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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | warn'any options for magic' | |
7 | plr = game.Players.LocalPlayer | |
8 | char = plr.Character | |
9 | hum = char.Humanoid | |
10 | local cam = game.Workspace.CurrentCamera | |
11 | t = char.Torso | |
12 | h = char.Head | |
13 | ra = char["Right Arm"] | |
14 | la = char["Left Arm"] | |
15 | rl = char["Right Leg"] | |
16 | ll = char["Left Leg"] | |
17 | tors = char.Torso | |
18 | lleg = char["Left Leg"] | |
19 | root = char.HumanoidRootPart | |
20 | hed = char.Head | |
21 | rleg = char["Right Leg"] | |
22 | rarm = char["Right Arm"] | |
23 | larm = char["Left Arm"] | |
24 | vt = Vector3.new | |
25 | bc = BrickColor.new | |
26 | br = BrickColor.random | |
27 | it = Instance.new | |
28 | cf = CFrame.new | |
29 | ||
30 | ||
31 | local Create = LoadLibrary("RbxUtility").Create | |
32 | ||
33 | CFuncs = { | |
34 | ["Part"] = { | |
35 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
36 | local Part = Create("Part"){ | |
37 | Parent = Parent, | |
38 | Reflectance = Reflectance, | |
39 | Transparency = Transparency, | |
40 | CanCollide = false, | |
41 | Locked = true, | |
42 | BrickColor = BrickColor.new(tostring(BColor)), | |
43 | Name = Name, | |
44 | Size = Size, | |
45 | Material = Material, | |
46 | } | |
47 | RemoveOutlines(Part) | |
48 | return Part | |
49 | end; | |
50 | }; | |
51 | ||
52 | ["Mesh"] = { | |
53 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
54 | local Msh = Create(Mesh){ | |
55 | Parent = Part, | |
56 | Offset = OffSet, | |
57 | Scale = Scale, | |
58 | } | |
59 | if Mesh == "SpecialMesh" then | |
60 | Msh.MeshType = MeshType | |
61 | Msh.MeshId = MeshId | |
62 | end | |
63 | return Msh | |
64 | end; | |
65 | }; | |
66 | ||
67 | ["Mesh"] = { | |
68 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
69 | local Msh = Create(Mesh){ | |
70 | Parent = Part, | |
71 | Offset = OffSet, | |
72 | Scale = Scale, | |
73 | } | |
74 | if Mesh == "SpecialMesh" then | |
75 | Msh.MeshType = MeshType | |
76 | Msh.MeshId = MeshId | |
77 | end | |
78 | return Msh | |
79 | end; | |
80 | }; | |
81 | ||
82 | ["Weld"] = { | |
83 | Create = function(Parent, Part0, Part1, C0, C1) | |
84 | local Weld = Create("Weld"){ | |
85 | Parent = Parent, | |
86 | Part0 = Part0, | |
87 | Part1 = Part1, | |
88 | C0 = C0, | |
89 | C1 = C1, | |
90 | } | |
91 | return Weld | |
92 | end; | |
93 | }; | |
94 | ||
95 | ["Sound"] = { | |
96 | Create = function(id, par, vol, pit) | |
97 | coroutine.resume(coroutine.create(function() | |
98 | local S = Create("Sound"){ | |
99 | Volume = vol, | |
100 | Pitch = pit or 1, | |
101 | SoundId = id, | |
102 | Parent = par or workspace, | |
103 | } | |
104 | wait() | |
105 | S:play() | |
106 | game:GetService("Debris"):AddItem(S, 10) | |
107 | end)) | |
108 | end; | |
109 | }; | |
110 | ||
111 | ["ParticleEmitter"] = { | |
112 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
113 | local fp = Create("ParticleEmitter"){ | |
114 | Parent = Parent, | |
115 | Color = ColorSequence.new(Color1, Color2), | |
116 | LightEmission = LightEmission, | |
117 | Size = Size, | |
118 | Texture = Texture, | |
119 | Transparency = Transparency, | |
120 | ZOffset = ZOffset, | |
121 | Acceleration = Accel, | |
122 | Drag = Drag, | |
123 | LockedToPart = LockedToPart, | |
124 | VelocityInheritance = VelocityInheritance, | |
125 | EmissionDirection = EmissionDirection, | |
126 | Enabled = Enabled, | |
127 | Lifetime = LifeTime, | |
128 | Rate = Rate, | |
129 | Rotation = Rotation, | |
130 | RotSpeed = RotSpeed, | |
131 | Speed = Speed, | |
132 | VelocitySpread = VelocitySpread, | |
133 | } | |
134 | return fp | |
135 | end; | |
136 | }; | |
137 | ||
138 | CreateTemplate = { | |
139 | ||
140 | }; | |
141 | } | |
142 | ||
143 | ||
144 | ||
145 | New = function(Object, Parent, Name, Data) | |
146 | local Object = Instance.new(Object) | |
147 | for Index, Value in pairs(Data or {}) do | |
148 | Object[Index] = Value | |
149 | end | |
150 | Object.Parent = Parent | |
151 | Object.Name = Name | |
152 | return Object | |
153 | end | |
154 | local m = Instance.new("Model",char) | |
155 | ||
156 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
157 | local p = Instance.new("Part") | |
158 | p.Parent = parent | |
159 | p.Size = Vector3.new(1,1,1) | |
160 | p.Transparency = transparency | |
161 | p.Reflectance = reflectance | |
162 | p.CanCollide = false | |
163 | p.Locked = true | |
164 | p.BrickColor = brickcolor | |
165 | p.Material = material | |
166 | return p | |
167 | end | |
168 | ||
169 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
170 | local mesh = Instance.new("SpecialMesh",parent) | |
171 | mesh.MeshType = meshtype | |
172 | mesh.Scale = Vector3.new(x1,y1,z1) | |
173 | return mesh | |
174 | end | |
175 | ||
176 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
177 | local mesh = Instance.new("SpecialMesh",parent) | |
178 | mesh.MeshType = "FileMesh" | |
179 | mesh.MeshId = meshid | |
180 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
181 | mesh.Scale = Vector3.new(x1,y1,z1) | |
182 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
183 | return mesh | |
184 | end | |
185 | ||
186 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
187 | local weld = Instance.new("Weld") | |
188 | weld.Parent = parent | |
189 | weld.Part0 = part0 | |
190 | weld.Part1 = part1 | |
191 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
192 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
193 | return weld | |
194 | end | |
195 | ||
196 | ||
197 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
198 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
199 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
200 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
201 | ||
202 | Player=game:GetService("Players").LocalPlayer | |
203 | Character=Player.Character | |
204 | PlayerGui=Player.PlayerGui | |
205 | Backpack=Player.Backpack | |
206 | Torso=Character.Torso | |
207 | Head=Character.Head | |
208 | Humanoid=Character.Humanoid | |
209 | m=Instance.new('Model',Character) | |
210 | LeftArm=Character["Left Arm"] | |
211 | LeftLeg=Character["Left Leg"] | |
212 | RightArm=Character["Right Arm"] | |
213 | RightLeg=Character["Right Leg"] | |
214 | LS=Torso["Left Shoulder"] | |
215 | LH=Torso["Left Hip"] | |
216 | RS=Torso["Right Shoulder"] | |
217 | RH=Torso["Right Hip"] | |
218 | Face = Head.face | |
219 | Neck=Torso.Neck | |
220 | it=Instance.new | |
221 | attacktype=1 | |
222 | vt=Vector3.new | |
223 | cf=CFrame.new | |
224 | euler=CFrame.fromEulerAnglesXYZ | |
225 | angles=CFrame.Angles | |
226 | cloaked=false | |
227 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
228 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
229 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
230 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
231 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
232 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
233 | RootPart=Character.HumanoidRootPart | |
234 | RootJoint=RootPart.RootJoint | |
235 | RootCF=euler(-1.57,0,3.14) | |
236 | attack = false | |
237 | attackdebounce = false | |
238 | deb=false | |
239 | equipped=true | |
240 | hand=false | |
241 | MMouse=nil | |
242 | combo=0 | |
243 | mana=0 | |
244 | trispeed=.2 | |
245 | attackmode='none' | |
246 | local idle=0 | |
247 | local Anim="Idle" | |
248 | local Effects={} | |
249 | local gun=false | |
250 | local shoot=false | |
251 | local sine = 0 | |
252 | local change = 1 | |
253 | player=nil | |
254 | ||
255 | mouse=Player:GetMouse() | |
256 | --save shoulders | |
257 | RSH, LSH=nil, nil | |
258 | --welds | |
259 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
260 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
261 | LH=Torso["Left Hip"] | |
262 | RH=Torso["Right Hip"] | |
263 | TorsoColor=Torso.BrickColor | |
264 | function NoOutline(Part) | |
265 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
266 | end | |
267 | player=Player | |
268 | ch=Character | |
269 | RSH=ch.Torso["Right Shoulder"] | |
270 | LSH=ch.Torso["Left Shoulder"] | |
271 | -- | |
272 | RSH.Parent=nil | |
273 | LSH.Parent=nil | |
274 | -- | |
275 | RW.Name="Right Shoulder" | |
276 | RW.Part0=ch.Torso | |
277 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
278 | RW.C1=cf(0, 0.5, 0) | |
279 | RW.Part1=ch["Right Arm"] | |
280 | RW.Parent=ch.Torso | |
281 | -- | |
282 | LW.Name="Left Shoulder" | |
283 | LW.Part0=ch.Torso | |
284 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
