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-- [ By StarzoZero ] --
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     -- [ WIP ] --
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if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
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do
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    script.Parent = owner.Character
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    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
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    local function NewFakeEvent()
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        local Bind = Instance.new("BindableEvent")
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        local Fake;Fake = {Connections = {},
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        fakeEvent=true;
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        Connect=function(self,Func)
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            Bind.Event:connect(Func)
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            self.Connections[Bind] = true
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            return setmetatable({Connected = true},{
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            __index = function (self,Index)
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                if Index:lower() == "disconnect" then
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                    return function() Fake.Connections[Bind] = false;self.Connected = false end
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                end
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                return Fake[Index]
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            end;
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            __tostring = function() return "Connection" end;
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        })
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        end}
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        Fake.connect = Fake.Connect;return Fake;
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    end
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    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
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    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
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    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
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        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
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    end};ContextActionService.UnBindAction = ContextActionService.BindAction
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    local function TriggerEvent(self,Event,...)
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        local Trigger = Mouse[Event]
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        if Trigger and Trigger.fakeEvent and Trigger.Connections then
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            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
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        end
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    end
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    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
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    Event.OnServerEvent:Connect(function(FiredBy,Input)
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        if FiredBy.Name ~= owner.Name then return end
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        if Input.MouseEvent then
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            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
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        else
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            local Begin = Input.UserInputState == Enum.UserInputState.Begin
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            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
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            for _,Action in pairs(ContextActionService.Actions) do
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                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
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            end
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            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
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            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
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        end
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    end)
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    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
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    Event.Parent = NLS([[
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        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
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        local Input = function(Input,gameProcessedEvent)
