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1
--https://github.com/Mokiros/roblox-FE-compatibility
2-
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
2+
3-
do
3+
local Player,game,owner = owner,game
4-
	print("FE Compatibility code by Mokiros")
4+
local RealPlayer = Player
5-
	script.Parent = Player.Character
5+
do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end plr = game.Players.LocalPlayer
6
repeat wait() until plr.Character
7-
	--RemoteEvent for communicating
7+
8-
	local Event = Instance.new("RemoteEvent")
8+
9-
	Event.Name = "UserInput_Event"
9+
10
effect.Name = "Effects"
11-
	--Fake event to make stuff like Mouse.KeyDown work
11+
12-
	local function fakeEvent()
12+
13-
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
13+
14-
		t.connect = t.Connect
14+
15-
		return t
15+
16
moozik.Looped = true
17
moozik:Play()
18-
	--Creating fake input objects with fake variables
18+
19-
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
19+
20-
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
20+
21-
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
21+
22-
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
22+
23-
	end}
23+
24-
	--Merged 2 functions into one by checking amount of arguments
24+
25-
	CAS.UnbindAction = CAS.BindAction
25+
26
block.Size = Vector3.new(1,1,1)
27-
	--This function will trigger the events that have been :Connect()'ed
27+
28-
	local function te(self,ev,...)
28+
29-
		local t = m[ev]
29+
30-
		if t and t._fakeEvent and t.Function then
30+
31-
			t.Function(...)
31+
32
	local decal1 = Instance.new("Decal",block)
33
decal1.Face = "Top"
34-
	m.TrigEvent = te
34+
35-
	UIS.TrigEvent = te
35+
36
local decal3 = Instance.new("Decal",block)
37-
	Event.OnServerEvent:Connect(function(plr,io)
37+
38-
	    if plr~=Player then return end
38+
39-
		if io.isMouse then
39+
40-
			m.Target = io.Target
40+
41-
			m.Hit = io.Hit
41+
42-
		else
42+
43-
			local b = io.UserInputState == Enum.UserInputState.Begin
43+
44-
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
44+
45-
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
45+
46-
			end
46+
47-
			for _,t in pairs(CAS.Actions) do
47+
48-
				for _,k in pairs(t.Keys) do
48+
49-
					if k==io.KeyCode then
49+
50-
						t.Function(t.Name,io.UserInputState,io)
50+
51-
					end
51+
52-
				end
52+
53-
			end
53+
54-
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
54+
55-
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
55+
56-
	    end
56+
57-
	end)
57+
58-
	Event.Parent = NLS([==[
58+
59-
	local Player = game:GetService("Players").LocalPlayer
59+
60-
	local Event = script:WaitForChild("UserInput_Event")
60+
61
            cp.Size = v.Size+(Vector3.new(1,1,1)*0.2)
62-
	local UIS = game:GetService("UserInputService")
62+
63-
	local input = function(io,a)
63+
64-
		if a then return end
64+
65-
		--Since InputObject is a client-side instance, we create and pass table instead
65+
66-
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
66+
67
        weld.Part1 = cp
68-
	UIS.InputBegan:Connect(input)
68+
69-
	UIS.InputEnded:Connect(input)
69+
70
    end
71-
	local Mouse = Player:GetMouse()
71+
72-
	local h,t
72+
73-
	--Give the server mouse data 30 times every second, but only if the values changed
73+
74-
	--If player is not moving their mouse, client won't fire events
74+
75-
	while wait(1/30) do
75+
76-
		if h~=Mouse.Hit or t~=Mouse.Target then
76+
77-
			h,t=Mouse.Hit,Mouse.Target
77+
78-
			Event:FireServer({isMouse=true,Target=t,Hit=h})
78+
79
    decal6.Texture = right
80-
	end]==],Player.Character)
80+
81-
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
81+
82
end
83
function changeblockdecal(whatblock , bottom,top,left,right,back,front)
84-
plr = owner
84+
85
tex1.Face = "Top"
86
local tex2 = Instance.new("Decal",whatblock)
87
tex2.Face = "Front"
88
local tex3 = Instance.new("Decal",whatblock)
89
tex3.Face = "Bottom"
90
local tex4 = Instance.new("Decal",whatblock)
91-
print("GET OUT OF MY ROOM I'M PLAYING MINECRAFT!")
