View difference between Paste ID: XDVwnwbL and g8vRx0wa
SHOW: | | - or go back to the newest paste.
1
-- This script has been converted to FE by iPxter
2
 
3
 
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
    print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
    script.Parent = Player.Character
9
 
10
    --RemoteEvent for communicating
11-
local Plr = Plrs.LocalPlayer
11+
    local Event = Instance.new("RemoteEvent")
12
    Event.Name = "UserInput_Event"
13
 
14
    --Fake event to make stuff like Mouse.KeyDown work
15
    local function fakeEvent()
16
        local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
        t.connect = t.Connect
18
        return t
19
    end
20
 
21
    --Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26-
local Mouse = Plr:GetMouse()
26+
    end}
27
    --Merged 2 functions into one by checking amount of arguments
28
    CAS.UnbindAction = CAS.BindAction
29
 
30
    --This function will trigger the events that have been :Connect()'ed
31
    local function te(self,ev,...)
32
        local t = m[ev]
33
        if t and t._fakeEvent and t.Function then
34
            t.Function(...)
35
        end
36
    end
37
    m.TrigEvent = te
38
    UIS.TrigEvent = te
39
 
40
    Event.OnServerEvent:Connect(function(plr,io)
41
        if plr~=Player then return end
42
        if io.isMouse then
43
            m.Target = io.Target
44
            m.Hit = io.Hit
45
        else
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local UIS = game:GetService("UserInputService")
66
    local input = function(io,a)
67
        if a then return end
68
        --Since InputObject is a client-side instance, we create and pass table instead
69
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
    end
71
    UIS.InputBegan:Connect(input)
72
    UIS.InputEnded:Connect(input)
73
 
