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1
-- Created by Nebula_Zorua --
2
-- Edited by SHYIME --
3
-- Bai Bai (Bye bye Remake) --
4
-- Bye-bye baby blue.. --
5
-- I wish you could see the wicked truth.. --
6
-- Caught up in a rush, it's killing you.. --
7
8
-- Discord: Nebula the Zorua#6969
9
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
10
11
wait(1/60)
12
13
--// Shortcut Variables \\--
14
local CF2 = CFrame.new
15
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
16
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
17
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
18
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
19
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
20
local R3 = {N=Region3.new}
21
local De = S.Debris
22
local WS = workspace
23
local Lght = S.Lighting
24
local RepS = S.ReplicatedStorage
25
local IN = Instance.new
26
local Plrs = S.Players
27
28
C33 = Color3.new
29
Lght.TimeOfDay = 00
30
31
--// Initializing \\--
32
local Plr = Plrs.LocalPlayer
33
local Char = Plr.Character
34
local Hum = Char:FindFirstChildOfClass'Humanoid'
35
local RArm = Char["Right Arm"]
36
local LArm = Char["Left Arm"]
37
local RLeg = Char["Right Leg"]
38
local LLeg = Char["Left Leg"]	
39
local Root = Char:FindFirstChild'HumanoidRootPart'
40
local Torso = Char.Torso
41
local Head = Char.Head
42
local NeutralAnims = true
43
local Attack = false
44
local Debounces = {Debounces={}}
45
local Mouse = Plr:GetMouse()
46
local Hit = {}
47
local Sine = 0
48
local Change = 1
49
local GrabbedHead;
50
51
local Effects = IN("Folder",Char)
52
Effects.Name = "Effects"
53
54
55
--// Debounce System \\--
56
57
58
function Debounces:New(name,cooldown)
59
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
60
	setmetatable(aaaaa,{__index = Debounces})
61
	Debounces.Debounces[name] = aaaaa
62
	return aaaaa
63
end
64
65
function Debounces:Use(overrideUsable)
66
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
67
	if(self.Usable or overrideUsable)then
68
		self.Usable = false
69
		self.CoolingDown = true
70
		local LastUse = time()
71
		self.LastUse = LastUse
72
		delay(self.Cooldown or 2,function()
73
			if(self.LastUse == LastUse)then
74
				self.CoolingDown = false
75
				self.Usable = true
76
			end
77
		end)
78
	end
79
end
80
81
function Debounces:Get(name)
82
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
83
	for i,v in next, Debounces.Debounces do
84
		if(i == name)then
85
			return v;
86
		end
87
	end
88
end
89
90
function Debounces:GetProgressPercentage()
91
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
92
	if(self.CoolingDown and not self.Usable)then
93
		return math.max(
94
			math.floor(
95
				(
96
					(time()-self.LastUse)/self.Cooldown or 2
97
				)*100
98
			)
99
		)
100
	else
101
		return 100
102
	end
103
end
104
--//==============================\\--
105
--||        BILLBOARD             
106
--//==============================\\
107
local Player = game.Players.localPlayer
108
function RemoveOutlines(part)
109
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
110
end
111
local Create = LoadLibrary("RbxUtility").Create
112
113
CFuncs = {	
114
	["Part"] = {
115
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
116
			local Part = Create("Part"){
117
				Parent = Parent,
118
				Reflectance = Reflectance,
119
				Transparency = Transparency,
120
				CanCollide = false,
121
				Locked = true,
122
				BrickColor = BrickColor.new(tostring(BColor)),
123
				Name = Name,
124
				Size = Size,
125
				Material = Material,
126
			}
127
			RemoveOutlines(Part)
128
			return Part
129
		end;
130
	};
131
	["Sound"] = {
132
		Create = function(id, par, vol, pit) 
133
			coroutine.resume(coroutine.create(function()
134
				local S = Create("Sound"){
135
					Volume = vol,
136
					Pitch = pit or 1,
137
					SoundId = id,
138
					Parent = par or workspace,
139
				}
140
				wait() 
141
				S:play() 
142
				game:GetService("Debris"):AddItem(S, 6)
143
			end))
144
		end;
145
	};
146
}
147
148
local toggleTag = true
149
local txt = Instance.new("BillboardGui", Head)
150
txt.Adornee = nil
151
txt.Name = "NameDetect"
152
txt.Size = UDim2.new(4, 0, 1.2, 0)
153
txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
154
local text = Instance.new("TextLabel", txt)
155
text.Size = UDim2.new(10/2, 0, 7/2, 0)
156
text.FontSize = "Size8"
157
text.TextScaled = true
158
text.TextTransparency = 0
159
text.BackgroundTransparency = 1 
160
text.TextTransparency = 0
161
text.TextStrokeTransparency = 0
162
text.Font = "Garamond"
163
text.TextStrokeColor3 = Color3.new(0,0,1)
164
text.TextColor3 = Color3.new(0,0,0)
165-
text.Text = "Lost Bye Bye"
165+
text.Text = "I̞͓͑͊͋͜n̘͕͚̒͐S̳͚͓͊͝͝a͔̫͌͜͝͠N͓͙̝͋̚͠i͓̫̪̐̔͋T͕̝̪̒͐͝Ÿ̪̠̘́͆̚"
166
167
168
function RecolorTextAndRename(name,col1,col2)
169
text.TextStrokeColor3 = col2
170
text.TextColor3 = col1
171
text.Text = name
172
end
173-
RecolorTextAndRename("Lost Bye Bye",Color3.new(0,0,0),Color3.new(0,0,1))
173+
RecolorTextAndRename("I̞͓͑͊͋͜n̘͕͚̒͐S̳͚͓͊͝͝a͔̫͌͜͝͠N͓͙̝͋̚͠i͓̫̪̐̔͋T͕̝̪̒͐͝Ÿ̪̠̘́͆̚",Color3.new(0,0,0),Color3.new(0,0,1))
174
175
function chatfunc(text)
176
local chat = coroutine.wrap(function()
177
if Char:FindFirstChild("TalkingBillBoard")~= nil then
178
Char:FindFirstChild("TalkingBillBoard"):destroy()
179
end
180
local naeeym2 = Instance.new("BillboardGui",Char)
181
naeeym2.Size = UDim2.new(0,100,0,40)
182
naeeym2.StudsOffset = Vector3.new(0,3,0)
183
naeeym2.Adornee = Char.Head
184
naeeym2.Name = "TalkingBillBoard"
185
local tecks2 = Instance.new("TextLabel",naeeym2)
186
tecks2.BackgroundTransparency = 1
187
tecks2.BorderSizePixel = 0
188
tecks2.Text = ""
189
tecks2.Font = "Antique"
190
tecks2.TextSize = 30
191
tecks2.TextStrokeTransparency = 0
192
tecks2.TextColor3 = Color3.new(.6,0,0)
193
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
194
tecks2.Size = UDim2.new(1,0,0.5,0)
195
local tecks3 = Instance.new("TextLabel",naeeym2)
196
tecks3.BackgroundTransparency = 1
197
tecks3.BorderSizePixel = 0
198
tecks3.Text = ""
199
tecks3.Font = "Antique"
200
tecks3.TextSize = 30
201
tecks3.TextStrokeTransparency = 0
202
tecks3.TextColor3 = BrickColor.new("Hot white").Color
203
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
204
tecks3.Size = UDim2.new(1,0,0.5,0)
205
spawn(function()
206
	while wait() do
207
		tecks3.TextColor3 = BrickColor.random().Color
208
		tecks2.TextColor3 = BrickColor.random().Color
209
	end
210
end)
211
for i = 1,string.len(text),1 do
212
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Char, 1, 1)
213
tecks2.Text = string.sub(text,1,i)
214
tecks3.Text = string.sub(text,1,i)
215
wait(0.01)
216
end
217
wait(2)
218
for i = 1, 50 do
219
Swait()
220
tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
221
tecks2.Rotation = tecks2.Rotation - .8
222
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
223
tecks2.TextTransparency = tecks2.TextTransparency + .04
224
tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
225
tecks3.Rotation = tecks2.Rotation + .8
226
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
227
tecks3.TextTransparency = tecks2.TextTransparency + .04
228
end
229
naeeym2:Destroy()
230
end)
231
chat()
232
end
233
function onChatted(msg)
234
chatfunc(msg)
235
end
236
Player.Chatted:connect(onChatted)
237
238
spawn(function()
239
chatfunc("Bye Bye Remake Created By Nebula_Zorua")
240
wait(3)
241
chatfunc("Lost Bye Bye Remake Edited By SHYIME")
242
wait(3)
243
chatfunc("Bye-bye baby blue..")
244
wait(3)
245
chatfunc("I wish you could see the wicked truth..")
246
end)
247
248
shirt = Instance.new("Shirt", Char)
249
shirt = "Shirt"
250
pants = Instance.new("Pants", Char)
251
pants = "Pants"
252
Char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=969177997"
253
Char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=893974431"
254
--// Instance Creation Functions \\--
255
256
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
257
	local Sound = IN("Sound")
258
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
259
	Sound.Pitch = pitch or 1
260
	Sound.Volume = volume or 1
261
	Sound.Looped = looped or false
262
	if(autoPlay)then
263
		coroutine.wrap(function()
264
			repeat wait() until Sound.IsLoaded
265
			Sound.Playing = autoPlay or false
266
		end)()
267
	end
268
	if(not looped and effect)then
269
		Sound.Stopped:connect(function()
270
			Sound.Volume = 0
271
			Sound:destroy()
272
		end)
273
	elseif(effect)then
274
		warn("Sound can't be looped and a sound effect!")
275
	end
276
	Sound.Parent =parent or Torso
277
	return Sound
278
end
279
function Part(parent,color,material,size,cframe,anchored,cancollide)
280
	local part = IN("Part")
281
	part.Parent = parent or Char
282
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
283
	part.Material = material or Enum.Material.SmoothPlastic
284
	part.TopSurface,part.BottomSurface=10,10
285
	part.Size = size or V3.N(1,1,1)
286
	part.CFrame = cframe or CF.N(0,0,0)
287
	part.CanCollide = cancollide or false
288
	part.Anchored = anchored or false
289
	return part
290
end
291
292
function Weld(part0,part1,c0,c1)
293
	local weld = IN("Weld")
294
	weld.Parent = part0
295
	weld.Part0 = part0
296
	weld.Part1 = part1
297
	weld.C0 = c0 or CF.N()
298
	weld.C1 = c1 or CF.N()
299
	return weld
300
end
301
302
function Mesh(parent,meshtype,meshid,textid,scale,offset)
303
	local part = IN("SpecialMesh")
304
	part.MeshId = meshid or ""
305
	part.TextureId = textid or ""
306
	part.Scale = scale or V3.N(1,1,1)
307
	part.Offset = offset or V3.N(0,0,0)
308
	part.MeshType = meshtype or Enum.MeshType.Sphere
309
	part.Parent = parent
310
	return part
311
end
312
313
NewInstance = function(instance,parent,properties)
314
	local inst = Instance.new(instance)
315
	inst.Parent = parent
316
	if(properties)then
317
		for i,v in next, properties do
318
			pcall(function() inst[i] = v end)
319
		end
320
	end
321
	return inst;
322
end
323
324
function Clone(instance,parent,properties)
325
	local inst = instance:Clone()
326
	inst.Parent = parent
327
	if(properties)then
328
		for i,v in next, properties do
329
			pcall(function() inst[i] = v end)
330
		end
331
	end
332
	return inst;
333
end
334
335
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
336
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
337
	local Sound = IN("Sound")
338
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
339
	Sound.Pitch = pitch or 1
340
	Sound.Volume = volume or 1
341
	Sound.Looped = looped or false
342
	if(autoPlay)then
343
		coroutine.wrap(function()
344
			repeat wait() until Sound.IsLoaded
345
			Sound.Playing = autoPlay or false
346
		end)()
347
	end
348
	if(not looped and effect)then
349
		Sound.Stopped:connect(function()
350
			Sound.Volume = 0
351
			soundPart:destroy()
352
		end)
353
	elseif(effect)then
354
		warn("Sound can't be looped and a sound effect!")
355
	end
356
	Sound.Parent = soundPart
357
	return Sound
358
end
359
360
361
--// Extended ROBLOX tables \\--
362
local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
363
--// Require stuff \\--
364
function CamShake(who,times,intense,origin) 
365
	coroutine.wrap(function()
366
		if(script:FindFirstChild'CamShake')then
367
			local cam = script.CamShake:Clone()
368
			cam:WaitForChild'intensity'.Value = intense
369
			cam:WaitForChild'times'.Value = times
370
			