285 | LW.C1=cf(0, 0.5, 0) | |
286 | LW.Part1=ch["Left Arm"] | |
287 | LW.Parent=ch.Torso | |
288 | ||
289 | local Stats=Instance.new("BoolValue") | |
290 | Stats.Name="Stats" | |
291 | Stats.Parent=Character | |
292 | local Atk=Instance.new("NumberValue") | |
293 | Atk.Name="Damage" | |
294 | Atk.Parent=Stats | |
295 | Atk.Value=1 | |
296 | local Def=Instance.new("NumberValue") | |
297 | Def.Name="Defense" | |
298 | Def.Parent=Stats | |
299 | Def.Value=1 | |
300 | local Speed=Instance.new("NumberValue") | |
301 | Speed.Name="Speed" | |
302 | Speed.Parent=Stats | |
303 | Speed.Value=1 | |
304 | local Mvmt=Instance.new("NumberValue") | |
305 | Mvmt.Name="Movement" | |
306 | Mvmt.Parent=Stats | |
307 | Mvmt.Value=1 | |
308 | ||
309 | local donum=0 | |
310 | ||
311 | ||
312 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
313 | local fp=it("Part") | |
314 | fp.formFactor=formfactor | |
315 | fp.Parent=parent | |
316 | fp.Reflectance=reflectance | |
317 | fp.Transparency=transparency | |
318 | fp.CanCollide=false | |
319 | fp.Locked=true | |
320 | fp.BrickColor=brickcolor | |
321 | fp.Name=name | |
322 | fp.Size=size | |
323 | fp.Position=Torso.Position | |
324 | NoOutline(fp) | |
325 | fp.Material="SmoothPlastic" | |
326 | fp:BreakJoints() | |
327 | return fp | |
328 | end | |
329 | ||
330 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
331 | local mesh=it(Mesh) | |
332 | mesh.Parent=part | |
333 | if Mesh=="SpecialMesh" then | |
334 | mesh.MeshType=meshtype | |
335 | if meshid~="nil" then | |
336 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
337 | end | |
338 | end | |
339 | mesh.Offset=offset | |
340 | mesh.Scale=scale | |
341 | return mesh | |
342 | end | |
343 | ||
344 | function weld(parent,part0,part1,c0) | |
345 | local weld=it("Weld") | |
346 | weld.Parent=parent | |
347 | weld.Part0=part0 | |
348 | weld.Part1=part1 | |
349 | weld.C0=c0 | |
350 | return weld | |
351 | end | |
352 | ||
353 | local Color1=Torso.BrickColor | |
354 | ||
355 | local bodvel=Instance.new("BodyVelocity") | |
356 | local bg=Instance.new("BodyGyro") | |
357 | ||
358 | function swait(num) | |
359 | if num==0 or num==nil then | |
360 | game:service'RunService'.Stepped:wait(0) | |
361 | else | |
362 | for i=0,num do | |
363 | game:service'RunService'.Stepped:wait(0) | |
364 | end | |
365 | end | |
366 | end | |
367 | ||
368 | ||
369 | so = function(id,par,vol,pit) | |
370 | coroutine.resume(coroutine.create(function() | |
371 | local sou = Instance.new("Sound",par or workspace) | |
372 | sou.Volume=vol | |
373 | sou.Pitch=pit or 1 | |
374 | sou.SoundId=id | |
375 | swait() | |
376 | sou:play() | |
377 | game:GetService("Debris"):AddItem(sou,6) | |
378 | end)) | |
379 | end | |
380 | ||
381 | function clerp(a,b,t) | |
382 | local qa = {QuaternionFromCFrame(a)} | |
383 | local qb = {QuaternionFromCFrame(b)} | |
384 | local ax, ay, az = a.x, a.y, a.z | |
385 | local bx, by, bz = b.x, b.y, b.z | |
386 | local _t = 1-t | |
387 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
388 | end | |
389 | ||
390 | function QuaternionFromCFrame(cf) | |
391 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
392 | local trace = m00 + m11 + m22 | |
393 | if trace > 0 then | |
394 | local s = math.sqrt(1 + trace) | |
395 | local recip = 0.5/s | |
396 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
397 | else | |
398 | local i = 0 | |
399 | if m11 > m00 then | |
400 | i = 1 | |
401 | end | |
402 | if m22 > (i == 0 and m00 or m11) then | |
403 | i = 2 | |
404 | end | |
405 | if i == 0 then | |
406 | local s = math.sqrt(m00-m11-m22+1) | |
407 | local recip = 0.5/s | |
408 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
409 | elseif i == 1 then | |
410 | local s = math.sqrt(m11-m22-m00+1) | |
411 | local recip = 0.5/s | |
412 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
413 | elseif i == 2 then | |
414 | local s = math.sqrt(m22-m00-m11+1) | |
415 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
416 | end | |
417 | end | |
418 | end | |
419 | ||
420 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
421 | local xs, ys, zs = x + x, y + y, z + z | |
422 | local wx, wy, wz = w*xs, w*ys, w*zs | |
423 | local xx = x*xs | |
424 | local xy = x*ys | |
425 | local xz = x*zs | |
426 | local yy = y*ys | |
427 | local yz = y*zs | |
428 | local zz = z*zs | |
429 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
430 | end | |
431 | ||
432 | function QuaternionSlerp(a, b, t) | |
433 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
434 | local startInterp, finishInterp; | |
435 | if cosTheta >= 0.0001 then | |
436 | if (1 - cosTheta) > 0.0001 then | |
437 | local theta = math.acos(cosTheta) | |
438 | local invSinTheta = 1/math.sin(theta) | |
439 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
440 | finishInterp = math.sin(t*theta)*invSinTheta | |
441 | else | |
442 | startInterp = 1-t | |
443 | finishInterp = t | |
444 | end | |
445 | else | |
446 | if (1+cosTheta) > 0.0001 then | |
447 | local theta = math.acos(-cosTheta) | |
448 | local invSinTheta = 1/math.sin(theta) | |
449 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
450 | finishInterp = math.sin(t*theta)*invSinTheta | |
451 | else | |
452 | startInterp = t-1 | |
453 | finishInterp = t | |
454 | end | |
455 | end | |
456 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
457 | end | |
458 | ||
459 | local function CFrameFromTopBack(at, top, back) | |
460 | local right = top:Cross(back) | |
461 | return CFrame.new(at.x, at.y, at.z, | |
462 | right.x, top.x, back.x, | |
463 | right.y, top.y, back.y, | |
464 | right.z, top.z, back.z) | |
465 | end | |
466 | ||
467 | function Triangle(a, b, c) | |
468 | local edg1 = (c-a):Dot((b-a).unit) | |
469 | local edg2 = (a-b):Dot((c-b).unit) | |
470 | local edg3 = (b-c):Dot((a-c).unit) | |
471 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
472 | a, b, c = a, b, c | |
473 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
474 | a, b, c = b, c, a | |
475 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
476 | a, b, c = c, a, b | |
477 | else | |
478 | assert(false, "unreachable") | |
479 | end | |
480 | ||
481 | local len1 = (c-a):Dot((b-a).unit) | |
482 | local len2 = (b-a).magnitude - len1 | |
483 | local width = (a + (b-a).unit*len1 - c).magnitude | |
484 | ||
485 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
486 | ||
487 | local list = {} | |
488 | ||
489 | if len1 > 0.01 then | |
490 | local w1 = Instance.new('WedgePart', m) | |
491 | game:GetService("Debris"):AddItem(w1,5) | |
492 | w1.Material = "SmoothPlastic" | |
493 | w1.FormFactor = 'Custom' | |
494 | w1.BrickColor = BrickColor.new("Really red") | |
495 | w1.Transparency = 0 | |
496 | w1.Reflectance = 0 | |
497 | w1.Material = "SmoothPlastic" | |
498 | w1.CanCollide = false | |
499 | local l1 = Instance.new("PointLight",w1) | |
500 | l1.Color = Color3.new(170,0,0) | |
501 | NoOutline(w1) | |
502 | local sz = Vector3.new(0.2, width, len1) | |
503 | w1.Size = sz | |
504 | local sp = Instance.new("SpecialMesh",w1) | |
505 | sp.MeshType = "Wedge" | |
506 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
507 | w1:BreakJoints() | |
508 | w1.Anchored = true | |
509 | w1.Parent = workspace | |
510 | w1.Transparency = 0.7 | |
511 | table.insert(Effects,{w1,"Disappear",.01}) | |
512 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
513 | table.insert(list,w1) | |
514 | end | |
515 | ||
516 | if len2 > 0.01 then | |
517 | local w2 = Instance.new('WedgePart', m) | |
518 | game:GetService("Debris"):AddItem(w2,5) | |
519 | w2.Material = "SmoothPlastic" | |
520 | w2.FormFactor = 'Custom' | |
521 | w2.BrickColor = BrickColor.new("Really red") | |
522 | w2.Transparency = 0 | |
523 | w2.Reflectance = 0 | |
524 | w2.Material = "SmoothPlastic" | |
525 | w2.CanCollide = false | |
526 | local l2 = Instance.new("PointLight",w2) | |
527 | l2.Color = Color3.new(170,0,0) | |
528 | NoOutline(w2) | |
529 | local sz = Vector3.new(0.2, width, len2) | |
530 | w2.Size = sz | |
531 | local sp = Instance.new("SpecialMesh",w2) | |
532 | sp.MeshType = "Wedge" | |
533 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
534 | w2:BreakJoints() | |
535 | w2.Anchored = true | |
536 | w2.Parent = workspace | |
537 | w2.Transparency = 0.7 | |
538 | table.insert(Effects,{w2,"Disappear",.01}) | |
539 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
540 | table.insert(list,w2) | |
541 | end | |
542 | return unpack(list) | |
543 | end | |
544 | ||
545 | ||
546 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
