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1 | local p = game.Players.LocalPlayer | |
2 | local char = p.Character | |
3 | local hed = char.Head | |
4 | local hes = game.Players.LocalPlayer.Character.Humanoid | |
5 | for i,v in pairs(char:children()) do | |
6 | if v:IsA("Hat") then | |
7 | v:Destroy() | |
8 | end | |
9 | end | |
10 | for i,v in pairs(hed:children()) do | |
11 | if v:IsA("Sound") then | |
12 | v:Destroy() | |
13 | end | |
14 | end | |
15 | local Part = Instance.new("Part",hed) | |
16 | Part.BrickColor = BrickColor.new("Really black") | |
17 | Part.Size = Vector3.new(1,1,1) | |
18 | Part.CanCollide = false | |
19 | Part.Material = "Neon" | |
20 | local M = Instance.new("SpecialMesh",Part) | |
21 | M.MeshId = "rbxassetid://227430350" | |
22 | M.Scale = Vector3.new(3,3,3) | |
23 | local Part2 = Instance.new("Weld",Part) | |
24 | Part2.Part0 = hed | |
25 | Part2.Part1 = Part | |
26 | Part2.C0 = CFrame.new(0, 1, -0.5) | |
27 | hes.MaxHealth = math.huge | |
28 | warn'Edit By BonnieKunG1s' | |
29 | local runDummyScript = function(f,scri) | |
30 | local oldenv = getfenv(f) | |
31 | local newenv = setmetatable({}, { | |
32 | __index = function(_, k) | |
33 | if k:lower() == 'script' then | |
34 | return scri | |
35 | else | |
36 | return oldenv[k] | |
37 | end | |
38 | end | |
39 | }) | |
40 | setfenv(f, newenv) | |
41 | ypcall(function() f() end) | |
42 | end | |
43 | cors = {} | |
44 | mas = Instance.new("Model",game:GetService("Lighting")) | |
45 | mas.Name = "CompiledModel" | |
46 | o1 = Instance.new("LocalScript") | |
47 | o1.Name = "Wubstep" | |
48 | o1.Parent = mas | |
49 | table.insert(cors,function() | |
50 | wait() | |
51 | runDummyScript(function() | |
52 | ||
53 | function clerp(c1,c2,al) | |
54 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
55 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
56 | for i,v in pairs(com1) do | |
57 | com1[i] = v+(com2[i]-v)*al | |
58 | end | |
59 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
60 | end | |
61 | ||
62 | plr = game:service'Players'.LocalPlayer | |
63 | char = plr.Character | |
64 | mouse = plr:GetMouse() | |
65 | humanoid = char:findFirstChild("Humanoid") | |
66 | torso = char:findFirstChild("Torso") | |
67 | head = char.Head | |
68 | ra = char:findFirstChild("Right Arm") | |
69 | la = char:findFirstChild("Left Arm") | |
70 | rl = char:findFirstChild("Right Leg") | |
71 | ll = char:findFirstChild("Left Leg") | |
72 | rs = torso:findFirstChild("Right Shoulder") | |
73 | ls = torso:findFirstChild("Left Shoulder") | |
74 | rh = torso:findFirstChild("Right Hip") | |
75 | lh = torso:findFirstChild("Left Hip") | |
76 | neck = torso:findFirstChild("Neck") | |
77 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
78 | rootpart = char:findFirstChild("HumanoidRootPart") | |
79 | camera = workspace.CurrentCamera | |
80 | anim = char:findFirstChild("Animate") | |
81 | ||
82 | if char:FindFirstChild("Animate") then | |
83 | char.Animate:Destroy() | |
84 | end | |
85 | humanoid.Animator:Destroy() | |
86 | ||
87 | local rm = Instance.new("Weld", torso) | |
88 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
89 | rm.C1 = CFrame.new(0, 0.5, 0) | |
90 | rm.Part0 = torso | |
91 | rm.Part1 = ra | |
92 | ||
93 | local lm = Instance.new("Weld", torso) | |
94 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
95 | lm.C1 = CFrame.new(0, 0.5, 0) | |
96 | lm.Part0 = torso | |
97 | lm.Part1 = la | |
98 | ||
99 | local rlegm = Instance.new("Weld", torso) | |
100 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
101 | rlegm.C1 = CFrame.new(0, 1, 0) | |
102 | rlegm.Part0 = torso | |
103 | rlegm.Part1 = rl | |
104 | local llegm = Instance.new("Weld", torso) | |
105 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
106 | llegm.C1 = CFrame.new(0, 1, 0) | |
107 | llegm.Part0 = torso | |
108 | llegm.Part1 = ll | |
109 | ||
110 | neck.C0 = CFrame.new(0, 1, 0) | |
111 | neck.C1 = CFrame.new(0, -.5, 0) | |
112 | ||
113 | rj.C0 = CFrame.new() | |
114 | rj.C1 = CFrame.new() | |
115 | ||
116 | local Rbx = LoadLibrary("RbxUtility") | |
117 | local Create = Rbx.Create | |
118 | ||
119 | GUI = Create("ScreenGui"){ | |
120 | Parent = plr.PlayerGui, | |
121 | Enabled = true, | |
122 | ResetOnSpawn = true, | |
