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1 | --//====================================================\\-- | |
2 | --|| CREATED BY SHACKLUSTER, EDIT BY AINGOAM | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | ||
7 | wait(0.2) | |
8 | ||
9 | ||
10 | ||
11 | Player = game:GetService("Players").LocalPlayer | |
12 | PlayerGui = Player.PlayerGui | |
13 | Cam = workspace.CurrentCamera | |
14 | Backpack = Player.Backpack | |
15 | Character = Player.Character | |
16 | Humanoid = Character.Humanoid | |
17 | Mouse = Player:GetMouse() | |
18 | RootPart = Character["HumanoidRootPart"] | |
19 | Torso = Character["Torso"] | |
20 | Head = Character["Head"] | |
21 | RightArm = Character["Right Arm"] | |
22 | LeftArm = Character["Left Arm"] | |
23 | RightLeg = Character["Right Leg"] | |
24 | LeftLeg = Character["Left Leg"] | |
25 | RootJoint = RootPart["RootJoint"] | |
26 | Neck = Torso["Neck"] | |
27 | RightShoulder = Torso["Right Shoulder"] | |
28 | LeftShoulder = Torso["Left Shoulder"] | |
29 | RightHip = Torso["Right Hip"] | |
30 | LeftHip = Torso["Left Hip"] | |
31 | local sick = Instance.new("Sound",Torso) | |
32 | - | sick.SoundId = "rbxassetid://325107611" |
32 | + | sick.SoundId = "rbxassetid://145655556" |
33 | sick.Looped = true | |
34 | sick.Pitch = 1 | |
35 | - | sick.Volume = 5 |
35 | + | sick.Volume = 8 |
36 | sick.TimePosition = 16.3 | |
37 | sick:Play() | |
38 | ||
39 | local naeeym2 = Instance.new("BillboardGui",Character) | |
40 | naeeym2.AlwaysOnTop = true | |
41 | naeeym2.Size = UDim2.new(5,35,2,35) | |
42 | - | hat = Instance.new("Part", game.Players.LocalPlayer.Character.Head) |
42 | + | |
43 | - | w3ld = Instance.new("Weld", hat) |
43 | + | |
44 | - | w3ld.Part0 = hat |
44 | + | |
45 | - | w3ld.Part1 = game.Players.LocalPlayer.Character.Head |
45 | + | |
46 | - | w3ld.C0 = w3ld.C0 * CFrame.new(0,-0.5,-0.1) |
46 | + | |
47 | - | mesh = Instance.new("SpecialMesh", hat) |
47 | + | |
48 | - | mesh.MeshId = "http://www.roblox.com/asset/?id=19326912" |
48 | + | |
49 | - | mesh.TextureId = "http://www.roblox.com/asset/?id=102397532" |
49 | + | |
50 | - | ---------------------------------------- |
50 | + | tecks2.Text = "Βĺâçķ C͎̕o̼̹͆d͓͋͜e̝̞" |
51 | - | -- Originally made by Alfederate :D -- |
51 | + | |
52 | - | ---------------------------------------- |
52 | + | |
53 | tecks2.TextStrokeTransparency = 1 | |
54 | - | -- there's no time to explain! -- |
54 | + | |
55 | - | for i,v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do if v:IsA("Accessory") then v:Destroy() end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if v:IsA("Shirt") then v:Remove() end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if v:IsA("Pants") then v:Remove() end end wait()shirt = Instance.new("Shirt", game:GetService("Players").LocalPlayer.Character) shirt.Name = "Shirt" pants = Instance.new("Pants", game:GetService("Players").LocalPlayer.Character) pants.Name = "Pants" |
55 | + | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
56 | - | game:GetService("Players").LocalPlayer.Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=781724178" |
56 | + | tecks2.Size = UDim2.new(1,0,0.5,0) |
57 | - | game:GetService("Players").LocalPlayer.Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=783023476" |
57 | + | |
58 | - | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=775503445" |
58 | + | |
59 | IT = Instance.new | |
60 | CF = CFrame.new | |
61 | VT = Vector3.new | |
62 | RAD = math.rad | |
63 | C3 = Color3.new | |
64 | UD2 = UDim2.new | |
65 | BRICKC = BrickColor.new | |
66 | ANGLES = CFrame.Angles | |
67 | EULER = CFrame.fromEulerAnglesXYZ | |
68 | COS = math.cos | |
69 | ACOS = math.acos | |
70 | SIN = math.sin | |
71 | ASIN = math.asin | |
72 | ABS = math.abs | |
73 | MRANDOM = math.random | |
74 | - | tecks2.Text = "Rick" |
74 | + | |
75 | ||
76 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
77 | local NEWMESH = IT(MESH) | |
78 | if MESH == "SpecialMesh" then | |
79 | - | tecks2.TextStrokeColor3 = Color3.new(0,155,155) |
79 | + | |
80 | - | tecks2.Size = UDim2.new(0,155,155) |
80 | + | |
81 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
82 | end | |
83 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
84 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
85 | end | |
86 | end | |
87 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
88 | NEWMESH.Scale = SCALE | |
89 | NEWMESH.Parent = PARENT | |
90 | return NEWMESH | |
91 | end | |
92 | ||
93 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
94 | local NEWPART = IT("Part") | |
95 | NEWPART.formFactor = FORMFACTOR | |
96 | NEWPART.Reflectance = REFLECTANCE | |
97 | NEWPART.Transparency = TRANSPARENCY | |
98 | NEWPART.CanCollide = false | |
99 | NEWPART.Locked = true | |
100 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
101 | NEWPART.Name = NAME | |
102 | NEWPART.Size = SIZE | |
103 | NEWPART.Position = Torso.Position | |
104 | NEWPART.Material = MATERIAL | |
105 | NEWPART:BreakJoints() | |
106 | NEWPART.Parent = PARENT | |
107 | return NEWPART | |
108 | end | |
109 | ||
110 | ||
111 | --//=================================\\ | |
112 | --|| CUSTOMIZATION | |
113 | --\\=================================// | |
114 | ||
115 | Class_Name = "₱Ɽł₴₥.exe" | |
116 | Weapon_Name = "Add-ons" | |
117 | ||
118 | Custom_Colors = { | |
119 | Custom_Color_1 = BRICKC("Toothpaste"); --1st color for the weapon. | |
120 | Custom_Color_2 = BRICKC("Toothpaste"); --2nd color for the weapon. | |
121 | ||
122 | Custom_Color_3 = BRICKC("Toothpaste"); --Color for the abilities. | |
123 | Custom_Color_4 = BRICKC("Toothpaste"); --Color for the secondary bar. | |
124 | Custom_Color_5 = BRICKC("Toothpaste"); --Color for the mana bar. | |
125 | Custom_Color_6 = BRICKC("Toothpaste"); --Color for the health bar. | |
126 | Custom_Color_7 = BRICKC("Toothpaste"); --Color for the stun bar. | |
127 | ||
128 | Custom_Color_8 = BRICKC("Toothpaste"); --Background for the mana bar. | |
129 | Custom_Color_9 = BRICKC("Toothpaste"); --Background for the secondary mana bar. | |
130 | Custom_Color_10 = BRICKC("Toothpaste"); --Background for the stun bar. | |
131 | Custom_Color_11 = BRICKC("Toothpaste"); --Background for the health bar. | |
132 | Custom_Color_12 = BRICKC("Toothpaste"); --Background for the abilities. | |
133 | } | |
134 | ||
135 | ||
136 | Player_Size = 1 --Size of the player. | |
137 | Animation_Speed = 3 | |
138 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
139 | ||
140 | local Speed = 36 | |
141 | local Effects2 = {} | |
142 | ||
143 | --//=================================\\ | |
144 | --|| END OF CUSTOMIZATION | |
145 | --\\=================================// | |
146 | ||
147 | local function weldBetween(a, b) | |
148 | local weldd = Instance.new("ManualWeld") | |
149 | weldd.Part0 = a | |
150 | weldd.Part1 = b | |
151 | weldd.C0 = CFrame.new() | |
152 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
153 | weldd.Parent = a | |
154 | return weldd | |
155 | end | |
156 | ||
157 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
158 | local acs = Instance.new("Part") | |
159 | acs.CanCollide = false | |
160 | acs.Anchored = false | |
161 | acs.Size = Vector3.new(0,0,0) | |
162 | acs.CFrame = attachmentpart.CFrame | |
163 | acs.Parent = Character | |
164 | acs.BrickColor = color | |
165 | local meshs = Instance.new("SpecialMesh") | |
166 | meshs.MeshId = mesh | |
167 | meshs.TextureId = texture | |
168 | meshs.Parent = acs | |
169 | meshs.Scale = scale | |
170 | meshs.Offset = offset | |
171 | weldBetween(attachmentpart,acs) | |
172 | end | |
173 | ||
174 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
175 | if TYPE == "Gem" then | |
176 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
177 | acs.Anchored = false | |
178 | acs.CanCollide = false | |
179 | acs.CFrame = PART.CFrame | |
180 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
181 | weldBetween(PART,acs) | |
182 | elseif TYPE == "Skull" then | |
183 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
184 | acs.Anchored = false | |
185 | acs.CanCollide = false | |
186 | acs.CFrame = PART.CFrame | |
187 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
188 | weldBetween(PART,acs) | |
189 | elseif TYPE == "Eye" then | |
190 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
191 | acs.Anchored = false | |
192 | acs.CanCollide = false | |
193 | acs.CFrame = PART.CFrame | |
194 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
195 | weldBetween(PART,acs) | |
196 | end | |
197 | end | |
198 | ||
199 | --//=================================\\ | |
200 | --|| USEFUL VALUES | |
201 | --\\=================================// | |
202 | ||
203 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
204 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
205 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
206 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
207 | local CO1 = 0 | |
208 | local CO2 = 0 | |
209 | local CO3 = 0 | |
210 | local CO4 = 0 | |
211 | local CHANGEDEFENSE = 0 | |
212 | local CHANGEDAMAGE = 0 | |
213 | local CHANGEMOVEMENT = 0 | |
214 | local ANIM = "Idle" | |
215 | local ATTACK = false | |
216 | local EQUIPPED = false | |
217 | local HOLD = false | |
218 | local COMBO = 1 | |
219 | local LASTPOINT = nil | |
220 | local BLCF = nil | |
221 | local SCFR = nil | |
222 | local STAGGERHITANIM = false | |
223 | local STAGGERANIM = false | |
224 | local STUNANIM = false | |
225 | local CRITCHANCENUMBER = 0 | |
226 | local IDLENUMBER = 0 | |
227 | local DONUMBER = 0 | |
228 | local HANDIDLE = false | |
229 | local SINE = 0 | |
230 | local CHANGE = 2 / Animation_Speed | |
231 | local WALKINGANIM = false | |
232 | local WALK = 0 | |
233 | local KEYHOLD = false | |
234 | local DISABLEJUMPING = false | |
235 | local HASBEENBLOCKED = false | |
236 | local STUNDELAYNUMBER = 0 | |
237 | local MANADELAYNUMBER = 0 | |
238 | local SECONDARYMANADELAYNUMBER = 0 | |
239 | local ROBLOXIDLEANIMATION = IT("Animation") | |
240 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
241 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
242 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
243 | local WEAPONGUI = IT("ScreenGui", nil) | |
244 | WEAPONGUI.Name = "Weapon GUI" | |
245 | local WEAPONTOOL = IT("HopperBin", nil) | |
246 | WEAPONTOOL.Name = Weapon_Name | |
247 | local Weapon = IT("Model") | |
248 | Weapon.Name = Weapon_Name | |
249 | local Effects = IT("Folder", Weapon) | |
250 | Effects.Name = "Effects" | |
251 | local ANIMATOR = Humanoid.Animator | |
252 | local ANIMATE = Character.Animate | |
253 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
254 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
255 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
256 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
257 | local CUTSOUNDS = {"645750958","645747150"} | |
258 | local VICIOUSWOOSH = "658941933" | |
259 | local RELEASESOUND = "565538688" | |
260 | local CHARGESOUND = "565538601" | |
261 | local UNANCHOR = true | |
262 | local MAGICPARTICLE = "341277531" | |
263 | ||
264 | --//=================================\\ | |
265 | --\\=================================// | |
266 | ||
267 | --//=================================\\ | |
268 | --|| STATS | |
269 | --\\=================================// | |
270 | ||
271 | if Character:FindFirstChild("Stats") ~= nil then | |
272 | Character:FindFirstChild("Stats").Parent = nil | |
273 | end | |
274 | ||
275 | local Stats = IT("Folder", nil) | |
276 | Stats.Name = "Stats" | |
277 | local ChangeStat = IT("Folder", Stats) | |
278 | ChangeStat.Name = "ChangeStat" | |
279 | local Defense = IT("NumberValue", Stats) | |
280 | Defense.Name = "Defense" | |
281 | Defense.Value = 1 | |
282 | local Movement = IT("NumberValue", Stats) | |
283 | Movement.Name = "Movement" | |
284 | Movement.Value = 1 | |
285 | local Damage = IT("NumberValue", Stats) | |
286 | Damage.Name = "Damage" | |
287 | Damage.Value = 1 | |
288 | local Mana = IT("NumberValue", Stats) | |
289 | - | local MAGICPARTICLE = "1278569371" |
289 | + | |