547 | if hit.Parent==nil then | |
548 | return | |
549 | end | |
550 | h=hit.Parent:FindFirstChild("Humanoid") | |
551 | for _,v in pairs(hit.Parent:children()) do | |
552 | if v:IsA("Humanoid") then | |
553 | h=v | |
554 | end | |
555 | end | |
556 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
557 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
558 | end | |
559 | if hit.Parent.className=="Hat" then | |
560 | hit=hit.Parent.Parent:findFirstChild("Head") | |
561 | end | |
562 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
563 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
564 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
565 | return | |
566 | end]] | |
567 | -- hs(hit,1.2) | |
568 | c=Instance.new("ObjectValue") | |
569 | c.Name="creator" | |
570 | c.Value=game:service("Players").LocalPlayer | |
571 | c.Parent=h | |
572 | game:GetService("Debris"):AddItem(c,.5) | |
573 | Damage=math.random(minim,maxim) | |
574 | -- h:TakeDamage(Damage) | |
575 | blocked=false | |
576 | block=hit.Parent:findFirstChild("Block") | |
577 | if block~=nil then | |
578 | print(block.className) | |
579 | if block.className=="NumberValue" then | |
580 | if block.Value>0 then | |
581 | blocked=true | |
582 | if decreaseblock==nil then | |
583 | block.Value=block.Value-1 | |
584 | end | |
585 | end | |
586 | end | |
587 | if block.className=="IntValue" then | |
588 | if block.Value>0 then | |
589 | blocked=true | |
590 | if decreaseblock~=nil then | |
591 | block.Value=block.Value-1 | |
592 | end | |
593 | end | |
594 | end | |
595 | end | |
596 | if blocked==false then | |
597 | -- h:TakeDamage(Damage) | |
598 | h.Health=h.Health-Damage | |
599 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")) | |
600 | else | |
601 | h.Health=h.Health-(Damage/2) | |
602 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
603 | end | |
604 | if Type=="Knockdown" then | |
605 | hum=hit.Parent.Humanoid | |
606 | hum.PlatformStand=true | |
607 | coroutine.resume(coroutine.create(function(HHumanoid) | |
608 | swait(1) | |
609 | HHumanoid.PlatformStand=false | |
610 | end),hum) | |
611 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
612 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
613 | local bodvol=Instance.new("BodyVelocity") | |
614 | bodvol.velocity=angle*knockback | |
615 | bodvol.P=5000 | |
616 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
617 | bodvol.Parent=hit | |
618 | rl=Instance.new("BodyAngularVelocity") | |
619 | rl.P=3000 | |
620 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
621 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
622 | rl.Parent=hit | |
623 | game:GetService("Debris"):AddItem(bodvol,.5) | |
624 | game:GetService("Debris"):AddItem(rl,.5) | |
625 | elseif Type=="Normal" then | |
626 | vp=Instance.new("BodyVelocity") | |
627 | vp.P=500 | |
628 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
629 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
630 | if KnockbackType==1 then | |
631 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
632 | elseif KnockbackType==2 then | |
633 | vp.velocity=Property.CFrame.lookVector*knockback | |
634 | end | |
635 | if knockback>0 then | |
636 | vp.Parent=hit.Parent.Torso | |
637 | end | |
638 | game:GetService("Debris"):AddItem(vp,.5) | |
639 | elseif Type=="Up" then | |
640 | local bodyVelocity=Instance.new("BodyVelocity") | |
641 | bodyVelocity.velocity=vt(0,60,0) | |
642 | bodyVelocity.P=5000 | |
643 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
644 | bodyVelocity.Parent=hit | |
645 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
646 | rl=Instance.new("BodyAngularVelocity") | |
647 | rl.P=3000 | |
648 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
649 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
650 | rl.Parent=hit | |
651 | game:GetService("Debris"):AddItem(rl,.5) | |
652 | elseif Type=="Snare" then | |
653 | bp=Instance.new("BodyPosition") | |
654 | bp.P=2000 | |
655 | bp.D=100 | |
656 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
657 | bp.position=hit.Parent.Torso.Position | |
658 | bp.Parent=hit.Parent.Torso | |
659 | game:GetService("Debris"):AddItem(bp,1) | |
660 | elseif Type=="Target" then | |
661 | if Targetting==false then | |
662 | ZTarget=hit.Parent.Torso | |
663 | coroutine.resume(coroutine.create(function(Part) | |
664 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
665 | swait(5) | |
666 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
667 | end),ZTarget) | |
668 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
669 | targetgui=Instance.new("BillboardGui") | |
670 | targetgui.Parent=ZTarget | |
671 | targetgui.Size=UDim2.new(10,100,10,100) | |
672 | targ=Instance.new("ImageLabel") | |
673 | targ.Parent=targetgui | |
674 | targ.BackgroundTransparency=1 | |
675 | targ.Image="rbxassetid://4834067" | |
676 | targ.Size=UDim2.new(1,0,1,0) | |
677 | cam.CameraType="Scriptable" | |
678 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
679 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
680 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
681 | Targetting=true | |
682 | RocketTarget=ZTarget | |
683 | for i=1,Property do | |
684 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
685 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
686 | swait() | |
687 | end | |
688 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
689 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
690 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
691 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
692 | end | |
693 | Targetting=false | |
694 | RocketTarget=nil | |
695 | targetgui.Parent=nil | |
696 | cam.CameraType="Custom" | |
697 | end | |
698 | end | |
699 | debounce=Instance.new("BoolValue") | |
700 | debounce.Name="DebounceHit" | |
701 | debounce.Parent=hit.Parent | |
702 | debounce.Value=true | |
703 | game:GetService("Debris"):AddItem(debounce,Delay) | |
704 | c=Instance.new("ObjectValue") | |
705 | c.Name="creator" | |
706 | c.Value=Player | |
707 | c.Parent=h | |
708 | game:GetService("Debris"):AddItem(c,.5) | |
709 | CRIT=false | |
710 | hitDeb=true | |
711 | AttackPos=6 | |
712 | end | |
713 | end | |
714 | ||
715 | showDamage=function(Char,Dealt,du,Color) | |
716 | m=Instance.new("Model") | |
717 | m.Name=tostring(Dealt) | |
718 | h=Instance.new("Humanoid") | |
719 | h.Health=0 | |
720 | h.MaxHealth=0 | |
721 | h.Parent=m | |
722 | c=Instance.new("Part") | |
723 | c.Transparency=0 | |
724 | c.BrickColor=Color | |
725 | c.Transparency = 1 | |
726 | c.Name="Head" | |
727 | c.TopSurface=0 | |
728 | c.BottomSurface=0 | |
729 | c.formFactor="Plate" | |
730 | c.Size=Vector3.new(1,.4,1) | |
731 | ||
732 | local txt = Instance.new("BillboardGui", c) | |
733 | txt.Adornee = c | |
734 | txt.Name = "_status" | |
735 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
736 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
737 | local text = Instance.new("TextLabel", txt) | |
738 | text.Size = UDim2.new(10, 0, 7, 0) | |
739 | text.FontSize = "Size12" | |
740 | text.TextScaled = true | |
741 | text.TextTransparency = 0.5 | |
742 | text.BackgroundTransparency = 1 | |
743 | text.TextTransparency = 0.5 | |
744 | text.TextStrokeTransparency = 0.5 | |
745 | text.Font = "SciFi" | |
746 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
747 | v=Instance.new("Part") | |
748 | v.Name = "ColorBrick" | |
749 | v.Parent=c | |
750 | v.FormFactor="Symmetric" | |
751 | v.Anchored=true | |
752 | v.CanCollide=false | |
753 | v.BottomSurface="Smooth" | |
754 | v.TopSurface="Smooth" | |
755 | v.Size=Vector3.new(10,5,3) | |
756 | v.Transparency=1 | |
757 | v.CFrame=c.CFrame | |
758 | v.BrickColor=BrickColor.random() | |
759 | v.Transparency=1 | |
760 | text.TextColor3 = t.BrickColor.Color | |
761 | v.Shape="Block" | |
762 | text.Text = tostring(Dealt) | |
763 | ms=Instance.new("CylinderMesh") | |
764 | ms.Scale=Vector3.new(.8,.8,.8) | |
765 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
766 | local rndm=math.random(1,#hitsounds) | |
767 | local r=rndm | |
768 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- | |
769 | if CRIT==true then | |
770 | ms.Scale=Vector3.new(1,1.25,1) | |
771 | end | |
772 | ms.Parent=c | |
773 | c.Reflectance=0 | |
774 | Instance.new("BodyGyro").Parent=c | |
775 | c.Parent=m | |
776 | if Char:findFirstChild("Head")~=nil then | |
777 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
778 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
779 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
