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1 | wait(1) | |
2 | ---------------------------[[[ VARIABLES ]]]--------------------------- | |
3 | ||
4 | local plr = game.Players.LocalPlayer | |
5 | local chr = plr.Character | |
6 | local mou = plr:GetMouse() | |
7 | local leftarm = false | |
8 | local active = false | |
9 | local curkey = "f" | |
10 | local stunneds = {} | |
11 | ||
12 | ---------------------------[[[ PARTS ]]]--------------------------- | |
13 | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = False | |
14 | ||
15 | -- 1 - Glock | |
16 | obj1 = Instance.new("Model") | |
17 | obj1.Name = "Glock" | |
18 | obj1.Parent = chr | |
19 | ||
20 | -- 2 - Part | |
21 | obj2 = Instance.new("Part") | |
22 | obj2.CFrame = CFrame.new(Vector3.new(14.25, 3.51428652, 46.8584824)) * CFrame.Angles(0.69812995195389, 0, -0) | |
23 | obj2.TopSurface = Enum.SurfaceType.Smooth | |
24 | obj2.BottomSurface = Enum.SurfaceType.Smooth | |
25 | obj2.Material = Enum.Material.Neon | |
26 | obj2.Size = Vector3.new(0.300000012, 0.200000003, 0.200000003) | |
27 | obj2.Anchored = true | |
28 | obj2.Friction = 0.30000001192093 | |
29 | obj2.Shape = Enum.PartType.Block | |
30 | obj2.CanCollide = false | |
31 | obj2.Parent = obj1 | |
32 | obj2.Transparency = 0 | |
33 | ||
34 | -- 3 - Top | |
35 | obj3 = Instance.new("Part") | |
36 | obj3.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
37 | obj3.TopSurface = Enum.SurfaceType.Smooth | |
38 | obj3.BottomSurface = Enum.SurfaceType.Smooth | |
39 | obj3.Material = Enum.Material.Neon | |
40 | obj3.Size = Vector3.new(0.300000012, 0.300000012, 1.5) | |
41 | obj3.Anchored = true | |
42 | obj3.Friction = 0.30000001192093 | |
43 | obj3.Shape = Enum.PartType.Block | |
44 | obj3.CanCollide = false | |
45 | obj3.Name = "Top" | |
46 | obj3.Parent = obj1 | |
47 | obj3.Transparency = 0 | |
48 | ----------- | |
49 | local sound = Instance.new('Sound',obj1) | |
50 | - | sound.SoundId = 'rbxassetid://1259371424' |
50 | + | sound.SoundId = 'rbxassetid://278729960' |
51 | - | sound.Volume = 0.5 |
51 | + | sound.Volume = 5 |
52 | sound.EmitterSize = 10 | |
53 | sound.MaxDistance = 10 | |
54 | sound.Looped = true | |
55 | sound:Play() | |
56 | ----------- | |
57 | ||
58 | -- 4 - Top | |
59 | obj4 = Instance.new("Part") | |
60 | obj4.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
61 | obj4.TopSurface = Enum.SurfaceType.Smooth | |
62 | obj4.BottomSurface = Enum.SurfaceType.Smooth | |
63 | obj4.Material = Enum.Material.Neon | |
64 | obj4.Size = Vector3.new(0.200000003, 0.299999982, 0.300000012) | |
65 | obj4.Anchored = true | |
66 | obj4.Friction = 0.30000001192093 | |
67 | obj4.Shape = Enum.PartType.Cylinder | |
68 | obj4.Name = "Top" | |
69 | obj4.CanCollide = false | |
70 | obj4.Parent = obj1 | |
71 | obj4.Transparency = 0 | |
72 | ||
73 | -- 5 - Part | |
74 | obj5 = Instance.new("Part") | |
75 | obj5.CFrame = CFrame.new(Vector3.new(14.25, 3.35359001, 47.1499939)) * CFrame.Angles(-1.5707978010178, 0, -0) | |
76 | obj5.TopSurface = Enum.SurfaceType.Smooth | |
77 | obj5.BottomSurface = Enum.SurfaceType.Smooth | |
78 | obj5.Material = Enum.Material.Neon | |
79 | obj5.Size = Vector3.new(0.300000012, 0.200000003, 0.299999982) | |
80 | obj5.Anchored = true | |
81 | ||
82 | obj5.Friction = 0.30000001192093 | |
83 | obj5.Shape = Enum.PartType.Block | |
84 | obj5.CanCollide = false | |
85 | obj5.Parent = obj1 | |
86 | obj5.Transparency = 0 | |
87 | ||
88 | -- 6 - Part | |
89 | obj6 = Instance.new("Part") | |
90 | obj6.CFrame = CFrame.new(Vector3.new(14.25, 3.5999999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
91 | obj6.TopSurface = Enum.SurfaceType.Smooth | |
92 | obj6.BottomSurface = Enum.SurfaceType.Smooth | |
93 | obj6.Material = Enum.Material.Neon | |
94 | obj6.Size = Vector3.new(0.300000012, 0.200000003, 1.5) | |
95 | obj6.Anchored = true | |
96 | obj6.CanCollide = false | |
97 | obj6.Friction = 0.30000001192093 | |
98 | obj6.Shape = Enum.PartType.Block | |
99 | obj6.Parent = obj1 | |
100 | obj6.Transparency = 0 | |
