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1-
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
1+
--- Did actually rework heavily away from original Hellish, and the non-rework Hellish..? --SonicSydney
2-
--- Was supposed to be for the770zone, or VengefulProgram.
2+
--- Was supposed to be for SonicSydney, or CharaSoulGaming.
3
4-
warn'Neptune/Neptunian V'
4+
warn'Clara's Hellish Sword/SonicSydney's Sword?'
5-
warn[[Absolutely.
5+
warn[[Way Beyond The Tech.
6
7
Created by NoobyGames12
8
Edited By SonicSydney
9
----------------------------]]
10
11-
id/
11+
12-
vol/
12+
id/(put music id here)
13-
pitch/
13+
vol/5 (for normal volume)
14
pitch/(put number pitch here)
15
You can skip through the position of theme by:
16
skipto/]]
17-
warn("Have fun using this!")
17+
18
warn("Have fun using this, Also Credit Me.")
19
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
20
21
22
--Converted with ttyyuu12345's model to script plugin v4
23
function sandbox(var,func)
24
	local env = getfenv(func)
25
	local newenv = setmetatable({},{
26
		__index = function(self,k)
27
			if k=="script" then
28
				return var
29
			else
30
				return env[k]
31
			end
32
		end,
33
	})
34
	setfenv(func,newenv)
35
	return func
36
end
37
cors = {}
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501
SpecialMesh462 = Instance.new("SpecialMesh")
502
Part463 = Instance.new("Part")
503
SpecialMesh464 = Instance.new("SpecialMesh")
504
Part465 = Instance.new("Part")
505
SpecialMesh466 = Instance.new("SpecialMesh")
506
Part467 = Instance.new("Part")
507
SpecialMesh468 = Instance.new("SpecialMesh")
508
Part469 = Instance.new("Part")
509
SpecialMesh470 = Instance.new("SpecialMesh")
510
Part471 = Instance.new("Part")
511
SpecialMesh472 = Instance.new("SpecialMesh")
512
Part473 = Instance.new("Part")
513
SpecialMesh474 = Instance.new("SpecialMesh")
514
Part475 = Instance.new("Part")
515
SpecialMesh476 = Instance.new("SpecialMesh")
516
Model0.Parent = mas
517
Part1.Parent = Model0
518
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
519
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
520
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
521
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
522
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
523
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
524
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
525
Part1.Anchored = true
526
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
527
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
528
Part1.BrickColor = BrickColor.new("Really black")
529
Part1.CanCollide = false
530
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
531
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
532
Part1.Material = Enum.Material.Metal
533
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
534
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
535
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
536
Part1.brickColor = BrickColor.new("Really black")
537
SpecialMesh2.Parent = Part1
538
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
539
SpecialMesh2.MeshType = Enum.MeshType.Brick
540
Part3.Parent = Model0
541
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
542
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
543
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
544
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
545
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
546
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
547
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
548
Part3.Anchored = true
549
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
550
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
551
Part3.BrickColor = BrickColor.new("Really black")
552
Part3.CanCollide = false
553
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
554
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
555
Part3.Material = Enum.Material.Glass
556
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
557
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
558
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
559
Part3.brickColor = BrickColor.new("Really black")
560
SpecialMesh4.Parent = Part3
561
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
562
SpecialMesh4.MeshType = Enum.MeshType.Wedge
563
Weld5.Name = "BTWeld"
564
Weld5.Parent = Part3
565
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
566
Weld5.Part0 = Part3
567
Weld5.Part1 = Part441
568
Weld5.part1 = Part441
569
Weld6.Name = "BTWeld"
570
Weld6.Parent = Part3
571
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
572
Weld6.Part0 = Part3
573
Weld6.Part1 = Part323
574
Weld6.part1 = Part323
575
Weld7.Name = "BTWeld"
576
Weld7.Parent = Part3
577
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
578
Weld7.Part0 = Part3
579
Weld7.Part1 = Part371
580
Weld7.part1 = Part371
581
Weld8.Name = "BTWeld"
582
Weld8.Parent = Part3
583
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
584
Weld8.Part0 = Part3
585
Weld8.Part1 = Part167
586
Weld8.part1 = Part167
587
Weld9.Name = "BTWeld"
588
Weld9.Parent = Part3
589
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
590
Weld9.Part0 = Part3
591
Weld9.Part1 = Part177
592
Weld9.part1 = Part177
593
Weld10.Name = "BTWeld"
594
Weld10.Parent = Part3
595
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
596
Weld10.Part0 = Part3
597
Weld10.Part1 = Part277
598
Weld10.part1 = Part277
599
Weld11.Name = "BTWeld"
600
Weld11.Parent = Part3
601
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
602
Weld11.Part0 = Part3
603
Weld11.Part1 = Part427
604
Weld11.part1 = Part427
605
Weld12.Name = "BTWeld"
606
Weld12.Parent = Part3
607
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
608
Weld12.Part0 = Part3
609
Weld12.Part1 = Part209
610
Weld12.part1 = Part209
611
Weld13.Name = "BTWeld"
612
Weld13.Parent = Part3
613
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
614
Weld13.Part0 = Part3
615
Weld13.Part1 = Part265
616
Weld13.part1 = Part265
617
Weld14.Name = "BTWeld"
618
Weld14.Parent = Part3
619
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
620
Weld14.Part0 = Part3
621
Weld14.Part1 = Part445
622
Weld14.part1 = Part445
623
Weld15.Name = "BTWeld"
624
Weld15.Parent = Part3
625
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
626
Weld15.Part0 = Part3
627
Weld15.Part1 = Part175
628
Weld15.part1 = Part175
629
Weld16.Name = "BTWeld"
630
Weld16.Parent = Part3
631
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
632
Weld16.Part0 = Part3
633
Weld16.Part1 = Part433
634
Weld16.part1 = Part433
635
Weld17.Name = "BTWeld"
636
Weld17.Parent = Part3
637
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
638
Weld17.Part0 = Part3
639
Weld17.Part1 = Part417
640
Weld17.part1 = Part417
641
Weld18.Name = "BTWeld"
642
Weld18.Parent = Part3
643
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
644
Weld18.Part0 = Part3
645
Weld18.Part1 = Part295
646
Weld18.part1 = Part295
647
Weld19.Name = "BTWeld"
648
Weld19.Parent = Part3
649
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
650
Weld19.Part0 = Part3
651
Weld19.Part1 = Part165
652
Weld19.part1 = Part165
653
Weld20.Name = "BTWeld"
654
Weld20.Parent = Part3
655
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
656
Weld20.Part0 = Part3
657
Weld20.Part1 = Part315
658
Weld20.part1 = Part315
659
Weld21.Name = "BTWeld"
660
Weld21.Parent = Part3
661
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
662
Weld21.Part0 = Part3
663
Weld21.Part1 = Part457
664
Weld21.part1 = Part457
665
Weld22.Name = "BTWeld"
666
Weld22.Parent = Part3
667
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
668
Weld22.Part0 = Part3
669
Weld22.Part1 = Part363
670
Weld22.part1 = Part363
671
Weld23.Name = "BTWeld"
672
Weld23.Parent = Part3
673
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
674
Weld23.Part0 = Part3
675
Weld23.Part1 = Part429
676
Weld23.part1 = Part429
677
Weld24.Name = "BTWeld"
678
Weld24.Parent = Part3
679
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
680
Weld24.Part0 = Part3
681
Weld24.Part1 = Part253
682
Weld24.part1 = Part253
683
Weld25.Name = "BTWeld"
684
Weld25.Parent = Part3
685
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
686
Weld25.Part0 = Part3
687
Weld25.Part1 = Part383
688
Weld25.part1 = Part383
689
Weld26.Name = "BTWeld"
690
Weld26.Parent = Part3
691
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
692
Weld26.Part0 = Part3
693
Weld26.Part1 = Part289
694
Weld26.part1 = Part289
695
Weld27.Name = "BTWeld"
696
Weld27.Parent = Part3
697
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
698
Weld27.Part0 = Part3
699
Weld27.Part1 = Part465
700
Weld27.part1 = Part465
701
Weld28.Name = "BTWeld"
702
Weld28.Parent = Part3
703
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
704
Weld28.Part0 = Part3
705
Weld28.Part1 = Part325
706
Weld28.part1 = Part325
707
Weld29.Name = "BTWeld"
708
Weld29.Parent = Part3
709
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
710
Weld29.Part0 = Part3
711
Weld29.Part1 = Part435
712
Weld29.part1 = Part435
713
Weld30.Name = "BTWeld"
714
Weld30.Parent = Part3
715
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
716
Weld30.Part0 = Part3
717
Weld30.Part1 = Part297
718
Weld30.part1 = Part297
719
Weld31.Name = "BTWeld"
720
Weld31.Parent = Part3
721
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
722
Weld31.Part0 = Part3
723
Weld31.Part1 = Part403
724
Weld31.part1 = Part403
725
Weld32.Name = "BTWeld"
726
Weld32.Parent = Part3
727
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
728
Weld32.Part0 = Part3
729
Weld32.Part1 = Part317
730
Weld32.part1 = Part317
731
Weld33.Name = "BTWeld"
732
Weld33.Parent = Part3
733
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
734
Weld33.Part0 = Part3
735
Weld33.Part1 = Part171
736
Weld33.part1 = Part171
737
Weld34.Name = "BTWeld"
738
Weld34.Parent = Part3
739
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
740
Weld34.Part0 = Part3
741
Weld34.Part1 = Part251
742
Weld34.part1 = Part251
743
Weld35.Name = "BTWeld"
744
Weld35.Parent = Part3
745
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
746
Weld35.Part0 = Part3
747
Weld35.Part1 = Part443
748
Weld35.part1 = Part443
749
Weld36.Name = "BTWeld"
750
Weld36.Parent = Part3
751
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
752
Weld36.Part0 = Part3
753
Weld36.Part1 = Part243
754
Weld36.part1 = Part243
755
Weld37.Name = "BTWeld"
756
Weld37.Parent = Part3
757
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
758
Weld37.Part0 = Part3
759
Weld37.Part1 = Part191
760
Weld37.part1 = Part191
761
Weld38.Name = "BTWeld"
762
Weld38.Parent = Part3
763
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
764
Weld38.Part0 = Part3
765
Weld38.Part1 = Part459
766
Weld38.part1 = Part459
767
Weld39.Name = "BTWeld"
768
Weld39.Parent = Part3
769
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
770
Weld39.Part0 = Part3
771
Weld39.Part1 = Part327
772
Weld39.part1 = Part327
773
Weld40.Name = "BTWeld"
774
Weld40.Parent = Part3
775
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
776
Weld40.Part0 = Part3
777
Weld40.Part1 = Part229
778
Weld40.part1 = Part229
779
Weld41.Name = "BTWeld"
780
Weld41.Parent = Part3
781
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
782
Weld41.Part0 = Part3
783
Weld41.Part1 = Part469
784
Weld41.part1 = Part469
785
Weld42.Name = "BTWeld"
786
Weld42.Parent = Part3
787
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
788
Weld42.Part0 = Part3
789
Weld42.Part1 = Part169
790
Weld42.part1 = Part169
791
Weld43.Name = "BTWeld"
792
Weld43.Parent = Part3
793
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
794
Weld43.Part0 = Part3
795
Weld43.Part1 = Part463
796
Weld43.part1 = Part463
797
Weld44.Name = "BTWeld"
798
Weld44.Parent = Part3
799
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
800
Weld44.Part0 = Part3
801
Weld44.Part1 = Part411
802
Weld44.part1 = Part411
803
Weld45.Name = "BTWeld"
804
Weld45.Parent = Part3
805
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
806
Weld45.Part0 = Part3
807
Weld45.Part1 = Part475
808
Weld45.part1 = Part475
809
Weld46.Name = "BTWeld"
810
Weld46.Parent = Part3
811
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
812
Weld46.Part0 = Part3
813
Weld46.Part1 = Part473
814
Weld46.part1 = Part473
815
Weld47.Name = "BTWeld"
816
Weld47.Parent = Part3
817
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
818
Weld47.Part0 = Part3
819
Weld47.Part1 = Part355
820
Weld47.part1 = Part355
821
Weld48.Name = "BTWeld"
822
Weld48.Parent = Part3
823
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
824
Weld48.Part0 = Part3
825
Weld48.Part1 = Part341
826
Weld48.part1 = Part341
827
Weld49.Name = "BTWeld"
828
Weld49.Parent = Part3
829
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
830
Weld49.Part0 = Part3
831
Weld49.Part1 = Part269
832
Weld49.part1 = Part269
833
Weld50.Name = "BTWeld"
834
Weld50.Parent = Part3
835
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
836
Weld50.Part0 = Part3
837
Weld50.Part1 = Part379
838
Weld50.part1 = Part379
839
Weld51.Name = "BTWeld"
840
Weld51.Parent = Part3
841
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
842
Weld51.Part0 = Part3
843
Weld51.Part1 = Part455
844
Weld51.part1 = Part455
845
Weld52.Name = "BTWeld"
846
Weld52.Parent = Part3
847
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
848
Weld52.Part0 = Part3
849
Weld52.Part1 = Part453
850
Weld52.part1 = Part453
851
Weld53.Name = "BTWeld"
852
Weld53.Parent = Part3
853
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
854
Weld53.Part0 = Part3
855
Weld53.Part1 = Part425
856
Weld53.part1 = Part425
857
Weld54.Name = "BTWeld"
858
Weld54.Parent = Part3
859
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
860
Weld54.Part0 = Part3
861
Weld54.Part1 = Part241
862
Weld54.part1 = Part241
863
Weld55.Name = "BTWeld"
864
Weld55.Parent = Part3
865
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
866
Weld55.Part0 = Part3
867
Weld55.Part1 = Part321
868
Weld55.part1 = Part321
869
Weld56.Name = "BTWeld"
870
Weld56.Parent = Part3
871
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
872
Weld56.Part0 = Part3
873
Weld56.Part1 = Part449
874
Weld56.part1 = Part449
875
Weld57.Name = "BTWeld"
876
Weld57.Parent = Part3
877
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
878
Weld57.Part0 = Part3
879
Weld57.Part1 = Part261
880
Weld57.part1 = Part261
881
Weld58.Name = "BTWeld"
882
Weld58.Parent = Part3
883
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
884
Weld58.Part0 = Part3
885
Weld58.Part1 = Part367
886
Weld58.part1 = Part367
887
Weld59.Name = "BTWeld"
888
Weld59.Parent = Part3
889
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
890
Weld59.Part0 = Part3
891
Weld59.Part1 = Part179
892
Weld59.part1 = Part179
893
Weld60.Name = "BTWeld"
894
Weld60.Parent = Part3
895
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
896
Weld60.Part0 = Part3
897
Weld60.Part1 = Part437
898
Weld60.part1 = Part437
899
Weld61.Name = "BTWeld"
900
Weld61.Parent = Part3
901
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
902
Weld61.Part0 = Part3
903
Weld61.Part1 = Part365
904
Weld61.part1 = Part365
905
Weld62.Name = "BTWeld"
906
Weld62.Parent = Part3
907
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
908
Weld62.Part0 = Part3
909
Weld62.Part1 = Part423
910
Weld62.part1 = Part423
911
Weld63.Name = "BTWeld"
912
Weld63.Parent = Part3
913
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
914
Weld63.Part0 = Part3
915
Weld63.Part1 = Part421
916
Weld63.part1 = Part421
917
Weld64.Name = "BTWeld"
918
Weld64.Parent = Part3
919
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
920
Weld64.Part0 = Part3
921
Weld64.Part1 = Part391
922
Weld64.part1 = Part391
923
Weld65.Name = "BTWeld"
924
Weld65.Parent = Part3
925
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
926
Weld65.Part0 = Part3
927
Weld65.Part1 = Part419
928
Weld65.part1 = Part419
929
Weld66.Name = "BTWeld"
930
Weld66.Parent = Part3
931
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
932
Weld66.Part0 = Part3
933
Weld66.Part1 = Part415
934
Weld66.part1 = Part415
935
Weld67.Name = "BTWeld"
936
Weld67.Parent = Part3
937
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
938
Weld67.Part0 = Part3
939
Weld67.Part1 = Part193
940
Weld67.part1 = Part193
941
Weld68.Name = "BTWeld"
942
Weld68.Parent = Part3
943
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
944
Weld68.Part0 = Part3
945
Weld68.Part1 = Part447
946
Weld68.part1 = Part447
947
Weld69.Name = "BTWeld"
948
Weld69.Parent = Part3
949
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
950
Weld69.Part0 = Part3
951
Weld69.Part1 = Part329
952
Weld69.part1 = Part329
953
Weld70.Name = "BTWeld"
954
Weld70.Parent = Part3
955
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
956
Weld70.Part0 = Part3
957
Weld70.Part1 = Part213
958
Weld70.part1 = Part213
959
Weld71.Name = "BTWeld"
960
Weld71.Parent = Part3
961
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
962
Weld71.Part0 = Part3
963
Weld71.Part1 = Part257
964
Weld71.part1 = Part257
965
Weld72.Name = "BTWeld"
966
Weld72.Parent = Part3
967
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
968
Weld72.Part0 = Part3
969
Weld72.Part1 = Part173
970
Weld72.part1 = Part173
971
Weld73.Name = "BTWeld"
972
Weld73.Parent = Part3
973
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
974
Weld73.Part0 = Part3
975
Weld73.Part1 = Part361
976
Weld73.part1 = Part361
977
Weld74.Name = "BTWeld"
978
Weld74.Parent = Part3
979
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
980
Weld74.Part0 = Part3
981
Weld74.Part1 = Part377
982
Weld74.part1 = Part377
983
Weld75.Name = "BTWeld"
984
Weld75.Parent = Part3
985
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
986
Weld75.Part0 = Part3
987
Weld75.Part1 = Part283
988
Weld75.part1 = Part283
989
Weld76.Name = "BTWeld"
990
Weld76.Parent = Part3
991
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
992
Weld76.Part0 = Part3
993
Weld76.Part1 = Part291
994
Weld76.part1 = Part291
995
Weld77.Name = "BTWeld"
996
Weld77.Parent = Part3
997
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
998
Weld77.Part0 = Part3
999
Weld77.Part1 = Part395
1000
Weld77.part1 = Part395
1001
Weld78.Name = "BTWeld"
1002
Weld78.Parent = Part3
1003
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1004
Weld78.Part0 = Part3
1005
Weld78.Part1 = Part451
1006
Weld78.part1 = Part451
1007
Weld79.Name = "BTWeld"
1008
Weld79.Parent = Part3
1009
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1010
Weld79.Part0 = Part3
1011
Weld79.Part1 = Part203
1012
Weld79.part1 = Part203
1013
Weld80.Name = "BTWeld"
1014
Weld80.Parent = Part3
1015
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1016
Weld80.Part0 = Part3
1017
Weld80.Part1 = Part397
1018
Weld80.part1 = Part397
1019
Weld81.Name = "BTWeld"
1020
Weld81.Parent = Part3
1021
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1022
Weld81.Part0 = Part3
1023
Weld81.Part1 = Part237
1024
Weld81.part1 = Part237
1025
Weld82.Name = "BTWeld"
1026
Weld82.Parent = Part3
1027
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1028
Weld82.Part0 = Part3
1029
Weld82.Part1 = Part373
1030
Weld82.part1 = Part373
1031
Weld83.Name = "BTWeld"
1032
Weld83.Parent = Part3
1033
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1034
Weld83.Part0 = Part3
1035
Weld83.Part1 = Part163
1036
Weld83.part1 = Part163
1037
Weld84.Name = "BTWeld"
1038
Weld84.Parent = Part3
1039
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1040
Weld84.Part0 = Part3
1041
Weld84.Part1 = Part281
1042
Weld84.part1 = Part281
1043
Weld85.Name = "BTWeld"
1044
Weld85.Parent = Part3
1045
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1046
Weld85.Part0 = Part3
1047
Weld85.Part1 = Part345
1048
Weld85.part1 = Part345
1049
Weld86.Name = "BTWeld"
1050
Weld86.Parent = Part3
1051
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1052
Weld86.Part0 = Part3
1053
Weld86.Part1 = Part399
1054
Weld86.part1 = Part399
1055
Weld87.Name = "BTWeld"
1056
Weld87.Parent = Part3
1057
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1058
Weld87.Part0 = Part3
1059
Weld87.Part1 = Part199
1060
Weld87.part1 = Part199
1061
Weld88.Name = "BTWeld"
1062
Weld88.Parent = Part3
1063
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1064
Weld88.Part0 = Part3
1065
Weld88.Part1 = Part219
1066
Weld88.part1 = Part219
1067
Weld89.Name = "BTWeld"
1068
Weld89.Parent = Part3
1069
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1070
Weld89.Part0 = Part3
1071
Weld89.Part1 = Part1
1072
Weld89.part1 = Part1
1073
Weld90.Name = "BTWeld"
1074
Weld90.Parent = Part3
1075
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1076
Weld90.Part0 = Part3
1077
Weld90.Part1 = Part275
1078
Weld90.part1 = Part275
1079
Weld91.Name = "BTWeld"
1080
Weld91.Parent = Part3
1081
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1082
Weld91.Part0 = Part3
1083
Weld91.Part1 = Part233
1084
Weld91.part1 = Part233
1085
Weld92.Name = "BTWeld"
1086
Weld92.Parent = Part3
1087
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1088
Weld92.Part0 = Part3
1089
Weld92.Part1 = Part221
1090
Weld92.part1 = Part221
1091
Weld93.Name = "BTWeld"
1092
Weld93.Parent = Part3
1093
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1094
Weld93.Part0 = Part3
1095
Weld93.Part1 = Part467
1096
Weld93.part1 = Part467
1097
Weld94.Name = "BTWeld"
1098
Weld94.Parent = Part3
1099
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1100
Weld94.Part0 = Part3
1101
Weld94.Part1 = Part339
1102
Weld94.part1 = Part339
1103
Weld95.Name = "BTWeld"
1104
Weld95.Parent = Part3
1105
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1106
Weld95.Part0 = Part3
1107
Weld95.Part1 = Part401
1108
Weld95.part1 = Part401
1109
Weld96.Name = "BTWeld"
1110
Weld96.Parent = Part3
1111
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1112
Weld96.Part0 = Part3
1113
Weld96.Part1 = Part409
1114
Weld96.part1 = Part409
1115
Weld97.Name = "BTWeld"
1116
Weld97.Parent = Part3
1117
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1118
Weld97.Part0 = Part3
1119
Weld97.Part1 = Part381
1120
Weld97.part1 = Part381
1121
Weld98.Name = "BTWeld"
1122
Weld98.Parent = Part3
1123
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1124
Weld98.Part0 = Part3
1125
Weld98.Part1 = Part431
1126
Weld98.part1 = Part431
1127
Weld99.Name = "BTWeld"
1128
Weld99.Parent = Part3
1129
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1130
Weld99.Part0 = Part3
1131
Weld99.Part1 = Part215
1132
Weld99.part1 = Part215
1133
Weld100.Name = "BTWeld"
1134
Weld100.Parent = Part3
1135
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1136
Weld100.Part0 = Part3
1137
Weld100.Part1 = Part231
1138
Weld100.part1 = Part231
1139
Weld101.Name = "BTWeld"
1140
Weld101.Parent = Part3
1141
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1142
Weld101.Part0 = Part3
1143
Weld101.Part1 = Part195
1144
Weld101.part1 = Part195
1145
Weld102.Name = "BTWeld"
1146
Weld102.Parent = Part3
1147
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1148
Weld102.Part0 = Part3
1149
Weld102.Part1 = Part247
1150
Weld102.part1 = Part247
1151
Weld103.Name = "BTWeld"
1152
Weld103.Parent = Part3
1153
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1154
Weld103.Part0 = Part3
1155
Weld103.Part1 = Part307
1156
Weld103.part1 = Part307
1157
Weld104.Name = "BTWeld"
1158
Weld104.Parent = Part3
1159
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1160
Weld104.Part0 = Part3
1161
Weld104.Part1 = Part259
1162
Weld104.part1 = Part259
1163
Weld105.Name = "BTWeld"
1164
Weld105.Parent = Part3
1165
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1166
Weld105.Part0 = Part3
1167
Weld105.Part1 = Part407
1168
Weld105.part1 = Part407
1169
Weld106.Name = "BTWeld"
1170
Weld106.Parent = Part3
1171
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1172
Weld106.Part0 = Part3
1173
Weld106.Part1 = Part263
1174
Weld106.part1 = Part263
1175
Weld107.Name = "BTWeld"
1176
Weld107.Parent = Part3
1177
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1178
Weld107.Part0 = Part3
1179
Weld107.Part1 = Part351
1180
Weld107.part1 = Part351
1181
Weld108.Name = "BTWeld"
1182
Weld108.Parent = Part3
1183
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1184
Weld108.Part0 = Part3
1185
Weld108.Part1 = Part331
1186
Weld108.part1 = Part331
1187
Weld109.Name = "BTWeld"
1188
Weld109.Parent = Part3
1189
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1190
Weld109.Part0 = Part3
1191
Weld109.Part1 = Part187
1192
Weld109.part1 = Part187
1193
Weld110.Name = "BTWeld"
1194
Weld110.Parent = Part3
1195
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1196
Weld110.Part0 = Part3
1197
Weld110.Part1 = Part239
1198
Weld110.part1 = Part239
1199
Weld111.Name = "BTWeld"
1200
Weld111.Parent = Part3
1201
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1202
Weld111.Part0 = Part3
1203
Weld111.Part1 = Part293
1204
Weld111.part1 = Part293
1205
Weld112.Name = "BTWeld"
1206
Weld112.Parent = Part3
1207
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1208
Weld112.Part0 = Part3
1209
Weld112.Part1 = Part387
1210
Weld112.part1 = Part387
1211
Weld113.Name = "BTWeld"
1212
Weld113.Parent = Part3
1213
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1214
Weld113.Part0 = Part3
1215
Weld113.Part1 = Part471
1216
Weld113.part1 = Part471
1217
Weld114.Name = "BTWeld"
1218
Weld114.Parent = Part3
1219
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1220
Weld114.Part0 = Part3
1221
Weld114.Part1 = Part301
1222
Weld114.part1 = Part301
1223
Weld115.Name = "BTWeld"
1224
Weld115.Parent = Part3
1225
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1226
Weld115.Part0 = Part3
1227
Weld115.Part1 = Part389
1228
Weld115.part1 = Part389
1229
Weld116.Name = "BTWeld"
1230
Weld116.Parent = Part3
1231
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1232
Weld116.Part0 = Part3
1233
Weld116.Part1 = Part255
1234
Weld116.part1 = Part255
1235
Weld117.Name = "BTWeld"
1236
Weld117.Parent = Part3
1237
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1238
Weld117.Part0 = Part3
1239
Weld117.Part1 = Part299
1240
Weld117.part1 = Part299
1241
Weld118.Name = "BTWeld"
1242
Weld118.Parent = Part3
1243
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1244
Weld118.Part0 = Part3
1245
Weld118.Part1 = Part461
1246
Weld118.part1 = Part461
1247
Weld119.Name = "BTWeld"
1248
Weld119.Parent = Part3
1249
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1250
Weld119.Part0 = Part3
1251
Weld119.Part1 = Part349
1252
Weld119.part1 = Part349
1253
Weld120.Name = "BTWeld"
1254
Weld120.Parent = Part3
1255
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1256
Weld120.Part0 = Part3
1257
Weld120.Part1 = Part217
1258
Weld120.part1 = Part217
1259
Weld121.Name = "BTWeld"
1260
Weld121.Parent = Part3
1261
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1262
Weld121.Part0 = Part3
1263
Weld121.Part1 = Part393
1264
Weld121.part1 = Part393
1265
Weld122.Name = "BTWeld"
1266
Weld122.Parent = Part3
1267
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1268
Weld122.Part0 = Part3
1269
Weld122.Part1 = Part287
1270
Weld122.part1 = Part287
1271
Weld123.Name = "BTWeld"
1272
Weld123.Parent = Part3
1273
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1274
Weld123.Part0 = Part3
1275
Weld123.Part1 = Part235
1276
Weld123.part1 = Part235
1277
Weld124.Name = "BTWeld"
1278
Weld124.Parent = Part3
1279
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1280
Weld124.Part0 = Part3
1281
Weld124.Part1 = Part227
1282
Weld124.part1 = Part227
1283
Weld125.Name = "BTWeld"
1284
Weld125.Parent = Part3
1285
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1286
Weld125.Part0 = Part3
1287
Weld125.Part1 = Part375
1288
Weld125.part1 = Part375
1289
Weld126.Name = "BTWeld"
1290
Weld126.Parent = Part3
1291
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1292
Weld126.Part0 = Part3
1293
Weld126.Part1 = Part223
1294
Weld126.part1 = Part223
1295
Weld127.Name = "BTWeld"
1296
Weld127.Parent = Part3
1297
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1298
Weld127.Part0 = Part3
1299
Weld127.Part1 = Part347
1300
Weld127.part1 = Part347
1301
Weld128.Name = "BTWeld"
1302
Weld128.Parent = Part3
1303
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1304
Weld128.Part0 = Part3
1305
Weld128.Part1 = Part207
1306
Weld128.part1 = Part207
1307
Weld129.Name = "BTWeld"
1308
Weld129.Parent = Part3
1309
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1310
Weld129.Part0 = Part3
1311
Weld129.Part1 = Part273
1312
Weld129.part1 = Part273
1313
Weld130.Name = "BTWeld"
1314
Weld130.Parent = Part3
1315
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1316
Weld130.Part0 = Part3
1317
Weld130.Part1 = Part369
1318
Weld130.part1 = Part369
1319
Weld131.Name = "BTWeld"
1320
Weld131.Parent = Part3
1321
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1322
Weld131.Part0 = Part3
1323
Weld131.Part1 = Part285
1324
Weld131.part1 = Part285
1325
Weld132.Name = "BTWeld"
1326
Weld132.Parent = Part3
1327
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1328
Weld132.Part0 = Part3
1329
Weld132.Part1 = Part405
1330
Weld132.part1 = Part405
1331
Weld133.Name = "BTWeld"
1332
Weld133.Parent = Part3
1333
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1334
Weld133.Part0 = Part3
1335
Weld133.Part1 = Part359
1336
Weld133.part1 = Part359
1337
Weld134.Name = "BTWeld"
1338
Weld134.Parent = Part3
1339
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1340
Weld134.Part0 = Part3
1341
Weld134.Part1 = Part183
1342
Weld134.part1 = Part183
1343
Weld135.Name = "BTWeld"
1344
Weld135.Parent = Part3
1345
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1346
Weld135.Part0 = Part3
1347
Weld135.Part1 = Part225
1348
Weld135.part1 = Part225
1349
Weld136.Name = "BTWeld"
1350
Weld136.Parent = Part3
1351
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1352
Weld136.Part0 = Part3
1353
Weld136.Part1 = Part337
1354
Weld136.part1 = Part337
1355
Weld137.Name = "BTWeld"
1356
Weld137.Parent = Part3
1357
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1358
Weld137.Part0 = Part3
1359
Weld137.Part1 = Part245
1360
Weld137.part1 = Part245
1361
Weld138.Name = "BTWeld"
1362
Weld138.Parent = Part3
1363
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1364
Weld138.Part0 = Part3
1365
Weld138.Part1 = Part309
1366
Weld138.part1 = Part309
1367
Weld139.Name = "BTWeld"
1368
Weld139.Parent = Part3
1369
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1370
Weld139.Part0 = Part3
1371
Weld139.Part1 = Part181
1372
Weld139.part1 = Part181
1373
Weld140.Name = "BTWeld"
1374
Weld140.Parent = Part3
1375
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1376
Weld140.Part0 = Part3
1377
Weld140.Part1 = Part333
1378
Weld140.part1 = Part333
1379
Weld141.Name = "BTWeld"
1380
Weld141.Parent = Part3
1381
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1382
Weld141.Part0 = Part3
1383
Weld141.Part1 = Part249
1384
Weld141.part1 = Part249
1385
Weld142.Name = "BTWeld"
1386
Weld142.Parent = Part3
1387
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1388
Weld142.Part0 = Part3
1389
Weld142.Part1 = Part205
1390
Weld142.part1 = Part205
1391
Weld143.Name = "BTWeld"
1392
Weld143.Parent = Part3
1393
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1394
Weld143.Part0 = Part3
1395
Weld143.Part1 = Part385
1396
Weld143.part1 = Part385
1397
Weld144.Name = "BTWeld"
1398
Weld144.Parent = Part3
1399
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1400
Weld144.Part0 = Part3
1401
Weld144.Part1 = Part197
1402
Weld144.part1 = Part197
1403
Weld145.Name = "BTWeld"
1404
Weld145.Parent = Part3
1405
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1406
Weld145.Part0 = Part3
1407
Weld145.Part1 = Part357
1408
Weld145.part1 = Part357
1409
Weld146.Name = "BTWeld"
1410
Weld146.Parent = Part3
1411
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1412
Weld146.Part0 = Part3
1413
Weld146.Part1 = Part343
1414
Weld146.part1 = Part343
1415
Weld147.Name = "BTWeld"
1416
Weld147.Parent = Part3
1417
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1418
Weld147.Part0 = Part3
1419
Weld147.Part1 = Part353
1420
Weld147.part1 = Part353
1421
Weld148.Name = "BTWeld"
1422
Weld148.Parent = Part3
1423
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1424
Weld148.Part0 = Part3
1425
Weld148.Part1 = Part313
1426
Weld148.part1 = Part313
1427
Weld149.Name = "BTWeld"
1428
Weld149.Parent = Part3
1429
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1430
Weld149.Part0 = Part3
1431
Weld149.Part1 = Part211
1432
Weld149.part1 = Part211
1433
Weld150.Name = "BTWeld"
1434
Weld150.Parent = Part3
1435
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1436
Weld150.Part0 = Part3
1437
Weld150.Part1 = Part311
1438
Weld150.part1 = Part311
1439
Weld151.Name = "BTWeld"
1440
Weld151.Parent = Part3
1441
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1442
Weld151.Part0 = Part3
1443
Weld151.Part1 = Part319
1444
Weld151.part1 = Part319
1445
Weld152.Name = "BTWeld"
1446
Weld152.Parent = Part3
1447
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1448
Weld152.Part0 = Part3
1449
Weld152.Part1 = Part189
1450
Weld152.part1 = Part189
1451
Weld153.Name = "BTWeld"
1452
Weld153.Parent = Part3
1453
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1454
Weld153.Part0 = Part3
1455
Weld153.Part1 = Part271
1456
Weld153.part1 = Part271
1457
Weld154.Name = "BTWeld"
1458
Weld154.Parent = Part3
1459
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1460
Weld154.Part0 = Part3
1461
Weld154.Part1 = Part303
1462
Weld154.part1 = Part303
1463
Weld155.Name = "BTWeld"
1464
Weld155.Parent = Part3
1465
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1466
Weld155.Part0 = Part3
1467
Weld155.Part1 = Part305
1468
Weld155.part1 = Part305
1469
Weld156.Name = "BTWeld"
1470
Weld156.Parent = Part3
1471
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1472
Weld156.Part0 = Part3
1473
Weld156.Part1 = Part413
1474
Weld156.part1 = Part413
1475
Weld157.Name = "BTWeld"
1476
Weld157.Parent = Part3
1477
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1478
Weld157.Part0 = Part3
1479
Weld157.Part1 = Part267
1480
Weld157.part1 = Part267
1481
Weld158.Name = "BTWeld"
1482
Weld158.Parent = Part3
1483
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1484
Weld158.Part0 = Part3
1485
Weld158.Part1 = Part439
1486
Weld158.part1 = Part439
1487
Weld159.Name = "BTWeld"
1488
Weld159.Parent = Part3
1489
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1490
Weld159.Part0 = Part3
1491
Weld159.Part1 = Part201
1492
Weld159.part1 = Part201
1493
Weld160.Name = "BTWeld"
1494
Weld160.Parent = Part3
1495
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1496
Weld160.Part0 = Part3
1497
Weld160.Part1 = Part279
1498
Weld160.part1 = Part279
1499
Weld161.Name = "BTWeld"
1500
Weld161.Parent = Part3
1501
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1502
Weld161.Part0 = Part3
1503
Weld161.Part1 = Part335
1504
Weld161.part1 = Part335
1505
Weld162.Name = "BTWeld"
1506
Weld162.Parent = Part3
1507
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1508
Weld162.Part0 = Part3
1509
Weld162.Part1 = Part185
1510
Weld162.part1 = Part185
1511
Part163.Parent = Model0
1512
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1513
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1514
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1515
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1516
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1517
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1518
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1519
Part163.Anchored = true
1520
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1521
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1522
Part163.BrickColor = BrickColor.new("Really black")
1523
Part163.CanCollide = false
1524
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1525
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1526
Part163.Material = Enum.Material.Metal
1527
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1528
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1529
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1530
Part163.brickColor = BrickColor.new("Really black")
1531
SpecialMesh164.Parent = Part163
1532
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1533
SpecialMesh164.MeshType = Enum.MeshType.Brick
1534
Part165.Parent = Model0
1535
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1536
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1537
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1538
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1539
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1540
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1541
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1542
Part165.Anchored = true
1543
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1544
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1545
Part165.BrickColor = BrickColor.new("Really black")
1546
Part165.CanCollide = false
1547
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1548
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1549
Part165.Material = Enum.Material.Metal
1550
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1551
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1552
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1553
Part165.brickColor = BrickColor.new("Really black")
1554
SpecialMesh166.Parent = Part165
1555
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1556
SpecialMesh166.MeshType = Enum.MeshType.Brick
1557
Part167.Parent = Model0
1558
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1559
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1560
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1561
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1562
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1563
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1564
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1565
Part167.Anchored = true
1566
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1567
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1568
Part167.BrickColor = BrickColor.new("Really black")
1569
Part167.CanCollide = false
1570
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1571
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1572
Part167.Material = Enum.Material.Glass
1573
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1574
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1575
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1576
Part167.brickColor = BrickColor.new("Really black")
1577
SpecialMesh168.Parent = Part167
1578
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1579
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1580
Part169.Parent = Model0
1581
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1582
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1583
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1584
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1585
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1586
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1587
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1588
Part169.Anchored = true
1589
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1590-
Part169.BrickColor = BrickColor.new("Bright blue")
1590+
1591
Part169.BrickColor = BrickColor.new("Bright red")
1592
Part169.CanCollide = false
1593
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1594
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1595
Part169.Material = Enum.Material.Neon
1596
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1597
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1598-
Part169.brickColor = BrickColor.new("Bright blue")
1598+
1599
Part169.brickColor = BrickColor.new("Bright red")
1600
SpecialMesh170.Parent = Part169
1601
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1602
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1603
Part171.Parent = Model0
1604
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1605
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1606
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1607
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1608
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1609
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1610
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1611
Part171.Anchored = true
1612
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1613
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1614
Part171.BrickColor = BrickColor.new("Really black")
1615
Part171.CanCollide = false
1616
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1617
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1618
Part171.Material = Enum.Material.Metal
1619
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1620
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1621
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1622
Part171.brickColor = BrickColor.new("Really black")
1623
SpecialMesh172.Parent = Part171
1624
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1625
SpecialMesh172.MeshType = Enum.MeshType.Brick
1626
Part173.Parent = Model0
1627
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1628
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1629
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1630
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1631
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1632
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1633
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1634
Part173.Anchored = true
1635
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1636-
Part173.BrickColor = BrickColor.new("Bright blue")
1636+
1637
Part173.BrickColor = BrickColor.new("Bright red")
1638
Part173.CanCollide = false
1639
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1640
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1641
Part173.Material = Enum.Material.Neon
1642
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1643
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1644-
Part173.brickColor = BrickColor.new("Bright blue")
1644+
1645
Part173.brickColor = BrickColor.new("Bright red")
1646
SpecialMesh174.Parent = Part173
1647
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1648
SpecialMesh174.MeshType = Enum.MeshType.Brick
1649
Part175.Parent = Model0
1650
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1651
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1652
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1653
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1654
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1655
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1656
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1657
Part175.Anchored = true
1658
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1659
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1660
Part175.BrickColor = BrickColor.new("Really black")
1661
Part175.CanCollide = false
1662
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1663
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1664
Part175.Material = Enum.Material.Metal
1665
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1666
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1667
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1668
Part175.brickColor = BrickColor.new("Really black")
1669
SpecialMesh176.Parent = Part175
1670
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1671
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1672
Part177.Parent = Model0
1673
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1674
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1675
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1676
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1677
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1678
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1679
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1680
Part177.Anchored = true
1681
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1682
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1683
Part177.BrickColor = BrickColor.new("Really black")
1684
Part177.CanCollide = false
1685
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1686
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1687
Part177.Material = Enum.Material.Metal
1688
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1689
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1690
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1691
Part177.brickColor = BrickColor.new("Really black")
1692
SpecialMesh178.Parent = Part177
1693
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1694
SpecialMesh178.MeshType = Enum.MeshType.Brick
1695
Part179.Parent = Model0
1696
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1697
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1698
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1699
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1700
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1701
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1702
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1703
Part179.Anchored = true
1704
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1705
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1706
Part179.BrickColor = BrickColor.new("Really black")
1707
Part179.CanCollide = false
1708
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1709
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1710
Part179.Material = Enum.Material.Metal
1711
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1712
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1713
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1714
Part179.brickColor = BrickColor.new("Really black")
1715
SpecialMesh180.Parent = Part179
1716
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1717
SpecialMesh180.MeshType = Enum.MeshType.Brick
1718
Part181.Parent = Model0
1719
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1720
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1721
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1722
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1723
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1724
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1725
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1726
Part181.Anchored = true
1727
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1728
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1729
Part181.BrickColor = BrickColor.new("Really black")
1730
Part181.CanCollide = false
1731
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1732
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1733
Part181.Material = Enum.Material.Metal
1734
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1735
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1736
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1737
Part181.brickColor = BrickColor.new("Really black")
1738
SpecialMesh182.Parent = Part181
1739
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1740
SpecialMesh182.MeshType = Enum.MeshType.Brick
1741
Part183.Parent = Model0
1742
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1743
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1744
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1745
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1746
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1747
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1748
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1749
Part183.Anchored = true
1750
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1751
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1752
Part183.BrickColor = BrickColor.new("Really black")
1753
Part183.CanCollide = false
1754
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1755
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1756
Part183.Material = Enum.Material.Metal
1757
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1758
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1759
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1760
Part183.brickColor = BrickColor.new("Really black")
1761
SpecialMesh184.Parent = Part183
1762
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1763
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1764
Part185.Parent = Model0
1765
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1766
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1767
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1768
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1769
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1770
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1771
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1772
Part185.Anchored = true
1773
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1774
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1775
Part185.BrickColor = BrickColor.new("Really black")
1776
Part185.CanCollide = false
1777
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1778
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1779
Part185.Material = Enum.Material.Metal
1780
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1781
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1782
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1783
Part185.brickColor = BrickColor.new("Really black")
1784
SpecialMesh186.Parent = Part185
1785
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1786
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1787
Part187.Parent = Model0
1788
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1789
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1790
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1791
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1792
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1793
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1794
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1795
Part187.Anchored = true
1796
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1797
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1798
Part187.BrickColor = BrickColor.new("Really black")
1799
Part187.CanCollide = false
1800
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1801
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1802
Part187.Material = Enum.Material.Metal
1803
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1804
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1805
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1806
Part187.brickColor = BrickColor.new("Really black")
1807
SpecialMesh188.Parent = Part187
1808
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1809
SpecialMesh188.MeshType = Enum.MeshType.Brick
1810
Part189.Parent = Model0
1811
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1812
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1813
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1814
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1815
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1816
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1817
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1818
Part189.Anchored = true
1819
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1820-
Part189.BrickColor = BrickColor.new("Bright blue")
1820+
1821
Part189.BrickColor = BrickColor.new("Bright red")
1822
Part189.CanCollide = false
1823
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1824
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1825
Part189.Material = Enum.Material.Neon
1826
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1827
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1828-
Part189.brickColor = BrickColor.new("Bright blue")
1828+
1829
Part189.brickColor = BrickColor.new("Bright red")
1830
SpecialMesh190.Parent = Part189
1831
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1832
SpecialMesh190.MeshType = Enum.MeshType.Brick
1833
Part191.Parent = Model0
1834
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1835
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1836
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1837
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1838
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1839
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1840
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1841
Part191.Anchored = true
1842
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1843-
Part191.BrickColor = BrickColor.new("Royal purple")
1843+
1844
Part191.BrickColor = BrickColor.new("Really red")
1845
Part191.CanCollide = false
1846
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1847
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1848
Part191.Material = Enum.Material.Neon
1849
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1850
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1851-
Part191.brickColor = BrickColor.new("Royal purple")
1851+
1852
Part191.brickColor = BrickColor.new("Really red")
1853
SpecialMesh192.Parent = Part191
1854
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1855
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1856
Part193.Parent = Model0
1857
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
1858
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
1859
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
1860
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
1861
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1862
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
1863
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
1864
Part193.Anchored = true
1865
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1866
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1867
Part193.BrickColor = BrickColor.new("Really black")
1868
Part193.CanCollide = false
1869
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1870
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1871
Part193.Material = Enum.Material.Metal
1872
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1873
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1874
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1875
Part193.brickColor = BrickColor.new("Really black")
1876
SpecialMesh194.Parent = Part193
1877
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
1878
SpecialMesh194.MeshType = Enum.MeshType.Brick
1879
Part195.Parent = Model0
1880
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
1881
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
1882
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
1883
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
1884
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
1885
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
1886
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
1887
Part195.Anchored = true
1888
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1889
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1890
Part195.BrickColor = BrickColor.new("Royal purple")
1891
Part195.CanCollide = false
1892
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1893
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1894
Part195.Material = Enum.Material.Neon
1895
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1896
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1897-
Part195.brickColor = BrickColor.new("Royal purple")
1897+
1898
Part195.brickColor = BrickColor.new("Really red")
1899
SpecialMesh196.Parent = Part195
1900
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
1901
SpecialMesh196.MeshType = Enum.MeshType.Wedge
1902
Part197.Parent = Model0
1903
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
1904
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
1905
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
1906
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
1907
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
1908
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
1909
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
1910
Part197.Anchored = true
1911
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1912-
Part197.BrickColor = BrickColor.new("Royal purple")
1912+
1913
Part197.BrickColor = BrickColor.new("Really red")
1914
Part197.CanCollide = false
1915
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1916
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1917
Part197.Material = Enum.Material.Neon
1918
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1919
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1920-
Part197.brickColor = BrickColor.new("Royal purple")
1920+
1921
Part197.brickColor = BrickColor.new("Really red")
1922
SpecialMesh198.Parent = Part197
1923
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
1924
SpecialMesh198.MeshType = Enum.MeshType.Wedge
1925
Part199.Parent = Model0
1926
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1927
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1928
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
1929
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1930
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1931
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
1932
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
1933
Part199.Anchored = true
1934
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1935-
Part199.BrickColor = BrickColor.new("Bright blue")
1935+
1936
Part199.BrickColor = BrickColor.new("Bright red")
1937
Part199.CanCollide = false
1938
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1939
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1940
Part199.Material = Enum.Material.Neon
1941
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1942
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1943-
Part199.brickColor = BrickColor.new("Bright blue")
1943+
1944
Part199.brickColor = BrickColor.new("Bright red")
1945
SpecialMesh200.Parent = Part199
1946
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
1947
SpecialMesh200.MeshType = Enum.MeshType.Brick
1948
Part201.Parent = Model0
1949
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
1950
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
1951
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
1952
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
1953
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1954
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
