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1 | - | wait(0.016666666666667) |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end wait(0.016666666666667) | |
6 | script.Name = "Chaos" | |
7 | local Player = game.Players.LocalPlayer | |
8 | repeat | |
9 | wait() | |
10 | until Player | |
11 | local Character = Player.Character | |
12 | repeat | |
13 | wait() | |
14 | until Character | |
15 | local Effects = {} | |
16 | local Humanoid = Character.Humanoid | |
17 | local mouse = Player:GetMouse() | |
18 | local m = Instance.new("Model", Character) | |
19 | m.Name = "WeaponModel" | |
20 | local LeftArm = Character["Left Arm"] | |
21 | local RightArm = Character["Right Arm"] | |
22 | local LeftLeg = Character["Left Leg"] | |
23 | local RightLeg = Character["Right Leg"] | |
24 | local Head = Character.Head | |
25 | local Torso = Character.Torso | |
26 | local cam = game.Workspace.CurrentCamera | |
27 | local RootPart = Character.HumanoidRootPart | |
28 | local RootJoint = RootPart.RootJoint | |
29 | local equipped = false | |
30 | local attack = false | |
31 | local Anim = "Idle" | |
32 | local idle = 0 | |
33 | local attacktype = 1 | |
34 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
35 | local velocity = RootPart.Velocity.y | |
36 | local sine = 0 | |
37 | local change = 1 | |
38 | local grabbed = false | |
39 | local cn = CFrame.new | |
40 | local mr = math.rad | |
41 | local angles = CFrame.Angles | |
42 | local ud = UDim2.new | |
43 | local c3 = Color3.new | |
44 | Humanoid.Animator.Parent = nil | |
45 | Character.Animate.Parent = nil | |
46 | local newFakeMotor = function(part0, part1, c0, c1) | |
47 | ||
48 | local w = Instance.new("Motor", part0) | |
49 | w.Part0 = part0 | |
50 | w.Part1 = part1 | |
51 | w.C0 = c0 | |
52 | w.C1 = c1 | |
53 | return w | |
54 | end | |
55 | ||
56 | clerp = function(a, b, t) | |
57 | ||
58 | return a:lerp(b, t) | |
59 | end | |
60 | ||
61 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
62 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
63 | local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
64 | local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
65 | local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
66 | local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
67 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
68 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
69 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
70 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
71 | local rarmc1 = RW.C1 | |
72 | local larmc1 = LW.C1 | |
73 | local rlegc1 = RH.C1 | |
74 | local llegc1 = LH.C1 | |
75 | local resetc1 = false | |
76 | PlayAnimationFromTable = function(table, speed, bool) | |
77 | ||
78 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
79 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
80 | RW.C0 = clerp(RW.C0, table[3], speed) | |
81 | LW.C0 = clerp(LW.C0, table[4], speed) | |
82 | RH.C0 = clerp(RH.C0, table[5], speed) | |
83 | LH.C0 = clerp(LH.C0, table[6], speed) | |
84 | if bool == true and resetc1 == false then | |
85 | resetc1 = true | |
86 | RootJoint.C1 = RootJoint.C1 | |
87 | Torso.Neck.C1 = Torso.Neck.C1 | |
88 | RW.C1 = rarmc1 | |
89 | LW.C1 = larmc1 | |
90 | RH.C1 = rlegc1 | |
91 | LH.C1 = llegc1 | |
92 | end | |
93 | end | |
94 | ||
95 | ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui) | |
96 | ArtificialHB.Name = "Heartbeat" | |
97 | Player.PlayerGui:WaitForChild("Heartbeat") | |
98 | frame = 0.033333333333333 | |
99 | tf = 0 | |
100 | allowframeloss = false | |
101 | tossremainder = false | |
102 | lastframe = tick() | |
103 | Player.PlayerGui.Heartbeat:Fire() | |
104 | local gg = false | |
105 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
106 | ||
107 | if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then | |
108 | gg = true | |
109 | end | |
110 | if gg == true then | |
111 | return | |
112 | end | |
113 | tf = tf + s | |
114 | if frame <= tf then | |
115 | if allowframeloss then | |
116 | Player.PlayerGui.Heartbeat:Fire() | |
117 | lastframe = tick() | |
118 | else | |
119 | for i = 1, math.floor(tf / frame) do | |
120 | Player.PlayerGui.Heartbeat:Fire() | |
121 | end | |
122 | lastframe = tick() | |
123 | end | |
124 | if tossremainder then | |
125 | tf = 0 | |
126 | else | |
127 | tf = tf - frame * math.floor(tf / frame) | |
128 | end | |
129 | end | |
130 | end | |
131 | ) | |
132 | swait = function(num) | |
133 | ||
134 | if num == 0 or num == nil then | |
135 | ArtificialHB.Event:wait() | |
136 | else | |
137 | for i = 0, num do | |
138 | ArtificialHB.Event:wait() | |
139 | end | |
140 | end | |
141 | end | |
142 | ||
143 | local RbxUtility = LoadLibrary("RbxUtility") | |
144 | local Create = RbxUtility.Create | |
145 | RemoveOutlines = function(part) | |
146 | ||
147 | part.TopSurface = 10 | |
148 | end | |
149 | ||
150 | local co1 = 200 | |
151 | local co2 = 20 | |
152 | local co3 = 30 | |
153 | local co4 = 30 | |
154 | local cooldown1 = 200 | |
155 | local cooldown2 = 0 | |
156 | local cooldown3 = 0 | |
157 | local cooldown4 = 0 | |
158 | local skillcolorscheme = BrickColor.new("Fossil").Color | |
159 | local scrn = Instance.new("ScreenGui", Player.PlayerGui) | |
160 | makeframe = function(par, trans, pos, size, color) | |
161 | ||
162 | local frame = Instance.new("Frame", par) | |
163 | frame.BackgroundTransparency = trans | |
164 | frame.BorderSizePixel = 0 | |
165 | frame.Position = pos | |
166 | frame.Size = size | |
167 | frame.BackgroundColor3 = color | |
168 | return frame | |
169 | end | |
170 | ||
171 | makelabel = function(par, text) | |
172 | ||
173 | local label = Instance.new("TextLabel", par) | |
174 | label.BackgroundTransparency = 1 | |
175 | label.Size = UDim2.new(1, 0, 1, 0) | |
176 | label.Position = UDim2.new(0, 0, 0, 0) | |
177 | label.TextColor3 = Color3.new(255, 255, 255) | |
178 | label.TextStrokeTransparency = 0 | |
179 | label.FontSize = Enum.FontSize.Size32 | |
180 | label.Font = Enum.Font.SourceSansLight | |
181 | label.BorderSizePixel = 0 | |
182 | label.TextScaled = true | |
183 | label.Text = text | |
184 | end | |
185 | ||
186 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
187 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
188 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
189 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
190 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
191 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
192 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
193 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
194 | text1 = Instance.new("TextLabel", framesk1) | |
195 | text1.BackgroundTransparency = 1 | |
196 | text1.Size = UDim2.new(1, 0, 1, 0) | |
197 | text1.Position = UDim2.new(0, 0, 0, 0) | |
198 | text1.TextColor3 = Color3.new(255, 255, 255) | |
199 | text1.TextStrokeTransparency = 0 | |
200 | text1.FontSize = Enum.FontSize.Size18 | |
201 | text1.Font = Enum.Font.SourceSansLight | |
202 | text1.BorderSizePixel = 0 | |
203 | text1.TextScaled = true | |
204 | text1.Text = "[Z]\n N/A" | |
205 | text2 = Instance.new("TextLabel", framesk2) | |
206 | text2.BackgroundTransparency = 1 | |
207 | text2.Size = UDim2.new(1, 0, 1, 0) | |
208 | text2.Position = UDim2.new(0, 0, 0, 0) | |
209 | text2.TextColor3 = Color3.new(255, 255, 255) | |
210 | text2.TextStrokeTransparency = 0 | |
