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1 | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to CyberFromLU for letting me Publish! REGULAR SCRIPT: Go to line 12 and put your name where it says "YOUR NAME HERE" | |
2 | --[[ | |
3 | American M249 Squad Automatic Weapon, derived from the Fabrique National Minimi, using | |
4 | key design elements from the older M60, it maintains a relatively smaller profile and | |
5 | sacrifices power for speed and accuracy. | |
6 | --]] | |
7 | ||
8 | ||
9 | if script == nil then return end | |
10 | ||
11 | ||
12 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("Sora295") |
12 | + | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("jer445") |
13 | Name = "M249" | |
14 | MC = BrickColor.new("Black") | |
15 | DC = BrickColor.new("Black") | |
16 | GC = BrickColor.new("Dark stone grey") | |
17 | MR = 0 | |
18 | GR = 0 | |
19 | Holstered = true | |
20 | Spread = 90000 | |
21 | WSPenalty = 10 | |
22 | selected = false | |
23 | canDual = false | |
24 | dual = false | |
25 | Button1Down = false | |
26 | damage = 18 | |
27 | canFire = true | |
28 | canFire2 = false | |
29 | readyTime = 0.1 | |
30 | automatic = true | |
31 | burst = false | |
32 | burstCount = 0 | |
33 | burstCountMax = 3 | |
34 | canSilence = true | |
35 | silenced = false | |
36 | canZoom = false | |
37 | zoom = false | |
38 | switchToSingle = true | |
39 | switchToBurst = false | |
40 | switchToAutomatic = true | |
41 | ||
42 | ||
43 | ammoGui = Instance.new("ScreenGui") | |
44 | ammoGui.Name = Name | |
45 | local frame = Instance.new("Frame") | |
46 | frame.Name = "Frame" | |
47 | frame.Size = UDim2.new(0, 165, 0, 60) | |
48 | frame.Position = UDim2.new(0, 0, 1, -400) | |
49 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
50 | frame.BorderColor3 = Color3.new(0, 0, 0) | |
51 | frame.Parent = ammoGui | |
52 | local label = Instance.new("TextLabel") | |
53 | label.Name = "Weapon" | |
54 | label.Text = "Weapon: " ..Name | |
55 | label.Size = UDim2.new(1, 0, 0, 20) | |
56 | label.Position = UDim2.new(0, 0, 0, 0) | |
57 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
58 | label.BorderColor3 = Color3.new(0, 0, 0) | |
59 | label.Parent = frame | |
60 | local label = Instance.new("TextLabel") | |
61 | label.Name = "MagazinePrefix" | |
62 | label.Text = " Magazine:" | |
63 | label.TextXAlignment = "Left" | |
64 | label.Size = UDim2.new(1, 0, 0, 20) | |
65 | label.Position = UDim2.new(0, 0, 0, 20) | |
66 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
67 | label.BorderColor3 = Color3.new(0, 0, 0) | |
68 | label.Parent = frame | |
69 | local label = Instance.new("TextLabel") | |
70 | label.Name = "Magazine" | |
71 | label.Text = "0/0" | |
72 | label.TextXAlignment = "Right" | |
73 | label.Size = UDim2.new(1, 0, 0, 20) | |
74 | label.Position = UDim2.new(0, -10, 0, 20) | |
75 | label.BackgroundTransparency = 1 | |
76 | label.BorderSizePixel = 0 | |
77 | label.Parent = frame | |
78 | local label = Instance.new("TextLabel") | |
79 | label.Name = "AmmoPrefix" | |
80 | label.Text = " 5.56x45mm NATO:" | |
81 | label.TextXAlignment = "Left" | |
82 | label.Size = UDim2.new(1, 0, 0, 20) | |
83 | label.Position = UDim2.new(0, 0, 0, 40) | |
84 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
85 | label.BorderColor3 = Color3.new(0, 0, 0) | |
86 | label.Parent = frame | |
87 | local label = Instance.new("TextLabel") | |
88 | label.Name = "Ammo" | |
89 | label.Text = "0/0" | |
90 | label.TextXAlignment = "Right" | |
91 | label.Size = UDim2.new(1, 0, 0, 20) | |
92 | label.Position = UDim2.new(0, -10, 0, 40) | |
93 | label.BackgroundTransparency = 1 | |
94 | label.BorderSizePixel = 0 | |
95 | label.Parent = frame | |
96 | ||
97 | ||
98 | function updateGui() | |
99 | if selected == false then return end | |
100 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end | |
101 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
102 | ammoGui:Clone().Parent = Player.PlayerGui | |
103 | end | |
104 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
105 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
106 | end | |
107 | ||
108 | ||
109 | function makeParts(format) | |
110 | local model = Instance.new("Model") | |
111 | model.Name = Name | |
112 | local pm = Instance.new("Part") | |
113 | pm.Name = "Handle" | |
114 | pm.formFactor = "Symmetric" | |
115 | pm.Size = Vector3.new(1, 1, 1) | |
116 | pm.BrickColor = MC | |
117 | pm.Reflectance = MR | |
118 | pm.CanCollide = false | |
119 | pm.Locked = true | |
120 | pm.TopSurface = 0 | |
121 | pm.BottomSurface = 0 | |
122 | pm.Parent = model | |
123 | local m = Instance.new("BlockMesh") | |
124 | m.Scale = Vector3.new(0.35, 1.4, 0.41) | |
125 | m.Offset = Vector3.new(0, 0.01, 0.07) | |
126 | m.Parent = pm | |
127 | if format ~= nil then | |
128 | local w = Instance.new("Weld") | |
129 | w.Part0 = pm | |
130 | if format == "RightHand" then | |
131 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
132 | w.C0 = CFrame.new(0, 1.15, 0.7) | |
133 | w.C1 = CFrame.new() | |
134 | elseif format == "RightHolster" then | |
135 | w.Part1 = Player.Character:FindFirstChild("Torso") | |
136 | w.C0 = CFrame.new(-0.65, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-40), math.rad(90), 0) | |
137 | w.C1 = CFrame.new() | |
138 | model.Name = Name.. " (Holstered)" | |
139 | end | |
140 | w.Parent = pm | |
141 | model.Parent = Player.Character | |
142 | end | |
143 | --[[ | |
144 | sniper1 http://www.roblox.com/asset/?id=1868836 | |
145 | equip http://www.roblox.com/asset/?id=13510737 | |
146 | fire1 http://www.roblox.com/asset/?id=2760979 | |
147 | fire2 http://www.roblox.com/asset/?id=13510352 | |
148 | fire3 http://www.roblox.com/asset/?id=2692806 | |
149 | fire4 http://www.roblox.com/asset/?id=2691586 | |
150 | fire5 http://www.roblox.com/asset/?id=2920959 | |
151 | fire6 http://www.roblox.com/asset/?id=2697431 | |
152 | fire7 http://www.roblox.com/asset/?id=2920959 | |
153 | reload1 http://www.roblox.com/asset/?id=2691591 | |
154 | reload2 http://www.roblox.com/asset/?id=2697432 | |
155 | reload3 http://www.roblox.com/asset/?id=2920960 | |
156 | reload4 http://www.roblox.com/asset/?id=2761842 | |
157 | shotgun1 http://www.roblox.com/asset/?id=2697294 | |
158 | --]] | |
159 | local s = Instance.new("Sound") | |
160 | s.Name = "Fire" | |
161 | s.SoundId = "http://www.roblox.com/Asset/?id=10209798" | |
162 | s.Volume = 1 | |
163 | s.Pitch = 1.8 | |
164 | s.Looped = false | |
165 | s.Parent = pm | |
166 | local s = Instance.new("Sound") | |
167 | s.Name = "Fire2" | |
168 | s.SoundId = "http://www.roblox.com/Asset/?id=16211041" | |
169 | s.Volume = 1 | |
170 | s.Pitch = 3 | |
171 | s.Looped = false | |
172 | s.Parent = pm | |
173 | local s = Instance.new("Sound") | |
174 | s.Name = "Lock" | |
175 | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" | |
176 | s.Volume = 1 | |
177 | s.Pitch = 3 | |
178 | s.Looped = false | |
179 | s.Parent = pm | |
180 | local s = Instance.new("Sound") | |
181 | s.Name = "Release" | |
182 | s.SoundId = "http://www.roblox.com/Asset/?id=10209813" | |
183 | s.Volume = 1 | |
184 | s.Pitch = 4 | |
185 | s.Looped = false | |
186 | s.Parent = pm | |
187 | local s = Instance.new("Sound") | |
188 | s.Name = "Reload" | |
189 | s.SoundId = "http://www.roblox.com/asset/?id=2761842" | |
190 | s.Volume = 1 | |
191 | s.Pitch = 1.1 | |
192 | s.Looped = false | |
193 | s.Parent = pm | |
194 | local s = Instance.new("Sound") | |
195 | s.Name = "Empty" | |
196 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
197 | s.Volume = 1 | |
198 | s.Pitch = 5 | |
199 | s.Looped = false | |
200 | s.Parent = pm | |
201 | local s = Instance.new("Sound") | |
202 | s.Name = "Switch" | |
203 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
204 | s.Volume = 1 | |
205 | s.Pitch = 10 | |
206 | s.Looped = false | |
207 | s.Parent = pm | |
208 | local s = Instance.new("Sound") | |
209 | s.Name = "Equip" | |
210 | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" | |
211 | s.Volume = 1 | |
212 | s.Pitch = 1.2 | |
213 | s.Looped = false | |
214 | s.Parent = pm | |
215 | local p = Instance.new("Part") | |
216 | p.Name = "ShellOut" | |
217 | p.formFactor = "Symmetric" | |
218 | p.Size = Vector3.new(1, 1, 1) | |
219 | p.Transparency = 1 | |
220 | p.Locked = true | |
221 | p.CanCollide = false | |
222 | p.TopSurface = 0 | |
223 | p.BottomSurface = 0 | |
224 | p.Parent = model | |
225 | local w = Instance.new("Weld") | |
226 | w.Part0 = p | |
227 | w.Part1 = pm | |
228 | w.C0 = CFrame.new(0, 0.46, 1) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
229 | w.C1 = CFrame.new() | |
230 | w.Parent = p | |
231 | local p = Instance.new("Part") | |
232 | p.Name = "Grip" | |
233 | p.formFactor = "Symmetric" | |
234 | p.Size = Vector3.new(1, 1, 1) | |
235 | p.BrickColor = MC | |
