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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros | Created by zach | BOBOH SELL RICE TIME") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | ||
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | Player = game:GetService("Players").LocalPlayer | |
146 | PlayerGui = Player.PlayerGui | |
147 | Cam = workspace.CurrentCamera | |
148 | Backpack = Player.Backpack | |
149 | Character = Player.Character | |
150 | Mouse = Player:GetMouse() | |
151 | RootPart = Character["HumanoidRootPart"] | |
152 | Torso = Character["Torso"] | |
153 | Head = Character["Head"] | |
154 | RightArm = Character["Right Arm"] | |
155 | LeftArm = Character["Left Arm"] | |
156 | RightLeg = Character["Right Leg"] | |
157 | LeftLeg = Character["Left Leg"] | |
158 | ||
159 | Character["Body Colors"].HeadColor = BrickColor.new("Tr. Blue") | |
160 | Character["Body Colors"].TorsoColor = BrickColor.new("Navy blue") | |
161 | Character["Body Colors"].LeftArmColor = BrickColor.new("Tr. Blue") | |
162 | Character["Body Colors"].RightArmColor = BrickColor.new("Tr. Blue") | |
163 | Character["Body Colors"].LeftLegColor = BrickColor.new("Navy blue") | |
164 | Character["Body Colors"].RightLegColor = BrickColor.new("Navy blue") | |
165 | ||
166 | local naeeym = Instance.new("BillboardGui",Character) | |
167 | naeeym.Size = UDim2.new(0,100,0,40) | |
168 | naeeym.StudsOffset = Vector3.new(0,2,0) | |
169 | naeeym.Adornee = Character.Head | |
170 | local tecks = Instance.new("TextLabel",naeeym) | |
171 | tecks.BackgroundTransparency = 1 | |
172 | tecks.BorderSizePixel = 0 | |
173 | tecks.Text = "Boboh" | |
174 | tecks.Font = "Arcade" | |
175 | tecks.FontSize = "Size24" | |
176 | tecks.TextStrokeTransparency = 0 | |
177 | tecks.TextStrokeColor3 = Color3.new(0,0,1) | |
178 | tecks.TextColor3 = Color3.new(0,0,1) | |
179 | tecks.Size = UDim2.new(1,0,0.5,0) | |
180 | ||
181 | ||
182 | ||
183 | ||
184 | ---------------------------------------< BOBOH SELL RICE SPEECH >---------------------------------------- | |
185 | ||
186 | ||
187 | local speak = Instance.new("Sound",Head) | |
188 | speak.SoundId = "rbxassetid://418252437" | |
189 | speak.Volume = 4 | |
190 | ||
191 | function chatfunc(text,waitt) | |
192 | local chat = coroutine.wrap(function() | |
193 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
194 | Character:FindFirstChild("TalkingBillBoard").Parent = nil | |
195 | end | |
196 | local naeeym2 = Instance.new("BillboardGui",Character) | |
197 | naeeym2.Size = UDim2.new(0,100,0,40) | |
198 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
199 | naeeym2.Adornee = Character.Head | |
200 | naeeym2.Name = "TalkingBillBoard" | |
201 | naeeym2.AlwaysOnTop = true | |
202 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
203 | tecks2.BackgroundTransparency = 1 | |
204 | tecks2.BorderSizePixel = 0 | |
205 | tecks2.Text = "" | |
206 | tecks2.Font = "Fantasy" | |
207 | tecks2.TextSize = 30 | |
208 | tecks2.TextStrokeTransparency = 1 | |
209 | tecks2.TextColor3 = SKILLTEXTCOLOR | |
210 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
211 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
212 | for i = 1,string.len(text),1 do | |
213 | if naeeym2.Parent ~= nil then | |
214 | tecks2.Text = string.sub(text,1,i) | |
215 | speak.PlaybackSpeed = (math.random(8,9)/10) | |
216 | speak:Play() | |
217 | Swait(3) | |
218 | end | |
219 | end | |
220 | wait(waitt) | |
221 | coroutine.resume(coroutine.create(function() | |
222 | for i = 1, 10 do | |
223 | tecks2.TextTransparency = tecks2.TextTransparency + 0.1 | |
224 | Swait() | |
225 | end | |
226 | naeeym2:Destroy() | |
227 | end)) | |
228 | end) | |
229 | chat() | |
230 | end | |
231 | ||
232 | ------------------------------------------< BOBOH TALK >------------------------------- | |
233 | ||
234 | function KeyDown(Key) | |
235 | if Key == "t" and ATTACK == false then | |
236 | chatfunc("Boboh sell rice",100) | |
237 | Swait(150) | |
238 | chatfunc("no buy Boboh's rice?",5) | |
239 | Swait(150) | |
240 | chatfunc("Boboh is angry",1) | |
241 | Swait(45) | |
242 | chatfunc("Boboh sacrifice you",1) | |
243 | end | |
244 | end |