SHOW:
|
|
- or go back to the newest paste.
1 | -- Hi, noliCAIKS/RPFeltz here! 2015/02/01 | |
2 | -- Old version of the script was leaked so now it's worthless, | |
3 | -- so I can't get any money for it anymore. So I'll just share | |
4 | -- the code of the latest version now. | |
5 | -- The code is broken as a whole but many of the components | |
6 | -- are still functional. Maybe you can make your own module | |
7 | -- loader to fix it. Use the code of the modules as you please. | |
8 | -- If you can get local loadstring to work, that should fix | |
9 | -- everything. Good luck. | |
10 | local session_id = math.floor(tick() * 10) | |
11 | local local_script_template = script:Clone() | |
12 | local source_value_name | |
13 | local_script_template.Disabled = true | |
14 | for _, child in ipairs(local_script_template:GetChildren()) do | |
15 | if child:IsA("StringValue") then | |
16 | if string.lower(child.Name) ~= "owner" then | |
17 | source_value_name = child.Name | |
18 | end | |
19 | child.Value = "" | |
20 | break | |
21 | end | |
22 | end | |
23 | script:ClearAllChildren() | |
24 | script.Parent = nil | |
25 | if not source_value_name then | |
26 | source_value_name = ... | |
27 | if source_value_name then | |
28 | local source_value = Instance.new("StringValue", local_script_template) | |
29 | source_value.Name = source_value_name | |
30 | else | |
31 | if not (NewLocalScript and NewScript) then | |
32 | print("Script builder is incompatible.") | |
33 | end | |
34 | source_value_name = "Source" | |
35 | local_script_template = nil | |
36 | end | |
37 | end | |
38 | local Module = {} | |
39 | Module.name = "Module" | |
40 | Module.source = string.format([[ | |
41 | local _ENV = { | |
42 | Axes = { | |
43 | new = Axes.new | |
44 | }, | |
45 | BrickColor = { | |
46 | Black = BrickColor.Black, | |
47 | Blue = BrickColor.Blue, | |
48 | DarkGray = BrickColor.DarkGray, | |
49 | Gray = BrickColor.Gray, | |
50 | Green = BrickColor.Green, | |
51 | New = BrickColor.New, | |
52 | Random = BrickColor.Random, | |
53 | Red = BrickColor.Red, | |
54 | White = BrickColor.White, | |
55 | Yellow = BrickColor.Yellow, | |
56 | new = BrickColor.new, | |
57 | palette = BrickColor.palette, | |
58 | random = BrickColor.random | |
59 | }, | |
60 | CFrame = { | |
61 | Angles = CFrame.Angles, | |
62 | fromAxisAngle = CFrame.fromAxisAngle, | |
63 | fromEulerAnglesXYZ = CFrame.fromEulerAnglesXYZ, | |
64 | new = CFrame.new | |
65 | }, | |
66 | CellId = { | |
67 | new = CellId.new | |
68 | }, | |
69 | Color3 = { | |
70 | new = Color3.new | |
71 | }, | |
72 | Delay = Delay, | |
73 | Enum = Enum, | |
74 | Faces = { | |
75 | new = Faces.new | |
76 | }, | |
77 | Game = Game, | |
78 | Instance = { | |
79 | Lock = Instance.Lock, | |
80 | Unlock = Instance.Unlock, | |
81 | new = Instance.new | |
82 | }, | |
83 | LoadLibrary = LoadLibrary, | |
84 | LoadRobloxLibrary = LoadRobloxLibrary, | |
85 | PluginManager = PluginManager, | |
86 | Ray = { | |
87 | new = Ray.new | |
88 | }, | |
89 | Region3 = { | |
90 | new = Region3.new | |
91 | }, | |
92 | Region3int16 = { | |
93 | new = Region3int16.new | |
94 | }, | |
95 | Spawn = Spawn, | |
96 | Stats = Stats, | |
97 | UDim = { | |
98 | new = UDim.new | |
99 | }, | |
100 | UDim2 = { | |
101 | new = UDim2.new | |
102 | }, | |
103 | UserSettings = UserSettings, | |
104 | Vector2 = { | |
105 | new = Vector2.new | |
106 | }, | |
107 | Vector2int16 = { | |
108 | new = Vector2int16.new | |
109 | }, | |
110 | Vector3 = { | |
111 | FromAxis = Vector3.FromAxis, | |
112 | FromNormalId = Vector3.FromNormalId, | |
113 | new = Vector3.new | |
114 | }, | |
115 | Vector3int16 = { | |
116 | new = Vector3int16.new | |
117 | }, | |
118 | Version = Version, | |
119 | Wait = Wait, | |
120 | Workspace = Workspace, | |
121 | _G = _G, | |
122 | _VERSION = _VERSION, | |
123 | assert = assert, | |
124 | collectgarbage = collectgarbage, | |
125 | coroutine = { | |
126 | create = coroutine.create, | |
127 | resume = coroutine.resume, | |
128 | running = coroutine.running, | |
129 | status = coroutine.status, | |
130 | wrap = coroutine.wrap, | |
131 | yield = coroutine.yield | |
132 | }, | |
133 | crash__ = crash__, | |
134 | delay = delay, | |
135 | dofile = dofile, | |
136 | error = error, | |
137 | game = game, | |
138 | gcinfo = gcinfo, | |
139 | getfenv = getfenv, | |
140 | getmetatable = getmetatable, | |
141 | ipairs = ipairs, | |
142 | load = load, | |
143 | loadfile = loadfile, | |
144 | loadstring = loadstring, | |
145 | math = { | |
146 | abs = math.abs, | |
147 | acos = math.acos, | |
148 | asin = math.asin, | |
149 | atan = math.atan, | |
150 | atan2 = math.atan2, | |
151 | ceil = math.ceil, | |
152 | cos = math.cos, | |
153 | cosh = math.cosh, | |
154 | deg = math.deg, | |
155 | exp = math.exp, | |
156 | floor = math.floor, | |
157 | fmod = math.fmod, | |
158 | frexp = math.frexp, | |
159 | huge = math.huge, | |
160 | ldexp = math.ldexp, | |
161 | log = math.log, | |
162 | log10 = math.log10, | |
163 | max = math.max, | |
164 | min = math.min, | |
165 | modf = math.modf, | |
166 | phi = 1.618033988749895, | |
167 | pi = math.pi, | |
168 | pow = math.pow, | |
169 | rad = math.rad, | |
170 | random = math.random, | |
171 | randomseed = math.randomseed, | |
172 | sin = math.sin, | |
173 | sinh = math.sinh, | |
174 | sqrt = math.sqrt, | |
175 | tan = math.tan, | |
176 | tanh = math.tanh, | |
177 | tau = 2 * math.pi | |
178 | }, | |
179 | newproxy = newproxy, | |
180 | next = next, | |
181 | pairs = pairs, | |
182 | pcall = pcall, | |
183 | print = print, | |
184 | printidentity = printidentity, | |
185 | rawequal = rawequal, | |
186 | rawget = rawget, | |
187 | rawset = rawset, | |
188 | select = select, | |
189 | setfenv = setfenv, | |
190 | setmetatable = setmetatable, | |
191 | settings = settings, | |
192 | shared = shared, | |
193 | stats = stats, | |
194 | string = { | |
195 | byte = string.byte, | |
196 | char = string.char, | |
197 | dump = string.dump, | |
198 | find = string.find, | |
199 | format = string.format, | |
200 | gfind = string.gfind, | |
201 | gmatch = string.gmatch, | |
202 | gsub = string.gsub, | |
203 | len = string.len, | |
204 | lower = string.lower, | |
205 | match = string.match, | |
206 | rep = string.rep, | |
207 | reverse = string.reverse, | |
208 | sub = string.sub, | |
209 | upper = string.upper | |
210 | }, | |
211 | table = { | |
212 | concat = table.concat, | |
213 | foreach = table.foreach, | |
214 | foreachi = table.foreachi, | |
215 | getn = table.getn, | |
216 | insert = table.insert, | |
217 | maxn = table.maxn, | |
218 | remove = table.remove, | |
219 | setn = table.setn, | |
220 | sort = table.sort | |
221 | }, | |
222 | tick = tick, | |
223 | time = time, | |
224 | tonumber = tonumber, | |
225 | tostring = tostring, | |
226 | type = type, | |
227 | unpack = unpack, | |
228 | version = version, | |
229 | wait = wait, | |
230 | workspace = workspace, | |
231 | xpcall = xpcall, | |
232 | ypcall = ypcall | |
233 | } | |
234 | _ENV.Environment = ... | |
235 | _ENV.Environment._ENV = _ENV | |
236 | local _RBX = getfenv() | |
237 | _ENV._ENV = _ENV | |
238 | _ENV._RBX = _RBX | |
239 | _ENV._SessionID = %s | |
240 | _ENV.Debris = Game:GetService("Debris") | |
241 | _ENV.InsertService = Game:GetService("InsertService") | |
242 | _ENV.Lighting = Game:GetService("Lighting") | |
243 | _ENV.LogService = Game:GetService("LogService") | |
244 | _ENV.Players = Game:GetService("Players") | |
245 | _ENV.RunService = Game:GetService("RunService") | |
246 | _ENV.ReplicatedStorage = Game:GetService("ReplicatedStorage") | |
247 | _ENV.SoundService = Game:GetService("SoundService") | |
248 | _ENV.StarterGui = Game:GetService("StarterGui") | |
249 | _ENV.StarterPack = Game:GetService("StarterPack") | |
250 | _ENV.TeleportService = Game:GetService("TeleportService") | |
251 | _ENV.RbxUtility = LoadLibrary("RbxUtility") | |
252 | if N_ENV then | |
253 | N_ENV(_ENV) | |
254 | end | |
255 | local Module = ... | |
256 | Module.data = { | |
257 | listeners = {}, | |
258 | modules = {} | |
259 | } | |
260 | Module.metatable = {} | |
261 | function Module.metatable:__tostring() | |
262 | return tostring(self.name) | |
263 | end | |
264 | function Module.Create(name, source, ...) | |
265 | local module = Module.Store(name, source) | |
266 | Module.Initialize(module, ...) | |
267 | return module | |
268 | end | |
269 | function Module.Initialize(module, ...) | |
270 | local name = module.name | |
271 | local load_function, message = loadstring(module.source, name) | |
272 | if load_function then | |
273 | local success, message = ypcall(setfenv(load_function, _ENV), ...) | |
274 | if success then | |
275 | if _ENV.Logger and _ENV.Logger.printf then | |
276 | _ENV.Logger.printf("Output", "%%s: ready", tostring(name)) | |
277 | end | |
278 | local listeners = Module.data.listeners | |
279 | local listener = listeners[name] | |
280 | if listener then | |
281 | listeners[name] = nil | |
282 | listener:fire() | |
283 | end | |
284 | return module | |
285 | elseif _ENV.Logger and _ENV.Logger.printf then | |
286 | _ENV.Logger.printf("Severe", "Runtime error in module '%%s': %%s", tostring(name), message) | |
287 | else | |
288 | print(string.format("runtime error in module '%%s': %%s", tostring(name), message)) | |
289 | end | |
290 | elseif _ENV.Logger and _ENV.Logger.printf then | |
291 | _ENV.Logger.printf("Severe", "Syntax error in module '%%s': %%s", tostring(name), message) | |
292 | else | |
293 | print(string.format("syntax error in module '%%s': %%s", tostring(name), message)) | |
294 | end | |
295 | end | |
296 | function Module.Load(name) | |
297 | return Module.data.modules[name] | |
298 | end | |
299 | function Module.Register(module) | |
300 | local name = tostring(module) | |
301 | _ENV[name] = module | |
302 | Module.data.modules[name] = module | |
303 | end | |
304 | function Module.Reload(name, source, ...) | |
305 | local module = Module.Load(name) | |
306 | for key in pairs(module) do | |
307 | module[key] = nil | |
308 | end | |
309 | module.name = name | |
310 | module.source = source | |
311 | Module.Initialize(module, ...) | |
312 | return module | |
313 | end | |
314 | function Module.Store(name, source) | |
315 | local module = {} | |
316 | module.name = name | |
317 | module.source = source | |
318 | setmetatable(module, Module.metatable) | |
319 | Module.Register(module) | |
320 | return module | |
321 | end | |
322 | function Module.WaitForModule(name) | |
323 | local module = Module.Load(name) | |
324 | if not module then | |
325 | local listeners = Module.data.listeners | |
326 | local listener = listeners[name] | |
327 | if not listener then | |
328 | listener = _ENV.RbxUtility.CreateSignal() | |
329 | listeners[name] = listener | |
330 | end | |
331 | listener:wait() | |
332 | end | |
333 | end | |
334 | ]], tostring(session_id)) | |
335 | assert(loadstring(Module.source))(Module) | |
336 | setmetatable(Module, Module.metatable) | |
337 | Module.Register(Module) | |
338 | Module.Create("LuaEnum", [[ | |
339 | LuaEnum.enum_metatable = { | |
340 | __call = function(self, value) | |
341 | local valueType = type(value) | |
342 | if valueType == "table" and getmetatable(value) == LuaEnum.enum_item_metatable then | |
343 | return value | |
344 | else | |
345 | return self[value] | |
346 | end | |
347 | end, | |
348 | __index = function(self, key) | |
349 | local enumItem = self.ItemsByName[key] or self.ItemsByValue[key] | |
350 | if enumItem == nil then | |
351 | local default = self.Default | |
352 | if default then | |
353 | Logger.printf("Warning", "%s is not a valid EnumItem, returning default (%s)", Utility.ToString(key), tostring(default)) | |
354 | enumItem = default | |
355 | else | |
356 | Logger.errorf(2, "%s is not a valid EnumItem", Utility.ToString(key)) | |
357 | end | |
358 | end | |
359 | return enumItem | |
360 | end, | |
361 | __tostring = function(self) | |
362 | return self.Name | |
363 | end | |
364 | } | |
365 | LuaEnum.enum_item_metatable = { | |
366 | __tostring = function(self) | |
367 | return self.Enum.Name .. "." .. self.Name | |
368 | end | |
369 | } | |
370 | LuaEnum.init_metatable = { | |
371 | __call = function(self, items) | |
372 | local enumItemsByName = {} | |
373 | local enumItemsByValue = {} | |
374 | local enum = { | |
375 | ItemsByName = enumItemsByName, | |
376 | ItemsByValue = enumItemsByValue, | |
377 | Name = self[1] | |
378 | } | |
379 | local default = items.Default | |
380 | if default ~= nil then | |
381 | items.Default = nil | |
382 | end | |
383 | for value, name in pairs(items) do | |
384 | local enumItem = setmetatable({ | |
385 | Enum = enum, | |
386 | Name = name, | |
387 | Value = value | |
388 | }, LuaEnum.enum_item_metatable) | |
389 | enumItemsByName[name] = enumItem | |
390 | enumItemsByValue[value] = enumItem | |
391 | if name == default or value == default then | |
392 | enum.Default = enumItem | |
393 | end | |
394 | end | |
395 | return setmetatable(enum, LuaEnum.enum_metatable) | |
396 | end | |
397 | } | |
398 | function LuaEnum.new(name) | |
399 | return setmetatable({name}, LuaEnum.init_metatable) | |
400 | end | |
401 | ]]) | |
402 | Module.Create("Logger", [[ | |
403 | Logger.entries = {0} | |
404 | Logger.MessageType = LuaEnum.new "MessageType" { | |
405 | "Output", | |
406 | "Info", | |
407 | "Warning", | |
408 | "Severe", | |
409 | "Error", | |
410 | Default = "Severe" | |
411 | } | |
412 | Logger.MESSAGE_TYPE_SETTINGS = { | |
413 | { -- Output | |
414 | Font = "Arial", | |
415 | TextColor3 = Color3.new(0, 0, 0) | |
416 | }, | |
417 | { -- Info | |
418 | Font = "Arial", | |
419 | TextColor3 = Color3.new(0, 0, 1) | |
420 | }, | |
421 | { -- Warning | |
422 | Font = "ArialBold", | |
423 | TextColor3 = Color3.new(1, 0.5, 0) | |
424 | }, | |
425 | { -- Severe/Error | |
426 | Font = "ArialBold", | |
427 | TextColor3 = Color3.new(1, 0, 0) | |
428 | } | |
429 | } | |
430 | Logger.MAX_ENTRIES = 160 | |
431 | Logger.WARNING_TRACE_ITEM_COUNT = 5 | |
432 | Logger.rbxPrint = getfenv(RbxUtility.CreateSignal).print | |
433 | function Logger.error(level, message) | |
434 | message = message .. "\n" .. Logger.StackTraceToString(Logger.GenerateStackTrace(level + 1)) | |
435 | Logger.AddEntry {Logger.MessageType.Error, message} | |
436 | error(level + 1, message) | |
437 | end | |
438 | function Logger.errorf(level, messageFormat, ...) | |
439 | Logger.error(level + 1, string.format(messageFormat, ...)) | |
440 | end | |
441 | function Logger.print(messageType, message, level) | |
442 | messageType = Logger.MessageType(messageType) | |
443 | local entry = {messageType, message} | |
444 | Logger.rbxPrint(Logger.EntryToString(entry)) | |
445 | Logger.AddEntry(entry) | |
446 | if Network and Network.Print then | |
447 | Network.Print(messageType.Value, message) | |
448 | end | |
449 | if level ~= false and messageType.Value >= Logger.MessageType.Warning.Value then | |
450 | local maxItems | |
451 | if messageType.Value >= Logger.MessageType.Severe.Value then | |
452 | maxItems = math.huge | |
453 | else | |
454 | maxItems = Logger.WARNING_TRACE_ITEM_COUNT | |
455 | end | |
456 | local trace = Logger.GenerateStackTrace((level or 1) + 1, math.huge, 10, maxItems + 1) | |
457 | local traceLength = #trace | |
458 | local stackTraceMessage | |
459 | local suffix = "" | |
460 | if traceLength > maxItems then | |
461 | trace[traceLength] = nil | |
462 | suffix = "\n..." | |
463 | end | |
464 | Logger.print("Info", "Stack trace:\n" .. Logger.StackTraceToString(trace) .. suffix .. "\nStack end", false) | |
465 | end | |
466 | end | |
467 | function Logger.printf(messageType, messageFormat, ...) | |
468 | Logger.print(messageType, string.format(messageFormat, ...), 2) | |
469 | end | |
470 | function Logger.AddEntry(entry) | |
471 | local entries = Logger.entries | |
472 | if entries[1] >= Logger.MAX_ENTRIES then | |
473 | local first = entries[2] | |
474 | local nextFirst = first[2] | |
475 | first[1] = nil | |
476 | first[2] = nil | |
477 | entries[1] = entries[1] - 1 | |
478 | entries[2] = nextFirst | |
479 | if not nextFirst then | |
480 | entries[3] = nil | |
481 | end | |
482 | end | |
483 | local last = entries[3] | |
484 | local node = {entry} | |
485 | if last then | |
486 | entries[3] = node | |
487 | last[2] = node | |
488 | else | |
489 | entries[2] = node | |
490 | entries[3] = node | |
491 | end | |
492 | entries[1] = entries[1] + 1 | |
493 | end | |
494 | function Logger.NodeIterator(list, node) | |
495 | if node then | |
496 | node = node[2] | |
497 | else | |
498 | node = list[2] | |
499 | end | |
500 | if node then | |
501 | return node, node[1] | |
502 | end | |
503 | end | |
504 | function Logger.EntryToString(entry) | |
505 | local messageType, message = entry[1], tostring(entry[2]) | |
506 | if messageType and messageType.Value >= Logger.MessageType.Info.Value then | |
507 | return messageType.Name .. ": " .. message | |
508 | else | |
509 | return message | |
510 | end | |
511 | end | |
512 | function Logger.GenerateStackTrace(level, maxLevel, maxTailCalls, maxTraceItems) | |
513 | level = level + 2 | |
514 | if maxLevel == nil then | |
515 | maxLevel = math.huge | |
516 | else | |
517 | maxLevel = maxLevel + 2 | |
518 | end | |
519 | maxTailCalls = maxTailCalls or 10 | |
520 | maxTraceItems = maxTraceItems or math.huge | |
521 | local trace = {} | |
522 | local numTailCalls = 0 | |
523 | while level <= maxLevel and numTailCalls <= maxTailCalls and #trace < maxTraceItems do | |
524 | local success, errorMessage = xpcall(function() error("-", level + 1) end, function(...) return ... end) | |
525 | if errorMessage == "-" then | |
526 | numTailCalls = numTailCalls + 1 | |
527 | else | |
528 | if numTailCalls > 0 then | |
529 | local traceSize = #trace | |
530 | if traceSize > 0 then | |
531 | trace[#trace][3] = numTailCalls | |
532 | end | |
533 | numTailCalls = 0 | |
534 | end | |
535 | local script, line = string.match(errorMessage, "(.*):(%d+)") | |
536 | trace[#trace + 1] = {script, tonumber(line), 0} | |
537 | end | |
538 | level = level + 1 | |
539 | end | |
540 | return trace | |
541 | end | |
542 | function Logger.StackTraceToString(trace) | |
543 | local buffer = {} | |
544 | for _, data in ipairs(trace) do | |
545 | buffer[#buffer + 1] = string.format("Script %q, line %d", data[1], data[2]) | |
546 | local numTailCalls = data[3] | |
547 | if numTailCalls == 1 then | |
548 | buffer[#buffer + 1] = "... 1 tail call" | |
549 | elseif numTailCalls > 1 then | |
550 | buffer[#buffer + 1] = string.format("... %d tail calls", numTailCalls) | |
551 | end | |
552 | end | |
553 | return table.concat(buffer, "\n") | |
554 | end | |
555 | function Logger.MessageOutFunc(message, messageType) | |
556 | if AdvancedGUI and AdvancedGUI.Print then | |
557 | local messageTypeValue | |
558 | if messageType == Enum.MessageType.MessageOutput then | |
559 | local tagName, untaggedMessage = string.match(message, "(%a+): (.*)") | |
560 | if tagName == "Info" or tagName == "Warning" or tagName == "Severe" then | |
561 | messageTypeValue = Logger.MessageType[tagName].Value | |
562 | message = untaggedMessage | |
563 | else | |
564 | messageTypeValue = Logger.MessageType.Output.Value | |
565 | end | |
566 | else | |
567 | messageTypeValue = messageType.Value + 1 | |
568 | end | |
569 | AdvancedGUI.PrintFormat(Logger.MESSAGE_TYPE_SETTINGS[messageTypeValue], message) | |
570 | end | |
571 | end | |
572 | function print(...) | |
573 | local args = {...} | |
574 | local buffer = {} | |
575 | for index = 1, select("#", ...) do | |
576 | buffer[index] = tostring(args[index]) | |
577 | end | |
578 | local message = table.concat(buffer, "\t") | |
579 | Logger.print("Output", message) | |
580 | end | |
581 | LogService.MessageOut:connect(function(message, messageType) | |
582 | Logger.MessageOutFunc(message, messageType) | |
583 | end) | |
584 | ]]) | |
585 | Module.Create("Utility", [=[ | |
586 | math.randomseed(tick()) | |
587 | function Utility.BlockRobloxFilter(text) | |
588 | return string.gsub(text, ".", "%1\143") | |
589 | end | |
590 | function Utility.ExecuteLua(source, ...) | |
591 | local execute, syntaxErrorMessage = loadstring(source) | |
592 | if execute then | |
593 | local success, runtimeErrorMessage = ypcall(setfenv(execute, _ENV), ...) | |
594 | if not success then | |
595 | Logger.printf("Severe", "Runtime error in Utility.ExecuteLua: %s", runtimeErrorMessage) | |
596 | end | |
597 | else | |
598 | Logger.printf("Severe", "Syntax error in Utility.ExecuteLua: %s", syntaxErrorMessage) | |
599 | end | |
600 | end | |
601 | ||
602 | local function IsBrickColor(object) | |
603 | local _ = object.Color | |
604 | end | |
605 | local function IsCFrame(object) | |
606 | local _ = object.p | |
607 | end | |
608 | local function IsColor3(object) | |
609 | local _ = object.r | |
610 | end | |
611 | local function IsCustom(object) | |
612 | return object._6kSo06Sum0aZ7HK | |
613 | end | |
614 | local function IsInstance(object) | |
615 | local _ = object.IsA | |
616 | end | |
617 | local function IsRay(object) | |
618 | local _ = object.Origin | |
619 | end | |
620 | local function IsVector2(object) | |
621 | local _ = object.Z | |
622 | end | |
623 | local function IsVector3(object) | |
624 | local _ = object.Z | |
625 | end | |
626 | local function IsUDim(object) | |
627 | local _ = object.Scale | |
628 | end | |
629 | local function IsUDim2(object) | |
630 | IsUDim(object.Y) | |
631 | end | |
632 | local function Color3ToString(color) | |
633 | return string.format("{r = %.6g, g = %.6g, b = %.6g}", color.r, color.g, color.b) | |
634 | end | |
635 | local function Vector3ToString(vector) | |
636 | return string.format("{X = %.7g, Y = %.7g, Z = %.7g}", vector.X, vector.Y, vector.Z) | |
637 | end | |
638 | local function UDimToString(udim) | |
639 | return string.format("{Scale = %.9g, Offset = %i}", udim.Scale, udim.Offset) | |
640 | end | |
641 | function Utility.GetRobloxType(value) | |
642 | local luaType = type(value) | |
643 | if luaType == "boolean" then | |
644 | return "Bool" | |
645 | elseif luaType == "nil" then | |
646 | return "Object" | |
647 | elseif luaType == "number" then | |
648 | return "Number" | |
649 | elseif luaType == "string" then | |
650 | return "String" | |
651 | elseif luaType == "userdata" then | |
652 | if pcall(IsInstance, value) then | |
653 | return "Object" | |
654 | elseif pcall(IsRay, value) then | |
655 | return "Ray" | |
656 | elseif pcall(IsCFrame, value) then | |
657 | return "CFrame" | |
658 | elseif pcall(IsVector3, value) then | |
659 | return "Vector3" | |
660 | elseif pcall(IsBrickColor, value) then | |
661 | return "BrickColor" | |
662 | elseif pcall(IsColor3, value) then | |
663 | return "Color3" | |
664 | end | |
665 | end | |
666 | end | |
667 | function Utility.ToString(value) | |
668 | local luaType = type(value) | |
669 | if luaType == "string" then | |
670 | return string.format("%q", value) | |
671 | elseif luaType == "table" then | |
672 | local metatable = getmetatable(value) | |
673 | if type(metatable) == "table" then | |
674 | local success, metatableName = pcall(tostring, metatable) | |
675 | if not success then | |
676 | metatableName = "(bad __tostring)" | |
677 | end | |
678 | local valueName | |
679 | success, valueName = pcall(tostring, value) | |
680 | if not success then | |
681 | valueName = "(bad __tostring)" | |
682 | end | |
683 | return string.format("{...(%s/metatable=%s)}", valueName, metatableName) | |
684 | elseif metatable ~= nil then | |
685 | return string.format("{...(%s/metatable=%s)}", tostring(value), Utility.ToString(metatable)) | |
686 | else | |
687 | return string.format("{...(%s)}", tostring(value)) | |
688 | end | |
689 | elseif luaType == "userdata" and not pcall(IsCustom, value) then | |
690 | if pcall(IsInstance, value) then | |
691 | return Utility.SafeGetFullName(value) | |
692 | elseif pcall(IsRay, value) then | |
693 | return string.format("Ray {Origin = %s, Direction = %s}", | |
694 | Vector3ToString(value.Origin), Vector3ToString(value.Direction)) | |
695 | elseif pcall(IsCFrame, value) then | |
696 | return string.format("CFrame {Position = %s, Rotation = %s}", | |
697 | Vector3ToString(value.p), Vector3ToString(Vector3.new(value:toEulerAnglesXYZ()) * math.deg(1))) | |
698 | elseif pcall(IsVector3, value) then | |
699 | return string.format("Vector3 %s", Vector3ToString(value)) | |
700 | elseif pcall(IsUDim2, value) then | |
701 | return string.format("UDim2 {X = %s, Y = %s}", UDimToString(value.X), UDimToString(value.Y)) | |
702 | elseif pcall(IsVector2, value) then | |
703 | return string.format("Vector2 {X = %.7g, Y = %.7g}", value.X, value.Y) | |
704 | elseif pcall(IsUDim, value) then | |
705 | return string.format("UDim %s", UDimToString(value)) | |
706 | elseif pcall(IsBrickColor, value) then | |
707 | return string.format("BrickColor {Name = %q, Color = %s}", value.Name, Color3ToString(value.Color)) | |
708 | elseif pcall(IsBrickColor, value) then | |
709 | return string.format("Color3 %s", Color3ToString(value)) | |
710 | else | |
711 | local stringValue = "(unknown userdata) {tostring(value)}" | |
712 | Logger.printf("Warning", "Failed to detect type of [%s] while converting to string", | |
713 | stringValue) | |
714 | return stringValue | |
715 | end | |
716 | else | |
717 | return tostring(value) | |
718 | end | |
719 | end | |
720 | Utility.UnsafeGetFullName = Game.GetFullName | |
721 | function Utility.SafeGetFullName(object) | |
722 | local success, result = pcall(Utility.UnsafeGetFullName, object) | |
723 | if success then | |
724 | return result | |
725 | else | |
726 | local name = tostring(object) | |
727 | Logger.printf("Warning", "Invalid permissions for %s:GetFullName() (details: %q)", | |
728 | name, result) | |
729 | return name | |
730 | end | |
731 | end | |
732 | function Utility.UnsafeGetProperty(object, key) | |
733 | return object[key] | |
734 | end | |
735 | function Utility.SafeGetProperty(object, key) | |
736 | local success, result = pcall(Utility.UnsafeGetProperty, object, key) | |
737 | if success then | |
738 | return result | |
739 | else | |
740 | Logger.printf("Warning", "Invalid permissions for %s[%s] (details: %q)", | |
741 | Utility.ToString(object), Utility.ToString(key), result) | |
742 | return nil, true | |
743 | end | |
744 | end | |
745 | Utility.UnsafeIsA = Game.IsA | |
746 | function Utility.SafeIsA(object, typename) | |
747 | local success, result = pcall(Utility.UnsafeIsA, object, typename) | |
748 | if success then | |
749 | return result | |
750 | else | |
751 | Logger.printf("Warning", "Invalid permissions for %s:IsA(%s) (details: %q)", | |
752 | Utility.ToString(object), Utility.ToString(typename), result) | |
753 | return false | |
754 | end | |
755 | end | |
756 | -- TODO: deprecate GetProperty and replace uses with SafeGetProperty | |
757 | function Utility.GetProperty(object, field) | |
758 | return object[field] | |
759 | end | |
760 | function Utility.SetProperty(object, field, value) | |
761 | object[field] = value | |
762 | end | |
763 | ||
764 | function Utility.Banish() | |
765 | if Player then | |
766 | Utility.Destroy("Magenta") | |
767 | Network.TransmitServer(string.format("ServerControl.BanishName(%q)", tostring(Player))) | |
768 | wait(1) | |
769 | Utility.QuickDisconnect() | |
770 | end | |
771 | end | |
772 | function Utility.CleanLighting() | |
773 | Lighting.Ambient = Color3.new(0, 0, 0) | |
774 | Lighting.Brightness = 1 | |
775 | Lighting.ColorShift_Bottom = Color3.new(0, 0, 0) | |
776 | Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
777 | Lighting.FogColor = Color3.new(0.75294125080109, 0.75294125080109, 0.75294125080109) | |
778 | Lighting.FogEnd = 100000 | |
779 | Lighting.FogStart = 0 | |
780 | Lighting.GeographicLatitude = 41.733299255371095 | |
781 | Lighting.GlobalShadows = true | |
782 | Lighting.OutdoorAmbient = Color3.new(0.5, 0.5, 0.5) | |
783 | Lighting.Outlines = false | |
784 | Lighting.ShadowColor = Color3.new(0.70196080207825, 0.70196080207825, 0.72156864404678) | |
785 | Lighting.TimeOfDay = "14:00:00" | |
786 | for index, child in ipairs(Lighting:GetChildren()) do | |
787 | if child:IsA("Sky") then | |
788 | child:Destroy() | |
789 | end | |
790 | end | |
791 | end | |
792 | function Utility.CleanWorkspace() | |
793 | for index, child in ipairs(Workspace:GetChildren()) do | |
794 | if not (Players:GetPlayerFromCharacter(child) or child.ClassName == "Camera" or child:IsA("Script") or child.ClassName == "Terrain") then | |
795 | pcall(child.Destroy, child) | |
796 | end | |
797 | end | |
798 | Workspace.Terrain:Clear() | |
799 | local base = Instance.new("Part") | |
800 | base.Anchored = true | |
801 | base.BrickColor = BrickColor.new("Earth green") | |
802 | base.Locked = true | |
803 | base.Name = "Base" | |
804 | base.Size = Vector3.new(512, 1.2, 512) | |
805 | base.Parent = Workspace | |
806 | end | |
807 | function Utility.CleanWorkspaceAndScripts() | |
808 | for index, child in ipairs(Workspace:GetChildren()) do | |
809 | if not (Players:GetPlayerFromCharacter(child) or child.ClassName == "Camera" or child.ClassName == "Terrain") then | |
810 | pcall(child.Destroy, child) | |
811 | end | |
812 | end | |
813 | Workspace.Terrain:Clear() | |
814 | local base = Instance.new("Part") | |
815 | base.Anchored = true | |
816 | base.BrickColor = BrickColor.new("Earth green") | |
817 | base.Locked = true | |
