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1
--[[
2
    req list
3
   
4
    heart control (the force)
5
   
6
    teleport
7
   
8
    bone zone
9
   
10
    throw bones
11
--]]
12
 
13-
local Level=5481
13+
local Level=548167549378456
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+34
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
 
21
local Tired={n=0,m=1000000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
    if v:IsA("Accessory") then
44
        v:Destroy()
45
    end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
        if v:IsA("Sound") then
49
                v:Destroy()
50
        end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57
hum.MaxHealth = 10000000000000
58
hum.Health = 100000000000
59
maincol = "White"
60
increment = 20
61
if 1 then
62
    local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
63
    local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
64
    Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
65
    local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
66
    idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
67
    idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
68
    idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
69
    local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
70
    normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
71
    normal.TextXAlignment="Left"normal.TextYAlignment="Top"
72
    normal.Text=[[* Able to hold
73
! It changes function when sprint
74
----------------------------------
75
K: Passive
76
!*Q :Gaster Blaster (quick)
77
! E  :Gaster Blaster (high damage)
78
T  :Teleport
79
F  :Bone Zone
80
*G :Bone Throw
81
*C :Heart Control
82
Shift : Sprint
83
 
84
Script By PowerSans1234
85
Made By progr1717
86
:DD
87
channel: Power Sans
88
channel: Papyrus1717
89
]]
90
    spawn(function()
91
    while game:service'RunService'.RenderStepped:wait()do
92
     Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
93
    end end)
94
end
95
--------------------------------------------------------
96-
hed.face.Texture = "rbxassetid://4168"
96+
hed.face.Texture = "rbxassetid://888434012"
97
chara:WaitForChild"Body Colors"
98
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
99
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
100
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
101
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
102
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
103
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
104
---------------------------------------
105
ypcall(function()
106
shirt = Instance.new("Shirt", char)
107
shirt.Name = "Shirt"
108
pants = Instance.new("Pants", char)
109
pants.Name = "Pants"
110-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1145883171"
110+
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=527139198"
111-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=454688894"
111+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1002356841"
112
end)
113
--------------------------------------------------------      
114
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
115
KG.Volume = 3
116-
KG.SoundId = "rbxassetid://583633630"
116+
KG.SoundId = "rbxassetid://1100698694"
117
KG.Looped = true
118
KG:Play()
119
 
120
--------------------------------------------------------
121
CV="Eggplant"
122
    p = game.Players.LocalPlayer
123
    char = p.Character
124
    local txt = Instance.new("BillboardGui", char)
125
    txt.Adornee = char .Head
126
    txt.Name = "_status"
127
    txt.Size = UDim2.new(2, 0, 1.2, 0)
128
    txt.StudsOffset = Vector3.new(-9, 8, 0)
129
    local text = Instance.new("TextLabel", txt)
130
    text.Size = UDim2.new(10, 0, 7, 0)
131
    text.FontSize = "Size24"
132
    text.TextScaled = true
133
    text.TextTransparency = 0
134
    text.BackgroundTransparency = 1
135
    text.TextTransparency = 0
136
    text.TextStrokeTransparency = 0
137
    text.Font = "Arcade"
138
    text.TextStrokeColor3 = Color3.new(255,255,255)
139
 
140
    v=Instance.new("Part")
141
    v.Name = "ColorBrick"
142
    v.Parent=p.Character
143
    v.FormFactor="Symmetric"
144
    v.Anchored=true
145
    v.CanCollide=false
146
    v.BottomSurface="Smooth"
147
    v.TopSurface="Smooth"
148
    v.Size=Vector3.new(10,5,3)
149
    v.Transparency=1
150
    v.CFrame=char.Torso.CFrame
151
    v.BrickColor=BrickColor.new(CV)
152
    v.Transparency=1
153-
    text.TextColor3 = Color3.new(255,0,0)
153+
    text.TextColor3 = Color3.new(0,0,0)
154
    v.Shape="Block"
155
    wait()
156-
    text.Text = "Really  You Here???"
156+
    text.Text = "So Thats It Huh?"
157
    wait(2)
158-
    text.Text = "WHY"
158+
    text.Text = "I WONT FORGIVE YOU" 
159
        spawn(function()while wait()do text.Text = "Disbelief Papyrus LV"..tostring(Level)end end)
160-
    text.Text = "not angry me"
160+
        hed.face.Texture = "rbxassetid://888434012"
161
--------------------------------------------------------  
162-
    text.Text = "It's Bad Day Outside";
162+
163-
        wait(3)
163+
164-
        text.Text = "birds are not sing flowers are bad"
164+
165-
        wait(3)
165+
166-
        text.Text = "bad days like these kids like you. . ."
166+
167-
        wait(3)
167+
168-
        text.Text = "NEEDS BE DIEDS IN HELL"
168+
169-
        wait(6)
169+
170-
        text.TextColor3 = Color3.new(255,0,0)  
170+
171-
        spawn(function()while wait()do text.Text = "UnderFell Sans LV"..tostring(Level)end end)
171+
172-
        hed.face.Texture = "rbxassetid://416"
172+
173
--------------------------------------------------------
174
        Debounces = {
175
                AnimationCycles = 0;
176
                FPS = 0;
177
                scalingDamage = false;
178
                damageLevel = 0;
179
                attackNumber = 0;
180
                isAttacking = false;
181
                isMoving = false;
182
                isSprinting = false;
183
                isBoosting = false;
184
                isPassive = false;
185
                isTyping = false;
186
        }
187
 