74
    Mouse = Player:GetMouse()
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
PRINT("E")
88
89
90
-- Created by Nebula_Zorua --
91
-- Your DeTERMINATION --
92
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
93
-- Discord: Nebula the Zorua#6969
94
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
95
96
97
--// Initializing \\--
98
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
99
local Plrs = S.Players
100
Player = game:GetService(“Players”).LocalPlayer
101
local Char = Plr.Character
102
local Hum = Char:FindFirstChildOfClass'Humanoid'
103
local RArm = Char["Right Arm"]
104
local LArm = Char["Left Arm"]
105
local RLeg = Char["Right Leg"]
106
local LLeg = Char["Left Leg"]	
107
local Root = Char:FindFirstChild'HumanoidRootPart'
108
local Torso = Char.Torso
109
local Head = Char.Head
110
local NeutralAnims = true
111
local Attack = false
112
local BloodPuddles = {}
113
local Effects = {}
114
local Debounces = {Debounces={}}
115
local Hit = {}
116
local Sine = 0
117
local Change = 1
118
local Souls = 0
119
--// Debounce System \\--
120
121
122
function Debounces:New(name,cooldown)
123
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
124
	setmetatable(aaaaa,{__index = Debounces})
125
	Debounces.Debounces[name] = aaaaa
126
	return aaaaa
127
end
128
129
function Debounces:Use(overrideUsable)
130
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
131
	if(self.Usable or overrideUsable)then
132
		self.Usable = false
133
		self.CoolingDown = true
134
		local LastUse = time()
135
		self.LastUse = LastUse
136
		delay(self.Cooldown or 2,function()
137
			if(self.LastUse == LastUse)then
138
				self.CoolingDown = false
139
				self.Usable = true
140
			end
141
		end)
142
	end
143
end
144
145
function Debounces:Get(name)
146
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
147
	for i,v in next, Debounces.Debounces do
148
		if(i == name)then
149
			return v;
150
		end
151
	end
152
end
153
154
function Debounces:GetProgressPercentage()
155
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
156
	if(self.CoolingDown and not self.Usable)then
157
		return math.max(
158
			math.floor(
159
				(
160
					(time()-self.LastUse)/self.Cooldown or 2
161
				)*100
162
			)
163
		)
164
	else
165
		return 100
166
	end
167
end
168
169
--// Shortcut Variables \\--
170
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
171
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
172
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
173
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
174
local R3 = {N=Region3.new}
175
local De = S.Debris
176
local WS = workspace
177
local Lght = S.Lighting
178
local RepS = S.ReplicatedStorage
179
local IN = Instance.new
180
local CSK = ColorSequenceKeypoint.new
181
local CS = ColorSequence.new
182
--// Instance Creation Functions \\--
183
184
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
185
	local Sound = IN("Sound")
186
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
187
	Sound.Pitch = pitch or 1
188
	Sound.Volume = volume or 1
189
	Sound.Looped = looped or false
190
	if(autoPlay)then
191
		coroutine.wrap(function()
192
			repeat wait() until Sound.IsLoaded
193
			Sound.Playing = autoPlay or false
194
		end)()
195
	end
196
	if(not looped and effect)then
197
		Sound.Stopped:connect(function()
198
			Sound.Volume = 0
199
			Sound:destroy()
200
		end)
201
	elseif(effect)then
202
		warn("Sound can't be looped and a sound effect!")
203
	end
204
	Sound.Parent =parent or Torso
205
	return Sound
206
end
207
function Part(parent,color,material,size,cframe,anchored,cancollide)
208
	local part = IN("Part")
209
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
210
	part.Material = (material or Enum.Material.SmoothPlastic)
211
	part.TopSurface,part.BottomSurface=10,10
212
	part.Size = (size or V3.N(1,1,1))
213
	part.CFrame = (cframe or CF.N(0,0,0))
214
	part.Anchored = (anchored or false)
215
	part.CanCollide = (cancollide or false)
216
	part.Parent = (parent or Char)
217
	return part
218
end
219
function Mesh(parent,meshtype,meshid,textid,scale,offset)
220
	local part = IN("SpecialMesh")
221
	part.MeshId = meshid or ""
222
	part.TextureId = textid or ""
223
	part.Scale = scale or V3.N(1,1,1)
224
	part.Offset = offset or V3.N(0,0,0)
225
	part.MeshType = meshtype or Enum.MeshType.Sphere
226
	part.Parent = parent
227
	return part
228
end
229
230
NewInstance = function(instance,parent,properties)
231
	local inst = Instance.new(instance,parent)
232
	if(properties)then
233
		for i,v in next, properties do
234
			pcall(function() inst[i] = v end)
235
		end
236
	end
237
	return inst;
238
end
239
240
241
242
--// Extended ROBLOX tables \\--
243
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
244
--// Customization \\--
245
246
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
247
local Remove_Hats = false
248
local Remove_Clothing = true
249
local PlayerSize = 1
250
local DamageColor = BrickColor.new'Really red'
251
local MusicID = 935501955
252
local WalkSpeed = 8
253
local MaxSouls = 100
254
local MaxHealth = 500 
255
256
257
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
258
259
--// Weapon and GUI creation, and Character Customization \\--
