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1 | local p = game.Players.LocalPlayer | |
2 | local char = p.Character | |
3 | local mouse = p:GetMouse() | |
4 | local larm = char["Left Arm"] | |
5 | local rarm = char["Right Arm"] | |
6 | local lleg = char["Left Leg"] | |
7 | local rleg = char["Right Leg"] | |
8 | local hed = char.Head | |
9 | local torso = char.Torso | |
10 | local hum = char.Humanoid | |
11 | local cam = game.Workspace.CurrentCamera | |
12 | local root = char.HumanoidRootPart | |
13 | local deb = false | |
14 | local shot = 0 | |
15 | local debris=game:service"Debris" | |
16 | local l = game:GetService("Lighting") | |
17 | local rs = game:GetService("RunService").RenderStepped | |
18 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
19 | math.randomseed(os.time()) | |
20 | for i,v in pairs (hed:GetChildren()) do | |
21 | if v:IsA("Sound") then | |
22 | v:Destroy() | |
23 | end | |
24 | end | |
25 | -------------------------------------------------------------------- | |
26 | ||
27 | hed.face.Texture = "rbxassetid://589766751" | |
28 | - | hed.face.Texture = "rbxassetid://635120692" |
28 | + | |
29 | Debounces = { | |
30 | CanAttack = true; | |
31 | NoIdl = false; | |
32 | Slashing = false; | |
33 | Slashed = false; | |
34 | RPunch = false; | |
35 | RPunched = false; | |
36 | LPunch = false; | |
37 | LPunched = false; | |
38 | } | |
39 | local Touche = {char.Name, } | |
40 | ---------------------------------------------------- | |
41 | char["Body Colors"].HeadColor = BrickColor.new("White") | |
42 | char["Body Colors"].TorsoColor = BrickColor.new("White") | |
43 | char["Body Colors"].LeftArmColor = BrickColor.new("White") | |
44 | char["Body Colors"].RightArmColor = BrickColor.new("White") | |
45 | ---------------------------------------------------- | |
46 | ---------------------------------------------------------------- | |
47 | ||
48 | ---------------------------- SHIRT AND PANTS -- | |
49 | -------------------------------- | |
50 | shirt = Instance.new("Shirt", char) | |
51 | shirt.Name = "Shirt" | |
52 | pants = Instance.new("Pants", char) | |
53 | pants.Name = "Pants" | |
54 | char.Shirt.ShirtTemplate = "rbxassetid://769121053" | |
55 | - | char.Shirt.ShirtTemplate = "rbxassetid://713444235" |
55 | + | char.Pants.PantsTemplate = "rbxassetid://1507168534" |
56 | - | char.Pants.PantsTemplate = "rbxassetid://687437158" |
56 | + | |
57 | --------------------------------------------------------- | |
58 | ||
59 | -------------- | |
60 | purple = Color3.new(1, 1, 1) | |
61 | local player = "LocalPlayer" | |
62 | local Character = game.Players[player].Character | |
63 | it = Instance.new | |
64 | vt = Vector3.new | |
65 | bc = BrickColor.new | |
66 | cf = CFrame.new | |
67 | local hed = Character.Head | |
68 | local ultcooldown = 99999 | |
69 | ||
70 | paly = game.Players.LocalPlayer | |
71 | p = game.Players.LocalPlayer | |
72 | char = paly.Character | |
73 | torso = char.Torso | |
74 | neck = char.Torso.Neck | |
75 | hum = char.Humanoid | |
76 | Player = game:GetService("Players").LocalPlayer | |
77 | local mouse = Player:GetMouse() | |
78 | Character = Player.Character | |
79 | tors = Character.Torso | |
80 | lleg = Character["Left Leg"] | |
81 | root = Character.HumanoidRootPart | |
82 | hed = Character.Head | |
83 | rleg = Character["Right Leg"] | |
84 | rarm = Character["Right Arm"] | |
85 | larm = Character["Left Arm"] | |
86 | local Effects = {} | |
87 | ||
88 | ||
89 | function ExplodeMass(rad,par) | |
90 | local expart = Instance.new("Part",script.Parent) | |
91 | local expart2 = Instance.new("Part",script.Parent) | |
92 | local partMesh = Instance.new("SpecialMesh",expart) | |
93 | partMesh.MeshType = "Sphere" | |
94 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
95 | partMesh2.MeshType = "Sphere" | |
96 | local expld = Instance.new("Explosion", script.Parent) | |
97 | local plode = Instance.new("Sound",workspace) | |
98 | plode.SoundId = "rbxassetid://579687077" | |
99 | plode.Volume = 1 | |
100 | plode.Pitch = 0.85 | |
101 | plode.Looped = false | |
102 | plode:Play() | |
103 | local plodez = Instance.new("Sound",workspace) | |
104 | plodez.SoundId = "rbxassetid://288641686" | |
105 | plodez.Volume = 1 | |
106 | plodez.Pitch = 0.75 | |
107 | plodez.Looped = false | |
108 | plodez:Play() | |
109 | local plodeza = Instance.new("Sound",workspace) | |
110 | plodeza.SoundId = "rbxassetid://197161452" | |
111 | plodeza.Volume = 0.85 | |
112 | plodeza.Pitch = 0.65 | |
113 | plodeza.Looped = false | |
114 | plodeza:Play() | |
115 | local plodezar = Instance.new("Sound",workspace) | |
116 | plodezar.SoundId = "rbxassetid://197161452" | |
117 | plodezar.Volume = 0.85 | |
118 | plodezar.Pitch = 0.25 | |
119 | plodezar.Looped = false | |
120 | plodezar:Play() | |
121 | local s3 = Instance.new("Sound",workspace) | |
122 | s3.SoundId = "rbxassetid://268931189" | |
123 | s3.Pitch = 1 | |
124 | s3.Volume = 1 | |
125 | s3.Looped = false | |
126 | s3:Play() | |
127 | xay = Instance.new("Sound",workspace) | |
128 | xay.SoundId = "rbxassetid://419447292" | |
129 | xay.Pitch = 1 | |
130 | xay.Volume = 2.5 | |
131 | xay:Play() | |
132 | expld.BlastRadius = rad | |
133 | expld.Position = par.Position | |
134 | partMesh.Scale = vt(rad,rad,rad) | |
135 | expart.Size = vt(1,1,1)*1.5 | |
136 | expart.Transparency = 0 | |
137 | expart.Anchored = true | |
138 | expart.Material = "Neon" | |
139 | expart.BrickColor = bc("White") | |
140 | expart.CFrame = par.CFrame | |
141 | partMesh2.Scale = vt(rad,rad,rad) | |
142 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
143 | expart2.Transparency = 0.5 | |
144 | expart2.Anchored = true | |
145 | expart2.Material = "Neon" | |
146 | expart2.BrickColor = Character.Torso.BrickColor | |
147 | expart2.CFrame = par.CFrame | |
148 | local value = 1*rad/10 | |
149 | par:Destroy() | |
150 | for i = 0, 300 do | |
151 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
152 | expart.CFrame = expart.CFrame | |
153 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
154 | expart2.CFrame = expart.CFrame | |
155 | value = value - 0.0175*rad/10 | |
156 | if value <= 0 then | |
157 | expart.Transparency = expart.Transparency + 0.0125 | |
158 | expart2.Transparency = expart2.Transparency + 0.0125 | |
159 | value = 0.25 | |
160 | end | |
161 | wait() | |
162 | end | |
163 | plode.Parent = nil | |
164 | expart.Parent = nil | |
165 | expart2.Parent = nil | |
166 | expld.Parent = nil | |
167 | end | |
168 | ||
169 | function ExplodeMass2(rad,par) | |
170 | local expart = Instance.new("Part",script.Parent) | |
171 | local expart2 = Instance.new("Part",script.Parent) | |
172 | local partMesh = Instance.new("SpecialMesh",expart) | |
173 | partMesh.MeshType = "Sphere" | |
174 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
175 | partMesh2.MeshType = "Sphere" | |
176 | local expld = Instance.new("Explosion", script.Parent) | |
177 | local plode = Instance.new("Sound",workspace) | |
178 | plode.SoundId = "rbxassetid://579687077" | |
179 | plode.Volume = 1 | |
180 | plode.Pitch = 0.8 | |
181 | plode.Looped = false | |
182 | plode:Play() | |
183 | local plodez = Instance.new("Sound",workspace) | |
184 | plodez.SoundId = "rbxassetid://288641686" | |
185 | plodez.Volume = 1 | |
186 | plodez.Pitch = 0.7 | |
187 | plodez.Looped = false | |
188 | plodez:Play() | |
189 | local plodeza = Instance.new("Sound",workspace) | |
190 | plodeza.SoundId = "rbxassetid://197161452" | |
191 | plodeza.Volume = 0.85 | |
192 | plodeza.Pitch = 0.6 | |
193 | plodeza.Looped = false | |
194 | plodeza:Play() | |
195 | local plodezar = Instance.new("Sound",workspace) | |
196 | plodezar.SoundId = "rbxassetid://197161452" | |
197 | plodezar.Volume = 0.85 | |
198 | plodezar.Pitch = 0.2 | |
199 | plodezar.Looped = false | |
200 | plodezar:Play() | |
201 | local s3 = Instance.new("Sound",workspace) | |
202 | s3.SoundId = "rbxassetid://268931189" | |
203 | s3.Pitch = 0.85 | |
204 | s3.Volume = 1 | |
205 | s3.Looped = false | |
206 | s3:Play() | |
207 | xay = Instance.new("Sound",workspace) | |
208 | xay.SoundId = "rbxassetid://419447292" | |
209 | xay.Pitch = 1 | |
210 | xay.Volume = 3.5 | |
211 | xay:Play() | |
212 | expld.BlastRadius = rad | |
213 | expld.Position = par.Position | |
214 | partMesh.Scale = vt(rad,rad,rad) | |
215 | expart.Size = vt(1,1,1)*1.5 | |
216 | expart.Transparency = 0 | |
217 | expart.Anchored = true | |
218 | expart.Material = "Neon" | |
219 | expart.BrickColor = bc("Really black") | |
220 | expart.CFrame = par.CFrame | |
221 | partMesh2.Scale = vt(rad,rad,rad) | |
222 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
223 | expart2.Transparency = 0.5 | |
224 | expart2.Anchored = true | |
225 | expart2.Material = "Neon" | |
226 | expart2.BrickColor = Character.Torso.BrickColor | |
227 | expart2.CFrame = par.CFrame | |
228 | local value = 1*rad/10 | |
229 | par:Destroy() | |
230 | for i = 0, 300 do | |
231 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
232 | expart.CFrame = expart.CFrame | |
233 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
234 | expart2.CFrame = expart.CFrame | |
235 | value = value - 0.0175*rad/10 | |
236 | if value <= 0 then | |
237 | expart.Transparency = expart.Transparency + 0.0125 | |
238 | expart2.Transparency = expart2.Transparency + 0.0125 | |
239 | value = 0.25 | |
240 | end | |
241 | wait() | |
242 | end | |
243 | plode.Parent = nil | |
244 | expart.Parent = nil | |
245 | expart2.Parent = nil | |
246 | expld.Parent = nil | |
247 | end | |
248 | ||
249 | function Blaze2() | |
250 | if ultcooldown >= 30 then | |
251 | ultcooldown = ultcooldown - 30 | |
252 | wit = Character.Torso.BrickColor.Color | |
253 | local sloc = Instance.new("Part",workspace) | |
254 | local msh = Instance.new("SpecialMesh",sloc) | |
255 | msh.MeshType = "Sphere" | |
256 | sloc.Size = vt(1,1,1) | |
257 | sloc.Transparency = 1 | |
258 | sloc.BrickColor = Character.Torso.BrickColor | |
259 | sloc.Position = hed.Position + vt(0,0,0) | |
260 | sloc.CanCollide = false | |
261 | sloc.Shape = "Ball" | |
262 | sloc.Anchored = true | |
263 | sloc.Material = "Neon" | |
264 | local forcefield = Instance.new("ForceField",Character) | |
265 | local kolor = Instance.new("ColorCorrectionEffect",game.Lighting) | |
266 | kolor.TintColor = Character.Torso.BrickColor.Color | |
267 | local glowz = Instance.new("ParticleEmitter") | |
268 | glowz.LightEmission = 0 | |
269 | glowz.Parent = sloc | |
270 | glowz.Texture = "rbxassetid://284205403" | |
271 | glowz.Color = ColorSequence.new(wit) | |
272 | glowz.Size = NumberSequence.new(15) | |
273 | glowz.Speed = NumberRange.new(100,250) | |
274 | glowz.LockedToPart = false | |
275 | glowz.Transparency = NumberSequence.new(0.75) | |
276 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
277 | glowz.Lifetime = NumberRange.new(1) | |
278 | glowz.Rate = 50 | |
279 | glowz.VelocitySpread = 9001 | |
280 | local s = Instance.new("Sound",workspace) | |
281 | s.SoundId = "rbxassetid://331888777" | |
282 | s.Pitch = 0.45 | |
283 | s.Volume = 1.5 | |
284 | s.Looped = false | |
285 | s:Play() | |
286 | local s2 = Instance.new("Sound",workspace) | |
287 | s2.SoundId = "rbxassetid://331888777" | |
288 | s2.Pitch = 0.5 | |
289 | s2.Volume = 1.5 | |
290 | s2.Looped = false | |
291 | s2:Play() | |
292 | local val = 1*5 | |
293 | for i = 0 , 20 do | |
294 | sloc.Transparency = sloc.Transparency - 0.055 | |
295 | msh.Scale = msh.Scale + vt(val,val,val) | |
296 | val = val - 0.05*5 | |
297 | kolor.Brightness = kolor.Brightness - 0.1 | |
298 | kolor.Contrast = kolor.Contrast + 0.1 | |
299 | wait() | |
300 | end | |
301 | for i = 0 , 5 do | |
302 | msh.Scale = msh.Scale + vt(val,val,val) | |
303 | val = val + 0.05*5 | |
304 | kolor.Brightness = kolor.Brightness + 0.5 | |
305 | kolor.Contrast = kolor.Contrast - 0.5 | |
306 | wait() | |
307 | end | |
308 | for i = 0 , 5 do | |
309 | msh.Scale = msh.Scale + vt(val,val,val) | |
310 | val = val - 0.05*5 | |
311 | kolor.Brightness = kolor.Brightness - 0.5 | |
312 | kolor.Contrast = kolor.Contrast + 0.5 | |
313 | wait() | |
314 | end | |
315 | for i = 0 , 5 do | |
316 | msh.Scale = msh.Scale + vt(val,val,val) | |
317 | val = val + 0.05*10 | |
318 | kolor.Brightness = kolor.Brightness + 0.5 | |
319 | kolor.Contrast = kolor.Contrast - 0.5 | |
320 | wait() | |
321 | end | |
322 | for i = 0 , 5 do | |
323 | msh.Scale = msh.Scale + vt(val,val,val) | |
324 | val = val - 0.05*10 | |
325 | kolor.Brightness = kolor.Brightness - 0.5 | |
326 | kolor.Contrast = kolor.Contrast + 0.5 | |
327 | wait() | |
328 | end | |
329 | for i = 0 , 5 do | |
330 | msh.Scale = msh.Scale + vt(val,val,val) | |
331 | val = val + 0.05*20 | |
332 | kolor.Brightness = kolor.Brightness + 0.5 | |
333 | kolor.Contrast = kolor.Contrast - 0.5 | |
334 | wait() | |
335 | end | |
336 | for i = 0 , 5 do | |
337 | msh.Scale = msh.Scale + vt(val,val,val) | |
338 | val = val - 0.05*20 | |
339 | kolor.Brightness = kolor.Brightness - 0.5 | |
340 | kolor.Contrast = kolor.Contrast + 0.5 | |
341 | wait() | |
342 | end | |
343 | for i = 0 , 5 do | |
344 | msh.Scale = msh.Scale + vt(val,val,val) | |
345 | val = val + 0.05*40 | |
346 | kolor.Brightness = kolor.Brightness + 0.5 | |
347 | kolor.Contrast = kolor.Contrast - 0.5 | |
348 | wait() | |
349 | end | |
350 | for i = 0 , 5 do | |
351 | msh.Scale = msh.Scale + vt(val,val,val) | |
352 | val = val - 0.05*40 | |
353 | kolor.Brightness = kolor.Brightness - 0.5 | |
354 | kolor.Contrast = kolor.Contrast + 0.5 | |
355 | wait() | |
356 | end | |
357 | for i = 0 , 5 do | |
358 | msh.Scale = msh.Scale + vt(val,val,val) | |
359 | val = val + 0.05*45 | |
360 | kolor.Brightness = kolor.Brightness + 0.5 | |
361 | kolor.Contrast = kolor.Contrast - 0.5 | |
362 | wait() | |
363 | end | |
364 | for i = 0 , 5 do | |
365 | msh.Scale = msh.Scale + vt(val,val,val) | |
366 | val = val - 0.05*45 | |
367 | kolor.Brightness = kolor.Brightness - 0.5 | |
368 | kolor.Contrast = kolor.Contrast + 0.5 | |
369 | wait() | |
370 | end | |
371 | for i = 0 , 5 do | |
372 | msh.Scale = msh.Scale + vt(val,val,val) | |
373 | val = val + 0.05*50 | |
374 | kolor.Brightness = kolor.Brightness + 0.5 | |
375 | kolor.Contrast = kolor.Contrast - 0.5 | |
376 | wait() | |
377 | end | |
378 | for i = 0 , 20 do | |
379 | sloc.Transparency = sloc.Transparency + 0.055 | |
380 | msh.Scale = msh.Scale + vt(val,val,val) | |
381 | val = val - 0.05*50 | |
382 | wait() | |
383 | end | |
384 | kolor:Destroy() | |
385 | ExplodeMass2(125,sloc) | |
386 | sloc:Destroy() | |
387 | forcefield:Destroy() | |
388 | end | |
389 | if ultcooldown < 1 then | |
390 | for i = 0, 29 do | |
391 | ultcooldown = ultcooldown + 1 | |
392 | wait(1) | |
393 | end | |
394 | end | |
395 | end | |
396 | ||
397 | function Blaze() | |
398 | if ultcooldown >= 30 then | |
399 | local kolor = Instance.new("ColorCorrectionEffect",game.Lighting) | |
400 | local see = Instance.new("Sound",workspace) | |
401 | see.SoundId = "rbxassetid://21420962" | |
402 | see.Pitch = 1 | |
403 | see.Volume = 2.75 | |
404 | see.Looped = false | |
405 | see:Play() | |
406 | kolor.Brightness = -1 | |
407 | kolor.Contrast = -1 | |
408 | kolor.TintColor = Character.Torso.BrickColor.Color | |
409 | wait(0.1) | |
410 | for i = 0, 9 do | |
411 | kolor.Brightness = kolor.Brightness + 0.35 | |
412 | kolor.Contrast = kolor.Contrast + 0.35 | |
413 | wait(0.05) | |
414 | end | |
415 | for i = 0, 9 do | |
416 | kolor.Brightness = kolor.Brightness - 0.35 | |
417 | kolor.Contrast = kolor.Contrast - 0.35 | |
418 | wait(0.05) | |
419 | end | |
420 | kolor:Destroy() | |
421 | local sloc = Instance.new("Part",workspace) | |
422 | local msh = Instance.new("SpecialMesh",sloc) | |
423 | msh.MeshType = "Sphere" | |
424 | sloc.Size = vt(1,1,1) | |
425 | sloc.Transparency = 1 | |
426 | sloc.BrickColor = Character.Torso.BrickColor | |
427 | sloc.Position = hed.Position + vt(0,5,0) | |
428 | sloc.CanCollide = false | |
429 | sloc.Shape = "Ball" | |
430 | sloc.Anchored = true | |
431 | sloc.Material = "Neon" | |
432 | local s = Instance.new("Sound",workspace) | |
433 | s.SoundId = "rbxassetid://342793847" | |
434 | s.Pitch = 1 | |
435 | s.Volume = 1 | |
436 | s.Looped = false | |
437 | s:Play() | |
438 | local s2 = Instance.new("Sound",workspace) | |
439 | s2.SoundId = "rbxassetid://137463716" | |
440 | s2.Pitch = 0.25 | |
441 | s2.Volume = 1 | |
442 | s2.Looped = false | |
443 | s2:Play() | |
444 | local val = 0.65*5 | |
445 | for i = 0 , 75 do | |
446 | sloc.Transparency = sloc.Transparency - 0.035 | |
447 | msh.Scale = msh.Scale + vt(val,val,val) | |
448 | sloc.Position = sloc.Position + vt(0,val,0) | |
449 | val = val - 0.0075*5 | |
450 | wait() | |
451 | end | |
452 | msh.Scale = msh.Scale - vt(1,1,1) | |
453 | sloc.Transparency = sloc.Transparency + 0.015 | |
454 | local spart = Instance.new("Part",workspace) | |
455 | local msh2 = Instance.new("SpecialMesh",spart) | |
456 | msh2.MeshType = "Sphere" | |
457 | spart.Size = vt(2,2,2) | |
458 | spart.Shape = "Ball" | |
459 | spart.BrickColor = Character.Torso.BrickColor | |
460 | spart.Material = "Neon" | |
461 | spart.Transparency = 0 | |
462 | spart.Anchored = false | |
463 | msh2.Scale = msh.Scale/2 | |
464 | spart.Rotation = hed.Rotation | |
465 | spart.CanCollide = false | |
466 | spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0)) | |
467 | local bv = Instance.new("BodyVelocity") | |
468 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
469 | bv.velocity = spart.CFrame.lookVector*75 | |
470 | bv.Parent = spart | |
471 | local tick = Instance.new("Sound",workspace) | |
472 | tick.SoundId = "rbxassetid://203691467" | |
473 | tick.Volume = 2 | |
474 | tick.Pitch = 0.75 | |
475 | tick:Play() | |
476 | sloc:Destroy() | |
477 | wait(0.00001) | |
478 | pewdiepie=spart.Touched:connect(function(hit) | |
479 | ExplodeMass(100,spart) | |
480 | end) | |
481 | sloc:Destroy() | |
482 | end | |
483 | if ultcooldown < 1 then | |
484 | for i = 0, 29 do | |
485 | ultcooldown = ultcooldown + 1 | |
486 | wait(1) | |
487 | end | |
488 | end | |
489 | end | |
490 | ||
491 | euler = CFrame.fromEulerAnglesXYZ | |
492 | angles = CFrame.Angles | |
493 | mr = math.rad | |
494 | local Weapon = {} | |
495 | local p = game.Players.LocalPlayer | |
496 | local char = p.Character | |
497 | local mouse = p:GetMouse() | |
498 | local larm = char["Left Arm"] | |
499 | local rarm = char["Right Arm"] | |
500 | local lleg = char["Left Leg"] | |
501 | local rleg = char["Right Leg"] | |
502 | local hed = char.Head | |
503 | local torso = char.Torso | |
504 | local hum = char.Humanoid | |
505 | local cam = game.Workspace.CurrentCamera | |
506 | local root = char.HumanoidRootPart | |
507 | local deb = false | |
508 | local shot = 0 | |
509 | local debris=game:service"Debris" | |
510 | local l = game:GetService("Lighting") | |
511 | local rs = game:GetService("RunService").RenderStepped | |
512 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
513 | math.randomseed(os.time()) | |
514 | for i,v in pairs (hed:GetChildren()) do | |
515 | if v:IsA("Sound") then | |
516 | v:Destroy() | |
517 | end | |
518 | end | |
519 | ||
520 | wait(0.016666666666667) | |
521 | script.Archivable = false | |
522 | Effects = {} | |
523 | local Player = game.Players.localPlayer | |
524 | local Character = Player.Character | |
525 | local Humanoid = Character.Humanoid | |
526 | local mouse = Player:GetMouse() | |
527 | local m = Instance.new("Model", Character) | |
528 | m.Name = "WeaponModel" | |
529 | local effect = Instance.new("Model", Character) | |
530 | effect.Name = "effecsfsafzx" | |
531 | local demon = Instance.new("Model", Character) | |
532 | demon.Name = "demdemd" | |
533 | local LeftArm = Character["Left Arm"] | |
534 | local RightArm = Character["Right Arm"] | |
535 | local LeftLeg = Character["Left Leg"] | |
536 | local RightLeg = Character["Right Leg"] | |
537 | local do2target = nil | |
538 | local Head = Character.Head | |
539 | local Torso = Character.Torso | |
540 | TorsoColor = Torso.BrickColor | |
541 | z = Instance.new("Sound", Torso) | |
542 | z.SoundId = "rbxassetid://0" -- Put Music ID Here. | |
543 | z.Looped = true | |
544 | z.Pitch = 0 | |
545 | z.Volume = 0 | |
546 | wait(.1) | |
547 | z:Play() | |
548 | local cam = game.Workspace.CurrentCamera | |
549 | local RootPart = Character.HumanoidRootPart | |
550 | local RootJoint = RootPart.RootJoint | |
551 | local equipped = false | |
552 | local attack = false | |
553 | local Anim = "Idle" | |
554 | local idle = 0 | |
555 | local attacktype = 1 | |
556 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
557 | local velocity = RootPart.Velocity.y | |
558 | local sine = 0 | |
559 | local change = 1 | |
560 | local mana = 0 | |
561 | local it = Instance.new | |
562 | vt = Vector3.new | |
563 | local grabbed = false | |
564 | local cf = CFrame.new | |
565 | local mr = math.rad | |
566 | local angles = CFrame.Angles | |
567 | local ud = UDim2.new | |
568 | local c3 = Color3.new | |
569 | local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
570 | Humanoid.Animator:Destroy() | |
571 | Character.Animate:Destroy() | |
572 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
573 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
574 | local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0)) | |
575 | RSH = nil | |
576 | RW = Instance.new("Weld") | |
577 | LW = Instance.new("Weld") | |
578 | RH = Torso["Right Hip"] | |
579 | LH = Torso["Left Hip"] | |
580 | RSH = Torso["Right Shoulder"] | |
581 | LSH = Torso["Left Shoulder"] | |
582 | RSH.Parent = nil | |
583 | LSH.Parent = nil | |
584 | RW.Name = "RW" | |
585 | RW.Part0 = Torso | |
586 | RW.C0 = cf(1.5, 0.5, 0) | |
587 | RW.C1 = cf(0, 0.5, 0) | |
588 | RW.Part1 = RightArm | |
589 | RW.Parent = Torso | |
590 | LW.Name = "LW" | |
591 | LW.Part0 = Torso | |
592 | LW.C0 = cf(-1.5, 0.5, 0) | |
593 | LW.C1 = cf(0, 0.5, 0) | |
594 | LW.Part1 = LeftArm | |
595 | LW.Parent = Torso | |
596 | clerp = function(a, b, t) | |
597 | ||
598 | return a:lerp(b, t) | |
599 | end | |
600 | ||
601 | local RbxUtility = LoadLibrary("RbxUtility") | |
602 | local Create = RbxUtility.Create | |
603 | RemoveOutlines = function(part) | |
604 | ||
605 | part.TopSurface = 10 | |
606 | end | |
607 | ||
608 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
609 | ||
610 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
611 | RemoveOutlines(Part) | |
612 | return Part | |
613 | end | |
614 | ||
615 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
616 | ||
617 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
618 | if Mesh == "SpecialMesh" then | |
619 | Msh.MeshType = MeshType | |
620 | Msh.MeshId = MeshId | |
621 | end | |
622 | return Msh | |
623 | end | |
624 | ||
625 | local co1 = 3 | |
626 | local co2 = 10 | |
627 | local co3 = 15 | |
628 | local co4 = 30 | |
629 | local cooldown1 = 0 | |
630 | local cooldown2 = 0 | |
631 | local cooldown3 = 0 | |
632 | local cooldown4 = 0 | |
633 | local maxEnergy = 100 | |
634 | local Energy = 0 | |
635 | local skill1stam = 1000 | |
636 | local skill2stam = 1000 | |
637 | local skill3stam = 1000 | |
638 | local skill4stam = 1000 | |