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            if gameProcessedEvent then return end
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            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
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        end
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        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
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        local Hit,Target
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        while wait(1/30) do
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            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
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                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
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            end
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        end
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    ]],owner.Character)
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end
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RealGame = game;game = setmetatable({},{
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    __index = function (self,Index)
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        local Sandbox = function (Thing)
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            if Thing:IsA("Player") then
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                local RealPlayer = Thing
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                return setmetatable({},{
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                    __index = function (self,Index)
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                        local Type = type(RealPlayer[Index])
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                        if Type == "function" then
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                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
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                                return function (self)return InternalData["Mouse"] end
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                            end
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                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
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                        end
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                        return RealPlayer[Index]
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                    end;
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                    __tostring = function(self) return RealPlayer.Name end
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                })
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            end
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        end
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        if RealGame[Index] then
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            local Type = type(RealGame[Index])
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            if Type == "function" then
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                if Index:lower() == "getservice" or Index:lower() == "service" then
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                    return function (self,Service)
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                        local FakeServices = {
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                            ["players"] = function()
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                                return setmetatable({},{
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                                    __index = function (self2,Index2)
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                                        local RealService = RealGame:GetService(Service)
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                                        local Type2 = type(Index2)
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                                        if Type2 == "function" then
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                                            return function (self,...) return RealService[Index2](RealService,...)end
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                                        else
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                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
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                                            return RealService[Index2]
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                                        end
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                                    end;
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                                    __tostring = function(self) return RealGame:GetService(Service).Name end