260
261
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
262
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
263
local Effects = IN("Folder",Char)
264
Effects.Name = "Effects"
265
266
Hum.MaxHealth = MaxHealth
267
Hum.Health = MaxHealth
268
269
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
270
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
271
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
272
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
273
274
local KTrail = NewInstance("Trail",Knife,{
275
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
276
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
277
	Color=CS(C3.N(1,0,0)),
278
	Enabled=false,
279
	Transparency=NumberSequence.new(0,1),
280
	Lifetime=1.25,
281
})
282
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
283
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
284
285
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
286
287
288
Hum.DisplayDistanceType = 'None'
289
290
local naeeym2 = IN("BillboardGui",Char)
291
naeeym2.AlwaysOnTop = true
292
naeeym2.Size = UDim2.new(5,35,2,15)
293
naeeym2.StudsOffset = V3.N(0,2.5,0)
294
naeeym2.Adornee = Char.Head
295
naeeym2.Name = "Name"
296
naeeym2.PlayerToHideFrom = Plr
297
local tecks2 = IN("TextLabel",naeeym2)
298
tecks2.BackgroundTransparency = 1
299
tecks2.TextScaled = true
300
tecks2.BorderSizePixel = 0
301
tecks2.Text = "Chara"
302
tecks2.Font = Enum.Font.Bodoni
303
tecks2.TextSize = 30
304
tecks2.TextStrokeTransparency = 0
305
tecks2.TextColor3 = C3.N(0,0,0)
306
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
307
tecks2.Size = UDim2.new(1,0,0.5,0)
308
tecks2.Parent = naeeym2
309
310
311
IN("Shirt",Char)
312
IN("Pants",Char)
313
314
Hum.WalkSpeed = WalkSpeed
315
if(PlayerSize ~= 1)then
316
	for _,v in next, Char:GetDescendats() do
317
		if(v:IsA'BasePart')then
318
			v.Size = v.Size * PlayerSize
319
		end
320
	end
321
end
322
323
324
for i = 1, 35 do
325
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
326
	FACE.Transparency = 0+(i-1)/35.2
327
	FACE.Name = 'ShadowFace'
328
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
329
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
330
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
331
end
332
333
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
334
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
335
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
336
337
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
338
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
339
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
340
341
342
pcall(function()
343
	Char.LeftWing:destroy()
344
	Char.ReaperShadowHead:destroy()
345
end)
346
347
348
local Music = Sound(Torso,MusicID,1,3,true,false,true)
349
Music.Name = 'Music'
350
351
--// Stop animations \\--
352
for _,v in next, Hum:GetPlayingAnimationTracks() do
353
	v:Stop();
354
end
355
356
pcall(game.Destroy,Char:FindFirstChild'Animate')
357
pcall(game.Destroy,Hum:FindFirstChild'Animator')
358
359
--// Joints \\--
360
361
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
362
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
363
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
364
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
365
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
366
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
367
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
368
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
369
370
local LSC0 = LS.C0
371
local RSC0 = RS.C0
372
local NKC0 = NK.C0
373
local LHC0 = LH.C0
374
local RHC0 = RH.C0
375
local RJC0 = RJ.C0
376
377
--// Artificial HB \\--
378
379
local ArtificialHB = IN("BindableEvent", script)
380
ArtificialHB.Name = "Heartbeat"
381
382
script:WaitForChild("Heartbeat")
383
384
local tf = 0
385
local allowframeloss = false
386
local tossremainder = false
387
local lastframe = tick()
388
local frame = 1/Frame_Speed
389
ArtificialHB:Fire()
390
391
game:GetService("RunService").Heartbeat:connect(function(s, p)
392
	tf = tf + s
393
	if tf >= frame then
394
		if allowframeloss then
395
			script.Heartbeat:Fire()
396
			lastframe = tick()
397
		else
398
			for i = 1, math.floor(tf / frame) do
399
				ArtificialHB:Fire()
400
			end
401
			lastframe = tick()
402
		end
403
		if tossremainder then
404
			tf = 0
405
		else
406
			tf = tf - frame * math.floor(tf / frame)
407
		end
408
	end
409
end)
410
411
function swait(num)
412
	if num == 0 or num == nil then
413
		ArtificialHB.Event:wait()
414
	else
415
		for i = 0, num do
416
			ArtificialHB.Event:wait()
417
		end
418
	end
419
end
420
421
422
--// Effect Function(s) \\--
423
424
function Bezier(startpos, pos2, pos3, endpos, t)
425
	local A = startpos:lerp(pos2, t)
426
	local B  = pos2:lerp(pos3, t)
427
	local C = pos3:lerp(endpos, t)
428
	local lerp1 = A:lerp(B, t)
429
	local lerp2 = B:lerp(C, t)
430
	local cubic = lerp1:lerp(lerp2, t)
431
	return cubic
432
end
433
434
function Tween(obj,props,time,easing,direction,repeats,backwards)
435
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
436
	local tween = S.TweenService:Create(obj, info, props)
437
	