780 | end | |
781 | f=Instance.new("BodyPosition") | |
782 | f.P=2000 | |
783 | f.D=100 | |
784 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
785 | f.position=c.Position+Vector3.new(0,3,0) | |
786 | f.Parent=c | |
787 | game:GetService("Debris"):AddItem(m,.5+du) | |
788 | c.CanCollide=false | |
789 | m.Parent=workspace | |
790 | c.CanCollide=false | |
791 | end | |
792 | ||
793 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
794 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
795 | end | |
796 | ||
797 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
798 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
799 | prt.Anchored=true | |
800 | prt.CFrame=cframe | |
801 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
802 | --http://www.roblox.com/asset/?id=4770560 | |
803 | game:GetService("Debris"):AddItem(prt,2) | |
804 | CF=prt.CFrame | |
805 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
806 | for i=0,1,0.2 do | |
807 | wait() | |
808 | Part.CFrame=CF*cf(0,0,-0.4) | |
809 | end | |
810 | for i=0,1,delay do | |
811 | wait() | |
812 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
813 | Mesh.Scale=Mesh.Scale | |
814 | end | |
815 | for i=0,1,0.1 do | |
816 | wait() | |
817 | Part.Transparency=i | |
818 | end | |
819 | Part.Parent=nil | |
820 | end),prt,msh,CF) | |
821 | end | |
822 | ||
823 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
824 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
825 | prt.Anchored=true | |
826 | prt.Material = "Neon" | |
827 | prt.CFrame=cframe | |
828 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
829 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
830 | game:GetService("Debris"):AddItem(prt,5) | |
831 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
832 | for i=0,1,delay do | |
833 | swait() | |
834 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
835 | Part.Transparency=i | |
836 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
837 | end | |
838 | Part.Parent=nil | |
839 | end),prt,msh) | |
840 | end | |
841 | ||
842 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
843 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
844 | prt.Anchored=true | |
845 | prt.Material = "Neon" | |
846 | prt.CFrame=cframe | |
847 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
848 | game:GetService("Debris"):AddItem(prt,5) | |
849 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
850 | local rtype = rottype | |
851 | for i=0,1,delay do | |
852 | swait() | |
853 | if rtype == 1 then | |
854 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
855 | elseif rtype == 2 then | |
856 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
857 | end | |
858 | Part.Transparency=i | |
859 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
860 | end | |
861 | Part.Parent=nil | |
862 | end),prt,msh) | |
863 | end | |
864 | ||
865 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
866 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
867 | prt.Anchored=true | |
868 | prt.CFrame=cframe | |
869 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
870 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
871 | game:GetService("Debris"):AddItem(prt,5) | |
872 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
873 | for i=0,1,delay do | |
874 | wait() | |
875 | Part.Transparency=i | |
876 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
877 | end | |
878 | Part.Parent=nil | |
879 | end),prt,msh) | |
880 | end | |
881 | ||
882 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
883 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
884 | prt.Anchored=true | |
885 | prt.Material = "Neon" | |
886 | prt.CFrame=cframe | |
887 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
888 | game:GetService("Debris"):AddItem(prt,5) | |
889 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
890 | local rtype = rottype | |
891 | for i=0,1,delay do | |
892 | swait() | |
893 | if rtype == 1 then | |
894 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
895 | elseif rtype == 2 then | |
896 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
897 | end | |
898 | Part.Transparency=i | |
899 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
900 | end | |
901 | Part.Parent=nil | |
902 | end),prt,msh) | |
903 | end | |
904 | ||
905 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
906 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
907 | prt.Anchored=true | |
908 | prt.Material = "Neon" | |
909 | prt.CFrame=cframe | |
910 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
911 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
912 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
913 | game:GetService("Debris"):AddItem(prt,5) | |
914 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
915 | local rtype = rottype | |
916 | for i=0,1,delay do | |
917 | swait() | |
918 | if rtype == 1 then | |
919 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
920 | elseif rtype == 2 then | |
921 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
922 | end | |
923 | dec.Transparency=i | |
924 | dec2.Transparency=i | |
925 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
926 | end | |
927 | Part.Parent=nil | |
928 | end),prt,msh) | |
929 | end | |
930 | ||
931 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
932 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
933 | prt.Anchored=true | |
934 | prt.Material = "Neon" | |
935 | prt.CFrame=cframe | |
936 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
937 | game:GetService("Debris"):AddItem(prt,5) | |
938 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
939 | local rtype = rottype | |
940 | for i=0,1,delay do | |
941 | swait() | |
942 | if rtype == 1 then | |
943 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
944 | elseif rtype == 2 then | |
945 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
946 | end | |
947 | prt.Transparency=i | |
948 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
949 | end | |
950 | Part.Parent=nil | |
951 | end),prt,msh) | |
952 | end | |
953 | ||
954 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
955 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
956 | prt.Anchored=true | |
957 | prt.Material = "Neon" | |
958 | prt.CFrame=cframe | |
959 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
960 | game:GetService("Debris"):AddItem(prt,5) | |
961 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
962 | local rtype = rottype | |
963 | for i=0,1,delay do | |
964 | swait() | |
965 | if rtype == 1 then | |
966 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
967 | elseif rtype == 2 then | |
968 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
969 | end | |
970 | prt.Transparency=i | |
971 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
972 | end | |
973 | Part.Parent=nil | |
974 | end),prt,msh) | |
975 | end | |
976 | ||
977 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
978 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
979 | prt.Anchored=true | |
980 | prt.Material = "Neon" | |
981 | prt.CFrame=cframe | |
982 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
983 | game:GetService("Debris"):AddItem(prt,5) | |
984 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
985 | local rtype = rottype | |
986 | for i=0,1,delay do | |
987 | swait() | |
988 | if rtype == 1 then | |
989 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
990 | elseif rtype == 2 then | |
991 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
992 | end | |
993 | prt.Transparency=i | |
994 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
995 | end | |
996 | Part.Parent=nil | |
997 | end),prt,msh) | |
998 | end | |
999 | ||
1000 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1001 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1002 | prt.Anchored=false | |
1003 | prt.CFrame=cframe | |
1004 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1005 | local wld=weld(prt,prt,Parent,cframe) | |
1006 | game:GetService("Debris"):AddItem(prt,5) | |
1007 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1008 | for i=0,1,delay do | |
1009 | wait() | |
1010 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1011 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1012 | Part.Transparency=i | |
1013 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1014 | end | |
1015 | Part.Parent=nil | |
1016 | end),prt,msh,wld) | |
1017 | end | |
1018 | ||