371
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
372
			cam.Parent = who
373
			wait()
374
			cam.Disabled = false
375
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
376
			local intensity = intense
377
			local cam = workspace.CurrentCamera
378
			for i = 1, times do
379
				local camDistFromOrigin
380
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
381
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
382
				elseif(typeof(origin) == 'Vector3')then
383
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
384
				end
385
				if(camDistFromOrigin)then
386
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
387
				end
388
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
389
				swait()
390
			end
391
		end
392
	end)()
393
end
394
395
396
function CamShakeAll(times,intense,origin)
397
	for _,v in next, Plrs:players() do
398
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
399
	end
400
end
401
402
function ServerScript(code)
403
	if(script:FindFirstChild'Loadstring')then
404
		local load = script.Loadstring:Clone()
405
		load:WaitForChild'Sauce'.Value = code
406
		load.Disabled = false
407
		load.Parent = workspace
408
	elseif(NS and typeof(NS) == 'function')then
409
		NS(code,workspace)
410
	else
411
		warn("no serverscripts lol")
412
	end	
413
end
414
415
function LocalOnPlayer(who,code)
416
	ServerScript([[
417
		wait()
418
		script.Parent=nil
419
		if(not _G.Http)then _G.Http = game:service'HttpService' end
420
		
421
		local Http = _G.Http or game:service'HttpService'
422
		
423
		local source = ]].."[["..code.."]]"..[[
424
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
425
		local asd = Http:PostAsync(link,source)
426
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
427
		local ID = Http:JSONDecode(asd).Result.Require_ID
428
		local vs = require(ID).VORTH_SCRIPT
429
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
430
	]])
431
end
432
433
434
435
--// Customization \\--
436
437
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
438
local Remove_Hats = false
439
local Remove_Clothing = false
440
local PlayerSize = 1
441
local DamageColor = BrickColor.new'Really red'
442
local MusicID = 947588612
443
local God = true
444
local Muted = false
445
446
local WalkSpeed = 16
447
448
--// Weapon and GUI creation, and Character Customization \\--
449
450
local Halo = IN("Model",Char)
451
Halo.Name = "Halo"
452
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
453
454
pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
455
456
for i = 1, 17.5 do
457
	local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
458
	head.Transparency = 0+(i-1)/17.6
459
	Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
460
	Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
461
end
462
463
for i = 1,320 do
464
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really blue",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
465
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
466
end
467
468
469
IT = Instance.new
470
VT = Vector3.new
471
RAD = math.rad
472
UD2 = UDim2.new
473
BRICKC = BrickColor.new
474
ANGLES = CFrame.Angles
475
CF1 = CFrame.new
476
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
477
    local NEWPART = IT("Part")
478
    NEWPART.formFactor = FORMFACTOR
479
    NEWPART.Reflectance = REFLECTANCE
480
    NEWPART.Transparency = TRANSPARENCY
481
    NEWPART.CanCollide = false
482
    NEWPART.Locked = true
483
    NEWPART.Anchored = true
484
    if ANCHOR == false then
485
        NEWPART.Anchored = false
486
    end
487
    NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
488
    NEWPART.Name = NAME
489
    NEWPART.Size = SIZE
490
    NEWPART.Position = Torso.Position
491
    NEWPART.Material = MATERIAL
492
    NEWPART:BreakJoints()
493
    NEWPART.Parent = PARENT
494
    return NEWPART
495
end
496
497
function MakeForm(PART,TYPE)
498
    if TYPE == "Cyl" then
499
        local MSH = IT("CylinderMesh",PART)
500
    elseif TYPE == "Ball" then
501
        local MSH = IT("SpecialMesh",PART)
502
        MSH.MeshType = "Sphere"
503
    elseif TYPE == "Wedge" then
504
        local MSH = IT("SpecialMesh",PART)
505
        MSH.MeshType = "Wedge"
506
    end
507
end
508
509
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
510
    local NEWWELD = IT(TYPE)
511
    NEWWELD.Part0 = PART0
512
    NEWWELD.Part1 = PART1
513
    NEWWELD.C0 = C0
514
    NEWWELD.C1 = C1
515
    NEWWELD.Parent = PARENT
516
    return NEWWELD
517
end
518
519
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.6,0.1,1)/2,false)
520
MakeForm(Eye,"Ball")
521
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF1(0, 0, 0.4))
522
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.6,0.1,1)/2,false)
523
MakeForm(Eye,"Ball")
524
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF1(0, 0, 0.4))
525
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.1,1,1)/2,false)
526
MakeForm(Eye,"Ball")
527
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF1(0, 0, 0.4))
528
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.1,1,1)/2,false)
529
MakeForm(Eye,"Ball")
530
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF1(0, 0, 0.4))
531
532
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
533
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
534
535
536
for side = 1,2 do
537
	local LastPart = Head;
538
	
539
	for i = 1,34 do
540
		local mult = (1-(i/38))
541
		if(LastPart == Head)then
542
			local Horn = Part(Char,BrickColor.new'Really blue',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
543
			Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
544
			LastPart = Horn
545
		else
546
			local Horn = Part(Char,BrickColor.new'Really blue',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
547
			Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
548
			LastPart = Horn	
549
		end
550
	end
551
end
552
553
local Music = Sound(Char,MusicID,1,3,true,false,true)
554
Music.Name = 'Music'
555
556
--// Stop animations \\--
557
for _,v in next, Hum:GetPlayingAnimationTracks() do
558
	v:Stop();
559
end
560
561
pcall(game.Destroy,Char:FindFirstChild'Animate')
562
pcall(game.Destroy,Hum:FindFirstChild'Animator')
563
564
--// Joints \\--
565
566
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
567
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
568
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
569
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
570
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
571
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
572
local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
573
574
local LSC0 = LS.C0
575
local RSC0 = RS.C0
576
local NKC0 = NK.C0
577
local LHC0 = LH.C0
578
local RHC0 = RH.C0
579
local RJC0 = RJ.C0
580
581
--// Artificial HB \\--
582
583
local ArtificialHB = IN("BindableEvent", script)
584
ArtificialHB.Name = "Heartbeat"
585
586
script:WaitForChild("Heartbeat")
587
588
local tf = 0
589
local allowframeloss = false
590
local tossremainder = false
591
local lastframe = tick()
592
local frame = 1/Frame_Speed
593
ArtificialHB:Fire()
594
595
game:GetService("RunService").Heartbeat:connect(function(s, p)
596
	tf = tf + s
597
	if tf >= frame then
598
		if allowframeloss then
599
			script.Heartbeat:Fire()
600
			lastframe = tick()
601
		else
602
			for i = 1, math.floor(tf / frame) do
603
				ArtificialHB:Fire()
604
			end
605
			lastframe = tick()
606
		end
607
		if tossremainder then
608
			tf = 0
609
		else
610
			tf = tf - frame * math.floor(tf / frame)
611
		end
612
	end
613
end)
614
615
function swait(num)
616
	if num == 0 or num == nil then
617
		ArtificialHB.Event:wait()
618
	else
619
		for i = 0, num do
620
			ArtificialHB.Event:wait()
621
		end
622
	end
623
end
624
625
626
--// Effect Function(s) \\--
627
628
function Bezier(startpos, pos2, pos3, endpos, t)
629
	local A = startpos:lerp(pos2, t)
630
	local B  = pos2:lerp(pos3, t)
631
	local C = pos3:lerp(endpos, t)
632
	local lerp1 = A:lerp(B, t)
633
	local lerp2 = B:lerp(C, t)
634
	local cubic = lerp1:lerp(lerp2, t)
635
	return cubic
636
end
637
638
function SphereFX(duration,color,scale,pos,endScale,increment)
639
	return Effect{
640
		Effect='ResizeAndFade',
641
		Color=color,
642
		Size=scale,
643
		Mesh={MeshType=Enum.MeshType.Sphere},
644
		CFrame=pos,
645
		FXSettings={
646
			EndSize=endScale,
647
			EndIsIncrement=increment
648
		}
649
	}
650
end
651
652
function BlastFX(duration,color,scale,pos,endScale,increment)
653
	return Effect{
654
		Effect='ResizeAndFade',
655
		Color=color,
656
		Size=scale,
657
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
658
		CFrame=pos,
659
		FXSettings={
660
			EndSize=endScale,
661
			EndIsIncrement=increment
662
		}
663
	}
664
end
665
666
function BlockFX(duration,color,scale,pos,endScale,increment)
667
	return Effect{
668
		Effect='ResizeAndFade',
669
		Color=color,
670
		Size=scale,
671
		CFrame=pos,
672
		FXSettings={
673
			EndSize=endScale,
674
			EndIsIncrement=increment
675
		}
676
	}
677
end
678
679
function ShootBullet(data)
680
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
681
	local Size = data.Size or V3.N(2,2,2)
682
	local Color = data.Color or BrickColor.new'Crimson'
683
	local StudsPerFrame = data.Speed or 10
684
	local Shape = data.Shape or 'Ball'
685
	local Frames = data.Frames or 160
686
	local Pos = data.Origin or Torso.CFrame
687
	local Direction = data.Direction or Mouse.Hit
688
	local Material = data.Material or Enum.Material.Neon
689
	local OnHit = data.HitFunction or function(hit,pos)
690
		Effect{
691
			Effect='ResizeAndFade',
692
			Color=Color,
693
			Size=V3.N(10,10,10),
694
			Mesh={MeshType=Enum.MeshType.Sphere},
695
			CFrame=CF.N(pos),
696
			FXSettings={
697
				EndSize=V3.N(.05,.05,.05),
698
				EndIsIncrement=true
699
			}
700
		}
701
		for i = 1, 5 do
702
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
703
			Effect{
704
				Effect='Fade',
705
				Frames=65,
706
				Size=V3.N(5,5,10),
707
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
708
				Mesh = {MeshType=Enum.MeshType.Sphere},
709
				Material=Enum.Material.Neon,
710
				Color=Color,
711
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
712
			}	
713
		end
714
	end	
715
	
716
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
717
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
718
	if(Shape == 'Ball')then
719
		BMesh.MeshType = Enum.MeshType.Sphere
720
	elseif(Shape == 'Head')then
721
		BMesh.MeshType = Enum.MeshType.Head
722
	elseif(Shape == 'Cylinder')then
723
		BMesh.MeshType = Enum.MeshType.Cylinder
724
	end
725
	
726
	coroutine.wrap(function()
727
		for i = 1, Frames+1 do
728
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
729
			if(hit)then
730
				OnHit(hit,pos,norm,dist)
731
				break;
732
			else
733
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
734
			end
735
			swait()
736
		end
737
		Bullet:destroy()
738
	end)()
739
	
740
end
741
742
743
function Zap(data)
744
	local sCF,eCF = data.StartCFrame,data.EndCFrame
745
	assert(sCF,"You need a start CFrame!")
746
	assert(eCF,"You need an end CFrame!")
747
	local parts = data.PartCount or 15
748
	local zapRot = data.ZapRotation or {-5,5}
749
	local startThick = data.StartSize or 3;
750
	local endThick = data.EndSize or startThick/2;
751
	local color = data.Color or BrickColor.new'Electric blue'
752
	local delay = data.Delay or 35
753
	local delayInc = data.DelayInc or 0
754
	local lastLightning;
755
	local MagZ = (sCF.p - eCF.p).magnitude
756
	local thick = startThick
757
	local inc = (startThick/parts)-(endThick/parts)
758
	
