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1 | wait(1) | |
2 | local Player = game.Players.LocalPlayer | |
3 | local ch = Player.Character | |
4 | local occ = Instance.new("BoolValue", ch) | |
5 | occ.Name = "Occupied" | |
6 | local swi = Instance.new("StringValue", ch) | |
7 | swi.Name = "switch" | |
8 | local trans = Instance.new("BoolValue", ch) | |
9 | trans.Name = "trans" | |
10 | repeat wait() until ch.Humanoid ~= nil | |
11 | ch.Humanoid.Died:connect(function() | |
12 | Player.CharacterAdded:connect(function(chz) | |
13 | local occ = Instance.new("BoolValue", chz) | |
14 | occ.Name = "Occupied" | |
15 | local swi = Instance.new("StringValue", chz) | |
16 | swi.Name = "switch" | |
17 | local trans = Instance.new("BoolValue", chz) | |
18 | trans.Name = "trans" | |
19 | end | |
20 | ) | |
21 | end) | |
22 | local Player = game:service("Players").LocalPlayer | |
23 | local PGui = Player:WaitForChild("PlayerGui") | |
24 | local Character = Player.Character | |
25 | local Humanoid = Character:WaitForChild("Humanoid") | |
26 | local WS = Humanoid.WalkSpeed | |
27 | local Head = Character:WaitForChild("Head") | |
28 | local Torso = Character:WaitForChild("Torso") | |
29 | local HRP = Character:WaitForChild("HumanoidRootPart") | |
30 | local RArm = Character:WaitForChild("Right Arm") | |
31 | local LArm = Character:WaitForChild("Left Arm") | |
32 | local RLeg = Character:WaitForChild("Right Leg") | |
33 | local LLeg = Character:WaitForChild("Left Leg") | |
34 | msgz = Instance.new("Message", PGui) | |
35 | msgz.Text = "Chat \'aspark\' to go SSJ3, and \'off\' to turn it off!" | |
36 | game.Debris:AddItem(msgz, 6.5) | |
37 | local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]} | |
38 | local Refresh = function() | |
39 | Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
40 | Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
41 | Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
42 | Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
43 | Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
44 | Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
45 | Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
46 | Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
47 | Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
48 | Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
49 | Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
50 | Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
51 | end | |
52 | ||
53 | local Transformed, Occupied = false, false | |
54 | local Create = assert(LoadLibrary("RbxUtility")).Create | |
55 | local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(1, 1, 1), Material = "Neon", Anchored = true, CanCollide = false}) | |
56 | local Anims = {Scrunch = function(active) | |
57 | if active then | |
58 | for i = 0, 10, 0.5 do | |
59 | wait(0.016666666666667) | |
60 | Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0) | |
61 | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.new(0.05, -0.05, -0.02) * CFrame.Angles(math.rad(40) / 10, math.rad(20) / 10, math.rad(80) / 10) | |
62 | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.new(-0.05, -0.05, -0.02) * CFrame.Angles(math.rad(40) / 10, -math.rad(20) / 10, -math.rad(80) / 10) | |
63 | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01) | |
64 | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01) | |
65 | end | |
66 | else | |
67 | do | |
68 | for i = 0, 10, 0.5 do | |
69 | wait(0.016666666666667) | |
70 | Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0):inverse() | |
71 | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(40) / 10, math.rad(20) / 10, math.rad(80) / 10):inverse() * CFrame.new(-0.05, 0.05, 0.02) | |
72 | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(40) / 10, -math.rad(20) / 10, -math.rad(80) / 10):inverse() * CFrame.new(0.05, 0.05, 0.02) | |
73 | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01):inverse() | |
74 | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01):inverse() | |
75 | end | |
76 | Refresh() | |
77 | end | |
78 | end | |
79 | end | |
80 | , Implode = function(active) | |
81 | if active then | |
82 | for i = 0, 10, 0.75 do | |
83 | wait(0.016666666666667) | |
84 | Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.025, 0, 0) | |
85 | Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.005, 0, 0) | |
86 | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.055) | |
87 | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.055) | |
88 | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015) | |
89 | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015) | |
90 | end | |
91 | else | |
92 | do | |
93 | for i = 0, 10, 0.75 do | |
94 | wait(0.016666666666667) | |
95 | Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.025, 0, 0):inverse() | |
96 | Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.005, 0, 0):inverse() | |
97 | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.055):inverse() | |
98 | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.055):inverse() | |
99 | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse() | |
100 | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse() | |
101 | end | |
102 | Refresh() | |
103 | end | |
104 | end | |
105 | end | |
106 | } | |
107 | Flash = function(Par, Col, Duration, Delay, Async) | |
108 | pcall(function() | |
109 | Par = Par or PGui | |
110 | if not Col then | |
111 | Col = BrickColor:White().Color | |
112 | Duration = Duration or 10 | |
113 | if not Delay then | |
114 | Delay = 1 / Duration | |
115 | local G = Create("ScreenGui")({Parent = Par}) | |
116 | if not Col then | |
117 | local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0}) | |
118 | local f = function() | |
119 | for i = 0, Duration, Delay do | |
120 | wait(0.016666666666667) | |
121 | F.Transparency = i / Duration | |
122 | end | |
123 | pcall(game.Destroy, G) | |
124 | end | |
125 | ||
126 | if Async then | |
127 | f = coroutine.wrap(f) | |
128 | end | |
129 | return f() | |
130 | end | |
131 | end | |
132 | end | |
133 | end | |
134 | ) | |
135 | end | |
136 | ||
137 | Shake = function(Duration, Delay, Async, Distance) | |
138 | pcall(function() | |
139 | local Cam = workspace.CurrentCamera | |
140 | Duration = Duration or 10 | |
141 | if not Delay then | |
142 | Delay = 1 / Duration | |
143 | Distance = Distance or 15 | |
144 | local f = function() | |
145 | for i = 0, Duration, Delay do | |
146 | wait(0.016666666666667) | |
147 | local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p | |
148 | local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude | |
149 | local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25)) | |
150 | Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll) | |
151 | end | |
152 | end | |
153 | ||
154 | if Async then | |
155 | f = coroutine.wrap(f) | |
156 | end | |
157 | return f() | |
158 | end | |
159 | end | |
160 | ) | |
161 | end | |
162 | ||
163 | Sound = function(Prnt, Id, Pit, Vol) | |
164 | pcall(function() | |
165 | local cp = game:service("ContentProvider") | |
166 | if type(Id) == "number" then | |
167 | cp:Preload("rbxassetid://" .. Id) | |
168 | Id = "rbxassetid://" .. Id | |
169 | else | |
170 | if type(Id) == "string" then | |
171 | cp:Preload(Id) | |
172 | Id = Id | |
173 | end | |
174 | end | |
175 | local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1}) | |
176 | S:Play() | |
177 | S:Stop() | |
178 | S:Play() | |
179 | game:service("Debris"):AddItem(S, 0.9) | |
180 | end | |
181 | ) | |
182 | end | |
183 | ||
184 | local Chat = function(Source, Txt, Col) | |
185 | if not Source then | |
186 | Source = Head | |
187 | end | |
188 | local c = game:service("Chat") | |
189 | if not Col then | |
190 | c:Chat(Source, Txt, math.random(0, 2)) | |
191 | end | |
192 | end | |
193 | ||
194 | Transform = function(active) | |
195 | if active and not Occupied and not Transformed then | |
196 | Occupied = true | |
197 | Humanoid.WalkSpeed = 0 | |
198 | local cp = game:service("ContentProvider") | |
199 | Hair = {} | |
200 | mp = Part:clone() | |
201 | mp.Parent = Head | |
202 | mp.CFrame = Head.CFrame | |
203 | mp.Name = "Main" | |
204 | mp.Transparency = 1 | |
205 | mp.Anchored = false | |
206 | local w = Create("Weld")({Parent = mp, Part0 = mp, Part1 = Head, C0 = CFrame.new()}) | |
207 | cp:Preload("rbxassetid://9982590", "rbxassetid://3270017", "rbxassetid://13425802", "rbxassetid://98444143", "rbxassetid://98444243") | |
208 | NewHair = Instance.new("Part") | |
209 | NewHair.Transparency = 1 | |
210 | NewHair.Name = "supercool" | |
211 | NewHair.formFactor = "Custom" | |
212 | NewHair.Size = Vector3.new(1, 1, 1) | |
213 | NewHair.Parent = mp | |
214 | NewHair.CFrame = Head.CFrame | |
215 | NewHair.CanCollide = false | |
216 | HairMesh = Instance.new("SpecialMesh") | |
217 | HairMesh.Parent = NewHair | |
218 | HairMesh.MeshType = "FileMesh" | |
219 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
220 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
221 | HairMesh.Scale = Vector3.new(0.93, 1.25, 1.4) | |
222 | HairWeld = Instance.new("Motor6D") | |
223 | HairWeld.Parent = NewHair | |
224 | HairWeld.Part0 = NewHair | |
225 | HairWeld.Part1 = Head | |
226 | HairWeld.C0 = CFrame.new(0, -0.51, -0.4) * CFrame.Angles(math.rad(-30), 0, 0) | |
227 | table.insert(Hair, NewHair) | |
228 | NewHair = Instance.new("Part") | |
229 | NewHair.Transparency = 1 | |
230 | NewHair.Name = "supercool" | |
231 | NewHair.formFactor = "Custom" | |
232 | NewHair.Size = Vector3.new(1, 1, 1) | |
233 | NewHair.Parent = mp | |
234 | NewHair.CFrame = Head.CFrame | |
235 | NewHair.CanCollide = false | |
236 | HairMesh = Instance.new("SpecialMesh") | |
237 | HairMesh.Parent = NewHair | |
238 | HairMesh.MeshType = "FileMesh" | |
239 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
240 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
241 | HairMesh.Scale = Vector3.new(0.94, 1.1, 1.4) | |
242 | HairWeld = Instance.new("Motor6D") | |
243 | HairWeld.Parent = NewHair | |
244 | HairWeld.Part0 = NewHair | |
245 | HairWeld.Part1 = Head | |
246 | HairWeld.C0 = CFrame.new(0, -0.525, -0.8) * CFrame.Angles(math.rad(-50), 0, 0) | |
247 | table.insert(Hair, NewHair) | |
248 | NewHair = Instance.new("Part") | |
249 | NewHair.Transparency = 1 | |
250 | NewHair.Name = "supercool" | |
251 | NewHair.formFactor = "Custom" | |
252 | NewHair.Size = Vector3.new(1, 1, 1) | |
253 | NewHair.Parent = mp | |
254 | NewHair.CFrame = Head.CFrame | |
255 | NewHair.CanCollide = false | |
256 | HairMesh = Instance.new("SpecialMesh") | |
257 | HairMesh.Parent = NewHair | |
258 | HairMesh.MeshType = "FileMesh" | |
259 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
260 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
261 | HairMesh.Scale = Vector3.new(0.95, 1.1, 1.4) | |
262 | HairWeld = Instance.new("Motor6D") | |
263 | HairWeld.Parent = NewHair | |
264 | HairWeld.Part0 = NewHair | |
265 | HairWeld.Part1 = Head | |
266 | HairWeld.C0 = CFrame.new(0, -0.5, -1.2) * CFrame.Angles(math.rad(-80), 0, 0) | |
267 | table.insert(Hair, NewHair) | |
268 | NewHair = Instance.new("Part") | |
269 | NewHair.Transparency = 1 | |
270 | NewHair.Name = "supercool" | |
271 | NewHair.formFactor = "Custom" | |
272 | NewHair.Size = Vector3.new(1, 1, 1) | |
273 | NewHair.Parent = mp | |
274 | NewHair.CFrame = Head.CFrame | |
275 | NewHair.CanCollide = false | |
276 | HairMesh = Instance.new("SpecialMesh") | |
277 | HairMesh.Parent = NewHair | |
278 | HairMesh.MeshType = "FileMesh" | |
279 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
280 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
281 | HairMesh.Scale = Vector3.new(0.95, 1.1, 1.37) | |
282 | HairWeld = Instance.new("Motor6D") | |
283 | HairWeld.Parent = NewHair | |
284 | HairWeld.Part0 = NewHair | |
285 | HairWeld.Part1 = Head | |
286 | HairWeld.C0 = CFrame.new(0, -0.15, -1.7) * CFrame.Angles(math.rad(-75), 0, 0) | |
287 | table.insert(Hair, NewHair) | |
288 | NewHair = Instance.new("Part") | |
289 | NewHair.Transparency = 1 | |
290 | NewHair.Name = "supercool" | |
291 | NewHair.formFactor = "Custom" | |
292 | NewHair.Size = Vector3.new(1, 1, 1) | |
293 | NewHair.Parent = mp | |
294 | NewHair.CFrame = Head.CFrame | |
295 | NewHair.CanCollide = false | |
296 | HairMesh = Instance.new("SpecialMesh") | |
297 | HairMesh.Parent = NewHair | |
298 | HairMesh.MeshType = "FileMesh" | |
299 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
300 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