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                                })
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                            end;
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                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
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                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
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                            ["runservice"] = function()
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                                return setmetatable({},{
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                                    __index = function(self2,Index2)
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                                        local RealService = RealGame:GetService(Service)
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                                        local Type2 = type(Index2)
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                                        if Type2 == "function" then
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                                            return function (self,...) return RealService[Index2](RealService,...) end
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                                        else
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                                            local RunServices = {
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                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
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                                                ["renderstepped"] = function() return RealService["Stepped"] end
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                                            }
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                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
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                                            return RealService[Index2]
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                                        end
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                                    end
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                                })
131
                            end
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                        }
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                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
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                        return RealGame:GetService(Service)
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                    end
136
                end
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                return function (self,...) return RealGame[Index](RealGame,...) end
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            else
139
                if game:GetService(Index) then return game:GetService(Index) end
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                return RealGame[Index]
141
            end
142
        end
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        return nil
144
    end
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});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
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wait()
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local music = Instance.new("Sound", game.LocalPlayer.Character.Head)
150-
local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
150+
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music.Volume = 3.2
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music.Looped = true
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music.Pitch = 1
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music:Play()
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thing = 0
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LoudVolume = false
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Submerged = false
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Music = true
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script.Name = "SANIIIIC"
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Player = game.Players.LocalPlayer
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c = game.Players.LocalPlayer.Character
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Head = c.Head
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Humanoid = c.Humanoid
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anim = c.Humanoid.Animator
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rage = false
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p = game.Players.LocalPlayer
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Music = false
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anim = Humanoid.Animator
170
local Effects = {}
171
attack = false
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local attacking = false
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vt = Vector3.new
174
bc = BrickColor.new