1955
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
1956
Part201.Anchored = true
1957
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1958
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1959
Part201.BrickColor = BrickColor.new("Really black")
1960
Part201.CanCollide = false
1961
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1962
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1963
Part201.Material = Enum.Material.Metal
1964
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1965
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1966
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1967
Part201.brickColor = BrickColor.new("Really black")
1968
SpecialMesh202.Parent = Part201
1969
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
1970
SpecialMesh202.MeshType = Enum.MeshType.Wedge
1971
Part203.Parent = Model0
1972
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
1973
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
1974
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
1975
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
1976
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1977
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
1978
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
1979
Part203.Anchored = true
1980
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1981
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1982
Part203.BrickColor = BrickColor.new("Really black")
1983
Part203.CanCollide = false
1984
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1985
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1986
Part203.Material = Enum.Material.Metal
1987
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1988
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1989
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1990
Part203.brickColor = BrickColor.new("Really black")
1991
SpecialMesh204.Parent = Part203
1992
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
1993
SpecialMesh204.MeshType = Enum.MeshType.Wedge
1994
Part205.Parent = Model0
1995
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
1996
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
1997
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
1998
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
1999
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2000
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2001
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2002
Part205.Anchored = true
2003
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2004
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2005
Part205.BrickColor = BrickColor.new("Really black")
2006
Part205.CanCollide = false
2007
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2008
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2009
Part205.Material = Enum.Material.Metal
2010
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2011
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2012
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2013
Part205.brickColor = BrickColor.new("Really black")
2014
SpecialMesh206.Parent = Part205
2015
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2016
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2017
Part207.Parent = Model0
2018
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2019
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2020
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2021
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2022
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2023
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2024
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2025
Part207.Anchored = true
2026
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2027
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2028
Part207.BrickColor = BrickColor.new("Really black")
2029
Part207.CanCollide = false
2030
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2031
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2032
Part207.Material = Enum.Material.Metal
2033
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2034
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2035
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2036
Part207.brickColor = BrickColor.new("Really black")
2037
SpecialMesh208.Parent = Part207
2038
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2039
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2040
Part209.Parent = Model0
2041
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2042
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2043
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2044
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2045
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2046
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2047
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2048
Part209.Anchored = true
2049
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2050
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2051
Part209.BrickColor = BrickColor.new("Really black")
2052
Part209.CanCollide = false
2053
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2054
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2055
Part209.Material = Enum.Material.Metal
2056
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2057
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2058
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2059
Part209.brickColor = BrickColor.new("Really black")
2060
SpecialMesh210.Parent = Part209
2061
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2062
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2063
Part211.Parent = Model0
2064
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2065
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2066
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2067
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2068
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2069
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2070
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2071
Part211.Anchored = true
2072
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2073-
Part211.BrickColor = BrickColor.new("Royal purple")
2073+
2074
Part211.BrickColor = BrickColor.new("Really red")
2075
Part211.CanCollide = false
2076
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2077
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2078
Part211.Material = Enum.Material.Neon
2079
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2080
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2081-
Part211.brickColor = BrickColor.new("Royal purple")
2081+
2082
Part211.brickColor = BrickColor.new("Really red")
2083
SpecialMesh212.Parent = Part211
2084
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2085
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2086
Part213.Parent = Model0
2087
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2088
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2089
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2090
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2091
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2092
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2093
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2094
Part213.Anchored = true
2095
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2096-
Part213.BrickColor = BrickColor.new("Bright blue")
2096+
2097
Part213.BrickColor = BrickColor.new("Bright red")
2098
Part213.CanCollide = false
2099
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2100
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2101
Part213.Material = Enum.Material.Neon
2102
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2103
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2104-
Part213.brickColor = BrickColor.new("Bright blue")
2104+
2105
Part213.brickColor = BrickColor.new("Bright red")
2106
SpecialMesh214.Parent = Part213
2107
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2108
SpecialMesh214.MeshType = Enum.MeshType.Brick
2109
Part215.Parent = Model0
2110
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2111
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2112
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2113
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2114
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2115
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2116
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2117
Part215.Anchored = true
2118
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2119
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2120
Part215.BrickColor = BrickColor.new("Really black")
2121
Part215.CanCollide = false
2122
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2123
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2124
Part215.Material = Enum.Material.Metal
2125
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2126
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2127
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2128
Part215.brickColor = BrickColor.new("Really black")
2129
SpecialMesh216.Parent = Part215
2130
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2131
SpecialMesh216.MeshType = Enum.MeshType.Brick
2132
Part217.Parent = Model0
2133
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2134
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2135
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2136
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2137
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2138
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2139
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2140
Part217.Anchored = true
2141
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2142-
Part217.BrickColor = BrickColor.new("Royal purple")
2142+
2143
Part217.BrickColor = BrickColor.new("Really red")
2144
Part217.CanCollide = false
2145
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2146
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2147
Part217.Material = Enum.Material.Neon
2148
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2149
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2150-
Part217.brickColor = BrickColor.new("Royal purple")
2150+
2151
Part217.brickColor = BrickColor.new("Really red")
2152
SpecialMesh218.Parent = Part217
2153
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2154
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2155
Part219.Parent = Model0
2156
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2157
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2158
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2159
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2160
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2161
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2162
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2163
Part219.Anchored = true
2164
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2165
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2166
Part219.BrickColor = BrickColor.new("Really black")
2167
Part219.CanCollide = false
2168
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2169
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2170
Part219.Material = Enum.Material.Metal
2171
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2172
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2173
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2174
Part219.brickColor = BrickColor.new("Really black")
2175
SpecialMesh220.Parent = Part219
2176
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2177
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2178
Part221.Parent = Model0
2179
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2180
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2181
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2182
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2183
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2184
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2185
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2186
Part221.Anchored = true
2187
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2188
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2189
Part221.BrickColor = BrickColor.new("Really black")
2190
Part221.CanCollide = false
2191
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2192
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2193
Part221.Material = Enum.Material.Glass
2194
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2195
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2196
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2197
Part221.brickColor = BrickColor.new("Really black")
2198
SpecialMesh222.Parent = Part221
2199
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2200
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2201
Part223.Parent = Model0
2202
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2203
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2204
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2205
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2206
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2207
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2208
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2209
Part223.Anchored = true
2210
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2211
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2212
Part223.BrickColor = BrickColor.new("Really black")
2213
Part223.CanCollide = false
2214
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2215
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2216
Part223.Material = Enum.Material.Glass
2217
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2218
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2219
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2220
Part223.brickColor = BrickColor.new("Really black")
2221
SpecialMesh224.Parent = Part223
2222
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2223
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2224
Part225.Parent = Model0
2225
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2226
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2227
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2228
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2229
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2230
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2231
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2232
Part225.Anchored = true
2233
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2234
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2235
Part225.BrickColor = BrickColor.new("Really black")
2236
Part225.CanCollide = false
2237
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2238
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2239
Part225.Material = Enum.Material.Metal
2240
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2241
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2242
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2243
Part225.brickColor = BrickColor.new("Really black")
2244
SpecialMesh226.Parent = Part225
2245
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2246
SpecialMesh226.MeshType = Enum.MeshType.Brick
2247
Part227.Parent = Model0
2248
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2249
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2250
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2251
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2252
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2253
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2254
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2255
Part227.Anchored = true
2256
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2257
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2258
Part227.BrickColor = BrickColor.new("Really black")
2259
Part227.CanCollide = false
2260
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2261
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2262
Part227.Material = Enum.Material.Metal
2263
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2264
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2265
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2266
Part227.brickColor = BrickColor.new("Really black")
2267
SpecialMesh228.Parent = Part227
2268
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2269
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2270
Part229.Parent = Model0
2271
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2272
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2273
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2274
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2275
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2276
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2277
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2278
Part229.Anchored = true
2279
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2280
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2281
Part229.BrickColor = BrickColor.new("Really black")
2282
Part229.CanCollide = false
2283
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2284
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2285
Part229.Material = Enum.Material.Metal
2286
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2287
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2288
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2289
Part229.brickColor = BrickColor.new("Really black")
2290
SpecialMesh230.Parent = Part229
2291
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2292
SpecialMesh230.MeshType = Enum.MeshType.Brick
2293
Part231.Parent = Model0
2294
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2295
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2296
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2297
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2298
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2299
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2300
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2301
Part231.Anchored = true
2302
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2303
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2304
Part231.BrickColor = BrickColor.new("Really black")
2305
Part231.CanCollide = false
2306
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2307
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2308
Part231.Material = Enum.Material.Glass
2309
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2310
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2311
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2312
Part231.brickColor = BrickColor.new("Really black")
2313
SpecialMesh232.Parent = Part231
2314
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2315
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2316
Part233.Parent = Model0
2317
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2318
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2319
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2320
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2321
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2322
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2323
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2324
Part233.Anchored = true
2325
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2326
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2327
Part233.BrickColor = BrickColor.new("Really black")
2328
Part233.CanCollide = false
2329
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2330
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2331
Part233.Material = Enum.Material.Metal
2332
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2333
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2334
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2335
Part233.brickColor = BrickColor.new("Really black")
2336
SpecialMesh234.Parent = Part233
2337
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2338
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2339
Part235.Parent = Model0
2340
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2341
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2342
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2343
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2344
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2345
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2346
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2347
Part235.Anchored = true
2348
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2349
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2350
Part235.BrickColor = BrickColor.new("Really black")
2351
Part235.CanCollide = false
2352
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2353
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2354
Part235.Material = Enum.Material.Metal
2355
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2356
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2357
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2358
Part235.brickColor = BrickColor.new("Really black")
2359
SpecialMesh236.Parent = Part235
2360
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2361
SpecialMesh236.MeshType = Enum.MeshType.Brick
2362
Part237.Parent = Model0
2363
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2364
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2365
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2366
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2367
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2368
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2369
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2370
Part237.Anchored = true
2371
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2372
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2373
Part237.BrickColor = BrickColor.new("Really black")
2374
Part237.CanCollide = false
2375
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2376
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2377
Part237.Material = Enum.Material.Metal
2378
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2379
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2380
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2381
Part237.brickColor = BrickColor.new("Really black")
2382
SpecialMesh238.Parent = Part237
2383
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2384
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2385
Part239.Parent = Model0
2386
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2387
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2388
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2389
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2390
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2391
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2392
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2393
Part239.Anchored = true
2394
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2395
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2396
Part239.BrickColor = BrickColor.new("Really black")
2397
Part239.CanCollide = false
2398
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2399
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2400
Part239.Material = Enum.Material.Metal
2401
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2402
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2403
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2404
Part239.brickColor = BrickColor.new("Really black")
2405
SpecialMesh240.Parent = Part239
2406
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2407
SpecialMesh240.MeshType = Enum.MeshType.Brick
2408
Part241.Parent = Model0
2409
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2410
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2411
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2412
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2413
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2414
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2415
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2416
Part241.Anchored = true
2417
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2418
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2419
Part241.BrickColor = BrickColor.new("Really black")
2420
Part241.CanCollide = false
2421
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2422
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2423
Part241.Material = Enum.Material.Metal
2424
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2425
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2426
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2427
Part241.brickColor = BrickColor.new("Really black")
2428
SpecialMesh242.Parent = Part241
2429
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2430
SpecialMesh242.MeshType = Enum.MeshType.Brick
2431
Part243.Parent = Model0
2432
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2433
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2434
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2435
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2436
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2437
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2438
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2439
Part243.Anchored = true
2440
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2441
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2442
Part243.BrickColor = BrickColor.new("Really black")
2443
Part243.CanCollide = false
2444
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2445
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2446
Part243.Material = Enum.Material.Metal
2447
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2448
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2449
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2450
Part243.brickColor = BrickColor.new("Really black")
2451
SpecialMesh244.Parent = Part243
2452
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2453
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2454
Part245.Parent = Model0
2455
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2456
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2457
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2458
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2459
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2460
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2461
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2462
Part245.Anchored = true
2463
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2464-
Part245.BrickColor = BrickColor.new("Royal purple")
2464+
2465
Part245.BrickColor = BrickColor.new("Really red")
2466
Part245.CanCollide = false
2467
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2468
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2469
Part245.Material = Enum.Material.Neon
2470
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2471
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2472-
Part245.brickColor = BrickColor.new("Royal purple")
2472+
2473
Part245.brickColor = BrickColor.new("Really red")
2474
SpecialMesh246.Parent = Part245
2475
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2476
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2477
Part247.Parent = Model0
2478
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2479
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2480
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2481
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2482
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2483
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2484
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2485
Part247.Anchored = true
2486
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2487
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2488
Part247.BrickColor = BrickColor.new("Really black")
2489
Part247.CanCollide = false
2490
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2491
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2492
Part247.Material = Enum.Material.Metal
2493
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2494
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2495
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2496
Part247.brickColor = BrickColor.new("Really black")
2497
SpecialMesh248.Parent = Part247
2498
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2499
SpecialMesh248.MeshType = Enum.MeshType.Brick
2500
Part249.Parent = Model0
2501
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2502
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2503
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2504
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2505
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2506
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2507
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2508
Part249.Anchored = true
2509
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2510-
Part249.BrickColor = BrickColor.new("Royal purple")
2510+
2511
Part249.BrickColor = BrickColor.new("Really red")
2512
Part249.CanCollide = false
2513
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2514
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2515
Part249.Material = Enum.Material.Neon
2516
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2517
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2518-
Part249.brickColor = BrickColor.new("Royal purple")
2518+
2519
Part249.brickColor = BrickColor.new("Really red")
2520
SpecialMesh250.Parent = Part249
2521
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2522
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2523
Part251.Parent = Model0
2524
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2525
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2526
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2527
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2528
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2529
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2530
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2531
Part251.Anchored = true
2532
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2533
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2534
Part251.BrickColor = BrickColor.new("Really black")
2535
Part251.CanCollide = false
2536
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2537
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2538
Part251.Material = Enum.Material.Metal
2539
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2540
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2541
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2542
Part251.brickColor = BrickColor.new("Really black")
2543
SpecialMesh252.Parent = Part251
2544
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2545
SpecialMesh252.MeshType = Enum.MeshType.Brick
2546
Part253.Parent = Model0
2547
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2548
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2549
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2550
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2551
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2552
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2553
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2554
Part253.Anchored = true
2555
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2556
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2557
Part253.BrickColor = BrickColor.new("Really black")
2558
Part253.CanCollide = false
2559
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2560
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2561
Part253.Material = Enum.Material.Metal
2562
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2563
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2564
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2565
Part253.brickColor = BrickColor.new("Really black")
2566
SpecialMesh254.Parent = Part253
2567
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2568
SpecialMesh254.MeshType = Enum.MeshType.Brick
2569
Part255.Parent = Model0
2570
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2571
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2572
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2573
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2574
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2575
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2576
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2577
Part255.Anchored = true
2578
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2579-
Part255.BrickColor = BrickColor.new("Bright blue")
2579+
2580
Part255.BrickColor = BrickColor.new("Bright red")
2581
Part255.CanCollide = false
2582
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2583
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2584
Part255.Material = Enum.Material.Neon
2585
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2586
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2587-
Part255.brickColor = BrickColor.new("Bright blue")
2587+
2588
Part255.brickColor = BrickColor.new("Bright red")
2589
SpecialMesh256.Parent = Part255
2590
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2591
SpecialMesh256.MeshType = Enum.MeshType.Brick
2592
Part257.Parent = Model0
2593
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2594
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2595
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2596
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2597
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2598
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2599
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2600
Part257.Anchored = true
2601
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2602-
Part257.BrickColor = BrickColor.new("Royal purple")
2602+
2603
Part257.BrickColor = BrickColor.new("Really red")
2604
Part257.CanCollide = false
2605
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2606
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2607
Part257.Material = Enum.Material.Neon
2608
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2609
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2610-
Part257.brickColor = BrickColor.new("Royal purple")
2610+
2611
Part257.brickColor = BrickColor.new("Really red")
2612
SpecialMesh258.Parent = Part257
2613
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2614
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2615
Part259.Parent = Model0
2616
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2617
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2618
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2619
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2620
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2621
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2622
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2623
Part259.Anchored = true
2624
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2625-
Part259.BrickColor = BrickColor.new("Royal purple")
2625+
2626
Part259.BrickColor = BrickColor.new("Really red")
2627
Part259.CanCollide = false
2628
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2629
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2630
Part259.Material = Enum.Material.Neon
2631
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2632
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2633-
Part259.brickColor = BrickColor.new("Royal purple")
2633+
2634
Part259.brickColor = BrickColor.new("Really red")
2635
SpecialMesh260.Parent = Part259
2636
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2637
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2638
Part261.Parent = Model0
2639
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2640
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2641
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2642
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2643
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2644
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2645
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2646
Part261.Anchored = true
2647
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2648-
Part261.BrickColor = BrickColor.new("Royal purple")
2648+
2649
Part261.BrickColor = BrickColor.new("Really red")
2650
Part261.CanCollide = false
2651
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2652
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2653
Part261.Material = Enum.Material.Neon
2654
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2655
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2656-
Part261.brickColor = BrickColor.new("Royal purple")
2656+
2657
Part261.brickColor = BrickColor.new("Really red")
2658
SpecialMesh262.Parent = Part261
2659
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2660
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2661
Part263.Parent = Model0
2662
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2663
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2664
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2665
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2666
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2667
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2668
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2669
Part263.Anchored = true
2670
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2671-
Part263.BrickColor = BrickColor.new("Royal purple")
2671+
2672
Part263.BrickColor = BrickColor.new("Really red")
2673
Part263.CanCollide = false
2674
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2675
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2676
Part263.Material = Enum.Material.Neon
2677
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2678
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2679-
Part263.brickColor = BrickColor.new("Royal purple")
2679+
2680
Part263.brickColor = BrickColor.new("Really red")
2681
SpecialMesh264.Parent = Part263
2682
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2683
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2684
Part265.Parent = Model0
2685
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2686
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2687
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2688
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2689
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2690
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2691
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2692
Part265.Anchored = true
2693
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2694
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2695
Part265.BrickColor = BrickColor.new("Really black")
2696
Part265.CanCollide = false
2697
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2698
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2699
Part265.Material = Enum.Material.Glass
2700
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2701
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2702
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2703
Part265.brickColor = BrickColor.new("Really black")
2704
SpecialMesh266.Parent = Part265
2705
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2706
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2707
Part267.Parent = Model0
2708
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2709
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2710
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2711
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2712
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2713
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2714
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2715
Part267.Anchored = true
2716
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2717-
Part267.BrickColor = BrickColor.new("Bright blue")
2717+
2718
Part267.BrickColor = BrickColor.new("Bright red")
2719
Part267.CanCollide = false
2720
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2721
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2722
Part267.Material = Enum.Material.Neon
2723
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2724
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2725-
Part267.brickColor = BrickColor.new("Bright blue")
2725+
2726
Part267.brickColor = BrickColor.new("Bright red")
2727
SpecialMesh268.Parent = Part267
2728
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2729
SpecialMesh268.MeshType = Enum.MeshType.Brick
2730
Part269.Parent = Model0
2731
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2732
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2733
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2734
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2735
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2736
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2737
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2738
Part269.Anchored = true
2739
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2740
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2741
Part269.BrickColor = BrickColor.new("Really black")
2742
Part269.CanCollide = false
2743
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2744
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2745
Part269.Material = Enum.Material.Metal
2746
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2747
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2748
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2749
Part269.brickColor = BrickColor.new("Really black")
2750
SpecialMesh270.Parent = Part269
2751
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2752
SpecialMesh270.MeshType = Enum.MeshType.Brick
2753
Part271.Parent = Model0
2754
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2755
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2756
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2757
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2758
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2759
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2760
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2761
Part271.Anchored = true
2762
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2763-
Part271.BrickColor = BrickColor.new("Royal purple")
2763+
2764
Part271.BrickColor = BrickColor.new("Really red")
2765
Part271.CanCollide = false
2766
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2767
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2768
Part271.Material = Enum.Material.Neon
2769
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2770
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2771-
Part271.brickColor = BrickColor.new("Royal purple")
2771+
2772
Part271.brickColor = BrickColor.new("Really red")
2773
SpecialMesh272.Parent = Part271
2774
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2775
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2776
Part273.Parent = Model0
2777
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2778
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2779
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2780
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2781
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2782
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2783
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2784
Part273.Anchored = true
2785
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2786-
Part273.BrickColor = BrickColor.new("Royal purple")
2786+
2787
Part273.BrickColor = BrickColor.new("Really red")
2788
Part273.CanCollide = false
2789
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2790
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2791
Part273.Material = Enum.Material.Neon
2792
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2793
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2794-
Part273.brickColor = BrickColor.new("Royal purple")
2794+
2795
Part273.brickColor = BrickColor.new("Really red")
2796
SpecialMesh274.Parent = Part273
2797
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2798
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2799
Part275.Parent = Model0
2800
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2801
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2802
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2803
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2804
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2805
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2806
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2807
Part275.Anchored = true
2808
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2809
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2810
Part275.BrickColor = BrickColor.new("Really black")
2811
Part275.CanCollide = false
2812
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2813
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2814
Part275.Material = Enum.Material.Metal
2815
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2816
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2817
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2818
Part275.brickColor = BrickColor.new("Really black")
2819
SpecialMesh276.Parent = Part275
2820
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2821
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2822
Part277.Parent = Model0
2823
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2824
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2825
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2826
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2827
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2828
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2829
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2830
Part277.Anchored = true
2831
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2832
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2833
Part277.BrickColor = BrickColor.new("Really black")
2834
Part277.CanCollide = false
2835
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2836
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2837
Part277.Material = Enum.Material.Glass
2838
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2839
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2840
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2841
Part277.brickColor = BrickColor.new("Really black")
2842
SpecialMesh278.Parent = Part277
2843
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2844
SpecialMesh278.MeshType = Enum.MeshType.Brick
2845
Part279.Parent = Model0
2846
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2847
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2848
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2849
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2850
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2851
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2852
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2853
Part279.Anchored = true
2854
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2855-
Part279.BrickColor = BrickColor.new("Royal purple")
2855+
2856
Part279.BrickColor = BrickColor.new("Really red")
2857
Part279.CanCollide = false
2858
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2859
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2860
Part279.Material = Enum.Material.Neon
2861
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2862
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2863-
Part279.brickColor = BrickColor.new("Royal purple")
2863+
2864
Part279.brickColor = BrickColor.new("Really red")
2865
SpecialMesh280.Parent = Part279
2866
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
2867
SpecialMesh280.MeshType = Enum.MeshType.Wedge
2868
Part281.Parent = Model0
2869
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
2870
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2871
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
2872
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2873
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2874
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
2875
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
2876
Part281.Anchored = true
2877
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2878
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2879
Part281.BrickColor = BrickColor.new("Really black")
2880
Part281.CanCollide = false
2881
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2882
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2883
Part281.Material = Enum.Material.Metal
2884
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2885
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2886
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2887
Part281.brickColor = BrickColor.new("Really black")
2888
SpecialMesh282.Parent = Part281
2889
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
2890
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
2891
Part283.Parent = Model0
2892
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
2893
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
2894
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
2895
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
2896
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2897
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
2898
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2899
Part283.Anchored = true
2900
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2901
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2902
Part283.BrickColor = BrickColor.new("Really black")
2903
Part283.CanCollide = false
2904
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2905
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2906
Part283.Material = Enum.Material.Metal
2907
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2908
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2909
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2910
Part283.brickColor = BrickColor.new("Really black")
2911
SpecialMesh284.Parent = Part283
2912
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2913
SpecialMesh284.MeshType = Enum.MeshType.Brick
2914
Part285.Parent = Model0
2915
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2916
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2917
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
2918
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2919
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2920
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
2921
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
2922
Part285.Anchored = true
2923
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2924
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2925
Part285.BrickColor = BrickColor.new("Really black")
2926
Part285.CanCollide = false
2927
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2928
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2929
Part285.Material = Enum.Material.Metal
2930
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2931
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2932
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2933
Part285.brickColor = BrickColor.new("Really black")
2934
SpecialMesh286.Parent = Part285
2935
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
2936
SpecialMesh286.MeshType = Enum.MeshType.Wedge
2937
Part287.Parent = Model0
2938
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2939
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2940
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
2941
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2942
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2943
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
2944
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
2945
Part287.Anchored = true
2946
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2947
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2948
Part287.BrickColor = BrickColor.new("Really black")
2949
Part287.CanCollide = false
2950
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2951
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2952
Part287.Material = Enum.Material.Metal
2953
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2954
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2955
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2956
Part287.brickColor = BrickColor.new("Really black")
2957
SpecialMesh288.Parent = Part287
2958
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2959
SpecialMesh288.MeshType = Enum.MeshType.Brick
2960
Part289.Parent = Model0
2961
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2962
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2963
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2964
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2965
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
2966
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2967
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2968
Part289.Anchored = true
2969
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2970-
Part289.BrickColor = BrickColor.new("Royal purple")
2970+
2971
Part289.BrickColor = BrickColor.new("Really red")
2972
Part289.CanCollide = false
2973
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2974
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2975
Part289.Material = Enum.Material.Neon
2976
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2977
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2978-
Part289.brickColor = BrickColor.new("Royal purple")
2978+
2979
Part289.brickColor = BrickColor.new("Really red")
2980
SpecialMesh290.Parent = Part289
2981
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
2982
SpecialMesh290.MeshType = Enum.MeshType.Wedge
2983
Part291.Parent = Model0
2984
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
2985
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
2986
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
2987
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
2988
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
2989
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
2990
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
2991
Part291.Anchored = true
2992
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2993-
Part291.BrickColor = BrickColor.new("Institutional white")
2993+
2994
Part291.BrickColor = BrickColor.new("Dark red")
2995
Part291.CanCollide = false
2996
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2997
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2998
Part291.Material = Enum.Material.Metal
2999
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3000
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3001-
Part291.brickColor = BrickColor.new("Institutional white")
3001+
3002
Part291.brickColor = BrickColor.new("Dark red")
3003
SpecialMesh292.Parent = Part291
3004
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3005
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3006
Part293.Parent = Model0
3007
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3008
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3009
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3010
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3011
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3012
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3013
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3014
Part293.Anchored = true
3015
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3016-
Part293.BrickColor = BrickColor.new("Royal purple")
3016+
3017
Part293.BrickColor = BrickColor.new("Really red")
3018
Part293.CanCollide = false
3019
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3020
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3021
Part293.Material = Enum.Material.Neon
3022
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3023
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3024-
Part293.brickColor = BrickColor.new("Royal purple")
3024+
3025
Part293.brickColor = BrickColor.new("Really red")
3026
SpecialMesh294.Parent = Part293
3027
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3028
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3029
Part295.Parent = Model0
3030
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3031
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3032
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3033
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3034
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3035
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3036
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3037
Part295.Anchored = true
3038
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3039
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3040
Part295.BrickColor = BrickColor.new("Really black")
3041
Part295.CanCollide = false
3042
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3043
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3044
Part295.Material = Enum.Material.Glass
3045
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3046
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3047
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3048
Part295.brickColor = BrickColor.new("Really black")
3049
SpecialMesh296.Parent = Part295
3050
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3051
SpecialMesh296.MeshType = Enum.MeshType.Brick
3052
Part297.Parent = Model0
3053
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3054
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3055
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3056
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3057
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3058
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3059
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3060
Part297.Anchored = true
3061
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3062-
Part297.BrickColor = BrickColor.new("Bright blue")
3062+
3063