211 | text2.FontSize = Enum.FontSize.Size18 | |
212 | text2.Font = Enum.Font.SourceSansLight | |
213 | text2.BorderSizePixel = 0 | |
214 | text2.TextScaled = true | |
215 | text2.Text = "[X]\n Reload" | |
216 | text3 = Instance.new("TextLabel", framesk3) | |
217 | text3.BackgroundTransparency = 1 | |
218 | text3.Size = UDim2.new(1, 0, 1, 0) | |
219 | text3.Position = UDim2.new(0, 0, 0, 0) | |
220 | text3.TextColor3 = Color3.new(255, 255, 255) | |
221 | text3.TextStrokeTransparency = 0 | |
222 | text3.FontSize = Enum.FontSize.Size18 | |
223 | text3.Font = Enum.Font.SourceSansLight | |
224 | text3.BorderSizePixel = 0 | |
225 | text3.TextScaled = false | |
226 | text3.Text = "[C]\n Armageddon" | |
227 | text4 = Instance.new("TextLabel", framesk4) | |
228 | text4.BackgroundTransparency = 1 | |
229 | text4.Size = UDim2.new(1, 0, 1, 0) | |
230 | text4.Position = UDim2.new(0, 0, 0, 0) | |
231 | text4.TextColor3 = Color3.new(255, 255, 255) | |
232 | text4.TextStrokeTransparency = 0 | |
233 | text4.FontSize = Enum.FontSize.Size18 | |
234 | text4.Font = Enum.Font.SourceSansLight | |
235 | text4.BorderSizePixel = 0 | |
236 | text4.TextScaled = true | |
237 | text4.Text = "[V]\n Bullet Storm" | |
238 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
239 | ||
240 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
241 | RemoveOutlines(Part) | |
242 | return Part | |
243 | end | |
244 | ||
245 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
246 | ||
247 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
248 | if Mesh == "SpecialMesh" then | |
249 | Msh.MeshType = MeshType | |
250 | Msh.MeshId = MeshId | |
251 | end | |
252 | return Msh | |
253 | end | |
254 | ||
255 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
256 | ||
257 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
258 | return Weld | |
259 | end | |
260 | ||
261 | CFuncs = { | |
262 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
263 | ||
264 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
265 | RemoveOutlines(Part) | |
266 | return Part | |
267 | end | |
268 | } | |
269 | , | |
270 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
271 | ||
272 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
273 | if Mesh == "SpecialMesh" then | |
274 | Msh.MeshType = MeshType | |
275 | Msh.MeshId = MeshId | |
276 | end | |
277 | return Msh | |
278 | end | |
279 | } | |
280 | , | |
281 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
282 | ||
283 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
284 | if Mesh == "SpecialMesh" then | |
285 | Msh.MeshType = MeshType | |
286 | Msh.MeshId = MeshId | |
287 | end | |
288 | return Msh | |
289 | end | |
290 | } | |
291 | , | |
292 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
293 | ||
294 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
295 | return Weld | |
296 | end | |
297 | } | |
298 | , | |
299 | Sound = {Create = function(id, par, vol, pit) | |
300 | ||
301 | coroutine.resume(coroutine.create(function() | |
302 | ||
303 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
304 | wait() | |
305 | S:play() | |
306 | game:GetService("Debris"):AddItem(S, 6) | |
307 | end | |
308 | )) | |
309 | end | |
310 | } | |
311 | , | |
312 | ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
313 | ||
314 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
315 | return fp | |
316 | end | |
317 | } | |
318 | } | |
319 | Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003)) | |
320 | HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704)) | |
321 | CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
322 | FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003)) | |
323 | FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994)) | |
324 | CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
325 | Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
326 | BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
327 | CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
328 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
329 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437)) | |
330 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5)) | |
331 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003)) | |
332 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
333 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
334 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976)) | |
335 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
336 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
337 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
338 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976)) | |
339 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
340 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976)) | |
341 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
342 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976)) | |
343 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
344 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976)) | |
345 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
346 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976)) | |
347 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
348 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976)) | |
349 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
350 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976)) | |
351 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
352 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976)) | |
353 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
354 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976)) | |
355 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
356 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976)) | |
357 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
358 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
359 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
360 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976)) | |
361 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
362 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976)) | |
363 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
364 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006)) | |
365 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
366 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
367 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008)) | |
368 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
369 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
370 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976)) | |
371 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
372 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007)) | |
373 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-05, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994)) | |
374 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976)) | |
375 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646)) | |
376 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006)) | |
377 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
378 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
379 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003)) | |
380 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994)) | |