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br = BrickColor.random
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it = Instance.new
177
cf = CFrame.new
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euler = CFrame.fromEulerAnglesXYZ
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angles = CFrame.Angles
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matr = math.random
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mouse = Player:GetMouse()
182
183
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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  RS = c.Torso:FindFirstChild("Right Shoulder")
196
  LS = c.Torso:FindFirstChild("Left Shoulder")
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  RH = c.Torso:FindFirstChild("Right Hip")
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  LH = c.Torso:FindFirstChild("Left Hip")
199
  RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
200
  N = c.Torso:FindFirstChild("Neck")
201
  cf = CFrame.new
202
  ang = CFrame.Angles
203
  rd = math.rad
204
  rd2 = math.random
205
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--[[mainShirt = c.Shirt
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mainPants = c.Pants
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mainBColors = c["Body Colors"]
209
mainShirt.ShirtTemplate = "rbxassetid://769869277"
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mainPants.PantsTemplate = "rbxassetid://805486769"
211
mainBColors.HeadColor = BrickColor.new("Pastel brown")
212
mainBColors.LeftArmColor = BrickColor.new("Pastel brown")
213
mainBColors.LeftLegColor = BrickColor.new("Pastel brown")
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mainBColors.RightArmColor = BrickColor.new("Pastel brown")
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mainBColors.RightLegColor = BrickColor.new("Pastel brown")
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mainBColors.TorsoColor = BrickColor.new("Pastel brown")]]
217
function swait(num)
218
if num==0 or num==nil then
219
game:service'RunService'.Heartbeat:wait(0)
220
else
221
for i=0,num do
222
game:service'RunService'.Heartbeat:wait(0)
223
end
224
end
225
end
226
	
227
  function lerpz(joint, prop, cfrmz, alp)
228
    joint[prop] = joint[prop]:lerp(cfrmz, alp)
229
  end
230
  function resetlerp()
231
    RJ.C0 = RJC0
232
    RJ.C1 = RJC1
233
    N.C0 = NC0
234
    N.C1 = NC1
235
    RS.C0 = RSC0
236
    RS.C1 = RSC1
237
    LS.C0 = LSC0
238
    LS.C1 = LSC1
239
    RH.C0 = RHC0
240
    RH.C1 = RHC1
241
    LH.C0 = LHC0
242
	LH.C1 = LHC1
243
  end
244
245
local S2 = Instance.new("Sound",c.HumanoidRootPart)S2.SoundId = "rbxassetid://0" S2.Volume = 1 S2.PlaybackSpeed = 1 S2.Looped = true S2:Play()
246
247
local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))}
248
local att1 = Instance.new("Attachment", c["Right Leg"])
249
att1.Name = "att1"
250
att1.Position = Vector3.new(0.5, 1, 0.5)
251
local att2 = Instance.new("Attachment", c["Right Leg"])
252
att2.Name = "att2"
253
att2.Position = Vector3.new(-0.5, 1, 0.5)
254
local att3 = Instance.new("Attachment", c["Right Leg"])
255
att3.Name = "att3"
256
att3.Position = Vector3.new(0.5, -1, 0.5)
257
local att4 = Instance.new("Attachment", c["Right Leg"])
258
att4.Name = "att4"
259
att4.Position = Vector3.new(-0.5, -1, 0.5)
260
261
local attt1 = Instance.new("Attachment", c["Left Leg"])
262
attt1.Name = "att1"
263
attt1.Position = Vector3.new(0.5, 1, 0.5)
264
local attt2 = Instance.new("Attachment", c["Left Leg"])
265
attt2.Name = "att2"
266
attt2.Position = Vector3.new(-0.5, 1, 0.5)
267
local attt3 = Instance.new("Attachment", c["Left Leg"])
268
attt3.Name = "att3"
269
attt3.Position = Vector3.new(0.5, -1, 0.5)
270
local attt4 = Instance.new("Attachment", c["Left Leg"])
271
attt4.Name = "att4"
272
attt4.Position = Vector3.new(-0.5, -1, 0.5)
273
274
local trailtop1 = Instance.new("Trail", c["Right Leg"])
275
trailtop1.Enabled = true
276
trailtop1.Texture = "rbxassetid://16607923"
277
trailtop1.Name = "toptrail"
278
trailtop1.MinLength = 0
279
trailtop1.Lifetime = 0.1
280
281
trailtop1.Color = ColorSequence.new(ColorArray)
282
283
trailtop1.Attachment0 = att1
284
trailtop1.Attachment1 = att2
285
trailtop1.Transparency = NumberSequence.new({
286
          NumberSequenceKeypoint.new(0, 0.5, 0),
287
          NumberSequenceKeypoint.new(1, 1, 0)
288
        })
289
290
local trailbot1 = Instance.new("Trail", c["Right Leg"])
291
trailbot1.Enabled = true
292
trailbot1.Texture = "rbxassetid://16607923"
293
trailbot1.Name = "bottrail"
294
trailbot1.MinLength = 0
295
trailbot1.Lifetime = 0.1
296
297
trailbot1.Color = ColorSequence.new(ColorArray)
298
299
trailbot1.Attachment0 = att3
300
trailbot1.Attachment1 = att4
301
trailbot1.Transparency = NumberSequence.new({
302
          NumberSequenceKeypoint.new(0, 0.5, 0),
303
          NumberSequenceKeypoint.new(1, 1, 0)
304
        })
305
306
local trailside1 = Instance.new("Trail", c["Right Leg"])
307
trailside1.Enabled = true
308
trailside1.Texture = "rbxassetid://16607923"
309
trailside1.Name = "sidetrail1"
310
trailside1.MinLength = 0
311
trailside1.Lifetime = 0.1
312
313
trailside1.Color = ColorSequence.new(ColorArray)
314
315
trailside1.Attachment0 = att1
316
trailside1.Attachment1 = att3
317
trailside1.Transparency = NumberSequence.new({
318