639 | local recovermana = 5 | |
640 | local skillcolorscheme = BrickColor.new("White").Color | |
641 | local scrn = Instance.new("ScreenGui", Player.PlayerGui) | |
642 | makeframe = function(par, trans, pos, size, color) | |
643 | ||
644 | local frame = Instance.new("Frame", par) | |
645 | frame.BackgroundTransparency = trans | |
646 | frame.BorderSizePixel = 0 | |
647 | frame.Position = pos | |
648 | frame.Size = size | |
649 | frame.BackgroundColor3 = color | |
650 | return frame | |
651 | end | |
652 | ||
653 | makelabel = function(par, text) | |
654 | ||
655 | local label = Instance.new("TextLabel", par) | |
656 | label.BackgroundTransparency = 1 | |
657 | label.Size = UDim2.new(1, 0, 1, 0) | |
658 | label.Position = UDim2.new(0, 0, 0, 0) | |
659 | label.TextColor3 = Color3.new(255, 255, 255) | |
660 | label.TextStrokeTransparency = 0 | |
661 | label.FontSize = Enum.FontSize.Size32 | |
662 | label.Font = Enum.Font.SourceSansLight | |
663 | label.BorderSizePixel = 0 | |
664 | label.TextScaled = true | |
665 | label.Text = text | |
666 | end | |
667 | ||
668 | ArtificialHB = Instance.new("BindableEvent", script) | |
669 | ArtificialHB.Name = "Heartbeat" | |
670 | script:WaitForChild("Heartbeat") | |
671 | frame = 0.033333333333333 | |
672 | tf = 0 | |
673 | allowframeloss = false | |
674 | tossremainder = false | |
675 | lastframe = tick() | |
676 | script.Heartbeat:Fire() | |
677 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
678 | ||
679 | tf = tf + s | |
680 | if frame <= tf then | |
681 | if allowframeloss then | |
682 | script.Heartbeat:Fire() | |
683 | lastframe = tick() | |
684 | else | |
685 | for i = 1, math.floor(tf / frame) do | |
686 | script.Heartbeat:Fire() | |
687 | end | |
688 | lastframe = tick() | |
689 | end | |
690 | if tossremainder then | |
691 | tf = 0 | |
692 | else | |
693 | tf = tf - frame * math.floor(tf / frame) | |
694 | end | |
695 | end | |
696 | end | |
697 | ) | |
698 | swait = function(num) | |
699 | ||
700 | if num == 0 or num == nil then | |
701 | ArtificialHB.Event:wait() | |
702 | else | |
703 | for i = 0, num do | |
704 | ArtificialHB.Event:wait() | |
705 | end | |
706 | end | |
707 | end | |
708 | ||
709 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
710 | ||
711 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
712 | return Weld | |
713 | end | |
714 | ||
715 | rayCast = function(Position, Direction, Range, Ignore) | |
716 | ||
717 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
718 | end | |
719 | ||
720 | CreateSound = function(id, par, vol, pit) | |
721 | ||
722 | coroutine.resume(coroutine.create(function() | |
723 | ||
724 | local sou = Instance.new("Sound", par or workspace) | |
725 | sou.Volume = vol | |
726 | sou.Pitch = pit or 1 | |
727 | sou.SoundId = id | |
728 | swait() | |
729 | sou:play() | |
730 | game:GetService("Debris"):AddItem(sou, 6) | |
731 | end | |
732 | )) | |
733 | end | |
734 | ||
735 | local getclosest = function(obj, distance) | |
736 | ||
737 | local last, lastx = distance + 1, nil | |
738 | for i,v in pairs(workspace:GetChildren()) do | |
739 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
740 | local t = v.Torso | |
741 | local dist = t.Position - obj.Position.magnitude | |
742 | if dist <= distance and dist < last then | |
743 | last = dist | |
744 | lastx = v | |
745 | end | |
746 | end | |
747 | end | |
748 | return lastx | |
749 | end | |
750 | ||
751 | CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size) | |
752 | ||
753 | if PartType == "Part" then | |
754 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
755 | RemoveOutlines(Part) | |
756 | return Part | |
757 | else | |
758 | do | |
759 | if PartType == "WedgePart" then | |
760 | local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
761 | RemoveOutlines(Part) | |
762 | return Part | |
763 | end | |
764 | end | |
765 | end | |
766 | end | |
767 | ||
768 | for _,c in pairs(m:children()) do | |
769 | if c.className == "Weld" then | |
770 | table.insert(CBladeWelds, R67_PC6072) | |
771 | print(R66_PC6093) | |
772 | end | |
773 | end | |
774 | -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg' | |
775 | ||
776 | -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg' | |
777 | ||
778 | --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5)) | |
779 | -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg' | |
780 | ||
781 | -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg' | |
782 | ||
783 | HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
784 | CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3)) | |
785 | FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013)) | |
786 | FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
787 | Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019)) | |
788 | PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)) | |
789 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5)) | |
790 | Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019)) | |
791 | PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)) | |
792 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1)) | |
793 | TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3)) | |
794 | TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0)) | |
795 | CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5)) | |
796 | local DBlade = {} | |
797 | local DBladeWelds = {} | |
798 | for _,c in pairs(demon:children()) do | |
799 | if c.className == "Part" then | |
800 | table.insert(DBlade, c) | |
801 | end | |
802 | end | |
803 | for _,c in pairs(demon:children()) do | |
804 | if c.className == "Weld" then | |
805 | table.insert(DBladeWelds, c) | |
806 | print(c) | |
807 | end | |
808 | end | |
809 | demon.Parent = nil | |
810 | ||
811 | Debounces = { | |
812 | CanAttack = true; | |
813 | NoIdl = false; | |
814 | Slashing = false; | |
815 | Slashed = false; | |
816 | RPunch = false; | |
817 | RPunched = false; | |
818 | LPunch = false; | |
819 | LPunched = false; | |
820 | } | |
821 | local Touche = {char.Name, } | |
822 | ---------------------------------------------------- | |
823 | function lerp(a, b, t) -- Linear interpolation | |
824 | return a + (b - a)*t | |
825 | end | |
826 | ||
827 | function slerp(a, b, t) --Spherical interpolation | |
828 | dot = a:Dot(b) | |
829 | if dot > 0.99999 or dot < -0.99999 then | |
830 | return t <= 0.5 and a or b | |
831 | else | |
832 | r = math.acos(dot) | |
833 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
834 | end | |
835 | end | |
836 | ||
837 | function matrixInterpolate(a, b, t) | |
838 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
839 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
840 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
841 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
842 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
843 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
844 | local t = v1:Dot(v2) | |
845 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
846 | return CFrame.new() | |
847 | end | |
848 | return CFrame.new( | |
849 | v0.x, v0.y, v0.z, | |
850 | v1.x, v1.y, v1.z, | |
851 | v2.x, v2.y, v2.z, | |
852 | v3.x, v3.y, v3.z) | |
853 | end | |
854 | ---------------------------------------------------- | |
855 | function genWeld(a,b) | |
856 | local w = Instance.new("Weld",a) | |
857 | w.Part0 = a | |
858 | w.Part1 = b | |
859 | return w | |
860 | end | |
861 | function weld(a, b) | |
862 | local weld = Instance.new("Weld") | |
863 | weld.Name = "W" | |
864 | weld.Part0 = a | |
865 | weld.Part1 = b | |
866 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
867 | weld.Parent = a | |
868 | return weld; | |
869 | end | |
870 | ---------------------------------------------------- | |
871 | function Lerp(c1,c2,al) | |
872 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
873 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
874 | for i,v in pairs(com1) do | |
875 | com1[i] = v+(com2[i]-v)*al | |
876 | end | |
877 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
878 | end | |
879 | ---------------------------------------------------- | |
880 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
881 | local wld = Instance.new("Weld", wp1) | |
882 | wld.Part0 = wp0 | |
883 | wld.Part1 = wp1 | |
884 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
885 | end | |
886 | ---------------------------------------------------- | |
887 | function Tween(a,b,c) | |
888 | return a+(b-a)*c | |
889 | end | |
890 | ---------------------------------------------------- | |
891 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
892 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
893 | local List = {} | |
894 | for i,v in pairs(workspace:GetChildren())do | |
895 | if v:IsA("Model")then | |
896 | if v:findFirstChild("Torso")then | |
897 | if v ~= char then | |
898 | if(v.Torso.Position -Position).magnitude <= Distance then | |
899 | table.insert(List,v) | |
900 | end | |
901 | end | |
902 | end | |
903 | end | |
904 | end | |
905 | return List | |
906 | end | |
907 | ||
908 | mod3 = Instance.new("Model",rleg) | |
909 | ||
910 | function Stomp() | |
911 | part=Instance.new('Part',mod3) | |
912 | part.Anchored=true | |
913 | part.CanCollide=false | |
914 | part.FormFactor='Custom' | |
915 | part.Size=Vector3.new(.2,.2,.2) | |
916 | part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0) | |
917 | part.Transparency=.7 | |
918 | part.BrickColor=BrickColor.new('Bright green') | |
919 | mesh=Instance.new('SpecialMesh',part) | |
920 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
921 | mesh.Scale=Vector3.new(25,25,25) | |
922 | part2=part:clone() | |
923 | part2.Parent=mod3 | |
924 | part2.BrickColor=BrickColor.new('Bright green') | |
925 | mesh2=mesh:clone() | |
926 | mesh2.Parent=part2 | |
927 | mesh2.Scale=Vector3.new(15,15,15) | |
928 | part3=part:clone() | |
929 | part3.Parent=mod3 | |
930 | part3.TopSurface=0 | |
931 | part3.BottomSurface=0 | |
932 | part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0) | |
933 | mesh3=Instance.new('SpecialMesh',part3) | |
934 | mesh3.MeshType = 3 | |
935 | mesh3.Scale=Vector3.new(12,12,12) | |
936 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
937 | if v:FindFirstChild('Humanoid') then | |
938 | v.Humanoid:TakeDamage(math.random(20,60)) | |
939 | v.Humanoid.PlatformStand = true | |
940 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
941 | end | |
942 | end | |
943 | coroutine.resume(coroutine.create(function() | |
944 | for i=0,3.8,0.05 do | |
945 | wait() | |
946 | part.CFrame=part.CFrame | |
947 | part.Transparency=i | |
948 | mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8) | |
949 | part2.CFrame=part2.CFrame | |
950 | part2.Transparency=i | |
951 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
952 | part3.CFrame=part3.CFrame | |
953 | part3.Transparency=i | |
954 | mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5) | |
955 | end | |
956 | end)) | |
957 | end | |
958 | ---------------------------------------------------- | |
959 | function nwPrt(prnt,siz,cf,col) | |
960 | local prt=Instance.new("Part") | |
961 | prt.Parent=prnt | |
962 | prt.FormFactor=3 | |
963 | prt.Name="Part" | |
964 | prt.Size=siz | |
965 | prt.CanCollide=false | |
966 | prt.Anchored=true | |
967 | prt.Locked=true | |
968 | prt.TopSurface=10 | |
969 | prt.BottomSurface=10 | |
970 | prt.FrontSurface=10 | |
971 | prt.BackSurface=10 | |
972 | prt.LeftSurface=10 | |
973 | prt.RightSurface=10 | |
974 | prt:BreakJoints() | |
975 | prt.CFrame=cf or CFrame.new(30,10,30) | |
976 | prt.Material="Neon" | |
977 | prt.BrickColor=TorsoColor | |
978 | m=Instance.new("SpecialMesh",prt) | |
979 | m.MeshType=6 | |
980 | return prt | |
981 | end | |
982 | ---------------------------------------------------- | |
983 | function nwSnd(prnt,pch,vol,id) | |
984 | local s=Instance.new("Sound",prnt) | |
985 | s.Pitch=pch | |
986 | s.Volume=vol | |
987 | s.SoundId="rbxassetid://"..id | |
988 | s.PlayOnRemove=true | |
989 | return s | |
990 | end | |
991 | ---------------------------------------------------- | |
992 | function newRay(start,face,range,wat) | |
993 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
994 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
995 | return rey,hit,pos | |
996 | end | |
997 | ---------------------------------------------------- | |
998 | function Lerp(c1,c2,al) | |
999 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1000 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1001 | for i,v in pairs(com1) do | |
1002 | com1[i] = v+(com2[i]-v)*al | |
1003 | end | |
1004 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1005 | end | |
1006 | ---------------------------------------------------- | |
1007 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
1008 | local wld = Instance.new("Weld", wp1) | |
1009 | wld.Part0 = wp0 | |
1010 | wld.Part1 = wp1 | |
1011 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1012 | end | |
1013 | ---------------------------------------------------- | |
1014 | function weld5(part0, part1, c0, c1) | |
1015 | weeld=Instance.new("Weld", part0) | |
1016 | weeld.Part0=part0 | |
1017 | weeld.Part1=part1 | |
1018 | weeld.C0=c0 | |
1019 | weeld.C1=c1 | |
1020 | return weeld | |
1021 | end | |
1022 | ---------------------------------------------------- | |
1023 | function HasntTouched(plrname) | |
1024 | local ret = true | |
1025 | for _, v in pairs(Touche) do | |
1026 | if v == plrname then | |
1027 | ret = false | |
1028 | end | |
1029 | end | |
1030 | return ret | |
1031 | end | |
1032 | ---------------------------------------------------- | |
1033 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1034 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1035 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1036 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1037 | newWeld(torso, hed, 0, 1.5, 0) | |
1038 | newWeld(torso, lleg, -0.5, -1, 0) | |
1039 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1040 | newWeld(torso, rleg, 0.5, -1, 0) | |
1041 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1042 | newWeld(root, torso, 0, -1, 0) | |
1043 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1044 | ---------------------------------------------------- | |
1045 | z = Instance.new("Sound", char) | |
1046 | z.SoundId = "rbxassetid://887320115"--887320115 | |
1047 | - | z.SoundId = "rbxassetid://679359907"--679359907 |
1047 | + | |
1048 | z.Pitch = 1 | |
1049 | z.Volume = 4 | |
1050 | wait(.1) | |
1051 | z:Play() | |
1052 | ---------------------------------------------------- | |
1053 | local Transforming = true | |
1054 | hum.WalkSpeed = 0 | |
1055 | local fx = Instance.new("Part",torso) | |
1056 | wit = torso.BrickColor.Color | |
1057 | wit2 = Color3.new(0,0,0) | |
1058 | local glowz = Instance.new("ParticleEmitter",fx) | |
1059 | glowz.LightEmission = 1 | |
1060 | glowz.Texture = "rbxassetid://284205403" | |
1061 | glowz.Color = ColorSequence.new(wit) | |
1062 | glowz.Size = NumberSequence.new(5) | |
1063 | glowz.Speed = NumberRange.new(25,50) | |
1064 | glowz.LockedToPart = false | |
1065 | glowz.Transparency = NumberSequence.new(0.75) | |
1066 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
1067 | glowz.Lifetime = NumberRange.new(1) | |
1068 | glowz.Rate = 50000 | |
1069 | glowz.VelocitySpread = 9001 | |
1070 | local glowz2 = Instance.new("ParticleEmitter",fx) | |
1071 | glowz2.LightEmission = 0.5 | |
1072 | glowz.Texture = "rbxassetid://284205403" | |
1073 | glowz2.Color = ColorSequence.new(wit2) | |
1074 | glowz2.Size = NumberSequence.new(5) | |
1075 | glowz2.Speed = NumberRange.new(25,50) | |
1076 | glowz2.LockedToPart = false | |
1077 | glowz2.Transparency = NumberSequence.new(0.75) | |
1078 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
1079 | glowz2.Lifetime = NumberRange.new(1) | |
1080 | glowz2.Rate = 50000 | |
1081 | glowz2.VelocitySpread = 9001 | |
1082 | fx.Anchored = true | |
1083 | fx.Material = "Neon" | |
1084 | fx.CanCollide = false | |
1085 | fx.Locked = true | |
1086 | fx.Transparency = 1 | |
1087 | fx.Material = "Neon" | |
1088 | fx.Size = Vector3.new(1,1,1) | |
1089 | fx.TopSurface = "SmoothNoOutlines" | |
1090 | fx.BottomSurface = "SmoothNoOutlines" | |
1091 | fx.BrickColor = BrickColor.new("Really black") | |
1092 | fxm = Instance.new("SpecialMesh",fx) | |
1093 | fxm.MeshType = "Sphere" | |
1094 | local sa2 = Instance.new("Sound",torso) | |
1095 | sa2.SoundId = "rbxassetid://93724183" | |
1096 | sa2.Pitch = 0.5 | |
1097 | sa2.Volume = 5 | |
1098 | sa2.Looped = false | |
1099 | sa2:Play() | |
1100 | local value = 1 | |
1101 | fxm.Scale = Vector3.new(1,1,1) | |
1102 | for i = 1, 20 do rs:wait() | |
1103 | value = value - 0.05 | |
1104 | fx.Transparency = fx.Transparency - (1/20) | |
1105 | fx.CFrame = torso.CFrame | |
1106 | fxm.Scale = fxm.Scale + Vector3.new(value,value,value) | |
1107 | rs:wait() | |
1108 | end | |
1109 | ---------------------------------------------------- | |
1110 | GroundWave1 = function() | |
1111 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1112 | local Colors = {"White", "Really black"} | |
1113 | local wave = Instance.new("Part", torso) | |
1114 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
1115 | wave.Anchored = true | |
1116 | wave.CanCollide = false | |
1117 | wave.Locked = true | |
1118 | wave.Size = Vector3.new(1, 1, 1) | |
1119 | wave.TopSurface = "Smooth" | |
1120 | wave.BottomSurface = "Smooth" | |
1121 | wave.Transparency = 0.35 | |
1122 | wave.CFrame = HandCF | |
1123 | wm = Instance.new("SpecialMesh", wave) | |
1124 | wm.MeshId = "rbxassetid://3270017" | |
1125 | coroutine.wrap(function() | |
1126 | for i = 1, 30, 1 do | |
1127 | wm.Scale = Vector3.new(50, 50, 1 + i*50) | |
1128 | wave.Size = wm.Scale | |
1129 | wave.CFrame = HandCF | |
1130 | wave.Transparency = i/30 | |
1131 | wait() | |
1132 | end | |
1133 | wait() | |
1134 | wave:Destroy() | |
1135 | end)() | |
1136 | end | |
1137 | ---------------------------------------------------- | |
1138 | GroundWave = function() | |
1139 | if Transforming == true then | |
1140 | local value = 5 | |
1141 | local value2 = 10 | |
1142 | local value3 = 20 | |
1143 | local sa2 = Instance.new("Sound",torso) | |
1144 | sa2.SoundId = "rbxassetid://413682983" | |
1145 | sa2.Pitch = 1 | |
1146 | sa2.Volume = 10 | |
1147 | sa2.Looped = false | |
1148 | sa2:Play() | |
1149 | local wave = Instance.new("Part", torso) | |
1150 | local glowz = Instance.new("ParticleEmitter",wave) | |
1151 | glowz.LightEmission = 1 | |
1152 | glowz.Texture = "rbxassetid://284205403" | |
1153 | glowz.Color = ColorSequence.new(wit) | |
1154 | glowz.Size = NumberSequence.new(30) | |
1155 | glowz.Speed = NumberRange.new(25,100) | |
1156 | glowz.LockedToPart = false | |
1157 | glowz.Transparency = NumberSequence.new(0.75) | |
1158 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
1159 | glowz.Lifetime = NumberRange.new(1) | |
1160 | glowz.Rate = 50000 | |
1161 | glowz.VelocitySpread = 9001 | |
1162 | local glowz2 = Instance.new("ParticleEmitter",wave) | |
1163 | glowz2.LightEmission = 1 | |
1164 | glowz.Texture = "rbxassetid://284205403" | |
1165 | glowz2.Color = ColorSequence.new(wit) | |
1166 | glowz2.Size = NumberSequence.new(30) | |
1167 | glowz2.Speed = NumberRange.new(25,100) | |
1168 | glowz2.LockedToPart = false | |
1169 | glowz2.Transparency = NumberSequence.new(0.75) | |
1170 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
1171 | glowz2.Lifetime = NumberRange.new(1) | |
1172 | glowz2.Rate = 50000 | |
1173 | glowz2.VelocitySpread = 9001 | |
1174 | wave.BrickColor = TorsoColor | |
1175 | wave.Anchored = true | |
1176 | wave.CanCollide = false | |
1177 | wave.Locked = true | |
1178 | wave.Size = Vector3.new(1, 1, 1) | |
1179 | wave.TopSurface = "Smooth" | |
1180 | wave.BottomSurface = "Smooth" | |
1181 | wave.Transparency = 0.35 | |
1182 | wave.CFrame = fx.CFrame | |
1183 | wave.Material = "Neon" | |
1184 | wm = Instance.new("SpecialMesh", wave) | |
1185 | wm.MeshType = "Sphere" | |
1186 | wm.Scale = Vector3.new(1,1,1) | |
1187 | local wave2 = Instance.new("Part", torso) | |
1188 | wave2.BrickColor = TorsoColor | |
1189 | wave2.Anchored = true | |
1190 | wave2.CanCollide = false | |
1191 | wave2.Locked = true | |
1192 | wave2.Size = Vector3.new(1, 1, 1) | |
1193 | wave2.TopSurface = "Smooth" | |
1194 | wave2.BottomSurface = "Smooth" | |
1195 | wave2.Transparency = 0.35 | |
1196 | wave2.CFrame = fx.CFrame | |
1197 | wave2.Material = "Neon" | |
1198 | wm2 = Instance.new("SpecialMesh", wave2) | |
1199 | wm2.MeshType = "FileMesh" | |
1200 | wm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1201 | wm2.Scale = Vector3.new(1,1,1) | |
1202 | local wave3 = Instance.new("Part", torso) | |
1203 | wave3.BrickColor = BrickColor.new("Really black") | |
1204 | wave3.Anchored = true | |
1205 | wave3.CanCollide = false | |
1206 | wave3.Locked = true | |
1207 | wave3.Size = Vector3.new(1, 1, 1) | |
1208 | wave3.TopSurface = "Smooth" | |
1209 | wave3.BottomSurface = "Smooth" | |
1210 | wave3.Transparency = 0.35 | |
1211 | wave3.CFrame = fx.CFrame | |
1212 | wave3.Material = "Neon" | |
1213 | wm3 = Instance.new("SpecialMesh", wave3) | |
1214 | wm3.MeshType = "FileMesh" | |
1215 | wm3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1216 | wm3.Scale = Vector3.new(1,1,1) | |
1217 | coroutine.wrap(function() | |
1218 | for i = 1, 18, 1 do | |
1219 | value = value - 0.5 | |
1220 | value2 = value2 - 0.75*1.5 | |
1221 | value3 = value3 - 0.475*1.5 | |
1222 | wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5) | |
1223 | wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5) | |
1224 | wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25) | |
1225 | --wave.Size = wm.Scale | |
1226 | wave.CFrame = fx.CFrame | |
1227 | wave.Transparency = i/14 | |
1228 | --wave2.Size = wm2.Scale | |
1229 | wave2.CFrame = fx.CFrame | |
1230 | wave2.Rotation = Vector3.new(90, 0, 0) | |
1231 | wave2.Transparency = i/14 | |
1232 | --wave3.Size = wm3.Scale | |
1233 | wave3.CFrame = fx.CFrame | |
1234 | wave3.Rotation = Vector3.new(90, 0, 0) | |
1235 | wave3.Transparency = i/14 | |
1236 | wait() | |
1237 | glowz.Rate = 0 | |
1238 | glowz2.Rate = 0 | |
1239 | end | |
1240 | wait() | |
1241 | wave:Destroy() | |
1242 | wave2:Destroy() | |
1243 | wave3:Destroy() | |
1244 | end)() | |
1245 | elseif Transforming == false then | |
1246 | wait() | |
1247 | end | |
1248 | end | |
1249 | ||
1250 | for i = 1, 100 do rs:wait() | |
1251 | fx.CFrame = torso.CFrame | |
1252 | end | |
1253 | ||
1254 | Spawn(function() | |
1255 | while wait(1) do | |
1256 | GroundWave() | |
1257 | end | |
1258 | end) | |
1259 | ||
1260 | wait(4) | |
1261 | ||
1262 | Transforming = false | |
1263 | ||
1264 | local value2 = 1 | |
1265 | for i = 1, 20 do rs:wait() | |
1266 | value2 = value2 - 0.05 | |
1267 | glowz.Rate = 0 | |
1268 | glowz2.Rate = 0 | |
1269 | fx.Transparency = fx.Transparency + (1/20) | |
1270 | fx.CFrame = torso.CFrame | |
1271 | fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2) | |
1272 | rs:wait() | |
1273 | end | |
1274 | glowz:Destroy() | |
1275 | glowz2:Destroy() | |