438
	tween:Play()
439
end
440
441
local FXTable = {}
442
443
coroutine.resume(coroutine.create(function()
444
	while true do
445
		for i = 1, #FXTable do
446
			local data = FXTable[i]
447
			if(data)then
448
				local Frame = data.Frame
449
				local FX = data.Effect or 'ResizeAndFade'
450
				local Parent = data.Parent or Effects
451
				local Color = data.Color or C3.N(0,0,0)
452
				local Size = data.Size or V3.N(1,1,1)
453
				local MoveDir = data.MoveDirection or nil
454
				local MeshData = data.Mesh or nil
455
				local SndData = data.Sound or nil
456
				local Frames = data.Frames or 45
457
				local CFra = data.CFrame or Torso.CFrame
458
				local Settings = data.FXSettings or {}
459
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
460
				local grow = data.Grow
461
				
462
				local MoveSpeed = nil;
463
				if(MoveDir)then
464
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
465
				end
466
				if(FX ~= 'Arc')then
467
					Frame = Frame + 1
468
					if(FX == "Fade")then
469
						Prt.Transparency  = (Frame/Frames)
470
					elseif(FX == "Resize")then
471
						if(not Settings.EndSize)then
472
							Settings.EndSize = V3.N(0,0,0)
473
						end
474
						if(Settings.EndIsIncrement)then
475
							if(Msh)then
476
								Msh.Scale = Msh.Scale + Settings.EndSize
477
							else
478
								Prt.Size = Prt.Size + Settings.EndSize
479
							end					
480
						else
481
							if(Msh)then
482
								Msh.Scale = Msh.Scale - grow/Frames
483
							else
484
								Prt.Size = Prt.Size - grow/Frames
485
							end
486
						end 
487
					elseif(FX == "ResizeAndFade")then
488
						if(not Settings.EndSize)then
489
							Settings.EndSize = V3.N(0,0,0)
490
						end
491
						if(Settings.EndIsIncrement)then
492
							if(Msh)then
493
								Msh.Scale = Msh.Scale + Settings.EndSize
494
							else
495
								Prt.Size = Prt.Size + Settings.EndSize
496
							end					
497
						else
498
							if(Msh)then
499
								Msh.Scale = Msh.Scale - grow/Frames
500
							else
501
								Prt.Size = Prt.Size - grow/Frames
502
							end
503
						end 
504
						Prt.Transparency = (Frame/Frames)
505
					end
506
					if(Settings.RandomizeCFrame)then
507
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
508
					end
509
					if(MoveDir and MoveSpeed)then
510
						local Orientation = Prt.Orientation
511
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
512
						Prt.Orientation = Orientation
513
					end
514
					if(Prt.Transparency >= 1 or Frame >= Frames)then
515
						Prt:destroy()
516
						table.remove(FXTable,i)
517
					else
518
						data.Frame = Frame
519
					end
520
				else
521
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
522
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
523
					if(start and endP)then
524
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
525
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
526
						Frame = Frame + (Settings.Speed or 0.01)
527
						if(Settings.Home)then
528
							endP = Settings.Home.CFrame
529
						end
530
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
531
						if(Prt.Transparency >= 1 or Frame >= Frames)then
532
							if(Settings.RemoveOnGoal)then
533
								Prt:destroy()
534
							end
535
						end
536
					else
537
						Prt:destroy()
538
					end
539
				end
540
			end
541
		end
542
		swait()
543
	end
544
end))
545
546
function Effect(data)
547
	local FX = data.Effect or 'ResizeAndFade'
548
	local Parent = data.Parent or Effects
549
	local Color = data.Color or C3.N(0,0,0)
550
	local Size = data.Size or V3.N(1,1,1)
551
	local MoveDir = data.MoveDirection or nil
552
	local MeshData = data.Mesh or nil
553
	local SndData = data.Sound or nil
554
	local Frames = data.Frames or 45
555
	local Manual = data.Manual or nil
556
	local Material = data.Material or nil
557
	local CFra = data.CFrame or Torso.CFrame
558
	local Settings = data.FXSettings or {}
559
	local Shape = data.Shape or Enum.PartType.Block
560
	local Snd,Prt,Msh;
561
	coroutine.wrap(function()
562
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
563
			Prt = Manual
564
		else
565
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
566
			Prt.Shape = Shape
567
		end
568
		if(typeof(MeshData) == 'table')then
569
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
570
		elseif(typeof(MeshData) == 'Instance')then
571
			Msh = MeshData:Clone()
572
			Msh.Parent = Prt
573
		elseif(Shape == Enum.PartType.Block)then
574
			Msh = Mesh(Prt,Enum.MeshType.Brick)
575
		end
576
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
577
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
578
		end
579
		if(Snd)then
580
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
581
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
582
		end
583
		Size = (Msh and Msh.Scale or Size)
584
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
585
		
586
		local MoveSpeed = nil;
587
		if(MoveDir)then
588
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
589
		end
590
		if(FX ~= 'Arc')then
591
			for Frame = 1, Frames do
592
				if(FX == "Fade")then
593
					Prt.Transparency  = (Frame/Frames)
594
				elseif(FX == "Resize")then
595
					if(not Settings.EndSize)then
596
						Settings.EndSize = V3.N(0,0,0)
597
					end
598
					if(Settings.EndIsIncrement)then
599
						if(Msh)then
600
							Msh.Scale = Msh.Scale + Settings.EndSize
601
						else
602
							Prt.Size = Prt.Size + Settings.EndSize
603
						end					
604
					else
605
						if(Msh)then
606
							Msh.Scale = Msh.Scale - grow/Frames
607
						else
608
							Prt.Size = Prt.Size - grow/Frames
609
						end
610
					end 
611
				elseif(FX == "ResizeAndFade")then
612
					if(not Settings.EndSize)then
613
						Settings.EndSize = V3.N(0,0,0)
614
					end
615
					if(Settings.EndIsIncrement)then
616
						if(Msh)then
617
							Msh.Scale = Msh.Scale + Settings.EndSize
618
						else
619
							Prt.Size = Prt.Size + Settings.EndSize
620
						end					
621
					else
622
						if(Msh)then
623
							Msh.Scale = Msh.Scale - grow/Frames
624
						else
625
							Prt.Size = Prt.Size - grow/Frames
626
						end
627
					end 
628
					Prt.Transparency = (Frame/Frames)
629
				end
630
				if(Settings.RandomizeCFrame)then
631
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
632
				end
633
				if(MoveDir and MoveSpeed)then
634
					local Orientation = Prt.Orientation
635
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
636
					Prt.Orientation = Orientation
637
				end
638
				swait()
639
			end
640
			Prt:destroy()
641
		else
642
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
643
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
644
			if(start and endP)then
645
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
646
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
647
				for Frame = 0, 1, (Settings.Speed or 0.01) do
648
					if(Settings.Home)then
649
						endP = Settings.Home.CFrame
650
					end
651
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
652
				end
653
				if(Settings.RemoveOnGoal)then
654
					Prt:destroy()
655
				end
656
			else
657
				Prt:destroy()
658
				assert(start,"You need a start position!")
659
				assert(endP,"You need a start position!")
660
			end
661
		end
662
	end)()
663
	return Prt,Msh,Snd
664
end
665
666
667
668
function SoulSteal(whom,human)
669
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
670
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
671
	if(torso and torso:IsA'BasePart' and alive == true)then
672
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
673
		whom:BreakJoints()
674
		local Model = IN("Model",Effects)
675
		warn('Soul stolen from '..whom.Name)
676
		Model.Name = whom.Name.."'s Soul"
677
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
678
		Soul.CanCollide=false
679
		Mesh(Soul,Enum.MeshType.Sphere)
680
		Soul.Name = 'Head'
681
		if(whom.Name == 'CKbackup')then
682
			Soul.Color = C3.N(1,1,1)
683
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
684
		end
685
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
686
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
687
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
688
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
689
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
690
		