          NumberSequenceKeypoint.new(0, 0.5, 0),
319
          NumberSequenceKeypoint.new(1, 1, 0)
320
        })
321
322
local trailside2 = Instance.new("Trail", c["Right Leg"])
323
trailside2.Enabled = true
324
trailside2.Texture = "rbxassetid://16607923"
325
trailside2.Name = "sidetrail2"
326
trailside2.MinLength = 0
327
trailside2.Lifetime = 0.1
328
spawn(function()
329
while true do wait()
330
trailside2.Color = ColorSequence.new(ColorArray)
331
end
332
end)
333
trailside2.Attachment0 = att2
334
trailside2.Attachment1 = att4
335
trailside2.Transparency = NumberSequence.new({
336
          NumberSequenceKeypoint.new(0, 0.5, 0),
337
          NumberSequenceKeypoint.new(1, 1, 0)
338
        })
339
340
341
local trailtop12 = Instance.new("Trail", c["Left Leg"])
342
trailtop12.Enabled = true
343
trailtop12.Texture = "rbxassetid://16607923"
344
trailtop12.Name = "toptrail"
345
trailtop12.MinLength = 0
346
trailtop12.Lifetime = 0.1
347
spawn(function()
348
while true do wait()
349
trailtop12.Color = ColorSequence.new(ColorArray)
350
end
351
end)
352
trailtop12.Attachment0 = attt1
353
trailtop12.Attachment1 = attt2
354
trailtop12.Transparency = NumberSequence.new({
355
          NumberSequenceKeypoint.new(0, 0.5, 0),
356
          NumberSequenceKeypoint.new(1, 1, 0)
357
        })
358
359
local trailbot2 = Instance.new("Trail", c["Left Leg"])
360
trailbot2.Enabled = true
361
trailbot2.Texture = "rbxassetid://16607923"
362
trailbot2.Name = "bottrail"
363
trailbot2.MinLength = 0
364
trailbot2.Lifetime = 0.1
365
366
trailbot2.Color = ColorSequence.new(ColorArray)
367
368
trailbot2.Attachment0 = attt3
369
trailbot2.Attachment1 = attt4
370
trailbot2.Transparency = NumberSequence.new({
371
          NumberSequenceKeypoint.new(0, 0.5, 0),
372
          NumberSequenceKeypoint.new(1, 1, 0)
373
        })
374
375
local trailside12 = Instance.new("Trail", c["Left Leg"])
376
trailside12.Enabled = true
377
trailside12.Texture = "rbxassetid://16607923"
378
trailside12.Name = "sidetrail1"
379
trailside12.MinLength = 0
380
trailside12.Lifetime = 0.1
381
382
trailside12.Color = ColorSequence.new(ColorArray)
383
384
trailside12.Attachment0 = attt1
385
trailside12.Attachment1 = attt3
386
trailside12.Transparency = NumberSequence.new({
387
          NumberSequenceKeypoint.new(0, 0.5, 0),
388
          NumberSequenceKeypoint.new(1, 1, 0)
389
        })
390
391
local trailside22 = Instance.new("Trail", c["Left Leg"])
392
trailside22.Enabled = true
393
trailside22.Texture = "rbxassetid://16607923"
394
trailside22.Name = "sidetrail2"
395
trailside22.MinLength = 0
396
trailside22.Lifetime = 0.1
397
398
trailside22.Color = ColorSequence.new(ColorArray)
399
400
trailside22.Attachment0 = attt2
401
trailside22.Attachment1 = attt4
402
trailside22.Transparency = NumberSequence.new({
403
          NumberSequenceKeypoint.new(0, 0.5, 0),
404
          NumberSequenceKeypoint.new(1, 1, 0)
405
        })
406
407
408
local att1 = Instance.new("Attachment", c["Right Arm"])
409
att1.Name = "att1"
410
att1.Position = Vector3.new(0.5, 1, 0.5)
411
local att2 = Instance.new("Attachment", c["Right Arm"])
412
att2.Name = "att2"
413
att2.Position = Vector3.new(-0.5, 1, 0.5)
414
local att3 = Instance.new("Attachment", c["Right Arm"])
415
att3.Name = "att3"
416
att3.Position = Vector3.new(0.5, -1, 0.5)
417
local att4 = Instance.new("Attachment", c["Right Arm"])
418
att4.Name = "att4"
419
att4.Position = Vector3.new(-0.5, -1, 0.5)
420
421
local attt1 = Instance.new("Attachment", c["Left Arm"])
422
attt1.Name = "att1"
423
attt1.Position = Vector3.new(0.5, 1, 0.5)
424
local attt2 = Instance.new("Attachment", c["Left Arm"])
425
attt2.Name = "att2"
426
attt2.Position = Vector3.new(-0.5, 1, 0.5)
427
local attt3 = Instance.new("Attachment", c["Left Arm"])
428
attt3.Name = "att3"
429
attt3.Position = Vector3.new(0.5, -1, 0.5)
430
local attt4 = Instance.new("Attachment", c["Left Arm"])
431
attt4.Name = "att4"
432
attt4.Position = Vector3.new(-0.5, -1, 0.5)
433
434
local trailtop1 = Instance.new("Trail", c["Right Arm"])
435
trailtop1.Enabled = true
436
trailtop1.Texture = "rbxassetid://16607923"
437
trailtop1.Name = "toptrail"
438
trailtop1.MinLength = 0
439
trailtop1.Lifetime = 0.1
440
441
trailtop1.Color = ColorSequence.new(ColorArray)
442
443
trailtop1.Attachment0 = att1
444
trailtop1.Attachment1 = att2
445
trailtop1.Transparency = NumberSequence.new({
446
          NumberSequenceKeypoint.new(0, 0.5, 0),
447
          NumberSequenceKeypoint.new(1, 1, 0)
448
        })
449
450
local trailbot1 = Instance.new("Trail", c["Right Arm"])
451
trailbot1.Enabled = true
452
trailbot1.Texture = "rbxassetid://16607923"
453
trailbot1.Name = "bottrail"
454
trailbot1.MinLength = 0
455
trailbot1.Lifetime = 0.1
456
spawn(function()
457
while true do wait()
458
trailbot1.Color = ColorSequence.new(ColorArray)
459
end
460
end)
461
trailbot1.Attachment0 = att3
462
trailbot1.Attachment1 = att4
463
trailbot1.Transparency = NumberSequence.new({
464
          NumberSequenceKeypoint.new(0, 0.5, 0),
465
          NumberSequenceKeypoint.new(1, 1, 0)
466
        })
467
468
local trailside1 = Instance.new("Trail", c["Right Arm"])
469
trailside1.Enabled = true
470
trailside1.Texture = "rbxassetid://16607923"
471
trailside1.Name = "sidetrail1"
472
trailside1.MinLength = 0
473