759
	for i = 1, parts do
760
		local pos = sCF.p
761
		if(lastLightning)then
762
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
763
		end
764
		delay = delay + delayInc
765
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
766
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
767
		if(parts == i)then
768
			local MagZ = (pos-eCF.p).magnitude
769
			zapPart.Size = V3.N(endThick,endThick,MagZ)
770
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
771
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
772
		else
773
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
774
		end
775
		
776
		lastLightning = zapPart
777
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
778
		
779
		thick=thick-inc
780
		
781
	end
782
end
783
784
function Zap2(data)
785
	local Color = data.Color or BrickColor.new'Electric blue'
786
	local StartPos = data.Start or Torso.Position
787
	local EndPos = data.End or Mouse.Hit.p
788
	local SegLength = data.SegL or 2
789
	local Thicc = data.Thickness or 0.5
790
	local Fades = data.Fade or 45
791
	local Parent = data.Parent or Effects
792
	local MaxD = data.MaxDist or 200
793
	local Branch = data.Branches or false
794
	local Material = data.Material or Enum.Material.Neon
795
	local Raycasts = data.Raycasts or false
796
	local Offset = data.Offset or {0,360}
797
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
798
	if((StartPos-EndPos).magnitude > MaxD)then
799
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
800
	end
801
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
802
	if(Raycasts)then
803
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
804
	end
805
	local segments = dist/SegLength
806
	local model = IN("Model",Parent)
807
	model.Name = 'Lightning'
808
	local Last;
809
	for i = 1, segments do
810
		local size = (segments-i)/25
811
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
812
		if(AddMesh)then IN("CylinderMesh",prt) end
813
		if(Last and math.floor(segments) == i)then
814
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
815
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
816
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
817
		elseif(not Last)then
818
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
819
		else
820
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
821
		end
822
		Last = prt
823
		if(Branch)then
824
			local choice = M.RNG(1,7+((segments-i)*2))
825
			if(choice == 1)then
826
				local LastB;
827
				for i2 = 1,M.RNG(2,5) do
828
					local size2 = ((segments-i)/35)/i2
829
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
830
					if(AddMesh)then IN("CylinderMesh",prt) end
831
					if(not LastB)then
832
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
833
					else
834
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
835
					end
836
					LastB = prt
837
				end
838
			end
839
		end
840
	end
841
	if(Fades > 0)then
842
		coroutine.wrap(function()
843
			for i = 1, Fades do
844
				for _,v in next, model:children() do
845
					if(v:IsA'BasePart')then
846
						v.Transparency = (i/Fades)
847
					end
848
				end
849
				swait()
850
			end
851
			model:destroy()
852
		end)()
853
	else
854
		S.Debris:AddItem(model,.01)
855
	end
856
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
857
end
858
859
function Tween(obj,props,time,easing,direction,repeats,backwards)
860
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
861
	local tween = S.TweenService:Create(obj, info, props)
862
	
863
	tween:Play()
864
end
865
866
function Effect(data)
867
	local FX = data.Effect or 'ResizeAndFade'
868
	local Parent = data.Parent or Effects
869
	local Color = data.Color or C3.N(0,0,0)
870
	local Size = data.Size or V3.N(1,1,1)
871
	local MoveDir = data.MoveDirection or nil
872
	local MeshData = data.Mesh or nil
873
	local SndData = data.Sound or nil
874
	local Frames = data.Frames or 45
875
	local Manual = data.Manual or nil
876
	local Material = data.Material or nil
877
	local CFra = data.CFrame or Torso.CFrame
878
	local Settings = data.FXSettings or {}
879
	local Shape = data.Shape or Enum.PartType.Block
880
	local Snd,Prt,Msh;
881
	local RotInc = data.RotInc or {0,0,0}
882
	if(typeof(RotInc) == 'number')then
883
		RotInc = {RotInc,RotInc,RotInc}
884
	end
885
	coroutine.wrap(function()
886
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
887
			Prt = Manual
888
		else
889
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
890
			Prt.Shape = Shape
891
		end
892
		if(typeof(MeshData) == 'table')then
893
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
894
		elseif(typeof(MeshData) == 'Instance')then
895
			Msh = MeshData:Clone()
896
			Msh.Parent = Prt
897
		elseif(Shape == Enum.PartType.Block)then
898
			Msh = Mesh(Prt,Enum.MeshType.Brick)
899
		end
900
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
901
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
902
		end
903
		if(Snd)then
904
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
905
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
906
		end
907
		Size = (Msh and Msh.Scale or Size)
908
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
909
		
910
		local MoveSpeed = nil;
911
		if(MoveDir)then
912
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
913
		end
914
		if(FX ~= 'Arc')then
915
			for Frame = 1, Frames do
916
				if(FX == "Fade")then
917
					Prt.Transparency  = (Frame/Frames)
918
				elseif(FX == "Resize")then
919
					if(not Settings.EndSize)then
920
						Settings.EndSize = V3.N(0,0,0)
921
					end
922
					if(Settings.EndIsIncrement)then
923
						if(Msh)then
924
							Msh.Scale = Msh.Scale + Settings.EndSize
925
						else
926
							Prt.Size = Prt.Size + Settings.EndSize
927
						end					
928
					else
929
						if(Msh)then
930
							Msh.Scale = Msh.Scale - grow/Frames
931
						else
932
							Prt.Size = Prt.Size - grow/Frames
933
						end
934
					end 
935
				elseif(FX == "ResizeAndFade")then
936
					if(not Settings.EndSize)then
937
						Settings.EndSize = V3.N(0,0,0)
938
					end
939
					if(Settings.EndIsIncrement)then
940
						if(Msh)then
941
							Msh.Scale = Msh.Scale + Settings.EndSize
942
						else
943
							Prt.Size = Prt.Size + Settings.EndSize
944
						end					
945
					else
946
						if(Msh)then
947
							Msh.Scale = Msh.Scale - grow/Frames
948
						else
949
							Prt.Size = Prt.Size - grow/Frames
950
						end
951
					end 
952
					Prt.Transparency = (Frame/Frames)
953
				end
954
				if(Settings.RandomizeCFrame)then
955
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
956
				else
957
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
958
				end
959
				if(MoveDir and MoveSpeed)then
960
					local Orientation = Prt.Orientation
961
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
962
					Prt.Orientation = Orientation
963
				end
964
				swait()
965
			end
966
			Prt:destroy()
967
		else
968
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
969
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
970
			if(start and endP)then
971
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
972
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
973
				for Frame = 0, 1, (Settings.Speed or 0.01) do
974
					if(Settings.Home)then
975
						endP = Settings.Home.CFrame
976
					end
977
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
978
				end
979
				if(Settings.RemoveOnGoal)then
980
					Prt:destroy()
981
				end
982
			else
983
				Prt:destroy()
984
				assert(start,"You need a start position!")
985
				assert(endP,"You need a start position!")
986
			end
987
		end
988
	end)()
989
	return Prt,Msh,Snd
990
end
991
function SoulSteal(whom)
992
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
993
	print(torso)
994
	if(torso and torso:IsA'BasePart')then
995
		local Model = Instance.new("Model",Effects)
996
		Model.Name = whom.Name.."'s Soul"
997
		whom:BreakJoints()
998
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
999
		Soul.Name = 'Head'
1000
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1001
		Effect{
1002
			Effect="Arc",
1003
			Manual = Soul,
1004
			FXSettings={
1005
				Start=torso.CFrame,
1006
				Home = Torso,
1007
				RemoveOnGoal = true,
1008
			}
1009
		}
1010
		local lastPoint = Soul.CFrame.p
1011
	
1012
		for i = 0, 1, 0.01 do 
1013
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1014
				local mag = (lastPoint - Soul.Position).magnitude
1015
				Effect{
1016
					Effect = "Fade",
1017
					CFrame = point * CF.N(0, mag/2, 0),
1018
					Size = V3.N(.5,mag+.5,.5),
1019
					Color = Soul.BrickColor
1020
				}
1021
				lastPoint = Soul.CFrame.p
1022
			swait()
1023
		end
1024
		for i = 1, 5 do
1025
			Effect{
1026
				Effect="Fade",
1027
				Color = BrickColor.new'Really red',
1028
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1029
			}	
1030
		end
1031
	end
1032
end
1033
1034
--// Other Functions \\ --
1035
1036
function CastRay(startPos,endPos,range,ignoreList)
1037
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1038
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1039
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1040
end
1041
1042
function getRegion(point,range,ignore)
1043
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1044
end
1045
1046
function clerp(startCF,endCF,alpha)
1047
	return startCF:lerp(endCF, alpha)
1048
end
1049
1050
function GetTorso(char)
1051
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1052
end
1053
1054
1055
function ShowDamage(Pos, Text, Time, Color)
1056
	coroutine.wrap(function()
1057
	local Rate = (1 / Frame_Speed)
1058
	local Pos = (Pos or Vector3.new(0, 0, 0))
1059
	local Text = (Text or "")
1060
	local Time = (Time or 2)
1061
	local Color = (Color or Color3.new(1, 0, 1))
1062
	local EffectPart = NewInstance("Part",Effects,{
1063
		Material=Enum.Material.SmoothPlastic,
1064
		Reflectance = 0,
1065
		Transparency = 1,
1066
		BrickColor = BrickColor.new(Color),
1067
		Name = "Effect",
1068
		Size = Vector3.new(0,0,0),
1069
		Anchored = true,
1070
		CFrame = CF.N(Pos)
1071
	})
1072
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1073
		Size = UDim2.new(1.25, 0, 1.25, 0),
1074
		Adornee = EffectPart,
1075
	})
1076
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1077
		BackgroundTransparency = 1,
1078
		Size = UDim2.new(1, 0, 1, 0),
1079
		Text = Text,
1080
		Font = "Bodoni",
1081
		TextColor3 = Color,
1082
		TextStrokeColor3 = Color3.new(0,0,0),
1083
		TextStrokeTransparency=0,
1084
		TextScaled = true,
1085
	})
1086
	S.Debris:AddItem(EffectPart, (Time))
1087
	EffectPart.Parent = workspace
1088
	delay(0, function()
1089
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1090
		local Frames = (Time / Rate)
1091
		for Frame = 1, Frames do
1092
			swait()
1093
			local Percent = (Frame / Frames)
1094
			TextLabel.TextTransparency = Percent
1095
			TextLabel.TextStrokeTransparency = Percent
1096
		end
1097
		if EffectPart and EffectPart.Parent then
1098
			EffectPart:Destroy()
1099
		end
1100
	end) end)()
1101
end
1102
1103
local WEAPONGUI = IT("ScreenGui", game.Players.LocalPlayer.PlayerGui)
1104
WEAPONGUI.Name = "Weapon GUI"
1105
1106
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
1107
	local frame = IT("Frame")
1108
	frame.BackgroundTransparency = TRANSPARENCY
1109
	frame.BorderSizePixel = BORDERSIZEPIXEL
1110
	frame.Position = POSITION
1111
	frame.Size = SIZE
1112
	frame.BackgroundColor3 = COLOR
1113
	frame.BorderColor3 = BORDERCOLOR
1114
	frame.Name = NAME
1115
	frame.Parent = PARENT
1116
	return frame
1117
end
1118
1119
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
1120
	local label = IT("TextLabel")
1121
	label.BackgroundTransparency = 1
1122
	label.Size = UD2(1, 0, 1, 0)
1123
	label.Position = UD2(0, 0, 0, 0)
1124
	label.TextColor3 = TEXTCOLOR
1125
	label.TextStrokeTransparency = STROKETRANSPARENCY
1126
	label.TextTransparency = TRANSPARENCY
1127
	label.FontSize = TEXTFONTSIZE
1128
	label.Font = TEXTFONT
1129
	label.BorderSizePixel = BORDERSIZEPIXEL
1130
	label.TextScaled = false
1131
	label.Text = TEXT
1132
	label.Name = NAME
1133
	label.Parent = PARENT
1134
	return label
1135
end
1136
1137
local SKILLTEXTCOLOR = BRICKC"".Color
1138
local SKILLFONT = "Bodoni"
1139
local SKILLTEXTSIZE = 7
1140
1141
local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 1 Frame")
1142
local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 2 Frame")
1143
local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 3 Frame")
1144
local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 4 Frame")
1145
local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 5 Frame")
1146
local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50,0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 6 Frame")
1147
local SKILL7FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23,0, 0.60, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 7 Frame")
1148
1149
local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Bye Bye", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 1")
1150
local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[X] Head Throw", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2")
1151
local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[Q] You Cant Hide", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3")
1152
local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[R] Teleport", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4")
1153
local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[G] SMITE", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") 
1154
local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[E] Brutal Overlord (Q)", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 6")
1155
local SKILL7TEXT = CreateLabel(SKILL7FRAME, "[C] TAke Heart", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 7")
1156
1157
function DealDamage(data)
1158
	local Who = data.Who;
1159
	local MinDam = data.MinimumDamage or 15;
1160
	local MaxDam = data.MaximumDamage or 30;
1161
	local MaxHP = data.MaxHP or 1e5; 
1162
	