101 | ||
102 | -- 7 - Part | |
103 | obj7 = Instance.new("Part") | |
104 | obj7.CFrame = CFrame.new(Vector3.new(14.25, 3.60000014, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
105 | obj7.TopSurface = Enum.SurfaceType.Smooth | |
106 | obj7.BottomSurface = Enum.SurfaceType.Smooth | |
107 | obj7.Material = Enum.Material.Neon | |
108 | obj7.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012) | |
109 | obj7.Anchored = true | |
110 | obj7.CanCollide = false | |
111 | obj7.Friction = 0.30000001192093 | |
112 | obj7.Shape = Enum.PartType.Cylinder | |
113 | obj7.Parent = obj1 | |
114 | obj7.Transparency = 0 | |
115 | ||
116 | -- 8 - Part | |
117 | obj8 = Instance.new("Part") | |
118 | obj8.CFrame = CFrame.new(Vector3.new(14.25, 3.15358996, 46.8499985)) * CFrame.Angles(1.1920913323138e-007, 0, -0) | |
119 | obj8.TopSurface = Enum.SurfaceType.Smooth | |
120 | obj8.BottomSurface = Enum.SurfaceType.Smooth | |
121 | obj8.Material = Enum.Material.Neon | |
122 | obj8.Size = Vector3.new(0.300000012, 0.200000003, 0.699999988) | |
123 | obj8.Anchored = true | |
124 | obj8.Friction = 0.30000001192093 | |
125 | obj8.CanCollide = false | |
126 | obj8.Shape = Enum.PartType.Block | |
127 | obj8.Parent = obj1 | |
128 | obj8.Transparency = 0 | |
129 | ||
130 | -- 9 - Part | |
131 | obj9 = Instance.new("Part") | |
132 | obj9.CFrame = CFrame.new(Vector3.new(14.25, 3.27858996, 46.5067024)) * CFrame.Angles(-1.0471963882446, 0, -0) | |
133 | obj9.TopSurface = Enum.SurfaceType.Smooth | |
134 | obj9.BottomSurface = Enum.SurfaceType.Smooth | |
135 | obj9.Material = Enum.Material.Neon | |
136 | obj9.Size = Vector3.new(0.300000012, 0.300000012, 0.699999988) | |
137 | obj9.Anchored = true | |
138 | obj9.CanCollide = false | |
139 | obj9.Friction = 0.30000001192093 | |
140 | obj9.Shape = Enum.PartType.Block | |
141 | obj9.Parent = obj1 | |
142 | obj9.Transparency = 0 | |
143 | ||
144 | local previous = nil | |
145 | for i,v in pairs(obj1:GetChildren()) do | |
146 | if v:IsA('BasePart') then | |
147 | if previous then | |
148 | local weld = Instance.new('Weld',v) | |
149 | weld.Part0 = v | |
150 | weld.Part1 = previous | |
151 | weld.C0 = v.CFrame:inverse() * previous.CFrame | |
152 | previous.Anchored = false | |
153 | end | |
154 | previous = v | |
155 | end | |
156 | end | |
157 | previous.Anchored = false | |
158 | ||
159 | ---------------------------[[[ FUNCTIONS ]]]--------------------------- | |
160 | ||
161 | function notify(msg,forever) | |
162 | local doit = coroutine.wrap(function() | |
163 | for i,v in pairs(plr.PlayerGui:GetChildren()) do | |
164 | if v.Name == "Notification" and v:IsA('ScreenGui') then | |
165 | v:Destroy() | |
166 | end | |
167 | end | |
168 | print("Original Glock made by ???") | |
169 | print("Edited by Knowlton to make it heavy pow and rainbow I guess") | |
170 | local gui = Instance.new('ScreenGui',plr.PlayerGui) | |
171 | gui.Name = "Notification" | |
172 | local frame = Instance.new('Frame',gui) | |
173 | frame.Position = UDim2.new(0,0,0,0) | |
174 | frame.Size = UDim2.new(1,0,0.2,0) | |
175 | frame.BackgroundTransparency = 1 | |
176 | local txt = Instance.new('TextLabel',frame) | |
177 | txt.TextColor3 = Color3.new(255,255,255) | |
178 | txt.TextStrokeColor3 = Color3.new(0, 0, 0) | |
179 | txt.TextStrokeTransparency = 0 | |
180 | txt.BackgroundTransparency = 1 | |
181 | txt.Text = "" | |
182 | txt.Size = UDim2.new(1,0,0.3,0) | |
183 | txt.Position = UDim2.new(0,0,0.4,0) | |
184 | txt.TextScaled = true | |
185 | txt.Font = "Code" | |
186 | txt.TextXAlignment = "Center" | |
187 | local tap = Instance.new("Sound") | |
188 | tap.Parent = plr.Backpack | |
189 | tap.SoundId = "rbxassetid://147982968" | |
190 | tap.TimePosition = 0.1 | |
191 | local str = msg | |
192 | local len = string.len(str) | |
193 | for i=1,len do | |
194 | txt.Text = string.sub(str,1,i) | |
195 | local pitche = math.random(2, 4) | |
196 | tap.PlaybackSpeed = pitche | |
197 | tap:Play() | |
198 | wait(0.05) | |
199 | end | |
200 | if forever == false then | |