trailside1.Lifetime = 0.1
474
475
trailside1.Color = ColorSequence.new(ColorArray)
476
477
trailside1.Attachment0 = att1
478
trailside1.Attachment1 = att3
479
trailside1.Transparency = NumberSequence.new({
480
          NumberSequenceKeypoint.new(0, 0.5, 0),
481
          NumberSequenceKeypoint.new(1, 1, 0)
482
        })
483
484
local trailside2 = Instance.new("Trail", c["Right Arm"])
485
trailside2.Enabled = true
486
trailside2.Texture = "rbxassetid://16607923"
487
trailside2.Name = "sidetrail2"
488
trailside2.MinLength = 0
489
trailside2.Lifetime = 0.1
490
491
trailside2.Color = ColorSequence.new(ColorArray)
492
493
trailside2.Attachment0 = att2
494
trailside2.Attachment1 = att4
495
trailside2.Transparency = NumberSequence.new({
496
          NumberSequenceKeypoint.new(0, 0.5, 0),
497
          NumberSequenceKeypoint.new(1, 1, 0)
498
        })
499
500
501
local trailtop12 = Instance.new("Trail", c["Left Arm"])
502
trailtop12.Enabled = true
503
trailtop12.Texture = "rbxassetid://16607923"
504
trailtop12.Name = "toptrail"
505
trailtop12.MinLength = 0
506
trailtop12.Lifetime = 0.1
507
508
trailtop12.Color = ColorSequence.new(ColorArray)
509
510
trailtop12.Attachment0 = attt1
511
trailtop12.Attachment1 = attt2
512
trailtop12.Transparency = NumberSequence.new({
513
          NumberSequenceKeypoint.new(0, 0.5, 0),
514
          NumberSequenceKeypoint.new(1, 1, 0)
515
        })
516
517
local trailbot2 = Instance.new("Trail", c["Left Arm"])
518
trailbot2.Enabled = true
519
trailbot2.Texture = "rbxassetid://16607923"
520
trailbot2.Name = "bottrail"
521
trailbot2.MinLength = 0
522
trailbot2.Lifetime = 0.1
523
524
trailbot2.Color = ColorSequence.new(ColorArray)
525
526
trailbot2.Attachment0 = attt3
527
trailbot2.Attachment1 = attt4
528
trailbot2.Transparency = NumberSequence.new({
529
          NumberSequenceKeypoint.new(0, 0.5, 0),
530
          NumberSequenceKeypoint.new(1, 1, 0)
531
        })
532
533
local trailside12 = Instance.new("Trail", c["Left Arm"])
534
trailside12.Enabled = true
535
trailside12.Texture = "rbxassetid://16607923"
536
trailside12.Name = "sidetrail1"
537
trailside12.MinLength = 0
538
trailside12.Lifetime = 0.1
539
540
trailside12.Color = ColorSequence.new(ColorArray)
541
542
trailside12.Attachment0 = attt1
543
trailside12.Attachment1 = attt3
544
trailside12.Transparency = NumberSequence.new({
545
          NumberSequenceKeypoint.new(0, 0.5, 0),
546
          NumberSequenceKeypoint.new(1, 1, 0)
547
        })
548
549
local trailside22 = Instance.new("Trail", c["Left Arm"])
550
trailside22.Enabled = true
551
trailside22.Texture = "rbxassetid://16607923"
552
trailside22.Name = "sidetrail2"
553
trailside22.MinLength = 0
554
trailside22.Lifetime = 0.1
555
556
trailside22.Color = ColorSequence.new(ColorArray)
557
558
trailside22.Attachment0 = attt2
559
trailside22.Attachment1 = attt4
560
trailside22.Transparency = NumberSequence.new({
561
          NumberSequenceKeypoint.new(0, 0.5, 0),
562
          NumberSequenceKeypoint.new(1, 1, 0)
563
        })	
564
565
local att1 = Instance.new("Attachment", c["Torso"])
566
att1.Name = "att1"
567
att1.Position = Vector3.new(1, 1, 0.5)
568
local att2 = Instance.new("Attachment", c["Torso"])
569
att2.Name = "att2"
570
att2.Position = Vector3.new(-1, 1, 0.5)
571
local att3 = Instance.new("Attachment", c["Torso"])
572
att3.Name = "att3"
573
att3.Position = Vector3.new(1, -1, 0.5)
574
local att4 = Instance.new("Attachment", c["Torso"])
575
att4.Name = "att4"
576
att4.Position = Vector3.new(-1, -1, 0.5)
577
578
local attt1 = Instance.new("Attachment", c["Head"])
579
attt1.Name = "att1"
580
attt1.Position = Vector3.new(.55, .55, 0.025)
581
local attt2 = Instance.new("Attachment", c["Head"])
582
attt2.Name = "att2"
583
attt2.Position = Vector3.new(-.55, .55, 0.025)
584
local attt3 = Instance.new("Attachment", c["Head"])
585
attt3.Name = "att3"
586
attt3.Position = Vector3.new(.55, -.5, 0.025)
587
local attt4 = Instance.new("Attachment", c["Head"])
588
attt4.Name = "att4"
589
attt4.Position = Vector3.new(-.55, -.5, 0.025)
590
local trailtop1 = Instance.new("Trail", c["Torso"])
591
trailtop1.Enabled = true
592
trailtop1.Texture = "rbxassetid://16607923"
593
trailtop1.Name = "toptrail"
594
trailtop1.MinLength = 0
595
trailtop1.Lifetime = 0.1
596
597
trailtop1.Color = ColorSequence.new(ColorArray)
598
599
trailtop1.Attachment0 = att1
600
trailtop1.Attachment1 = att2
601
trailtop1.Transparency = NumberSequence.new({
602
          NumberSequenceKeypoint.new(0, 0.5, 0),
603
          NumberSequenceKeypoint.new(1, 1, 0)
604
        })
605
local trailbot1 = Instance.new("Trail", c["Torso"])
606
trailbot1.Enabled = true
607
trailbot1.Texture = "rbxassetid://16607923"
608
trailbot1.Name = "bottrail"
609
trailbot1.MinLength = 0
610
trailbot1.Lifetime = 0.1
611
612
trailbot1.Color = ColorSequence.new(ColorArray)
613
614
trailbot1.Attachment0 = att3
615
trailbot1.Attachment1 = att4
616
trailbot1.Transparency = NumberSequence.new({
617
          NumberSequenceKeypoint.new(0, 0.5, 0),
618
          NumberSequenceKeypoint.new(1, 1, 0)
619
        })
620
local trailside1 = Instance.new("Trail", c["Torso"])
621
trailside1.Enabled = true
622
trailside1.Texture = "rbxassetid://16607923"
623
trailside1.Name = "sidetrail1"
624
trailside1.MinLength = 0
625
trailside1.Lifetime = 0.1