1163
	local DB = data.Debounce or .2;
1164
	
1165
	local CritData = data.Crit or {}
1166
	local CritChance = CritData.Chance or 0;
1167
	local CritMultiplier = CritData.Multiplier or 1;
1168
	
1169
	local DamageEffects = data.DamageFX or {}
1170
	local DamageType = DamageEffects.Type or "Normal"
1171
	local DeathFunction = DamageEffects.DeathFunction
1172
	
1173
	assert(Who,"Specify someone to damage!")	
1174
	
1175
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1176
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1177
	
1178
	local canHit = true
1179
	if(Humanoid)then
1180
		for _, p in pairs(Hit) do
1181
			if p[1] == Humanoid then
1182
				if(time() - p[2] <= DB) then
1183
					canHit = false
1184
				else
1185
					Hit[_] = nil
1186
				end
1187
			end
1188
		end
1189
		if(canHit)then
1190
			table.insert(Hit,{Humanoid,time()})
1191
			local HitTorso = GetTorso(Who)
1192
			local player = S.Players:GetPlayerFromCharacter(Who)
1193
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1194
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1195
					print'Got kill'
1196
					Humanoid.Health = 0;
1197
					Who:BreakJoints();
1198
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1199
				else
1200
					local  c = Instance.new("ObjectValue",Hum)
1201
					c.Name = "creator"
1202
					c.Value = Plr
1203
					S.Debris:AddItem(c,0.35)	
1204
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1205
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1206
					end
1207
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1208
					Humanoid.Health = Humanoid.Health - DoneDamage
1209
					
1210
					if(DamageType == 'Knockback' and HitTorso)then
1211
						local up = DamageEffects.KnockUp or 25
1212
						local back = DamageEffects.KnockBack or 25
1213
						local origin = DamageEffects.Origin or Root
1214
						local decay = DamageEffects.Decay or .5;
1215
						