1019 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1020 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1021 | prt.Anchored=false | |
1022 | prt.CFrame=cframe | |
1023 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1024 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1025 | game:GetService("Debris"):AddItem(prt,5) | |
1026 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1027 | for i=0,1,delay do | |
1028 | wait() | |
1029 | Weld.C0=euler(i*20,0,0) | |
1030 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1031 | Part.Transparency=i | |
1032 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1033 | end | |
1034 | Part.Parent=nil | |
1035 | end),prt,msh,wld) | |
1036 | end | |
1037 | ||
1038 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1039 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1040 | prt.Anchored=true | |
1041 | prt.CFrame=cframe | |
1042 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1043 | game:GetService("Debris"):AddItem(prt,2) | |
1044 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1045 | for i=0,1,delay do | |
1046 | wait() | |
1047 | Part.CFrame=Part.CFrame | |
1048 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1049 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1050 | prt2.Anchored=true | |
1051 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1052 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1053 | game:GetService("Debris"):AddItem(prt2,2) | |
1054 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1055 | for i=0,1,0.1 do | |
1056 | wait() | |
1057 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1058 | end | |
1059 | Part.Parent=nil | |
1060 | end),prt2,msh2) | |
1061 | end | |
1062 | for i=0,1,delay*2 do | |
1063 | wait() | |
1064 | Part.CFrame=Part.CFrame | |
1065 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1066 | end | |
1067 | Part.Parent=nil | |
1068 | end),prt,msh) | |
1069 | end | |
1070 | ||
1071 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1072 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1073 | prt.Anchored=true | |
1074 | prt.CFrame=cframe | |
1075 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1076 | game:GetService("Debris"):AddItem(prt,2) | |
1077 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1078 | for i=0,1,delay do | |
1079 | wait() | |
1080 | Part.CFrame=Part.CFrame | |
1081 | Part.Transparency=i | |
1082 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1083 | end | |
1084 | Part.Parent=nil | |
1085 | end),prt,msh) | |
1086 | end | |
1087 | ||
1088 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1089 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1090 | prt.Anchored=true | |
1091 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1092 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1093 | game:GetService("Debris"):AddItem(prt,2) | |
1094 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1095 | CF=Part.CFrame | |
1096 | Numbb=0 | |
1097 | randnumb=math.random()/10 | |
1098 | rand1=math.random()/10 | |
1099 | for i=0,1,rand1 do | |
1100 | wait() | |
1101 | CF=CF*cf(0,math.random()/2,0) | |
1102 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1103 | Part.CFrame=CF*euler(Numbb,0,0) | |
1104 | Part.Transparency=i | |
1105 | Numbb=Numbb+randnumb | |
1106 | end | |
1107 | Part.Parent=nil | |
1108 | end),prt,CF,Numbb,randnumb) | |
1109 | end | |
1110 | ||
1111 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1112 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1113 | prt.Anchored=true | |
1114 | prt.CFrame=cframe | |
1115 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1116 | game:GetService("Debris"):AddItem(prt,5) | |
1117 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1118 | for i=0,1,delay do | |
1119 | wait() | |
1120 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1121 | Part.Transparency=i | |
1122 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1123 | end | |
1124 | Part.Parent=nil | |
1125 | end),prt,msh) | |
1126 | end | |
1127 | ||
1128 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1129 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1130 | prt.Anchored=true | |
1131 | prt.CFrame=cframe | |
1132 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1133 | game:GetService("Debris"):AddItem(prt,2) | |
1134 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1135 | for i=0,1,delay do | |
1136 | wait() | |
1137 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1138 | Part.Transparency=i | |
1139 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1140 | end | |
1141 | Part.Parent=nil | |
1142 | end),prt,msh) | |
1143 | end | |
1144 | ||
1145 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1146 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1147 | prt.Anchored=true | |
1148 | prt.CFrame=cframe*cf(x,y,z) | |
1149 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1150 | game:GetService("Debris"):AddItem(prt,5) | |
1151 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1152 | local num=math.random() | |
1153 | local num2=math.random(-3,2)+math.random() | |
1154 | local numm=0 | |
1155 | for i=0,1,delay*2 do | |
1156 | swait() | |
1157 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1158 | Part.Transparency=i | |
1159 | numm=numm+0.01 | |
1160 | end | |
1161 | Part.Parent=nil | |
1162 | Mesh.Parent=nil | |
1163 | end),prt,msh,x,y,z) | |
1164 | end | |
1165 | ||
1166 | function dmgstart(dmg,what) | |
1167 | hitcon = what.Touched:connect(function(hit) | |
1168 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1169 | if hum and not hum:IsDescendantOf(Character) then | |
1170 | hum:TakeDamage(dmg) | |
1171 | end | |
1172 | end) | |
1173 | end | |
1174 | ||
1175 | function dmgstop() | |
1176 | hitcon:disconnect() | |
1177 | end | |
1178 | ||
1179 | function Cloak() | |
1180 | Face.Parent=nil | |
1181 | cloaked=true | |
1182 | for _,v in pairs(Torso.Parent:children()) do | |
1183 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1184 | coroutine.resume(coroutine.create(function() | |
1185 | for i=0,1,0.2 do | |
1186 | wait() | |
1187 | v.Transparency=i | |
1188 | end | |
1189 | v.Transparency=1 | |
1190 | end)) | |
1191 | end | |
1192 | if v.className=="Hat" then | |
1193 | hatp=v.Handle | |
1194 | coroutine.resume(coroutine.create(function(derp) | |
1195 | for i=0,1,0.2 do | |
1196 | wait() | |
1197 | derp.Transparency=i | |
1198 | end | |
1199 | derp.Transparency=1 | |
1200 | end),hatp) | |
1201 | end | |
1202 | end | |
1203 | for _,v in pairs(m:children()) do | |
1204 | if v.className=="Part" then | |
1205 | coroutine.resume(coroutine.create(function() | |
1206 | for i=0,1,0.2 do | |
1207 | wait() | |
1208 | v.Transparency=i | |
1209 | end | |
1210 | v.Transparency=1 | |
1211 | end)) | |
1212 | end | |
1213 | end | |
1214 | end | |
1215 | ||
1216 | function UnCloak() | |
1217 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1218 | Face.Parent=Head | |
1219 | cloaked=false | |
1220 | for _,v in pairs(Torso.Parent:children()) do | |
1221 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1222 | coroutine.resume(coroutine.create(function() | |
1223 | for i=0,1,0.1 do | |
1224 | wait() | |
1225 | v.Transparency=v.Transparency-0.1 | |
1226 | end | |
1227 | v.Transparency=0 | |
1228 | end)) | |
1229 | end | |
1230 | if v.className=="Hat" then | |
1231 | hatp=v.Handle | |
1232 | coroutine.resume(coroutine.create(function(derp) | |
1233 | for i=0,1,0.1 do | |
1234 | wait() | |
1235 | derp.Transparency=derp.Transparency-0.1 | |
1236 | end | |
1237 | derp.Transparency=0 | |
1238 | end),hatp) | |
1239 | end | |
1240 | end | |
1241 | for _,v in pairs(m:children()) do | |
1242 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1243 | coroutine.resume(coroutine.create(function() | |
1244 | for i=0,1,0.1 do | |
1245 | wait() | |
1246 | v.Transparency=v.Transparency-0.1 | |
1247 | end | |
1248 | v.Transparency=0 | |
1249 | end)) | |
1250 | v.Transparency=0 | |
1251 | end | |
1252 | end | |
1253 | end | |
1254 | ||
1255 | local jumped = false | |
1256 | function jump() | |
1257 | attack = true | |
1258 | jumped = true | |
1259 | hum.WalkSpeed = 0 | |
1260 | MagicBlock(bc("White"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1261 | CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1) | |
1262 | CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7) | |
1263 | for i = 0,15,0.1 do | |
1264 | swait() | |
1265 | MagicBlock(bc("White"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1266 | MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1267 | RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05) | |