1276 | ||
1277 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1278 | local valuer = 5 | |
1279 | local valuer2 = 10 | |
1280 | local valuer3 = 15 | |
1281 | local sa2 = Instance.new("Sound",torso) | |
1282 | sa2.SoundId = "rbxassetid://130972023" | |
1283 | sa2.Pitch = 1 | |
1284 | sa2.Volume = 5 | |
1285 | sa2.Looped = false | |
1286 | sa2:Play() | |
1287 | local sar2 = Instance.new("Sound",torso) | |
1288 | sar2.SoundId = "rbxassetid://153274423" | |
1289 | sar2.Pitch = 1 | |
1290 | sar2.Volume = 5 | |
1291 | sar2.Looped = false | |
1292 | sar2:Play() | |
1293 | local wave = Instance.new("Part", torso) | |
1294 | wave.BrickColor = TorsoColor | |
1295 | wave.Anchored = true | |
1296 | wave.CanCollide = false | |
1297 | wave.Locked = true | |
1298 | wave.Size = Vector3.new(1, 1, 1) | |
1299 | wave.TopSurface = "Smooth" | |
1300 | wave.BottomSurface = "Smooth" | |
1301 | wave.Transparency = 0.35 | |
1302 | wave.CFrame = HandCF | |
1303 | wm = Instance.new("SpecialMesh", wave) | |
1304 | wm.MeshId = "rbxassetid://3270017" | |
1305 | local wave2 = Instance.new("Part", torso) | |
1306 | wave2.BrickColor = BrickColor.new("Really black") | |
1307 | wave2.Anchored = true | |
1308 | wave2.CanCollide = false | |
1309 | wave2.Locked = true | |
1310 | wave2.Size = Vector3.new(1, 1, 1) | |
1311 | wave2.TopSurface = "Smooth" | |
1312 | wave2.BottomSurface = "Smooth" | |
1313 | wave2.Transparency = 0.35 | |
1314 | wave2.CFrame = HandCF | |
1315 | wm2 = Instance.new("SpecialMesh", wave2) | |
1316 | wm2.MeshId = "rbxassetid://3270017" | |
1317 | local wave3 = Instance.new("Part", torso) | |
1318 | wave3.BrickColor = TorsoColor | |
1319 | wave3.Anchored = true | |
1320 | wave3.CanCollide = false | |
1321 | wave3.Locked = true | |
1322 | wave3.Size = Vector3.new(1, 1, 1) | |
1323 | wave3.TopSurface = "Smooth" | |
1324 | wave3.BottomSurface = "Smooth" | |
1325 | wave3.Transparency = 0.35 | |
1326 | wave3.CFrame = HandCF | |
1327 | wm3 = Instance.new("SpecialMesh", wave3) | |
1328 | wm3.MeshId = "rbxassetid://3270017" | |
1329 | coroutine.wrap(function() | |
1330 | for i = 1, 14, 1 do | |
1331 | valuer = valuer - 0.35 | |
1332 | valuer2 = valuer - 0.45 | |
1333 | valuer3 = valuer3 - 0.475 | |
1334 | wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200) | |
1335 | wave.Size = wm.Scale | |
1336 | wave.CFrame = HandCF | |
1337 | wave.Transparency = i/14 | |
1338 | wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10) | |
1339 | wave2.Size = wm2.Scale | |
1340 | wave2.CFrame = HandCF | |
1341 | wave2.Transparency = i/14 | |
1342 | wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1) | |
1343 | wave3.Size = wm2.Scale | |
1344 | wave3.CFrame = HandCF | |
1345 | wave3.Transparency = i/14 | |
1346 | wait() | |
1347 | end | |
1348 | wait() | |
1349 | wave:Destroy() | |
1350 | wave2:Destroy() | |
1351 | end)() | |
1352 | hum.WalkSpeed = 16 | |
1353 | ---------------------------------------------------- | |
1354 | local cor = Instance.new("Part", char) | |
1355 | cor.Name = "Thingy" | |
1356 | cor.Locked = true | |
1357 | cor.BottomSurface = 0 | |
1358 | cor.CanCollide = false | |
1359 | cor.Size = Vector3.new(1, 13, 1) | |
1360 | cor.Transparency = 1 | |
1361 | cor.TopSurface = 0 | |
1362 | corw = Instance.new("Weld", cor) | |
1363 | corw.Part0 = rarm | |
1364 | corw.Part1 = cor | |
1365 | corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1366 | corw.C1 = CFrame.new(0, 0, 0) | |
1367 | weld1 = Instance.new("Weld", char) | |
1368 | weld1.Part0 = cor | |
1369 | weld1.Part1 = p6 | |
1370 | weld1.C0 = CFrame.new(0, 0, 0) | |
1371 | ---------------------------------------------------- | |
1372 | Blast = function() | |
1373 | local Colors = {"Really black", "Really black"} | |
1374 | local wave = Instance.new("Part", torso) | |
1375 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
1376 | wave.Anchored = true | |
1377 | wave.CanCollide = false | |
1378 | wave.Locked = true | |
1379 | wave.Size = Vector3.new(1, 1, 1) | |
1380 | wave.TopSurface = "Smooth" | |
1381 | wave.BottomSurface = "Smooth" | |
1382 | wave.Transparency = 0.35 | |
1383 | wave.CFrame = rarm.CFrame | |
1384 | wm = Instance.new("SpecialMesh", wave) | |
1385 | wm.MeshType = "Sphere" | |
1386 | wm.Scale = Vector3.new(1,1,1) | |
1387 | z = Instance.new("Sound",wave) | |
1388 | z.SoundId = "rbxassetid://237035051" | |
1389 | z.Volume = 1 | |
1390 | z.Pitch = .9 | |
1391 | z:Play() | |
1392 | coroutine.wrap(function() | |
1393 | for i = 1, 30, 1 do | |
1394 | wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4) | |
1395 | --wave.Size = wm.Scale | |
1396 | wave.CFrame = rarm.CFrame | |
1397 | wave.Transparency = (1/14) | |
1398 | rs:wait() | |
1399 | end | |
1400 | rs:wait() | |
1401 | wave:Destroy() | |
1402 | z:Destroy() | |
1403 | end)() | |
1404 | end | |
1405 | ---------------------------------------------------- | |
1406 | rarm.Touched:connect(function(ht) | |
1407 | hit = ht.Parent | |
1408 | if ht and hit:IsA("Model") then | |
1409 | if hit:FindFirstChild("Humanoid") then | |
1410 | if hit.Name ~= p.Name then | |
1411 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1412 | Debounces.RPunched = true | |
1413 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1414 | if Debounces.ks==true then | |
1415 | z = Instance.new("Sound",hed) | |
1416 | z.SoundId = "rbxassetid://169380525" | |
1417 | z.Pitch = ptz[math.random(1,#ptz)] | |
1418 | z.Volume = 1 | |
1419 | z:Play() | |
1420 | end | |
1421 | wait(.2) | |
1422 | Debounces.RPunched = false | |
1423 | end | |
1424 | end | |
1425 | end | |
1426 | elseif ht and hit:IsA("Hat") then | |
1427 | if hit.Parent.Name ~= p.Name then | |
1428 | if hit.Parent:FindFirstChild("Humanoid") then | |
1429 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1430 | Debounces.RPunched = true | |
1431 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1432 | if Debounces.ks==true then | |
1433 | z = Instance.new("Sound",hed) | |
1434 | z.SoundId = "rbxassetid://169380525" | |
1435 | z.Pitch = ptz[math.random(1,#ptz)] | |
1436 | z.Volume = 1 | |
1437 | z:Play() | |
1438 | end | |
1439 | wait(.2) | |
1440 | Debounces.RPunched = false | |
1441 | end | |
1442 | end | |
1443 | end | |
1444 | end | |
1445 | end) | |
1446 | larm.Touched:connect(function(ht) | |
1447 | hit = ht.Parent | |
1448 | if ht and hit:IsA("Model") then | |
1449 | if hit:FindFirstChild("Humanoid") then | |
1450 | if hit.Name ~= p.Name then | |
1451 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1452 | Debounces.LPunched = true | |
1453 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1454 | if Debounces.ks2==true then | |
1455 | z = Instance.new("Sound",hed) | |
1456 | z.SoundId = "rbxassetid://169380525" | |
1457 | z.Pitch = ptz[math.random(1,#ptz)] | |
1458 | z.Volume = 1 | |
1459 | z:Play() | |
1460 | end | |
1461 | wait(.2) | |
1462 | Debounces.LPunched = false | |
1463 | end | |
1464 | end | |
1465 | end | |
1466 | elseif ht and hit:IsA("Hat") then | |
1467 | if hit.Parent.Name ~= p.Name then | |
1468 | if hit.Parent:FindFirstChild("Humanoid") then | |
1469 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1470 | Debounces.LPunched = true | |
1471 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1472 | if Debounces.ks2==true then | |
1473 | z = Instance.new("Sound",hed) | |
1474 | z.SoundId = "rbxassetid://169380525" | |
1475 | z.Pitch = ptz[math.random(1,#ptz)] | |
1476 | z.Volume = 1 | |
1477 | z:Play() | |
1478 | end | |
1479 | wait(.2) | |
1480 | Debounces.LPunched = false | |
1481 | end | |
1482 | end | |
1483 | end | |
1484 | end | |
1485 | end) | |
1486 | ---------------------------------------------------- | |
1487 | mod4 = Instance.new("Model",char) | |
1488 | ||
1489 | ptez = {0.7, 0.8, 0.9, 1} | |
1490 | ||
1491 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1492 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1493 | local List = {} | |
1494 | for i,v in pairs(workspace:GetChildren())do | |
1495 | if v:IsA("Model")then | |
1496 | if v:findFirstChild("Torso")then | |
1497 | if v ~= char then | |
1498 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1499 | table.insert(List,v) | |
1500 | end | |
1501 | end | |
1502 | end | |
1503 | end | |
1504 | end | |
1505 | return List | |
1506 | end | |
1507 | ||
1508 | function Punch() | |
1509 | part=Instance.new('Part',mod4) | |
1510 | part.Anchored=true | |
1511 | part.CanCollide=false | |
1512 | part.FormFactor='Custom' | |
1513 | part.Size=Vector3.new(.2,.2,.2) | |
1514 | part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0) | |
1515 | part.Transparency=.7 | |
1516 | part.BrickColor=BrickColor.new('Really black') | |
1517 | mesh=Instance.new('SpecialMesh',part) | |
1518 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
1519 | mesh.Scale=Vector3.new(3,3,3) | |
1520 | part2=Instance.new('Part',mod4) | |
1521 | part2.Anchored=true | |
1522 | part2.CanCollide=false | |
1523 | part2.FormFactor='Custom' | |
1524 | part2.Size=Vector3.new(.2,.2,.2) | |
1525 | part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
1526 | part2.Transparency=.7 | |
1527 | part2.BrickColor=BrickColor.new('Really black') | |
1528 | mesh2=Instance.new('SpecialMesh',part2) | |
1529 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1530 | mesh2.Scale=Vector3.new(3,1.5,3) | |
1531 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
1532 | if v:FindFirstChild('Humanoid') then | |
1533 | v.Humanoid:TakeDamage(math.random(2,6)) | |
1534 | end | |
1535 | end | |
1536 | coroutine.resume(coroutine.create(function() | |
1537 | for i=0,0.62,0.4 do | |
1538 | wait() | |
1539 | part.CFrame=part.CFrame | |
1540 | part.Transparency=i | |
1541 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
1542 | part2.CFrame=part2.CFrame | |
1543 | part2.Transparency=i | |
1544 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
1545 | end | |
1546 | part.Parent=nil | |
1547 | part2.Parent=nil | |
1548 | end)) | |
1549 | end | |
1550 | ---------------------------------------------------- | |
1551 | rarm.Touched:connect(function(ht) | |
1552 | hit = ht.Parent | |
1553 | if ht and hit:IsA("Model") then | |
1554 | if hit:FindFirstChild("Humanoid") then | |
1555 | if hit.Name ~= p.Name then | |
1556 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1557 | Debounces.RPunched = true | |
1558 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1559 | if Debounces.ks==true then | |
1560 | z = Instance.new("Sound",hed) | |
1561 | z.SoundId = "rbxassetid://169380525" | |
1562 | z.Pitch = ptz[math.random(1,#ptz)] | |
1563 | z.Volume = 1 | |
1564 | z:Play() | |
1565 | end | |
1566 | wait(.2) | |
1567 | Debounces.RPunched = false | |
1568 | end | |
1569 | end | |
1570 | end | |
1571 | elseif ht and hit:IsA("Hat") then | |
1572 | if hit.Parent.Name ~= p.Name then | |
1573 | if hit.Parent:FindFirstChild("Humanoid") then | |
1574 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1575 | Debounces.RPunched = true | |
1576 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
1577 | if Debounces.ks==true then | |
1578 | z = Instance.new("Sound",hed) | |
1579 | z.SoundId = "rbxassetid://169380525" | |
1580 | z.Pitch = ptz[math.random(1,#ptz)] | |
1581 | z.Volume = 1 | |
1582 | z:Play() | |
1583 | end | |
1584 | wait(.2) | |
1585 | Debounces.RPunched = false | |
1586 | end | |
1587 | end | |
1588 | end | |
1589 | end | |
1590 | end) | |
1591 | larm.Touched:connect(function(ht) | |
1592 | hit = ht.Parent | |
1593 | if ht and hit:IsA("Model") then | |
1594 | if hit:FindFirstChild("Humanoid") then | |
1595 | if hit.Name ~= p.Name then | |
1596 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1597 | Debounces.LPunched = true | |
1598 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1599 | if Debounces.ks2==true then | |
1600 | z = Instance.new("Sound",hed) | |
1601 | z.SoundId = "rbxassetid://169380525" | |
1602 | z.Pitch = ptz[math.random(1,#ptz)] | |
1603 | z.Volume = 1 | |
1604 | z:Play() | |
1605 | end | |
1606 | wait(.2) | |
1607 | Debounces.LPunched = false | |
1608 | end | |
1609 | end | |
1610 | end | |
1611 | elseif ht and hit:IsA("Hat") then | |
1612 | if hit.Parent.Name ~= p.Name then | |
1613 | if hit.Parent:FindFirstChild("Humanoid") then | |
1614 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1615 | Debounces.LPunched = true | |
1616 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
1617 | if Debounces.ks2==true then | |
1618 | z = Instance.new("Sound",hed) | |
1619 | z.SoundId = "rbxassetid://169380525" | |
1620 | z.Pitch = ptz[math.random(1,#ptz)] | |
1621 | z.Volume = 1 | |
1622 | z:Play() | |
1623 | end | |
1624 | wait(.2) | |
1625 | Debounces.LPunched = false | |
1626 | end | |
1627 | end | |
1628 | end | |
1629 | end | |
1630 | end) | |
1631 | ---------------------------------------------------- | |
1632 | local player = game.Players.LocalPlayer | |
1633 | local pchar = player.Character | |
1634 | local mouse = player:GetMouse() | |
1635 | local cam = workspace.CurrentCamera | |
1636 | ||
1637 | local rad = math.rad | |
1638 | ||
1639 | local keysDown = {} | |
1640 | local flySpeed = 0 | |
1641 | local MAX_FLY_SPEED = 3000 | |
1642 | ||
1643 | local canFly = false | |
1644 | local flyToggled = false | |
1645 | ||
1646 | local forward, side = 0, 0 | |
1647 | local lastForward, lastSide = 0, 0 | |
1648 | ||
1649 | local floatBP = Instance.new("BodyPosition") | |
1650 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
1651 | local flyBV = Instance.new("BodyVelocity") | |
1652 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
1653 | local turnBG = Instance.new("BodyGyro") | |
1654 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1655 | ||
1656 | mouse.KeyDown:connect(function(key) | |
1657 | keysDown[key] = true | |
1658 | ||
1659 | if key == "f" then | |
1660 | flyToggled = not flyToggled | |
1661 | ||
1662 | if not flyToggled then | |
1663 | stanceToggle = "Normal" | |
1664 | floatBP.Parent = nil | |
1665 | flyBV.Parent = nil | |
1666 | turnBG.Parent = nil | |
1667 | root.Velocity = Vector3.new() | |
1668 | pchar.Humanoid.PlatformStand = false | |
1669 | end | |
1670 | end | |
1671 | ||
1672 | end) | |
1673 | mouse.KeyUp:connect(function(key) | |
1674 | keysDown[key] = nil | |
1675 | end) | |
1676 | ||
1677 | local function updateFly() | |
1678 | ||
1679 | if not flyToggled then return end | |
1680 | ||
1681 | lastForward = forward | |
1682 | lastSide = side | |
1683 | ||
1684 | forward = 0 | |
1685 | side = 0 | |
1686 | ||
1687 | if keysDown.w then | |
1688 | forward = forward + 1 | |
1689 | end | |
1690 | if keysDown.s then | |
1691 | forward = forward - 1 | |
1692 | end | |
1693 | if keysDown.a then | |
1694 | side = side - 1 | |
1695 | end | |
1696 | if keysDown.d then | |
1697 | side = side + 1 | |
1698 | end | |
1699 | ||
1700 | canFly = (forward ~= 0 or side ~= 0) | |
1701 | ||
1702 | if canFly then | |
1703 | stanceToggle = "Floating" | |
1704 | turnBG.Parent = root | |
1705 | floatBP.Parent = nil | |
1706 | flyBV.Parent = root | |
1707 | ||
1708 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
1709 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
1710 | else | |
1711 | floatBP.position = root.Position | |
1712 | floatBP.Parent = root | |
1713 | ||
1714 | flySpeed = flySpeed - 1 | |
1715 | if flySpeed < 0 then flySpeed = 0 end | |
1716 | end | |
1717 | ||
1718 | local camCF = cam.CoordinateFrame | |
1719 | local in_forward = canFly and forward or lastForward | |
1720 | local in_side = canFly and side or lastSide | |
1721 | ||
1722 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
1723 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
1724 | ||
1725 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
1726 | 0) | |
1727 | end | |
1728 | ||
1729 | game:service'RunService'.RenderStepped:connect(function() | |
1730 | if flyToggled then | |
1731 | pchar.Humanoid.PlatformStand = true | |
1732 | end | |
1733 | updateFly() | |
1734 | end) | |
1735 | ------------------------------- | |
1736 | mouse.KeyDown:connect(function(key) | |
1737 | if key == "q" then | |
1738 | if Debounces.CanAttack == true then | |
1739 | Debounces.CanAttack = false | |
1740 | Debounces.NoIdl = true | |
1741 | Debounces.on = true | |
1742 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1743 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1744 | local List = {} | |
1745 | for i,v in pairs(workspace:GetChildren())do | |
1746 | if v:IsA("Model")then | |
1747 | if v:findFirstChild("Torso")then | |
1748 | if v ~= char then | |
1749 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1750 | table.insert(List,v) | |
1751 | end | |
1752 | end | |
1753 | end | |
1754 | end | |
1755 | end | |
1756 | return List | |
1757 | end | |
1758 | z = Instance.new("Sound",workspace) | |
1759 | z.SoundId = "rbxassetid://232213955" | |
1760 | z.Pitch = 0.75 | |
1761 | z.Volume = 5 | |
1762 | wait(0.2) | |
1763 | z:Play() | |
1764 | sp = Instance.new("Part",rarm) | |
1765 | sp.Anchored = true | |
1766 | sp.CanCollide = false | |
1767 | sp.Locked = true | |
1768 | sp.Transparency = 0 | |
1769 | sp.Material = "Neon" | |
1770 | sp.Size = Vector3.new(2,2,2) | |
1771 | sp.TopSurface = "SmoothNoOutlines" | |
1772 | sp.BottomSurface = "SmoothNoOutlines" | |
1773 | sp.BrickColor = TorsoColor | |
1774 | spm = Instance.new("SpecialMesh",sp) | |
1775 | spm.MeshType = "Sphere" | |
1776 | spm.Scale = Vector3.new(42,42,42) | |
1777 | sp2 = Instance.new("Part", rarm) | |
1778 | sp2.Name = "Energy" | |
1779 | sp2.BrickColor = TorsoColor | |
1780 | sp2.Size = Vector3.new(1, 1, 1) | |
1781 | sp2.Shape = "Ball" | |
1782 | sp2.CanCollide = false | |
1783 | sp2.Anchored = true | |
1784 | sp2.Locked = true | |
1785 | sp2.TopSurface = 0 | |
1786 | sp2.BottomSurface = 0 | |
1787 | sp2.Transparency = 1 | |
1788 | spm2 = Instance.new("SpecialMesh",sp2) | |
1789 | spm2.MeshId = "rbxassetid://9982590" | |
1790 | spm2.Scale = Vector3.new(4,4,4) | |
1791 | sp3 = Instance.new("Part", rarm) | |
1792 | sp3.Name = "Energy" | |
1793 | sp3.BrickColor = TorsoColor | |
1794 | sp3.Size = Vector3.new(1, 1, 1) | |
1795 | sp3.Shape = "Ball" | |
1796 | sp3.CanCollide = false | |
1797 | sp3.Anchored = true | |
1798 | sp3.Locked = true | |
1799 | sp3.TopSurface = 0 | |
1800 | sp3.BottomSurface = 0 | |
1801 | sp3.Transparency = 1 | |
1802 | spm3 = Instance.new("SpecialMesh",sp2) | |
1803 | spm3.MeshId = "rbxassetid://9982590" | |
1804 | spm3.Scale = Vector3.new(8,8,8) | |
1805 | for i = 1, 20 do | |
1806 | spm.Scale = spm.Scale - Vector3.new(2,2,2) | |
1807 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1808 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
1809 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
1810 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
1811 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1812 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1813 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1814 | if Debounces.on == false then break end | |
1815 | rs:wait() | |
1816 | end | |
1817 | for i = 1, 100, 20 do rs:wait() | |
1818 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1819 | end | |
1820 | for i = 1, 20 do | |
1821 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1822 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1823 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4) | |
1824 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4) | |
1825 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
1826 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1827 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1828 | if Debounces.on == false then break end | |
1829 | rs:wait() | |
1830 | end | |
1831 | sp.Transparency = 1 | |
1832 | for i = 1, 20 do | |
1833 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1834 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4) | |
1835 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4) | |
1836 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
1837 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1838 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1839 | if Debounces.on == false then break end | |
1840 | rs:wait() | |
1841 | end | |
1842 | wait(1) | |
1843 | sp.Transparency = 0 | |
1844 | sp2.Transparency = 0.84 | |
1845 | for i = 1, 20 do | |
1846 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1847 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1848 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1849 | sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1850 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
1851 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
1852 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
1853 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1854 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
1855 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
1856 | if Debounces.on == false then break end | |
1857 | rs:wait() | |
1858 | end | |
1859 | for i = 1, 2880, 50 do | |
1860 | rs:wait() | |
1861 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1862 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
1863 | sp3.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10)) | |
1864 | rs:wait() | |
1865 | end | |
1866 | sp:Destroy() | |
1867 | sp2:Destroy() | |
1868 | sp3:Destroy() | |
1869 | local X = Instance.new("Part",char) | |
1870 | local O = Instance.new("ObjectValue",X) | |
1871 | O.Name = "creator" | |
1872 | X.Locked = true | |
1873 | X.Name = "Shell" | |
1874 | X.Anchored = false | |
1875 | X.CanCollide = false | |
1876 | X.Transparency = 0 | |
1877 | X.Reflectance = 0 | |
1878 | X.BottomSurface = 0 | |
1879 | X.TopSurface = 0 | |
1880 | X.Shape = 0 | |
1881 | local V = Instance.new("ObjectValue",X) | |
1882 | V.Value = char | |
1883 | V.Name = "creator" | |
1884 | X.BrickColor = TorsoColor | |
1885 | X.Size = Vector3.new(2,2,2) | |
1886 | X.Material = "Neon" | |
1887 | local Z = Instance.new("SpecialMesh",X) | |
1888 | Z.MeshType = "Sphere" | |
1889 | Z.Scale = Vector3.new(0.5,0.5,1) | |
1890 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
1891 | local bv = Instance.new("BodyVelocity",X) | |
1892 | bv.maxForce = Vector3.new(99999,99999,99999) | |
1893 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
1894 | bv.velocity = X.CFrame.lookVector*75 | |
1895 | ||
1896 | Explode = X.Touched:connect(function(hit) | |
1897 | if hit ~= char and hit.Name ~= "Shell" then | |
1898 | local cf = X.CFrame | |
1899 | bv:Destroy() | |
1900 | X.Anchored = true | |
1901 | Z:Remove() | |
1902 | Explode:disconnect() | |
1903 | X.Size = Vector3.new(6,6,6) | |
1904 | X.Touched:connect(function(hit) end) | |
1905 | X.CanCollide = false | |
1906 | local part3 = Instance.new("Part", rarm) | |
1907 | part3.Anchored=true | |
1908 | part3.CanCollide=false | |
1909 | part3.Locked = true | |
1910 | part3.TopSurface = "SmoothNoOutlines" | |
1911 | part3.BottomSurface = "SmoothNoOutlines" | |
1912 | part3.FormFactor='Custom' | |
1913 | part3.Size=Vector3.new(2,2, 2) | |
1914 | part3.CFrame=X.CFrame | |
1915 | part3.Transparency=0 | |
1916 | part3.BrickColor=TorsoColor | |