Part297.BrickColor = BrickColor.new("Bright red")
3064
Part297.CanCollide = false
3065
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3066
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3067
Part297.Material = Enum.Material.Neon
3068
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3069
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3070-
Part297.brickColor = BrickColor.new("Bright blue")
3070+
3071
Part297.brickColor = BrickColor.new("Bright red")
3072
SpecialMesh298.Parent = Part297
3073
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3074
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3075
Part299.Parent = Model0
3076
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3077
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3078
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3079
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3080
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3081
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3082
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3083
Part299.Anchored = true
3084
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3085
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3086
Part299.BrickColor = BrickColor.new("Really black")
3087
Part299.CanCollide = false
3088
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3089
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3090
Part299.Material = Enum.Material.Metal
3091
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3092
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3093
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3094
Part299.brickColor = BrickColor.new("Really black")
3095
SpecialMesh300.Parent = Part299
3096
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3097
SpecialMesh300.MeshType = Enum.MeshType.Brick
3098
Part301.Parent = Model0
3099
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3100
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3101
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3102
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3103
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3104
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3105
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3106
Part301.Anchored = true
3107
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3108
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3109
Part301.BrickColor = BrickColor.new("Really black")
3110
Part301.CanCollide = false
3111
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3112
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3113
Part301.Material = Enum.Material.Metal
3114
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3115
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3116
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3117
Part301.brickColor = BrickColor.new("Really black")
3118
SpecialMesh302.Parent = Part301
3119
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3120
SpecialMesh302.MeshType = Enum.MeshType.Brick
3121
Part303.Parent = Model0
3122
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3123
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3124
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3125
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3126
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3127
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3128
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3129
Part303.Anchored = true
3130
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3131
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3132
Part303.BrickColor = BrickColor.new("Really black")
3133
Part303.CanCollide = false
3134
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3135
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3136
Part303.Material = Enum.Material.Glass
3137
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3138
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3139
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3140
Part303.brickColor = BrickColor.new("Really black")
3141
SpecialMesh304.Parent = Part303
3142
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3143
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3144
Part305.Parent = Model0
3145
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3146
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3147
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3148
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3149
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3150
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3151
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3152
Part305.Anchored = true
3153
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3154-
Part305.BrickColor = BrickColor.new("Bright blue")
3154+
3155
Part305.BrickColor = BrickColor.new("Bright red")
3156
Part305.CanCollide = false
3157
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3158
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3159
Part305.Material = Enum.Material.Neon
3160
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3161
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3162-
Part305.brickColor = BrickColor.new("Bright blue")
3162+
3163
Part305.brickColor = BrickColor.new("Bright red")
3164
SpecialMesh306.Parent = Part305
3165
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3166
SpecialMesh306.MeshType = Enum.MeshType.Brick
3167
Part307.Parent = Model0
3168
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3169
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3170
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3171
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3172
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3173
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3174
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3175
Part307.Anchored = true
3176
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3177-
Part307.BrickColor = BrickColor.new("Royal purple")
3177+
3178
Part307.BrickColor = BrickColor.new("Really red")
3179
Part307.CanCollide = false
3180
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3181
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3182
Part307.Material = Enum.Material.Neon
3183
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3184
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3185-
Part307.brickColor = BrickColor.new("Royal purple")
3185+
3186
Part307.brickColor = BrickColor.new("Really red")
3187
SpecialMesh308.Parent = Part307
3188
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3189
SpecialMesh308.MeshType = Enum.MeshType.Brick
3190
Part309.Parent = Model0
3191
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3192
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3193
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3194
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3195
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3196
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3197
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3198
Part309.Anchored = true
3199
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3200
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3201
Part309.BrickColor = BrickColor.new("Really black")
3202
Part309.CanCollide = false
3203
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3204
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3205
Part309.Material = Enum.Material.Glass
3206
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3207
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3208
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3209
Part309.brickColor = BrickColor.new("Really black")
3210
SpecialMesh310.Parent = Part309
3211
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3212
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3213
Part311.Parent = Model0
3214
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3215
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3216
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3217
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3218
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3219
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3220
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3221
Part311.Anchored = true
3222
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3223
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3224
Part311.BrickColor = BrickColor.new("Really black")
3225
Part311.CanCollide = false
3226
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3227
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3228
Part311.Material = Enum.Material.Metal
3229
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3230
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3231
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3232
Part311.brickColor = BrickColor.new("Really black")
3233
SpecialMesh312.Parent = Part311
3234
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3235
SpecialMesh312.MeshType = Enum.MeshType.Brick
3236
Part313.Parent = Model0
3237
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3238
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3239
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3240
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3241
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3242
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3243
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3244
Part313.Anchored = true
3245
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3246-
Part313.BrickColor = BrickColor.new("Royal purple")
3246+
3247
Part313.BrickColor = BrickColor.new("Really red")
3248
Part313.CanCollide = false
3249
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3250
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3251
Part313.Material = Enum.Material.Neon
3252
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3253
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3254-
Part313.brickColor = BrickColor.new("Royal purple")
3254+
3255
Part313.brickColor = BrickColor.new("Really red")
3256
SpecialMesh314.Parent = Part313
3257
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3258
SpecialMesh314.MeshType = Enum.MeshType.Brick
3259
Part315.Parent = Model0
3260
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3261
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3262
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3263
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3264
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3265
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3266
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3267
Part315.Anchored = true
3268
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3269
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3270
Part315.BrickColor = BrickColor.new("Really black")
3271
Part315.CanCollide = false
3272
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3273
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3274
Part315.Material = Enum.Material.Metal
3275
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3276
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3277
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3278
Part315.brickColor = BrickColor.new("Really black")
3279
SpecialMesh316.Parent = Part315
3280
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3281
SpecialMesh316.MeshType = Enum.MeshType.Brick
3282
Part317.Parent = Model0
3283
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3284
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3285
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3286
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3287
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3288
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3289
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3290
Part317.Anchored = true
3291
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3292
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3293
Part317.BrickColor = BrickColor.new("Really black")
3294
Part317.CanCollide = false
3295
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3296
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3297
Part317.Material = Enum.Material.Metal
3298
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3299
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3300
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3301
Part317.brickColor = BrickColor.new("Really black")
3302
SpecialMesh318.Parent = Part317
3303
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3304
SpecialMesh318.MeshType = Enum.MeshType.Brick
3305
Part319.Parent = Model0
3306
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3307
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3308
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3309
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3310
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3311
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3312
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3313
Part319.Anchored = true
3314
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3315-
Part319.BrickColor = BrickColor.new("Royal purple")
3315+
3316
Part319.BrickColor = BrickColor.new("Really red")
3317
Part319.CanCollide = false
3318
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3319
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3320
Part319.Material = Enum.Material.Neon
3321
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3322
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3323-
Part319.brickColor = BrickColor.new("Royal purple")
3323+
3324
Part319.brickColor = BrickColor.new("Really red")
3325
SpecialMesh320.Parent = Part319
3326
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3327
SpecialMesh320.MeshType = Enum.MeshType.Brick
3328
Part321.Parent = Model0
3329
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3330
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3331
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3332
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3333
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3334
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3335
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3336
Part321.Anchored = true
3337
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3338
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3339
Part321.BrickColor = BrickColor.new("Really black")
3340
Part321.CanCollide = false
3341
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3342
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3343
Part321.Material = Enum.Material.Metal
3344
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3345
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3346
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3347
Part321.brickColor = BrickColor.new("Really black")
3348
SpecialMesh322.Parent = Part321
3349
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3350
SpecialMesh322.MeshType = Enum.MeshType.Brick
3351
Part323.Parent = Model0
3352
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3353
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3354
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3355
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3356
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3357
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3358
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3359
Part323.Anchored = true
3360
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3361
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3362
Part323.BrickColor = BrickColor.new("Really black")
3363
Part323.CanCollide = false
3364
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3365
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3366
Part323.Material = Enum.Material.Metal
3367
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3368
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3369
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3370
Part323.brickColor = BrickColor.new("Really black")
3371
SpecialMesh324.Parent = Part323
3372
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3373
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3374
Part325.Parent = Model0
3375
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3376
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3377
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3378
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3379
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3380
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3381
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3382
Part325.Anchored = true
3383
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3384
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3385
Part325.BrickColor = BrickColor.new("Really black")
3386
Part325.CanCollide = false
3387
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3388
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3389
Part325.Material = Enum.Material.Metal
3390
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3391
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3392
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3393
Part325.brickColor = BrickColor.new("Really black")
3394
SpecialMesh326.Parent = Part325
3395
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3396
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3397
Part327.Parent = Model0
3398
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3399
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3400
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3401
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3402
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3403
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3404
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3405
Part327.Anchored = true
3406
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3407-
Part327.BrickColor = BrickColor.new("Bright blue")
3407+
3408
Part327.BrickColor = BrickColor.new("Bright red")
3409
Part327.CanCollide = false
3410
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3411
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3412
Part327.Material = Enum.Material.Neon
3413
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3414
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3415-
Part327.brickColor = BrickColor.new("Bright blue")
3415+
3416
Part327.brickColor = BrickColor.new("Bright red")
3417
SpecialMesh328.Parent = Part327
3418
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3419
SpecialMesh328.MeshType = Enum.MeshType.Brick
3420
Part329.Parent = Model0
3421
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3422
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3423
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3424
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3425
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3426
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3427
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3428
Part329.Anchored = true
3429
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3430
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3431
Part329.BrickColor = BrickColor.new("Really black")
3432
Part329.CanCollide = false
3433
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3434
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3435
Part329.Material = Enum.Material.Metal
3436
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3437
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3438
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3439
Part329.brickColor = BrickColor.new("Really black")
3440
SpecialMesh330.Parent = Part329
3441
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3442
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3443
Part331.Parent = Model0
3444
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3445
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3446
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3447
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3448
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3449
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3450
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3451
Part331.Anchored = true
3452
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3453-
Part331.BrickColor = BrickColor.new("Mid gray")
3453+
3454
Part331.BrickColor = BrickColor.new("Bright green")
3455
Part331.CanCollide = false
3456
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3457
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3458
Part331.Material = Enum.Material.Metal
3459
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3460
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3461-
Part331.brickColor = BrickColor.new("Mid gray")
3461+
3462
Part331.brickColor = BrickColor.new("Bright green")
3463
SpecialMesh332.Parent = Part331
3464
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3465
SpecialMesh332.MeshType = Enum.MeshType.Brick
3466
Part333.Parent = Model0
3467
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3468
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3469
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3470
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3471
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3472
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3473
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3474
Part333.Anchored = true
3475
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3476-
Part333.BrickColor = BrickColor.new("Royal purple")
3476+
3477
Part333.BrickColor = BrickColor.new("Really red")
3478
Part333.CanCollide = false
3479
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3480
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3481
Part333.Material = Enum.Material.Neon
3482
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3483
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3484-
Part333.brickColor = BrickColor.new("Royal purple")
3484+
3485
Part333.brickColor = BrickColor.new("Really red")
3486
SpecialMesh334.Parent = Part333
3487
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3488
SpecialMesh334.MeshType = Enum.MeshType.Brick
3489
Part335.Parent = Model0
3490
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3491
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3492
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3493
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3494
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3495
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3496
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3497
Part335.Anchored = true
3498
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3499-
Part335.BrickColor = BrickColor.new("Bright blue")
3499+
3500
Part335.BrickColor = BrickColor.new("Bright red")
3501
Part335.CanCollide = false
3502
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3503
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3504
Part335.Material = Enum.Material.Neon
3505
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3506
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3507-
Part335.brickColor = BrickColor.new("Bright blue")
3507+
3508
Part335.brickColor = BrickColor.new("Bright red")
3509
SpecialMesh336.Parent = Part335
3510
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3511
SpecialMesh336.MeshType = Enum.MeshType.Brick
3512
Part337.Parent = Model0
3513
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3514
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3515
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3516
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3517
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3518
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3519
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3520
Part337.Anchored = true
3521
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3522
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3523
Part337.BrickColor = BrickColor.new("Really black")
3524
Part337.CanCollide = false
3525
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3526
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3527
Part337.Material = Enum.Material.Glass
3528
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3529
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3530
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3531
Part337.brickColor = BrickColor.new("Really black")
3532
SpecialMesh338.Parent = Part337
3533
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3534
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3535
Part339.Parent = Model0
3536
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3537
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3538
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3539
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3540
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3541
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3542
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3543
Part339.Anchored = true
3544
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3545-
Part339.BrickColor = BrickColor.new("Bright blue")
3545+
3546
Part339.BrickColor = BrickColor.new("Bright red")
3547
Part339.CanCollide = false
3548
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3549
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3550
Part339.Material = Enum.Material.Neon
3551
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3552
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3553-
Part339.brickColor = BrickColor.new("Bright blue")
3553+
3554
Part339.brickColor = BrickColor.new("Bright red")
3555
SpecialMesh340.Parent = Part339
3556
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3557
SpecialMesh340.MeshType = Enum.MeshType.Brick
3558
Part341.Parent = Model0
3559
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3560
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3561
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3562
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3563
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3564
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3565
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3566
Part341.Anchored = true
3567
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3568
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3569
Part341.BrickColor = BrickColor.new("Really black")
3570
Part341.CanCollide = false
3571
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3572
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3573
Part341.Material = Enum.Material.Metal
3574
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3575
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3576
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3577
Part341.brickColor = BrickColor.new("Really black")
3578
SpecialMesh342.Parent = Part341
3579
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3580
SpecialMesh342.MeshType = Enum.MeshType.Brick
3581
Part343.Parent = Model0
3582
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3583
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3584
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3585
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3586
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3587
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3588
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3589
Part343.Anchored = true
3590
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3591-
Part343.BrickColor = BrickColor.new("Royal purple")
3591+
3592
Part343.BrickColor = BrickColor.new("Really red")
3593
Part343.CanCollide = false
3594
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3595
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3596
Part343.Material = Enum.Material.Neon
3597
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3598
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3599-
Part343.brickColor = BrickColor.new("Royal purple")
3599+
3600
Part343.brickColor = BrickColor.new("Really red")
3601
SpecialMesh344.Parent = Part343
3602
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3603
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3604
Part345.Parent = Model0
3605
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3606
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3607
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3608
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3609
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3610
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3611
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3612
Part345.Anchored = true
3613
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3614-
Part345.BrickColor = BrickColor.new("Bright blue")
3614+
3615
Part345.BrickColor = BrickColor.new("Bright red")
3616
Part345.CanCollide = false
3617
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3618
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3619
Part345.Material = Enum.Material.Neon
3620
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3621
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3622-
Part345.brickColor = BrickColor.new("Bright blue")
3622+
3623
Part345.brickColor = BrickColor.new("Bright red")
3624
SpecialMesh346.Parent = Part345
3625
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3626
SpecialMesh346.MeshType = Enum.MeshType.Brick
3627
Part347.Parent = Model0
3628
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3629
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3630
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3631
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3632
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3633
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3634
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3635
Part347.Anchored = true
3636
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3637
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3638
Part347.BrickColor = BrickColor.new("Really black")
3639
Part347.CanCollide = false
3640
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3641
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3642
Part347.Material = Enum.Material.Metal
3643
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3644
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3645
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3646
Part347.brickColor = BrickColor.new("Really black")
3647
SpecialMesh348.Parent = Part347
3648
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3649
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3650
Part349.Parent = Model0
3651
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3652
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3653
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3654
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3655
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3656
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3657
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3658
Part349.Anchored = true
3659
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3660-
Part349.BrickColor = BrickColor.new("Bright blue")
3660+
3661
Part349.BrickColor = BrickColor.new("Bright red")
3662
Part349.CanCollide = false
3663
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3664
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3665
Part349.Material = Enum.Material.Neon
3666
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3667
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3668-
Part349.brickColor = BrickColor.new("Bright blue")
3668+
3669
Part349.brickColor = BrickColor.new("Bright red")
3670
SpecialMesh350.Parent = Part349
3671
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3672
SpecialMesh350.MeshType = Enum.MeshType.Brick
3673
Part351.Parent = Model0
3674
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3675
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3676
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3677
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3678
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3679
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3680
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3681
Part351.Anchored = true
3682
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3683
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3684
Part351.BrickColor = BrickColor.new("Really black")
3685
Part351.CanCollide = false
3686
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3687
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3688
Part351.Material = Enum.Material.Metal
3689
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3690
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3691
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3692
Part351.brickColor = BrickColor.new("Really black")
3693
SpecialMesh352.Parent = Part351
3694
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3695
SpecialMesh352.MeshType = Enum.MeshType.Brick
3696
Part353.Parent = Model0
3697
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3698
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3699
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3700
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3701
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3702
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3703
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3704
Part353.Anchored = true
3705
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3706-
Part353.BrickColor = BrickColor.new("Royal purple")
3706+
3707
Part353.BrickColor = BrickColor.new("Really red")
3708
Part353.CanCollide = false
3709
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3710
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3711
Part353.Material = Enum.Material.Neon
3712
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3713
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3714-
Part353.brickColor = BrickColor.new("Royal purple")
3714+
3715
Part353.brickColor = BrickColor.new("Really red")
3716
SpecialMesh354.Parent = Part353
3717
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3718
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3719
Part355.Parent = Model0
3720
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3721
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3722
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3723
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3724
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3725
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3726
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3727
Part355.Anchored = true
3728
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3729-
Part355.BrickColor = BrickColor.new("Royal purple")
3729+
3730
Part355.BrickColor = BrickColor.new("Really red")
3731
Part355.CanCollide = false
3732
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3733
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3734
Part355.Material = Enum.Material.Neon
3735
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3736
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3737-
Part355.brickColor = BrickColor.new("Royal purple")
3737+
3738
Part355.brickColor = BrickColor.new("Really red")
3739
SpecialMesh356.Parent = Part355
3740
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3741
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3742
Part357.Parent = Model0
3743
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3744
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3745
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3746
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3747
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3748
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3749
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3750
Part357.Anchored = true
3751
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3752
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3753
Part357.BrickColor = BrickColor.new("Really black")
3754
Part357.CanCollide = false
3755
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3756
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3757
Part357.Material = Enum.Material.Metal
3758
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3759
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3760
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3761
Part357.brickColor = BrickColor.new("Really black")
3762
SpecialMesh358.Parent = Part357
3763
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3764
SpecialMesh358.MeshType = Enum.MeshType.Brick
3765
Part359.Parent = Model0
3766
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3767
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3768
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3769
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3770
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3771
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3772
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3773
Part359.Anchored = true
3774
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3775
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3776
Part359.BrickColor = BrickColor.new("Really black")
3777
Part359.CanCollide = false
3778
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3779
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3780
Part359.Material = Enum.Material.Metal
3781
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3782
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3783
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3784
Part359.brickColor = BrickColor.new("Really black")
3785
SpecialMesh360.Parent = Part359
3786
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3787
SpecialMesh360.MeshType = Enum.MeshType.Brick
3788
Part361.Parent = Model0
3789
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3790
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3791
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3792
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3793
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3794
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3795
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3796
Part361.Anchored = true
3797
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3798
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3799
Part361.BrickColor = BrickColor.new("Really black")
3800
Part361.CanCollide = false
3801
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3802
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3803
Part361.Material = Enum.Material.Metal
3804
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3805
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3806
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3807
Part361.brickColor = BrickColor.new("Really black")
3808
SpecialMesh362.Parent = Part361
3809
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3810
SpecialMesh362.MeshType = Enum.MeshType.Brick
3811
Part363.Parent = Model0
3812
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3813
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3814
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3815
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3816
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3817
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3818
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3819
Part363.Anchored = true
3820
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3821
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3822
Part363.BrickColor = BrickColor.new("Really black")
3823
Part363.CanCollide = false
3824
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3825
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3826
Part363.Material = Enum.Material.Metal
3827
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3828
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3829
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3830
Part363.brickColor = BrickColor.new("Really black")
3831
SpecialMesh364.Parent = Part363
3832
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3833
SpecialMesh364.MeshType = Enum.MeshType.Brick
3834
Part365.Parent = Model0
3835
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3836
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3837
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3838
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3839
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3840
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3841
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3842
Part365.Anchored = true
3843
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3844-
Part365.BrickColor = BrickColor.new("Bright blue")
3844+
3845
Part365.BrickColor = BrickColor.new("Bright red")
3846
Part365.CanCollide = false
3847
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3848
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3849
Part365.Material = Enum.Material.Neon
3850
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3851
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3852-
Part365.brickColor = BrickColor.new("Bright blue")
3852+
3853
Part365.brickColor = BrickColor.new("Bright red")
3854
SpecialMesh366.Parent = Part365
3855
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3856
SpecialMesh366.MeshType = Enum.MeshType.Wedge
3857
Part367.Parent = Model0
3858
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
3859
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
3860
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
3861
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
3862
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3863
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
3864
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
3865
Part367.Anchored = true
3866
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3867-
Part367.BrickColor = BrickColor.new("Bright blue")
3867+
3868
Part367.BrickColor = BrickColor.new("Bright red")
3869
Part367.CanCollide = false
3870
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3871
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3872
Part367.Material = Enum.Material.Neon
3873
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3874
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3875-
Part367.brickColor = BrickColor.new("Bright blue")
3875+
3876
Part367.brickColor = BrickColor.new("Bright red")
3877
SpecialMesh368.Parent = Part367
3878
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
3879
SpecialMesh368.MeshType = Enum.MeshType.Brick
3880
Part369.Parent = Model0
3881
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
3882
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3883
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
3884
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3885
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3886
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
3887
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3888
Part369.Anchored = true
3889
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3890
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3891
Part369.BrickColor = BrickColor.new("Really black")
3892
Part369.CanCollide = false
3893
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3894
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3895
Part369.Material = Enum.Material.Metal
3896
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3897
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3898
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3899
Part369.brickColor = BrickColor.new("Really black")
3900
SpecialMesh370.Parent = Part369
3901
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
3902
SpecialMesh370.MeshType = Enum.MeshType.Wedge
3903
Part371.Parent = Model0
3904
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3905
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3906
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
3907
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3908
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
3909
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
3910
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
3911
Part371.Anchored = true
3912
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3913-
Part371.BrickColor = BrickColor.new("Royal purple")
3913+
3914
Part371.BrickColor = BrickColor.new("Really red")
3915
Part371.CanCollide = false
3916
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3917
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3918
Part371.Material = Enum.Material.Neon
3919
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3920
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3921-
Part371.brickColor = BrickColor.new("Royal purple")
3921+
3922
Part371.brickColor = BrickColor.new("Really red")
3923
SpecialMesh372.Parent = Part371
3924
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
3925
SpecialMesh372.MeshType = Enum.MeshType.Brick
3926
Part373.Parent = Model0
3927
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
3928
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
3929
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
3930
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
3931
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3932
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
3933
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
3934
Part373.Anchored = true
3935
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3936-
Part373.BrickColor = BrickColor.new("Bright blue")
3936+
3937
Part373.BrickColor = BrickColor.new("Bright red")
3938
Part373.CanCollide = false
3939
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3940
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3941
Part373.Material = Enum.Material.Neon
3942
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3943
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3944-
Part373.brickColor = BrickColor.new("Bright blue")
3944+
3945
Part373.brickColor = BrickColor.new("Bright red")
3946
SpecialMesh374.Parent = Part373
3947
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
3948
SpecialMesh374.MeshType = Enum.MeshType.Brick
3949
Part375.Parent = Model0
3950
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3951
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3952
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3953
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3954
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3955
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3956
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
3957
Part375.Anchored = true
3958
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3959-
Part375.BrickColor = BrickColor.new("Bright blue")
3959+
3960
Part375.BrickColor = BrickColor.new("Bright red")
3961
Part375.CanCollide = false
3962
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3963
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3964
Part375.Material = Enum.Material.Glass
3965
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3966
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3967-
Part375.brickColor = BrickColor.new("Bright blue")
3967+
3968
Part375.brickColor = BrickColor.new("Bright red")
3969
SpecialMesh376.Parent = Part375
3970
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
3971
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
3972
Part377.Parent = Model0
3973
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
3974
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3975
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
3976
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3977
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3978
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
3979
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
3980
Part377.Anchored = true
3981
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3982
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3983
Part377.BrickColor = BrickColor.new("Really black")
3984
Part377.CanCollide = false
3985
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3986
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3987
Part377.Material = Enum.Material.Metal
3988
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3989
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3990
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3991
Part377.brickColor = BrickColor.new("Really black")
3992
SpecialMesh378.Parent = Part377
3993
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
3994
SpecialMesh378.MeshType = Enum.MeshType.Wedge
3995
Part379.Parent = Model0
3996
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
3997
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
3998
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
3999
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4000
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4001
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4002
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4003
Part379.Anchored = true
4004
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4005-
Part379.BrickColor = BrickColor.new("Royal purple")
4005+
4006
Part379.BrickColor = BrickColor.new("Really red")
4007
Part379.CanCollide = false
4008
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4009
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4010
Part379.Material = Enum.Material.Neon
4011
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4012
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4013-
Part379.brickColor = BrickColor.new("Royal purple")
4013+
4014
Part379.brickColor = BrickColor.new("Really red")
4015
SpecialMesh380.Parent = Part379
4016
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4017
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4018
Part381.Parent = Model0
4019
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4020
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4021
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4022
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4023
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4024
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4025
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4026
Part381.Anchored = true
4027
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4028
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4029
Part381.BrickColor = BrickColor.new("Really black")
4030
Part381.CanCollide = false
4031
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4032
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4033
Part381.Material = Enum.Material.Metal
4034
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4035
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4036
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4037
Part381.brickColor = BrickColor.new("Really black")
4038
SpecialMesh382.Parent = Part381
4039
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4040
SpecialMesh382.MeshType = Enum.MeshType.Brick
4041
Part383.Parent = Model0
4042
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4043
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4044
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4045
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4046
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4047
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4048
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4049
Part383.Anchored = true
4050
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4051
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4052
Part383.BrickColor = BrickColor.new("Really black")
4053
Part383.CanCollide = false
4054
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4055
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4056
Part383.Material = Enum.Material.Metal
4057
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4058
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4059
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4060
Part383.brickColor = BrickColor.new("Really black")
4061
SpecialMesh384.Parent = Part383
4062
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4063
SpecialMesh384.MeshType = Enum.MeshType.Brick
4064
Part385.Parent = Model0
4065
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4066
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4067
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4068
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4069
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4070
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4071
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4072
Part385.Anchored = true
4073
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4074
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4075
Part385.BrickColor = BrickColor.new("Really black")
4076
Part385.CanCollide = false
4077
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4078
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4079
Part385.Material = Enum.Material.Metal
4080
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4081
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4082
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4083
Part385.brickColor = BrickColor.new("Really black")
4084
SpecialMesh386.Parent = Part385
4085
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4086
SpecialMesh386.MeshType = Enum.MeshType.Brick
4087
Part387.Parent = Model0
4088
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4089
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4090
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4091
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4092
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4093
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4094
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4095
Part387.Anchored = true
4096
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4097-
Part387.BrickColor = BrickColor.new("Bright blue")
4097+
4098
Part387.BrickColor = BrickColor.new("Bright red")
4099
Part387.CanCollide = false
4100
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4101
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4102
Part387.Material = Enum.Material.Neon
4103
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4104
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4105-
Part387.brickColor = BrickColor.new("Bright blue")
4105+
4106
Part387.brickColor = BrickColor.new("Bright red")
4107
SpecialMesh388.Parent = Part387
4108
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4109
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4110
Part389.Parent = Model0
4111
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4112
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4113
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4114
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4115
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4116
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4117
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4118
Part389.Anchored = true
4119
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4120
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4121
Part389.BrickColor = BrickColor.new("Really black")
4122
Part389.CanCollide = false
4123
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4124
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4125
Part389.Material = Enum.Material.Metal
4126
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4127
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4128
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4129
Part389.brickColor = BrickColor.new("Really black")
4130
SpecialMesh390.Parent = Part389
4131
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4132
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4133
Part391.Parent = Model0
4134
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4135
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4136
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4137
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4138
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4139
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4140
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4141
Part391.Anchored = true
4142
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4143
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4144
Part391.BrickColor = BrickColor.new("Really black")
4145
Part391.CanCollide = false
4146
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4147
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4148
Part391.Material = Enum.Material.Metal
4149
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4150
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4151
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4152
Part391.brickColor = BrickColor.new("Really black")
4153
SpecialMesh392.Parent = Part391
4154
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4155
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4156
Part393.Parent = Model0
4157
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4158
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4159
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4160
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4161
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4162
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4163
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4164
Part393.Anchored = true
4165
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4166
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4167
Part393.BrickColor = BrickColor.new("Really black")
4168
Part393.CanCollide = false
4169
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4170
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4171
Part393.Material = Enum.Material.Metal
4172
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4173