626
627
trailside1.Color = ColorSequence.new(ColorArray)
628
629
trailside1.Attachment0 = att1
630
trailside1.Attachment1 = att3
631
trailside1.Transparency = NumberSequence.new({
632
          NumberSequenceKeypoint.new(0, 0.5, 0),
633
          NumberSequenceKeypoint.new(1, 1, 0)
634
        })
635
local trailside2 = Instance.new("Trail", c["Torso"])
636
trailside2.Enabled = true
637
trailside2.Texture = "rbxassetid://16607923"
638
trailside2.Name = "sidetrail2"
639
trailside2.MinLength = 0
640
trailside2.Lifetime = 0.1
641
642
trailside2.Color = ColorSequence.new(ColorArray)
643
644
trailside2.Attachment0 = att2
645
trailside2.Attachment1 = att4
646
trailside2.Transparency = NumberSequence.new({
647
          NumberSequenceKeypoint.new(0, 0.5, 0),
648
          NumberSequenceKeypoint.new(1, 1, 0)
649
        })
650
local trailtop12 = Instance.new("Trail", c["Head"])
651
trailtop12.Enabled = true
652
trailtop12.Texture = "rbxassetid://16607923"
653
trailtop12.Name = "toptrail"
654
trailtop12.MinLength = 0
655
trailtop12.Lifetime = 0.1
656
657
trailtop12.Color = ColorSequence.new(ColorArray)
658
659
trailtop12.Attachment0 = attt1
660
trailtop12.Attachment1 = attt2
661
trailtop12.Transparency = NumberSequence.new({
662
          NumberSequenceKeypoint.new(0, 0.5, 0),
663
          NumberSequenceKeypoint.new(1, 1, 0)
664
        })
665
local trailbot2 = Instance.new("Trail", c["Head"])
666
trailbot2.Enabled = true
667
trailbot2.Texture = "rbxassetid://16607923"
668
trailbot2.Name = "bottrail"
669
trailbot2.MinLength = 0
670
trailbot2.Lifetime = 0.1
671
672
trailbot2.Color = ColorSequence.new(ColorArray)
673
674
trailbot2.Attachment0 = attt3
675
trailbot2.Attachment1 = attt4
676
trailbot2.Transparency = NumberSequence.new({
677
          NumberSequenceKeypoint.new(0, 0.5, 0),
678
          NumberSequenceKeypoint.new(1, 1, 0)
679
        })
680
local trailside12 = Instance.new("Trail", c["Head"])
681
trailside12.Enabled = true
682
trailside12.Texture = "rbxassetid://16607923"
683
trailside12.Name = "sidetrail1"
684
trailside12.MinLength = 0
685
trailside12.Lifetime = 0.1
686
687
trailside12.Color = ColorSequence.new(ColorArray)
688
689
trailside12.Attachment0 = attt1
690
trailside12.Attachment1 = attt3
691
trailside12.Transparency = NumberSequence.new({
692
          NumberSequenceKeypoint.new(0, 0.5, 0),
693
          NumberSequenceKeypoint.new(1, 1, 0)
694
        })
695
local trailside22 = Instance.new("Trail", c["Head"])
696
trailside22.Enabled = true
697
trailside22.Texture = "rbxassetid://16607923"
698
trailside22.Name = "sidetrail2"
699
trailside22.MinLength = 0
700
trailside22.Lifetime = 0.1
701
702
trailside22.Color = ColorSequence.new(ColorArray)
703
704
trailside22.Attachment0 = attt2 trailside22.Attachment1 = attt4
705
trailside22.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0),NumberSequenceKeypoint.new(1, 1, 0)})
706
707
Sped = 0
708
709
function ragplayer(cactus)
710
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://872854837" S.Volume = 2 S:Play()
711
cactus.Humanoid.PlatformStand = true cactus:findFirstChild("Humanoid").Health = 0.01
712
if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
713
cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
714
makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder")
715
maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0))
716
end
717
if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
718
cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
719
makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
720
maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
721
end
722
if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
723
cactus.Torso:FindFirstChild("Right Hip"):Destroy()
724
makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
725
maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
726
end
727
if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
728
cactus.Torso:FindFirstChild("Left Hip"):Destroy()
729
makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
730
maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
731
end
732
cactus.Parent = game.Workspace game.Debris:AddItem(cactus,15)
733
end
734
function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
735
736
function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end
737
738
local hitz = false
739
c.HumanoidRootPart.Touched:connect(function(Hit)
740
if thing >= 100 then 
741
if hitz == false then hitz = true
742
ragplayer(c) local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://633129949" S.Volume = 6 S:Play()
743
wait(15)
744
end
745
end
746
end)
747
748
function Spin()
749
attack = true
750
while attack == true do Sped = Sped + 0.25
751
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(Sped*Sped*5), rd(0), rd(0)), 1)
752
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
753
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
754
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
755
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
756
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
757
lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
758
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
759
lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
760
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