1917 | local mesh3 = Instance.new("SpecialMesh",part3) | |
1918 | mesh3.MeshType = "Sphere" | |
1919 | mesh3.Scale = Vector3.new(2,2,2) | |
1920 | --debris:AddItem(X,8) | |
1921 | local part4 = Instance.new("Part", rarm) | |
1922 | part4.Material = "Neon" | |
1923 | part4.Anchored=true | |
1924 | part4.CanCollide=false | |
1925 | part4.Locked = true | |
1926 | part4.TopSurface = "SmoothNoOutlines" | |
1927 | part4.BottomSurface = "SmoothNoOutlines" | |
1928 | part4.FormFactor='Custom' | |
1929 | part4.Size=Vector3.new(2,2, 2) | |
1930 | part4.CFrame=X.CFrame | |
1931 | part4.Transparency=0 | |
1932 | part4.BrickColor=BrickColor.new("Black") | |
1933 | local mesh4 = Instance.new("SpecialMesh",part4) | |
1934 | mesh4.MeshType = "Sphere" | |
1935 | mesh4.Scale = Vector3.new(1,1,1) | |
1936 | local part7 = Instance.new("Part", rarm) | |
1937 | part7.Material = "Neon" | |
1938 | part7.Anchored=true | |
1939 | part7.CanCollide=false | |
1940 | part7.Locked = true | |
1941 | part7.TopSurface = "SmoothNoOutlines" | |
1942 | part7.BottomSurface = "SmoothNoOutlines" | |
1943 | part7.FormFactor='Custom' | |
1944 | part7.Size=Vector3.new(2,2, 2) | |
1945 | part7.CFrame=X.CFrame | |
1946 | part7.Transparency=0 | |
1947 | part7.BrickColor=BrickColor.new("Really black") | |
1948 | local mesh7 = Instance.new("SpecialMesh",part7) | |
1949 | mesh7.MeshType = "Sphere" | |
1950 | mesh7.Scale = Vector3.new(0.2, 0.2, 0.2) | |
1951 | --[[X.Touched:connect(function(ht) | |
1952 | hit = ht.Parent | |
1953 | if ht and hit:IsA("Model") then | |
1954 | if hit:FindFirstChild("Humanoid") then | |
1955 | if hit.Name ~= p.Name then | |
1956 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1957 | wait(.3) | |
1958 | end | |
1959 | end | |
1960 | elseif ht and hit:IsA("Hat") then | |
1961 | if hit.Parent.Name ~= p.Name then | |
1962 | if hit.Parent:FindFirstChild("Humanoid") then | |
1963 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1964 | wait(.3) | |
1965 | end | |
1966 | end | |
1967 | end | |
1968 | end) | |
1969 | part3.Touched:connect(function(ht) | |
1970 | hit = ht.Parent | |
1971 | if ht and hit:IsA("Model") then | |
1972 | if hit:FindFirstChild("Humanoid") then | |
1973 | if hit.Name ~= p.Name then | |
1974 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1975 | wait(.3) | |
1976 | end | |
1977 | end | |
1978 | elseif ht and hit:IsA("Hat") then | |
1979 | if hit.Parent.Name ~= p.Name then | |
1980 | if hit.Parent:FindFirstChild("Humanoid") then | |
1981 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1982 | wait(.3) | |
1983 | end | |
1984 | end | |
1985 | end | |
1986 | end)]]-- | |
1987 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
1988 | if v:FindFirstChild('Humanoid') then | |
1989 | v.Humanoid:TakeDamage(math.random(60,90)) | |
1990 | v.Humanoid.PlatformStand = true | |
1991 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
1992 | end | |
1993 | end | |
1994 | ||
1995 | local acos = math.acos | |
1996 | local sqrt = math.sqrt | |
1997 | local Vec3 = Vector3.new | |
1998 | local fromAxisAngle = CFrame.fromAxisAngle | |
1999 | ||
2000 | local function toAxisAngle(CFr) | |
2001 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
2002 | local Angle = math.acos((R00+R11+R22-1)/2) | |
2003 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
2004 | A = A == 0 and 0.00001 or A | |
2005 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
2006 | B = B == 0 and 0.00001 or B | |
2007 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
2008 | C = C == 0 and 0.00001 or C | |
2009 | local x = (R21-R12)/sqrt(A) | |
2010 | local y = (R02-R20)/sqrt(B) | |
2011 | local z = (R10-R01)/sqrt(C) | |
2012 | return Vec3(x,y,z),Angle | |
2013 | end | |
2014 | ||
2015 | function ApplyTrig(Num,Func) | |
2016 | local Min,Max = Func(0),Func(1) | |
2017 | local i = Func(Num) | |
2018 | return (i-Min)/(Max-Min) | |
2019 | end | |
2020 | ||
2021 | function LerpCFrame(CFrame1,CFrame2,Num) | |
2022 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
2023 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
2024 | end | |
2025 | ||
2026 | function Crater(Torso,Radius) | |
2027 | Spawn(function() | |
2028 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
2029 | local Ignore = {} | |
2030 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
2031 | if v.Character ~= nil then | |
2032 | Ignore[#Ignore+1] = v.Character | |
2033 | end | |
2034 | end | |
2035 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
2036 | if Hit == nil then return end | |
2037 | local Parts = {} | |
2038 | for i = 1,360,10 do | |
2039 | local P = Instance.new("Part",Torso.Parent) | |
2040 | P.Anchored = true | |
2041 | P.FormFactor = "Custom" | |
2042 | P.BrickColor = Hit.BrickColor | |
2043 | P.Material = Hit.Material | |
2044 | P.TopSurface = "Smooth" | |
2045 | P.BottomSurface = "Smooth" | |
2046 | P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100) | |
2047 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
2048 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
2049 | if math.random(0,5) == 0 then -- rubble | |
2050 | local P = Instance.new("Part",Torso.Parent) | |
2051 | P.Anchored = true | |
2052 | P.FormFactor = "Custom" | |
2053 | P.BrickColor = Hit.BrickColor | |
2054 | P.Material = Hit.Material | |
2055 | P.TopSurface = "Smooth" | |
2056 | P.BottomSurface = "Smooth" | |
2057 | P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100) | |
2058 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
2059 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
2060 | end | |
2061 | end | |
2062 | for i = 0,1,0.05 do | |
2063 | for i2,v in pairs(Parts) do | |
2064 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
2065 | end | |
2066 | wait(0.02) | |
2067 | end | |
2068 | for i,v in pairs(Parts) do | |
2069 | if v[1].Size.X > 2.1 then | |
2070 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
2071 | end | |
2072 | v[1].Anchored = false | |
2073 | end | |
2074 | for i = 0,1,0.05 do | |
2075 | for i2,v in pairs(Parts) do | |
2076 | v[1].Transparency = i | |
2077 | if i == 1 then | |
2078 | v[1]:Destroy() | |
2079 | elseif i >= 0.25 then | |
2080 | v[1].CanCollide = false | |
2081 | end | |
2082 | end | |
2083 | wait(0.02) | |
2084 | end | |
2085 | Parts = nil | |
2086 | end) | |
2087 | end | |
2088 | ||
2089 | ROW = function(out, trans, s, wt, t, ang, plus) | |
2090 | for i = 1, 360, 360/t do | |
2091 | local c = Instance.new("Part", game.Workspace) | |
2092 | c.FormFactor = 3 | |
2093 | c.TopSurface = 0 | |
2094 | c.BottomSurface = 0 | |
2095 | c.Size = s | |
2096 | c.Anchored = true | |
2097 | c.CanCollide = wt | |
2098 | c.Material=workspace.Base.Material | |
2099 | c.Transparency = trans | |
2100 | c.BrickColor = workspace.Base.BrickColor | |
2101 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
2102 | c.Locked=true | |
2103 | game.Debris:AddItem(c,15) | |
2104 | end | |
2105 | end | |
2106 | ||
2107 | Part = function(x,y,z,color,tr,cc,an,parent) | |
2108 | local p = Instance.new('Part',parent or Weapon) | |
2109 | p.formFactor = 'Custom' | |
2110 | p.Size = Vector3.new(x,y,z) | |
2111 | p.BrickColor = BrickColor.new(color) | |
2112 | p.CanCollide = cc | |
2113 | p.Transparency = tr | |
2114 | p.Anchored = an | |
2115 | p.TopSurface,p.BottomSurface = 0,0 | |
2116 | p.Locked=true | |
2117 | p:BreakJoints() | |
2118 | return p end | |
2119 | ||
2120 | Mesh = function(par,num,x,y,z) | |
2121 | local msh = _ | |
2122 | if num == 1 then msh = Instance.new("CylinderMesh",par) | |
2123 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 | |
2124 | elseif num == 3 then msh = Instance.new("BlockMesh",par) | |
2125 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" | |
2126 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num | |
2127 | end msh.Scale = Vector3.new(x,y,z) | |
2128 | return msh end | |
2129 | ||
2130 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
2131 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
2132 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
2133 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
2134 | v1,v2,v3=sz.x,sz.y,sz.z | |
2135 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
2136 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
2137 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
2138 | a.CFrame=cfr | |
2139 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
2140 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
2141 | ||
2142 | Spawn(function() | |
2143 | while wait() do | |
2144 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
2145 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
2146 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
2147 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
2148 | a.Transparency=a.Transparency+0.05 | |
2149 | a2.Transparency=a2.Transparency+0.05 | |
2150 | a3.Transparency=a3.Transparency+0.05 | |
2151 | end | |
2152 | end) | |
2153 | end | |
2154 | ||
2155 | Crater(X,20) | |
2156 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
2157 | z = Instance.new("Sound",workspace) | |
2158 | z.SoundId = "rbxassetid://231917744" | |
2159 | z.Pitch = .5 | |
2160 | z.Volume = 5 | |
2161 | z1 = Instance.new("Sound",workspace) | |
2162 | z1.SoundId = "rbxassetid://231917744" | |
2163 | z1.Pitch = .5 | |
2164 | z1.Volume = 5 | |
2165 | z2 = Instance.new("Sound",workspace) | |
2166 | z2.SoundId = "rbxassetid://231917744" | |
2167 | z2.Pitch = .5 | |
2168 | z2.Volume = 5 | |
2169 | z3 = Instance.new("Sound",workspace) | |
2170 | z3.SoundId = "rbxassetid://245537790" | |
2171 | z3.Pitch = .7 | |
2172 | z3.Volume = 5 | |
2173 | z4 = Instance.new("Sound",workspace) | |
2174 | z4.SoundId = "rbxassetid://245537790" | |
2175 | z4.Pitch = .7 | |
2176 | z4.Volume = 5 | |
2177 | z4a = Instance.new("Sound",workspace) | |
2178 | z4a.SoundId = "rbxassetid://419447292" | |
2179 | z4a.Pitch = 1 | |
2180 | z4a.Volume = 5 | |
2181 | z3a = Instance.new("Sound",workspace) | |
2182 | z3a.SoundId = "rbxassetid://421328847" | |
2183 | z3a.Pitch = 1 | |
2184 | z3a.Volume = 5 | |
2185 | wait(0.1) | |
2186 | z:Play() | |
2187 | z1:Play() | |
2188 | z2:Play() | |
2189 | z3:Play() | |
2190 | z4:Play() | |
2191 | z3a:Play() | |
2192 | z4a:Play() | |
2193 | ||
2194 | local part=Instance.new('Part',rarm) | |
2195 | part.Anchored=true | |
2196 | part.CanCollide=false | |
2197 | part.Locked = true | |
2198 | part.FormFactor='Custom' | |
2199 | part.Size=Vector3.new(2,2,2) | |
2200 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
2201 | part.Transparency=0 | |
2202 | part.BrickColor=BrickColor.new('Really black') | |
2203 | local mesh=Instance.new('SpecialMesh',part) | |
2204 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2205 | mesh.Scale=Vector3.new(4,4,4) | |
2206 | local part2=part:clone() | |
2207 | part2.Parent = rarm | |
2208 | part2.BrickColor=TorsoColor | |
2209 | local part5=part:clone() | |
2210 | part5.Parent = rarm | |
2211 | part5.BrickColor=TorsoColor | |
2212 | local part6=part:clone() | |
2213 | part6.Parent = rarm | |
2214 | part6.BrickColor=BrickColor.new("Black") | |
2215 | local mesh2=mesh:clone() | |
2216 | mesh2.Parent=part2 | |
2217 | mesh2.Scale=Vector3.new(6, 6, 6) | |
2218 | local mesh5=mesh:clone() | |
2219 | mesh5.Parent=part5 | |
2220 | mesh5.Scale=Vector3.new(6, 6, 6) | |
2221 | local mesh6=mesh:clone() | |
2222 | mesh6.Parent=part6 | |
2223 | mesh6.Scale=Vector3.new(6, 6, 6) | |
2224 | local blast = Instance.new("Part", rarm) | |
2225 | blast.BrickColor = BrickColor.new("Really black") | |
2226 | blast.Anchored = true | |
2227 | blast.CanCollide = false | |
2228 | blast.Locked = true | |
2229 | blast.Size = Vector3.new(2, 2, 2) | |
2230 | blast.TopSurface = "Smooth" | |
2231 | blast.BottomSurface = "Smooth" | |
2232 | blast.Transparency = 0 | |
2233 | blast.CFrame = HandCF | |
2234 | local bm = Instance.new("SpecialMesh", blast) | |
2235 | bm.Scale = Vector3.new(10,2,10) | |
2236 | bm.MeshId = "rbxassetid://3270017" | |
2237 | local blast2 = Instance.new("Part", rarm) | |
2238 | blast2.BrickColor = BrickColor.new("Really black") | |
2239 | blast2.Anchored = true | |
2240 | blast2.CanCollide = false | |
2241 | blast2.Locked = true | |
2242 | blast2.Size = Vector3.new(2, 2, 2) | |
2243 | blast2.TopSurface = "Smooth" | |
2244 | blast2.BottomSurface = "Smooth" | |
2245 | blast2.Transparency = 0 | |
2246 | blast2.CFrame = HandCF | |
2247 | local bm2 = Instance.new("SpecialMesh", blast2) | |
2248 | bm2.Scale = Vector3.new(6,2,6) | |
2249 | bm2.MeshId = "rbxassetid://3270017" | |
2250 | local blast3 = Instance.new("Part", rarm) | |
2251 | blast3.BrickColor = BrickColor.new("Really black") | |
2252 | blast3.Anchored = true | |
2253 | blast3.CanCollide = false | |
2254 | blast3.Locked = true | |
2255 | blast3.Size = Vector3.new(1, 1, 1) | |
2256 | blast3.TopSurface = "Smooth" | |
2257 | blast3.BottomSurface = "Smooth" | |
2258 | blast3.Transparency = 0 | |
2259 | blast3.CFrame = HandCF | |
2260 | local bm3 = Instance.new("SpecialMesh", blast3) | |
2261 | bm3.Scale = Vector3.new(6,2,6) | |
2262 | bm3.MeshId = "rbxassetid://3270017" | |
2263 | for i = 1,120 do rs:wait() | |
2264 | X.Transparency = X.Transparency + (1/120) | |
2265 | part.Transparency = part.Transparency + (1/120) | |
2266 | part2.Transparency = part2.Transparency + (1/120) | |
2267 | part3.Transparency = part3.Transparency + (1/120) | |
2268 | part4.Transparency = part4.Transparency + (1/120) | |
2269 | part5.Transparency = part5.Transparency + (1/120) | |
2270 | part6.Transparency = part6.Transparency + (1/120) | |
2271 | part7.Transparency = part7.Transparency + (1/120) | |
2272 | blast.Transparency = blast.Transparency + (1/120) | |
2273 | blast2.Transparency = blast2.Transparency + (1/120) | |
2274 | blast3.Transparency = blast3.Transparency + (1/120) | |
2275 | X.Size = X.Size + Vector3.new(1.6,1.6,1.6) | |
2276 | --part3.Size = part3.Size + Vector3.new(6,6,6) | |
2277 | mesh.Scale = mesh.Scale + Vector3.new(2,.4,2) | |
2278 | mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2) | |
2279 | mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6) | |
2280 | mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4) | |
2281 | mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2) | |
2282 | mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4) | |
2283 | mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8) | |
2284 | bm.Scale = bm.Scale + Vector3.new(12,12,.4) | |
2285 | bm2.Scale = bm2.Scale + Vector3.new(8,8,.4) | |
2286 | bm3.Scale = bm3.Scale + Vector3.new(8,8,.4) | |
2287 | X.CFrame = cf | |
2288 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
2289 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
2290 | part3.CFrame=X.CFrame | |
2291 | part4.CFrame=X.CFrame | |
2292 | part7.CFrame=X.CFrame | |
2293 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
2294 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
2295 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2296 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
2297 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
2298 | rs:wait() | |
2299 | end | |
2300 | X:Destroy() | |
2301 | part:Destroy() | |
2302 | part2:Destroy() | |
2303 | part3:Destroy() | |
2304 | part4:Destroy() | |
2305 | part5:Destroy() | |
2306 | part6:Destroy() | |
2307 | blast:Destroy() | |
2308 | blast2:Destroy() | |
2309 | blast3:Destroy() | |
2310 | z:Destroy() | |
2311 | z1:Destroy() | |
2312 | z2:Destroy() | |
2313 | z3:Destroy() | |
2314 | z4:Destroy() | |
2315 | end | |
2316 | end) | |
2317 | for i = 1, 20 do | |
2318 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
2319 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
2320 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2321 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
2322 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
2323 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
2324 | if Debounces.on == false then break end | |
2325 | rs:wait() | |
2326 | end | |
2327 | if Debounces.CanAttack == false then | |
2328 | Debounces.CanAttack = true | |
2329 | Debounces.NoIdl = false | |
2330 | Debounces.on = false | |
2331 | end | |
2332 | end | |
2333 | end | |
2334 | end) | |
2335 | ---------------------------------------------------- | |
2336 | mouse.KeyDown:connect(function(key) | |
2337 | if key == "c" then | |
2338 | Blaze() | |
2339 | end | |
2340 | end) | |
2341 | ---------------------------------------------------- | |
2342 | mouse.KeyDown:connect(function(key) | |
2343 | if key == "v" then | |
2344 | Blaze2() | |
2345 | end | |
2346 | end) | |
2347 | ---------------------------------------------------- | |
2348 | mouse.KeyDown:connect(function(key) | |
2349 | if key == "x" then | |
2350 | hum.WalkSpeed = 0.01 | |
2351 | if Debounces.CanAttack == true then | |
2352 | Debounces.CanAttack = false | |
2353 | Debounces.NoIdl = true | |
2354 | Debounces.on = true | |
2355 | for i = 1, 30 do | |
2356 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
2357 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
2358 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
2359 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2360 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2361 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2362 | if Debounces.on == false then break end | |
2363 | rs:wait(6) | |
2364 | end | |
2365 | v = Instance.new("Sound") | |
2366 | v.SoundId = "rbxassetid://435742675" | |
2367 | v.Parent = char | |
2368 | v.Looped = false | |
2369 | v.Pitch = 1 | |
2370 | v.Volume = 18 | |
2371 | wait(.01) | |
2372 | v:Play() | |
2373 | ||
2374 | if Daytime == true then | |
2375 | Daytime = false | |
2376 | l.TimeOfDay = 00 | |
2377 | else | |
2378 | Daytime = true | |
2379 | l.TimeOfDay = 12 | |
2380 | l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
2381 | end | |
2382 | ||
2383 | local Shockwave = function() | |
2384 | local rng1 = Instance.new("Part", char) | |
2385 | rng1.Anchored = true | |
2386 | rng1.BrickColor = BrickColor.new("Really black") | |
2387 | rng1.CanCollide = false | |
2388 | rng1.FormFactor = 3 | |
2389 | rng1.Name = "Ring" | |
2390 | rng1.Material = "Neon" | |
2391 | rng1.Size = Vector3.new(1, 1, 1) | |
2392 | rng1.Transparency = 0.35 | |
2393 | rng1.TopSurface = 0 | |
2394 | rng1.BottomSurface = 0 | |
2395 | local rngm1 = Instance.new("SpecialMesh", rng) | |
2396 | rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2397 | rngm1.Scale = Vector3.new(10, 10, 1) | |
2398 | rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
2399 | local Wave = Instance.new("Part", game.Workspace--[[?]]) | |
2400 | Wave.Name = "Shockwave" | |
2401 | Wave.BrickColor = BrickColor.new("Really black") | |
2402 | Wave.Material = "Neon" | |
2403 | Wave.Size = Vector3.new(1, 1, 1) | |
2404 | Wave.Shape = "Ball" | |
2405 | Wave.CanCollide = false | |
2406 | Wave.Anchored = true | |
2407 | Wave.TopSurface = 0 | |
2408 | Wave.BottomSurface = 0 | |
2409 | local Wave2 = Instance.new("Part", game.Workspace--[[?]]) | |
2410 | Wave2.Name = "Shockwave2" | |
2411 | Wave2.BrickColor = TorsoColor | |
2412 | Wave2.Material = "Neon" | |
2413 | Wave2.Size = Vector3.new(1, 1, 1) | |
2414 | Wave2.Shape = "Ball" | |
2415 | Wave2.CanCollide = false | |
2416 | Wave2.Anchored = true | |
2417 | Wave2.TopSurface = 0 | |
2418 | Wave2.BottomSurface = 0 | |
2419 | Wave2.Touched:connect(function(hit) | |
2420 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then | |
2421 | local Occlude = true | |
2422 | local NotOccludes = { | |
2423 | char.Name; | |
2424 | "Wings"; | |
2425 | "Scythe"; | |
2426 | "Thingy"; | |
2427 | "Thingy2"; -- put all of the names in a table pls | |
2428 | } | |
2429 | for i,v in pairs(NotOccludes) do | |
2430 | if hit.Parent.Name == v then | |
2431 | Occlude = false | |
2432 | end | |
2433 | end | |
2434 | --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then | |
2435 | if Occlude then | |
2436 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1 | |
2437 | hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 | |
2438 | end | |
2439 | end | |
2440 | end) | |
2441 | ||
2442 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere" | |
2443 | ||
2444 | coroutine.wrap(function() | |
2445 | for i = 1, 20, 0.2 do | |
2446 | rngm1.Scale = Vector3.new(10 + i*20, 10 + i*20, 20) | |
2447 | rng1.Transparency = i/20 | |
2448 | wait() | |
2449 | end | |
2450 | wait() | |
2451 | rng1:Destroy() | |
2452 | end)() | |
2453 | ||
2454 | Delay(0, function() | |
2455 | ||
2456 | if Daytime == false then | |
2457 | for i = 3, 50, 1 do | |
2458 | Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3) | |
2459 | Wave.CFrame = char.Torso.CFrame | |
2460 | local t = i / 50 | |
2461 | Wave.Transparency = t | |
2462 | Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5) | |
2463 | Wave2.CFrame = char.Torso.CFrame | |
2464 | local tq = i / 50 | |
2465 | Wave2.Transparency = tq | |
2466 | wait() | |
2467 | end | |
2468 | else | |
2469 | for i = 3, 50, 1 do | |
2470 | Wave.Size = Vector3.new(0 + i*3, 0 + i*3, 0 + i*3) | |
2471 | Wave.CFrame = char.Torso.CFrame | |
2472 | local t = i / 50 | |
2473 | Wave.Transparency = t | |
2474 | Wave2.Size = Vector3.new(1 + i*2.5, 1 + i*2.5, 1 + i*2.5) | |
2475 | Wave2.CFrame = char.Torso.CFrame | |
2476 | local tq = i / 50 | |
2477 | Wave2.Transparency = tq | |
2478 | wait() | |
2479 | end | |
2480 | end | |
2481 | Wave:Destroy() | |
2482 | Wave2:Destroy() | |
2483 | end) | |
2484 | Delay(0, function() | |
2485 | while wait() do | |
2486 | if Wave ~= nil then | |
2487 | Wave.CFrame = char.Torso.CFrame | |
2488 | else | |
2489 | break | |
2490 | end | |
2491 | end | |
2492 | end) | |
2493 | end | |
2494 | Shockwave() | |
2495 | for i = 1, 30 do | |
2496 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
2497 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
2498 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
2499 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
2500 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
2501 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
2502 | if Debounces.on == false then break end | |
2503 | rs:wait() | |
2504 | end | |
2505 | wait(2.4) | |
2506 | Debounces.NoIdl = false | |
2507 | hum.WalkSpeed = 16 | |
2508 | Debounces.on = false | |
2509 | wait() | |
2510 | if Debounces.CanAttack == false then | |
2511 | Debounces.CanAttack = true | |
2512 | v:Destroy() | |
2513 | end | |
2514 | end | |
2515 | end | |
2516 | end) | |
2517 | ---------------------------------------------------- | |
2518 | mouse.KeyDown:connect(function(key) | |
2519 | if key == "e" then | |
2520 | if Debounces.CanAttack == true then | |
2521 | Debounces.CanAttack = false | |
2522 | Debounces.on = true | |
2523 | Debounces.NoIdl = true | |
2524 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
2525 | z = Instance.new("Sound", rarm) | |
2526 | z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
2527 | z.Volume = 1.25 | |
2528 | z.Pitch = pt[math.random(1,#pt)] | |
2529 | z.Looped = false | |
2530 | z:Play() | |
2531 | Debounces.RPunch = true | |
2532 | Debounces.LPunch = true | |