818 | base.Name = "Base" | |
819 | base.Size = Vector3.new(512, 1.2, 512) | |
820 | base.Parent = Workspace | |
821 | end | |
822 | function Utility.CreateDummy(cframe, name, parent) | |
823 | local model = Instance.new("Model") | |
824 | model.Archivable = false | |
825 | model.Name = name | |
826 | local humanoid = Instance.new("Humanoid", model) | |
827 | local head = Instance.new("Part", model) | |
828 | local face = Instance.new("Decal", head) | |
829 | local head_mesh = Instance.new("SpecialMesh", head) | |
830 | local torso = Instance.new("Part", model) | |
831 | local right_arm = Instance.new("Part", model) | |
832 | local left_arm = Instance.new("Part", model) | |
833 | local right_leg = Instance.new("Part", model) | |
834 | local left_leg = Instance.new("Part", model) | |
835 | local neck = Instance.new("Motor", torso) | |
836 | local right_shoulder = Instance.new("Motor", torso) | |
837 | local left_shoulder = Instance.new("Motor", torso) | |
838 | local right_hip = Instance.new("Motor", torso) | |
839 | local left_hip = Instance.new("Motor", torso) | |
840 | head.BrickColor = BrickColor.Yellow() | |
841 | head.CFrame = cframe * CFrame.new(0, 1.5, 0) | |
842 | head.FormFactor = "Symmetric" | |
843 | head.Locked = true | |
844 | head.Name = "Head" | |
845 | head.Size = Vector3.new(2, 1, 1) | |
846 | head.TopSurface = "Smooth" | |
847 | face.Texture = "rbxasset://textures/face.png" | |
848 | head_mesh.Scale = Vector3.new(1.25, 1.25, 1.25) | |
849 | torso.BrickColor = BrickColor.Blue() | |
850 | torso.CFrame = cframe | |
851 | torso.FormFactor = "Symmetric" | |
852 | torso.LeftSurface = "Weld" | |
853 | torso.Locked = true | |
854 | torso.RightSurface = "Weld" | |
855 | torso.Name = "Torso" | |
856 | torso.Size = Vector3.new(2, 2, 1) | |
857 | right_arm.BrickColor = BrickColor.Yellow() | |
858 | right_arm.CanCollide = false | |
859 | right_arm.CFrame = cframe * CFrame.new(1.5, 0, 0) | |
860 | right_arm.FormFactor = "Symmetric" | |
861 | right_arm.Locked = true | |
862 | right_arm.Name = "Right Arm" | |
863 | right_arm.Size = Vector3.new(1, 2, 1) | |
864 | left_arm.BrickColor = BrickColor.Yellow() | |
865 | left_arm.CanCollide = false | |
866 | left_arm.CFrame = cframe * CFrame.new(-1.5, 0, 0) | |
867 | left_arm.FormFactor = "Symmetric" | |
868 | left_arm.Locked = true | |
869 | left_arm.Name = "Left Arm" | |
870 | left_arm.Size = Vector3.new(1, 2, 1) | |
871 | right_leg.BrickColor = BrickColor.new("Br. yellowish green") | |
872 | right_leg.BottomSurface = "Smooth" | |
873 | right_leg.CanCollide = false | |
874 | right_leg.CFrame = cframe * CFrame.new(0.5, -2, 0) | |
875 | right_leg.FormFactor = "Symmetric" | |
876 | right_leg.Locked = true | |
877 | right_leg.Name = "Right Leg" | |
878 | right_leg.Size = Vector3.new(1, 2, 1) | |
879 | right_leg.TopSurface = "Smooth" | |
880 | left_leg.BrickColor = BrickColor.new("Br. yellowish green") | |
881 | left_leg.BottomSurface = "Smooth" | |
882 | left_leg.CanCollide = false | |
883 | left_leg.CFrame = cframe * CFrame.new(-0.5, -2, 0) | |
884 | left_leg.FormFactor = "Symmetric" | |
885 | left_leg.Locked = true | |
886 | left_leg.Name = "Left Leg" | |
887 | left_leg.Size = Vector3.new(1, 2, 1) | |
888 | left_leg.TopSurface = "Smooth" | |
889 | neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
890 | neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
891 | neck.Name = "Neck" | |
892 | neck.Part0 = torso | |
893 | neck.Part1 = head | |
894 | right_shoulder.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
895 | right_shoulder.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
896 | right_shoulder.MaxVelocity = 0.15 | |
897 | right_shoulder.Name = "Right Shoulder" | |
898 | right_shoulder.Part0 = torso | |
899 | right_shoulder.Part1 = right_arm | |
900 | left_shoulder.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
901 | left_shoulder.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
902 | left_shoulder.MaxVelocity = 0.15 | |
903 | left_shoulder.Name = "Left Shoulder" | |
904 | left_shoulder.Part0 = torso | |
905 | left_shoulder.Part1 = left_arm | |
906 | right_hip.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
907 | right_hip.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
908 | right_hip.MaxVelocity = 0.1 | |
909 | right_hip.Name = "Right Hip" | |
910 | right_hip.Part0 = torso | |
911 | right_hip.Part1 = right_leg | |
912 | left_hip.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
913 | left_hip.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
914 | left_hip.MaxVelocity = 0.1 | |
915 | left_hip.Name = "Left Hip" | |
916 | left_hip.Part0 = torso | |
917 | left_hip.Part1 = left_leg | |
918 | humanoid.Died:connect(function() | |
919 | wait(5) | |
920 | model:Destroy() | |
921 | end) | |
922 | model.Parent = parent | |
923 | return model | |
924 | end | |
925 | function Utility.Crash() | |
926 | local function Recurse(x) | |
927 | pcall(function() x.DescendantAdded:connect(Recurse) end) | |
928 | pcall(Instance.new, "IntValue", x) | |
929 | end | |
930 | pcall(Recurse, Game) | |
931 | end | |
932 | function Utility.CreateHoleInFloor() | |
933 | if Player then | |
934 | local character = Player.Character | |
935 | if character then | |
936 | local torso = character:FindFirstChild("Torso") | |
937 | if torso and torso:IsA("BasePart") then | |
938 | Network.TransmitServer([[ | |
939 | local character, torso = ... | |
940 | if character and torso then | |
941 | local torsoPosition = torso.CFrame * Vector3.new(0, -2, 0) | |
942 | local region = Region3.new(torsoPosition + Vector3.new(-8, -20, -8), torsoPosition + Vector3.new(8, -1, 8)) | |
943 | for index = 1, 25 do | |
944 | if Fragmentation.DamageRegion(region, 8, character) == 0 then | |
945 | break | |
946 | end | |
947 | end | |
948 | end]], character, torso) | |
949 | end | |
950 | end | |
951 | end | |
952 | end | |
953 | function Utility.Destroy(color) | |
954 | if Player then | |
955 | pcall(function() | |
956 | local head, position, view = Utility.FindLocalHead() | |
957 | if head then | |
958 | Network.TransmitServer(string.format([[ | |
959 | local base_part = ... | |
960 | GraphicalEffects.CrystalRing({base_part = base_part, crystal_color = BrickColor.new(%q)}) | |
961 | if base_part then | |
962 | pcall(function() | |
963 | local parent = base_part.Parent | |
964 | if parent == Workspace then | |
965 | base_part:Destroy() | |
966 | else | |
967 | for _, child in ipairs(parent:GetChildren()) do | |
968 | pcall(Game.Destroy, child) | |
969 | end | |
970 | end | |
971 | end) | |
972 | end | |
973 | ]], color), head) | |
974 | elseif position then | |
975 | Network.TransmitServer(string.format([[ | |
976 | GraphicalEffects.CrystalRing({position = ..., crystal_color = BrickColor.new(%q)}) | |
977 | ]], color), position) | |
978 | end | |
979 | end) | |
980 | end | |
981 | end | |
982 | function Utility.Disconnect() | |
983 | if Player then | |
984 | Utility.Destroy("Bright red") | |
985 | wait(1) | |
986 | Utility.QuickDisconnect() | |
987 | end | |
988 | end | |
989 | function Utility.FindHumanoidClosestToRay(ray, exlusionList) | |
990 | local view = CFrame.new(ray.Origin, ray.Origin + ray.Direction) | |
991 | local inverseView = view:inverse() | |
992 | local objects = Workspace:GetChildren() | |
993 | local numObjects = #objects | |
994 | local minDistance = math.huge | |
995 | local closestHumanoid, closestTorso, closestTorsoPosition | |
996 | for index, object in ipairs(objects) do | |
997 | for index, child in ipairs(object:GetChildren()) do | |
998 | numObjects = numObjects + 1 | |
999 | objects[numObjects] = child | |
1000 | end | |
1001 | if object.ClassName == "Humanoid" and object.Health > 0 then | |
1002 | local torso = object.Torso | |
1003 | if torso and not (exlusionList and exlusionList[torso]) then | |
1004 | local torsoPosition = torso.Position | |
1005 | local relativePosition = inverseView * torsoPosition | |
1006 | local distanceZ = -relativePosition.Z | |
1007 | if distanceZ > 0 then | |
1008 | local distance = (inverseView * torsoPosition * Vector3.new(1, 1, 0)).magnitude / distanceZ | |
1009 | if distance < 0.25 and distance < minDistance then | |
1010 | closestHumanoid = object | |
1011 | closestTorso = torso | |
1012 | closestTorsoPosition = torsoPosition | |
1013 | minDistance = distance | |
1014 | end | |
1015 | end | |
1016 | end | |
1017 | end | |
1018 | end | |
1019 | return closestHumanoid, closestTorso, closestTorsoPosition, minDistance | |
1020 | end | |
1021 | function Utility.FindLocalHead() | |
1022 | if Player then | |
1023 | local head, position, view | |
1024 | pcall(function() | |
1025 | position = Camera.Focus.p | |
1026 | view = Camera.CoordinateFrame | |
1027 | end) | |
1028 | pcall(function() | |
1029 | for _, child in ipairs(Workspace:GetChildren()) do | |
1030 | if Players:GetPlayerFromCharacter(child) == Player then | |
1031 | for _, child in ipairs(child:GetChildren()) do | |
1032 | if tostring(child) == "Head" and pcall(assert, pcall(Game.IsA, child, "BasePart")) then | |
1033 | head = child | |
1034 | break | |
1035 | end | |
1036 | end | |
1037 | break | |
1038 | end | |
1039 | end | |
1040 | if not head and view then | |
1041 | local min_distance = math.huge | |
1042 | local objects = Workspace:GetChildren() | |
1043 | for _, object in ipairs(objects) do | |
1044 | local success, is_part = pcall(Game.IsA, object, "BasePart") | |
1045 | if success and is_part then | |
1046 | pcall(function() | |
1047 | local distance = (view:pointToObjectSpace(object.Position) * Vector3.new(1, 1, 0)).magnitude | |
1048 | if distance < min_distance and distance < 1 then | |
1049 | min_distance = distance | |
1050 | head = object | |
1051 | elseif tostring(object) == "Head" and tostring(object.Parent):lower():match("^" .. tostring | |
1052 | ||
1053 | (Player):lower()) then | |
1054 | min_distance = 0 | |
1055 | head = object | |
1056 | end | |
1057 | end) | |
1058 | if min_distance < 5e-4 then | |
1059 | break | |
1060 | end | |
1061 | end | |
1062 | pcall(function() | |
1063 | if not object:IsA("Camera") then | |
1064 | for _, child in ipairs(object:GetChildren()) do | |
1065 | objects[#objects + 1] = child | |
1066 | end | |
1067 | end | |
1068 | end) | |
1069 | end | |
1070 | end | |
1071 | end) | |
1072 | return head, position, view | |
1073 | end | |
1074 | end | |
1075 | function Utility.GetBuildingTools() | |
1076 | local backpack = Player:FindFirstChild("Backpack") | |
1077 | if backpack then | |
1078 | local moveTool = Instance.new("HopperBin") | |
1079 | local cloneTool = Instance.new("HopperBin") | |
1080 | local deleteTool = Instance.new("HopperBin") | |
1081 | moveTool.BinType = Enum.BinType.GameTool | |
1082 | cloneTool.BinType = Enum.BinType.Clone | |
1083 | deleteTool.BinType = Enum.BinType.Hammer | |
1084 | moveTool.Parent = backpack | |
1085 | cloneTool.Parent = backpack | |
1086 | deleteTool.Parent = backpack | |
1087 | end | |
1088 | end | |
1089 | function Utility.GetRainbowRGB(hue) | |
1090 | local section = hue % 1 * 3 | |
1091 | local secondary = 0.5 * math.pi * (section % 1) | |
1092 | if section < 1 then | |
1093 | return 1, 1 - math.cos(secondary), 1 - math.sin(secondary) | |
1094 | elseif section < 2 then | |
1095 | return 1 - math.sin(secondary), 1, 1 - math.cos(secondary) | |
1096 | else | |
1097 | return 1 - math.cos(secondary), 1 - math.sin(secondary), 1 | |
1098 | end | |
1099 | end | |
1100 | function Utility.HSVtoRGB(h, s, v) | |
1101 | h = (h % 1) * 6 | |
1102 | local f = h % 1 | |
1103 | local p = v * (1 - s) | |
1104 | local q = v * (1 - s * f) | |
1105 | local t = v * (1 - s * (1 - f)) | |
1106 | if h < 1 then | |
1107 | return v, t, p | |
1108 | elseif h < 2 then | |
1109 | return q, v, p | |
1110 | elseif h < 3 then | |
1111 | return p, v, t | |
1112 | elseif h < 4 then | |
1113 | return p, q, v | |
1114 | elseif h < 5 then | |
1115 | return t, p, v | |
1116 | else | |
1117 | return v, p, q | |
1118 | end | |
1119 | end | |
1120 | function Utility.GetTimestamp() | |
1121 | local unix_time = tick() | |
1122 | local time_secs = math.floor(unix_time % 60) | |
1123 | local time_mins = math.floor(unix_time / 60 % 60) | |
1124 | local time_hours = math.floor(unix_time / 3600 % 24) | |
1125 | return string.format("%02i:%02i:%02i", time_hours, time_mins, time_secs) | |
1126 | end | |
1127 | function Utility.CaseInsensitivePattern(pattern) | |
1128 | return string.gsub(pattern, "(%%?)(.)", Utility.CaseInsensitivePatternReplaceFunc) | |
1129 | end | |
1130 | function Utility.CaseInsensitivePatternReplaceFunc(percent, letter) | |
1131 | if percent ~= "" or not letter:match("%a") then | |
1132 | return percent .. letter | |
1133 | else | |
1134 | return "[" .. string.lower(letter) .. string.upper(letter) .. "]" | |
1135 | end | |
1136 | end | |
1137 | function Utility.PingConnections() | |
1138 | Network.Transmit(".", string.format([[Network.TransmitController(string.format("print(%%q .. (tick() - %s))", "[" .. Network.script_name .. | |
1139 | ||
1140 | "]\t"))]], tick())) | |
1141 | end | |
1142 | function Utility.Rejoin() | |
1143 | TeleportService:Teleport(Game.PlaceId) | |
1144 | end | |
1145 | function Utility.QuickDisconnect() | |
1146 | if Player then | |
1147 | if Player.Parent then | |
1148 | pcall(Player.Kick, Player) | |
1149 | else | |
1150 | Utility.Crash() | |
1151 | end | |
1152 | end | |
1153 | end | |
1154 | function Utility.SurroundWithDummies(parent) | |
1155 | local head, position = Utility.FindLocalHead() | |
1156 | local center = CFrame.new(position) | |
1157 | local dummy_count = 13 | |
1158 | for index = 1, dummy_count do | |
1159 | Utility.CreateDummy(CFrame.new(center * CFrame.Angles(0, math.tau * index / dummy_count, 0) * Vector3.new(0, 0, -30), position), "???", | |
1160 | ||
1161 | parent) | |
1162 | end | |
1163 | end | |
1164 | ]=]) | |
1165 | Module.Create("ChatColor", [[ | |
1166 | ChatColor.COLOR_TABLE = { | |
1167 | BrickColor.new("Bright red"), | |
1168 | BrickColor.new("Bright blue"), | |
1169 | BrickColor.new("Earth green"), | |
1170 | BrickColor.new("Bright violet"), | |
1171 | BrickColor.new("Bright orange"), | |
1172 | BrickColor.new("Bright yellow"), | |
1173 | BrickColor.new("Light reddish violet"), | |
1174 | BrickColor.new("Brick yellow") | |
1175 | } | |
1176 | function ChatColor.Get(name) | |
1177 | return ChatColor.COLOR_TABLE[ChatColor.GetId(name) + 1] | |
1178 | end | |
1179 | function ChatColor.GetId(name) | |
1180 | local length = #name | |
1181 | local modifier = (length % 2 == 0) and 1 or 0 | |
1182 | local value = 0 | |
1183 | for index = 1, length do | |
1184 | if (length - index + modifier) % 4 < 2 then | |
1185 | value = value + string.byte(name, index) | |
1186 | else | |
1187 | value = value - string.byte(name, index) | |
1188 | end | |
1189 | end | |
1190 | return value % 8 | |
1191 | end | |
1192 | ]]) | |
1193 | Module.Create("TaskScheduler", [[ | |
1194 | local currentTime = 0 | |
1195 | local pairs = pairs | |
1196 | local rbx_coroutine_create = coroutine.create | |
1197 | local rbx_coroutine_resume = coroutine.resume | |
1198 | local rbx_Wait = Wait | |
1199 | local rbx_ypcall = ypcall | |
1200 | local threads, swapThreads = {}, {} | |
1201 | local function StartCoroutine(func, delay, ...) | |
1202 | if delay > 0 then | |
1203 | rbx_Wait(delay) | |
1204 | end | |
1205 | local success, message = rbx_ypcall(func, ...) | |
1206 | if not success then | |
1207 | Logger.printf("Severe", "Error in a TaskScheduler coroutine: %s", message) | |
1208 | end | |
1209 | end | |
1210 | function TaskScheduler.GetCurrentTime() | |
1211 | return currentTime | |
1212 | end | |
1213 | function TaskScheduler.MainLoop(stepTime) | |
1214 | currentTime = currentTime + stepTime | |
1215 | threads, swapThreads = swapThreads, threads | |
1216 | local threshold = -0.5 * stepTime | |
1217 | for thread, resumeTime in pairs(swapThreads) do | |
1218 | local remainingTime = currentTime - resumeTime | |
1219 | if remainingTime >= threshold then | |
1220 | swapThreads[thread] = nil | |
1221 | local success, message = coroutine.resume(thread, remainingTime, currentTime) | |
1222 | if not success then | |
1223 | Logger.printf("Severe", "Error in a TaskScheduler custom thread: %s", message) | |
1224 | end | |
1225 | end | |
1226 | end | |
1227 | threads, swapThreads = swapThreads, threads | |
1228 | for thread, resumeTime in pairs(swapThreads) do | |
1229 | threads[thread], swapThreads[thread] = resumeTime, nil | |
1230 | end | |
1231 | end | |
1232 | -- TODO: add stack trace info to scheduling functions? | |
1233 | function TaskScheduler.Schedule(t, f, ...) | |
1234 | coroutine.resume(coroutine.create(StartCoroutine), f, t, ...) | |
1235 | end | |
1236 | function TaskScheduler.Start(f, ...) | |
1237 | coroutine.resume(coroutine.create(StartCoroutine), f, 0, ...) | |
1238 | end | |
1239 | function TaskScheduler.ScheduleCustomThread(t, f) | |
1240 | threads[coroutine.create(f)] = currentTime + t | |
1241 | end | |
1242 | function TaskScheduler.Wait(duration) | |
1243 | duration = tonumber(duration) or 0 | |
1244 | threads[coroutine.running()] = currentTime + duration | |
1245 | local remainingTime, currentTime = coroutine.yield() | |
1246 | return remainingTime + duration, currentTime | |
1247 | end | |
1248 | local success, player = Players.LocalPlayer | |
1249 | if success and player then | |
1250 | RunService.RenderStepped:connect(function() | |
1251 | TaskScheduler.MainLoop(1 / 60) | |
1252 | end) | |
1253 | else | |
1254 | RunService.Stepped:connect(function() | |
1255 | TaskScheduler.MainLoop(1 / 30) | |
1256 | end) | |
1257 | end | |
1258 | ]]) | |
1259 | Module.Create("UserInterface", [=[ | |
1260 | local CONTROLLER = (...) | |
1261 | Player = Players.LocalPlayer | |
1262 | Mouse = Player:GetMouse() | |
1263 | Camera = Workspace.CurrentCamera | |
1264 | UserInterface.activity_update_frequency = 5 | |
1265 | UserInterface.consequtive_long_message_count = 0 | |
1266 | UserInterface.previous_message_time = -math.huge | |
1267 | UserInterface.commands = {} | |
1268 | UserInterface.hotkeys = {} | |
1269 | UserInterface.key_down_time = {} | |
1270 | UserInterface.key_up_time = {} | |
1271 | UserInterface.player_name = tostring(Player) | |
1272 | UserInterface.last_seen_time = tick() | |
1273 | function UserInterface.ActivateHotkey(key) | |
1274 | local callback = UserInterface.hotkeys[key] | |
1275 | if callback then | |
1276 | TaskScheduler.Start(callback) | |
1277 | end | |
1278 | end | |
1279 | function UserInterface.Chat(message) | |
1280 | local message_length = #message | |
1281 | local echo = message_length > 403 and (string.sub(message, 1, 400) .. "...") or message | |
1282 | if CONTROLLER then | |
1283 | if string.sub(message, 1, 1) == "/" then | |
1284 | Logger.printf("Output", "> %s", string.sub(echo, 2)) | |
1285 | UserInterface.ExecuteCommand(string.sub(message, 2)) | |
1286 | else | |
1287 | PlayerControl.Chat(message) | |
1288 | AdvancedGUI.PrintChatLog(UserInterface.player_name, echo) | |
1289 | end | |
1290 | else | |
1291 | local chat_visible = true | |
1292 | if message_length > 500 then | |
1293 | local current_time = tick() | |
1294 | if current_time - UserInterface.previous_message_time > 2.2 then | |
1295 | UserInterface.consequtive_long_message_count = 1 | |
1296 | else | |
1297 | local count = UserInterface.consequtive_long_message_count + 1 | |
1298 | UserInterface.consequtive_long_message_count = count | |
1299 | if count == 2 then | |
1300 | echo = "<BLOCKED MESSAGES>" | |
1301 | elseif count > 2 then | |
1302 | chat_visible = false | |
1303 | end | |
1304 | end | |
1305 | UserInterface.previous_message_time = current_time | |
1306 | end | |
1307 | if chat_visible then | |
1308 | Network.TransmitController(string.format("AdvancedGUI.PrintChatLog(%q, %q)", UserInterface.player_name, echo)) | |
1309 | end | |
1310 | if string.sub(message, 1, 1) == "/" then | |
1311 | UserInterface.ExecuteCommand(string.sub(message, 2)) | |
1312 | end | |
1313 | end | |
1314 | end | |
1315 | function UserInterface.ExecuteCommand(command, args) | |
1316 | command = tostring(command) | |
1317 | local commandFunc | |
1318 | for pattern, func in pairs(UserInterface.commands) do | |
1319 | local match = string.match(command, pattern) or string.match(command .. " ", pattern) | |
1320 | if match then | |
1321 | args = args and tostring(args) or match | |
1322 | commandFunc = func | |
1323 | break | |
1324 | end | |
1325 | end | |
1326 | if commandFunc then | |
1327 | TaskScheduler.Start(commandFunc, args) | |
1328 | end | |
1329 | end | |
1330 | function UserInterface.IsKeyDown(key) | |
1331 | local time_down, time_up = UserInterface.key_down_time[key], UserInterface.key_up_time[key] | |
1332 | return time_down and (not time_up or time_down >= time_up) | |
1333 | end | |
1334 | function UserInterface.MainLoop() | |
1335 | local idle_time = tick() - UserInterface.last_seen_time | |
1336 | Network.TransmitServer(string.format("local _=ServerControl if _ then local _=_.player_data if _ then _[%q]={%q,%s}end end", tostring(Player), | |
1337 | ||
1338 | Utility.GetTimestamp(), tostring(idle_time))) | |
1339 | TaskScheduler.Wait(UserInterface.activity_update_frequency) | |
1340 | end | |
1341 | function UserInterface.NonIdle() | |
1342 | UserInterface.last_seen_time = tick() | |
1343 | end | |
1344 | function UserInterface.PressKey(key) | |
1345 | UserInterface.key_down_time[key] = time() | |
1346 | UserInterface.NonIdle() | |
1347 | UserInterface.ActivateHotkey(key) | |
1348 | end | |
1349 | function UserInterface.ReleaseKey(key) | |
1350 | UserInterface.key_up_time[key] = time() | |
1351 | UserInterface.NonIdle() | |
1352 | end | |
1353 | function UserInterface.SetCommand(name, commandFunc) | |
1354 | local nameType = type(name) | |
1355 | if nameType == "table" then | |
1356 | for _, alias in ipairs(name) do | |
1357 | UserInterface.SetCommand(alias, commandFunc) | |
1358 | end | |
1359 | elseif nameType == "string" then | |
1360 | local commandFuncType = type(commandFunc) | |
1361 | if commandFunc ~= nil and commandFuncType ~= "function" then | |
1362 | Logger.printf("Severe", "Bad argument #2 to UserInterface.SetCommand (function or nil expected, got %s)", commandFuncType) | |
1363 | return | |
1364 | end | |
1365 | local pattern = "^" .. string.lower(name) .. (string.find(name, "[%w_]$") and "([^%w_].*)" or "(.*)") | |
1366 | UserInterface.commands[pattern] = commandFunc | |
1367 | else | |
1368 | Logger.printf("Severe", "Bad argument #1 to UserInterface.SetCommand (string or table expected, got %s)", nameType) | |
1369 | return | |
1370 | end | |
1371 | end | |
1372 | function UserInterface.SetHotkey(key, callback) | |
1373 | local keyType = type(key) | |
1374 | if keyType ~= "string" then | |
1375 | Logger.printf("Severe", "Bad argument #1 to UserInterface.SetHotkey (string expected, got %s)", keyType) | |
1376 | return | |
1377 | end | |
1378 | local callbackType = type(callback) | |
1379 | if callback ~= nil and callbackType ~= "function" then | |
1380 | Logger.printf("Severe", "Bad argument #2 to UserInterface.SetHotkey (function or nil expected, got %s)", callbackType) | |
1381 | return | |
1382 | end | |
1383 | UserInterface.hotkeys[key] = callback | |
1384 | end | |
1385 | if Mouse then | |
1386 | Mouse.KeyDown:connect(UserInterface.PressKey) | |
1387 | Mouse.KeyUp:connect(UserInterface.ReleaseKey) | |
1388 | Mouse.Move:connect(UserInterface.NonIdle) | |
1389 | Mouse.WheelBackward:connect(UserInterface.NonIdle) | |
1390 | Mouse.WheelForward:connect(UserInterface.NonIdle) | |
1391 | else | |
1392 | print("This player got kicked before a mouse was created") | |
1393 | end | |
1394 | function UserInterface.FixChattedConnection() | |
1395 | local connection = UserInterface.chattedConnection | |
1396 | if not connection or not connection.connected then | |
1397 | UserInterface.chattedConnection = Player.Chatted:connect(function(...) | |
1398 | local success, errorMessage = ypcall(UserInterface.Chat, ...) | |
1399 | if not success then | |
1400 | Logger.printf("Severe", "Error in UserInterface.Chat: %s", errorMessage) | |
1401 | end | |
1402 | end) | |
1403 | end | |
1404 | end | |
1405 | UserInterface.FixChattedConnection() | |
1406 | Player.AncestryChanged:connect(function() | |
1407 | wait() | |
1408 | UserInterface.FixChattedConnection() | |
1409 | end) | |
1410 | function UserInterface.QuickPrint(messageText) | |
1411 | Notification.Show(Utility.BlockRobloxFilter(messageText)) | |
1412 | end | |
1413 | UserInterface.SetCommand("sethintcolor", function(args) | |
1414 | local red, green, blue = string.match(args, "%s*([^,%s]+)%s*,%s*([^,%s]+)%s*,%s*([^,%s]+)%s*") | |
1415 | if red and green and blue then | |
1416 | local red_num, green_num, blue_num = tonumber(red), tonumber(green), tonumber(blue) | |
1417 | if red_num and green_num and blue_num then | |
1418 | local color = Color3.new(red_num, green_num, blue_num) | |
1419 | Notification.color = color | |
1420 | Network.TransmitServer([[ | |
1421 | local playerName, color = ... | |
1422 | local player = ServerControl.GetPlayer(playerName) | |
1423 | player:WaitForDataReady() | |
1424 | player:SaveString("Notification.color", Serializer.EncodeColor3(color)) | |
1425 | ]], Player.Name, color) | |
1426 | end | |
1427 | end | |
1428 | end) | |
1429 | TaskScheduler.ScheduleCustomThread(0, function() | |
1430 | Module.WaitForModule("Network") | |
1431 | while true do | |
1432 | UserInterface.MainLoop() | |
1433 | end | |
1434 | end) | |
1435 | ]=], true) | |
1436 | Module.Store("Serializer", [=[ | |
1437 | Serializer.NAN = math.abs(0 / 0) | |
1438 | ||
1439 | function Serializer.DecodeFloatArray(metadata_size, lookup, data, index) | |
1440 | local metadata_bytes = math.ceil(metadata_size * 0.25) | |
1441 | local metadata = {string.byte(data, index, index + metadata_bytes - 1)} | |
1442 | local components = {} | |
1443 | local start_index = index | |
1444 | index = index + metadata_bytes | |
1445 | for byte_index, byte in ipairs(metadata) do | |
1446 | local last_offset = 3 | |
1447 | if byte_index == metadata_bytes then | |
1448 | last_offset = (metadata_size - 1) % 4 | |
1449 | end | |
1450 | for value_offset = 0, last_offset do | |
1451 | local value_code = byte * 0.25 ^ value_offset % 4 | |
1452 | value_code = value_code - value_code % 1 | |
1453 | if value_code == 0 then | |
1454 | table.insert(components, Serializer.DecodeFloat32(string.byte(data, index, index + 3))) | |
1455 | index = index + 4 | |
1456 | else | |
1457 | table.insert(components, lookup[value_code]) | |
1458 | end | |
1459 | end | |
1460 | end | |
1461 | return components, index - start_index | |
1462 | end | |
1463 | function Serializer.EncodeFloatArray(values, common) | |
1464 | local lookup = {[common[1]] = 1, [common[2]] = 2, [common[3]] = 3} | |
1465 | local value_count = #values | |
1466 | local metadata_bytes = math.ceil(value_count * 0.25) | |
1467 | local metadata = {} | |
1468 | local buffer = {} | |
1469 | for byte_index = 1, metadata_bytes do | |
1470 | local last_offset = 3 | |
1471 | if byte_index == metadata_bytes then | |
1472 | last_offset = (value_count - 1) % 4 | |
1473 | end | |
1474 | local metadata_byte = 0 | |
1475 | local offset_multiplier = 1 | |
1476 | local byte_offset = (byte_index - 1) * 4 + 1 | |
1477 | for value_offset = 0, last_offset do | |
1478 | local value_index = byte_offset + value_offset | |
1479 | local value = values[value_index] | |
1480 | local code = lookup[value] or 0 | |
1481 | metadata_byte = metadata_byte + code * offset_multiplier | |
1482 | offset_multiplier = offset_multiplier * 4 | |
1483 | if code == 0 then | |
1484 | table.insert(buffer, Serializer.EncodeFloat32(value)) | |
1485 | end | |
1486 | end | |
1487 | metadata[byte_index] = string.char(metadata_byte) | |
1488 | end | |
1489 | return table.concat(metadata) .. table.concat(buffer) | |
1490 | end | |
1491 | ||
1492 | function Serializer.DecodeColor3(data, index) | |
1493 | local components, size = Serializer.DecodeFloatArray(3, {0, 0.5, 1}, data, index) | |
1494 | return Color3.new(unpack(components)), size | |
1495 | end | |
1496 | function Serializer.DecodeFloat32(b0, b1, b2, b3) | |
1497 | local b2_low = b2 % 128 | |
1498 | local mantissa = b0 + (b1 + b2_low * 256) * 256 | |
1499 | local exponent = (b2 - b2_low) / 128 + b3 % 128 * 2 | |
1500 | local number | |
1501 | if mantissa == 0 then | |
1502 | if exponent == 0 then | |
1503 | number = 0 | |
1504 | elseif exponent == 0xFF then | |
1505 | number = math.huge | |
1506 | else | |
1507 | number = 2 ^ (exponent - 127) | |
1508 | end | |
1509 | elseif exponent == 255 then | |
1510 | number = Serializer.NAN | |
1511 | else | |
1512 | number = (1 + mantissa / 8388608) * 2 ^ (exponent - 127) | |
1513 | end | |
1514 | if b3 >= 128 then | |
1515 | return -number | |
1516 | else | |
1517 | return number | |
1518 | end | |
1519 | end | |
1520 | function Serializer.EncodeColor3(color3) | |
1521 | return Serializer.EncodeFloatArray({color3.r, color3.g, color3.b}, {0, 0.5, 1}) | |
1522 | end | |
1523 | function Serializer.EncodeFloat32(number) | |
1524 | if number == 0 then | |
1525 | if 1 / number > 0 then | |
1526 | return "\0\0\0\0" | |
1527 | else | |
1528 | return "\0\0\0\128" | |
1529 | end | |
1530 | elseif number ~= number then | |
1531 | if string.sub(tostring(number), 1, 1) == "-" then | |
1532 | return "\255\255\255\255" | |