691
		local turdso = Soul:Clone()
692
		turdso.Name = "Torso"
693
		turdso.CanCollide = false
694
		turdso.Anchored = true
695
		turdso.CFrame = Soul.CFrame
696
		turdso.Parent = Model
697
		turdso.Size = V3.N()
698
		turdso.Transparency=1
699
		local Distance = math.huge
700
		repeat
701
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
702
			turdso.CFrame = Soul.CFrame
703
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
704
			swait()
705
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
706
		if(Soul.Parent and Hoom.Health > 0)then
707
			Model:destroy()
708
			Effect{
709
				Effect="ResizeAndFade",
710
				Mesh={Enum.MeshType.Sphere},
711
				Color = Soul.Color,
712
				CFrame=Torso.CFrame,
713
				Size=V3.N(3,3,3),
714
				Material=Enum.Material.Neon,
715
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
716
				FXSettings={
717
					EndSize=V3.N(6,6,6),
718
				}
719
			}
720
			Souls = Souls + (human and 1 or .1)
721
			warn("Souls: "..Souls)
722
			MaxHealth = MaxHealth + Hoom.Health
723
			Hum.Health = Hum.Health + Hoom.Health
724
			for i = 1, 5 do
725
				Effect{
726
					Effect="Fade",
727
					Color = Soul.Color,
728
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
729
				}	
730
			end
731
		else
732
			