2533 | Debounces.ks = true | |
2534 | Debounces.ks2 = true | |
2535 | for i = 1, 3 do | |
2536 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
2537 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
2538 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2539 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2540 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2541 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2542 | if Debounces.on == false then break end | |
2543 | wait() | |
2544 | end | |
2545 | z2 = Instance.new("Sound", larm) | |
2546 | z2.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2547 | z2.Volume = 1.25 | |
2548 | z2.Pitch = pt[math.random(1,#pt)] | |
2549 | z2.Looped = false | |
2550 | z2:Play() | |
2551 | for i = 1, 3 do | |
2552 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2553 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2554 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2555 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2556 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2557 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2558 | if Debounces.on == false then break end | |
2559 | wait() | |
2560 | end | |
2561 | z3 = Instance.new("Sound", rarm) | |
2562 | z3.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2563 | z3.Volume = 1.25 | |
2564 | z3.Pitch = pt[math.random(1,#pt)] | |
2565 | z3.Looped = false | |
2566 | z3:Play() | |
2567 | for i = 1, 3 do | |
2568 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2569 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2570 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2571 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2572 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2573 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2574 | if Debounces.on == false then break end | |
2575 | wait() | |
2576 | end | |
2577 | z4 = Instance.new("Sound", larm) | |
2578 | z4.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2579 | z4.Volume = 1.25 | |
2580 | z4.Pitch = pt[math.random(1,#pt)] | |
2581 | z4.Looped = false | |
2582 | z4:Play() | |
2583 | for i = 1, 3 do | |
2584 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2585 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2586 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2587 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2588 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2589 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2590 | if Debounces.on == false then break end | |
2591 | wait() | |
2592 | end | |
2593 | z5 = Instance.new("Sound", rarm) | |
2594 | z5.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2595 | z5.Volume = 1.25 | |
2596 | z5.Pitch = pt[math.random(1,#pt)] | |
2597 | z5.Looped = false | |
2598 | z5:Play() | |
2599 | for i = 1, 3 do | |
2600 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
2601 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
2602 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
2603 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
2604 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
2605 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
2606 | if Debounces.on == false then break end | |
2607 | wait() | |
2608 | end | |
2609 | z6 = Instance.new("Sound", larm) | |
2610 | z6.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2611 | z6.Volume = 1.25 | |
2612 | z6.Pitch = pt[math.random(1,#pt)] | |
2613 | z6.Looped = false | |
2614 | z6:Play() | |
2615 | for i = 1, 3 do | |
2616 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2617 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2618 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2619 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2620 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2621 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2622 | if Debounces.on == false then break end | |
2623 | wait() | |
2624 | end | |
2625 | z7 = Instance.new("Sound", rarm) | |
2626 | z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
2627 | z7.Volume = 1.25 | |
2628 | z7.Pitch = pt[math.random(1,#pt)] | |
2629 | z7.Looped = false | |
2630 | z7:Play() | |
2631 | for i = 1, 3 do | |
2632 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
2633 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
2634 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2635 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2636 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2637 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2638 | if Debounces.on == false then break end | |
2639 | wait() | |
2640 | end | |
2641 | z8 = Instance.new("Sound", larm) | |
2642 | z8.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2643 | z8.Volume = 1.25 | |
2644 | z8.Pitch = pt[math.random(1,#pt)] | |
2645 | z8.Looped = false | |
2646 | z8:Play() | |
2647 | for i = 1, 3 do | |
2648 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2649 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2650 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2651 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2652 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2653 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2654 | if Debounces.on == false then break end | |
2655 | wait() | |
2656 | end | |
2657 | z9 = Instance.new("Sound", rarm) | |
2658 | z9.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2659 | z9.Volume = 1.25 | |
2660 | z9.Pitch = pt[math.random(1,#pt)] | |
2661 | z9.Looped = false | |
2662 | z9:Play() | |
2663 | for i = 1, 3 do | |
2664 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2665 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2666 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2667 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2668 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2669 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2670 | if Debounces.on == false then break end | |
2671 | wait() | |
2672 | end | |
2673 | z10 = Instance.new("Sound", larm) | |
2674 | z10.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2675 | z10.Volume = 1.25 | |
2676 | z10.Pitch = pt[math.random(1,#pt)] | |
2677 | z10.Looped = false | |
2678 | z10:Play() | |
2679 | for i = 1, 3 do | |
2680 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2681 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2682 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2683 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2684 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2685 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2686 | if Debounces.on == false then break end | |
2687 | wait() | |
2688 | end | |
2689 | z11 = Instance.new("Sound", rarm) | |
2690 | z11.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2691 | z11.Volume = 1.25 | |
2692 | z11.Pitch = pt[math.random(1,#pt)] | |
2693 | z11.Looped = false | |
2694 | z11:Play() | |
2695 | for i = 1, 3 do | |
2696 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
2697 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
2698 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
2699 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
2700 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
2701 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
2702 | if Debounces.on == false then break end | |
2703 | wait() | |
2704 | end | |
2705 | z12 = Instance.new("Sound", larm) | |
2706 | z12.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2707 | z12.Volume = 1.25 | |
2708 | z12.Pitch = pt[math.random(1,#pt)] | |
2709 | z12.Looped = false | |
2710 | z12:Play() | |
2711 | for i = 1, 3 do | |
2712 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2713 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2714 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2715 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2716 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2717 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2718 | if Debounces.on == false then break end | |
2719 | wait() | |
2720 | end | |
2721 | z13 = Instance.new("Sound", rarm) | |
2722 | z13.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2723 | z13.Volume = 1.25 | |
2724 | z13.Pitch = pt[math.random(1,#pt)] | |
2725 | z13.Looped = false | |
2726 | z13:Play() | |
2727 | for i = 1, 3 do | |
2728 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2729 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2730 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2731 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2732 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2733 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2734 | if Debounces.on == false then break end | |
2735 | wait() | |
2736 | end | |
2737 | z14 = Instance.new("Sound", larm) | |
2738 | z14.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2739 | z14.Volume = 1.25 | |
2740 | z14.Pitch = pt[math.random(1,#pt)] | |
2741 | z14.Looped = false | |
2742 | z14:Play() | |
2743 | for i = 1, 3 do | |
2744 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2745 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2746 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2747 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2748 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2749 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2750 | if Debounces.on == false then break end | |
2751 | wait() | |
2752 | end | |
2753 | z15 = Instance.new("Sound", rarm) | |
2754 | z15.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2755 | z15.Volume = 1.25 | |
2756 | z15.Pitch = pt[math.random(1,#pt)] | |
2757 | z15.Looped = false | |
2758 | z15:Play() | |
2759 | for i = 1, 3 do | |
2760 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
2761 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
2762 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
2763 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
2764 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
2765 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
2766 | if Debounces.on == false then break end | |
2767 | wait() | |
2768 | end | |
2769 | z16 = Instance.new("Sound", larm) | |
2770 | z16.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2771 | z16.Volume = 1.25 | |
2772 | z16.Pitch = pt[math.random(1,#pt)] | |
2773 | z16.Looped = false | |
2774 | z16:Play() | |
2775 | for i = 1, 3 do | |
2776 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2777 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2778 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2779 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2780 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2781 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2782 | if Debounces.on == false then break end | |
2783 | wait() | |
2784 | end | |
2785 | z17 = Instance.new("Sound", rarm) | |
2786 | z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
2787 | z17.Volume = 1.25 | |
2788 | z17.Pitch = pt[math.random(1,#pt)] | |
2789 | z17.Looped = false | |
2790 | z17:Play() | |
2791 | for i = 1, 3 do | |
2792 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
2793 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
2794 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2795 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2796 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2797 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2798 | if Debounces.on == false then break end | |
2799 | wait() | |
2800 | end | |
2801 | z18 = Instance.new("Sound", larm) | |
2802 | z18.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2803 | z18.Volume = 1.25 | |
2804 | z18.Pitch = pt[math.random(1,#pt)] | |
2805 | z18.Looped = false | |
2806 | z18:Play() | |
2807 | for i = 1, 3 do | |
2808 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2809 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
2810 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2811 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2812 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2813 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2814 | if Debounces.on == false then break end | |
2815 | wait() | |
2816 | end | |
2817 | z19 = Instance.new("Sound", rarm) | |
2818 | z19.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2819 | z19.Volume = 1.25 | |
2820 | z19.Pitch = pt[math.random(1,#pt)] | |
2821 | z19.Looped = false | |
2822 | z19:Play() | |
2823 | for i = 1, 3 do | |
2824 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
2825 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
2826 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2827 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
2828 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2829 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
2830 | if Debounces.on == false then break end | |
2831 | wait() | |
2832 | end | |
2833 | z20 = Instance.new("Sound", larm) | |
2834 | z20.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
2835 | z20.Volume = 1.25 | |
2836 | z20.Pitch = pt[math.random(1,#pt)] | |
2837 | z20.Looped = false | |
2838 | z20:Play() | |
2839 | for i = 1, 3 do | |
2840 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
2841 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
2842 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2843 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
2844 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
2845 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
2846 | if Debounces.on == false then break end | |
2847 | wait() | |
2848 | end | |
2849 | z:Destroy() | |
2850 | z2:Destroy() | |
2851 | z3:Destroy() | |
2852 | z4:Destroy() | |
2853 | z5:Destroy() | |
2854 | z6:Destroy() | |
2855 | z7:Destroy() | |
2856 | z8:Destroy() | |
2857 | z9:Destroy() | |
2858 | z10:Destroy() | |
2859 | z11:Destroy() | |
2860 | z12:Destroy() | |
2861 | z13:Destroy() | |
2862 | z14:Destroy() | |
2863 | z15:Destroy() | |
2864 | z16:Destroy() | |
2865 | z17:Destroy() | |
2866 | z18:Destroy() | |
2867 | z19:Destroy() | |
2868 | z20:Destroy() | |
2869 | Debounces.LPunch = false | |
2870 | Debounces.RPunch = false | |
2871 | Debounces.ks = false | |
2872 | Debounces.ks2 = false | |
2873 | if Debounces.CanAttack == false then | |
2874 | Debounces.CanAttack = true | |
2875 | Debounces.on = false | |
2876 | Debounces.NoIdl = false | |
2877 | end | |
2878 | end | |
2879 | end | |
2880 | end) | |
2881 | ------------------------------- | |
2882 | mouse.KeyDown:connect(function(key) | |
2883 | if key == "t" then | |
2884 | if Debounces.CanAttack == true then | |
2885 | Debounces.CanAttack = false | |
2886 | Debounces.NoIdl = true | |
2887 | Debounces.on = true | |
2888 | Debounces.ks = true | |
2889 | kik = rleg.Touched:connect(function(ht) | |
2890 | hit = ht.Parent | |
2891 | if ht and hit:IsA("Model") then | |
2892 | if hit:FindFirstChild("Humanoid") then | |
2893 | if hit.Name ~= p.Name then | |
2894 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
2895 | Debounces.Slashed = true]]-- | |
2896 | if Debounces.ks==true then | |
2897 | z = Instance.new("Sound",hed) | |
2898 | z.SoundId = "rbxassetid://169380525" | |
2899 | z.Volume = 1 | |
2900 | z:Play() | |
2901 | Debounces.ks=false | |
2902 | end | |
2903 | hit:FindFirstChild("Humanoid"):TakeDamage(2) | |
2904 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
2905 | --Debounces.Slashed = false | |
2906 | --end | |
2907 | end | |
2908 | end | |
2909 | elseif ht and hit:IsA("Hat") then | |
2910 | if hit.Parent.Name ~= p.Name then | |
2911 | if hit.Parent:FindFirstChild("Humanoid") then | |
2912 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
2913 | Debounces.Slashed = true]]-- | |
2914 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
2915 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
2916 | --Debounces.Slashed = false | |
2917 | --end | |
2918 | end | |
2919 | end | |
2920 | end | |
2921 | end) | |
2922 | for i = 1,20 do | |
2923 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
2924 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4) | |
2925 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2926 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4) | |
2927 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4) | |
2928 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
2929 | if Debounces.on == false then break end | |
2930 | rs:wait() | |
2931 | end | |
2932 | kik:disconnect() | |
2933 | if Debounces.CanAttack == false then | |
2934 | Debounces.CanAttack = true | |
2935 | Debounces.NoIdl = false | |
2936 | Debounces.on = false | |
2937 | end | |
2938 | end | |
2939 | end | |
2940 | end) | |
2941 | ---------------------------------------------------- | |
2942 | mouse.KeyDown:connect(function(key) | |
2943 | if key == "y" then | |
2944 | if Debounces.CanAttack == true then | |
2945 | Debounces.CanAttack = false | |
2946 | Debounces.on = true | |
2947 | Debounces.NoIdl = true | |
2948 | for i = 1, 15 do | |
2949 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,-0.25)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.2) | |
2950 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(-35),math.rad(-90)), 0.6) | |
2951 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2) | |
2952 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.4) | |
2953 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2954 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2955 | if Debounces.on == false then break end | |
2956 | rs:wait(2.7) | |
2957 | end | |
2958 | xa = Instance.new("Sound",char) | |
2959 | xa.SoundId = "rbxassetid://419447292" | |
2960 | xa.Pitch = 1 | |
2961 | xa.Volume = 2.5 | |
2962 | wait(.1) | |
2963 | xa:Play() | |
2964 | Debounces.on = false | |
2965 | Debounces.Here = false | |
2966 | shot = shot + 1 | |
2967 | local rng = Instance.new("Part", larm) | |
2968 | rng.Anchored = true | |
2969 | rng.BrickColor = TorsoColor | |
2970 | rng.CanCollide = false | |
2971 | rng.FormFactor = 3 | |
2972 | rng.Name = "Ring" | |
2973 | rng.Size = Vector3.new(1, 1, 1) | |
2974 | rng.Transparency = 0.35 | |
2975 | rng.TopSurface = 0 | |
2976 | rng.BottomSurface = 0 | |
2977 | rng2 = rng:clone() | |
2978 | rng3 = rng2:clone() | |
2979 | rng4 = rng2:clone() | |
2980 | local rngm = Instance.new("SpecialMesh", rng) | |
2981 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2982 | rngm.Scale = Vector3.new(10, 10, 1) | |
2983 | rngm2 = rngm:clone() | |
2984 | rngm2.Scale = Vector3.new(5, 5, 3) | |
2985 | rngm3=rngm2:clone() | |
2986 | rngm3.Parent = rng3 | |
2987 | rngm3.Scale = Vector3.new(8, 8, 1) | |
2988 | rngm4 = rngm2:clone() | |
2989 | rngm4.Parent = rng4 | |
2990 | rngm4.Scale = Vector3.new(6, 6, 1) | |
2991 | local bem = Instance.new("Part", larm) | |
2992 | bem.Anchored = true | |
2993 | bem.BrickColor = BrickColor.new("Really black") | |
2994 | bem.CanCollide = false | |
2995 | bem.FormFactor = 3 | |
2996 | bem.Name = "Beam" .. shot | |
2997 | bem.Size = Vector3.new(1, 1, 1) | |
2998 | bem.Transparency = 0.35 | |
2999 | bem.Material = "Neon" | |
3000 | bem.TopSurface = 0 | |
3001 | bem.BottomSurface = 0 | |
3002 | local bemm = Instance.new("SpecialMesh", bem) | |
3003 | bemm.MeshType = 4 | |
3004 | bemm.Scale = Vector3.new(1, 50, 50) | |
3005 | local out = Instance.new("Part", larm) | |
3006 | out.Anchored = true | |
3007 | out.BrickColor = BrickColor.new("Really black") | |
3008 | out.CanCollide = false | |
3009 | out.FormFactor = 3 | |
3010 | out.Name = "Out" | |
3011 | out.Size = Vector3.new(8, 8, 8) | |
3012 | out.Transparency = 0.35 | |
3013 | out.TopSurface = 0 | |
3014 | out.BottomSurface = 0 | |
3015 | local outm = Instance.new("SpecialMesh", out) | |
3016 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
3017 | outm.Scale = Vector3.new(12, 8, 12) | |
3018 | local bnd = Instance.new("Part", larm) | |
3019 | bnd.Anchored = true | |
3020 | bnd.BrickColor = BrickColor.new("Really black") | |
3021 | bnd.CanCollide = false | |
3022 | bnd.FormFactor = 3 | |
3023 | bnd.Name = "ink sans" | |
3024 | - | bnd.Name = "Bend" |
3024 | + | |
3025 | bnd.Transparency = 1 | |
3026 | bnd.TopSurface = 0 | |
3027 | bnd.BottomSurface = 0 | |
3028 | local bndm = Instance.new("SpecialMesh", bnd) | |
3029 | bndm.MeshType = 3 | |
3030 | bndm.Scale = Vector3.new(16, 16, 16) | |
3031 | out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0) | |
3032 | bem.CFrame = out.CFrame * CFrame.new(0, -50, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3033 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
3034 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
3035 | rng3.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
3036 | rng4.CFrame = rng.CFrame * CFrame.new(0, -2, 0) | |
3037 | Debounces.Shewt = true | |
3038 | coroutine.wrap(function() | |
3039 | for i = 1, 20, 0.2 do | |
3040 | rngm.Scale = Vector3.new(20 + i*4, 20 + i*4, 2) | |
3041 | rngm3.Scale = Vector3.new(16 + i*6, 16 + i*6, 2) | |
3042 | rngm4.Scale = Vector3.new(12 + i*8, 12 + i*8, 2) | |
3043 | rng.Transparency = i/20 | |
3044 | rng3.Transparency = 1/24 | |
3045 | rng4.Transparency = i/26 | |
3046 | wait() | |
3047 | end | |
3048 | wait() | |
3049 | rng:Destroy() | |
3050 | end)() | |
3051 | if Debounces.Shewt == true then | |
3052 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
3053 | hit = ht.Parent | |
3054 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
3055 | if HasntTouched(hit.Name) == true and deb == false then | |
3056 | deb = true | |
3057 | coroutine.wrap(function() | |
3058 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3059 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275 | |
3060 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
3061 | end)() | |
3062 | table.insert(Touche, hit.Name) | |
3063 | deb = false | |
3064 | end | |
3065 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
3066 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
3067 | deb = true | |
3068 | coroutine.wrap(function() | |
3069 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
3070 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 275 | |
3071 | wait(1) | |
3072 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
3073 | end)() | |
3074 | table.insert(Touche, hit.Parent.Name) | |
3075 | deb = false | |
3076 | for i, v in pairs(Touche) do | |
3077 | print(v) | |
3078 | end | |
3079 | end | |
3080 | end | |
3081 | end) | |
3082 | end | |
3083 | for i = 0, 260, 8 do | |
3084 | bem.Size = Vector3.new(i, 30, 30) | |
3085 | out.CFrame = larm.CFrame * CFrame.new(0, -5.4, 0) | |
3086 | bem.CFrame = larm.CFrame * CFrame.new(0, -42 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3087 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
3088 | bnd.Size = Vector3.new(2,2,2) | |
3089 | bndm.Scale = Vector3.new(16,16,16) | |
3090 | if i % 10 == 0 then | |
3091 | local newRng = rng2:Clone() | |
3092 | newRng.Parent = larm | |
3093 | newRng.CFrame = larm.CFrame * CFrame.new(0, -8.4-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3094 | local newRngm = rngm2:clone() | |