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4174
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4175
Part393.brickColor = BrickColor.new("Really black")
4176
SpecialMesh394.Parent = Part393
4177
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4178
SpecialMesh394.MeshType = Enum.MeshType.Brick
4179
Part395.Parent = Model0
4180
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4181
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4182
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4183
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4184
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4185
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4186
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4187
Part395.Anchored = true
4188
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4189-
Part395.BrickColor = BrickColor.new("Bright blue")
4189+
4190
Part395.BrickColor = BrickColor.new("Bright red")
4191
Part395.CanCollide = false
4192
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4193
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4194
Part395.Material = Enum.Material.Neon
4195
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4196
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4197-
Part395.brickColor = BrickColor.new("Bright blue")
4197+
4198
Part395.brickColor = BrickColor.new("Bright red")
4199
SpecialMesh396.Parent = Part395
4200
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4201
SpecialMesh396.MeshType = Enum.MeshType.Brick
4202
Part397.Parent = Model0
4203
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4204
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4205
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4206
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4207
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4208
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4209
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4210
Part397.Anchored = true
4211
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4212-
Part397.BrickColor = BrickColor.new("Royal purple")
4212+
4213
Part397.BrickColor = BrickColor.new("Really red")
4214
Part397.CanCollide = false
4215
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4216
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4217
Part397.Material = Enum.Material.Neon
4218
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4219
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4220-
Part397.brickColor = BrickColor.new("Royal purple")
4220+
4221
Part397.brickColor = BrickColor.new("Really red")
4222
SpecialMesh398.Parent = Part397
4223
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4224
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4225
Part399.Parent = Model0
4226
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4227
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4228
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4229
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4230
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4231
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4232
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4233
Part399.Anchored = true
4234
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4235
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4236
Part399.BrickColor = BrickColor.new("Really black")
4237
Part399.CanCollide = false
4238
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4239
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4240
Part399.Material = Enum.Material.Metal
4241
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4242
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4243
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4244
Part399.brickColor = BrickColor.new("Really black")
4245
SpecialMesh400.Parent = Part399
4246
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4247
SpecialMesh400.MeshType = Enum.MeshType.Brick
4248
Part401.Parent = Model0
4249
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4250
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4251
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4252
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4253
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4254
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4255
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4256
Part401.Anchored = true
4257
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4258-
Part401.BrickColor = BrickColor.new("Royal purple")
4258+
4259
Part401.BrickColor = BrickColor.new("Really red")
4260
Part401.CanCollide = false
4261
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4262
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4263
Part401.Material = Enum.Material.Neon
4264
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4265
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4266-
Part401.brickColor = BrickColor.new("Royal purple")
4266+
4267
Part401.brickColor = BrickColor.new("Really red")
4268
SpecialMesh402.Parent = Part401
4269
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4270
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4271
Part403.Parent = Model0
4272
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4273
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4274
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4275
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4276
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4277
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4278
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4279
Part403.Anchored = true
4280
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4281-
Part403.BrickColor = BrickColor.new("Bright blue")
4281+
4282
Part403.BrickColor = BrickColor.new("Bright red")
4283
Part403.CanCollide = false
4284
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4285
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4286
Part403.Material = Enum.Material.Neon
4287
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4288
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4289-
Part403.brickColor = BrickColor.new("Bright blue")
4289+
4290
Part403.brickColor = BrickColor.new("Bright red")
4291
SpecialMesh404.Parent = Part403
4292
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4293
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4294
Part405.Parent = Model0
4295
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4296
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4297
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4298
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4299
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4300
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4301
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4302
Part405.Anchored = true
4303
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4304-
Part405.BrickColor = BrickColor.new("Royal purple")
4304+
4305
Part405.BrickColor = BrickColor.new("Really red")
4306
Part405.CanCollide = false
4307
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4308
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4309
Part405.Material = Enum.Material.Neon
4310
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4311
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4312-
Part405.brickColor = BrickColor.new("Royal purple")
4312+
4313
Part405.brickColor = BrickColor.new("Really red")
4314
SpecialMesh406.Parent = Part405
4315
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4316
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4317
Part407.Parent = Model0
4318
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4319
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4320
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4321
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4322
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4323
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4324
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4325
Part407.Anchored = true
4326
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4327-
Part407.BrickColor = BrickColor.new("Bright blue")
4327+
4328
Part407.BrickColor = BrickColor.new("Bright red")
4329
Part407.CanCollide = false
4330
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4331
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4332
Part407.Material = Enum.Material.Neon
4333
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4334
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4335-
Part407.brickColor = BrickColor.new("Bright blue")
4335+
4336
Part407.brickColor = BrickColor.new("Bright red")
4337
SpecialMesh408.Parent = Part407
4338
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4339
SpecialMesh408.MeshType = Enum.MeshType.Brick
4340
Part409.Parent = Model0
4341
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4342
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4343
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4344
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4345
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4346
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4347
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4348
Part409.Anchored = true
4349
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4350
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4351
Part409.BrickColor = BrickColor.new("Really black")
4352
Part409.CanCollide = false
4353
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4354
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4355
Part409.Material = Enum.Material.Metal
4356
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4357
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4358
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4359
Part409.brickColor = BrickColor.new("Really black")
4360
SpecialMesh410.Parent = Part409
4361
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4362
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4363
Part411.Parent = Model0
4364
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4365
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4366
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4367
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4368
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4369
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4370
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4371
Part411.Anchored = true
4372
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4373
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4374
Part411.BrickColor = BrickColor.new("Really black")
4375
Part411.CanCollide = false
4376
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4377
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4378
Part411.Material = Enum.Material.Metal
4379
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4380
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4381
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4382
Part411.brickColor = BrickColor.new("Really black")
4383
SpecialMesh412.Parent = Part411
4384
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4385
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4386
Part413.Parent = Model0
4387
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4388
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4389
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4390
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4391
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4392
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4393
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4394
Part413.Anchored = true
4395
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4396
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4397
Part413.BrickColor = BrickColor.new("Really black")
4398
Part413.CanCollide = false
4399
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4400
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4401
Part413.Material = Enum.Material.Metal
4402
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4403
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4404
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4405
Part413.brickColor = BrickColor.new("Really black")
4406
SpecialMesh414.Parent = Part413
4407
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4408
SpecialMesh414.MeshType = Enum.MeshType.Brick
4409
Part415.Parent = Model0
4410
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4411
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4412
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4413
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4414
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4415
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4416
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4417
Part415.Anchored = true
4418
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4419
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4420
Part415.BrickColor = BrickColor.new("Really black")
4421
Part415.CanCollide = false
4422
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4423
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4424
Part415.Material = Enum.Material.Metal
4425
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4426
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4427
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4428
Part415.brickColor = BrickColor.new("Really black")
4429
SpecialMesh416.Parent = Part415
4430
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4431
SpecialMesh416.MeshType = Enum.MeshType.Brick
4432
Part417.Parent = Model0
4433
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4434
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4435
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4436
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4437
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4438
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4439
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4440
Part417.Anchored = true
4441
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4442-
Part417.BrickColor = BrickColor.new("Royal purple")
4442+
4443
Part417.BrickColor = BrickColor.new("Really red")
4444
Part417.CanCollide = false
4445
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4446
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4447
Part417.Material = Enum.Material.Neon
4448
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4449
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4450-
Part417.brickColor = BrickColor.new("Royal purple")
4450+
4451
Part417.brickColor = BrickColor.new("Really red")
4452
SpecialMesh418.Parent = Part417
4453
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4454
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4455
Part419.Parent = Model0
4456
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4457
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4458
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4459
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4460
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4461
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4462
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4463
Part419.Anchored = true
4464
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4465
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4466
Part419.BrickColor = BrickColor.new("Really black")
4467
Part419.CanCollide = false
4468
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4469
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4470
Part419.Material = Enum.Material.Metal
4471
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4472
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4473
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4474
Part419.brickColor = BrickColor.new("Really black")
4475
SpecialMesh420.Parent = Part419
4476
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4477
SpecialMesh420.MeshType = Enum.MeshType.Brick
4478
Part421.Parent = Model0
4479
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4480
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4481
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4482
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4483
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4484
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4485
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4486
Part421.Anchored = true
4487
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4488-
Part421.BrickColor = BrickColor.new("Institutional white")
4488+
4489
Part421.BrickColor = BrickColor.new("Dark red")
4490
Part421.CanCollide = false
4491
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4492
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4493
Part421.Material = Enum.Material.Metal
4494
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4495
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4496-
Part421.brickColor = BrickColor.new("Institutional white")
4496+
4497
Part421.brickColor = BrickColor.new("Dark red")
4498
SpecialMesh422.Parent = Part421
4499
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4500
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4501
Part423.Parent = Model0
4502
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4503
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4504
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4505
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4506
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4507
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4508
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4509
Part423.Anchored = true
4510
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4511
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4512
Part423.BrickColor = BrickColor.new("Really black")
4513
Part423.CanCollide = false
4514
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4515
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4516
Part423.Material = Enum.Material.Metal
4517
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4518
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4519
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4520
Part423.brickColor = BrickColor.new("Really black")
4521
SpecialMesh424.Parent = Part423
4522
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4523
SpecialMesh424.MeshType = Enum.MeshType.Brick
4524
Part425.Parent = Model0
4525
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4526
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4527
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4528
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4529
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4530
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4531
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4532
Part425.Anchored = true
4533
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4534
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4535
Part425.BrickColor = BrickColor.new("Really black")
4536
Part425.CanCollide = false
4537
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4538
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4539
Part425.Material = Enum.Material.Metal
4540
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4541
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4542
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4543
Part425.brickColor = BrickColor.new("Really black")
4544
SpecialMesh426.Parent = Part425
4545
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4546
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4547
Part427.Parent = Model0
4548
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4549
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4550
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4551
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4552
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4553
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4554
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4555
Part427.Anchored = true
4556
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4557
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4558
Part427.BrickColor = BrickColor.new("Really black")
4559
Part427.CanCollide = false
4560
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4561
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4562
Part427.Material = Enum.Material.Metal
4563
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4564
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4565
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4566
Part427.brickColor = BrickColor.new("Really black")
4567
SpecialMesh428.Parent = Part427
4568
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4569
SpecialMesh428.MeshType = Enum.MeshType.Brick
4570
Part429.Parent = Model0
4571
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4572
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4573
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4574
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4575
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4576
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4577
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4578
Part429.Anchored = true
4579
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4580
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4581
Part429.BrickColor = BrickColor.new("Really black")
4582
Part429.CanCollide = false
4583
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4584
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4585
Part429.Material = Enum.Material.Metal
4586
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4587
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4588
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4589
Part429.brickColor = BrickColor.new("Really black")
4590
SpecialMesh430.Parent = Part429
4591
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4592
SpecialMesh430.MeshType = Enum.MeshType.Brick
4593
Part431.Parent = Model0
4594
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4595
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4596
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4597
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4598
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4599
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4600
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4601
Part431.Anchored = true
4602
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4603-
Part431.BrickColor = BrickColor.new("Royal purple")
4603+
4604
Part431.BrickColor = BrickColor.new("Really red")
4605
Part431.CanCollide = false
4606
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4607
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4608
Part431.Material = Enum.Material.Neon
4609
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4610
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4611-
Part431.brickColor = BrickColor.new("Royal purple")
4611+
4612
Part431.brickColor = BrickColor.new("Really red")
4613
SpecialMesh432.Parent = Part431
4614
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4615
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4616
Part433.Parent = Model0
4617
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4618
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4619
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4620
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4621
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4622
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4623
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4624
Part433.Anchored = true
4625
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4626-
Part433.BrickColor = BrickColor.new("Royal purple")
4626+
4627
Part433.BrickColor = BrickColor.new("Really red")
4628
Part433.CanCollide = false
4629
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4630
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4631
Part433.Material = Enum.Material.Neon
4632
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4633
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4634-
Part433.brickColor = BrickColor.new("Royal purple")
4634+
4635
Part433.brickColor = BrickColor.new("Really red")
4636
SpecialMesh434.Parent = Part433
4637
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4638
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4639
Part435.Parent = Model0
4640
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4641
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4642
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4643
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4644
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4645
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4646
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4647
Part435.Anchored = true
4648
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4649-
Part435.BrickColor = BrickColor.new("Royal purple")
4649+
4650
Part435.BrickColor = BrickColor.new("Really red")
4651
Part435.CanCollide = false
4652
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4653
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4654
Part435.Material = Enum.Material.Neon
4655
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4656
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4657-
Part435.brickColor = BrickColor.new("Royal purple")
4657+
4658
Part435.brickColor = BrickColor.new("Really red")
4659
SpecialMesh436.Parent = Part435
4660
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4661
SpecialMesh436.MeshType = Enum.MeshType.Brick
4662
Part437.Parent = Model0
4663
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4664
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4665
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4666
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4667
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4668
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4669
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4670
Part437.Anchored = true
4671
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4672-
Part437.BrickColor = BrickColor.new("Royal purple")
4672+
4673
Part437.BrickColor = BrickColor.new("Really red")
4674
Part437.CanCollide = false
4675
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4676
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4677
Part437.Material = Enum.Material.Neon
4678
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4679
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4680-
Part437.brickColor = BrickColor.new("Royal purple")
4680+
4681
Part437.brickColor = BrickColor.new("Really red")
4682
SpecialMesh438.Parent = Part437
4683
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4684
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4685
Part439.Parent = Model0
4686
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4687
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4688
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4689
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4690
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4691
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4692
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4693
Part439.Anchored = true
4694
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4695
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4696
Part439.BrickColor = BrickColor.new("Really black")
4697
Part439.CanCollide = false
4698
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4699
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4700
Part439.Material = Enum.Material.Metal
4701
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4702
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4703
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4704
Part439.brickColor = BrickColor.new("Really black")
4705
SpecialMesh440.Parent = Part439
4706
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4707
SpecialMesh440.MeshType = Enum.MeshType.Brick
4708
Part441.Parent = Model0
4709
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4710
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4711
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4712
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4713
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4714
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4715
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4716
Part441.Anchored = true
4717
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4718
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4719
Part441.BrickColor = BrickColor.new("Really black")
4720
Part441.CanCollide = false
4721
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4722
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4723
Part441.Material = Enum.Material.Metal
4724
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4725
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4726
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4727
Part441.brickColor = BrickColor.new("Really black")
4728
SpecialMesh442.Parent = Part441
4729
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4730
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4731
Part443.Parent = Model0
4732
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4733
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4734
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4735
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4736
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4737
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4738
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4739
Part443.Anchored = true
4740
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4741-
Part443.BrickColor = BrickColor.new("Royal purple")
4741+
4742
Part443.BrickColor = BrickColor.new("Really red")
4743
Part443.CanCollide = false
4744
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4745
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4746
Part443.Material = Enum.Material.Neon
4747
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4748
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4749-
Part443.brickColor = BrickColor.new("Royal purple")
4749+
4750
Part443.brickColor = BrickColor.new("Really red")
4751
SpecialMesh444.Parent = Part443
4752
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4753
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4754
Part445.Parent = Model0
4755
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4756
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4757
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4758
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4759
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4760
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4761
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4762
Part445.Anchored = true
4763
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4764
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4765
Part445.BrickColor = BrickColor.new("Really black")
4766
Part445.CanCollide = false
4767
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4768
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4769
Part445.Material = Enum.Material.Metal
4770
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4771
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4772
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4773
Part445.brickColor = BrickColor.new("Really black")
4774
SpecialMesh446.Parent = Part445
4775
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4776
SpecialMesh446.MeshType = Enum.MeshType.Brick
4777
Part447.Parent = Model0
4778
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4779
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4780
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4781
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4782
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4783
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4784
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4785
Part447.Anchored = true
4786
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4787
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4788
Part447.BrickColor = BrickColor.new("Really black")
4789
Part447.CanCollide = false
4790
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4791
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4792
Part447.Material = Enum.Material.Metal
4793
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4794
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4795
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4796
Part447.brickColor = BrickColor.new("Really black")
4797
SpecialMesh448.Parent = Part447
4798
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4799
SpecialMesh448.MeshType = Enum.MeshType.Brick
4800
Part449.Parent = Model0
4801
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4802
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4803
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4804
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4805
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4806
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4807
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4808
Part449.Anchored = true
4809
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4810-
Part449.BrickColor = BrickColor.new("Royal purple")
4810+
4811
Part449.BrickColor = BrickColor.new("Really red")
4812
Part449.CanCollide = false
4813
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4814
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4815
Part449.Material = Enum.Material.Neon
4816
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4817
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4818-
Part449.brickColor = BrickColor.new("Royal purple")
4818+
4819
Part449.brickColor = BrickColor.new("Really red")
4820
SpecialMesh450.Parent = Part449
4821
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4822
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4823
Part451.Parent = Model0
4824
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4825
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4826
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4827
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4828
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4829
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4830
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4831
Part451.Anchored = true
4832
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4833
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4834
Part451.BrickColor = BrickColor.new("Really black")
4835
Part451.CanCollide = false
4836
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4837
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4838
Part451.Material = Enum.Material.Metal
4839
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4840
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4841
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4842
Part451.brickColor = BrickColor.new("Really black")
4843
SpecialMesh452.Parent = Part451
4844
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4845
SpecialMesh452.MeshType = Enum.MeshType.Brick
4846
Part453.Parent = Model0
4847
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4848
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4849
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4850
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4851
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4852
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4853
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4854
Part453.Anchored = true
4855
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4856
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4857
Part453.BrickColor = BrickColor.new("Really black")
4858
Part453.CanCollide = false
4859
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4860
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4861
Part453.Material = Enum.Material.Metal
4862
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4863
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4864
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4865
Part453.brickColor = BrickColor.new("Really black")
4866
SpecialMesh454.Parent = Part453
4867
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4868
SpecialMesh454.MeshType = Enum.MeshType.Brick
4869
Part455.Parent = Model0
4870
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4871
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4872
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
4873
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4874
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4875
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
4876
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
4877
Part455.Anchored = true
4878
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4879
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4880
Part455.BrickColor = BrickColor.new("Really black")
4881
Part455.CanCollide = false
4882
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4883
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4884
Part455.Material = Enum.Material.Glass
4885
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4886
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4887
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4888
Part455.brickColor = BrickColor.new("Really black")
4889
SpecialMesh456.Parent = Part455
4890
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
4891
SpecialMesh456.MeshType = Enum.MeshType.Brick
4892
Part457.Parent = Model0
4893
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
4894
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
4895
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
4896
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
4897
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
4898
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
4899
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
4900
Part457.Anchored = true
4901
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4902-
Part457.BrickColor = BrickColor.new("Royal purple")
4902+
4903
Part457.BrickColor = BrickColor.new("Really red")
4904
Part457.CanCollide = false
4905
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4906
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4907
Part457.Material = Enum.Material.Neon
4908
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4909
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4910-
Part457.brickColor = BrickColor.new("Royal purple")
4910+
4911
Part457.brickColor = BrickColor.new("Really red")
4912
SpecialMesh458.Parent = Part457
4913
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
4914
SpecialMesh458.MeshType = Enum.MeshType.Wedge
4915
Part459.Parent = Model0
4916
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
4917
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
4918
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
4919
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
4920
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
4921
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
4922
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
4923
Part459.Anchored = true
4924
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4925-
Part459.BrickColor = BrickColor.new("Royal purple")
4925+
4926
Part459.BrickColor = BrickColor.new("Really red")
4927
Part459.CanCollide = false
4928
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4929
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4930
Part459.Material = Enum.Material.Neon
4931
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4932
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4933-
Part459.brickColor = BrickColor.new("Royal purple")
4933+
4934
Part459.brickColor = BrickColor.new("Really red")
4935
SpecialMesh460.Parent = Part459
4936
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4937
SpecialMesh460.MeshType = Enum.MeshType.Brick
4938
Part461.Parent = Model0
4939
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
4940
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
4941
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
4942
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
4943
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4944
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
4945
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
4946
Part461.Anchored = true
4947
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4948
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4949
Part461.BrickColor = BrickColor.new("Really black")
4950
Part461.CanCollide = false
4951
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4952
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4953
Part461.Material = Enum.Material.Metal
4954
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4955
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4956
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4957
Part461.brickColor = BrickColor.new("Really black")
4958
SpecialMesh462.Parent = Part461
4959
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
4960
SpecialMesh462.MeshType = Enum.MeshType.Brick
4961
Part463.Parent = Model0
4962
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4963
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4964
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
4965
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4966
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4967
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
4968
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
4969
Part463.Anchored = true
4970
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4971
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4972
Part463.BrickColor = BrickColor.new("Really black")
4973
Part463.CanCollide = false
4974
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4975
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4976
Part463.Material = Enum.Material.Glass
4977
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4978
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4979
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4980
Part463.brickColor = BrickColor.new("Really black")
4981
SpecialMesh464.Parent = Part463
4982
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
4983
SpecialMesh464.MeshType = Enum.MeshType.Brick
4984
Part465.Parent = Model0
4985
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
4986
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
4987
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
4988
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
4989
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
4990
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
4991
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4992
Part465.Anchored = true
4993
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4994-
Part465.BrickColor = BrickColor.new("Royal purple")
4994+
4995
Part465.BrickColor = BrickColor.new("Really red")
4996
Part465.CanCollide = false
4997
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4998
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4999
Part465.Material = Enum.Material.Neon
5000
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5001
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5002-
Part465.brickColor = BrickColor.new("Royal purple")
5002+
5003
Part465.brickColor = BrickColor.new("Really red")
5004
SpecialMesh466.Parent = Part465
5005
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5006
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5007
Part467.Parent = Model0
5008
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5009
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5010
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5011
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5012
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5013
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5014
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5015
Part467.Anchored = true
5016
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5017-
Part467.BrickColor = BrickColor.new("Royal purple")
5017+
5018
Part467.BrickColor = BrickColor.new("Really red")
5019
Part467.CanCollide = false
5020
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5021
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5022
Part467.Material = Enum.Material.Neon
5023
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5024
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5025-
Part467.brickColor = BrickColor.new("Royal purple")
5025+
5026
Part467.brickColor = BrickColor.new("Really red")
5027
SpecialMesh468.Parent = Part467
5028
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5029
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5030
Part469.Parent = Model0
5031
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5032
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5033
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5034
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5035
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5036
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5037
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5038
Part469.Anchored = true
5039
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5040
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5041
Part469.BrickColor = BrickColor.new("Really black")
5042
Part469.CanCollide = false
5043
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5044
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5045
Part469.Material = Enum.Material.Glass
5046
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5047
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5048
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5049
Part469.brickColor = BrickColor.new("Really black")
5050
SpecialMesh470.Parent = Part469
5051
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5052
SpecialMesh470.MeshType = Enum.MeshType.Brick
5053
Part471.Parent = Model0
5054
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5055
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5056
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5057
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5058
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5059
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5060
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5061
Part471.Anchored = true
5062
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5063
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5064
Part471.BrickColor = BrickColor.new("Really black")
5065
Part471.CanCollide = false
5066
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5067
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5068
Part471.Material = Enum.Material.Glass
5069
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5070
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5071
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5072
Part471.brickColor = BrickColor.new("Really black")
5073
SpecialMesh472.Parent = Part471
5074
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5075
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5076
Part473.Parent = Model0
5077
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5078
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5079
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5080
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5081
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5082
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5083
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5084
Part473.Anchored = true
5085
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5086
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5087
Part473.BrickColor = BrickColor.new("Really black")
5088
Part473.CanCollide = false
5089
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5090
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5091
Part473.Material = Enum.Material.Metal
5092
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5093
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5094
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5095
Part473.brickColor = BrickColor.new("Really black")
5096
SpecialMesh474.Parent = Part473
5097
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5098
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5099
Part475.Name = "TrueHandle"
5100
Part475.Parent = Model0
5101
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5102
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5103
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5104
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5105
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5106
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5107
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5108
Part475.Anchored = true
5109
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5110-
Part475.BrickColor = BrickColor.new("Mid gray")
5110+
5111
Part475.BrickColor = BrickColor.new("Bright green")
5112
Part475.CanCollide = false
5113
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5114
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5115
Part475.Material = Enum.Material.Metal
5116
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5117
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5118-
Part475.brickColor = BrickColor.new("Mid gray")
5118+
5119
Part475.brickColor = BrickColor.new("Bright green")
5120
SpecialMesh476.Parent = Part475
5121
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5122
SpecialMesh476.MeshType = Enum.MeshType.Brick
5123
for i,v in pairs(mas:GetChildren()) do
5124
	v.Parent = game:GetService("Players").LocalPlayer.Character
5125
	pcall(function() v:MakeJoints() end)
5126
end
5127
mas:Destroy()
5128
for i,v in pairs(cors) do
5129
	spawn(function()
5130
		pcall(v)
5131
	end)
5132
end
5133
for i,v in pairs(Model0:GetChildren()) do
5134
	if v:IsA("Part") then
5135
                v.Locked = true
5136
		v.Anchored = false
5137
                v.CanCollide = false
5138
	end
5139
end
5140
5141
5142
plr = game:GetService("Players").LocalPlayer
5143
char = plr.Character
5144
hum = char.Humanoid
5145
local cam = game.Workspace.CurrentCamera
5146
t = char.Torso
5147
h = char.Head
5148
ra = char["Right Arm"]
5149
la = char["Left Arm"]
5150
rl = char["Right Leg"]
5151
ll = char["Left Leg"]
5152
tors = char.Torso
5153
lleg = char["Left Leg"]
5154
root = char.HumanoidRootPart
5155
hed = char.Head
5156
rleg = char["Right Leg"]
5157
rarm = char["Right Arm"]
5158
larm = char["Left Arm"]
5159
it = Instance.new
5160
vt = Vector3.new
5161
bc = BrickColor.new
5162
br = BrickColor.random
5163
it = Instance.new
5164
cf = CFrame.new
5165
ceuler = CFrame.fromEulerAnglesXYZ
5166
5167-
local ORGID = 1873219898
5167+
5168
local ORGID = 398952458
5169
local ORVOL = 1.15
5170
local ORPIT = 1.01
5171
local kan = Instance.new("Sound",plr.PlayerGui)
5172
kan.Volume = 1.15
5173
kan.TimePosition = 0
5174
kan.PlaybackSpeed = 1.01
5175-
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5175+
5176
kan.SoundId = "rbxassetid://398952458" --525289865,1873219898,381991270
5177
kan.Name = "nepnepnep"
5178
kan.Looped = true
5179
kan:Play()
5180
5181
--------------------------- GUI STUFF
5182
local basgui = it("GuiMain")
5183
basgui.Parent = plr.PlayerGui
5184
basgui.Name = "VISgui"
5185
local fullscreenz = it("Frame")
5186
fullscreenz.Parent = basgui
5187
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5188-
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5188+
5189
fullscreenz.BorderColor3 = Color3.new(0, 0, 0)
5190
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5191
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5192
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5193
imgl2.BackgroundTransparency = 1
5194
imgl2.BorderSizePixel = 0
5195-
imgl2.ImageColor3 = Color3.new(1,0,0)
5195+
5196
imgl2.ImageColor3 = Color3.new(0,0,255)
5197
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5198
imgl2.Size = UDim2.new(0,600,0,600)
5199
imgl2.Image = "rbxassetid://320731120"
5200
local techc = imgl2:Clone()
5201
techc.Parent = fullscreenz
5202
techc.ImageTransparency = 0.5
5203
techc.Size = UDim2.new(0,700,0,700)
5204-
techc.ImageColor3 = Color3.new(0.5,0,1)
5204+
5205
techc.ImageColor3 = Color3.new(0,0,255)
5206
techc.Image = "rbxassetid://521073910"
5207
local circl = imgl2:Clone()
5208
circl.Parent = fullscreenz
5209
circl.ImageTransparency = 0
5210
circl.Size = UDim2.new(0,500,0,500)
5211-
circl.ImageColor3 = Color3.new(0,0.5,1)
5211+
5212
circl.ImageColor3 = Color3.new(0,0,255)
5213
circl.Image = "rbxassetid://997291547"
5214
local circl2 = imgl2:Clone()
5215
circl2.Parent = fullscreenz
5216-
circl2.ImageColor3 = Color3.new(0.5,0,1)
5216+
5217
circl2.ImageColor3 = Color3.new(0,0,255)
5218
circl2.Image = "rbxassetid://997291547"
5219
local imgl2b = imgl2:Clone()
5220
imgl2b.Parent = fullscreenz
5221
imgl2b.ImageTransparency = 0
5222
imgl2b.Size = UDim2.new(0,500,0,500)
5223
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5224
local ned = Instance.new("TextLabel",fullscreenz)
5225
ned.ZIndex = 2
5226
ned.Font = "SciFi"
5227
ned.BackgroundTransparency = 1
5228
ned.BorderSizePixel = 0.65
5229
ned.Size = UDim2.new(0.4,0,0.2,0)
5230-
ned.TextColor3 = BrickColor.new("Royal purple").Color
5230+
5231-
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5231+
ned.TextColor3 = BrickColor.new("Dark red").Color
5232
ned.TextStrokeColor3 = BrickColor.new("Bright red").Color
5233
ned.TextScaled = true
5234-
ned.Text = "NEPTUNIAN V"
5234+
5235
ned.Text = "CLARA'S HELLISH SWORD"
5236
ned.TextSize = 24
5237
ned.Rotation = 1
5238
--ned.TextXAlignment = "Right"
5239
ned.TextYAlignment = "Bottom"
5240
5241
function CameraShake(Times, Power)
5242
coroutine.resume(coroutine.create(function()
5243
FV = Instance.new("BoolValue", Character)
5244
FV.Name = "CameraShake"
5245
for ShakeNum=1,Times do
5246
swait()
5247
local ef=Power
5248
  if ef>=1 then
5249
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5250
  else
5251
   ef=Power*10
5252
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5253
  end	
5254
end
5255
Humanoid.CameraOffset = Vector3.new(0,0,0)
5256
FV:Destroy()
5257
end))
5258
end
5259
5260
CamShake=function(Part,Distan,Power,Times) 
5261
local de=Part.Position
5262
for i,v in pairs(workspace:children()) do
5263
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5264
for _,c in pairs(v:children()) do
5265
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5266
local Noob=v.Humanoid
5267
if Noob~=nil then
5268
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5269
--[[local ss=script.CamShake:clone()
5270
ss.Parent=Noob
5271
ss.Power.Value=Power
5272
ss.Times.Value=Times
5273
ss.Disabled=false]]
5274
CameraShake(Times, Power)
5275
end
5276
end
5277
end
5278
end
5279
end
5280
end
5281
end
5282
5283
function chatfunc(text,color,typet,font,timeex)
5284
local chat = coroutine.wrap(function()
5285
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5286
Character:FindFirstChild("TalkingBillBoard"):destroy()
5287
end
5288
local naeeym2 = Instance.new("BillboardGui",Character)
5289
naeeym2.Size = UDim2.new(0,100,0,40)
5290
naeeym2.StudsOffset = Vector3.new(0,3,0)
5291
naeeym2.Adornee = Character.Head
5292
naeeym2.Name = "TalkingBillBoard"
5293
local tecks2 = Instance.new("TextLabel",naeeym2)
5294
tecks2.BackgroundTransparency = 1
5295
tecks2.BorderSizePixel = 0
5296
tecks2.Text = ""
5297
tecks2.Font = font
5298
tecks2.TextSize = 30
5299
tecks2.TextStrokeTransparency = 0
5300
tecks2.TextColor3 = color
5301
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5302
tecks2.Size = UDim2.new(1,0,0.5,0)
5303
local tecks3 = Instance.new("TextLabel",naeeym2)
5304
tecks3.BackgroundTransparency = 1
5305
tecks3.BorderSizePixel = 0
5306
tecks3.Text = ""
5307
tecks3.Font = font
5308
tecks3.TextSize = 30
5309
tecks3.TextStrokeTransparency = 0
5310
if typet == "Inverted" then
5311
tecks3.TextColor3 = Color3.new(0,0,0)
5312
tecks3.TextStrokeColor3 = color
5313
elseif typet == "Normal" then
5314
tecks3.TextColor3 = color
5315
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5316
end
5317
tecks3.Size = UDim2.new(1,0,0.5,0)
5318
coroutine.resume(coroutine.create(function()
5319
while true do
5320
swait(1)
5321
if chaosmode == true then
5322
tecks2.TextColor3 = BrickColor.random().Color
5323
tecks3.TextStrokeColor3 = BrickColor.random().Color
5324
end
5325
end
5326
end))
5327
for i = 0, 74*timeex do
5328
swait()
5329
tecks2.Text = text
5330
tecks3.Text = text
5331
end
5332
local randomrot = math.random(1,2)
5333
if randomrot == 1 then
5334
for i = 1, 50 do
5335
swait()
5336
tecks2.Text = text
5337
tecks3.Text = text
5338
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5339
tecks2.TextTransparency = tecks2.TextTransparency + .04
5340
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5341
tecks3.TextTransparency = tecks2.TextTransparency + .04
5342
end
5343
elseif randomrot == 2 then
5344
	for i = 1, 50 do
5345
swait()
5346
tecks2.Text = text
5347
tecks3.Text = text
5348
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5349
tecks2.TextTransparency = tecks2.TextTransparency + .04
5350
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5351
tecks3.TextTransparency = tecks2.TextTransparency + .04
5352
end
5353
end
5354
naeeym2:Destroy()
5355
end)
5356
chat()
5357
end
5358
5359
5360
local Create = LoadLibrary("RbxUtility").Create
5361
5362
CFuncs = {	
5363
	["Part"] = {
5364
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5365
			local Part = Create("Part"){
5366
				Parent = Parent,
5367
				Reflectance = Reflectance,
5368
				Transparency = Transparency,
5369
				CanCollide = false,
5370
				Locked = true,
5371
				BrickColor = BrickColor.new(tostring(BColor)),
5372
				Name = Name,
5373
				Size = Size,
5374
				Material = Material,
5375
			}
5376
			RemoveOutlines(Part)
5377
			return Part
5378
		end;
5379
	};
5380
	