236 | p.Reflectance = MR | |
237 | p.CanCollide = false | |
238 | p.Locked = true | |
239 | p.TopSurface = 0 | |
240 | p.BottomSurface = 0 | |
241 | p.Parent = model | |
242 | local m = Instance.new("BlockMesh") | |
243 | m.Scale = Vector3.new(0.29, 0.38, 0.8) | |
244 | m.Parent = p | |
245 | local w = Instance.new("Weld") | |
246 | w.Part0 = p | |
247 | w.Part1 = pm | |
248 | w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
249 | w.C1 = CFrame.new() | |
250 | w.Parent = p | |
251 | local p = Instance.new("Part") | |
252 | p.Name = "Body" | |
253 | p.formFactor = "Symmetric" | |
254 | p.Size = Vector3.new(1, 1, 1) | |
255 | p.BrickColor = MC | |
256 | p.Reflectance = MR | |
257 | p.CanCollide = false | |
258 | p.Locked = true | |
259 | p.TopSurface = 0 | |
260 | p.BottomSurface = 0 | |
261 | p.Parent = model | |
262 | local m = Instance.new("BlockMesh") | |
263 | m.Scale = Vector3.new(0.35, 0.3, 0.44) | |
264 | m.Parent = p | |
265 | local w = Instance.new("Weld") | |
266 | w.Part0 = p | |
267 | w.Part1 = pm | |
268 | w.C0 = CFrame.new(0, -0.56, -0.06) | |
269 | w.C1 = CFrame.new() | |
270 | w.Parent = p | |
271 | local p = Instance.new("Part") | |
272 | p.Name = "Rearsight" | |
273 | p.formFactor = "Symmetric" | |
274 | p.Size = Vector3.new(1, 1, 1) | |
275 | p.BrickColor = MC | |
276 | p.Reflectance = MR | |
277 | p.CanCollide = false | |
278 | p.Locked = true | |
279 | p.TopSurface = 0 | |
280 | p.BottomSurface = 0 | |
281 | p.Parent = model | |
282 | local m = Instance.new("BlockMesh") | |
283 | m.Scale = Vector3.new(0.08, 0.2, 0.44) | |
284 | m.Offset = Vector3.new(0.12, 0, 0) | |
285 | m.Parent = p | |
286 | local w = Instance.new("Weld") | |
287 | w.Part0 = p | |
288 | w.Part1 = pm | |
289 | w.C0 = CFrame.new(0, -0.56, 0) | |
290 | w.C1 = CFrame.new() | |
291 | w.Parent = p | |
292 | local p = Instance.new("Part") | |
293 | p.Name = "Rearsight" | |
294 | p.formFactor = "Symmetric" | |
295 | p.Size = Vector3.new(1, 1, 1) | |
296 | p.BrickColor = MC | |
297 | p.Reflectance = MR | |
298 | p.CanCollide = false | |
299 | p.Locked = true | |
300 | p.TopSurface = 0 | |
301 | p.BottomSurface = 0 | |
302 | p.Parent = model | |
303 | local m = Instance.new("BlockMesh") | |
304 | m.Scale = Vector3.new(0.08, 0.2, 0.44) | |
305 | m.Offset = Vector3.new(-0.12, 0, 0) | |
306 | m.Parent = p | |
307 | local w = Instance.new("Weld") | |
308 | w.Part0 = p | |
309 | w.Part1 = pm | |
310 | w.C0 = CFrame.new(0, -0.56, 0) | |
311 | w.C1 = CFrame.new() | |
312 | w.Parent = p | |
313 | local p = Instance.new("Part") | |
314 | p.Name = "Frontsight" | |
315 | p.formFactor = "Symmetric" | |
316 | p.Size = Vector3.new(1, 1, 1) | |
317 | p.BrickColor = MC | |
318 | p.Reflectance = MR | |
319 | p.CanCollide = false | |
320 | p.Locked = true | |
321 | p.TopSurface = 0 | |
322 | p.BottomSurface = 0 | |
323 | p.Parent = model | |
324 | local m = Instance.new("BlockMesh") | |
325 | m.Scale = Vector3.new(0.08, 0.1, 0.3) | |
326 | m.Parent = p | |
327 | local w = Instance.new("Weld") | |
328 | w.Part0 = p | |
329 | w.Part1 = pm | |
330 | w.C0 = CFrame.new(0, 2, 0.07) | |
331 | w.C1 = CFrame.new() | |
332 | w.Parent = p | |
333 | local p = Instance.new("Part") | |
334 | p.Name = "Top2C" | |
335 | p.formFactor = "Symmetric" | |
336 | p.Size = Vector3.new(1, 1, 1) | |
337 | p.BrickColor = MC | |
338 | p.Reflectance = MR | |
339 | p.CanCollide = false | |
340 | p.Locked = true | |
341 | p.TopSurface = 0 | |
342 | p.BottomSurface = 0 | |
343 | p.Parent = model | |
344 | local m = Instance.new("BlockMesh") | |
345 | m.Scale = Vector3.new(0.42, 0.46, 0.12) | |
346 | m.Parent = p | |
347 | local w = Instance.new("Weld") | |
348 | w.Part0 = p | |
349 | w.Part1 = pm | |
350 | w.C0 = CFrame.new(0.035, 0.46, 0.1) | |
351 | w.C1 = CFrame.new() | |
352 | w.Parent = p | |
353 | local p = Instance.new("Part") | |
354 | p.Name = "Top2O" | |
355 | p.formFactor = "Symmetric" | |
356 | p.Size = Vector3.new(1, 1, 1) | |
357 | p.BrickColor = MC | |
358 | p.Reflectance = MR | |
359 | p.CanCollide = false | |
360 | p.Transparency = 1 | |
361 | p.Locked = true | |
362 | p.TopSurface = 0 | |
363 | p.BottomSurface = 0 | |
364 | p.Parent = model | |
365 | local m = Instance.new("BlockMesh") | |
366 | m.Scale = Vector3.new(0.42, 0.46, 0.12) | |
367 | m.Parent = p | |
368 | local w = Instance.new("Weld") | |
369 | w.Part0 = p | |
370 | w.Part1 = pm | |
371 | w.C0 = CFrame.new(0.035, 0.4, 0.38) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
372 | w.C1 = CFrame.new() | |
373 | w.Parent = p | |
374 | local p = Instance.new("Part") | |
375 | p.Name = "TopC" | |
376 | p.formFactor = "Symmetric" | |
377 | p.Size = Vector3.new(1, 1, 1) | |
378 | p.BrickColor = MC | |
379 | p.Reflectance = MR | |
380 | p.CanCollide = false | |
381 | p.Locked = true | |
382 | p.TopSurface = 0 | |
383 | p.BottomSurface = 0 | |
384 | p.Parent = model | |
385 | local m = Instance.new("BlockMesh") | |
386 | m.Scale = Vector3.new(0.35, 1.1, 0.12) | |
387 | m.Parent = p | |
388 | local w = Instance.new("Weld") | |
389 | w.Part0 = p | |
390 | w.Part1 = pm | |
391 | w.C0 = CFrame.new(0, 0.14, 0.1) | |
392 | w.C1 = CFrame.new() | |
393 | w.Parent = p | |
394 | local p = Instance.new("Part") | |
395 | p.Name = "TopO" | |
396 | p.formFactor = "Symmetric" | |
397 | p.Size = Vector3.new(1, 1, 1) | |
398 | p.BrickColor = MC | |
399 | p.Reflectance = MR | |
400 | p.CanCollide = false | |
401 | p.Transparency = 1 | |
402 | p.Locked = true | |
403 | p.TopSurface = 0 | |
404 | p.BottomSurface = 0 | |
405 | p.Parent = model | |
406 | local m = Instance.new("BlockMesh") | |
407 | m.Scale = Vector3.new(0.35, 1.1, 0.12) | |
408 | m.Parent = p | |
409 | local w = Instance.new("Weld") | |
410 | w.Part0 = p | |
411 | w.Part1 = pm | |
412 | w.C0 = CFrame.new(0, 0.05, 0.38) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
413 | w.C1 = CFrame.new() | |
414 | w.Parent = p | |
415 | local p = Instance.new("Part") | |
416 | p.Name = "Magazine" | |
417 | p.formFactor = "Symmetric" | |
418 | p.Size = Vector3.new(1, 1, 1) | |
419 | p.BrickColor = BrickColor.new("Sand green") | |
420 | p.Locked = true | |
421 | p.CanCollide = false | |
422 | p.TopSurface = 0 | |
423 | p.BottomSurface = 0 | |
424 | p.Parent = model | |
425 | local m = Instance.new("BlockMesh") | |
426 | m.Scale = Vector3.new(0.8, 0.43, 0.6) | |
427 | m.Parent = p | |
428 | local w = Instance.new("Weld") | |
429 | w.Part0 = p | |
430 | w.Part1 = pm | |
431 | w.C0 = CFrame.new(0, 0.46, -0.5) | |
432 | w.C1 = CFrame.new() | |
433 | w.Parent = p | |
434 | local p = Instance.new("Part") | |
435 | p.Name = "Magazine2" | |
436 | p.formFactor = "Symmetric" | |
437 | p.Size = Vector3.new(1, 1, 1) | |
438 | p.BrickColor = BrickColor.new("Bright yellow") | |
439 | p.Locked = true | |
440 | p.CanCollide = false | |
441 | p.Reflectance = 0.3 | |
442 | if magazine.Value ~= 0 then | |
443 | p.Transparency = 0 | |
444 | else | |
445 | p.Transparency = 1 | |
446 | end | |
447 | p.TopSurface = 0 | |
448 | p.BottomSurface = 0 | |
449 | p.Parent = model | |
450 | local m = Instance.new("BlockMesh") | |
451 | m.Scale = Vector3.new(0.06, 0.36, 0.6) | |
452 | m.Parent = p | |
453 | local w = Instance.new("Weld") | |
454 | w.Part0 = p | |
455 | w.Part1 = pm | |
456 | w.C0 = CFrame.new(0.18, 0.46, -0.26) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
457 | w.C1 = CFrame.new() | |
458 | w.Parent = p | |
459 | local p = Instance.new("Part") | |
460 | p.Name = "TriggerGuard" | |
461 | p.formFactor = "Symmetric" | |
462 | p.Size = Vector3.new(1, 1, 1) | |
463 | p.BrickColor = MC | |
464 | p.Reflectance = MR | |
465 | p.CanCollide = false | |
466 | p.Locked = true | |
467 | p.TopSurface = 0 | |
468 | p.BottomSurface = 0 | |
469 | p.Parent = model | |
470 | local m = Instance.new("SpecialMesh") | |
471 | m.MeshType = "FileMesh" | |
472 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
473 | m.Scale = Vector3.new(0.3, 0.3, 0.8) | |
474 | m.Parent = p | |
475 | local w = Instance.new("Weld") | |
476 | w.Part0 = p | |
477 | w.Part1 = pm | |
478 | w.C0 = CFrame.new(-0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
479 | w.C1 = CFrame.new() | |
480 | w.Parent = p | |
481 | local p = Instance.new("Part") | |
482 | p.Name = "Trigger" | |
483 | p.formFactor = "Symmetric" | |
484 | p.Size = Vector3.new(1, 1, 1) | |
485 | p.BrickColor = BrickColor.new("Dark stone grey") | |
486 | p.Reflectance = MR | |
487 | p.CanCollide = false | |
488 | p.Locked = true | |
489 | p.TopSurface = 0 | |
490 | p.BottomSurface = 0 | |
491 | p.Parent = model | |
492 | local m = Instance.new("BlockMesh") | |
493 | m.Scale = Vector3.new(0.1, 0.4, 0.16) | |
494 | m.Parent = p | |
495 | local w = Instance.new("Weld") | |
496 | w.Part0 = p | |
497 | w.Part1 = pm | |
498 | w.C0 = CFrame.new(0, -0.14, -0.3) | |
499 | w.C1 = CFrame.new() | |