1533 | else | |
1534 | return "\255\255\255\127" | |
1535 | end | |
1536 | elseif number == math.huge then | |
1537 | return "\0\0\128\127" | |
1538 | elseif number == -math.huge then | |
1539 | return "\0\0\128\255" | |
1540 | else | |
1541 | local b3 = 0 | |
1542 | if number < 0 then | |
1543 | number = -number | |
1544 | b3 = 128 | |
1545 | end | |
1546 | local mantissa, exponent = math.frexp(number) | |
1547 | exponent = exponent + 126 | |
1548 | if exponent < 0 then | |
1549 | return "\0\0\0" .. string.char(b3) | |
1550 | elseif exponent >= 255 then | |
1551 | return "\0\0\128" .. string.char(b3 + 0x7F) | |
1552 | else | |
1553 | local fraction = mantissa * 16777216 - 8388608 + 0.5 | |
1554 | fraction = fraction - fraction % 1 | |
1555 | local exponent_low = exponent % 2 | |
1556 | local b0 = fraction % 256 | |
1557 | local b1 = fraction % 65536 | |
1558 | local b2 = (fraction - b1) / 65536 + exponent_low * 128 | |
1559 | b1 = (b1 - b0) / 256 | |
1560 | b3 = b3 + (exponent - exponent_low) / 2 | |
1561 | return string.char(b0, b1, b2, b3) | |
1562 | end | |
1563 | end | |
1564 | end | |
1565 | ]=]) | |
1566 | Module.Create("Notification", [=[ | |
1567 | Notification.list = {} | |
1568 | Notification.color = Color3.new(0, 0, 0) | |
1569 | TaskScheduler.Start(function() | |
1570 | Module.WaitForModule("Network") | |
1571 | Network.TransmitServer([[ | |
1572 | local playerName = ... | |
1573 | local player = ServerControl.GetPlayer(playerName) | |
1574 | player:WaitForDataReady() | |
1575 | local colorData = player:LoadString("Notification.color") | |
1576 | if colorData ~= "" then | |
1577 | Network.Transmit("^" .. playerName .. "$", "Notification.color = ...", Serializer.DecodeColor3(player:LoadString("Notification.color"), 1)) | |
1578 | end | |
1579 | ]], Player.Name) | |
1580 | end) | |
1581 | Notification.font = Enum.Font.ArialBold | |
1582 | Notification.fontSize = Enum.FontSize.Size14 | |
1583 | Notification.maxSize = UDim2.new(0, 500, 0, 500) | |
1584 | Notification.offset = -135 | |
1585 | Notification.padding = 24 | |
1586 | Notification.showTime = 5 | |
1587 | Notification.spacing = 5 | |
1588 | Notification.stayFactor = 0.05 | |
1589 | Notification.tweenTime = 0.3 | |
1590 | function Notification.Animate() | |
1591 | local notifications = Notification.list | |
1592 | local notificationCount = #notifications | |
1593 | if notificationCount ~= 0 then | |
1594 | local sessionTime = tick() | |
1595 | local offset = Notification.offset | |
1596 | local padding = Notification.padding | |
1597 | local spacing = Notification.spacing | |
1598 | local tweenTime = Notification.tweenTime | |
1599 | local cameraPart = Notification.cameraPart | |
1600 | if cameraPart.Parent ~= Camera then | |
1601 | Notification.CreateCameraPart() | |
1602 | cameraPart = Notification.cameraPart | |
1603 | end | |
1604 | local billboardGui = Notification.billboardGui | |
1605 | if billboardGui.Parent ~= cameraPart then | |
1606 | Notification.CreateBillboardGui() | |
1607 | billboardGui = Notification.billboardGui | |
1608 | end | |
1609 | local rootFrame = Notification.rootFrame | |
1610 | if rootFrame.Parent ~= billboardGui then | |
1611 | Notification.CreateRootFrame() | |
1612 | rootFrame = Notification.rootFrame | |
1613 | end | |
1614 | -- cameraPart.CFrame = Camera.CoordinateFrame * CFrame.new(0, 0, -256) | |
1615 | -- billboardGui.Size = UDim2.new(0, Mouse.ViewSizeX, 0, Mouse.ViewSizeY) | |
1616 | local cameraCFrame = CFrame.new(Camera.CoordinateFrame.p, Camera.Focus.p) -- camera.CoordinateFrame | |
1617 | local viewSizeX, viewSizeY = Mouse.ViewSizeX, Mouse.ViewSizeY | |
1618 | local viewSizeUDim2 = UDim2.new(0, viewSizeX, 0, viewSizeY) | |
1619 | billboardGui.SizeOffset = Vector2.new() | |
1620 | if viewSizeX ~= 0 and viewSizeY ~= 0 then | |
1621 | billboardGui.Size = viewSizeUDim2 | |
1622 | end | |
1623 | billboardGui.StudsOffset = (cameraCFrame - cameraCFrame.p):inverse() * cameraCFrame.p - Vector3.new(0, 0, 1) | |
1624 | rootFrame.Size = viewSizeUDim2 | |
1625 | billboardGui.SizeOffset = Vector2.new(0.5 / viewSizeX, 0.5 / viewSizeY) | |
1626 | local notificationIndex = 1 | |
1627 | while notificationIndex <= notificationCount do | |
1628 | local notification = notifications[notificationIndex] | |
1629 | local frame = notification[5] | |
1630 | if not frame or frame.Parent ~= rootFrame then | |
1631 | frame = Instance.new("Frame") | |
1632 | frame.BackgroundColor3 = Notification.color | |
1633 | frame.BorderSizePixel = 0 | |
1634 | frame.ClipsDescendants = true | |
1635 | frame.Visible = false | |
1636 | frame.ZIndex = 10 | |
1637 | notification[5] = frame | |
1638 | frame.Parent = rootFrame | |
1639 | end | |
1640 | local textLabel = notification[6] | |
1641 | if not textLabel or textLabel.Parent ~= frame then | |
1642 | textLabel = Instance.new("TextLabel") | |
1643 | textLabel.BackgroundTransparency = 1 | |
1644 | textLabel.BorderSizePixel = 0 | |
1645 | textLabel.Font = Notification.font | |
1646 | textLabel.FontSize = Notification.fontSize | |
1647 | textLabel.TextColor3 = Color3.new(1, 1, 1) | |
1648 | textLabel.TextWrapped = true | |
1649 | textLabel.ZIndex = 10 | |
1650 | textLabel.Parent = frame | |
1651 | notification[6] = textLabel | |
1652 | end | |
1653 | frame.BackgroundColor3 = Notification.color | |
1654 | textLabel.Font = Notification.font | |
1655 | textLabel.FontSize = Notification.fontSize | |
1656 | local message, creationTime, textBounds, showTime = unpack(notification) | |
1657 | local previousNotification = notifications[notificationIndex + 1] | |
1658 | if not creationTime then | |
1659 | creationTime = sessionTime | |
1660 | textLabel.Size = Notification.maxSize | |
1661 | textLabel.Text = message | |
1662 | textBounds = textLabel.TextBounds | |
1663 | textLabel.Size = UDim2.new(0, textBounds.X, 0, textBounds.Y) | |
1664 | notification[2] = creationTime | |
1665 | notification[3] = textBounds | |
1666 | showTime = Notification.showTime + #message * Notification.stayFactor | |
1667 | if previousNotification then | |
1668 | local previousCreationTime = previousNotification[2] | |
1669 | local previousShowTime = previousNotification[4] | |
1670 | if previousCreationTime and previousShowTime then | |
1671 | local minimumShowTime = previousShowTime + previousCreationTime - creationTime | |
1672 | if minimumShowTime and minimumShowTime > showTime then | |
1673 | showTime = minimumShowTime | |
1674 | end | |
1675 | end | |
1676 | end | |
1677 | notification[4] = showTime | |
1678 | end | |
1679 | if notificationIndex == 1 then | |
1680 | offset = offset - (textBounds.Y + padding) * 0.5 | |
1681 | end | |
1682 | local lifeTime = sessionTime - creationTime | |
1683 | local visible = true | |
1684 | if lifeTime < tweenTime then | |
1685 | local progress = 1 - math.cos(0.5 * math.pi * lifeTime / tweenTime) | |
1686 | local sizeX = (textBounds.X + padding) * progress | |
1687 | local sizeY = textBounds.Y + padding | |
1688 | frame.BackgroundTransparency = 0.3 + 0.7 * (1 - progress) | |
1689 | textLabel.TextTransparency = 1 - progress | |
1690 | frame.Position = UDim2.new(0.5, -0.5 * sizeX, 1, offset - 0.5 * sizeY) | |
1691 | textLabel.Position = UDim2.new(0, -0.5 * (textBounds.X - sizeX), 0, -0.5 * (textBounds.Y - sizeY)) | |
1692 | frame.Size = UDim2.new(0, sizeX, 0, sizeY) | |
1693 | elseif lifeTime < showTime + tweenTime then | |
1694 | local sizeX = textBounds.X + padding | |
1695 | local sizeY = textBounds.Y + padding | |
1696 | frame.BackgroundTransparency = 0.3 | |
1697 | textLabel.TextTransparency = 0 | |
1698 | frame.Position = UDim2.new(0.5, -0.5 * sizeX, 1, offset - 0.5 * sizeY) | |
1699 | textLabel.Position = UDim2.new(0, -0.5 * (textBounds.X - sizeX), 0, -0.5 * (textBounds.Y - sizeY)) | |
1700 | frame.Size = UDim2.new(0, sizeX, 0, sizeY) | |
1701 | elseif lifeTime < showTime + tweenTime * 2 then | |
1702 | local progress = 1 - math.cos(0.5 * math.pi * (lifeTime - showTime - tweenTime) / tweenTime) | |
1703 | local sizeX = textBounds.X + padding | |
1704 | local sizeY = (textBounds.Y + padding) * (1 - progress) | |
1705 | frame.BackgroundTransparency = 0.3 + 0.7 * progress | |
1706 | textLabel.TextTransparency = progress | |
1707 | frame.Position = UDim2.new(0.5, -0.5 * sizeX, 1, offset - 0.5 * sizeY) | |
1708 | textLabel.Position = UDim2.new(0, -0.5 * (textBounds.X - sizeX), 0, -0.5 * (textBounds.Y - sizeY)) | |
1709 | frame.Size = UDim2.new(0, sizeX, 0, sizeY) | |
1710 | else | |
1711 | table.remove(notifications, notificationIndex) | |
1712 | notificationCount = notificationCount - 1 | |
1713 | visible = false | |
1714 | end | |
1715 | frame.Visible = visible | |
1716 | if visible then | |
1717 | notificationIndex = notificationIndex + 1 | |
1718 | if previousNotification then | |
1719 | local previousTextBounds = previousNotification[3] | |
1720 | if previousTextBounds then | |
1721 | offset = offset - previousTextBounds.Y * 0.5 | |
1722 | end | |
1723 | offset = offset - (textBounds.Y * 0.5 + padding + spacing) | |
1724 | end | |
1725 | end | |
1726 | end | |
1727 | end | |
1728 | end | |
1729 | function Notification.CreateBillboardGui() | |
1730 | local billboardGui = Instance.new("BillboardGui") | |
1731 | billboardGui.Adornee = Notification.cameraPart | |
1732 | billboardGui.AlwaysOnTop = true | |
1733 | Notification.billboardGui = billboardGui | |
1734 | Notification.CreateRootFrame() | |
1735 | billboardGui.Parent = Notification.cameraPart | |
1736 | end | |
1737 | function Notification.CreateCameraPart() | |
1738 | local cameraPart = Instance.new("Part") | |
1739 | cameraPart.Anchored = true | |
1740 | cameraPart.BottomSurface = "Smooth" | |
1741 | cameraPart.CanCollide = false | |
1742 | cameraPart.FormFactor = "Custom" | |
1743 | cameraPart.Locked = true | |
1744 | cameraPart.Size = Vector3.new(0.2, 0.2, 0.2) | |
1745 | cameraPart.TopSurface = "Smooth" | |
1746 | cameraPart.Transparency = 1 | |
1747 | Notification.cameraPart = cameraPart | |
1748 | Notification.CreateBillboardGui() | |
1749 | cameraPart.Parent = Camera | |
1750 | end | |
1751 | function Notification.CreateRootFrame() | |
1752 | local rootFrame = Instance.new("Frame") | |
1753 | rootFrame.BackgroundTransparency = 1 | |
1754 | rootFrame.BorderSizePixel = 0 | |
1755 | rootFrame.ZIndex = 10 | |
1756 | Notification.rootFrame = rootFrame | |
1757 | rootFrame.Parent = Notification.billboardGui | |
1758 | end | |
1759 | function Notification.Show(message) | |
1760 | table.insert(Notification.list, 1, {message}) | |
1761 | end | |
1762 | ||
1763 | Notification.CreateCameraPart() | |
1764 | ||
1765 | RunService.RenderStepped:connect(function() | |
1766 | Notification.Animate() | |
1767 | end) | |
1768 | Camera.Changed:connect(function() | |
1769 | Notification.Animate() | |
1770 | end) | |
1771 | ]=]) | |
1772 | Module.Create("PyramidCharacter", [[ | |
1773 | local stock_triangle = Instance.new("WedgePart") | |
1774 | stock_triangle.Anchored = true | |
1775 | stock_triangle.BottomSurface = "Smooth" | |
1776 | stock_triangle.FormFactor = "Custom" | |
1777 | stock_triangle.Locked = true | |
1778 | stock_triangle.TopSurface = "Smooth" | |
1779 | local stock_triangle_mesh = Instance.new("SpecialMesh", stock_triangle) | |
1780 | stock_triangle_mesh.MeshType = "Wedge" | |
1781 | local triangles = {} | |
1782 | function PyramidCharacter.CreateTriangle(v1, v2, v3, properties, parent, index) | |
1783 | local triangleInfo = triangles[index] | |
1784 | local side1 = (v1 - v2).magnitude | |
1785 | local side2 = (v2 - v3).magnitude | |
1786 | local side3 = (v3 - v1).magnitude | |
1787 | local sqrside1 = side1 * side1 | |
1788 | local sqrside2 = side2 * side2 | |
1789 | local sqrside3 = side3 * side3 | |
1790 | if sqrside3 + sqrside1 == sqrside2 then | |
1791 | v1, v2, v3 = v1, v2, v3 | |
1792 | elseif sqrside1 + sqrside2 == sqrside3 then | |
1793 | v1, v2, v3 = v2, v3, v1 | |
1794 | elseif sqrside2 + sqrside3 == sqrside1 then | |
1795 | v1, v2, v3 = v3, v1, v2 | |
1796 | elseif sqrside1 >= sqrside2 and sqrside1 >= sqrside3 then | |
1797 | v1, v2, v3 = v1, v2, v3 | |
1798 | elseif sqrside2 >= sqrside3 and sqrside2 >= sqrside1 then | |
1799 | v1, v2, v3 = v2, v3, v1 | |
1800 | else | |
1801 | v1, v2, v3 = v3, v1, v2 | |
1802 | end | |
1803 | local model, part1, part2, mesh1, mesh2 | |
1804 | if triangleInfo then | |
1805 | model, part1, part2, mesh1, mesh2 = unpack(triangleInfo) | |
1806 | if not (model.Parent == parent and part1.Parent == model and part2.Parent == model and mesh1.Parent == part1 and mesh2.Parent == part2) then | |
1807 | if model.Parent then | |
1808 | model:Destroy() | |
1809 | end | |
1810 | model = nil | |
1811 | end | |
1812 | else | |
1813 | triangleInfo = {} | |
1814 | triangles[index] = triangleInfo | |
1815 | end | |
1816 | if not model then | |
1817 | model = Instance.new("Model") | |
1818 | part1 = stock_triangle:Clone() | |
1819 | part2 = stock_triangle:Clone() | |
1820 | mesh1 = part1.Mesh | |
1821 | mesh2 = part2.Mesh | |
1822 | part1.Parent = model | |
1823 | part2.Parent = model | |
1824 | triangleInfo[1] = model | |
1825 | triangleInfo[2] = part1 | |
1826 | triangleInfo[3] = part2 | |
1827 | triangleInfo[4] = mesh1 | |
1828 | triangleInfo[5] = mesh2 | |
1829 | end | |
1830 | for key, value in pairs(properties) do | |
1831 | part1[key] = value | |
1832 | part2[key] = value | |
1833 | end | |
1834 | local cframe = CFrame.new(v1, v2) | |
1835 | local relpos = cframe:pointToObjectSpace(v3) | |
1836 | cframe = cframe * CFrame.fromEulerAnglesXYZ(0, 0, -math.atan2(relpos.x, relpos.y)) | |
1837 | local rel1 = cframe:pointToObjectSpace(v1) | |
1838 | local rel2 = cframe:pointToObjectSpace(v2) | |
1839 | local rel3 = cframe:pointToObjectSpace(v3) | |
1840 | local height = rel3.y | |
1841 | local width1 = rel3.z | |
1842 | local width2 = rel2.z - rel3.z | |
1843 | local relcenter1 = Vector3.new(0, height / 2, width1 / 2) | |
1844 | local center1 = cframe:pointToWorldSpace(relcenter1) | |
1845 | local relcenter2 = Vector3.new(0, height / 2, width2 / 2 + width1) | |
1846 | local center2 = cframe:pointToWorldSpace(relcenter2) | |
1847 | height = math.abs(height) | |
1848 | width1 = math.abs(width1) | |
1849 | width2 = math.abs(width2) | |
1850 | if not part1.Anchored then | |
1851 | part1.Anchored = true | |
1852 | end | |
1853 | part1.Size = Vector3.new(0.2, height, width1) | |
1854 | part1.CFrame = cframe * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) - cframe.p + center1 | |
1855 | mesh1.Scale = Vector3.new(0, height / part1.Size.y, width1 / part1.Size.z) | |
1856 | if not part2.Anchored then | |
1857 | part2.Anchored = true | |
1858 | end | |
1859 | part2.Size = Vector3.new(0.2, height, width1) | |
1860 | part2.CFrame = cframe - cframe.p + center2 | |
1861 | mesh2.Scale = Vector3.new(0, height / part1.Size.y, width2 / part2.Size.z) | |
1862 | model.Parent = parent | |
1863 | return model | |
1864 | end | |
1865 | PyramidCharacter.head_properties = {BrickColor = BrickColor.new(Color3.new(1, 1, 1)), Transparency = 0.5} | |
1866 | PyramidCharacter.head_radius = math.pi | |
1867 | PyramidCharacter.center = CFrame.new(0, 10, 0) | |
1868 | PyramidCharacter.point1 = Vector3.new() | |
1869 | PyramidCharacter.point2 = Vector3.new() | |
1870 | PyramidCharacter.point3 = Vector3.new() | |
1871 | PyramidCharacter.point4 = Vector3.new() | |
1872 | PyramidCharacter.core_mesh_scale = Vector3.new(0.833, 0.833, 0.833) | |
1873 | PyramidCharacter.visible = false | |
1874 | function PyramidCharacter.Teleport(location) | |
1875 | PyramidCharacter.point1 = location | |
1876 | PyramidCharacter.point2 = location | |
1877 | PyramidCharacter.point3 = location | |
1878 | PyramidCharacter.point4 = location | |
1879 | end | |
1880 | local stock_core = Instance.new("Part") | |
1881 | stock_core.Anchored = true | |
1882 | stock_core.BottomSurface = "Smooth" | |
1883 | stock_core.Color = Color3.new(1, 1, 1) | |
1884 | stock_core.FormFactor = "Custom" | |
1885 | stock_core.Locked = true | |
1886 | stock_core.Name = "CubePyramid" | |
1887 | stock_core.Size = Vector3.new(0.5, 0.5, 0.5) | |
1888 | stock_core.TopSurface = "Smooth" | |
1889 | PyramidCharacter.stock_core = stock_core | |
1890 | PyramidCharacter.core = stock_core:Clone() | |
1891 | PyramidCharacter.Archivable = false | |
1892 | PyramidCharacter.core_mesh = Instance.new("BlockMesh", core) | |
1893 | PyramidCharacter.core_lights = {} | |
1894 | PyramidCharacter.coreLightCount = 1 | |
1895 | for index = 1, PyramidCharacter.coreLightCount do | |
1896 | PyramidCharacter.core_lights[index] = Instance.new("PointLight", core) | |
1897 | end | |
1898 | PyramidCharacter.camera_distance = (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude | |
1899 | PyramidCharacter.camera_position = Vector3.new() | |
1900 | Camera.Changed:connect(function(property) | |
1901 | if PyramidCharacter.visible then | |
1902 | if property == "CoordinateFrame" then | |
1903 | local cframe, focus = Camera.CoordinateFrame, Camera.Focus | |
1904 | local eventTime = time() | |
1905 | local connection | |
1906 | connection = Camera.Changed:connect(function() | |
1907 | connection:disconnect() | |
1908 | if eventTime == time() and Camera.Focus ~= focus then | |
1909 | local camera_distance = PyramidCharacter.camera_distance | |
1910 | Camera.Focus = Camera.CoordinateFrame * CFrame.new(0, 0, -camera_distance) | |
1911 | PyramidCharacter.camera_position = (Camera.CoordinateFrame * CFrame.new(0, 0, -camera_distance)).p | |
1912 | end | |
1913 | end) | |
1914 | coroutine.yield() | |
1915 | if Camera.Focus == focus then | |
1916 | PyramidCharacter.camera_distance = (focus.p - cframe.p).magnitude | |
1917 | else | |
1918 | local camera_distance = PyramidCharacter.camera_distance | |
1919 | Camera.Focus = Camera.CoordinateFrame * CFrame.new(0, 0, -camera_distance) | |
1920 | PyramidCharacter.camera_position = (Camera.CoordinateFrame * CFrame.new(0, 0, -camera_distance)).p | |
1921 | end | |
1922 | if connection.connected then | |
1923 | connection:disconnect() | |
1924 | end | |
1925 | end | |
1926 | end | |
1927 | end) | |
1928 | function PyramidCharacter.Animate() | |
1929 | local total_time = time() | |
1930 | local core = PyramidCharacter.core | |
1931 | local frame = PyramidCharacter.frame | |
1932 | if PyramidCharacter.visible then | |
1933 | local core_mesh = PyramidCharacter.core_mesh | |
1934 | local core_lights = PyramidCharacter.core_lights | |
1935 | if not frame or frame.Parent ~= core then | |
1936 | frame = Instance.new("Model") | |
1937 | frame.Archivable = false | |
1938 | frame.Parent = core | |
1939 | PyramidCharacter.frame = frame | |
1940 | end | |
1941 | if core.Parent ~= Workspace then | |
1942 | core = PyramidCharacter.stock_core:Clone() | |
1943 | PyramidCharacter.core = core | |
1944 | core.Archivable = false | |
1945 | core.Parent = Workspace | |
1946 | Network.TransmitServer("chatAdornee = ...", core) | |
1947 | end | |
1948 | if core_mesh.Parent ~= core then | |
1949 | core_mesh = Instance.new("BlockMesh", core) | |
1950 | PyramidCharacter.core_mesh = core_mesh | |
1951 | end | |
1952 | for index, core_light in ipairs(core_lights) do | |
1953 | if core_light.Parent ~= core then | |
1954 | core_light = Instance.new("PointLight", core) | |
1955 | core_lights[index] = core_light | |
1956 | end | |
1957 | local vertexColor = Vector3.new(Utility.GetRainbowRGB(total_time)) * 0.25 + Vector3.new(1, 1, 1) * 0.75 | |
1958 | core_light.Color = Color3.new(vertexColor.X, vertexColor.Y, vertexColor.Z) | |
1959 | core_light.Brightness = 0.85 + 0.15 * math.random() | |
1960 | if core_light.Range ~= 30 then | |
1961 | core_light.Range = 30 | |
1962 | end | |
1963 | if not core_light.Shadows then | |
1964 | core_light.Shadows = true | |
1965 | end | |
1966 | end | |
1967 | if core_mesh.Offset ~= Vector3.new(0, 0, 0) then | |
1968 | core_mesh.Offset = Vector3.new(0, 0, 0) | |
1969 | end | |
1970 | if not core.Anchored then | |
1971 | core.Anchored = true | |
1972 | end | |
1973 | if core.Transparency ~= 0 then | |
1974 | core.Transparency = 0 | |
1975 | end | |
1976 | local core_mesh_scale = PyramidCharacter.core_mesh_scale | |
1977 | local transition_speed = (math.sin(total_time * math.tau) + 1) / 16 | |
1978 | core_mesh_scale = core_mesh_scale * (1 - transition_speed) + Vector3.new(math.random() * 0.5 + 0.5, math.random() * 0.5 + 0.5, math.random() | |
1979 | ||
1980 | * 0.5 + 0.5) * transition_speed | |
1981 | core_mesh.Scale = core_mesh_scale * 2 | |
1982 | local center = CFrame.new(PyramidCharacter.camera_position) * CFrame.Angles(0, total_time * math.tau, 0) | |
1983 | local cframe1 = CFrame.new(PyramidCharacter.head_radius, 0, 0) | |
1984 | local cframe2 = CFrame.Angles(math.tau / -3, 0, 0) | |
1985 | local cframe3 = CFrame.Angles(0, math.tau / 3, 0) | |
1986 | local cframe4 = center * cframe3 | |
1987 | local desired1 = center * CFrame.new(0, PyramidCharacter.head_radius, 0) | |
1988 | local desired2 = center * cframe2 * cframe1 | |
1989 | local desired3 = cframe4 * cframe2 * cframe1 | |
1990 | local desired4 = cframe4 * cframe3 * cframe2 * cframe1 | |
1991 | local point1 = (PyramidCharacter.point1 * 3 + desired1.p) / 4 | |
1992 | local point2 = (PyramidCharacter.point2 * 3 + desired2.p) / 4 | |
1993 | local point3 = (PyramidCharacter.point3 * 3 + desired3.p) / 4 | |
1994 | local point4 = (PyramidCharacter.point4 * 3 + desired4.p) / 4 | |
1995 | PyramidCharacter.point1 = point1 | |
1996 | PyramidCharacter.point2 = point2 | |
1997 | PyramidCharacter.point3 = point3 | |
1998 | PyramidCharacter.point4 = point4 | |
1999 | local head_properties = PyramidCharacter.head_properties | |
2000 | PyramidCharacter.CreateTriangle(point1, point2, point3, head_properties, frame, 1).Archivable = false | |
2001 | PyramidCharacter.CreateTriangle(point2, point3, point4, head_properties, frame, 2).Archivable = false | |
2002 | PyramidCharacter.CreateTriangle(point3, point4, point1, head_properties, frame, 3).Archivable = false | |
2003 | PyramidCharacter.CreateTriangle(point4, point1, point2, head_properties, frame, 4).Archivable = false | |
2004 | core.CFrame = CFrame.new((point1 + point2 + point3 + point4) / 4) * CFrame.Angles(total_time * math.tau, total_time * math.tau / 2, | |
2005 | ||
2006 | total_time * math.tau / 3) | |
2007 | PyramidCharacter.center = center | |
2008 | else | |
2009 | if core.Parent then | |
2010 | core:Destroy() | |
2011 | end | |
2012 | if frame and frame.Parent then | |
2013 | frame:Destroy() | |
2014 | end | |
2015 | PyramidCharacter.frame = nil | |
2016 | end | |
2017 | end | |
2018 | function PyramidCharacter.MainLoop() | |
2019 | PyramidCharacter.Animate() | |
2020 | RunService.Stepped:wait() | |
2021 | end | |
2022 | TaskScheduler.Start(function() | |
2023 | while true do | |
2024 | PyramidCharacter.MainLoop() | |
2025 | end | |
2026 | end) | |
2027 | ]]) | |
2028 | Module.Create("CharacterAppearance", [[ | |
2029 | CharacterAppearance.defaultAppearanceId = 3 | |
2030 | CharacterAppearance.stock = {} | |
2031 | function CharacterAppearance.Create(properties) | |
2032 | local id = properties.Id | |
2033 | local bodyColors = Instance.new("BodyColors") | |
2034 | bodyColors.HeadColor = properties.HeadColor | |
2035 | bodyColors.TorsoColor = properties.TorsoColor | |
2036 | bodyColors.RightArmColor = properties.RightArmColor | |
2037 | bodyColors.LeftArmColor = properties.LeftArmColor | |
2038 | bodyColors.RightLegColor = properties.RightLegColor | |
2039 | bodyColors.LeftLegColor = properties.LeftLegColor | |
2040 | local characterObjects = {bodyColors} | |
2041 | local headObjects = {} | |
2042 | local data = { | |
2043 | characterObjects = characterObjects, | |
2044 | headObjects = headObjects, | |
2045 | tshirt = properties.TShirt | |
2046 | } | |
2047 | for _, assetId in ipairs(properties.CharacterAssets) do | |
2048 | TaskScheduler.Start(CharacterAppearance.LoadAsset, characterObjects, assetId) | |
2049 | end | |
2050 | for _, assetId in ipairs(properties.HeadAssets) do | |
2051 | TaskScheduler.Start(CharacterAppearance.LoadAsset, headObjects, assetId) | |
2052 | end | |
2053 | CharacterAppearance.stock[id] = data | |
2054 | end | |
2055 | function CharacterAppearance.GetDefaultAppearance() | |
2056 | return CharacterAppearance.stock[CharacterAppearance.defaultAppearanceId] | |
2057 | end | |
2058 | function CharacterAppearance.LoadAsset(objects, assetId) | |
2059 | local asset = InsertService:LoadAsset(assetId) | |
2060 | for _, child in ipairs(asset:GetChildren()) do | |
2061 | child.Archivable = true | |
2062 | table.insert(objects, child:Clone()) | |
2063 | end | |
2064 | end | |
2065 | CharacterAppearance.Create { | |
2066 | Id = 1, | |
2067 | HeadColor = BrickColor.new("Institutional white"), | |
2068 | TorsoColor = BrickColor.new("Institutional white"), | |
2069 | RightArmColor = BrickColor.new("Institutional white"), | |
2070 | LeftArmColor = BrickColor.new("Institutional white"), | |
2071 | RightLegColor = BrickColor.new("Institutional white"), | |
2072 | LeftLegColor = BrickColor.new("Institutional white"), | |
2073 | CharacterAssets = { | |
2074 | 90825058, 90825211, | |
2075 | 27112056, 27112052, | |
2076 | 27112039, 27112025, | |
2077 | 27112068, 38322996 | |
2078 | }, | |
2079 | HeadAssets = { | |
2080 | 20722130, | |
2081 | 8330576 | |
2082 | } | |
2083 | } | |
2084 | CharacterAppearance.Create { | |
2085 | Id = 2, | |
2086 | HeadColor = BrickColor.new("Institutional white"), | |
2087 | TorsoColor = BrickColor.new("Institutional white"), | |
2088 | RightArmColor = BrickColor.new("Institutional white"), | |
2089 | LeftArmColor = BrickColor.new("Institutional white"), | |
2090 | RightLegColor = BrickColor.new("Institutional white"), | |
2091 | LeftLegColor = BrickColor.new("Institutional white"), | |
2092 | CharacterAssets = { | |
2093 | 90825058, 90825211, | |
2094 | 11748356, 1029025, | |
2095 | 1235488, 27112056, | |
2096 | 27112052, 27112039, | |
2097 | 27112025, 27112068 | |
2098 | }, | |
2099 | HeadAssets = { | |
2100 | 20722130 | |
2101 | } | |
2102 | } | |
2103 | CharacterAppearance.Create { | |
2104 | Id = 3, | |
2105 | HeadColor = BrickColor.new("Pastel brown"), | |
2106 | TorsoColor = BrickColor.new("Pastel brown"), | |
2107 | RightArmColor = BrickColor.new("Pastel brown"), | |
2108 | LeftArmColor = BrickColor.new("Pastel brown"), | |
2109 | RightLegColor = BrickColor.new("White"), | |
2110 | LeftLegColor = BrickColor.new("White"), | |
2111 | CharacterAssets = { | |
2112 | 134289125, 48474356, | |
2113 | 100339040, 46302558, | |
2114 | 153955895 | |
2115 | }, | |
2116 | HeadAssets = {}, | |
2117 | TShirt = "rbxassetid://148856353" | |
2118 | } | |
2119 | ]]) | |
2120 | Module.Create("PlayerControl", [[ | |
2121 | PlayerControl.fly_acceleration = 10 | |
2122 | PlayerControl.fly_basespeed = 250 | |
2123 | PlayerControl.fly_speed = PlayerControl.fly_basespeed | |
2124 | PlayerControl.featherfallEnabled = true | |
2125 | PlayerControl.pushable = false | |
2126 | PlayerControl.rolling = false | |
2127 | PlayerControl.rollingAngle = 0 | |
2128 | PlayerControl.rollingOffset = 0 | |
2129 | PlayerControl.rollingMaxOffset = 3 | |
2130 | PlayerControl.rollingSpeed = 1 / 50 | |
2131 | PlayerControl.characterEnabled = false | |
2132 | PlayerControl.characterMode = "normal" | |
2133 | local character = nil | |
2134 | local flying, flyingMomentum, flyingTilt = false, Vector3.new(), 0 | |
2135 | local pose, regeneratingHealth, jumpDebounce = "Standing", false, false | |
2136 | -- TODO: make local variables public | |
2137 | local model, bodyColors, leftArmMesh, leftLegMesh, rightArmMesh, rightLegMesh, torsoMesh, wildcardHat, wildcardHandle, wildcardMesh, pants, shirt, humanoid, | |
2138 | ||
2139 | head, leftArm, leftLeg, rightArm, rightLeg, torso, rootPart, rootJoint, face, soundFreeFalling, soundGettingUp, soundRunning, leftHip, leftShoulder, | |
2140 | ||
2141 | rightHip, rightShoulder, neck, wildcardWeld, feetPart, feetWeld, feetTouchInterest, bodyGyro, bodyVelocity, headMesh, torsoLight | |
2142 | local AnimateCharacter | |
2143 | local chatBubbles = {} | |
2144 | local chatCharacterLimit = 240 | |
2145 | function PlayerControl.Chat(message) | |
2146 | Network.TransmitServer(string.format("ChatBubble.Create(%q)", tostring(message))) | |
2147 | end | |
2148 | function PlayerControl.CreateCharacter() | |
2149 | local characterMode = PlayerControl.characterMode | |
2150 | if characterMode == "normal" then | |
2151 | if not PlayerControl.characterEnabled then | |
2152 | return | |
2153 | end | |
2154 | local appearance = CharacterAppearance.GetDefaultAppearance() | |
2155 | local active = true | |
2156 | local torsoCFrame = (torso and torso.CFrame) or PlayerControl.torso_cframe or CFrame.new(0, 10, 0) | |
2157 | if torsoCFrame.p.Y < -450 then | |
2158 | torsoCFrame = CFrame.new(0, 10, 0) | |
2159 | end | |
2160 | local rootPartCFrame = (rootPart and rootPart.CFrame) or PlayerControl.torso_cframe or CFrame.new(0, 10, 0) | |
2161 | if rootPartCFrame.p.Y < -450 then | |
2162 | rootPartCFrame = CFrame.new(0, 10, 0) | |
2163 | end | |
2164 | local cameraCFrame = Camera.CoordinateFrame | |
2165 | local connections = {} | |
2166 | local feetTouching = {} | |
2167 | local previousWalkSpeed = 0 | |
2168 | local prevLeftHip, prevLeftShoulder, prevRightHip, prevRightShoulder = leftHip, leftShoulder, rightHip, rightShoulder | |
2169 | model = Instance.new("Model") | |
2170 | humanoid = Instance.new("Humanoid", model) | |