381 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
382 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976)) | |
383 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485)) | |
384 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012)) | |
385 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-05, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994)) | |
386 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976)) | |
387 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
388 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 1.14999998)) | |
389 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
390 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007)) | |
391 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
392 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976)) | |
393 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
394 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976)) | |
395 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548)) | |
396 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003)) | |
397 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369)) | |
398 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003)) | |
399 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
400 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998)) | |
401 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
402 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003)) | |
403 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515)) | |
404 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976)) | |
405 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
406 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024)) | |
407 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
408 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976)) | |
409 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119)) | |
410 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998)) | |
411 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
412 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943)) | |
413 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084)) | |
414 | Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002)) | |
415 | MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548)) | |
416 | CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
417 | FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002)) | |
418 | FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
419 | CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
420 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
421 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
422 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
423 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119)) | |
424 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
425 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
426 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002)) | |
427 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.63498688, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
428 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
429 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
430 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
431 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
432 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
433 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
434 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
435 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
436 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
437 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
438 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
439 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
440 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
441 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
442 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507)) | |
443 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
444 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
445 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656)) | |
446 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
447 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
448 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453e-06, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656)) | |
449 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
450 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
451 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
452 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
453 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
454 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656)) | |
455 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
456 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113)) | |
457 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.79998398, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
458 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
459 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
460 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
461 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
462 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
463 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507)) | |
464 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
465 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
466 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507)) | |
467 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
468 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
469 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1)) | |
470 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
471 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
472 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507)) | |
473 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
474 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
475 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
476 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
477 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
478 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
479 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
480 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
481 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891e-05, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656)) | |
482 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
483 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
484 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
485 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
486 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
487 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
488 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
489 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
490 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
491 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
492 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
493 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656)) | |
494 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
495 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