123 | Name = "WubstepGUI" | |
124 | } | |
125 | ||
126 | Main = Create("Frame"){ | |
127 | Parent = GUI, | |
128 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
129 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
130 | BorderSizePixel = 0, | |
131 | BackgroundTransparency = 0, | |
132 | Size = UDim2.new(0.2,0,0.5,0), | |
133 | Position = UDim2.new(-1.2,0,0.25,0), | |
134 | ZIndex = 1, | |
135 | Visible = true, | |
136 | Selectable = false, | |
137 | Name = "Main" | |
138 | } | |
139 | ||
140 | IDBox = Create("TextBox"){ | |
141 | Parent = Main, | |
142 | BackgroundColor3 = Color3.new(9/255,9/255,9/255), | |
143 | BackgroundTransparency = 0.7, | |
144 | BorderColor3 = Color3.new(255/255,255/255,255/255), | |
145 | BorderSizePixel = 5, | |
146 | Name = "ID", | |
147 | Position = UDim2.new(0.05,0,0.03,0), | |
148 | Selectable = true, | |
149 | ShowNativeInput = true, | |
150 | ClearTextOnFocus = true, | |
151 | Size = UDim2.new(0.9,0,0.15,0), | |
152 | Visible = true, | |
153 | ZIndex = 2, | |
154 | Text = "ID", | |
155 | TextWrapped = true, | |
156 | TextScaled = true, | |
157 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
158 | TextStrokeTransparency = 0, | |
159 | TextStrokeColor3 = Color3.new(0,0,0) | |
160 | } | |
161 | ||
162 | PlayButton = Create("TextButton"){ | |
163 | Parent = Main, | |
164 | BackgroundTransparency = 0, | |
165 | BackgroundColor3 = Color3.new(9/255,9/255,9/255), | |
166 | BorderSizePixel = 0, | |
167 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
168 | Name = "Play", | |
169 | Modal = false, | |
170 | Position = UDim2.new(0.05,0,0.205,0), | |
171 | Size = UDim2.new(0.9,0,0.1,0), | |
172 | ZIndex = 2, | |
173 | Text = "Play", | |
174 | TextScaled = true, | |
175 | TextStrokeColor3 = Color3.new(0,0,0), | |
176 | TextStrokeTransparency = 1, | |
177 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
178 | TextWrapped = true | |
179 | } | |
180 | ||
181 | VolumeInc = Create("TextButton"){ | |
182 | Parent = Main, | |
183 | BackgroundColor3 = Color3.new(0,7/255,48/255), | |
184 | BorderSizePixel = 2, | |
185 | Modal = false, | |
186 | Name = "+", | |
187 | Position = UDim2.new(0.75,0,0.325,0), | |
188 | Size = UDim2.new(0.2,0,0.34,0), | |
189 | Visible = true, | |
190 | TextScaled = true, | |
191 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
192 | TextStrokeTransparency = 1, | |
193 | Text = "+" | |
194 | } | |
195 | ||
196 | VolumeDec = Create("TextButton"){ | |
197 | Parent = Main, | |
198 | BackgroundColor3 = Color3.new(48/255,0,0), | |
199 | BorderSizePixel = 2, | |
200 | Modal = false, | |
201 | Name = "+", | |
202 | Position = UDim2.new(0.05,0,0.325,0), | |
203 | Size = UDim2.new(0.2,0,0.34,0), | |
204 | Visible = true, | |
205 | TextScaled = true, | |
206 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
207 | TextStrokeTransparency = 1, | |
208 | Text = "-" | |
209 | } | |
210 | ||
211 | VolText = Create("TextLabel"){ | |
212 | Parent = Main, | |
213 | BackgroundColor3 = Color3.new(255/255,255/255,255/255), | |
214 | BackgroundTransparency = 1, | |
215 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
216 | BorderSizePixel = 0, | |
217 | Name = "Volume", | |
218 | Position = UDim2.new(0.175,0,0.325,0), | |
219 | Size = UDim2.new(0.64,0,0.1,0), | |
220 | Visible = true, | |
221 | Text = "Volume", | |
222 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
223 | TextScaled = true, | |
224 | TextStrokeColor3 = Color3.new(0,0,0), | |
225 | TextStrokeTransparency = 0 | |
226 | } | |
227 | ||
228 | VolNum = Create("TextLabel"){ | |
229 | Parent = Main, | |
230 | BackgroundTransparency = 1, | |
231 | BorderSizePixel = 0, | |
232 | Name = "###", | |
233 | Position = UDim2.new(0.175,0,0.45,0), | |
234 | Size = UDim2.new(0.64,0,0.2,0), | |
235 | TextStrokeTransparency = 0, | |
236 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
237 | Text = "10", | |
238 | TextScaled = true | |
239 | } | |
240 | ||
241 | HeadphText = Create("TextLabel"){ | |
242 | Parent = Main, | |
243 | BackgroundTransparency = 1, | |
244 | BorderSizePixel = 0, | |
245 | Name = "Headphones", | |
246 | Position = UDim2.new(0.05,0,0.7,0), | |
247 | Size = UDim2.new(0.64,0,0.1,0), | |
248 | TextStrokeTransparency = 0, | |