3095 | newRngm.Parent=newRng | |
3096 | coroutine.wrap(function() | |
3097 | for i = 1, 10, 0.2 do | |
3098 | newRngm.Scale = Vector3.new(16 + i*4, 16 + i*4, 6) | |
3099 | newRng.Transparency = i/10 | |
3100 | wait() | |
3101 | end | |
3102 | wait() | |
3103 | newRng:Destroy() | |
3104 | end)() | |
3105 | end | |
3106 | wait() | |
3107 | end | |
3108 | wait() | |
3109 | Debounces.Shewt = false | |
3110 | bem:Destroy() | |
3111 | out:Destroy() | |
3112 | bnd:Destroy() | |
3113 | Debounces.Ready = false | |
3114 | for i, v in pairs(Touche) do | |
3115 | table.remove(Touche, i) | |
3116 | end | |
3117 | wait() | |
3118 | table.insert(Touche, char.Name) | |
3119 | Debounces.NoIdl = false | |
3120 | if Debounces.CanAttack == false then | |
3121 | Debounces.CanAttack = true | |
3122 | end | |
3123 | end | |
3124 | end | |
3125 | end) | |
3126 | ---------------------------------------------------- | |
3127 | mouse.KeyDown:connect(function(key) | |
3128 | if key == "h" then | |
3129 | if Debounces.CanAttack == true then | |
3130 | Debounces.CanAttack = false | |
3131 | Debounces.on = true | |
3132 | Debounces.NoIdl = true | |
3133 | for i = 1, 20 do | |
3134 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
3135 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
3136 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
3137 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
3138 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
3139 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
3140 | if Debounces.on == false then break end | |
3141 | rs:wait(2.6) | |
3142 | end | |
3143 | Spawn(function() | |
3144 | local Parts = {} | |
3145 | for Y = -5,5 do | |
3146 | local P = Instance.new("Part",char) | |
3147 | P.Anchored = true | |
3148 | P.FormFactor = "Custom" | |
3149 | P.CanCollide = false | |
3150 | P.Size = Vector3.new(2,4,2) | |
3151 | P.TopSurface = "SmoothNoOutlines" | |
3152 | P.BottomSurface = "SmoothNoOutlines" | |
3153 | P.Material = "Neon" | |
3154 | P.BrickColor = BrickColor.new("Really black") | |
3155 | P.Name = tostring(Y) | |
3156 | local i = (Y+5)/(10) | |
3157 | i = 1-math.cos(math.pi*i-(math.pi/2)) | |
3158 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0) | |
3159 | --[[P.Touched:connect(function(ht) | |
3160 | local hit = ht.Parent | |
3161 | if hit:FindFirstChild("Humanoid") then | |
3162 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
3163 | end | |
3164 | end)]]-- | |
3165 | s = Instance.new("Sound",P) | |
3166 | s.SoundId = "rbxassetid://228343271" | |
3167 | s.Volume = 1 | |
3168 | s.Pitch = 0.9 | |
3169 | s:Play() | |
3170 | sa = Instance.new("Sound",P) | |
3171 | sa.SoundId = "rbxassetid://419447292" | |
3172 | sa.Volume = 1 | |
3173 | sa.Pitch = 1 | |
3174 | sa:Play() | |
3175 | P.Touched:connect(function(ht) | |
3176 | hit = ht.Parent | |
3177 | if ht and hit:IsA("Model") then | |
3178 | if hit:FindFirstChild("Humanoid") then | |
3179 | if hit.Name ~= p.Name then | |
3180 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
3181 | Debounces.Slashed = true]]-- | |
3182 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3)) | |
3183 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3184 | wait(1) | |
3185 | --Debounces.Slashed = false | |
3186 | --end | |
3187 | end | |
3188 | end | |
3189 | elseif ht and hit:IsA("Hat") then | |
3190 | if hit.Parent.Name ~= p.Name then | |
3191 | if hit.Parent:FindFirstChild("Humanoid") then | |
3192 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
3193 | Debounces.Slashed = true]]-- | |
3194 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3)) | |
3195 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3196 | wait(1) | |
3197 | --Debounces.Slashed = false | |
3198 | --end | |
3199 | end | |
3200 | end | |
3201 | end | |
3202 | end) | |
3203 | Parts[#Parts+1] = P | |
3204 | end | |
3205 | local BREAKIT = false | |
3206 | local CParts = {} | |
3207 | local Rocks = {} | |
3208 | local LastPos = nil | |
3209 | for i = 1,70 do | |
3210 | for i2,v in pairs(Parts) do | |
3211 | v.CFrame = v.CFrame*CFrame.new(0,0,-4) | |
3212 | local cf = v.CFrame | |
3213 | v.Size = v.Size+Vector3.new(0.4,0.35,0) | |
3214 | v.CFrame = cf | |
3215 | v.Transparency = v.Transparency+0.02 | |
3216 | if v.Transparency >= 0.975 then BREAKIT = true end | |
3217 | if v.Name == "0" then | |
3218 | local Ignore = {} | |
3219 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
3220 | if v.Character ~= nil then | |
3221 | Ignore[#Ignore+1] = v.Character | |
3222 | end | |
3223 | end | |
3224 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) | |
3225 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
3226 | if Hit ~= nil then | |
3227 | if #Rocks == 0 then | |
3228 | for i = 1,5 do | |
3229 | local P = Instance.new("Part",char) | |
3230 | Rocks[#Rocks+1] = P | |
3231 | P.Anchored = true | |
3232 | P.FormFactor = "Custom" | |
3233 | P.BrickColor = Hit.BrickColor | |
3234 | P.Material = Hit.Material | |
3235 | P.TopSurface = "Smooth" | |
3236 | P.BottomSurface = "Smooth" | |
3237 | P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100) | |
3238 | end | |
3239 | end | |
3240 | for i,P in pairs(Rocks) do | |
3241 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
3242 | end | |
3243 | local P = Instance.new("Part",char) | |
3244 | CParts[#CParts+1] = {P,tick()} | |
3245 | P.Anchored = true | |
3246 | P.FormFactor = "Custom" | |
3247 | P.BrickColor = Hit.BrickColor | |
3248 | P.Material = Hit.Material | |
3249 | P.TopSurface = "Smooth" | |
3250 | P.BottomSurface = "Smooth" | |
3251 | P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100) | |
3252 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
3253 | Pos = Pos.p | |
3254 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
3255 | local P = P:Clone() | |
3256 | CParts[#CParts+1] = {P,tick()} | |
3257 | P.Parent = char | |
3258 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
3259 | Pos = Pos.p | |
3260 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
3261 | if LastPos ~= nil then | |
3262 | local P = P:Clone() | |
3263 | CParts[#CParts+1] = {P,tick()} | |
3264 | P.Parent = char | |
3265 | P.BrickColor = TorsoColor | |
3266 | P.Material = "Neon" | |
3267 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
3268 | Pos = Pos.p | |
3269 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
3270 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
3271 | --P.Velocity = Vector3.new(0,-1000,0) | |
3272 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
3273 | end | |
3274 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
3275 | end | |
3276 | end | |
3277 | end | |
3278 | if BREAKIT then break end | |
3279 | wait(0.002) | |
3280 | end | |
3281 | for i,v in pairs(Rocks) do | |
3282 | CParts[#CParts+1] = {v,tick()} | |
3283 | end | |
3284 | for i,v in pairs(Parts) do | |
3285 | v:Destroy() | |
3286 | end | |
3287 | Parts = nil | |
3288 | while true do | |
3289 | local t = tick() | |
3290 | local p = nil | |
3291 | for i,v in pairs(CParts) do | |
3292 | if t-v[2] > 4 then | |
3293 | v[1].Transparency = v[1].Transparency+0.05 | |
3294 | if v[1].Transparency >= 1 then | |
3295 | v[1]:Destroy() | |
3296 | CParts[i] = nil | |
3297 | end | |
3298 | end | |
3299 | p = v | |
3300 | end | |
3301 | if p == nil then break end | |
3302 | wait(0.002) | |
3303 | end | |
3304 | for i,v in pairs(CParts) do | |
3305 | v:Destroy() | |
3306 | end | |
3307 | CParts = {} | |
3308 | end) | |
3309 | for i = 1, 20 do | |
3310 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
3311 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
3312 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
3313 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
3314 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
3315 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
3316 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1) | |
3317 | if Debounces.on == false then break end | |
3318 | rs:wait(2) | |
3319 | end | |
3320 | if Debounces.CanAttack == false then | |
3321 | Debounces.CanAttack = true | |
3322 | Debounces.on = false | |
3323 | Debounces.NoIdl = false | |
3324 | end | |
3325 | end | |
3326 | end | |
3327 | end) | |
3328 | ---------------------------------------------------- | |
3329 | local orbt={} | |
3330 | local stlt={} | |
3331 | local chot={} | |
3332 | local cfxt={} | |
3333 | local pfxt={} | |
3334 | local cns=0 | |
3335 | local cnOrb=nil | |
3336 | mouse.KeyDown:connect(function(key) | |
3337 | if key == "u" then | |
3338 | if Debounces.CanAttack == true then | |
3339 | Debounces.CanAttack = false | |
3340 | Debounces.NoIdl = true | |
3341 | Debounces.on = true | |
3342 | orbt={} | |
3343 | stlt={} | |
3344 | chot={} | |
3345 | cfxt={} | |
3346 | for i = 1, 20 do | |
3347 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
3348 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
3349 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
3350 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
3351 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
3352 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
3353 | if Debounces.on == false then end | |
3354 | rs:wait() | |
3355 | end | |
3356 | z2 = Instance.new("Sound",char) | |
3357 | z2.SoundId = "rbxassetid://489657591" | |
3358 | z2.Pitch = 1 | |
3359 | z2.Volume = 2 | |
3360 | wait(0.1) | |
3361 | z2:Play() | |
3362 | cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"White") | |
3363 | debris:AddItem(cnOrb,50) | |
3364 | cnOrb.Mesh.MeshType=3 | |
3365 | cnOrb.Transparency = 0.5 | |
3366 | table.insert(orbt,cnOrb) | |
3367 | table.insert(stlt,cnOrb) | |
3368 | local nt=0 | |
3369 | for i=0,14.75,0.02 do | |
3370 | nt=nt+1 | |
3371 | cns=i | |
3372 | if nt>=2 then | |
3373 | nt=0 | |
3374 | local cho=nwPrt(mod3,Vector3.new(0.2,0.2,0.2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"White") | |
3375 | debris:AddItem(cho,1) | |
3376 | cho.Mesh.MeshType=3 | |
3377 | cho.Transparency = 1 | |
3378 | table.insert(chot,cho) | |
3379 | end | |
3380 | cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1) | |
3381 | cnOrb.Mesh.Scale=Vector3.new(i,i,i) | |
3382 | wait() | |
3383 | end | |
3384 | for i = 1, 14 do | |
3385 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
3386 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
3387 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
3388 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
3389 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
3390 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
3391 | if Debounces.on == false then end | |
3392 | rs:wait() | |
3393 | end | |
3394 | coroutine.wrap(function() | |
3395 | for i = 1, 20 do | |
3396 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
3397 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
3398 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
3399 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
3400 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
3401 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
3402 | if Debounces.on == false then end | |
3403 | rs:wait() | |
3404 | end | |
3405 | end)() | |
3406 | wait(0.1) | |
3407 | stlt={} | |
3408 | local ry,ht,ps=newRay(root.CFrame*CFrame.new(0,0,-4),root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0)*CFrame.new(0,0,-2),160,{char}) | |
3409 | cnOrb.CFrame=root.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(math.rad(-5),0,0) | |
3410 | local nt=0 | |
3411 | for i=0,160,3 do | |
3412 | cnOrb.CFrame=cnOrb.CFrame*CFrame.new(0,0,-3) | |
3413 | nt=nt+1 | |
3414 | if nt>=6 then | |
3415 | nt=0 | |
3416 | local cfx=nwPrt(mod3,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,0),"Really black") | |
3417 | cfx.Mesh.MeshId="rbxassetid://0" | |
3418 | cfx.Transparency=0.4 | |
3419 | table.insert(cfxt,cfx) | |
3420 | debris:AddItem(cfx,1) | |
3421 | end | |
3422 | if (cnOrb.Position-ps).magnitude<12 then | |
3423 | break | |
3424 | end | |
3425 | wait() | |
3426 | end | |
3427 | orbt={} | |
3428 | ||
3429 | for i=0,1,0.1 do | |
3430 | local cs=cnOrb.Mesh.Scale | |
3431 | cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i)) | |
3432 | wait() | |
3433 | end | |
3434 | local ofx=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"Really black") | |
3435 | ofx.Transparency=0.5 | |
3436 | ofx.Mesh.MeshType=3 | |
3437 | ofx.Mesh.Scale=Vector3.new(30,30,30) | |
3438 | for _,v in pairs(game:service"Players":GetChildren()) do | |
3439 | pcall(function() | |
3440 | for _,c in pairs(v.Character:GetChildren()) do | |
3441 | if v~=p and c:IsA("Part") and (cnOrb.CFrame.p-c.CFrame.p).magnitude<120 and (cnOrb.CFrame.p-c.CFrame.p).magnitude>50 then | |
3442 | local hrp=v.Character:FindFirstChild("HumanoidRootPart") | |
3443 | hrp.Velocity=CFrame.new(hrp.CFrame.p,(cnOrb.CFrame*CFrame.new(0,10,0)).p).lookVector*2500 | |
3444 | end | |
3445 | end | |
3446 | end) | |
3447 | end | |
3448 | for i=0,1,0.05 do | |
3449 | local cs=cnOrb.Mesh.Scale | |
3450 | cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,0.1,i),Tween(cs.Y,0.1,i),Tween(cs.Z,0.1,i)) | |
3451 | local ofs=ofx.Mesh.Scale | |
3452 | ofx.Mesh.Scale=Vector3.new(Tween(ofs.X,0.1,i),Tween(ofs.Y,0.1,i),Tween(ofs.Z,0.1,i)) | |
3453 | ofx.Transparency=Tween(ofx.Transparency,1,i) | |
3454 | wait() | |
3455 | end | |
3456 | ofx:Destroy() | |
3457 | cnOrb.CFrame=CFrame.new(cnOrb.Position)*CFrame.new(0,10,0) | |
3458 | local cnfx=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black") | |
3459 | cnfx.Mesh.MeshType=3 | |
3460 | cnOrb.Transparency=0.5 | |
3461 | local cnr=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"Really black") | |
3462 | cnr.Transparency=0.5 | |
3463 | cnr.Mesh.MeshType=3 | |
3464 | local rn1=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame*CFrame.Angles(math.rad(90),0,0),"White") | |
3465 | rn1.Transparency=1 | |
3466 | rn1.Mesh.MeshId="rbxassetid://3270017" | |
3467 | local rn2=nwPrt(cnOrb,Vector3.new(10,10,10),cnOrb.CFrame,"White") | |
3468 | rn2.Transparency=1 | |
3469 | rn2.Mesh.MeshId="rbxassetid://3270017" | |
3470 | local rn3=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame*CFrame.Angles(math.rad(-90),0,0),"White") | |
3471 | rn3.Transparency=1 | |
3472 | rn3.Mesh.MeshId="rbxassetid://3270017" | |
3473 | local rn4=nwPrt(cnOrb,Vector3.new(100,100,100),cnOrb.CFrame,"White") | |
3474 | rn4.Transparency=1 | |
3475 | rn4.Mesh.MeshId="rbxassetid://3270017" | |
3476 | local rn5=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White") | |
3477 | rn5.Transparency=1 | |
3478 | rn5.Mesh.MeshId="rbxassetid://3270017" | |
3479 | local rn6=nwPrt(cnOrb,Vector3.new(200,200,100),cnOrb.CFrame,"White") | |
3480 | rn6.Transparency=1 | |
3481 | rn6.Mesh.MeshId="rbxassetid://3270017" | |
3482 | local nt=0 | |
3483 | local cs=nil | |
3484 | z4 = Instance.new("Sound",char) | |
3485 | z4.SoundId = "rbxassetid://419447292" | |
3486 | z4.Pitch = 1 | |
3487 | z4.Volume = 10 | |
3488 | wait(0.1) | |
3489 | z4:Play() | |
3490 | z3 = Instance.new("Sound",char) | |
3491 | z3.SoundId = "rbxassetid://421328847" | |
3492 | z3.Pitch = 1 | |
3493 | z3.Volume = 10 | |
3494 | wait(0.1) | |
3495 | z3:Play() | |
3496 | for i=0,1,0.05 do | |
3497 | cs=cnOrb.Mesh.Scale | |
3498 | cnOrb.Mesh.Scale=Vector3.new(Tween(cs.X,100,i),Tween(cs.Y,100,i),Tween(cs.Z,100,i)) | |
3499 | local fs=cnfx.Mesh.Scale | |
3500 | cnfx.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,120,i)) | |
3501 | cnfx.Transparency=cnfx.Transparency+0.05 | |
3502 | rn1.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i)) | |
3503 | rn2.Mesh.Scale=Vector3.new(Tween(fs.X,120,i),Tween(fs.Y,120,i),Tween(fs.Z,60,i)) | |
3504 | rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3)) | |
3505 | rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(6),math.rad(3)) | |
3506 | rn1.Transparency=Tween(rn1.Transparency,0.8,i) | |
3507 | rn2.Transparency=Tween(rn2.Transparency,0.8,i) | |
3508 | rn3.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i)) | |
3509 | rn4.Mesh.Scale=Vector3.new(Tween(fs.X,1200,i),Tween(fs.Y,1200,i),Tween(fs.Z,600,i)) | |
3510 | rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3)) | |
3511 | rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-6),math.rad(-3)) | |
3512 | rn3.Transparency=Tween(rn1.Transparency,0.8,i) | |
3513 | rn4.Transparency=Tween(rn2.Transparency,0.8,i) | |
3514 | rn5.Transparency=Tween(rn2.Transparency,0.25,i) | |
3515 | rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(-20),math.rad(-18),math.rad(-9)) | |
3516 | rn5.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i)) | |
3517 | rn6.Transparency=Tween(rn2.Transparency,0.25,i) | |
3518 | rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(20),math.rad(18),math.rad(9)) | |
3519 | rn6.Mesh.Scale=Vector3.new(Tween(fs.X,2400,i),Tween(fs.Y,2400,i),Tween(fs.Z,1200,i)) | |
3520 | local rs=cnr.Mesh.Scale | |
3521 | cnr.Mesh.Scale=Vector3.new(Tween(rs.X,10,i),Tween(rs.Y,10,i),Tween(rs.Z,10,i)) | |
3522 | nt=nt+1 | |
3523 | if nt>=6 then | |
3524 | local pls={} | |
3525 | for _,v in pairs(game.Players:GetChildren()) do | |
3526 | table.insert(pls,v) | |
3527 | end | |
3528 | local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls) | |
3529 | local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White") | |
3530 | pffx.Mesh.MeshId="rbxassetid://0" | |
3531 | pffx.Mesh.Scale=Vector3.new(cs.X,cs.Y/5,cs.Z) | |
3532 | debris:AddItem(pffx,2) | |
3533 | table.insert(pfxt,pffx) | |
3534 | nt=0 | |
3535 | end | |
3536 | wait() | |
3537 | end | |
3538 | local int=0 | |
3539 | coroutine.wrap(function() | |
3540 | for i=1,500 do | |
3541 | rn1.CFrame=rn1.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5)) | |
3542 | rn2.CFrame=rn2.CFrame*CFrame.Angles(math.rad(10),math.rad(5),math.rad(5)) | |
3543 | rn3.CFrame=rn3.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5)) | |
3544 | rn4.CFrame=rn4.CFrame*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-5)) | |
3545 | rn5.CFrame=rn5.CFrame*CFrame.Angles(math.rad(5),math.rad(5),math.rad(5)) | |
3546 | rn6.CFrame=rn6.CFrame*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-5)) | |
3547 | nt=nt+1 | |
3548 | int=int+1 | |
3549 | local htd={p} | |
3550 | for _,v in pairs(game:service"Players":GetChildren()) do | |
3551 | pcall(function() | |
3552 | for _,c in pairs(v.Character:GetChildren()) do | |
3553 | if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then | |
3554 | v.Character:FindFirstChild("Humanoid").Health=v.Character:FindFirstChild("Humanoid").Health-2 | |
3555 | v.Character:FindFirstChild("HumanoidRootPart").Velocity=Vector3.new(0,0,0) | |
3556 | table.insert(htd,v) | |
3557 | end | |
3558 | end | |
3559 | end) | |
3560 | end | |
3561 | htd={p} | |
3562 | if int>=6 then | |
3563 | for _,v in pairs(game:service"Players":GetChildren()) do | |
3564 | pcall(function() | |
3565 | for _,c in pairs(v.Character:GetChildren()) do | |
3566 | if c:IsA("Part") and not inT(v,htd) and (cnOrb.CFrame.p-c.CFrame.p).magnitude<50 then | |
3567 | table.insert(htd,v) | |
3568 | local hfx=nwPrt(mod3,Vector3.new(1,1,1),c.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),"White") | |
3569 | hfx.Mesh.Scale=Vector3.new(2,2,2) | |
3570 | hfx.Mesh.MeshType=3 | |
3571 | debris:AddItem(hfx,2) | |
3572 | coroutine.wrap(function() | |
3573 | pcall(function() | |
3574 | for i=0,1,0.05 do | |
3575 | pcall(function() | |
3576 | local hs=hfx.Mesh.Scale | |
3577 | hfx.CFrame=Lerp(hfx.CFrame,cnOrb.CFrame,i) | |
3578 | hfx.Mesh.Scale=Vector3.new(Tween(hs.X,0.1,i),Tween(hs.Y,0.1,i),Tween(hs.Z,0.1,i)) | |
3579 | end) | |
3580 | wait() | |
3581 | end | |
3582 | hfx:Destroy() | |
3583 | end) | |
3584 | end)() | |
3585 | end | |
3586 | end | |
3587 | end) | |
3588 | end | |
3589 | int=0 | |
3590 | end | |
3591 | if nt>=4 then | |
3592 | local pls={} | |
3593 | for _,v in pairs(game.Players:GetChildren()) do | |
3594 | table.insert(pls,v) | |
3595 | end | |
3596 | local ry2,ht2,ps2=newRay(cnOrb.CFrame,cnOrb.CFrame*CFrame.new(0,-1,0),1000,pls) | |
3597 | local pffx=nwPrt(mod3,Vector3.new(1,1,1),CFrame.new(ps2)*CFrame.new(0,10,-12),"White") | |
3598 | pffx.Transparency=0.4 | |
3599 | pffx.Mesh.MeshId="rbxassetid://0" | |
3600 | pffx.Mesh.Scale=Vector3.new(cs.X-10,cs.Y/5,cs.Z-10) | |
3601 | debris:AddItem(pffx,2) | |
3602 | table.insert(pfxt,pffx) | |
3603 | nt=0 | |
3604 | end | |
3605 | wait() | |
3606 | end | |
3607 | cnOrb:Destroy() | |
3608 | cnfx:Destroy() | |
3609 | for _,v in pairs(mod3:GetChildren()) do | |
3610 | v:Destroy() | |
3611 | end | |
3612 | orbt={} | |
3613 | stlt={} | |
3614 | chot={} | |
3615 | cfxt={} | |
3616 | pfxt={} | |
3617 | end)() | |
3618 | if Debounces.CanAttack == false then | |
3619 | Debounces.CanAttack = true | |
3620 | Debounces.NoIdl = false | |
3621 | Debounces.on = false | |
3622 | end | |
3623 | end | |
3624 | end | |
3625 | end) | |
3626 | ---------------------------------------------------- | |
3627 | --[[mouse.KeyDown:connect(function(key) | |
3628 | if key == "y" then | |
3629 | if Debounces.CanAttack == true then | |
3630 | Debounces.CanAttack = false | |
3631 | Debounces.NoIdl = true | |
3632 | Debounces.on = true | |
3633 | local shell = Instance.new("Part",torso) | |
3634 | shell.BrickColor = TorsoColor | |
3635 | shell.Anchored = false | |
3636 | shell.CanCollide = false | |
3637 | shell.Locked = true | |
3638 | shell.TopSurface = "SmoothNoOutlines" | |
3639 | shell.BottomSurface = "SmoothNoOutlines" | |
3640 | shell.Size = Vector3.new(1.2,1.2,1.2) | |
3641 | shell.FormFactor = 3 | |
3642 | local shellm = Instance.new("SpecialMesh",shell) | |
3643 | shellm.MeshType = "Sphere" | |
3644 | shellm.Scale = Vector3.new(1.2,1.2,1.2) | |
3645 | Omega = function() | |
3646 | local X = Instance.new("Part",char) | |
3647 | local O = Instance.new("ObjectValue",X) | |
3648 | O.Name = "creator" | |
3649 | X.Locked = true | |
3650 | X.Name = "Shell" | |
3651 | X.Anchored = false | |
3652 | X.CanCollide = false | |
3653 | X.Transparency = 0.5 | |
3654 | X.Reflectance = 0 | |
3655 | X.BottomSurface = 0 | |
3656 | X.TopSurface = 0 | |
3657 | X.Shape = 0 | |
3658 | local V = Instance.new("ObjectValue",X) | |
3659 | V.Value = char | |
3660 | V.Name = "creator" | |
3661 | X.BrickColor = TorsoColor | |
3662 | X.Size = Vector3.new(40,40,40) | |
3663 | --X.Material = "Neon" | |
3664 | local Z = Instance.new("SpecialMesh",X) | |
3665 | Z.MeshType = "Sphere" | |
3666 | Z.Scale = Vector3.new(0.2,0.2,0.2) | |
3667 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
3668 | local bv = Instance.new("BodyVelocity",X) | |
3669 | bv.maxForce = Vector3.new(99999,99999,99999) | |
3670 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
3671 | bv.velocity = root.CFrame.lookVector*10 | |
3672 | Explode = X.Touched:connect(function(hit) | |
3673 | if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then | |
3674 | local cf = X.CFrame | |
3675 | bv:Destroy() | |
3676 | X.Anchored = true | |
3677 | Z:Remove() | |
3678 | Explode:disconnect() | |
3679 | X.Size = Vector3.new(3,3,3) | |
3680 | X.Touched:connect(function(hit) end) | |