1216
						local bfos = Instance.new("BodyVelocity",HitTorso)
1217
						bfos.P = 20000	
1218
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1219
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1220
						S.Debris:AddItem(bfos,decay)
1221
					end
1222
				end
1223
			end
1224
		end
1225
	end		
1226
end
1227
1228
function AOEDamage(where,range,options)
1229
	local hit = {}
1230
	for _,v in next, getRegion(where,range,{Char}) do
1231
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1232
			local callTable = {Who=v.Parent}
1233
			hit[v.Parent] = true
1234
			for _,v in next, options do callTable[_] = v end
1235
			DealDamage(callTable)
1236
		end
1237
	end
1238
	return hit
1239
end
1240
1241
function AOEHeal(where,range,amount)
1242
	local healed = {}
1243
	for _,v in next, getRegion(where,range,{Char}) do
1244
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1245
		if(hum and not healed[hum])then
1246
			hum.Health = hum.Health + amount
1247
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1248
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1249
			end
1250
		end
1251
	end
1252
end
1253
1254
function ClosestHumanoid(pos,range)
1255
	local mag,closest = math.huge;
1256
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1257
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
1258
		if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
1259
			mag = (v.CFrame.p-pos).magnitude
1260
			closest = hum
1261
		end
1262
	end
1263
	return closest,(closest and GetTorso(closest.Parent) or nil)
1264
end
1265
1266
local Whitelist = {
1267
	[{33104243,"Salvo_Starly"}] = {"Sorry, my Blazey..","OwO?","Ah, I'm sorry.. I thought you were an enemy.","Why did I even think of doing that.."},
1268
	[{19081129,"CKbackup"}] = {"S-sugarie! My bad!", "Ah, I'm sorry, my furry friend.","Why did I even think of doing that.."},
1269
	[{5719877,"Nebula_Zorua"}] = {"My creator!","N-nebula!?","I'm sorry, my creator!","F-father..?","Daddy..?","Sorry, Nebby..!"},
1270
	[{19909695,"makhail07"}] = {"Cretty!~","Yeef me dadi~","Marshdaddy~","Makhail, the edge master","Hello there, friend..~"},
1271
	[{44083134,"Fifkee"}] = {(function() return Plr.UserId == 5719877 and "Uh.. Who're you again?" or "You're Nebula's friend.. Right?" end)(),"Uuhh.. hi?","I nearly killed ya.","Oh. It's you."},
1272
}
1273
1274
--// Whitelist System \\--
1275
1276
function IsWhitelisted(id,who)
1277
	for i,v in next, Whitelist do
1278
		if(i[1] == id or i[2] == who)then
1279
			return v
1280
		end
1281
	end
1282
	return nil
1283
end
1284
1285
local r = 255
1286
local g = 0
1287
local b = 0
1288
1289
local RootPart = Char.HumanoidRootPart
1290
local RootJoint = RootPart.RootJoint
1291
1292
function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
1293
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Gold"), "Effect", VT(0,0,0))
1294
	local mesh = IT("SpecialMesh",wave)
1295
	mesh.MeshType = "FileMesh"
1296
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1297
	mesh.Scale = SIZE
1298
	mesh.Offset = VT(0,0,-SIZE.X/8)
1299
	wave.CFrame = CFRAME
1300
	coroutine.resume(coroutine.create(function(PART)
1301
		for i = 1, WAIT do
1302
			Swait()
1303
			mesh.Scale = mesh.Scale + GROW
1304
			mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
1305
			if DOESROT == true then
1306
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
1307
			end
1308
			wave.Transparency = wave.Transparency + (0.5/WAIT)
1309
			if wave.Transparency > 0.99 then
1310
				wave:remove()
1311
			end
1312
		end
1313
	end))
1314
end
1315
1316
function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
1317
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Gold"), "Effect", VT(0,0,0))
1318
	local mesh = IT("SpecialMesh",wave)
1319
	mesh.MeshType = "FileMesh"
1320
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1321
	mesh.Scale = SIZE
1322
	--mesh.Offset = VT(0,0,-SIZE.X/8)
1323
	wave.CFrame = CFRAME
1324
	coroutine.resume(coroutine.create(function(PART)
1325
		for i = 1, WAIT do
1326
			Swait()
1327
			mesh.Scale = mesh.Scale + GROW
1328
			--mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
1329
			if DOESROT == true then
1330
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
1331
			end
1332
			wave.Transparency = wave.Transparency + (0.5/WAIT)
1333
			if wave.Transparency > 0.99 then
1334
				wave:remove()
1335
			end
1336
		end
1337
	end))
1338
end
1339
1340
function Swait(NUMBER)
1341
	if NUMBER == 0 or NUMBER == nil then
1342
		ArtificialHB.Event:wait()
1343
	else
1344
		for i = 1, NUMBER do
1345
			ArtificialHB.Event:wait()
1346
		end
1347
	end
1348
end
1349
1350
function CreateSound(ID, PARENT, VOLUME, PITCH)
1351
	local NEWSOUND = nil
1352
	coroutine.resume(coroutine.create(function()
1353
		NEWSOUND = IT("Sound", PARENT)
1354
		NEWSOUND.Volume = VOLUME
1355
		NEWSOUND.Pitch = PITCH
1356
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
1357
		Swait()
1358
		NEWSOUND:play()
1359
		game:GetService("Debris"):AddItem(NEWSOUND, 10)
1360
	end))
1361
	return NEWSOUND
1362
end
1363
1364
local Rooted = false
1365
Debris = game:GetService("Debris")
1366
MRANDOM = math.random
1367
1368
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
1369
	local NEWMESH = IT(MESH)
1370
	if MESH == "SpecialMesh" then
1371
		NEWMESH.MeshType = MESHTYPE
1372
		if MESHID ~= "nil" and MESHID ~= "" then
1373
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
1374
		end
1375
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
1376
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
1377
		end
1378
	end
1379
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
1380
	NEWMESH.Scale = SCALE
1381
	NEWMESH.Parent = PARENT
1382
	return NEWMESH
1383
end
1384
1385
function QuaternionFromCFrame(cf)
1386
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
1387
	local trace = m00 + m11 + m22
1388
	if trace > 0 then 
1389
		local s = math.sqrt(1 + trace)
1390
		local recip = 0.5 / s
1391
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
1392
	else
1393
		local i = 0
1394
		if m11 > m00 then
1395
			i = 1
1396
		end
1397
		if m22 > (i == 0 and m00 or m11) then
1398
			i = 2
1399
		end
1400
		if i == 0 then
1401
			local s = math.sqrt(m00 - m11 - m22 + 1)
1402
			local recip = 0.5 / s
1403
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
1404
		elseif i == 1 then
1405
			local s = math.sqrt(m11 - m22 - m00 + 1)
1406
			local recip = 0.5 / s
1407
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
1408
		elseif i == 2 then
1409
			local s = math.sqrt(m22 - m00 - m11 + 1)
1410
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
1411
		end
1412
	end
1413
end
1414
1415
function QuaternionToCFrame(px, py, pz, x, y, z, w)
1416
	local xs, ys, zs = x + x, y + y, z + z
1417
	local wx, wy, wz = w * xs, w * ys, w * zs
1418
	local xx = x * xs
1419
	local xy = x * ys
1420
	local xz = x * zs
1421
	local yy = y * ys
1422
	local yz = y * zs
1423
	local zz = z * zs
1424
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
1425
end
1426
1427
ACOS = math.acos
1428
SIN = math.sin
1429
COS = math.cos
1430
1431
function QuaternionSlerp(a, b, t)
1432
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
1433
	local startInterp, finishInterp;
1434
	if cosTheta >= 0.0001 then
1435
		if (1 - cosTheta) > 0.0001 then
1436
			local theta = ACOS(cosTheta)
1437
			local invSinTheta = 1 / SIN(theta)
1438
			startInterp = SIN((1 - t) * theta) * invSinTheta
1439
			finishInterp = SIN(t * theta) * invSinTheta
1440
		else
1441
			startInterp = 1 - t
1442
			finishInterp = t
1443
		end
1444
	else
1445
		if (1 + cosTheta) > 0.0001 then
1446
			local theta = ACOS(-cosTheta)
1447
			local invSinTheta = 1 / SIN(theta)
1448
			startInterp = SIN((t - 1) * theta) * invSinTheta
1449
			finishInterp = SIN(t * theta) * invSinTheta
1450
		else
1451
			startInterp = t - 1
1452
			finishInterp = t
1453
		end
1454
	end
1455
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
1456
end
1457
1458
function Clerp(a, b, t)
1459
	local qa = {QuaternionFromCFrame(a)}
1460
	local qb = {QuaternionFromCFrame(b)}
1461
	local ax, ay, az = a.x, a.y, a.z
1462
	local bx, by, bz = b.x, b.y, b.z
1463
	local _t = 1 - t
1464
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
1465
end
1466
1467
Character = Player.Character
1468
Torso = Character["Torso"]
1469
Head = Character["Head"]
1470
RightArm = Character["Right Arm"]
1471
LeftArm = Character["Left Arm"]
1472
RightLeg = Character["Right Leg"]
1473
LeftLeg = Character["Left Leg"]
1474
RootJoint = RootPart["RootJoint"]
1475
Neck = Torso["Neck"]
1476
RightShoulder = Torso["Right Shoulder"]
1477
LeftShoulder = Torso["Left Shoulder"]
1478
RightHip = Torso["Right Hip"]
1479
LeftHip = Torso["Left Hip"]
1480
1481
	local function weldBetween(a, b)
1482
	    local weldd = Instance.new("ManualWeld")
1483
	    weldd.Part0 = a
1484
	    weldd.Part1 = b
1485
	    weldd.C0 = CFrame.new()
1486
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
1487
	    weldd.Parent = a
1488
	    return weldd
1489
	end
1490
1491
Animation_Speed = 3
1492
local ROOTC0 = CF1(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
1493
local NECKC0 = CF1(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
1494
local RIGHTSHOULDERC0 = CF1(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
1495
local LEFTSHOULDERC0 = CF1(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
1496
local SINE = 0
1497
1498
function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
1499
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Gold"), "Effect", VT(1,1,1), true)
1500
	local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
1501
	wave.CFrame = CFRAME
1502
	coroutine.resume(coroutine.create(function(PART)
1503
		for i = 1, WAIT do
1504
			Swait()
1505
			mesh.Scale = mesh.Scale * GROW
1506
			wave.Transparency = wave.Transparency + (0.5/WAIT)
1507
			if wave.Transparency > 0.99 then
1508
				wave:remove()
1509
			end
1510
		end
1511
	end))
1512
end
1513
1514
1515
function MaxSpeed()
1516
	local ORIGIN = RootPart.Position
1517
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
1518
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
1519
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Gold", "Sound", VT(0,0,0))
1520
	SOUNDPART.CFrame = RootPart.CFrame
1521
	Debris:AddItem(SOUNDPART,5)
1522
	CreateSound("1295446488", SOUNDPART, 2, 1)
1523
	RootPart.CFrame = CF1(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z))
1524
	Swait()
1525
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
1526
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
1527
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Gold", "Sound", VT(0,0,0))
1528
	SOUNDPART.CFrame = RootPart.CFrame
1529
	Debris:AddItem(SOUNDPART,5)
1530
	CreateSound("1295446488", SOUNDPART, 2, 1)
1531
	if MRANDOM(1,8) == 1 then
1532
		Attack = true
1533
		Rooted = true
1534
		local FRUITSTABLE = {
1535
			{MeshId = "16190555", TextureId = "16190577", Color = "Gold"},
1536
			{MeshId = "119574562", TextureId = "64374853", Color = "New Yeller"},
1537
			{MeshId = "24394186", TextureId = "24394178", Color = "Brown"}
1538
		}
1539
		local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)]
1540
		local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false)
1541
 		CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0))
1542
		FRUITMODEL.CFrame = RightArm.CFrame * CF1(0,-1.5,0)
1543
		weldBetween(RightArm,FRUITMODEL)
1544
		for i=0, 4, 0.1 / Animation_Speed do
1545
			Swait()
1546
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF1(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1547
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1548
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
1549
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF1(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
1550
			RightHip.C0 = Clerp(RightHip.C0, CF1(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1551
			LeftHip.C0 = Clerp(LeftHip.C0, CF1(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1552
		end
1553
		CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10)
1554
		FRUITMODEL:remove()
1555
		for i = 1, 15 do
1556
			Slice(0.1,15,RightArm.CFrame*CF1(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15)
1557
		end
1558
		for i=0, 0.5, 0.1 / Animation_Speed do
1559
			Swait()
1560
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF1(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1561
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1562
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
1563
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF1(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
1564
			RightHip.C0 = Clerp(RightHip.C0, CF1(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1565
			LeftHip.C0 = Clerp(LeftHip.C0, CF1(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1566
		end
1567
		Attack = false
1568
		Rooted = false
1569
	end
1570
end
1571
1572
function Taunt()
1573
	Attack = true
1574
	Rooted = true
1575
	local SOUND = CreateSound("134978657", Head, 10, 1)
1576
	Swait()
1577
	repeat
1578
		Swait()
1579
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.5, -0.5) * ANGLES(RAD(-45+(SOUND.PlaybackLoudness/10)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1580
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1581
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-55), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
1582
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-55), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
1583
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-45+(SOUND.PlaybackLoudness/10)), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1584
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-45+(SOUND.PlaybackLoudness/10)), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1585
	until SOUND.Playing == false
1586
	Attack = false
1587
	Rooted = false
1588
end
1589
1590
local Target2Id = "rbxassetid://133820006"
1591
local Target = NewInstance("BillboardGui",Char,{Name='Target',Adornee=nil,LightInfluence=0,AlwaysOnTop=true,Size = UDim2.new(10,0,10,0)})
1592
local TargetImg1 = NewInstance("ImageLabel",Target,{BackgroundTransparency=1,Position = UDim2.new(.5,0,.5,0),Size = UDim2.new(1,0,1,0),AnchorPoint = Vector2.new(.5,.5),Image=Target1Id,ImageColor = C3.N(0,0,0),ImageTransparency=1})
1593
local TargetImg2 = TargetImg1:Clone();
1594
TargetImg2.Size = UDim2.new(1.4,0,1.4,0);
1595
TargetImg2.Image = Target2Id
1596
TargetImg2.Parent = Target
1597
TargetImg2.ImageColor3 = C3.RGB(165,0,0)
1598
function You_Cant_Hide()
1599
	local target = Mouse.Target
1600
	if(target and target.Parent and not Char:IsAncestorOf(target) and target.Parent:FindFirstChildOfClass'Humanoid')then
1601
		if(Victim ~= target.Parent)then
1602
			Victim = target.Parent;
1603
			Target.Enabled = true
1604
			Target.Adornee = GetTorso(Victim)
1605
			TargetImg1.ImageTransparency = 1
1606
			TargetImg2.ImageTransparency = 1
1607
			TargetImg1.Size = UDim2.new(6,0,6,0)
1608
			TargetImg2.Size = UDim2.new(6.4,0,6.4,0)
1609
			Tween(TargetImg1,{ImageTransparency=0,Size=UDim2.new(1,0,1,0)},.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
1610
			Tween(TargetImg2,{ImageTransparency=0,Size=UDim2.new(1.4,0,1.4,0)},.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
1611
		end
1612
	end
1613
end
1614
local BloodPuddles = {}
1615
local BloodColor = BrickColor.new'Maroon'
1616
local BloodMaterial = Enum.Material.Glass
1617
local blood = NewInstance("ParticleEmitter",nil,{
1618
	Color = ColorSequence.new(C3.N(.8,0,0)),
1619
	LightEmission=.1,
1620
	LightInfluence=1,
1621
	ZOffset=.9,
1622
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
1623
	Texture="rbxassetid://284205403",
1624
	Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
1625
	Acceleration = V3.N(0,-15,0),
1626
	Lifetime = NumberRange.new(1,2),
1627
	Rate=50,
1628
	Speed = NumberRange.new(5,15),
1629
	SpreadAngle = Vector2.new(15,15),
1630
	Enabled = false,
1631
	EmissionDirection = 'Back',
1632
})
1633
1634
function Blood(prt,amount)
1635
	local part = Instance.new("Part",Effects)
1636
	part.Transparency = 1
1637
	part.Size = prt.Size
1638
	part.Anchored = true
1639
	part.CanCollide = false
1640
	part.CFrame = CF.N(prt.Position,Torso.Position)
1641
	S.Debris:AddItem(part,5)
1642
	local prtcl = blood:Clone()
1643
	prtcl.Parent = part
1644
	prtcl:Emit(amount)
1645
end
1646
1647
function BloodDrop(pos,dir,maxsize)
1648
	local owo = NewInstance("Part",Char,{Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.25,.25,.25), CanCollide = false})
1649
	owo.CFrame=CF.N(pos,dir)
1650
	local bv = Instance.new("BodyVelocity",owo) 
1651
	bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1652
	bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
1653
	bv.Name = "MOVE"
1654
	game:service'Debris':AddItem(bv,0.05)
1655
	local touch 
1656
	touch = owo.Touched:connect(function(hit)
1657
		if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
1658
			touch:disconnect()
1659
			BloodPuddle(owo.Position+V3.N(0,1,0),3,maxsize,owo)
1660
			owo:destroy()
1661
		end
1662
	end)
1663
end
1664
function BloodPuddle(position,range,maxSize,where)
1665
	local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
1666
		position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range			
1667
	),{where,Char},false,true)
1668
	if(hit)then
1669
		if(BloodPuddles[hit])then
1670
			BloodPuddles[hit].Frame = 0
1671
			if(hit:FindFirstChild'CylinderMesh' and hit.CylinderMesh.Scale.Z < BloodPuddles[hit].MaxSize)then
1672
				hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
1673
			end
1674
		else
1675
			local Puddle = NewInstance('Part',hit,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
1676
			local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
1677
			BloodPuddles[Puddle] = {MaxSize=maxSize or 7,Frame=0}
1678
		end
1679
	end
1680
end
1681
1682
function Chat(text)
1683
	coroutine.wrap(function()
1684
		if Char:FindFirstChild("TalkingBillBoard")~= nil then
1685
			Char:FindFirstChild("TalkingBillBoard"):destroy()
1686
		end
1687
		local oText = text;
1688
		text = ""
1689
		for i = 1, #oText do
1690
			if(i%2 == 1)then
1691
				text = text..oText:sub(i,i):upper()
1692
			else
1693
				text = text..oText:sub(i,i):lower()
1694
			end
1695
		end
1696
		local Bill = Instance.new("BillboardGui",Char)
1697
		Bill.Size = UDim2.new(0,100,0,40)
1698
		Bill.StudsOffset = Vector3.new(0,3,0)
1699
		Bill.Adornee = Char.Head
1700
		Bill.Name = "TalkingBillBoard"
1701
		local Hehe = Instance.new("TextLabel",Bill)
1702
		Hehe.BackgroundTransparency = 1
1703
		Hehe.BorderSizePixel = 0
1704
		Hehe.Text = ""
1705
		Hehe.Font = "Bodoni"
1706
		Hehe.TextSize = 40
1707
		Hehe.TextStrokeTransparency = 0
1708
		Hehe.Size = UDim2.new(1,0,0.5,0)
1709
		coroutine.resume(coroutine.create(function()
1710
			while Hehe ~= nil do
1711
				swait()
1712
				Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) 
1713
				Hehe.Rotation = M.RNG(-M.RNG(5,15),M.RNG(5,15))
1714
				local aa = math.random(0, 255)/255
1715
				local bb = math.random(0, 255)/255
1716
				Hehe.TextColor3 = C3.N(aa,aa,aa)
1717
				Hehe.TextStrokeColor3 = C3.N(bb,bb,bb)
1718
			end
1719
		end))
1720
		for i = 1,string.len(text),1 do
1721
			swait(5)
1722
			Hehe.Text = string.sub(text,1,i)
1723
		end
1724
		swait(90)
1725
		for i = 0, 1, .025 do
1726
			swait()
1727
			Hehe.TextStrokeTransparency = i
1728
			Hehe.TextTransparency = i
1729
			Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
1730
		end
1731
		Bill:Destroy()
1732
	end)()
1733
end
1734
1735
function RandomChoice(table)
1736
	return table[M.RNG(1,#table)]
1737
end
1738
1739
function Ragdoll(who,half,glitching)
1740
	who:breakJoints()
1741
	pcall(function()
1742
		who.HumanoidRootPart:destroy()
1743
	end)
1744
	local who = who
1745
	local hhh = who:FindFirstChildOfClass'Humanoid'
1746
	local t = GetTorso(who)
1747
	if(hhh.RigType == Enum.HumanoidRigType.R6)then
1748
		local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
1749
		local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
1750
		local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1751
		local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
1752
		local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1753
		local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
1754
		local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
1755
		local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1756
		