733
			warn("Soul destroyed!")
734
			for i = 1, 5 do
735
				Effect{
736
					Effect="Fade",
737
					Color = Soul.Color,
738
					CFrame=Soul.CFrame,
739
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
740
				}	
741
			end
742
			Effect{
743
				Effect="ResizeAndFade",
744
				Mesh={Enum.MeshType.Sphere},
745
				Sound={SoundId=444667859,Pitch=1,Volume=5},
746
				Color = Soul.Color,
747
				CFrame=Soul.CFrame,
748
				Size=V3.N(3,3,3),
749
				Material=Enum.Material.Neon,
750
				FXSettings={
751
					EndSize=V3.N(6,6,6),
752
				}
753
			}
754
			Model:destroy()
755
		end
756
	end
757
end
758
759
--// Other Functions \\ --
760
761
function getRegion(point,range,ignore)
762
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
763
end
764
765
function clerp(startCF,endCF,alpha)
766
	return startCF:lerp(endCF, alpha)
767
end
768
769
function GetTorso(char)
770
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
771
end
772
773
function ShowDamage(Pos, Text, Time, Color)
774
	coroutine.wrap(function()
775
	local Rate = (1 / Frame_Speed)
776
	local Pos = (Pos or Vector3.new(0, 0, 0))
777
	local Text = (Text or "")
778
	local Time = (Time or 2)
779
	local Color = (Color or Color3.new(1, 0, 1))
780
	local EffectPart = NewInstance("Part",Effects,{
781
		Material=Enum.Material.SmoothPlastic,
782
		Reflectance = 0,
783
		Transparency = 1,
784
		BrickColor = BrickColor.new(Color),
785
		Name = "Effect",
786
		Size = Vector3.new(0,0,0),
787
		Anchored = true,
788
		CFrame = CF.N(Pos)
789
	})
790
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
791
		Size = UDim2.new(1.25, 0, 1.25, 0),
792
		Adornee = EffectPart,
793
	})
794
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
795
		BackgroundTransparency = 1,
796
		Size = UDim2.new(1, 0, 1, 0),
797
		Text = Text,
798
		Font = "Arcade",
799
		TextColor3 = Color,
800
		TextStrokeColor3 = Color3.new(0,0,0),
801
		TextStrokeTransparency=0,
802
		TextScaled = true,
803
	})
804
	S.Debris:AddItem(EffectPart, (Time))
805
	EffectPart.Parent = workspace
806
	delay(0, function()
807
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
808
		local Frames = (Time / Rate)
809
		for Frame = 1, Frames do
810
			swait()
811
			local Percent = (Frame / Frames)
812
			TextLabel.TextTransparency = Percent
813
			TextLabel.TextStrokeTransparency = Percent
814
		end
815
		if EffectPart and EffectPart.Parent then
816
			EffectPart:Destroy()
817
		end
818
	end) end)()
819
end
820
821
function Kill(whom)
822
	if(whom.Name ~= 'Nebula_Zorua')then
823
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
824
		coroutine.wrap(SoulSteal)(whom,isPlr)
825
		for _,v in next, whom:children() do
826
			if(v:IsA'BasePart')then
827
				v.Parent = Effects
828
				v:ClearAllChildren()
829
				v.Anchored = true
830
				v.CanCollide = false
831
				v.Transparency = 1
832
				local dust = NewInstance("ParticleEmitter",v,{
833
					Color = ColorSequence.new(C3.N(1,1,1)),
834
					LightEmission=0,
835
					LightInfluence=1,
836
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
837
					Texture="rbxassetid://284205403",
838
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
839
					Lifetime = NumberRange.new(1),
840
					Rate=150,
841
					Acceleration = V3.N(0,10,0),
842
					Speed = NumberRange.new(5),
843
					Enabled = true
844
				})
845
				delay(1, function()
846
					dust.Enabled = false
847
					S.Debris:AddItem(v,2)
848
				end)
849
			end
850
		end
851
	else
852
		warn"nope. nawt happenin'"
853
	end
854
end
855
856
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
857
	if(who)then
858
		local hum = who:FindFirstChildOfClass'Humanoid'
859
		local Damage = M.RNG(minDam,maxDam)
860
		local canHit = true
861
		if(hum)then
862
			for _, p in pairs(Hit) do
863
				if p[1] == hum then
864
					if(time() - p[2] < 0.4) then
865
						canHit = false
866
					else
867
						Hit[_] = nil
868
					end
869
				end
870
			end
871
			if(canHit)then
872
				table.insert(Hit,{hum,time()})
873
				if(GetTorso(who))then
874
					Sound(GetTorso(who),406913243,1,10,false,true,true)
875
				end
876
				if(hum.Health >= math.huge)then
877
					Kill(who)
878
					if(who:FindFirstChild'Head' and hum.Health > 0)then
879
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
880
					end
881
				else
882
					local player = S.Players:GetPlayerFromCharacter(who)
883
					if(Type == "Fire")then
884
						--idk..
885
					else
886
						local  c = Instance.new("ObjectValue",hum)
887
						c.Name = "creator"
888
						c.Value = Plr
889
						game:service'Debris':AddItem(c,0.35)
890
						local Crit = false
891
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
892
							Crit = true
893
							Damage = Damage*(critMult or 2)
894
						end
895
						Damage = Damage*((Souls/5)+1)
896
						if(who:FindFirstChild'Head' and hum.Health > 0)then
897
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
898
						end
899
						
900
						if(hum.Health - Damage <= 0)then
901
							Kill(who)
902
						else
903
							hum.Health = hum.Health - Damage
904
							if(Type == 'Knockback' and GetTorso(who))then
905
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
906
								local body = NewInstance('BodyVelocity',GetTorso(who),{
907
									P = 500,
908
									maxForce = V3.N(math.huge,0,math.huge),
909
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
910
								})
911
								game:service'Debris':AddItem(body,.5)
912
							elseif(Type == "Electric")then
913
								if(M.RNG(1,100) >= critChance)then
914
									if(who:FindFirstChild'Head' and hum.Health > 0)then
915
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
916
									end
917
									local asd = hum.WalkSpeed/2
918
									hum.WalkSpeed = asd
919
									local paralyzed = true
920
									coroutine.wrap(function()
921
										while paralyzed do
922
											swait(25)
923
											if(M.RNG(1,25) == 1)then
924
												if(who:FindFirstChild'Head' and hum.Health > 0)then
925
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
926
												end
927
												hum.PlatformStand = true
928
											end
929
										end
930
									end)()
931
									delay(4, function()
932
										paralyzed = false
933
										hum.WalkSpeed = hum.WalkSpeed + asd
934
									end)
935
								end
936
								