496 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656)) | |
497 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
498 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
499 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
500 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
501 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
502 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
503 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
504 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
505 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
506 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
507 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
508 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
509 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
510 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
511 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656)) | |
512 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
513 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
514 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507)) | |
515 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
516 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
517 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0)) | |
518 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
519 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
520 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
521 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
522 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
523 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507)) | |
524 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
525 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113)) | |
526 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507)) | |
527 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
528 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
529 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656)) | |
530 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
531 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
532 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
533 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
534 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
535 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
536 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
537 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
538 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
539 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
540 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129)) | |
541 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507)) | |
542 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
543 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
544 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
545 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
546 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
547 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
548 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
549 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
550 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
551 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
552 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
553 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
554 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
555 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
556 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07)) | |
557 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
558 | Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995)) | |
559 | PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07)) | |
560 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
561 | rayCast = function(Position, Direction, Range, Ignore) | |
562 | ||
563 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
564 | end | |
565 | ||
566 | local GetNearest = function(obj, distance) | |
567 | ||
568 | local last, lastx = distance + 1, nil | |
569 | for i,v in pairs(workspace:GetChildren()) do | |
570 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
571 | local t = v.Torso | |
572 | local dist = (t.Position - obj.Position).magnitude | |
573 | if dist <= distance and dist < last then | |
574 | last = dist | |
575 | lastx = v | |
576 | end | |
577 | end | |
578 | end | |
579 | return lastx | |
580 | end | |
581 | ||
582 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
583 | ||
584 | if hit.Parent == nil then | |
585 | return | |
586 | end | |
587 | local h = hit.Parent:FindFirstChild("Humanoid") | |
588 | for _,v in pairs(hit.Parent:children()) do | |
589 | if v:IsA("Humanoid") then | |
590 | h = v | |
591 | end | |
592 | end | |
593 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
594 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
595 | return | |
596 | end | |
597 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
598 | game:GetService("Debris"):AddItem(c, 0.5) | |
599 | if HitSound ~= nil and HitPitch ~= nil then | |
600 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
601 | end | |
602 | local Damage = math.random(minim, maxim) | |
603 | local blocked = false | |
604 | local block = hit.Parent:findFirstChild("Block") | |
605 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
606 | blocked = true | |
607 | block.Value = block.Value - 1 | |
608 | print(block.Value) | |
609 | end | |
610 | if blocked == false then | |
611 | h.Health = h.Health - Damage | |
612 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
613 | else | |
614 | h.Health = h.Health - Damage / 2 | |
615 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
616 | end | |
617 | if Type == "Knockdown" then | |
618 | local hum = hit.Parent.Humanoid | |
619 | hum.PlatformStand = true | |
620 | coroutine.resume(coroutine.create(function(HHumanoid) | |
621 | ||
622 | swait(1) | |
623 | HHumanoid.PlatformStand = false | |
624 | end | |
625 | ), hum) | |
626 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
627 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
628 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
629 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
630 | game:GetService("Debris"):AddItem(rl, 0.5) | |
631 | elseif Type == "Normal" then | |
632 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
633 | if knockback > 0 then | |
634 | vp.Parent = hit.Parent.Torso | |
635 | end | |
636 | game:GetService("Debris"):AddItem(vp, 0.5) | |
637 | elseif Type == "Up" then | |
638 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
639 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
640 | elseif Type == "DarkUp" then | |
641 | coroutine.resume(coroutine.create(function() | |
642 | ||
643 | for i = 0, 1, 0.1 do | |
644 | swait() | |
645 | BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1) | |
646 | end | |
647 | end | |
648 | )) | |
649 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
650 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
651 | elseif Type == "Snare" then | |
652 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
653 | game:GetService("Debris"):AddItem(bp, 1) | |
654 | elseif Type == "Curse" then | |
655 | CreateSound("http://roblox.com/asset/?id=283389706", Torso, 1, 1) | |