301 | HairMesh.Scale = Vector3.new(1, 1.45, 1.06) | |
302 | HairWeld = Instance.new("Motor6D") | |
303 | HairWeld.Parent = NewHair | |
304 | HairWeld.Part0 = NewHair | |
305 | HairWeld.Part1 = Head | |
306 | HairWeld.C0 = CFrame.new(0, -0.78, -0.1) | |
307 | table.insert(Hair, NewHair) | |
308 | NewHair = Instance.new("Part") | |
309 | NewHair.Transparency = 1 | |
310 | NewHair.Name = "supercool" | |
311 | NewHair.formFactor = "Custom" | |
312 | NewHair.Size = Vector3.new(1, 1, 1) | |
313 | NewHair.Parent = mp | |
314 | NewHair.CFrame = Head.CFrame | |
315 | NewHair.CanCollide = false | |
316 | HairMesh = Instance.new("SpecialMesh") | |
317 | HairMesh.Parent = NewHair | |
318 | HairMesh.MeshType = "FileMesh" | |
319 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
320 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
321 | HairMesh.Scale = Vector3.new(1, 1.45, 1.13) | |
322 | HairWeld = Instance.new("Motor6D") | |
323 | HairWeld.Parent = NewHair | |
324 | HairWeld.Part0 = NewHair | |
325 | HairWeld.Part1 = Head | |
326 | HairWeld.C0 = CFrame.new(0, -0.6, -0.11) * CFrame.Angles(math.rad(-15), 0, 0) | |
327 | table.insert(Hair, NewHair) | |
328 | NewHair = Instance.new("Part") | |
329 | NewHair.Transparency = 1 | |
330 | NewHair.Name = "supercool" | |
331 | NewHair.formFactor = "Custom" | |
332 | NewHair.Size = Vector3.new(1, 1, 1) | |
333 | NewHair.Parent = mp | |
334 | NewHair.CFrame = Head.CFrame | |
335 | NewHair.CanCollide = false | |
336 | HairMesh = Instance.new("SpecialMesh") | |
337 | HairMesh.Parent = NewHair | |
338 | HairMesh.MeshType = "FileMesh" | |
339 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
340 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
341 | HairMesh.Scale = Vector3.new(0.93, 1.25, 1.4) | |
342 | HairWeld = Instance.new("Motor6D") | |
343 | HairWeld.Parent = NewHair | |
344 | HairWeld.Part0 = NewHair | |
345 | HairWeld.Part1 = Head | |
346 | HairWeld.C0 = CFrame.new(0, -0.61, -0.4) * CFrame.Angles(math.rad(-30), 0, 0) | |
347 | table.insert(Hair, NewHair) | |
348 | NewHair = Instance.new("Part") | |
349 | NewHair.Transparency = 1 | |
350 | NewHair.Name = "supercool" | |
351 | NewHair.formFactor = "Custom" | |
352 | NewHair.Size = Vector3.new(1, 1, 1) | |
353 | NewHair.Parent = mp | |
354 | NewHair.CFrame = Head.CFrame | |
355 | NewHair.CanCollide = false | |
356 | HairMesh = Instance.new("SpecialMesh") | |
357 | HairMesh.Parent = NewHair | |
358 | HairMesh.MeshType = "FileMesh" | |
359 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
360 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
361 | HairMesh.Scale = Vector3.new(0.94, 1.1, 1.4) | |
362 | HairWeld = Instance.new("Motor6D") | |
363 | HairWeld.Parent = NewHair | |
364 | HairWeld.Part0 = NewHair | |
365 | HairWeld.Part1 = Head | |
366 | HairWeld.C0 = CFrame.new(0, -0.525, -0.8) * CFrame.Angles(math.rad(-50), 0, 0) | |
367 | table.insert(Hair, NewHair) | |
368 | NewHair = Instance.new("Part") | |
369 | NewHair.Transparency = 1 | |
370 | NewHair.Name = "supercool" | |
371 | NewHair.formFactor = "Custom" | |
372 | NewHair.Size = Vector3.new(1, 1, 1) | |
373 | NewHair.Parent = mp | |
374 | NewHair.CFrame = Head.CFrame | |
375 | NewHair.CanCollide = false | |
376 | HairMesh = Instance.new("SpecialMesh") | |
377 | HairMesh.Parent = NewHair | |
378 | HairMesh.MeshType = "FileMesh" | |
379 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
380 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
381 | HairMesh.Scale = Vector3.new(0.95, 1.1, 1.4) | |
382 | HairWeld = Instance.new("Motor6D") | |
383 | HairWeld.Parent = NewHair | |
384 | HairWeld.Part0 = NewHair | |
385 | HairWeld.Part1 = Head | |
386 | HairWeld.C0 = CFrame.new(0, -0.5, -1.2) * CFrame.Angles(math.rad(-80), 0, 0) | |
387 | table.insert(Hair, NewHair) | |
388 | NewHair = Instance.new("Part") | |
389 | NewHair.Transparency = 1 | |
390 | NewHair.Name = "supercool" | |
391 | NewHair.formFactor = "Custom" | |
392 | NewHair.Size = Vector3.new(1, 1, 1) | |
393 | NewHair.Parent = mp | |
394 | NewHair.CFrame = Head.CFrame | |
395 | NewHair.CanCollide = false | |
396 | HairMesh = Instance.new("SpecialMesh") | |
397 | HairMesh.Parent = NewHair | |
398 | HairMesh.MeshType = "FileMesh" | |
399 | HairMesh.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
400 | HairMesh.TextureId = "http://www.roblox.com/asset/?id=98444243" | |
401 | HairMesh.Scale = Vector3.new(0.95, 1.1, 1.37) | |
402 | HairWeld = Instance.new("Motor6D") | |
403 | HairWeld.Parent = NewHair | |
404 | HairWeld.Part0 = NewHair | |
405 | HairWeld.Part1 = Head | |
406 | HairWeld.C0 = CFrame.new(0, -0.15, -1.7) * CFrame.Angles(math.rad(-75), 0, 0) | |
407 | table.insert(Hair, NewHair) | |
408 | Sound(Head, 98333808, 1, 0.85) | |
409 | Sound(Head, 2248511, 0.25, 0.55) | |
410 | wait(0.1) | |
411 | Chat(nil, "RAAH!", "Blue") | |
412 | Anims.Scrunch(true) | |
413 | Shake(25, 0.5, 5) | |
414 | Flash(nil, BrickColor.new("Royal purple").Color, 10, 0.25, true) | |
415 | Sound(Head, 2101137, 0.5, 0.8) | |
416 | Sound(Head, 3264793, 0.55, 0.9) | |
417 | local h = Part:clone() | |
418 | h.CFrame = Torso.CFrame | |
419 | h.Parent = Torso | |
420 | h.Transparency = 1 | |
421 | h.Size = Vector3.new(1, 1, 1) | |
422 | h.Anchored = false | |
423 | h.BrickColor = BrickColor.new("Royal purple") | |
424 | h:BreakJoints() | |
425 | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new()}) | |
426 | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "rbxassetid://9982590", Scale = Vector3.new()}) | |
427 | for _i = 60, 0, -1 do | |
428 | w.C0 = w.C0 * CFrame.Angles(0.2, 0.2, 0.2) | |
429 | m.Scale = Vector3.new(_i, _i, _i) / 5 | |
430 | h.Transparency = -(_i / 60) + 1 | |
431 | wait(0.05) | |
432 | end | |
433 | h:Destroy() | |
434 | Anims.Scrunch(false) | |
435 | Anims.Implode(true) | |
436 | Chat(nil, "you noob....", "Red") | |
437 | coroutine.resume(coroutine.create(function() | |
438 | Shake(65, 0.5, 10) | |
439 | for i = 1, 3 do | |
440 | cols = {"Royal purple", "Bright yellow", "Cool yellow"} | |
441 | Flash(nil, BrickColor.new(cols[math.random(1, #cols)]).Color, 10, 0.75, true) | |
442 | Sound(Head, 2974249, 0.65, 0.9) | |
443 | Sound(Head, 2974000, 0.65, 0.9) | |
444 | Sound(Head, 2101137, 0.45, 0.6) | |
445 | local h = Part:clone() | |
446 | do | |
447 | h.CFrame = Torso.CFrame | |
448 | h.Parent = Torso | |
449 | h.Transparency = 1 | |
450 | h.Size = Vector3.new(1, 1, 1) | |
451 | h.Anchored = false | |
452 | h.BrickColor = BrickColor.new("Royal purple") | |
453 | h:BreakJoints() | |
454 | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)}) | |
455 | local m = Create("SpecialMesh")({Parent = h, MeshType = "Sphere", Scale = Vector3.new(1, 1, 1)}) | |
456 | coroutine.resume(coroutine.create(function() | |
457 | local org = w.C0 | |
458 | for _i = 1, 50 do | |
459 | wait(0.05) | |
460 | w.C0 = org * CFrame.new(math.random() - 0.5, 0, math.random() - 0.5) | |
461 | m.Scale = Vector3.new(_i, _i, _i) | |
462 | h.Transparency = _i / 50 | |
463 | end | |
464 | h:Destroy() | |
465 | end | |
466 | )) | |
467 | wait(0.7) | |
468 | end | |
469 | end | |
470 | end | |
471 | )) | |
472 | do | |
473 | for i = 1, 3 do | |
474 | local h = Part:clone() | |
475 | h.CFrame = Torso.CFrame | |
476 | h.Parent = Torso | |
477 | h.Transparency = 1 | |
478 | h.Size = Vector3.new(1, 1, 1) | |
479 | h.Anchored = false | |
480 | h.BrickColor = BrickColor.new("Royal purple") | |
481 | h:BreakJoints() | |
482 | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)}) | |
483 | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(1, 1, 1)}) | |
484 | coroutine.resume(coroutine.create(function() | |
485 | local org = w.C0 | |
486 | for _i = 1, 50 do | |
487 | wait(0.05) | |
488 | w.C0 = org * CFrame.new(math.random() - 0.5, 0, math.random() - 0.5) | |
489 | m.Scale = Vector3.new(_i / 5, _i / 5, _i * 30) | |
490 | h.Transparency = _i / 50 | |
491 | end | |
492 | h:Destroy() | |
493 | end | |
494 | )) | |
495 | wait(0.7) | |
496 | end | |
497 | end | |
498 | coroutine.resume(coroutine.create(function() | |
499 | coroutine.resume(coroutine.create(function() | |
500 | for i = 0, 1, 0.05 do | |
501 | wait(0.016666666666667) | |
502 | for _,v in pairs(Character:GetChildren()) do | |
503 | if v.Name == "Hair" then | |
504 | v.Transparency = i | |
505 | end | |
506 | end | |
507 | end | |
508 | for _,v in pairs(Character:GetChildren()) do | |
509 | if v.Name == "Hair" then | |
510 | v.Transparency = 1 | |
511 | end | |
512 | end | |
513 | end | |
514 | )) | |
515 | for i = 1, 0, -0.01 do | |
516 | wait(0.03030303030303) | |
517 | for _,v in pairs(Hair) do | |
518 | v.Transparency = i | |
519 | end | |
520 | end | |
521 | for _,v in pairs(Hair) do | |
522 | v.Transparency = 1 | |
523 | end | |
524 | SSF = Create("Fire")({Parent = HRP, Color = Color3.new(1, 1, 0), Heat = 10, SecondaryColor = Color3.new(1, 0.66666666666667, 0), Size = 7}) | |
525 | for _,v in pairs(Hair) do | |
526 | v.Transparency = 0 | |
527 | end | |
528 | Chat(nil, "GRAAHHHH!", "Red") | |
529 | end | |
530 | )) | |
531 | Sound(Head, 98333808, 1, 0.85) | |
532 | Sound(Head, 2248511, 0.65, 0.65) | |
533 | Chat(nil, "YOUR GONNA REGRET MESSING WITH THE RULER OF SPACE I WILL DESTROY YOU") | |
534 | Anims.Implode(false) | |
535 | Humanoid.WalkSpeed = 16 | |
536 | Transformed = true | |
537 | Occupied = false | |
538 | else | |
539 | do | |
540 | if not active and not Occupied and Transformed then | |
541 | Occupied = true | |
542 | Anims.Scrunch(true) | |
543 | Humanoid.WalkSpeed = 0 | |
544 | Sound(Head, 2248511, 0.75, 0.6) | |
545 | Sound(Head, 2691586, 0.7, 0.4) | |
546 | Sound(Head, 2785493, 0.55, 0.9) | |
547 | Sound(Head, 2785493, 0.7, 0.7) | |
548 | Shake(15, 0.5, 20) | |
549 | Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true) | |
550 | coroutine.resume(coroutine.create(function() | |
551 | wait(2) | |
552 | for i = 1, 0, -0.05 do | |
553 | wait(0.016666666666667) | |
554 | for _,v in pairs(Character:GetChildren()) do | |
555 | if v.Name == "Hair" then | |
556 | v.Transparency = i | |
557 | end | |
558 | end | |
559 | end | |
560 | for _,v in pairs(Character:GetChildren()) do | |
561 | if v.Name == "Hair" then | |
562 | v.Transparency = 0 | |
563 | end | |
564 | end | |
565 | end | |
566 | )) | |
567 | for i = 0, 1, 0.01 do | |
568 | wait(0.016666666666667) | |
569 | for _,v in pairs(Hair) do | |
570 | v.Transparency = i | |
571 | end | |
572 | end | |
573 | Sound(Head, 2800815, 0.85, 1) | |
574 | Sound(Head, 2800815, 0.55, 0.8) | |
575 | Sound(Head, 2691586, 0.45, 0.3) | |
576 | pcall(game.Destroy, SSF) | |
577 | pcall(game.Destroy, mp) | |
578 | Hair = {} | |
579 | Chat(nil, "I\'ve proven my true power", "Blue") | |
580 | Anims.Scrunch(false) | |
581 | Humanoid.WalkSpeed = 16 | |
582 | Transformed = false | |
583 | Occupied = false | |
584 | end | |
585 | end | |
586 | end | |
587 | end | |
588 | ||
589 | Player.Chatted:connect(function(Msg) | |
590 | if Character.trans.Value == false and Character.Occupied.Value == false then | |
591 | Msg = Msg:lower() | |
592 | if Msg == "aspark" and Character.switch.Value == "" then | |
593 | Character.switch.Value = "ssj3" | |
594 | Character.trans.Value = true | |
595 | Transform(true) | |
596 | pie2 = Instance.new("ParticleEmitter") | |
597 | pie2.Name = "Ha2" | |
598 | pie2.Parent = Character.Torso | |
599 | pie2.LightEmission = 1 | |
600 | pie2.Texture = "http://www.roblox.com/asset/?id=262606182" | |
601 | pie2.Color = ColorSequence.new(Color3.new(255,255,255),Color3.new(255,255,255)) | |
602 | pie2.Size = NumberSequence.new(3) | |
603 | pie2.Lifetime = NumberRange.new(.2,.2) | |
604 | pie2.Speed = NumberRange.new(5) | |
605 | pie2.Rotation = NumberRange.new(-80,80) | |
606 | pie2.VelocitySpread = 30 | |
607 | Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("21") | |
608 | wait(1) | |
609 | Humanoid.Health = Humanoid.Health + tonumber("21") | |
610 | Character.trans.Value = false | |
611 | else | |
612 | if Msg == "off" and Character.switch.Value == "ssj3" then | |
613 | Character.trans.Value = true | |
614 | Transform(false) | |
615 | Player.Character.Torso:findFirstChild("Ha2"):Destroy() | |
616 | Humanoid.Health = Humanoid.Health - tonumber("21") | |
617 | wait(1) | |
618 | Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("21") | |
619 | Character.trans.Value = false | |
620 | Character.switch.Value = "" | |
621 | end | |
622 | end | |
623 | end | |
624 | end | |
625 | - | ) |
625 | + | )---EDIT by naser2018---- |
626 | Brickcolor = "New Yeller" | |
627 | ||
628 | r = 0 | |
629 | g = 0 | |
