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turtle.refuel()
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local x, y, z = 1, 1, 1
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while true do
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    if not turtle.forward() then
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        turtle.dig()
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        turtle.forward()
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    os.sleep(0.1)
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        turtle.digDown()
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        turtle.forward()
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        x = x - 1
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        turtle.digDown()
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    end
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    if direction == "right" then turtle.turnLeft() elseif direction == "left" then turtle.turnRight() end
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    while z < newZ do
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        turtle.forward()
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        z = z + 1
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    end
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    while z > newZ do
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        turtle.back()
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        z = z - 1
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    end
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    while y < newY do
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        turtle.up()
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        y = y + 1
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    end
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    while y > newY do
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        turtle.down()
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        y = y - 1
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    end
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        turtle.digUp()
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-- for lookups:
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local chests = {}
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local function parkC(chest)
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    local coords = chests[chest]
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    gotoChest(coords[1], coords[2],coords[3])
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end
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for y = 1, 9 do
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    for x = 1, 9 do
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    while x == 9 and z == 9 do 
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      turtle.digDown()
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      turtle.down()
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      y = y - 1
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      gotoChest(1, y, 1)
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for i=1,81*3 do
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  parkC(i)
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  turtle.digDown()
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-- local chests = {
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