290 | Mana.Value = 0 | |
291 | local SecondaryMana = IT("NumberValue", Stats) | |
292 | SecondaryMana.Name = "SecondaryMana" | |
293 | SecondaryMana.Value = 0 | |
294 | local CanCrit = IT("BoolValue", Stats) | |
295 | CanCrit.Name = "CanCrit" | |
296 | CanCrit.Value = false | |
297 | local CritChance = IT("NumberValue", Stats) | |
298 | CritChance.Name = "CritChance" | |
299 | CritChance.Value = 20 | |
300 | local CanPenetrateArmor = IT("BoolValue", Stats) | |
301 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
302 | CanPenetrateArmor.Value = false | |
303 | local AntiTeamKill = IT("BoolValue", Stats) | |
304 | AntiTeamKill.Name = "AntiTeamKill" | |
305 | AntiTeamKill.Value = false | |
306 | local Rooted = IT("BoolValue", Stats) | |
307 | Rooted.Name = "Rooted" | |
308 | Rooted.Value = false | |
309 | local Block = IT("BoolValue", Stats) | |
310 | Block.Name = "Block" | |
311 | Block.Value = false | |
312 | local RecentEnemy = IT("ObjectValue", Stats) | |
313 | RecentEnemy.Name = "RecentEnemy" | |
314 | RecentEnemy.Value = nil | |
315 | local StaggerHit = IT("BoolValue", Stats) | |
316 | StaggerHit.Name = "StaggerHit" | |
317 | StaggerHit.Value = false | |
318 | local Stagger = IT("BoolValue", Stats) | |
319 | Stagger.Name = "Stagger" | |
320 | Stagger.Value = false | |
321 | local Stun = IT("BoolValue", Stats) | |
322 | Stun.Name = "Stun" | |
323 | Stun.Value = false | |
324 | local StunValue = IT("NumberValue", Stats) | |
325 | StunValue.Name = "StunValue" | |
326 | StunValue.Value = 0 | |
327 | ||
328 | ||
329 | --//=================================\\ | |
330 | --\\=================================// | |
331 | ||
332 | ||
333 | ||
334 | ||
335 | ||
336 | --//=================================\\ | |
337 | --|| DEBUFFS / BUFFS | |
338 | --\\=================================// | |
339 | ||
340 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
341 | DEFENSECHANGE1.Name = "ChangeDefense" | |
342 | DEFENSECHANGE1.Value = 0 | |
343 | ||
344 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
345 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
346 | MOVEMENTCHANGE1.Value = 0 | |
347 | ||
348 | --//=================================\\ | |
349 | --\\=================================// | |
350 | ||
351 | ||
352 | ||
353 | ||
354 | ||
355 | --//=================================\\ | |
356 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
357 | --\\=================================// | |
358 | ||
359 | ArtificialHB = Instance.new("BindableEvent", script) | |
360 | ArtificialHB.Name = "ArtificialHB" | |
361 | ||
362 | script:WaitForChild("ArtificialHB") | |
363 | ||
364 | frame = Frame_Speed | |
365 | tf = 0 | |
366 | allowframeloss = false | |
367 | tossremainder = false | |
368 | lastframe = tick() | |
369 | script.ArtificialHB:Fire() | |
370 | ||
371 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
372 | tf = tf + s | |
373 | if tf >= frame then | |
374 | if allowframeloss then | |
375 | script.ArtificialHB:Fire() | |
376 | lastframe = tick() | |
377 | else | |
378 | for i = 1, math.floor(tf / frame) do | |
379 | script.ArtificialHB:Fire() | |
380 | end | |
381 | lastframe = tick() | |
382 | end | |
383 | if tossremainder then | |
384 | tf = 0 | |
385 | else | |
386 | tf = tf - frame * math.floor(tf / frame) | |
387 | end | |
388 | end | |
389 | end) | |
390 | ||
391 | --//=================================\\ | |
392 | --\\=================================// | |
393 | ||
394 | ||
395 | ||
396 | ||
397 | ||
398 | --//=================================\\ | |
399 | --|| SOME FUNCTIONS | |
400 | --\\=================================// | |
401 | ||
402 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
403 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
404 | end | |
405 | ||
406 | function PositiveAngle(NUMBER) | |
407 | if NUMBER >= 0 then | |
408 | NUMBER = 0 | |
409 | end | |
410 | return NUMBER | |
411 | end | |
412 | ||
413 | function NegativeAngle(NUMBER) | |
414 | if NUMBER <= 0 then | |
415 | NUMBER = 0 | |
416 | end | |
417 | return NUMBER | |
418 | end | |
419 | ||
420 | function Swait(NUMBER) | |
421 | if NUMBER == 0 or NUMBER == nil then | |
422 | ArtificialHB.Event:wait() | |
423 | else | |
424 | for i = 1, NUMBER do | |
425 | ArtificialHB.Event:wait() | |
426 | end | |
427 | end | |
428 | end | |
429 | ||
430 | function QuaternionFromCFrame(cf) | |
431 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
432 | local trace = m00 + m11 + m22 | |
433 | if trace > 0 then | |
434 | local s = math.sqrt(1 + trace) | |
435 | local recip = 0.5 / s | |
436 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
437 | else | |
438 | local i = 0 | |
439 | if m11 > m00 then | |
440 | i = 1 | |
441 | end | |
442 | if m22 > (i == 0 and m00 or m11) then | |
443 | i = 2 | |
444 | end | |
445 | if i == 0 then | |
446 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
447 | local recip = 0.5 / s | |
448 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
449 | elseif i == 1 then | |
450 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
451 | local recip = 0.5 / s | |
452 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
453 | elseif i == 2 then | |
454 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
455 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
456 | end | |
457 | end | |
458 | end | |
459 | ||
460 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
461 | local xs, ys, zs = x + x, y + y, z + z | |
462 | local wx, wy, wz = w * xs, w * ys, w * zs | |
463 | local xx = x * xs | |
464 | local xy = x * ys | |
465 | local xz = x * zs | |
466 | local yy = y * ys | |
467 | local yz = y * zs | |
468 | local zz = z * zs | |
469 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
470 | end | |
471 | ||
472 | function QuaternionSlerp(a, b, t) | |
473 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
474 | local startInterp, finishInterp; | |
475 | if cosTheta >= 0.0001 then | |
476 | if (1 - cosTheta) > 0.0001 then | |
477 | local theta = ACOS(cosTheta) | |
478 | local invSinTheta = 1 / SIN(theta) | |
479 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
480 | finishInterp = SIN(t * theta) * invSinTheta | |
481 | else | |
482 | startInterp = 1 - t | |
483 | finishInterp = t | |
484 | end | |
485 | else | |
486 | if (1 + cosTheta) > 0.0001 then | |
487 | local theta = ACOS(-cosTheta) | |
488 | local invSinTheta = 1 / SIN(theta) | |
489 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
490 | finishInterp = SIN(t * theta) * invSinTheta | |
491 | else | |
492 | startInterp = t - 1 | |
493 | finishInterp = t | |
494 | end | |
495 | end | |
496 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
497 | end | |
498 | ||
499 | function Clerp(a, b, t) | |
500 | local qa = {QuaternionFromCFrame(a)} | |
501 | local qb = {QuaternionFromCFrame(b)} | |
502 | local ax, ay, az = a.x, a.y, a.z | |
503 | local bx, by, bz = b.x, b.y, b.z | |
504 | local _t = 1 - t | |
505 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
506 | end | |
507 | ||
508 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
509 | local frame = IT("Frame") | |
510 | frame.BackgroundTransparency = TRANSPARENCY | |
511 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
512 | frame.Position = POSITION | |
513 | frame.Size = SIZE | |
514 | frame.BackgroundColor3 = COLOR | |
515 | frame.BorderColor3 = BORDERCOLOR | |
516 | frame.Name = NAME | |
517 | frame.Parent = PARENT | |
518 | return frame | |
519 | end | |
520 | ||
521 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
522 | local label = IT("TextLabel") | |
523 | label.BackgroundTransparency = 1 | |
524 | label.Size = UD2(1, 0, 1, 0) | |
525 | label.Position = UD2(0, 0, 0, 0) | |
526 | label.TextColor3 = C3(255, 255, 255) | |
527 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
528 | label.TextTransparency = TRANSPARENCY | |
529 | label.FontSize = TEXTFONTSIZE | |
530 | label.Font = TEXTFONT | |
531 | label.BorderSizePixel = BORDERSIZEPIXEL | |
532 | label.TextScaled = true | |
533 | label.Text = TEXT | |
534 | label.Name = NAME | |
535 | label.Parent = PARENT | |
536 | return label | |
537 | end | |
538 | ||
539 | function NoOutlines(PART) | |
540 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
541 | end | |
542 | ||
543 | ||
544 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
545 | local NEWWELD = IT(TYPE) | |
546 | NEWWELD.Part0 = PART0 | |
547 | NEWWELD.Part1 = PART1 | |
548 | NEWWELD.C0 = C0 | |
549 | NEWWELD.C1 = C1 | |
550 | NEWWELD.Parent = PARENT | |
551 | return NEWWELD | |
552 | end | |
553 | ||
554 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
555 | local NEWSOUND = nil | |
556 | coroutine.resume(coroutine.create(function() | |
557 | NEWSOUND = IT("Sound", PARENT) | |
558 | NEWSOUND.Volume = VOLUME | |
559 | NEWSOUND.Pitch = PITCH | |
560 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
561 | --Swait() | |
562 | NEWSOUND:play() | |
563 | if DOESLOOP == false then | |
564 | repeat Swait() until NEWSOUND.Playing == false | |
565 | NEWSOUND:remove() | |
566 | elseif DOESLOOP == true then | |
567 | NEWSOUND.Looped = true | |
568 | end | |
569 | end)) | |
570 | return NEWSOUND | |
571 | end | |
572 | ||
573 | function CFrameFromTopBack(at, top, back) | |
574 | local right = top:Cross(back) | |
575 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
576 | end | |
577 | ||
578 | function CreateWave(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
579 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
580 | local mesh = IT("SpecialMesh",wave) | |
581 | mesh.MeshType = "FileMesh" | |
582 | wave.Anchored = true | |
583 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
584 | mesh.Scale = VT(size,size,size) | |
585 | mesh.Offset = VT(0,0,-size/8) | |
586 | wave.CFrame = CF(part.p) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
587 | coroutine.resume(coroutine.create(function(PART) | |
588 | for i = 1, waitt do | |
589 | Swait() | |
590 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
591 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
592 | if doesrotate == true then | |
593 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
594 | end | |
595 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
596 | if wave.Transparency > 0.99 then | |
597 | wave:remove() | |
598 | end | |
599 | end | |
600 | end)) | |
601 | end | |
602 | ||
603 | function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
604 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
605 | local mesh = IT("SpecialMesh",wave) | |
606 | mesh.MeshType = "FileMesh" | |
607 | wave.Anchored = true | |
608 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
609 | mesh.Scale = VT(size,size,size) | |
610 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
611 | coroutine.resume(coroutine.create(function(PART) | |
612 | for i = 1, waitt do | |
613 | Swait() | |
614 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
615 | if doesrotate == true then | |
616 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
617 | end | |
618 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
619 | if wave.Transparency > 0.99 then | |
620 | wave:remove() | |
621 | end | |
622 | end | |
623 | end)) | |
624 | end | |
625 | ||
626 | function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
627 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
628 | local mesh = IT("SpecialMesh",wave) | |
629 | mesh.MeshType = "FileMesh" | |
630 | wave.Anchored = true | |
631 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
632 | mesh.Scale = VT(size,size,size) | |
633 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
634 | coroutine.resume(coroutine.create(function(PART) | |
635 | for i = 1, waitt do | |
636 | Swait() | |
637 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
638 | if doesrotate == true then | |
639 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
640 | end | |
641 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
642 | if wave.Transparency > 0.99 then | |
643 | wave:remove() | |
644 | end | |
645 | end | |
646 | end)) | |
647 | end | |