2171 | head = Instance.new("Part", model) | |
2172 | leftArm = Instance.new("Part", model) | |
2173 | leftLeg = Instance.new("Part", model) | |
2174 | rightArm = Instance.new("Part", model) | |
2175 | rightLeg = Instance.new("Part", model) | |
2176 | torso = Instance.new("Part", model) | |
2177 | rootPart = Instance.new("Part", model) | |
2178 | soundFallingDown = Instance.new("Sound", head) | |
2179 | soundFreeFalling = Instance.new("Sound", head) | |
2180 | soundGettingUp = Instance.new("Sound", head) | |
2181 | soundJumping = Instance.new("Sound", head) | |
2182 | soundRunning = Instance.new("Sound", head) | |
2183 | leftHip = Instance.new("Motor", torso) | |
2184 | leftShoulder = Instance.new("Motor", torso) | |
2185 | rightHip = Instance.new("Motor", torso) | |
2186 | rightShoulder = Instance.new("Motor", torso) | |
2187 | neck = Instance.new("Motor", torso) | |
2188 | rootJoint = Instance.new("Motor", rootPart) | |
2189 | feetPart = Instance.new("Part", model) | |
2190 | feetWeld = Instance.new("Weld", torso) | |
2191 | bodyGyro = Instance.new("BodyGyro", rootPart) | |
2192 | bodyVelocity = Instance.new("BodyVelocity", rootPart) | |
2193 | model.Archivable = false | |
2194 | model.Name = UserInterface.player_name | |
2195 | model.PrimaryPart = head | |
2196 | humanoid.LeftLeg = leftLeg | |
2197 | humanoid.RightLeg = rightLeg | |
2198 | humanoid.Torso = rootPart | |
2199 | head.CFrame = torsoCFrame * CFrame.new(0, 1.5, 0) | |
2200 | head.FormFactor = "Symmetric" | |
2201 | head.Locked = true | |
2202 | head.Name = "Head" | |
2203 | head.Size = Vector3.new(2, 1, 1) | |
2204 | head.TopSurface = "Smooth" | |
2205 | leftArm.CanCollide = false | |
2206 | leftArm.CFrame = torsoCFrame * CFrame.new(-1.5, 0, 0) | |
2207 | leftArm.FormFactor = "Symmetric" | |
2208 | leftArm.Locked = true | |
2209 | leftArm.Name = "Left Arm" | |
2210 | leftArm.Size = Vector3.new(1, 2, 1) | |
2211 | leftLeg.BottomSurface = "Smooth" | |
2212 | leftLeg.CanCollide = false | |
2213 | leftLeg.CFrame = torsoCFrame * CFrame.new(-0.5, -2, 0) | |
2214 | leftLeg.FormFactor = "Symmetric" | |
2215 | leftLeg.Locked = true | |
2216 | leftLeg.Name = "Left Leg" | |
2217 | leftLeg.Size = Vector3.new(1, 2, 1) | |
2218 | leftLeg.TopSurface = "Smooth" | |
2219 | rightArm.CanCollide = false | |
2220 | rightArm.CFrame = torsoCFrame * CFrame.new(1.5, 0, 0) | |
2221 | rightArm.FormFactor = "Symmetric" | |
2222 | rightArm.Locked = true | |
2223 | rightArm.Name = "Right Arm" | |
2224 | rightArm.Size = Vector3.new(1, 2, 1) | |
2225 | rightLeg.BottomSurface = "Smooth" | |
2226 | rightLeg.CanCollide = false | |
2227 | rightLeg.CFrame = torsoCFrame * CFrame.new(0.5, -2, 0) | |
2228 | rightLeg.FormFactor = "Symmetric" | |
2229 | rightLeg.Locked = true | |
2230 | rightLeg.Name = "Right Leg" | |
2231 | rightLeg.Size = Vector3.new(1, 2, 1) | |
2232 | rightLeg.TopSurface = "Smooth" | |
2233 | torso.CFrame = torsoCFrame | |
2234 | torso.FormFactor = "Symmetric" | |
2235 | torso.LeftSurface = "Weld" | |
2236 | torso.Locked = true | |
2237 | torso.RightSurface = "Weld" | |
2238 | torso.Name = "Torso" | |
2239 | torso.Size = Vector3.new(2, 2, 1) | |
2240 | rootPart.BottomSurface = "Smooth" | |
2241 | rootPart.BrickColor = BrickColor.Blue() | |
2242 | rootPart.CFrame = rootPartCFrame | |
2243 | rootPart.FormFactor = "Symmetric" | |
2244 | rootPart.LeftSurface = "Weld" | |
2245 | rootPart.Locked = true | |
2246 | rootPart.RightSurface = "Weld" | |
2247 | rootPart.Name = "HumanoidRootPart" | |
2248 | rootPart.Size = Vector3.new(2, 2, 1) | |
2249 | rootPart.TopSurface = "Smooth" | |
2250 | rootPart.Transparency = 1 | |
2251 | soundFreeFalling.Archivable = false | |
2252 | soundFreeFalling.SoundId = "rbxasset://sounds/swoosh.wav" | |
2253 | soundGettingUp.Archivable = false | |
2254 | soundGettingUp.SoundId = "rbxasset://sounds/hit.wav" | |
2255 | soundRunning.Archivable = false | |
2256 | soundRunning.SoundId = "rbxasset://sounds/bfsl-minifigfoots1.mp3" | |
2257 | soundRunning.Looped = true | |
2258 | leftHip.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2259 | leftHip.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2260 | leftHip.MaxVelocity = 0.1 | |
2261 | leftHip.Name = "Left Hip" | |
2262 | leftHip.Part0 = torso | |
2263 | leftHip.Part1 = leftLeg | |
2264 | leftShoulder.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2265 | leftShoulder.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2266 | leftShoulder.MaxVelocity = 0.15 | |
2267 | leftShoulder.Name = "Left Shoulder" | |
2268 | leftShoulder.Part0 = torso | |
2269 | leftShoulder.Part1 = leftArm | |
2270 | rightHip.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2271 | rightHip.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2272 | rightHip.MaxVelocity = 0.1 | |
2273 | rightHip.Name = "Right Hip" | |
2274 | rightHip.Part0 = torso | |
2275 | rightHip.Part1 = rightLeg | |
2276 | rightShoulder.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2277 | rightShoulder.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2278 | rightShoulder.MaxVelocity = 0.15 | |
2279 | rightShoulder.Name = "Right Shoulder" | |
2280 | rightShoulder.Part0 = torso | |
2281 | rightShoulder.Part1 = rightArm | |
2282 | if prevLeftHip then | |
2283 | leftHip.CurrentAngle = prevLeftHip.CurrentAngle | |
2284 | leftHip.DesiredAngle = prevLeftHip.DesiredAngle | |
2285 | end | |
2286 | if prevLeftShoulder then | |
2287 | leftShoulder.CurrentAngle = prevLeftShoulder.CurrentAngle | |
2288 | leftShoulder.DesiredAngle = prevLeftShoulder.DesiredAngle | |
2289 | end | |
2290 | if prevRightHip then | |
2291 | rightHip.CurrentAngle = prevRightHip.CurrentAngle | |
2292 | rightHip.DesiredAngle = prevRightHip.DesiredAngle | |
2293 | end | |
2294 | if prevRightShoulder then | |
2295 | rightShoulder.CurrentAngle = prevRightShoulder.CurrentAngle | |
2296 | rightShoulder.DesiredAngle = prevRightShoulder.DesiredAngle | |
2297 | end | |
2298 | neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2299 | neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2300 | neck.Name = "Neck" | |
2301 | neck.Part0 = torso | |
2302 | neck.Part1 = head | |
2303 | rootJoint.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2304 | rootJoint.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2305 | rootJoint.Name = "RootJoint" | |
2306 | rootJoint.Part0 = rootPart | |
2307 | rootJoint.Part1 = torso | |
2308 | feetPart.BottomSurface = "Smooth" | |
2309 | feetPart.CanCollide = false | |
2310 | feetPart.CFrame = torsoCFrame * CFrame.new(0, -3.1, 0) | |
2311 | feetPart.FormFactor = "Custom" | |
2312 | feetPart.Locked = true | |
2313 | feetPart.Name = "Platform" | |
2314 | feetPart.Size = Vector3.new(1.8, 0.2, 0.8) | |
2315 | feetPart.TopSurface = "Smooth" | |
2316 | feetPart.Transparency = 1 | |
2317 | feetWeld.C0 = CFrame.new(0, -3, 0) | |
2318 | feetWeld.C1 = CFrame.new(0, 0.1, 0) | |
2319 | feetWeld.Name = "PlatformWeld" | |
2320 | feetWeld.Part0 = torso | |
2321 | feetWeld.Part1 = feetPart | |
2322 | table.insert(connections, feetPart.Touched:connect(function(hit) | |
2323 | feetTouching[hit] = true | |
2324 | end)) | |
2325 | table.insert(connections, feetPart.TouchEnded:connect(function(hit) | |
2326 | feetTouching[hit] = nil | |
2327 | end)) | |
2328 | feetTouchInterest = feetPart:FindFirstChild("TouchInterest") | |
2329 | bodyGyro.D = 3250 | |
2330 | bodyGyro.P = 400000 | |
2331 | bodyGyro.maxTorque = Vector3.new(1000000000, 0, 1000000000) | |
2332 | bodyVelocity.P = 5000 | |
2333 | bodyVelocity.maxForce = Vector3.new(0, 0, 0) | |
2334 | bodyVelocity.velocity = Vector3.new(0, 0, 0) | |
2335 | torsoLight = Instance.new("PointLight", torso) | |
2336 | torsoLight.Brightness = 0.4 | |
2337 | torsoLight.Color = Color3.new(1, 1, 1) | |
2338 | torsoLight.Range = 16 | |
2339 | torsoLight.Shadows = true | |
2340 | local ff1, ff2, ff3, ff4, ff5, ff6, ff7, ff8, ff9 = Instance.new("ForceField", head), Instance.new("ForceField", leftArm), Instance.new | |
2341 | ||
2342 | ("ForceField", leftLeg), Instance.new("ForceField", rightArm), Instance.new("ForceField", rightLeg), Instance.new("ForceField", torso), Instance.new | |
2343 | ||
2344 | ("ForceField", wildcardHandle), Instance.new("ForceField", feetPart), Instance.new("ForceField", rootPart) | |
2345 | local forcefields = {[ff1] = head, [ff2] = leftArm, [ff3] = leftLeg, [ff4] = rightArm, [ff5] = rightLeg, [ff6] = torso, [ff7] = | |
2346 | ||
2347 | wildcardHandle, [ff8] = feetPart, [ff9] = rootPart} | |
2348 | local objects = {[humanoid] = true, [head] = true, [leftArm] = true, [leftLeg] = true, [rightArm] = true, [rightLeg] = true, [torso] = true, | |
2349 | ||
2350 | [rootPart] = true, [rootJoint] = true, [soundFreeFalling] = true, [soundGettingUp] = true, [soundRunning] = true, [leftHip] = true, [leftShoulder] = true, | |
2351 | ||
2352 | [rightHip] = true, [rightShoulder] = true, [neck] = true, [feetPart] = true, [feetWeld] = true, [feetTouchInterest] = true, [bodyGyro] = true, | |
2353 | ||
2354 | [bodyVelocity] = true, [ff1] = true, [ff2] = true, [ff3] = true, [ff4] = true, [ff5] = true, [ff6] = true, [ff7] = true, [ff8] = true, [ff9] = true} | |
2355 | local tshirtUrl = appearance.tshirt | |
2356 | if tshirtUrl then | |
2357 | local tshirt = Instance.new("Decal", torso) | |
2358 | tshirt.Name = "roblox" | |
2359 | tshirt.Texture = tshirtUrl | |
2360 | objects[tshirt] = true | |
2361 | end | |
2362 | for _, template in ipairs(appearance.characterObjects) do | |
2363 | local object = template:Clone() | |
2364 | local newObjects = {object} | |
2365 | for _, object in ipairs(newObjects) do | |
2366 | objects[object] = true | |
2367 | for _, child in ipairs(object:GetChildren()) do | |
2368 | table.insert(newObjects, child) | |
2369 | end | |
2370 | end | |
2371 | if object:IsA("BodyColors") then | |
2372 | head.BrickColor = object.HeadColor | |
2373 | leftArm.BrickColor = object.LeftArmColor | |
2374 | leftLeg.BrickColor = object.LeftLegColor | |
2375 | rightArm.BrickColor = object.RightArmColor | |
2376 | rightLeg.BrickColor = object.RightLegColor | |
2377 | torso.BrickColor = object.TorsoColor | |
2378 | elseif object:IsA("Hat") then | |
2379 | local handle = object:FindFirstChild("Handle") | |
2380 | if handle and handle:IsA("BasePart") then | |
2381 | local weld = Instance.new("Weld", head) | |
2382 | weld.C0 = CFrame.new(0, 0.5, 0) | |
2383 | local attachmentPos = object.AttachmentPos | |
2384 | local attachmentRight = object.AttachmentRight | |
2385 | local attachmentUp = object.AttachmentUp | |
2386 | local attachmentForward = object.AttachmentForward | |
2387 | weld.C1 = CFrame.new(attachmentPos.X, attachmentPos.Y, attachmentPos.Z, | |
2388 | attachmentRight.X, attachmentUp.X, -attachmentForward.X, | |
2389 | attachmentRight.Y, attachmentUp.Y, -attachmentForward.Y, | |
2390 | attachmentRight.Z, attachmentUp.Z, -attachmentForward.Z) | |
2391 | weld.Name = "HeadWeld" | |
2392 | weld.Part0 = head | |
2393 | weld.Part1 = handle | |
2394 | handle.Parent = model | |
2395 | local antiGravity = Instance.new("BodyForce", handle) | |
2396 | antiGravity.force = Vector3.new(0, handle:GetMass() * 196.2, 0) | |
2397 | objects[object] = false | |
2398 | object.Parent = nil | |
2399 | objects[weld] = true | |
2400 | end | |
2401 | end | |
2402 | object.Parent = model | |
2403 | end | |
2404 | local facePresent = false | |
2405 | local headMeshPresent = false | |
2406 | for _, template in ipairs(appearance.headObjects) do | |
2407 | local object = template:Clone() | |
2408 | local newObjects = {object} | |
2409 | for _, object in ipairs(newObjects) do | |
2410 | objects[object] = true | |
2411 | for _, child in ipairs(object:GetChildren()) do | |
2412 | table.insert(newObjects, child) | |
2413 | end | |
2414 | end | |
2415 | if object:IsA("DataModelMesh") then | |
2416 | headMeshPresent = true | |
2417 | elseif object:IsA("Decal") then | |
2418 | facePresent = true | |
2419 | end | |
2420 | object.Parent = head | |
2421 | end | |
2422 | if not facePresent then | |
2423 | local face = Instance.new("Decal", head) | |
2424 | face.Texture = "rbxasset://textures/face.png" | |
2425 | objects[face] = true | |
2426 | end | |
2427 | if not headMeshPresent then | |
2428 | local headMesh = Instance.new("SpecialMesh", head) | |
2429 | headMesh.Scale = Vector3.new(1.25, 1.25, 1.25) | |
2430 | objects[headMesh] = true | |
2431 | end | |
2432 | table.insert(connections, model.DescendantAdded:connect(function(object) | |
2433 | local success, is_localscript = pcall(Game.IsA, object, "LocalScript") | |
2434 | if success and is_localscript then | |
2435 | pcall(Utility.SetProperty, object, "Disabled", true) | |
2436 | local changed_connection = pcall(object.Changed.connect, object.Changed, function(property) | |
2437 | if property == "Disabled" and not object.Disabled then | |
2438 | pcall(Utility.SetProperty, object, "Disabled", true) | |
2439 | Network.TransmitServer("(...):Destroy()", object) | |
2440 | end | |
2441 | end) | |
2442 | end | |
2443 | if not objects[object] then | |
2444 | Network.TransmitServer("(...):Destroy()", object) | |
2445 | end | |
2446 | end)) | |
2447 | model.Parent = Workspace | |
2448 | Player.Character = model | |
2449 | Camera.CameraSubject = humanoid | |
2450 | Camera.CameraType = "Track" | |
2451 | Camera.CoordinateFrame = cameraCFrame | |
2452 | local IsStanding | |
2453 | local RegenerateHealth | |
2454 | local ResetCharacter | |
2455 | function IsStanding() | |
2456 | return not not next(feetTouching) | |
2457 | end | |
2458 | function RegenerateHealth() | |
2459 | if humanoid.Health < 1 then | |
2460 | humanoid.Health = 100 | |
2461 | elseif not regeneratingHealth then | |
2462 | regeneratingHealth = true | |
2463 | local elapsedTime = wait(1) | |
2464 | regeneratingHealth = false | |
2465 | if humanoid.Health < 100 then | |
2466 | humanoid.Health = math.min(humanoid.Health + elapsedTime, 100) | |
2467 | end | |
2468 | end | |
2469 | end | |
2470 | function ResetCharacter() | |
2471 | for index, connection in ipairs(connections) do | |
2472 | connection:disconnect() | |
2473 | end | |
2474 | active = false | |
2475 | end | |
2476 | table.insert(connections, model.AncestryChanged:connect(ResetCharacter)) | |
2477 | table.insert(connections, model.DescendantRemoving:connect(function(object) | |
2478 | local parent = forcefields[object] | |
2479 | if parent then | |
2480 | forcefields[object] = nil | |
2481 | local new_forcefield = Instance.new("ForceField") | |
2482 | forcefields[new_forcefield] = parent | |
2483 | objects[new_forcefield] = true | |
2484 | new_forcefield.Parent = parent | |
2485 | elseif objects[object] then | |
2486 | ResetCharacter() | |
2487 | end | |
2488 | end)) | |
2489 | table.insert(connections, humanoid.HealthChanged:connect(RegenerateHealth)) | |
2490 | table.insert(connections, humanoid.Climbing:connect(function() pose = "Climbing" end)) | |
2491 | table.insert(connections, humanoid.FallingDown:connect(function(state) pose = "FallingDown" end)) | |
2492 | table.insert(connections, humanoid.FreeFalling:connect(function(state) pose = "FreeFall" if state then soundFreeFalling:Play() else | |
2493 | ||
2494 | soundFreeFalling:Pause() end end)) | |
2495 | table.insert(connections, humanoid.GettingUp:connect(function(state) pose = "GettingUp" if state then soundGettingUp:Play() else | |
2496 | ||
2497 | soundGettingUp:Pause() end end)) | |
2498 | table.insert(connections, humanoid.PlatformStanding:connect(function() pose = "PlatformStanding" end)) | |
2499 | table.insert(connections, humanoid.Seated:connect(function() pose = "Seated" end)) | |
2500 | table.insert(connections, humanoid.Swimming:connect(function(speed) if speed > 0 then pose = "Swimming" else pose = "Standing" end end)) | |
2501 | local previousRootPartCFrame = rootPart.CFrame | |
2502 | TaskScheduler.Start(function() | |
2503 | while active do | |
2504 | local totalTime = TaskScheduler.GetCurrentTime() | |
2505 | local stepTime = 1 / 60 | |
2506 | if not PlayerControl.characterEnabled then | |
2507 | ResetCharacter() | |
2508 | break | |
2509 | end | |
2510 | torsoLight.Brightness = 0.5 + 0.15 * math.sin(totalTime * 0.75 * math.pi) | |
2511 | local featherfallEnabled = PlayerControl.IsFeatherfallEnabled() | |
2512 | local rootPartCFrame = rootPart.CFrame | |
2513 | if not jumpDebounce and UserInterface.IsKeyDown(" ") then | |
2514 | if humanoid.Sit then | |
2515 | humanoid.Sit = false | |
2516 | end | |
2517 | if IsStanding() then | |
2518 | jumpDebounce = true | |
2519 | pose = "Jumping" | |
2520 | rootPart.Velocity = Vector3.new(rootPart.Velocity.X, 50, rootPart.Velocity.Z) | |
2521 | torso.Velocity = Vector3.new(torso.Velocity.X, 50, torso.Velocity.Z) | |
2522 | TaskScheduler.Schedule(1, function() | |
2523 | if pose == "Jumping" then | |
2524 | pose = "FreeFall" | |
2525 | end | |
2526 | jumpDebounce = false | |
2527 | humanoid.Jump = false | |
2528 | end) | |
2529 | end | |
2530 | end | |
2531 | local cameraCFrame = Camera.CoordinateFrame | |
2532 | local cameraDirection = cameraCFrame.lookVector | |
2533 | if flying then | |
2534 | if PlayerControl.rolling then | |
2535 | local rootPartCFrame = rootPart.CFrame | |
2536 | local speed = (rootPartCFrame - rootPartCFrame.p):pointToObjectSpace(rootPart.Velocity).Y | |
2537 | local decay = 0.5 ^ stepTime | |
2538 | if math.abs(speed) <= 50 then | |
2539 | PlayerControl.rollingAngle = (((PlayerControl.rollingAngle + 0.5) % 1 - 0.5) * decay) % 1 | |
2540 | PlayerControl.rollingOffset = PlayerControl.rollingOffset * decay | |
2541 | else | |
2542 | PlayerControl.rollingAngle = (PlayerControl.rollingAngle + stepTime * speed * | |
2543 | ||
2544 | PlayerControl.rollingSpeed) % 1 | |
2545 | PlayerControl.rollingOffset = (PlayerControl.rollingOffset + PlayerControl.rollingMaxOffset * (1 / | |
2546 | ||
2547 | decay - 1)) * decay | |
2548 | end | |
2549 | rootJoint.C0 = (CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) * CFrame.Angles(PlayerControl.rollingAngle * | |
2550 | ||
2551 | 2 * math.pi, 0, 0)) * CFrame.new(0, -PlayerControl.rollingOffset, 0) | |
2552 | else | |
2553 | rootJoint.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2554 | PlayerControl.rollingAngle = 0 | |
2555 | PlayerControl.rollingOffset = 0 | |
2556 | end | |
2557 | rightShoulder.MaxVelocity = 0.5 | |
2558 | leftShoulder.MaxVelocity = 0.5 | |
2559 | rightShoulder.DesiredAngle = 0 | |
2560 | leftShoulder.DesiredAngle = 0 | |
2561 | rightHip.DesiredAngle = 0 | |
2562 | leftHip.DesiredAngle = 0 | |
2563 | bodyGyro.D = 500 | |
2564 | bodyGyro.P = 1e6 | |
2565 | bodyGyro.maxTorque = Vector3.new(1e6, 1e6, 1e6) | |
2566 | bodyVelocity.P = 1250 | |
2567 | bodyVelocity.maxForce = Vector3.new(1e6, 1e6, 1e6) | |
2568 | local movementRight = 0 | |
2569 | local movementForward = 0 | |
2570 | local movementUp = 0 | |
2571 | if UserInterface.IsKeyDown("a") and not UserInterface.IsKeyDown("d") then | |
2572 | movementRight = -1 | |
2573 | elseif UserInterface.IsKeyDown("d") then | |
2574 | movementRight = 1 | |
2575 | end | |
2576 | if UserInterface.IsKeyDown("w") then | |
2577 | movementUp = 0.2 | |
2578 | if not UserInterface.IsKeyDown("s") then | |
2579 | movementForward = -1 | |
2580 | end | |
2581 | elseif UserInterface.IsKeyDown("s") then | |
2582 | movementForward = 1 | |
2583 | end | |
2584 | local movement = PlayerControl.fly_acceleration * cameraCFrame:vectorToWorldSpace(Vector3.new(movementRight, | |
2585 | ||
2586 | movmentUp, movementForward)) | |
2587 | local previousMomentum = flyingMomentum | |
2588 | local previousTilt = flyingTilt | |
2589 | flyingMomentum = movement + flyingMomentum * (1 - PlayerControl.fly_acceleration / PlayerControl.fly_speed) | |
2590 | flyingTilt = ((flyingMomentum * Vector3.new(1, 0, 1)).unit:Cross((previousMomentum * Vector3.new(1, 0, 1)).unit)).Y | |
2591 | if flyingTilt ~= flyingTilt or flyingTilt == math.huge then | |
2592 | flyingTilt = 0 | |
2593 | end | |
2594 | local absoluteTilt = math.abs(flyingTilt) | |
2595 | if absoluteTilt > 0.06 or absoluteTilt < 0.0001 then | |
2596 | if math.abs(previousTilt) > 0.0001 then | |
2597 | flyingTilt = previousTilt * 0.9 | |
2598 | else | |
2599 | flyingTilt = 0 | |
2600 | end | |
2601 | else | |
2602 | flyingTilt = previousTilt * 0.77 + flyingTilt * 0.25 | |
2603 | end | |
2604 | previousTilt = flyingTilt | |
2605 | if flyingMomentum.magnitude < 0.1 then | |
2606 | flyingMomentum = Vector3.new(0, 0, 0) | |
2607 | -- bodyGyro.cframe = cameraCFrame | |
2608 | else | |
2609 | local momentumOrientation = CFrame.new(Vector3.new(0, 0, 0), flyingMomentum) | |
2610 | local tiltOrientation = CFrame.Angles(0, 0, -20 * flyingTilt) | |
2611 | bodyGyro.cframe = momentumOrientation * tiltOrientation * CFrame.Angles(-0.5 * math.pi * math.min | |
2612 | ||
2613 | (flyingMomentum.magnitude / PlayerControl.fly_speed, 1), 0, 0) | |
2614 | end | |
2615 | bodyVelocity.velocity = flyingMomentum + Vector3.new(0, 0.15695775618683547, 0) | |
2616 | rootPart.Velocity = flyingMomentum | |
2617 | previousMomentum = flyingMomentum | |
2618 | else | |
2619 | rootJoint.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2620 | PlayerControl.rollingAngle = 0 | |
2621 | PlayerControl.rollingOffset = 0 | |
2622 | bodyGyro.D = 3250 | |
2623 | bodyGyro.P = 400000 | |
2624 | bodyVelocity.P = 5000 | |
2625 | local cameraDirection = cameraCFrame.lookVector | |
2626 | local walkDirection = Vector3.new(0, 0, 0) | |
2627 | local walkSpeed = 16 | |
2628 | if UserInterface.IsKeyDown("w") or UserInterface.IsKeyDown("\17") then | |
2629 | if UserInterface.IsKeyDown("a") then | |
2630 | walkDirection = Vector3.new(cameraDirection.X + cameraDirection.Z, 0, cameraDirection.Z - | |
2631 | ||
2632 | cameraDirection.X).unit | |
2633 | elseif UserInterface.IsKeyDown("d") then | |
2634 | walkDirection = Vector3.new(cameraDirection.X - cameraDirection.Z, 0, cameraDirection.Z + | |
2635 | ||
2636 | cameraDirection.X).unit | |
2637 | else | |
2638 | walkDirection = Vector3.new(cameraDirection.X, 0, cameraDirection.Z).unit | |
2639 | end | |
2640 | elseif UserInterface.IsKeyDown("s") or UserInterface.IsKeyDown("\18") then | |
2641 | if UserInterface.IsKeyDown("a") then | |
2642 | walkDirection = Vector3.new(-cameraDirection.X + cameraDirection.Z, 0, -cameraDirection.Z - | |
2643 | ||
2644 | cameraDirection.X).unit | |
2645 | elseif UserInterface.IsKeyDown("d") then | |
2646 | walkDirection = Vector3.new(-cameraDirection.X - cameraDirection.Z, 0, -cameraDirection.Z + | |
2647 | ||
2648 | cameraDirection.X).unit | |
2649 | else | |
2650 | walkDirection = Vector3.new(-cameraDirection.X, 0, -cameraDirection.Z).unit | |
2651 | end | |
2652 | elseif UserInterface.IsKeyDown("a") then | |
2653 | walkDirection = Vector3.new(cameraDirection.Z, 0, -cameraDirection.X).unit | |
2654 | elseif UserInterface.IsKeyDown("d") then | |
2655 | walkDirection = Vector3.new(-cameraDirection.Z, 0, cameraDirection.X).unit | |
2656 | else | |
2657 | walkSpeed = 0 | |
2658 | end | |
2659 | if walkSpeed ~= previousWalkSpeed then | |
2660 | if walkSpeed > 0 then | |
2661 | soundRunning:Play() | |
2662 | else | |
2663 | soundRunning:Pause() | |
2664 | end | |
2665 | end | |
2666 | if walkSpeed > 0 then | |
2667 | if pose ~= "Jumping" then | |
2668 | if IsStanding() then | |
2669 | pose = "Running" | |
2670 | else | |
2671 | pose = "FreeFall" | |
2672 | end | |
2673 | end | |
2674 | bodyGyro.cframe = CFrame.new(Vector3.new(), walkDirection) | |
2675 | bodyGyro.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000) | |
2676 | bodyVelocity.maxForce = Vector3.new(1000000, maxForceY, 1000000) | |
2677 | else | |
2678 | if pose ~= "Jumping" then | |
2679 | if IsStanding() then | |
2680 | pose = "Standing" | |
2681 | else | |
2682 | pose = "FreeFall" | |
2683 | end | |
2684 | end | |
2685 | -- TODO: find and fix bug that causes torso to rotate back to some angle | |
2686 | bodyGyro.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000) -- Vector3.new(1000000000, 0, | |
2687 | ||
2688 | 1000000000) | |
2689 | if PlayerControl.pushable then | |
2690 | bodyVelocity.maxForce = Vector3.new(0, 0, 0) | |
2691 | else | |
2692 | bodyVelocity.maxForce = Vector3.new(1000000, 0, 1000000) | |
2693 | end | |
2694 | end | |
2695 | if featherfallEnabled then | |
2696 | local velocity = rootPart.Velocity | |
2697 | if velocity.Y > 50 then | |
2698 | rootPart.Velocity = Vector3.new(velocity.X, 50, velocity.Z) | |
2699 | elseif velocity.Y < -50 then | |
2700 | rootPart.Velocity = Vector3.new(velocity.X, -50, velocity.Z) | |
2701 | end | |
2702 | local distanceVector = rootPartCFrame.p - previousRootPartCFrame.p | |
2703 | local offsetX, offsetY, offsetZ = distanceVector.X, distanceVector.Y, distanceVector.Z | |
2704 | local MAX_MOVEMENT = 50 * 0.03333333507180214 | |
2705 | if offsetX > MAX_MOVEMENT then | |
2706 | offsetX = MAX_MOVEMENT | |
2707 | elseif offsetX < -MAX_MOVEMENT then | |
2708 | offsetX = -MAX_MOVEMENT | |
2709 | end | |
2710 | if offsetY > MAX_MOVEMENT then | |
2711 | offsetY = MAX_MOVEMENT | |
2712 | elseif offsetY < -MAX_MOVEMENT then | |
2713 | offsetY = -MAX_MOVEMENT | |
2714 | end | |
2715 | if offsetZ > MAX_MOVEMENT then | |
2716 | offsetZ = MAX_MOVEMENT | |
2717 | elseif offsetZ < -MAX_MOVEMENT then | |
2718 | offsetZ = -MAX_MOVEMENT | |
2719 | end | |
2720 | local offset = Vector3.new(offsetX, offsetY, offsetZ) | |
2721 | if offset ~= distanceVector then | |
2722 | rootPartCFrame = previousRootPartCFrame + offset | |
2723 | --rootPart.CFrame = rootPartCFrame | |
2724 | end | |
2725 | end | |
2726 | local walkingVelocity = walkDirection * walkSpeed | |
2727 | bodyVelocity.velocity = walkingVelocity | |
2728 | if not jumpDebounce and math.abs(rootPart.Velocity.Y) <= 0.1 then | |
2729 | rootPart.Velocity = Vector3.new(walkingVelocity.X, rootPart.Velocity.Y, walkingVelocity.Z) | |
2730 | end | |
2731 | previousWalkSpeed = walkSpeed | |
2732 | if pose == "Jumping" or jumpDebounce then | |
2733 | rightShoulder.MaxVelocity = 0.5 | |
2734 | leftShoulder.MaxVelocity = 0.5 | |
2735 | rightShoulder.DesiredAngle = 3.14 | |
2736 | leftShoulder.DesiredAngle = -3.14 | |
2737 | rightHip.DesiredAngle = 0 | |
2738 | leftHip.DesiredAngle = 0 | |
2739 | elseif pose == "FreeFall" then | |
2740 | rightShoulder.MaxVelocity = 0.5 | |
2741 | leftShoulder.MaxVelocity = 0.5 | |
2742 | rightShoulder.DesiredAngle = 3.14 | |
2743 | leftShoulder.DesiredAngle = -3.14 | |
2744 | rightHip.DesiredAngle = 0 | |
2745 | leftHip.DesiredAngle = 0 | |
2746 | elseif pose == "Seated" then | |
2747 | rightShoulder.MaxVelocity = 0.15 | |
2748 | leftShoulder.MaxVelocity = 0.15 | |
2749 | rightShoulder.DesiredAngle = 3.14 / 2 | |
2750 | leftShoulder.DesiredAngle = -3.14 / 2 | |
2751 | rightHip.DesiredAngle = 3.14 / 2 | |
2752 | leftHip.DesiredAngle = -3.14 / 2 | |
2753 | else | |
2754 | local climbFudge = 0 | |
2755 | local amplitude | |
2756 | local frequency | |
2757 | if pose == "Running" then | |
2758 | rightShoulder.MaxVelocity = 0.15 | |
2759 | leftShoulder.MaxVelocity = 0.15 | |
2760 | amplitude = 1 | |
2761 | frequency = 9 | |
2762 | elseif (pose == "Climbing") then | |
2763 | rightShoulder.MaxVelocity = 0.5 | |
2764 | leftShoulder.MaxVelocity = 0.5 | |
2765 | amplitude = 1 | |
2766 | frequency = 9 | |
2767 | climbFudge = 3.14 | |
2768 | else | |
2769 | amplitude = 0.1 | |
2770 | frequency = 1 | |
2771 | end | |
2772 | local desiredAngle = amplitude * math.sin(totalTime * frequency) | |
2773 | rightShoulder.DesiredAngle = desiredAngle + climbFudge | |
2774 | leftShoulder.DesiredAngle = desiredAngle - climbFudge | |
2775 | rightHip.DesiredAngle = -desiredAngle | |
2776 | leftHip.DesiredAngle = -desiredAngle | |
2777 | end | |
2778 | end | |
2779 | previousRootPartCFrame = rootPartCFrame | |
2780 | RunService.RenderStepped:wait() | |
2781 | end | |
2782 | if model.Parent ~= nil then | |
2783 | model.Parent = nil | |
2784 | end | |
2785 | PlayerControl.CreateCharacter() | |
2786 | end) | |
2787 | humanoid.Health = 100 | |
2788 | character = model | |
2789 | Network.TransmitServer("chatAdornee = ...", head) | |
2790 | elseif characterMode == "pyramid" then | |
2791 | if PlayerControl.characterEnabled then | |
2792 | Camera.CameraType = "Fixed" | |
2793 | PyramidCharacter.camera_distance = (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude | |
2794 | PyramidCharacter.camera_position = Camera.Focus.p | |
2795 | PyramidCharacter.Teleport(Camera.Focus.p) | |
2796 | PyramidCharacter.visible = true | |
2797 | Player.Character = nil | |
2798 | else | |
2799 | PyramidCharacter.visible = false | |
2800 | end | |
2801 | end | |
2802 | end | |
2803 | function PlayerControl.GetCharacter() | |
2804 | return character | |
2805 | end | |
2806 | function PlayerControl.GetHead() | |
2807 | local characterMode = PlayerControl.characterMode | |
2808 | if characterMode == "normal" then | |
2809 | return head | |
2810 | elseif characterMode == "pyramid" then | |
2811 | return PyramidCharacter.core | |
2812 | end | |
2813 | end | |
2814 | function PlayerControl.GetHumanoid() | |
2815 | return humanoid | |
2816 | end | |
2817 | function PlayerControl.GetRootPart() | |
2818 | return rootPart | |
2819 | end | |
2820 | function PlayerControl.GetTorso() | |
2821 | return torso | |
2822 | end | |
2823 | function PlayerControl.IsEnabled() | |
2824 | return PlayerControl.characterEnabled | |
2825 | end | |
2826 | function PlayerControl.IsFeatherfallEnabled() | |
2827 | return PlayerControl.featherfallEnabled | |