1757
		local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
1758
		local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
1759
		local HC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=45,Attachment0=NJ,Attachment1=NJ2})
1760
1761
		local CollideRA = NewInstance('Part',who,{Size=RArm.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1762
		local CollideLA = NewInstance('Part',who,{Size=LArm.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1763
		local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1764
		NewInstance('Weld',CollideRA,{Part0=RA,Part1=CollideRA})
1765
		NewInstance('Weld',CollideLA,{Part0=LA,Part1=CollideLA})
1766
		NewInstance('Weld',CollideHD,{Part0=HD,Part1=CollideHD})
1767
		
1768
		if(not half)then
1769
			local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
1770
			local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
1771
			local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
1772
			local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
1773
			local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
1774
			local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
1775
		end
1776
		if(glitching)then
1777
			swait(120)
1778
			local pow = 75
1779
			local FT,RA,LA,RL,LL = Instance.new("SpecialMesh",t),Instance.new("SpecialMesh",RA),Instance.new("SpecialMesh",LA),Instance.new("SpecialMesh",RL),Instance.new("SpecialMesh",LL)
1780
			FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1781
			RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1782
			LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1783
			RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1784
			LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1785
			for i = 0, 1, .1 do
1786
				for _,v in next, who:GetDescendants() do
1787
					if(v:IsA'DataModelMesh')then
1788
						v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100)
1789
					elseif(v:IsA'BasePart')then
1790
						v.Transparency = i
1791
					end
1792
				end
1793
				swait()
1794
			end
1795
			who:destroy()
1796
		end
1797
	else
1798
		if(glitching)then
1799
			swait(120)
1800
			for i = 0, 1, .1 do
1801
				for _,v in next, hhh:children() do
1802
					if(v:IsA'NumberValue')then
1803
						v.Value = M.RNG(0,10)
1804
					end
1805
				end
1806
				local pow = 75
1807
				for _,v in next, who:GetDescendants() do
1808
					if(v:IsA'DataModelMesh')then
1809
						v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100)
1810
					elseif(v:IsA'BasePart')then
1811
						v.Transparency = i
1812
					end
1813
				end
1814
				swait()
1815
			end
1816
			who:destroy()
1817
		end
1818
		-- TODO: R15 Ragdoll
1819
	end
1820
end
1821
1822
function Brutal_Overlord()
1823
	if(Victim)then
1824
		Attack = true
1825
		NeutralAnims = false
1826
		local hum = Victim:FindFirstChildOfClass'Humanoid'
1827
		if(hum)then
1828
			Hum.JumpPower = 0
1829
			hum.WalkSpeed = 0
1830
			hum.JumpPower = 0
1831
			hum.AutoRotate = false
1832
			local tor,root = GetTorso(Victim),Victim:FindFirstChild'HumanoidRootPart'
1833
			if(tor)then
1834
				Root.CFrame = tor.CFrame * CF.N(0,0,2)
1835
				local V = Victim
1836
				V.Parent = Char
1837
				for i = 0, 2, 0.1 do
1838
					swait()
1839
					local Alpha = .3
1840
					RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
1841
					LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
1842
					RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
1843
					LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
1844
					RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
1845
					NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
1846
				end
1847
				for i = 0, 1, 0.1 do
1848
					swait()
1849
					local Alpha = .2
1850
					RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
1851
					LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
1852
					RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
1853
					LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
1854
					RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
1855
					NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
1856
				end
1857
				if(root)then root.Parent = nil end
1858
				local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=tor,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
1859
				swait(60)
1860
				local plr = S.Players:GetPlayerFromCharacter(V)
1861
				local Dialogues = IsWhitelisted((plr and plr.UserId or 0),V.Name)
1862
				for i = 0, 1, 0.1 do
1863
					swait()
1864
					local Alpha = .3
1865
					RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1866
					LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1867
					RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1868
					LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
1869
					RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
1870
					NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
1871
				end
1872
				gWeld:destroy()
1873
				local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=tor,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
1874
				for i = 0, 6, 0.1 do
1875
					swait()
1876
					local Alpha = .3
1877
					RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1878
					LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1879
					RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1880
					LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
1881
					RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
1882
					NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
1883
				end
1884
				if(not Dialogues)then
1885
					Blood(tor,250)
1886
					for i = 1, 25 do
1887
						BloodDrop(tor.Position,(tor.CFrame * CF.N(0,0,25)).p + V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5)),15)
1888
					end
1889
					Ragdoll(V,true)
1890
					if(V:FindFirstChild'Head')then
1891
						ShowDamage((V.Head.CFrame * CF.N(0, 0, (V.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
1892
					end
1893
					coroutine.wrap(function()
1894
						repeat swait() hum.Health = hum.Health - .5 until not hum or not hum.Parent or not hum.Parent.Parent or hum.Health == 0
1895
					end)()
1896
					gWeld:destroy()
1897
					local s = Sound(tor,429400881,1,1,false,false,false)
1898
					s:Play()
1899
					s.Ended:connect(function() s:Destroy() end)
1900
					for i = 0, 1, 0.1 do
1901
						swait()
1902
						local Alpha = .3
1903
						RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1904
						LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1905
						RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1906
						LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
1907
						RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
1908
						NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
1909
					end
1910
					for i = 0, 4, 0.1 do
1911
						swait()
1912
						local Alpha = .3
1913
						RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1914
						LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1915
						RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1916
						LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1917
						RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1918
						NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1919
					end
1920
					V.Parent = workspace
1921
				else
1922
					V.Parent = workspace
1923
					hum.WalkSpeed = 16
1924
					hum.JumpPower = 50
1925
					hum.AutoRotate = true
1926
					if(root)then root.Parent = V end
1927
					Chat(RandomChoice(Dialogues))
1928
					gWeld:destroy()
1929
				end
1930
			end
1931
		end
1932
		Attack = false
1933
		NeutralAnims = true
1934
		Hum.JumpPower = 50
1935
	end
1936
end
1937
1938
local OFFSET = 0
1939
local TAUNT = false
1940
1941
local EyeSizes={
1942
	NumberSequenceKeypoint.new(0,1,0),
1943
	NumberSequenceKeypoint.new(1,0,0)
1944
}
1945
local EyeTrans={
1946
	NumberSequenceKeypoint.new(0,0.8,0),
1947
	NumberSequenceKeypoint.new(1,1,0)
1948
}
1949
1950
local PE=Instance.new("ParticleEmitter",nil)
1951
PE.LightEmission=.8
1952
PE.Color = ColorSequence.new(BRICKC("Really blue").Color)
1953
PE.Size=NumberSequence.new(EyeSizes)
1954
PE.Transparency=NumberSequence.new(EyeTrans)
1955
PE.Lifetime=NumberRange.new(0.35,1.5)
1956
PE.Rotation=NumberRange.new(0,360)
1957
PE.Rate=999
1958
PE.VelocitySpread = 10000
1959
PE.Acceleration = Vector3.new(0,0,0)
1960
PE.Drag = 5
1961
PE.Speed = NumberRange.new(0,0,0)
1962
PE.Texture="http://www.roblox.com/asset/?id=1351966707"
1963
PE.ZOffset = -0
1964
PE.Name = "PE"
1965
PE.Enabled = false
1966
1967
function particles(art)
1968
	local PARTICLES = PE:Clone()
1969
	PARTICLES.Parent = art
1970
end
1971
1972
1973
function KillChildren(v)
1974
	v:BreakJoints()
1975
	for _, c in pairs(v:GetChildren()) do
1976
		if c:IsA("BasePart") then
1977
			if c.Transparency < 1 then
1978
				if c:FindFirstChildOfClass("Decal") then
1979
					c:FindFirstChildOfClass("Decal"):remove()
1980
				end
1981
				particles(c)
1982
				c.PE.Enabled = true
1983
				c.Parent = Effects
1984
				c.CanCollide = false
1985
				c.Material = "Neon"
1986
				c.Color = Color3.new(0,0,1)
1987
				c.Transparency = 1
1988
				local grav = Instance.new("BodyPosition",c)
1989
				grav.P = 20000
1990
				grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
1991
				grav.position = c.Position + VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))
1992
				grav.Name = "GravityForce"
1993
				coroutine.resume(coroutine.create(function()
1994
					for i = 1, 20 do
1995
						Swait()
1996
						c.Transparency = c.Transparency + 1/20
1997
					end
1998
					c.PE.Enabled = false
1999
					Debris:AddItem(c,2)
2000
				end))
2001
			end
2002
		end
2003
	end
2004
end
2005
2006
function WACKYEFFECT(Table)
2007
	local TYPE = (Table.EffectType or "Sphere")
2008
	local SIZE = (Table.Size or VT(1,1,1))
2009
	local ENDSIZE = (Table.Size2 or VT(0,0,0))
2010
	local TRANSPARENCY = (Table.Transparency or 0)
2011
	local ENDTRANSPARENCY = (Table.Transparency2 or 1)
2012
	local CFRAME = (Table.CFrame or Torso.CFrame)
2013
	local MOVEDIRECTION = (Table.MoveToPos or nil)
2014
	local ROTATION1 = (Table.RotationX or 0)
2015
	local ROTATION2 = (Table.RotationY or 0)
2016
	local ROTATION3 = (Table.RotationZ or 0)
2017
	local MATERIAL = (Table.Material or "Neon")
2018
	local COLOR = (Table.Color or C3(1,1,1))
2019
	local TIME = (Table.Time or 45)
2020
	local SOUNDID = (Table.SoundID or nil)
2021
	local SOUNDPITCH = (Table.SoundPitch or nil)
2022
	local SOUNDVOLUME = (Table.SoundVolume or nil)
2023
	coroutine.resume(coroutine.create(function()
2024
		local PLAYSSOUND = false
2025
		local SOUND = nil
2026
		local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
2027
		if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
2028
			PLAYSSOUND = true
2029
			SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
2030
		end
2031
		EFFECT.Color = COLOR
2032
		local MSH = nil
2033
		if TYPE == "Sphere" then
2034
			MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
2035
		elseif TYPE == "Block" then
2036
			MSH = IT("BlockMesh",EFFECT)
2037
			MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
2038
		elseif TYPE == "Wave" then
2039
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
2040
		elseif TYPE == "Ring" then
2041
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
2042
		elseif TYPE == "Slash" then
2043
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
2044
		elseif TYPE == "Round Slash" then
2045
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
2046
		elseif TYPE == "Swirl" then
2047
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
2048
		elseif TYPE == "Skull" then
2049
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
2050
		elseif TYPE == "Crystal" then
2051
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
2052
		end
2053
		if MSH ~= nil then
2054
			local MOVESPEED = nil
2055
			if MOVEDIRECTION ~= nil then
2056
				MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
2057
			end
2058
			local GROWTH = SIZE - ENDSIZE
2059
			local TRANS = TRANSPARENCY - ENDTRANSPARENCY
2060
			if TYPE == "Block" then
2061
				EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2062
			else
2063
				EFFECT.CFrame = CFRAME
2064
			end
2065
			for LOOP = 1, TIME+1 do
2066
				Swait()
2067
				MSH.Scale = MSH.Scale - GROWTH/TIME
2068
				if TYPE == "Wave" then
2069
					MSH.Offset = VT(0,0,-MSH.Scale.X/8)
2070
				end
2071
				EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
2072
				if TYPE == "Block" then
2073
					EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2074
				else
2075
					EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
2076
				end
2077
				if MOVEDIRECTION ~= nil then
2078
					local ORI = EFFECT.Orientation
2079
					EFFECT.CFrame = CF1(EFFECT.Position,MOVEDIRECTION)*CF1(0,0,-MOVESPEED)
2080
					EFFECT.Orientation = ORI
2081
				end
2082
			end
2083
			if PLAYSSOUND == false then
2084
				EFFECT:remove()
2085
			else
2086
				SOUND.Stopped:Connect(function()
2087
					EFFECT:remove()
2088
				end)
2089
			end
2090
		else
2091
			if PLAYSSOUND == false then
2092
				EFFECT:remove()
2093
			else
2094
				repeat Swait() until SOUND.Playing == false
2095
				EFFECT:remove()
2096
			end
2097
		end
2098
	end))
2099
end
2100
2101
function Click()
2102
	Attack = true
2103
	Rooted = false
2104
	local HIT = nil
2105
	OFFSET = -45
2106
	for i=0, 1, 0.1 / Animation_Speed do
2107
		Swait()
2108
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(45)), 0.15 / Animation_Speed)
2109
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.5) * ANGLES(RAD(90), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2110
	end
2111
	OFFSET = 45
2112
	local PUNCH = CreatePart(3, Effects, "Granite", 0, 1, "Really black", "Hit", VT(0.7,0.7,0.7),false)
2113
	PUNCH.CanCollide = true
2114
	CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, PUNCH, CF(0,-1,0), CF(0, 0, 0))
2115
	TAUNT = true
2116
	local TOUCH = PUNCH.Touched:Connect(function(hit)
2117
		if hit.Parent:FindFirstChildOfClass("Humanoid") then
2118
			HIT = hit.Parent
2119
		end
2120
	end)
2121
	for i=0, 0.3, 0.1 / Animation_Speed do
2122
		Swait()
2123
		RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.3)
2124
		if HIT ~= nil then
2125
			break
2126
		end
2127
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
2128
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(90), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2129
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-35), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
2130
	end
2131
	PUNCH:remove()
2132
	TOUCH:disconnect()
2133
	if HIT ~= nil then
2134
		for _, c in pairs(HIT:GetChildren()) do
2135
			if c:IsA("BasePart") then
2136
				c.Anchored = true
2137
			end
2138
		end
2139
		Rooted = true
2140
		CreateSound(649634100, Torso, 10, 0.8)
2141
		CreateSound(1368573150, RightArm, 3, 1.5)
2142
		for i=0, 0.6, 0.1 / Animation_Speed do
2143
			Swait()
2144
			WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2145
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(25), RAD(-45)), 0.05 / Animation_Speed)
2146
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(90), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2147
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-35), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
2148
		end
2149
		for _, c in pairs(HIT:GetChildren()) do
2150
			if c:IsA("BasePart") then
2151
				c.Anchored = false
2152
			end
2153
		end
2154
		KillChildren(HIT)
2155
	end
2156
	OFFSET = 0
2157
	Attack = false
2158
	Rooted = false
2159
	TAUNT = false
2160
end
2161
2162
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
2163
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
2164
end
2165
2166
local WHITELIST = {}
2167
2168
function ApplyAoE(POSITION,RANGE)
2169
	local CHILDREN = workspace:GetDescendants()
2170
	for index, CHILD in pairs(CHILDREN) do
2171
		if CHILD.ClassName == "Model" and CHILD ~= Character then
2172
			local LISTED = false
2173
			for LIST = 1, #WHITELIST do
2174
				if WHITELIST[LIST] ~= nil then
2175
					if CHILD.Name == WHITELIST[LIST] then
2176
						LISTED = true
2177
					end
2178
				end
2179
			end
2180
			if LISTED == false then
2181
				local HUM = CHILD:FindFirstChildOfClass("Humanoid")
2182
				if HUM then
2183
					local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
2184
					if TORSO then
2185
						if (TORSO.Position - POSITION).Magnitude <= RANGE+TORSO.Size.Magnitude then
2186
							KillChildren(CHILD)
2187
						end
2188
					end
2189
				end
2190
			end
2191
		end
2192
	end
2193
end
2194
2195
local KEYHOLD = false
2196
function SpawnSmite(POS)
2197
	local HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF1(POS, POS + VT(0, -1, 0))).lookVector, 100, Character)
2198
	local EMITPOS = HITPOS
2199
	if HITFLOOR ~= nil then
2200
		if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then
2201
			HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF1(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent)
2202
			EMITPOS = HITPOS
2203
		elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then
2204
			HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF1(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent)
2205
			EMITPOS = HITPOS
2206
		end
2207
	end
2208
	if HITFLOOR ~= nil then
2209
		ApplyAoE(EMITPOS,10)
2210
		WACKYEFFECT({EffectType = "Sphere", Size = VT(0,100000,0), Size2 = VT(10,100000,10), Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5})
2211
		WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*2, Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2212
		WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*1.5, Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2213
		for i = 1, 5 do
2214
			local TOPOS = CF1(EMITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF1(0,0,12)
2215
			WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.2,0,0.2), Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS,TOPOS.p) * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = TOPOS.p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5})
2216
		end
2217
	end
2218
end
2219
2220
function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
2221
	if FLOOR ~= nil then
2222
		coroutine.resume(coroutine.create(function()
2223
			local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0))
2224
			PART.CFrame = CF1(POSITION)
2225
			for i = 1, 45 do
2226
				local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE)
2227
				RingPiece.Material = FLOOR.Material
2228
				RingPiece.Color = FLOOR.Color
2229
				RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF1(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
2230
				Debris:AddItem(RingPiece,SWAIT)
2231
			end
2232
			PART:remove()
2233
		end))
2234
	end
2235
end
2236
2237
function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH)
2238
	if FLOOR ~= nil then
2239
		for i = 1, AMOUNT do
2240
			local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false)
2241
			DEBREE.Material = FLOOR.Material
2242
			DEBREE.Color = FLOOR.Color
2243
			DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
2244
			DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH))
2245
			coroutine.resume(coroutine.create(function()
2246
				Swait(15)
2247
				DEBREE.Parent = workspace
2248
				DEBREE.CanCollide = true
2249
				Debris:AddItem(DEBREE,SWAIT)
2250
			end))
2251
		end
2252
	end
2253
end
2254
2255
function SpawnMeteor(POS,SIZE,ISDEBREE,ORIPOS)
2256
	coroutine.resume(coroutine.create(function()
2257
		local METEOR = IT("Model",Effects)
2258
		METEOR.Name = "Meteorite"
2259
		local CENTER = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE)
2260
		METEOR.PrimaryPart = CENTER
2261
		local PRT = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE)
2262
		PRT.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2263
		for i = 1, 15 do
2264
			local FIRE = CreatePart(3, METEOR, "Neon", 0, 0, "Really blue", "Fire", VT(5.1,1,5.1)*SIZE)
2265
			FIRE.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2266
		end
2267
		if ISDEBREE ~= true then
2268
			METEOR:SetPrimaryPartCFrame(CF1(POS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15)))*CF1(0,500,0) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))))
2269
		else
2270
			METEOR:SetPrimaryPartCFrame(CF1(ORIPOS,POS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))))
2271
		end
2272
		local IMPACT = false
2273
		CreateSound(463593339, CENTER, 10, 0.6)
2274
		if SIZE >= 3.5 then
2275
			for i = 1, MRANDOM(3,7) do
2276
				SpawnMeteor(CF1(POS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF1(0,0,SIZE*12).p,SIZE/MRANDOM(4,5),true,CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF1(0,0,SIZE*15).p)
2277
			end
2278
		end
2279
		for i = 1, 200 do
2280
			Swait()
2281
			local HITFLOOR,HITPOS = Raycast(CENTER.Position, CF1(CENTER.Position,POS).lookVector, 3, Character)
2282
			if HITFLOOR == nil then
2283
				local ORI = CENTER.Orientation
2284
				METEOR:SetPrimaryPartCFrame(CF1(HITPOS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))))
2285
			else
2286
				if HITFLOOR.Anchored == true then
2287
					CreateDebreeRing(HITFLOOR,HITPOS,30*SIZE,VT(6,6,6)*SIZE,5)
2288
					CreateFlyingDebree(HITFLOOR,CF1(HITPOS),8,VT(4,4,4)*SIZE,5,175)
2289
				end
2290
				IMPACT = true
2291
				break
2292
			end
2293
		end
2294
		if IMPACT == true then
2295
			WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*4*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF1(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5})
2296
			WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*3*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF1(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 201858144, SoundPitch = 1, SoundVolume = 5})
2297
			WACKYEFFECT({EffectType = "Sphere", Size = VT(SIZE*20,0,SIZE*20), Size2 = VT(0,SIZE*750,0), Transparency = 0, Transparency2 = 1, CFrame = CF1(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5})
2298
			ApplyAoE(CENTER.Position,30*SIZE)
2299
		end
2300
		METEOR:remove()
2301
	end))
2302
end
2303
2304
function Smite()
2305
	Attack = true
2306
	Rooted = false
2307
	CreateSound(1368573150, RightArm, 3, 1.5)
2308
	for i=0, 0.6, 0.1 / Animation_Speed do
2309
		Swait()
2310
		WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF1(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2311
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
2312
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed)
2313
	end
2314
	local POWER = 0
2315
	repeat 
2316
		Swait() 
2317
		WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF1(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2318
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
2319
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed)
2320
		POWER = POWER + 0.5 
2321
		if POWER >= 85 then
2322
			POWER = 85
2323
		end
2324
	until KEYHOLD == false
2325
	if POWER < 0.6 then
2326
		SpawnSmite(Mouse.Hit.p)
2327
	else
2328
		if POWER < 15 then
2329
			POWER = 15
2330
		end
2331
		SpawnMeteor(Mouse.Hit.p,POWER/15)
2332
	end
2333
	Attack = false
2334
	Rooted = false
2335
end
2336
2337
function ByeBye()
2338
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2339
	