188
--------------------------------------------------------
189
 
190
        numLerp = function(start, goal, alpha)
191
                return(((goal - start) * alpha) + start)
192
        end
193
 
194
        CFrameZero = function()
195
                return CFrame.new(Vector3.new())
196
        end
197
 
198
        rad = function(value)
199
                return math.rad(value)
200
        end
201
 
202
        CFAngles = function(Vector)
203
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
204
        end
205
 
206
--------------------------------------------------------
207
 
208
        AnimStat = {
209
                lerpSpeed = .2;
210
                lerpSpeed2 = .35;
211
                lerpTween = 0;
212
        }
213
 
214
        Joints = {
215
                c.HumanoidRootPart.RootJoint;
216
                c.Torso.Neck;
217
                c.Torso['Left Shoulder'];
218
             c.Torso['Right Shoulder'];
219
             c.Torso['Left Hip'];
220
             c.Torso['Right Hip'];
221
     }
222
 
223
        JointTargets = {
224
                CFrameZero();
225
                CFrameZero();
226
                CFrameZero();
227
                CFrameZero();
228
                CFrameZero();
229
                CFrameZero();
230
        }
231
 
232
--------------------------------------------------------
233
 
234
        BodyColors = {
235
                HeadColor = BrickColor.new("Institutional white");
236
                LeftArmColor = BrickColor.new("Institutional white");
237
                RightArmColor = BrickColor.new("Institutional white");
238
                LeftLegColor = BrickColor.new("Institutional white");
239
                RightLegColor = BrickColor.new("Institutional white");
240
                TorsoColor = BrickColor.new("Mid gray");
241
        }
242
 
243
        Customs = {
244
                Face = "http://www.roblox.com/asset/?id=1376936209";
245
                Shirt = "http://www.roblox.com/asset/?id=357134155";
246
                Pants = "http://www.roblox.com/asset/?id=343128366";
247
        }
248
 
