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1-
--Made by OpTic Null--
1+
local p = game.Players.LocalPlayer
2-
-- based off of light titan--
2+
3-
local p = game.LocalPlayer
3+
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local lleg = char["Left Leg"]
7
local rleg = char["Right Leg"]
8
local hed = char.Head
9
local torso = char.Torso
10
local hum = char.Humanoid
11
local cam = game.Workspace.CurrentCamera
12
local root = char.HumanoidRootPart
13
local deb = false
14
local shot = 0
15
local l = game:GetService("Lighting")
16
local rs = game:GetService("RunService").RenderStepped
17
local stanceToggle = "Normal"
18
math.randomseed(os.time())
19
hum.WalkSpeed = 7
20
char.Health:Destroy()
21
hum.MaxHealth = 50000
22
wait(0.1)
23
hum.Health = 50000
24
----------------------------------------------------
25
pcall(function()char.Shirt:Destroy()
26
char.Pants:Destroy()
27
end)
28
shirt = Instance.new("Shirt", char)
29
shirt.Name = "Shirt"
30
pants = Instance.new("Pants", char)
31
pants.Name = "Pants"
32
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=397040429"
33
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=397040429"
34
----------------------------------------------------
35
Debounces = {
36
on = false;
37
ks = false;
38
CanAttack = true;
39
CanJoke = true;
40
NoIdl = false;
41
Slashing = false;
42
Slashed = false;
43
Grabbing = false;
44
Grabbed = false;
45
}
46
local Touche = {char.Name, }
47
----------------------------------------------------
48
function lerp(a, b, t) -- Linear interpolation
49
    return a + (b - a)*t
50
end
51
 
52
function slerp(a, b, t) --Spherical interpolation
53
    dot = a:Dot(b)
54
    if dot > 0.99999 or dot < -0.99999 then
55
        return t <= 0.5 and a or b
56
    else
57
        r = math.acos(dot)
58
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
59
    end
60
end
61
 
62
function matrixInterpolate(a, b, t)
63
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
64
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
65
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
66
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
67
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
68
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
69
    local t = v1:Dot(v2)
70
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
71
        return CFrame.new()
72
    end
73
    return CFrame.new(
74
    v0.x, v0.y, v0.z,
75
    v1.x, v1.y, v1.z,
76
    v2.x, v2.y, v2.z,
77
    v3.x, v3.y, v3.z)
78
end
79
----------------------------------------------------
80
function genWeld(a,b)
81
    local w = Instance.new("Weld",a)
82
    w.Part0 = a
83
    w.Part1 = b
84
    return w
85
end
86
function weld(a, b)
87
    local weld = Instance.new("Weld")
88
    weld.Name = "W"
89
    weld.Part0 = a
90
    weld.Part1 = b
91
    weld.C0 = a.CFrame:inverse() * b.CFrame
92
    weld.Parent = a
93
    return weld;
94
end
95
----------------------------------------------------
96
function Lerp(c1,c2,al)
97
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
98
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
99
for i,v in pairs(com1) do 
100
com1[i] = v+(com2[i]-v)*al
101
end
102
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
103
end
104
----------------------------------------------------
105
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
106
local wld = Instance.new("Weld", wp1)
107
wld.Part0 = wp0
108
wld.Part1 = wp1
109
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
110
end
111
----------------------------------------------------
112
for i,v in pairs(char:children()) do
113
    if v:IsA("Hat") then
114
        v:Destroy()
115
    end
116
end
117
for i,v in pairs(hed:children()) do
118
    if v:IsA("Sound") then
119
        v:Destroy()
120
    end
121
end
122
----------------------------------------------------
123
function HasntTouched(plrname)
124
local ret = true
125
for _, v in pairs(Touche) do
126
if v == plrname then
127
ret = false
128
end
129
end
130
return ret
131
end
132
----------------------------------------------------
133
larm.Size = larm.Size * 2
134
rarm.Size = rarm.Size * 2
135
lleg.Size = lleg.Size * 2
136
rleg.Size = rleg.Size * 2
137
torso.Size = torso.Size * 2
138
hed.Size = hed.Size * 2
139
root.Size = root.Size * 2
140
----------------------------------------------------
141
newWeld(torso, larm, -1.5, 0.5, 0)
142
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
143
newWeld(torso, rarm, 1.5, 0.5, 0)
144
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
145
newWeld(torso, hed, 0, 1.5, 0)
146
newWeld(torso, lleg, -0.5, -1, 0)
147
lleg.Weld.C1 = CFrame.new(0, 1, 0)
148
newWeld(torso, rleg, 0.5, -1, 0)
149
rleg.Weld.C1 = CFrame.new(0, 1, 0)
150
newWeld(root, torso, 0, -1, 0)
151
torso.Weld.C1 = CFrame.new(0, -1, 0)
152
----------------------------------------------------
153
game:service'InsertService':LoadAsset(23301681):children()[1].Parent=char
154
char["Moon Seeing Stars"].Handle.Mesh.Scale = char["Moon Seeing Stars"].Handle.Mesh.Scale * 3.2
155
char["Moon Seeing Stars"].Handle.Mesh.VertexColor = Vector3.new(1,1,1)
156
hed.face.Texture = "rbxassetid://127498555"
157
z=Instance.new('Decal',hed)
158
z.Face = 'Front'
159
z.Texture='rbxassetid://36527091'
160
hed.BrickColor = BrickColor.new("Really black")
161
lite = Instance.new("PointLight", torso)
162
lite.Brightness = 14
163
lite.Range = 10
164
lite.Color = Color3.new(1, 0, 0)
165
--[[local hed2 = hed:Clone()
166
hed2.CanCollide = false
167
hed2.Parent = char
168
hed2:ClearAllChildren()
169
hed2.Transparency = 1
170
hed2.Name = "DARP"
171
local w = Instance.new("Weld",hed2)
172
w.Part0 = hed
173
w.Part1 = hed2
174
w.C0 = CFrame.new(0,0,-0.175)
175
z=Instance.new("SurfaceGui",hed2)
176
z.Enabled = true
177
z.Face = "Front"
178
z.Adornee = hed2
179
z.CanvasSize = Vector2.new(100,100)
180
local face = Instance.new("ImageLabel",z)
181
face.Size = UDim2.new(1,-30,1,0)
182
face.Position = UDim2.new(0,15,0,0)
183
face.BackgroundTransparency = 1
184
face.Image='rbxassetid://46282671']]--
185
----------------------------------------------------
186
----------------------------------------------------
187
188
z = Instance.new("Sound", char)
189
z.SoundId = "rbxassetid://321707608 "--242463565
190
z.Looped = true
191
z.Pitch = 1
192
z.Volume = 10
193
wait(.01)
194
z:Play()
195
----------------------------------------------------
196
local m = Instance.new("Model")
197
m.Name = "Absolution"
198
p1 = Instance.new("Part", m)
199
p1.BrickColor = BrickColor.new("Bright Orange")
200
p1.FormFactor = Enum.FormFactor.Custom
201
p1.Size = Vector3.new(1, 0.600000024, 1.5)
202
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
203
p1.CanCollide = false
204
p1.Locked = true
205
p1.Elasticity = 0
206
p1.BottomSurface = Enum.SurfaceType.Smooth
207
p1.TopSurface = Enum.SurfaceType.Smooth
208
b1 = Instance.new("SpecialMesh", p1)
209
b1.MeshType = Enum.MeshType.Wedge
210
b1.Name = "Mesh"
211
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
212
p2 = Instance.new("Part", m)
213
p2.BrickColor = BrickColor.new("Really black")
214
p2.FormFactor = Enum.FormFactor.Custom
215
p2.Size = Vector3.new(1, 2.9000001, 1)
216
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
217
p2.CanCollide = false
218
p2.Locked = true
219
p2.Elasticity = 0
220
p2.BottomSurface = Enum.SurfaceType.Smooth
221
p2.TopSurface = Enum.SurfaceType.Smooth
222
b2 = Instance.new("BlockMesh", p2)
223
b2.Name = "Mesh"
224
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
225
p3 = Instance.new("Part", m)
226
p3.BrickColor = BrickColor.new("Bright Orange")
227
p3.FormFactor = Enum.FormFactor.Custom
228
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
229
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
230
p3.CanCollide = false
231
p3.Locked = true
232
p3.Elasticity = 0
233
p3.BottomSurface = Enum.SurfaceType.Smooth
234
p3.TopSurface = Enum.SurfaceType.Smooth
235
b3 = Instance.new("SpecialMesh", p3)
236
b3.MeshType = Enum.MeshType.Wedge
237
b3.Name = "Mesh"
238
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
239
p4 = Instance.new("Part", m)
240
p4.BrickColor = BrickColor.new("Bright Orange")
241
p4.FormFactor = Enum.FormFactor.Custom
242
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
243
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
244
p4.CanCollide = false
245
p4.Locked = true
246
p4.Elasticity = 0
247
p4.BottomSurface = Enum.SurfaceType.Smooth
248
p4.TopSurface = Enum.SurfaceType.Smooth
249
b4 = Instance.new("SpecialMesh", p4)
250
b4.MeshType = Enum.MeshType.Wedge
251
b4.Name = "Mesh"
252
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
253
p5 = Instance.new("Part", m)
254
p5.BrickColor = BrickColor.new("Bright Orange")
255
p5.FormFactor = Enum.FormFactor.Custom
256
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
257
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
258
p5.CanCollide = false
259
p5.Locked = true
260
p5.Elasticity = 0
261
p5.BottomSurface = Enum.SurfaceType.Smooth
262
p5.TopSurface = Enum.SurfaceType.Smooth
263
b5 = Instance.new("SpecialMesh", p5)
264
b5.MeshType = Enum.MeshType.Wedge
265
b5.Name = "Mesh"
266
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
267
p6 = Instance.new("Part", m)
268
p6.Name = "Handle"
269
p6.BrickColor = BrickColor.new("Really black")
270
p6.FormFactor = Enum.FormFactor.Custom
271
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
272
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
273
p6.CanCollide = false
274
p6.Locked = true
275
p6.Elasticity = 0
276
p6.BottomSurface = Enum.SurfaceType.Smooth
277
p6.TopSurface = Enum.SurfaceType.Smooth
278
b6 = Instance.new("BlockMesh", p6)
279
b6.Name = "Mesh"
280
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
281
p7 = Instance.new("Part", m)
282
p7.BrickColor = BrickColor.new("Bright Orange")
283
p7.FormFactor = Enum.FormFactor.Custom
284
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
285
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
286
p7.CanCollide = false
287
p7.Locked = true
288
p7.Elasticity = 0
289
p7.BottomSurface = Enum.SurfaceType.Smooth
290
p7.TopSurface = Enum.SurfaceType.Smooth
291
b7 = Instance.new("SpecialMesh", p7)
292
b7.MeshType = Enum.MeshType.Wedge
293
b7.Name = "Mesh"
294
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
295
p8 = Instance.new("Part", m)
296
p8.BrickColor = BrickColor.new("Bright Orange")
297
p8.FormFactor = Enum.FormFactor.Custom
298
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
299
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
300
p8.CanCollide = false
301
p8.Locked = true
302
p8.Elasticity = 0
303
p8.BottomSurface = Enum.SurfaceType.Smooth
304
p8.TopSurface = Enum.SurfaceType.Smooth
305
b8 = Instance.new("SpecialMesh", p8)
306
b8.MeshType = Enum.MeshType.Wedge
307
b8.Name = "Mesh"
308
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
309
p9 = Instance.new("Part", m)
310
p9.BrickColor = BrickColor.new("Really black")
311
p9.FormFactor = Enum.FormFactor.Custom
312
p9.Size = Vector3.new(1, 1.07999957, 1)
313
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
314
p9.CanCollide = false
315
p9.Locked = true
316
p9.Elasticity = 0
317
p9.BottomSurface = Enum.SurfaceType.Smooth
318
p9.TopSurface = Enum.SurfaceType.Smooth
319
b9 = Instance.new("BlockMesh", p9)
320
b9.Name = "Mesh"
321
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
322
p10 = Instance.new("Part", m)
323
p10.BrickColor = BrickColor.new("Really black")
324
p10.FormFactor = Enum.FormFactor.Custom
325
p10.Size = Vector3.new(1, 1.41999948, 1)
326
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
327
p10.CanCollide = false
328
p10.Locked = true
329
p10.Elasticity = 0
330
p10.BottomSurface = Enum.SurfaceType.Smooth
331
p10.TopSurface = Enum.SurfaceType.Smooth
332
b10 = Instance.new("BlockMesh", p10)
333
b10.Name = "Mesh"
334
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
335
p11 = Instance.new("Part", m)
336
p11.BrickColor = BrickColor.new("Really black")
337
p11.FormFactor = Enum.FormFactor.Custom
338
p11.Size = Vector3.new(1, 1.50999951, 1)
339
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
340
p11.CanCollide = false
341
p11.Locked = true
342
p11.Elasticity = 0
343
p11.BottomSurface = Enum.SurfaceType.Smooth
344
p11.TopSurface = Enum.SurfaceType.Smooth
345
b11 = Instance.new("BlockMesh", p11)
346
b11.Name = "Mesh"
347
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
348
p12 = Instance.new("Part", m)
349
p12.Name = "BladeCenter"
350
p12.BrickColor = BrickColor.new("Dark stone grey")
351
p12.Material = Enum.Material.Concrete
352
p12.FormFactor = Enum.FormFactor.Symmetric
353
p12.Size = Vector3.new(1, 2, 2)
354
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
355
p12.CanCollide = false
356
p12.Locked = true
357
p12.BottomSurface = Enum.SurfaceType.Smooth
358
p12.TopSurface = Enum.SurfaceType.Smooth
359
b12 = Instance.new("SpecialMesh", p12)
360
b12.MeshType = Enum.MeshType.Brick
361
b12.Name = "Mesh"
362
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
363
p13 = Instance.new("Part", m)
364
p13.BrickColor = BrickColor.new("Really black")
365
p13.FormFactor = Enum.FormFactor.Custom
366
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
367
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
368
p13.CanCollide = false
369
p13.Locked = true
370
p13.Elasticity = 0
371
p13.BottomSurface = Enum.SurfaceType.Smooth
372
p13.TopSurface = Enum.SurfaceType.Smooth
373
b13 = Instance.new("BlockMesh", p13)
374
b13.Name = "Mesh"
375
b13.Scale = Vector3.new(1, 1, 0.400000006)
376
p14 = Instance.new("Part", m)
377
p14.BrickColor = BrickColor.new("Really black")
378
p14.FormFactor = Enum.FormFactor.Custom
379
p14.Size = Vector3.new(2.5, 2.17999935, 1)
380
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
381
p14.CanCollide = false
382
p14.Locked = true
383
p14.Elasticity = 0
384
p14.BottomSurface = Enum.SurfaceType.Smooth
385
p14.TopSurface = Enum.SurfaceType.Smooth
386
b14 = Instance.new("BlockMesh", p14)
387
b14.Name = "Mesh"
388
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
389
p15 = Instance.new("Part", m)
390
p15.BrickColor = BrickColor.new("Really black")
391
p15.FormFactor = Enum.FormFactor.Custom
392
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
393
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
394
p15.CanCollide = false
395
p15.Locked = true
396
p15.Elasticity = 0
397
p15.BottomSurface = Enum.SurfaceType.Smooth
398
p15.TopSurface = Enum.SurfaceType.Smooth
399
b15 = Instance.new("BlockMesh", p15)
400
b15.Name = "Mesh"
401
b15.Scale = Vector3.new(1, 1, 0.400000006)
402
p16 = Instance.new("Part", m)
403
p16.BrickColor = BrickColor.new("Really black")
404
p16.FormFactor = Enum.FormFactor.Custom
405
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
406
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
407
p16.CanCollide = false
408
p16.Locked = true
409
p16.Elasticity = 0
410
p16.BottomSurface = Enum.SurfaceType.Smooth
411
p16.TopSurface = Enum.SurfaceType.Smooth
412
b16 = Instance.new("BlockMesh", p16)
413
b16.Name = "Mesh"
414
b16.Scale = Vector3.new(1, 1, 0.400000006)
415
p17 = Instance.new("Part", m)
416
p17.BrickColor = BrickColor.new("Really black")
417
p17.FormFactor = Enum.FormFactor.Custom
418
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
419
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
420
p17.CanCollide = false
421
p17.Locked = true
422
p17.Elasticity = 0
423
p17.BottomSurface = Enum.SurfaceType.Smooth
424
p17.TopSurface = Enum.SurfaceType.Smooth
425
b17 = Instance.new("BlockMesh", p17)
426
b17.Name = "Mesh"
427
b17.Scale = Vector3.new(1, 1, 0.400000006)
428
p18 = Instance.new("WedgePart", m)
429
p18.BrickColor = BrickColor.new("Dark stone grey")
430
p18.Name = "BladePart1"
431
p18.Material = Enum.Material.Concrete
432
p18.Name = "Wedge"
433