500 | w.Parent = p | |
501 | local p = Instance.new("Part") | |
502 | p.Name = "ForeBarrel" | |
503 | p.CanCollide = false | |
504 | p.formFactor = "Symmetric" | |
505 | p.Size = Vector3.new(1, 1, 1) | |
506 | p.BrickColor = GC | |
507 | p.Reflectance = GR | |
508 | p.Locked = true | |
509 | p.TopSurface = 0 | |
510 | p.BottomSurface = 0 | |
511 | p.Parent = model | |
512 | local m = Instance.new("BlockMesh") | |
513 | m.Scale = Vector3.new(0.25, 1, 0.25) | |
514 | m.Parent = p | |
515 | local w = Instance.new("Weld") | |
516 | w.Part0 = p | |
517 | w.Part1 = pm | |
518 | w.C0 = CFrame.new(0, 1.18, -0.1) | |
519 | w.C1 = CFrame.new() | |
520 | w.Parent = p | |
521 | local p = Instance.new("Part") | |
522 | p.Name = "ForeBarrel" | |
523 | p.CanCollide = false | |
524 | p.formFactor = "Symmetric" | |
525 | p.Size = Vector3.new(1, 1, 1) | |
526 | p.BrickColor = GC | |
527 | p.Reflectance = GR | |
528 | p.Locked = true | |
529 | p.TopSurface = 0 | |
530 | p.BottomSurface = 0 | |
531 | p.Parent = model | |
532 | local m = Instance.new("BlockMesh") | |
533 | m.Scale = Vector3.new(0.25, 0.8, 0.3) | |
534 | m.Parent = p | |
535 | local w = Instance.new("Weld") | |
536 | w.Part0 = p | |
537 | w.Part1 = pm | |
538 | w.C0 = CFrame.new(0, 1.09, -0.25) | |
539 | w.C1 = CFrame.new() | |
540 | w.Parent = p | |
541 | local p = Instance.new("Part") | |
542 | p.Name = "Shroud" | |
543 | p.CanCollide = false | |
544 | p.formFactor = "Symmetric" | |
545 | p.Size = Vector3.new(1, 1, 1) | |
546 | p.BrickColor = MC | |
547 | p.Reflectance = MR | |
548 | p.Locked = true | |
549 | p.TopSurface = 0 | |
550 | p.BottomSurface = 0 | |
551 | p.Parent = model | |
552 | local m = Instance.new("CylinderMesh") | |
553 | m.Scale = Vector3.new(0.26, 0.999, 0.26) | |
554 | m.Parent = p | |
555 | local w = Instance.new("Weld") | |
556 | w.Part0 = p | |
557 | w.Part1 = pm | |
558 | w.C0 = CFrame.new(0, 1.18, 0) | |
559 | w.C1 = CFrame.new() | |
560 | w.Parent = p | |
561 | local p = Instance.new("Part") | |
562 | p.Name = "Rail" -------------- | |
563 | p.CanCollide = false | |
564 | p.formFactor = "Symmetric" | |
565 | p.Size = Vector3.new(1, 1, 1) | |
566 | p.BrickColor = MC | |
567 | p.Reflectance = MR | |
568 | p.Locked = true | |
569 | p.TopSurface = 0 | |
570 | p.BottomSurface = 0 | |
571 | p.Parent = model | |
572 | local m = Instance.new("BlockMesh") | |
573 | m.Scale = Vector3.new(0.18, 1, 0.18) | |
574 | m.Parent = p | |
575 | local w = Instance.new("Weld") | |
576 | w.Part0 = p | |
577 | w.Part1 = pm | |
578 | w.C0 = CFrame.new(0, 1.17, -0.04) | |
579 | w.C1 = CFrame.new() | |
580 | w.Parent = p | |
581 | local p = Instance.new("Part") | |
582 | p.Name = "Barrel 1" | |
583 | p.formFactor = "Symmetric" | |
584 | p.Size = Vector3.new(1, 1, 1) | |
585 | p.BrickColor = DC | |
586 | p.Reflectance = MR | |
587 | p.CanCollide = false | |
588 | p.Locked = true | |
589 | p.TopSurface = 0 | |
590 | p.BottomSurface = 0 | |
591 | p.Parent = model | |
592 | local m = Instance.new("CylinderMesh") | |
593 | m.Scale = Vector3.new(0.15, 0.8, 0.15) | |
594 | m.Parent = p | |
595 | local w = Instance.new("Weld") | |
596 | w.Part0 = p | |
597 | w.Part1 = pm | |
598 | w.C0 = CFrame.new(0, 1.6, -0.04) | |
599 | w.C1 = CFrame.new() | |
600 | w.Parent = p | |
601 | local p = Instance.new("Part") | |
602 | p.Name = "Hole" | |
603 | p.formFactor = "Symmetric" | |
604 | p.Size = Vector3.new(1, 1, 1) | |
605 | p.BrickColor = BrickColor.new("Really black") | |
606 | p.CanCollide = false | |
607 | p.Locked = true | |
608 | p.TopSurface = 0 | |
609 | p.BottomSurface = 0 | |
610 | p.Parent = model | |
611 | local m = Instance.new("CylinderMesh") | |
612 | m.Scale = Vector3.new(0.14, 0.4, 0.14) | |
613 | m.Offset = Vector3.new(0, 0.2, 0) | |
614 | m.Parent = p | |
615 | local w = Instance.new("Weld") | |
616 | w.Part0 = p | |
617 | w.Part1 = pm | |
618 | w.C0 = CFrame.new(0, 2.405, -0.04) | |
619 | w.C1 = CFrame.new() | |
620 | w.Parent = p | |
621 | local p = Instance.new("Part") | |
622 | if silenced == false then | |
623 | p.Name = "Muzzle" | |
624 | else | |
625 | p.Name = "Muzzle 2" | |
626 | end | |
627 | p.formFactor = "Symmetric" | |
628 | p.Size = Vector3.new(1, 1, 1) | |
629 | p.BrickColor = DC | |
630 | p.Reflectance = MR | |
631 | p.CanCollide = false | |
632 | p.Locked = true | |
633 | p.TopSurface = 0 | |
634 | p.BottomSurface = 0 | |
635 | p.Parent = model | |
636 | local m = Instance.new("CylinderMesh") | |
637 | m.Scale = Vector3.new(0.18, 0.4, 0.18) | |
638 | m.Offset = Vector3.new(0, 0.2, 0) | |
639 | m.Parent = p | |
640 | local w = Instance.new("Weld") | |
641 | w.Part0 = p | |
642 | w.Part1 = pm | |
643 | w.C0 = CFrame.new(0, 2.4, -0.04) | |
644 | w.C1 = CFrame.new() | |
645 | w.Parent = p | |
646 | local s = Instance.new("Smoke") | |
647 | s.Enabled = false | |
648 | s.Name = "Smoke" | |
649 | s.RiseVelocity = -5 | |
650 | s.Opacity = 0.3 | |
651 | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) | |
652 | s.Size = 1 | |
653 | s.Parent = p | |
654 | local f = Instance.new("Fire") | |
655 | f.Enabled = false | |
656 | f.Name = "Fire" | |
657 | f.Heat = -35 | |
658 | f.Size = 1 | |
659 | f.Parent = p | |
660 | local p = Instance.new("Part") | |
661 | p.Name = "Silencer" | |
662 | p.formFactor = "Symmetric" | |
663 | p.Size = Vector3.new(1, 1, 1) | |
664 | p.BrickColor = BrickColor.new("Black") | |
665 | p.CanCollide = false | |
666 | if silenced == false then | |
667 | p.Name = "Silencer" | |
668 | p.Transparency = 1 | |
669 | else | |
670 | p.Name = "Muzzle" | |
671 | p.Transparency = 0 | |
672 | end | |
673 | p.Locked = true | |
674 | p.TopSurface = 0 | |
675 | p.BottomSurface = 0 | |
676 | p.Parent = model | |
677 | local m = Instance.new("CylinderMesh") | |
678 | m.Scale = Vector3.new(0.25, 0.8, 0.25) | |
679 | m.Parent = p | |
680 | local w = Instance.new("Weld") | |
681 | w.Part0 = p | |
682 | w.Part1 = pm | |
683 | w.C0 = CFrame.new(0, 2.5, -0.04) | |
684 | w.C1 = CFrame.new() | |
685 | w.Parent = p | |
686 | if Holstered == true then | |
687 | local p = Instance.new("Part") | |
688 | p.Name = "StockI" | |
689 | p.CanCollide = false | |
690 | p.formFactor = "Symmetric" | |
691 | p.Size = Vector3.new(1, 1, 1) | |
692 | p.BrickColor = MC | |
693 | p.Reflectance = MR | |
694 | p.Locked = true | |
695 | p.TopSurface = 0 | |
696 | p.BottomSurface = 0 | |
697 | p.Parent = model | |
698 | local m = Instance.new("CylinderMesh") | |
699 | m.Scale = Vector3.new(0.36, 0.2, 0.36) | |
700 | m.Parent = p | |
701 | local w = Instance.new("Weld") | |
702 | w.Part0 = p | |
703 | w.Part1 = pm | |
704 | w.C0 = CFrame.new(0, -0.7, -0.1) | |
705 | w.C1 = CFrame.new() | |
706 | w.Parent = p | |
707 | else | |
708 | local p = Instance.new("Part") | |
709 | p.Name = "StockO" | |
710 | p.CanCollide = false | |
711 | p.formFactor = "Symmetric" | |
712 | p.Size = Vector3.new(1, 1, 1) | |
713 | p.BrickColor = MC | |
714 | p.Reflectance = MR | |
715 | p.Locked = true | |
716 | p.TopSurface = 0 | |
717 | p.BottomSurface = 0 | |
718 | p.Parent = model | |
719 | local m = Instance.new("CylinderMesh") | |
720 | m.Scale = Vector3.new(0.36, 0.2, 0.36) | |
721 | m.Parent = p | |
722 | local w = Instance.new("Weld") | |
723 | w.Part0 = p | |
724 | w.Part1 = pm | |
725 | w.C0 = CFrame.new(0, -1.4, -0.1) | |
726 | w.C1 = CFrame.new() | |
727 | w.Parent = p | |
728 | local p = Instance.new("Part") | |
729 | p.Name = "StockArm" | |
730 | p.CanCollide = false | |
731 | p.formFactor = "Symmetric" | |
732 | p.Size = Vector3.new(1, 1, 1) | |
733 | p.BrickColor = MC | |
734 | p.Reflectance = MR | |
735 | p.Locked = true | |
736 | p.TopSurface = 0 | |
737 | p.BottomSurface = 0 | |
738 | p.Parent = model | |
739 | local m = Instance.new("BlockMesh") | |
740 | m.Scale = Vector3.new(0.1, 0.8, 0.1) | |
741 | m.Offset = Vector3.new(0, 0, 0.12) | |
742 | m.Parent = p | |
743 | local w = Instance.new("Weld") | |
744 | w.Part0 = p | |
745 | w.Part1 = pm | |
746 | w.C0 = CFrame.new(0, -0.9, -0.1) | |
747 | w.C1 = CFrame.new() | |
748 | w.Parent = p | |
749 | local p = Instance.new("Part") | |
750 | p.Name = "StockArm" | |
751 | p.CanCollide = false | |
752 | p.formFactor = "Symmetric" | |
753 | p.Size = Vector3.new(1, 1, 1) | |
754 | p.BrickColor = MC | |
755 | p.Reflectance = MR | |
756 | p.Locked = true | |
757 | p.TopSurface = 0 | |
758 | p.BottomSurface = 0 | |
759 | p.Parent = model | |
760 | local m = Instance.new("BlockMesh") | |
761 | m.Scale = Vector3.new(0.1, 0.8, 0.1) | |
762 | m.Offset = Vector3.new(0, 0, -0.12) | |
763 | m.Parent = p | |
764 | local w = Instance.new("Weld") | |
765 | w.Part0 = p | |
766 | w.Part1 = pm | |
767 | w.C0 = CFrame.new(0, -0.9, -0.1) | |
768 | w.C1 = CFrame.new() | |
769 | w.Parent = p | |
770 | end | |
771 | return model | |
772 | end | |
773 | ||
774 | ||