630 | b = 0 | |
631 | ||
632 | Ply = game.Players.LocalPlayer | |
633 | Char = Ply.Character | |
634 | Tor = Char.Torso | |
635 | He = Char.Head | |
636 | Ne = Tor.Neck | |
637 | Hu = Char.Humanoid | |
638 | LA = Char["Left Arm"] | |
639 | LL = Char["Left Leg"] | |
640 | RA = Char["Right Arm"] | |
641 | RL = Char["Right Leg"] | |
642 | LS = Tor["Left Shoulder"] | |
643 | RS = Tor["Right Shoulder"] | |
644 | LH = Tor["Left Hip"] | |
645 | RH = Tor["Right Hip"] | |
646 | Combo = 1 | |
647 | Effects = { } | |
648 | ||
649 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
650 | RP = Char.HumanoidRootPart | |
651 | RJ = RP.RootJoint | |
652 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
653 | LHCF = CFrame.Angles(0, math.rad(-90), 0) | |
654 | RHCF = CFrame.Angles(0, math.rad(90), 0) | |
655 | attack = false | |
656 | equipped = false | |
657 | local Anim = "Idle" | |
658 | cam = workspace.CurrentCamera | |
659 | local RbxUtility = LoadLibrary("RbxUtility") | |
660 | local Create = RbxUtility.Create | |
661 | local m = Create("Model"){ | |
662 | Parent = Char, | |
663 | Name = "WeaponModel", | |
664 | } | |
665 | ||
666 | RS.Parent = nil | |
667 | LS.Parent = nil | |
668 | ||
669 | RW = Create("Weld"){ | |
670 | Name = "Right Shoulder", | |
671 | Part0 = Tor , | |
672 | C0 = CFrame.new(1.5, 0.5, 0), | |
673 | C1 = CFrame.new(0, 0.5, 0), | |
674 | Part1 = RA , | |
675 | Parent = Tor , | |
676 | } | |
677 | ||
678 | LW = Create("Weld"){ | |
679 | Name = "Left Shoulder", | |
680 | Part0 = Tor , | |
681 | C0 = CFrame.new(-1.5, 0.5, 0), | |
682 | C1 = CFrame.new(0, 0.5, 0) , | |
683 | Part1 = LA , | |
684 | Parent = Tor , | |
685 | } | |
686 | ||
687 | ||
688 | ||
689 | mouse = Ply:GetMouse() | |
690 | if Brickcolor == "" then | |
691 | choiceofcolor = BrickColor.new(Color3.fromRGB(r,g,b)) | |
692 | else | |
693 | choiceofcolor = BrickColor.new(Brickcolor) | |
694 | end | |
695 | ||
696 | ||
697 | tclr = choiceofcolor.Name | |
698 | tlcr3 = choiceofcolor.Color | |
699 | function swait(num) | |
700 | if num == 0 or num == nil then | |
701 | game:service'RunService'.Heartbeat:wait() | |
702 | else | |
703 | for i = 0, num do | |
704 | game:service'RunService'.Heartbeat:wait() | |
705 | end | |
706 | end | |
707 | end | |
708 | ||
709 | function RemoveOutlines(part) | |
710 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
711 | end | |
712 | ||
713 | function CreatePart(FF, Par, Mat, Ref, Tra, BC, Nam, Siz) | |
714 | local Part = Create("Part"){ | |
715 | formFactor = FF, | |
716 | Parent = Par, | |
717 | Reflectance = Ref, | |
718 | Transparency = Tra, | |
719 | CanCollide = false, | |
720 | Locked = true, | |
721 | BrickColor = BrickColor.new(tostring(BC)), | |
722 | Name = Nam, | |
723 | Size = Siz, | |
724 | Position = Tor.Position, | |
725 | Material = Mat, | |
726 | } | |
727 | RemoveOutlines(Part) | |
728 | return Part | |
729 | end | |
730 | ||
731 | function CreateMesh(Ms, Par, MType, MId, OS, Sca) | |
732 | local Msh = Create(Ms){ | |
733 | Parent = Par, | |
734 | Offset = OS, | |
735 | Scale = Sca, | |
736 | } | |
737 | if Ms == "SpecialMesh" then | |
738 | Msh.MeshType = MType | |
739 | Msh.MeshId = MId | |
740 | end | |
741 | return Msh | |
742 | end | |
743 | ||
744 | function CreateWeld(Par, PartA, PartB, CA, CB) | |
745 | local Weld = Create("Weld"){ | |
746 | Parent = Par, | |
747 | Part0 = PartA, | |
748 | Part1 = PartB, | |
749 | C0 = CA, | |
750 | C1 = CB, | |
751 | } | |
752 | return Weld | |
753 | end | |
754 | ||
755 | local function CFrameFromTopBack(at, top, back) | |
756 | local right = top:Cross(back) | |
757 | return CFrame.new(at.x, at.y, at.z, | |
758 | right.x, top.x, back.x, | |
759 | right.y, top.y, back.y, | |
760 | right.z, top.z, back.z) | |
761 | end | |
762 | ||
763 | function Triangle(a, b, c) | |
764 | local edg1 = (c - a):Dot((b - a).unit) | |
765 | local edg2 = (a - b):Dot((c - b).unit) | |
766 | local edg3 = (b - c):Dot((a - c).unit) | |
767 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
768 | a, b, c = a, b, c | |
769 | elseif edg2 <= (c - b).magnitude and edg2 >= 0 then | |
770 | a, b, c = b, c, a | |
771 | elseif edg3 <= (a - c).magnitude and edg3 >= 0 then | |
772 | a, b, c = c, a, b | |
773 | else | |
774 | assert(false, "unreachable") | |
775 | end | |
776 | ||
777 | local len1 = (c - a):Dot((b - a).unit) | |
778 | local len2 = (b - a).magnitude - len1 | |
779 | local width = (a + (b - a).unit * len1 - c).magnitude | |
780 | ||
781 | local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit) | |
782 | ||
783 | local list = {} | |
784 | ||
785 | local Color = BrickColor.new(tclr) | |
786 | ||
787 | if len1 > 0.01 then | |
788 | local w1 = Create('WedgePart', m){ | |
789 | Material = "SmoothPlastic", | |
790 | FormFactor = 'Custom', | |
791 | BrickColor = Color, | |
792 | Transparency = 0, | |
793 | Reflectance = 0, | |
794 | Material = "Neon", | |
795 | CanCollide = false, | |
796 | Anchored = true, | |
797 | Parent = workspace, | |
798 | Transparency = 0.3, | |
799 | } | |
800 | game:GetService("Debris"):AddItem(w1, 5) | |
801 | RemoveOutlines(w1) | |
802 | local sz = Vector3.new(0.2, width, len1) | |
803 | w1.Size = sz | |
804 | local sp = Create("SpecialMesh"){ | |
805 | Parent = w1, | |
806 | MeshType = "Wedge", | |
807 | Scale = Vector3.new(0, 1, 1) * sz / w1.Size, | |
808 | } | |
809 | w1:BreakJoints() | |
810 | table.insert(Effects, { | |
811 | w1, | |
812 | "Elec", | |
813 | .05, | |
814 | 0.03, | |
815 | 0.03, | |
816 | 0.03, | |
817 | sp | |
818 | }) | |
819 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
820 | table.insert(list, w1) | |
821 | end | |
822 | if len2 > 0.01 then | |
823 | local w2 = Create('WedgePart', m){ | |
824 | Material = "SmoothPlastic", | |
825 | FormFactor = 'Custom', | |
826 | BrickColor = Color, | |
827 | Transparency = 0, | |
828 | Reflectance = 0, | |
829 | Material = "Neon", | |
830 | CanCollide = false, | |
831 | Anchored = true, | |
832 | Parent = workspace, | |
833 | Transparency = 0.3, | |
834 | } | |
835 | game:GetService("Debris"):AddItem(w2, 5) | |
836 | RemoveOutlines(w2) | |
837 | local sz = Vector3.new(0.2, width, len2) | |
838 | w2.Size = sz | |
839 | local sp = Create("SpecialMesh"){ | |
840 | Parent = w2, | |
841 | MeshType = "Wedge", | |
842 | Scale = Vector3.new(0, 1, 1) * sz / w2.Size, | |
843 | } | |
844 | w2:BreakJoints() | |
845 | table.insert(Effects, { | |
846 | w2, | |
847 | "Elec", | |
848 | .05, | |
849 | 0.03, | |
850 | 0.03, | |
851 | 0.03, | |
852 | sp | |
853 | }) | |
854 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
855 | table.insert(list, w2) | |
856 | end | |
857 | return unpack(list) | |
858 | end | |
859 | ||
860 | function CreateSound(id, par, vol, pit) | |
861 | coroutine.resume(coroutine.create(function() | |
862 | local sou = Create("Sound"){ | |
863 | Parent = par or workspace, | |
864 | Volume = vol, | |
865 | Pitch = pit or 1, | |
866 | SoundId = id, | |
867 | } | |
868 | wait() | |
869 | sou:play() | |
870 | wait(6) | |
871 | sou:remove() | |
872 | end)) | |
873 | end | |
874 | ||
875 | function clerp(a,b,t) | |
876 | return a:lerp(b,t) | |
877 | end | |
878 | ||
879 | function rayCast(Pos, Dir, Max, Ignore) | |
880 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
881 | end | |
882 | ||
883 | function Damage(hit, damage, cooldown, Color1, Color3, HSound, HPitch) | |
884 | for i, v in pairs(hit:GetChildren()) do | |
885 | if v:IsA("Humanoid") and hit.Name ~= Char.Name then | |
886 | local find = v:FindFirstChild("Hitz") | |
887 | if not find then | |
888 | if v.Parent:findFirstChild("Head") then | |
889 | local BillG = Create("BillboardGui"){ | |
890 | Parent = v.Parent.Head, | |
891 | Size = UDim2.new(1, 0, 1, 0), | |
892 | Adornee = v.Parent.Head, | |
893 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
894 | } | |
895 | local TL = Create("TextLabel"){ | |
896 | Parent = BillG, | |
897 | Size = UDim2.new(3, 3, 3, 3), | |
898 | BackgroundTransparency = 1, | |
899 | Text = tostring(damage).."-", | |
900 | TextColor3 = tclr.Color, | |
901 | TextStrokeColor3 = tclr3, | |
902 | TextStrokeTransparency = 0, | |
903 | TextXAlignment = Enum.TextXAlignment.Center, | |
904 | TextYAlignment = Enum.TextYAlignment.Center, | |
905 | FontSize = Enum.FontSize.Size18, | |
906 | Font = "ArialBold", | |
907 | } | |
908 | coroutine.resume(coroutine.create(function() | |
909 | wait(1) | |
910 | for i = 0, 1, .1 do | |
911 | wait(.1) | |
912 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
913 | end | |
914 | BillG:Destroy() | |
915 | end)) | |
916 | end | |
917 | v.Health = v.Health - damage | |
918 | local bool = Create("BoolValue"){ | |
919 | Parent = v, | |
920 | Name = 'Hitz', | |
921 | } | |
922 | if HSound ~= nil and HPitch ~= nil then | |
923 | CreateSound(HSound, Hitbox, .7, HPitch) | |
924 | end | |
925 | game:GetService("Debris"):AddItem(bool, cooldown) | |
926 | end | |
927 | end | |
928 | end | |
929 | end | |
930 | ||
931 | function MagnitudeDamage(Part, magni, mindam, maxdam) | |
932 | for _, c in pairs(workspace:children()) do | |
933 | local hum = c:findFirstChild("Humanoid") | |
934 | if hum ~= nil then | |
935 | local head = c:findFirstChild("Torso") | |
936 | if head ~= nil then | |
937 | local targ = head.Position - Part.Position | |
938 | local mag = targ.magnitude | |
939 | if mag <= magni and c.Name ~= Ply.Name then | |
940 | Damage(head.Parent, math.random(mindam,maxdam), 0, BrickColor.new("Really black"), Color, "rbxassetid://199149186", 1) | |
941 | end | |
942 | end | |
943 | end | |
944 | end | |
945 | end | |
946 | ||
947 | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(0.320322663, 1.67788064, 0.320322633)) | |
948 | Handleweld=CreateWeld(m,Char["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.999474049, 0.0714797974, -0.0598907471, 2.08635171e-007, 0.999999642, 5.06639481e-007, 9.82107395e-007, 5.06639424e-007, -0.999999762, -1, 2.08635541e-007, -9.82107167e-007)) | |
949 | CreateMesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
950 | FakeHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","FakeHandle",Vector3.new(0.320322663, 0.76267302, 0.320322633)) | |
951 | FakeHandleweld=CreateWeld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -0.0640640259, 0, 0.999999523, 2.27373675e-013, -1.56513745e-013, 2.27373675e-013, 0.999999523, -3.41060513e-013, -1.56513745e-013, -3.41060513e-013, 1)) | |
952 | CreateMesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
953 | Hitbox=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,1,"Institutional white","Hitbox",Vector3.new(1.22027707, 5.03364182, 0.311295122)) | |
954 | Hitboxweld=CreateWeld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000420093536, -4.26976395, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95250463e-010, -1.34110024e-007, 0.999999464, -6.10795155e-007, -2.95284353e-010, 6.10810616e-007, 0.999993324)) | |
955 | CreateMesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.539000034)) | |
956 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
957 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, 1.21924973, 0.152131081, -3.86040366e-010, 8.94308414e-008, -0.999993324, -4.47037678e-008, -0.999999344, -8.94422101e-008, -0.999992967, 1.63915843e-007, 3.86170623e-010)) | |
958 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.980000138)) | |
959 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663)) | |
960 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23667526, -0.423137665, -9.15527344e-005, 0.258321792, -0.966057897, 1.15320972e-007, 0.966051817, 0.258323461, -4.03209441e-007, 3.59733548e-007, 2.15578552e-007, 0.999993324)) | |
961 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0833000019, 0.48999998, 1)) | |
962 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 3.96589971, 0.311295122)) | |
963 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, 3.73589706, 0.533314228, 3.5017747e-006, -1.93722258e-007, -0.999993324, -4.47038246e-008, -0.999999344, 1.93708388e-007, -0.999992967, 1.6391931e-007, -3.50177561e-006)) | |
964 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 0.48999998)) | |
965 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.457603842)) | |
966 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -1.67745972, 0.532254219, -4.17616519e-007, -2.07146968e-006, 0.999993324, -9.98377686e-007, 0.999999285, 2.07146832e-006, -0.999992907, -1.14738555e-006, -4.17618963e-007)) | |
967 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 1)) | |