761
swait()
762
end
763
end
764
765
SanicScreams = {585370931,202427593}	
766
767
mouse.KeyDown:connect(function(key)
768
if attack == true then return end
769
if key == "q" then
770
Spin()
771
end
772
if key == "e" then
773
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://1247863968" S.Volume = 10 S:Play()
774
wait(1.25)
775
local Sanic  = SanicScreams[math.random(1,#SanicScreams)]
776
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://0" S.Volume = 10 S:Play()
777
spawn(function()
778
local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Cyan")Sp.Material = "Neon" Sp.Size = Vector3.new(1,1,1) Sp.Anchored = true Sp.CanCollide = false
779
local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshType = "Sphere" Sp.CFrame = c.HumanoidRootPart.CFrame
780
for i = 1,25 do
781
SPM.Scale = SPM.Scale + Vector3.new(4,4,4)
782
Sp.Transparency = Sp.Transparency + 1/25
783
swait()
784
end
785
end)
786
local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://622100551" S.Volume = 10 S:Play()
787
Sped = 150
788
end
789
end)
790
791
mouse.KeyUp:connect(function(key)
792
if key == "q" then
793
attack = false
794
end
795
end)
796
797
local P = Instance.new("Part",game.Workspace.CurrentCamera)P.CanCollide = true P.Anchored = true P.Size = Vector3.new(15,1,15)
798
P.CFrame = CFrame.new(c.HumanoidRootPart.Position)*CFrame.new(0,-3.5,0)P.Transparency = 0 P.Name = "FlightPart"
799
P.BrickColor = BrickColor.new("Dark green") P.TopSurface = "Smooth" P.Material = "Grass"
800
spawn(function()
801
while true do
802
P.CFrame = CFrame.new(c.HumanoidRootPart.Position.X,-0.6,c.HumanoidRootPart.Position.Z)
803
swait()
804
end
805
end)
806
807
anim.Parent = nil
808
sine = 0
809
810
game:GetService("RunService").RenderStepped:connect(function()
811
if attack == false then
812
thing = (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
813
game.Workspace.CurrentCamera.FieldOfView = 70+thing/100
814
if c.HumanoidRootPart.Velocity.Y > 1 then sine = sine + 1
815
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(sine*thing*0.75), rd(0), rd(0)), 1)
816
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
817
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
818
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
819
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
820
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
821
lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
822
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
823
lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
824
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
825
elseif (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 then
826
sine = sine + 1 Sped = Sped + 0.1
827
if thing <= 200 then
828
if S2.PlaybackSpeed >= 1 then
829
S2.PlaybackSpeed = 1
830
else 
831
S2.PlaybackSpeed = thing/80
832
end
833
c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
834
S2.Volume = thing/20
835
end
836
if thing <= 200 then
837
c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
838
S2.Volume = thing/20
839
else
840
c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
841
end
842
if thing <= 100 then
843
for i,v in pairs(c:children()) do
844
if v.ClassName == "Part" then
845
for i,v2 in pairs(v:children()) do
846
if v2.ClassName == "Trail" then
847
v2.Enabled = false
848
v2.LightEmission = 1
849
end
850
end
851
end
852
end
853
else
854
for i,v in pairs(c:children()) do
855
if v.ClassName == "Part" then
856
for i,v2 in pairs(v:children()) do
857
if v2.ClassName == "Trail" then
858
v2.Lifetime = 2
859
v2.Enabled = true
860
end
861
end
862
end
863
end
864
end
865
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(thing/7), rd(0), rd(0)), 1)
866
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
867
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-thing/1.5)), 1)
868
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
869
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(thing/1.5)), 1)
870
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
871
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
872
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
873
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
874
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
875
else c.Humanoid.WalkSpeed = 16 Sped = 0 sine = sine + 1 S2.Volume = 0 S2.PlaybackSpeed = 0
876
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
877
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
878
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
879
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
880
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
881
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
882
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
883
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
884
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
885
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
886
end
887
for i,v in pairs (c:children()) do
888
if v.ClassName == "Accessory" then
889
for i,v2 in pairs (v:children()) do
890
if v2.ClassName == "Part" then
891
v2.Anchored = false
892
end
893
end
894
end
895
for i,v in pairs (c:children()) do
896
if v.ClassName == "Part" then
897
v.Anchored = false
898
end
899
end
900
end
901
end
902
end)