p18.FormFactor = Enum.FormFactor.Symmetric
434
p18.Size = Vector3.new(1, 4, 2)
435
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
436
p18.CanCollide = false
437
p18.Locked = true
438
p18.BottomSurface = Enum.SurfaceType.Smooth
439
p18.TopSurface = Enum.SurfaceType.Smooth
440
b18 = Instance.new("SpecialMesh", p18)
441
b18.MeshType = Enum.MeshType.Wedge
442
b18.Name = "Mesh"
443
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
444
p19 = Instance.new("WedgePart", m)
445
p19.BrickColor = BrickColor.new("Dark stone grey")
446
p19.Name = "BladePart2"
447
p19.Material = Enum.Material.Concrete
448
p19.Name = "Wedge"
449
p19.FormFactor = Enum.FormFactor.Symmetric
450
p19.Size = Vector3.new(1, 4, 2)
451
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
452
p19.CanCollide = false
453
p19.Locked = true
454
p19.BottomSurface = Enum.SurfaceType.Smooth
455
p19.TopSurface = Enum.SurfaceType.Smooth
456
b19 = Instance.new("SpecialMesh", p19)
457
b19.MeshType = Enum.MeshType.Wedge
458
b19.Name = "Mesh"
459
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
460
p20 = Instance.new("Part", m)
461
p20.BrickColor = BrickColor.new("Really black")
462
p20.FormFactor = Enum.FormFactor.Custom
463
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
464
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
465
p20.CanCollide = false
466
p20.Locked = true
467
p20.Elasticity = 0
468
p20.BottomSurface = Enum.SurfaceType.Smooth
469
p20.TopSurface = Enum.SurfaceType.Smooth
470
b20 = Instance.new("BlockMesh", p20)
471
b20.Name = "Mesh"
472
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
473
p21 = Instance.new("Part", m)
474
p21.BrickColor = BrickColor.new("Bright Orange")
475
p21.FormFactor = Enum.FormFactor.Custom
476
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
477
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
478
p21.CanCollide = false
479
p21.Locked = true
480
p21.Elasticity = 0
481
p21.BottomSurface = Enum.SurfaceType.Smooth
482
p21.TopSurface = Enum.SurfaceType.Smooth
483
b21 = Instance.new("SpecialMesh", p21)
484
b21.MeshType = Enum.MeshType.Wedge
485
b21.Name = "Mesh"
486
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
487
w1 = Instance.new("Weld", p1)
488
w1.Name = "Part_Weld"
489
w1.Part0 = p1
490
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
491
w1.Part1 = p2
492
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
493
w2 = Instance.new("Weld", p2)
494
w2.Name = "Part_Weld"
495
w2.Part0 = p2
496
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
497
w2.Part1 = p3
498
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
499
w3 = Instance.new("Weld", p3)
500
w3.Name = "Part_Weld"
501
w3.Part0 = p3
502
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
503
w3.Part1 = p4
504
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
505
w4 = Instance.new("Weld", p4)
506
w4.Name = "Part_Weld"
507
w4.Part0 = p4
508
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
509
w4.Part1 = p5
510
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
511
w5 = Instance.new("Weld", p5)
512
w5.Name = "Part_Weld"
513
w5.Part0 = p5
514
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
515
w5.Part1 = p6
516
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
517
w6 = Instance.new("Weld", p6)
518
w6.Name = "Part_Weld"
519
w6.Part0 = p6
520
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
521
w6.Part1 = p7
522
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
523
w7 = Instance.new("Weld", p7)
524
w7.Name = "Part_Weld"
525
w7.Part0 = p7
526
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
527
w7.Part1 = p8
528
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
529
w8 = Instance.new("Weld", p8)
530
w8.Name = "Part_Weld"
531
w8.Part0 = p8
532
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
533
w8.Part1 = p9
534
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
535
w9 = Instance.new("Weld", p9)
536
w9.Name = "Part_Weld"
537
w9.Part0 = p9
538
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
539
w9.Part1 = p10
540
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
541
w10 = Instance.new("Weld", p10)
542
w10.Name = "Part_Weld"
543
w10.Part0 = p10
544
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
545
w10.Part1 = p11
546
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
547
w11 = Instance.new("Weld", p11)
548
w11.Name = "Part_Weld"
549
w11.Part0 = p11
550
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
551
w11.Part1 = p12
552
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
553
w12 = Instance.new("Weld", p12)
554
w12.Name = "Part_Weld"
555
w12.Part0 = p12
556
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
557
w12.Part1 = p13
558
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
559
w13 = Instance.new("Weld", p13)
560
w13.Name = "Part_Weld"
561
w13.Part0 = p13
562
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
563
w13.Part1 = p14
564
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
565
w14 = Instance.new("Weld", p14)
566
w14.Name = "Part_Weld"
567
w14.Part0 = p14
568
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
569
w14.Part1 = p15
570
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
571
w15 = Instance.new("Weld", p15)
572
w15.Name = "Part_Weld"
573
w15.Part0 = p15
574
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
575
w15.Part1 = p16
576
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
577
w16 = Instance.new("Weld", p16)
578
w16.Name = "Part_Weld"
579
w16.Part0 = p16
580
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
581
w16.Part1 = p17
582
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
583
w17 = Instance.new("Weld", p17)
584
w17.Name = "Wedge_Weld"
585
w17.Part0 = p17
586
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
587
w17.Part1 = p18
588
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
589
w18 = Instance.new("Weld", p18)
590
w18.Name = "Wedge_Weld"
591
w18.Part0 = p18
592
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
593
w18.Part1 = p19
594
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
595
w19 = Instance.new("Weld", p19)
596
w19.Name = "Part_Weld"
597
w19.Part0 = p19
598
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
599
w19.Part1 = p20
600
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
601
w20 = Instance.new("Weld", p20)
602
w20.Name = "Part_Weld"
603
w20.Part0 = p20
604
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
605
w20.Part1 = p21
606
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
607
m.Parent = char
608
m:MakeJoints()
609
----------------------------------------------------
610
local cor = Instance.new("Part", char.Absolution)
611
cor.Name = "Thingy"
612
cor.Locked = true
613
cor.BottomSurface = 0
614
cor.CanCollide = false
615
cor.Size = Vector3.new(1, 13, 1)
616
cor.Transparency = 1
617
cor.TopSurface = 0
618
corw = Instance.new("Weld", cor)
619
corw.Part0 = rarm
620
corw.Part1 = cor
621
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
622
corw.C1 = CFrame.new(0, 0, 0)
623
weld1 = Instance.new("Weld", char.Absolution)
624
weld1.Part0 = cor
625
weld1.Part1 = p6
626
weld1.C0 = CFrame.new(0, 0, 0)
627
----------------------------------------------------
628
hitb = Instance.new("Part", char.Absolution)
629
hitb.Name = "Thingy2"
630
hitb.Locked = true
631
hitb.BottomSurface = 0
632
hitb.CanCollide = false
633
hitb.Size = Vector3.new(0, 8, 6)
634
hitb.Transparency = 1
635
hitb.TopSurface = 0
636
weld2 = Instance.new("Weld", char.Absolution)
637
weld2.Part0 = hitb
638
weld2.Part1 = p12
639
weld2.C0 = CFrame.new(0, .6, 1)
640
----------------------------------------------------
641
local m = Instance.new("Model")
642
m.Name = "Claw"
643
p1 = Instance.new("Part", m)
644
p1.BrickColor = BrickColor.new("Really black")
645
p1.FormFactor = Enum.FormFactor.Custom
646
p1.Size = Vector3.new(1.5, 0.5, 0.5)
647
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
648
p1.CanCollide = false
649
p1.Locked = true
650
p1.BottomSurface = Enum.SurfaceType.Smooth
651
p1.TopSurface = Enum.SurfaceType.Smooth
652
b1 = Instance.new("BlockMesh", p1)
653
b1.Name = "Mesh"
654
p2 = Instance.new("WedgePart", m)
655
p2.BrickColor = BrickColor.new("Really black")
656
p2.Name = "Wedge"
657
p2.FormFactor = Enum.FormFactor.Custom
658
p2.Size = Vector3.new(3, 1, 0.5)
659
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
660
p2.CanCollide = false
661
p2.Locked = true
662
p2.BottomSurface = Enum.SurfaceType.Smooth
663
p2.TopSurface = Enum.SurfaceType.Smooth
664
p3 = Instance.new("Part", m)
665
p3.BrickColor = BrickColor.new("Really black")
666
p3.FormFactor = Enum.FormFactor.Custom
667
p3.Size = Vector3.new(1.5, 0.5, 0.5)
668
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
669
p3.CanCollide = false
670
p3.Locked = true
671
p3.BottomSurface = Enum.SurfaceType.Smooth
672
p3.TopSurface = Enum.SurfaceType.Smooth
673
b2 = Instance.new("BlockMesh", p3)
674
b2.Name = "Mesh"
675
p4 = Instance.new("WedgePart", m)
676
p4.BrickColor = BrickColor.new("Really black")
677
p4.Name = "Wedge"
678
p4.FormFactor = Enum.FormFactor.Custom
679
p4.Size = Vector3.new(3, 1, 0.5)
680
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
681
p4.CanCollide = false
682
p4.Locked = true
683
p4.BottomSurface = Enum.SurfaceType.Smooth
684
p4.TopSurface = Enum.SurfaceType.Smooth
685
p5 = Instance.new("Part", m)
686
p5.BrickColor = BrickColor.new("Really black")
687
p5.FormFactor = Enum.FormFactor.Custom
688
p5.Size = Vector3.new(1.5, 0.5, 0.5)
689
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
690
p5.CanCollide = false
691
p5.Locked = true
692
p5.BottomSurface = Enum.SurfaceType.Smooth
693
p5.TopSurface = Enum.SurfaceType.Smooth
694
b3 = Instance.new("BlockMesh", p5)
695
b3.Name = "Mesh"
696
p6 = Instance.new("Part", m)
697
p6.BrickColor = BrickColor.new("Really black")
698
p6.FormFactor = Enum.FormFactor.Custom
699
p6.Size = Vector3.new(1.5, 0.5, 0.5)
700
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
701
p6.CanCollide = false
702
p6.Locked = true
703
p6.BottomSurface = Enum.SurfaceType.Smooth
704
p6.TopSurface = Enum.SurfaceType.Smooth
705
b4 = Instance.new("BlockMesh", p6)
706
b4.Name = "Mesh"
707
p7 = Instance.new("Part", m)
708
p7.BrickColor = BrickColor.new("Really black")
709
p7.FormFactor = Enum.FormFactor.Custom
710
p7.Size = Vector3.new(3, 1, 1.20000005)
711
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
712
p7.CanCollide = false
713
p7.Locked = true
714
p7.BottomSurface = Enum.SurfaceType.Smooth
715
p7.TopSurface = Enum.SurfaceType.Smooth
716
b5 = Instance.new("BlockMesh", p7)
717
b5.Name = "Mesh"
718
p8 = Instance.new("Part", m)
719
p8.BrickColor = BrickColor.new("Bright Orange")
720
p8.FormFactor = Enum.FormFactor.Symmetric
721
p8.Size = Vector3.new(1, 1, 1)
722
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
723
p8.CanCollide = false
724
p8.Locked = true
725
b6 = Instance.new("SpecialMesh", p8)
726
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
727
b6.TextureId = ""
728
b6.MeshType = Enum.MeshType.FileMesh
729
b6.Name = "Mesh"
730
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
731
p9 = Instance.new("Part", m)
732
p9.BrickColor = BrickColor.new("Really black")
733
p9.FormFactor = Enum.FormFactor.Custom
734
p9.Size = Vector3.new(1.5, 0.5, 0.5)
735
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
736
p9.CanCollide = false
737
p9.Locked = true
738
p9.BottomSurface = Enum.SurfaceType.Smooth
739
p9.TopSurface = Enum.SurfaceType.Smooth
740
b7 = Instance.new("BlockMesh", p9)
741
b7.Name = "Mesh"
742
p10 = Instance.new("Part", m)
743
p10.BrickColor = BrickColor.new("Bright Orange")
744
p10.FormFactor = Enum.FormFactor.Symmetric
745
p10.Size = Vector3.new(1, 1, 1)
746
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
747
p10.CanCollide = false
748
p10.Locked = true
749
b8 = Instance.new("SpecialMesh", p10)
750
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
751
b8.TextureId = ""
752
b8.MeshType = Enum.MeshType.FileMesh
753
b8.Name = "Mesh"
754
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
755
p11 = Instance.new("Part", m)
756
p11.BrickColor = BrickColor.new("Really black")
757
p11.FormFactor = Enum.FormFactor.Custom
758
p11.Size = Vector3.new(1.5, 0.5, 0.5)
759
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
760
p11.CanCollide = false
761
p11.Locked = true
762
p11.BottomSurface = Enum.SurfaceType.Smooth
763
p11.TopSurface = Enum.SurfaceType.Smooth
764
b9 = Instance.new("BlockMesh", p11)
765
b9.Name = "Mesh"
766
p12 = Instance.new("Part", m)
767
p12.BrickColor = BrickColor.new("Really black")
768
p12.FormFactor = Enum.FormFactor.Custom
769
p12.Size = Vector3.new(1.5, 0.5, 0.5)
770
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
771
p12.CanCollide = false
772
p12.Locked = true
773
p12.BottomSurface = Enum.SurfaceType.Smooth
774
p12.TopSurface = Enum.SurfaceType.Smooth
775
b10 = Instance.new("BlockMesh", p12)
776
b10.Name = "Mesh"
777
p13 = Instance.new("Part", m)
778
p13.BrickColor = BrickColor.new("Really black")
779
p13.FormFactor = Enum.FormFactor.Custom
780
p13.Size = Vector3.new(1.5, 0.5, 0.5)
781
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
782
p13.CanCollide = false
783
p13.Locked = true
784
p13.BottomSurface = Enum.SurfaceType.Smooth
785
p13.TopSurface = Enum.SurfaceType.Smooth
786
b11 = Instance.new("BlockMesh", p13)
787
b11.Name = "Mesh"
788
p14 = Instance.new("Part", m)
789
p14.BrickColor = BrickColor.new("Bright Orange")
790
p14.FormFactor = Enum.FormFactor.Symmetric
791
p14.Size = Vector3.new(1, 1, 1)
792
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
793
p14.CanCollide = false
794
p14.Locked = true
795
b12 = Instance.new("SpecialMesh", p14)
796
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
797
b12.TextureId = ""
798
b12.MeshType = Enum.MeshType.FileMesh
799
b12.Name = "Mesh"
800
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
801
p15 = Instance.new("Part", m)
802
p15.BrickColor = BrickColor.new("Medium stone grey")
803
p15.Transparency = 1
804
p15.Name = "ArmPart"
805
p15.FormFactor = Enum.FormFactor.Custom
806
p15.Size = Vector3.new(2, 1, 1)
807
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
808
p15.CanCollide = false
809
p15.Locked = true
810
p15.BottomSurface = Enum.SurfaceType.Smooth
811
p15.TopSurface = Enum.SurfaceType.Smooth
812
b13 = Instance.new("BlockMesh", p15)
813
b13.Name = "Mesh"
814
p16 = Instance.new("Part", m)
815
p16.BrickColor = BrickColor.new("Really black")
816
p16.FormFactor = Enum.FormFactor.Custom
817
p16.Size = Vector3.new(3, 1, 2.4000001)
818
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
819
p16.CanCollide = false
820
p16.Locked = true
821
p16.BottomSurface = Enum.SurfaceType.Smooth
822
p16.TopSurface = Enum.SurfaceType.Smooth
823
b14 = Instance.new("BlockMesh", p16)
824
b14.Name = "Mesh"
825
p17 = Instance.new("Part", m)
826
p17.BrickColor = BrickColor.new("Really black")
827
p17.FormFactor = Enum.FormFactor.Custom
828
p17.Size = Vector3.new(1.5, 0.5, 0.5)
829
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
830
p17.CanCollide = false
831
p17.Locked = true
832
p17.BottomSurface = Enum.SurfaceType.Smooth
833
p17.TopSurface = Enum.SurfaceType.Smooth
834
b15 = Instance.new("BlockMesh", p17)
835
b15.Name = "Mesh"
836
p18 = Instance.new("Part", m)
837
p18.BrickColor = BrickColor.new("Bright Orange")
838
p18.FormFactor = Enum.FormFactor.Symmetric
839
p18.Size = Vector3.new(1, 1, 1)
840
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
841
p18.CanCollide = false
842
p18.Locked = true
843
b16 = Instance.new("SpecialMesh", p18)
844
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
845
b16.TextureId = ""
846
b16.MeshType = Enum.MeshType.FileMesh
847
b16.Name = "Mesh"
848
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
849
p19 = Instance.new("Part", m)
850
p19.BrickColor = BrickColor.new("Bright Orange")
851