937
							elseif(Type == 'Knockdown' and GetTorso(who))then
938
								local rek = GetTorso(who)
939
								hum.PlatformStand = true
940
								delay(1,function()
941
									hum.PlatformStand = false
942
								end)
943
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
944
								local bodvol = NewInstance("BodyVelocity",rek,{
945
									velocity = angle * Knock,
946
									P = 5000,
947
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
948
								})
949
								local rl = NewInstance("BodyAngularVelocity",rek,{
950
									P = 3000,
951
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
952
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
953
								})
954
								game:GetService("Debris"):AddItem(bodvol, .5)
955
								game:GetService("Debris"):AddItem(rl, .5)
956
							end
957
						end
958
					end
959
				end
960
			end
961
		end
962
	end
963
end
964
965
966
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
967
	for _,v in next, getRegion(where,range,{Char}) do
968
		if(v.Name ~= 'Nebula_Zorua')then
969
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
970
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
971
			end
972
		end
973
	end
974
end
975
976
function AOEKill(where,range)
977
	for _,v in next, getRegion(where,range,{Char,Effects}) do
978
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
979
		if(v.Name ~= 'Nebula_Zorua')then
980
			if(v.Parent and alive == true)then
981
				coroutine.wrap(Kill)(v.Parent)
982
			end
983
		end
984
	end
985
end
986
987
function AOEHeal(where,range,amount)
988
	local healed = {}
989
	for _,v in next, getRegion(where,range,{Char}) do
990
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
991
		if(hum and not healed[hum])then
992
			hum.Health = hum.Health + amount
993
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
994
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
995
			end
996
		end
997
	end
998
end
999
1000
1001
--// Attack Functions \\--
1002
1003
1004
function Slash()
1005
	Attack = true
1006
	NeutralAnims = false
1007
	local sound = Sound(Knife,437475935,1,5,false,true,false)
1008
	for i = 0, 2, 0.1 do
1009
		swait()
1010
		local Alpha = .2
1011
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
1012
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1013
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1014
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
1015
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
1016
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
1017
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1018
	end
1019
	KTrail.Enabled = true
1020
	sound:Play()
1021
	for i = 0, 2.5, 0.1 do
1022
		swait()
1023
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
1024
		local Alpha = .25
1025
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
1026
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1027
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1028
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
1029
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
1030
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
1031
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1032
	end
1033
	KTrail.Enabled = false
1034
	Attack = false
1035
	NeutralAnims = true
1036
end
1037
1038
Mouse.Button1Down:connect(function()
1039
	if(Attack)then return end
1040
	Slash()	
1041
end)
1042
1043
Mouse.KeyDown:connect(function(k)
1044
	if(Attack)then return end
1045
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
1046
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
1047
end)
1048
1049
1050
function Refuse()
1051
	Attack = true
1052
	warn("B u t  i t  r e f u s e d.")
1053
	local oMH = MaxHealth
1054
	MaxHealth = "inf"
1055
	Hum.MaxHealth = "inf"
1056
	Hum.Health = "inf"
1057
	Char.Parent = nil
1058
	Hum:destroy()
1059
	if(not _G.RefusedAnimation)then
1060
		_G.RefusedAnimation = true
1061
		
1062
	
1063
		local Soul;
1064
		function Soul(where,decalId)
1065
			local destroy = false	
1066
			local soul = NewInstance("Part",workspace)
1067
			soul.Name = "Soul"
1068
			soul.Transparency=1
1069
			soul.Size = V3.N(2,2,.05)
1070
			soul.Anchored=true
1071
			soul.CanCollide=false
1072
			soul.CFrame = where
1073
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
1074
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
1075
			return soul,heartF,heartB
1076
		end
1077
		local owo = Root.CFrame
1078
		local s,f,b = Soul(owo,1569347904)
1079
		swait(60)
1080
		local snd = Sound(s,862552636,1,5,false,false,false)
1081
		snd:Play()
1082
		f.Texture = "rbxassetid://1569348344"
1083
		b.Texture = "rbxassetid://1569348344"
1084
		swait(15)
1085
		snd:Stop()
1086
		swait(60)
1087
		print'lol'
1088
		for i = 0, 6, .1 do
1089
			swait()
1090
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1091
		end
1092
		local snd = Sound(s,862552636,1,5,false,false,false)
1093
		snd:Play()
1094
		s.CFrame = owo
1095
		f.Texture = "rbxassetid://1569347904"
1096
		b.Texture = "rbxassetid://1569347904"
1097
		swait(15)
1098
		snd:Stop()
1099
		swait(60)
1100
	
1101
		s:destroy()
1102
	end
1103
	
1104
	RJ.Parent = Char
1105
	LS.Parent = Char
1106
	RS.Parent = Char
1107
	LH.Parent = Char
1108
	RH.Parent = Char
1109
	NK.Parent = Char
1110
	
1111
	LArm.Parent = Char
1112
	RArm.Parent = Char
1113
	LLeg.Parent = Char
1114
	LArm.Parent = Char
1115
	Root.Parent = Char
1116
	Torso.Parent = Char
1117
	Head.Parent = Char
1118
	