91+
92-
print("By Theamazingnater, now FE!")
92+
93-
print("Controls: Q to mine, E to change blocks, click to place")
93+
94
local tex6 = Instance.new("Decal",whatblock)
95
tex6.Face = "Right"
96
    tex3.Texture = bottom
97
    tex1.Texture = top
98
    tex5.Texture = left
99
    tex6.Texture = right
100
    tex4.Texture = back
101
    tex2.Texture = front
102
end
103
lhand = char.Torso["Left Shoulder"]:Clone()
104
rhand = char.Torso["Right Shoulder"]:Clone()
105
local rhandweld = Instance.new("Weld",char)
106
rhandweld.Part0 = char.Torso
107
rhandweld.Part1 = char["Right Arm"]
108
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
109
local human2 = Instance.new("Weld",char)
110
human2.Part0 = char.HumanoidRootPart
111
human2.Part1 = char.Torso
112
human2co = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
113
114
115
function changeblocktype(whattype)
116
	if whattype == "Grass" then
117
		changeyourblockdecal("http://www.roblox.com/asset/?id=96167755","http://www.roblox.com/asset/?id=96430265","http://www.roblox.com/asset/?id=96430337","http://www.roblox.com/asset/?id=96430337","http://www.roblox.com/asset/?id=96430337","http://www.roblox.com/asset/?id=96430337")
118
	end
119
	if whattype == "Dirt" then
120
		changeyourblockdecal("http://www.roblox.com/asset/?id=96167755","http://www.roblox.com/asset/?id=96167755","http://www.roblox.com/asset/?id=96167755","http://www.roblox.com/asset/?id=96167755","http://www.roblox.com/asset/?id=96167755","http://www.roblox.com/asset/?id=96167755")
121
	end
122
	if whattype == "Cobblestone" then
123
		changeyourblockdecal("http://www.roblox.com/asset/?id=57539377","http://www.roblox.com/asset/?id=57539377","http://www.roblox.com/asset/?id=57539377","http://www.roblox.com/asset/?id=57539377","http://www.roblox.com/asset/?id=57539377","http://www.roblox.com/asset/?id=57539377")
124
	end
125
	if whattype == "Gold" then
126
		changeyourblockdecal("http://www.roblox.com/asset/?id=71405851","http://www.roblox.com/asset/?id=71405851","http://www.roblox.com/asset/?id=71405851","http://www.roblox.com/asset/?id=71405851","http://www.roblox.com/asset/?id=71405851","http://www.roblox.com/asset/?id=71405851")
127
	end
128
	if whattype == "Stone" then
129
		changeyourblockdecal("http://www.roblox.com/asset/?id=56882261","http://www.roblox.com/asset/?id=56882261","http://www.roblox.com/asset/?id=56882261","http://www.roblox.com/asset/?id=56882261","http://www.roblox.com/asset/?id=56882261","http://www.roblox.com/asset/?id=56882261")
130
	end
131
	if whattype == "DiamondBlock" then
132
		changeyourblockdecal("http://www.roblox.com/asset/?id=59262371","http://www.roblox.com/asset/?id=59262371","http://www.roblox.com/asset/?id=59262371","http://www.roblox.com/asset/?id=59262371","http://www.roblox.com/asset/?id=59262371","http://www.roblox.com/asset/?id=59262371")
133
	end
134
	if whattype == "DiamondOre" then
135
		changeyourblockdecal("http://www.roblox.com/asset/?id=49919647","http://www.roblox.com/asset/?id=49919647","http://www.roblox.com/asset/?id=49919647","http://www.roblox.com/asset/?id=49919647","http://www.roblox.com/asset/?id=49919647","http://www.roblox.com/asset/?id=49919647")
