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1 | #include "crt.bi" | |
2 | ||
3 | dim shared as zstring*12 zText = "Hello World" | |
4 | ||
5 | - | push offset TextInAsm |
5 | + | |
6 | ||
7 | push offset zText | |
8 | call puts | |
9 | add esp, 4 | |
10 | call getchar | |
11 | - | TextInAsm: |
11 | + | |
12 | - | .string "Hello World!" |
12 | + | |
13 | end asm | |
14 |