p19.FormFactor = Enum.FormFactor.Symmetric
852
p19.Size = Vector3.new(1, 1, 1)
853
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
854
p19.CanCollide = false
855
p19.Locked = true
856
b17 = Instance.new("SpecialMesh", p19)
857
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
858
b17.TextureId = ""
859
b17.MeshType = Enum.MeshType.FileMesh
860
b17.Name = "Mesh"
861
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
862
p20 = Instance.new("Part", m)
863
p20.BrickColor = BrickColor.new("Really black")
864
p20.FormFactor = Enum.FormFactor.Custom
865
p20.Size = Vector3.new(3, 1, 2.4000001)
866
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
867
p20.CanCollide = false
868
p20.Locked = true
869
p20.BottomSurface = Enum.SurfaceType.Smooth
870
p20.TopSurface = Enum.SurfaceType.Smooth
871
b18 = Instance.new("BlockMesh", p20)
872
b18.Name = "Mesh"
873
p21 = Instance.new("Part", m)
874
p21.BrickColor = BrickColor.new("Really black")
875
p21.FormFactor = Enum.FormFactor.Custom
876
p21.Size = Vector3.new(3, 1, 1.19999993)
877
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
878
p21.CanCollide = false
879
p21.Locked = true
880
p21.BottomSurface = Enum.SurfaceType.Smooth
881
p21.TopSurface = Enum.SurfaceType.Smooth
882
b19 = Instance.new("BlockMesh", p21)
883
b19.Name = "Mesh"
884
p22 = Instance.new("WedgePart", m)
885
p22.BrickColor = BrickColor.new("Really black")
886
p22.Name = "Wedge"
887
p22.FormFactor = Enum.FormFactor.Custom
888
p22.Size = Vector3.new(3, 1, 0.5)
889
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
890
p22.CanCollide = false
891
p22.Locked = true
892
p22.BottomSurface = Enum.SurfaceType.Smooth
893
p22.TopSurface = Enum.SurfaceType.Smooth
894
p23 = Instance.new("Part", m)
895
p23.BrickColor = BrickColor.new("Really black")
896
p23.FormFactor = Enum.FormFactor.Custom
897
p23.Size = Vector3.new(1.5, 0.5, 0.5)
898
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
899
p23.CanCollide = false
900
p23.Locked = true
901
p23.BottomSurface = Enum.SurfaceType.Smooth
902
p23.TopSurface = Enum.SurfaceType.Smooth
903
b20 = Instance.new("BlockMesh", p23)
904
b20.Name = "Mesh"
905
p24 = Instance.new("WedgePart", m)
906
p24.BrickColor = BrickColor.new("Really black")
907
p24.Name = "Wedge"
908
p24.FormFactor = Enum.FormFactor.Custom
909
p24.Size = Vector3.new(3, 1, 0.5)
910
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
911
p24.CanCollide = false
912
p24.Locked = true
913
p24.BottomSurface = Enum.SurfaceType.Smooth
914
p24.TopSurface = Enum.SurfaceType.Smooth
915
p25 = Instance.new("Part", m)
916
p25.BrickColor = BrickColor.new("Bright Orange")
917
p25.FormFactor = Enum.FormFactor.Symmetric
918
p25.Size = Vector3.new(1, 1, 1)
919
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
920
p25.CanCollide = false
921
p25.Locked = true
922
p25.BottomSurface = Enum.SurfaceType.Smooth
923
p25.TopSurface = Enum.SurfaceType.Smooth
924
b21 = Instance.new("SpecialMesh", p25)
925
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
926
b21.TextureId = ""
927
b21.MeshType = Enum.MeshType.FileMesh
928
b21.Name = "Mesh"
929
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
930
p26 = Instance.new("Part", m)
931
p26.BrickColor = BrickColor.new("Really black")
932
p26.FormFactor = Enum.FormFactor.Symmetric
933
p26.Size = Vector3.new(1, 1, 1)
934
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
935
p26.CanCollide = false
936
p26.Locked = true
937
p26.BottomSurface = Enum.SurfaceType.Smooth
938
p26.TopSurface = Enum.SurfaceType.Smooth
939
b22 = Instance.new("SpecialMesh", p26)
940
b22.MeshType = Enum.MeshType.Brick
941
b22.Name = "Mesh"
942
w1 = Instance.new("Weld", p1)
943
w1.Name = "Wedge_Weld"
944
w1.Part0 = p1
945
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
946
w1.Part1 = p2
947
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
948
w2 = Instance.new("Weld", p2)
949
w2.Name = "Part_Weld"
950
w2.Part0 = p2
951
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
952
w2.Part1 = p3
953
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
954
w3 = Instance.new("Weld", p3)
955
w3.Name = "Wedge_Weld"
956
w3.Part0 = p3
957
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
958
w3.Part1 = p4
959
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
960
w4 = Instance.new("Weld", p4)
961
w4.Name = "Part_Weld"
962
w4.Part0 = p4
963
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
964
w4.Part1 = p5
965
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
966
w5 = Instance.new("Weld", p5)
967
w5.Name = "Part_Weld"
968
w5.Part0 = p5
969
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
970
w5.Part1 = p6
971
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
972
w6 = Instance.new("Weld", p6)
973
w6.Name = "Part_Weld"
974
w6.Part0 = p6
975
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
976
w6.Part1 = p7
977
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
978
w7 = Instance.new("Weld", p7)
979
w7.Name = "Part_Weld"
980
w7.Part0 = p7
981
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
982
w7.Part1 = p8
983
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
984
w8 = Instance.new("Weld", p8)
985
w8.Name = "Part_Weld"
986
w8.Part0 = p8
987
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
988
w8.Part1 = p9
989
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
990
w9 = Instance.new("Weld", p9)
991
w9.Name = "Part_Weld"
992
w9.Part0 = p9
993
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
994
w9.Part1 = p10
995
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
996
w10 = Instance.new("Weld", p10)
997
w10.Name = "Part_Weld"
998
w10.Part0 = p10
999
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1000
w10.Part1 = p11
1001
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1002
w11 = Instance.new("Weld", p11)
1003
w11.Name = "Part_Weld"
1004
w11.Part0 = p11
1005
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1006
w11.Part1 = p12
1007
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1008
w12 = Instance.new("Weld", p12)
1009
w12.Name = "Part_Weld"
1010
w12.Part0 = p12
1011
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1012
w12.Part1 = p13
1013
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1014
w13 = Instance.new("Weld", p13)
1015
w13.Name = "Part_Weld"
1016
w13.Part0 = p13
1017
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1018
w13.Part1 = p14
1019
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1020
w14 = Instance.new("Weld", p14)
1021
w14.Name = "ArmPart_Weld"
1022
w14.Part0 = p14
1023
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1024
w14.Part1 = p15
1025
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1026
w15 = Instance.new("Weld", p15)
1027
w15.Name = "Part_Weld"
1028
w15.Part0 = p15
1029
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1030
w15.Part1 = p16
1031
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1032
w16 = Instance.new("Weld", p16)
1033
w16.Name = "Part_Weld"
1034
w16.Part0 = p16
1035
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1036
w16.Part1 = p17
1037
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1038
w17 = Instance.new("Weld", p17)
1039
w17.Name = "Part_Weld"
1040
w17.Part0 = p17
1041
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1042
w17.Part1 = p18
1043
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1044
w18 = Instance.new("Weld", p18)
1045
w18.Name = "Part_Weld"
1046
w18.Part0 = p18
1047
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1048
w18.Part1 = p19
1049
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1050
w19 = Instance.new("Weld", p19)
1051
w19.Name = "Part_Weld"
1052
w19.Part0 = p19
1053
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1054
w19.Part1 = p20
1055
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1056
w20 = Instance.new("Weld", p20)
1057
w20.Name = "Part_Weld"
1058
w20.Part0 = p20
1059
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1060
w20.Part1 = p21
1061
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1062
w21 = Instance.new("Weld", p21)
1063
w21.Name = "Wedge_Weld"
1064
w21.Part0 = p21
1065
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1066
w21.Part1 = p22
1067
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1068
w22 = Instance.new("Weld", p22)
1069
w22.Name = "Part_Weld"
1070
w22.Part0 = p22
1071
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1072
w22.Part1 = p23
1073
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1074
w23 = Instance.new("Weld", p23)
1075
w23.Name = "Wedge_Weld"
1076
w23.Part0 = p23
1077
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1078
w23.Part1 = p24
1079
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1080
w24 = Instance.new("Weld", p24)
1081
w24.Name = "Part_Weld"
1082
w24.Part0 = p24
1083
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1084
w24.Part1 = p25
1085
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1086
w25 = Instance.new("Weld", p25)
1087
w25.Name = "Part_Weld"
1088
w25.Part0 = p25
1089
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1090
w25.Part1 = p26
1091
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1092
m.Parent = char
1093
m:MakeJoints()
1094
----------------------------------------------------
1095
local cor2 = Instance.new("Part", char.Claw)
1096
cor2.Name = "Thingy"
1097
cor2.Locked = true
1098
cor2.BottomSurface = 0
1099
cor2.CanCollide = false
1100
cor2.Size = Vector3.new(2, 1, 1)
1101
cor2.Transparency = 1
1102
cor2.TopSurface = 0
1103
corw2 = Instance.new("Weld", cor2)
1104
corw2.Part0 = larm
1105
corw2.Part1 = cor2
1106
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1107
corw2.C1 = CFrame.new(0, 0, 0)
1108
weld2 = Instance.new("Weld", char.Claw)
1109
weld2.Part0 = cor2
1110
weld2.Part1 = char.Claw.ArmPart
1111
weld2.C0 = CFrame.new(0, 0, 0)
1112
----------------------------------------------------
1113
function weld5(part0, part1, c0, c1)
1114
    weeld=Instance.new("Weld", part0)
1115
    weeld.Part0=part0
1116
    weeld.Part1=part1
1117
    weeld.C0=c0
1118
    weeld.C1=c1
1119
    return weeld
1120
end
1121
----------------------------------------------------
1122
function newRay(start,face,range,wat)
1123
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1124
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1125
	return rey,hit,pos
1126
end
1127
----------------------------------------------------
1128
mod5 = Instance.new("Model",char)
1129
1130
function FindNearestTorso(Position,Distance,SinglePlayer)
1131
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1132
        local List = {}
1133
        for i,v in pairs(workspace:GetChildren())do
1134
            if v:IsA("Model")then
1135
                if v:findFirstChild("Torso")then
1136
                    if v ~= char then
1137
                        if(v.Torso.Position -Position).magnitude <= Distance then
1138
                            table.insert(List,v)
1139
                        end 
1140
                    end 
1141
                end 
1142
            end 
1143
        end
1144
    return List
1145
end
1146
1147
function Landing()
1148
    part=Instance.new('Part',mod5)
1149
    part.Anchored=true
1150
    part.CanCollide=false
1151
    part.FormFactor='Custom'
1152
    part.Size=Vector3.new(.2,.2,.2)
1153
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1154
    part.Transparency=.7
1155
    part.BrickColor=BrickColor.new('Really black')
1156
    mesh=Instance.new('SpecialMesh',part)
1157
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1158
    mesh.Scale=Vector3.new(10,5,10)
1159
1160
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1161
        if v:FindFirstChild('Humanoid') then
1162
            v.Humanoid:TakeDamage(math.random(20,30))
1163
            v.Humanoid.PlatformStand = true
1164
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1165
        end
1166
    end
1167
1168
    coroutine.resume(coroutine.create(function() 
1169
        for i=0,3.8,0.05 do
1170
            wait()
1171
            part.CFrame=part.CFrame
1172
            part.Transparency=i
1173
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1174
            end
1175
        part.Parent = nil
1176
    end))
1177
end
1178
----------------------------------------------------
1179
mod4 = Instance.new("Model",char)
1180
1181
ptez = {0.7, 0.8, 0.9, 1}
1182
1183
function FindNearestTorso(Position,Distance,SinglePlayer)
1184
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1185
        local List = {}
1186
        for i,v in pairs(workspace:GetChildren())do
1187
            if v:IsA("Model")then
1188
                if v:findFirstChild("Torso")then
1189
                    if v ~= char then
1190
                        if(v.Torso.Position -Position).magnitude <= Distance then
1191
                            table.insert(List,v)
1192
                        end 
1193
                    end 
1194
                end 
1195
            end 
1196
        end
1197
    return List
1198
end
1199
1200
function GroundPound()
1201
    part=Instance.new('Part',mod4)
1202
    part.Anchored=true
1203
    part.CanCollide=false
1204
    part.FormFactor='Custom'
1205
    part.Size=Vector3.new(.2,.2,.2)
1206
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1207
    part.Transparency=.7
1208
    part.BrickColor=BrickColor.new('Really black')
1209
    mesh=Instance.new('SpecialMesh',part)
1210
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1211
    mesh.Scale=Vector3.new(3,3,3)
1212
    part2=Instance.new('Part',mod4)
1213
    part2.Anchored=true
1214
    part2.CanCollide=false
1215
    part2.FormFactor='Custom'
1216
    part2.Size=Vector3.new(.2,.2,.2)
1217
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1218
    part2.Transparency=.7
1219
    part2.BrickColor=BrickColor.new('Really red')
1220
    mesh2=Instance.new('SpecialMesh',part2)
1221
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1222
    mesh2.Scale=Vector3.new(3,1.5,3)
1223
    x = Instance.new("Sound",char)
1224
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1225
    x.Pitch = ptez[math.random(1,#ptez)]
1226
    x.Volume = 1
1227
    wait(.1)
1228
    x:Play()
1229
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1230
        if v:FindFirstChild('Humanoid') then
1231
            v.Humanoid:TakeDamage(math.random(8,15))
1232
        end
1233
    end
1234
    coroutine.resume(coroutine.create(function() 
1235
        for i=0,0.62,0.13 do
1236
            wait()
1237
            part.CFrame=part.CFrame
1238
            part.Transparency=i
1239
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1240
            part2.CFrame=part2.CFrame
1241
            part2.Transparency=i
1242
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1243
            end
1244
        part.Parent=nil
1245
        part2.Parent=nil
1246
        x:Destroy()
1247
    end))
1248
end
1249
----------------------------------------------------
1250
mod=Instance.new('Model',char)
1251
1252
function charge()
1253
    hed.Velocity=hed.CFrame.lookVector*200
1254
    part=Instance.new('Part',mod)
1255
    part.Anchored=true
1256
    part.CanCollide=false
1257
    part.FormFactor='Custom'
1258
    part.Size=Vector3.new(.2,.2,.2)
1259
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1260
    part.Transparency=.7
1261
    part.BrickColor=BrickColor.new('Bright Orange')
1262
    mesh=Instance.new('SpecialMesh',part)
1263
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1264
    mesh.Scale=Vector3.new(10,5,10)
1265
    part2=part:clone()
1266
    part2.Parent=mod
1267
    part2.BrickColor=BrickColor.new('Bright red')
1268
    mesh2=mesh:clone()
1269
    mesh2.Parent=part2
1270
    mesh2.Scale=Vector3.new(20,10,20)
1271
    part3=part2:clone()
1272
    part3.Parent = mod
1273
    part3.BrickColor=BrickColor.new('Really black')
1274
    mesh3=mesh2:clone()
1275
    mesh2.Parent=part3