201 | wait(1) | |
202 | while txt.TextTransparency < 1 do | |
203 | txt.TextTransparency = txt.TextTransparency + 0.1 | |
204 | txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1 | |
205 | wait() | |
206 | end | |
207 | gui:Destroy() | |
208 | end | |
209 | end) | |
210 | doit() | |
211 | end | |
212 | ||
213 | ||
214 | function damage(playa,hita) | |
215 | local hitz = hita.Name | |
216 | local heyy = hitz | |
217 | if hitz == "Right Arm" then | |
218 | local Limb = playa:FindFirstChild("Right Arm") | |
219 | local ters = playa:FindFirstChild('Torso') | |
220 | if Limb and ters then | |
221 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end | |
222 | for i,v in pairs(Limb:GetChildren()) do | |
223 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
224 | v:Destroy() | |
225 | end | |
226 | end | |
227 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
228 | local Joint = Instance.new("Glue") | |
229 | Joint.Name = "RightShoulder" | |
230 | Joint.Part0 = ters | |
231 | Joint.Part1 = Limb | |
232 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
233 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
234 | Joint.Parent = ters | |
235 | ||
236 | local B = Instance.new("Part") | |
237 | B.TopSurface = 0 | |
238 | B.BottomSurface = 0 | |
239 | B.formFactor = "Symmetric" | |
240 | B.Size = Vector3.new(1, 1, 1) | |
241 | B.Transparency = 1 | |
242 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
243 | B.Parent = playa | |
244 | local W = Instance.new("Weld") | |
245 | W.Part0 = Limb | |
246 | W.Part1 = B | |
247 | W.C0 = CFrame.new(0, -0.5, 0) | |
248 | W.Parent = Limb | |
249 | end | |
250 | elseif hitz == "Left Arm" then | |
251 | local Limb = playa:FindFirstChild("Left Arm") | |
252 | local ters = playa:FindFirstChild('Torso') | |
253 | if Limb and ters then | |
254 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end | |
255 | for i,v in pairs(Limb:GetChildren()) do | |
256 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
257 | v:Destroy() | |
258 | end | |
259 | end | |
260 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
261 | local Joint = Instance.new("Glue") | |
262 | Joint.Name = "LeftShoulder" | |
263 | Joint.Part0 = ters | |
264 | Joint.Part1 = Limb | |
265 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
266 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
267 | Joint.Parent = ters | |
268 | local B = Instance.new("Part") | |
269 | B.TopSurface = 0 | |
270 | B.BottomSurface = 0 | |
271 | B.formFactor = "Symmetric" | |
272 | B.Size = Vector3.new(1, 1, 1) | |
273 | B.Transparency = 1 | |
274 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
275 | B.Parent = playa | |
276 | local W = Instance.new("Weld") | |
277 | W.Part0 = ters | |
278 | W.Part1 = B | |
279 | W.C0 = CFrame.new(0, -0.5, 0) | |
280 | W.Parent = Limb | |
281 | end | |
282 | elseif hitz == "Right Leg" then | |
283 | local Limb = playa:FindFirstChild("Right Leg") | |
284 | local ters = playa:FindFirstChild('Torso') | |
285 | if Limb and ters then | |
286 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end | |
287 | for i,v in pairs(Limb:GetChildren()) do | |
288 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
289 | v:Destroy() | |
290 | end | |
291 | end | |
292 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
293 | local Joint = Instance.new("Glue") | |
294 | Joint.Name = "Right Hip" | |
295 | Joint.Part0 = ters | |
296 | Joint.Part1 = Limb | |
297 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
298 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
299 | Joint.Parent = ters | |
300 | local B = Instance.new("Part") | |
301 | B.TopSurface = 0 | |
302 | B.BottomSurface = 0 | |
303 | B.formFactor = "Symmetric" | |
304 | B.Size = Vector3.new(1, 1, 1) | |
305 | B.Transparency = 1 | |
306 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
307 | B.Parent = playa | |
308 | local W = Instance.new("Weld") | |
309 | W.Part0 = Limb | |
310 | W.Part1 = B | |
311 | W.C0 = CFrame.new(0, -0.5, 0) | |