968 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
969 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, 1.44800949, 0.609675884, 3.87875232e-010, 1.04333651e-007, -0.999993324, -4.47037678e-008, -0.999999344, -1.04344906e-007, -0.999992967, 1.63915843e-007, -3.87581994e-010)) | |
970 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.979999959)) | |
971 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.320322663, 0.311295122)) | |
972 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.457419395, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 5.09102417e-013, 8.94365257e-008, -0.999993324, -1.3411011e-007, 0.999999285, 8.94478944e-008)) | |
973 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999)) | |
974 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.311295122, 0.76267302, 0.311295122)) | |
975 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.10015106, 0.152092457, 3.50177106e-006, 3.57717454e-007, 0.999993324, -2.98022712e-007, 0.999999225, -3.57702561e-007, -0.999993086, -2.98023508e-007, 3.50177265e-006)) | |
976 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.539000034, 1, 0.980000138)) | |
977 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,tclr,"Part",Vector3.new(0.311295122, 0.610138357, 0.311295122)) | |
978 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000198364258, -6.02388, 0.0757293701, 3.48687126e-006, 4.02472551e-007, 0.999993324, -2.98022712e-007, 0.999999225, -4.02457204e-007, -0.999993086, -2.98023508e-007, 3.4868724e-006)) | |
979 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.588000059, 1, 0.48999998)) | |
980 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.915207684, 0.457603842)) | |
981 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.1764183, 0.228407383, 3.50177061e-006, 2.53364874e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.53350777e-007, -0.999993086, -2.98023508e-007, 3.50177265e-006)) | |
982 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.48999998, 1, 1)) | |
983 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138535, 0.311295122, 0.457603782)) | |
984 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.457419395, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 4.69571972e-013, 2.23559823e-007, -0.999993324, -1.34110138e-007, 0.999999285, 2.23570339e-007)) | |
985 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 1)) | |
986 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.610138357, 0.457603842, 0.311295122)) | |
987 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.456438541, -1.37244415, 3.05175781e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1)) | |
988 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.459129214, 0.436248958, 2.17361784)) | |
989 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 1.06774235, 0.610138357)) | |
990 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.25266266, 0.304620266, 3.50177197e-006, 2.53351118e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.53336339e-007, -0.999993086, -2.98023508e-007, 3.50177334e-006)) | |
991 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 1)) | |
992 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663)) | |
993 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.424539566, -1.38871384, -9.15527344e-005, 0.96578759, 0.259309262, -2.27494468e-008, -0.259307534, 0.965793788, -4.58008401e-007, -9.67946789e-008, 4.48255491e-007, 0.999993324)) | |
994 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.166600004, 0.979999959, 1)) | |
995 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
996 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.24385071e-005, -1.14368057, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -8.92358685e-008, -3.87674892e-010, 8.92481467e-008, 0.999993324)) | |
997 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.9799999)) | |
998 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.457603842, 0.311295122)) | |
999 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.609939575, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324)) | |
1000 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999)) | |
1001 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633)) | |
1002 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999999523, 2.27373675e-013, -1.56513745e-013, 2.27373675e-013, 0.999999523, -3.41060513e-013, -1.56513745e-013, -3.41060513e-013, 1)) | |
1003 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1)) | |
1004 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1005 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, 1.21924973, 0.152831078, -9.86952599e-013, 2.08606821e-007, 0.999993324, 2.98022769e-007, -0.999999225, 2.08594088e-007, 0.999993086, 2.98020097e-007, 6.90400319e-013)) | |
1006 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.980000138)) | |
1007 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1008 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1009 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.277613044, 0.219649822, 0.0854192749)) | |
1010 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663)) | |
1011 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41072845, -0.00551557541, -9.15527344e-005, 7.7485987e-007, -0.999999344, 1.19366177e-007, 0.999993086, 9.08967877e-007, -3.72535112e-007, 3.72534714e-007, 1.19379479e-007, 0.999993324)) | |
1012 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.171499997, 0.342999965, 1)) | |
1013 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.610138357, 3.96589971, 0.311295122)) | |
1014 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000420093536, -3.73590088, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95250463e-010, -1.34110024e-007, 0.999999464, -6.10795155e-007, -2.95284353e-010, 6.10810616e-007, 0.999993324)) | |
1015 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.539000034)) | |
1016 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663)) | |
1017 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.23654175, -0.423635483, -9.15527344e-005, 0.258325994, 0.966056764, -1.42299825e-007, -0.966050863, 0.258327663, -4.10633703e-007, -3.59935655e-007, 2.43561431e-007, 0.999993324)) | |
1018 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0833000019, 0.48999998, 1)) | |
1019 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663)) | |
1020 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.425010681, -1.38858414, -9.15527344e-005, 0.965785801, -0.259315699, 2.35243647e-008, 0.25931409, 0.965792, -4.58000841e-007, 9.60470743e-008, 4.48448759e-007, 0.999993324)) | |
1021 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.166600004, 0.979999959, 1)) | |
1022 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,tclr,"Part",Vector3.new(0.311295122, 0.610138357, 0.311295122)) | |
1023 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000183105469, -6.02386475, 0.0767188072, -3.41193322e-006, 4.62101866e-007, -0.999993324, 4.4703711e-008, 0.999999344, 4.62110393e-007, 0.999992967, -1.63912489e-007, -3.41193504e-006)) | |
1024 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.588000059, 1, 0.48999998)) | |
1025 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1026 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1027 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.12812914, 0.219649822, 0.175414681)) | |
1028 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.311295122, 0.76267302, 0.311295122)) | |
1029 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, -6.10015106, 0.152894497, -3.41193277e-006, 3.57729903e-007, -0.999993324, 4.4703711e-008, 0.999999344, 3.57739054e-007, 0.999992967, -1.63912489e-007, -3.41193413e-006)) | |
1030 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.539000034, 1, 0.980000138)) | |
1031 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.915207684, 4.11843443, 0.311295122)) | |
1032 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000294208527, -3.65963364, -0.000122070313, 0.999993086, 2.0861313e-007, 2.95605734e-010, -1.34110167e-007, 0.999999464, -1.49060497e-008, -2.9573563e-010, 1.49183279e-008, 0.999993324)) | |
1033 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.48999998)) | |
1034 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633)) | |
1035 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28746033e-005, -0.914936066, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324)) | |
1036 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1)) | |
1037 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 3.81336522, 0.311295122)) | |
1038 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00030374527, -3.81218719, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95932584e-010, -1.3411011e-007, 0.999999464, -2.3839732e-007, -2.96005193e-010, 2.38410735e-007, 0.999993324)) | |
1039 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.58799994)) | |
1040 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.457603961, 0.311295122)) | |
1041 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, 0.000225067139, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -4.46653985e-008, -3.87680721e-010, 4.4677563e-008, 0.999993324)) | |
1042 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999)) | |
1043 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633)) | |
1044 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23977661e-005, -0.304897308, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324)) | |
1045 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1)) | |
1046 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1047 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1048 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.155585289, 0.0854192749)) | |
1049 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1050 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1051 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.0991474912, 0.151009142)) | |
1052 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.457603842, 0.311295122)) | |
1053 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-007, 0.610328674, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324)) | |
1054 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999)) | |
1055 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1056 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1057 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.155585289, 0.0854192749)) | |
1058 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 1.06774235, 0.610138357)) | |
1059 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -6.25266266, 0.305475712, -3.53157384e-006, 2.53391647e-007, -0.999993324, 4.47037678e-008, 0.999999344, 2.53401481e-007, 0.999992967, -1.63912375e-007, -3.53157475e-006)) | |
1060 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 1)) | |
1061 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138357, 0.311295122, 0.311295122)) | |
1062 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000116825104, -1.67740631, -4.57763672e-005, 0.999993086, 2.0861313e-007, 2.95605734e-010, -1.34110195e-007, 0.999999464, 2.08220342e-007, -2.95693636e-010, -2.08209428e-007, 0.999993324)) | |
1063 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.49000001, 0.9799999)) | |
1064 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1065 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1066 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.277613044, 0.219649822, 0.0854192749)) | |
1067 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1068 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1069 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.0991474912, 0.151009142)) | |
1070 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138357, 0.311295122, 0.457603782)) | |
1071 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457349777, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, -1.96604235e-013, 1.57148329e-014, 1.93753465e-007, -0.999993324, -1.34110138e-007, 0.999999285, 1.93764151e-007)) | |
1072 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 1)) | |
1073 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.610138357, 0.457603842, 0.311295122)) | |
1074 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456629276, -1.37243652, 6.10351563e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1)) | |
1075 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.459129214, 0.436248958, 2.17361784)) | |
1076 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 3.96589971, 0.311295122)) | |