775 | function removeParts(format) | |
776 | if format == "RightHand" then | |
777 | pcall(function() Player.Character[Name]:Remove() end) | |
778 | elseif format == "LeftHand" then | |
779 | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) | |
780 | elseif format == "RightHolster" then | |
781 | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) | |
782 | elseif format == "LeftHolster" then | |
783 | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) | |
784 | end | |
785 | end | |
786 | ||
787 | ||
788 | function SetAngle(Joint, Angle, Character) | |
789 | if Character == nil then return false end | |
790 | local Joints = { | |
791 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
792 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
793 | Character.Torso:FindFirstChild("Right Hip 2"), | |
794 | Character.Torso:FindFirstChild("Left Hip 2") | |
795 | } | |
796 | if Joints[Joint] == nil then return false end | |
797 | if Joint == 1 or Joint == 3 then | |
798 | Joints[Joint].DesiredAngle = Angle | |
799 | end | |
800 | if Joint == 2 or Joint == 4 then | |
801 | Joints[Joint].DesiredAngle = -Angle | |
802 | end | |
803 | end | |
804 | ||
805 | ||
806 | function ForceAngle(Joint, Angle, Character) | |
807 | if Character == nil then return false end | |
808 | local Joints = { | |
809 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
810 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
811 | Character.Torso:FindFirstChild("Right Hip 2"), | |
812 | Character.Torso:FindFirstChild("Left Hip 2") | |
813 | } | |
814 | if Joints[Joint] == nil then return false end | |
815 | if Joint == 1 or Joint == 3 then | |
816 | Joints[Joint].DesiredAngle = Angle | |
817 | Joints[Joint].CurrentAngle = Angle | |
818 | end | |
819 | if Joint == 2 or Joint == 4 then | |
820 | Joints[Joint].DesiredAngle = -Angle | |
821 | Joints[Joint].CurrentAngle = -Angle | |
822 | end | |
823 | end | |
824 | ||
825 | ||
826 | function SetSpeed(Joint, Speed, Character) | |
827 | if Character == nil then return false end | |
828 | local Joints = { | |
829 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
830 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
831 | Character.Torso:FindFirstChild("Right Hip 2"), | |
832 | Character.Torso:FindFirstChild("Left Hip 2") | |
833 | } | |
834 | if Joints[Joint] == nil then return false end | |
835 | Joints[Joint].MaxVelocity = Speed | |
836 | end | |
837 | ||
838 | ||
839 | function DisableLimb(Limb, Character) | |
840 | if Character == nil then return false end | |
841 | if Character:FindFirstChild("Torso") == nil then return false end | |
842 | local Joints = { | |
843 | Character.Torso:FindFirstChild("Right Shoulder"), | |
844 | Character.Torso:FindFirstChild("Left Shoulder"), | |
845 | Character.Torso:FindFirstChild("Right Hip"), | |
846 | Character.Torso:FindFirstChild("Left Hip") | |
847 | } | |
848 | local Limbs = { | |
849 | Character:FindFirstChild("Right Arm"), | |
850 | Character:FindFirstChild("Left Arm"), | |
851 | Character:FindFirstChild("Right Leg"), | |
852 | Character:FindFirstChild("Left Leg") | |
853 | } | |
854 | if Joints[Limb] == nil then return false end | |
855 | if Limbs[Limb] == nil then return false end | |
856 | local Joint = Instance.new("Motor") | |
857 | Joint.Parent = Character.Torso | |
858 | Joint.Part0 = Character.Torso | |
859 | Joint.Part1 = Limbs[Limb] | |
860 | if Limb == 1 then | |
861 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
862 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
863 | Joint.Name = "Right Shoulder 2" | |
864 | elseif Limb == 2 then | |
865 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
866 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
867 | Joint.Name = "Left Shoulder 2" | |
868 | elseif Limb == 3 then | |
869 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
870 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
871 | Joint.Name = "Right Hip 2" | |
872 | elseif Limb == 4 then | |
873 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
874 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
875 | Joint.Name = "Left Hip 2" | |
876 | end | |
877 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
878 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
879 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
880 | Joints[Limb]:Remove() | |
881 | end | |
882 | ||
883 | ||
884 | function ResetLimbCFrame(Limb, Character) | |
885 | if Character == nil then return false end | |
886 | if Character.Parent == nil then return false end | |
887 | if Character:FindFirstChild("Torso") == nil then return false end | |
888 | local Joints = { | |
889 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
890 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
891 | Character.Torso:FindFirstChild("Right Hip 2"), | |
892 | Character.Torso:FindFirstChild("Left Hip 2") | |
893 | } | |
894 | local Limbs = { | |
895 | Character:FindFirstChild("Right Arm"), | |
896 | Character:FindFirstChild("Left Arm"), | |
897 | Character:FindFirstChild("Right Leg"), | |
898 | Character:FindFirstChild("Left Leg") | |
899 | } | |
900 | if Joints[Limb] == nil then return false end | |
901 | if Limbs[Limb] == nil then return false end | |
902 | if Limb == 1 then | |
903 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
904 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
905 | elseif Limb == 2 then | |
906 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
907 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
908 | elseif Limb == 3 then | |
909 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
910 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
911 | elseif Limb == 4 then | |
912 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
913 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
914 | end | |
915 | end | |
916 | ||
917 | ||
918 | function EnableLimb(Limb, Character) | |
919 | if Character == nil then return false end | |
920 | if Character:FindFirstChild("Torso") == nil then return false end | |
921 | local Joints = { | |
922 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
923 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
924 | Character.Torso:FindFirstChild("Right Hip 2"), | |
925 | Character.Torso:FindFirstChild("Left Hip 2") | |
926 | } | |
927 | local Limbs = { | |
928 | Character:FindFirstChild("Right Arm"), | |
929 | Character:FindFirstChild("Left Arm"), | |
930 | Character:FindFirstChild("Right Leg"), | |
931 | Character:FindFirstChild("Left Leg") | |
932 | } | |
933 | if Joints[Limb] == nil then return false end | |
934 | if Limbs[Limb] == nil then return false end | |
935 | if Limb == 1 then | |
936 | Joints[Limb].Name = "Right Shoulder" | |
937 | elseif Limb == 2 then | |
938 | Joints[Limb].Name = "Left Shoulder" | |
939 | elseif Limb == 3 then | |
940 | Joints[Limb].Name = "Right Hip" | |
941 | elseif Limb == 4 then | |
942 | Joints[Limb].Name = "Left Hip" | |
943 | end | |
944 | Animate = Character:FindFirstChild("Animate") | |
945 | if Animate == nil then return false end | |
946 | Animate = Animate:Clone() | |
947 | Character.Animate:Remove() | |
948 | Animate.Parent = Character | |
949 | end | |
950 | ||
951 | ||
952 | function playAnimation(format, mouse) | |
953 | if format == "equip" then | |
954 | Player.Character.Humanoid.WalkSpeed = WSPenalty | |
955 | coroutine.resume(coroutine.create(function() | |
956 | for i = 0, 1, 0.025 do | |
957 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
958 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
959 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i) | |
960 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0) | |
961 | else return false end | |
962 | else return false end | |
963 | wait() | |
964 | end | |
965 | end)) | |
966 | for i = 0, 1, 0.05 do | |
967 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
968 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
969 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5, 0.5, -0.25 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * i, 0, math.rad(-20) * i) | |
970 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5, 0) | |
971 | else return false end | |
972 | else return false end | |
973 | wait() | |
974 | end | |
975 | removeParts("RightHolster") | |
976 | makeParts("RightHand") | |
977 | for i = 0, 1, 0.05 do | |
978 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
979 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
980 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 * (1 - i), 0.5 * (1 - i), -0.25 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, math.rad(-20) * (1 - i)) * CFrame.new(1.25 * i, 0.5 * i, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, 0) | |
981 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 0.75 * i, 0.1 * i) | |