136
	end
137
	if whattype == "WoodenPlank" then
138
		changeyourblockdecal("http://www.roblox.com/asset/?id=107806036","http://www.roblox.com/asset/?id=107806036","http://www.roblox.com/asset/?id=107806036","http://www.roblox.com/asset/?id=107806036","http://www.roblox.com/asset/?id=107806036","http://www.roblox.com/asset/?id=107806036")
139
	end
140
	if whattype == "OakWood" then
141
		changeyourblockdecal("http://www.roblox.com/asset/?id=55355773","http://www.roblox.com/asset/?id=55355773","http://www.roblox.com/asset/?id=55319786","http://www.roblox.com/asset/?id=55319786","http://www.roblox.com/asset/?id=55319786","http://www.roblox.com/asset/?id=55319786")
142
	end
143
	if whattype == "GoldOre" then
144
		changeyourblockdecal("http://www.roblox.com/asset/?id=73374646","http://www.roblox.com/asset/?id=73374646","http://www.roblox.com/asset/?id=73374646","http://www.roblox.com/asset/?id=73374646","http://www.roblox.com/asset/?id=73374646","http://www.roblox.com/asset/?id=73374646")
145
	end
146
	if whattype == "Sponge" then
147
		changeyourblockdecal("http://www.roblox.com/asset/?id=38945383","http://www.roblox.com/asset/?id=38945383","http://www.roblox.com/asset/?id=38945383","http://www.roblox.com/asset/?id=38945383","http://www.roblox.com/asset/?id=38945383","http://www.roblox.com/asset/?id=38945383")
148
	end
149
end
150
151
changeblocktype("Grass")
152
153
154
155
function playanim(whatanim,speed)
156
	if whatanim == "Place" then
157
		rhandweld.Parent = char.Torso
158
		for i = 0,1, speed do
159
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.473864555, -0.788700104, 1, 0, 0, 0, -0.0214149933, -0.999770641, 0, 0.999770641, -0.0214149933),i)
160
			game:GetService("RunService").RenderStepped:wait()
161
		end
162
		for i = 0,1, speed do
163
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.957962036, 0.0477108955, -1.06759644, 0.445479125, 0.728770554, 0.520040333, 0.0191690028, 0.572963655, -0.81935662, -0.895087242, 0.374974847, 0.241273522),i)
164
			game:GetService("RunService").RenderStepped:wait()
165
		end
166
	end
167
	if whatanim == "Destroy" then
168
		rhandweld.Parent = char.Torso
169
		for i = 0,1, speed do
170
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.473864555, -0.788700104, 1, 0, 0, 0, -0.0214149933, -0.999770641, 0, 0.999770641, -0.0214149933),i)
171
			game:GetService("RunService").RenderStepped:wait()
172
		end
173
		for i = 0,1, speed do
174
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.957962036, 0.0477108955, -1.06759644, 0.445479125, 0.728770554, 0.520040333, 0.0191690028, 0.572963655, -0.81935662, -0.895087242, 0.374974847, 0.241273522),i)
175
			game:GetService("RunService").RenderStepped:wait()
176
		end
177
	end
178
	if whatanim == "NormalPose" then
179
		for i = 0,1 , speed do
180
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
181
			game:GetService("RunService").RenderStepped:wait()
182
		end
183
	end
184
end
185
canuse = true
186
mouse = plr:GetMouse()
187
function buildblock()
188
	if canuse then
189
	canuse = false
190
	playanim("Place", 0.07)
