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mouse = game.Players.LocalPlayer:GetMouse()
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game:GetService("UserInputService").InputBegan:Connect(function(key,gpe)
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    if key.KeyCode == Enum.KeyCode.Q then
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    if key.KeyCode == Enum.KeyCode.113 then
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local FireBall = Instance.new("Part",game.Workspace)
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FireBall.Shape = "Ball"
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FireBall.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) + Vector3.new(0,0,1)
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FireBall.Size = Vector3.new(1,35,1.35,1.35)
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FireBall.CanCollide = false
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FireBall.BrickColor = BrickColor.new("Persimmon")
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local Fire = Instance.new("Fire",FireBall)
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local BodyVeclocity = Instance.new("BodyVelocity",FireBall)
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BodyVeclocity.MaxForce = Vector3.new(1e8,1e8,1e8)
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BodyVeclocity.Velocity = mouse.Hit.lookVector * 50
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FireBall.Touched:Connect(function(tch)
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    if tch.Parent:FindFirstChild("Humanoid") and tch.Parent.Name ~= game.Players.LocalPlayer.Name then
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            FireBall:Destroy()
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        tch.Parent:FindFirstChild("Humanoid"):TakeDamage(30)
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        end
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end)