982 | else return false end | |
983 | else return false end | |
984 | if Player.Character:FindFirstChild(Name) ~= nil then | |
985 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
986 | Player.Character[Name].Handle.Weld.C0 = CFrame.new(0, 1.5, 0.75) | |
987 | Player.Character[Name].Handle.Weld.C1 = CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, 0) | |
988 | else return false end | |
989 | else return false end | |
990 | wait() | |
991 | end | |
992 | makeParts("RightHolster") | |
993 | removeParts("RightHand") | |
994 | return playAnimation("hold") | |
995 | end | |
996 | if format == "unequip" then | |
997 | Player.Character.Humanoid.WalkSpeed = 16 | |
998 | coroutine.resume(coroutine.create(function() | |
999 | for i = 1, 0, -0.025 do | |
1000 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1001 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1002 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i) | |
1003 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0) | |
1004 | else return false end | |
1005 | else return false end | |
1006 | wait() | |
1007 | end | |
1008 | end)) | |
1009 | for i = 1, 0, -0.05 do | |
1010 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1011 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1012 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 * (1 - i), 0.5 * (1 - i), -0.25 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, math.rad(-20) * (1 - i)) * CFrame.new(1.25 * i, 0.5 * i, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, 0) | |
1013 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 0.75 * i, 0.1 * i) | |
1014 | else return false end | |
1015 | else return false end | |
1016 | if Player.Character:FindFirstChild(Name) ~= nil then | |
1017 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
1018 | Player.Character[Name].Handle.Weld.C0 = CFrame.new(0, 1.5, 0.75) | |
1019 | Player.Character[Name].Handle.Weld.C1 = CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, 0) | |
1020 | else return false end | |
1021 | else return false end | |
1022 | wait() | |
1023 | end | |
1024 | makeParts("RightHolster") | |
1025 | removeParts("RightHand") | |
1026 | for i = 1, 0, -0.05 do | |
1027 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1028 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1029 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5, 0.5, -0.25 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * i, 0, math.rad(-20) * i) | |
1030 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5, 0) | |
1031 | else return false end | |
1032 | else return false end | |
1033 | wait() | |
1034 | end | |
1035 | removeParts("RightHolster") | |
1036 | makeParts("RightHand") | |
1037 | return true | |
1038 | end | |
1039 | if format == "hold" then | |
1040 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1041 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1042 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1043 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) | |
1044 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1045 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1046 | else return false end | |
1047 | else return false end | |
1048 | end | |
1049 | if format == "reload" then | |
1050 | Player.Character[Name].Handle.Weld:Remove() | |
1051 | local w = Instance.new("Weld") | |
1052 | w.Part0 = Player.Character[Name].Handle | |
1053 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1054 | w.C0 = CFrame.new(-0.85, -0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-5), math.rad(90), 0) | |
1055 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) | |
1056 | w.Parent = Player.Character[Name].Handle | |
1057 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1058 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1059 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1060 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) | |
1061 | else return false end | |
1062 | else return false end | |
1063 | wait(0.3) | |
1064 | for i = 0, 1, 0.1 do | |
1065 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1066 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1067 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1068 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + (i / 10), -0.35 + (i * 1.5), 0.51 + (i / 8)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1069 | wait() | |
1070 | else return false end | |
1071 | else return false end | |
1072 | end | |
1073 | for i = 0, 1, 0.25 do | |
1074 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1075 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1076 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1077 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.8, 1.15 - (i / 5), 0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1078 | wait() | |
1079 | else return false end | |
1080 | else return false end | |
1081 | end | |
1082 | Player.Character[Name].Handle.Equip:Play() | |
1083 | if magazine.Value ~= 0 then | |
1084 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
1085 | else end | |
1086 | for i = 1, 0, -0.25 do | |
1087 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1088 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1089 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1090 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.8, 1.15 - (i / 5), 0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1091 | wait() | |
1092 | else return false end | |
1093 | else return false end | |
1094 | end | |
1095 | for i = 1, 0, -0.1 do | |
1096 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1097 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1098 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1099 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + (i / 10), -0.35 + (i * 1.5), 0.51 + (i / 8)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1100 | wait() | |
1101 | else return false end | |
1102 | else return false end | |
1103 | end | |
1104 | removeParts("RightHand") | |
1105 | makeParts("RightHand") | |
1106 | wait(0.4) | |
1107 | Player.Character[Name].Handle.Lock:Play() | |
1108 | for i = 5, 0, -1 do | |
1109 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1110 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1111 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1112 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) | |
1113 | wait() | |
1114 | else return false end | |
1115 | else return false end | |
1116 | end | |
1117 | Player.Character[Name].TopC.Transparency = 1 | |
1118 | Player.Character[Name].TopO.Transparency = 0 | |
1119 | Player.Character[Name].Top2C.Transparency = 1 | |
1120 | Player.Character[Name].Top2O.Transparency = 0 | |
1121 | wait(0.4) | |
1122 | Player.Character[Name].Handle.Reload:Play() | |
1123 | Player.Character[Name].Handle.Release:Play() | |
1124 | Player.Character[Name].Magazine.Transparency = 1 | |
1125 | Player.Character[Name].Magazine2.Transparency = 1 | |
1126 | magazineDrop = Player.Character[Name].Magazine:Clone() | |
1127 | magazineDrop.Transparency = 0 | |
1128 | magazineDrop.CanCollide = true | |
1129 | magazineDrop.Parent = game.Workspace | |
1130 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) | |
1131 | delay(0.1, function() magazineDrop.CanCollide = true end) | |
1132 | for i = 0, 25, 5 do | |
1133 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1134 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1135 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1136 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)) | |
1137 | wait() | |
1138 | else return false end | |
1139 | else return false end | |
1140 | end | |
1141 | magazineNew = Player.Character[Name].Magazine:Clone() | |
1142 | magazineNew.Name = "New Magazine" | |
1143 | magazineNew.Transparency = 0 | |
1144 | magazineNew.Parent = Player.Character[Name] | |
1145 | local w = Instance.new("Weld") | |
1146 | w.Part0 = magazineNew | |
1147 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1148 | w.C0 = CFrame.new(0, 1.1, 0) | |
1149 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1150 | w.Parent = magazineNew | |
1151 | wait(0.2) | |
1152 | for i = 25, 0, -5 do | |
1153 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1154 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1155 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1156 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90)) | |
1157 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1158 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + ((25 - i) / 30), -0.35, 0.51 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2))) | |
1159 | wait() | |
1160 | else return false end | |
1161 | else return false end | |
1162 | end | |