191
	local theactualblock = Instance.new("Part")
192
	theactualblock:BreakJoints()
193
	theactualblock.Parent = workspace
194
	theactualblock.Transparency = 0
195
	theactualblock.CFrame = mouse.Hit + Vector3.new(0,1.09,0)
196
	theactualblock.Orientation = Vector3.new(0,0,0)
197
	theactualblock.Size = Vector3.new(3,3,3)
198
	theactualblock.Anchored = true
199
	theactualblock.CanCollide = true
200
	theactualblock.Name = "BlockPlace"
201
	changeblockdecal(theactualblock,decal3.Texture, decal1.Texture, decal5.Texture,decal6.Texture, decal4.Texture, decal2.Texture)
202
    playanim("NormalPose", 0.3)
203
	canuse = true
204
	end
205
end
206
function destroyblock()
207
	if mouse.Target.Name == "BlockPlace" and mouse.Target.Name ~= "Base" and mouse.Target.Name ~= "Baseplate" and mouse.Target.Name ~= "Workspace" then
208
		playanim("Destroy", 0.07)
209
		mouse.Target:Destroy()
210
        playanim("NormalPose", 0.3)
211
	end
212
end
213
local mouse1 = mouse.Button1Down:connect(function()
214
	buildblock()
215
end)
216
local mouse2 = mouse.KeyDown:connect(function(k)
217
	if k == "q" then
218
		destroyblock()
219
	end
220
	if k == "e" then
221
		local chance = math.random(1,11)
222
		if chance == 1 then
223
			changeblocktype("Grass")
224
		end
225
		if chance == 2 then
226
			changeblocktype("Dirt")
227
		end
228
		if chance == 3 then
229
			changeblocktype("Cobblestone")
230
		end
231
		if chance == 4 then
232
			changeblocktype("Gold")
233
		end
234
		if chance == 5 then
235
			changeblocktype("Stone")
236
		end
237
		if chance == 6 then
238
			changeblocktype("DiamondBlock")
239
		end
240
		if chance == 7 then
241
			changeblocktype("DiamondOre")
242
		end
243-
			wait()
243+
244
			changeblocktype("WoodenPlank")
245
		end
246
		if chance == 9 then
247-
			wait()
247+
248
		end
249
		if chance == 10 then
250
			changeblocktype("GoldOre")
251
		end
252
		if chance == 11 then
253
			changeblocktype("Sponge")
254-
			wait()
254+
255
	end
256
end)
257
HasDied = false
258-
			wait()
258+
259
local reddeath = function()
260
    for i,v in pairs(char:GetChildren()) do
261
    if v.ClassName == "Part" and v.Name ~= "HumanoidRootPart" then
262
        local cp = v:Clone()
263
        cp.Parent = effect     
264-
			wait()
264+
265
        cp.Transparency = 1
266
        cp.CanCollide = false
267
        cp.Material = Enum.Material.Neon
268
        if cp.Name == "Head" then
269
            cp.face:Destroy()
270
        end
271
        if cp.Name == "Torso" then
272
            cp.roblox:Destroy()
273
        end
274
        if v ~= char.Head then
275
            cp.Size = v.Size+(Vector3.new(1,1,1)*0.2)
276
        else
277
            cp.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
278
        end
279
        local weld = Instance.new("Weld",cp)
280
        weld.Part0 = v
281
        weld.Part1 = cp
282
         end
283
    end
284
end
285
reddeath()
286
generategui = function()
287
local screen = Instance.new("ScreenGui",plr.PlayerGui)
288
screen.Name = "Death(lol i was lazy to add buttons lol)"
289
local text = Instance.new("TextLabel",screen)
290
text.Text = "You died!"