1276
    mesh3.Scale=Vector3.new(30,15,30)
1277
    coroutine.resume(coroutine.create(function() 
1278
        for i=0,1,0.1 do
1279
            wait()
1280
            part.CFrame=part.CFrame
1281
            part.Transparency=i
1282
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1283
            part2.CFrame=part2.CFrame
1284
            part2.Transparency=i
1285
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1286
            part3.CFrame=part3.CFrame
1287
            part3.Transparency=i
1288
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1289
            end
1290
        part.Parent=nil
1291
        part2.Parent=nil
1292
        part3.Parent = nil
1293
    end))
1294
end
1295
----------------------------------------------------
1296
function FindNearestTorso(Position,Distance,SinglePlayer)
1297
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1298
        local List = {}
1299
        for i,v in pairs(workspace:GetChildren())do
1300
            if v:IsA("Model")then
1301
                if v:findFirstChild("Torso")then
1302
                    if v ~= char then
1303
                        if(v.Torso.Position -Position).magnitude <= Distance then
1304
                            table.insert(List,v)
1305
                        end 
1306
                    end 
1307
                end 
1308
            end 
1309
        end
1310
    return List
1311
end
1312
1313
mod3 = Instance.new("Model",rleg)
1314
1315
function Stomp()
1316
    part=Instance.new('Part',mod3)
1317
    part.Anchored=true
1318
    part.CanCollide=false
1319
    part.FormFactor='Custom'
1320
    part.Size=Vector3.new(.2,.2,.2)
1321
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1322
    part.Transparency=.7
1323
    part.BrickColor=BrickColor.new('Bright green')
1324
    mesh=Instance.new('SpecialMesh',part)
1325
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1326
    mesh.Scale=Vector3.new(25,25,25)
1327
    part2=part:clone()
1328
    part2.Parent=mod3
1329
    part2.BrickColor=BrickColor.new('Bright green')
1330
    mesh2=mesh:clone()
1331
    mesh2.Parent=part2
1332
    mesh2.Scale=Vector3.new(15,15,15)
1333
    part3=part:clone()
1334
    part3.Parent=mod3
1335
    part3.TopSurface=0
1336
    part3.BottomSurface=0
1337
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1338
    mesh3=Instance.new('SpecialMesh',part3)
1339
    mesh3.MeshType = 3
1340
    mesh3.Scale=Vector3.new(12,12,12)
1341
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1342
        if v:FindFirstChild('Humanoid') then
1343
            v.Humanoid:TakeDamage(math.random(20,60))
1344
            v.Humanoid.PlatformStand = true
1345
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1346
        end
1347
    end 
1348
    coroutine.resume(coroutine.create(function() 
1349
        for i=0,3.8,0.05 do
1350
            wait()
1351
            part.CFrame=part.CFrame
1352
            part.Transparency=i
1353
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1354
            part2.CFrame=part2.CFrame
1355
            part2.Transparency=i
1356
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1357
            part3.CFrame=part3.CFrame
1358
            part3.Transparency=i
1359
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1360
        end
1361
    end))
1362
end
1363
----------------------------------------------------
1364
1365
local acos = math.acos
1366
local sqrt = math.sqrt
1367
local Vec3 = Vector3.new
1368
local fromAxisAngle = CFrame.fromAxisAngle
1369
1370
local function toAxisAngle(CFr)
1371
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1372
        local Angle = math.acos((R00+R11+R22-1)/2)
1373
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1374
        A = A == 0 and 0.00001 or A
1375
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1376
        B = B == 0 and 0.00001 or B
1377
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1378
        C = C == 0 and 0.00001 or C
1379
        local x = (R21-R12)/sqrt(A)
1380
        local y = (R02-R20)/sqrt(B)
1381
        local z = (R10-R01)/sqrt(C)
1382
        return Vec3(x,y,z),Angle
1383
end
1384
1385
function ApplyTrig(Num,Func)
1386
        local Min,Max = Func(0),Func(1)
1387
        local i = Func(Num)
1388
        return (i-Min)/(Max-Min)
1389
        --[[if Func == "sin" then
1390
                return (math.sin((1-Num)*math.pi)+1)/2
1391
        elseif Func == "cos" then
1392
                return (math.cos((1-Num)*math.pi)+1)/2
1393
        end]]
1394
end
1395
1396
function LerpCFrame(CFrame1,CFrame2,Num)
1397
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1398
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1399
end
1400
1401
function Crater(Torso,Radius)
1402
        Spawn(function()
1403
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1404
        local Ignore = {}
1405
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1406
                if v.Character ~= nil then
1407
                        Ignore[#Ignore+1] = v.Character
1408
                end
1409
        end
1410
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1411
        if Hit == nil then return end
1412
        local Parts = {}
1413
        for i = 1,360,10 do
1414
                local P = Instance.new("Part",Torso.Parent)
1415
                P.Anchored = true
1416
                P.FormFactor = "Custom"
1417
                P.BrickColor = Hit.BrickColor
1418
                P.Material = Hit.Material
1419
                P.TopSurface = "Smooth"
1420
                P.BottomSurface = "Smooth"
1421
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1422
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1423
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1424
                if math.random(0,5) == 0 then -- rubble
1425
                        local P = Instance.new("Part",Torso.Parent)
1426
                        P.Anchored = true
1427
                        P.FormFactor = "Custom"
1428
                        P.BrickColor = Hit.BrickColor
1429
                        P.Material = Hit.Material
1430
                        P.TopSurface = "Smooth"
1431
                        P.BottomSurface = "Smooth"
1432
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1433
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1434
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1435
                end
1436
        end
1437
        for i = 0,1,0.05 do
1438
                for i2,v in pairs(Parts) do
1439
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1440
                end
1441
                wait(0.02)
1442
        end
1443
        for i,v in pairs(Parts) do
1444
                if v[1].Size.X > 2.1 then
1445
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1446
                end
1447
                v[1].Anchored = false
1448
        end
1449
        for i = 0,1,0.05 do
1450
                for i2,v in pairs(Parts) do
1451
                        v[1].Transparency = i
1452
                        if i == 1 then
1453
                                v[1]:Destroy()
1454
                        elseif i >= 0.25 then
1455
                                v[1].CanCollide = false
1456
                        end
1457
                end
1458
                wait(0.02)
1459
        end
1460
        Parts = nil
1461
        end)
1462
end
1463
1464
----------------------------------------------------
1465
mouse.KeyDown:connect(function(key)
1466
    if key == "r" then
1467
        larm.BrickColor = BrickColor.new("Bright red")
1468
        rarm.BrickColor = BrickColor.new("Bright red")
1469
        if Debounces.CanAttack == true then
1470
        Debounces.CanAttack = false
1471
        Debounces.on = true
1472
        Debounces.NoIdl = true
1473
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1474
        hit = ht.Parent
1475
        if ht and hit:IsA("Model") then
1476
                if hit:FindFirstChild("Humanoid") then
1477
                    if hit.Name ~= p.Name then
1478
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1479
                                Debounces.Slashed = true]]--
1480
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1481
                                wait(1)
1482
                                --Debounces.Slashed = false
1483
                        --end
1484
                    end
1485
                end
1486
        elseif ht and hit:IsA("Hat") then
1487
            if hit.Parent.Name ~= p.Name then
1488
                if hit.Parent:FindFirstChild("Humanoid") then
1489
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1490
                                Debounces.Slashed = true]]--
1491
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1492
                                wait(1)
1493
                    --Debounces.Slashed = false
1494
                end
1495
            end
1496
        end    
1497
    end)
1498
q = Instance.new("Sound",hed)
1499
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1500
q.Pitch = 0.85
1501
q.Looped = false
1502
q1 = Instance.new("Sound",hed)
1503
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1504
q1.Pitch = 0.85
1505
q1.Looped = false
1506
q:Play()
1507
q1:Play()
1508
    for i = 1,20 do
1509
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1510
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1511
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1512
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1513
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1514
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1515
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1516
        if Debounces.on == false then break end
1517
    wait()
1518
end
1519
n = Instance.new("Sound",hed)
1520
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1521
n.Pitch = 0.94
1522
n.Looped = false
1523
n1 = Instance.new("Sound",hed)
1524
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1525
n1.Pitch = 0.94
1526
n1.Looped = false
1527
n:Play()
1528
n1:Play()
1529
b = Instance.new("Sound",hed)
1530
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1531
b.Pitch = 0.94
1532
b.Looped = false
1533
b1 = Instance.new("Sound",hed)
1534
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1535
b1.Pitch = 0.94
1536
b1.Looped = false
1537
b:Play()
1538
b1:Play()
1539
    for i = 1,26 do
1540
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1541
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1542
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1543
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1544
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1545
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1546
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1547
        if Debounces.on == false then break end
1548
    wait()
1549
end
1550
wait(.5)
1551
to:disconnect()
1552
q:Destroy()
1553
q1:Destroy()
1554
n:Destroy()
1555
n1:Destroy()
1556
larm.BrickColor = BrickColor.new("Really black")
1557
rarm.BrickColor = BrickColor.new("Really black")
1558
    if Debounces.CanAttack == false then
1559
        Debounces.CanAttack = true
1560
        Debounces.on = false
1561
        Debounces.NoIdl = false
1562
            end
1563
        end
1564
    end
1565
end)
1566
----------------------------------------------------
1567
mouse.KeyDown:connect(function(key)
1568
    if key == "q" then
1569
        larm.BrickColor = BrickColor.new("Bright red")
1570
        rarm.BrickColor = BrickColor.new("Bright red")
1571
        if Debounces.CanAttack == true then
1572
        Debounces.CanAttack = false
1573
        Debounces.on = true
1574
        Debounces.NoIdl = true
1575
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1576
        hit = ht.Parent
1577
        if ht and hit:IsA("Model") then
1578
                if hit:FindFirstChild("Humanoid") then
1579
                    if hit.Name ~= p.Name then
1580
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1581
                                Debounces.Slashed = true]]--
1582
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1583
                                wait(1)
1584
                                --Debounces.Slashed = false
1585
                        --end
1586
                    end
1587
                end
1588
        elseif ht and hit:IsA("Hat") then
1589
            if hit.Parent.Name ~= p.Name then
1590
                if hit.Parent:FindFirstChild("Humanoid") then
1591
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1592
                                Debounces.Slashed = true]]--
1593
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1594
                                wait(1)
1595
                    --Debounces.Slashed = false
1596
                end
1597
            end
1598
        end    
1599
    end)
1600
        for i = 1, 20 do
1601
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1602
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1603
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1604
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1605
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1606
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1607
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1608
        if Debounces.on == false then break end
1609
        wait()
1610
    end
1611
    z = Instance.new("Sound",hed)
1612
    z.SoundId = "rbxassetid://160069154"
1613
    z.Looped = false
1614
    z.Pitch = .9
1615
    z1 = Instance.new("Sound",hed)
1616
    z1.SoundId = "rbxassetid://160069154"
1617
    z1.Looped = false
1618
    z1.Pitch = .9
1619
    wait(0.01)
1620
    z:Play()
1621
    z1:Play()
1622
        for i = 1, 12 do
1623
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1624
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1625
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1626
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1627
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1628
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1629
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1630
        if Debounces.on == false then break end
1631
        wait()
1632
    end
1633
        for i = 1, 12 do
1634
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1635
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1636
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1637
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1638
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1639
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1640
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1641
        if Debounces.on == false then break end
1642
        wait()
1643
    end
1644
    z = Instance.new("Sound",hed)
1645
    z.SoundId = "rbxassetid://168586621"
1646
    z.Looped = false
1647
    z.Pitch = 1
1648
    z1 = Instance.new("Sound",hed)
1649
    z1.SoundId = "rbxassetid://168586621"
1650
    z1.Looped = false
1651
    z1.Pitch = 1
1652
    wait(0.01)
1653
    z:Play()
1654
    z1:Play()
1655
        for i = 1, 12 do
1656
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1657
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1658
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1659
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1660
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1661
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1662
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1663
        if Debounces.on == false then break end
1664
        wait()
1665
    end
1666
to:disconnect()
1667
larm.BrickColor = BrickColor.new("Really black")
1668
rarm.BrickColor = BrickColor.new("Really black")
1669
    if Debounces.CanAttack == false then
1670
        Debounces.CanAttack = true
1671
        Debounces.on = false
1672