648 | ||
649 | function CreateRing(inair,size,doesrotate,rotatedirection,waitt,part,offset,spin1,spin2,color) | |
650 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
651 | local mesh = IT("SpecialMesh",wave) | |
652 | mesh.MeshType = "FileMesh" | |
653 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
654 | mesh.Scale = VT(size,size,size) | |
655 | wave.Anchored = true | |
656 | mesh.Offset = VT(0,0,0) | |
657 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
658 | coroutine.resume(coroutine.create(function(PART) | |
659 | for i = 1, waitt do | |
660 | Swait() | |
661 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
662 | if doesrotate == true then | |
663 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1) | |
664 | end | |
665 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
666 | if wave.Transparency > 0.99 then | |
667 | wave:remove() | |
668 | end | |
669 | end | |
670 | end)) | |
671 | end | |
672 | ||
673 | function MagicSphere(size,waitt,part,color) | |
674 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(0,0,0)) | |
675 | local mesh = IT("SpecialMesh",wave) | |
676 | mesh.MeshType = "Sphere" | |
677 | wave.Anchored = true | |
678 | mesh.Scale = VT(size,size,size) | |
679 | mesh.Offset = VT(0,0,0) | |
680 | wave.CFrame = part * ANGLES(RAD(0),RAD(0),RAD(0)) | |
681 | coroutine.resume(coroutine.create(function(PART) | |
682 | for i = 1, waitt do | |
683 | Swait() | |
684 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
685 | wave.Transparency = wave.Transparency + (1/waitt) | |
686 | if wave.Transparency > 0.99 then | |
687 | wave:remove() | |
688 | end | |
689 | end | |
690 | end)) | |
691 | end | |
692 | ||
693 | function MagicBlock(size,waitt,part,offset,color) | |
694 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size)) | |
695 | local mesh = IT("BlockMesh",wave) | |
696 | wave.Anchored = true | |
697 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(0),RAD(0),RAD(0)) | |
698 | coroutine.resume(coroutine.create(function(PART) | |
699 | for i = 1, waitt do | |
700 | Swait() | |
701 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
702 | wave.CFrame = CF(wave.Position) * ANGLES(RAD(math(-360,360)),RAD(math(-360,360)),RAD(math(-360,360))) | |
703 | wave.Transparency = wave.Transparency + (1/waitt) | |
704 | if wave.Transparency > 0.99 then | |
705 | wave:remove() | |
706 | end | |
707 | end | |
708 | end)) | |
709 | end | |
710 | ||
711 | local EyeSizes={ | |
712 | NumberSequenceKeypoint.new(0,0.5,0), | |
713 | NumberSequenceKeypoint.new(1,0.2,0) | |
714 | } | |
715 | local EyeTrans={ | |
716 | NumberSequenceKeypoint.new(0,0,0), | |
717 | NumberSequenceKeypoint.new(1,1,0) | |
718 | } | |
719 | local PE=Instance.new("ParticleEmitter") | |
720 | PE.LightEmission=0.3 | |
721 | PE.Size=NumberSequence.new(EyeSizes) | |
722 | PE.Transparency=NumberSequence.new(EyeTrans) | |
723 | PE.Rotation=NumberRange.new(0,360) | |
724 | PE.LockedToPart = false | |
725 | PE.Speed = NumberRange.new(0,0,0) | |
726 | PE.ZOffset = 0.3 | |
727 | PE.Rate = 999 | |
728 | PE.Name = "Particles" | |
729 | ||
730 | function CreateParticles(art,text,accel,drag,lifetime,type,isenabledbydefault,locked) | |
731 | local particle = nil | |
732 | coroutine.resume(coroutine.create(function(PART) | |
733 | particle = PE:Clone() | |
734 | Swait() | |
735 | particle.Rate = 999 | |
736 | particle.Parent = art | |
737 | particle.Acceleration = accel | |
738 | if type == "Fire" then | |
739 | local EyeSizes={ | |
740 | NumberSequenceKeypoint.new(0,0.5,0.3), | |
741 | NumberSequenceKeypoint.new(1,0.2,0.2) | |
742 | } | |
743 | particle.Size = NumberSequence.new(EyeSizes) | |
744 | elseif type == "Smoke" then | |
745 | local EyeSizes={ | |
746 | NumberSequenceKeypoint.new(0,0.5,0), | |
747 | NumberSequenceKeypoint.new(1,5,0.5) | |
748 | } | |
749 | particle.Size = NumberSequence.new(EyeSizes) | |
750 | elseif type == "Solid" then | |
751 | local EyeSizes={ | |
752 | NumberSequenceKeypoint.new(0,0.5,0), | |
753 | NumberSequenceKeypoint.new(1,0.5,0) | |
754 | } | |
755 | particle.Size = NumberSequence.new(EyeSizes) | |
756 | end | |
757 | particle.Lifetime=NumberRange.new(lifetime) | |
758 | particle.Drag = drag | |
759 | if locked == true then | |
760 | particle.LockedToPart = true | |
761 | end | |
762 | particle.Texture = "http://www.roblox.com/asset/?id="..text | |
763 | particle.Enabled = isenabledbydefault | |
764 | end)) | |
765 | return particle | |
766 | end | |
767 | ||
768 | local EyeSizes={ | |
769 | NumberSequenceKeypoint.new(0,0.5,0), | |
770 | NumberSequenceKeypoint.new(1,0.2,0) | |
771 | } | |
772 | local EyeTrans={ | |
773 | NumberSequenceKeypoint.new(0,0,0), | |
774 | NumberSequenceKeypoint.new(1,1,0) | |
775 | } | |
776 | local PE2=Instance.new("ParticleEmitter") | |
777 | PE2.LightEmission=0.8 | |
778 | PE2.Size=NumberSequence.new(EyeSizes) | |
779 | PE2.Transparency=NumberSequence.new(EyeTrans) | |
780 | PE2.Rotation=NumberRange.new(0,360) | |
781 | PE2.LockedToPart = false | |
782 | PE2.Speed = NumberRange.new(0,0,0) | |
783 | PE2.ZOffset = 0.3 | |
784 | PE2.Rate = 999 | |
785 | PE2.VelocitySpread = 90000 | |
786 | PE2.Name = "Particles" | |
787 | ||
788 | function CreateParticles2(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed) | |
789 | local particle = nil | |
790 | coroutine.resume(coroutine.create(function(PART) | |
791 | particle = PE2:Clone() | |
792 | Swait() | |
793 | particle.Rate = 999 | |
794 | particle.Parent = art | |
795 | particle.Acceleration = accel | |
796 | if type == "Fire" then | |
797 | local EyeSizes={ | |
798 | NumberSequenceKeypoint.new(0,size,size/2), | |
799 | NumberSequenceKeypoint.new(1,size/4,size/8) | |
800 | } | |
801 | particle.Size = NumberSequence.new(EyeSizes) | |
802 | elseif type == "Smoke" then | |
803 | local EyeSizes={ | |
804 | NumberSequenceKeypoint.new(0,0.5,0), | |
805 | NumberSequenceKeypoint.new(1,5,0.5) | |
806 | } | |
807 | particle.Size = NumberSequence.new(EyeSizes) | |
808 | elseif type == "Solid" then | |
809 | local EyeSizes={ | |
810 | NumberSequenceKeypoint.new(0,0.5,0), | |
811 | NumberSequenceKeypoint.new(1,0.5,0) | |
812 | } | |
813 | particle.Size = NumberSequence.new(EyeSizes) | |
814 | end | |
815 | particle.Lifetime=NumberRange.new(lifetime) | |
816 | particle.Drag = drag | |
817 | if locked == true then | |
818 | particle.LockedToPart = true | |
819 | end | |
820 | particle.Speed = NumberRange.new(speed,speed,speed) | |
821 | particle.Texture = "http://www.roblox.com/asset/?id="..MAGICPARTICLE | |
822 | particle.Enabled = isenabledbydefault | |
823 | --particle.Color = ColorSequence.new(Color3.new(255, 255, 255)) | |
824 | end)) | |
825 | return particle | |
826 | end | |
827 | local Decal = IT("Decal") | |
828 | ||
829 | function CreateMagicCircle(size,doesrotate,rotatedirection,waitt,cframe,alwaysfade) | |
830 | local sinkhole = IT("Part") | |
831 | sinkhole.Size = VT(size,0,size) | |
832 | sinkhole.CFrame = cframe | |
833 | --sinkhole.Orientation = VT(0,0,0) | |
834 | sinkhole.Parent = Effects | |
835 | sinkhole.Material = "Neon" | |
836 | sinkhole.Color = C3(255, 255, 255) | |
837 | sinkhole.Anchored = true | |
838 | sinkhole.CanCollide = false | |
839 | sinkhole.Transparency = 1 | |
840 | local decal = Decal:Clone() | |
841 | decal.Parent = sinkhole | |
842 | decal.Face = "Top" | |
843 | decal.Texture = "http://www.roblox.com/asset/?id=1531669882" | |
844 | local decal2 = Decal:Clone() | |
845 | decal2.Parent = sinkhole | |
846 | decal2.Face = "Bottom" | |
847 | decal2.Texture = "http://www.roblox.com/asset/?id=1531669882" | |
848 | coroutine.resume(coroutine.create(function(PART) | |
849 | for i = 1, waitt do | |
850 | Swait() | |
851 | if doesrotate == true then | |
852 | sinkhole.CFrame = sinkhole.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
853 | end | |
854 | if alwaysfade == true then | |
855 | decal.Transparency = decal.Transparency + (1/waitt) | |
856 | decal2.Transparency = decal.Transparency + (1/waitt) | |
857 | end | |
858 | if i > waitt-11 and (alwaysfade ~= true) then | |
859 | decal.Transparency = decal.Transparency + 0.1 | |
860 | decal2.Transparency = decal.Transparency + 0.1 | |
861 | end | |
862 | end | |
863 | sinkhole.Parent = nil | |
864 | end)) | |
865 | return sinkhole | |
866 | end | |
867 | ||
868 | --//=================================\\ | |
869 | --\\=================================// | |
870 | - | decal.Texture = "http://www.roblox.com/asset/?id=154449245" |
870 | + | |
871 | ||
872 | --//=================================\\ | |
873 | --|| WEAPON CREATION | |
874 | - | decal2.Texture = "http://www.roblox.com/asset/?id=154449245" |
874 | + | |
875 | ||
876 | if Player_Size ~= 1 then | |
877 | for _, v in pairs (Weapon:GetChildren()) do | |
878 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
879 | local p1 = v.Part1 | |
880 | v.Part1 = nil | |
881 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
882 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
883 | v.Part1 = p1 | |
884 | elseif v.ClassName == "Part" then | |
885 | for _, b in pairs (v:GetChildren()) do | |
886 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
887 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
888 | end | |
889 | end | |
890 | end | |
891 | end | |
892 | end | |
893 | ||
894 | - | |
894 | + | |
895 | ||
896 | local Plate = IT("Part",Weapon) | |
897 | Plate.Size = VT(1,0.1,1) | |
898 | Plate.Transparency = 1 | |
899 | Plate.CanCollide = false | |
900 | Plate.CFrame = LeftLeg.CFrame * CF(0,-1.1,0) | |
901 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
902 | weldBetween(LeftLeg,Plate) | |
903 | ||
904 | local Plate = IT("Part",Weapon) | |
905 | Plate.Size = VT(1,0.1,1) | |
906 | Plate.Transparency = 1 | |
907 | Plate.CanCollide = false | |
908 | Plate.CFrame = RightLeg.CFrame * CF(0,-1.1,0) | |
909 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
910 | weldBetween(RightLeg,Plate) | |
911 | ||
912 | local Plate = IT("Part",Weapon) | |
913 | Plate.Size = VT(1,0.1,1) | |
914 | Plate.Transparency = 1 | |
915 | Plate.CanCollide = false | |
916 | Plate.CFrame = RightArm.CFrame * CF(0,-1.1,0) | |
917 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
918 | weldBetween(RightArm,Plate) | |
919 | ||
920 | local Plate = IT("Part",Weapon) | |
921 | Plate.Size = VT(1,0.1,1) | |
922 | Plate.Transparency = 1 | |
923 | Plate.CanCollide = false | |
924 | Plate.CFrame = LeftArm.CFrame * CF(0,-1.1,0) | |
925 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
926 | weldBetween(LeftArm,Plate) | |
927 | ||
928 | local eye = IT("Part",Weapon) | |
929 | eye.Size = VT(0.2,0.2,0.2) | |
930 | eye.Shape = "Ball" | |
931 | eye.CFrame = Head.CFrame * CF(0.125,0.2,-0.55) | |
932 | eye.Material = "Neon" | |
933 | eye.BrickColor = BRICKC("Really black") | |
934 | weldBetween(Head,eye) | |
935 | ||
936 | ||
937 | ||
938 | ||
939 | for _, c in pairs(Weapon:GetChildren()) do | |
940 | if c.ClassName == "Part" then | |
941 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
942 | end | |
943 | end | |
944 | ||
945 | Weapon.Parent = Character | |
946 | ||
947 | Humanoid.Died:connect(function() | |
948 | ATTACK = true | |
949 | end) | |
950 | ||
951 | print(Class_Name.." loaded.") | |
952 | ||
953 | --//=================================\\ | |
954 | --\\=================================// | |
955 | ||
956 | ||
957 | ||
958 | ||
959 | ||
960 | - | eye.BrickColor = BRICKC("Bright blue") |
960 | + | |
961 | --|| DAMAGE FUNCTIONS | |
962 | --\\=================================// | |
963 | ||
964 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
965 | local STATPART = CreatePart(3, Effects, "Neon", 0, 1, "Toothpaste", "Effect", VT()) | |
966 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
967 | local BODYGYRO = IT("BodyGyro", STATPART) | |
968 | local BODYPOSITION = IT("BodyPosition", STATPART) | |
969 | BODYPOSITION.P = 2000 | |
970 | BODYPOSITION.D = 100 | |
971 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
972 | if LABELTYPE == "Normal" then | |
973 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