249 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
250 | Text = "Headphones", | |
251 | TextScaled = true | |
252 | } | |
253 | ||
254 | NotesText = Create("TextLabel"){ | |
255 | Parent = Main, | |
256 | BackgroundTransparency = 1, | |
257 | BorderSizePixel = 0, | |
258 | Name = "Notes", | |
259 | Position = UDim2.new(0.05,0,0.85,0), | |
260 | Size = UDim2.new(0.64,0,0.1,0), | |
261 | TextStrokeTransparency = 0, | |
262 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
263 | Text = "Notes", | |
264 | TextScaled = true | |
265 | } | |
266 | ||
267 | Check1 = Create("TextButton"){ | |
268 | Parent = Main, | |
269 | BackgroundTransparency = 0.7, | |
270 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
271 | BorderSizePixel = 5, | |
272 | BorderColor3 = Color3.new(0,0,0), | |
273 | Name = "Check1", | |
274 | Modal = false, | |
275 | Position = UDim2.new(0.78,0,0.7,0), | |
276 | Size = UDim2.new(0.13,0,0.1,0), | |
277 | ZIndex = 2, | |
278 | Text = "", | |
279 | TextScaled = true, | |
280 | TextStrokeColor3 = Color3.new(0,0,0), | |
281 | TextStrokeTransparency = 1, | |
282 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
283 | TextWrapped = true | |
284 | } | |
285 | ||
286 | Check2 = Create("TextButton"){ | |
287 | Parent = Main, | |
288 | BackgroundTransparency = 0.7, | |
289 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
290 | BorderSizePixel = 5, | |
291 | BorderColor3 = Color3.new(0,0,0), | |
292 | Name = "Check2", | |
293 | Modal = false, | |
294 | Position = UDim2.new(0.78,0,0.85,0), | |
295 | Size = UDim2.new(0.13,0,0.1,0), | |
296 | ZIndex = 2, | |
297 | Text = "", | |
298 | TextScaled = true, | |
299 | TextStrokeColor3 = Color3.new(0,0,0), | |
300 | TextStrokeTransparency = 1, | |
301 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
302 | TextWrapped = true | |
303 | } | |
304 | ||
305 | Checkmark1 = Create("ImageLabel"){ | |
306 | Parent = Check1, | |
307 | Size = UDim2.new(1,0,1,0), | |
308 | Position = UDim2.new(0,0,0,0), | |
309 | BorderSizePixel = 0, | |
310 | BackgroundTransparency = 1, | |
311 | Image = "rbxassetid://55565289", | |
312 | } | |
313 | ||
314 | Checkmark2 = Create("ImageLabel"){ | |
315 | Parent = Check2, | |
316 | Size = UDim2.new(1,0,1,0), | |
317 | Position = UDim2.new(0,0,0,0), | |
318 | BorderSizePixel = 0, | |
319 | BackgroundTransparency = 1, | |
320 | Image = "rbxassetid://55565289", | |
321 | } | |
322 | ||
323 | OpenButton = Create("TextButton"){ | |
324 | Parent = GUI, | |
325 | BackgroundTransparency = 0.7, | |
326 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
327 | BorderSizePixel = 5, | |
328 | BorderColor3 = Color3.new(0,0,0), | |
329 | Name = "Open/Close", | |
330 | Modal = false, | |
331 | Position = UDim2.new(0,0,0.7,0), | |
332 | Size = UDim2.new(0.13,0,0.1,0), | |
333 | ZIndex = 2, | |
334 | Text = "Wubstep", | |
335 | TextScaled = true, | |
336 | TextStrokeColor3 = Color3.new(0,0,0), | |
337 | TextStrokeTransparency = 0, | |
338 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
339 | TextWrapped = true | |
340 | } | |
341 | ||
342 | local Open = false | |
343 | local Debounce = false | |
344 | OpenButton.MouseButton1Down:connect(function() | |
345 | if Open == false and Debounce == false then | |
346 | Debounce = true | |
347 | Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false) | |
348 | repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0) | |
349 | wait(0.2) | |
350 | Open = true | |
351 | Debounce = false | |
352 | elseif Open == true and Debounce == false then | |
353 | Debounce = true | |
354 | Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false) | |
355 | repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0) | |
356 | wait(0.2) | |
357 | Open = false | |
358 | Debounce = false | |
359 | end | |
360 | end) | |
361 | ||
362 | local Volume = 10 | |
363 | VolumeInc.MouseButton1Down:connect(function() | |
364 | if Volume < 10 then | |
365 | Volume = Volume + 1 | |
366 | end | |
367 | end) | |
368 | VolumeDec.MouseButton1Down:connect(function() | |
369 | if Volume > 0 then | |
370 | Volume = Volume - 1 | |
371 | end | |
372 | end) | |
373 | ||
374 | humanoid.WalkSpeed = 18 | |
375 | ||
376 | local s = Instance.new('Sound', head) | |
377 | s.Volume = Volume | |