        Debounces.NoIdl = false
1673
            end
1674
        end
1675
    end
1676
end)
1677
----------------------------------------------------
1678
Sit = false
1679
mouse.KeyDown:connect(function(key)
1680
    if key == "v" then
1681
        if Sit == false then
1682
            Sit = true
1683
            hum.WalkSpeed = 0.001
1684
        stanceToggle = "Sitting"
1685
    elseif Sit == true then
1686
        Sit = false
1687
            hum.WalkSpeed = 7
1688
        stanceToggle = "Normal"
1689
        end
1690
    end
1691
end)
1692
----------------------------------------------------
1693
mouse.KeyDown:connect(function(key)
1694
    if key == "t" then
1695
        if Debounces.CanAttack == true then
1696
        Debounces.CanAttack = false
1697
        Debounces.on = true
1698
        Debounces.NoIdl = true
1699
        for i = 1, 20 do
1700
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1701
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1702
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1703
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1704
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1705
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1706
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1707
            if Debounces.on == false then break end
1708
            wait()
1709
        end
1710
        Spawn(function()
1711
            local Parts = {}
1712
            for Y = -5,5 do
1713
                local P = Instance.new("Part",char)
1714
                P.Anchored = true
1715
                P.FormFactor = "Custom"
1716
                P.CanCollide = false
1717
                P.Size = Vector3.new(1,2,1)
1718
                P.TopSurface = "SmoothNoOutlines"
1719
                P.BottomSurface = "SmoothNoOutlines"
1720
                P.BrickColor = BrickColor.new("Really black")
1721
                P.Name = tostring(Y)
1722
                local i = (Y+5)/(10)
1723
                i = 1-math.cos(math.pi*i-(math.pi/2))
1724
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1725
                --[[P.Touched:connect(function(ht)
1726
                    local hit = ht.Parent
1727
                    if hit:FindFirstChild("Humanoid") then
1728
                        hit.Humanoid:TakeDamage(math.random(20,50))
1729
                    end
1730
                end)]]--
1731
        s = Instance.new("Sound",P)
1732
        s.SoundId = "rbxassetid://228343271"
1733
        s.Volume = .7
1734
        s.Pitch = 0.9
1735
        s:Play()
1736
P.Touched:connect(function(ht)
1737
        hit = ht.Parent
1738
        if ht and hit:IsA("Model") then
1739
                if hit:FindFirstChild("Humanoid") then
1740
                    if hit.Name ~= p.Name then
1741
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1742
                                Debounces.Slashed = true]]--
1743
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1744
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1745
                                wait(1)
1746
                                --Debounces.Slashed = false
1747
                        --end
1748
                end
1749
                end
1750
        elseif ht and hit:IsA("Hat") then
1751
            if hit.Parent.Name ~= p.Name then
1752
                if hit.Parent:FindFirstChild("Humanoid") then
1753
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1754
                                Debounces.Slashed = true]]--
1755
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1756
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1757
                                wait(1)
1758
                    --Debounces.Slashed = false
1759
                --end
1760
            end
1761
        end
1762
    end
1763
end)
1764
                Parts[#Parts+1] = P
1765
            end
1766
            local BREAKIT = false
1767
            local CParts = {}
1768
            local Rocks = {}
1769
            local LastPos = nil
1770
            for i = 1,70 do
1771
                for i2,v in pairs(Parts) do
1772
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1773
                    local cf = v.CFrame
1774
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1775
                    v.CFrame = cf
1776
                    v.Transparency = v.Transparency+0.02
1777
                    if v.Transparency >= 0.975 then BREAKIT = true end
1778
                    if v.Name == "0" then
1779
                        local Ignore = {}
1780
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1781
                            if v.Character ~= nil then
1782
                                Ignore[#Ignore+1] = v.Character
1783
                            end
1784
                        end
1785
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1786
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1787
                        if Hit ~= nil then
1788
                            if #Rocks == 0 then
1789
                                for i = 1,5 do
1790
                                    local P = Instance.new("Part",char)
1791
                                    Rocks[#Rocks+1] = P
1792
                                    P.Anchored = true
1793
                                    P.FormFactor = "Custom"
1794
                                    P.BrickColor = Hit.BrickColor
1795
                                    P.Material = Hit.Material
1796
                                    P.TopSurface = "Smooth"
1797
                                    P.BottomSurface = "Smooth"
1798
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1799
                                end
1800
                            end
1801
                            for i,P in pairs(Rocks) do
1802
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1803
                            end
1804
                            local P = Instance.new("Part",char)
1805
                            CParts[#CParts+1] = {P,tick()}
1806
                            P.Anchored = true
1807
                            P.FormFactor = "Custom"
1808
                            P.BrickColor = Hit.BrickColor
1809
                            P.Material = Hit.Material
1810
                            P.TopSurface = "Smooth"
1811
                            P.BottomSurface = "Smooth"
1812
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1813
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1814
                            Pos = Pos.p
1815
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1816
                            local P = P:Clone()
1817
                            CParts[#CParts+1] = {P,tick()}
1818
                            P.Parent = char
1819
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1820
                            Pos = Pos.p
1821
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1822
                            if LastPos ~= nil then
1823
                                local P = P:Clone()
1824
                                CParts[#CParts+1] = {P,tick()}
1825
                                P.Parent = char
1826
                                P.BrickColor = BrickColor.new("Really black")
1827
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1828
                                Pos = Pos.p
1829
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1830
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1831
                                --P.Velocity = Vector3.new(0,-1000,0)
1832
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1833
                            end
1834
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1835
                        end
1836
                    end
1837
                end
1838
                if BREAKIT then break end
1839
                wait(0.002)
1840
            end
1841
            for i,v in pairs(Rocks) do
1842
                CParts[#CParts+1] = {v,tick()}
1843
            end
1844
            for i,v in pairs(Parts) do
1845
                v:Destroy()
1846
            end
1847
            Parts = nil
1848
            while true do
1849
                local t = tick()
1850
                local p = nil
1851
                for i,v in pairs(CParts) do
1852
                    if t-v[2] > 4 then
1853
                        v[1].Transparency = v[1].Transparency+0.05
1854
                        if v[1].Transparency >= 1 then
1855
                            v[1]:Destroy()
1856
                            CParts[i] = nil
1857
                        end
1858
                    end
1859
                    p = v
1860
                end
1861
                if p == nil then break end
1862
                wait(0.002)
1863
            end
1864
            for i,v in pairs(CParts) do
1865
                v:Destroy()
1866
            end
1867
            CParts = {}
1868
        end)
1869
        for i = 1, 20 do
1870
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1871
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1872
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1873
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1874
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1875
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1876
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1877
            if Debounces.on == false then break end
1878
            wait()
1879
        end
1880
    if Debounces.CanAttack == false then
1881
        Debounces.CanAttack = true
1882
        Debounces.on = false
1883
        Debounces.NoIdl = false
1884
            end
1885
        end
1886
    end
1887
end)
1888
----------------------------------------------------
1889
mouse.KeyDown:connect(function(key)
1890
    if key == "e" then
1891
    larm.BrickColor = BrickColor.new("Bright red")
1892
    rarm.BrickColor = BrickColor.new("Bright red")
1893
        if Debounces.CanAttack == true then
1894
        Debounces.CanAttack = false
1895
        Debounces.on = true
1896
        Debounces.NoIdl = true
1897
        for i = 1, 18 do
1898
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1899
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1900
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1901
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1902
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1903
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1904
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1905
        if Debounces.on == false then break end
1906
            wait()
1907
        end
1908
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1909
        local rng = Instance.new("Part", char.Absolution.Handle)
1910
        rng.Anchored = true
1911
        rng.BrickColor = BrickColor.new("Really black")
1912
        rng.CanCollide = true
1913
        rng.FormFactor = 3
1914
        rng.Name = "Ring"
1915
        rng.Size = Vector3.new(1, 1, 1)
1916
        rng.CanCollide = false
1917
        rng.Transparency = 0.35
1918
        rng.TopSurface = 0
1919
        rng.BottomSurface = 0
1920
        rng.CFrame = HandCF
1921
        local rngm = Instance.new("SpecialMesh", rng)
1922
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1923
        rngm.Scale = Vector3.new(1, 1, 2)
1924
            x = Instance.new("Sound", hed)
1925
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1926
            x.Looped = false
1927
            x.Pitch = .7
1928
            x.Volume = 1
1929
            x1 = Instance.new("Sound", hed)
1930
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1931
            x1.Looped = false
1932
            x1.Pitch = .7
1933
            x1.Volume = 1
1934
            x:Play()
1935
            x1:Play()
1936
            rngto = rng.Touched:connect(function(ht)
1937
            hit = ht.Parent
1938
            if ht and hit:IsA("Model") then
1939
                    if hit:FindFirstChild("Humanoid") then
1940
                        if hit.Name ~= p.Name then
1941
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1942
                                    Debounces.Slashed = true]]--
1943
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1944
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1945
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1946
                                    --Debounces.Slashed = false
1947
                            --end
1948
                        end
1949
                    end
1950
            elseif ht and hit:IsA("Hat") then
1951
                if hit.Parent.Name ~= p.Name then
1952
                    if hit.Parent:FindFirstChild("Humanoid") then
1953
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1954
                                    Debounces.Slashed = true]]--
1955
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1956
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1957
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1958
                        --Debounces.Slashed = false
1959
                    end
1960
                end
1961
            end    
1962
        end)
1963
                coroutine.wrap(function()
1964
                for i = 1, 60, 2 do
1965
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1966
                rng.Size = rngm.Scale
1967
                rng.CFrame = HandCF
1968
                rng.Transparency = i/60
1969
                wait()
1970
                end
1971
                wait()
1972
                rng:Destroy()
1973
                end)()
1974
        for i = 1, 18 do
1975
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1976
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1977
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1978
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1979
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1980
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1981
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1982
        if Debounces.on == false then break end
1983
            wait()
1984
        end
1985
        larm.BrickColor = BrickColor.new("Really black")
1986
        rarm.BrickColor = BrickColor.new("Really black")
1987
        x:Destroy()
1988
        x1:Destroy()
1989
    if Debounces.CanAttack == false then
1990
        Debounces.CanAttack = true
1991
        Debounces.on = false
1992
        Debounces.NoIdl = false
1993
            end
1994
        end
1995
    end
1996
end)
1997
----------------------------------------------------
1998
mouse.KeyDown:connect(function(key)
1999
	if key == "y" then
2000
		if Debounces.CanAttack == true then
2001
            Debounces.CanAttack = false
2002
            Debounces.on = true
2003
            Debounces.NoIdl = true
2004
				for i = 1, 15 do
2005
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2006
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2007
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2008
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2009
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2010
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2011
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2012
                    if Debounces.on == false then break end
2013
                    wait()
2014
                end
2015
				x = Instance.new("Sound",char)
2016
				x.SoundId = "rbxassetid://228343271"
2017
				x.Pitch = 1
2018
				x.Volume = .8
2019
				wait(.1)
2020
				x:Play()
2021
				Debounces.on = false
2022
				Debounces.Here = false
2023
				shot = shot + 1
2024
local rng = Instance.new("Part", char)
2025
rng.Anchored = true
2026
rng.BrickColor = BrickColor.new("Really black")
2027
rng.CanCollide = false
2028
rng.FormFactor = 3
2029
rng.Name = "Ring"
2030
rng.Size = Vector3.new(1, 1, 1)
2031
rng.Transparency = 0.35
2032
rng.TopSurface = 0
2033
rng.BottomSurface = 0