974 | elseif LABELTYPE == "Debuff" then | |
975 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 8, MRANDOM(-2, 2)) | |
976 | elseif LABELTYPE == "Interruption" then | |
977 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2,2), 8, MRANDOM(-2, 2)) | |
978 | end | |
979 | game:GetService("Debris"):AddItem(STATPART ,5) | |
980 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
981 | BILLBOARDGUI.Adornee = STATPART | |
982 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
983 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
984 | BILLBOARDGUI.AlwaysOnTop = false | |
985 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
986 | TEXTLABEL.BackgroundTransparency = 1 | |
987 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
988 | TEXTLABEL.Text = TEXT | |
989 | TEXTLABEL.Font = "SciFi" | |
990 | TEXTLABEL.FontSize="Size42" | |
991 | TEXTLABEL.TextColor3 = COLOR | |
992 | TEXTLABEL.TextStrokeTransparency = 1 | |
993 | TEXTLABEL.TextScaled = true | |
994 | TEXTLABEL.TextWrapped = true | |
995 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
996 | wait(0.2) | |
997 | for i=1, 5 do | |
998 | wait() | |
999 | THEBODYPOSITION.Position = THEPART.Position - VT(0, 0.5 ,0) | |
1000 | end | |
1001 | wait(1.2) | |
1002 | for i=1, 5 do | |
1003 | wait() | |
1004 | THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2 | |
1005 | THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2 | |
1006 | THEBODYPOSITION.position = THEPART.Position + VT(0, 0.5, 0) | |
1007 | end | |
1008 | THEPART.Parent = nil | |
1009 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
1010 | end | |
1011 | ||
1012 | ||
1013 | --//=================================\\ | |
1014 | --|| DAMAGING | |
1015 | --\\=================================// | |
1016 | ||
1017 | function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier) | |
1018 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then | |
1019 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1020 | local dmg = math.random(min,max) | |
1021 | if humanoid.Health > 0 then | |
1022 | if beserk == true then | |
1023 | humanoid.Health = 0 | |
1024 | else | |
1025 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10) | |
1026 | hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
1027 | if math.random(1,100) < critrate+1 then | |
1028 | humanoid.Health = humanoid.Health - dmg*critmultiplier | |
1029 | StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
1030 | else | |
1031 | humanoid.Health = humanoid.Health - dmg | |
1032 | StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
1033 | end | |
1034 | local defence = Instance.new("BoolValue",hit.Parent) | |
1035 | defence.Name = ("HitBy"..Player.Name) | |
1036 | game:GetService("Debris"):AddItem(defence, 0.5) | |
1037 | end | |
1038 | end | |
1039 | end | |
1040 | end | |
1041 | ||
1042 | function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping) | |
1043 | local dmg = math.random(min,max) | |
1044 | for i,v in ipairs(workspace:GetChildren()) do | |
1045 | if v:FindFirstChild("HitBy"..Player.Name) == nil then | |
1046 | local body = v:GetChildren() | |
1047 | for part = 1, #body do | |
1048 | if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
1049 | if(body[part].Position - position).Magnitude < radius then | |
1050 | if v.ClassName == "Model" then | |
1051 | if v:FindFirstChild("Humanoid") then | |
1052 | if v.Humanoid.Health ~= 0 then | |
1053 | if CanBeDodgedByJumping == true then | |
1054 | if body[part].Position.Y < position.Y+5 then | |
1055 | if math.random(1,100) < critrate+1 then | |
1056 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
1057 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
1058 | else | |
1059 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
1060 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
1061 | end | |
1062 | local defence = Instance.new("BoolValue",v) | |
1063 | defence.Name = ("HitBy"..Player.Name) | |
1064 | game:GetService("Debris"):AddItem(defence, 0.5) | |
1065 | end | |
1066 | else | |
1067 | if beserk == true then | |
1068 | v.Humanoid.Health = 0 | |
1069 | end | |
1070 | if math.random(1,100) < critrate+1 then | |
1071 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
1072 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0)) | |
1073 | else | |
1074 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
1075 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0)) | |
1076 | end | |
1077 | local defence = Instance.new("BoolValue",v) | |
1078 | defence.Name = ("HitBy"..Player.Name) | |
1079 | game:GetService("Debris"):AddItem(defence, 0.5) | |
1080 | end | |
1081 | end | |
1082 | end | |
1083 | end | |
1084 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
1085 | end | |
1086 | end | |
1087 | end | |
1088 | if v.ClassName == "Part" then | |
1089 | if v.Anchored == false and (v.Position - position).Magnitude < radius then | |
1090 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
1091 | end | |
1092 | end | |
1093 | end | |
1094 | end | |
1095 | end | |
1096 | ||
1097 | function attractnearest(postype,position,range,maxstrength,last) | |
1098 | if postype == "Vector" then | |
1099 | for i,v in ipairs(workspace:GetChildren()) do | |
1100 | local body = v:GetChildren() | |
1101 | for part = 1, #body do | |
1102 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
1103 | if(body[part].Position - position).Magnitude < range then | |
1104 | if body[part]:FindFirstChild("ATTRACT") == nil then | |
1105 | local bv = Instance.new("BodyVelocity") | |
1106 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1107 | bv.velocity = CF(body[part].Position,position).lookVector*maxstrength | |
1108 | bv.Parent = body[part] | |
1109 | bv.Name = "ATTRACT" | |
1110 | else | |
1111 | coroutine.resume(coroutine.create(function() | |
1112 | for i = 1, last/5 do | |
1113 | Swait(5) | |
1114 | body[part].ATTRACT.velocity = CF(body[part].Position,position).lookVector*maxstrength | |
1115 | end | |
1116 | body[part].ATTRACT:remove() | |
1117 | end)) | |
1118 | end | |
1119 | end | |
1120 | end | |
1121 | end | |
1122 | if v.ClassName == "Part" then | |
1123 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
1124 | if v:FindFirstChild("ATTRACT") == nil then | |
1125 | local bv = Instance.new("BodyVelocity") | |
1126 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1127 | bv.velocity = CF(v.Position,position).lookVector*maxstrength | |
1128 | bv.Parent = v | |
1129 | bv.Name = "ATTRACT" | |
1130 | else | |
1131 | coroutine.resume(coroutine.create(function() | |
1132 | for i = 1, last/5 do | |
1133 | Swait(5) | |
1134 | v.ATTRACT.velocity = CF(v.Position,position).lookVector*maxstrength | |
1135 | end | |
1136 | v.ATTRACT:remove() | |
1137 | end)) | |
1138 | end | |
1139 | end | |
1140 | end | |
1141 | end | |
1142 | elseif postype == "Part" then | |
1143 | for i,v in ipairs(workspace:GetChildren()) do | |
1144 | local body = v:GetChildren() | |
1145 | for part = 1, #body do | |
1146 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
1147 | if(body[part].Position - position.Position).Magnitude < range then | |
1148 | if body[part]:FindFirstChild("ATTRACT") == nil then | |
1149 | local bv = Instance.new("BodyVelocity") | |
1150 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1151 | bv.velocity = CF(body[part].Position,position.Position).lookVector*maxstrength | |
1152 | bv.Parent = body[part] | |
1153 | bv.Name = "ATTRACT" | |
1154 | else | |
1155 | coroutine.resume(coroutine.create(function() | |
1156 | for i = 1, last/5 do | |
1157 | Swait(5) | |
1158 | body[part].ATTRACT.velocity = CF(body[part].Position,position.Position).lookVector*maxstrength | |
1159 | end | |
1160 | body[part].ATTRACT:remove() | |
1161 | end)) | |
1162 | end | |
1163 | end | |
1164 | end | |
1165 | end | |
1166 | if v.ClassName == "Part" then | |
1167 | if v.Anchored == false and (v.Position - position.Position).Magnitude < range then | |
1168 | if v:FindFirstChild("ATTRACT") == nil then | |
1169 | local bv = Instance.new("BodyVelocity") | |
1170 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1171 | bv.velocity = CF(v.Position,position.Position).lookVector*maxstrength | |
1172 | bv.Parent = v | |
1173 | bv.Name = "ATTRACT" | |
1174 | else | |
1175 | coroutine.resume(coroutine.create(function() | |
1176 | for i = 1, last/5 do | |
1177 | Swait(5) | |
1178 | v.ATTRACT.velocity = CF(v.Position,position.Position).lookVector*maxstrength | |
1179 | end | |
1180 | v.ATTRACT:remove() | |
1181 | end)) | |
1182 | end | |
1183 | end | |
1184 | end | |
1185 | end | |
1186 | end | |
1187 | end | |
1188 | ||
1189 | function killnearest(position,range,maxstrength,candestroy) | |
1190 | for i,v in ipairs(workspace:GetChildren()) do | |
1191 | local body = v:GetChildren() | |
1192 | for part = 1, #body do | |
1193 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
1194 | if(body[part].Position - position).Magnitude < range then | |
1195 | if v.ClassName == "Model" then | |
1196 | v:BreakJoints() | |
1197 | end | |
1198 | if candestroy == true then | |
1199 | table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2}) | |
1200 | end | |
1201 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
1202 | end | |
1203 | end | |
1204 | end | |
1205 | if v.ClassName == "Part" then | |
1206 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
1207 | if candestroy == true then | |
1208 | table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2}) | |
1209 | end | |
1210 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
1211 | end | |
1212 | end | |
1213 | end | |
1214 | end | |
1215 | ||
1216 | --//=================================\\ | |
1217 | --|| ATTACK FUNCTIONS AND STUFF | |
1218 | --\\=================================// | |
1219 | ||
1220 | function CheckTableForString(Table, String) | |
1221 | for i, v in pairs(Table) do | |
1222 | if string.find(string.lower(String), string.lower(v)) then | |
1223 | return true | |
1224 | end | |
1225 | end | |
1226 | return false | |
1227 | end | |
1228 | ||
1229 | function CheckIntangible(Hit) | |
1230 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
1231 | if Hit and Hit.Parent then | |
1232 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
1233 | return true | |
1234 | end | |
1235 | end | |
1236 | return false | |
1237 | end | |
1238 | ||
1239 | Debris = game:GetService("Debris") | |
1240 | ||
1241 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
1242 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
1243 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
1244 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
1245 | if RayHit and CheckIntangible(RayHit) then | |
1246 | if DelayIfHit then | |
1247 | wait() | |
1248 | end | |
1249 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
1250 | end | |
1251 | return RayHit, RayPos, RayNormal | |
1252 | end | |
1253 | ||
1254 | function turnto(pos) | |
1255 | RootPart.CFrame = CF(RootPart.Position,VT(pos.X,RootPart.Position.Y,pos.Z)) | |
1256 | end | |
1257 | ||
1258 | function GraviBomb() | |
1259 | ATTACK = true | |
1260 | for i=0, 1, 0.1 / Animation_Speed do | |
1261 | Swait() | |
1262 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-40)), 0.4 / Animation_Speed) | |
1263 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)) * ANGLES(RAD(2.5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
1264 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
1265 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.75 * Player_Size, -0.5 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(50)) * ANGLES(RAD(80), RAD(-20), RAD(-30)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
1266 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1267 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1268 | end | |
1269 | MagicSphere(25,25,LeftArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1270 | MagicSphere(20,25,LeftArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1271 | coroutine.resume(coroutine.create(function() | |
1272 | local cframe = CF(Mouse.Hit.p) | |