378 | s.SoundId = "rbxassetid://0" --EG: Music to my ears | |
379 | s.Looped = true | |
380 | s:play() | |
381 | ||
382 | PlayButton.MouseButton1Down:connect(function() | |
383 | s.SoundId = "rbxassetid://"..IDBox.Text | |
384 | end) | |
385 | ||
386 | rsc0 = rm.C0 | |
387 | lsc0 = lm.C0 | |
388 | neckc0 = neck.C0 | |
389 | rootc0 = rj.C0 | |
390 | llc0 = llegm.C0 | |
391 | rlc0 = rlegm.C0 | |
392 | speed = 0.25 | |
393 | angle = 0 | |
394 | anglespeed = 1 | |
395 | ||
396 | local Hat = Instance.new('Part', char) | |
397 | Hat.FormFactor = 'Custom' | |
398 | Hat.Size = Vector3.new(1,1,1) | |
399 | Hat.CanCollide = false | |
400 | Hat.Locked = true | |
401 | Hat.Name = 'Headphones' | |
402 | Hat:breakJoints() | |
403 | Hat.TopSurface = 0 | |
404 | Hat.BottomSurface = 0 | |
405 | local Mesh = Instance.new('SpecialMesh', Hat) | |
406 | Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545" | |
407 | Mesh.TextureId = "rbxassetid://186142634" | |
408 | ||
409 | local Weld = Instance.new('Weld', Hat) | |
410 | Weld.Part0 = Hat | |
411 | Weld.Part1 = head | |
412 | Weld.C1 = CFrame.new(0, .2, 0) | |
413 | ||
414 | local HP = true | |
415 | local Not = true | |
416 | Check1.MouseButton1Down:connect(function() | |
417 | if HP == true then | |
418 | HP = false | |
419 | Hat.Transparency = 0 | |
420 | Checkmark1.Visible = true | |
421 | elseif HP == false then | |
422 | HP = true | |
423 | Hat.Transparency = 1 | |
424 | Checkmark1.Visible = false | |
425 | end | |
426 | end) | |
427 | Check2.MouseButton1Down:connect(function() | |
428 | if Not == true then | |
429 | Not = false | |
430 | Checkmark2.Visible = false | |
431 | elseif Not == false then | |
432 | Not = true | |
433 | Checkmark2.Visible = true | |
434 | end | |
435 | end) | |
436 | ||
437 | local SplashEffect = Instance.new('Part') | |
438 | Instance.new("CylinderMesh", SplashEffect); | |
439 | SplashEffect.Size = Vector3.new(.2,.2,.2) | |
440 | SplashEffect.Anchored = true | |
441 | SplashEffect.Transparency = 1 | |
442 | SplashEffect.CanCollide = false | |
443 | SplashEffect.Locked = true | |
444 | SplashEffect.Material = "Neon" | |
445 | local surfacegui = Instance.new('SurfaceGui', SplashEffect) | |
446 | surfacegui.Face = 'Top' | |
447 | surfacegui.CanvasSize = Vector2.new(800,800) | |
448 | local SplashEffectImage = Instance.new('ImageLabel', surfacegui) | |
449 | SplashEffectImage.Size = UDim2.new(1,0,1,0) | |
450 | SplashEffectImage.Image = "rbxassetid://166139049" | |
451 | SplashEffectImage.BackgroundTransparency = 1 | |
452 | SplashEffectImage.Name = 'Effect' | |
453 | SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255) | |
454 | local light = Instance.new('PointLight', SplashEffect) | |
455 | ||
456 | local SplashEffect2 = SplashEffect:clone() | |
457 | SplashEffect2:ClearAllChildren() | |
458 | Instance.new("CylinderMesh", SplashEffect2); | |
459 | local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2) | |
460 | surfacegui2.Face = 'Top' | |
461 | surfacegui2.CanvasSize = Vector2.new(800,800) | |
462 | local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2) | |
463 | SplashEffect2Image.Size = UDim2.new(1,0,1,0) | |
464 | SplashEffect2Image.Image = "rbxassetid://166139049" | |
465 | SplashEffect2Image.BackgroundTransparency = 1 | |
466 | SplashEffect2Image.Name = 'Effect' | |
467 | SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255) | |
468 | local light2 = Instance.new('PointLight', SplashEffect2) | |
469 | ||
470 | local Crack = Instance.new('Part') | |
471 | Crack.Size = Vector3.new(12, .2, 12) | |
472 | Crack.Anchored = true | |
473 | Crack.Transparency = 1 | |
474 | Crack.CanCollide = false | |
475 | ||
476 | Images = {"rbxassetid://109516732", "rbxassetid://185526499"} | |
477 | local Image = Instance.new('Decal', Crack) | |
478 | Image.Face = 'Top' | |
479 | ||
480 | ||
481 | local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)} | |
482 | local Splash1cframe | |
483 | local Splash2cframe | |
484 | ||
485 | function math_pos(float) | |
486 | if float < 0 then float = 0 end | |
487 | return float | |
488 | end | |
489 | function math_neg(float) | |
490 | if float > 0 then float = 0 end | |
491 | return float | |
492 | end | |
493 | function math_max(float, max) | |