656 | for i = 0, 1, 0.025 do | |
657 | swait(30) | |
658 | SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07) | |
659 | hit.Parent.Humanoid:TakeDamage(1) | |
660 | end | |
661 | elseif Type == "Freeze" then | |
662 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
663 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame}) | |
664 | hit.Parent.Torso.Anchored = true | |
665 | coroutine.resume(coroutine.create(function(Part) | |
666 | ||
667 | swait(1.5) | |
668 | Part.Anchored = false | |
669 | end | |
670 | ), hit.Parent.Torso) | |
671 | game:GetService("Debris"):AddItem(BodPos, 6) | |
672 | game:GetService("Debris"):AddItem(BodGy, 6) | |
673 | end | |
674 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
675 | game:GetService("Debris"):AddItem(debounce, Delay) | |
676 | c = Instance.new("ObjectValue") | |
677 | c.Name = "creator" | |
678 | c.Value = Player | |
679 | c.Parent = h | |
680 | game:GetService("Debris"):AddItem(c, 0.5) | |
681 | end | |
682 | end | |
683 | ||
684 | ShowDamage = function(Pos, Text, Time, Color) | |
685 | ||
686 | local Rate = 0.033333333333333 | |
687 | if not Pos then | |
688 | local Pos = Vector3.new(0, 0, 0) | |
689 | end | |
690 | local Text = Text or "" | |
691 | local Time = Time or 2 | |
692 | if not Color then | |
693 | local Color = Color3.new(1, 0, 1) | |
694 | end | |
695 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
696 | EffectPart.Anchored = true | |
697 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
698 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
699 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
700 | EffectPart.Parent = game:GetService("Workspace") | |
701 | delay(0, function() | |
702 | ||
703 | local Frames = Time / Rate | |
704 | for Frame = 1, Frames do | |
705 | wait(Rate) | |
706 | local Percent = Frame / Frames | |
707 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
708 | TextLabel.TextTransparency = Percent | |
709 | end | |
710 | if EffectPart and EffectPart.Parent then | |
711 | EffectPart:Destroy() | |
712 | end | |
713 | end | |
714 | ) | |
715 | end | |
716 | ||
717 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
718 | ||
719 | for _,c in pairs(workspace:children()) do | |
720 | local hum = c:findFirstChild("Humanoid") | |
721 | if hum ~= nil then | |
722 | local head = c:findFirstChild("Torso") | |
723 | if head ~= nil then | |
724 | local targ = head.Position - Part.Position | |
725 | local mag = targ.magnitude | |
726 | if mag <= magni and c.Name ~= Player.Name then | |
727 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1) | |
728 | end | |
729 | end | |
730 | end | |
731 | end | |
732 | end | |
733 | ||
734 | EffectModel = Instance.new("Model", Character) | |
735 | EffectModel.Name = "Effects" | |
736 | Effects = { | |
737 | Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
738 | ||
739 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
740 | prt.Anchored = true | |
741 | prt.CFrame = cframe | |
742 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
743 | game:GetService("Debris"):AddItem(prt, 10) | |
744 | if Type == 1 or Type == nil then | |
745 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
746 | else | |
747 | if Type == 2 then | |
748 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
749 | end | |
750 | end | |
751 | end | |
752 | } | |
753 | , | |
754 | Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
755 | ||
756 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
757 | prt.Anchored = true | |
758 | prt.CFrame = cframe | |
759 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
760 | game:GetService("Debris"):AddItem(prt, 10) | |
761 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
762 | end | |
763 | } | |
764 | , | |
765 | Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
766 | ||
767 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
768 | prt.Anchored = true | |
769 | prt.CFrame = cframe | |
770 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
771 | game:GetService("Debris"):AddItem(prt, 10) | |
772 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
773 | end | |
774 | } | |
775 | , | |
776 | Cloud = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
777 | ||
778 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
779 | prt.Anchored = true | |
780 | prt.CFrame = cframe | |
781 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
782 | game:GetService("Debris"):AddItem(prt, 10) | |
783 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
784 | end | |
785 | } | |
786 | , | |
787 | Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
788 | ||
789 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
790 | prt.Anchored = true | |
791 | prt.CFrame = cframe | |
792 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
793 | game:GetService("Debris"):AddItem(prt, 10) | |
794 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
795 | end | |
796 | } | |
797 | , | |
798 | Break = {Create = function(brickcolor, cframe, x1, y1, z1) | |
799 | ||
800 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
801 | prt.Anchored = true | |
802 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
803 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
804 | local num = math.random(10, 50) / 1000 | |
805 | game:GetService("Debris"):AddItem(prt, 10) | |
806 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
807 | end | |
808 | } | |
809 | } | |
810 | local rev = Instance.new("Sound", Barrel) | |
811 | rev.Volume = 1 | |
812 | rev.Pitch = 1.2 | |
813 | rev.Looped = false | |
814 | rev.SoundId = "rbxassetid://357820124" | |
815 | rev.MaxDistance = 1000 | |
816 | local spim = Instance.new("Sound", Barrel) | |
817 | spim.Volume = 1 | |
818 | spim.Pitch = 1 | |
819 | spim.Looped = true | |
820 | spim.SoundId = "rbxassetid://167882734" | |
821 | spim.MaxDistance = 1000 | |
822 | local aiming = false | |
823 | local nu = 0 | |
824 | Aim = function() | |
825 | ||
826 | aiming = true | |
827 | attack = true | |
828 | Humanoid.WalkSpeed = 2 | |
829 | Humanoid.JumpPower = 0 | |
830 | for i = 0, 1, 0.1 do | |
831 | swait() | |
832 | PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false) | |
833 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
834 | end | |
835 | rev:Play() | |
836 | while aiming do | |
837 | swait() | |
838 | if rev.Playing == false and spim.Playing == false then | |
839 | spim:Play() | |
840 | end | |
841 | if nu < 360 then | |
842 | nu = nu + 20 | |
843 | else | |
844 | nu = 0 | |
845 | end | |
846 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3) | |
847 | end | |
848 | end | |
849 | ||
850 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
851 | ||
852 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
853 | prt.Anchored = true | |
854 | prt.CFrame = cframe | |
855 | prt.Material = "Neon" | |
856 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
857 | game:GetService("Debris"):AddItem(prt, 10) | |
858 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
859 | ||
860 | for i = 0, 1, delay do | |
861 | swait() | |
862 | Part.Transparency = i | |
863 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
864 | end | |
865 | Part.Parent = nil | |
866 | end | |
867 | ), prt, msh) | |
868 | end | |
869 | ||
870 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
871 | ||