1119
	Knife.Parent = Char
1120
	Hair.Parent = Char
1121
	
1122
	HW.Parent = Char
1123
	HW2.Parent = Char
1124
	
1125
1126
	REye:destroy()
1127
	LEye:destroy()
1128
	
1129
	for _,v in next, Char:children() do
1130
		if(v.Name == 'ShadowFace')then v:destroy() end
1131
	end
1132
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1133
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1134
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1135
	
1136
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1137
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1138
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1139
	for i = 1, 35 do
1140
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1141
		FACE.Transparency = 0+(i-1)/35.2
1142
		FACE.Name = 'ShadowFace'
1143
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1144
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1145
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1146
	end
1147
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1148
	ConnectHum()
1149
	MaxHealth = oMH
1150
	Hum.MaxHealth = MaxHealth
1151
	Hum.Health = MaxHealth
1152
	swait(5)
1153
	Char.Parent = workspace
1154
	
1155
	Attack = false
1156
end
1157
1158
function ConnectHum()
1159
	Hum.Died:connect(Refuse)
1160
end
1161
ConnectHum()
1162
1163
1164
--// Wrap it all up \\--
1165
while true do
1166
	swait()
1167
	Sine = Sine + Change
1168
	if(not Music)then
1169
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1170
		Music.Name = 'Music'
1171
	end
1172
	Music.Pitch = 1
1173
	Music.Volume = 5
1174
	Music.SoundId = "rbxassetid://"..MusicID
1175
	Music.Parent = Torso
1176
	Music:Resume()
1177
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1178
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1179
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1180
	if(not Effects or not Effects.Parent)then
1181
		Effects = IN("Model",Char)
1182
		Effects.Name = "Effects"
1183
	end
1184
	Hum.WalkSpeed = WalkSpeed
1185
	if(State == 'Walk')then
1186
		if(Hum.WalkSpeed >= 24)then
1187
			local wsVal = 22 / (Hum.WalkSpeed/16)
1188
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1189
			Change = 2
1190
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1191
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1192
		else
1193
			Change = .9
1194
			local wsVal = 8 / (Hum.WalkSpeed/8)
1195
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1196
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1197
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1198
		end
1199
	else
1200
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1201
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1202
	end	
1203
	for _,v in next, Char:children() do
1204
		if(v:IsA'Accessory')then
1205
			v:destroy()
1206
		elseif(v:IsA'Shirt')then
1207
			v.ShirtTemplate = "rbxassetid://344089667"
1208
		elseif(v:IsA'Pants')then
1209
			v.PantsTemplate = "rbxassetid://344084364"
1210
		elseif(v:IsA'CharacterMesh')then
1211
			v:destroy()
1212
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1213
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1214
		end
1215
	end
1216
	local face = Head:FindFirstChild'face'
1217
	if(not face)then
1218
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1219
	else
1220
		face.Texture = "rbxassetid://404306534"
1221
	end
1222
	RArm.BrickColor = BrickColor.new'Pastel brown'
1223
	LArm.BrickColor = BrickColor.new'Pastel brown'
1224
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1225
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1226
	Torso.BrickColor = BrickColor.new'Pastel brown'
1227
	Head.BrickColor = BrickColor.new'Pastel brown'
1228
	Hum.Name = 'Chara'
1229
	if(Hum.MaxHealth ~= MaxHealth)then
1230
		Hum.MaxHealth = MaxHealth
1231
	end
1232
	Hum.DisplayDistanceType='None'
1233
	if(NeutralAnims)then	
1234
		if(State == 'Idle')then
1235
			Change = 1
1236
			local Alpha = .1
1237
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1238
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1239
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1240
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1241
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1242
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1243
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1244
			-- idle
1245
		elseif(State == 'Walk')then
1246
			if(Hum.WalkSpeed >= 24)then
1247
				local wsVal = 22 / (Hum.WalkSpeed/16)
1248
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1249
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1250
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1251
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1252
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1253
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1254
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1255
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1256
			else
1257
				local wsVal = 8 / (Hum.WalkSpeed/8)
1258
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1259
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1260
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1261
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1262
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1263
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1264
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1265
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1266
			end
1267
		elseif(State == 'Jump' or State == 'Fall')then
1268
			if(Walking)then
1269
				local Alpha = .2
1270
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1271
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1272
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1273
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1274
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1275
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1276
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1277
			else
1278
				local Alpha = .2
1279
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1280
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1281
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1282
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1283
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1284
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1285
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1286
			end
1287
		elseif(State == 'Paralyzed')then
1288
			-- paralyzed
1289
		elseif(State == 'Sit')then
1290
			-- sit
1291
		end
1292
	end
1293
end