291
text.TextColor3 = Color3.new(1,1,1)
292
text.Font = "Arcade"
293
text.TextScaled = true
294
text.Position = UDim2.new(0.381, 0,0.172, 0)
295
text.Size = UDim2.new(0, 200, 0, 50)
296
text.BackgroundTransparency = 1
297
local respawn = Instance.new("TextButton",screen)
298
respawn.Text = "Respawn"
299
respawn.TextScaled = true
300
respawn.Position = UDim2.new(0.381, 0,0.561, 0)
301
respawn.Size = UDim2.new(0, 200,0, 50)
302
respawn.BackgroundTransparency = 1
303
respawn.TextColor3 = Color3.new(1,1,1)
304
respawn.Font = "Arcade"
305
respawn.MouseButton1Click:connect(function()
306
    Dead = false
307
    HasDied = false
308
    char.Humanoid.Health = 0
309
    char.Parent = nil
310
    respawn.Text = "Say g/r or g/sr to respawn properly"
311
    end)
312
end
313
local BODY = {}
314
LeftArm = char["Left Arm"]
315
RightLeg = char["Right Leg"]
316
LeftLeg = char["Left Leg"]
317
for _, c in pairs(char:GetDescendants()) do
318
    if c:IsA("BasePart") and c.Name ~= "Handle" then
319
        if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
320
            c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
321
        end
322
        table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
323
    elseif c:IsA("JointInstance") then
324
        table.insert(BODY,{c,c.Parent,nil,nil,nil})
325
    end
326
end
327
for e = 1, #BODY do
328
    if BODY[e] ~= nil then
329
        local STUFF = BODY[e]
330
        local PART = STUFF[1]
331
        local PARENT = STUFF[2]
332
        local MATERIAL = STUFF[3]
333
        local TRANSPARENCY = STUFF[5]
334
        if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
335
            PART.Material = MATERIAL
336-
		   end
336+
337-
	    end
337+
338
        PART.AncestryChanged:Connect(function()
339
            PART.Parent = PARENT
340
        end)
341
    end
342
end
343
function refit()
344
   char.Parent = workspace
345
    for e = 1, #BODY do
346
        if BODY[e] ~= nil then
347
            local STUFF = BODY[e]
348
            local PART = STUFF[1]
349
            local PARENT = STUFF[2]
350
            local MATERIAL = STUFF[3]
351
            local TRANSPARENCY = STUFF[5]
352
            if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then
353
                PART.Material = MATERIAL
354
                PART.Transparency = TRANSPARENCY
355
            end
356
            if PART.Parent ~= PARENT then
357
                char:FindFirstChildOfClass("Humanoid"):remove()
358
                PART.Parent = PARENT
359
                Humanoid = Instance.new("Humanoid",char)
360
            end
361
        end
362
    end
363
end
364
char.Humanoid.Died:connect(function()
365
    hurt:Play()
366
    refit()
367
    mouse1:Disconnect()
368
    mouse2:Disconnect()
369
    for i,v in pairs(effect:GetChildren()) do
370
      if v.ClassName == "Part" then  
371
        v.Transparency = 0.7
372
        end
373
    end
374
    workspace.CurrentCamera.CameraSubject = char.Head
375
    generategui()
376
    HasDied = true
377
    Dead = true
378
    for i = 0,1, 0.03 do
379
    human2.C0 = human2.C0:lerp(CFrame.new(1.99999964, -3.00000095, 0, -0.00852799695, 0.999963641, 0, -0.999963641, -0.00852799695, 0, 0, 0, 1):inverse() + Vector3.new(0,1,0),i)
380
    game:GetService("RunService").RenderStepped:wait()
381
    end
382
end)
383
while true do
384
	game:GetService("RunService").RenderStepped:wait()
385
	if char.Humanoid.Health < 100 and not damaged and not Dead and not HasDied then
386
		reddamage(0.5)
387
		damaged = true
388
		wait(1)
389
		damaged = false
390
		char.Humanoid.Health = 100
391
	end
392
	if char.Humanoid.Health < 1 and Dead and HasDied then
393
		refit()
394
		  for i,v in pairs(effect:GetChildren()) do
395
      if v.ClassName == "Part" then  
396
        v.Transparency = 0.7
397
            end
398
        end
399
	end
400
	if Dead and HasDied then
401
		char.Humanoid.WalkSpeed = 0
402
		char.Humanoid.JumpPower = 0
403
        human2.Parent = char.Torso
404
        rhandweld.Parent = char.Torso
405
	end
406
end