1077 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, 3.73587799, 0.534302235, -3.53157475e-006, -2.53369365e-007, 0.999993324, 2.98022826e-007, -0.999999225, -2.5337863e-007, 0.999993086, 2.9801663e-007, 3.53157589e-006)) | |
1078 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 0.48999998)) | |
1079 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.915207684, 0.457603842)) | |
1080 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -6.1764183, 0.229121208, -3.41193254e-006, 2.53392898e-007, -0.999993324, 4.47037678e-008, 0.999999344, 2.53402845e-007, 0.999992967, -1.63912489e-007, -3.4119339e-006)) | |
1081 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.48999998, 1, 1)) | |
1082 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1083 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000304698944, -1.82930374, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95264674e-010, -1.34110081e-007, 0.999999464, -3.57568979e-007, -2.95355018e-010, 3.57583076e-007, 0.999993324)) | |
1084 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 0.48999998, 0.58799994)) | |
1085 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633)) | |
1086 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23977661e-005, 0.305324554, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324)) | |
1087 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1)) | |
1088 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1089 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, 1.44799423, 0.610420704, 3.41184159e-006, -7.45392299e-008, 0.999993324, 2.98022826e-007, -0.999999225, -7.4551906e-008, 0.999993086, 2.98023451e-007, -3.41184318e-006)) | |
1090 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.979999959)) | |
1091 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122)) | |
1092 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1)) | |
1093 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.12812914, 0.219649822, 0.175414681)) | |
1094 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.915207684, 0.311295122, 0.311295122)) | |
1095 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000138759613, -1.44802856, -0.000122070313, 0.999992847, 8.94037839e-008, 3.8724815e-010, -1.34110053e-007, 0.999999285, -1.93666892e-007, -3.87585686e-010, 1.9368008e-007, 0.999993324)) | |
1096 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 0.9799999)) | |
1097 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.457603842)) | |
1098 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -1.67734528, 0.532927036, -2.99408885e-006, 2.20594939e-006, -0.999993324, -6.10947552e-007, 0.999999166, 2.20594984e-006, 0.999993145, 6.85453131e-007, -2.99408862e-006)) | |
1099 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 1)) | |
1100 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633)) | |
1101 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-007, 0.915397644, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324)) | |
1102 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1)) | |
1103 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.320322663, 0.311295122)) | |
1104 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.45767498, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 4.17176927e-013, 7.45334887e-008, -0.999993324, -1.3411011e-007, 0.999999285, 7.45446869e-008)) | |
1105 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999)) | |
1106 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1107 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14848328e-005, 1.06746292, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324)) | |
1108 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.9799999)) | |
1109 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1110 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.21999741, 0.228783607, 3.44213481e-006, 2.68377903e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.68363578e-007, -0.999993086, -2.98023451e-007, 3.44213686e-006)) | |
1111 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.48999998)) | |
1112 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.457603842, 0.311295122)) | |
1113 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14848328e-005, 1.37253189, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -7.44655608e-008, -3.8769582e-010, 7.44779527e-008, 0.999993324)) | |
1114 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999)) | |
1115 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1116 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, 1.21999741, 0.228775501, -3.41191981e-006, 3.57804822e-007, -0.999993324, 4.4703711e-008, 0.999999344, 3.5781386e-007, 0.999992967, -1.63912489e-007, -3.41192117e-006)) | |
1117 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.48999998)) | |
1118 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.610138357, 0.457603842, 0.311295122)) | |
1119 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000115871429, 1.37241745, 4.57763672e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1)) | |
1120 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.373709828, 0.364557743, 2.17361784)) | |
1121 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1122 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.44883347, 0.228752613, -1.04306352e-007, 2.98211376e-008, -0.999993324, 1.3411011e-007, -0.999999285, -2.98328473e-008, -0.999992847, -8.94038408e-008, 1.04306622e-007)) | |
1123 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.48999998)) | |
1124 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.320322663, 0.311295122)) | |
1125 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00018453598, 7.62939453e-005, 1.37253189, 0.999992847, 8.94037839e-008, 2.58143116e-013, 4.50900385e-013, 3.726106e-007, -0.999993324, -1.34110195e-007, 0.999999285, 3.7262015e-007)) | |
1126 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999)) | |
1127 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122)) | |
1128 | Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.44882584, 0.228737831, -6.13660078e-012, -8.94369236e-008, 0.999993324, 1.3411011e-007, -0.999999285, -8.94483492e-008, 0.999992847, 8.94037839e-008, 5.94248522e-012)) | |
1129 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.48999998)) | |
1130 | ShotgunHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","ShotgunHandle",Vector3.new(0.274405897, 0.205804482, 0.411608905)) | |
1131 | ShotgunHandleweld=CreateWeld(m,Char["Left Arm"],ShotgunHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.935044765, -0.0157318115, 0.265125275, -2.65166643e-012, -0.999999523, -2.23517418e-007, 1, -2.65166556e-012, -6.50521303e-019, 5.41119453e-023, -2.23517389e-007, 0.999999642)) | |
1132 | Barrel=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.411608934, 0.200000003, 0.343007416)) | |
1133 | Barrelweld=CreateWeld(m,ShotgunHandle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54535675, -2.64179325, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023)) | |
1134 | CreateMesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1)) | |
1135 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.205804482, 0.200000003, 0.343007416)) | |
1136 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373851776, -2.6417737, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023)) | |
1137 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1)) | |
1138 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1139 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36594534, -0.857486725, -0.000274658203, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023)) | |
1140 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445)) | |
1141 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.205804482, 0.200000003, 0.343007416)) | |
1142 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.648262024, -2.64179325, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023)) | |
1143 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1)) | |
1144 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.343007416, 2.05804467, 0.343007416)) | |
1145 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.377281189, -1.64534235, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023)) | |
1146 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1147 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.480210334, 0.686014831, 0.343007416)) | |
1148 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.651687622, -0.273382664, -0.000198364258, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023)) | |
1149 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1150 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003)) | |
1151 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -2.16281223, -0.105438232, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1152 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891)) | |
1153 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.411603868, 0.200000003, 0.411603898)) | |
1154 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.272898197, 0.205749512, 0.480178833, 0.999999642, 2.98028588e-008, -7.06910869e-005, -2.98028482e-008, 1, 2.10409446e-012, 7.06910869e-005, 1.07548546e-015, 0.999999642)) | |
1155 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.343003303, 1)) | |
1156 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003)) | |
1157 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -1.06519508, 0.100372314, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1158 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891)) | |
1159 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.411608875, 0.200000003, 0.274405926)) | |
1160 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.272881031, 0.207458496, 0.480178833, 0.999999642, 2.98028588e-008, -7.06910869e-005, -2.98028482e-008, 1, 2.10409446e-012, 7.06910869e-005, 1.07562829e-015, 0.999999642)) | |
1161 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1)) | |
1162 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003)) | |
1163 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -1.06519508, -0.105438232, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1164 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891)) | |
1165 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608964, 0.205804601, 0.346437484)) | |
1166 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.342899323, -1.06519222, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1167 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1168 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003)) | |
1169 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -2.16281223, 0.100372314, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1170 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891)) | |
1171 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.346437484, 0.205804482)) | |
1172 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.478748322, -0.00122070313, 0.102870941, 0.999999642, -1.08415606e-018, -7.06910869e-005, -8.67319759e-019, 1, -1.87299419e-016, 7.06910869e-005, 1.87391349e-016, 0.999999642)) | |
1173 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.686014831, 1, 1)) | |
1174 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.411608875, 0.205804482, 0.343007416)) | |
1175 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, 0, 0.171504974, 0.999999285, -1.51788294e-018, 0, -1.51788294e-018, 1, -5.77734993e-020, 0, -5.77734993e-020, 0.999999285)) | |
1176 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1177 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1178 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.65212965, -0.85749054, -0.0690460205, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023)) | |
1179 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445)) | |
1180 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.343007416, 2.05804467, 0.343007416)) | |
1181 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.648254395, -1.64535713, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023)) | |
1182 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1183 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.686014771, 0.480210334, 0.343007416)) | |
1184 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27342844, -0.445884705, -0.000259399414, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023)) | |