1163 | Player.Character[Name].Magazine.Transparency = 0 | |
1164 | Player.Character[Name]["New Magazine"]:Remove() | |
1165 | wait(0.1) | |
1166 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1167 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1168 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1169 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) | |
1170 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1171 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1172 | else return false end | |
1173 | else return false end | |
1174 | Player.Character[Name].Handle.Reload:Stop() | |
1175 | wait(0.4) | |
1176 | Player.Character[Name].Handle.Empty:Play() | |
1177 | for i = 5, 0, -1 do | |
1178 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1179 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1180 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1181 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) | |
1182 | wait() | |
1183 | else return false end | |
1184 | else return false end | |
1185 | end | |
1186 | Player.Character[Name].Magazine2.Transparency = 0 | |
1187 | wait(0.4) | |
1188 | Player.Character[Name].Handle.Lock:Play() | |
1189 | for i = 5, 0, -1 do | |
1190 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1191 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1192 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1193 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) | |
1194 | wait() | |
1195 | else return false end | |
1196 | else return false end | |
1197 | end | |
1198 | Player.Character[Name].TopC.Transparency = 0 | |
1199 | Player.Character[Name].TopO.Transparency = 1 | |
1200 | Player.Character[Name].Top2C.Transparency = 0 | |
1201 | Player.Character[Name].Top2O.Transparency = 1 | |
1202 | playAnimation("hold") | |
1203 | return true | |
1204 | end | |
1205 | if format == "fire" then | |
1206 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
1207 | if magazine.Value == 0 then | |
1208 | Player.Character[Name].Magazine2.Transparency = 1 | |
1209 | else end | |
1210 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
1211 | if silenced then | |
1212 | Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
1213 | Player.Character[Name].Handle.Fire2.Pitch = math.random(2.4, 3) | |
1214 | Player.Character[Name].Handle.Fire2:Play() | |
1215 | CamShake(10, 90000) | |
1216 | else | |
1217 | Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10 | |
1218 | Player.Character[Name].Handle.Fire.Pitch = math.random(1.6, 1.8) | |
1219 | Player.Character[Name].Handle.Fire:Play() | |
1220 | CamShake(10, 80000) | |
1221 | end | |
1222 | else return false end | |
1223 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then | |
1224 | if silenced == false then | |
1225 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
1226 | else end | |
1227 | else return false end | |
1228 | for i = 0, 10, 5 do | |
1229 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1230 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1231 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1232 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
1233 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1234 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1235 | wait() | |
1236 | else return false end | |
1237 | else return false end | |
1238 | end | |
1239 | for i = 10, 0, -5 do | |
1240 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1241 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1242 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1243 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
1244 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1245 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1246 | wait() | |
1247 | else return false end | |
1248 | else return false end | |
1249 | end | |
1250 | end | |
1251 | return true | |
1252 | end | |
1253 | ||
1254 | ||
1255 | function CamShake(time, freq) | |
1256 | coroutine.resume(coroutine.create(function() | |
1257 | local cam = game:GetService("Workspace").CurrentCamera | |
1258 | local time = 10 | |
1259 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
1260 | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end | |
1261 | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end | |
1262 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
1263 | for i = 1, time do | |
1264 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
1265 | wait() | |
1266 | end | |
1267 | end)) | |
1268 | end | |
1269 | ||
1270 | ||
1271 | function makeShell(part) | |
1272 | if part == nil then return false end | |
1273 | local casing = Instance.new("Part") | |
1274 | casing.Name = "Shell" | |
1275 | casing.formFactor = "Custom" | |
1276 | casing.Size = Vector3.new(0.2, 0.25, 0.2) | |
1277 | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) | |
1278 | casing.BrickColor = BrickColor.new("New Yeller") | |
1279 | local mesh = Instance.new("CylinderMesh") | |
1280 | mesh.Scale = Vector3.new(0.3, 1, 0.3) | |
1281 | mesh.Parent = casing | |
1282 | casing.Parent = game:GetService("Workspace") | |
1283 | casing:BreakJoints() | |
1284 | casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0) | |
1285 | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) | |
1286 | end | |
1287 | ||
1288 | ||
1289 | function Weld(x, y) | |
1290 | local weld = Instance.new("Weld") | |
1291 | weld.Part0 = x | |
1292 | weld.Part1 = y | |
1293 | CJ = CFrame.new(x.Position) | |
1294 | C0 = x.CFrame:inverse() * CJ | |
1295 | C1 = y.CFrame:inverse() * CJ | |
1296 | weld.C0 = C0 | |
1297 | weld.C1 = C1 | |
1298 | weld.Parent = x | |
1299 | end | |
1300 | ||
1301 | ||
1302 | function tagHumanoid(humanoid) | |
1303 | local tag = Instance.new("ObjectValue") | |
1304 | tag.Name = "creator" | |
1305 | tag.Value = Player | |
1306 | tag.Parent = humanoid | |
1307 | local tag = Instance.new("StringValue") | |
1308 | tag.Name = "creatorType1" | |
1309 | tag.Value = Name | |
1310 | tag.Parent = humanoid | |
1311 | local tag = Instance.new("StringValue") | |
1312 | tag.Name = "creatorType2" | |
1313 | tag.Value = "shot" | |
1314 | tag.Parent = humanoid | |
1315 | end | |
1316 | ||
1317 | ||
1318 | function untagHumanoid(humanoid) | |
1319 | if humanoid ~= nil then | |
1320 | local tag = humanoid:FindFirstChild("creator") | |
1321 | if tag ~= nil then | |
1322 | tag:Remove() | |
1323 | end | |
1324 | local tag = humanoid:FindFirstChild("creatorType1") | |
1325 | if tag ~= nil then | |
1326 | tag:Remove() | |
1327 | end | |
1328 | local tag = humanoid:FindFirstChild("creatorType2") | |
1329 | if tag ~= nil then | |
1330 | tag:Remove() | |
1331 | end | |
1332 | end | |
1333 | end | |
1334 | ||
1335 | ||
1336 | function fire(startPoint, endPoint, hit) | |
1337 | local trail = Instance.new("Part") | |
1338 | trail.Name = "Bullet Trail" | |
1339 | trail.BrickColor = BrickColor.new("New Yeller") | |
1340 | trail.TopSurface = 0 | |
1341 | trail.BottomSurface = 0 | |
1342 | trail.formFactor = 0 | |
1343 | trail.Size = Vector3.new(1, 1, 1) | |
1344 | trail.Transparency = 0.8 | |
1345 | trail.Anchored = true | |
1346 | trail.CanCollide = false | |
1347 | trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint) | |
1348 | trail.Parent = game:GetService("Workspace") | |
1349 | local mesh = Instance.new("SpecialMesh") | |
1350 | mesh.MeshType = "Brick" | |
1351 | mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude) | |
1352 | mesh.Parent = trail | |
1353 | coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail) | |
1354 | if hit ~= nil then | |
1355 | if hit.Parent == nil then return end | |
1356 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
1357 | tagHumanoid(hit.Parent.Humanoid) | |
1358 | if hit.Name == "Head" then | |
1359 | hit.Parent.Humanoid:TakeDamage(damage * 10) | |
1360 | elseif hit.Name == "Torso" then | |
1361 | hit.Parent.Humanoid:TakeDamage(damage * 2) | |
1362 | else | |
1363 | hit.Parent.Humanoid:TakeDamage(damage) | |
1364 | end | |
1365 | if math.random(1, 10) == 1 then | |
1366 | hit.Parent.Humanoid.Sit = true | |
1367 | end | |
1368 | delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end) | |
1369 | end | |
1370 | if hit.Anchored == false then | |
1371 | hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)) | |
1372 | end | |
1373 | end | |
1374 | end | |
1375 | ||
1376 | ||
1377 | function onButton1Down(mouse) | |
1378 | if selected == false then return end | |
1379 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then | |
1380 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end | |
1381 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
1382 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end | |
1383 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end | |
1384 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