2340
	if(torso)then
2341
		local who = torso.Parent
2342
		local doAttack = false
2343
		Instance.AllChildren(who,function(v)
2344
			if(v.Name:lower():find"arm")then
2345
				doAttack = true
2346
			end
2347
		end, true)
2348
		if(not doAttack)then return end
2349
		WalkSpeed = 0
2350
		Hum.JumpPower = 0
2351
		Attack = true
2352
		NeutralAnims = false
2353
		Hum.AutoRotate = false
2354
		who.Parent = Char
2355
		local oRoot
2356
		coroutine.resume(coroutine.create(function()
2357
			repeat
2358
				swait()
2359
				torso.Anchored = true
2360
				Root.Anchored = true
2361
			until not Attack
2362
			Root.Anchored = false
2363
			torso.Anchored = false
2364
			Hum.AutoRotate = true
2365
		end))
2366
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2367
		if(humanoid.RigType == Enum.HumanoidRigType.R6)then
2368
			for i = 0, 6, 0.1 do
2369
				swait()
2370
				local Alpha = .1
2371
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2372
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2373
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2374
				LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
2375
				RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
2376
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2377
			end
2378
			local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
2379
			local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
2380
			Sound(Root,1093102664,.85,5,false,true,true)
2381
			Sound(Root,429400881,1,1,false,true,true)
2382
			local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
2383
			Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
2384
			local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
2385
			Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())		
2386
			local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
2387
			local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
2388
			Instance.AllChildren(who,function(v)
2389
				if(v.Name:lower():find"arm")then
2390
					v:destroy()
2391
				end
2392
			end, true)
2393
			for i = 0, 4, 0.1 do
2394
				swait()
2395
				local Alpha = .3
2396
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2397
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2398
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2399
				LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
2400
				RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
2401
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2402
			end
2403
			for i = 0, 6, 0.1 do
2404
				swait()
2405
				local Alpha = .1
2406
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
2407
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
2408
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
2409
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
2410
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
2411
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
2412
			end
2413
			Sound(Root,429400881,1,1,false,true,true)
2414
			torso:destroy()
2415
			who.Parent = workspace
2416
			for i = 0, 4, 0.1 do
2417
				swait()
2418
				local Alpha = .4
2419
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
2420
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
2421
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
2422
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
2423
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
2424
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
2425
			end
2426
			for i = 0, 4, 0.1 do
2427
				swait()
2428
				local Alpha = .1
2429
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2430
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2431
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2432
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
2433
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
2434
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2435
			end
2436
			FLArm.CanCollide = true
2437
			FRArm.CanCollide = true
2438
			FRArm.Parent = workspace
2439
			FLArm.Parent = workspace
2440
			FRArmW:destroy();
2441
			FLArmW:destroy();
2442
			delay(2, function()
2443
				for i = 0, 1, .05 do
2444
					FLArm.Transparency = i
2445
					FRArm.Transparency = i
2446
					swait()
2447
				end
2448
				FLArm:destroy()
2449
				FRArm:destroy()
2450
			end)
2451
			for i = 0, 3, 0.1 do
2452
				swait()
2453
				local Alpha = .1
2454
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2455
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2456
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2457
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
2458
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
2459
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2460
			end
2461
		else
2462
			for i = 0, 6, 0.1 do
2463
				swait()
2464
				local Alpha = .1
2465
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
2466
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
2467
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
2468
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
2469
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
2470
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
2471
			end
2472
			Sound(Root,429400881,1,1,false,true,true)
2473
			torso:destroy()
2474
			who.Parent = workspace
2475
			for i = 0, 4, 0.1 do
2476
				swait()
2477
				local Alpha = .4
2478
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
2479
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
2480
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
2481
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
2482
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
2483
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
2484
			end
2485
		end
2486
		WalkSpeed = 16
2487
		Hum.AutoRotate = true
2488
		Hum.JumpPower = 50
2489
		Attack = false
2490
		NeutralAnims = true
2491
	end
2492
end
2493
2494
function AttackTemp()
2495
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2496
	