312 | W.Parent = Limb | |
313 | if playa:FindFirstChildOfClass('Humanoid') then | |
314 | local hum = playa:FindFirstChildOfClass('Humanoid') | |
315 | local target = playa | |
316 | if target:FindFirstChild('HumanoidRootPart') then | |
317 | target.HumanoidRootPart:Destroy() | |
318 | end | |
319 | local found = false | |
320 | for i,v in pairs(stunneds) do | |
321 | if v == hum then | |
322 | found = true | |
323 | end | |
324 | end | |
325 | if found == false then | |
326 | table.insert(stunneds,hum) | |
327 | end | |
328 | end | |
329 | end | |
330 | elseif hitz == "Left Leg" then | |
331 | local Limb = playa:FindFirstChild("Left Leg") | |
332 | local ters = playa:FindFirstChild('Torso') | |
333 | if Limb and ters then | |
334 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end | |
335 | for i,v in pairs(Limb:GetChildren()) do | |
336 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
337 | v:Destroy() | |
338 | end | |
339 | end | |
340 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
341 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
342 | local Joint = Instance.new("Glue") | |
343 | Joint.Name = "LeftHip" | |
344 | Joint.Part0 = ters | |
345 | Joint.Part1 = Limb | |
346 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
347 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
348 | Joint.Parent = ters | |
349 | ||
350 | local B = Instance.new("Part") | |
351 | B.TopSurface = 0 | |
352 | B.BottomSurface = 0 | |
353 | B.formFactor = "Symmetric" | |
354 | B.Size = Vector3.new(1, 1, 1) | |
355 | B.Transparency = 1 | |
356 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
357 | B.Parent = playa | |
358 | local W = Instance.new("Weld") | |
359 | W.Part0 = Limb | |
360 | W.Part1 = B | |
361 | W.C0 = CFrame.new(0, -0.5, 0) | |
362 | W.Parent = Limb | |
363 | Limb.CanCollide = false | |
364 | if playa:FindFirstChildOfClass('Humanoid') then | |
365 | local hum = playa:FindFirstChildOfClass('Humanoid') | |
366 | local target = playa | |
367 | if target:FindFirstChild('HumanoidRootPart') then | |
368 | target.HumanoidRootPart:Destroy() | |
369 | end | |
370 | local found = false | |
371 | for i,v in pairs(stunneds) do | |
372 | if v == hum then | |
373 | found = true | |
374 | end | |
375 | end | |
376 | if found == false then | |
377 | table.insert(stunneds,hum) | |
378 | end | |
379 | end | |
380 | end | |
381 | else | |
382 | local playa2 = playa | |
383 | playa.Archivable = true | |
384 | local playa = playa:Clone() | |
385 | playa.Archivable = false | |
386 | playa2:Destroy() | |
387 | playa.Parent = workspace | |
388 | local Gibs = game.Workspace | |
389 | print(playa) | |
390 | local Torso = playa.Torso | |
391 | local Head = playa:FindFirstChild("Head") | |
392 | local function Scan(ch) | |
393 | local e | |
394 | for e = 1,#ch do | |
395 | Scan(ch[e]:GetChildren()) | |
396 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
397 | ch[e]:remove() | |
398 | end | |
399 | end | |
400 | end | |
401 | Scan(playa:GetChildren()) | |
402 | if playa:FindFirstChild('HumanoidRootPart') then | |
403 | playa:FindFirstChild('HumanoidRootPart'):Destroy() | |
404 | end | |
405 | local hum2 = playa:FindFirstChildOfClass("Humanoid") | |
406 | ||
407 | ||
408 | if hum2 ~= nil then | |
409 | hum2.Name = "Humanoid2" | |
410 | hum2.PlatformStand = true | |
411 | hum2.Health = 0 | |
412 | end | |
413 | local ch = playa:GetChildren() | |
414 | local i | |
415 | for i = 1,#ch do | |
416 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
417 | ch[i]:remove() | |
418 | end | |
419 | end | |
420 | ||
421 | if Head then | |
422 | local Neck = Instance.new("Weld") | |
423 | Neck.Name = "Neck" | |
424 | Neck.Part0 = Torso | |
425 | Neck.Part1 = Head | |
426 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
427 | Neck.C1 = CFrame.new() | |
428 | Neck.Parent = Torso | |
429 | end | |
430 | local Limb = playa:FindFirstChild("Right Arm") | |
431 | if Limb then | |
432 | ||
433 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