1273 | local circle = CreateMagicCircle(75,true,0.05,120,cframe,false) | |
1274 | for i = 1, 5 do | |
1275 | CreateSound(CUTSOUNDS[MRANDOM(1, #CUTSOUNDS)], Effects, 2, 1) | |
1276 | local sphere = IT("Part",Effects) | |
1277 | sphere.Shape = "Ball" | |
1278 | sphere.Size = VT(50,50,50) | |
1279 | sphere.Anchored = true | |
1280 | sphere.CanCollide = false | |
1281 | sphere.Material = "Neon" | |
1282 | sphere.BrickColor = BRICKC("Toothpaste") | |
1283 | sphere.Transparency = 0 | |
1284 | sphere.CFrame = cframe | |
1285 | for i = 1, 10 do | |
1286 | Swait(2) | |
1287 | attractnearest("Vector",cframe.p,75,50,10) | |
1288 | sphere.CFrame = cframe | |
1289 | sphere.Size = sphere.Size - VT(5,5,5) | |
1290 | sphere.CFrame = cframe | |
1291 | end | |
1292 | sphere:remove() | |
1293 | end | |
1294 | local scale = 5 | |
1295 | coroutine.resume(coroutine.create(function() | |
1296 | - | MagicSphere(25,25,LeftArm.CFrame*CF(0,-1,0),"Bright blue") |
1296 | + | |
1297 | - | MagicSphere(20,25,LeftArm.CFrame*CF(0,-1,0),"Bright blue") |
1297 | + | MagicSphere(100,125,cframe,"Toothpaste") |
1298 | MagicSphere(75,125,cframe,"Toothpaste") | |
1299 | CreateSwirl(180,6,true,0.3,225,circle,0,"Toothpaste") | |
1300 | CreateSwirl(180,4,true,0.3,225,circle,0,"Toothpaste") | |
1301 | CreateSwirl(180,2,true,0.3,225,circle,0,"Toothpaste") | |
1302 | for i = 1, 15 do | |
1303 | Swait() | |
1304 | killnearest(cframe.p,25,150) | |
1305 | end | |
1306 | end)) | |
1307 | end)) | |
1308 | for i=0, 1, 0.1 / Animation_Speed do | |
1309 | - | sphere.BrickColor = BRICKC("Bright blue") |
1309 | + | |
1310 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-30)), 0.4 / Animation_Speed) | |
1311 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(25)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
1312 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
1313 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.25 * Player_Size, -0.25 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-20 + MRANDOM(-2.5, 2.5))) * ANGLES(RAD(70 + MRANDOM(-2.5, 2.5)), RAD(40), RAD(0)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
1314 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1315 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1316 | end | |
1317 | ATTACK = false | |
1318 | end | |
1319 | ||
1320 | function GraviSpear() | |
1321 | ATTACK = true | |
1322 | for i=0, 1.5, 0.1 / Animation_Speed do | |
1323 | Swait() | |
1324 | - | MagicSphere(100,125,cframe,"Really black") |
1324 | + | |
1325 | - | MagicSphere(75,125,cframe,"Really black") |
1325 | + | |
1326 | - | CreateSwirl(180,6,true,0.3,225,circle,0,"Bright blue") |
1326 | + | |
1327 | - | CreateSwirl(180,4,true,0.3,225,circle,0,"Bright blue") |
1327 | + | |
1328 | - | CreateSwirl(180,2,true,0.3,225,circle,0,"Bright blue") |
1328 | + | |
1329 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1330 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1331 | end | |
1332 | local spear = IT("Part",Effects) | |
1333 | spear.Anchored = true | |
1334 | spear.CanCollide = false | |
1335 | spear.Shape = "Ball" | |
1336 | spear.Size = VT(0,0,0) | |
1337 | spear.Material = "Neon" | |
1338 | spear.Transparency = 0.2 | |
1339 | spear.BrickColor = BRICKC("Toothpaste") | |
1340 | spear.CFrame = RightArm.CFrame * CF(0,-4,0) | |
1341 | local inner = spear:Clone() | |
1342 | inner.Parent = spear | |
1343 | inner.Size = VT(0,0,0) | |
1344 | inner.BrickColor = BRICKC("Toothpaste") | |
1345 | inner.CFrame = spear.CFrame | |
1346 | for i = 1, 10 do | |
1347 | Swait() | |
1348 | turnto(Mouse.Hit.p) | |
1349 | spear.CFrame = RightArm.CFrame * CF(0,-4,0) | |
1350 | inner.CFrame = spear.CFrame | |
1351 | spear.Size = spear.Size + VT(0.4,0.4,0.4) | |
1352 | inner.Size = inner.Size + VT(0.35,0.35,0.35) | |
1353 | end | |
1354 | CreateParticles2(inner,VT(0,255,255),5,1,"Fire",true,true,1,8) | |
1355 | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1356 | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1357 | CreateSound(CUTSOUNDS[MRANDOM(1, #CUTSOUNDS)], RightArm, 6, 1) | |
1358 | local bv = Instance.new("BodyVelocity") | |
1359 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1360 | bv.velocity = CF(spear.Position,Mouse.Hit.p).lookVector*65 | |
1361 | bv.Parent = spear | |
1362 | bv.Name = "MOVE" | |
1363 | weldBetween(spear,inner) | |
1364 | spear.Anchored = false | |
1365 | inner.Anchored = false | |
1366 | - | spear.BrickColor = BRICKC("Bright blue") |
1366 | + | |
1367 | if hit.Parent ~= Character and hit.Parent ~= Weapon and hit.Parent ~= Effects then | |
1368 | local cframe = spear.CFrame | |
1369 | coroutine.resume(coroutine.create(function() | |
1370 | spear.Parent = nil | |
1371 | - | inner.BrickColor = BRICKC("Bright blue") |
1371 | + | |
1372 | CreateSound(RELEASESOUND, Effects, 2, 1) | |
1373 | MagicSphere(60,125,cframe,"Toothpaste") | |
1374 | MagicSphere(50,125,cframe,"Toothpaste") | |
1375 | CreateSwirl(0,6,true,0.3,125,spear,0,"Toothpaste") | |
1376 | CreateSwirl(0,4,true,0.3,125,spear,0,"Toothpaste") | |
1377 | CreateSwirl(0,2,true,0.3,125,spear,0,"Toothpaste") | |
1378 | for i = 1, 15 do | |
1379 | Swait() | |
1380 | killnearest(cframe.p,15,150) | |
1381 | end | |
1382 | - | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
1382 | + | |
1383 | - | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
1383 | + | |
1384 | end | |
1385 | end) | |
1386 | coroutine.resume(coroutine.create(function() | |
1387 | repeat | |
1388 | Swait() | |
1389 | CreateSwirl(0,2,true,0.3,25,spear,0,"Toothpaste") | |
1390 | attractnearest("Part",spear,65,70,5) | |
1391 | until spear.Parent == nil | |
1392 | end)) | |
1393 | ATTACK = false | |
1394 | end | |
1395 | ||
1396 | function WarpSpear() | |
1397 | ATTACK = true | |
1398 | for i=0, 1.5, 0.1 / Animation_Speed do | |
1399 | Swait() | |
1400 | - | MagicSphere(60,125,cframe,"Really black") |
1400 | + | |
1401 | - | MagicSphere(50,125,cframe,"Really black") |
1401 | + | |
1402 | - | CreateSwirl(0,6,true,0.3,125,spear,0,"Bright blue") |
1402 | + | |
1403 | - | CreateSwirl(0,4,true,0.3,125,spear,0,"Bright blue") |
1403 | + | |
1404 | - | CreateSwirl(0,2,true,0.3,125,spear,0,"Bright blue") |
1404 | + | |
1405 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1406 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1407 | end | |
1408 | local spear = IT("Part",Effects) | |
1409 | spear.Anchored = true | |
1410 | spear.CanCollide = false | |
1411 | spear.Shape = "Ball" | |
1412 | spear.Size = VT(0,0,0) | |
1413 | spear.Material = "Neon" | |
1414 | spear.Transparency = 0.2 | |
1415 | spear.BrickColor = BRICKC("Toothpaste") | |
1416 | - | CreateSwirl(0,2,true,0.3,25,spear,0,"Bright blue") |
1416 | + | |
1417 | local inner = spear:Clone() | |
1418 | inner.Parent = spear | |
1419 | inner.Size = VT(0,0,0) | |
1420 | inner.BrickColor = BRICKC("Toothpaste") | |
1421 | inner.CFrame = spear.CFrame | |
1422 | for i = 1, 5 do | |
1423 | Swait() | |
1424 | turnto(Mouse.Hit.p) | |
1425 | spear.CFrame = RightArm.CFrame * CF(0,-4,0) | |
1426 | inner.CFrame = spear.CFrame | |
1427 | spear.Size = spear.Size + VT(0.4,0.4,0.4) | |
1428 | inner.Size = inner.Size + VT(0.35,0.35,0.35) | |
1429 | end | |
1430 | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1431 | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1432 | CreateSound(CUTSOUNDS[MRANDOM(1, #CUTSOUNDS)], RightArm, 6, 1) | |
1433 | local bv = Instance.new("BodyVelocity") | |
1434 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1435 | bv.velocity = CF(spear.Position,Mouse.Hit.p).lookVector*100 | |
1436 | bv.Parent = spear | |
1437 | bv.Name = "MOVE" | |
1438 | weldBetween(spear,inner) | |
1439 | spear.Anchored = false | |
1440 | inner.Anchored = false | |
1441 | local HIT = false | |
1442 | - | spear.BrickColor = BRICKC("Bright blue") |
1442 | + | |
1443 | if HIT == false and hit.Parent ~= Character and hit.Parent ~= Weapon and hit.Parent ~= Effects then | |
1444 | local cframe = spear.CFrame | |
1445 | HIT = true | |
1446 | coroutine.resume(coroutine.create(function() | |
1447 | - | inner.BrickColor = BRICKC("Bright blue") |
1447 | + | |
1448 | RootPart.CFrame = CF(spear.Position,Mouse.Hit.p) | |
1449 | coroutine.resume(coroutine.create(function() | |
1450 | CreateSound(RELEASESOUND, Effects, 2, 1.5) | |
1451 | MagicSphere(30,105,cframe,"Toothpaste") | |
1452 | MagicSphere(25,105,cframe,"Toothpaste") | |
1453 | for i = 1, 15 do | |
1454 | Swait() | |
1455 | killnearest(cframe.p,7.5,150) | |
1456 | end | |
1457 | - | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
1457 | + | |
1458 | - | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
1458 | + | |
1459 | end | |
1460 | end) | |
1461 | coroutine.resume(coroutine.create(function() | |
1462 | Swait(75) | |
1463 | if HIT == false then | |
1464 | local cframe = spear.CFrame | |
1465 | HIT = true | |
1466 | coroutine.resume(coroutine.create(function() | |
1467 | spear.Parent = nil | |
1468 | RootPart.CFrame = CF(spear.Position,Mouse.Hit.p) | |
1469 | coroutine.resume(coroutine.create(function() | |
1470 | CreateSound(RELEASESOUND, Effects, 2, 1.5) | |
1471 | MagicSphere(30,105,cframe,"Toothpaste") | |
1472 | MagicSphere(25,105,cframe,"Toothpaste") | |
1473 | for i = 1, 15 do | |
1474 | Swait() | |
1475 | killnearest(cframe.p,7.5,150) | |
1476 | end | |
1477 | end)) | |
1478 | - | MagicSphere(30,105,cframe,"Bright blue") |
1478 | + | |
1479 | - | MagicSphere(25,105,cframe,"Bright blue") |
1479 | + | |
1480 | end)) | |
1481 | coroutine.resume(coroutine.create(function() | |
1482 | local loop = 0 | |
1483 | repeat | |
1484 | Swait() | |
1485 | loop = loop + 1 | |
1486 | if loop == 4 then | |
1487 | MagicSphere(25,15,spear.CFrame,"Toothpaste") | |
1488 | end | |
1489 | if loop == 7 then | |
1490 | loop = 0 | |
1491 | MagicSphere(25,15,spear.CFrame,"Toothpaste") | |
1492 | end | |
1493 | attractnearest("Part",spear,12.5,50,5) | |
1494 | until spear.Parent == nil | |
1495 | end)) | |
1496 | ATTACK = false | |
1497 | end | |
1498 | - | MagicSphere(30,105,cframe,"Bright blue") |
1498 | + | |
1499 | - | MagicSphere(25,105,cframe,"Bright blue") |
1499 | + | |
1500 | ATTACK = true | |
1501 | Rooted = true | |
1502 | for i=0, 1, 0.1 / Animation_Speed do | |
1503 | Swait() | |
1504 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-40)), 0.4 / Animation_Speed) | |
1505 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)) * ANGLES(RAD(2.5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
1506 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
1507 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.75 * Player_Size, -0.5 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(50)) * ANGLES(RAD(80), RAD(-20), RAD(-30)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
1508 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1509 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1510 | end | |
1511 | coroutine.resume(coroutine.create(function() | |
1512 | CreateMagicCircle(100,true,0.02,50,CF(RootPart.Position) * CF(0,-2.8,0),true) | |
1513 | local cframe = RootPart.CFrame | |
1514 | - | MagicSphere(25,15,spear.CFrame,"Bright blue") |
1514 | + | |
1515 | local sphere = IT("Part",Effects) | |
1516 | sphere.Shape = "Ball" | |
1517 | sphere.Size = VT(0,0,0) | |
1518 | - | MagicSphere(25,15,spear.CFrame,"Bright blue") |
1518 | + | |
1519 | sphere.CanCollide = false | |
1520 | sphere.Material = "Neon" | |
1521 | sphere.Transparency = 0.5 | |
1522 | sphere.BrickColor = BRICKC("Toothpaste") | |
1523 | sphere.CFrame = cframe | |
1524 | local sphere2 = IT("Part",Effects) | |
1525 | sphere2.Shape = "Ball" | |
1526 | sphere2.Size = VT(0,0,0) | |
1527 | sphere2.Anchored = true | |
1528 | sphere2.CanCollide = false | |
1529 | sphere2.Material = "Neon" | |
1530 | sphere2.Transparency = 0.3 | |
1531 | sphere2.BrickColor = BRICKC("Toothpaste") | |
1532 | sphere2.CFrame = cframe | |
1533 | for i = 1, 10 do | |
1534 | Swait(2) | |
1535 | attractnearest("Vector",cframe.p,50,50,10) | |
1536 | sphere.CFrame = cframe | |
1537 | sphere.Size = sphere.Size + VT(4,4,4) | |
1538 | sphere2.CFrame = cframe | |