1268 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05) | |
1269 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05) | |
1270 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05) | |
1271 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05) | |
1272 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05) | |
1273 | end | |
1274 | local bv = Instance.new("BodyVelocity") | |
1275 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1276 | bv.velocity = Vector3.new(0,500,0) | |
1277 | bv.Parent = root | |
1278 | game:GetService("Debris"):AddItem(bv, 0.5) | |
1279 | local rng = Instance.new("Part", char) | |
1280 | rng.Anchored = true | |
1281 | rng.BrickColor = BrickColor.new("White") | |
1282 | rng.CanCollide = false | |
1283 | rng.FormFactor = 3 | |
1284 | rng.Name = "Ring" | |
1285 | rng.Size = Vector3.new(1, 1, 1) | |
1286 | rng.Transparency = 0 | |
1287 | rng.TopSurface = 0 | |
1288 | rng.BottomSurface = 0 | |
1289 | rng.Position = root.Position | |
1290 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1291 | local rngm = Instance.new("SpecialMesh", rng) | |
1292 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1293 | local rng2 = rng:Clone() | |
1294 | rng2.Parent = char | |
1295 | local rng2m = rng2.Mesh | |
1296 | local rng3 = rng:Clone() | |
1297 | rng3.Parent = char | |
1298 | local rng3m = rng3.Mesh | |
1299 | local rng4 = rng:Clone() | |
1300 | rng4.Parent = char | |
1301 | local rng4m = rng4.Mesh | |
1302 | local rng5 = rng:Clone() | |
1303 | rng5.Parent = char | |
1304 | local rng5m = rng5.Mesh | |
1305 | CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1) | |
1306 | wait() | |
1307 | local scaler = 10 | |
1308 | local scaler2 = 10 | |
1309 | game:GetService("Debris"):AddItem(bv, 2.4) | |
1310 | hum.WalkSpeed = 50 | |
1311 | MagicBlock(bc("White"),root.CFrame,15,15,15,10,10,10,0.015) | |
1312 | for i = 0,10,0.1 do | |
1313 | swait() | |
1314 | rng.Transparency = rng.Transparency + 0.01 | |
1315 | rng2.Transparency = rng2.Transparency + 0.01 | |
1316 | rng3.Transparency = rng3.Transparency + 0.01 | |
1317 | rng4.Transparency = rng4.Transparency + 0.01 | |
1318 | rng5.Transparency = rng5.Transparency + 0.01 | |
1319 | scaler = scaler - 0.125 | |
1320 | scaler2 = scaler2 - 0.1 | |
1321 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20) | |
1322 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30) | |
1323 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40) | |
1324 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50) | |
1325 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1326 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5) | |
1327 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5) | |
1328 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5) | |
1329 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5) | |
1330 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5) | |
1331 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5) | |
1332 | end | |
1333 | game:GetService("Debris"):AddItem(rng, 0.1) | |
1334 | game:GetService("Debris"):AddItem(rng2, 0.1) | |
1335 | game:GetService("Debris"):AddItem(rng3, 0.1) | |
1336 | game:GetService("Debris"):AddItem(rng4, 0.1) | |
1337 | game:GetService("Debris"):AddItem(rng5, 0.1) | |
1338 | hum.WalkSpeed = 16 | |
1339 | attack = false | |
1340 | jumped = false | |
1341 | end | |
1342 | ||
1343 | function dash() | |
1344 | attack = true | |
1345 | jumped = true | |
1346 | hum.WalkSpeed = 0 | |
1347 | local bv = Instance.new("BodyVelocity") | |
1348 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1349 | bv.velocity = root.CFrame.lookVector*150 | |
1350 | bv.Parent = root | |
1351 | game:GetService("Debris"):AddItem(bv, 1) | |
1352 | local rng = Instance.new("Part", char) | |
1353 | rng.Anchored = true | |
1354 | rng.BrickColor = BrickColor.new("White") | |
1355 | rng.CanCollide = false | |
1356 | rng.FormFactor = 3 | |
1357 | rng.Name = "Ring" | |
1358 | rng.Size = Vector3.new(1, 1, 1) | |
1359 | rng.Transparency = 0 | |
1360 | rng.TopSurface = 0 | |
1361 | rng.BottomSurface = 0 | |
1362 | rng.CFrame = root.CFrame | |
1363 | local rngm = Instance.new("SpecialMesh", rng) | |
1364 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1365 | local rng2 = rng:Clone() | |
1366 | rng2.Parent = char | |
1367 | rng2.CFrame = root.CFrame + root.CFrame.lookVector*10 | |
1368 | local rng2m = rng2.Mesh | |
1369 | local rng3 = rng:Clone() | |
1370 | rng3.Parent = char | |
1371 | rng3.CFrame = root.CFrame + root.CFrame.lookVector*20 | |
1372 | local rng3m = rng3.Mesh | |
1373 | local rng4 = rng:Clone() | |
1374 | rng4.Parent = char | |
1375 | rng4.CFrame = root.CFrame + root.CFrame.lookVector*30 | |
1376 | local rng4m = rng4.Mesh | |
1377 | local rng5 = rng:Clone() | |
1378 | rng5.Parent = char | |
1379 | rng5.CFrame = root.CFrame + root.CFrame.lookVector*40 | |
1380 | local rng5m = rng5.Mesh | |
1381 | CFuncs["Sound"].Create("rbxassetid://324867021", root, 1, 1) | |
1382 | wait() | |
1383 | local scaler = 10/5 | |
1384 | local scaler2 = 10/5 | |
1385 | local hit = larm.Touched:connect(function(hit) | |
1386 | Damagefunc(hit,25,34,math.random(10,20),"Normal",root,.2,1) | |
1387 | end) | |
1388 | for i = 0,10,0.1 do | |
1389 | swait() | |
1390 | MagicBlock(bc("White"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1391 | rng.Transparency = rng.Transparency + 0.01 | |
1392 | rng2.Transparency = rng2.Transparency + 0.01 | |
1393 | rng3.Transparency = rng3.Transparency + 0.01 | |
1394 | rng4.Transparency = rng4.Transparency + 0.01 | |
1395 | rng5.Transparency = rng5.Transparency + 0.01 | |
1396 | scaler = scaler - 0.125/5 | |
1397 | scaler2 = scaler2 - 0.1/5 | |
1398 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0) | |
1399 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0) | |
1400 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0) | |
1401 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0) | |
1402 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1403 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-25)),.5) | |
1404 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5) | |
1405 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),0.5) | |
1406 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.5) | |
1407 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5) | |
1408 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-110)), 0.5) | |
1409 | end | |
1410 | game:GetService("Debris"):AddItem(rng, 0.1) | |
1411 | game:GetService("Debris"):AddItem(rng2, 0.1) | |
1412 | game:GetService("Debris"):AddItem(rng3, 0.1) | |
1413 | game:GetService("Debris"):AddItem(rng4, 0.1) | |
1414 | game:GetService("Debris"):AddItem(rng5, 0.1) | |
1415 | hum.WalkSpeed = 16 | |
1416 | hit:disconnect() | |
1417 | attack = false | |
1418 | jumped = false | |
1419 | end | |
1420 | ||
1421 | function boom() | |
1422 | attack = true | |
1423 | jumped = true | |
1424 | hum.WalkSpeed = 0 | |
1425 | MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1426 | CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1) | |
1427 | CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7) | |
1428 | for i = 0,15,0.1 do | |
1429 | swait() | |
1430 | MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1431 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1432 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1433 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05) | |
1434 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05) | |
1435 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05) | |
1436 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05) | |
1437 | end | |
1438 | local rng = Instance.new("Part", char) | |
1439 | rng.Anchored = true | |
1440 | rng.BrickColor = BrickColor.new("White") | |
1441 | rng.CanCollide = false | |
1442 | rng.FormFactor = 3 | |
1443 | rng.Name = "Ring" | |
1444 | rng.Size = Vector3.new(1, 1, 1) | |
1445 | rng.Transparency = 0 | |
1446 | rng.TopSurface = 0 | |
1447 | rng.BottomSurface = 0 | |
1448 | rng.Position = root.Position | |
1449 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1450 | local rngm = Instance.new("SpecialMesh", rng) | |
1451 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1452 | local rng2 = rng:Clone() | |
1453 | rng2.Parent = char | |
1454 | local rng2m = rng2.Mesh | |
1455 | local rng3 = rng:Clone() | |
1456 | rng3.Parent = char | |
1457 | local rng3m = rng3.Mesh | |
1458 | local rng4 = rng:Clone() | |
1459 | rng4.Parent = char | |
1460 | local rng4m = rng4.Mesh | |