1185 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1186 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.651693344, -0.85749054, 0.0681915283, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023)) | |
1187 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445)) | |
1188 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.891819119, 0.411608845, 0.343007416)) | |
1189 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.113838196, -0.423885345, 0.000503540039, -0.865529597, -2.29509619e-012, 0.50085628, -0.50085628, -1.32810386e-012, -0.865529597, 2.65166643e-012, -1, -5.41119453e-023)) | |
1190 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.783638, 0.200000003, 0.205804422)) | |
1191 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50810814, -0.754581451, -0.000137329102, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023)) | |
1192 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.68601495, 1)) | |
1193 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.411608875, 0.200000003, 0.274405926)) | |
1194 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.273527622, -0.209014893, 0.480205536, 0.999999344, 2.98028588e-008, -0.000141352371, -2.98028411e-008, 1, 4.21351756e-012, 0.000141352371, 1.26303582e-015, 0.999999344)) | |
1195 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.37730819, 1)) | |
1196 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.274405956, 0.891819477, 0.346437484)) | |
1197 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -1.61399889, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1198 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608934, 0.205804601, 0.346437484)) | |
1199 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -2.16281366, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1200 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.411602557, 0.200000003, 0.411602587)) | |
1201 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.273536205, -0.205581665, 0.480205536, 0.999999344, 2.98028588e-008, -0.000141352371, -2.98028411e-008, 1, 4.21351756e-012, 0.000141352371, 1.26288293e-015, 0.999999344)) | |
1202 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.3430022, 1)) | |
1203 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608934, 0.205804601, 0.346437484)) | |
1204 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -1.06519127, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1205 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.205804482)) | |
1206 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229156494, -0.201507568, 0.480171204, -0.258818954, 0.965925455, -6.5301144e-008, -0.96592468, -0.258819073, -7.28488203e-009, -4.47033983e-008, 9.78950112e-008, 0.999998987)) | |
1207 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223)) | |
1208 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003)) | |
1209 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295913696, 0.0476303101, 0.119953156, -0.183012679, 0.965925515, 0.18301259, -0.683011949, -0.258819044, 0.683012009, 0.707105875, 1.14738882e-007, 0.707106292)) | |
1210 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223)) | |
1211 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.30342817, 0.205804482, 0.343007416)) | |
1212 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26771879, -0.171478271, -0.000198364258, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023)) | |
1213 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003)) | |
1214 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109359741, -0.655639648, 0.510620117, 0.183012411, 0.965925574, 0.183012441, -0.68301183, 0.258818775, -0.683012307, -0.707106233, 5.37700018e-008, 0.707106113)) | |
1215 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753450096, 0.148796618)) | |
1216 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003)) | |
1217 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.297683716, 0.0471572876, 0.119953156, 0.183012515, 0.965925515, -0.183012411, -0.683012307, 0.258818865, 0.68301183, 0.707105637, 7.80294496e-009, 0.707106352)) | |
1218 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223)) | |
1219 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608964, 0.205804601, 0.346437484)) | |
1220 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.342903137, -2.16281414, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023)) | |
1221 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1222 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.343007386, 0.343007356, 0.343007416)) | |
1223 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0353784561, -0.651687622, 0.00016784668, -0.999999344, -2.65166491e-012, 7.00652381e-005, -7.00652381e-005, -1.85731826e-016, -0.999999344, 2.65166643e-012, -1, -5.4111939e-023)) | |
1224 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1225 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.274405956, 0.205804482, 0.343007416)) | |
1226 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.478794575, -0.102890015, -0.000198364258, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023)) | |
1227 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.82321763, 0.343007356, 0.343007416)) | |
1228 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0818824768, -0.459415436, -7.62939453e-005, -0.865718424, -2.29559687e-012, 0.500530124, -0.500530124, -1.32723899e-012, -0.865718424, 2.65166643e-012, -1, -5.41119453e-023)) | |
1229 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003)) | |
1230 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10760498, -0.655174255, 0.510620117, -0.18301256, 0.965925455, -0.183012798, -0.683011591, -0.258819133, -0.683012605, -0.707106292, -2.35276794e-008, 0.707105815)) | |
1231 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223)) | |
1232 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.205804482)) | |
1233 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.230926514, -0.201982498, 0.480171204, 0.258818656, 0.965925574, 8.02022342e-008, -0.965924799, 0.258818835, -5.28825353e-007, -4.47034608e-007, 4.54816842e-008, 0.999999046)) | |
1234 | CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223)) | |
1235 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.09762359, 0.343007356, 0.343007416)) | |
1236 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10375023, -0.155986786, 0.00102233887, -0.999999166, -2.65155259e-012, 0.000461965625, -0.000468551938, 5.56010587e-014, -0.999994993, 2.65157514e-012, -0.999996066, -4.26325438e-014)) | |
1237 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.617413342, 1.09762371, 0.343007416)) | |
1238 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.293060303, 1.10386992, 0.00102233887, -0.00047101063, 1.29604875e-014, -0.999999285, 0.999999285, 2.65161482e-012, -0.00047101063, 2.65160962e-012, -1, -1.42093589e-014)) | |
1239 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1240 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.480210334, 0.823217809, 0.343007416)) | |
1241 | Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.594764709, 0.147701263, 0.00117492676, -0.499999762, -1.32583267e-012, -0.866024554, 0.866024554, 2.29640851e-012, -0.499999762, 2.65166643e-012, -1, -6.73411617e-023)) | |
1242 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1243 | Wedge=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.343007326, 0.205804482, 0.343007416)) | |
1244 | Wedgeweld=CreateWeld(m,ShotgunHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00016784668, 0.171470642, 2.0906744, -1.553847e-012, -1, -5.96497784e-008, 7.06910869e-005, -5.96498282e-008, 0.999999642, -0.999999642, -2.65166578e-012, 7.06910869e-005)) | |
1245 | CreateMesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1246 | Wedge=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.343007326, 0.274405897, 1.09762394)) | |
1247 | Wedgeweld=CreateWeld(m,ShotgunHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102233887, -0.153308868, -1.10388994, 2.34347741e-012, -0.999999285, -5.96529546e-008, 5.28991086e-006, -5.96529972e-008, 0.99999851, -0.999999583, -2.65160051e-012, 4.23192796e-006)) | |
1248 | CreateMesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1249 | ||
1250 | local PE1 = Create("ParticleEmitter"){ | |
1251 | Parent = Hitbox, | |
1252 | Color = ColorSequence.new(tlcr3, Color3.new (0, 0, 0)), | |
1253 | Transparency = NumberSequence.new(.5), | |
1254 | Size = NumberSequence.new(0.3), | |
1255 | Texture = "rbxassetid://263433152", | |
1256 | Lifetime = NumberRange.new(1.8), | |
1257 | Rate = 25, | |
1258 | VelocitySpread = 180, | |
1259 | Rotation = NumberRange.new(100), | |
1260 | Speed = NumberRange.new(2), | |
1261 | LightEmission = 0.5, | |
1262 | LockedToPart = true | |
1263 | } | |
1264 | ||
1265 | local PE1 = Create("ParticleEmitter"){ | |
1266 | Parent = Barrel, | |
1267 | Color = ColorSequence.new(BrickColor.new(tclr).Color), | |
1268 | Transparency = NumberSequence.new(0), | |
1269 | Size = NumberSequence.new(.5), | |
1270 | Texture = "rbxassetid://257430870", | |
1271 | Lifetime = NumberRange.new(.1), | |
1272 | Rate = 100, | |
1273 | VelocitySpread = 180, | |
1274 | Rotation = NumberRange.new(0), | |
1275 | Speed = NumberRange.new(0), | |
1276 | LightEmission = .6, | |
1277 | LockedToPart = true, | |
1278 | Enabled = false | |
1279 | } | |
1280 | ||
1281 | local PE2 = PE1:Clone() | |
1282 | PE2.Size = NumberSequence.new(.7) | |
1283 | PE2.LightEmission = 1 | |
1284 | PE2.Texture = "rbxassetid://87729590" | |
1285 | ||
1286 | local Lite = Create("PointLight"){ | |
1287 | Parent = Barrel, | |
1288 | Color = BrickColor.new(tclr).Color, | |
1289 | Shadows = true, | |
1290 | Range = 10, | |
1291 | Brightness = 0.5, | |
1292 | Enabled = false | |
1293 | } | |
1294 | ||
1295 | function FirstAttack() | |
1296 | attack = true | |
1297 | for i = 0,1,0.2 do | |
1298 | wait() | |
1299 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
1300 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(30)), .3) | |
1301 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * CFrame.Angles(math.rad(170), math.rad(0), math.rad(20)), .3) | |
1302 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -.5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), .3) | |
1303 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3) | |
1304 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3) | |
1305 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-30)), .3) | |
1306 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1307 | end | |
1308 | CreateSound("rbxassetid://154965962",Hitbox,.5,1) | |
1309 | local HitDeb = Hitbox.Touched:connect(function(hit) | |
1310 | Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1) | |
1311 | end) | |
1312 | for i = 0,1,0.1 do | |
1313 | wait() | |
1314 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1315 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), .3) | |
1316 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, -.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-20)), .5) | |
1317 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-40)), .5) | |
1318 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-40), math.rad(0)), .5) | |
1319 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-40), math.rad(0)), .5) | |
1320 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(35)), .4) | |
1321 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1322 | end | |
1323 | attack = false | |
1324 | HitDeb:disconnect() | |
1325 | end | |
1326 | ||
1327 | function SecondAttack() | |
1328 | attack = true | |
1329 | for i = 0,1,0.2 do | |
1330 | wait() | |
1331 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(80)), .3) | |
1332 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-80)), .3) | |
1333 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(40)), .3) | |
1334 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-30)), .3) | |
1335 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-80), math.rad(0)), .3) | |
1336 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-80), math.rad(0)), .3) | |
1337 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1338 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1339 | end | |
1340 | CreateSound("rbxassetid://154965962",Hitbox,.5,1.1) | |
1341 | local HitDeb = Hitbox.Touched:connect(function(hit) | |
1342 | Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1) | |
1343 | end) | |
1344 | for i = 0,1,0.1 do | |
1345 | wait() | |
1346 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-50)), .3) | |