5381
	["Mesh"] = {
5382
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5383
			local Msh = Create(Mesh){
5384
				Parent = Part,
5385
				Offset = OffSet,
5386
				Scale = Scale,
5387
			}
5388
			if Mesh == "SpecialMesh" then
5389
				Msh.MeshType = MeshType
5390
				Msh.MeshId = MeshId
5391
			end
5392
			return Msh
5393
		end;
5394
	};
5395
	
5396
	["Mesh"] = {
5397
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5398
			local Msh = Create(Mesh){
5399
				Parent = Part,
5400
				Offset = OffSet,
5401
				Scale = Scale,
5402
			}
5403
			if Mesh == "SpecialMesh" then
5404
				Msh.MeshType = MeshType
5405
				Msh.MeshId = MeshId
5406
			end
5407
			return Msh
5408
		end;
5409
	};
5410
	
5411
	["Weld"] = {
5412
		Create = function(Parent, Part0, Part1, C0, C1)
5413
			local Weld = Create("Weld"){
5414
				Parent = Parent,
5415
				Part0 = Part0,
5416
				Part1 = Part1,
5417
				C0 = C0,
5418
				C1 = C1,
5419
			}
5420
			return Weld
5421
		end;
5422
	};
5423
5424
	["Sound"] = {
5425
		Create = function(id, par, vol, pit) 
5426
			coroutine.resume(coroutine.create(function()
5427
				local S = Create("Sound"){
5428
					Volume = vol,
5429
					Pitch = pit or 1,
5430
					SoundId = id,
5431
					Parent = par or workspace,
5432
				}
5433
				wait() 
5434
				S:play() 
5435
				game:GetService("Debris"):AddItem(S, 10)
5436
			end))
5437
		end;
5438
	};
5439
5440
["LongSound"] = {
5441
		Create = function(id, par, vol, pit) 
5442
			coroutine.resume(coroutine.create(function()
5443
				local S = Create("Sound"){
5444
					Volume = vol,
5445
					Pitch = pit or 1,
5446
					SoundId = id,
5447
					Parent = par or workspace,
5448
				}
5449
				wait() 
5450
				S:play() 
5451
				game:GetService("Debris"):AddItem(S, 30)
5452
			end))
5453
		end;
5454
	};
5455
	