1385 | Button1Down = true | |
1386 | canFire = false | |
1387 | canFire2 = true | |
1388 | while canFire2 == true do | |
1389 | local humanoid = Player.Character:FindFirstChild("Humanoid") | |
1390 | if humanoid == nil then | |
1391 | canFire2 = false | |
1392 | break | |
1393 | end | |
1394 | if humanoid.Health <= 0 then | |
1395 | canFire2 = false | |
1396 | break | |
1397 | end | |
1398 | local fireLeft = false | |
1399 | if automatic == false and burst == false then | |
1400 | canFire2 = false | |
1401 | elseif automatic == false and burst == true then | |
1402 | if burstCount >= burstCountMax then | |
1403 | canFire2 = false | |
1404 | burstCount = 0 | |
1405 | break | |
1406 | end | |
1407 | burstCount = burstCount + 1 | |
1408 | elseif automatic == true and burst == false then | |
1409 | fireLeft = true | |
1410 | end | |
1411 | if magazine.Value > 0 then | |
1412 | magazine.Value = magazine.Value - 1 | |
1413 | updateGui() | |
1414 | if silenced == true then | |
1415 | CamShake(1, Spread) | |
1416 | else end | |
1417 | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
1418 | coroutine.resume(coroutine.create(function() | |
1419 | if dual == true then | |
1420 | playAnimation("rightFire") | |
1421 | elseif dual == false then | |
1422 | playAnimation("fire") | |
1423 | end | |
1424 | end)) | |
1425 | else | |
1426 | Player.Character[Name].Handle.Empty:Play() | |
1427 | end | |
1428 | if fireLeft == true and dual == true and automatic == true then | |
1429 | if magazine.Value > 0 then | |
1430 | coroutine.resume(coroutine.create(function() | |
1431 | wait(readyTime / 2) | |
1432 | magazine.Value = magazine.Value - 1 | |
1433 | updateGui() | |
1434 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
1435 | playAnimation("leftFire") | |
1436 | end)) | |
1437 | else | |
1438 | coroutine.resume(coroutine.create(function() | |
1439 | wait(readyTime / 2) | |
1440 | Player.Character[Name].Handle.Empty:Play() | |
1441 | end)) | |
1442 | end | |
1443 | end | |
1444 | wait(readyTime) | |
1445 | end | |
1446 | if magazine.Value ~= 0 then | |
1447 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
1448 | else end | |
1449 | canFire = true | |
1450 | end | |
1451 | end | |
1452 | ||
1453 | ||
1454 | function onButton1Up(mouse) | |
1455 | if selected == false then return end | |
1456 | Button1Down = false | |
1457 | canFire2 = false | |
1458 | burstCount = 0 | |
1459 | while canFire == false do wait() end | |
1460 | if dual == true and automatic == false then | |
1461 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end | |
1462 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
1463 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
1464 | canFire = false | |
1465 | canFire2 = true | |
1466 | while canFire2 == true do | |
1467 | local humanoid = Player.Character:FindFirstChild("Humanoid") | |
1468 | if humanoid == nil then | |
1469 | canFire2 = false | |
1470 | break | |
1471 | end | |
1472 | if humanoid.Health <= 0 then | |
1473 | canFire2 = false | |
1474 | break | |
1475 | end | |
1476 | if burst == false then | |
1477 | canFire2 = false | |
1478 | elseif burst == true then | |
1479 | if burstCount >= burstCountMax then | |
1480 | canFire2 = false | |
1481 | burstCount = 0 | |
1482 | break | |
1483 | end | |
1484 | burstCount = burstCount + 1 | |
1485 | end | |
1486 | if magazine.Value <= 0 then | |
1487 | Player.Character[Name].Handle.Empty:Play() | |
1488 | else | |
1489 | coroutine.resume(coroutine.create(function() | |
1490 | playAnimation("leftFire") | |
1491 | end)) | |
1492 | magazine.Value = magazine.Value - 1 | |
1493 | updateGui() | |
1494 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
1495 | end | |
1496 | wait(readyTime) | |
1497 | end | |
1498 | if magazine.Value ~= 0 then | |
1499 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
1500 | else end | |
1501 | canFire = true | |
1502 | end | |
1503 | end | |
1504 | ||
1505 | ||
1506 | function onKeyDown(key, mouse) | |
1507 | if selected == false then return end | |
1508 | key = key:lower() | |
1509 | if key == "q" and Button1Down == false and canFire == true then | |
1510 | if mouse.Target == nil then return end | |
1511 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
1512 | if dual == true then onKeyDown("t", mouse) end | |
1513 | onDeselected(mouse) | |
1514 | removeParts("RightHolster") | |
1515 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack | |
1516 | end | |
1517 | end | |
1518 | if key == "e" and Button1Down == false and canFire == true and canSilence == true then | |
1519 | if silenced then | |
1520 | silenced = false | |
1521 | if Player.Character:FindFirstChild(Name) == nil then return end | |
1522 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
1523 | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end | |
1524 | Player.Character[Name].Muzzle.Transparency = 1 | |
1525 | Player.Character[Name].Muzzle.Name = "Silencer" | |
1526 | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" | |
1527 | if dual == true then | |
1528 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
1529 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end | |
1530 | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 | |
1531 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" | |
1532 | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" | |
1533 | end | |
1534 | else | |
1535 | silenced = true | |
1536 | if Player.Character:FindFirstChild(Name) == nil then return end | |
1537 | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end | |
1538 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
1539 | Player.Character[Name].Silencer.Transparency = 0 | |
1540 | Player.Character[Name].Muzzle.Name = "Muzzle 2" | |
1541 | Player.Character[Name].Silencer.Name = "Muzzle" | |
1542 | if dual == true then | |
1543 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end | |
1544 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
1545 | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 | |
1546 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" | |
1547 | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" | |
1548 | end | |
1549 | end | |
1550 | end | |
1551 | if key == "r" and Button1Down == false and canFire == true then | |
1552 | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then | |
1553 | canFire = false | |
1554 | burstCount = 0 | |
1555 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
1556 | if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end | |
1557 | updateGui() | |
1558 | if dual == true then | |
1559 | playAnimation("reloadDual") | |
1560 | elseif dual == false then | |
1561 | playAnimation("reload") | |
1562 | end | |
1563 | if ammo.Value - magazineMax.Value < 0 then | |
1564 | magazine.Value = ammo.Value | |
1565 | ammo.Value = 0 | |
1566 | elseif ammo.Value - magazineMax.Value >= 0 then | |
1567 | ammo.Value = ammo.Value - magazineMax.Value | |
1568 | magazine.Value = magazine.Value + magazineMax.Value | |
1569 | end | |
1570 | updateGui() | |
1571 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
1572 | canFire = true | |
1573 | end | |
1574 | end | |
1575 | if key == "t" and Button1Down == false and canFire == true and canDual == true then | |
1576 | canFire = false | |
1577 | if dual == false then | |
1578 | local weapon = nil | |
1579 | for _, p in pairs(Player.Backpack:GetChildren()) do | |
1580 | if p.Name == Name and p ~= script.Parent then weapon = p break end | |
1581 | end | |
1582 | if weapon ~= nil then | |
1583 | dual = true | |
1584 | weapon.Name = "Dual" | |
1585 | weapon.Parent = script | |
1586 | silenced = false | |
1587 | removeParts("RightHand") | |
1588 | makeParts("RightHand") | |
1589 | removeParts("RightHolster") | |
1590 | makeParts("LeftHolster") | |
1591 | playAnimation("leftEquip") | |
1592 | removeParts("LeftHolster") | |
1593 | makeParts("LeftHand") | |
1594 | magazineMax.Value = math.ceil(magazineMax.Value * 2) | |
1595 | ammoMax.Value = math.ceil(ammoMax.Value * 2) | |
1596 | magazine.Value = magazine.Value + weapon.Magazine.Value | |
1597 | ammo.Value = ammo.Value + weapon.Ammo.Value | |
1598 | updateGui() | |
1599 | end | |
1600 | elseif dual == true then | |
1601 | local weapon = script:FindFirstChild("Dual") | |
1602 | if weapon ~= nil then | |
1603 | dual = false | |
1604 | weapon.Name = Name | |
1605 | weapon.Parent = Player.Backpack | |
1606 | silenced = false | |
1607 | removeParts("RightHand") | |
1608 | makeParts("RightHand") | |
1609 | playAnimation("leftUnequip") | |
1610 | removeParts("LeftHand") | |
1611 | makeParts("RightHolster") | |
1612 | playAnimation("hold") | |
1613 | weapon.Magazine.Value = math.floor(magazine.Value / 2) | |
1614 | weapon.Ammo.Value = math.floor(ammo.Value / 2) | |
1615 | magazineMax.Value = math.ceil(magazineMax.Value / 2) | |