1539 | sphere2.Size = sphere2.Size + VT(3.5,3.5,3.5) | |
1540 | killnearest(cframe.p,15,0) | |
1541 | end | |
1542 | local scale = 0.2 | |
1543 | local mode = "shrink" | |
1544 | for i = 1, 350 do | |
1545 | Swait() | |
1546 | if mode == "shrink" then | |
1547 | scale = scale + scale | |
1548 | if scale >= - 65 then | |
1549 | - | sphere.BrickColor = BRICKC("Bright blue") |
1549 | + | |
1550 | end | |
1551 | elseif mode == "grow" then | |
1552 | scale = scale + -scale*2 | |
1553 | if scale <= - 65 then | |
1554 | mode = "shrink" | |
1555 | end | |
1556 | end | |
1557 | CreateRing(180,5,true,0,50,sphere,0,scale,scale,"Toothpaste") | |
1558 | - | sphere2.BrickColor = BRICKC("Bright blue") |
1558 | + | |
1559 | attractnearest("Vector",cframe.p,50,50,5) | |
1560 | killnearest(cframe.p,15,0) | |
1561 | end | |
1562 | for i = 1, 10 do | |
1563 | Swait(2) | |
1564 | sphere.CFrame = cframe | |
1565 | sphere.Size = sphere.Size - VT(5,5,5) | |
1566 | sphere.CFrame = cframe | |
1567 | sphere2.CFrame = cframe | |
1568 | sphere2.Size = sphere2.Size - VT(3.5,3.5,3.5) | |
1569 | end | |
1570 | sphere:remove() | |
1571 | sphere2:remove() | |
1572 | end)) | |
1573 | for i=0, 1, 0.1 / Animation_Speed do | |
1574 | Swait() | |
1575 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-30)), 0.4 / Animation_Speed) | |
1576 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(25)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
1577 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
1578 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.25 * Player_Size, -0.25 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-20 + MRANDOM(-2.5, 2.5))) * ANGLES(RAD(70 + MRANDOM(-2.5, 2.5)), RAD(40), RAD(0)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
1579 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1580 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1581 | end | |
1582 | Rooted = false | |
1583 | ATTACK = false | |
1584 | end | |
1585 | ||
1586 | function GravityBeam() | |
1587 | ATTACK = true | |
1588 | Rooted = true | |
1589 | for i=0, 1.5, 0.1 / Animation_Speed do | |
1590 | Swait() | |
1591 | turnto(Mouse.Hit.p) | |
1592 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(75)), 0.4 / Animation_Speed) | |
1593 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-75)), 0.2 / Animation_Speed) | |
1594 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1595 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(25), RAD(-25)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1596 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1597 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1598 | end | |
1599 | local startpos = RightArm.CFrame*CF(0,-1.5,0).p | |
1600 | local loop = 0 | |
1601 | local loopsound = CreateSound(CHARGESOUND, RightArm, 10, 1, true) | |
1602 | local loopsound2 = CreateSound("487214658", Effects, 1, 0, true) | |
1603 | local pos = nil | |
1604 | repeat | |
1605 | if loop < 150 then | |
1606 | Swait() | |
1607 | loop = loop + 1 | |
1608 | turnto(Mouse.Hit.p) | |
1609 | MagicSphere(15,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1610 | MagicSphere(12,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
1611 | else | |
1612 | loopsound2.Pitch = 1 | |
1613 | loopsound:Stop() | |
1614 | startpos = RightArm.CFrame*CF(0,-1.5,0).p | |
1615 | turnto(Mouse.Hit.p) | |
1616 | MagicSphere(35,25,CF(startpos),"Toothpaste") | |
1617 | MagicSphere(32,25,CF(startpos),"Toothpaste") | |
1618 | local RayHit, RayPos, RayNormal = CastZapRay(startpos, Mouse.Hit.p, 150, Character, false) | |
1619 | local distance = (startpos - RayPos).magnitude | |
1620 | local laser = Instance.new("Part",Effects) | |
1621 | laser.Transparency = 0.5 | |
1622 | laser.CanCollide = false | |
1623 | laser.Anchored = true | |
1624 | laser.BrickColor = BrickColor.new("Toothpaste") | |
1625 | laser.Material = "Neon" | |
1626 | laser.formFactor = Enum.FormFactor.Custom | |
1627 | laser.Size = Vector3.new(2.5, 2.5, distance) | |
1628 | laser.CFrame = CFrame.new(startpos, RayPos) * CFrame.new(0, 0, -distance/2) | |
1629 | local laser2 = Instance.new("Part",Effects) | |
1630 | laser2.Transparency = 0 | |
1631 | laser2.CanCollide = false | |
1632 | laser2.Anchored = true | |
1633 | laser2.BrickColor = BrickColor.new("Toothpaste") | |
1634 | laser2.Material = "Neon" | |
1635 | laser2.formFactor = Enum.FormFactor.Custom | |
1636 | - | MagicSphere(15,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
1636 | + | |
1637 | - | MagicSphere(12,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
1637 | + | |
1638 | killnearest(RayPos,5,150,true) | |
1639 | MagicSphere(350,2,CF(RayPos),"Toothpaste") | |
1640 | MagicSphere(320,2,CF(RayPos),"Toothpaste") | |
1641 | if RayHit ~= nil then | |
1642 | CreateWave(0,5,false,0,25,CF(RayPos),0,"Toothpaste") | |
1643 | - | MagicSphere(35,25,CF(startpos),"Bright blue") |
1643 | + | |
1644 | - | MagicSphere(32,25,CF(startpos),"Bright blue") |
1644 | + | |
1645 | pos = RayPos | |
1646 | Swait() | |
1647 | laser2:remove() | |
1648 | laser:remove() | |
1649 | end | |
1650 | until KEYHOLD == false | |
1651 | - | laser.BrickColor = BrickColor.new("Bright blue") |
1651 | + | |
1652 | local cframe = CF(pos) | |
1653 | coroutine.resume(coroutine.create(function() | |
1654 | coroutine.resume(coroutine.create(function() | |
1655 | CreateSound(RELEASESOUND, Effects, 2, 1) | |
1656 | MagicSphere(500,55,cframe,"Toothpaste") | |
1657 | MagicSphere(450,55,cframe,"Toothpaste") | |
1658 | for i = 1, 15 do | |
1659 | Swait() | |
1660 | - | laser2.BrickColor = BrickColor.new("Bright blue") |
1660 | + | |
1661 | end | |
1662 | end)) | |
1663 | end)) | |
1664 | end | |
1665 | loopsound2:remove() | |
1666 | - | MagicSphere(350,2,CF(RayPos),"Really black") |
1666 | + | |
1667 | - | MagicSphere(320,2,CF(RayPos),"Really black") |
1667 | + | |
1668 | ATTACK = false | |
1669 | - | CreateWave(0,5,false,0,25,CF(RayPos),0,"Bright blue") |
1669 | + | |
1670 | ||
1671 | --//=================================\\ | |
1672 | --|| ASSIGN THINGS TO KEYS | |
1673 | --\\=================================// | |
1674 | ||
1675 | Humanoid.Changed:connect(function(Jump) | |
1676 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
1677 | Humanoid.Jump = false | |
1678 | end | |
1679 | end) | |
1680 | ||
1681 | function MouseDown(Mouse) | |
1682 | if ATTACK == false then | |
1683 | - | MagicSphere(500,55,cframe,"Bright blue") |
1683 | + | |
1684 | - | MagicSphere(450,55,cframe,"Bright blue") |
1684 | + | |
1685 | ||
1686 | function MouseUp(Mouse) | |
1687 | HOLD = false | |
1688 | end | |
1689 | ||
1690 | function KeyDown(Key) | |
1691 | KEYHOLD = true | |
1692 | if Key == "q" and ATTACK == false then | |
1693 | GraviBomb() | |
1694 | end | |
1695 | ||
1696 | if Key == "e" and ATTACK == false then | |
1697 | GraviSpear() | |
1698 | end | |
1699 | ||
1700 | if Key == "r" and ATTACK == false then | |
1701 | GravityGlobe() | |
1702 | end | |
1703 | ||
1704 | if Key == "g" and ATTACK == false then | |
1705 | GravityBeam() | |
1706 | end | |
1707 | ||
1708 | if Key == "x" and ATTACK == false then | |
1709 | end | |
1710 | ||
1711 | if Key == "c" and ATTACK == false then | |
1712 | WarpSpear() | |
1713 | end | |
1714 | ||
1715 | if Key == "t" and ATTACK == false then | |
1716 | CreateSound("305685800", Head, 10, 1 ,false) | |
1717 | end | |
1718 | end | |
1719 | ||
1720 | function KeyUp(Key) | |
1721 | KEYHOLD = false | |
1722 | end | |
1723 | ||
1724 | Mouse.Button1Down:connect(function(NEWKEY) | |
1725 | MouseDown(NEWKEY) | |
1726 | end) | |
1727 | Mouse.Button1Up:connect(function(NEWKEY) | |
1728 | MouseUp(NEWKEY) | |
1729 | end) | |
1730 | Mouse.KeyDown:connect(function(NEWKEY) | |
1731 | KeyDown(NEWKEY) | |
1732 | end) | |
1733 | Mouse.KeyUp:connect(function(NEWKEY) | |
1734 | KeyUp(NEWKEY) | |
1735 | end) | |
1736 | ||
1737 | --//=================================\\ | |
1738 | --\\=================================// | |
1739 | ||
1740 | ||
1741 | function unanchor() | |
1742 | if UNANCHOR == true then | |
1743 | g = Character:GetChildren() | |
1744 | for i = 1, #g do | |
1745 | if g[i].ClassName == "Part" then | |
1746 | g[i].Anchored = false | |
1747 | end | |
1748 | end | |
1749 | end | |
1750 | end | |
1751 | ||
1752 | ||
1753 | --//=================================\\ | |
1754 | --|| WRAP THE WHOLE SCRIPT UP | |
1755 | --\\=================================// | |
1756 | ||
1757 | Humanoid.Changed:connect(function(Jump) | |
1758 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
1759 | Humanoid.Jump = false | |
1760 | end | |
1761 | end) | |
1762 | ||
1763 | ANIMATE.Parent = nil | |
1764 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1765 | IDLEANIMATION:Play() | |
1766 | ||
1767 | while true do | |
1768 | Swait() | |
1769 | SINE = SINE + CHANGE | |
1770 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1771 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1772 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
1773 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
1774 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
1775 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
1776 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1777 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1778 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1779 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1780 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
1781 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1782 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1783 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1784 | ----LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1785 | end | |
1786 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
1787 | ANIM = "Jump" | |
1788 | if ATTACK == false then | |
1789 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1790 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1791 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1792 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1793 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1794 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1795 | end | |
1796 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
1797 | ANIM = "Fall" | |
1798 | if ATTACK == false then | |
1799 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1800 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1801 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1802 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1803 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1804 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1805 | end | |
1806 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
1807 | ANIM = "Idle" | |
1808 | if ATTACK == false then | |
1809 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1810 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1811 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1812 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1813 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size - 0 * Player_Size, -0.2 * Player_Size) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1814 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.2 * COS(SINE / 12) * Player_Size, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1815 | end | |
1816 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
1817 | ANIM = "Walk" | |
1818 | WALK = WALK + 1 / Animation_Speed | |
1819 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
1820 | WALK = 0 | |
1821 | if WALKINGANIM == true then | |
1822 | WALKINGANIM = false | |
1823 | elseif WALKINGANIM == false then | |
1824 | WALKINGANIM = true | |
1825 | end | |
1826 | end | |
1827 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1828 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1829 | if ATTACK == false then | |
1830 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed*3) | |
