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wait(1)
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--Custom Character By basstracker1970
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--This Is Editable
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plr = game.Players.LocalPlayer
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plr = game.Players.basstracker1970
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Character = plr.Character
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Character.Head.Transparency = 1
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Character.Torso.Transparency = 1
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Character["Left Arm"].Transparency = 1
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Character["Right Arm"].Transparency = 1
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Character["Left Leg"].Transparency = 1
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Character["Right Leg"].Transparency = 1
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plr.Character:FindFirstChildOfClass("Accessory"):Remove()
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head = Instance.new("Part")
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head.Size = Vector3.new(1.69, 1.58, 1.24)
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head.Parent = Character.Head
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weld = Instance.new("Weld")
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weld.Part0 = head
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weld.Part1 = Character.Head
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weld.Parent = head
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torso = Instance.new("Part")
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torso.Size = Vector3.new(2.06, 2.36, 1.28)
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torso.Parent = Character.Torso
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weld = Instance.new("Weld")
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weld.Part0 = torso
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weld.Part1 = Character.Torso
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weld.Parent = torso
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rootpart = Instance.new("Part")
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rootpart.Transparency = 1
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rootpart.Size = Vector3.new(2.06, 2.36, 1.28)
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rootpart.Parent = Character.HumanoidRootPart
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weld = Instance.new("Weld")
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weld.Part0 = rootpart
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weld.Part1 = Character.HumanoidRootPart
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weld.Parent = rootpart
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arm1 = Instance.new("Part")
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arm1.Size = Vector3.new(1.03, 2.36, 0.83)
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arm1.Parent = Character["Left Arm"]
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weld = Instance.new("Weld")
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weld.Part0 = arm1
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weld.Part1 = Character["Left Arm"]
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weld.Parent = arm1
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arm2 = Instance.new("Part")
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arm2.Size = Vector3.new(1.03, 2.36, 0.83)
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arm2.Parent = Character["Right Arm"]
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weld = Instance.new("Weld")
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weld.Part0 = arm2
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weld.Part1 = Character["Right Arm"]
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weld.Parent = arm2
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leg1 = Instance.new("Part")
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leg1.Size = Vector3.new(1.03, 2.36, 0.83)
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leg1.Parent = Character["Left Leg"]
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weld = Instance.new("Weld")
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weld.Part0 = leg1
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weld.Part1 = Character["Left Leg"]
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weld.Parent = leg1
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leg2 = Instance.new("Part")
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leg2.Size = Vector3.new(1.03, 2.36, 0.83)
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leg2.Parent = Character["Right Leg"]
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weld = Instance.new("Weld")
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weld.Part0 = leg2
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weld.Part1 = Character["Right Leg"]
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weld.Parent = leg2