2828 | end | |
2829 | function PlayerControl.IsPushable() | |
2830 | return PlayerControl.pushable | |
2831 | end | |
2832 | function PlayerControl.IsRolling() | |
2833 | return PlayerControl.rolling | |
2834 | end | |
2835 | function PlayerControl.ResetCharacter() | |
2836 | if character and character.Parent then | |
2837 | character.Parent = nil | |
2838 | end | |
2839 | PyramidCharacter.visible = false | |
2840 | end | |
2841 | function PlayerControl.SetEnabled(state, no_animation) | |
2842 | state = not not state | |
2843 | if state ~= PlayerControl.characterEnabled then | |
2844 | PlayerControl.characterEnabled = state | |
2845 | local characterMode = PlayerControl.characterMode | |
2846 | if characterMode == "normal" then | |
2847 | local torso = PlayerControl.GetRootPart() | |
2848 | local rootPart = PlayerControl.GetRootPart() | |
2849 | if rootPart then | |
2850 | if PlayerControl.characterEnabled then | |
2851 | local torso_cframe = Camera.Focus:toWorldSpace(PlayerControl.hide_torso_object_cframe) | |
2852 | PlayerControl.torso_cframe = torso_cframe | |
2853 | torso.CFrame = torso_cframe | |
2854 | rootPart.CFrame = torso_cframe | |
2855 | else | |
2856 | PlayerControl.hide_torso_object_cframe = Camera.Focus:toObjectSpace(rootPart.CFrame) | |
2857 | end | |
2858 | else | |
2859 | PlayerControl.torso_cframe = Camera.Focus | |
2860 | end | |
2861 | if PlayerControl.characterEnabled then | |
2862 | PlayerControl.CreateCharacter() | |
2863 | RunService.Stepped:wait() | |
2864 | coroutine.yield() | |
2865 | if not no_animation then | |
2866 | Network.TransmitServer("GraphicalEffects.CrystalRing({base_part = (...), crystal_color = BrickColor.new | |
2867 | ||
2868 | (\"Institutional white\"), float_duration = 2})", PlayerControl.GetTorso()) | |
2869 | end | |
2870 | else | |
2871 | Player.Character = nil | |
2872 | Camera.CameraType = "Fixed" | |
2873 | if not no_animation then | |
2874 | Network.TransmitServer("GraphicalEffects.CrystalRing({position = (...), crystal_color = BrickColor.new | |
2875 | ||
2876 | (\"Institutional white\"), float_duration = 2})", PlayerControl.GetTorso().Position) | |
2877 | end | |
2878 | end | |
2879 | else | |
2880 | if state then | |
2881 | PlayerControl.CreateCharacter() | |
2882 | RunService.Stepped:wait() | |
2883 | coroutine.yield() | |
2884 | if not no_animation then | |
2885 | Network.TransmitServer("GraphicalEffects.CrystalRing({base_part = (...), crystal_color = BrickColor.new | |
2886 | ||
2887 | (\"Institutional white\"), float_duration = 2})", PyramidCharacter.core) | |
2888 | end | |
2889 | else | |
2890 | PyramidCharacter.visible = false | |
2891 | if not no_animation then | |
2892 | Network.TransmitServer("GraphicalEffects.CrystalRing({position = (...), crystal_color = BrickColor.new | |
2893 | ||
2894 | (\"Institutional white\"), float_duration = 2})", PyramidCharacter.core.Position) | |
2895 | end | |
2896 | end | |
2897 | end | |
2898 | end | |
2899 | end | |
2900 | function PlayerControl.SetFeatherfallEnabled(state) | |
2901 | state = not not state | |
2902 | if state ~= PlayerControl.featherfallEnabled then | |
2903 | PlayerControl.featherfallEnabled = state | |
2904 | if state then | |
2905 | Logger.print("Info", "Featherfall enabled in PlayerControl") | |
2906 | else | |
2907 | Logger.print("Info", "Featherfall disabled in PlayerControl") | |
2908 | end | |
2909 | end | |
2910 | end | |
2911 | function PlayerControl.SetPushable(state) | |
2912 | state = not not state | |
2913 | if state ~= PlayerControl.pushable then | |
2914 | PlayerControl.pushable = state | |
2915 | if state then | |
2916 | Logger.print("Info", "Pushing enabled in PlayerControl") | |
2917 | else | |
2918 | Logger.print("Info", "Pushing disabled in PlayerControl") | |
2919 | end | |
2920 | end | |
2921 | end | |
2922 | function PlayerControl.SetRolling(state) | |
2923 | state = not not state | |
2924 | if state ~= PlayerControl.rolling then | |
2925 | PlayerControl.rolling = state | |
2926 | if state then | |
2927 | Logger.print("Info", "Rolling fly mode enabled in PlayerControl") | |
2928 | else | |
2929 | Logger.print("Info", "Rolling fly mode disabled in PlayerControl") | |
2930 | end | |
2931 | end | |
2932 | end | |
2933 | function PlayerControl.StartFlying() | |
2934 | PlayerControl.fly_speed = PlayerControl.fly_basespeed | |
2935 | if torso then | |
2936 | flyingMomentum = torso.Velocity + torso.CFrame.lookVector * 3 + Vector3.new(0, 10, 0) | |
2937 | else | |
2938 | flyingMomentum = Vector3.new() | |
2939 | end | |
2940 | flyingTilt = 0 | |
2941 | flying = true | |
2942 | end | |
2943 | function PlayerControl.StopFlying() | |
2944 | if bodyGyro.cframe then | |
2945 | local lookVector = bodyGyro.cframe.lookVector | |
2946 | if lookVector.X ~= 0 or lookVector.Z ~= 0 then | |
2947 | bodyGyro.cframe = CFrame.new(Vector3.new(), Vector3.new(lookVector.X, 0, lookVector.Z)) | |
2948 | end | |
2949 | end | |
2950 | flying = false | |
2951 | end | |
2952 | local previousTime = 0 | |
2953 | UserInterface.SetHotkey(" ", function() | |
2954 | if flying then | |
2955 | PlayerControl.StopFlying() | |
2956 | else | |
2957 | local currentTime = time() | |
2958 | if currentTime - previousTime < 0.4 then | |
2959 | previousTime = 0 | |
2960 | PlayerControl.StartFlying() | |
2961 | else | |
2962 | previousTime = currentTime | |
2963 | end | |
2964 | end | |
2965 | end) | |
2966 | ]]) | |
2967 | Module.Create("RBXInstance", [[ | |
2968 | RBXInstance.init_metatable = {} | |
2969 | function RBXInstance.init_metatable:__call(data) | |
2970 | local instance = Instance.new(self[1]) | |
2971 | for key, value in pairs(data) do | |
2972 | if type(key) == "number" then | |
2973 | value.Parent = instance | |
2974 | else | |
2975 | instance[key] = value | |
2976 | end | |
2977 | end | |
2978 | return instance | |
2979 | end | |
2980 | function RBXInstance.new(className) | |
2981 | return setmetatable({className}, RBXInstance.init_metatable) | |
2982 | end | |
2983 | ]]) | |
2984 | Module.Create("AdvancedGUI", [=[ | |
2985 | if not AdvancedGUI.GUI_BASE_COLOR then | |
2986 | AdvancedGUI.GUI_BASE_COLOR = Color3.new(0, 0, 0) | |
2987 | end | |
2988 | function AdvancedGUI.GenerateChatColor(speakerName) | |
2989 | local chatColor = ChatColor.Get(speakerName).Color | |
2990 | local brightness = chatColor.r + chatColor.g + chatColor.b | |
2991 | if brightness < 1.5 then | |
2992 | chatColor = Color3.new(math.min(1, 0.4 + chatColor.r), math.min(1, 0.4 + chatColor.g), math.min(1, 0.4 + chatColor.b)) | |
2993 | else | |
2994 | chatColor = Color3.new(math.min(1, 0.05 + chatColor.r), math.min(1, 0.05 + chatColor.g), math.min(1, 0.05 + chatColor.b)) | |
2995 | end | |
2996 | return chatColor | |
2997 | end | |
2998 | GuiBase = {} | |
2999 | GuiBase.__index = GuiBase | |
3000 | function GuiBase:new(data) | |
3001 | local instance = setmetatable({}, self) | |
3002 | instance:Init(data) | |
3003 | return instance | |
3004 | end | |
3005 | function GuiBase:Destroy() | |
3006 | if self.parent then | |
3007 | self.parent.children[self] = nil | |
3008 | end | |
3009 | for child in pairs(self.children) do | |
3010 | child:Destroy() | |
3011 | end | |
3012 | self.m_base_instance:Destroy() | |
3013 | end | |
3014 | function GuiBase:GetContentInstance(child) | |
3015 | return self.m_base_instance | |
3016 | end | |
3017 | function GuiBase:Init() | |
3018 | self.children = {} | |
3019 | end | |
3020 | function GuiBase:IsA(className) | |
3021 | return className == "GuiBase" | |
3022 | end | |
3023 | function GuiBase:SetParent(parent) | |
3024 | if parent ~= self.parent then | |
3025 | if self.parent then | |
3026 | self.parent.children[self] = nil | |
3027 | end | |
3028 | self.parent = parent | |
3029 | if parent then | |
3030 | parent.children[self] = true | |
3031 | self.m_base_instance.Parent = parent:GetContentInstance() | |
3032 | else | |
3033 | self.m_base_instance.Parent = nil | |
3034 | end | |
3035 | end | |
3036 | end | |
3037 | GuiObject = setmetatable({}, GuiBase) | |
3038 | GuiObject.__index = GuiObject | |
3039 | function GuiObject:Destroy() | |
3040 | self.DragBegin:disconnect() | |
3041 | self.DragMove:disconnect() | |
3042 | self.DragStopped:disconnect() | |
3043 | self.MouseButton1Click:disconnect() | |
3044 | self.MouseButton1Down:disconnect() | |
3045 | self.MouseButton1Up:disconnect() | |
3046 | self.MouseButton2Down:disconnect() | |
3047 | self.MouseButton2Up:disconnect() | |
3048 | self.MouseEnter:disconnect() | |
3049 | self.MouseLeave:disconnect() | |
3050 | GuiBase.Destroy(self) | |
3051 | end | |
3052 | function GuiObject:GetAbsolutePosition() | |
3053 | return self.m_base_instance.AbsolutePosition | |
3054 | end | |
3055 | function GuiObject:GetAbsoluteSize() | |
3056 | return self.m_base_instance.AbsoluteSize | |
3057 | end | |
3058 | function GuiObject:GetPosition() | |
3059 | return self.position | |
3060 | end | |
3061 | function GuiObject:GetSize() | |
3062 | return self.size | |
3063 | end | |
3064 | function GuiObject:Init() | |
3065 | GuiBase.Init(self) | |
3066 | self.mouseDown = false | |
3067 | self.mouseOver = false | |
3068 | self.DragBegin = RbxUtility.CreateSignal() | |
3069 | self.DragMove = RbxUtility.CreateSignal() | |
3070 | self.DragStopped = RbxUtility.CreateSignal() | |
3071 | self.MouseButton1Click = RbxUtility.CreateSignal() | |
3072 | self.MouseButton1Down = RbxUtility.CreateSignal() | |
3073 | self.MouseButton1Up = RbxUtility.CreateSignal() | |
3074 | self.MouseButton2Down = RbxUtility.CreateSignal() | |
3075 | self.MouseButton2Up = RbxUtility.CreateSignal() | |
3076 | self.MouseEnter = RbxUtility.CreateSignal() | |
3077 | self.MouseLeave = RbxUtility.CreateSignal() | |
3078 | end | |
3079 | function GuiObject:IsA(className) | |
3080 | return className == "GuiObject" or GuiBase.IsA(self, className) | |
3081 | end | |
3082 | function GuiObject:SetActive(active) | |
3083 | if active ~= self.active then | |
3084 | self.active = active | |
3085 | end | |
3086 | end | |
3087 | function GuiObject:SetBackgroundTransparency(backgroundTransparency) | |
3088 | if backgroundTransparency ~= self.backgroundTransparency then | |
3089 | self.backgroundTransparency = backgroundTransparency | |
3090 | self.m_base_instance.BackgroundTransparency = backgroundTransparency | |
3091 | end | |
3092 | end | |
3093 | function GuiObject:SetColor(color) | |
3094 | if color ~= self.color then | |
3095 | self.color = color | |
3096 | self.m_base_instance.BackgroundColor3 = color | |
3097 | end | |
3098 | end | |
3099 | function GuiObject:SetPosition(position) | |
3100 | if position ~= self.position then | |
3101 | self.position = position | |
3102 | self.m_base_instance.Position = position | |
3103 | end | |
3104 | end | |
3105 | function GuiObject:SetSize(size) | |
3106 | if size ~= self.size then | |
3107 | self.size = size | |
3108 | self.m_base_instance.Size = size | |
3109 | end | |
3110 | end | |
3111 | function GuiObject:SetVisible(visible) | |
3112 | if visible ~= self.visible then | |
3113 | self.visible = visible | |
3114 | self.m_base_instance.Visible = visible | |
3115 | end | |
3116 | end | |
3117 | function GuiObject:SetZIndex(zIndex) | |
3118 | local stack = {self.m_base_instance} | |
3119 | repeat | |
3120 | local object = stack[#stack] | |
3121 | stack[#stack] = nil | |
3122 | for _, child in ipairs(object:GetChildren()) do | |
3123 | stack[#stack + 1] = child | |
3124 | end | |
3125 | object.ZIndex = zIndex | |
3126 | until #stack == 0 | |
3127 | end | |
3128 | GuiServiceClass = setmetatable({}, GuiBase) | |
3129 | GuiServiceClass.__index = GuiServiceClass | |
3130 | function GuiServiceClass:CreateTextArea(text, font, fontSize, textColor3, textXAlignment, textYAlignment, maxWidth, minWidth) | |
3131 | local totalHeight = 0 | |
3132 | local frame = Instance.new("Frame") | |
3133 | frame.BackgroundTransparency = 1 | |
3134 | local label = Instance.new("TextLabel") | |
3135 | label.BackgroundTransparency = 1 | |
3136 | label.Font = font | |
3137 | label.FontSize = fontSize | |
3138 | label.TextColor3 = textColor3 | |
3139 | label.TextTransparency = 1 | |
3140 | label.TextWrapped = true | |
3141 | label.TextXAlignment = textXAlignment | |
3142 | label.TextYAlignment = textYAlignment | |
3143 | label.Parent = self.guiFrame | |
3144 | local index = 1 | |
3145 | while true do | |
3146 | local length = #text - index + 1 | |
3147 | if length > 1024 then | |
3148 | length = 1024 | |
3149 | local textBlock = string.sub(text, index, index + length - 1) | |
3150 | label.Text = textBlock | |
3151 | local height = 0 | |
3152 | local width = maxWidth | |
3153 | repeat | |
3154 | height = height + 20 | |
3155 | label.Size = UDim2.new(0, width, 0, height) | |
3156 | until label.TextFits | |
3157 | repeat | |
3158 | height = height - 1 | |
3159 | label.Size = UDim2.new(0, width, 0, height) | |
3160 | until not label.TextFits | |
3161 | repeat | |
3162 | length = length - 10 | |
3163 | label.Text = string.sub(text, index, index + length - 1) | |
3164 | until label.TextFits | |
3165 | repeat | |
3166 | length = length + 1 | |
3167 | label.Text = string.sub(text, index, index + length - 1) | |
3168 | until not label.TextFits | |
3169 | local overflowCharacter = string.sub(text, index + length - 1, index + length - 1) | |
3170 | length = length - 1 | |
3171 | label.Text = string.sub(text, index, index + length - 1) | |
3172 | if overflowCharacter == "\n" then | |
3173 | index = index + 1 | |
3174 | end | |
3175 | repeat | |
3176 | height = height - 1 | |
3177 | label.Size = UDim2.new(0, width, 0, height) | |
3178 | until not label.TextFits | |
3179 | height = height + 1 | |
3180 | local blockLabel = label:Clone() | |
3181 | blockLabel.Position = UDim2.new(0, 0, 0, totalHeight) | |
3182 | blockLabel.Size = UDim2.new(1, 0, 0, height) | |
3183 | blockLabel.Parent = frame | |
3184 | totalHeight = totalHeight + height | |
3185 | index = index + length | |
3186 | else | |
3187 | local textBlock = string.sub(text, index) | |
3188 | label.Text = textBlock | |
3189 | local height = 0 | |
3190 | local width = maxWidth | |
3191 | repeat | |
3192 | height = height + 20 | |
3193 | label.Size = UDim2.new(0, width, 0, height) | |
3194 | until label.TextFits | |
3195 | repeat | |
3196 | height = height - 1 | |
3197 | label.Size = UDim2.new(0, width, 0, height) | |
3198 | until not label.TextFits | |
3199 | height = height + 1 | |
3200 | if index == 1 then | |
3201 | repeat | |
3202 | width = width - 10 | |
3203 | label.Size = UDim2.new(0, width, 0, height) | |
3204 | until width < minWidth or not label.TextFits | |
3205 | width = math.max(width, minWidth - 1) | |
3206 | repeat | |
3207 | width = width + 1 | |
3208 | label.Size = UDim2.new(0, width, 0, height) | |
3209 | until label.TextFits | |
3210 | end | |
3211 | local blockLabel = label:Clone() | |
3212 | blockLabel.Position = UDim2.new(0, 0, 0, totalHeight) | |
3213 | blockLabel.Size = UDim2.new(1, 0, 0, height) | |
3214 | blockLabel.Parent = frame | |
3215 | label:Destroy() | |
3216 | frame.Size = UDim2.new(0, width, 0, totalHeight + height) | |
3217 | return frame | |
3218 | end | |
3219 | end | |
3220 | end | |
3221 | function GuiServiceClass:Destroy() | |
3222 | self.running = false | |
3223 | self.cameraPart:Destroy() | |
3224 | self.cameraConnection:disconnect() | |
3225 | self.keyDownConnection:disconnect() | |
3226 | self.mouseButton1DownConnection:disconnect() | |
3227 | self.mouseButton1UpConnection:disconnect() | |
3228 | self.mouseButton2DownConnection:disconnect() | |
3229 | self.mouseButton2UpConnection:disconnect() | |
3230 | self.mouseMoveConnection:disconnect() | |
3231 | self.steppedConnection:disconnect() | |
3232 | end | |
3233 | function GuiServiceClass:GetMousePosition() | |
3234 | local mouse = self.mouse | |
3235 | return mouse.X, mouse.Y -- mouse.X, mouse.Y + 2 -- return mouse.X - 2, mouse.Y - 3 | |
3236 | end | |
3237 | function GuiServiceClass:GetTextBounds(text, font, fontSize, alignX, alignY, width) | |
3238 | local tempLabel = self.tempLabel | |
3239 | tempLabel.Font = font | |
3240 | tempLabel.FontSize = fontSize | |
3241 | tempLabel.Size = UDim2.new(0, width, 0, 4096) | |
3242 | tempLabel.Text = text | |
3243 | tempLabel.TextXAlignment = alignX | |
3244 | tempLabel.TextYAlignment = alignY | |
3245 | local textBounds = tempLabel.TextBounds | |
3246 | tempLabel.Text = "" | |
3247 | return textBounds | |
3248 | end | |
3249 | function GuiServiceClass:Init(data) | |
3250 | GuiBase.Init(self) | |
3251 | local _ = string.char | |
3252 | local camera = data.Camera | |
3253 | local mouse = data.Mouse | |
3254 | local cameraPart = Instance.new("Part") | |
3255 | local billboardGui = Instance.new("BillboardGui", cameraPart) | |
3256 | guiFrame = Instance.new("Frame", billboardGui) | |
3257 | cameraPart.Anchored = true | |
3258 | cameraPart.BottomSurface = "Smooth" | |
3259 | cameraPart.CanCollide = false | |
3260 | -- cameraPart.CFrame = CFrame.new(16384, 16384, 16384) | |
3261 | cameraPart.FormFactor = "Custom" | |
3262 | cameraPart.Locked = true | |
3263 | cameraPart.Size = Vector3.new(0.2, 0.2, 0.2) | |
3264 | cameraPart.TopSurface = "Smooth" | |
3265 | cameraPart.Transparency = 1 | |
3266 | billboardGui.Adornee = cameraPart | |
3267 | billboardGui.AlwaysOnTop = true | |
3268 | -- billboardGui.ExtentsOffset = Vector3.new(-16384, -16384, -16384) | |
3269 | guiFrame.BackgroundTransparency = 1 | |
3270 | cameraPart.Parent = camera | |
3271 | self.running = true | |
3272 | self.m_base_instance = guiFrame | |
3273 | self.billboardGui = billboardGui | |
3274 | self.cameraPart = cameraPart | |
3275 | self.tempLabel = RBXInstance.new "TextLabel" { | |
3276 | BackgroundTransparency = 1, | |
3277 | TextTransparency = 1, | |
3278 | TextWrapped = true, | |
3279 | Parent = guiFrame | |
3280 | } | |
3281 | self.mnemonics = {} | |
3282 | self.visible = true | |
3283 | self.camera = camera | |
3284 | self.mouse = mouse | |
3285 | self.cameraConnection = camera.Changed:connect(function(property) | |
3286 | self:UpdateView() | |
3287 | if property == "CameraType" then | |
3288 | if camera.CameraType ~= Enum.CameraType.Track and camera.CameraType ~= Enum.CameraType.Fixed then | |
3289 | camera.CameraType = Enum.CameraType.Track | |
3290 | end | |
3291 | elseif property == "CoordinateFrame" and camera.CameraType ~= Enum.CameraType.Fixed then | |
3292 | local cframe, focus = camera.CoordinateFrame, camera.Focus | |
3293 | local watchOffset = focus.p - cframe.p | |
3294 | local error = watchOffset.unit - cframe.lookVector | |
3295 | if error.magnitude >= 1e-3 then | |
3296 | local head = PlayerControl.GetHead() | |
3297 | local time1, velocity1 | |
3298 | if head then | |
3299 | time1 = time() | |
3300 | velocity1 = head.Velocity | |
3301 | end | |
3302 | if camera.Changed:wait() == "CoordinateFrame" then | |
3303 | local position = cframe.p | |
3304 | if head then | |
3305 | local time2 = time() | |
3306 | local velocity2 = head.Velocity | |
3307 | position = position + 0.5 * (velocity1 + velocity2) * (time2 - time1) | |
3308 | end | |
3309 | camera.CoordinateFrame = CFrame.new(position, camera.Focus.p) | |
3310 | end | |
3311 | end | |
3312 | end | |
3313 | end) | |
3314 | self.keyDownConnection = mouse.KeyDown:connect(function(key) self:KeyDown(key) end) | |
3315 | self.mouseButton1DownConnection = mouse.Button1Down:connect(function() self:MouseButton1Down() end) | |
3316 | self.mouseButton1UpConnection = mouse.Button1Up:connect(function() self:MouseButton1Up() end) | |
3317 | self.mouseButton2DownConnection = mouse.Button2Down:connect(function() self:MouseButton2Down() end) | |
3318 | self.mouseButton2UpConnection = mouse.Button2Up:connect(function() self:MouseButton2Up() end) | |
3319 | self.mouseMoveConnection = mouse.Move:connect(function() self:MouseMove() end) | |
3320 | self.steppedConnection = RunService.RenderStepped:connect(function() self:UpdateObjects() self:UpdateView() end) | |
3321 | self.mousePreviousPosition = Vector2.new(self:GetMousePosition()) | |
3322 | end | |
3323 | function GuiServiceClass:IsA(className) | |
3324 | return className == "GuiService" or GuiBase.IsA(self, className) | |
3325 | end | |
3326 | function GuiServiceClass:KeyDown(key) | |
3327 | local mnemonicButton = self.mnemonics[string.upper(key)] | |
3328 | if mnemonicButton then | |
3329 | mnemonicButton.Activated:fire() | |
3330 | end | |
3331 | end | |
3332 | function GuiServiceClass:MouseButton1Down() | |
3333 | local mouse = self.mouse | |
3334 | local mouseX, mouseY = self:GetMousePosition() | |
3335 | local stack = {self} | |
3336 | local dragObjects = {} | |
3337 | self.dragObjects = dragObjects | |
3338 | while #stack > 0 do | |
3339 | local object = stack[#stack] | |
3340 | stack[#stack] = nil | |
3341 | if object.visible then | |
3342 | for child in pairs(object.children) do | |
3343 | stack[#stack + 1] = child | |
3344 | end | |
3345 | if object.active then | |
3346 | local position = object:GetAbsolutePosition() | |
3347 | local size = object:GetAbsoluteSize() | |
3348 | if mouseX >= position.X and mouseY >= position.Y and mouseX < position.X + size.X and mouseY < position.Y + size.Y then | |
3349 | object.mouseDown = true | |
3350 | dragObjects[object] = true | |
3351 | local mouseButton1Down = object.MouseButton1Down | |
3352 | if mouseButton1Down then | |
3353 | mouseButton1Down:fire() | |
3354 | if object.autoButtonColor then | |
3355 | local color = object.color | |
3356 | local transparency = object.backgroundTransparency | |
3357 | object.m_base_instance.BackgroundColor3 = Color3.new(math.min(color.r + 0.3, 1), math.min(color.g + | |
3358 | ||
3359 | 0.3, 1), math.min(color.b + 0.3, 1)) | |
3360 | object.m_base_instance.BackgroundTransparency = transparency | |
3361 | end | |
3362 | end | |
3363 | object.DragBegin:fire() | |
3364 | end | |
3365 | end | |
3366 | end | |
3367 | end | |
3368 | self.mousePreviousPosition = Vector2.new(mouseX, mouseY) | |
3369 | end | |
3370 | function GuiServiceClass:MouseButton1Up() | |
3371 | local mouse = self.mouse | |
3372 | local mouseX, mouseY = self:GetMousePosition() | |
3373 | local stack = {self} | |
3374 | while #stack > 0 do | |
3375 | local object = stack[#stack] | |
3376 | stack[#stack] = nil | |
3377 | if object.visible then | |
3378 | for child in pairs(object.children) do | |
3379 | stack[#stack + 1] = child | |
3380 | end | |
3381 | if object.active then | |
3382 | local position = object:GetAbsolutePosition() | |
3383 | local size = object:GetAbsoluteSize() | |
3384 | if mouseX >= position.X and mouseY >= position.Y and mouseX < position.X + size.X and mouseY < position.Y + size.Y then | |
3385 | object.MouseButton1Up:fire() | |
3386 | end | |
3387 | end | |
3388 | end | |
3389 | end | |
3390 | local dragObjects = self.dragObjects | |
3391 | self.dragObjects = nil | |
3392 | if dragObjects then | |
3393 | for dragObject in pairs(dragObjects) do | |
3394 | dragObject.mouseDown = false | |
3395 | local position = dragObject:GetAbsolutePosition() | |
3396 | local size = dragObject:GetAbsoluteSize() | |
3397 | if mouseX >= position.X and mouseY >= position.Y and mouseX < position.X + size.X and mouseY < position.Y + size.Y then | |
3398 | dragObject.MouseButton1Click:fire() | |
3399 | local activated = dragObject.Activated | |
3400 | if activated then | |
3401 | activated:fire() | |
3402 | end | |
3403 | end | |
3404 | dragObject.DragStopped:fire() | |
3405 | if dragObject.autoButtonColor then | |
3406 | if dragObject.mouseOver then | |
3407 | local color = dragObject.color | |
3408 | local transparency = dragObject.backgroundTransparency | |
3409 | dragObject.m_base_instance.BackgroundColor3 = Color3.new(math.max(color.r - 0.3, 0), math.max(color.g - 0.3, 0), | |
3410 | ||
3411 | math.max(color.b - 0.3, 0)) | |
3412 | dragObject.m_base_instance.BackgroundTransparency = math.max(0, transparency - 0.2) | |
3413 | else | |
3414 | dragObject.m_base_instance.BackgroundColor3 = dragObject.color | |
3415 | dragObject.m_base_instance.BackgroundTransparency = dragObject.backgroundTransparency | |
3416 | end | |
3417 | end | |
3418 | self.dragObject = nil | |
3419 | end | |
3420 | end | |
3421 | end | |
3422 | function GuiServiceClass:MouseButton2Down() | |
3423 | local mouse = self.mouse | |
3424 | local mouseX, mouseY = self:GetMousePosition() | |
3425 | local stack = {self} | |
3426 | while #stack > 0 do | |
3427 | local object = stack[#stack] | |
3428 | stack[#stack] = nil | |
3429 | if object.visible then | |
3430 | for child in pairs(object.children) do | |
3431 | stack[#stack + 1] = child | |
3432 | end | |
3433 | if object.active then | |
3434 | local position = object:GetAbsolutePosition() | |
3435 | local size = object:GetAbsoluteSize() | |
3436 | if mouseX >= position.X and mouseY >= position.Y and mouseX < position.X + size.X and mouseY < position.Y + size.Y then | |
3437 | local mouseButton2Down = object.MouseButton2Down | |
3438 | if mouseButton2Down then | |
3439 | mouseButton2Down:fire() | |
3440 | end | |
3441 | end | |
3442 | end | |
3443 | end | |
3444 | end | |
3445 | self.mousePreviousPosition = Vector2.new(mouseX, mouseY) | |
3446 | end | |
3447 | function GuiServiceClass:MouseButton2Up() | |
3448 | local mouse = self.mouse | |
3449 | local mouseX, mouseY = self:GetMousePosition() | |
3450 | local stack = {self} | |
3451 | while #stack > 0 do | |
3452 | local object = stack[#stack] | |
3453 | stack[#stack] = nil | |
3454 | if object.visible then | |
3455 | for child in pairs(object.children) do | |
3456 | stack[#stack + 1] = child | |
3457 | end | |
3458 | if object.active then | |
3459 | local position = object:GetAbsolutePosition() | |
3460 | local size = object:GetAbsoluteSize() | |
3461 | if mouseX >= position.X and mouseY >= position.Y and mouseX < position.X + size.X and mouseY < position.Y + size.Y then | |
3462 | local mouseButton2Up = object.MouseButton2Up | |
3463 | if mouseButton2Up then | |
3464 | mouseButton2Up:fire() | |
3465 | end | |
3466 | end | |
3467 | end | |
3468 | end | |
3469 | end | |
3470 | end | |
3471 | function GuiServiceClass:MouseMove() | |
3472 | self:UpdateObjects() | |
3473 | local dragObjects = self.dragObjects | |
3474 | if dragObjects then | |
3475 | for dragObject in pairs(dragObjects) do | |
3476 | local mouse = self.mouse | |
3477 | local mousePosition = Vector2.new(self:GetMousePosition()) | |
3478 | dragObject.DragMove:fire(mousePosition - self.mousePreviousPosition) | |
3479 | self.mousePreviousPosition = mousePosition | |
3480 | end | |
3481 | end | |
3482 | end | |
3483 | function GuiServiceClass:SetMnemonic(mnemonic, button) | |
3484 | self.mnemonics[mnemonic] = button | |
3485 | end | |
3486 | function GuiServiceClass:UpdateObjects() | |
3487 | local mouse = self.mouse | |
3488 | local mouseX, mouseY = self:GetMousePosition() | |
3489 | local stack = {self} | |
3490 | while #stack > 0 do | |
3491 | local object = stack[#stack] | |
3492 | stack[#stack] = nil | |
3493 | if object.visible then | |
3494 | for child in pairs(object.children) do | |
3495 | stack[#stack + 1] = child | |
3496 | end | |
3497 | if object.active then | |
3498 | local position = object:GetAbsolutePosition() | |
3499 | local size = object:GetAbsoluteSize() | |
3500 | if mouseX >= position.X and mouseY >= position.Y and mouseX < position.X + size.X and mouseY < position.Y + size.Y then | |
3501 | if not object.mouseOver then | |
3502 | object.mouseOver = true | |
3503 | object.MouseEnter:fire() | |
3504 | if object.autoButtonColor then | |
3505 | local color = object.color | |
3506 | local transparency = object.backgroundTransparency | |
3507 | if object.mouseDown then | |
3508 | object.m_base_instance.BackgroundColor3 = Color3.new(math.min(color.r + 0.3, 1), math.min | |
3509 | ||
3510 | (color.g + 0.3, 1), math.min(color.b + 0.3, 1)) | |
3511 | object.m_base_instance.BackgroundTransparency = transparency | |
3512 | else | |
3513 | object.m_base_instance.BackgroundColor3 = Color3.new(math.max(color.r - 0.3, 0), math.max | |
3514 | ||
3515 | (color.g - 0.3, 0), math.max(color.b - 0.3, 0)) | |
3516 | object.m_base_instance.BackgroundTransparency = math.max(0, transparency - 0.2) | |
3517 | end | |
3518 | end | |
3519 | end | |
3520 | else | |
3521 | if object.mouseOver then | |
3522 | object.mouseOver = false | |
3523 | object.MouseLeave:fire() | |
3524 | if object.autoButtonColor then | |
3525 | object.m_base_instance.BackgroundColor3 = object.color | |
3526 | object.m_base_instance.BackgroundTransparency = object.backgroundTransparency | |
3527 | end | |
3528 | end | |
3529 | end | |
3530 | end | |
3531 | end | |
3532 | end | |
3533 | end | |
3534 | function GuiServiceClass:UpdateView() | |
3535 | local billboardGui = self.billboardGui | |
3536 | local guiFrame = self.m_base_instance | |
3537 | local camera = self.camera | |
3538 | local mouse = self.mouse | |
3539 | local cameraCFrame = CFrame.new(camera.CoordinateFrame.p, camera.Focus.p) -- camera.CoordinateFrame | |
3540 | local viewSizeX, viewSizeY = mouse.ViewSizeX, mouse.ViewSizeY | |
3541 | local previousViewSize = self.viewSize | |
3542 | if not previousViewSize or ((viewSizeX ~= 0 or viewSizeY ~= 0) and (viewSizeX ~= previousViewSize.X or viewSizeY ~= previousViewSize.Y)) then | |
3543 | self.viewSize = {X = viewSizeX, Y = viewSizeY} | |
3544 | local viewSizeUDim2 = UDim2.new(0, viewSizeX, 0, viewSizeY) | |
3545 | billboardGui.Size = viewSizeUDim2 | |
3546 | guiFrame.Size = viewSizeUDim2 | |