494 | if float > max then float = max end | |
495 | return float | |
496 | end | |
497 | function math_min(float, min) | |
498 | if float > min then float = min end | |
499 | return float | |
500 | end | |
501 | pchar = char | |
502 | Part = function(x,y,z,color,tr,cc,an,parent) | |
503 | local p = Instance.new('Part',parent) | |
504 | p.formFactor = 'Custom' | |
505 | p.Size = Vector3.new(x,y,z) | |
506 | p.BrickColor = BrickColor.new(color) | |
507 | p.Material = "Neon" | |
508 | p.CanCollide = cc | |
509 | p.Transparency = tr | |
510 | p.Anchored = an | |
511 | p.TopSurface,p.BottomSurface = 0,0 | |
512 | p.Locked=true | |
513 | p:BreakJoints() | |
514 | return p | |
515 | end | |
516 | Mesh = function(par,num,x,y,z) | |
517 | local msh = _ | |
518 | if num == 1 then | |
519 | msh = Instance.new("CylinderMesh",par) | |
520 | elseif num == 2 then | |
521 | msh = Instance.new("SpecialMesh",par) | |
522 | msh.MeshType = 3 | |
523 | elseif num == 3 then | |
524 | msh = Instance.new("BlockMesh",par) | |
525 | elseif num == 4 then | |
526 | msh = Instance.new("SpecialMesh",par) | |
527 | msh.MeshType = "Torso" | |
528 | elseif type(num) == 'string' then | |
529 | msh = Instance.new("SpecialMesh",par) | |
530 | msh.MeshId = num | |
531 | end | |
532 | msh.Scale = Vector3.new(x,y,z) | |
533 | return msh | |
534 | end | |
535 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
536 | local a= Part(1,1,1,col1,.5,false,true,pchar) | |
537 | local a2= Part(1,1,1,col2,.5,false,true,pchar) | |
538 | local a3= Part(1,1,1,col2,.5,false,true,pchar) | |
539 | v1,v2,v3=sz.x,sz.y,sz.z | |
540 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
541 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
542 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
543 | a.CFrame=cfr | |
544 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
545 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
546 | for i,v in pairs(workspace:children()) do | |
547 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
548 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then | |
549 | if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then | |
550 | v.Humanoid.Health=v.Humanoid.Health-dmg | |
551 | v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2)) | |
552 | end | |
553 | end | |
554 | end | |
555 | end | |
556 | Spawn(function() | |
557 | while true do | |
558 | wait() | |
559 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
560 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
561 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
562 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
563 | a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2)) | |
564 | a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2)) | |
565 | a.Transparency=a.Transparency+0.05 | |
566 | a2.Transparency=a2.Transparency+0.05 | |
567 | a3.Transparency=a3.Transparency+0.05 | |
568 | end | |
569 | end) | |
570 | end | |
571 | ||
572 | local lasttick | |
573 | local Action = false | |
574 | local db = false | |
575 | cd = false | |
576 | ||
577 | mouse.KeyDown:connect(function(k) | |
578 | if k:byte() == 32 then | |
579 | if not jumped then | |
580 | lasttick = tick() | |
581 | end | |
582 | elseif k:lower() == "c" and db == false and cd == false then | |
583 | cd = true | |
584 | local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"} | |
585 | local Col1 = Colors[math.random(1,#Colors)] | |
586 | local Col2 = Colors[math.random(1,#Colors)] | |
587 | explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80) | |
588 | cd = false | |
589 | elseif k:lower() == "f" and db == false then | |
590 | db = true | |
591 | local Rbx = LoadLibrary("RbxUtility") | |
592 | local Cre = Rbx.Create | |
593 | local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"} | |
594 | local sh = Cre("Part"){ | |
595 | Parent = char, | |
596 | Size = Vector3.new(0.2,0.2,0.2), | |
597 | Anchored = true, | |
598 | CanCollide = false, | |
599 | Material = "Neon", | |
600 | BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), | |
601 | CFrame = torso.CFrame | |
602 | } | |
603 | local msh = Cre("SpecialMesh"){ | |
604 | MeshType = "Sphere", | |
605 | Scale = Vector3.new(0.01,0.01,0.01), | |
606 | Parent = sh | |