1347 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(50)), .3) | |
1348 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(130)), .5) | |
1349 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(-70)), .4) | |
1350 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3) | |
1351 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3) | |
1352 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1353 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1354 | end | |
1355 | attack = false | |
1356 | HitDeb:disconnect() | |
1357 | end | |
1358 | ||
1359 | function ThirdAttack() | |
1360 | attack = true | |
1361 | for i = 0,1,0.2 do | |
1362 | wait() | |
1363 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3) | |
1364 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3) | |
1365 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), .3) | |
1366 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), .3) | |
1367 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1368 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1369 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3) | |
1370 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1371 | end | |
1372 | CreateSound("rbxassetid://154965962",Hitbox,.5,1) | |
1373 | local HitDeb = Hitbox.Touched:connect(function(hit) | |
1374 | Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1) | |
1375 | end) | |
1376 | for i = 0,1,0.1 do | |
1377 | wait() | |
1378 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3) | |
1379 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3) | |
1380 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .5) | |
1381 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3) | |
1382 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1383 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1384 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1385 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1386 | end | |
1387 | attack = false | |
1388 | HitDeb:disconnect() | |
1389 | end | |
1390 | ||
1391 | function FourthAttack() | |
1392 | attack = true | |
1393 | for i = 0,1,0.2 do | |
1394 | wait() | |
1395 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3) | |
1396 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3) | |
1397 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), .3) | |
1398 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3) | |
1399 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1400 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1401 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1402 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1403 | end | |
1404 | CreateSound("rbxassetid://154965962",Hitbox,.5,.9) | |
1405 | local HitDeb = Hitbox.Touched:connect(function(hit) | |
1406 | Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1) | |
1407 | end) | |
1408 | for i = 0,1,0.1 do | |
1409 | wait() | |
1410 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3) | |
1411 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(80)), .3) | |
1412 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(50)), .5) | |
1413 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), .3) | |
1414 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1415 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1416 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1417 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1418 | end | |
1419 | attack = false | |
1420 | HitDeb:disconnect() | |
1421 | end | |
1422 | ||
1423 | function ContAttack() | |
1424 | attack = true | |
1425 | local HitDeb = Hitbox.Touched:connect(function(hit) | |
1426 | Damage(hit.Parent, math.random(10,30), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1) | |
1427 | end) | |
1428 | for i = 1,4 do | |
1429 | for i = 0,1,0.3 do | |
1430 | wait() | |
1431 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3) | |
1432 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3) | |
1433 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), .3) | |
1434 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), .3) | |
1435 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1436 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1437 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3) | |
1438 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1439 | end | |
1440 | CreateSound("rbxassetid://154965962",Hitbox,.5,1) | |
1441 | for i = 0,1,0.2 do | |
1442 | wait() | |
1443 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3) | |
1444 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3) | |
1445 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .5) | |
1446 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3) | |
1447 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1448 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1449 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1450 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1451 | end | |
1452 | for i = 0,1,0.3 do | |
1453 | wait() | |
1454 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3) | |
1455 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3) | |
1456 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), .3) | |
1457 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3) | |
1458 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1459 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3) | |
1460 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1461 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1462 | end | |
1463 | CreateSound("rbxassetid://154965962",Hitbox,.5,.9) | |
1464 | for i = 0,1,0.2 do | |
1465 | wait() | |
1466 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3) | |
1467 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3) | |
1468 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(70)), .5) | |
1469 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), .3) | |
1470 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1471 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3) | |
1472 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3) | |
1473 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1474 | end | |
1475 | end | |
1476 | attack = false | |
1477 | HitDeb:disconnect() | |
1478 | end | |
1479 | ||
1480 | function Spin() | |
1481 | attack = true | |
1482 | for i = 0,1,0.1 do | |
1483 | wait() | |
1484 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(70)), .3) | |
1485 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(5), math.rad(-70)), .3) | |
1486 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(120), math.rad(100)), .3) | |
1487 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-70)), .3) | |
1488 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(-10)), .3) | |
1489 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(10)), .3) | |
1490 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1491 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1492 | end | |
1493 | local HitDeb = Hitbox.Touched:connect(function(hit) | |
1494 | Damage(hit.Parent, math.random(20,30), 0, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1) | |
1495 | end) | |
1496 | for i = 1,2 do | |
1497 | CreateSound("rbxassetid://154965962",Hitbox,.5,.95) | |
1498 | for i = 0,1,0.2 do | |
1499 | wait() | |
1500 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6), math.rad(0), -6*i), .43) | |
1501 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), .3) | |
1502 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(90)), .3) | |
1503 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .3) | |
1504 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(-10)), .3) | |
1505 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(10)), .3) | |
1506 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .3) | |
1507 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1508 | end | |
1509 | end | |
1510 | for i = 0,1,0.1 do | |
1511 | wait() | |
1512 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-70)), .3) | |
1513 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(70)), .3) | |
1514 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(-120), math.rad(-100)), .3) | |
1515 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-70)), .3) | |
1516 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(5)), .3) | |
1517 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(-5)), .3) | |
1518 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1519 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1520 | end | |
1521 | for i = 1,2 do | |
1522 | CreateSound("rbxassetid://154965962",Hitbox,.5,1) | |
1523 | for i = 0,1,0.2 do | |
1524 | wait() | |
1525 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6), math.rad(0), 6*i), .43) | |
1526 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-50)), .3) | |
1527 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-150), math.rad(-90)), .3) | |
1528 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .3) | |
1529 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(-10)), .3) | |
1530 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(10)), .3) | |
1531 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .3) | |
1532 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1533 | end | |
1534 | end | |
1535 | attack = false | |
1536 | HitDeb:disconnect() | |
1537 | end | |
1538 | ||
1539 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1540 | local prt = CreatePart(3, Char, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1541 | prt.Anchored = true | |
1542 | prt.CFrame = cframe | |
1543 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1544 | game:GetService("Debris"):AddItem(prt, 2) | |
1545 | Effects[#Effects + 1] = { | |
1546 | prt, | |
1547 | "Cylinder", | |
1548 | delay, | |
1549 | x3, | |
1550 | y3, | |
1551 | z3 | |
1552 | } --part, type, delay | |
1553 | end | |
1554 | ||
1555 | function Shoot(asd, spread1, spread2) | |
1556 | local MainPos = asd.Position | |
1557 | local MainPos2 = mouse.Hit.p | |
1558 | local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100 | |
1559 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2 + spread) | |
1560 | num = 30 | |
1561 | coroutine.resume(coroutine.create(function(Spreaded) | |
1562 | repeat | |
1563 | wait() | |
1564 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RP.Parent) | |
1565 | local TheHit = mouse.Hit.p | |
1566 | local mag = (MainPos - pos).magnitude | |
1567 | CylinderEffect(BrickColor.new(tclr), CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1) | |
1568 | MainPos = MainPos + (MouseLook.lookVector * 10) | |
1569 | num = num - 1 | |
1570 | if hit ~= nil then | |
1571 | num = 0 | |
1572 | local ref = CreatePart(3, workspace, "Neon", 0, 1, BrickColor.new(tclr), "Reference", Vector3.new()) | |
1573 | ref.Anchored = true | |
1574 | ref.CFrame = CFrame.new(pos) | |
1575 | MagnitudeDamage(ref, 5, 5, 10) | |
1576 | game:GetService("Debris"):AddItem(ref, 1) | |
1577 | end | |
1578 | until num <= 0 | |
1579 | end)) | |
1580 | end | |
1581 | ||
1582 | gyro = Instance.new("BodyGyro") | |
1583 | gyro.Parent = nil | |
1584 | gyro.P = 1e7 | |
1585 | gyro.D = 1e3 | |
1586 | gyro.MaxTorque = Vector3.new(0,1e7,0) | |
1587 | ||
1588 | local shoot = false | |
1589 | local gun = false | |
1590 | function Aim() | |
1591 | attack = true | |
1592 | gun = true | |
1593 | gyro.Parent = RP | |
1594 | for i = 0, 1, 0.2 do | |
1595 | swait() | |
1596 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .5) | |
1597 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), .5) | |
1598 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), 0.5) | |
1599 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.5) | |
1600 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1601 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1602 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3) | |
1603 | end | |
1604 | local offset = nil | |
1605 | while gun == true do | |
1606 | wait() | |
1607 | local gunpos = Vector3.new(mouse.Hit.p.x, He.Position.Y, mouse.Hit.p.z) | |
1608 | offset = (Tor.Position.y - mouse.Hit.p.y) / 60 | |
1609 | local mag = (Tor.Position - mouse.Hit.p).magnitude / 80 | |
1610 | offset = offset / mag | |
1611 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.fromEulerAnglesXYZ(0, 0, 1.57), .3) | |
1612 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5) | |
1613 | end | |
1614 | if shoot == true then | |
1615 | PE1.Enabled,PE2.Enabled = true,true | |