3547 | -- FIXME: | |
3548 | -- After the 15th of July 2014, there came an offset at the Y thingy out of nowhere so I accomodated for that. | |
3549 | billboardGui.SizeOffset = Vector2.new(0.5 / viewSizeX, (0.5 + 10) / viewSizeY) | |
3550 | end | |
3551 | --billboardGui.SizeOffset = Vector2.new() | |
3552 | billboardGui.StudsOffset = (cameraCFrame - cameraCFrame.p):inverse() * cameraCFrame.p - Vector3.new(0, 0, 1) | |
3553 | end | |
3554 | GuiService = GuiServiceClass:new { | |
3555 | Camera = Camera, | |
3556 | Mouse = Mouse | |
3557 | } | |
3558 | GuiFrame = setmetatable({}, GuiObject) | |
3559 | GuiFrame.__index = GuiFrame | |
3560 | GuiFrame.__default = {__index = { | |
3561 | Active = false, | |
3562 | BackgroundTransparency = 0.75, | |
3563 | BorderSize = 4, | |
3564 | BorderTransparency = 0.75, | |
3565 | Color = AdvancedGUI.GUI_BASE_COLOR, | |
3566 | Position = UDim2.new(0, 0, 0, 0), | |
3567 | Size = UDim2.new(0, 52, 0, 52), | |
3568 | Visible = true | |
3569 | }} | |
3570 | function GuiFrame:Destroy() | |
3571 | GuiObject.Destroy(self) | |
3572 | end | |
3573 | function GuiFrame:GetContentInstance() | |
3574 | return self.m_content_frame | |
3575 | end | |
3576 | function GuiFrame:Init(data) | |
3577 | GuiObject.Init(self) | |
3578 | setmetatable(data, GuiFrame.__default) | |
3579 | local leftBorderFrameLeft = RBXInstance.new "Frame" { | |
3580 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3581 | BorderSizePixel = 0, | |
3582 | Size = UDim2.new(0, 1, 1, -1) | |
3583 | } | |
3584 | local leftBorderFrameCenter = RBXInstance.new "Frame" { | |
3585 | BackgroundColor3 = Color3.new(1, 1, 1), | |
3586 | BorderSizePixel = 0, | |
3587 | Position = UDim2.new(0, 1, 0, 1) | |
3588 | } | |
3589 | local leftBorderFrameRight = RBXInstance.new "Frame" { | |
3590 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3591 | BorderSizePixel = 0 | |
3592 | } | |
3593 | local rightBorderFrameRight = RBXInstance.new "Frame" { | |
3594 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3595 | BorderSizePixel = 0, | |
3596 | Position = UDim2.new(1, -1, 0, 1), | |
3597 | Size = UDim2.new(0, 1, 1, -1) | |
3598 | } | |
3599 | local rightBorderFrameCenter = RBXInstance.new "Frame" { | |
3600 | BackgroundColor3 = Color3.new(1, 1, 1), | |
3601 | BorderSizePixel = 0 | |
3602 | } | |
3603 | local rightBorderFrameLeft = RBXInstance.new "Frame" { | |
3604 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3605 | BorderSizePixel = 0 | |
3606 | } | |
3607 | local bottomBorderFrameBottom = RBXInstance.new "Frame" { | |
3608 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3609 | BorderSizePixel = 0, | |
3610 | Position = UDim2.new(0, 0, 1, -1), | |
3611 | Size = UDim2.new(1, -1, 0, 1) | |
3612 | } | |
3613 | local bottomBorderFrameCenter = RBXInstance.new "Frame" { | |
3614 | BackgroundColor3 = Color3.new(1, 1, 1), | |
3615 | BorderSizePixel = 0 | |
3616 | } | |
3617 | local bottomBorderFrameTop = RBXInstance.new "Frame" { | |
3618 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3619 | BorderSizePixel = 0 | |
3620 | } | |
3621 | local topBorderFrameTop = RBXInstance.new "Frame" { | |
3622 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3623 | BorderSizePixel = 0, | |
3624 | Position = UDim2.new(0, 1, 0, 0), | |
3625 | Size = UDim2.new(1, -1, 0, 1) | |
3626 | } | |
3627 | local topBorderFrameCenter = RBXInstance.new "Frame" { | |
3628 | BackgroundColor3 = Color3.new(1, 1, 1), | |
3629 | BorderSizePixel = 0 | |
3630 | } | |
3631 | local topBorderFrameBottom = RBXInstance.new "Frame" { | |
3632 | BackgroundColor3 = Color3.new(0, 0, 0), | |
3633 | BorderSizePixel = 0 | |
3634 | } | |
3635 | local border_frame = RBXInstance.new "Frame" { | |
3636 | BackgroundTransparency = 1, | |
3637 | Size = UDim2.new(1, 0, 1, 0), | |
3638 | leftBorderFrameLeft, | |
3639 | leftBorderFrameCenter, | |
3640 | leftBorderFrameRight, | |
3641 | rightBorderFrameLeft, | |
3642 | rightBorderFrameCenter, | |
3643 | rightBorderFrameRight, | |
3644 | bottomBorderFrameBottom, | |
3645 | bottomBorderFrameCenter, | |
3646 | bottomBorderFrameTop, | |
3647 | topBorderFrameBottom, | |
3648 | topBorderFrameCenter, | |
3649 | topBorderFrameTop | |
3650 | } | |
3651 | local contentFrame = RBXInstance.new "Frame" { | |
3652 | BackgroundTransparency = 1, | |
3653 | BorderSizePixel = 0, | |
3654 | ClipsDescendants = true, | |
3655 | Size = UDim2.new(1, 0, 1, 0) | |
3656 | } | |
3657 | local base_frame = RBXInstance.new "Frame" { | |
3658 | BorderSizePixel = 0, | |
3659 | border_frame, | |
3660 | contentFrame | |
3661 | } | |
3662 | self.m_base_instance = base_frame | |
3663 | self.m_content_frame = contentFrame | |
3664 | self.m_border_frame = border_frame | |
3665 | self.leftBorderFrameLeft = leftBorderFrameLeft | |
3666 | self.leftBorderFrameCenter = leftBorderFrameCenter | |
3667 | self.leftBorderFrameRight = leftBorderFrameRight | |
3668 | self.rightBorderFrameLeft = rightBorderFrameLeft | |
3669 | self.rightBorderFrameCenter = rightBorderFrameCenter | |
3670 | self.rightBorderFrameRight = rightBorderFrameRight | |
3671 | self.bottomBorderFrameBottom = bottomBorderFrameBottom | |
3672 | self.bottomBorderFrameCenter = bottomBorderFrameCenter | |
3673 | self.bottomBorderFrameTop = bottomBorderFrameTop | |
3674 | self.topBorderFrameBottom = topBorderFrameBottom | |
3675 | self.topBorderFrameCenter = topBorderFrameCenter | |
3676 | self.topBorderFrameTop = topBorderFrameTop | |
3677 | self:SetActive(data.Active) | |
3678 | self:SetBackgroundTransparency(data.BackgroundTransparency) | |
3679 | self:SetBorderSize(data.BorderSize) | |
3680 | self:SetBorderTransparency(data.BorderTransparency) | |
3681 | self:SetColor(data.Color) | |
3682 | self:SetPosition(data.Position) | |
3683 | self:SetSize(data.Size) | |
3684 | self:SetVisible(data.Visible) | |
3685 | self:SetParent(data.Parent) | |
3686 | end | |
3687 | function GuiFrame:IsA(className) | |
3688 | return className == "GuiFrame" or GuiObject.IsA(self, className) | |
3689 | end | |
3690 | function GuiFrame:SetBorderSize(border_size) | |
3691 | border_size = math.max(math.floor(border_size + 0.5), 0) | |
3692 | if border_size ~= self.m_border_size then | |
3693 | self.m_border_size = border_size | |
3694 | local border_frame = self.m_border_frame | |
3695 | local contentFrame = self.m_content_frame | |
3696 | local leftBorderFrameCenter = self.leftBorderFrameCenter | |
3697 | local leftBorderFrameRight = self.leftBorderFrameRight | |
3698 | local rightBorderFrameCenter = self.rightBorderFrameCenter | |
3699 | local rightBorderFrameLeft = self.rightBorderFrameLeft | |
3700 | local bottomBorderFrameCenter = self.bottomBorderFrameCenter | |
3701 | local bottomBorderFrameTop = self.bottomBorderFrameTop | |
3702 | local topBorderFrameCenter = self.topBorderFrameCenter | |
3703 | local topBorderFrameBottom = self.topBorderFrameBottom | |
3704 | contentFrame.Position = UDim2.new(0, border_size, 0, border_size) | |
3705 | contentFrame.Size = UDim2.new(1, -2 * border_size, 1, -2 * border_size) | |
3706 | local inner_visible = border_size > 0 | |
3707 | if self.leftBorderFrameLeft.Visible ~= inner_visible then | |
3708 | self.rightBorderFrameRight.Visible = inner_visible | |
3709 | self.bottomBorderFrameBottom.Visible = inner_visible | |
3710 | self.topBorderFrameTop.Visible = inner_visible | |
3711 | end | |
3712 | local outer_visible = border_size > 1 | |
3713 | if leftBorderFrameCenter.Visible ~= outer_visible then | |
3714 | leftBorderFrameCenter.Visible = outer_visible | |
3715 | leftBorderFrameRight.Visible = outer_visible | |
3716 | rightBorderFrameCenter.Visible = outer_visible | |
3717 | rightBorderFrameLeft.Visible = outer_visible | |
3718 | bottomBorderFrameCenter.Visible = outer_visible | |
3719 | bottomBorderFrameTop.Visible = outer_visible | |
3720 | topBorderFrameCenter.Visible = outer_visible | |
3721 | topBorderFrameBottom.Visible = outer_visible | |
3722 | end | |
3723 | if outer_visible then | |
3724 | leftBorderFrameCenter.Size = UDim2.new(0, border_size - 2, 1, -border_size) | |
3725 | leftBorderFrameRight.Position = UDim2.new(0, border_size - 1, 0, border_size - 1) | |
3726 | leftBorderFrameRight.Size = UDim2.new(0, 1, 1, 1 - 2 * border_size) | |
3727 | rightBorderFrameCenter.Position = UDim2.new(1, 1 - border_size, 0, border_size - 1) | |
3728 | rightBorderFrameCenter.Size = UDim2.new(0, border_size - 2, 1, -border_size) | |
3729 | rightBorderFrameLeft.Position = UDim2.new(1, -border_size, 0, border_size) | |
3730 | rightBorderFrameLeft.Size = UDim2.new(0, 1, 1, 1 - 2 * border_size) | |
3731 | bottomBorderFrameCenter.Position = UDim2.new(0, 1, 1, 1 - border_size) | |
3732 | bottomBorderFrameCenter.Size = UDim2.new(1, -border_size, 0, border_size - 2) | |
3733 | bottomBorderFrameTop.Position = UDim2.new(0, border_size - 1, 1, -border_size) | |
3734 | bottomBorderFrameTop.Size = UDim2.new(1, 1 - 2 * border_size, 0, 1) | |
3735 | topBorderFrameCenter.Position = UDim2.new(0, border_size - 1, 0, 1) | |
3736 | topBorderFrameCenter.Size = UDim2.new(1, -border_size, 0, border_size - 2) | |
3737 | topBorderFrameBottom.Position = UDim2.new(0, border_size, 0, border_size - 1) | |
3738 | topBorderFrameBottom.Size = UDim2.new(1, 1 - 2 * border_size, 0, 1) | |
3739 | end | |
3740 | end | |
3741 | end | |
3742 | function GuiFrame:SetBorderTransparency(borderTransparency) | |
3743 | self.borderTransparency = borderTransparency | |
3744 | self.leftBorderFrameLeft.BackgroundTransparency = borderTransparency | |
3745 | self.leftBorderFrameCenter.BackgroundTransparency = borderTransparency | |
3746 | self.leftBorderFrameRight.BackgroundTransparency = borderTransparency | |
3747 | self.rightBorderFrameLeft.BackgroundTransparency = borderTransparency | |
3748 | self.rightBorderFrameCenter.BackgroundTransparency = borderTransparency | |
3749 | self.rightBorderFrameRight.BackgroundTransparency = borderTransparency | |
3750 | self.bottomBorderFrameBottom.BackgroundTransparency = borderTransparency | |
3751 | self.bottomBorderFrameCenter.BackgroundTransparency = borderTransparency | |
3752 | self.bottomBorderFrameTop.BackgroundTransparency = borderTransparency | |
3753 | self.topBorderFrameBottom.BackgroundTransparency = borderTransparency | |
3754 | self.topBorderFrameCenter.BackgroundTransparency = borderTransparency | |
3755 | self.topBorderFrameTop.BackgroundTransparency = borderTransparency | |
3756 | end | |
3757 | GuiButton = setmetatable({}, GuiFrame) | |
3758 | GuiButton.__index = GuiButton | |
3759 | GuiButton.__default = {__index = { | |
3760 | AutoButtonColor = true | |
3761 | }} | |
3762 | function GuiButton:Destroy() | |
3763 | self.Activated:disconnect() | |
3764 | GuiFrame.Destroy(self) | |
3765 | end | |
3766 | function GuiButton:Init(data) | |
3767 | if data.Active == nil then | |
3768 | data.Active = true | |
3769 | end | |
3770 | GuiFrame.Init(self, data) | |
3771 | setmetatable(data, GuiButton.__default) | |
3772 | self.Activated = RbxUtility.CreateSignal() | |
3773 | self:SetAutoButtonColor(data.AutoButtonColor) | |
3774 | end | |
3775 | function GuiButton:IsA(className) | |
3776 | return className == "GuiButton" or GuiFrame.IsA(self, className) | |
3777 | end | |
3778 | function GuiButton:SetAutoButtonColor(autoButtonColor) | |
3779 | if autoButtonColor ~= self.autoButtonColor then | |
3780 | self.autoButtonColor = autoButtonColor | |
3781 | if autoButtonColor then | |
3782 | if self.mouseOver then | |
3783 | local color = self.color | |
3784 | local transparency = self.backgroundTransparency | |
3785 | if self.mouseDown then | |
3786 | self.m_base_instance.BackgroundColor3 = Color3.new(math.min(color.r + 0.3, 1), math.min(color.g + 0.3, 1), math.min | |
3787 | ||
3788 | (color.b + 0.3, 1)) | |
3789 | self.m_base_instance.BackgroundTransparency = transparency | |
3790 | else | |
3791 | self.m_base_instance.BackgroundColor3 = Color3.new(math.max(color.r - 0.3, 0), math.max(color.g - 0.3, 0), math.max | |
3792 | ||
3793 | (color.b - 0.3, 0)) | |
3794 | self.m_base_instance.BackgroundTransparency = math.max(0, transparency - 0.5) | |
3795 | end | |
3796 | end | |
3797 | else | |
3798 | self.m_base_instance.BackgroundColor3 = self.color | |
3799 | end | |
3800 | end | |
3801 | end | |
3802 | GuiTextLabel = setmetatable({}, GuiFrame) | |
3803 | GuiTextLabel.__index = GuiTextLabel | |
3804 | GuiTextLabel.__default = {__index = { | |
3805 | Font = "ArialBold", | |
3806 | FontSize = "Size12", | |
3807 | Text = "", | |
3808 | TextColor = Color3.new(1, 1, 1), | |
3809 | TextStrokeColor = Color3.new(0, 0, 0), | |
3810 | TextStrokeTransparency = 0.6, | |
3811 | TextWrapped = true | |
3812 | }} | |
3813 | function GuiTextLabel:Destroy() | |
3814 | GuiFrame.Destroy(self) | |
3815 | end | |
3816 | function GuiTextLabel:Init(data) | |
3817 | GuiFrame.Init(self, data) | |
3818 | setmetatable(data, GuiTextLabel.__default) | |
3819 | local base_instance = self.m_base_instance | |
3820 | local textLabel = RBXInstance.new "TextLabel" { | |
3821 | BackgroundTransparency = 1, | |
3822 | Font = data.Font, | |
3823 | FontSize = data.FontSize, | |
3824 | TextColor3 = data.TextColor3, | |
3825 | TextStrokeColor3 = data.TextStrokeColor3, | |
3826 | TextStrokeTransparency = data.TextStrokeTransparency, | |
3827 | TextWrapped = data.TextWrapped | |
3828 | } | |
3829 | textLabel.Parent = self:GetContentInstance() | |
3830 | self.textLabel = textLabel | |
3831 | self:SetText(data.Text) | |
3832 | end | |
3833 | function GuiTextLabel:IsA(className) | |
3834 | return className == "GuiTextLabel" or GuiFrame.IsA(self, className) | |
3835 | end | |
3836 | function GuiTextLabel:SetText(text) | |
3837 | if text ~= self.text then | |
3838 | self.text = text | |
3839 | local text_index = 1 | |
3840 | local content_instance = self:GetContentInstance() | |
3841 | local content_instance_size = content_instance.AbsoluteSize | |
3842 | local frame = Instance.new("Frame") | |
3843 | frame.BackgroundTransparency = 1 | |
3844 | local label = Instance.new("TextLabel") | |
3845 | label.BackgroundTransparency = 1 | |
3846 | label.Font = font | |
3847 | label.FontSize = fontSize | |
3848 | label.Size = UDim2.new(0, content_instance_size.X, 0, 1000) | |
3849 | label.Text = "" | |
3850 | label.TextColor3 = textColor3 | |
3851 | label.TextTransparency = 1 | |
3852 | label.TextWrapped = true | |
3853 | label.TextXAlignment = textXAlignment | |
3854 | label.TextYAlignment = textYAlignment | |
3855 | label.Parent = self.guiFrame | |
3856 | local row_length = 0 | |
3857 | local step_size = 256 | |
3858 | for step = 1, 8 do | |
3859 | step_size = 0.5 * step_size | |
3860 | label.Text = string.sub(text, text_index, text_index + row_length - 1) | |
3861 | end | |
3862 | end | |
3863 | end | |
3864 | GuiImageButton = setmetatable({}, GuiButton) | |
3865 | GuiImageButton.__index = GuiImageButton | |
3866 | GuiImageButton.__default = {__index = { | |
3867 | Image = "" | |
3868 | }} | |
3869 | function GuiImageButton:Destroy() | |
3870 | GuiButton.Destroy(self) | |
3871 | end | |
3872 | function GuiImageButton:Init(data) | |
3873 | GuiButton.Init(self, data) | |
3874 | setmetatable(data, GuiImageButton.__default) | |
3875 | local content_frame = self.m_content_frame | |
3876 | local image_label = RBXInstance.new "ImageLabel" { | |
3877 | BackgroundTransparency = 1, | |
3878 | Size = UDim2.new(1, 0, 1, 0) | |
3879 | } | |
3880 | image_label.Parent = content_frame | |
3881 | self.m_image_label = image_label | |
3882 | self:SetImage(data.Image) | |
3883 | end | |
3884 | function GuiImageButton:IsA(className) | |
3885 | return className == "GuiImageButton" or GuiButton.IsA(self, className) | |
3886 | end | |
3887 | function GuiImageButton:SetImage(image) | |
3888 | if image ~= self.m_image then | |
3889 | self.m_image = image | |
3890 | self.m_image_label.Image = image | |
3891 | end | |
3892 | end | |
3893 | GuiTextButton = setmetatable({}, GuiButton) | |
3894 | GuiTextButton.__index = GuiTextButton | |
3895 | GuiTextButton.__default = {__index = { | |
3896 | Font = Enum.Font.ArialBold, | |
3897 | FontSize = Enum.FontSize.Size11, | |
3898 | Text = "Button", | |
3899 | TextXAlignment = Enum.TextXAlignment.Center | |
3900 | }} | |
3901 | function GuiTextButton:Destroy() | |
3902 | GuiButton.Destroy(self) | |
3903 | end | |
3904 | function GuiTextButton:GetTextBounds() | |
3905 | return self.textLabel.TextBounds | |
3906 | end | |
3907 | function GuiTextButton:Init(data) | |
3908 | GuiButton.Init(self, data) | |
3909 | setmetatable(data, GuiTextButton.__default) | |
3910 | local contentFrame = self.m_content_frame | |
3911 | local mnemonicLabel = RBXInstance.new "TextLabel" { | |
3912 | BackgroundTransparency = 1, | |
3913 | Font = "ArialBold", | |
3914 | FontSize = "Size36", | |
3915 | Size = UDim2.new(1, 0, 0.7, 0), | |
3916 | TextColor3 = Color3.new(1, 1, 1), | |
3917 | TextStrokeColor3 = Color3.new(0, 0, 0), | |
3918 | TextStrokeTransparency = 0.6, | |
3919 | TextWrapped = true | |
3920 | } | |
3921 | local textLabel = RBXInstance.new "TextLabel" { | |
3922 | BackgroundTransparency = 1, | |
3923 | TextColor3 = Color3.new(1, 1, 1), | |
3924 | TextStrokeColor3 = Color3.new(0, 0, 0), | |
3925 | TextStrokeTransparency = 0.6, | |
3926 | TextWrapped = true | |
3927 | } | |
3928 | mnemonicLabel.Parent = contentFrame | |
3929 | textLabel.Parent = contentFrame | |
3930 | self.mnemonicLabel = mnemonicLabel | |
3931 | self.textLabel = textLabel | |
3932 | self:SetFont(data.Font) | |
3933 | self:SetFontSize(data.FontSize) | |
3934 | self:SetMnemonic(data.Mnemonic, true) | |
3935 | self:SetText(data.Text) | |
3936 | self:SetTextXAlignment(data.TextXAlignment) | |
3937 | end | |
3938 | function GuiTextButton:IsA(className) | |
3939 | return className == "GuiTextButton" or GuiButton.IsA(self, className) | |
3940 | end | |
3941 | function GuiTextButton:SetFont(font) | |
3942 | if font ~= self.font then | |
3943 | self.font = font | |
3944 | self.textLabel.Font = font | |
3945 | end | |
3946 | end | |
3947 | function GuiTextButton:SetFontSize(fontSize) | |
3948 | if fontSize ~= self.fontSize then | |
3949 | self.fontSize = fontSize | |
3950 | self.textLabel.FontSize = fontSize | |
3951 | end | |
3952 | end | |
3953 | function GuiTextButton:SetMnemonic(mnemonic, forceUpdate) | |
3954 | if mnemonic ~= self.mnemonic or forceUpdate then | |
3955 | if self.mnemonic then | |
3956 | GuiService:SetMnemonic(self.mnemonic, nil) | |
3957 | end | |
3958 | if mnemonic then | |
3959 | GuiService:SetMnemonic(mnemonic, self) | |
3960 | end | |
3961 | self.mnemonic = mnemonic | |
3962 | local mnemonicLabel = self.mnemonicLabel | |
3963 | local textLabel = self.textLabel | |
3964 | if mnemonic then | |
3965 | mnemonicLabel.Text = mnemonic | |
3966 | textLabel.Size = UDim2.new(1, 0, 0.9, 0) | |
3967 | textLabel.TextYAlignment = "Bottom" | |
3968 | else | |
3969 | mnemonicLabel.Text = "" | |
3970 | textLabel.Size = UDim2.new(1, 0, 1, 0) | |
3971 | textLabel.TextYAlignment = "Center" | |
3972 | end | |
3973 | end | |
3974 | end | |
3975 | function GuiTextButton:SetText(text) | |
3976 | if text ~= self.text then | |
3977 | self.text = text | |
3978 | self.textLabel.Text = text | |
3979 | end | |
3980 | end | |
3981 | function GuiTextButton:SetTextXAlignment(textXAlignment) | |
3982 | if textXAlignment ~= self.textXAlignment then | |
3983 | self.textXAlignment = textXAlignment | |
3984 | self.textLabel.TextXAlignment = textXAlignment | |
3985 | end | |
3986 | end | |
3987 | GuiWindow = setmetatable({}, GuiObject) | |
3988 | GuiWindow.__index = GuiWindow | |
3989 | GuiWindow.__default = {__index = { | |
3990 | Active = true, | |
3991 | BackgroundTransparency = 0.5, | |
3992 | BorderSize = 4, | |
3993 | BorderTransparency = 0.5, | |
3994 | Position = UDim2.new(0, 0, 0, 0), | |
3995 | Size = UDim2.new(0, 360, 0, 240), | |
3996 | Title = "Window", | |
3997 | TitleBarBackgroundTransparency = 0.5, | |
3998 | TitleBarBorderTransparency = 1, | |
3999 | Visible = true | |
4000 | }} | |
4001 | function GuiWindow:Init(data) | |
4002 | GuiObject.Init(self) | |
4003 | setmetatable(data, GuiFrame.__default) | |
4004 | local title_bar = GuiTextLabel:new { | |
4005 | BackgroundTransparency = data.TitleBarBackgroundTransparency, | |
4006 | BorderTransparency = data.TitleBarBackgroundTransparency, | |
4007 | Text = data.Title | |
4008 | } | |
4009 | local content_frame = GuiFrame:new { | |
4010 | Active = data.Active, | |
4011 | BackgroundTransparency = data.BackgroundTransparency, | |
4012 | BorderSize = data.BorderSize, | |
4013 | BorderTransparency = data.BorderTransparency | |
4014 | } | |
4015 | local base_frame = RBXInstance.new "Frame" { | |
4016 | BackgroundTransparency = 1, | |
4017 | BorderSizePixel = 0, | |
4018 | Position = data.Position, | |
4019 | Size = data.Size, | |
4020 | Visible = data.Visible | |
4021 | } | |
4022 | self.m_base_frame = base_frame | |
4023 | self.m_content_frame = content_frame | |
4024 | self.m_title_bar = title_bar | |
4025 | end | |
4026 | function GuiWindow:IsA(className) | |
4027 | return className == "GuiWindow" or GuiObject.IsA(self, className) | |
4028 | end | |
4029 | GuiScrollFrame = setmetatable({}, GuiFrame) | |
4030 | GuiScrollFrame.__index = GuiScrollFrame | |
4031 | GuiScrollFrame.__default = {__index = { | |
4032 | ContentHeight = 0, | |
4033 | ScrollBarColor = Color3.new(1, 1, 1) | |
4034 | }} | |
4035 | function GuiScrollFrame:Destroy() | |
4036 | self.m_scroll_bar:Destroy() | |
4037 | GuiFrame.Destroy(self) | |
4038 | end | |
4039 | function GuiScrollFrame:GetContentInstance() | |
4040 | return self.m_scroll_frame or GuiFrame.GetContentInstance(self) | |
4041 | end | |
4042 | function GuiScrollFrame:Init(data) | |
4043 | GuiFrame.Init(self, data) | |
4044 | setmetatable(data, GuiScrollFrame.__default) | |
4045 | local scroll_pane = RBXInstance.new "Frame" { | |
4046 | BackgroundColor3 = Color3.new(1, 1, 1), | |
4047 | BackgroundTransparency = 0.8, | |
4048 | BorderSizePixel = 0, | |
4049 | Position = UDim2.new(1, -20, 0, 0), | |
4050 | Size = UDim2.new(0, 20, 1, 0), | |
4051 | Parent = self.m_content_frame | |
4052 | } | |
4053 | local scroll_bar = GuiFrame:new { | |
4054 | Active = true, | |
4055 | BackgroundTransparency = 0.6, | |
4056 | BorderTransparency = 0.6, | |
4057 | Color = data.ScrollBarColor, | |
4058 | Parent = self | |
4059 | } | |
4060 | local scroll_frame = RBXInstance.new "Frame" { | |
4061 | BackgroundTransparency = 1, | |
4062 | Parent = self.m_content_frame | |
4063 | } | |
4064 | self.m_scroll_bar = scroll_bar | |
4065 | self.m_scroll_frame = scroll_frame | |
4066 | self.m_scroll_pane = scroll_pane | |
4067 | self.m_scroll_position = 0 | |
4068 | self.m_updating_content_height = false | |
4069 | self:SetContentHeight(data.ContentHeight) | |
4070 | self:UpdateScrollPosition() | |
4071 | self.m_scroll_bar.DragBegin:connect(function() | |
4072 | self.m_scroll_drag_total = Vector2.new() | |
4073 | self.m_scroll_initial_position = self.m_scroll_position | |
4074 | end) | |
4075 | self.m_scroll_bar.DragMove:connect(function(offset) | |
4076 | self.m_scroll_drag_total = self.m_scroll_drag_total + offset | |
4077 | local absolute_height = self:GetAbsoluteSize().Y - 2 * self.m_border_size | |
4078 | if absolute_height ~= 0 then | |
4079 | local content_height = math.max(self.m_content_height, absolute_height) | |
4080 | local scroll_space = 1 - absolute_height / content_height | |
4081 | self:Scroll(self.m_scroll_initial_position + self.m_scroll_drag_total.Y * (content_height / absolute_height - 1) / scroll_space) | |
4082 | end | |
4083 | end) | |
4084 | end | |
4085 | function GuiScrollFrame:IsA(className) | |
4086 | return className == "GuiScrollFrame" or GuiFrame.IsA(self, className) | |
4087 | end | |
4088 | function GuiScrollFrame:Scroll(position) | |
4089 | position = math.min(math.max(position, 0), self.m_content_height - (self:GetAbsoluteSize().Y - 2 * self.m_border_size)) | |
4090 | if position ~= self.m_scroll_position then | |
4091 | self.m_scroll_position = position | |
4092 | self:UpdateScrollPosition() | |
4093 | end | |
4094 | end | |
4095 | function GuiScrollFrame:SetContentHeight(height) | |
4096 | if height ~= self.m_content_height then | |
4097 | local prev_height = self.m_content_height | |
4098 | self.m_content_height = height | |
4099 | if not self.m_updating_content_height then | |
4100 | self.m_updating_content_height = true | |
4101 | coroutine.resume(coroutine.create(function() | |
4102 | local success, message = ypcall(self.SetContentHeightImpl1, self, prev_height) | |
4103 | if not success then | |
4104 | Logger.printf("Severe", "Error in GuiScrollFrame:SetContentHeight(%s): %s", Utility.ToString(height), message) | |
4105 | end | |
4106 | end)) | |
4107 | end | |
4108 | end | |
4109 | end | |
4110 | function GuiScrollFrame:SetContentHeightImpl1(prev_height) | |
4111 | RunService.RenderStepped:wait() | |
4112 | self.m_updating_content_height = false | |
4113 | local height = self.m_content_height | |
4114 | self.m_scroll_frame.Size = UDim2.new(1, -20, 0, height) | |
4115 | if prev_height and prev_height ~= 0 then | |
4116 | local absolute_height = self:GetAbsoluteSize().Y - 2 * self.m_border_size | |
4117 | if self.m_scroll_position == prev_height - absolute_height then | |
4118 | self.m_scroll_position = height - absolute_height | |
4119 | else | |
4120 | self.m_scroll_position = height * self.m_scroll_position / prev_height | |
4121 | end | |
4122 | end | |
4123 | self:UpdateScrollPosition() | |
4124 | end | |
4125 | function GuiScrollFrame:UpdateScrollPosition() | |
4126 | local absolute_height = self:GetAbsoluteSize().Y - 2 * self.m_border_size | |
4127 | if absolute_height == 0 then | |
4128 | absolute_height = self.m_content_height | |
4129 | end | |
4130 | local scroll_bar = self.m_scroll_bar | |
4131 | local scroll_frame = self.m_scroll_frame | |
4132 | local scroll_pane = self.m_scroll_pane | |
4133 | local content_height = math.max(self.m_content_height, absolute_height) | |
4134 | if absolute_height == content_height then | |
4135 | scroll_frame.Position = UDim2.new(0, 0, 0, 0) | |
4136 | scroll_frame.Size = UDim2.new(1, 0, 1, 0) | |
4137 | scroll_bar:SetVisible(false) | |
4138 | scroll_pane.Visible = false | |
4139 | else | |
4140 | local contentScale = content_height / absolute_height | |
4141 | local scroll_space = 1 - absolute_height / content_height | |
4142 | local scroll_position = self.m_scroll_position | |
4143 | scroll_frame.Position = UDim2.new(0, 0, 0, -scroll_position) | |
4144 | scroll_bar:SetPosition(UDim2.new(1, -20, scroll_position / (content_height - absolute_height) * scroll_space, 0)) | |
4145 | scroll_bar:SetSize(UDim2.new(0, 20, absolute_height / content_height, 0)) | |
4146 | scroll_bar:SetVisible(true) | |
4147 | scroll_pane.Visible = true | |
4148 | end | |
4149 | end | |
4150 | GuiMenu = setmetatable({}, GuiFrame) | |
4151 | GuiMenu.__index = GuiMenu | |
4152 | GuiMenu.__default = {__index = { | |
4153 | VerticalSpacing = 18 | |
4154 | }} | |
4155 | function GuiMenu:AddItem(text, onClick, options) | |
4156 | local frameSize = self:GetSize() | |
4157 | local frameHeight = frameSize.Y.Offset - self.m_border_size * 2 | |
4158 | local verticalSpacing = self.verticalSpacing | |
4159 | local properties = { | |
4160 | BackgroundTransparency = 0.75, | |
4161 | BorderSize = 0, | |
4162 | BorderTransparency = 1, | |
4163 | Color = (#self.menuItems % 2 == 1) and Color3.new(0.25, 0.25, 0.25) or Color3.new(0, 0, 0), | |
4164 | FontSize = Enum.FontSize.Size12, | |
4165 | Position = UDim2.new(0, 0, 0, frameHeight), | |
4166 | Size = UDim2.new(1, 0, 0, verticalSpacing), | |
4167 | Text = text, | |
4168 | Parent = self | |
4169 | } | |
4170 | if options then | |
4171 | for key, value in pairs(options) do | |
4172 | properties[key] = value | |
4173 | end | |
4174 | end | |
4175 | local menuItem = GuiTextButton:new(properties) | |
4176 | if onClick then | |
4177 | menuItem.Activated:connect(function() | |
4178 | if not onClick(text, self) then | |
4179 | self:Destroy() | |
4180 | end | |
4181 | end) | |
4182 | end | |
4183 | self.menuItems[#self.menuItems + 1] = menuItem | |
4184 | self:SetSize(frameSize + UDim2.new(0, 0, 0, verticalSpacing)) | |
4185 | end | |
4186 | function GuiMenu:ClearItems() | |
4187 | local menuItems = self.menuItems | |
4188 | for _, item in ipairs(menuItems) do | |
4189 | menuItems[item] = nil | |
4190 | item:Destroy() | |
4191 | end | |
4192 | local frameSize = self:GetSize() | |
4193 | self:SetSize(frameSize + UDim2.new(0, 0, 0, self.m_border_size * 2 - frameSize.Y.Offset)) | |
4194 | end | |
4195 | function GuiMenu:Destroy() | |
4196 | self:ClearItems() | |
4197 | GuiFrame.Destroy(self) | |
4198 | end | |
4199 | function GuiMenu:Init(data) | |
4200 | GuiFrame.Init(self, data) | |
4201 | setmetatable(data, GuiMenu.__default) | |
4202 | self.menuItems = {} | |
4203 | self.verticalSpacing = data.VerticalSpacing | |
4204 | end | |
4205 | function GuiMenu:IsA(className) | |
4206 | return className == "GuiMenu" or GuiFrame.IsA(self, className) | |
4207 | end | |
4208 | GuiTextList = setmetatable({}, GuiScrollFrame) | |
4209 | GuiTextList.__index = GuiTextList | |
4210 | GuiTextList.__default = {__index = { | |
4211 | }} | |
4212 | function GuiTextList:AddItem(text, options) | |
4213 | local properties = { | |
4214 | BackgroundTransparency = 1, | |
4215 | Font = "ArialBold", | |
4216 | FontSize = "Size12", | |