607 | } | |
608 | game:GetService("Debris"):AddItem(sh,25) | |
609 | coroutine.resume(coroutine.create(function() | |
610 | local a = 0 | |
611 | for i=0,150 do | |
612 | game:GetService("RunService").RenderStepped:wait() | |
613 | sh.CFrame = torso.CFrame | |
614 | msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18)) | |
615 | sh.Transparency = i/150 | |
616 | a = a + 1 | |
617 | if a >= 3 then | |
618 | a = 0 | |
619 | sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
620 | end | |
621 | for i,v in pairs(game.Workspace:GetChildren()) do | |
622 | if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then | |
623 | if v:FindFirstChild("Torso") then | |
624 | if (v.Torso.Position - torso.Position).magnitude <= i then | |
625 | v:BreakJoints() | |
626 | end | |
627 | end | |
628 | end | |
629 | end | |
630 | end | |
631 | db = false | |
632 | end)) | |
633 | end | |
634 | end) | |
635 | ||
636 | plr.Chatted:connect(function(msg) | |
637 | if msg == "/e dance" or msg == "/emote dance" then | |
638 | Action = 'Dancing' | |
639 | end | |
640 | if msg == "/e dance2" or msg == "/emote dance2" then | |
641 | Action = 'Dancing2' | |
642 | end | |
643 | if msg == "/e dance3" or msg == "/emote dance3" then | |
644 | Action = 'Dancing3' | |
645 | end | |
646 | end) | |
647 | ||
648 | local screengui = Instance.new('ScreenGui', plr.PlayerGui) | |
649 | screengui.Name = "Vinyl's Effect" | |
650 | local frame = Instance.new('ImageLabel', screengui) | |
651 | frame.Size = UDim2.new(1,250,1,250) | |
652 | frame.Position = UDim2.new(0,-125,0,-125) | |
653 | frame.Image = "rbxassetid://186263828" | |
654 | frame.BackgroundTransparency = 1 | |
655 | ||
656 | local parts = Instance.new('Model', char) | |
657 | ||
658 | coroutine.resume(coroutine.create(function() | |
659 | while true do | |
660 | game:GetService("RunService").RenderStepped:wait() | |
661 | VolNum.Text = Volume | |
662 | s.Volume = Volume | |
663 | end | |
664 | end)) | |
665 | ||
666 | local Notes = {} | |
667 | game:service'RunService'.RenderStepped:connect(function() | |
668 | angle = (angle % 100) + anglespeed/10 | |
669 | local rscf = rsc0 | |
670 | local lscf = lsc0 | |
671 | local rjcf = rootc0 | |
672 | local ncf = neckc0 | |
673 | local rlcf = rlc0 | |
674 | local llcf = llc0 | |
675 | local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
676 | local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2}) | |
677 | do --Right leg effect | |
678 | local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1) | |
679 | local hit,hitz, normal = workspace:FindPartOnRay(ray, char) | |
680 | if hit and hit:IsA'BasePart' and hitz then | |
681 | if SplashEffect.Parent == nil then | |
682 | local COLOR = SplashColors[math.random(1,#SplashColors)]; | |
683 | SplashEffect.Parent = parts | |
684 | SplashEffect.Transparency = 0.2 | |
685 | SplashEffect.BrickColor = BrickColor.new(COLOR) | |
686 | SplashEffect.Size = Vector3.new(.2,.2,.2) | |
687 | SplashEffectImage.ImageColor3 = COLOR; | |
688 | SplashEffectImage.ImageTransparency = 0 | |
689 | SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0) | |
690 | Splash1cframe = SplashEffect.CFrame | |
691 | light.Color = SplashEffectImage.ImageColor3 | |
692 | light.Brightness = 1 | |
693 | light.Range = 10 | |
694 | if Not == true then | |
695 | for i = 1, math.random(6,10) do | |
696 | local Note = Instance.new('Part', parts) | |
697 | Note.CanCollide = false | |
698 | Note.Material = "Neon" | |
699 | Note.Anchored = true | |
700 | Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20) | |
701 | Note.Color = SplashEffectImage.ImageColor3 | |
702 | Note.Size = Vector3.new(1,1,1) | |
703 | local mesh = Instance.new('SpecialMesh', Note) | |
704 | mesh.MeshId = "rbxassetid://1088207" | |
705 | mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5) | |
706 | table.insert(Notes,Note) | |
707 | end | |
708 | end | |
709 | wait(1) | |
710 | SplashEffect.Parent = nil | |
711 | Splash1cframe = nil | |
712 | end | |
713 | end | |
714 | end | |
715 | do --Left leg effect | |
716 | local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1) | |
717 | local hit,hitz, normal = workspace:FindPartOnRay(ray, char) | |
718 | if hit and hit:IsA'BasePart' and hitz then | |