1616 | Lite.Enabled = true | |
1617 | for i = 1,2 do | |
1618 | for i = 1,5 do | |
1619 | Shoot(Barrel, 1, 3) | |
1620 | end | |
1621 | CreateSound("rbxassetid://212032538", Barrel, .5, .8) | |
1622 | CreateSound("rbxassetid://168413145", Barrel, .7, 1) | |
1623 | Shoot(Barrel, 0, 0) | |
1624 | for i = 0, 1, 0.2 do | |
1625 | swait() | |
1626 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .3) | |
1627 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(85)), .3) | |
1628 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(20)), 0.3) | |
1629 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-50), math.rad(-90)), 0.5) | |
1630 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1631 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1632 | end | |
1633 | for i = 0, 1, 0.1 do | |
1634 | swait() | |
1635 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .3) | |
1636 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(85)), .3) | |
1637 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), 0.3) | |
1638 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.5) | |
1639 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1640 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1641 | end | |
1642 | end | |
1643 | Lite.Enabled = false | |
1644 | PE1.Enabled,PE2.Enabled = false,false | |
1645 | end | |
1646 | gyro.Parent = nil | |
1647 | shoot = false | |
1648 | attack = false | |
1649 | end | |
1650 | ||
1651 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1652 | local prt = CreatePart("Custom", workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1653 | prt.Anchored = true | |
1654 | prt.CFrame = cframe | |
1655 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1656 | game:GetService("Debris"):AddItem(prt, 5) | |
1657 | table.insert(Effects, { | |
1658 | prt, | |
1659 | "Cylinder", | |
1660 | delay, | |
1661 | x3, | |
1662 | y3, | |
1663 | z3, | |
1664 | msh | |
1665 | }) | |
1666 | end | |
1667 | ||
1668 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1669 | local prt = CreatePart("Custom", workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1670 | prt.Anchored = true | |
1671 | prt.CFrame = cframe | |
1672 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1673 | game:GetService("Debris"):AddItem(prt, 5) | |
1674 | table.insert(Effects, { | |
1675 | prt, | |
1676 | "Block1", | |
1677 | delay, | |
1678 | x3, | |
1679 | y3, | |
1680 | z3, | |
1681 | msh | |
1682 | }) | |
1683 | end | |
1684 | ||
1685 | ||
1686 | function GroundWave() | |
1687 | attack = true | |
1688 | --[[ for i = 1,2 do | |
1689 | CreateSound("rbxassetid://154965962",Hitbox,.5,.95) | |
1690 | for i = 0,1,0.2 do | |
1691 | wait() | |
1692 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), .3) | |
1693 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(60)), .3) | |
1694 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(30)), .3) | |
1695 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-80)), .3) | |
1696 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3) | |
1697 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3) | |
1698 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(50), math.rad(50), 6*i), .6) | |
1699 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1700 | end | |
1701 | end]]-- | |
1702 | for i = 0,1,0.1 do | |
1703 | wait() | |
1704 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(70)), .3) | |
1705 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-70)), .3) | |
1706 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(70)), .3) | |
1707 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-50)), .3) | |
1708 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1709 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1710 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(50)), .3) | |
1711 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1712 | end | |
1713 | Hu.WalkSpeed = 0 | |
1714 | coroutine.resume(coroutine.create(function() | |
1715 | local CF = RP.CFrame | |
1716 | local numb = -5 | |
1717 | local BaseCF = CF | |
1718 | for i = 1, 10 do | |
1719 | BaseCF = CF * CFrame.new(0, -2, numb) | |
1720 | local baseprt = CreatePart(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Part1", Vector3.new(1, 1, 1)) | |
1721 | baseprt.Anchored = true | |
1722 | baseprt.CFrame = BaseCF | |
1723 | game:GetService("Debris"):AddItem(baseprt, .5) | |
1724 | local c = game.Workspace:GetChildren() | |
1725 | for i = 1, #c do | |
1726 | local hum = c[i]:findFirstChild("Humanoid") | |
1727 | if hum ~= nil and hum.Health ~= 0 then | |
1728 | local head = c[i]:findFirstChild("Head") | |
1729 | if head ~= nil then | |
1730 | local targ = head.Position - baseprt.Position | |
1731 | local mag = targ.magnitude | |
1732 | if mag <= 7 and c[i].Name ~= Ply.Name then | |
1733 | MagnitudeDamage(head, 20, 20, 30) | |
1734 | end | |
1735 | end | |
1736 | end | |
1737 | end | |
1738 | CreateSound("http://www.roblox.com/asset/?id=278596476",baseprt,.7,0.7) | |
1739 | CreateSound("http://www.roblox.com/asset/?id=199145264",baseprt,.6,1.3) | |
1740 | CreateSound("http://www.roblox.com/asset/?id=168413145",baseprt,.7,1.2) | |
1741 | BlockEffect(BrickColor.new("Really black"), BaseCF, 0.5, 0.5, 0.5, 2, 2, 2, 0.05) | |
1742 | WaveEffect(BrickColor.new(tclr), BaseCF, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.05) | |
1743 | numb = numb - 3 | |
1744 | wait(0.15) | |
1745 | end | |
1746 | end)) | |
1747 | for i = 0,1,0.02 do | |
1748 | wait() | |
1749 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, -.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), .3) | |
1750 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(-10), math.rad(-90)), .3) | |
1751 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(10), math.rad(90)), .5) | |
1752 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(-30), math.rad(-60)), .3) | |
1753 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.3) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1754 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(50)), .3) | |
1755 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(190)), .5) | |
1756 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1757 | end | |
1758 | attack = false | |
1759 | Hu.WalkSpeed = 16 | |
1760 | end | |
1761 | ||
1762 | mouse.Button1Down:connect(function() | |
1763 | if attack == false and Combo == 1 then | |
1764 | Combo = 2 | |
1765 | FirstAttack() | |
1766 | elseif attack == false and Combo == 2 then | |
1767 | Combo = 3 | |
1768 | SecondAttack() | |
1769 | elseif attack == false and Combo == 3 then | |
1770 | Combo = 4 | |
1771 | ThirdAttack() | |
1772 | elseif attack == false and Combo == 4 then | |
1773 | Combo = 1 | |
1774 | FourthAttack() | |
1775 | end | |
1776 | if gun == true then | |
1777 | shoot = true | |
1778 | gun = false | |
1779 | end | |
1780 | end) | |
1781 | ||
1782 | mouse.KeyDown:connect(function(k) | |
1783 | k = k:lower() | |
1784 | if k == "q" and attack == false then | |
1785 | ContAttack() | |
1786 | elseif k == "e" and attack == false then | |
1787 | Spin() | |
1788 | elseif attack == false and k == 'f' then | |
1789 | Aim() | |
1790 | elseif attack == false and k == 'r' then | |
1791 | GroundWave() | |
1792 | end | |
1793 | end) | |
1794 | ||
1795 | local sine = 0 | |
1796 | local change = 1 | |
1797 | local val = 0 | |
1798 | local donum = 0 | |
1799 | ||
1800 | while true do | |
1801 | swait() | |
1802 | gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RP.CFrame.p).unit * 100) | |
1803 | sine = sine + change | |
1804 | local torvel = (RP.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1805 | local velderp = RP.Velocity.y | |
1806 | hitfloor, posfloor = rayCast(RP.Position, (CFrame.new(RP.Position, RP.Position - Vector3.new(0, 1, 0))).lookVector, 4, Char) | |
1807 | if equipped == true or equipped == false then | |
1808 | if RP.Velocity.y > 1 and hitfloor == nil then | |
1809 | Anim = "Jump" | |
1810 | if attack == false then | |
1811 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1812 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .3) | |
1813 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(20)), .3) | |
1814 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), .3) | |
1815 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3) | |
1816 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(30)), .3) | |
1817 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3) | |
1818 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1819 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5) | |
1820 | end | |
1821 | elseif RP.Velocity.y < -1 and hitfloor == nil then | |
1822 | Anim = "Fall" | |
1823 | if attack == false then | |
1824 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1825 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
1826 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(150), math.rad(0), math.rad(10)), .3) | |
1827 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-30)), .3) | |
1828 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.7, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(10)), .3) | |
1829 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(10)), .3) | |
1830 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3) | |
1831 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1832 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5) | |
1833 | end | |
1834 | elseif torvel < 1 and hitfloor ~= nil then | |
1835 | Anim = "Idle" | |
1836 | if attack == false then | |
1837 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
1838 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(30)), .3) | |
1839 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), .3) | |
1840 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(-10)), .3) | |
1841 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3) | |
1842 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3) | |
1843 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3) | |
1844 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3) | |
1845 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5) | |
1846 | end | |
1847 | elseif torvel > 2 and hitfloor ~= nil then | |
1848 | Anim = "Walk" | |
1849 | if attack == false then | |
1850 | RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
1851 | Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .3) | |
1852 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(20)), .3) | |
1853 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-10)), .3) | |
1854 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-4), math.rad(0), math.rad(0)), .3) | |
1855 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-4), math.rad(0), math.rad(0)), .3) | |
1856 | FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1857 | ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1858 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5) | |
1859 | end | |
1860 | end | |
1861 | end | |
1862 | if #Effects > 0 then | |
1863 | for e = 1, #Effects do | |
1864 | if Effects[e] ~= nil then | |
1865 | local Thing = Effects[e] | |
1866 | if Thing ~= nil then | |
1867 | local Part = Thing[1] | |
1868 | local Mode = Thing[2] | |
1869 | local Delay = Thing[3] | |
1870 | local IncX = Thing[4] | |
1871 | local IncY = Thing[5] | |
1872 | local IncZ = Thing[6] | |
1873 | if Thing[1].Transparency <= 1 then | |
1874 | if Thing[2] == "Block1" then | |
1875 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1876 | Mesh = Thing[1].Mesh | |
1877 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1878 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1879 | elseif Thing[2] == "Cylinder" then | |
1880 | Mesh = Thing[1].Mesh | |
1881 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1882 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1883 | elseif Thing[2] == "Blood" then | |
1884 | Mesh = Thing[7] | |
1885 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
1886 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1887 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1888 | elseif Thing[2] == "Elec" then | |
1889 | Mesh = Thing[1].Mesh | |
1890 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1891 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1892 | elseif Thing[2] == "Disappear" then | |
1893 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1894 | end | |
1895 | else | |
1896 | Part.Parent = nil | |
1897 | table.remove(Effects, e) | |
1898 | end | |
1899 | end | |
1900 | end | |
1901 | end | |
1902 | end | |
1903 | end |