249
--------------------------------------------------------
250
 
251
        prepareCharacter = function()
252
                local transPoints = {
253
                        NumberSequenceKeypoint.new(0,.819,.0375),
254
                        NumberSequenceKeypoint.new(.207,.594,.0187),
255
                        NumberSequenceKeypoint.new(.4,.55,.031),
256-
                Face = "http://www.roblox.com/asset/?id=871052201";
256+
257
                        NumberSequenceKeypoint.new(.76,.8,.0375),
258
                        NumberSequenceKeypoint.new(1,1,0),
259
                }
260
                local sizePoints = {
261
                        NumberSequenceKeypoint.new(0,.687,0),
262
                        NumberSequenceKeypoint.new(.111,.875,0),
263
                        NumberSequenceKeypoint.new(.327,1.19,0),
264
                        NumberSequenceKeypoint.new(.646,1.56,0),
265
                        NumberSequenceKeypoint.new(.805,1.37,0),
266
                        NumberSequenceKeypoint.new(.905,1.06,0),
267
                        NumberSequenceKeypoint.new(.968,.938,0),
268
                        NumberSequenceKeypoint.new(.984,1.13,0),
269
                        NumberSequenceKeypoint.new(1,1.62,0),
270
                }
271
                local Size = NumberSequence.new(sizePoints)
272
                local Transparency = NumberSequence.new(transPoints)
273
                rayModel = Instance.new("Model",c)
274
                efcModel = Instance.new("Model",c)
275
                efxBlock = Instance.new("Part",c)
276
                efxBlock.BrickColor = BrickColor.new("Bright orange")
277
                efxBlock.Material = "Neon"
278
                efxBlock.FormFactor = "Custom"
279
                efxBlock.Transparency = .3
280
                efxBlock.Size = Vector3.new(.3,.3,.3)
281
                local mesh = Instance.new("SpecialMesh",efxBlock)
282
                mesh.MeshType = Enum.MeshType.Sphere
283
                mesh.Scale = Vector3.new(1,1,1)
284
                light = Instance.new("PointLight",c.Head)
285
                light.Range = 10
286
                light.Color = Color3.new(0,200/255,1)
287
                light.Shadows = false
288-
                efxBlock.BrickColor = BrickColor.new("Bright violet")
288+
289
                particles.Color = ColorSequence.new(Color3.fromRGB(218,133,65))
290
                particles.LightEmission = .5
291
                particles.Size = Size
292
                particles.Name = "Fire"
293
                particles.Transparency = Transparency
294
                particles.LockedToPart = true
295
                particles.VelocityInheritance = .5
296
                particles.LockedToPart = true
297
                particles.Rate = 35
298
                particles.Texture = "rbxassetid://594656663"
299
                particles.Lifetime = NumberRange.new(2,2)
300
                particles.RotSpeed = NumberRange.new(100,100)
301-
                particles.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
301+
302
                script.Parent = efxBlock
303
                fire = particles
304
                local offset = Vector3.new(-0.11, .23, -0.5)
305
                local weld = Instance.new("Weld",c.Head)
306
                weld.Part0 = c.Head
307
                weld.Part1 = efxBlock
308
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
309-
                particles.Rate = 70
309+
310-
                particles.Texture = "rbxassetid://170478388"
310+
311
                music.Looped = true
312
                music.Volume = 0
313
                fight = music
314
                music2.SoundId = "rbxassetid://316014309"
315
                music2.Looped = true
316
                music2.Volume = 0
317
                sans = music2
318
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
319
                pointGyro.P = 1e7
320
                pointGyro.D = 1e3
321
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
322
                animator = c.Humanoid:FindFirstChild("Animator")
323
                if animator then
324
                        animator:Destroy()
325
                end
326
                c.Torso.roblox:Destroy()
327
                for i,v in pairs (c.Head:children()) do
328
                        if v.ClassName == "Sound" then
329
                                v:Destroy()
330
                        end
331
                end
332
                for i = 1,#Joints do
333
                        Joints[i].C1 = CFrame.new(Vector3.new())
334
                end
335
                human.WalkSpeed = 0
336
                human.JumpPower = 0
337
        end
338
 
339
        uinps.InputBegan:connect(function(InputObject)
340
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
341
                        Debounces.isPassive = not Debounces.isPassive
342
                end
343
        end)
344
 
345
        setJointCFrames = function(table)
346
                for i = 1,#table do
347
                        JointTargets[i] = table[i]
348
                end
349
                AnimationCycles = 0
350
        end
351
 
352
        setLerp = function(speed)
353
                AnimStat.lerpSpeed = speed
354
        end
355
 
356
        setTween = function(tween)
357
                AnimStat.lerpTween = tween
358
        end
359
 
360
        takeDamage = function(position,damage,distance,platformStand)
361
                for i,v in pairs (pls:children()) do
362
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
363
                                local torso = v.Character:FindFirstChild("Torso")
364
                                if torso and (torso.Position - position).magnitude < distance then
365
                                        RiseLevel(v.Character.Humanoid,damage)
366
                                        v.Character.Humanoid:TakeDamage(damage)
367
                                        if platformStand == true then
368
                                                v.Character.PlatformStand = platformStand
369
                                        end
370
                                end
371
                        end
372
                end
373
        end
374
 
375
--------------------------------------------------------
376
 
377
        prepareCharacter()
378
 
379
--------------------------------------------------------
380
        hldng={}Player=p
381
function chatfunc(text)
382
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
383
    local rs=game:service'RunService'.RenderStepped
384
 local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
385
    local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
386
 local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://0"
387
    if Character:FindFirstChild("cht")then Character.cht:Destroy()end
388
    local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
389
    local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
390
    local texts={}
391
    for i=1,snum do
392
        texts[i]=Instance.new("TextButton",b)
393
        texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
394
        texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
395
        texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
396
        texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
397
    end
398-
 local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
398+
399
    if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
400
    else texts[i][Set]=Val end end end end
401
    for i=1,#texts do
402
        if texts[i].Parent then
403
            texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
404
        end
405
        if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
406
        sw(3)
407
    end
408
    sw(180)
409
    for i=1,0,-.025 do
410
        DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
411
        sw()
412
    end
413
    b:Destroy()
414
end)
415
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
416
     mouse.KeyUp:connect(function(k)
417
            hldng[k]=nil
418
        end)
419
       