2034
rng2 = rng:clone()
2035
rng3 = rng2:clone()
2036
rng4 = rng2:clone()
2037
local rngm = Instance.new("SpecialMesh", rng)
2038
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2039
rngm.Scale = Vector3.new(10, 10, 1)
2040
rngm2 = rngm:clone()
2041
rngm2.Scale = Vector3.new(5, 5, 1)
2042
rngm3=rngm2:clone()
2043
rngm3.Parent = rng3
2044
rngm3.Scale = Vector3.new(8, 8, 1)
2045
rngm4 = rngm2:clone()
2046
rngm4.Parent = rng4
2047
rngm4.Scale = Vector3.new(6, 6, 1)
2048
local bem = Instance.new("Part", char)
2049
bem.Anchored = true
2050
bem.BrickColor = BrickColor.new("Really black")
2051
bem.CanCollide = false
2052
bem.FormFactor = 3
2053
bem.Name = "Beam" .. shot
2054
bem.Size = Vector3.new(1, 1, 1)
2055
bem.Transparency = 0.35
2056
bem.TopSurface = 0
2057
bem.BottomSurface = 0
2058
local bemm = Instance.new("SpecialMesh", bem)
2059
bemm.MeshType = 4
2060
bemm.Scale = Vector3.new(1, 4, 4)
2061
local out = Instance.new("Part", char)
2062
out.Anchored = true
2063
out.BrickColor = BrickColor.new("Really black")
2064
out.CanCollide = false
2065
out.FormFactor = 3
2066
out.Name = "Out"
2067
out.Size = Vector3.new(4, 4, 4)
2068
out.Transparency = 0.35
2069
out.TopSurface = 0
2070
out.BottomSurface = 0
2071
local outm = Instance.new("SpecialMesh", out)
2072
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2073
outm.Scale = Vector3.new(4, 4, 4)
2074
local bnd = Instance.new("Part", char)
2075
bnd.Anchored = true
2076
bnd.BrickColor = BrickColor.new("Really black")
2077
bnd.CanCollide = false
2078
bnd.FormFactor = 3
2079
bnd.Name = "Bend"
2080
bnd.Size = Vector3.new(1, 1, 1)
2081
bnd.Transparency = 1
2082
bnd.TopSurface = 0
2083
bnd.BottomSurface = 0
2084
local bndm = Instance.new("SpecialMesh", bnd)
2085
bndm.MeshType = 3
2086
bndm.Scale = Vector3.new(8, 8, 8)
2087
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2088
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2089
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2090
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2091
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2092
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2093
Debounces.Shewt = true
2094
coroutine.wrap(function()
2095
for i = 1, 20, 0.2 do
2096
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2097
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2098
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2099
rng.Transparency = i/20
2100
rng3.Transparency = 1/16
2101
rng4.Transparency = i/12
2102
wait()
2103
end
2104
wait()
2105
rng:Destroy()
2106
end)()
2107
if Debounces.Shewt == true then
2108
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2109
hit = ht.Parent
2110
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2111
if HasntTouched(hit.Name) == true and deb == false then
2112
deb = true
2113
coroutine.wrap(function()
2114
hit:FindFirstChild("Humanoid").PlatformStand = true
2115
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2116
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2117
end)()
2118
table.insert(Touche, hit.Name)
2119
deb = false
2120
end
2121
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2122
if HasntTouched(hit.Parent.Name) == true and deb == false then
2123
deb = true
2124
coroutine.wrap(function()
2125
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2126
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2127
wait(1)
2128
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2129
end)()
2130
table.insert(Touche, hit.Parent.Name)
2131
deb = false
2132
for i, v in pairs(Touche) do
2133
print(v)
2134
end
2135
end
2136
end
2137
end)
2138
end
2139
for i = 0, 260, 8 do
2140
bem.Size = Vector3.new(i, 2, 2)
2141
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2142
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2143
bnd.Size = Vector3.new(1,1,1)
2144
bndm.Scale = Vector3.new(8,8,8)
2145
if i % 10 == 0 then
2146
local newRng = rng2:Clone()
2147
newRng.Parent = char
2148
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2149
local newRngm = rngm2:clone()
2150
newRngm.Parent=newRng
2151
coroutine.wrap(function()
2152
for i = 1, 10, 0.2 do
2153
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2154
newRng.Transparency = i/10
2155
wait()
2156
end
2157
wait()
2158
newRng:Destroy()
2159
end)()
2160
end
2161
wait()
2162
end
2163
wait()
2164
Debounces.Shewt = false
2165
bem:Destroy()
2166
out:Destroy()
2167
bnd:Destroy()
2168
Debounces.Ready = false
2169
for i, v in pairs(Touche) do
2170
table.remove(Touche, i)
2171
end
2172
wait()
2173
table.insert(Touche, char.Name)
2174
Debounces.NoIdl = false
2175
if Debounces.CanAttack == false then
2176
Debounces.CanAttack = true
2177
end
2178
end
2179
end
2180
end)
2181
----------------------------------------------------
2182
sidz = {"231917888", "231917845", "231917806"}
2183
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2184
mouse.KeyDown:connect(function(key)
2185
    if key == "f" then
2186
    larm.BrickColor = BrickColor.new("Bright red")
2187
    rarm.BrickColor = BrickColor.new("Bright red")
2188
        if Debounces.CanAttack == true then
2189
            Debounces.CanAttack = false
2190
            Debounces.on = true
2191
            Debounces.NoIdl = true
2192
                for i = 1, 10 do
2193
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2194
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2195
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2196
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2197
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2198
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2199
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2200
                    if Debounces.on == false then break end
2201
                    wait()
2202
                end
2203
                z = Instance.new("Sound",char)
2204
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2205
                z.Pitch = ptz[math.random(1,#ptz)]
2206
                z.Volume = 1
2207
                z1 = Instance.new("Sound",char)
2208
                z1.SoundId = z.SoundId
2209
                z1.Pitch = z.Pitch
2210
                z1.Volume = 1
2211
                wait(1)
2212
                z:Play()
2213
                z1:Play()
2214
                Stomp()
2215
                for i = 1, 20 do
2216
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2217
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2218
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2219
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2220
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2221
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2222
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2223
                    if Debounces.on == false then break end
2224
                    wait()
2225
                end
2226
        if Debounces.CanAttack == false then
2227
            Debounces.CanAttack = true
2228
            Debounces.on = false
2229
            Debounces.NoIdl = false
2230
            larm.BrickColor = BrickColor.new("Really black")
2231
            rarm.BrickColor = BrickColor.new("Really black")
2232
            end
2233
        end
2234
    end
2235
end)    
2236
----------------------------------------------------
2237
mouse.KeyDown:connect(function(key)
2238
    if key == "g" then
2239
    larm.BrickColor = BrickColor.new("Bright red")
2240
    rarm.BrickColor = BrickColor.new("Bright red")
2241
        if Debounces.CanAttack == true then
2242
        Debounces.CanAttack = false
2243
        Debounces.on = true
2244
        Debounces.NoIdl = true
2245
        chrg = lleg.Touched:connect(function(ht)
2246
        hit = ht.Parent
2247
            if ht and hit:IsA("Model") then
2248
                    if hit:FindFirstChild("Humanoid") then
2249
                        if hit.Name ~= p.Name then
2250
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2251
                                    Debounces.Slashed = true]]--
2252
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2253
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2254
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2255
                                    --Debounces.Slashed = false
2256
                            --end
2257
                        end
2258
                    end
2259
            elseif ht and hit:IsA("Hat") then
2260
                if hit.Parent.Name ~= p.Name then
2261
                    if hit.Parent:FindFirstChild("Humanoid") then
2262
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2263
                                    Debounces.Slashed = true]]--
2264
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2265
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2266
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2267
                        --Debounces.Slashed = false
2268
                    end
2269
                end
2270
            end    
2271
        end)
2272
        for i = 1, 14 do
2273
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2274
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2275
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2276
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2277
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2278
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2279
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2280
            if Debounces.on == false then break end
2281
            wait()
2282
        end
2283
        charge()
2284
        z = Instance.new("Sound",char)
2285
        z.SoundId = "rbxassetid://200632875"
2286
        z.Volume = 1
2287
        z.Pitch = .8
2288
        z1 = Instance.new("Sound",char)
2289
        z1.SoundId = "rbxassetid://200632875"
2290
        z1.Volume = 1
2291
        z1.Pitch = .9
2292
        z:Play()
2293
        z1:Play()
2294
        wait(1)
2295
        z:Destroy()
2296
        z1:Destroy()
2297
        chrg:disconnect()
2298
        if Debounces.CanAttack == false then
2299
            Debounces.CanAttack = true
2300
            Debounces.on = false
2301
            Debounces.NoIdl = false
2302
            larm.BrickColor = BrickColor.new("Really black")
2303
            rarm.BrickColor = BrickColor.new("Really black")
2304
            end
2305
        end
2306
    end
2307
end)
2308
----------------------------------------------------
2309
pt = {0.7, 0.8, 0.9}
2310
mouse.KeyDown:connect(function(key)
2311
    if key == "h" then
2312
        if Debounces.CanJoke == true then
2313
            Debounces.CanJoke = false
2314
            u = Instance.new("Sound")
2315
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2316
            u.Parent = char
2317
            u.Looped = false
2318
            u.Pitch = pt[math.random(1,#pt)]
2319
            u.Volume = 1
2320
            u2 = Instance.new("Sound")
2321
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2322
            u2.Parent = char
2323
            u2.Looped = false
2324
            u2.Pitch = u.Pitch
2325
            u2.Volume = 1
2326
            wait(.01)
2327
            u:Play()
2328
            u2:Play()
2329
            wait(6)
2330
            u:Destroy()
2331
            u2:Destroy()
2332
            if Debounces.CanJoke == false then
2333
                Debounces.CanJoke = true
2334
            end
2335
        end
2336
    end
2337
end)
2338
----------------------------------------------------
2339
mouse.KeyDown:connect(function(key)
2340
    if key == "l" then
2341
			if Debounces.CanJoke == true then
2342
				Debounces.CanJoke = false
2343
                z = Instance.new("Sound",char)
2344
                z.SoundId = "rbxassetid://233774928"
2345
                z.Pitch = .76
2346
                z.Volume = 1
2347
				wait()
2348
				z:Play()
2349
				wait(6)
2350
				z:Destroy()
2351
			if Debounces.CanJoke == false then
2352
				Debounces.CanJoke = true
2353
			end
2354
		end
2355
	end
2356
end)
2357
----------------------------------------------------
2358
mouse.KeyDown:connect(function(key)
2359
    if key == "j" then
2360
			if Debounces.CanJoke == true then
2361
				Debounces.CanJoke = false
2362
                z = Instance.new("Sound",char)
2363
                z.SoundId = "rbxassetid://135017456"
2364
                z.Pitch = .76
2365
                z.Volume = 1
2366
				wait()
2367
				z:Play()
2368
				wait(6)
2369
				z:Destroy()
2370
			if Debounces.CanJoke == false then
2371
				Debounces.CanJoke = true
2372
			end
2373
		end
2374
	end
2375
end)
2376
----------------------------------------------------
2377
mouse.KeyDown:connect(function(key)
2378
    if key == "n" then
2379
			if Debounces.CanJoke == true then
2380
				Debounces.CanJoke = false
2381
                z = Instance.new("Sound",char)
2382
                z.SoundId = "rbxassetid://130792236"
2383
                z.Pitch = .76
2384
                z.Volume = 1
2385
				wait()
2386
				z:Play()
2387
				wait(6)
2388
				z:Destroy()
2389
			if Debounces.CanJoke == false then
2390
				Debounces.CanJoke = true
2391
			end
2392
		end
2393
	end
2394
end)
2395
----------------------------------------------------
2396
mouse.KeyDown:connect(function(key)
2397
    if key == "k" then
2398
			if Debounces.CanJoke == true then
2399
				Debounces.CanJoke = false
2400
                z = Instance.new("Sound",char)
2401
                z.SoundId = "rbxassetid://135014184"
2402
                z.Pitch = .76
2403
                z.Volume = 1
2404
				wait()
2405
				z:Play()
2406
				wait(4)
2407
				z:Destroy()
2408
			if Debounces.CanJoke == false then
2409
				Debounces.CanJoke = true
2410
			end
2411
		end
2412
	end
2413
end)
2414
----------------------------------------------------
2415
mouse.KeyDown:connect(function(key)
2416
    if key == "x" then
2417
        if Debounces.CanAttack == true then
2418
            Debounces.CanAttack = false
2419
            Debounces.NoIdl = true
2420
            Debounces.on = true
2421
            Debounces.ks = true
2422
        for i = 1, 10 do
2423
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2424
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2425
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2426
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2427
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2428
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2429
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2430
            if Debounces.on == false then break end
2431
            wait()
2432
        end
2433
        z = Instance.new("Sound",hed)
2434
        z.SoundId = "rbxassetid://169445092"
2435
        z.Volume = 1
2436
        wait(0.1)
2437
        z:Play()
2438
        kik = rleg.Touched:connect(function(ht)
2439
        hit = ht.Parent
2440
            if ht and hit:IsA("Model") then
2441
                    if hit:FindFirstChild("Humanoid") then
2442
                        if hit.Name ~= p.Name then
2443
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2444
                                    Debounces.Slashed = true]]--
2445
                                    if Debounces.ks==true then
2446
                                    z = Instance.new("Sound",hed)
2447
                                    z.SoundId = "rbxassetid://169380525"
2448
                                    z.Volume = 1
2449
                                    z:Play()
2450
                                    Debounces.ks=false
2451
                                    end
2452
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2453
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2454
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2455
                            --Debounces.Slashed = false
2456
                        --end
2457
                    end
2458