872 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
873 | prt.Anchored = true | |
874 | prt.CFrame = cframe | |
875 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
876 | game:GetService("Debris"):AddItem(prt, 10) | |
877 | if Type == 1 or Type == nil then | |
878 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
879 | else | |
880 | if Type == 2 then | |
881 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
882 | end | |
883 | end | |
884 | end | |
885 | ||
886 | shoottraildd = function(mouse, partt, SpreadAmount) | |
887 | ||
888 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
889 | local MainPos = partt.Position | |
890 | local MainPos2 = mouse.Hit.p + SpreadVectors | |
891 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
892 | local speed = 100 | |
893 | local num = 10 | |
894 | coroutine.resume(coroutine.create(function() | |
895 | ||
896 | repeat | |
897 | swait() | |
898 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
899 | local mag = (MainPos - pos).magnitude | |
900 | Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15) | |
901 | MainPos = MainPos + MouseLook.lookVector * speed | |
902 | num = num - 1 | |
903 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
904 | if hit ~= nil then | |
905 | num = 0 | |
906 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
907 | refpart.Anchored = true | |
908 | refpart.CFrame = CFrame.new(pos) | |
909 | game:GetService("Debris"):AddItem(refpart, 1) | |
910 | end | |
911 | do | |
912 | if num <= 0 then | |
913 | local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
914 | refpart2.Anchored = true | |
915 | refpart2.CFrame = CFrame.new(pos) | |
916 | game:GetService("Debris"):AddItem(refpart2, 1) | |
917 | if hit ~= nil then | |
918 | Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05) | |
919 | MagniDamage(refpart2, 5, 5, 5, 0, "Normal") | |
920 | end | |
921 | end | |
922 | end | |
923 | until num <= 0 | |
924 | end | |
925 | )) | |
926 | end | |
927 | ||
928 | IceMortar = function() | |
929 | ||
930 | local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100) | |
931 | local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new()) | |
932 | icepart1.Anchored = true | |
933 | i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5)) | |
934 | icepart1.CFrame = dacf | |
935 | local cfinc = 99999 | |
936 | icepart1.Transparency = 1 | |
937 | CFuncs.Sound.Create("rbxassetid://192410089", icepart1, 1, 1) | |
938 | game:GetService("Debris"):AddItem(icepart1, 1) | |
939 | local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100 | |
940 | local TheHit = mouse.Hit.p | |
941 | local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread) | |
942 | local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
943 | local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
944 | local test1, dist1 = mouse.Hit.p, nil | |
945 | if target1 ~= nil then | |
946 | cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100) | |
947 | local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
948 | local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new()) | |
949 | d1.Anchored = true | |
950 | d1.CFrame = cn(pos2) | |
951 | MagniDamage(d1, 8, 3, 5, -10, "Normal") | |
952 | Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07) | |
953 | Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03) | |
954 | Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03) | |
955 | Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07) | |
956 | Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07) | |
957 | Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07) | |
958 | Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07) | |
959 | game.Debris:AddItem(d1, 0.5) | |
960 | end | |
961 | end | |
962 | ||
963 | Hee = function() | |
964 | ||
965 | local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100) | |
966 | local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new()) | |
967 | icepart1.Anchored = true | |
968 | i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5)) | |
969 | icepart1.CFrame = dacf | |
970 | local cfinc = 99999 | |
971 | icepart1.Transparency = 1 | |
972 | CFuncs.Sound.Create("rbxassetid://151130059", icepart1, 1, math.random(1, 3)) | |
973 | game:GetService("Debris"):AddItem(icepart1, 1) | |
974 | local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100 | |
975 | local TheHit = mouse.Hit.p | |
976 | local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread) | |
977 | local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
978 | local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
979 | local test1, dist1 = mouse.Hit.p, nil | |
980 | if target1 ~= nil then | |
981 | cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100) | |
982 | local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character) | |
983 | local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new()) | |
984 | d1.Anchored = true | |
985 | d1.CFrame = cn(pos2) | |
986 | MagniDamage(d1, 8, 3, 5, 0, "Normal") | |
987 | Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07) | |
988 | Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07) | |
989 | game.Debris:AddItem(d1, 0.5) | |
990 | end | |
991 | end | |
992 | ||
993 | local soe = Instance.new("Sound", Barrel) | |
994 | soe.Volume = 1 | |
995 | soe.Pitch = 1 | |
996 | soe.Looped = true | |
997 | soe.SoundId = "rbxassetid://341294387" | |
998 | soe.MaxDistance = 1000 | |
999 | local shoot = false | |
1000 | local hot = false | |
1001 | fire = function() | |
1002 | ||
1003 | hot = true | |
1004 | shoot = true | |
1005 | while shoot do | |
1006 | while shoot do | |
1007 | if shoot == true then | |
1008 | swait() | |
1009 | for i = 0, 1, 0.5 do | |
1010 | swait() | |
1011 | PlayAnimationFromTable({CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288), CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637), CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884), CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774), CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366), CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611)}, 0.3, false) | |
1012 | end | |
1013 | if cooldown1 >= 4 then | |
1014 | soe:Play() | |
1015 | cooldown1 = cooldown1 - 2 | |
1016 | shoottraildd(mouse, Barrel, 1) | |
1017 | else | |
1018 | soe:Stop() | |
1019 | CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1) | |
1020 | end | |
1021 | for i = 0, 1, 0.5 do | |
1022 | swait() | |
1023 | PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false) | |
1024 | end | |
1025 | if cooldown1 >= 4 then | |
1026 | cooldown1 = cooldown1 - 2 | |
1027 | shoottraildd(mouse, Barrel, 1) | |
1028 | -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
1029 | ||
1030 | -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT | |
1031 | ||
1032 | -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
1033 | ||
1034 | -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT | |
1035 | ||
1036 | end | |
1037 | end | |
1038 | end | |
1039 | soe:Stop() | |
1040 | CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1) | |
1041 | end | |
1042 | hot = false | |
1043 | end | |
1044 | ||
1045 | baka = function() | |
1046 | ||
1047 | Humanoid.WalkSpeed = 2 | |
1048 | Humanoid.JumpPower = 0 | |
1049 | attack = true | |
1050 | for i = 0, 1, 0.5 do | |
1051 | swait() | |
1052 | PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false) | |