420
        local function doit()
421
            if DefAble then
422
                return
423
            else
424
                if human.Health~=human.MaxHealth then
425
                DefAble=false
426
                human:Destroy()
427
                human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
428
                human.MaxHealth=1 human.Health=1
429
                human.HealthChanged:connect(doit)
430
                root.CFrame=root.CFrame*CFrame.new(0,0,10)
431
                hldng.r=nil warn"Dodged"
432
                Tired.n=Tired.n+10
433
                end
434
            end
435
        end
436
        dodge=human.HealthChanged:connect(doit)
437
        local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
438
        spawn(function()
439
                local sine = 0
440
                local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
441
             local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
442
                frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
443
                frm.Position=UDim2.new(.3,0,.7,0)
444
               
445
                local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
446
                t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
447
                t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
448
                while wait()do
449
                        t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
450
                        if Tired.n>=Tired.m then
451
                            Tired.n=Tired.m
452
                            Tired.d=true
453
                        end
454
                        if Tired.d then
455
                            Tired.n=Tired.n-5 DefAble=true hldng.r=nil
456
                        end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
457
                        if Tired.n<=0 then Tired.n=0 Tired.d=false end
458
                        if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
459
                        dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
460
                       
461
                        end
462
                       
463
                        if hldng.r then DefAble=false else DefAble=1 end
464
                       
465
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
466
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
467
                                setLerp(.1)
468
                                if Debounces.isPassive == true then --walk
469
                                        setJointCFrames({
470
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
471
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
472
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
473
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
474
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
475
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
476
                                        })
477
                                else
478
                                        setJointCFrames({
479
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
480
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
481
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
482
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
483
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
484
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
485
                                        })
486
                                end
487
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
488
                                sine = sine + math.rad(12) --else jump
489
                                human.WalkSpeed = 16
490
                                setLerp(.15)
491
                                setJointCFrames({
492
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
493
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
494
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
495
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
496
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
497
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
498
                                })
499
                        end
500
                        if Debounces.scalingDamage == true then
501-
                                human.WalkSpeed = 15
501+
502
                        end
503
                end
504
        end)
505
        human.Changed:connect(function(prop)
506
                if prop == "MoveDirection" then
507
                        if human.MoveDirection.magnitude > .02 then
508
                                Debounces.isMoving = true
509
                        else
510
                                Debounces.isMoving = false
511
                        end
512
                end
513
        end)
514
        local dunkedon=false
515
        mouse.KeyDown:connect(function(k)
516
            hldng[k]=true
517
            if not Debounces.isAttacking then
518
                if k=="c"and not Tired.d and Debounces.isPassive then
519
                    local GrabObj=mouse.Target
520
                    local hum=nil
521
                    if GrabObj then
522
                        if not GrabObj.Anchored then
523
                            if GrabObj.Parent then
524
                                if GrabObj.Parent:FindFirstChild'Humanoid'then
525
                                 hum=GrabObj.Parent.Humanoid
526
                                end
527
                            end
528
                            local jet=Instance.new("BodyPosition",GrabObj)
529
                            if not hum then jet.D=2000 jet.P=2000 end
530
                            while hldng.c and not Tired.d do
531
                                jet.MaxForce=Vector3.new(10,10,10)*10000000
532
                                jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
533
                                Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
534
                                local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
535
                                if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
536
                                sw()
537
                            end
538
                            jet:Destroy()
539
                        else
540
                            warn'The object is anchored!'
541
                     end
542
                    end
543
                end
544
                if k=="t"and not Tired.d then -- TELEPORT
545
                    if mouse.Target then Debounces.isAttacking=true
546
                    local pos=mouse.Hit KG:Pause()
547
                    root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
548
                    local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
549
                    jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
550
                    j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
551
                    wait(1)Debounces.isAttacking=false KG:Resume()
552
                    root.CFrame=pos+Vector3.new(0,3,0)
553
                    jam:Destroy()root.Anchored=false
554
                    end
555
                    Tired.n=Tired.n+50
556
                end
557
                if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
558
                    dunkedon=true local pos=mouse.Hit.p
559
                    Tired.n=Tired.n+100
560
                    local idk=Instance.new("Part",efcModel)
561
                    idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
562
                    sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
563
                    idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
564
                    idk.Material="SmoothPlastic"
565
                    idk.Transparency=.5 sw(20)idk:Destroy()
566
                    spawn(function()for i=1,300 do
567
                        local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
568
                        spawn(function()
569
                            local p=Instance.new("Part",efcModel)
570
                            p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
571
                            p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
572
                            local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
573
                            local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
574
                            m.Scale=Vector3.new(.05,.08,.05)/1.2
575
                            spawn(function()
576
                                for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
577
                                sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
578
                            end)
579
                        end)
580
                        sw()
581
                    end
582
                    end)
583
                    wait(5)
584
                   