1461 | local rng5 = rng:Clone() | |
1462 | rng5.Parent = char | |
1463 | local rng5m = rng5.Mesh | |
1464 | local hit = rng5.Touched:connect(function(hit) | |
1465 | Damagefunc(hit,10,25,math.random(10,20),"Normal",root,.2,1) | |
1466 | end) | |
1467 | MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015) | |
1468 | CFuncs["Sound"].Create("rbxassetid://187137517", rng, 10, 1) | |
1469 | CFuncs["Sound"].Create("rbxassetid://597291504", rng, 5, 0.85) | |
1470 | CFuncs["Sound"].Create("rbxassetid://144699494", rng, 10, 1) | |
1471 | wait() | |
1472 | local scaler = 10 | |
1473 | local scaler2 = 10 | |
1474 | for i = 0,10,0.1 do | |
1475 | swait() | |
1476 | rng.Transparency = rng.Transparency + 0.01 | |
1477 | rng2.Transparency = rng2.Transparency + 0.01 | |
1478 | rng3.Transparency = rng3.Transparency + 0.01 | |
1479 | rng4.Transparency = rng4.Transparency + 0.01 | |
1480 | rng5.Transparency = rng5.Transparency + 0.01 | |
1481 | scaler = scaler - 0.125 | |
1482 | scaler2 = scaler2 - 0.1 | |
1483 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4) | |
1484 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3) | |
1485 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2) | |
1486 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1) | |
1487 | rng5.Size = rng5m.Scale | |
1488 | rng5.CFrame = rng.CFrame | |
1489 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5) | |
1490 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
1491 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5) | |
1492 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5) | |
1493 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1494 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5) | |
1495 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5) | |
1496 | end | |
1497 | hit:disconnect() | |
1498 | game:GetService("Debris"):AddItem(rng, 1) | |
1499 | game:GetService("Debris"):AddItem(rng2, 1) | |
1500 | game:GetService("Debris"):AddItem(rng3, 1) | |
1501 | game:GetService("Debris"):AddItem(rng4, 1) | |
1502 | game:GetService("Debris"):AddItem(rng5, 1) | |
1503 | hum.WalkSpeed = 16 | |
1504 | attack = false | |
1505 | jumped = false | |
1506 | end | |
1507 | ||
1508 | function shooty() | |
1509 | attack = true | |
1510 | MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1511 | CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1) | |
1512 | CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7) | |
1513 | for i = 0,15,0.1 do | |
1514 | swait() | |
1515 | MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1516 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05) | |
1517 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05) | |
1518 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05) | |
1519 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05) | |
1520 | end | |
1521 | CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1) | |
1522 | local a = Instance.new("Part",Character) | |
1523 | a.Name = "Direction" | |
1524 | a.Anchored = true | |
1525 | a.BrickColor = bc("Bright red") | |
1526 | a.Material = "Neon" | |
1527 | a.Transparency = 1 | |
1528 | a.CanCollide = false | |
1529 | local ray = Ray.new( | |
1530 | root.CFrame.p, -- origin | |
1531 | (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction | |
1532 | ) | |
1533 | local ignore = Character | |
1534 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1535 | a.BottomSurface = 10 | |
1536 | a.TopSurface = 10 | |
1537 | local distance = (root.CFrame.p - position).magnitude | |
1538 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1539 | a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1540 | local lb = Instance.new("Part") | |
1541 | lb.Parent = char | |
1542 | lb.BrickColor = bc("White") | |
1543 | lb.CanCollide = false | |
1544 | lb.Material = "Neon" | |
1545 | lb.Anchored = true | |
1546 | lb.TopSurface = 0 | |
1547 | lb.BottomSurface = 0 | |
1548 | lb.Transparency = 0 | |
1549 | lb.Size = vt(0.5,0.5,0.5) | |
1550 | lb.CFrame = sorb.CFrame | |
1551 | lb.Anchored = false | |
1552 | local thingery = Instance.new("SpecialMesh",lb) | |
1553 | thingery.MeshType = "Sphere" | |
1554 | thingery.Scale = vt(25,25,25) | |
1555 | game:GetService("Debris"):AddItem(lb, 10) | |
1556 | local bv = Instance.new("BodyVelocity") | |
1557 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1558 | bv.velocity = a.CFrame.lookVector*150 | |
1559 | bv.Parent = lb | |
1560 | game:GetService("Debris"):AddItem(a, 0.1) | |
1561 | wait(0.05) | |
1562 | local hitted = false | |
1563 | lb.Touched:connect(function(hit) | |
1564 | if hitted == false then | |
1565 | hitted = true | |
1566 | lb.Anchored = true | |
1567 | lb.Transparency = 1 | |
1568 | local rng = Instance.new("Part", char) | |
1569 | rng.Anchored = true | |
1570 | rng.BrickColor = BrickColor.new("White") | |
1571 | rng.CanCollide = false | |
1572 | rng.FormFactor = 3 | |
1573 | rng.Name = "Ring" | |
1574 | rng.Size = Vector3.new(1, 1, 1) | |
1575 | rng.Transparency = 0 | |
1576 | rng.TopSurface = 0 | |
1577 | rng.BottomSurface = 0 | |
1578 | rng.CFrame = lb.CFrame | |
1579 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1580 | local rngm = Instance.new("SpecialMesh", rng) | |
1581 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1582 | local rng2 = rng:Clone() | |
1583 | rng2.Parent = char | |
1584 | local rng2m = rng2.Mesh | |
1585 | local rng3 = rng:Clone() | |
1586 | rng3.Parent = char | |
1587 | local rng3m = rng3.Mesh | |
1588 | local rng4 = rng:Clone() | |
1589 | rng4.Parent = char | |
1590 | local rng4m = rng4.Mesh | |
1591 | local rng5 = rng:Clone() | |
1592 | rng5.Parent = char | |
1593 | rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1594 | local rng5m = rng5.Mesh | |
1595 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1596 | rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1597 | rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1598 | MagicBlock(bc("White"),lb.CFrame,15,15,15,5,5,5,0.015) | |
1599 | local rng6 = rng:Clone() | |
1600 | rng6.Material = "Neon" | |
1601 | rng6.Parent = char | |
1602 | local rng6m = rng6.Mesh | |
1603 | rng6m.Scale = vt(1,1,1) | |
1604 | rng6m.MeshType = "Sphere" | |
1605 | local hita = rng6.Touched:connect(function(hit) | |
1606 | Damagefunc(hit,10,25,math.random(10,20),"Normal",root,.2,1) | |
1607 | end) | |
1608 | CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 1) | |
1609 | CFuncs["Sound"].Create("rbxassetid://597291504", rng, 5, 0.75) | |
1610 | CFuncs["Sound"].Create("rbxassetid://144699494", rng, 5, 1) | |
1611 | local scaler = 5 | |
1612 | local scaler2 = 5 | |
1613 | for i = 0,20,0.1 do | |
1614 | swait() | |
1615 | rng.Transparency = rng.Transparency + 0.005 | |
1616 | rng2.Transparency = rng2.Transparency + 0.005 | |
1617 | rng3.Transparency = rng3.Transparency + 0.005 | |
1618 | rng4.Transparency = rng4.Transparency + 0.005 | |
1619 | rng5.Transparency = rng5.Transparency + 0.005 | |
1620 | rng6.Transparency = rng6.Transparency + 0.005 | |
1621 | scaler = scaler - 0.005/2 | |
1622 | scaler2 = scaler2 - 0.05/2 | |
1623 | rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3) | |
1624 | rng6.CFrame = rng.CFrame | |
1625 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0) | |
1626 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0) | |
1627 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0) | |
1628 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1629 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1630 | end | |
1631 | hita:disconnect() | |
1632 | game:GetService("Debris"):AddItem(rng, 1) | |
1633 | game:GetService("Debris"):AddItem(rng2, 1) | |
1634 | game:GetService("Debris"):AddItem(rng3, 1) | |
1635 | game:GetService("Debris"):AddItem(rng4, 1) | |
1636 | game:GetService("Debris"):AddItem(rng5, 1) | |
1637 | game:GetService("Debris"):AddItem(rng6, 1) | |
1638 | end | |
1639 | end) | |
1640 | for i = 0,2,0.1 do | |
1641 | swait() | |
1642 | MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1643 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
1644 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1645 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5) | |
1646 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5) | |
1647 | end | |
1648 | attack = false | |
1649 | end | |
1650 | ||
1651 | function superpunch() | |
1652 | attack = true | |
1653 | jumped = true | |
1654 | hum.WalkSpeed = 0 | |
1655 | MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1656 | CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1) | |