5456
	["ParticleEmitter"] = {
5457
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5458
			local fp = Create("ParticleEmitter"){
5459
				Parent = Parent,
5460
				Color = ColorSequence.new(Color1, Color2),
5461
				LightEmission = LightEmission,
5462
				Size = Size,
5463
				Texture = Texture,
5464
				Transparency = Transparency,
5465
				ZOffset = ZOffset,
5466
				Acceleration = Accel,
5467
				Drag = Drag,
5468
				LockedToPart = LockedToPart,
5469
				VelocityInheritance = VelocityInheritance,
5470
				EmissionDirection = EmissionDirection,
5471
				Enabled = Enabled,
5472
				Lifetime = LifeTime,
5473
				Rate = Rate,
5474
				Rotation = Rotation,
5475
				RotSpeed = RotSpeed,
5476
				Speed = Speed,
5477
				VelocitySpread = VelocitySpread,
5478
			}
5479
			return fp
5480
		end;
5481
	};
5482
5483
	CreateTemplate = {
5484
	
5485
	};
5486
}
5487
5488
5489
5490
New = function(Object, Parent, Name, Data)
5491
	local Object = Instance.new(Object)
5492
	for Index, Value in pairs(Data or {}) do
5493
		Object[Index] = Value
5494
	end
5495
	Object.Parent = Parent
5496
	Object.Name = Name
5497
	return Object
5498
end
5499
local m = Instance.new("Model",char)
5500
5501
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5502
local p = Instance.new("Part")
5503
p.TopSurface = 0
5504
p.BottomSurface = 0
5505
p.Parent = parent
5506
p.Size = Vector3.new(0.05,0.05,0.05)
5507
p.Transparency = transparency
5508
p.Reflectance = reflectance
5509
p.CanCollide = false
5510
p.Locked = true
5511
p.BrickColor = brickcolor
5512
p.Material = material
5513
return p
5514
end
5515
5516
function CreateMesh(parent,meshtype,x1,y1,z1)
5517
local mesh = Instance.new("SpecialMesh",parent)
5518
mesh.MeshType = meshtype
5519
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5520
return mesh
5521
end
5522
5523
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5524
local mesh = Instance.new("SpecialMesh",parent)
5525
mesh.MeshType = "FileMesh"
5526
mesh.MeshId = meshid
5527
mesh.Scale = Vector3.new(x1,y1,z1)
5528
return mesh
5529
end
5530
5531
5532
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5533
local mesh = Instance.new("SpecialMesh",parent)
5534
mesh.MeshType = "FileMesh"
5535
mesh.MeshId = meshid
5536
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5537
mesh.Scale = Vector3.new(x1,y1,z1)
5538
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5539
return mesh
5540
end
5541
5542
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5543
local weld = Instance.new("Weld")
5544
weld.Parent = parent
5545
weld.Part0 = part0
5546
weld.Part1 = part1
5547
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5548
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5549
return weld
5550
end
5551
5552
5553
5554
5555
---- WEAPON OR STUFF
5556
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5557
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5558
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5559
local A0 = Instance.new("Attachment",rarmor)
5560
A0.Position = Vector3.new(-2.5,0.25,0)
5561
local A1 = Instance.new("Attachment",rarmor)
5562
A1.Position = Vector3.new(-7.5,0.4,0)
5563
tl1 = Instance.new('Trail',rarmor)
5564
tl1.Attachment0 = A0
5565
tl1.Attachment1 = A1
5566
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5567
tl1.LightEmission = 1
5568-
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5568+
5569
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
5570
tl1.Lifetime = 0.6
5571
tl1.Enabled = false
5572
5573
5574
5575
5576
--------------- WINGS
5577
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5578
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5579-
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5579+
5580
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Bright red"))
5581
CreateMesh(wng1a,"Wedge",0.1,4,4)
5582-
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5582+
5583
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Bright red"))
5584
CreateMesh(wng2a,"Wedge",0.1,4,4)
5585-
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5585+
5586
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Bright red"))
5587
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5588-
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5588+
5589
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Bright red"))
5590
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5591
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5592
------
5593
5594
5595
function lerp(object, newCFrame, alpha)
5596
  return object:lerp(newCFrame, alpha)
5597
end
5598
5599
function RemoveOutlines(part)
5600
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5601
end
5602
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5603
  local Part = Create("Part")({
5604
    Parent = Parent,
5605
    Reflectance = Reflectance,
5606
    Transparency = Transparency,
5607
    CanCollide = false,
5608
    Locked = true,
5609
    BrickColor = BrickColor.new(tostring(BColor)),
5610
    Name = Name,
5611
    Size = Size,
5612
    Material = Material
5613
  })
5614
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5615
  RemoveOutlines(Part)
5616
  return Part
5617
end
5618
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5619
  local Msh = Create(Mesh)({
5620
    Parent = Part,
5621
    Offset = OffSet,
5622
    Scale = Scale
5623
  })
5624
  if Mesh == "SpecialMesh" then
5625
    Msh.MeshType = MeshType
5626
    Msh.MeshId = MeshId
5627
  end
5628
  return Msh
5629
end
5630
function CreateWeld(Parent, Part0, Part1, C0, C1)
5631
  local Weld = Create("Weld")({
5632
    Parent = Parent,
5633
    Part0 = Part0,
5634
    Part1 = Part1,
5635
    C0 = C0,
5636
    C1 = C1
5637
  })
5638
  return Weld
5639
end
5640
5641
Player=game:GetService("Players").LocalPlayer
5642
Character=Player.Character 
5643
PlayerGui=Player.PlayerGui 
5644
Backpack=Player.Backpack 
5645
Torso=Character.Torso 
5646
Head=Character.Head 
5647
Humanoid=Character.Humanoid
5648
m=Instance.new('Model',Character)
5649
LeftArm=Character["Left Arm"] 
5650
LeftLeg=Character["Left Leg"] 
5651
RightArm=Character["Right Arm"] 
5652
RightLeg=Character["Right Leg"] 
5653
LS=Torso["Left Shoulder"] 
5654
LH=Torso["Left Hip"] 
5655
RS=Torso["Right Shoulder"] 
5656
RH=Torso["Right Hip"] 
5657
Face = Head.face
5658
Neck=Torso.Neck
5659
it=Instance.new
5660
attacktype=1
5661
vt=Vector3.new
5662
cf=CFrame.new
5663
euler=CFrame.fromEulerAnglesXYZ
5664
angles=CFrame.Angles
5665
cloaked=false
5666
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5667
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5668
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5669
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5670
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5671
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5672
RootPart=Character.HumanoidRootPart
5673
RootJoint=RootPart.RootJoint
5674
RootCF=euler(-1.57,0,3.14)
5675
attack = false 
5676
attackdebounce = false 
5677
deb=false
5678
equipped=true
5679
hand=false
5680
MMouse=nil
5681
combo=0
5682
mana=0
5683
trispeed=.2
5684
attackmode='none'
5685
local idle=0
5686
local Anim="Idle"
5687
local Effects={}
5688
local gun=false
5689
local shoot=false
5690
local sine = 0
5691
local change = 1
5692
player=nil 
5693
5694
mouse=Player:GetMouse()
5695
--save shoulders 
5696
RSH, LSH=nil, nil 
5697
--welds 
5698
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5699
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5700
LH=Torso["Left Hip"]
5701
RH=Torso["Right Hip"]
5702
TorsoColor=Torso.BrickColor
5703
function NoOutline(Part)
5704
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5705
end
5706
player=Player 
5707
ch=Character
5708
RSH=ch.Torso["Right Shoulder"] 
5709
LSH=ch.Torso["Left Shoulder"] 
5710
-- 
5711
RSH.Parent=nil 
5712
LSH.Parent=nil 
5713
-- 
5714
RW.Name="Right Shoulder"
5715
RW.Part0=ch.Torso 
5716
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5717
RW.C1=cf(0, 0.5, 0) 
5718
RW.Part1=ch["Right Arm"] 
5719
RW.Parent=ch.Torso 
5720
-- 
5721
LW.Name="Left Shoulder"
5722
LW.Part0=ch.Torso 
5723
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5724
LW.C1=cf(0, 0.5, 0) 
5725
LW.Part1=ch["Left Arm"] 
5726
LW.Parent=ch.Torso 
5727
5728
local Stats=Instance.new("BoolValue")
5729
Stats.Name="Stats"
5730
Stats.Parent=Character
5731
local Atk=Instance.new("NumberValue")
5732
Atk.Name="Damage"
5733
Atk.Parent=Stats
5734
Atk.Value=1
5735
local Def=Instance.new("NumberValue")
5736
Def.Name="Defense"
5737
Def.Parent=Stats
5738
Def.Value=1
5739
local Speed=Instance.new("NumberValue")
5740
Speed.Name="Speed"
5741
Speed.Parent=Stats
5742
Speed.Value=1
5743
local Mvmt=Instance.new("NumberValue")
5744
Mvmt.Name="Movement"
5745
Mvmt.Parent=Stats
5746
Mvmt.Value=1
5747
5748
local donum=0
5749
 
5750
5751
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5752
local fp=it("Part")
5753
fp.formFactor=formfactor 
5754
fp.Parent=parent
5755
fp.Reflectance=reflectance
5756
fp.Transparency=transparency
5757
fp.CanCollide=false 
5758
fp.Locked=true
5759
fp.BrickColor=brickcolor
5760
fp.Name=name
5761
fp.Size=size
5762
fp.Position=Torso.Position 
5763
NoOutline(fp)
5764
fp.Material="SmoothPlastic"
5765
fp:BreakJoints()
5766
return fp 
5767
end 
5768
 
5769
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5770
local mesh=it(Mesh) 
5771
mesh.Parent=part
5772
if Mesh=="SpecialMesh" then
5773
mesh.MeshType=meshtype
5774
if meshid~="nil" then
5775
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5776
end
5777
end
5778
mesh.Offset=offset
5779
mesh.Scale=scale
5780
return mesh
5781
end
5782
 
5783
function weld(parent,part0,part1,c0)
5784
local weld=it("Weld") 
5785
weld.Parent=parent
5786
weld.Part0=part0 
5787
weld.Part1=part1 
5788
weld.C0=c0
5789
return weld
5790
end
5791
 
5792
local Color1=Torso.BrickColor
5793
5794
local bodvel=Instance.new("BodyVelocity")
5795
local bg=Instance.new("BodyGyro")
5796
5797
function swait(num)
5798
if num==0 or num==nil then
5799
game:service'RunService'.Stepped:wait(0)
5800
else
5801
for i=0,num do
5802
game:service'RunService'.Stepped:wait(0)
5803
end
5804
end
5805
end
5806
 
5807
 
5808
so = function(id,par,vol,pit) 
5809
coroutine.resume(coroutine.create(function()
5810
local sou = Instance.new("Sound",par or workspace)
5811
sou.Volume=vol
5812
sou.Pitch=pit or 1
5813
sou.SoundId=id
5814
swait() 
5815
sou:play() 
5816
game:GetService("Debris"):AddItem(sou,6)
5817
end))
5818
end
5819
 
5820
function clerp(a,b,t) 
5821
local qa = {QuaternionFromCFrame(a)}
5822
local qb = {QuaternionFromCFrame(b)} 
5823
local ax, ay, az = a.x, a.y, a.z 
5824
local bx, by, bz = b.x, b.y, b.z
5825
local _t = 1-t
5826
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5827
end 
5828
 