2497
	if(torso)then
2498
		local who = torso.Parent
2499
		WalkSpeed = 0
2500
		Hum.JumpPower = 0
2501
		Attack = true
2502
		NeutralAnims = false
2503
		Hum.AutoRotate = false
2504
		who.Parent = Char
2505
		local oRoot
2506
		coroutine.resume(coroutine.create(function()
2507
			repeat
2508
				swait()
2509
				torso.Anchored = true
2510
				Root.Anchored = true
2511
			until not Attack
2512
			Root.Anchored = false
2513
			torso.Anchored = false
2514
			Hum.AutoRotate = true
2515
		end))
2516
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2517
		WalkSpeed = 16
2518
		Hum.AutoRotate = true
2519
		Hum.JumpPower = 50
2520
		Attack = false
2521
		NeutralAnims = true
2522
	end
2523
end
2524
2525
function Decapitate()
2526
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2527
	
2528
	if(torso)then
2529
		local who = torso.Parent
2530
		local haed = who:findFirstChild'Head'
2531
		if(not haed)then return end
2532
		WalkSpeed = 0
2533
		Hum.JumpPower = 0
2534
		Attack = true
2535
		NeutralAnims = false
2536
		Hum.AutoRotate = false
2537
		who.Parent = Char
2538
		coroutine.resume(coroutine.create(function()
2539
			repeat
2540
				swait()
2541
				torso.Anchored = true
2542
				Root.Anchored = true
2543
			until not Attack
2544
			Root.Anchored = false
2545
			torso.Anchored = false
2546
			Hum.AutoRotate = true
2547
		end))
2548
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2549
		for i = 0, 4, 0.1 do
2550
			swait()
2551
			local Alpha = .1
2552
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
2553
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
2554
			RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
2555
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
2556
			RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
2557
			NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
2558
		end
2559
		who.Parent = workspace
2560
		Sound(Root,1093102664,.85,5,false,true,true)
2561
		Sound(Root,429400881,1,1,false,true,true)
2562
		GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
2563
		Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
2564
		local faic = haed:FindFirstChildOfClass'Decal'
2565
		if(faic)then
2566
			faic:Clone().Parent = GrabbedHead
2567
		end
2568
		haed:destroy()
2569
		local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
2570
		for i = 0, 4, 0.1 do
2571
			swait()
2572
			local Alpha = .4
2573
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
2574
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
2575
			RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
2576
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
2577
			RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
2578
			NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
2579
		end
2580
		WalkSpeed = 16
2581
		Hum.AutoRotate = true
2582
		Hum.JumpPower = 50
2583
		Attack = false
2584
		NeutralAnims = true
2585
	end
2586
end
2587
2588
function TahHart()
2589
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2590
	
2591
	if(torso)then
2592
		local who = torso.Parent
2593
		WalkSpeed = 0
2594
		Hum.JumpPower = 0
2595
		Attack = true
2596
		NeutralAnims = false
2597
		Hum.AutoRotate = false
2598
		who.Parent = Char
2599
		local oRoot
2600
		coroutine.resume(coroutine.create(function()
2601
			repeat
2602
				swait()
2603
				torso.Anchored = true
2604
				Root.Anchored = true
2605
			until not Attack
2606
			Root.Anchored = false
2607
			torso.Anchored = false
2608
			Hum.AutoRotate = true
2609
		end))
2610
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2611
		for i = 0, 5, 0.1 do
2612
			swait()
2613
			local Alpha = .1
2614
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
2615
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
2616
			RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
2617
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
2618
			RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
2619
			NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
2620
		end	
2621
		who.Parent = workspace
2622
		local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
2623
		local hartM = Mesh(hart,Enum.MeshType.Sphere)
2624
		Weld(hart,RArm,CF.N(0,1,0))
2625
		Sound(torso,429400881,1,1,false,true,true)
2626
		who:breakJoints()
2627
		for i = 0, 6, 0.1 do
2628
			swait()
2629
			local Alpha = .4
2630
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
2631
			LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
2632
			RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
2633
			LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
2634
			RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
2635
			NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
2636
		end
2637
		for i = 0, 5, 0.1 do
2638
			swait()
2639
			local Alpha = .3
2640
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2641
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
2642
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
2643
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
2644
			RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
2645
			NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
2646
		end
2647
		Sound(torso,429400881,1,1,false,true,true)
2648
		for i = 0, 6, 0.1 do
2649
			swait()
2650
			local Alpha = .3
2651
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2652
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
2653
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
2654
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
2655
			RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
2656
			NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
2657
		end
2658
		hart:destroy()
2659
		WalkSpeed = 16
2660
		Hum.AutoRotate = true
2661
		Hum.JumpPower = 50
2662
		Attack = false
2663
		NeutralAnims = true
2664
	end
2665
end
2666
2667
function YaYEET()
2668
	Attack = true
2669
	NeutralAnims = false
2670
	WalkSpeed = 2
2671
	for i = 0, 3, 0.1 do
2672
		swait()
2673
		local Alpha = .3
2674
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
2675
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2676
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2677
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
2678
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
2679
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2680
	end	
2681
	repeat swait()
2682
		local Alpha = .3
2683
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
2684
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2685
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2686
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
2687
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
2688
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2689
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
2690
	for i = 0, .7, 0.1 do
2691
		swait()
2692
		local Alpha = .3
2693
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
2694
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2695
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2696
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
2697
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
2698
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2699
	end
2700
	GrabbedHead.Parent = workspace
2701
	GrabbedHead.CanCollide = true
2702
	pcall(function() GrabbedHead.Weld:destroy() end)
2703
	GrabbedHead.Velocity = Mouse.Hit.lookVector*250
2704
	local ev;
2705
	local haed = GrabbedHead;
2706
	ev = GrabbedHead.Touched:connect(function(t)
2707
		if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
2708
			t.Parent:breakJoints()
2709
		end
2710
		if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then 
2711
			ev:disconnect() 
2712
			ev = nil
2713
			delay(2, function()
2714
				for i = 0, 1, .05 do
2715
					haed.Transparency = i
2716
					swait()
2717
				end
2718
				haed:destroy()
2719
			end)
2720
		end
2721
	end)
2722
	GrabbedHead = nil
2723
	for i = 0, 4, 0.1 do
2724
		swait()
2725
		local Alpha = .3
2726
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
2727
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2728
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2729
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
2730
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
2731
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2732
	end
2733
	Attack = false
2734
	NeutralAnims = true
2735
	WalkSpeed = 16
2736
end
2737
2738
2739
--// Wrap it all up \\--
2740
2741
Mouse.KeyDown:connect(function(k)
2742
	if(Attack)then return end
2743
	if(not GrabbedHead)then
2744
		if(k == 'z')then
2745
			ByeBye()
2746
		elseif(k == 'x')then
2747
			Decapitate()
2748
		elseif(k == "q") then
2749
			You_Cant_Hide()
2750
		elseif(k == "t") then
2751
			Taunt()
2752
		elseif(k == "r") then
2753
			MaxSpeed()
2754
		elseif(k == "g") then
2755
			Smite()
2756
		elseif(k == "e")then
2757
			Brutal_Overlord()
2758
		elseif(k == 'c')then
2759
			TahHart()
2760
		end
2761
	end
2762
end)
2763
2764
Mouse.Button1Down:connect(function()
2765
	if(Attack)then return end
2766
	if(GrabbedHead)then
2767
		YaYEET()
2768
	end	
2769
end)
2770
2771
local deg = 0
2772
while true do
2773
	swait()
2774
	Sine = Sine + Change
2775
	if(not Music)then
2776
		Music = Sound(Torso,MusicID,1,1,true,false,true)
2777
		Music.Name = 'Music'
2778
	end
2779
	Music.SoundId = "rbxassetid://"..MusicID
2780
	Music.Parent = Torso
2781
	Music.Pitch = 1
2782
	Music.Volume = 3
2783
	if(not Muted)then
2784
		Music:Resume()
2785
	else
2786
		Music:Pause()
2787
	end
2788
	
2789
	
2790
	if(God)then
2791
		Hum.MaxHealth = 1e100
2792
		Hum.Health = 1e100
2793
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2794
		Hum.Name = M.RNG()*100
2795
	end
2796
	
2797
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2798
	
2799
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2800
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2801
	if(not Effects or not Effects.Parent)then
2802
		Effects = IN("Model",Char)
2803
		Effects.Name = "Effects"
2804
	end																																																																																																				
2805
	if(State == 'Run')then
2806
		local wsVal = 7 / (Hum.WalkSpeed/16)
2807
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2808
		Change = 1
2809
		RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
2810
		LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
2811
	elseif(State == 'Walk')then
2812
		local wsVal = 7 / (Hum.WalkSpeed/16)
2813
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2814
		Change = 1
2815
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
2816
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
2817
	else
2818
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2819
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2820
	end
2821
	Hum.WalkSpeed = WalkSpeed
2822
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
2823
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
2824
	local face = Head:FindFirstChild'face'
2825
	if(not face)then
2826
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
2827
	else
2828
		face.Texture = "rbxassetid://404306534"
2829
	end
2830
	
2831
	RArm.Color 		= C3.N(0,0,255)
2832
	LArm.Color 		= C3.N(0,0,255)
2833
	RLeg.Color 		= C3.N(0,0,255)
2834
	LLeg.Color 		= C3.N(0,0,255)
2835
	Torso.Color 	= C3.N(0,0,255)
2836
	Head.Color 		= C3.N(0,0,255)
2837
	
2838
	deg = deg + 1
2839
	HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
2840
	if(NeutralAnims)then	
2841
		if(State == 'Idle')then
2842
			local Alpha = .1
2843
			Change = 1
2844
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
2845
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
2846
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
2847
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
2848
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
2849
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
2850
			-- idle
2851
		elseif(State == 'Run')then
2852
			local wsVal = 7 / (Hum.WalkSpeed/16)
2853
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2854
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
2855
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
2856
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2857
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2858
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
2859
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2860
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2861
		elseif(State == 'Walk')then
2862
			local wsVal = 7 / (Hum.WalkSpeed/16)
2863
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2864
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
2865
			RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
2866
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
2867
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
2868
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
2869
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
2870
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
2871
		elseif(State == 'Jump')then
2872
			local Alpha = .1
2873
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2874
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2875
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
2876
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2877
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2878
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2879
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2880
		elseif(State == 'Fall')then
2881
			local Alpha = .1
2882
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2883
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2884
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
2885
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2886
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2887
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2888
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2889
		elseif(State == 'Paralyzed')then
2890
			-- paralyzed
2891
		elseif(State == 'Sit')then
2892
			-- sit
2893
		end
2894
	end
2895
	
2896
end