434 | local Joint = Instance.new("Glue") | |
435 | Joint.Name = "RightShoulder" | |
436 | Joint.Part0 = Torso | |
437 | Joint.Part1 = Limb | |
438 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
439 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
440 | Joint.Parent = Torso | |
441 | ||
442 | local B = Instance.new("Part") | |
443 | B.TopSurface = 0 | |
444 | B.BottomSurface = 0 | |
445 | B.formFactor = "Symmetric" | |
446 | B.Size = Vector3.new(1, 1, 1) | |
447 | B.Transparency = 1 | |
448 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
449 | B.Parent = playa | |
450 | local W = Instance.new("Weld") | |
451 | W.Part0 = Limb | |
452 | W.Part1 = B | |
453 | W.C0 = CFrame.new(0, -0.5, 0) | |
454 | W.Parent = Limb | |
455 | end | |
456 | local Limb = playa:FindFirstChild("Left Arm") | |
457 | if Limb then | |
458 | ||
459 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
460 | local Joint = Instance.new("Glue") | |
461 | Joint.Name = "LeftShoulder" | |
462 | Joint.Part0 = Torso | |
463 | Joint.Part1 = Limb | |
464 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
465 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
466 | Joint.Parent = Torso | |
467 | ||
468 | local B = Instance.new("Part") | |
469 | B.TopSurface = 0 | |
470 | B.BottomSurface = 0 | |
471 | B.formFactor = "Symmetric" | |
472 | B.Size = Vector3.new(1, 1, 1) | |
473 | B.Transparency = 1 | |
474 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
475 | B.Parent = playa | |
476 | local W = Instance.new("Weld") | |
477 | W.Part0 = Limb | |
478 | W.Part1 = B | |
479 | W.C0 = CFrame.new(0, -0.5, 0) | |
480 | W.Parent = Limb | |
481 | end | |
482 | local Limb = playa:FindFirstChild("Right Leg") | |
483 | if Limb then | |
484 | ||
485 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
486 | local Joint = Instance.new("Glue") | |
487 | Joint.Name = "RightHip" | |
488 | Joint.Part0 = Torso | |
489 | Joint.Part1 = Limb | |
490 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
491 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
492 | Joint.Parent = Torso | |
493 | ||
494 | local B = Instance.new("Part") | |
495 | B.TopSurface = 0 | |
496 | B.BottomSurface = 0 | |
497 | B.formFactor = "Symmetric" | |
498 | B.Size = Vector3.new(1, 1, 1) | |
499 | B.Transparency = 1 | |
500 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
501 | B.Parent = playa | |
502 | local W = Instance.new("Weld") | |
503 | W.Part0 = Limb | |
504 | W.Part1 = B | |
505 | W.C0 = CFrame.new(0, -0.5, 0) | |
506 | W.Parent = Limb | |
507 | end | |
508 | local Limb = playa:FindFirstChild("Left Leg") | |
509 | if Limb then | |
510 | ||
511 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
512 | local Joint = Instance.new("Glue") | |
513 | Joint.Name = "LeftHip" | |
514 | Joint.Part0 = Torso | |
515 | Joint.Part1 = Limb | |
516 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
517 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
518 | Joint.Parent = Torso | |
519 | ||
520 | local B = Instance.new("Part") | |
521 | B.TopSurface = 0 | |
522 | B.BottomSurface = 0 | |
523 | B.formFactor = "Symmetric" | |
524 | B.Size = Vector3.new(1, 1, 1) | |
525 | B.Transparency = 1 | |
526 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
527 | B.Parent = playa | |
528 | local W = Instance.new("Weld") | |
529 | W.Part0 = Limb | |
530 | W.Part1 = B | |
531 | W.C0 = CFrame.new(0, -0.5, 0) | |
532 | W.Parent = Limb | |
533 | end | |
534 | --[ | |
535 | local Bar = Instance.new("Part") | |
536 | Bar.TopSurface = 0 | |
537 | Bar.BottomSurface = 0 | |
538 | Bar.formFactor = "Symmetric" | |
539 | Bar.Size = Vector3.new(1, 1, 1) | |
540 | Bar.Transparency = 1 | |
541 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
542 | Bar.Parent = playa | |
543 | local Weld = Instance.new("Weld") | |
544 | Weld.Part0 = Torso | |
545 | Weld.Part1 = Bar | |
546 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
547 | Weld.Parent = Torso | |
548 | --]] | |
549 | playa.Parent = Gibs | |