                end
2459
            elseif ht and hit:IsA("Hat") then
2460
                if hit.Parent.Name ~= p.Name then
2461
                    if hit.Parent:FindFirstChild("Humanoid") then
2462
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2463
                                    Debounces.Slashed = true]]--
2464
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2465
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2466
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2467
                            --Debounces.Slashed = false
2468
                        --end
2469
                    end
2470
                end
2471
            end    
2472
        end)
2473
        for i = 1, 8 do
2474
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2475
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2476
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2477
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2478
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2479
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2480
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2481
            if Debounces.on == false then break end
2482
            wait()
2483
        end
2484
        kik:disconnect()
2485
        if Debounces.CanAttack == false then
2486
            Debounces.CanAttack = true
2487
            Debounces.on = false
2488
            Debounces.NoIdl = false
2489
            end
2490
        end
2491
    end
2492
end)
2493
----------------------------------------------------
2494
mouse.KeyDown:connect(function(key)
2495
    if key == "c" then
2496
        if Debounces.CanAttack == true then
2497
            Debounces.CanAttack = false
2498
            Debounces.NoIdl = true
2499
            Debounces.on = true
2500
            SIDZ = {"231917744", "231917742"}
2501
            PTZ = {0.7, 0.8, 0.9, 1}
2502
                for i = 1, 20 do
2503
                    wait()
2504
                        for i,v in pairs(char.Absolution:children()) do
2505
                    if v:IsA("Part") or v:IsA("WedgePart") then
2506
                        v.Transparency = v.Transparency + 0.05
2507
                        end
2508
                    end
2509
                end
2510
                function FindNearestTorso(Position,Distance,SinglePlayer)
2511
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2512
                        local List = {}
2513
                        for i,v in pairs(workspace:GetChildren())do
2514
                            if v:IsA("Model")then
2515
                                if v:findFirstChild("Torso")then
2516
                                    if v ~= char then
2517
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2518
                                            table.insert(List,v)
2519
                                        end 
2520
                                    end 
2521
                                end 
2522
                            end 
2523
                        end
2524
                    return List
2525
                end
2526
                GroundPound()
2527
                for i = 1, 5 do
2528
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2529
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2530
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2531
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2532
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2533
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2534
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2535
                    if Debounces.on == false then break end
2536
                    wait()
2537
                end
2538
                GroundPound()
2539
                for i = 1, 5 do
2540
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2541
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2542
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2543
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2544
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2545
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2546
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2547
                    if Debounces.on == false then break end
2548
                    wait()
2549
                end
2550
                GroundPound()
2551
                for i = 1, 5 do
2552
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2553
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2554
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2555
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2556
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2557
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2558
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2559
                    if Debounces.on == false then break end
2560
                    wait()
2561
                end
2562
                GroundPound()
2563
                for i = 1, 5 do
2564
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2565
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2566
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2567
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2568
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2569
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2570
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2571
                    if Debounces.on == false then break end
2572
                    wait()
2573
                end
2574
                GroundPound()
2575
                for i = 1, 5 do
2576
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2577
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2578
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2579
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2580
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2581
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2582
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2583
                    if Debounces.on == false then break end
2584
                    wait()
2585
                end
2586
                GroundPound()
2587
                for i = 1, 5 do
2588
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2589
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2590
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2591
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2592
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2593
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2594
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2595
                    if Debounces.on == false then break end
2596
                    wait()
2597
                end
2598
                for i = 1, 18 do
2599
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2600
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2601
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2602
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2603
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2604
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2605
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2606
                    if Debounces.on == false then break end
2607
                    wait()
2608
                end
2609
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2610
                    if v:FindFirstChild('Humanoid') then
2611
                        v.Humanoid:TakeDamage(math.random(20,60))
2612
                        v.Humanoid.PlatformStand = true
2613
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2614
                    end
2615
                end
2616
                x = Instance.new("Sound",char)
2617
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2618
                x.Pitch = PTZ[math.random(1,#PTZ)]
2619
                x.Volume = 1
2620
                wait(0.1)
2621
                x:Play()
2622
                Crater(hed,20)
2623
                for i = 1, 14 do
2624
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2625
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2626
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2627
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2628
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2629
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2630
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2631
                    if Debounces.on == false then break end
2632
                    wait()
2633
                end
2634
            if Debounces.CanAttack == false then
2635
                Debounces.CanAttack = true
2636
                Debounces.on = false
2637
                Debounces.NoIdl = false
2638
                for i = 1, 20 do
2639
                    wait()
2640
                        for i,v in pairs(char.Absolution:children()) do
2641
                    if v:IsA("Part") or v:IsA("WedgePart") then
2642
                        v.Transparency = v.Transparency - 0.05
2643
                        end
2644
                    end
2645
                end
2646
            end
2647
        end
2648
    end
2649
end)
2650
----------------------------------------------------176349813
2651
mouse.KeyDown:connect(function(key)
2652
    if key == "b" then
2653
        hum.WalkSpeed = 0.01
2654
        if Debounces.CanAttack == true then
2655
            Debounces.CanAttack = false
2656
            Debounces.NoIdl = true
2657
            Debounces.on = true
2658
            for i = 1,20 do
2659
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2660
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2661
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2662
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2663
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2664
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2665
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2666
            if Debounces.on == false then break end
2667
            wait()
2668
            end
2669
        wait(1)
2670
        v = Instance.new("Sound")
2671
        v.SoundId = "rbxassetid://181384451"
2672
        v.Parent = char
2673
        v.Looped = false
2674
        v.Pitch = 1.04
2675
        v.Volume = 1
2676
        wait(.01)
2677
        v:Play()
2678
        
2679
        if Daytime == true then
2680
            Daytime = false
2681
            l.TimeOfDay = 24
2682
        else
2683
            Daytime = true
2684
            l.TimeOfDay = 12
2685
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2686
        end
2687
        
2688
            local Shockwave = function()
2689
                local rng1 = Instance.new("Part", char)
2690
                rng1.Anchored = true
2691
                rng1.BrickColor = BrickColor.new("Really black")
2692
                rng1.CanCollide = false
2693
                rng1.FormFactor = 3
2694
                rng1.Name = "Ring"
2695
                rng1.Size = Vector3.new(1, 1, 1)
2696
                rng1.Transparency = 0.35
2697
                rng1.TopSurface = 0
2698
                rng1.BottomSurface = 0
2699
                local rngm1 = Instance.new("SpecialMesh", rng)
2700
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2701
                rngm1.Scale = Vector3.new(10, 10, 1)
2702
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2703
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2704
                Wave.Name = "Shockwave"
2705
                Wave.BrickColor = BrickColor.new("Really black")
2706
                Wave.Size = Vector3.new(1, 1, 1)
2707
                Wave.Shape = "Ball"
2708
                Wave.CanCollide = false
2709
                Wave.Anchored = true
2710
                Wave.TopSurface = 0
2711
                Wave.BottomSurface = 0
2712
                Wave.Touched:connect(function(hit)
2713
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2714
                        local Occlude = true
2715
                        local NotOccludes = {
2716
                            char.Name;
2717
                            "Wings";
2718
                            "Scythe";
2719
                            "Thingy";
2720
                            "Thingy2"; -- put all of the names in a table pls
2721
                        }
2722
                        for i,v in pairs(NotOccludes) do
2723
                            if hit.Parent.Name == v then
2724
                                Occlude = false
2725
                            end
2726
                        end
2727
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2728
                        if Occlude then
2729
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2730
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2731
                        end
2732
                    end
2733
                end)
2734
                
2735
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2736
                
2737
                coroutine.wrap(function()
2738
                    for i = 1, 20, 0.2 do
2739
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2740
                        rng1.Transparency = i/20
2741
                    wait()
2742
                    end
2743
                    wait()
2744
                    rng1:Destroy()
2745
                end)()
2746
                
2747
                Delay(0, function()
2748
2749
                    if Daytime == false then
2750
                       for i = 1, 50, 1 do
2751
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2752
                            Wave.CFrame = char.Torso.CFrame
2753
                            local t = i / 50
2754
                            Wave.Transparency = t
2755
                            wait()
2756
                        end
2757
                    else
2758
                        for i = 1, 50, 1 do
2759
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2760
                            Wave.CFrame = char.Torso.CFrame
2761
                            local t = i / 50
2762
                            Wave.Transparency = t
2763
                            wait()
2764
                        end
2765
                    end
2766
                    Wave:Destroy()
2767
                end)
2768
                Delay(0, function()
2769
                    while wait() do
2770
                        if Wave ~= nil then
2771
                            Wave.CFrame = char.Torso.CFrame
2772
                        else
2773
                            break
2774
                        end
2775
                    end
2776
                end)
2777
            end
2778
        Shockwave() 
2779
        for i = 1, 15 do
2780
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2781
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2782
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2783
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2784
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2785
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2786
            if Debounces.on == false then break end
2787
            wait()
2788
        end
2789
        for i = 1, 15 do
2790
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2791
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2792
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2793
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2794
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2795
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2796
            if Debounces.on == false then break end
2797
            wait()
2798
        end
2799
        for i = 1, 15 do
2800
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2801
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2802
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2803
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2804