3681 | X.CanCollide = false | |
3682 | for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do | |
3683 | if v:FindFirstChild('Humanoid') then | |
3684 | v.Humanoid:TakeDamage(math.random(80,120)) | |
3685 | end | |
3686 | end | |
3687 | for i = 1, (40) do rs:wait() | |
3688 | X.Transparency = X.Transparency + (1/40) | |
3689 | X.Size = X.Size + Vector3.new(1,1,1) | |
3690 | X.CFrame = root.CFrame * CFrame.new(0,0,-10) | |
3691 | end | |
3692 | X:Destroy() | |
3693 | end | |
3694 | end) | |
3695 | end | |
3696 | for i = 1,200 do | |
3697 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3698 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03) | |
3699 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
3700 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3701 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3702 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3703 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3704 | if Debounces.on == false then break end | |
3705 | rs:wait() | |
3706 | end | |
3707 | for i = 1,30 do | |
3708 | shell.CFrame = torso.CFrame * CFrame.new(0,8,0) | |
3709 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4) | |
3710 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4) | |
3711 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3712 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3713 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3714 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3715 | if Debounces.on == false then break end | |
3716 | rs:wait() | |
3717 | end | |
3718 | for i = 1,40 do | |
3719 | shell.CFrame = torso.CFrame * CFrame.new(0,20,0) | |
3720 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
3721 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4) | |
3722 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4) | |
3723 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3724 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3725 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3726 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3727 | if Debounces.on == false then break end | |
3728 | rs:wait() | |
3729 | end | |
3730 | for i = 1,40 do | |
3731 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-30) | |
3732 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4) | |
3733 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4) | |
3734 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3735 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3736 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3737 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3738 | if Debounces.on == false then break end | |
3739 | rs:wait() | |
3740 | end | |
3741 | for i = 1,60 do | |
3742 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
3743 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4) | |
3744 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4) | |
3745 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3746 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3747 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3748 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3749 | if Debounces.on == false then break end | |
3750 | rs:wait() | |
3751 | end | |
3752 | for i = 1,60 do | |
3753 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
3754 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
3755 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4) | |
3756 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4) | |
3757 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3758 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3759 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3760 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3761 | if Debounces.on == false then break end | |
3762 | rs:wait() | |
3763 | end | |
3764 | if Debounces.CanAttack == false then | |
3765 | Debounces.CanAttack = true | |
3766 | Debounces.NoIdl = false | |
3767 | Debounces.on = false | |
3768 | end | |
3769 | end | |
3770 | end | |
3771 | end)]]-- | |
3772 | ---------------------------------------------------- | |
3773 | Charging = false | |
3774 | mouse.KeyDown:connect(function(key) | |
3775 | if key == "r" then | |
3776 | if Charging == false then | |
3777 | Charging = true | |
3778 | if Debounces.CanAttack == true then | |
3779 | Debounces.CanAttack = false | |
3780 | Debounces.NoIdl = true | |
3781 | Debounces.on = true | |
3782 | for i = 1,20 do | |
3783 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
3784 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
3785 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
3786 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
3787 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3788 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3789 | if Debounces.on == false then break end | |
3790 | rs:wait() | |
3791 | end | |
3792 | --[[for i = 1,20 do | |
3793 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
3794 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
3795 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
3796 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
3797 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
3798 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
3799 | if Debounces.on == false then break end | |
3800 | rs:wait() | |
3801 | end]]-- | |
3802 | xay = Instance.new("Sound",char) | |
3803 | xay.SoundId = "rbxassetid://419447292" | |
3804 | xay.Pitch = 1 | |
3805 | xay.Volume = 2.5 | |
3806 | xay:Play() | |
3807 | pt=Instance.new('Part',torso) | |
3808 | pt.Anchored=true | |
3809 | pt.CanCollide=false | |
3810 | pt.Locked = true | |
3811 | pt.FormFactor='Custom' | |
3812 | pt.Size=Vector3.new(1,1,1) | |
3813 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3814 | pt.Transparency=.6 | |
3815 | pt.BrickColor=BrickColor.new('Really black') | |
3816 | msh=Instance.new('SpecialMesh',pt) | |
3817 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
3818 | msh.Scale=Vector3.new(8,4,8) | |
3819 | pt2=pt:clone() | |
3820 | pt2.Parent = torso | |
3821 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3822 | pt2.BrickColor=TorsoColor | |
3823 | msh2=msh:clone() | |
3824 | msh2.Parent=pt2 | |
3825 | msh2.Scale=Vector3.new(10,5,10) | |
3826 | ||
3827 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
3828 | ||
3829 | bl = Instance.new("Part", char) | |
3830 | bl.Locked = true | |
3831 | bl.Name = "Shell" | |
3832 | bl.BrickColor = BrickColor.new("Really black") | |
3833 | bl.Anchored = true | |
3834 | bl.CanCollide = false | |
3835 | bl.Transparency = 0 | |
3836 | bl.Reflectance = 0 | |
3837 | bl.BottomSurface = 0 | |
3838 | bl.TopSurface = 0 | |
3839 | bl.Shape = 0 | |
3840 | blm = Instance.new("SpecialMesh",bl) | |
3841 | blm.MeshType = "Sphere" | |
3842 | blm.Scale = Vector3.new(1,1,1) | |
3843 | blm.MeshId = "rbxassetid://9982590" | |
3844 | ||
3845 | bl2 = Instance.new("Part", char) | |
3846 | bl2.Locked = true | |
3847 | bl2.Name = "Shella" | |
3848 | bl2.BrickColor = BrickColor.new("Really black") | |
3849 | bl2.Anchored = true | |
3850 | bl2.CanCollide = false | |
3851 | bl2.Transparency = 0 | |
3852 | bl2.Reflectance = 0 | |
3853 | bl2.BottomSurface = 0 | |
3854 | bl2.TopSurface = 0 | |
3855 | bl2.Shape = 0 | |
3856 | blm2 = Instance.new("SpecialMesh",bl2) | |
3857 | blm2.MeshType = "Sphere" | |
3858 | blm2.Scale = Vector3.new(1,1,1) | |
3859 | blm2.MeshId = "rbxassetid://9982590" | |
3860 | ||
3861 | coroutine.resume(coroutine.create(function() | |
3862 | for i=1, math.huge, 4 do | |
3863 | if Charging == true then | |
3864 | rs:wait() | |
3865 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
3866 | blm.Scale = blm.Scale + Vector3.new(15, 15, 15) | |
3867 | bl.Transparency = bl.Transparency + 0.075 | |
3868 | bl2.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
3869 | blm2.Scale = blm2.Scale + Vector3.new(5, 5, 5) | |
3870 | bl2.Transparency = bl2.Transparency + 0.025 | |
3871 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
3872 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
3873 | msh.Scale = msh.Scale + Vector3.new(5,2.5,5) | |
3874 | msh2.Scale = msh2.Scale + Vector3.new(10,5,10) | |
3875 | elseif Charging == false then break | |
3876 | end | |
3877 | end | |
3878 | end)) | |
3879 | ||
3880 | repeat | |
3881 | local p = Instance.new('Part',torso) | |
3882 | p.formFactor = 'Custom' | |
3883 | p.Size = Vector3.new(1,1,1) | |
3884 | p.BrickColor = workspace.Base.BrickColor | |
3885 | p.CanCollide = false | |
3886 | p.Transparency = 0 | |
3887 | p.Anchored = true | |
3888 | p.Locked=true | |
3889 | p.Material = workspace.Base.Material | |
3890 | s = math.random(1,40)/10 | |
3891 | local m = Instance.new("BlockMesh",p) | |
3892 | m.Scale = Vector3.new(s,s,s) | |
3893 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
3894 | --[[coroutine.wrap(function() | |
3895 | wait(2) | |
3896 | while Charging == true do | |
3897 | wait(2) | |
3898 | GroundWave1() | |
3899 | wait(2) | |
3900 | end | |
3901 | end)()]]-- | |
3902 | Spawn(function() | |
3903 | while rs:wait() do | |
3904 | if Charging == true then | |
3905 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
3906 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
3907 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
3908 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
3909 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
3910 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
3911 | elseif Charging == false then break | |
3912 | end | |
3913 | end | |
3914 | end) | |
3915 | Spawn(function() | |
3916 | while rs:wait() do | |
3917 | if p.Transparency >= 1 then p:Destroy() break end | |
3918 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
3919 | p.Transparency = p.Transparency+0.01 | |
3920 | end | |
3921 | end) | |
3922 | wait(.3) | |
3923 | until Charging == false | |
3924 | end | |
3925 | end | |
3926 | end | |
3927 | end) | |
3928 | ---------------------------------------------------- | |
3929 | mouse.KeyUp:connect(function(key) | |
3930 | if key == "r" then | |
3931 | if Charging == true then | |
3932 | Charging = false | |
3933 | pt:Destroy() | |
3934 | pt2:Destroy() | |
3935 | bl:Destroy() | |
3936 | if Debounces.CanAttack == false then | |
3937 | Debounces.CanAttack = true | |
3938 | Debounces.NoIdl = false | |
3939 | Debounces.on = false | |
3940 | end | |
3941 | end | |
3942 | end | |
3943 | end) | |
3944 | ---------------------------------------------------- | |
3945 | mouse.KeyDown:connect(function(key) | |
3946 | if key == "g" then | |
3947 | if Debounces.CanAttack == true then | |
3948 | Debounces.CanAttack = false | |
3949 | Debounces.NoIdl = true | |
3950 | Debounces.on = true | |
3951 | local shell = Instance.new("Part",torso) | |
3952 | shell.BrickColor = TorsoColor | |
3953 | shell.Anchored = true | |
3954 | shell.CanCollide = false | |
3955 | shell.Locked = true | |
3956 | shell.TopSurface = "SmoothNoOutlines" | |
3957 | shell.BottomSurface = "SmoothNoOutlines" | |
3958 | shell.Size = Vector3.new(1,1,1) | |
3959 | shellm = Instance.new("SpecialMesh",shell) | |
3960 | shellm.MeshType = "Sphere" | |
3961 | shellm.Scale = Vector3.new(1,1,1) | |
3962 | local shell2 = Instance.new("Part",torso) | |
3963 | shell2.BrickColor = TorsoColor | |
3964 | shell2.Anchored = true | |
3965 | shell2.CanCollide = false | |
3966 | shell2.Locked = true | |
3967 | shell2.TopSurface = "SmoothNoOutlines" | |
3968 | shell2.BottomSurface = "SmoothNoOutlines" | |
3969 | shell2.Size = Vector3.new(1,1,1) | |
3970 | shellm2 = Instance.new("SpecialMesh",shell2) | |
3971 | shellm2.MeshType = "Sphere" | |
3972 | shellm2.Scale = Vector3.new(1,1,1) | |
3973 | ||
3974 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
3975 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
3976 | local List = {} | |
3977 | for i,v in pairs(workspace:GetChildren())do | |
3978 | if v:IsA("Model")then | |
3979 | if v:findFirstChild("Torso")then | |
3980 | if v ~= char then | |
3981 | if(v.Torso.Position -Position).magnitude <= Distance then | |
3982 | table.insert(List,v) | |
3983 | end | |
3984 | end | |
3985 | end | |
3986 | end | |
3987 | end | |
3988 | return List | |
3989 | end | |
3990 | ||
3991 | Shell = function() | |
3992 | local X = Instance.new("Part",char) | |
3993 | local O = Instance.new("ObjectValue",X) | |
3994 | O.Name = "creator" | |
3995 | X.Locked = true | |
3996 | X.Name = "Shell" | |
3997 | X.Anchored = false | |
3998 | X.CanCollide = false | |
3999 | X.Transparency = 0 | |
4000 | X.Reflectance = 0 | |
4001 | X.BottomSurface = 0 | |
4002 | X.TopSurface = 0 | |
4003 | X.Shape = 0 | |
4004 | local V = Instance.new("ObjectValue",X) | |
4005 | V.Value = char | |
4006 | V.Name = "creator" | |
4007 | X.BrickColor = TorsoColor | |
4008 | X.Size = Vector3.new(1,1,1) | |
4009 | --X.Material = "Neon" | |
4010 | local Z = Instance.new("SpecialMesh",X) | |
4011 | Z.MeshType = "Sphere" | |
4012 | Z.Scale = Vector3.new(1,1,1) | |
4013 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
4014 | local bv = Instance.new("BodyVelocity",X) | |
4015 | bv.maxForce = Vector3.new(99999,99999,99999) | |
4016 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
4017 | bv.velocity = root.CFrame.lookVector*65 | |
4018 | Explode = X.Touched:connect(function(hit) | |
4019 | if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then | |
4020 | local cf = X.CFrame | |
4021 | bv:Destroy() | |
4022 | X.Anchored = true | |
4023 | Z:Remove() | |
4024 | Explode:disconnect() | |
4025 | X.Size = Vector3.new(3,3,3) | |
4026 | X.Touched:connect(function(hit) end) | |
4027 | X.CanCollide = false | |
4028 | for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do | |
4029 | if v:FindFirstChild('Humanoid') then | |
4030 | v.Humanoid:TakeDamage(math.random(6,12)) | |
4031 | end | |
4032 | end | |
4033 | for i = 1, (40) do rs:wait() | |
4034 | X.Transparency = X.Transparency + (1/40) | |
4035 | X.Size = X.Size + Vector3.new(1,1,1) | |
4036 | X.CFrame = cf | |
4037 | end | |
4038 | X:Destroy() | |
4039 | end | |
4040 | end) | |
4041 | end | |
4042 | Shell() | |
4043 | for i = 1, 10 do | |
4044 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4045 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4046 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4047 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4048 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7) | |
4049 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7) | |
4050 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7) | |
4051 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7) | |
4052 | if Debounces.on == false then break end | |
4053 | rs:wait() | |
4054 | end | |
4055 | Shell() | |
4056 | shell.Transparency = 1 | |
4057 | for i = 1, 10 do | |
4058 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4059 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4060 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4061 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4062 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4063 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4064 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4065 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4066 | if Debounces.on == false then break end | |
4067 | rs:wait() | |
4068 | end | |
4069 | Shell() | |
4070 | shell.Transparency = 0 | |
4071 | shell2.Transparency = 1 | |
4072 | for i = 1, 10 do | |
4073 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4074 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4075 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4076 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4077 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4078 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4079 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4080 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4081 | if Debounces.on == false then break end | |
4082 | rs:wait() | |
4083 | end | |
4084 | Shell() | |
4085 | shell2.Transparency = 0 | |
4086 | shell.Transparency = 1 | |
4087 | for i = 1, 10 do | |
4088 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4089 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4090 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4091 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4092 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4093 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4094 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4095 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4096 | if Debounces.on == false then break end | |
4097 | rs:wait() | |
4098 | end | |
4099 | Shell() | |
4100 | shell.Transparency = 0 | |
4101 | shell2.Transparency = 1 | |
4102 | for i = 1, 10 do | |
4103 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4104 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4105 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4106 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4107 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4108 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4109 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4110 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4111 | if Debounces.on == false then break end | |
4112 | rs:wait() | |
4113 | end | |
4114 | Shell() | |
4115 | shell2.Transparency = 0 | |
4116 | shell.Transparency = 1 | |
4117 | for i = 1, 10 do | |
4118 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4119 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4120 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4121 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4122 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4123 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4124 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4125 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4126 | if Debounces.on == false then break end | |
4127 | rs:wait() | |
4128 | end | |
4129 | Shell() | |
4130 | shell.Transparency = 0 | |
4131 | shell2.Transparency = 1 | |
4132 | for i = 1, 10 do | |
4133 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4134 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4135 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4136 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5) | |
4137 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4138 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4139 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4140 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4141 | if Debounces.on == false then break end | |
4142 | rs:wait() | |
4143 | end | |
4144 | Shell() | |
4145 | shell2.Transparency = 0 | |
4146 | shell.Transparency = 1 | |
4147 | for i = 1, 10 do | |
4148 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4149 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4150 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4151 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4152 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4153 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4154 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4155 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4156 | if Debounces.on == false then break end | |
4157 | rs:wait() | |
4158 | end | |
4159 | Shell() | |
4160 | shell.Transparency = 0 | |
4161 | shell2.Transparency = 1 | |
4162 | for i = 1, 10 do | |
4163 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4164 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4165 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4166 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4167 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4168 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4169 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4170 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4171 | if Debounces.on == false then break end | |
4172 | rs:wait() | |
4173 | end | |
4174 | Shell() | |
4175 | shell2.Transparency = 0 | |
4176 | shell.Transparency = 1 | |
4177 | for i = 1, 10 do | |
4178 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4179 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4180 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4181 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4182 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4183 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4184 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4185 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4186 | if Debounces.on == false then break end | |
4187 | rs:wait() | |
4188 | end | |
4189 | Shell() | |
4190 | shell.Transparency = 0 | |
4191 | shell2.Transparency = 1 | |
4192 | for i = 1, 10 do | |
4193 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4194 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4195 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4196 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4197 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4198 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4199 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4200 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4201 | if Debounces.on == false then break end | |
4202 | rs:wait() | |
4203 | end | |
4204 | Shell() | |
4205 | shell2.Transparency = 0 | |
4206 | shell.Transparency = 1 | |
4207 | for i = 1, 10 do | |
4208 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4209 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4210 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
4211 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
4212 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
4213 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4214 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4215 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4216 | if Debounces.on == false then break end | |
4217 | rs:wait() | |
4218 | end | |
4219 | Shell() | |
4220 | shell.Transparency = 0 | |
4221 | shell2.Transparency = 1 | |
4222 | for i = 1, 10 do | |
4223 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
4224 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
4225 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
4226 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
4227 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
4228 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4229 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4230 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4231 | if Debounces.on == false then break end | |
4232 | rs:wait() | |
4233 | end | |
4234 | shell.Transparency = 1 | |
4235 | if Debounces.CanAttack == false then | |
4236 | Debounces.CanAttack = true | |
4237 | Debounces.NoIdl = false | |
4238 | Debounces.on = false | |
4239 | end | |
4240 | end | |
4241 | end | |
4242 | end) | |
4243 | ---------------------------------------------------- | |
4244 | Search = false | |
4245 | mouse.KeyDown:connect(function(key) | |