550 | game.Debris:AddItem(playa, 12) | |
551 | end | |
552 | end | |
553 | ||
554 | ||
555 | function calculate() | |
556 | if leftarm and chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Left Shoulder") and chr:FindFirstChild('Left Arm') then | |
557 | local Head = plr.Character.Head | |
558 | local RightShoulder = plr.Character.Torso["Left Shoulder"] | |
559 | local RightArm = plr.Character["Left Arm"] | |
560 | local MousePosition = mou.Hit.p | |
561 | local ToMouse = (MousePosition - Head.Position).unit | |
562 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
563 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((-Head.Size.X / 2) + (-RightArm.Size.X / 2)), ((-Head.Size.Y / 2) - (-RightArm.Size.Z / 2)), 0))) | |
564 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(-1 ,0, -1)).unit | |
565 | local Look = (Head.CFrame.lookVector * Vector3.new(-1, 0, -1)).unit | |
566 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
567 | if tostring(LateralAngle) == "-1.#IND" then | |
568 | LateralAngle = 0 | |
569 | end | |
570 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
571 | --[[ | |
572 | if LateralAngle > (math.pi / 2) then | |
573 | LateralAngle = (math.pi / 2) | |
574 | if chr:FindFirstChild('Torso') then | |
575 | local Torso = chr.Torso | |
576 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
577 | if Point.Z > 0 then | |
578 | if Point.X > 0 then | |
579 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
580 | elseif Point.X < 0 then | |
581 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
582 | end | |
583 | end | |
584 | end | |
585 | end | |
586 | ]]-- | |
587 | print(LateralAngle) | |
588 | warn(math.pi / 2) | |
589 | if Cross.Y < 0 then | |
590 | LateralAngle = -LateralAngle | |
591 | end | |
592 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
593 | elseif chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Right Shoulder") and chr:FindFirstChild('Right Arm') then | |
594 | local Head = plr.Character.Head | |
595 | local RightShoulder = plr.Character.Torso["Right Shoulder"] | |
596 | local RightArm = plr.Character["Right Arm"] | |
597 | local MousePosition = mou.Hit.p | |
598 | local ToMouse = (MousePosition - Head.Position).unit | |
599 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
600 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
601 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
602 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
603 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
604 | if tostring(LateralAngle) == "-1.#IND" then | |
605 | LateralAngle = 0 | |
606 | end | |
607 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
608 | if LateralAngle > (math.pi / 2) then | |
609 | LateralAngle = (math.pi / 2) | |
610 | if chr:FindFirstChild('Torso') then | |
611 | local Torso = chr.Torso | |
612 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
613 | if Point.Z > 0 then | |
614 | if Point.X > 0 then | |
615 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
616 | elseif Point.X < 0 then | |
617 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
618 | end | |
619 | end | |
620 | end | |
621 | end | |
622 | if Cross.Y < 0 then | |
623 | LateralAngle = -LateralAngle | |
624 | end | |
625 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
626 | end | |
627 | end | |
628 | ||
629 | function fire() | |
630 | if mou.Target then | |
631 | local humanoid = mou.Target.Parent:FindFirstChildOfClass("Humanoid") | |
632 | if not humanoid then | |
633 | humanoid = mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
634 | end | |
635 | if humanoid then | |
636 | local coru = coroutine.wrap(function() | |
637 | damage(humanoid.Parent,mou.Target) | |
638 | end) | |
639 | coru() | |
640 | end | |
641 | end | |
642 | local beam = Instance.new("Part", workspace) | |
643 | beam.BrickColor = BrickColor.random() | |
644 | beam.FormFactor = "Custom" | |
645 | beam.Material = "Neon" | |
646 | beam.Transparency = 0 | |
647 | beam.Anchored = true | |