1657 | CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7) | |
1658 | for i = 0,15,0.1 do | |
1659 | swait() | |
1660 | MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1661 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1662 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1663 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05) | |
1664 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05) | |
1665 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05) | |
1666 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05) | |
1667 | end | |
1668 | local rng = Instance.new("Part", char) | |
1669 | rng.Anchored = true | |
1670 | rng.BrickColor = BrickColor.new("White") | |
1671 | rng.CanCollide = false | |
1672 | rng.FormFactor = 3 | |
1673 | rng.Name = "Ring" | |
1674 | rng.Size = Vector3.new(1, 1, 1) | |
1675 | rng.Transparency = 0 | |
1676 | rng.TopSurface = 0 | |
1677 | rng.BottomSurface = 0 | |
1678 | rng.CFrame = root.CFrame | |
1679 | local rngm = Instance.new("SpecialMesh", rng) | |
1680 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1681 | local rng2 = rng:Clone() | |
1682 | rng2.Parent = char | |
1683 | local rng2m = rng2.Mesh | |
1684 | local rng3 = rng:Clone() | |
1685 | rng3.Parent = char | |
1686 | local rng3m = rng3.Mesh | |
1687 | local rng4 = rng:Clone() | |
1688 | rng4.Parent = char | |
1689 | local rng4m = rng4.Mesh | |
1690 | local rng5 = rng:Clone() | |
1691 | rng5.Parent = char | |
1692 | local rng5m = rng5.Mesh | |
1693 | local rng6 = rng:Clone() | |
1694 | rng6.Material = "Neon" | |
1695 | rng6.Parent = char | |
1696 | local rng6m = rng6.Mesh | |
1697 | rng6m.Scale = vt(1,1,1) | |
1698 | rng6m.MeshType = "Sphere" | |
1699 | local hita = rng6.Touched:connect(function(hit) | |
1700 | Damagefunc(hit,10,25,math.random(10,20),"Normal",root,.2,1) | |
1701 | end) | |
1702 | rng2.CFrame = root.CFrame | |
1703 | rng3.CFrame = root.CFrame | |
1704 | rng4.CFrame = root.CFrame | |
1705 | rng5.CFrame = root.CFrame | |
1706 | rng6.CFrame = root.CFrame | |
1707 | CFuncs["Sound"].Create("rbxassetid://260430117", rng, 5, 1) | |
1708 | CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 0.85) | |
1709 | CFuncs["Sound"].Create("rbxassetid://169628396", rng, 5, 1) | |
1710 | CFuncs["Sound"].Create("rbxassetid://137994058", rng, 5, 1) | |
1711 | CFuncs["Sound"].Create("rbxassetid://138186576", rng, 5, 1) | |
1712 | wait() | |
1713 | local scaler = 10/5 | |
1714 | local scaler2 = 10/5 | |
1715 | MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015) | |
1716 | for i = 0,10,0.1 do | |
1717 | swait() | |
1718 | MagicBlock(bc("White"),rng6.CFrame,5,5,5,5,5,5,0.1) | |
1719 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
1720 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.25 | |
1721 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.5 | |
1722 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/1.75 | |
1723 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2 | |
1724 | rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3) | |
1725 | rng6.CFrame = rng.CFrame | |
1726 | rng.Transparency = rng.Transparency + 0.01 | |
1727 | rng2.Transparency = rng2.Transparency + 0.01 | |
1728 | rng3.Transparency = rng3.Transparency + 0.01 | |
1729 | rng4.Transparency = rng4.Transparency + 0.01 | |
1730 | rng5.Transparency = rng5.Transparency + 0.01 | |
1731 | rng6.Transparency = rng6.Transparency + 0.01 | |
1732 | scaler = scaler - 0.125/5 | |
1733 | scaler2 = scaler2 - 0.1/5 | |
1734 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5) | |
1735 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1) | |
1736 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5) | |
1737 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1738 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2) | |
1739 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
1740 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1741 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5) | |
1742 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5) | |
1743 | end | |
1744 | hita:disconnect() | |
1745 | game:GetService("Debris"):AddItem(rng, 1) | |
1746 | game:GetService("Debris"):AddItem(rng2, 1) | |
1747 | game:GetService("Debris"):AddItem(rng3, 1) | |
1748 | game:GetService("Debris"):AddItem(rng4, 1) | |
1749 | game:GetService("Debris"):AddItem(rng5, 1) | |
1750 | hum.WalkSpeed = 16 | |
1751 | attack = false | |
1752 | jumped = false | |
1753 | end | |
1754 | ||
1755 | ||
1756 | mouse.KeyDown:connect(function(k) | |
1757 | if k == "z" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then | |
1758 | jump() | |
1759 | end | |
1760 | if k == "x" and attack == false then | |
1761 | dash() | |
1762 | end | |
1763 | if k == "c" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then | |
1764 | boom() | |
1765 | end | |
1766 | if k == "v" and attack == false then | |
1767 | shooty() | |
1768 | end | |
1769 | if k == "b" and attack == false then | |
1770 | superpunch() | |
1771 | end | |
1772 | end) | |
1773 | Humanoid.Animator.Parent = nil | |
1774 | idleanim=.4 | |
1775 | while true do | |
1776 | swait() | |
1777 | sine = sine + change | |
1778 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1779 | local velderp=RootPart.Velocity.y | |
1780 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1781 | if equipped==true or equipped==false then | |
1782 | if attack==false then | |
1783 | idle=idle+1 | |
1784 | else | |
1785 | idle=0 | |
1786 | end | |
1787 | if idle>=500 then | |
1788 | if attack==false then | |
1789 | --Sheath() | |
1790 | end | |
1791 | end | |
1792 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1793 | Anim="Jump" | |
1794 | if attack==false then | |
1795 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
1796 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
1797 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1798 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
1799 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
1800 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
1801 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
1802 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
1803 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
1804 | end | |
1805 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1806 | Anim="Fall" | |
1807 | if attack==false then | |
1808 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
1809 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
1810 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1811 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
1812 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
1813 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
1814 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
1815 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
1816 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
1817 | end | |
1818 | elseif torvel<1 and hitfloor~=nil then | |
1819 | Anim="Idle" | |
1820 | if jumped == false then | |
1821 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
1822 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
1823 | end | |
1824 | if attack==false then | |
1825 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1826 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
1827 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
1828 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
1829 | end | |
1830 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
1831 | Anim="Walk" | |
1832 | if jumped == false then | |
1833 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
1834 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
1835 | end | |
1836 | if attack==false then | |
1837 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
1838 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1839 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
1840 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
1841 | end | |
1842 | elseif torvel>=22 and hitfloor~=nil then | |
1843 | Anim="Run" | |
1844 | if jumped == false then | |
1845 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
1846 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
1847 | end | |
1848 | if attack==false then | |
1849 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
1850 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1851 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
1852 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
1853 | end | |
1854 | end | |
1855 | end | |
1856 | end |