5829
function QuaternionFromCFrame(cf) 
5830
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5831
local trace = m00 + m11 + m22 
5832
if trace > 0 then 
5833
local s = math.sqrt(1 + trace) 
5834
local recip = 0.5/s 
5835
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5836
else 
5837
local i = 0 
5838
if m11 > m00 then
5839
i = 1
5840
end
5841
if m22 > (i == 0 and m00 or m11) then 
5842
i = 2 
5843
end 
5844
if i == 0 then 
5845
local s = math.sqrt(m00-m11-m22+1) 
5846
local recip = 0.5/s 
5847
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5848
elseif i == 1 then 
5849
local s = math.sqrt(m11-m22-m00+1) 
5850
local recip = 0.5/s 
5851
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5852
elseif i == 2 then 
5853
local s = math.sqrt(m22-m00-m11+1) 
5854
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5855
end 
5856
end 
5857
end
5858
 
5859
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
5860
local xs, ys, zs = x + x, y + y, z + z 
5861
local wx, wy, wz = w*xs, w*ys, w*zs 
5862
local xx = x*xs 
5863
local xy = x*ys 
5864
local xz = x*zs 
5865
local yy = y*ys 
5866
local yz = y*zs 
5867
local zz = z*zs 
5868
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
5869
end
5870
 
5871
function QuaternionSlerp(a, b, t) 
5872
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
5873
local startInterp, finishInterp; 
5874
if cosTheta >= 0.0001 then 
5875
if (1 - cosTheta) > 0.0001 then 
5876
local theta = math.acos(cosTheta) 
5877
local invSinTheta = 1/math.sin(theta) 
5878
startInterp = math.sin((1-t)*theta)*invSinTheta 
5879
finishInterp = math.sin(t*theta)*invSinTheta  
5880
else 
5881
startInterp = 1-t 
5882
finishInterp = t 
5883
end 
5884
else 
5885
if (1+cosTheta) > 0.0001 then 
5886
local theta = math.acos(-cosTheta) 
5887
local invSinTheta = 1/math.sin(theta) 
5888
startInterp = math.sin((t-1)*theta)*invSinTheta 
5889
finishInterp = math.sin(t*theta)*invSinTheta 
5890
else 
5891
startInterp = t-1 
5892
finishInterp = t 
5893
end 
5894
end 
5895
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
5896
end
5897
5898
local function CFrameFromTopBack(at, top, back)
5899
local right = top:Cross(back)
5900
return CFrame.new(at.x, at.y, at.z,
5901
right.x, top.x, back.x,
5902
right.y, top.y, back.y,
5903
right.z, top.z, back.z)
5904
end
5905
5906
function Triangle(a, b, c)
5907
local edg1 = (c-a):Dot((b-a).unit)
5908
local edg2 = (a-b):Dot((c-b).unit)
5909
local edg3 = (b-c):Dot((a-c).unit)
5910
if edg1 <= (b-a).magnitude and edg1 >= 0 then
5911
a, b, c = a, b, c
5912
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
5913
a, b, c = b, c, a
5914
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
5915
a, b, c = c, a, b
5916
else
5917
assert(false, "unreachable")
5918
end
5919
 
5920
local len1 = (c-a):Dot((b-a).unit)
5921
local len2 = (b-a).magnitude - len1
5922
local width = (a + (b-a).unit*len1 - c).magnitude
5923
 
5924
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
5925
 
5926
local list = {}
5927
 
5928
if len1 > 0.01 then
5929
local w1 = Instance.new('WedgePart', m)
5930
game:GetService("Debris"):AddItem(w1,5)
5931
w1.Material = "SmoothPlastic"
5932
w1.FormFactor = 'Custom'
5933
w1.BrickColor = BrickColor.new("Really red")
5934
w1.Transparency = 0
5935
w1.Reflectance = 0
5936
w1.Material = "SmoothPlastic"
5937
w1.CanCollide = false
5938
local l1 = Instance.new("PointLight",w1)
5939
l1.Color = Color3.new(170,0,0)
5940
NoOutline(w1)
5941
local sz = Vector3.new(0.2, width, len1)
5942
w1.Size = sz
5943
local sp = Instance.new("SpecialMesh",w1)
5944
sp.MeshType = "Wedge"
5945
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
5946
w1:BreakJoints()
5947
w1.Anchored = true
5948
w1.Parent = workspace
5949
w1.Transparency = 0.7
5950
table.insert(Effects,{w1,"Disappear",.01})
5951
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
5952
table.insert(list,w1)
5953
end
5954
 
5955
if len2 > 0.01 then
5956
local w2 = Instance.new('WedgePart', m)
5957
game:GetService("Debris"):AddItem(w2,5)
5958
w2.Material = "SmoothPlastic"
5959
w2.FormFactor = 'Custom'
5960
w2.BrickColor = BrickColor.new("Really red")
5961
w2.Transparency = 0
5962
w2.Reflectance = 0
5963
w2.Material = "SmoothPlastic"
5964
w2.CanCollide = false
5965
local l2 = Instance.new("PointLight",w2)
5966
l2.Color = Color3.new(170,0,0)
5967
NoOutline(w2)
5968
local sz = Vector3.new(0.2, width, len2)
5969
w2.Size = sz
5970
local sp = Instance.new("SpecialMesh",w2)
5971
sp.MeshType = "Wedge"
5972
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
5973
w2:BreakJoints()
5974
w2.Anchored = true
5975
w2.Parent = workspace
5976
w2.Transparency = 0.7
5977
table.insert(Effects,{w2,"Disappear",.01})
5978
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
5979
table.insert(list,w2)
5980
end
5981
return unpack(list)
5982
end
5983
 