648 | beam.Locked = true | |
649 | beam.CanCollide = false | |
650 | local distance = (obj4.CFrame.p - mou.Hit.p).magnitude | |
651 | beam.Size = Vector3.new(0.2, 0.2, distance) | |
652 | beam.CFrame = CFrame.new(obj4.CFrame.p, mou.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
653 | game:GetService("Debris"):AddItem(beam, 0.05) | |
654 | local sound = Instance.new('Sound',obj4) | |
655 | sound.SoundId = 'rbxassetid://135362176' | |
656 | sound.Volume = 8 | |
657 | sound.EmitterSize = 40 | |
658 | sound.MaxDistance = 450 | |
659 | sound:Play() | |
660 | game:GetService("Debris"):AddItem(beam, sound.TimeLength) | |
661 | end | |
662 | ||
663 | ||
664 | ---------------------------[[[ SCRIPT ]]]--------------------------- | |
665 | CFuncs = { | |
666 | ["Part"] = { | |
667 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size ) | |
668 | local Part = Create("Part"){ | |
669 | Parent = Parent, | |
670 | Reflectance = Reflectance, | |
671 | Transparency = Transparency, | |
672 | CanCollide = false, | |
673 | Locked = true, | |
674 | BrickColor = BrickColor.random(), | |
675 | Name = Name, | |
676 | Size = Size, | |
677 | Material = Material, | |
678 | } | |
679 | RemoveOutlines(Part) | |
680 | return Part | |
681 | end; | |
682 | }; | |
683 | ||
684 | ["Mesh"] = { | |
685 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
686 | local Msh = Create(Mesh){ | |
687 | Parent = Part, | |
688 | Offset = OffSet, | |
689 | Scale = Scale, | |
690 | } | |
691 | if Mesh == "SpecialMesh" then | |
692 | Msh.MeshType = MeshType | |
693 | Msh.MeshId = MeshId | |
694 | end | |
695 | return Msh | |
696 | end; | |
697 | }; | |
698 | ||
699 | ["Mesh"] = { | |
700 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
701 | local Msh = Create(Mesh){ | |
702 | Parent = Part, | |
703 | Offset = OffSet, | |
704 | Scale = Scale, | |
705 | } | |
706 | if Mesh == "SpecialMesh" then | |
707 | Msh.MeshType = MeshType | |
708 | Msh.MeshId = MeshId | |
709 | end | |
710 | return Msh | |
711 | end; | |
712 | }; | |
713 | ||
714 | ["Weld"] = { | |
715 | Create = function(Parent, Part0, Part1, C0, C1) | |
716 | local Weld = Create("Weld"){ | |
717 | Parent = Parent, | |
718 | Part0 = Part0, | |
719 | Part1 = Part1, | |
720 | C0 = C0, | |
721 | C1 = C1, | |
722 | } | |
723 | return Weld | |
724 | end; | |
725 | }; | |
726 | ||
727 | ["Sound"] = { | |
728 | Create = function(id, par, vol, pit) | |
729 | coroutine.resume(coroutine.create(function() | |
730 | local S = Create("Sound"){ | |
731 | Volume = vol, | |
732 | Pitch = pit or 1, | |
733 | SoundId = id, | |
734 | Parent = par or workspace, | |
735 | } | |
736 | wait() | |
737 | S:play() | |
738 | game:GetService("Debris"):AddItem(S, 6) | |
739 | end)) | |
740 | end; | |
741 | }; | |
742 | ||
743 | ["ParticleEmitter"] = { | |
744 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
745 | local fp = Create("ParticleEmitter"){ | |
746 | Parent = Parent, | |
747 | Color = ColorSequence.new(Color1, Color2), | |
748 | LightEmission = LightEmission, | |
749 | Size = Size, | |
750 | Texture = Texture, | |
751 | Transparency = Transparency, | |
752 | ZOffset = ZOffset, | |
753 | Acceleration = Accel, | |
754 | Drag = Drag, | |
755 | LockedToPart = LockedToPart, | |
756 | VelocityInheritance = VelocityInheritance, | |
757 | EmissionDirection = EmissionDirection, | |
758 | Enabled = Enabled, | |
759 | Lifetime = LifeTime, | |
760 | Rate = Rate, | |
761 | Rotation = Rotation, | |
762 | RotSpeed = RotSpeed, | |
763 | Speed = Speed, | |
764 | VelocitySpread = VelocitySpread, | |
765 | } | |
766 | return fp | |
767 | end; | |
768 | }; | |
769 | ||
770 | CreateTemplate = { | |
771 | ||
772 | }; | |
773 | } | |
774 | ||
775 | sound = Instance.new("Sound", Character) | |
776 | sound.SoundId = "rbxassetid://362573120" | |
777 | sound.Volume = 6 | |
778 | sound.Pitch = 1.2 | |
779 | sound.EmitterSize = 100 | |
780 | sound:Play() | |
781 | sound.Looped = true | |
782 | if chr:FindFirstChild('Left Arm') == nil or chr:FindFirstChild('Torso') == nil or chr.Torso:FindFirstChild('Left Shoulder') == nil then | |