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2805
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2806
            if Debounces.on == false then break end
2807
            wait()
2808
        end
2809
        for i = 1, 15 do
2810
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2811
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2812
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2813
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2814
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2815
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2816
            if Debounces.on == false then break end
2817
            wait()
2818
        end
2819
        for i = 1, 15 do
2820
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2821
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2822
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2823
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2824
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2825
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2826
            if Debounces.on == false then break end
2827
            wait()
2828
        end
2829
        for i = 1, 15 do
2830
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2831
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2832
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2833
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2834
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2835
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2836
            if Debounces.on == false then break end
2837
            wait()
2838
        end
2839
        wait(1.4)
2840
        Debounces.NoIdl = false
2841
        hum.WalkSpeed = 5
2842
        Debounces.on = false
2843
        wait()
2844
        if Debounces.CanAttack == false then
2845
            Debounces.CanAttack = true
2846
            v:Destroy()
2847
            end
2848
        end
2849
    end
2850
end)
2851
----------------------------------------------------
2852
mouse.KeyDown:connect(function(key)
2853
    if key == "m" then
2854
hum.WalkSpeed = 0
2855
        if Debounces.CanAttack == true then
2856
        Debounces.CanAttack = false
2857
        Debounces.on = true
2858
        Debounces.NoIdl = true
2859
            --[[x = Instance.new("Sound",char)
2860
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2861
            x.Looped = false
2862
            x.Pitch = 1.1
2863
            x.Volume = 1
2864
            x:Play()
2865
            x2 = Instance.new("Sound",char)
2866
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2867
            x2.Looped = false
2868
            x2.Pitch = .7
2869
            x2.Volume = 1
2870
            wait(.1)
2871
            x:Play()
2872
            x2:Play()
2873
        for i = 1, 20 do
2874
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2875
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2876
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2877
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2878
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2879
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2880
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2881
            if Debounces.on == false then break end
2882
                wait()
2883
            x:Destroy()
2884
            x2:Destroy()
2885
            end
2886
            wait(1)]]--
2887
        local rng = Instance.new("Part", char)
2888
        rng.Anchored = true
2889
        rng.BrickColor = BrickColor.new("Really black")
2890
        rng.CanCollide = false
2891
        rng.FormFactor = 3
2892
        rng.Name = "Ring"
2893
        rng.Size = Vector3.new(1, 1, 1)
2894
        rng.Transparency = 0.35
2895
        rng.TopSurface = 0
2896
        rng.BottomSurface = 0
2897
        rng.Position = torso.Position - Vector3.new(0,2,0)
2898
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2899
        local rngm = Instance.new("SpecialMesh", rng)
2900
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2901
        rngm.Scale = Vector3.new(1, 1, 2)
2902
            x = Instance.new("Sound",char)
2903
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2904
            x.Looped = false
2905
            x.Pitch = .7
2906
            x.Volume = 1
2907
            x:Play()
2908
                coroutine.wrap(function()
2909
                for i = 1, 60, 2 do
2910
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2911
                rng.Transparency = i/60
2912
                wait()
2913
                end
2914
                wait()
2915
                rng:Destroy()
2916
                end)()
2917
            hum.WalkSpeed = 50
2918
        BV = Instance.new("BodyVelocity", torso)
2919
        BV.maxForce = Vector3.new(0,200000,0)
2920
        BV.P = 100000
2921
        BV.velocity = Vector3.new(0,800,0)
2922
    for i = 1, 20 do
2923
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2924
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2925
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2926
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2927
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2928
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2929
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2930
        if Debounces.on == false then break end
2931
        wait()
2932
    end
2933
x:Destroy()
2934
BV:Destroy()
2935
    --[[for i = 1, 30 do
2936
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2937
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2938
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2939
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2940
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2941
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2942
        if Debounces.on == false then break end
2943
        wait()
2944
    end]]--
2945
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2946
    for i = 1, 30 do
2947
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2948
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2949
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2950
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2951
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2952
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2953
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2954
        if Debounces.on == false then break end
2955
        wait()
2956
    end
2957
end
2958
Debounces.on = false
2959
Debounces.NoIdl = false
2960
local ry,ht,ps=nil,nil,nil
2961
while ht==nil do
2962
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2963
	wait()
2964
end
2965
z = Instance.new("Sound",char)
2966
z.SoundId = "rbxassetid://142070127"
2967
z.Volume = 1
2968
wait(.1)
2969
z:Play()
2970
Landing()
2971
hum.WalkSpeed = 8
2972
if Debounces.CanAttack == false then
2973
Debounces.CanAttack = true
2974
end
2975
end
2976
end
2977
end)
2978
----------------------------------------------------
2979
Grab = false
2980
mouse.KeyDown:connect(function(key)
2981
    if key == "z" then
2982
    larm.BrickColor = BrickColor.new("Bright red")
2983
    rarm.BrickColor = BrickColor.new("Bright red")
2984
        Debounces.on = true
2985
        Debounces.NoIdl = true
2986
        if Grab == false then
2987
        gp = nil
2988
        con1=larm.Touched:connect(function(hit) -- this is grab
2989
            ht = hit.Parent
2990
            hum1=ht:FindFirstChild('Humanoid')
2991
            if hum1 ~= nil then
2992
                hum1.PlatformStand=true
2993
                gp = ht
2994
                Grab = true
2995
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2996
                asd.Parent = larm
2997
                asd.Name = "asd"
2998
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2999
            elseif hum1 == nil then
3000
                con1:disconnect()
3001
                wait() return
3002
            end
3003
        end)
3004
        for i = 1, 18 do
3005
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3006
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3007
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3008
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3009
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3010
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3011
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3012
            if Debounces.on == false then break end
3013
            wait()
3014
        end
3015
    con1:disconnect()
3016
    Debounces.on = false
3017
    Debounces.NoIdl = false
3018
    elseif Grab == true then
3019
        Grab = false
3020
    for i = 1, 20 do
3021
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3022
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3023
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3024
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3025
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3026
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3027
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3028
        if Debounces.on == false then end
3029
        wait()
3030
    end
3031
        if gp ~= nil then
3032
        for i,v in pairs(larm:GetChildren()) do
3033
            if v.Name == "asd" and v:IsA("Weld") then
3034
                v:Remove()
3035
            end
3036
        end
3037
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3038
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3039
        bv.P = 125000
3040
        bv.velocity = char.Head.CFrame.lookVector * 200
3041
        for i = 1, 12 do
3042
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3043
            if Debounces.on == false then end
3044
            wait()
3045
        end
3046
        ht=nil
3047
        Spawn(function()
3048
            wait(0.5)
3049
            bv:Destroy()
3050
        end)
3051
        Debounces.on = false
3052
        Debounces.NoIdl = false
3053
        elseif ht == nil then wait()
3054
        Grab = false
3055
        Debounces.on = false
3056
        Debounces.NoIdl = false
3057
            end
3058
        end
3059
    end
3060
end)
3061
----------------------------------------------------
3062
mouse.KeyDown:connect(function(key)
3063
    if string.byte(key) == 52 then
3064
        char.Humanoid.WalkSpeed = 21
3065
    end
3066
end)
3067
mouse.KeyUp:connect(function(key)
3068
    if string.byte(key) == 52 then
3069
        char.Humanoid.WalkSpeed = 5
3070
    end
3071
end)
3072
----------------------------------------------------
3073
local animpose = "Idle"
3074
local lastanimpose = "Idle"
3075
local sine = 0
3076
local change = 1
3077
local val = 0
3078
local ffing = false
3079
----------------------------------------------------
3080
--[[x = Instance.new("Sound", char)
3081
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3082
x.Looped = true
3083
x.Volume = 1
3084
x.Pitch = 1
3085
local footsteps = false]]--
3086
-------------------------------
3087
game:GetService("RunService").RenderStepped:connect(function()
3088
--[[if char.Humanoid.Jump == true then
3089
jump = true
3090
else
3091
jump = false
3092
end]]
3093
char.Humanoid.FreeFalling:connect(function(f)
3094
if f then
3095
ffing = true
3096
else
3097
ffing = false
3098
end
3099
end)
3100
sine = sine + change
3101
if jumpn == true then
3102
animpose = "Jumping"
3103
elseif ffing == true then
3104
animpose = "Freefalling"
3105
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3106
animpose = "Idle"
3107
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3108
animpose = "Walking"
3109
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3110
animpose = "Running"
3111
end
3112
if animpose ~= lastanimpose then
3113
sine = 0
3114
if Debounces.NoIdl == false then
3115
if animpose == "Idle" then
3116
for i = 1, 2 do
3117
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3118
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3119
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3120
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3121
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3122
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3123
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3124
end
3125
elseif animpose == "Walking" then
3126
for i = 1, 2 do
3127
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3128
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3129
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3130
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3131
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3132
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3133
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3134
end
3135
elseif animpose == "Running" then
3136
for i = 1, 2 do
3137
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3138
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3139
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3140
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3141
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3142
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3143
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3144
end
3145
wait()
3146
end
3147
else
3148
end
3149
end
3150
lastanimpose = animpose
3151
if Debounces.NoIdl == false then
3152
if animpose == "Idle" then
3153
if stanceToggle == "Normal" then
3154
change = 0.5
3155
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3156
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3157
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3158
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3159
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3160
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3161
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3162
elseif stanceToggle == "Sitting" then
3163
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3164
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3165
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3166
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3167
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3168
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3169
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3170
end
3171
elseif animpose == "Walking" then
3172
if stanceToggle == "Normal" then
3173
change = 1
3174
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3175
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3176
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3177
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3178
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3179
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3180
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3181
end
3182
elseif animpose == "Running" then
3183
change = 1
3184
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3185
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3186
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3187
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3188
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3189
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3190
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3191
end
3192
end
3193
--[[if animpose == "Walking" then
3194
    if footsteps == false then
3195
        x:Play()
3196
        footsteps = true
3197
    end
3198
    x.Pitch = 1.1
3199
elseif animpose == "Idle" then
3200
    x:Stop()
3201
    footsteps = false
3202
elseif animpose == "Running" then
3203
    x.Pitch = 1.2
3204
    if footsteps == false then
3205
        x:Play()
3206
        footsteps = true
3207
    end
3208
end]]--
3209
end)
3210
game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
3211
wait()
3212
game.Players.LocalPlayer.Humanoid.Health = 10000000