1053 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1054 | end | |
1055 | for i = 1, 10 do | |
1056 | for i = 0, 1, 0.5 do | |
1057 | swait() | |
1058 | PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false) | |
1059 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1060 | end | |
1061 | IceMortar() | |
1062 | for i = 0, 1, 0.5 do | |
1063 | swait() | |
1064 | PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786), CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925), CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294), CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588), CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891), CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494)}, 0.3, false) | |
1065 | end | |
1066 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1067 | end | |
1068 | Humanoid.WalkSpeed = 14 | |
1069 | Humanoid.JumpPower = 50 | |
1070 | attack = false | |
1071 | end | |
1072 | ||
1073 | bulletrain = function() | |
1074 | ||
1075 | attack = true | |
1076 | shoot = true | |
1077 | Humanoid.WalkSpeed = 2 | |
1078 | Humanoid.JumpPower = 0 | |
1079 | for i = 0, 1, 0.5 do | |
1080 | swait() | |
1081 | PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false) | |
1082 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1083 | end | |
1084 | soe:Play() | |
1085 | for i = 1, 5 do | |
1086 | for i = 0, 1, 0.5 do | |
1087 | swait() | |
1088 | PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false) | |
1089 | end | |
1090 | Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07) | |
1091 | coroutine.resume(coroutine.create(function() | |
1092 | ||
1093 | swait(50) | |
1094 | for i = 0, 3 do | |
1095 | swait() | |
1096 | Hee() | |
1097 | end | |
1098 | end | |
1099 | )) | |
1100 | for i = 0, 1, 0.5 do | |
1101 | swait() | |
1102 | PlayAnimationFromTable({CFrame.new(-4.02331352e-07, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false) | |
1103 | end | |
1104 | end | |
1105 | Humanoid.WalkSpeed = 16 | |
1106 | Humanoid.JumpPower = 50 | |
1107 | shoot = false | |
1108 | attack = false | |
1109 | end | |
1110 | ||
1111 | reload = function() | |
1112 | ||
1113 | attack = true | |
1114 | CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1) | |
1115 | Humanoid.WalkSpeed = 0 | |
1116 | Humanoid.JumpPower = 0 | |
1117 | for i = 0, 1, 0.1 do | |
1118 | swait() | |
1119 | PlayAnimationFromTable({CFrame.new(1.8440187e-07, -0.139999658, 4.09781933e-08, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865), CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588), CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236), CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867), CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051), CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428)}, 0.3, false) | |
1120 | end | |
1121 | for i = 0, 1, 0.3 do | |
1122 | swait() | |
1123 | PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false) | |
1124 | end | |
1125 | CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1) | |
1126 | for i = 0, 1, 0.3 do | |
1127 | swait() | |
1128 | PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false) | |
1129 | end | |
1130 | CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1) | |
1131 | for i = 0, 1, 0.1 do | |
1132 | swait() | |
1133 | PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false) | |
1134 | end | |
1135 | for i = 0, 1, 0.1 do | |
1136 | swait() | |
1137 | PlayAnimationFromTable({CFrame.new(2.75671482e-07, -0.139999509, 4.84287739e-08, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121), CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353), CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649), CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392), CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588), CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882)}, 0.3, false) | |
1138 | end | |
1139 | for i = 0, 1, 0.3 do | |
1140 | swait() | |
1141 | PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false) | |
1142 | end | |
1143 | CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1) | |
1144 | for i = 0, 1, 0.3 do | |
1145 | swait() | |
1146 | PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false) | |
1147 | end | |
1148 | for i = 0, 1, 0.3 do | |
1149 | swait() | |
1150 | PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false) | |
1151 | end | |
1152 | CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1) | |
1153 | for i = 0, 1, 0.3 do | |
1154 | swait() | |
1155 | PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false) | |
1156 | end | |
1157 | for i = 0, 1, 0.3 do | |
1158 | swait() | |
1159 | PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false) | |
1160 | end | |
1161 | CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1) | |
1162 | for i = 0, 1, 0.3 do | |
1163 | swait() | |
1164 | PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false) | |
1165 | end | |
1166 | CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1) | |
1167 | cooldown1 = 200 | |
1168 | for i = 0, 1, 0.1 do | |
1169 | swait() | |
1170 | PlayAnimationFromTable({CFrame.new(8.63336027e-07, -0.139999524, 2.11410224e-07, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686), CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691), CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694), CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358), CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121), CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401)}, 0.3, false) | |
1171 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3) | |
1172 | end | |
1173 | for i = 0, 1, 0.1 do | |
1174 | swait() | |
1175 | PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false) | |
1176 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3) | |
1177 | end | |
1178 | for i = 0, 1, 0.1 do | |
1179 | swait() | |
1180 | PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false) | |
1181 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3) | |
1182 | end | |
1183 | Humanoid.WalkSpeed = 16 | |
1184 | Humanoid.JumpPower = 50 | |
1185 | attack = false | |
1186 | end | |
1187 | ||
1188 | mouse.Button1Down:connect(function() | |
1189 | ||
1190 | if attack == false and aiming == false then | |
1191 | Aim() | |
1192 | end | |
1193 | end | |
1194 | ) | |
1195 | mouse.Button1Up:connect(function() | |
1196 | ||
1197 | if attack == true and aiming == true then | |
1198 | attack = false | |
1199 | aiming = false | |
1200 | Humanoid.WalkSpeed = 14 | |
1201 | Humanoid.JumpPower = 50 | |
1202 | shoot = false | |
1203 | end | |
1204 | end | |
1205 | ) | |
1206 | mouse.KeyDown:connect(function(k) | |
1207 | ||
1208 | k = k:lower() | |
1209 | if attack == true and aiming == true and hot == false and k == "z" then | |
1210 | fire() | |
1211 | else | |
1212 | if attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then | |
1213 | cooldown3 = 0 | |
1214 | baka() | |
1215 | else | |
1216 | if attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then | |
1217 | cooldown4 = 0 | |
1218 | bulletrain() | |
1219 | else | |
1220 | if attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then | |
1221 | cooldown2 = 0 | |
1222 | reload() | |
1223 | end | |
1224 | end | |
1225 | end | |
1226 | end | |
1227 | end | |
1228 | ) | |