585
                    dunkedon=false
586
                end
587
            end
588
            if Debounces.isPassive and k=="g"then
589
                while hldng.g and not Tired.d do
590
                    sw(10)
591
                    Tired.n=Tired.n+1
592
                    local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
593
                    spawn(function()
594
                        local p=Instance.new("Part",efcModel)
595
                        p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
596
                        p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
597
                        local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
598
                        local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
599
                        m.Scale=Vector3.new(.05,.08,.05)/2.5
600
                        spawn(function()
601
                            for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
602
                            sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
603
                        end)
604
                    end)
605
                end
606
            end
607
       
608
        end)
609
        uinps.InputBegan:connect(function(InputObject)
610
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
611
                        Debounces.isBoosting = true
612
                        Debounces.damageLevel = 10
613
                        Debounces.scalingDamage = true
614
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
615
                        setLerp(.15)
616
                        setJointCFrames({
617
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
618
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
619
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
620
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
621
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
622
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
623
                        })
624
                        local boostSpeed = 250
625
                        local efx = Instance.new("Sound",c.Head)
626
                        efx.SoundId = "rbxassetid://200632875"
627
                        efx.Pitch = math.random(1100,1300)/1000
628
                        efx.Volume = .5
629
                        efx:Play()
630
                        spawn(function()
631
                                wait(5)
632
                                efx:Destroy()
633
                        end)
634
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
635
                        vel.P = 1e3
636
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
637
                        wait(.15)
638
                        vel.P = 1000
639
                        vel.MaxForce = Vector3.new(3000,0,3000)
640
                        vel.Velocity = Vector3.new()
641
                        wait(.3)
642
                        setLerp(.3)
643
                        setJointCFrames({
644
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
645
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
646
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
647
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
648
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
649
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
650
                        })
651
                        wait(.2)
652
                        vel:Destroy()
653
                        Debounces.damageLevel = 0
654
                        Debounces.scalingDamage = false
655
                        Debounces.isBoosting = false
656
                end
657
        end)
658
 
659
        uinps.InputBegan:connect(function(InputObject)
660
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
661
                        Debounces.isBoosting = true
662
                        Debounces.damageLevel = 10
663
                        Debounces.scalingDamage = true
664
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
665
                        setLerp(.15)
666
                        setJointCFrames({
667
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
668
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
669
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
670
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
671
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
672
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
673
                        })
674
                        local boostSpeed = 250
675
                        local efx = Instance.new("Sound",c.Head)
676
                        efx.SoundId = "rbxassetid://200632875"
677
                        efx.Pitch = math.random(1100,1300)/1000
678
                        efx.Volume = .5
679
                        efx:Play()
680
                        spawn(function()
681
                                wait(5)
682
                                efx:Destroy()
683
                        end)
684
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
685
                        vel.P = 1e3
686
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
687
                        wait(.15)
688
                        vel.P = 1000
689
                        vel.MaxForce = Vector3.new(3000,0,3000)
690
                        vel.Velocity = Vector3.new()
691
                        wait(.3)
692
                        setLerp(.3)
693
                        setJointCFrames({
694
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
695
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
696
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
697
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
698
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
699
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
700
                        })
701
                        wait(.2)
702
                        vel:Destroy()
703
                        Debounces.damageLevel = 0
704
                        Debounces.scalingDamage = false
705
                        Debounces.isBoosting = false
706
                end
707
        end)
708
 