719 | if SplashEffect2.Parent == nil then | |
720 | local COLOR = SplashColors[math.random(1,#SplashColors)]; | |
721 | SplashEffect2.Parent = parts | |
722 | SplashEffect2.Transparency = 0.2 | |
723 | ||
724 | SplashEffect2.BrickColor = BrickColor.new(COLOR) | |
725 | SplashEffect2.Size = Vector3.new(.2,.2,.2) | |
726 | SplashEffect2Image.ImageColor3 = COLOR; | |
727 | SplashEffect2Image.ImageTransparency = 0 | |
728 | SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0) | |
729 | Splash2cframe = SplashEffect2.CFrame | |
730 | light2.Color = SplashEffect2Image.ImageColor3 | |
731 | light2.Brightness = 1 | |
732 | light2.Range = 10 | |
733 | if Not == true then | |
734 | for i = 1, math.random(6,10) do | |
735 | local Note = Instance.new('Part', parts) | |
736 | Note.CanCollide = false | |
737 | Note.Material = "Neon" | |
738 | Note.Anchored = true | |
739 | Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20) | |
740 | Note.Color = SplashEffect2Image.ImageColor3 | |
741 | Note.Size = Vector3.new(1,1,1) | |
742 | local mesh = Instance.new('SpecialMesh', Note) | |
743 | mesh.MeshId = "rbxassetid://1088207" | |
744 | mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5) | |
745 | table.insert(Notes,Note) | |
746 | end | |
747 | end | |
748 | wait(1) | |
749 | SplashEffect2.Parent = nil | |
750 | Splash2cframe = nil | |
751 | end | |
752 | end | |
753 | end | |
754 | if Action == 'Dancing' then | |
755 | anglespeed = .95 | |
756 | llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02) | |
757 | rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02) | |
758 | rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0) | |
759 | lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1) | |
760 | rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0) | |
761 | ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0) | |
762 | elseif Action == 'Dancing2' then | |
763 | anglespeed = 1.15 | |
764 | llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02) | |
765 | rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02) | |
766 | rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35) | |
767 | lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35) | |
768 | rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0) | |
769 | ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2) | |
770 | elseif Action == 'Dancing3' then | |
771 | anglespeed = .95 | |
772 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0) | |
773 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05) | |
774 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05) | |
775 | rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8) | |
776 | lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8) | |
777 | ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0) | |
778 | elseif Action == false then | |
779 | if not jumphit then | |
780 | anglespeed = 2 | |
781 | rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0) | |
782 | llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0) | |
783 | lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0) | |
784 | rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0) | |
785 | elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then | |
786 | anglespeed = .75 | |
787 | ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0) | |
788 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) | |
789 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05) | |
790 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05) | |
791 | rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015) | |
792 | lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015) | |
793 | elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then | |
794 | anglespeed = 1 | |
795 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0) | |
796 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025) | |
797 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025) | |
798 | rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2) | |
799 | lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2) | |
800 | end | |
801 | end | |
802 | if SplashEffect.Parent ~= nil then | |
803 | if light then | |
804 | light.Range = light.Range + 1 | |
805 | light.Brightness = light.Brightness - .045 | |