1616 | ammoMax.Value = math.ceil(ammoMax.Value / 2) | |
1617 | magazine.Value = math.ceil(magazine.Value / 2) | |
1618 | ammo.Value = math.ceil(ammo.Value / 2) | |
1619 | updateGui() | |
1620 | end | |
1621 | end | |
1622 | canFire = true | |
1623 | end | |
1624 | if key == "y" and canZoom == true then | |
1625 | if zoom == false then | |
1626 | zoom = true | |
1627 | local pos = mouse.Hit.p | |
1628 | local target = mouse.Target | |
1629 | local cam = game:GetService("Workspace").CurrentCamera | |
1630 | focus = Instance.new("Part", workspace) | |
1631 | focus.Anchored = true | |
1632 | focus.CanCollide = false | |
1633 | focus.Transparency = 1 | |
1634 | focus.TopSurface = 0 | |
1635 | focus.BottomSurface = 0 | |
1636 | focus.formFactor = "Plate" | |
1637 | focus.Size = Vector3.new(0, 0, 0) | |
1638 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
1639 | cam.CameraSubject = focus | |
1640 | cam.CameraType = "Attach" | |
1641 | while zoom == true and selected == true do | |
1642 | local set = false | |
1643 | if target ~= nil then | |
1644 | if target.Parent ~= nil then | |
1645 | if target.Anchored == false then | |
1646 | focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p) | |
1647 | set = true | |
1648 | end | |
1649 | end | |
1650 | end | |
1651 | if set == false then | |
1652 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
1653 | end | |
1654 | wait() | |
1655 | end | |
1656 | if focus ~= nil then focus:Remove() focus = nil end | |
1657 | local cam = game:GetService("Workspace").CurrentCamera | |
1658 | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid") | |
1659 | cam.CameraType = "Custom" | |
1660 | else | |
1661 | zoom = false | |
1662 | end | |
1663 | end | |
1664 | if key == "u" and Button1Down == false and canFire == true then | |
1665 | if automatic == false and burst == false then | |
1666 | if switchToBurst == true then | |
1667 | burst = true | |
1668 | local m = Instance.new("Message", Player) | |
1669 | m.Text = "Burst" | |
1670 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
1671 | delay(2.5, function() m:Remove() end) | |
1672 | elseif switchToAutomatic == true then | |
1673 | automatic = true | |
1674 | local m = Instance.new("Message", Player) | |
1675 | m.Text = "Automatic" | |
1676 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
1677 | delay(2.5, function() m:Remove() end) | |
1678 | end | |
1679 | elseif automatic == false and burst == true then | |
1680 | if switchToAutomatic == true then | |
1681 | automatic = true | |
1682 | burst = false | |
1683 | local m = Instance.new("Message", Player) | |
1684 | m.Text = "Automatic" | |
1685 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
1686 | delay(2.5, function() m:Remove() end) | |
1687 | elseif switchToSingle == true then | |
1688 | burst = false | |
1689 | local m = Instance.new("Message", Player) | |
1690 | m.Text = "Single" | |
1691 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
1692 | delay(2.5, function() m:Remove() end) | |
1693 | end | |
1694 | elseif automatic == true and burst == false then | |
1695 | if switchToSingle == true then | |
1696 | automatic = false | |
1697 | local m = Instance.new("Message", Player) | |
1698 | m.Text = "Single" | |
1699 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
1700 | delay(2.5, function() m:Remove() end) | |
1701 | elseif switchToBurst == true then | |
1702 | automatic = false | |
1703 | burst = true | |
1704 | local m = Instance.new("Message", Player) | |
1705 | m.Text = "Burst" | |
1706 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
1707 | delay(2.5, function() m:Remove() end) | |
1708 | end | |
1709 | end | |
1710 | end | |
1711 | end | |
1712 | ||
1713 | ||
1714 | function onSelected(mouse) | |
1715 | if selected == true then return end | |
1716 | selected = true | |
1717 | Holstered = false | |
1718 | canFire = false | |
1719 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
1720 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
1721 | if Player.Character.WeaponActivated.Value == nil then break end | |
1722 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
1723 | wait() | |
1724 | end | |
1725 | updateGui() | |
1726 | local weapon = Instance.new("ObjectValue") | |
1727 | weapon.Name = "WeaponActivated" | |
1728 | weapon.Value = script.Parent | |
1729 | weapon.Parent = Player.Character | |
1730 | DisableLimb(1, Player.Character) | |
1731 | DisableLimb(2, Player.Character) | |
1732 | ForceAngle(1, 0, Player.Character) | |
1733 | ForceAngle(2, 0, Player.Character) | |
1734 | if dual == true then | |
1735 | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)) | |
1736 | playAnimation("rightEquip") | |
1737 | removeParts("LeftHolster") | |
1738 | makeParts("LeftHand") | |
1739 | else | |
1740 | playAnimation("equip") | |
1741 | end | |
1742 | removeParts("RightHolster") | |
1743 | makeParts("RightHand") | |
1744 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
1745 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
1746 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
1747 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
1748 | canFire = true | |
1749 | end | |
1750 | ||
1751 | ||
1752 | function onDeselected(mouse) | |
1753 | if selected == false then return end | |
1754 | Holstered = true | |
1755 | Button1Down = false | |
1756 | while canFire == false do | |
1757 | wait() | |
1758 | end | |
1759 | selected = false | |
1760 | if dual == true then | |
1761 | if math.random(1, 2) == 1 then | |
1762 | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)) | |
1763 | wait(math.random(1, 10) / 10) | |
1764 | playAnimation("rightUnequip") | |
1765 | else | |
1766 | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)) | |
1767 | wait(math.random(1, 10) / 10) | |
1768 | playAnimation("leftUnequip") | |
1769 | end | |
1770 | removeParts("LeftHand") | |
1771 | makeParts("LeftHolster") | |
1772 | else | |
1773 | playAnimation("unequip") | |
1774 | end | |
1775 | removeParts("RightHand") | |
1776 | makeParts("RightHolster") | |
1777 | ForceAngle(1, 0, Player.Character) | |
1778 | ForceAngle(2, 0, Player.Character) | |
1779 | ResetLimbCFrame(1, Player.Character) | |
1780 | ResetLimbCFrame(2, Player.Character) | |
1781 | EnableLimb(1, Player.Character) | |
1782 | EnableLimb(2, Player.Character) | |
1783 | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end | |
1784 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then | |
1785 | if Player.Character.WeaponActivated.Value == script.Parent then | |
1786 | Player.Character.WeaponActivated:Remove() | |
1787 | end | |
1788 | end | |
1789 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
1790 | if Player.Character.WeaponActivated.Value == nil then break end | |
1791 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
1792 | wait() | |
1793 | end | |
1794 | end | |
1795 | ||
1796 | ||
1797 | if script.Parent.className ~= "HopperBin" then | |
1798 | if Player == nil then print("Error: Player not found!") return end | |
1799 | Tool = Instance.new("HopperBin") | |
1800 | Tool.Name = Name | |
1801 | Tool.Parent = Player.Backpack | |
1802 | script.Name = "Main" | |
1803 | script.Parent = Tool | |
1804 | elseif script.Parent.className == "HopperBin" then | |
1805 | while script.Parent.Parent.className ~= "Backpack" do | |
1806 | wait() | |
1807 | end | |
1808 | if script.Parent:FindFirstChild("MagazineMax") == nil then | |
1809 | magazineMax = Instance.new("NumberValue") | |
1810 | magazineMax.Name = "MagazineMax" | |
1811 | magazineMax.Value = 50 | |
1812 | magazineMax.Parent = script.Parent | |
1813 | else | |
1814 | magazineMax = script.Parent.MagazineMax | |
1815 | end | |
1816 | if script.Parent:FindFirstChild("Magazine") == nil then | |
1817 | magazine = Instance.new("NumberValue") | |
1818 | magazine.Name = "Magazine" | |
1819 | magazine.Value = 0 | |
1820 | magazine.Parent = script.Parent | |
1821 | else | |
1822 | magazine = script.Parent.Magazine | |
1823 | end | |
1824 | if script.Parent:FindFirstChild("AmmoMax") == nil then | |
1825 | ammoMax = Instance.new("NumberValue") | |
1826 | ammoMax.Name = "AmmoMax" | |
1827 | ammoMax.Value = 200 | |
1828 | ammoMax.Parent = script.Parent | |
1829 | else | |
1830 | ammoMax = script.Parent.AmmoMax | |
1831 | end | |
1832 | if script.Parent:FindFirstChild("Ammo") == nil then | |
1833 | ammo = Instance.new("NumberValue") | |
1834 | ammo.Name = "Ammo" | |
1835 | ammo.Value = script.Parent.AmmoMax.Value | |
1836 | ammo.Parent = script.Parent | |
1837 | else | |
1838 | ammo = script.Parent.Ammo | |
1839 | end | |
1840 | Player = script.Parent.Parent.Parent | |
1841 | makeParts("RightHolster") | |
1842 | script.Parent.Selected:connect(onSelected) | |
1843 | script.Parent.Deselected:connect(onDeselected) | |
1844 | end |