709
        uinps.InputBegan:connect(function(InputObject)
710
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
711
                        Debounces.isBoosting = true
712
                        Debounces.damageLevel = 10
713
                        Debounces.scalingDamage = true
714
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
715
                        setLerp(.15)
716
                        setJointCFrames({
717
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
718
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
719
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
720
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
721
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
722
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
723
                        })
724
                        local boostSpeed = 250
725
                        local efx = Instance.new("Sound",c.Head)
726
                        efx.SoundId = "rbxassetid://200632875"
727
                        efx.Pitch = math.random(1100,1300)/1000
728
                        efx.Volume = .5
729
                        efx:Play()
730
                        spawn(function()
731
                                wait(5)
732
                                efx:Destroy()
733
                        end)
734
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
735
                        vel.P = 1e3
736
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
737
                        wait(.15)
738
                        vel.P = 1000
739
                        vel.MaxForce = Vector3.new(3000,0,3000)
740
                        vel.Velocity = Vector3.new()
741
                        wait(.3)
742
                        setLerp(.3)
743
                        setJointCFrames({
744
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
745
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
746
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
747
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
748
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
749
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
750
                        })
751
                        wait(.2)
752
                        vel:Destroy()
753
                        Debounces.damageLevel = 0
754
                        Debounces.scalingDamage = false
755
                        Debounces.isBoosting = false
756
                end
757
        end)
758
 
759
        uinps.InputBegan:connect(function(InputObject)
760
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
761
                        Debounces.isBoosting = true
762
                        Debounces.damageLevel = 10
763
                        Debounces.scalingDamage = true
764
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
765
                        setLerp(.15)
766
                        setJointCFrames({
767
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
768
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
769
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
770
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
771
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
772
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
773
                        })
774
                        local boostSpeed = 150
775
                        local boostSpeed = 250
776
                        local efx = Instance.new("Sound",c.Head)
777
                        efx.SoundId = "rbxassetid://200632875"
778
                        efx.Pitch = math.random(1100,1300)/1000
779
                        efx.Volume = .5
780
                        efx:Play()
781
                        spawn(function()
782
                                wait(5)
783
                                efx:Destroy()
784
                        end)
785
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
786
                        vel.P = 1e3
787
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
788
                        wait(.15)
789
                        vel.P = 1000
790
                        vel.MaxForce = Vector3.new(3000,0,3000)
791
                        vel.Velocity = Vector3.new()
792
                        wait(.3)
793
                        setLerp(.3)
794
                        setJointCFrames({
795
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
796
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
797
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
798
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
799
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
800
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
801
                        })
802
                        wait(.2)
803
                        vel:Destroy()
804
                        Debounces.damageLevel = 0
805
                        Debounces.scalingDamage = false
806
                        Debounces.isBoosting = false
807
                end
808
        end)
809
810
        uinps.InputBegan:connect(function(InputObject)
811
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
812
                        local isLooping = true
813
                        uinps.InputEnded:connect(function(InputObject2)
814
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
815
                                        isLooping = false
816
                                end
817
                        end)
818
                        while not Tired.d do
819
                                if isLooping == false then
820
                                        break
821
                                end
822
                                Debounces.attackNumber = Debounces.attackNumber + 1
823
                                local aimPos = mouse.Hit.p
824
                                local head = Instance.new("Part",c)
825
                                head.Size = Vector3.new(12,.2,12)
826
                                head.CanCollide = false
827
                                head.Anchored = true
828
                                head.Transparency = 1
829
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
830
                                mesh.Scale=Vector3.new(.05,.05,.05)
831
                                local decal = Instance.new("Decal",head)
832
                                decal.Texture = "rbxassetid://441975828"
833
                                if Debounces.attackNumber%2 == 1 then
834
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
835
                                else
836
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
837
                                end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
838
                                spawn(function()
839
                                        local timer = 0
840
                                        while rs.RenderStepped:wait() do
841
                                                if timer >= 1.55 then
842
                                                        break
843
                                                end
844
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
845
                                                timer = timer + 1/30/(Debounces.FPS/60)
846
                                        end
847
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
848
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
849
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
850
                                        local dis = (head.CFrame.p - pos).magnitude
851
                                        local rayPart = Instance.new("Part",rayModel)
852
                                        rayPart.Material = "Neon"
853
                                        rayPart.FormFactor = "Custom"
854
                                        rayPart.BrickColor = BrickColor.new"Institutional white"
855
                                        rayPart.Anchored = true
856
                                        rayPart.CanCollide = false
857
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
858
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
859
                                        rayPart.CFrame = rayCFrame
860
                                        head:Destroy()
861
                                end)
862
                                wait()
863
                                local s = Instance.new("Sound",head)
864
                                s.Volume = 1
865
                                s.SoundId = "rbxassetid://332223043"
866-
                                        rayPart.BrickColor = BrickColor.new"Royal purple"
866+
867
                                wait(.04)
868
                                Tired.n=Tired.n+2
869
                        end
870
                end
871
        end)
872
 