1831 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1832 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1833 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1834 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size - 0 * Player_Size, -0.2 * Player_Size) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1835 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.2 * COS(SINE / 12) * Player_Size, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1836 | end | |
1837 | end | |
1838 | if #Effects2>0 then | |
1839 | for e=1,#Effects2 do | |
1840 | if Effects2[e]~=nil then | |
1841 | local Thing=Effects2[e] | |
1842 | if Thing~=nil then | |
1843 | local Part=Thing[1] | |
1844 | local Mode=Thing[2] | |
1845 | local Delay=Thing[3] | |
1846 | local IncX=Thing[4] | |
1847 | local IncY=Thing[5] | |
1848 | local IncZ=Thing[6] | |
1849 | local Part2=Thing[8] | |
1850 | if Thing[1].Transparency<=1 then | |
1851 | if Thing[2]=="Block1" then | |
1852 | Thing[1].CFrame=Thing[1].CFrame | |
1853 | Mesh=Thing[1].Mesh | |
1854 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1855 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1856 | elseif Thing[2]=="Cylinder" then | |
1857 | Mesh=Thing[1].Mesh | |
1858 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1859 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1860 | elseif Thing[2]=="Blood" then | |
1861 | Mesh=Thing[7] | |
1862 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
1863 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1864 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1865 | elseif Thing[2]=="Elec" then | |
1866 | Mesh=Thing[1].Mesh | |
1867 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
1868 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1869 | elseif Thing[2]=="Disappear" then | |
1870 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1871 | end | |
1872 | else | |
1873 | Part.Parent=nil | |
1874 | table.remove(Effects2,e) | |
1875 | end | |
1876 | end | |
1877 | end | |
1878 | end | |
1879 | end | |
1880 | unanchor() | |
1881 | Humanoid.MaxHealth = "inf" | |
1882 | Humanoid.Health = "inf" | |
1883 | if Rooted == false then | |
1884 | Disable_Jump = false | |
1885 | Humanoid.WalkSpeed = Speed | |
1886 | elseif Rooted == true then | |
1887 | Disable_Jump = true | |
1888 | Humanoid.WalkSpeed = 0 | |
1889 | end | |
1890 | ||
1891 | --CreateMagicCircle(2 ,false,0,3,LeftLeg.CFrame * CF(0,-1.2,0),true) | |
1892 | end | |
1893 | ||
1894 | --bird wings Gifted by TXrangers222, Local Script! | |
1895 | --Jump Two Time | |
1896 | --Down Press Q | |
1897 | --Wings Spin Press A Two Time | |
1898 | --Wings Spin Press D Two Time | |
1899 | ||
1900 | script.Parent = nil | |
1901 | ||
1902 | function fly() | |
1903 | ||
1904 | for i,v in pairs(script:GetChildren()) do | |
1905 | ||
1906 | pcall(function() v.Value = "" end) | |
1907 | ||
1908 | game:GetService("Debris"):AddItem(v,.1) | |
1909 | ||
1910 | end | |
1911 | ||
1912 | function weld(p0,p1,c0,c1,par) | |
1913 | ||
1914 | local w = Instance.new("Weld",p0 or par) | |
1915 | ||
1916 | w.Part0 = p0 | |
1917 | ||
1918 | w.Part1 = p1 | |
1919 | ||
1920 | w.C0 = c0 or CFrame.new() | |
1921 | ||
1922 | w.C1 = c1 or CFrame.new() | |
1923 | ||
1924 | return w | |
1925 | ||
1926 | end | |
1927 | ||
1928 | local motors = {} | |
1929 | ||
1930 | function motor(p0,p1,c0,c1,des,vel,par) | |
1931 | ||
1932 | local w = Instance.new("Motor6D",p0 or par) | |
1933 | ||
1934 | w.Part0 = p0 | |
1935 | ||
1936 | w.Part1 = p1 | |
1937 | ||
1938 | w.C0 = c0 or CFrame.new() | |
1939 | ||
1940 | w.C1 = c1 or CFrame.new() | |
1941 | ||
1942 | w.MaxVelocity = tonumber(vel) or .05 | |
1943 | ||
1944 | w.DesiredAngle = tonumber(des) or 0 | |
1945 | ||
1946 | return w | |
1947 | ||
1948 | end | |
1949 | ||
1950 | function lerp(a,b,c) | |
1951 | ||
1952 | return a+(b-a)*c | |
1953 | ||
1954 | end | |
1955 | ||
1956 | function clerp(c1,c2,al) | |
1957 | ||
1958 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1959 | ||
1960 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1961 | ||
1962 | for i,v in pairs(com1) do | |
1963 | ||
1964 | com1[i] = lerp(v,com2[i],al) | |
1965 | ||
1966 | end | |
1967 | ||
1968 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1969 | ||
1970 | end | |
1971 | ||
1972 | function ccomplerp(c1,c2,al) | |
1973 | ||
1974 | local com1 = {c1:components()} | |
1975 | ||
1976 | local com2 = {c2:components()} | |
1977 | ||
1978 | for i,v in pairs(com1) do | |
1979 | ||
1980 | com1[i] = lerp(v,com2[i],al) | |
1981 | ||
1982 | end | |
1983 | ||
1984 | return CFrame.new(unpack(com1)) | |
1985 | ||
1986 | end | |
1987 | ||
1988 | function tickwave(time,length,offset) | |
1989 | ||
1990 | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length | |
1991 | ||
1992 | end | |
1993 | ||
1994 | function invcol(c) | |
1995 | ||
1996 | c = c.Color | |
1997 | ||
1998 | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) | |
1999 | ||
2000 | end | |
2001 | ||
2002 | local oc = oc or function(...) return ... end | |
2003 | ||
2004 | local plr = game.Players.LocalPlayer | |
2005 | ||
2006 | local char = plr.Character | |
2007 | ||
2008 | local tor = char.Torso | |
2009 | ||
2010 | local hum = char.Humanoid | |
2011 | ||
2012 | hum.PlatformStand = false | |
2013 | ||
2014 | pcall(function() | |
2015 | ||
2016 | char.Wings:Destroy() | |
2017 | ||
2018 | end) | |
2019 | ||
2020 | pcall(function() | |
2021 | ||
2022 | char.Angel:Destroy() -- hat | |
2023 | ||
2024 | end) | |
2025 | ||
2026 | local mod = Instance.new("Model",char) | |
2027 | ||
2028 | mod.Name = "Wings" | |
2029 | ||
2030 | local special = { | |
2031 | ||
2032 | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)}, | |
2033 | ||
2034 | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)}, | |
2035 | ||
2036 | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
2037 | ||
2038 | taart = {"Royal purple",nil,.4,.4,true}, | |
2039 | ||
2040 | mitta = {"Black",nil,0,0,false}, | |
2041 | ||
2042 | penjuin3 = {"White",nil,0,0,false}, | |
2043 | ||
2044 | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
2045 | ||
2046 | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
2047 | ||
2048 | littleau999 = {"Reddish brown",1030,0,0,false}, | |
2049 | ||
2050 | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, | |
2051 | ||
2052 | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)}, | |
2053 | ||
2054 | krodmiss = {"Really black",nil,0,0,false}, | |
2055 | ||
2056 | } | |
2057 | ||
2058 | local topcolor = invcol(char.Torso.BrickColor) | |
2059 | ||
2060 | local feacolor = char.Torso.BrickColor | |
2061 | ||
2062 | local ptrans = 0 | |
2063 | ||
2064 | local pref = 0 | |
2065 | ||
2066 | local fire = false | |
2067 | ||
2068 | local fmcol = Color3.new() | |
2069 | ||
2070 | local fscol = Color3.new() | |
2071 | ||
2072 | local spec = special[plr.Name:lower()] | |
2073 | ||
2074 | if spec then | |
2075 | ||
2076 | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] | |
2077 | ||
2078 | end | |
2079 | ||
2080 | local part = Instance.new("Part") | |
2081 | ||
2082 | part.FormFactor = "Custom" | |
2083 | ||
2084 | part.Size = Vector3.new(.2,.2,.2) | |
2085 | ||
2086 | part.TopSurface,part.BottomSurface = 0,0 | |
2087 | ||
2088 | part.CanCollide = false | |
2089 | ||
2090 | part.BrickColor = topcolor | |
2091 | ||
2092 | part.Transparency = ptrans | |
2093 | ||
2094 | part.Reflectance = pref | |
2095 | ||
2096 | local ef = Instance.new("Fire",fire and part or nil) | |
2097 | ||
2098 | ef.Size = .15 | |
2099 | ||
2100 | ef.Color = fmcol or Color3.new() | |
2101 | ||
2102 | ef.SecondaryColor = fscol or Color3.new() | |
2103 | ||
2104 | part:BreakJoints() | |
2105 | ||
2106 | ||
2107 | function newpart() | |
2108 | ||
2109 | local clone = part:Clone() | |
2110 | ||
2111 | clone.Parent = mod | |
2112 | ||
2113 | clone:BreakJoints() | |
2114 | ||
2115 | return clone | |
2116 | ||
2117 | end | |
2118 | ||
2119 | local feath = newpart() | |
2120 | ||
2121 | feath.BrickColor = feacolor | |
2122 | ||
2123 | feath.Transparency = 0 | |
2124 | ||
2125 | Instance.new("SpecialMesh",feath).MeshType = "Sphere" | |
2126 | ||
2127 | function newfeather() | |
2128 | ||
2129 | local clone = feath:Clone() | |
2130 | ||
2131 | clone.Parent = mod | |
2132 | ||
2133 | clone:BreakJoints() | |
2134 | ||
2135 | return clone | |
2136 | ||
2137 | end | |
2138 | ||
2139 | ||
2140 | ---------- RIGHT WING | |
2141 | ||
2142 | local r1 = newpart() | |
2143 | ||
2144 | r1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
2145 | ||
2146 | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) | |
2147 | ||
2148 | local r2 = newpart() | |
2149 | ||
2150 | r2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
2151 | ||
2152 | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) | |
2153 | ||
2154 | local r3 = newpart() | |
2155 | ||
2156 | r3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
2157 | ||
2158 | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) | |
2159 | ||
2160 | local r4 = newpart() | |
2161 | ||
2162 | r4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
2163 | ||
2164 | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) | |
2165 | ||
2166 | local feather = newfeather() | |
2167 | ||
2168 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2169 | ||
2170 | feather.Size = Vector3.new(.4,3,.3) | |
2171 | ||
2172 | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
2173 | ||
2174 | feather = newfeather() | |
2175 | ||
2176 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2177 | ||
2178 | feather.Size = Vector3.new(.4,2.3,.3) | |
2179 | ||
2180 | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
2181 | ||
2182 | feather = newfeather() | |
2183 | ||
2184 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2185 | ||
2186 | feather.Size = Vector3.new(.35,2.2,.25) | |
2187 | ||
2188 | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
2189 | ||
2190 | local rf3 = {} | |
2191 | ||
2192 | for i=0,7 do | |
2193 | ||
2194 | feather = newfeather() | |
2195 | ||
2196 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2197 | ||
2198 | feather.Size = Vector3.new(.45,2.2,.35) | |
2199 | ||
2200 | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
2201 | ||
2202 | end | |
2203 | ||
2204 | local rf2 = {} | |
2205 | ||
2206 | for i=0,6 do | |
2207 | ||
2208 | feather = newfeather() | |
2209 | ||
2210 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2211 | ||
2212 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
2213 | ||
2214 | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
2215 | ||
2216 | end | |
2217 | ||
2218 | local rf1 = {} | |
2219 | ||
2220 | for i=0,6 do | |
2221 | ||
2222 | feather = newfeather() | |
2223 | ||
2224 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2225 | ||
2226 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
2227 | ||
2228 | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
2229 | ||
2230 | end | |
2231 | ||
2232 | ---------- LEFT WING | |
2233 | ||
2234 | local l1 = newpart() | |
2235 | ||
2236 | l1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
2237 | ||
2238 | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) | |
2239 | ||
2240 | local l2 = newpart() | |
2241 | ||
2242 | l2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
2243 | ||
2244 | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) | |
2245 | ||
2246 | local l3 = newpart() | |
2247 | ||
2248 | l3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
2249 | ||
2250 | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) | |
2251 | ||
2252 | local l4 = newpart() | |
2253 | ||
2254 | l4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
2255 | ||
2256 | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) | |
2257 | ||
2258 | local feather = newfeather() | |
2259 | ||
2260 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2261 | ||
2262 | feather.Size = Vector3.new(.4,3,.3) | |
2263 | ||
2264 | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
2265 | ||
2266 | feather = newfeather() | |
2267 | ||
2268 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2269 | ||
2270 | feather.Size = Vector3.new(.4,2.3,.3) | |
2271 | ||