4217 | Position = UDim2.new(0, 4, 0, self.m_content_height), | |
4218 | Size = UDim2.new(1, -8, 0, 12), | |
4219 | Text = tostring(text), | |
4220 | TextColor3 = Color3.new(1, 1, 1), | |
4221 | TextStrokeTransparency = 0.6, | |
4222 | TextWrapped = true, | |
4223 | TextXAlignment = "Left", | |
4224 | Parent = self:GetContentInstance() | |
4225 | } | |
4226 | if options then | |
4227 | for key, value in pairs(options) do | |
4228 | properties[key] = value | |
4229 | end | |
4230 | end | |
4231 | local textLabel = RBXInstance.new "TextLabel" (properties) | |
4232 | textLabel.Size = UDim2.new(1, 0, 0, textLabel.TextBounds.Y) | |
4233 | self.listItems[#self.listItems + 1] = textLabel | |
4234 | self:SetContentHeight(self.m_content_height + textLabel.TextBounds.Y) | |
4235 | end | |
4236 | function GuiTextList:ClearItems() | |
4237 | local listItems = self.listItems | |
4238 | for _, item in ipairs(listItems) do | |
4239 | listItems[item] = nil | |
4240 | item:Destroy() | |
4241 | end | |
4242 | self:SetContentHeight(0) | |
4243 | end | |
4244 | function GuiTextList:Destroy() | |
4245 | self:ClearItems() | |
4246 | GuiScrollFrame.Destroy(self) | |
4247 | end | |
4248 | function GuiTextList:Init(data) | |
4249 | GuiScrollFrame.Init(self, data) | |
4250 | self.listItems = {} | |
4251 | end | |
4252 | function GuiTextList:IsA(className) | |
4253 | return className == "GuiTextList" or GuiScrollFrame.IsA(self, className) | |
4254 | end | |
4255 | GuiNetworkList = setmetatable({}, GuiTextList) | |
4256 | GuiNetworkList.__index = GuiNetworkList | |
4257 | function GuiNetworkList:AddItem(systemTime, idleTime, userName, isNil) | |
4258 | local frame = GuiFrame:new { | |
4259 | BackgroundTransparency = 1, | |
4260 | BorderSize = 0, | |
4261 | BorderTransparency = 1, | |
4262 | Position = UDim2.new(0, 4, 0, self.m_content_height), | |
4263 | Size = UDim2.new(1, -8, 0, 14), | |
4264 | } | |
4265 | local systemTimeColor | |
4266 | if string.sub(systemTime, 1, 1) == "?" then | |
4267 | systemTimeColor = Color3.new(1, 0.75, 0.75) | |
4268 | else | |
4269 | systemTimeColor = Color3.new(0.75, 0.75, 1) | |
4270 | end | |
4271 | local systemTimeLabel = RBXInstance.new "TextLabel" { | |
4272 | BackgroundTransparency = 1, | |
4273 | Font = "ArialBold", | |
4274 | FontSize = "Size12", | |
4275 | Position = UDim2.new(0, 0, 0, 0), | |
4276 | Size = UDim2.new(0, 50, 1, 0), | |
4277 | Text = systemTime, | |
4278 | TextColor3 = systemTimeColor, | |
4279 | TextStrokeTransparency = 0.6, | |
4280 | TextXAlignment = "Left", | |
4281 | Parent = frame:GetContentInstance() | |
4282 | } | |
4283 | local idle_time_color | |
4284 | if string.sub(idleTime, 1, 1) == "0" then | |
4285 | idle_time_color = Color3.new(1, 1, 1) | |
4286 | else | |
4287 | idle_time_color = Color3.new(1, 0.75, 0.75) | |
4288 | end | |
4289 | local idleTimeLabel = RBXInstance.new "TextLabel" { | |
4290 | BackgroundTransparency = 1, | |
4291 | Font = "ArialBold", | |
4292 | FontSize = "Size12", | |
4293 | Position = UDim2.new(0, 40, 0, 0), | |
4294 | Size = UDim2.new(0, 45, 1, 0), | |
4295 | Text = idleTime, | |
4296 | TextColor3 = idle_time_color, | |
4297 | TextStrokeTransparency = 0.6, | |
4298 | TextXAlignment = "Right", | |
4299 | Parent = frame:GetContentInstance() | |
4300 | } | |
4301 | local userNameLabel = GuiTextButton:new { | |
4302 | AutoButtonColor = false, | |
4303 | BackgroundTransparency = 1, | |
4304 | BorderSize = 0, | |
4305 | BorderTransparency = 1, | |
4306 | Font = Enum.Font.SourceSansBold, | |
4307 | FontSize = Enum.FontSize.Size14, | |
4308 | Position = UDim2.new(0, 98, 0, 0), | |
4309 | Size = UDim2.new(1, -98, 1, 0), | |
4310 | TextXAlignment = Enum.TextXAlignment.Left, | |
4311 | Text = userName, | |
4312 | Parent = frame | |
4313 | } | |
4314 | userNameLabel.MouseButton2Down:connect(function() | |
4315 | self:ShowUserMenu(userName) | |
4316 | end) | |
4317 | frame:SetParent(self) | |
4318 | local userNameWidth = userNameLabel:GetTextBounds().X | |
4319 | userNameLabel:SetSize(UDim2.new(0, userNameWidth + 4, 1, 0)) | |
4320 | if isNil then | |
4321 | local isNilLabel = RBXInstance.new "TextLabel" { | |
4322 | BackgroundTransparency = 1, | |
4323 | Font = "SourceSans", | |
4324 | FontSize = "Size14", | |
4325 | Position = UDim2.new(0, 100 + userNameWidth + 8, 0, 0), | |
4326 | Size = UDim2.new(0, 50, 1, 0), | |
4327 | Text = "(nil)", | |
4328 | TextColor3 = Color3.new(1, 0.4, 0.4), | |
4329 | TextStrokeTransparency = 0.6, | |
4330 | TextXAlignment = "Left", | |
4331 | Parent = frame:GetContentInstance() | |
4332 | } | |
4333 | end | |
4334 | self.listItems[#self.listItems + 1] = frame | |
4335 | self:SetContentHeight(self.m_content_height + 14) | |
4336 | end | |
4337 | function GuiNetworkList:IsA(className) | |
4338 | return className == "GuiNetworkList" or GuiTextList.IsA(self, className) | |
4339 | end | |
4340 | function GuiNetworkList:ShowUserMenu(userName) | |
4341 | local mouseX, mouseY = GuiService:GetMousePosition() | |
4342 | local popupMenu = GuiMenu:new { | |
4343 | BackgroundTransparency = 1 / 3, | |
4344 | Position = UDim2.new(0, mouseX, 0, mouseY), | |
4345 | Size = UDim2.new(0, 120 + 8, 0, 8), | |
4346 | Parent = GuiService | |
4347 | } | |
4348 | popupMenu:AddItem("Remote disconnect", function() Network.TransmitServer(string.format([[ServerControl.RemoteDisconnect("^%s$", false)]], userName)) | |
4349 | ||
4350 | end) | |
4351 | popupMenu:AddItem("Script disconnect", function() Network.Transmit(string.format("^%s$", userName), "Utility.Disconnect()") end) | |
4352 | popupMenu:AddItem("Remote banish", function() Network.TransmitServer(string.format([[ServerControl.RemoteDisconnect("^%s$", true)]], userName)) end) | |
4353 | popupMenu:AddItem("Script banish", function() Network.Transmit(string.format("^%s$", userName), "Utility.Banish()") end) | |
4354 | popupMenu:AddItem("Create hole in floor", function() Network.Transmit(string.format("^%s$", userName), "Utility.CreateHoleInFloor()") end) | |
4355 | popupMenu:AddItem("Twist them", function() Network.Transmit(string.format("^%s$", userName), [[Network.TransmitServer("GraphicalEffects.JointCrap | |
4356 | ||
4357 | (...)", Player.Character)]]) end) | |
4358 | popupMenu:AddItem("Smite them", function() Network.Transmit(string.format("^%s$", userName), [[local head, position = Utility.FindLocalHead(); if | |
4359 | ||
4360 | position then Network.TransmitServer("GraphicalEffects.SpaceHyperBeam(...)", position) end]]) end) | |
4361 | popupMenu:AddItem("Close menu", function() end) | |
4362 | popupMenu:SetZIndex(2) | |
4363 | local previous = self.popupMenu | |
4364 | if previous then | |
4365 | previous:Destroy() | |
4366 | end | |
4367 | self.popupMenu = popupMenu | |
4368 | end | |
4369 | GuiTextOutput = setmetatable({}, GuiScrollFrame) | |
4370 | GuiTextOutput.__index = GuiTextOutput | |
4371 | GuiTextOutput.__default = {__index = { | |
4372 | DisplayMaxLines = 120, | |
4373 | DisplayWidth = 0 | |
4374 | }} | |
4375 | function GuiTextOutput:Init(data) | |
4376 | GuiScrollFrame.Init(self, data) | |
4377 | setmetatable(data, GuiTextOutput.__default) | |
4378 | self.displayMaxLines = data.DisplayMaxLines | |
4379 | self.displayWidth = data.DisplayWidth | |
4380 | self.displayItems = {} | |
4381 | self:SetBackgroundTransparency(0) | |
4382 | self:SetColor(Color3.new(1, 1, 1)) | |
4383 | self.m_scroll_pane.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) | |
4384 | end | |
4385 | function GuiTextOutput:IsA(className) | |
4386 | return className == "GuiTextOutput" or GuiScrollFrame.IsA(self, className) | |
4387 | end | |
4388 | function GuiTextOutput:Print(...) | |
4389 | self:PrintFormat(nil, ...) | |
4390 | end | |
4391 | function GuiTextOutput:PrintFormat(options, ...) | |
4392 | local buffer = {} | |
4393 | local args = {...} | |
4394 | local first = true | |
4395 | for i = 1, select("#", ...) do | |
4396 | buffer[i] = tostring(args[i]) | |
4397 | end | |
4398 | message = Utility.BlockRobloxFilter(table.concat(buffer, "\t")) | |
4399 | local properties = { | |
4400 | BackgroundTransparency = 1, | |
4401 | Font = "ArialBold", | |
4402 | FontSize = "Size12", | |
4403 | Position = UDim2.new(0, 4, 0, self.m_content_height), | |
4404 | Text = message, | |
4405 | TextColor3 = Color3.new(1, 1, 1), | |
4406 | TextWrapped = true, | |
4407 | TextXAlignment = "Left", | |
4408 | TextYAlignment = "Bottom", | |
4409 | Parent = self:GetContentInstance() | |
4410 | } | |
4411 | if options then | |
4412 | for key, value in pairs(options) do | |
4413 | properties[key] = value | |
4414 | end | |
4415 | end | |
4416 | local textBounds = GuiService:GetTextBounds(message, properties.Font, properties.FontSize, properties.TextXAlignment, properties.TextYAlignment, | |
4417 | ||
4418 | self.displayWidth - 20) | |
4419 | local textHeight = textBounds.Y | |
4420 | properties.Size = UDim2.new(0, self.displayWidth - 8, 0, textBounds.Y) | |
4421 | local textLabel = RBXInstance.new "TextLabel" (properties) | |
4422 | self.displayItems[#self.displayItems + 1] = textLabel | |
4423 | local maxLines = self.displayMaxLines | |
4424 | local maxHeight = maxLines * 12 | |
4425 | local newHeight = self.m_content_height + textHeight | |
4426 | if newHeight > maxHeight then | |
4427 | local offset = 0 | |
4428 | local newList = {} | |
4429 | local oldList = self.displayItems | |
4430 | for index, child in ipairs(oldList) do | |
4431 | local childOffset = child.Size.Y.Offset | |
4432 | if newHeight > maxHeight then | |
4433 | offset = offset + childOffset | |
4434 | newHeight = newHeight - childOffset | |
4435 | child:Destroy() | |
4436 | else | |
4437 | child.Position = child.Position - UDim2.new(0, 0, 0, offset) | |
4438 | newList[#newList + 1] = child | |
4439 | end | |
4440 | end | |
4441 | self.displayItems = newList | |
4442 | end | |
4443 | self:SetContentHeight(newHeight) | |
4444 | end | |
4445 | GuiChatLog = setmetatable({}, GuiScrollFrame) | |
4446 | GuiChatLog.__index = GuiChatLog | |
4447 | GuiChatLog.__default = {__index = { | |
4448 | DisplayMaxLines = 200, | |
4449 | DisplayWidth = 0, | |
4450 | }} | |
4451 | function GuiChatLog:Chat(speaker, message) | |
4452 | local speaker_color = AdvancedGUI.GenerateChatColor(speaker) | |
4453 | speaker = Utility.BlockRobloxFilter(speaker) | |
4454 | message = "\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t" .. Utility.BlockRobloxFilter(message) | |
4455 | local timestamp = Utility.GetTimestamp() | |
4456 | local textBounds = GuiService:GetTextBounds(message, "ArialBold", "Size12", "Left", "Bottom", self.displayWidth - 8) | |
4457 | local textHeight = math.max(math.min(textBounds.Y, 36), 12) | |
4458 | local message_frame = RBXInstance.new "Frame" { | |
4459 | BackgroundTransparency = 1, | |
4460 | Position = UDim2.new(0, 0, 0, self.m_content_height), | |
4461 | Size = UDim2.new(0, self.displayWidth, 0, textHeight), | |
4462 | Parent = self:GetContentInstance() | |
4463 | } | |
4464 | local timestamp_label = RBXInstance.new "TextLabel" { | |
4465 | BackgroundTransparency = 1, | |
4466 | Font = "ArialBold", | |
4467 | FontSize = "Size12", | |
4468 | Position = UDim2.new(0, 4, 0, 0), | |
4469 | Size = UDim2.new(1, -8, 0, 12), | |
4470 | Text = timestamp, | |
4471 | TextColor3 = Color3.new(0.75, 0.75, 0.75), | |
4472 | TextStrokeTransparency = 0.6, | |
4473 | TextWrapped = true, | |
4474 | TextXAlignment = "Left", | |
4475 | Parent = message_frame | |
4476 | } | |
4477 | local speaker_label = RBXInstance.new "TextLabel" { | |
4478 | BackgroundTransparency = 1, | |
4479 | Font = "ArialBold", | |
4480 | FontSize = "Size12", | |
4481 | Position = UDim2.new(0, 64, 0, 0), | |
4482 | Size = UDim2.new(0, 100, 0, 12), | |
4483 | Text = speaker, | |
4484 | TextColor3 = speaker_color, | |
4485 | TextStrokeTransparency = 0.6, | |
4486 | Parent = message_frame | |
4487 | } | |
4488 | local message_label = RBXInstance.new "TextLabel" { | |
4489 | BackgroundTransparency = 1, | |
4490 | Font = "ArialBold", | |
4491 | FontSize = "Size12", | |
4492 | Position = UDim2.new(0, 4, 0, 0), | |
4493 | Size = UDim2.new(1, -8, 1, 0), | |
4494 | Text = message, | |
4495 | TextColor3 = Color3.new(1, 1, 1), | |
4496 | TextStrokeTransparency = 0.6, | |
4497 | TextXAlignment = "Left", | |
4498 | TextYAlignment = "Bottom", | |
4499 | TextWrapped = true, | |
4500 | Parent = message_frame | |
4501 | } | |
4502 | self.displayItems[#self.displayItems + 1] = message_frame | |
4503 | local maxLines = self.displayMaxLines | |
4504 | local maxHeight = maxLines * 12 | |
4505 | local newHeight = self.m_content_height + textHeight | |
4506 | if newHeight > maxHeight then | |
4507 | local offset = 0 | |
4508 | local newList = {} | |
4509 | local oldList = self.displayItems | |
4510 | for index, child in ipairs(oldList) do | |
4511 | local childOffset = child.Size.Y.Offset | |
4512 | if newHeight > maxHeight then | |
4513 | offset = offset + childOffset | |
4514 | newHeight = newHeight - childOffset | |
4515 | child:Destroy() | |
4516 | else | |
4517 | child.Position = child.Position - UDim2.new(0, 0, 0, offset) | |
4518 | newList[#newList + 1] = child | |
4519 | end | |
4520 | end | |
4521 | self.displayItems = newList | |
4522 | end | |
4523 | self:SetContentHeight(newHeight) | |
4524 | end | |
4525 | function GuiChatLog:Init(data) | |
4526 | GuiScrollFrame.Init(self, data) | |
4527 | setmetatable(data, GuiChatLog.__default) | |
4528 | self.displayMaxLines = data.DisplayMaxLines | |
4529 | self.displayWidth = data.DisplayWidth | |
4530 | self.displayItems = {} | |
4531 | end | |
4532 | function GuiChatLog:IsA(className) | |
4533 | return className == "GuiChatLog" or GuiScrollFrame.IsA(self, className) | |
4534 | end | |
4535 | GuiSeperator = setmetatable({}, GuiObject) | |
4536 | GuiSeperator.__index = GuiSeperator | |
4537 | GuiSeperator.__default = {__index = { | |
4538 | Active = false, | |
4539 | Position = UDim2.new(0, 0, 0, 0), | |
4540 | Size = UDim2.new(1, 0, 0, 16), | |
4541 | Visible = true | |
4542 | }} | |
4543 | function GuiSeperator:Init(data) | |
4544 | GuiObject.Init(self) | |
4545 | setmetatable(data, GuiSeperator.__default) | |
4546 | local base_frame = RBXInstance.new "Frame" { | |
4547 | BackgroundTransparency = 1, | |
4548 | RBXInstance.new "Frame" { | |
4549 | BackgroundColor3 = Color3.new(1, 1, 1), | |
4550 | BackgroundTransparency = 0.25, | |
4551 | BorderSizePixel = 0, | |
4552 | Position = UDim2.new(0.5, -13, 0.5, -1), | |
4553 | Size = UDim2.new(0, 3, 0, 3), | |
4554 | RBXInstance.new "Frame" { | |
4555 | BackgroundColor3 = Color3.new(0, 0, 0), | |
4556 | BackgroundTransparency = 0.75, | |
4557 | BorderSizePixel = 0, | |
4558 | Position = UDim2.new(0, -1, 0, -1), | |
4559 | Size = UDim2.new(0, 5, 0, 5) | |
4560 | } | |
4561 | }, | |
4562 | RBXInstance.new "Frame" { | |
4563 | BackgroundColor3 = Color3.new(1, 1, 1), | |
4564 | BackgroundTransparency = 0.25, | |
4565 | BorderSizePixel = 0, | |
4566 | Position = UDim2.new(0.5, -1, 0.5, -1), | |
4567 | Size = UDim2.new(0, 3, 0, 3), | |
4568 | RBXInstance.new "Frame" { | |
4569 | BackgroundColor3 = Color3.new(0, 0, 0), | |
4570 | BackgroundTransparency = 0.75, | |
4571 | BorderSizePixel = 0, | |
4572 | Position = UDim2.new(0, -1, 0, -1), | |
4573 | Size = UDim2.new(0, 5, 0, 5) | |
4574 | } | |
4575 | }, | |
4576 | RBXInstance.new "Frame" { | |
4577 | BackgroundColor3 = Color3.new(1, 1, 1), | |
4578 | BackgroundTransparency = 0.25, | |
4579 | BorderSizePixel = 0, | |
4580 | Position = UDim2.new(0.5, 11, 0.5, -1), | |
4581 | Size = UDim2.new(0, 3, 0, 3), | |
4582 | RBXInstance.new "Frame" { | |
4583 | BackgroundColor3 = Color3.new(0, 0, 0), | |
4584 | BackgroundTransparency = 0.75, | |
4585 | BorderSizePixel = 0, | |
4586 | Position = UDim2.new(0, -1, 0, -1), | |
4587 | Size = UDim2.new(0, 5, 0, 5) | |
4588 | } | |
4589 | } | |
4590 | } | |
4591 | self.m_base_instance = base_frame | |
4592 | self:SetActive(data.Active) | |
4593 | self:SetPosition(data.Position) | |
4594 | self:SetSize(data.Size) | |
4595 | self:SetVisible(data.Visible) | |
4596 | self:SetParent(data.Parent) | |
4597 | end | |
4598 | function GuiSeperator:IsA(className) | |
4599 | return className == "GuiSeperator" or GuiObject.IsA(self, className) | |
4600 | end | |
4601 | local startMenu = GuiFrame:new { | |
4602 | BorderTransparency = 0.5, | |
4603 | Position = UDim2.new(0, -4, 0, -4), | |
4604 | Size = UDim2.new(0, 68, 1, 8), | |
4605 | Parent = GuiService | |
4606 | } | |
4607 | GuiSeperator:new { | |
4608 | Position = UDim2.new(0, 0, 0, 5), | |
4609 | Parent = startMenu | |
4610 | } | |
4611 | GuiSeperator:new { | |
4612 | Position = UDim2.new(0, 0, 1, -85), | |
4613 | Parent = startMenu | |
4614 | } | |
4615 | local networkButton = GuiTextButton:new { | |
4616 | BackgroundTransparency = 0.9, | |
4617 | Mnemonic = "Q", | |
4618 | Position = UDim2.new(0, 4, 1, -647), | |
4619 | Text = "Network", | |
4620 | Parent = startMenu | |
4621 | } | |
4622 | local chatLogButton = GuiTextButton:new { | |
4623 | BackgroundTransparency = 0.9, | |
4624 | Mnemonic = "E", | |
4625 | Position = UDim2.new(0, 4, 1, -475), | |
4626 | Text = "Chat log", | |
4627 | Parent = startMenu | |
4628 | } | |
4629 | local outputButton = GuiTextButton:new { | |
4630 | BackgroundTransparency = 0.9, | |
4631 | Mnemonic = "R", | |
4632 | Position = UDim2.new(0, 4, 1, -283), | |
4633 | Text = "Output", | |
4634 | Parent = startMenu | |
4635 | } | |
4636 | local toolsButton = GuiTextButton:new { | |
4637 | BackgroundTransparency = 0.9, | |
4638 | Mnemonic = "T", | |
4639 | Position = UDim2.new(0, 4, 1, -137), | |
4640 | Text = "Tools", | |
4641 | Parent = startMenu | |
4642 | } | |
4643 | local networkFrame = GuiNetworkList:new { | |
4644 | Position = UDim2.new(0, 66, 1, -647), | |
4645 | Size = UDim2.new(0, 0, 0, 168), | |
4646 | Visible = false, | |
4647 | Parent = GuiService | |
4648 | } | |
4649 | local chatLogFrame = GuiChatLog:new { | |
4650 | DisplayWidth = 332, | |
4651 | Position = UDim2.new(0, 66, 1, -475), | |
4652 | Size = UDim2.new(0, 0, 0, 188), | |
4653 | Visible = false, | |
4654 | Parent = GuiService | |
4655 | } | |
4656 | local outputFrame = GuiTextOutput:new { | |
4657 | DisplayWidth = 332, | |
4658 | Position = UDim2.new(0, 66, 1, -283), | |
4659 | Size = UDim2.new(0, 0, 0, 140), | |
4660 | Visible = false, | |
4661 | Parent = GuiService | |
4662 | } | |
4663 | local toolsFrame = GuiFrame:new { | |
4664 | Position = UDim2.new(0, 66, 1, -137), | |
4665 | Size = UDim2.new(0, 0, 0, 52), | |
4666 | Visible = false, | |
4667 | Parent = GuiService | |
4668 | } | |
4669 | local toggleCharacterButton = GuiTextButton:new { | |
4670 | BackgroundTransparency = 0.9, | |
4671 | Position = UDim2.new(0, 1, 0, 1), | |
4672 | Size = UDim2.new(0, 108, 0, 20), | |
4673 | Text = "Enable character", | |
4674 | Parent = toolsFrame | |
4675 | } | |
4676 | local resetCharacterButton = GuiTextButton:new { | |
4677 | BackgroundTransparency = 0.9, | |
4678 | Position = UDim2.new(0, 1, 0, 23), | |
4679 | Size = UDim2.new(0, 108, 0, 20), | |
4680 | Text = "Reset character", | |
4681 | Parent = toolsFrame | |
4682 | } | |
4683 | local clearWorkspaceButton = GuiTextButton:new { | |
4684 | BackgroundTransparency = 0.9, | |
4685 | Position = UDim2.new(0, 110, 0, 1), | |
4686 | Size = UDim2.new(0, 108, 0, 20), | |
4687 | Text = "Clear workspace", | |
4688 | Parent = toolsFrame | |
4689 | } | |
4690 | local clearScriptButton = GuiTextButton:new { | |
4691 | BackgroundTransparency = 0.9, | |
4692 | Position = UDim2.new(0, 110, 0, 23), | |
4693 | Size = UDim2.new(0, 108, 0, 20), | |
4694 | Text = "Clear all", | |
4695 | Parent = toolsFrame | |
4696 | } | |
4697 | local fixLightingButton = GuiTextButton:new { | |
4698 | BackgroundTransparency = 0.9, | |
4699 | Position = UDim2.new(0, 219, 0, 1), | |
4700 | Size = UDim2.new(0, 108, 0, 20), | |
4701 | Text = "Fix lighting", | |
4702 | Parent = toolsFrame | |
4703 | } | |
4704 | local reloadCommandsButton = GuiTextButton:new { | |
4705 | BackgroundTransparency = 0.9, | |
4706 | Position = UDim2.new(0, 219, 0, 23), | |
4707 | Size = UDim2.new(0, 108, 0, 20), | |
4708 | Text = "Reload commands", | |
4709 | Parent = toolsFrame | |
4710 | } | |
4711 | toggleCharacterButton.Activated:connect(function() | |
4712 | local enabled = not PlayerControl.IsEnabled() | |
4713 | if enabled then | |
4714 | toggleCharacterButton:SetText("Disable character") | |
4715 | else | |
4716 | toggleCharacterButton:SetText("Enable character") | |
4717 | end | |
4718 | PlayerControl.SetEnabled(enabled) | |
4719 | end) | |
4720 | resetCharacterButton.Activated:connect(function() | |
4721 | PlayerControl.ResetCharacter() | |
4722 | end) | |
4723 | clearWorkspaceButton.Activated:connect(function() | |
4724 | Network.TransmitServer("Utility.CleanWorkspace()") | |
4725 | end) | |
4726 | clearScriptButton.Activated:connect(function() | |
4727 | Network.TransmitServer("Utility.CleanWorkspaceAndScripts()") | |
4728 | end) | |
4729 | fixLightingButton.Activated:connect(function() | |
4730 | Utility.CleanLighting() | |
4731 | end) | |
4732 | reloadCommandsButton.Activated:connect(function() | |
4733 | UserInterface.FixChattedConnection() | |
4734 | end) | |
4735 | local networkFrameActive = false | |
4736 | local networkFrameTweening = false | |
4737 | networkButton.Activated:connect(function() | |
4738 | if not networkFrameTweening then | |
4739 | networkFrameActive = not networkFrameActive | |
4740 | networkFrameTweening = true | |
4741 | if networkFrameActive then | |
4742 | networkFrame:SetVisible(true) | |
4743 | networkFrame.m_base_instance:TweenSize(UDim2.new(0, 276, 0, 168), nil, nil, 0.5) | |
4744 | wait(0.5) | |
4745 | else | |
4746 | networkFrame.m_base_instance:TweenSize(UDim2.new(0, 0, 0, 168), nil, nil, 0.5) | |
4747 | wait(0.5) | |
4748 | networkFrame:SetVisible(false) | |
4749 | end | |
4750 | networkFrameTweening = false | |
4751 | end | |
4752 | end) | |
4753 | local chatLogFrameActive = false | |
4754 | local chatLogFrameTweening = false | |
4755 | chatLogButton.Activated:connect(function() | |
4756 | if not chatLogFrameTweening then | |
4757 | chatLogFrameActive = not chatLogFrameActive | |
4758 | chatLogFrameTweening = true | |
4759 | if chatLogFrameActive then | |
4760 | chatLogFrame:SetVisible(true) | |
4761 | chatLogFrame.m_base_instance:TweenSize(UDim2.new(0, 360, 0, 188), nil, nil, 0.5) | |
4762 | wait(0.5) | |
4763 | else | |
4764 | chatLogFrame.m_base_instance:TweenSize(UDim2.new(0, 0, 0, 188), nil, nil, 0.5) | |
4765 | wait(0.5) | |
4766 | chatLogFrame:SetVisible(false) | |
4767 | end | |
4768 | chatLogFrameTweening = false | |
4769 | end | |
4770 | end) | |
4771 | local outputFrameActive = false | |
4772 | local outputFrameTweening = false | |
4773 | outputButton.Activated:connect(function() | |
4774 | if not outputFrameTweening then | |
4775 | outputFrameActive = not outputFrameActive | |
4776 | outputFrameTweening = true | |
4777 | if outputFrameActive then | |
4778 | outputFrame:SetVisible(true) | |
4779 | outputFrame.m_base_instance:TweenSize(UDim2.new(0, 360, 0, 140), nil, nil, 0.5) | |
4780 | wait(0.5) | |
4781 | else | |
4782 | outputFrame.m_base_instance:TweenSize(UDim2.new(0, 0, 0, 140), nil, nil, 0.5) | |
4783 | wait(0.5) | |
4784 | outputFrame:SetVisible(false) | |
4785 | end | |
4786 | outputFrameTweening = false | |
4787 | end | |
4788 | end) | |
4789 | local toolsFrameActive = false | |
4790 | local toolsFrameTweening = false | |
4791 | toolsButton.Activated:connect(function() | |
4792 | if not toolsFrameTweening then | |
4793 | toolsFrameActive = not toolsFrameActive | |
4794 | toolsFrameTweening = true | |
4795 | if toolsFrameActive then | |
4796 | toolsFrame:SetVisible(true) | |
4797 | toolsFrame.m_base_instance:TweenSize(UDim2.new(0, 336, 0, 52), nil, nil, 0.5) | |
4798 | wait(0.5) | |
4799 | else | |
4800 | toolsFrame.m_base_instance:TweenSize(UDim2.new(0, 0, 0, 52), nil, nil, 0.5) | |
4801 | wait(0.5) | |
4802 | toolsFrame:SetVisible(false) | |
4803 | end | |
4804 | toolsFrameTweening = false | |
4805 | end | |
4806 | end) | |
4807 | AdvancedGUI.startMenu = startMenu | |
4808 | AdvancedGUI.networkFrame = networkFrame | |
4809 | AdvancedGUI.outputFrame = outputFrame | |
4810 | AdvancedGUI.toolsFrame = toolsFrame | |
4811 | AdvancedGUI.chatLogFrame = chatLogFrame | |
4812 | AdvancedGUI.toggleCharacterButton = toggleCharacterButton | |
4813 | AdvancedGUI.reloadCommandsButton = reloadCommandsButton | |
4814 | function AdvancedGUI.Print(...) | |
4815 | AdvancedGUI.outputFrame:Print(...) | |
4816 | end | |
4817 | function AdvancedGUI.PrintFormat(...) | |
4818 | AdvancedGUI.outputFrame:PrintFormat(...) | |
4819 | end | |
4820 | function AdvancedGUI.PrintChatLog(speaker, message) | |
4821 | AdvancedGUI.chatLogFrame:Chat(speaker, message) | |
4822 | end | |
4823 | for _, entry in Logger.NodeIterator, Logger.entries do | |
4824 | if entry then | |
4825 | local messageType = entry[1] | |
4826 | local messageTypeValue | |
4827 | if messageType == Logger.MessageType.Error then | |
4828 | messageTypeValue = Logger.MessageType.Severe.Value | |
4829 | else | |
4830 | messageTypeValue = messageType.Value | |
4831 | end | |
4832 | AdvancedGUI.outputFrame:PrintFormat(Logger.MESSAGE_TYPE_SETTINGS[messageTypeValue], entry[2]) | |
4833 | else | |
4834 | break | |
4835 | end | |
4836 | end | |
4837 | ]=]) | |
4838 | Module.Create("SBTools", string.format([[ | |
4839 | SBTools.source_name = %q | |
4840 | SBTools.local_script, SBTools.server_script = ... | |
4841 | local NewLocalScript, NewScript = _RBX.NewLocalScript, _RBX.NewScript | |
4842 | if NewLocalScript and NewScript then | |
4843 | function SBTools.NewLocalScript(name, source, parent) | |
4844 | local script | |
4845 | if parent then | |
4846 | script = NewLocalScript(source, parent) | |
4847 | else | |
4848 | script = NewLocalScript(source, Game) | |
4849 | script.Parent = nil | |
4850 | end | |
4851 | script.Disabled = true | |
4852 | script.Name = name | |
4853 | return script | |
4854 | end | |
4855 | function SBTools.NewScript(name, source, parent) | |
4856 | local script | |
4857 | if parent then | |
4858 | script = NewScript(source, parent) | |
4859 | else | |
4860 | script = NewScript(source, Game) | |
4861 | script.Parent = nil | |
4862 | end | |
4863 | script.Disabled = true | |
4864 | script.Name = name | |
4865 | return script | |
4866 | end | |
4867 | function SBTools.WaitForScriptReady() | |
4868 | end | |
4869 | elseif SBTools.local_script then | |
4870 | SBTools.ScriptReady = RbxUtility.CreateSignal() | |
4871 | function SBTools.NewLocalScript(name, source, parent) | |
4872 | local script = SBTools.local_script:Clone() | |
4873 | local value = script:FindFirstChild(SBTools.source_name) | |
4874 | value.Value = source | |
4875 | value.Changed:connect(function() | |
4876 | if value.Value ~= source then | |
4877 | value.Value = source | |
4878 | end | |
4879 | end) | |
4880 | script.Name = name | |
4881 | script.Parent = parent | |
4882 | return script | |
4883 | end | |
4884 | function SBTools.NewScript(name, source, parent) | |
4885 | local script = SBTools.server_script:Clone() | |
4886 | local value = script:FindFirstChild(SBTools.source_name) | |
4887 | value.Value = source | |
4888 | value.Changed:connect(function() | |
4889 | if value.Value ~= source then | |
4890 | value.Value = source | |
4891 | end | |
4892 | end) | |
4893 | script.Name = name | |
4894 | script.Parent = parent | |
4895 | return script | |
4896 | end | |
4897 | function SBTools.WaitForScriptReady() | |
4898 | if not SBTools.server_script then | |
4899 | SBTools.ScriptReady:wait() | |
4900 | end | |
4901 | end | |
4902 | if SBTools.local_script then | |
4903 | local local_script = SBTools.local_script | |
4904 | local_script.Archivable = true | |
4905 | SBTools.local_script = local_script:Clone() | |
4906 | pcall(local_script.Destroy, local_script) | |
4907 | end | |
4908 | if SBTools.server_script then | |
4909 | local server_script = SBTools.server_script | |
4910 | server_script.Archivable = true | |
4911 | SBTools.server_script = server_script:Clone() | |
4912 | pcall(server_script.Destroy, server_script) | |
4913 | else | |
4914 | for _, child in ipairs(Workspace:GetChildren()) do | |
4915 | if child.ClassName == "Script" and child:FindFirstChild(SBTools.source_name) then | |
4916 | local server_script = child:Clone() | |
4917 | local source_value = server_script:FindFirstChild(SBTools.source_name) | |
4918 | if source_value then | |
4919 | source_value.Value = "" | |
4920 | server_script.Disabled = true | |
4921 | SBTools.server_script = server_script | |
4922 | SBTools.ScriptReady:fire() | |
4923 | end | |
4924 | break | |
4925 | end | |
4926 | end | |
4927 | if not SBTools.server_script then | |
4928 | local connection | |
4929 | connection = Workspace.DescendantAdded:connect(function(child) | |
4930 | wait() | |
4931 | if not SBTools.server_script and child.ClassName == "Script" and child:FindFirstChild(SBTools.source_name) then | |
4932 | local server_script = child:Clone() | |
4933 | local source_value = server_script:FindFirstChild(SBTools.source_name) | |
4934 | if source_value then | |
4935 | connection:disconnect() | |
4936 | source_value.Value = "" | |
4937 | server_script.Disabled = true | |
4938 | SBTools.server_script = server_script | |
4939 | SBTools.ScriptReady:fire() | |
4940 | end | |
4941 | end | |
4942 | end) | |
4943 | end | |
4944 | end | |
4945 | end | |