5984
5985
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
5986
  if hit.Parent == nil then
5987
    return
5988
  end
5989
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
5990
  for _, v in pairs(hit.Parent:children()) do
5991
    if v:IsA("Humanoid") then
5992
      h = v
5993
h.MaxHealth = 100
5994
    end
5995
  end
5996
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
5997
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
5998
      return
5999
    end
6000
    local c = Create("ObjectValue")({
6001
      Name = "creator",
6002
      Value = game:service("Players").LocalPlayer,
6003
      Parent = h
6004
    })
6005
    game:GetService("Debris"):AddItem(c, 0.5)
6006
    if HitSound ~= nil and HitPitch ~= nil then
6007
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6008
    end
6009
    local Damage = math.random(minim, maxim)
6010
    local blocked = false
6011
    local block = hit.Parent:findFirstChild("Block")
6012
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6013
      blocked = true
6014
      block.Value = block.Value - 1
6015
      print(block.Value)
6016
    end
6017
    if blocked == false then
6018
      HitHealth = h.Health
6019
h.MaxHealth = 100
6020
      h.Health = h.Health - Damage
6021
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6022
        print("gained kill")
6023
dmg(h.Parent)
6024
      end
6025
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6026
    else
6027
      h.Health = h.Health - Damage / 2
6028
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6029
    end
6030
    if Type == "Knockdown" then
6031
      local hum = hit.Parent.Humanoid
6032
      hum.PlatformStand = true
6033
      coroutine.resume(coroutine.create(function(HHumanoid)
6034
        swait(1)
6035
        HHumanoid.PlatformStand = false
6036
      end), hum)
6037
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6038
      local bodvol = Create("BodyVelocity")({
6039
        velocity = angle * knockback,
6040
        P = 5000,
6041
        maxForce = Vector3.new(8000, 8000, 8000),
6042
        Parent = hit
6043
      })
6044
      local rl = Create("BodyAngularVelocity")({
6045
        P = 3000,
6046
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6047
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6048
        Parent = hit
6049
      })
6050
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6051
      game:GetService("Debris"):AddItem(rl, 0.5)
6052
    elseif Type == "Normal" then
6053
      local vp = Create("BodyVelocity")({
6054
        P = 500,
6055
        maxForce = Vector3.new(math.huge, 0, math.huge),
6056
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6057
      })
6058
      if knockback > 0 then
6059
        vp.Parent = hit.Parent.Torso
6060
      end
6061
      game:GetService("Debris"):AddItem(vp, 0.5)
6062
    elseif Type == "Up" then
6063
      local bodyVelocity = Create("BodyVelocity")({
6064
        velocity = Vector3.new(0, 20, 0),
6065
        P = 5000,
6066
        maxForce = Vector3.new(8000, 8000, 8000),
6067
        Parent = hit
6068
      })
6069
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6070
      local bodyVelocity = Create("BodyVelocity")({
6071
        velocity = Vector3.new(0, 20, 0),
6072
        P = 5000,
6073
        maxForce = Vector3.new(8000, 8000, 8000),
6074
        Parent = hit
6075
      })
6076
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6077
    elseif Type == "Leech" then
6078
      local hum = hit.Parent.Humanoid
6079
      if hum ~= nil then
6080
        for i = 0, 2 do
6081
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6082
        end
6083
        Humanoid.Health = Humanoid.Health + 10
6084
      end
6085
    elseif Type == "UpKnock" then
6086
      local hum = hit.Parent.Humanoid
6087
      hum.PlatformStand = true
6088
      if hum ~= nil then
6089
        hitr = true
6090
      end
6091
      coroutine.resume(coroutine.create(function(HHumanoid)
6092
        swait(5)
6093
        HHumanoid.PlatformStand = false
6094
        hitr = false
6095
      end), hum)
6096
      local bodyVelocity = Create("BodyVelocity")({
6097
        velocity = Vector3.new(0, 20, 0),
6098
        P = 5000,
6099
        maxForce = Vector3.new(8000, 8000, 8000),
6100
        Parent = hit
6101
      })
6102
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6103
      local bodyVelocity = Create("BodyVelocity")({
6104
        velocity = Vector3.new(0, 20, 0),
6105
        P = 5000,
6106
        maxForce = Vector3.new(8000, 8000, 8000),
6107
        Parent = hit
6108
      })
6109
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6110
    elseif Type == "Snare" then
6111
      local bp = Create("BodyPosition")({
6112
        P = 2000,
6113
        D = 100,
6114
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6115
        position = hit.Parent.Torso.Position,
6116
        Parent = hit.Parent.Torso
6117
      })
6118
      game:GetService("Debris"):AddItem(bp, 1)
6119-
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6119+
6120
      Effects.Block.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6121-
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6121+
6122
        Effects.Sphere.Create(BrickColor.new("Dark red"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6123
      end
6124
      local bp = Create("BodyPosition")({
6125
        P = 2000,
6126
        D = 100,
6127
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6128
        position = hit.Parent.Torso.Position,
6129
        Parent = hit.Parent.Torso
6130
      })
6131
      game:GetService("Debris"):AddItem(bp, 1)
6132
    elseif Type == "Spike" then
6133
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6134
      local bp = Create("BodyPosition")({
6135
        P = 2000,
6136
        D = 100,
6137
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6138
        position = hit.Parent.Torso.Position,
6139
        Parent = hit.Parent.Torso
6140
      })
6141
      game:GetService("Debris"):AddItem(bp, 1)
6142
    elseif Type == "Freeze" then
6143
      local BodPos = Create("BodyPosition")({
6144
        P = 50000,
6145
        D = 1000,
6146
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6147
        position = hit.Parent.Torso.Position,
6148
        Parent = hit.Parent.Torso
6149
      })
6150
      local BodGy = Create("BodyGyro")({
6151
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6152
        P = 20000,
6153
        Parent = hit.Parent.Torso,
6154
        cframe = hit.Parent.Torso.CFrame
6155
      })
6156
      hit.Parent.Torso.Anchored = true
6157
      coroutine.resume(coroutine.create(function(Part)
6158
        swait(1.5)
6159
        Part.Anchored = false
6160
      end), hit.Parent.Torso)
6161
      game:GetService("Debris"):AddItem(BodPos, 3)
6162
      game:GetService("Debris"):AddItem(BodGy, 3)
6163
    end
6164
    local debounce = Create("BoolValue")({
6165
      Name = "DebounceHit",
6166
      Parent = hit.Parent,
6167
      Value = true
6168
    })
6169
    game:GetService("Debris"):AddItem(debounce, Delay)
6170
    c = Instance.new("ObjectValue")
6171
    c.Name = "creator"
6172
    c.Value = Player
6173
    c.Parent = h
6174
    game:GetService("Debris"):AddItem(c, 0.5)
6175
  end
6176
end
6177
function ShowDamage(Pos, Text, Time, Color)
6178
  local Rate = 0.1
6179
  local Pos = Pos or Vector3.new(0, 0, 0)
6180
  local Text = Text or ""
6181
  local Time = Time or 2
6182
  local Color = Color or Color3.new(1, 0, 1)
6183
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6184
  EffectPart.Anchored = true
6185
  local BillboardGui = Create("BillboardGui")({
6186
    Size = UDim2.new(3, 0, 3, 0),
6187
    Adornee = EffectPart,
6188
    Parent = EffectPart
6189
  })
6190
  local TextLabel = Create("TextLabel")({
6191
    BackgroundTransparency = 1,
6192
    Size = UDim2.new(1, 0, 1, 0),
6193
    Text = Text,
6194
    TextColor3 = Color3.new(1,1,1),
6195
    TextStrokeColor3 = Color3.new(0,0,0),
6196
    TextStrokeTransparency = 0.25,
6197
    TextScaled = true,
6198
    Font = Enum.Font.Fantasy,
6199
    TextSize = 24,
6200
    Parent = BillboardGui
6201
  })
6202
  game.Debris:AddItem(EffectPart, Time + 0.1)
6203
  EffectPart.Parent = game:GetService("Workspace")
6204
  delay(0, function()
6205
    local Frames = Time / Rate
6206
    for Frame = 1, Frames do
6207
      swait(Rate)
6208
      local Percent = Frame / Frames
6209
      TextLabel.Text = Text
6210
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6211
    end
6212
    for Frame = 1, Frames do
6213
      swait(Rate)
6214
      local Percent = Frame / Frames
6215
      TextLabel.Text = Text
6216
    end
6217
    for Frame = 1, Frames do
6218
      swait(Rate)
6219
      local Percent = Frame / Frames
6220
      TextLabel.TextTransparency = Percent
6221
      TextLabel.Text = Text
6222
      TextLabel.TextStrokeTransparency = Percent
6223
    end
6224
    if EffectPart and EffectPart.Parent then
6225
      EffectPart:Destroy()
6226
    end
6227
  end)
6228
end
6229
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6230
  for _, c in pairs(workspace:children()) do
6231
    local hum = c:findFirstChildOfClass("Humanoid")
6232
    if hum ~= nil then
6233
      local head = c:findFirstChild("Torso")
6234
      if head ~= nil then
6235
        local targ = head.Position - Part.Position
6236
        local mag = targ.magnitude
6237
        if magni >= mag and c.Name ~= Player.Name then
6238
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6239
        end
6240
      end
6241
      local head = c:findFirstChild("UpperTorso")
6242
      if head ~= nil then
6243
        local targ = head.Position - Part.Position
6244
        local mag = targ.magnitude
6245
        if magni >= mag and c.Name ~= Player.Name then
6246
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6247
        end
6248
      end
6249
    end
6250
  end
6251
end
6252
6253
6254
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6255
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6256
end 
6257
----
6258
6259
function dmg(dude)
6260
if dude.Name ~= Character then
6261
local bgf = Instance.new("BodyGyro",dude.Head)
6262
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6263
--[[local val = Instance.new("BoolValue",dude)
6264
val.Name = "IsHit"]]--
6265
local ds = coroutine.wrap(function()
6266
dude:WaitForChild("Head"):BreakJoints()
6267
for i, v in pairs(dude:GetChildren()) do
6268
if v:IsA("Part") or v:IsA("MeshPart") then
6269
v.Name = "DEMINISHED"
6270
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6271
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6272-
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6272+
6273
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6274
end
6275
end
6276
end
6277
wait(0.5)
6278
targetted = nil
6279
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6280
coroutine.resume(coroutine.create(function()
6281
for i, v in pairs(dude:GetChildren()) do
6282
if v:IsA("Accessory") then
6283
v:Destroy()
6284
end
6285
if v:IsA("Humanoid") then
6286
v:Destroy()
6287
end
6288
if v:IsA("CharacterMesh") then
6289
v:Destroy()
6290
end
6291
if v:IsA("Model") then
6292
v:Destroy()
6293
end
6294
if v:IsA("Part") or v:IsA("MeshPart") then
6295
for x, o in pairs(v:GetChildren()) do
6296
if o:IsA("Decal") then
6297
o:Destroy()
6298
end
6299
end
6300
coroutine.resume(coroutine.create(function()
6301
v.Material = "Neon"
6302
v.CanCollide = false
6303
v.Anchored = false
6304
local bld = Instance.new("ParticleEmitter",v)
6305
bld.LightEmission = 1
6306-
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6306+
6307
bld.Color = ColorSequence.new(BrickColor.new("Really red").Color)
6308
bld.Rate = 500
6309
bld.Lifetime = NumberRange.new(1)
6310
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6311
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6312
bld.Speed = NumberRange.new(2,5)
6313
bld.VelocitySpread = 50000
6314
bld.Rotation = NumberRange.new(-500,500)
6315
bld.RotSpeed = NumberRange.new(-500,500)
6316
        local sbs = Instance.new("BodyPosition", v)
6317
        sbs.P = 3000
6318
        sbs.D = 1000
6319
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6320-
v.Color = BrickColor.new("Royal purple").Color
6320+
6321
v.Color = BrickColor.new("Really red").Color
6322
coroutine.resume(coroutine.create(function()
6323
for i = 0, 49 do
6324
swait(1)
6325
v:BreakJoints()
6326
v.Transparency = v.Transparency + 0.02
6327
end
6328
v:BreakJoints()
6329-
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6329+
6330
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("Dark red"))
6331-
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6331+
6332
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6333
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6334
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6335
bld.Speed = NumberRange.new(10,25)
6336
bld.Drag = 5
6337
bld.Acceleration = vt(0,2,0)
6338
wait(0.5)
6339
bld.Enabled = false
6340
wait(4)
6341
coroutine.resume(coroutine.create(function()
6342
for i = 0, 99 do
6343
swait()
6344
v:Destroy()
6345
dude:Destroy()
6346
end
6347
end))
6348
end))
6349
end))
6350
end
6351
end
6352
end))
6353
end)
6354
ds()
6355
end
6356
end
6357
6358
function sphere(bonuspeed,type,pos,scale,value,color)
6359
local type = type
6360
local rng = Instance.new("Part", char)
6361
        rng.Anchored = true
6362
        rng.BrickColor = color
6363
        rng.CanCollide = false
6364
        rng.FormFactor = 3
6365
        rng.Name = "Ring"
6366
        rng.Material = "Neon"
6367
        rng.Size = Vector3.new(1, 1, 1)
6368
        rng.Transparency = 0
6369
        rng.TopSurface = 0
6370
        rng.BottomSurface = 0
6371
        rng.CFrame = pos
6372
        local rngm = Instance.new("SpecialMesh", rng)
6373
        rngm.MeshType = "Sphere"
6374
rngm.Scale = scale
6375
if rainbowmode == true then
6376
rng.Color = Color3.new(r/255,g/255,b/255)
6377
end
6378
local scaler2 = 1
6379
if type == "Add" then
6380
scaler2 = 1*value
6381
elseif type == "Divide" then
6382
scaler2 = 1/value
6383
end
6384
coroutine.resume(coroutine.create(function()
6385
for i = 0,10/bonuspeed,0.1 do
6386
swait()
6387
if rainbowmode == true then
6388
rng.Color = Color3.new(r/255,g/255,b/255)
6389
end
6390
if type == "Add" then
6391
scaler2 = scaler2 - 0.01*value/bonuspeed
6392
elseif type == "Divide" then
6393
scaler2 = scaler2 - 0.01/value*bonuspeed
6394
end
6395
if chaosmode == true then
6396
rng.BrickColor = BrickColor.random()
6397
end
6398
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6399
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6400
end
6401
rng:Destroy()
6402
end))
6403
end
6404
6405
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6406
local type = type
6407
local rng = Instance.new("Part", char)
6408
        rng.Anchored = true
6409
        rng.BrickColor = color
6410
        rng.Color = color3
6411
        rng.CanCollide = false
6412
        rng.FormFactor = 3
6413
        rng.Name = "Ring"
6414
        rng.Material = "Neon"
6415
        rng.Size = Vector3.new(1, 1, 1)
6416
        rng.Transparency = 0
6417
        rng.TopSurface = 0
6418
        rng.BottomSurface = 0
6419
        rng.CFrame = pos
6420
        local rngm = Instance.new("SpecialMesh", rng)
6421
        rngm.MeshType = "Sphere"
6422
rngm.Scale = scale
6423
local scaler2 = 1
6424
local scaler2b = 1
6425
local scaler2c = 1
6426
if type == "Add" then
6427
scaler2 = 1*value
6428
scaler2b = 1*value2
6429
scaler2c = 1*value3
6430
elseif type == "Divide" then
6431
scaler2 = 1/value
6432
scaler2b = 1/value2
6433
scaler2c = 1/value3
6434
end
6435
coroutine.resume(coroutine.create(function()
6436
for i = 0,10/bonuspeed,0.1 do
6437
swait()
6438
if type == "Add" then
6439
scaler2 = scaler2 - 0.01*value/bonuspeed
6440
scaler2b = scaler2b - 0.01*value/bonuspeed
6441
scaler2c = scaler2c - 0.01*value/bonuspeed
6442
elseif type == "Divide" then
6443
scaler2 = scaler2 - 0.01/value*bonuspeed
6444
scaler2b = scaler2b - 0.01/value*bonuspeed
6445
scaler2c = scaler2c - 0.01/value*bonuspeed
6446
end
6447
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6448
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6449
end
6450
rng:Destroy()
6451
end))
6452
end
6453
6454
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6455
local type = type
6456
local rng = Instance.new("Part", char)
6457
        rng.Anchored = true
6458
        rng.BrickColor = color
6459
        rng.Color = color3
6460
        rng.CanCollide = false
6461
        rng.FormFactor = 3
6462
        rng.Name = "Ring"
6463
        rng.Material = "Neon"
6464
        rng.Size = Vector3.new(1, 1, 1)
6465
        rng.Transparency = 0
6466
        rng.TopSurface = 0
6467
        rng.BottomSurface = 0
6468
        rng.CFrame = pos
6469
        local rngm = Instance.new("SpecialMesh", rng)
6470
        rngm.MeshType = "Brick"
6471
rngm.Scale = scale
6472
local scaler2 = 1
6473
local scaler2b = 1
6474
local scaler2c = 1
6475
if type == "Add" then
6476
scaler2 = 1*value
6477
scaler2b = 1*value2
6478
scaler2c = 1*value3
6479
elseif type == "Divide" then
6480
scaler2 = 1/value
6481
scaler2b = 1/value2
6482
scaler2c = 1/value3
6483
end
6484
coroutine.resume(coroutine.create(function()
6485
for i = 0,10/bonuspeed,0.1 do
6486
swait()
6487
if type == "Add" then
6488
scaler2 = scaler2 - 0.01*value/bonuspeed
6489
scaler2b = scaler2b - 0.01*value/bonuspeed
6490
scaler2c = scaler2c - 0.01*value/bonuspeed
6491
elseif type == "Divide" then
6492
scaler2 = scaler2 - 0.01/value*bonuspeed
6493
scaler2b = scaler2b - 0.01/value*bonuspeed
6494
scaler2c = scaler2c - 0.01/value*bonuspeed
6495
end
6496
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6497
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6498
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6499
end
6500
rng:Destroy()
6501
end))
6502
end
6503
6504
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6505
local type = type
6506
local rng = Instance.new("Part", char)
6507
        rng.Anchored = true
6508
        rng.BrickColor = color
6509
        rng.Color = color3
6510
        rng.CanCollide = false
6511
        rng.FormFactor = 3
6512
        rng.Name = "Ring"
6513
        rng.Material = "Neon"
6514
        rng.Size = Vector3.new(1, 1, 1)
6515
        rng.Transparency = 0
6516
        rng.TopSurface = 0
6517
        rng.BottomSurface = 0
6518
        rng.CFrame = pos
6519
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6520
        local rngm = Instance.new("SpecialMesh", rng)
6521
        rngm.MeshType = "Sphere"
6522
rngm.Scale = vt(x1,y1,z1)
6523
if rainbowmode == true then
6524
rng.Color = Color3.new(r/255,g/255,b/255)
6525
end
6526
local scaler2 = 1
6527
local speeder = FastSpeed
6528
if type == "Add" then
6529
scaler2 = 1*value
6530
elseif type == "Divide" then
6531
scaler2 = 1/value
6532
end
6533
coroutine.resume(coroutine.create(function()
6534
for i = 0,10/bonuspeed,0.1 do
6535
swait()
6536
if rainbowmode == true then
6537
rng.Color = Color3.new(r/255,g/255,b/255)
6538
end
6539
if type == "Add" then
6540
scaler2 = scaler2 - 0.01*value/bonuspeed
6541
elseif type == "Divide" then
6542
scaler2 = scaler2 - 0.01/value*bonuspeed
6543
end
6544
if chaosmode == true then
6545
rng.BrickColor = BrickColor.random()
6546
end
6547
speeder = speeder - 0.01*FastSpeed*bonuspeed
6548
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6549
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6550
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6551
end
6552
rng:Destroy()
6553
end))
6554
end
6555
6556
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6557
local type = type
6558
local rng = Instance.new("Part", char)
6559
        rng.Anchored = true
6560
        rng.BrickColor = color
6561
        rng.CanCollide = false
6562
        rng.FormFactor = 3
6563
        rng.Name = "Ring"
6564
        rng.Material = "Neon"
6565
        rng.Size = Vector3.new(1, 1, 1)
6566
        rng.Transparency = 0
6567
if typeoftrans == "In" then
6568
rng.Transparency = 1
6569
end
6570
        rng.TopSurface = 0
6571
        rng.BottomSurface = 0
6572
        rng.CFrame = pos
6573
        local rngm = Instance.new("SpecialMesh", rng)
6574
        rngm.MeshType = "FileMesh"
6575
rngm.MeshId = "rbxassetid://20329976"
6576
rngm.Scale = scale
6577
local scaler2 = 1
6578
local scaler2b = 1
6579
if type == "Add" then
6580
scaler2 = 1*value
6581
scaler2b = 1*value2
6582
elseif type == "Divide" then
6583
scaler2 = 1/value
6584
scaler2b = 1/value2
6585
end
6586
local randomrot = math.random(1,2)
6587
coroutine.resume(coroutine.create(function()
6588
for i = 0,10/bonuspeed,0.1 do
6589
swait()
6590
if type == "Add" then
6591
scaler2 = scaler2 - 0.01*value/bonuspeed
6592
scaler2b = scaler2b - 0.01*value/bonuspeed
6593
elseif type == "Divide" then
6594
scaler2 = scaler2 - 0.01/value*bonuspeed
6595
scaler2b = scaler2b - 0.01/value*bonuspeed
6596
end
6597
if randomrot == 1 then
6598
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6599
elseif randomrot == 2 then
6600
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6601
end
6602
if typeoftrans == "Out" then
6603
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6604
elseif typeoftrans == "In" then
6605
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6606
end
6607
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6608
end
6609
rng:Destroy()
6610
end))
6611
end
6612
6613
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6614
local type = type
6615
local rotenable = rotatingop
6616
local rng = Instance.new("Part", char)
6617
        rng.Anchored = true
6618
        rng.BrickColor = color
6619
        rng.CanCollide = false
6620
        rng.FormFactor = 3
6621
        rng.Name = "Ring"
6622
        rng.Material = "Neon"
6623
        rng.Size = Vector3.new(1, 1, 1)
6624
        rng.Transparency = 0
6625
if typeoftrans == "In" then
6626
rng.Transparency = 1
6627
end
6628
        rng.TopSurface = 0
6629
        rng.BottomSurface = 0
6630
        rng.CFrame = pos
6631
        local rngm = Instance.new("SpecialMesh", rng)
6632
        rngm.MeshType = "FileMesh"
6633
if typeofshape == "Normal" then
6634
rngm.MeshId = "rbxassetid://662586858"
6635
elseif typeofshape == "Round" then
6636
rngm.MeshId = "rbxassetid://662585058"
6637
end
6638
rngm.Scale = scale
6639
local scaler2 = 1/10
6640
if type == "Add" then
6641
scaler2 = 1*value/10
6642
elseif type == "Divide" then
6643
scaler2 = 1/value/10
6644
end
6645
local randomrot = math.random(1,2)
6646
coroutine.resume(coroutine.create(function()
6647
for i = 0,10/bonuspeed,0.1 do
6648
swait()
6649
if type == "Add" then
6650
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6651
elseif type == "Divide" then
6652
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6653
end
6654
if rotenable == true then
6655
if randomrot == 1 then
6656
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6657
elseif randomrot == 2 then
6658
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6659
end
6660
end
6661
if typeoftrans == "Out" then
6662
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6663
elseif typeoftrans == "In" then
6664
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6665
end
6666
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6667
end
6668
rng:Destroy()
6669
end))
6670
end
6671
6672
function FindNearestTorso(Position, Distance, SinglePlayer)
6673
	if SinglePlayer then
6674
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6675
	end
6676
	local List = {}
6677
	for i, v in pairs(workspace:GetChildren()) do
6678
		if v:IsA("Model") then
6679
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6680
				if v ~= Character then
6681
					if (v.Head.Position - Position).magnitude <= Distance then
6682
						table.insert(List, v)
6683
					end 
6684
				end 
6685
			end 
6686
		end 
6687
	end
6688
	return List
6689
end
6690
6691
6692
local dashing = false
6693
local floatmode = false
6694
local OWS = hum.WalkSpeed
6695
local equipped = false
6696
Humanoid.Name = "NEPTUNIA"
6697
Humanoid.MaxHealth = math.huge
6698
Humanoid.Health = math.huge
6699
Instance.new("ForceField",char).Visible = false
6700
Humanoid.Animator.Parent = nil
6701
------------------
6702
function equip()
6703
	attack = true
6704
	equipped = true
6705
	hum.WalkSpeed = 0
6706
tl1.Enabled = true
6707-
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6707+
6708
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
6709
end
6710
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6711
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6712-
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6712+
6713-
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6713+
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
6714
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6715
	for i = 0, 2, 0.1 do
6716
		swait()
6717-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6717+
6718-
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6718+
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
6719-
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6719+
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Bright red"))
6720
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Really red"))
6721
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6722
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6723
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6724
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6725
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6726
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6727
end
6728
hum.CameraOffset = vt(0,0,0)
6729
weaponweld.Part0 = rarm
6730
for i = 0, 2, 0.1 do
6731-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6731+
6732
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
6733
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6734
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6735
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6736
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6737
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6738
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6739
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6740
end
6741
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6742
hitb.Anchored = true
6743
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6744-
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6744+
6745
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("Dark red"))
6746
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6747
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6748
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6749
for i = 0, 2, 0.1 do
6750-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6750+
6751
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
6752
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6753
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6754
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6755
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6756
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6757
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6758
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6759
end
6760
hitb:Destroy()
6761
hum.WalkSpeed = 24
6762
OWS = hum.WalkSpeed
6763
	attack = false
6764
end
6765
6766
function unequip()
6767
	attack = true
6768
	equipped = false
6769
	hum.WalkSpeed = 0
6770
hum.WalkSpeed = 16
6771
OWS = hum.WalkSpeed
6772
tl1.Enabled = false
6773
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6774
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6775
weaponweld.Part0 = tors
6776
	attack = false
6777
end
6778
6779
------------------
6780
function attackone()
6781
attack = true
6782
hum.WalkSpeed = 4
6783
for i = 0, 2, 0.1 do
6784
		swait()
6785
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6786
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6787
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6788
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6789
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6790
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6791
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6792
end
6793
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6794
hitb.Anchored = true
6795
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6796
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6797
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6798
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6799
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6800
for i = 0, 1, 0.1 do
6801
		swait()
6802
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6803
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6804
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6805
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6806
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6807
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6808
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6809
end
6810
hitb:Destroy()
6811
attack = false
6812
hum.WalkSpeed = 24
6813
end
6814
function attacktwo()
6815
attack = true
6816
hum.WalkSpeed = 4
6817
for i = 0, 1, 0.1 do
6818
		swait()
6819
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6820
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6821
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6822
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6823
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6824
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6825
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6826
end
6827
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6828
hitb.Anchored = true
6829
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6830
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6831
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6832
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6833
for i = 0, 1, 0.1 do
6834
		swait()
6835
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6836
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6837
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6838
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6839
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6840
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6841
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6842
end
6843
attack = false
6844
hum.WalkSpeed = 24
6845
end
6846
function attackthree()
6847
attack = true
6848
hum.WalkSpeed = 4
6849
for i = 0, 1, 0.1 do
6850
		swait()
6851
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6852
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6853
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6854
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6855
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6856
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6857
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6858
end
6859
for x = 0, 2 do
6860
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6861
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6862
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6863
hitb.Anchored = true
6864
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6865
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6866
for i = 0, 1, 0.6 do
6867
		swait()
6868
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6869
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6870
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6871
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6872
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6873
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6874
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
6875
end
6876
for i = 0, 1, 0.6 do
6877
		swait()
6878
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6879
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6880
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6881
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6882
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6883
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6884
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
6885
end
6886
for i = 0, 1, 0.6 do
6887
		swait()
6888
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6889
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6890
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6891
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6892
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6893
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6894
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
6895
end
6896
for i = 0, 1, 0.6 do
6897
		swait()
6898
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6899
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6900
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6901
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6902
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6903
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6904
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6905
end
6906
end
6907
attack = false
6908
hum.WalkSpeed = 24
6909
end
6910
------------------
6911
function spinnyblade()
6912
attack = true
6913
hum.WalkSpeed = 1
6914
hum.JumpPower = 0
6915
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
6916
local bgui = Instance.new("BillboardGui",root)
6917
bgui.Size = UDim2.new(25, 0, 25, 0)
6918
local imgc = Instance.new("ImageLabel",bgui)
6919
imgc.BackgroundTransparency = 1
6920
imgc.ImageTransparency = 1
6921
imgc.Size = UDim2.new(1,0,1,0)
6922-
imgc.ImageColor3 = Color3.new(0,0.5,1)
6922+
6923
imgc.ImageColor3 = Color3.new(0,0,255)
6924
local imgc2 = imgc:Clone()
6925
imgc2.Parent = bgui
6926
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
6927-
imgc2.ImageColor3 = Color3.new(0.5,0,1)
6927+
6928
imgc2.ImageColor3 = Color3.new(0,0,255)
6929
for i = 0, 10, 0.1 do
6930
		swait()
6931
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
6932
imgc.Rotation = imgc.Rotation + 1
6933
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
6934
imgc2.Rotation = imgc2.Rotation - 1
6935-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
6935+
6936-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6936+
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("Dark red"))
6937
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
6938-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
6938+
6939-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
6939+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
6940-
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
6940+
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
6941
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("Dark red"))
6942
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
6943
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
6944
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
6945
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
6946
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6947
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6948
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6949
end
6950
imgc.ImageTransparency = 1
6951-
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
6951+
6952-
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
6952+
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("Dark red"))
6953-
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
6953+
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("Dark red"))
6954-
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
6954+
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("Dark red"))
6955-
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
6955+
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("Dark red"))
6956
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("Dark red"))
6957-
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
6957+
6958
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("Dark red"))
6959
end
6960
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
6961
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
6962
for x = 0, 14 do
6963
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6964
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6965
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6966-
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6966+
6967
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Dark red"))
6968
for i = 0, 1, 0.6 do
6969-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
6969+
6970
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
6971
root.CFrame = root.CFrame + root.CFrame.lookVector*2
6972
root.Velocity = vt(0,0,0)
6973
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6974
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6975
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
6976
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6977
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6978
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6979
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6980-
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6980+
6981
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Dark red"))
6982
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6983
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6984
for i = 0, 1, 0.6 do
6985-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
6985+
6986
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
6987
root.CFrame = root.CFrame + root.CFrame.lookVector*3
6988
root.Velocity = vt(0,0,0)
6989
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6990
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6991
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6992
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6993
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6994
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6995
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6996-
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6996+
6997
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Dark red"))
6998
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6999
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7000
for i = 0, 1, 0.6 do
7001-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7001+
7002
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
7003
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7004
root.Velocity = vt(0,0,0)
7005
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7006
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7007
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7008
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7009
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7010
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7011
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7012-
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7012+
7013
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Dark red"))
7014
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7015
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7016
for i = 0, 1, 0.6 do
7017-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7017+
7018
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7019
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7020
root.Velocity = vt(0,0,0)
7021
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7022
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7023
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7024
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7025
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7026
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7027
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7028
end
7029
end
7030
hum.WalkSpeed = 0
7031
for i = 0, 5, 0.1 do
7032
		swait()
7033
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7034
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7035
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7036
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7037
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7038
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7039
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7040
end
7041
bgui:Destroy()
7042
attack = false
7043
hum.WalkSpeed = 24
7044
hum.JumpPower = 50
7045
end
7046
7047
function eightbitmegablade()
7048
attack = true
7049
hum.WalkSpeed = 0
7050
hum.JumpPower = 0
7051
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7052
local OverCut = false
7053
cam.CameraSubject = Humanoid
7054
cam.CameraType = "Scriptable"
7055
coroutine.resume(coroutine.create(function()
7056
while true do
7057
swait()
7058
if OverCut == false then
7059
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7060
else
7061
break
7062
end
7063
end
7064
end))
7065
for i = 0, 10, 0.1 do
7066-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7066+
7067-
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7067+
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7068-
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7068+
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7069
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("Dark red"))
7070
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7071
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7072
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7073
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7074
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7075
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7076
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7077
end
7078
OverCut = true
7079
local orb = Instance.new("Part", char)
7080-
orb.BrickColor = BrickColor.new("Toothpaste")
7080+
7081
orb.BrickColor = BrickColor.new("Dark red")
7082
orb.CanCollide = false
7083
orb.FormFactor = 3
7084
orb.Name = "Ring"
7085
orb.Material = "Neon"
7086
orb.Size = Vector3.new(1, 1, 1)
7087
orb.Transparency = 0.5
7088
orb.TopSurface = 0
7089
orb.BottomSurface = 0
7090
local orbm = Instance.new("SpecialMesh", orb)
7091
orbm.MeshType = "FileMesh"
7092
orbm.MeshId = "rbxassetid://361629844"
7093
orbm.Scale = vt(30,60,60)
7094
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7095-
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7095+
7096
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("Dark red"))
7097-
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7097+
7098-
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7098+
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7099-
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7099+
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7100
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7101
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7102
local a = Instance.new("Part",workspace)
7103
a.Name = "Direction"	
7104
a.Anchored = true
7105
a.Transparency = 1
7106
a.CanCollide = false
7107
local ray = Ray.new(
7108
orb.CFrame.p,                           -- origin
7109
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7110
) 
7111
local ignore = orb
7112
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7113
a.BottomSurface = 10
7114
a.TopSurface = 10
7115
local distance = (orb.CFrame.p - position).magnitude
7116
a.Size = Vector3.new(0.1, 0.1, 0.1)
7117
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7118
orb.CFrame = a.CFrame
7119
for i = 0, 8, 0.1 do
7120-
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7120+
7121
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7122
ray = Ray.new(
7123
orb.CFrame.p,                           -- origin
7124
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7125
) 
7126
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7127
distance = (orb.CFrame.p - position).magnitude
7128
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7129-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7129+
7130
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7131
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7132
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7133
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7134
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7135
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7136
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7137
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7138
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7139
end
7140
cam.CameraType = "Custom"
7141
orb.Anchored = false
7142
a:Destroy()
7143
local bv = Instance.new("BodyVelocity")
7144
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7145
bv.velocity = orb.CFrame.lookVector*250
7146
bv.Parent = orb
7147
local hitted = false
7148-
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7148+
7149-
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7149+
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Bright red"))
7150
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Really red"))
7151
coroutine.resume(coroutine.create(function()
7152
while true do
7153
swait(2)
7154-
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7154+
7155
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("Dark red"))
7156
elseif hitted == true and orb.Parent == nil then
7157
break
7158
end
7159
end
7160
end))
7161
orb.Touched:connect(function(hit) 
7162
if hitted == false and hit.Parent ~= char then
7163
hitted = true
7164
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7165
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7166
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7167-
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7167+
7168
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("Dark red"))
7169-
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7169+
7170-
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7170+
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("Dark red"))
7171-
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7171+
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("Dark red"))
7172-
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7172+
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7173-
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7173+
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7174
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7175
orb.Anchored = true
7176
orb.Transparency = 1
7177
coroutine.resume(coroutine.create(function()
7178
for i = 0, 4, 0.1 do
7179-
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7179+
7180
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Really red"))
7181
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7182
end
7183
hum.CameraOffset = vt(0,0,0)
7184
end))
7185
wait(10)
7186
orb:Destroy()
7187
end
7188
end)
7189
game:GetService("Debris"):AddItem(orb, 10)
7190
for i = 0, 2, 0.1 do
7191-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7191+
7192
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7193
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7194
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7195
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7196
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7197
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7198
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7199
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7200
end
7201
attack = false
7202
hum.WalkSpeed = 24
7203
hum.JumpPower = 50
7204
end
7205
7206
function bladespinagain()
7207
attack = true
7208
hum.WalkSpeed = 4
7209
hum.JumpPower = 0
7210
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7211
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7212-
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7212+
7213
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Dark red"))
7214
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7215
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7216
for i = 0, 1, 0.6 do
7217-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7217+
7218-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7218+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7219-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7219+
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
7220-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7220+
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7221
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7222
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7223
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7224
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7225
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7226
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7227
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7228
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7229
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7230-
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7230+
7231
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Dark red"))
7232
for i = 0, 1, 0.6 do
7233-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7233+
7234-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7234+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7235-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7235+
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
7236-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7236+
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7237
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7238
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7239
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7240
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7241
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7242
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7243
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7244
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7245
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7246-
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7246+
7247
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Dark red"))
7248
for i = 0, 1, 0.6 do
7249-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7249+
7250-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7250+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7251-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7251+
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
7252-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7252+
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7253
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7254
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7255
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7256
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7257
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7258
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7259
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7260
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7261
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7262-
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7262+
7263
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Dark red"))
7264
for i = 0, 1, 0.6 do
7265-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7265+
7266-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7266+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7267-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7267+
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color,0)
7268-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7268+
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Dark red"))
7269
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7270
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7271
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7272
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7273
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7274
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7275
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7276
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7277
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7278
end
7279
end
7280
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7281
hitb.Anchored = true
7282
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7283
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7284-
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7284+
7285-
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7285+
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7286
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7287-
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7287+
7288
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("Dark red"))
7289
end
7290
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7291
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7292
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7293
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7294
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7295
for i = 0, 2, 0.1 do
7296
		swait()
7297
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7298
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7299
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7300
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7301
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7302
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7303
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7304
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7305
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7306
end
7307
hum.CameraOffset = vt(0,0,0)
7308
hitb:Destroy()
7309
attack = false
7310
hum.WalkSpeed = 24
7311
hum.JumpPower = 50
7312
end
7313
7314
function superjump()
7315
attack = true
7316
hum.WalkSpeed = 0
7317
hum.JumpPower = 0
7318
wng1a.Transparency = wng1a.Transparency - 1
7319
wng1b.Transparency = wng1b.Transparency - 1
7320
wng2a.Transparency = wng2a.Transparency - 1
7321-
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7321+
7322-
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7322+
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7323
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7324
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7325
for i = 0, 2, 0.1 do
7326
		swait()
7327
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7328-
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7328+
7329
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("Dark red"))
7330
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7331
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7332
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7333
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7334
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7335
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7336
end
7337
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7338
local lat1 = Instance.new("Attachment",larm)
7339
lat1.Position = Vector3.new(1,-1,0.5)
7340
local lat2 = Instance.new("Attachment",larm)
7341
lat2.Position = Vector3.new(-1,-1,-0.5)
7342
local rat1 = Instance.new("Attachment",rarm)
7343
rat1.Position = Vector3.new(1,-1,-0.5)
7344
local rat2 = Instance.new("Attachment",rarm)
7345
rat2.Position = Vector3.new(-1,-1,0.5)
7346
local tl1 = Instance.new('Trail',larm)
7347
tl1.Attachment0 = lat1
7348
tl1.Attachment1 = lat2
7349
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7350
tl1.LightEmission = 1
7351-
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7351+
7352
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color,BrickColor.new('Bright red').Color)
7353
tl1.Lifetime = 5
7354
local tl2 = tl1:Clone()
7355
tl2.Attachment0 = rat1
7356
tl2.Attachment1 = rat2
7357
tl2.Parent = rarm
7358
hum.JumpPower = 50
7359
hum.Jump = true
7360
swait()
7361
hum.JumpPower = 0
7362-
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7362+
7363-
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7363+
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7364
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
7365-
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7365+
7366-
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7366+
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("Dark red"))
7367
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("Dark red"))
7368
end
7369
coroutine.resume(coroutine.create(function()
7370
for i = 0, 2, 0.1 do
7371
swait()
7372
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7373
end
7374
hum.CameraOffset = vt(0,0,0)
7375
wait(3)
7376
tl1.Enabled = false
7377
tl2.Enabled = false
7378
game:GetService("Debris"):AddItem(tl1, 5)
7379
game:GetService("Debris"):AddItem(tl2, 5)
7380
game:GetService("Debris"):AddItem(rat1, 5)
7381
game:GetService("Debris"):AddItem(rat2, 5)
7382
game:GetService("Debris"):AddItem(lat1, 5)
7383
game:GetService("Debris"):AddItem(lat2, 5)
7384
end))
7385
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7386
for i = 0, 3, 0.1 do
7387
		swait()
7388
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7389
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7390
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7391
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7392
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7393
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7394
end
7395
coroutine.resume(coroutine.create(function()
7396
for i = 0, 99 do
7397
swait()
7398
wng1a.Transparency = wng1a.Transparency + 0.01
7399
wng1b.Transparency = wng1b.Transparency + 0.01
7400
wng2a.Transparency = wng2a.Transparency + 0.01
7401
wng2b.Transparency = wng2b.Transparency + 0.01
7402
end
7403
end))
7404
attack = false
7405
if equipped == false then
7406
hum.WalkSpeed = 16
7407
else
7408
hum.WalkSpeed = 24
7409
end
7410
hum.JumpPower = 50
7411
end
7412
------------------
7413
7414
7415
local attacktype = 1
7416
mouse.Button1Down:connect(function()
7417
if equipped == true then
7418
  if attack == false and attacktype == 1 then
7419
    attacktype = 2
7420
    attackone()
7421
  elseif attack == false and attacktype == 2 then
7422
    attacktype = 3
7423
    attacktwo()
7424
  elseif attack == false and attacktype == 3 then
7425
    attacktype = 1
7426
    attackthree()
7427
  --[[elseif attack == false and attacktype == 4 then
7428
    attacktype = 1
7429
    --attackfour()]]--
7430
  end
7431
end
7432
end)
7433
mouse.KeyDown:connect(function(k)
7434
if k == "f" and attack == false and equipped == false then
7435
	equip()
7436
elseif k == "f" and attack == false and equipped == true then
7437
   unequip()
7438
end
7439
if k == "r" and attack == false then
7440
superjump()
7441
end
7442
if equipped == true then
7443
if k == "z" and attack == false then
7444
spinnyblade()
7445
end
7446
if k == "x" and attack == false then
7447
eightbitmegablade()
7448
end
7449
if k == "c" and attack == false then
7450
bladespinagain()
7451
end
7452
end
7453
if k == "l" and muter == false then
7454
muter = true
7455
kan.Volume = 0
7456
elseif k == "l" and muter == true then
7457
muter = false
7458
kan.Volume = 1.25
7459
end
7460
end)
7461
plr.Chatted:connect(function(message)
7462
if message:sub(1,3) == "id/" then
7463
ORGID = message:sub(4)
7464
kan.TimePosition = 0
7465
kan:Play()
7466
elseif message:sub(1,6) == "pitch/" then
7467
ORPIT = message:sub(7)
7468
elseif message:sub(1,4) == "vol/" then
7469
ORVOL = message:sub(5)
7470
elseif message:sub(1,7) == "skipto/" then
7471
kan.TimePosition = message:sub(8)
7472
end
7473
end)
7474
7475
idleanim=.4
7476
while true do
7477
swait()
7478
if muter == false then
7479
kan.Volume = ORVOL
7480
else
7481
kan.Volume = 0
7482
end
7483
kan.PlaybackSpeed = ORPIT
7484
kan.Pitch = ORPIT
7485
kan.SoundId = "rbxassetid://" ..ORGID
7486
kan.Looped = true
7487
kan.Parent = plr.PlayerGui
7488
kan:Resume()
7489
techc.Rotation = techc.Rotation + 0.1
7490
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7491
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7492
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7493
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7494
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7495
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7496
  sine = sine + change
7497
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7498
local velderp=RootPart.Velocity.y
7499
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7500
if equipped==true or equipped==false then
7501
if attack==false then
7502
idle=idle+1
7503
else
7504
idle=0
7505
end
7506
if idle>=500 then
7507
if attack==false then
7508
--Sheath()
7509
end
7510
end
7511
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7512
Anim="Jump"
7513
if attack==false then
7514
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7515
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7516
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7517
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7518
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7519
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7520
if equipped == false then
7521
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7522
else
7523
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7524
end
7525
end
7526
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7527
Anim="Fall"
7528
if attack==false then
7529
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7530
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7531
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7532
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7533
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7534
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7535
if equipped == false then
7536
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7537
else
7538
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7539
end
7540
end
7541
elseif torvel<1 and hitfloor~=nil then
7542
Anim="Idle"
7543
if attack==false then
7544
if equipped == false then
7545
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7546
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7547
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7548
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7549
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7550
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7551
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7552
else
7553
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7554
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7555
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7556
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7557
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7558
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7559
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7560
end
7561
end
7562
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7563
Anim="Walk"
7564
if attack==false then
7565
if equipped == false then
7566
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7567
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7568
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7569
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7570
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7571
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7572
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7573
else
7574
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7575
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7576
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7577
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7578
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7579
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7580
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7581
end
7582
end
7583
elseif torvel>=42 and hitfloor~=nil then
7584
Anim="Run"
7585
if attack==false then
7586
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7587
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7588
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7589
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7590
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7591
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7592
end
7593
end
7594
end
7595
end