1229 | mouse.KeyUp:connect(function(k) | |
1230 | ||
1231 | k = k:lower() | |
1232 | if attack == true and aiming == true and hot == true and k == "z" then | |
1233 | shoot = false | |
1234 | end | |
1235 | end | |
1236 | ) | |
1237 | updateskills = function() | |
1238 | ||
1239 | if aiming == false then | |
1240 | text1.Text = "[Z]\n N/A" | |
1241 | else | |
1242 | text1.Text = "[Z]\n Fire" | |
1243 | end | |
1244 | if cooldown2 <= co2 then | |
1245 | cooldown2 = cooldown2 + 0.033333333333333 | |
1246 | end | |
1247 | if cooldown3 <= co3 then | |
1248 | cooldown3 = cooldown3 + 0.033333333333333 | |
1249 | end | |
1250 | if cooldown4 <= co4 then | |
1251 | cooldown4 = cooldown4 + 0.033333333333333 | |
1252 | end | |
1253 | end | |
1254 | ||
1255 | Humanoid.WalkSpeed = 14 | |
1256 | while true do | |
1257 | swait() | |
1258 | updateskills() | |
1259 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
1260 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
1261 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
1262 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
1263 | if shoot == false then | |
1264 | soe:Stop() | |
1265 | end | |
1266 | if aiming == false then | |
1267 | spim:Stop() | |
1268 | end | |
1269 | if aiming == true then | |
1270 | local aim = CFrame.new(RootPart.Position, mouse.Hit.p) | |
1271 | local direction = aim.lookVector | |
1272 | local headingA = math.atan2(direction.x, direction.z) | |
1273 | headingA = math.deg(headingA) | |
1274 | Humanoid.AutoRotate = false | |
1275 | RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0)) | |
1276 | else | |
1277 | --do | |
1278 | Humanoid.AutoRotate = true | |
1279 | end | |
1280 | for i,v in pairs(Character:GetChildren()) do | |
1281 | if v:IsA("Part") then | |
1282 | v.Material = "SmoothPlastic" | |
1283 | else | |
1284 | if v:IsA("Hat") then | |
1285 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1286 | end | |
1287 | end | |
1288 | end | |
1289 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1290 | velocity = RootPart.Velocity.y | |
1291 | sine = sine + change | |
1292 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1293 | if equipped == true or equipped == false then | |
1294 | if 1 < RootPart.Velocity.y and hit == nil then | |
1295 | Anim = "Jump" | |
1296 | if attack == false then | |
1297 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1298 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1299 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3) | |
1300 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1301 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3) | |
1302 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1303 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3) | |
1304 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1305 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3) | |
1306 | end | |
1307 | else | |
1308 | if RootPart.Velocity.y < -1 and hit == nil then | |
1309 | Anim = "Fall" | |
1310 | if attack == false then | |
1311 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3) | |
1312 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3) | |
1313 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3) | |
1314 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1315 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3) | |
1316 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1317 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3) | |
1318 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1319 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3) | |
1320 | end | |
1321 | else | |
1322 | if Torsovelocity < 1 and hit ~= nil then | |
1323 | Anim = "Idle" | |
1324 | if attack == false then | |
1325 | change = 1 | |
1326 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3) | |
1327 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(60), math.rad(0)), 0.3) | |
1328 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3) | |
1329 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -1) * angles(math.rad(70), math.rad(0), math.rad(30)), 0.3) | |
1330 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1331 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1332 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3) | |
1333 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1334 | end | |
1335 | else | |
1336 | if 2 < Torsovelocity and hit ~= nil then | |
1337 | Anim = "Walk" | |
1338 | if attack == false then | |
1339 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3) | |
1340 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3) | |
1341 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3) | |
1342 | LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1343 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3) | |
1344 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3) | |
1345 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3) | |
1346 | FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1347 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3) | |
1348 | end | |
1349 | end | |
1350 | end | |
1351 | end | |
1352 | end | |
1353 | end | |
1354 | if 0 < #Effects then | |
1355 | for e = 1, #Effects do | |
1356 | if Effects[e] ~= nil then | |
1357 | local Thing = Effects[e] | |
1358 | if Thing ~= nil then | |
1359 | local Part = Thing[1] | |
1360 | local Mode = Thing[2] | |
1361 | local Delay = Thing[3] | |
1362 | local IncX = Thing[4] | |
1363 | local IncY = Thing[5] | |
1364 | local IncZ = Thing[6] | |
1365 | if Thing[1].Transparency <= 1 then | |
1366 | if Thing[2] == "Block1" then | |
1367 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1368 | Mesh = Thing[1].Mesh | |
1369 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1370 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1371 | else | |
1372 | if Thing[2] == "Block2" then | |
1373 | Thing[1].CFrame = Thing[1].CFrame | |
1374 | Mesh = Thing[7] | |
1375 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1376 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1377 | else | |
1378 | if Thing[2] == "Cylinder" then | |
1379 | Mesh = Thing[1].Mesh | |
1380 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1381 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1382 | else | |
1383 | if Thing[2] == "Blood" then | |
1384 | Mesh = Thing[7] | |
1385 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1386 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1387 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1388 | else | |
1389 | if Thing[2] == "Elec" then | |
1390 | Mesh = Thing[1].Mesh | |
1391 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1392 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1393 | else | |
1394 | if Thing[2] == "Disappear" then | |
1395 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1396 | else | |
1397 | if Thing[2] == "Shatter" then | |
1398 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1399 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1400 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1401 | Thing[6] = Thing[6] + Thing[5] | |
1402 | end | |
1403 | end | |
1404 | end | |
1405 | end | |
1406 | end | |
1407 | end | |
1408 | end | |
1409 | else | |
1410 | Part.Parent = nil | |
1411 | table.remove(Effects, e) | |
1412 | end | |
1413 | end | |
1414 | end | |
1415 | end | |
1416 | end | |
1417 | end |