2272 | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
2273 | ||
2274 | feather = newfeather() | |
2275 | ||
2276 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2277 | ||
2278 | feather.Size = Vector3.new(.35,2.2,.25) | |
2279 | ||
2280 | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
2281 | ||
2282 | local lf3 = {} | |
2283 | ||
2284 | for i=0,7 do | |
2285 | ||
2286 | feather = newfeather() | |
2287 | ||
2288 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2289 | ||
2290 | feather.Size = Vector3.new(.45,2.2,.35) | |
2291 | ||
2292 | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
2293 | ||
2294 | end | |
2295 | ||
2296 | local lf2 = {} | |
2297 | ||
2298 | for i=0,6 do | |
2299 | ||
2300 | feather = newfeather() | |
2301 | ||
2302 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2303 | ||
2304 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
2305 | ||
2306 | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
2307 | ||
2308 | end | |
2309 | ||
2310 | local lf1 = {} | |
2311 | ||
2312 | for i=0,6 do | |
2313 | ||
2314 | feather = newfeather() | |
2315 | ||
2316 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
2317 | ||
2318 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
2319 | ||
2320 | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
2321 | ||
2322 | end | |
2323 | ||
2324 | local rwing = {rm1,rm2,rm3,rm4} | |
2325 | ||
2326 | local lwing = {lm1,lm2,lm3,lm4} | |
2327 | ||
2328 | local oc0 = {} | |
2329 | ||
2330 | for i,v in pairs(rwing) do | |
2331 | ||
2332 | oc0[v] = v.C0 | |
2333 | ||
2334 | end | |
2335 | ||
2336 | for i,v in pairs(lwing) do | |
2337 | ||
2338 | oc0[v] = v.C0 | |
2339 | ||
2340 | end | |
2341 | ||
2342 | function gotResized() | |
2343 | ||
2344 | if lastsize then | |
2345 | ||
2346 | if tor.Size == lastsize then return end -- This shouldn't happen? | |
2347 | ||
2348 | local scaleVec = tor.Size/lastsize | |
2349 | ||
2350 | for i,v in pairs(oc0) do | |
2351 | ||
2352 | oc0[i] = v-v.p+scaleVec*v.p | |
2353 | ||
2354 | end | |
2355 | ||
2356 | lastsize = tor.Size | |
2357 | ||
2358 | end | |
2359 | ||
2360 | lastsize = tor.Size | |
2361 | ||
2362 | end | |
2363 | ||
2364 | tor.Changed:connect(function(p) | |
2365 | ||
2366 | if p == "Size" then | |
2367 | ||
2368 | gotResized() | |
2369 | ||
2370 | end | |
2371 | ||
2372 | end) | |
2373 | ||
2374 | gotResized() | |
2375 | ||
2376 | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0 | |
2377 | ||
2378 | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} | |
2379 | ||
2380 | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} | |
2381 | ||
2382 | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0} | |
2383 | ||
2384 | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0} | |
2385 | ||
2386 | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0} | |
2387 | ||
2388 | ||
2389 | function setwings(tab,time) | |
2390 | ||
2391 | time = time or 10 | |
2392 | ||
2393 | for i=1,4 do | |
2394 | ||
2395 | rwing[i].DesiredAngle = tab[i] | |
2396 | ||
2397 | lwing[i].DesiredAngle = tab[i] | |
2398 | ||
2399 | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time | |
2400 | ||
2401 | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time | |
2402 | ||
2403 | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) | |
2404 | ||
2405 | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) | |
2406 | ||
2407 | end | |
2408 | ||
2409 | for i,v in pairs(rf1) do | |
2410 | ||
2411 | v.DesiredAngle = tab[9] | |
2412 | ||
2413 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
2414 | ||
2415 | end | |
2416 | ||
2417 | for i,v in pairs(lf1) do | |
2418 | ||
2419 | v.DesiredAngle = tab[9] | |
2420 | ||
2421 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
2422 | ||
2423 | end | |
2424 | ||
2425 | for i,v in pairs(rf2) do | |
2426 | ||
2427 | v.DesiredAngle = tab[10] | |
2428 | ||
2429 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
2430 | ||
2431 | end | |
2432 | ||
2433 | for i,v in pairs(lf2) do | |
2434 | ||
2435 | v.DesiredAngle = tab[10] | |
2436 | ||
2437 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
2438 | ||
2439 | end | |
2440 | ||
2441 | for i,v in pairs(rf3) do | |
2442 | ||
2443 | v.DesiredAngle = tab[11] | |
2444 | ||
2445 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
2446 | ||
2447 | end | |
2448 | ||
2449 | for i,v in pairs(lf3) do | |
2450 | ||
2451 | v.DesiredAngle = tab[11] | |
2452 | ||
2453 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
2454 | ||
2455 | end | |
2456 | ||
2457 | end | |
2458 | ||
2459 | setwings(outhigh,1) | |
2460 | ||
2461 | flying = false | |
2462 | ||
2463 | moving = false | |
2464 | ||
2465 | for i,v in pairs(tor:GetChildren()) do | |
2466 | ||
2467 | if v.ClassName:lower():match("body") then | |
2468 | ||
2469 | v:Destroy() | |
2470 | ||
2471 | end | |
2472 | ||
2473 | end | |
2474 | ||
2475 | local ctor = tor:Clone() | |
2476 | ||
2477 | ctor:ClearAllChildren() | |
2478 | ||
2479 | ctor.Name = "cTorso" | |
2480 | ||
2481 | ctor.Transparency = 1 | |
2482 | ||
2483 | ctor.CanCollide = false | |
2484 | ||
2485 | ctor.FormFactor = "Custom" | |
2486 | ||
2487 | ctor.Size = Vector3.new(.2,.2,.2) | |
2488 | ||
2489 | ctor.Parent = mod | |
2490 | ||
2491 | weld(tor,ctor) | |
2492 | ||
2493 | local bg = Instance.new("BodyGyro",ctor) | |
2494 | ||
2495 | bg.maxTorque = Vector3.new() | |
2496 | ||
2497 | bg.P = 15000 | |
2498 | ||
2499 | bg.D = 1000 | |
2500 | ||
2501 | local bv = Instance.new("BodyVelocity",ctor) | |
2502 | ||
2503 | bv.maxForce = Vector3.new() | |
2504 | ||
2505 | bv.P = 15000 | |
2506 | ||
2507 | vel = Vector3.new() | |
2508 | ||
2509 | cf = CFrame.new() | |
2510 | ||
2511 | flspd = 0 | |
2512 | ||
2513 | ||
2514 | keysdown = {} | |
2515 | ||
2516 | keypressed = {} | |
2517 | ||
2518 | ktime = {} | |
2519 | ||
2520 | descendtimer = 0 | |
2521 | ||
2522 | jumptime = tick() | |
2523 | ||
2524 | hum.Jumping:connect(function() | |
2525 | ||
2526 | jumptime = tick() | |
2527 | ||
2528 | end) | |
2529 | ||
2530 | cam = workspace.CurrentCamera | |
2531 | ||
2532 | kd = plr:GetMouse().KeyDown:connect(oc(function(key) | |
2533 | ||
2534 | keysdown[key] = true | |
2535 | ||
2536 | keypressed[key] = true | |
2537 | ||
2538 | if key == "q" then | |
2539 | ||
2540 | descendtimer = tick() | |
2541 | ||
2542 | elseif key == " " and not hum.Jump then | |
2543 | ||
2544 | jumptime = tick() | |
2545 | ||
2546 | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then | |
2547 | ||
2548 | reqrotx = key == "a" and math.pi*2 or -math.pi*2 | |
2549 | ||
2550 | end | |
2551 | ||
2552 | ktime[key] = tick() | |
2553 | ||
2554 | end)) | |
2555 | ||
2556 | ku = plr:GetMouse().KeyUp:connect(function(key) | |
2557 | ||
2558 | keysdown[key] = false | |
2559 | ||
2560 | if key == " " then | |
2561 | ||
2562 | descendtimer = tick() | |
2563 | ||
2564 | end | |
2565 | ||
2566 | end) | |
2567 | ||
2568 | function mid(a,b,c) | |
2569 | ||
2570 | return math.max(a,math.min(b,c or -a)) | |
2571 | ||
2572 | end | |
2573 | ||
2574 | function bn(a) | |
2575 | ||
2576 | return a and 1 or 0 | |
2577 | ||
2578 | end | |
2579 | ||
2580 | function gm(tar) | |
2581 | ||
2582 | local m = 0 | |
2583 | ||
2584 | for i,v in pairs(tar:GetChildren()) do | |
2585 | ||
2586 | if v:IsA("BasePart") then | |
2587 | ||
2588 | m = m + v:GetMass() | |
2589 | ||
2590 | end | |
2591 | ||
2592 | m = m + gm(v) | |
2593 | ||
2594 | end | |
2595 | ||
2596 | return m | |
2597 | ||
2598 | end | |
2599 | ||
2600 | reqrotx = 0 | |
2601 | ||
2602 | local grav = 196.2 | |
2603 | ||
2604 | local con | |
2605 | ||
2606 | con = game:GetService("RunService").Stepped:connect(oc(function() | |
2607 | ||
2608 | --[[if not mod:IsDescendantOf(workspace) then | |
2609 | ||
2610 | pcall(function() kd:disconnect() end) | |
2611 | ||
2612 | pcall(function() ku:disconnect() end) | |
2613 | ||
2614 | bg:Destroy() | |
2615 | ||
2616 | bv:Destroy() | |
2617 | ||
2618 | con:disconnect() | |
2619 | ||
2620 | script:Destroy() | |
2621 | ||
2622 | return | |
2623 | ||
2624 | end]] | |
2625 | ||
2626 | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) | |
2627 | ||
2628 | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z | |
2629 | ||
2630 | if flying then | |
2631 | ||
2632 | local lfldir = fldir | |
2633 | ||
2634 | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit | |
2635 | ||
2636 | local lmoving = moving | |
2637 | ||
2638 | moving = fldir.magnitude > .1 | |
2639 | ||
2640 | if lmoving and not moving then | |
2641 | ||
2642 | idledir = lfldir*Vector3.new(1,0,1) | |
2643 | ||
2644 | descendtimer = tick() | |
2645 | ||
2646 | end | |
2647 | ||
2648 | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) | |
2649 | ||
2650 | if moving and keysdown["0"] and lmoving then | |
2651 | ||
2652 | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit | |
2653 | ||
2654 | end | |
2655 | ||
2656 | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) | |
2657 | ||
2658 | local descending = (not moving and keysdown["q"] and not keysdown[" "]) | |
2659 | ||
2660 | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) | |
2661 | ||
2662 | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 | |
2663 | ||
2664 | hum.PlatformStand = true | |
2665 | ||
2666 | bg.maxTorque = Vector3.new(1,1,1)*9e5 | |
2667 | ||
2668 | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector | |
2669 | ||
2670 | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) | |
2671 | ||
2672 | reqrotx = reqrotx - reqrotx/10 | |
2673 | ||
2674 | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 | |
2675 | ||
2676 | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 | |
2677 | ||
2678 | local ani = tickwave(1.5-anioff,1) | |
2679 | ||
2680 | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) | |
2681 | ||
2682 | vel = moving and cf.lookVector*flspd or Vector3.new() | |
2683 | ||
2684 | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) | |
2685 | ||
2686 | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) | |
2687 | ||
2688 | for i=1,4 do | |
2689 | ||
2690 | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) | |
2691 | ||
2692 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) | |
2693 | ||
2694 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) | |
2695 | ||
2696 | end | |
2697 | ||
2698 | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char}) | |
2699 | ||
2700 | if hit and down.Y < -.85 and tick()-flystart > 1 then | |
2701 | ||
2702 | flying = false | |
2703 | ||
2704 | hum.PlatformStand = false | |
2705 | ||
2706 | tor.Velocity = Vector3.new() | |
2707 | ||
2708 | end | |
2709 | ||
2710 | else | |
2711 | ||
2712 | bg.maxTorque = Vector3.new() | |
2713 | ||
2714 | bv.maxForce = Vector3.new() | |
2715 | ||
2716 | local ani = tickwave(walking and .8 or 4.5,1) | |
2717 | ||
2718 | setwings(idle,10) | |
2719 | ||
2720 | local x,y,z = fspd/160,uspd/700,sspd/900 | |
2721 | ||
2722 | for i=1,4 do | |
2723 | ||
2724 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) | |
2725 | ||
2726 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) | |
2727 | ||
2728 | end | |
2729 | ||
2730 | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then | |
2731 | ||
2732 | vel = Vector3.new(0,50,0) | |
2733 | ||
2734 | bv.velocity = vel | |
2735 | ||
2736 | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) | |
2737 | ||
2738 | cf = tor.CFrame * CFrame.Angles(-.01,0,0) | |
2739 | ||
2740 | tor.CFrame = cf | |
2741 | ||
2742 | bg.cframe = cf | |
2743 | ||
2744 | flystart = tick() | |
2745 | ||
2746 | flying = true | |
2747 | ||
2748 | end | |
2749 | ||
2750 | end | |
2751 | ||
2752 | keypressed = {} | |
2753 | ||
2754 | end)) | |
2755 | ||
2756 | ||
2757 | ||
2758 | end fly() | |
2759 | ||
2760 | --Bird Wings By TXrangers222 | |
2761 | ||
2762 | --//=================================\\ | |
2763 | --\\=================================// | |
2764 | ||
2765 | ||
2766 | ||
2767 | ||
2768 | ||
2769 | --//====================================================\\-- | |
2770 | --|| END OF SCRIPT | |
2771 | --\\====================================================//-- |