873
        uinps.InputBegan:connect(function(InputObj)
874
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
875
                        Debounces.isAttacking = true
876
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
877
                        local head = Instance.new("Part",c)
878
                        head.Size = Vector3.new(18,.2,18)
879
                        head.CanCollide = false
880
                        head.Anchored = true
881
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
882
                        head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
883
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
884
                        mesh.Scale=Vector3.new(.1,.1,.1)
885
                        local decal = Instance.new("Decal",head)
886
                        decal.Texture = "rbxassetid://441975828"
887
                        setLerp(.1)
888
                        setJointCFrames({
889
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
890
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
891
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
892
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
893
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
894
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
895
                        })
896
                        spawn(function()
897
                                local timer = 0
898
                                while rs.RenderStepped:wait() do
899
                                        if timer >= 1.55/.8 then
900
                                                break
901
                                        end
902
                                        head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
903
                                        timer = timer + 1/30/(Debounces.FPS/60)
904
                                end
905
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
906
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
907
                                local hit, pos = workspace:FindPartOnRay(ray,c)
908
                                local dis = (head.CFrame.p - pos).magnitude
909
                                local rayPart = Instance.new("Part",rayModel)
910
                                rayPart.Material = "Neon"
911
                                rayPart.FormFactor = "Custom"
912
                                rayPart.Name = "Punch"
913
                                rayPart.BrickColor = BrickColor.new"Institutional white"
914
                                rayPart.Anchored = true
915
                                rayPart.CanCollide = false
916
                                rayPart.Size = Vector3.new(28,28,dis + 400)
917
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
918
                                rayPart.CFrame = rayCFrame
919
                                head:Destroy()
920
                        end)
921
                        wait()
922
                        local s = Instance.new("Sound",head)
923
                        s.Volume = 1
924
                        s.SoundId = "rbxassetid://332223043"
925-
                                rayPart.BrickColor = BrickColor.new"Royal purple"
925+
926
                        s:Play()
927
                        wait(.75)
928
                        setLerp(.17)
929
                        setJointCFrames({
930
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
931
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
932
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
933
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
934
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
935
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
936
                        })
937
                        Tired.n=Tired.n+15
938
                        wait(.5)
939
                        Debounces.isAttacking = false
940
                end
941
        end)
942
       
943
        reflect = function(d,n)
944
                local i, n = -1 * d.unit, n.unit
945
                local dot = n:Dot(i)
946
                return 2*dot*n - i
947
        end
948
 
949
        makeReflectionBeam = function(pos,look,isCrit)
950
                local ray = Ray.new(pos,look)
951
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
952
                local e = Instance.new("Part",rayModel)
953
                e.Anchored = true
954
                e.CanCollide = false
955
                e.BrickColor = BrickColor.new("Institutional white")
956
                e.Material = "Neon"
957
                e.FormFactor = "Custom"
958
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
959
                if isCrit == true then
960
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
961
                        e.Name = "Punch"
962
                end
963
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
964
                local e = Instance.new("Sound",c)
965
                if isCrit == true then
966
                        e.Volume = .5
967-
                e.BrickColor = BrickColor.new("Bright violet")
967+
968
                        e.Volume = .3
969
                        e.Pitch = 1.5
970
                end
971
                e.SoundId = "rbxassetid://200632875"
972
                e:Play()
973
                spawn(function()
974
                        wait(6)
975
                        e:Destroy()
976
                end)
977
                wait(.05)
978
                if hit ~= nil then
979
                        newDir = reflect(look.unit,norm,isCrit)
980
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
981
                end
982
        end
983
 
984
        uinps.InputBegan:connect(function(InputObject)
985
                if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
986
                        local isLooping = true
987
                        uinps.InputEnded:connect(function(InputObject2)
988
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
989
                                        isLooping = false
990
                                end
991
                        end)
992
                        while not Tired.d do
993
                                if isLooping == false then
994
                                        break
995
                                end
996
                                Debounces.attackNumber = Debounces.attackNumber + 1
997
                                local aimPos = mouse.Hit.p
998
                                local head = Instance.new("Part",c)
999
                                head.Size = Vector3.new(12,.2,12)
1000
                                head.CanCollide = false
1001
                                head.Anchored = true
1002
                                head.Transparency=1
1003
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1004
                                mesh.Scale=Vector3.new(.05,.05,.05)
1005
                                local decal = Instance.new("Decal",head)
1006
                                decal.Texture = "rbxassetid://441975828"
1007
                               