4246 | if key == "n" then | |
4247 | if Search == false then | |
4248 | Search = true | |
4249 | for i,v in pairs(game.Players:getPlayers()) do | |
4250 | if v.Name~=char.Name then | |
4251 | for j,k in pairs(v.Character:GetChildren()) do | |
4252 | if k:IsA("BasePart") and k.Transparency >= 1 then | |
4253 | bawx=Instance.new("SelectionBox",cam) | |
4254 | bawx.Color = BrickColor.new("Bright red") | |
4255 | bawx.Transparency = .5 | |
4256 | bawx.Adornee = k | |
4257 | end | |
4258 | end | |
4259 | end | |
4260 | end | |
4261 | elseif Search == true then | |
4262 | Search = false | |
4263 | for i, v in pairs(cam:GetChildren()) do | |
4264 | if v:IsA("SelectionBox") then | |
4265 | v:Destroy() | |
4266 | end | |
4267 | end | |
4268 | end | |
4269 | end | |
4270 | end) | |
4271 | ---------------------------------------------------- | |
4272 | Grab = false | |
4273 | mouse.KeyDown:connect(function(key) | |
4274 | if key == "z" then | |
4275 | Debounces.on = true | |
4276 | Debounces.NoIdl = true | |
4277 | Debounces.ks = true | |
4278 | if Grab == false then | |
4279 | gp = nil | |
4280 | for i = 1, 20 do | |
4281 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2) | |
4282 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2) | |
4283 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
4284 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4285 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
4286 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
4287 | if Debounces.on == false then break end | |
4288 | rs:wait() | |
4289 | end | |
4290 | con1=larm.Touched:connect(function(hit) -- this is grab | |
4291 | ht = hit.Parent | |
4292 | hum1=ht:FindFirstChild('Humanoid') | |
4293 | if hum1 ~= nil then | |
4294 | if Debounces.ks==true then | |
4295 | z = Instance.new("Sound",hed) | |
4296 | z.SoundId = "rbxassetid://169380525" | |
4297 | z.Volume = 1 | |
4298 | z:Play() | |
4299 | Debounces.ks=false | |
4300 | end | |
4301 | hum1.PlatformStand=true | |
4302 | gp = ht | |
4303 | Grab = true | |
4304 | asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0)) | |
4305 | asd.Parent = larm | |
4306 | asd.Name = "asd" | |
4307 | asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0) | |
4308 | --[[elseif hum1 == nil then | |
4309 | con1:disconnect() | |
4310 | wait() return]]-- | |
4311 | end | |
4312 | end) | |
4313 | for i = 1, 20 do | |
4314 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2) | |
4315 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
4316 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
4317 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4318 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
4319 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
4320 | if Debounces.on == false then break end | |
4321 | rs:wait() | |
4322 | end | |
4323 | if hum1 == nil then | |
4324 | Debounces.on = false | |
4325 | Debounces.NoIdl = false | |
4326 | end | |
4327 | con1:disconnect() | |
4328 | elseif Grab == true then | |
4329 | Grab = false | |
4330 | Punch() | |
4331 | z = Instance.new("Sound",hed) | |
4332 | z.SoundId = "rbxassetid://169380525" | |
4333 | z.Pitch = ptz[math.random(1,#ptz)] | |
4334 | z.Volume = 1 | |
4335 | z:Play() | |
4336 | for i = 1, 10 do | |
4337 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4338 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4339 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4340 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4341 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4342 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4343 | if Debounces.on == false then break end | |
4344 | rs:wait() | |
4345 | end | |
4346 | Punch() | |
4347 | z = Instance.new("Sound",hed) | |
4348 | z.SoundId = "rbxassetid://169380525" | |
4349 | z.Pitch = ptz[math.random(1,#ptz)] | |
4350 | z.Volume = 1 | |
4351 | z:Play() | |
4352 | for i = 1, 10 do | |
4353 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4354 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4355 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4356 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4357 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4358 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4359 | if Debounces.on == false then break end | |
4360 | rs:wait() | |
4361 | end | |
4362 | Punch() | |
4363 | z = Instance.new("Sound",hed) | |
4364 | z.SoundId = "rbxassetid://169380525" | |
4365 | z.Pitch = ptz[math.random(1,#ptz)] | |
4366 | z.Volume = 1 | |
4367 | z:Play() | |
4368 | for i = 1, 10 do | |
4369 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4370 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4371 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4372 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4373 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4374 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4375 | if Debounces.on == false then break end | |
4376 | rs:wait() | |
4377 | end | |
4378 | Punch() | |
4379 | z = Instance.new("Sound",hed) | |
4380 | z.SoundId = "rbxassetid://169380525" | |
4381 | z.Pitch = ptz[math.random(1,#ptz)] | |
4382 | z.Volume = 1 | |
4383 | z:Play() | |
4384 | for i = 1, 10 do | |
4385 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4386 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4387 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4388 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4389 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4390 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4391 | if Debounces.on == false then break end | |
4392 | rs:wait() | |
4393 | end | |
4394 | Punch() | |
4395 | z = Instance.new("Sound",hed) | |
4396 | z.SoundId = "rbxassetid://169380525" | |
4397 | z.Pitch = ptz[math.random(1,#ptz)] | |
4398 | z.Volume = 1 | |
4399 | z:Play() | |
4400 | for i = 1, 10 do | |
4401 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4402 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4403 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4404 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4405 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4406 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4407 | if Debounces.on == false then break end | |
4408 | rs:wait() | |
4409 | end | |
4410 | Punch() | |
4411 | z = Instance.new("Sound",hed) | |
4412 | z.SoundId = "rbxassetid://169380525" | |
4413 | z.Pitch = ptz[math.random(1,#ptz)] | |
4414 | z.Volume = 1 | |
4415 | z:Play() | |
4416 | for i = 1, 10 do | |
4417 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4418 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4419 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4420 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4421 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4422 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4423 | if Debounces.on == false then break end | |
4424 | rs:wait() | |
4425 | end | |
4426 | Punch() | |
4427 | z = Instance.new("Sound",hed) | |
4428 | z.SoundId = "rbxassetid://169380525" | |
4429 | z.Pitch = ptz[math.random(1,#ptz)] | |
4430 | z.Volume = 1 | |
4431 | z:Play() | |
4432 | for i = 1, 10 do | |
4433 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4434 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4435 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4436 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4437 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4438 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4439 | if Debounces.on == false then break end | |
4440 | rs:wait() | |
4441 | end | |
4442 | Punch() | |
4443 | z = Instance.new("Sound",hed) | |
4444 | z.SoundId = "rbxassetid://169380525" | |
4445 | z.Pitch = ptz[math.random(1,#ptz)] | |
4446 | z.Volume = 1 | |
4447 | z:Play() | |
4448 | for i = 1, 10 do | |
4449 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4450 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4451 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4452 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4453 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4454 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4455 | if Debounces.on == false then break end | |
4456 | rs:wait() | |
4457 | end | |
4458 | Punch() | |
4459 | z = Instance.new("Sound",hed) | |
4460 | z.SoundId = "rbxassetid://169380525" | |
4461 | z.Pitch = ptz[math.random(1,#ptz)] | |
4462 | z.Volume = 1 | |
4463 | z:Play() | |
4464 | for i = 1, 10 do | |
4465 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4466 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4467 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4468 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4469 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4470 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4471 | if Debounces.on == false then break end | |
4472 | rs:wait() | |
4473 | end | |
4474 | Punch() | |
4475 | z = Instance.new("Sound",hed) | |
4476 | z.SoundId = "rbxassetid://169380525" | |
4477 | z.Pitch = ptz[math.random(1,#ptz)] | |
4478 | z.Volume = 1 | |
4479 | z:Play() | |
4480 | for i = 1, 10 do | |
4481 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4482 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4483 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4484 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4485 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4486 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4487 | if Debounces.on == false then break end | |
4488 | rs:wait() | |
4489 | end | |
4490 | Punch() | |
4491 | z = Instance.new("Sound",hed) | |
4492 | z.SoundId = "rbxassetid://169380525" | |
4493 | z.Pitch = ptz[math.random(1,#ptz)] | |
4494 | z.Volume = 1 | |
4495 | z:Play() | |
4496 | for i = 1, 10 do | |
4497 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
4498 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
4499 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
4500 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4501 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4502 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4503 | if Debounces.on == false then break end | |
4504 | rs:wait() | |
4505 | end | |
4506 | Punch() | |
4507 | z = Instance.new("Sound",hed) | |
4508 | z.SoundId = "rbxassetid://169380525" | |
4509 | z.Pitch = ptz[math.random(1,#ptz)] | |
4510 | z.Volume = 1 | |
4511 | z:Play() | |
4512 | for i = 1, 10 do | |
4513 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
4514 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
4515 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
4516 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4517 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4518 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4519 | if Debounces.on == false then break end | |
4520 | rs:wait() | |
4521 | end | |
4522 | con1:disconnect() | |
4523 | Debounces.on = false | |
4524 | Debounces.NoIdl = false | |
4525 | if gp ~= nil then | |
4526 | gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140 | |
4527 | for i,v in pairs(larm:GetChildren()) do | |
4528 | if v.Name == "asd" and v:IsA("Weld") then | |
4529 | v:Remove() | |
4530 | end | |
4531 | end | |
4532 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
4533 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
4534 | bv.P = 125000 | |
4535 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
4536 | hum1=nil | |
4537 | ht=nil | |
4538 | Debounces.on = false | |
4539 | Debounces.NoIdl = false | |
4540 | elseif ht == nil then wait() | |
4541 | Grab = false | |
4542 | Debounces.on = false | |
4543 | Debounces.NoIdl = false | |
4544 | end | |
4545 | end | |
4546 | end | |
4547 | end) | |
4548 | ---------------------------------------------------- | |
4549 | paly = game.Players.LocalPlayer | |
4550 | paly = game.Players.LocalPlayer | |
4551 | p = game.Players.LocalPlayer | |
4552 | char = paly.Character | |
4553 | vt = Vector3.new | |
4554 | rarm = char["Right Arm"] | |
4555 | larm = char["Left Arm"] | |
4556 | local maincolor = char.Torso.BrickColor | |
4557 | ||
4558 | local orb = Instance.new("Part") | |
4559 | orb.Parent = char | |
4560 | orb.Size = Vector3.new(0.5, 0.5, 0.5) | |
4561 | orb.Archivable = true | |
4562 | orb.Transparency = 1 | |
4563 | orb.BrickColor = maincolor | |
4564 | orb.Material = "Neon" | |
4565 | orb.CanCollide = false | |
4566 | local weld1 = Instance.new("Weld") | |
4567 | weld1.Parent = rarm | |
4568 | weld1.Part0 = rarm | |
4569 | weld1.Part1 = orb | |
4570 | weld1.C1 = CFrame.new(0, 1.125, 0) | |
4571 | local pt1 = NumberSequenceKeypoint.new(0,0.85,0) | |
4572 | local pt2 = NumberSequenceKeypoint.new(1,0,0) | |
4573 | local effecto = Instance.new("ParticleEmitter",orb) | |
4574 | effecto.LightEmission = 1 | |
4575 | effecto.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
4576 | effecto.Color = ColorSequence.new(maincolor.Color) | |
4577 | effecto.Rate = 10000 | |
4578 | effecto.Lifetime = NumberRange.new(1) | |
4579 | effecto.Size = NumberSequence.new({pt1,pt2}) | |
4580 | effecto.Speed = NumberRange.new(0,0) | |
4581 | effecto.RotSpeed = NumberRange.new(100,100) | |
4582 | ||
4583 | local orbz = Instance.new("Part") | |
4584 | orbz.Parent = char | |
4585 | orbz.Size = Vector3.new(0.5, 0.5, 0.5) | |
4586 | orbz.Archivable = true | |
4587 | orbz.Transparency = 1 | |
4588 | orbz.BrickColor = maincolor | |
4589 | orbz.Material = "Neon" | |
4590 | orbz.CanCollide = false | |
4591 | local weldz1 = Instance.new("Weld") | |
4592 | weldz1.Parent = larm | |
4593 | weldz1.Part0 = larm | |
4594 | weldz1.Part1 = orbz | |
4595 | weldz1.C1 = CFrame.new(0, 1.125, 0) | |
4596 | local effecton = Instance.new("ParticleEmitter",orbz) | |
4597 | effecton.LightEmission = 1 | |
4598 | effecton.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
4599 | effecton.Color = ColorSequence.new(maincolor.Color) | |
4600 | effecton.Rate = 10000 | |
4601 | effecton.Lifetime = NumberRange.new(1) | |
4602 | effecton.Size = NumberSequence.new({pt1,pt2}) | |
4603 | effecton.Speed = NumberRange.new(0,0) | |
4604 | effecton.RotSpeed = NumberRange.new(100,100) | |
4605 | ------------------------------------------- | |
4606 | ||
4607 | mouse.KeyDown:connect(function(key) | |
4608 | if string.byte(key) == 52 then | |
4609 | char.Humanoid.WalkSpeed = 60 | |
4610 | end | |
4611 | end) | |
4612 | mouse.KeyUp:connect(function(key) | |
4613 | if string.byte(key) == 52 then | |
4614 | char.Humanoid.WalkSpeed = 8 | |
4615 | end | |
4616 | end) | |
4617 | ------------------------------- | |
4618 | local animpose = "Idle" | |
4619 | local lastanimpose = "Idle" | |
4620 | local sine = 0 | |
4621 | local change = 1 | |
4622 | local val = 0 | |
4623 | local och = 0 | |
4624 | local ffing = false | |
4625 | ------------------------------- | |
4626 | game:GetService("RunService").RenderStepped:connect(function() | |
4627 | --[[if char.Humanoid.Jump == true then | |
4628 | jump = true | |
4629 | else | |
4630 | jump = false | |
4631 | end]] | |
4632 | char.Humanoid.FreeFalling:connect(function(f) | |
4633 | if f then | |
4634 | ffing = true | |
4635 | else | |
4636 | ffing = false | |
4637 | end | |
4638 | end) | |
4639 | sine = sine + change | |
4640 | if jumpn == true then | |
4641 | animpose = "Jumping" | |
4642 | elseif ffing == true then | |
4643 | animpose = "Freefalling" | |
4644 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
4645 | animpose = "Idle" | |
4646 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
4647 | animpose = "Walking" | |
4648 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
4649 | animpose = "Running" | |
4650 | end | |
4651 | if animpose ~= lastanimpose then | |
4652 | sine = 0 | |
4653 | if Debounces.NoIdl == false then | |
4654 | if animpose == "Idle" then | |
4655 | for i = 1, 2 do | |
4656 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
4657 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
4658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
4659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
4660 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.625, -0.35) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
4661 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
4662 | end | |
4663 | elseif animpose == "Walking" then | |
4664 | for i = 1, 2 do | |
4665 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4666 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4667 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
4668 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4669 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
4670 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
4671 | end | |
4672 | elseif animpose == "Running" then | |
4673 | for i = 1, 2 do | |
4674 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
4675 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
4676 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
4677 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
4678 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
4679 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
4680 | wait() | |
4681 | end | |
4682 | end | |
4683 | else | |
4684 | end | |
4685 | end | |
4686 | lastanimpose = animpose | |
4687 | if Debounces.NoIdl == false then | |
4688 | if animpose == "Idle" then | |
4689 | change = 0.5 | |
4690 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) | |
4691 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) | |
4692 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) | |
4693 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) | |
4694 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) | |
4695 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) | |
4696 | elseif animpose == "Walking" then | |
4697 | change = 1 | |
4698 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-32),math.rad(-28),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4699 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(50),math.rad(-45),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4700 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
4701 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4702 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.215, -0.35) * CFrame.Angles(-0.35, 0, 0), 0.4) | |
4703 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(-0.475,0,0), 0.4) | |
4704 | elseif animpose == "Running" then | |
4705 | change = 1 | |
4706 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
4707 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
4708 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
4709 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
4710 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
4711 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
4712 | end | |
4713 | end | |
4714 | end) | |
4715 | ||
4716 | hum.MaxHealth = math.huge | |
4717 | wait(3) | |
4718 | hum.Health = hum.MaxHealth | |
4719 | ||
4720 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
4721 | --[[Part0 = Vector3 (Start pos) | |
4722 | Part1 = Vector3 (End pos) | |
4723 | Times = number (Amount of lightning parts) | |
4724 | Offset = number (Offset) | |
4725 | Color = color (brickcolor value) | |
4726 | Thickness = number (thickness) | |
4727 | Trans = number (transparency) | |
4728 | ]]-- | |
4729 | local magz = (Part0 - Part1).magnitude | |
4730 | local curpos = Part0 | |
4731 | local trz = {-Offset,Offset} | |
4732 | for i=1,Times do | |
4733 | local li = Instance.new("Part", torso) | |
4734 | li.Name = "Lightning" | |
4735 | li.TopSurface =0 | |
4736 | li.Material = "Neon" | |
4737 | li.BottomSurface = 0 | |
4738 | li.Anchored = true | |
4739 | li.Locked = true | |
4740 | li.Transparency = Trans or 0.4 | |
4741 | li.BrickColor = TorsoColor | |
4742 | li.formFactor = "Custom" | |
4743 | li.CanCollide = false | |
4744 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
4745 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
4746 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
4747 | if Times == i then | |
4748 | local magz2 = (curpos - Part1).magnitude | |
4749 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
4750 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
4751 | else | |
4752 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
4753 | end | |
4754 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
4755 | game.Debris:AddItem(li,.1) | |
4756 | end | |
4757 | end | |
4758 | ||
4759 | BodyParts = {} -- Parts to emit lightning effects from | |
4760 | for _, v in pairs(char:GetChildren()) do | |
4761 | if v:IsA("Part") then | |
4762 | table.insert(BodyParts, v) | |
4763 | end | |
4764 | end | |
4765 | ||
4766 | Bounding = {} -- Calculate the bounding boxes | |
4767 | for _, v in pairs(BodyParts) do | |
4768 | local temp = {X=nil, Y=nil, Z=nil} | |
4769 | temp.X = v.Size.X/2 * 10 | |
4770 | temp.Y = v.Size.Y/2 * 10 | |
4771 | temp.Z = v.Size.Z/2 * 10 | |
4772 | Bounding[v.Name] = temp | |
4773 | --table.insert(Bounding, v.Name, temp) | |
4774 | end | |
4775 | ||
4776 | while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly | |
4777 | local Body1 = BodyParts[math.random(#BodyParts)] | |
4778 | local Body2 = BodyParts[math.random(#BodyParts)] | |
4779 | local Pos1 = Vector3.new( | |
4780 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
4781 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
4782 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
4783 | ) | |
4784 | local Pos2 = Vector3.new( | |
4785 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
4786 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
4787 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
4788 | ) | |
4789 | local SPos1 = Body1.Position + Pos1 | |
4790 | local SPos2 = Body2.Position + Pos2 | |
4791 | Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56) | |
4792 | end | |
4793 | och=och+1 | |
4794 | for _,v in pairs(orbt) do | |
4795 | pcall(function() | |
4796 | v.Mesh.Scale=Vector3.new(cns+(0.2*math.cos(och/12)),cns+(0.2*math.cos(och/10)),cns+(0.2*math.cos(och/8))) | |
4797 | end) | |
4798 | end | |
4799 | for _,v in pairs(stlt) do | |
4800 | pcall(function() | |
4801 | v.CFrame=larm.CFrame*CFrame.new(0,-3.5-(cns/2),-0.1) | |
4802 | end) | |
4803 | end | |
4804 | for _,v in pairs(chot) do | |
4805 | pcall(function() | |
4806 | v.CFrame=Lerp(v.CFrame,cnOrb.CFrame,0.1) | |
4807 | v.Mesh.Scale=Vector3.new(Tween(v.Mesh.Scale.X,0,0.1),Tween(v.Mesh.Scale.Y,0,0.1),Tween(v.Mesh.Scale.Z,0,0.1)) | |
4808 | end) | |
4809 | end | |
4810 | for _,v in pairs(cfxt) do | |
4811 | pcall(function() | |
4812 | local vs=v.Mesh.Scale | |
4813 | v.Mesh.Scale=Vector3.new(vs.x+0.5,vs.y+0.1,vs.z+0.5) | |
4814 | v.Transparency=v.Transparency+0.05 | |
4815 | end) | |
4816 | end | |
4817 | for _,v in pairs(pfxt) do | |
4818 | pcall(function() | |
4819 | local vs=v.Mesh.Scale | |
4820 | v.Mesh.Scale=Vector3.new(vs.x+2,vs.y+0.5,vs.z+2) | |
4821 | v.Transparency=v.Transparency+0.025 | |
4822 | end) | |
4823 | end |