783 | leftarm = false | |
784 | end | |
785 | local weldas = Instance.new('Weld',obj2) | |
786 | if leftarm and chr:FindFirstChild('Left Arm') then | |
787 | weldas.Part0 = obj2 | |
788 | weldas.Part1 = chr["Left Arm"] | |
789 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
790 | elseif chr:FindFirstChild('Right Arm') then | |
791 | weldas.Part0 = obj2 | |
792 | weldas.Part1 = chr["Right Arm"] | |
793 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
794 | end | |
795 | ||
796 | ||
797 | if leftarm and chr:FindFirstChild('Left Arm') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild('Left Shoulder') then | |
798 | chr:FindFirstChild('Left Arm').AncestryChanged:connect(function(me,par) | |
799 | if par ~= chr and chr:FindFirstChild('Right Arm') then | |
800 | if obj2 and obj2:FindFirstChildOfClass('Weld') then | |
801 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
802 | end | |
803 | leftarm = false | |
804 | end | |
805 | end) | |
806 | chr.Torso:FindFirstChild('Left Shoulder').AncestryChanged:connect(function(me,par) | |
807 | if par ~= chr:FindFirstChild('Torso') and chr:FindFirstChild('Right Arm') then | |
808 | if obj2 and obj2:FindFirstChildOfClass('Weld') then | |
809 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
810 | end | |
811 | end | |
812 | leftarm = false | |
813 | end) | |
814 | elseif leftarm then | |
815 | if obj2 and obj2:FindFirstChildOfClass('Weld') and chr:FindFirstChild('Right Arm') then | |
816 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
817 | end | |
818 | end | |
819 | ||
820 | mou.KeyDown:connect(function(key) | |
821 | if key == string.lower(curkey) then | |
822 | active = not active | |
823 | end | |
824 | end) | |
825 | ||
826 | plr.Chatted:connect(function(msg) | |
827 | if string.lower(string.sub(msg,1,5)) == "!bind" then | |
828 | curkey = string.lower(string.sub(msg,7,7)) | |
829 | notify([[Changed key for equip/unequip to "]]..curkey..[[".]],false) | |
830 | end | |
831 | end) | |
832 | ||
833 | game:GetService('RunService').Stepped:connect(function() | |
834 | if active and chr:FindFirstChild('Torso') then | |
835 | if leftarm then | |
836 | chr.Torso["Left Shoulder"].C0 = calculate() | |
837 | else | |
838 | chr.Torso["Right Shoulder"].C0 = calculate() | |
839 | end | |
840 | weldas.Part1 = chr["Right Arm"] | |
841 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
842 | elseif chr:FindFirstChild('Torso') and (chr.Torso:FindFirstChild('Left Shoulder') or chr.Torso:FindFirstChild('Right Shoulder')) then | |
843 | if leftarm then | |
844 | chr.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.Angles(0,-math.pi/2,0) | |
845 | else | |
846 | chr.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.Angles(0,math.pi/2,0) | |
847 | end | |
848 | weldas.Part1 = chr.Torso | |
849 | weldas.C0 = CFrame.new(-1,0,-1)*CFrame.Angles(math.rad(-90),0,0) | |
850 | end | |
851 | for i,v in pairs(stunneds) do | |
852 | v.PlatformStand = true | |
853 | end | |
854 | end) | |
855 | ||
856 | mou.Button1Down:connect(function() | |
857 | if active then | |
858 | fire() | |
859 | end | |
860 | end) | |
861 | print("Original Glock made by ???") | |
862 | print("Edited by Knowlton to make it heavy pow and rainbow I guess") | |
863 | --------------- | |
864 | while true do | |
865 | obj2.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
866 | obj3.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
867 | obj4.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
868 | obj5.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
869 | obj6.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
870 | obj7.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
871 | obj8.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
872 | obj9.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
873 | wait(0.1) | |
874 | ---------------- | |
875 | end | |
876 | notify([["Press "f" to equip/unequip, now start powing."]],false) |