806 | end | |
807 | SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25) | |
808 | SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045 | |
809 | SplashEffect.Transparency = SplashEffect.Transparency + .025 | |
810 | SplashEffect.CFrame = Splash1cframe | |
811 | end | |
812 | ||
813 | if Crack.Parent ~= nil then | |
814 | if Image.Transparency > 1 then Crack.Parent = nil end | |
815 | Image.Transparency = Image.Transparency + .045 | |
816 | end | |
817 | ||
818 | if SplashEffect2.Parent ~= nil then | |
819 | if light2 then | |
820 | light2.Range = light2.Range + 1 | |
821 | light2.Brightness = light2.Brightness - .045 | |
822 | end | |
823 | SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25) | |
824 | SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045 | |
825 | SplashEffect2.Transparency = SplashEffect2.Transparency + .025 | |
826 | SplashEffect2.CFrame = Splash2cframe | |
827 | end | |
828 | ||
829 | for i,v in pairs(Notes) do | |
830 | if v and v:IsA'BasePart' then | |
831 | if v.Transparency > 1 then | |
832 | v:Destroy() | |
833 | table.remove(Notes, i) | |
834 | end | |
835 | v.CFrame = v.CFrame * CFrame.new(0,0,-.285) | |
836 | v.Transparency = v.Transparency + .025 | |
837 | end | |
838 | end | |
839 | ||
840 | if Action ~= false then | |
841 | if torso.Velocity.magnitude > 2 then | |
842 | Action = false | |
843 | end | |
844 | end | |
845 | ||
846 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
847 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
848 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
849 | rm.C0 = clerp(rm.C0,rscf,speed) | |
850 | lm.C0 = clerp(lm.C0,lscf,speed) | |
851 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
852 | neck.C0 = clerp(neck.C0,ncf,speed) | |
853 | end) | |
854 | ||
855 | plr.Chatted:connect(function(msg) | |
856 | if (msg:sub(1,4) == "/mc ") then | |
857 | s:stop(); | |
858 | s.SoundId = "rbxassetid://"..msg:sub(5); | |
859 | s:play(); | |
860 | elseif msg:lower() == "/mc epicsaxguy" then | |
861 | s:stop() | |
862 | s.SoundId = "rbxassetid://130775431" | |
863 | s:play() | |
864 | elseif msg:lower() == "/mc shirushi" then | |
865 | s:stop() | |
866 | s.SoundId = "rbxassetid://186565262" | |
867 | s:play() | |
868 | end | |
869 | end) | |
870 | ||
871 | ||
872 | while true do | |
873 | for i = 0,140,15 do | |
874 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
875 | frame.Rotation = 0+math.random() | |
876 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
877 | game:service'RunService'.RenderStepped:wait() | |
878 | end | |
879 | for i = 140,5, -15 do | |
880 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
881 | frame.Rotation = 0+math.random(-10,10)/10 | |
882 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
883 | game:service'RunService'.RenderStepped:wait() | |
884 | end | |
885 | for i = 5,25,15 do | |
886 | frame.Rotation = 0-math.random() | |
887 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
888 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
889 | game:service'RunService'.RenderStepped:wait() | |
890 | end | |
891 | for i = 25,0,-15 do | |
892 | frame.Rotation = 0+math.random() | |
893 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
894 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
895 | game:service'RunService'.RenderStepped:wait() | |
896 | end | |
897 | for i = 0,75,-15 do | |
898 | frame.Rotation = 0-math.random() | |
899 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
900 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
901 | game:service'RunService'.RenderStepped:wait() | |
902 | end | |
903 | for i = 75,0,-15 do | |
904 | frame.Rotation = 0 | |
905 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
906 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
907 | game:service'RunService'.RenderStepped:wait() | |
908 | end | |
909 | end | |
910 | end,o1) | |
911 | end) | |
912 | mas.Parent = workspace | |
913 | mas:MakeJoints() | |
914 | local mas1 = mas:GetChildren() | |
915 | for i=1,#mas1 do | |
916 | mas1[i].Parent = script | |
917 | ypcall(function() mas1[i]:MakeJoints() end) | |
918 | end | |
919 | mas:Destroy() | |
920 | for i=1,#cors do | |
921 | spawn(cors[i]) | |
922 | end |