1008
                                if Debounces.attackNumber%2 == 1 then
1009
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1010
                                else
1011
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1012
                                end
1013
                                head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1014
                                spawn(function()
1015
                                        local timer = 0
1016
                                        while rs.RenderStepped:wait() do
1017
                                                if timer >= 1.55 then
1018
                                                        break
1019
                                                end
1020
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1021
                                                timer = timer + 1/30/(Debounces.FPS/60)
1022
                                        end
1023
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1024
                                        head:Destroy()
1025
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)      
1026
                                end)
1027
                               
1028
                                wait()
1029
                                local s = Instance.new("Sound",head)
1030
                                s.Volume = 1
1031
                                s.SoundId = "rbxassetid://332223043"
1032
                                s.Pitch = 1.02
1033
                                s:Play()
1034
                                Tired.n=Tired.n+15
1035
                                wait(.2)
1036
                        end
1037
                end
1038
        end)
1039
 
1040
        uinps.InputBegan:connect(function(InputObj)
1041
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1042
                        Debounces.isAttacking = true
1043
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1044
                        local head = Instance.new("Part",c)
1045
                        head.Size = Vector3.new(18,.2,18)
1046
                        head.CanCollide = false
1047
                        head.Anchored = true
1048
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1049
                        head.Transparency = 1
1050
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1051
                        mesh.Scale=Vector3.new(.1,.1,.1)
1052
                        local decal = Instance.new("Decal",head)
1053
                        decal.Texture = "rbxassetid://441975828"
1054
                        head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1055
                        setLerp(.1)
1056
                        setJointCFrames({
1057
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1058
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1059
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1060
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1061
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1062
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1063
                        })
1064
                        spawn(function()
1065
                                local timer = 0
1066
                                while rs.RenderStepped:wait() do
1067
                                        if timer >= 1.55/.8 then
1068
                                                break
1069
                                        end
1070
                                        head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1071
                                        timer = timer + 1/30/(Debounces.FPS/60)
1072
                                end
1073
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1074
                                head:Destroy()
1075
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1076
                        end)
1077
                        wait()
1078
                        local s = Instance.new("Sound",head)
1079
                        s.Volume = 2
1080
                        s.SoundId = "rbxassetid://332223043"
1081
                        s.Pitch = .8
1082
                        s:Play()
1083
                        wait(.75)
1084
                        setLerp(.17)
1085
                        setJointCFrames({
1086
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1087
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1088
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1089
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1090
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1091
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1092
                        })
1093
                        Tired.n=Tired.n+30
1094
                        wait(.5)
1095
                        Debounces.isAttacking = false
1096
                end
1097
        end)
1098
 
1099
        uinps.InputBegan:connect(function(InputObj)
1100
                if InputObj.KeyCode == Enum.KeyCode.Slash then
1101
                        local finishEvent = nil
1102
                        Debounces.isTyping = true
1103
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
1104
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1105
                                        Debounces.isTyping = false
1106
                                        finishEvent:disconnect()
1107
                                end
1108
                        end)
1109
                end
1110
        end)
1111
 
1112
        uinps.InputBegan:connect(function(InputObj)
1113
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1114
                        Debounces.isSprinting = true
1115
                end
1116
        end)
1117
 
1118
        uinps.InputEnded:connect(function(InputObj)
1119
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1120
                        Debounces.isSprinting = false
1121
                end
1122
        end)
1123
        uinps.InputBegan:connect(function(InputObj)
1124
           
1125
        end)
1126
 
1127
        rs.RenderStepped:connect(function()
1128
                Debounces.FPS = 1/rs.RenderStepped:wait()
1129
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1130
                if Debounces.isPassive == false then
1131
                        fire.Enabled = false
1132
                        light.Range = 0
1133
                        fight:Pause()
1134
                        sans:Resume()
1135
                        efxBlock.Transparency = 1
1136
                else
1137
                        fire.Enabled = true
1138
                        light.Range = 10
1139
                        fight:Resume()
1140
                        sans:Pause()
1141
                        efxBlock.Transparency = 0
1142
                end local tD=3
1143
                for i,v in pairs (rayModel:children()) do
1144
                        if v.Transparency >= 1 then
1145
                                v:Destroy()
1146
                        else
1147
                                v.CanCollide = true
1148
                                local parts = v:GetTouchingParts()
1149
                                v.CanCollide = false
1150
                                for i = 1,#parts do
1151
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1152
                                                RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1153
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1154
                                               RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1155
                                        end
1156
                                end
1157
                                v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1158
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1159
                        end
1160
                end
1161
                for i = 1,#Joints do
1162
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1163
                end
1164
                local sineval = math.sin(tick() * 2) * 3
1165
                fire.Acceleration = Vector3.new(sineval,1,sineval)
1166
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1167
        end)