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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ||
88 | --By Rufus14 | |
89 | - | rig = game.Players.StarzoZero.Character.Torso |
89 | + | rig = game.Players.zXzGamePROzXz.Character.Torso |
90 | - | game.Players.StarzoZero.Character.Animate:destroy() |
90 | + | game.Players.zXzGamePROzXz.Character.Animate:destroy() |
91 | - | run = Instance.new("Sound", game.Players.StarzoZero.Character.Head) |
91 | + | run = Instance.new("Sound", game.Players.zXzGamePROzXz.Character.Head) |
92 | run.SoundId = "rbxassetid://142665235" | |
93 | run.Volume = 0 | |
94 | run.Looped = true | |
95 | run:Play() | |
96 | run.PlaybackSpeed = 1.2 | |
97 | print(rig["Left Hip"].C0) | |
98 | print(rig["Right Hip"].C0) | |
99 | cart = Instance.new("Part", rig) | |
100 | cart.CanCollide = false | |
101 | weld = Instance.new("Weld", cart) | |
102 | weld.Part0 = cart | |
103 | weld.Part1 = rig | |
104 | mesh = Instance.new("SpecialMesh", cart) | |
105 | mesh.MeshId = "rbxassetid://552693518" | |
106 | mesh.TextureId = "rbxassetid://552693524" | |
107 | mesh.Scale = Vector3.new(7.2,7,8) | |
108 | weld.C0 = weld.C0 * CFrame.new(0,1,4.2) | |
109 | walking = true | |
110 | - | game.Players.StarzoZero.Character.Humanoid.WalkSpeed = 25 |
110 | + | game.Players.zXzGamePROzXz.Character.Humanoid.WalkSpeed = 25 |
111 | for i = 1,20 do | |
112 | wait() | |
113 | rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08) | |
114 | rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08) | |
115 | end | |
116 | function walk(key) | |
117 | key = key:lower() | |
118 | if key == "w" then | |
119 | walking = true | |
120 | run.Volume = 10 | |
121 | if walking == true then | |
122 | wait() | |
123 | for i = 1,5 do | |
124 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
125 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
126 | end | |
127 | while walking == true do | |
128 | for i = 1,5 do | |
129 | wait() | |
130 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4) | |
131 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4) | |
132 | end | |
133 | for i = 1,5 do | |
134 | wait() | |
135 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
136 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
137 | end | |
138 | end | |
139 | end | |
140 | end | |
141 | end | |
142 | mouse.KeyDown:connect(walk) | |
143 | function notwalk(key) | |
144 | key = key:lower() | |
145 | if key == "w" then | |
146 | walking = false | |
147 | run.Volume = 0 | |
148 | for i = 1,10 do | |
149 | wait() | |
150 | rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
151 | rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
152 | end | |
153 | end | |
154 | end | |
155 | mouse.KeyUp:connect(notwalk) | |
156 | --------------------------------- | |
157 | walking1 = false | |
158 | function walk1(key) | |
159 | key = key:lower() | |
160 | if key == "d" then | |
161 | walking1 = true | |
162 | if walking1 == true then | |
163 | wait() | |
164 | run.Volume = 10 | |
165 | for i = 1,5 do | |
166 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
167 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
168 | end | |
169 | while walking1 == true do | |
170 | for i = 1,5 do | |
171 | wait() | |
172 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4) | |
173 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4) | |
174 | end | |
175 | for i = 1,5 do | |
176 | wait() | |
177 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
178 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
179 | end | |
180 | end | |
181 | end | |
182 | end | |
183 | end | |
184 | mouse.KeyDown:connect(walk1) | |
185 | function notwalk1(key) | |
186 | key = key:lower() | |
187 | if key == "d" then | |
188 | walking1 = false | |
189 | run.Volume = 0 | |
190 | for i = 1,10 do | |
191 | wait() | |
192 | rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
193 | rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
194 | end | |
195 | end | |
196 | end | |
197 | mouse.KeyUp:connect(notwalk1) | |
198 | ------------------------------------------ | |
199 | walking2 = false | |
200 | function walk2(key) | |
201 | key = key:lower() | |
202 | if key == "a" then | |
203 | walking2 = true | |
204 | run.Volume = 10 | |
205 | if walking2 == true then | |
206 | wait() | |
207 | for i = 1,5 do | |
208 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
209 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
210 | end | |
211 | while walking2 == true do | |
212 | for i = 1,5 do | |
213 | wait() | |
214 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4) | |
215 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4) | |
216 | end | |
217 | for i = 1,5 do | |
218 | wait() | |
219 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
220 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
221 | end | |
222 | end | |
223 | end | |
224 | end | |
225 | end | |
226 | mouse.KeyDown:connect(walk2) | |
227 | function notwalk2(key) | |
228 | key = key:lower() | |
229 | if key == "a" then | |
230 | walking2 = false | |
231 | run.Volume = 0 | |
232 | for i = 1,10 do | |
233 | wait() | |
234 | rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
235 | rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
236 | end | |
237 | end | |
238 | end | |
239 | mouse.KeyUp:connect(notwalk2) | |
240 | ---------------------------------------------------- | |
241 | walking3 = false | |
242 | function walk3(key) | |
243 | key = key:lower() | |
244 | if key == "s" then | |
245 | walking3 = true | |
246 | run.Volume = 10 | |
247 | if walking3 == true then | |
248 | wait() | |
249 | for i = 1,5 do | |
250 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
251 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2) | |
252 | end | |
253 | while walking3 == true do | |
254 | for i = 1,5 do | |
255 | wait() | |
256 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4) | |
257 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4) | |
258 | end | |
259 | for i = 1,5 do | |
260 | wait() | |
261 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
262 | rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4) | |
263 | end | |
264 | end | |
265 | end | |
266 | end | |
267 | end | |
268 | mouse.KeyDown:connect(walk3) | |
269 | function notwalk3(key) | |
270 | key = key:lower() | |
271 | if key == "s" then | |
272 | walking3 = false | |
273 | run.Volume = 0 | |
274 | for i = 1,10 do | |
275 | wait() | |
276 | rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
277 | rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
278 | end | |
279 | end | |
280 | end | |
281 | mouse.KeyUp:connect(notwalk3) | |
282 | grabbing = true | |
283 | function grab1(cart1) | |
284 | if grabbing == true then | |
285 | local torso = cart1.Parent:findFirstChild("Torso") | |
286 | if torso ~= nil then | |
287 | local hum = cart1.Parent:findFirstChild("Humanoid") | |
288 | if hum ~= nil then | |
289 | hum.PlatformStand = true | |
290 | local weld1 = Instance.new("Weld", torso) | |
291 | weld1.Part0 = torso | |
292 | weld1.Part1 = cart | |
293 | weld1.C0 = weld1.C0 * CFrame.Angles(-8,0,1.2) * CFrame.new(0,-1.4,0) | |
294 | end | |
295 | end | |
296 | end | |
297 | end | |
298 | cart.Touched:connect(grab1) |