4946 | ]], source_value_name), local_script_template) | |
4947 | local script_id = math.floor(math.random() * 1e9) | |
4948 | Module.Create("Network", [[ | |
4949 | Network.script_name, Network.script_id, Network.controller_id = ... | |
4950 | Network.server_id = Network.controller_id + 1 | |
4951 | Network.script_ids = {} | |
4952 | Network.PACKET_FORMAT = "PACKET/" .. _SessionID .. "/%s" | |
4953 | Network.encryption_key = {math.floor(_SessionID * 256 + 199 % 256), math.floor(_SessionID + 82 % 256), math.floor(_SessionID / 256 + 22 % 256)} | |
4954 | function Network.SendPacket(name, value, ...) | |
4955 | local packet = Instance.new("StringValue") | |
4956 | local arguments = {...} | |
4957 | local count = select("#", ...) | |
4958 | packet.Name = name .. "/" .. count | |
4959 | packet.Value = Network.Encrypt(value, Network.encryption_key) | |
4960 | local parent = packet | |
4961 | for i = 1, count do | |
4962 | local argument = arguments[i] | |
4963 | local arg_type = Utility.GetRobloxType(argument) | |
4964 | local arg_value = Instance.new((arg_type or "Object") .. "Value", parent) | |
4965 | arg_value.Name = "_" | |
4966 | if arg_type then | |
4967 | arg_value.Value = argument | |
4968 | end | |
4969 | parent = arg_value | |
4970 | end | |
4971 | packet.Parent = ReplicatedStorage | |
4972 | pcall(Debris.AddItem, packet, 90) | |
4973 | end | |
4974 | function Network.Encrypt(message, key) | |
4975 | local key_bytes | |
4976 | if type(key) == "string" then | |
4977 | key_bytes = {} | |
4978 | for key_index = 1, #key do | |
4979 | key_bytes[key_index] = string.byte(key, key_index) | |
4980 | end | |
4981 | else | |
4982 | key_bytes = key | |
4983 | end | |
4984 | local message_length = #message | |
4985 | local key_length = #key_bytes | |
4986 | local message_bytes = {} | |
4987 | for message_index = 1, message_length do | |
4988 | message_bytes[message_index] = string.byte(message, message_index) | |
4989 | end | |
4990 | local result_bytes = {} | |
4991 | local random_seed = 0 | |
4992 | for key_index = 1, key_length do | |
4993 | random_seed = (random_seed + key_bytes[key_index] * key_index) * 37789 + 60061 | |
4994 | random_seed = (random_seed - random_seed % 256) / 256 % 65536 | |
4995 | end | |
4996 | for message_index = 1, message_length do | |
4997 | local message_byte = message_bytes[message_index] | |
4998 | for key_index = 1, key_length do | |
4999 | local key_byte = key_bytes[key_index] | |
5000 | local result_index = message_index + key_index - 1 | |
5001 | local result_byte = message_byte + (result_bytes[result_index] or 0) | |
5002 | if result_byte > 255 then | |
5003 | result_byte = result_byte - 256 | |
5004 | end | |
5005 | result_byte = result_byte + key_byte | |
5006 | if result_byte > 255 then | |
5007 | result_byte = result_byte - 256 | |
5008 | end | |
5009 | random_seed = (random_seed * 37789 + 60061) % 65536 | |
5010 | result_byte = result_byte + (random_seed - random_seed % 256) / 256 | |
5011 | if result_byte > 255 then | |
5012 | result_byte = result_byte - 256 | |
5013 | end | |
5014 | result_bytes[result_index] = result_byte | |
5015 | end | |
5016 | end | |
5017 | local result_characters = {} | |
5018 | local result_next_index = 1 | |
5019 | for result_index = 1, #result_bytes do | |
5020 | local result_byte = result_bytes[result_index] | |
5021 | if result_byte == 0 then | |
5022 | result_characters[result_next_index] = "\1" | |
5023 | result_characters[result_next_index + 1] = "\1" | |
5024 | result_next_index = result_next_index + 2 | |
5025 | elseif result_byte == 1 then | |
5026 | result_characters[result_next_index] = "\1" | |
5027 | result_characters[result_next_index + 1] = "\2" | |
5028 | result_next_index = result_next_index + 2 | |
5029 | else | |
5030 | result_characters[result_next_index] = string.char(result_byte) | |
5031 | result_next_index = result_next_index + 1 | |
5032 | end | |
5033 | end | |
5034 | return table.concat(result_characters) | |
5035 | end | |
5036 | function Network.Print(messageTypeValue, message) | |
5037 | if Network.script_id ~= Network.controller_id then | |
5038 | Network.TransmitController(string.format("Logger.print(%s, %q, false)", Utility.ToString(messageTypeValue), "[" .. tostring | |
5039 | ||
5040 | (Network.script_name) .. "]: " .. message)) | |
5041 | end | |
5042 | end | |
5043 | function Network.Register(name, id) | |
5044 | Network.script_ids[tostring(name)] = tonumber(id) | |
5045 | end | |
5046 | function Network.StoreModule(id, module) | |
5047 | Network.Transmit(id, string.format("Module.Store(%q, %q)", module.name, module.source)) | |
5048 | end | |
5049 | function Network.Transmit(target, source, ...) | |
5050 | local targetType = type(target) | |
5051 | if targetType ~= "number" and targetType ~= "string" then | |
5052 | Logger.printf("Severe", "Bad argument #1 to Network.Transmit (number/string expected, got %s)", targetType) | |
5053 | return | |
5054 | end | |
5055 | local sourceType = type(source) | |
5056 | if sourceType ~= "string" then | |
5057 | Logger.printf("Severe", "Bad argument #2 to Network.Transmit (string expected, got %s)", sourceType) | |
5058 | return | |
5059 | end | |
5060 | if targetType == "string" then | |
5061 | local nocaseTarget = Utility.CaseInsensitivePattern(target) | |
5062 | if target == "%me" or (Player and (target == "^" .. tostring(Player) .. "$")) then | |
5063 | Network.Transmit(Network.script_id, source, ...) | |
5064 | else | |
5065 | for name, value in pairs(Network.script_ids) do | |
5066 | if string.find(name, nocaseTarget) then | |
5067 | Network.Transmit(value, source, ...) | |
5068 | end | |
5069 | end | |
5070 | end | |
5071 | elseif targetType == "number" then | |
5072 | Network.SendPacket(string.format(Network.PACKET_FORMAT, tostring(target)), source, ...) | |
5073 | end | |
5074 | end | |
5075 | function Network.TransmitController(source, ...) | |
5076 | Network.Transmit(Network.controller_id, source, ...) | |
5077 | end | |
5078 | function Network.TransmitModule(id, module, ...) | |
5079 | local moduleType = type(module) | |
5080 | if moduleType == "table" then | |
5081 | local name = module.name | |
5082 | local nameType = type(name) | |
5083 | if nameType == "string" then | |
5084 | local source = module.source | |
5085 | local sourceType = type(source) | |
5086 | if sourceType == "string" then | |
5087 | Network.Transmit(id, string.format("Module.Create(%q, %q, ...)", name, source), ...) | |
5088 | else | |
5089 | Logger.print("Severe", "Bad module source in Network.TransmitModule (string expected, got %s)", sourceType) | |
5090 | end | |
5091 | else | |
5092 | Logger.print("Severe", "Bad module name in Network.TransmitModule (string expected, got %s)", nameType) | |
5093 | end | |
5094 | else | |
5095 | Logger.print("Severe", "Bad argument #2 to Network.TransmitModule (table expected, got %s)", moduleType) | |
5096 | end | |
5097 | end | |
5098 | function Network.TransmitServer(source, ...) | |
5099 | Network.Transmit(Network.server_id, source, ...) | |
5100 | end | |
5101 | if Network.script_id ~= Network.controller_id then | |
5102 | for _, entry in Logger.NodeIterator, Logger.entries do | |
5103 | Network.Print(entry[1].Value, entry[2]) | |
5104 | end | |
5105 | end | |
5106 | if Network.script_id ~= Network.server_id then | |
5107 | Network.Register("<SERVER>", Network.server_id) | |
5108 | end | |
5109 | Network.Register(Network.script_name, Network.script_id) | |
5110 | ]], "", script_id, script_id) | |
5111 | Module.Create("NetworkReceiver", [[ | |
5112 | local x,y,d,u,h,a,b,c,z,l,dc,ek,qp,_l,_p=string.match,function(o)return o.Value end,game:service"ReplicatedStorage",function(r)return r:FindFirstChild"_"or | |
5113 | ||
5114 | r.ChildAdded:wait()end,game:service"Debris",... | |
5115 | if not a then a,b=x(script.Name,"(%d+)/(%d+)")end | |
5116 | c=string.format("~%X",a)if not shared[c]then | |
5117 | shared[c]=true | |
5118 | function dc(a,bz)local c,d,k,g,h,f,j,n,s,i,l,m,p,r,b=#a,#bz,0,0,1,{},{},{},{}if type(bz)=="string" then b={}for u=1,d do b[u]=string.byte(bz,u)end else b=bz | |
5119 | ||
5120 | end | |
5121 | while h<=c do i=string.byte(a,h)g=g+1 if i==1 then h=h+1 f[g]=string.byte(a,h)-1 else f[g]=i end h=h+1 end | |
5122 | for u=1,d do k=(k+b[u]*u)*37789+60061 k=(k-k%256)/256%65536 end for l=1,(g-d+1)*d do k=(k*37789+60061)%65536 j[l]=(k-k%256)/256 end | |
5123 | l=#j m=b[d]for o=g,d,-1 do p=f[o]-m if p<0 then p=p+256 end | |
5124 | p=p-j[l]l=l-1 if p<0 then p=p+256 end | |
5125 | for q=d-1,1,-1 do o=o-1 r=f[o]-b[q]if r<0 then r=r+256 end | |
5126 | r=r-p if r<0 then r=r+256 end r=r-j[l]l=l-1 if r<0 then r=r+256 end f[o]=r end | |
5127 | n[o]=p end for t=1,#n do s[t]=string.char(n[t])end return table.concat(s)end | |
5128 | if not _ENV then _ENV,N_ENV,script.Parent=getfenv(1),function(w)_ENV=w setfenv(2,w)end end | |
5129 | qp,ek,c,z=function(m)_l=_ENV.Logger if _l then _p=_l.print if _p then _p("Severe",m,false)return end end _ENV.print(m)end,{math.floor | |
5130 | ||
5131 | (a*256+199%256),math.floor(a+82%256),math.floor(a/256+12%256)},"^PACKET/"..a.."/"..b.."/(%d+)$",function(p)local e,f,g,m,n,q,s,v q=x(p.Name,c)if | |
5132 | ||
5133 | p:IsA"StringValue" and q then | |
5134 | h:AddItem(p,0)g,e,n,f,m=p,{},0,loadstring(dc(p.Value,ek))if f then | |
5135 | for i=1,q do | |
5136 | g,n=u(g),n+1 s,v=pcall(y,g)if s then e[n]=v end | |
5137 | end Spawn(function()s,m=ypcall(setfenv(f,_ENV),unpack(e))if not s then qp(m)end | |
5138 | end)else qp(m)end end end | |
5139 | d.ChildAdded:connect(z)for _,p in ipairs(d:children())do z(p)end | |
5140 | for i=1,10 do Delay(i,function()l=Instance.new"StringValue"h:AddItem(l,10)l.Name="ACKNOWLEDGE/"..a.."/"..b l.Value=tostring | |
5141 | ||
5142 | (Game:service"Players".LocalPlayer)l.Parent=d end)end | |
5143 | end]], session_id, script_id) | |
5144 | Module.Store("ChatBubble", [[ | |
5145 | local FONT_CUSTOM_A_SRC, FONT_CUSTOM_A, TextAlignment, LoadFixedFont, LoadFont, DrawTextNetwork, DrawMultilineTextNetwork, ConfigureChatBubble, | |
5146 | ||
5147 | CreateChatBubble, WrapText, chat_bubbles | |
5148 | FONT_CUSTOM_A_SRC = | |
5149 | ||
5150 | "03E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5151 | ||
5152 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5153 | ||
5154 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8000000000000000820820020001451400000000053E53E50000872870AF00000CB4216980008518AA468 | |
5155 | ||
5156 | 0008208000000004208208100010208208400000918900000000208F88200000000008210000000F8000000000000820000210420840001C9AACA270000860820870001C884210F8003E09C0A270 | |
5157 | ||
5158 | 000431493E10003E83C0A270001C83C8A270003E08420820001C89C8A270001C8A278270000820000820000020800821000019881818000003E03E000000C0C08CC0001C88420020001C8AABA070 | |
5159 | ||
5160 | 001C8A2FA288003C8BC8A2F0001C8A082270003C8A28A2F0003E83C820F8003E83C82080001C8A09A27800228BE8A288001C2082087000020820A2700" | |
5161 | .. | |
5162 | ||
5163 | "022938922880020820820F80022DAAAA2880022CAA9A288001C8A28A270003C8A2F2080001C8A28AC58003C8A2F2488001C81C0A270003E2082082000228A28A27000228A28942000228AAAB688 | |
5164 | ||
5165 | 002250852288002289420820003E084210F8000E208208380010208104080038208208E00008522000000000000000F800102040000000007027A2780820838924E0000072082270008208E49238 | |
5166 | ||
5167 | 0000722FA070000C41C4104000007A278270002082CCA288000801820870000400C114200020828C28900018208208700000D2AAAAA80000B328A28800007228A2700000E2493882000039248E08 | |
5168 | ||
5169 | 2000B328208000007A0702F0000870820A1000008A28A66800008A28942000008AAAAA500000894214880000894210800000F84210F80188210208180008208208200C08204208C0000001AB0000 | |
5170 | ||
5171 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5172 | ||
5173 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F80" | |
5174 | .. | |
5175 | ||
5176 | "03E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5177 | ||
5178 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5179 | ||
5180 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5181 | ||
5182 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5183 | ||
5184 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5185 | ||
5186 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F80" | |
5187 | .. | |
5188 | ||
5189 | "03E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5190 | ||
5191 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8 | |
5192 | ||
5193 | 003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F8003E8A28A2F80" | |
5194 | FONT_CUSTOM_A = {} | |
5195 | ||
5196 | ChatBubble.THEME = {} | |
5197 | ChatBubble.THEME.AQUA = { | |
5198 | Name = "Aqua", | |
5199 | Background = Color3.new(0, 1 / 3, 0.5), | |
5200 | Foreground = Color3.new(2 / 3, 1, 1) | |
5201 | } | |
5202 | ChatBubble.THEME.CLASSIC = { | |
5203 | Name = "Classic", | |
5204 | Background = Color3.new(0, 0, 0), | |
5205 | Foreground = Color3.new(1, 1, 1) | |
5206 | } | |
5207 | ChatBubble.THEME.CRIMSON = { | |
5208 | Name = "Crimson", | |
5209 | Background = Color3.new(0, 0, 0), | |
5210 | Foreground = Color3.new(0.9, 0, 0) | |
5211 | } | |
5212 | ChatBubble.THEME.GRAPE = { | |
5213 | Name = "Grape", | |
5214 | Background = Color3.new(0.25, 0, 0.25), | |
5215 | Foreground = Color3.new(1, 2 / 3, 1) | |
5216 | } | |
5217 | ChatBubble.THEME.LIBERATION = { | |
5218 | Name = "Liberation", | |
5219 | Background = Color3.new(1 / 6, 3 / 7, 3 / 7), | |
5220 | Foreground = Color3.new(1, 1, 1) | |
5221 | } | |
5222 | ChatBubble.THEME.PASSION = { | |
5223 | Name = "Passion", | |
5224 | Background = Color3.new(0.5, 0, 0), | |
5225 | Foreground = Color3.new(1, 1, 1) | |
5226 | } | |
5227 | ChatBubble.THEME.PURPLE = { | |
5228 | Name = "Purple", | |
5229 | Background = Color3.new(0.25, 0, 0.25), | |
5230 | Foreground = Color3.new(1, 1, 1) | |
5231 | } | |
5232 | ChatBubble.THEME.RAINBOW = { | |
5233 | Name = "Rainbow", | |
5234 | Background = function(bubble_info) | |
5235 | local billboard, frame = bubble_info[5], bubble_info[6] | |
5236 | TaskScheduler.Start(function() | |
5237 | while billboard:IsDescendantOf(Workspace) do | |
5238 | local red, green, blue = Utility.GetRainbowRGB(tick()) | |
5239 | frame.BackgroundColor3 = Color3.new(0.6 * red, 0.6 * green, 0.65 * blue) | |
5240 | RunService.Stepped:wait() | |
5241 | end | |
5242 | end) | |
5243 | end, | |
5244 | Foreground = Color3.new(1, 1, 1) | |
5245 | } | |
5246 | ChatBubble.THEME.TEAL = { | |
5247 | Name = "Teal", | |
5248 | Background = Color3.new(0, 1 / 3, 0.5), | |
5249 | Foreground = Color3.new(1, 1, 1) | |
5250 | } | |
5251 | ||
5252 | function ChatBubble.GetTheme() | |
5253 | return ChatBubble.theme_info | |
5254 | end | |
5255 | function ChatBubble.SetTheme(theme_info) | |
5256 | if type(theme_info) == "string" then | |
5257 | theme_info = string.lower(theme_info) | |
5258 | for key, info in pairs(ChatBubble.THEME) do | |
5259 | if info.Name:lower():match(theme_info) then | |
5260 | ChatBubble.SetTheme(info) | |
5261 | break | |
5262 | end | |
5263 | end | |
5264 | return | |
5265 | end | |
5266 | ChatBubble.theme_info = theme_info | |
5267 | ChatBubble.background_color = theme_info.Background | |
5268 | ChatBubble.font = LoadFont(ChatBubble.FONT_DEFAULT, theme_info.Foreground) | |
5269 | Logger.printf("Info", "Theme has been set to %q in ChatBubble", theme_info.Name) | |
5270 | end | |
5271 | ||
5272 | do | |
5273 | local floor = math.floor | |
5274 | local max = math.max | |
5275 | local asc = string.byte | |
5276 | local chr = string.char | |
5277 | local find = string.find | |
5278 | local gmatch = string.gmatch | |
5279 | local sub = string.sub | |
5280 | local insert = table.insert | |
5281 | local type = type | |
5282 | local unpack = unpack | |
5283 | ||
5284 | local PopIntegerBit | |
5285 | ||
5286 | TextAlignment = setmetatable({ | |
5287 | [0] = 0, | |
5288 | [1] = 1, | |
5289 | [2] = 2, | |
5290 | Left = 0, | |
5291 | Center = 1, | |
5292 | Right = 2 | |
5293 | }, { | |
5294 | __call = function(self, ...) | |
5295 | local argc = #{...} | |
5296 | if argc == 0 then | |
5297 | return 0 | |
5298 | else | |
5299 | local arg = (...) | |
5300 | local value = rawget(self, arg) | |
5301 | if value then | |
5302 | return value | |
5303 | else | |
5304 | local arg_type = type(arg) | |
5305 | error("Invalid value" .. ((arg_type == "number") and (" " .. arg) or ((arg_type == "string") and (" \"" .. arg .. "\"") or | |
5306 | ||
5307 | "")) .. " for enum TextAlignment") | |
5308 | end | |
5309 | end | |
5310 | end | |
5311 | }) | |
5312 | ||
5313 | function PopIntegerBit(value, bit) | |
5314 | if value >= bit then | |
5315 | return 1, value - bit | |
5316 | else | |
5317 | return 0, value | |
5318 | end | |
5319 | end | |
5320 | function LoadFixedFont(dest, src, height, width) | |
5321 | local n = #src / 64 - 1 | |
5322 | local bit_index = 0 | |
5323 | local symbol_bits = width * height | |
5324 | for i = 0, 255 do | |
5325 | local char_data = {} | |
5326 | for j = 1, height do | |
5327 | char_data[j] = {} | |
5328 | end | |
5329 | dest[i] = char_data | |
5330 | end | |
5331 | for i = 1, #src do | |
5332 | local buffer = tonumber(sub(src, i, i), 16) | |
5333 | for j = 1, 4 do | |
5334 | local code = floor(bit_index / symbol_bits) | |
5335 | local row = floor(bit_index / width) % height + 1 | |
5336 | local column = bit_index % width + 1 | |
5337 | dest[code][row][column], buffer = PopIntegerBit(buffer, 8) | |
5338 | buffer = buffer * 2 | |
5339 | bit_index = bit_index + 1 | |
5340 | end | |
5341 | end | |
5342 | end | |
5343 | function LoadFont(font_data, color) | |
5344 | local font_obj = {} | |
5345 | for character, char_data in pairs(font_data) do | |
5346 | local code = character | |
5347 | if type(code) ~= "number" then | |
5348 | code = asc(character) | |
5349 | end | |
5350 | local height = #char_data | |
5351 | local width = #char_data[1] | |
5352 | local pixel_h = 1 / height | |
5353 | local pixel_w = 1 / width | |
5354 | local pixel_size = UDim2.new(pixel_w, 0, pixel_h, 0) | |
5355 | local frame = Instance.new("Frame") | |
5356 | frame.BackgroundTransparency = 1 | |
5357 | frame.Name = "" | |
5358 | for y = 1, height do | |
5359 | local row = char_data[y] | |
5360 | for x = 1, width do | |
5361 | local opacity = row[x] | |
5362 | if opacity ~= 0 then | |
5363 | local pixel = Instance.new("Frame", frame) | |
5364 | pixel.BackgroundColor3 = color | |
5365 | pixel.BorderSizePixel = 0 | |
5366 | pixel.Name = "" | |
5367 | pixel.Position = UDim2.new(x * pixel_w, 0, y * pixel_h, 0) - pixel_size | |
5368 | pixel.Size = pixel_size -- + UDim2.new(0, 0, 0, 1) -- correction | |
5369 | -- ^ never mind that correction, fixed by changing font size to 12x16 instead of 13x17 | |
5370 | if opacity then | |
5371 | pixel.BackgroundTransparency = 1 - opacity | |
5372 | end | |
5373 | end | |
5374 | end | |
5375 | end | |
5376 | font_obj[code] = {frame, height, width} | |
5377 | end | |
5378 | return font_obj | |
5379 | end | |
5380 | function DrawTextNetwork(text, font, size, delay_offset) | |
5381 | if #text == 0 then | |
5382 | text = " " | |
5383 | end | |
5384 | local frame = Instance.new("Frame") | |
5385 | frame.BackgroundTransparency = 1 | |
5386 | frame.BorderSizePixel = 0 | |
5387 | local objects = {} | |
5388 | local length = #text | |
5389 | local height = 0 | |
5390 | local width = 0 | |
5391 | for i = 1, length do | |
5392 | local character = sub(text, i, i) | |
5393 | local code = asc(character) | |
5394 | local char_data = assert(font[code] or FONT_SYMBOL_MISSING, "FONT ERROR: '" .. character .. "' (" .. code .. ") not found") | |
5395 | local char_proto, char_h, char_w = unpack(char_data) | |
5396 | objects[i] = char_data | |
5397 | height = max(char_h, height) | |
5398 | width = width + char_w | |
5399 | end | |
5400 | local offset = 0 | |
5401 | local punctuation_delay = 0 | |
5402 | for i = 1, length do | |
5403 | delay(delay_offset + (i + punctuation_delay - 1) / 30, function() | |
5404 | local char_data = objects[i] | |
5405 | local char_proto, char_h, char_w = unpack(char_data) | |
5406 | local char_obj = char_proto:Clone() | |
5407 | char_obj.Position = UDim2.new(offset / width, 0, 0, 0) | |
5408 | char_obj.Size = UDim2.new(char_w / width, 0, 1, 0) | |
5409 | char_obj.Parent = frame | |
5410 | offset = offset + char_w | |
5411 | end) | |
5412 | local character = sub(text, i, i) | |
5413 | if character == "." then | |
5414 | punctionation_delay = punctuation_delay + 3 | |
5415 | elseif character == "?" or character == "!" then | |
5416 | punctionation_delay = punctuation_delay + 2 | |
5417 | elseif character == ";" or character == "~" then | |
5418 | punctionation_delay = punctuation_delay + 1 | |
5419 | end | |
5420 | end | |
5421 | local ratio = (height == 0) and (0) or (width / height) | |
5422 | frame.Size = UDim2.new(size.X.Scale * ratio, size.X.Offset * ratio, size.Y.Scale, size.Y.Offset) | |
5423 | return frame, height, width, (length + punctuation_delay) / 30 | |
5424 | end | |
5425 | function DrawMultilineTextNetwork(text, font, size, delay_offset, ...) | |
5426 | local align = TextAlignment(...) | |
5427 | local frame = Instance.new("Frame") | |
5428 | frame.BackgroundTransparency = 1 | |
5429 | frame.BorderSizePixel = 0 | |
5430 | local height = 0 | |
5431 | local width = 0 | |
5432 | local objects = {} | |
5433 | for line in gmatch(text .. "\n", "([^\n]*)\n") do | |
5434 | local line_obj, line_h, line_w, line_delay = DrawTextNetwork(line, font, size, delay_offset) | |
5435 | insert(objects, {line_obj, line_h, line_w}) | |
5436 | height = height + line_h | |
5437 | width = max(line_w, width) | |
5438 | delay_offset = delay_offset + line_delay | |
5439 | end | |
5440 | local offset = 0 | |
5441 | for index, line_data in ipairs(objects) do | |
5442 | local line_obj, line_h, line_w = unpack(line_data) | |
5443 | local align_offset | |
5444 | if align == TextAlignment.Left then | |
5445 | align_offset = 0 | |
5446 | elseif align == TextAlignment.Center then | |
5447 | align_offset = 0.5 - line_w / width / 2 | |
5448 | elseif align == TextAlignment.Right then | |
5449 | align_offset = 1 - line_w / width | |
5450 | end | |
5451 | line_obj.Position = UDim2.new(align_offset, 0, offset / height, 0) | |
5452 | line_obj.Parent = frame | |
5453 | offset = offset + line_h | |
5454 | end | |
5455 | local line_count = #objects | |
5456 | local ratio = (height == 0) and (0) or (line_count * width / height) | |
5457 | frame.Size = UDim2.new(size.X.Scale * ratio, size.X.Offset * ratio, size.Y.Scale * line_count, size.Y.Offset * line_count) | |
5458 | return frame, height, width | |
5459 | end | |
5460 | end | |
5461 | ||
5462 | LoadFixedFont(FONT_CUSTOM_A, FONT_CUSTOM_A_SRC, 8, 6) | |
5463 | ChatBubble.FONT_DEFAULT = FONT_CUSTOM_A | |
5464 | ChatBubble.SetTheme("Rainbow") | |
5465 | ||
5466 | chat_bubbles = {} | |
5467 | ||
5468 | function CreateChatBubble(bubble_info) | |
5469 | local creation_time, text, backup = bubble_info[1], bubble_info[2], bubble_info[8] | |
5470 | local billboard, frame, label | |
5471 | if backup and false then | |
5472 | billboard = backup:Clone() | |
5473 | frame = billboard.Frame | |
5474 | label = frame.Label | |
5475 | bubble_info[5] = billboard | |
5476 | bubble_info[6] = frame | |
5477 | bubble_info[7] = label | |
5478 | billboard.Parent = Workspace | |
5479 | else | |
5480 | label = DrawMultilineTextNetwork(text, bubble_info[9], UDim2.new(0, 12, 0, 16), creation_time - time(), "Center") | |
5481 | label.Name = "Label" | |
5482 | label.Position = UDim2.new(0, 16, 0, 16) | |
5483 | billboard = Instance.new("BillboardGui", Workspace) | |
5484 | billboard.Adornee = chatAdornee | |
5485 | billboard.AlwaysOnTop = true | |
5486 | billboard.Size = UDim2.new(label.Size.X.Scale, label.Size.X.Offset + 32, label.Size.Y.Scale, label.Size.Y.Offset + 32) | |
5487 | billboard.SizeOffset = Vector2.new(0, 0) | |
5488 | billboard.StudsOffset = Vector3.new(0, 1, 0) | |
5489 | frame = Instance.new("Frame", billboard) | |
5490 | bubble_info[5] = billboard | |
5491 | bubble_info[6] = frame | |
5492 | bubble_info[7] = label | |
5493 | local background_color = bubble_info[10] | |
5494 | if type(background_color) == "function" then | |
5495 | background_color(bubble_info) | |
5496 | else | |
5497 | frame.BackgroundColor3 = background_color | |
5498 | end | |
5499 | frame.BackgroundTransparency = 0.3 | |
5500 | frame.BorderSizePixel = 0 | |
5501 | frame.ClipsDescendants = true | |
5502 | frame.Name = "Frame" | |
5503 | frame.Size = UDim2.new(1, 0, 0, 0) | |
5504 | label.Parent = frame | |
5505 | -- bubble_info[8] = billboard:Clone() | |
5506 | end | |
5507 | end | |
5508 | local tween_time = 0.3 | |
5509 | function ConfigureChatBubble(bubble_info) | |
5510 | local creation_time, destruction_time, billboard, frame = bubble_info[1], bubble_info[3], bubble_info[5], bubble_info[6] | |
5511 | if not billboard or billboard.Parent ~= workspace then | |
5512 | CreateChatBubble(bubble_info) | |
5513 | billboard, frame = bubble_info[5], bubble_info[6] | |
5514 | end | |
5515 | if billboard.Adornee ~= chatAdornee then | |
5516 | billboard.Adornee = chatAdornee | |
5517 | end | |
5518 | local current_time = time() | |
5519 | local elapsed_time = current_time - creation_time | |
5520 | local remaining_time = destruction_time - current_time | |
5521 | if remaining_time < 0 then | |
5522 | bubble_info[4] = false | |
5523 | billboard:Destroy() | |
5524 | return false | |
5525 | elseif remaining_time < tween_time then | |
5526 | local tween_progress = math.sin(remaining_time * math.pi / (tween_time * 2)) | |
5527 | frame.Size = UDim2.new(1, 0, tween_progress, 0) | |
5528 | elseif elapsed_time < tween_time then | |
5529 | local tween_progress = math.sin(elapsed_time * math.pi / (tween_time * 2)) | |
5530 | frame.Size = UDim2.new(1, 0, tween_progress, 0) | |
5531 | elseif frame.Size ~= UDim2.new(1, 0, 1, 0) then | |
5532 | frame.Size = UDim2.new(1, 0, 1, 0) | |
5533 | end | |
5534 | return true | |
5535 | end | |
5536 | function ChatBubble.MainLoop() | |
5537 | local offset = 0 | |
5538 | local removing = {} | |
5539 | for index, bubble_info in ipairs(chat_bubbles) do | |
5540 | if not ConfigureChatBubble(bubble_info) then | |
5541 | removing[#removing + 1] = index - #removing | |
5542 | else | |
5543 | local billboard, frame = bubble_info[5], bubble_info[6] | |
5544 | local billboard_h = billboard.Size.Y.Offset | |
5545 | local bubble_h = frame.Size.Y.Scale * billboard_h | |
5546 | offset = 8 + offset + bubble_h | |
5547 | billboard.SizeOffset = Vector2.new(0, offset / billboard_h - 0.5) | |
5548 | end | |
5549 | end | |
5550 | for index, bubble_index in ipairs(removing) do | |
5551 | table.remove(chat_bubbles, bubble_index) | |
5552 | end | |
5553 | RunService.Stepped:wait() | |
5554 | end | |
5555 | function WrapText(text, character_limit, line_length_limit) | |
5556 | if #text > character_limit then | |
5557 | text = string.sub(text, 1, character_limit - 3) .. "..." | |
5558 | end | |
5559 | local text_length = #text | |
5560 | local line_length = 0 | |
5561 | local i = 0 | |
5562 | while i <= text_length do | |
5563 | i = i + 1 | |
5564 | local character = string.sub(text, i, i) | |
5565 | if character == "\t" then | |
5566 | local tabulation_size = 4 - line_length % 4 | |
5567 | line_length = line_length + tabulation_size | |
5568 | if line_length >= line_length_limit then | |
5569 | tabulation_size = line_length - line_length_limit | |
5570 | line_length = 0 | |
5571 | text_length = text_length + tabulation_size | |
5572 | text = string.sub(text, 1, i - 1) .. string.rep(" ", tabulation_size) .. "\n" .. string.sub(text, i + 1) | |
5573 | i = i + tabulation_size + 1 | |
5574 | else | |
5575 | text_length = text_length + tabulation_size - 1 | |
5576 | text = string.sub(text, 1, i - 1) .. string.rep(" ", tabulation_size) .. string.sub(text, i + 1) | |
5577 | i = i + tabulation_size - 1 | |
5578 | end | |
5579 | elseif character == "\n" then | |
5580 | line_length = 0 | |
5581 | else | |
5582 | line_length = line_length + 1 | |
5583 | if line_length >= line_length_limit then | |
5584 | local k = i - line_length + 1 | |
5585 | local success = false | |
5586 | for j = i, k, -1 do | |
5587 | if string.match(string.sub(text, j, j), "[ \t]") then | |
5588 | text = string.sub(text, 1, j - 1) .. "\n" .. string.sub(text, j + 1) | |
5589 | text_length = text_length + 1 | |
5590 | success = true | |
5591 | break | |
5592 | end | |
5593 | end | |
5594 | if not success then | |
5595 | text = string.sub(text, 1, i) .. "\n" .. string.sub(text, i + 1) | |
5596 | text_length = text_length + 1 | |
5597 | end | |
5598 | i = i + 1 | |
5599 | line_length = 0 | |
5600 | end | |
5601 | end | |
5602 | end | |
5603 | if #text > character_limit then | |
5604 | text = string.sub(text, 1, character_limit - 3) .. "..." | |
5605 | end | |
5606 | return text | |
5607 | end | |
5608 | function ChatBubble.Create(text, theme) | |
5609 | local text = WrapText(text, 200, 30) | |
5610 | local creation_time = time() | |
5611 | local bubble_info = {creation_time, text, creation_time + 6 + #text / 15, true} | |
5612 | local previousTheme | |
5613 | if theme then | |
5614 | previousTheme = ChatBubble.GetTheme() | |
5615 | ChatBubble.SetTheme(theme) | |
5616 | end | |
5617 | bubble_info[9] = ChatBubble.font | |
5618 | bubble_info[10] = ChatBubble.background_color | |
5619 | if previousTheme then | |
5620 | ChatBubble.SetTheme(previousTheme) | |
5621 | end | |
5622 | table.insert(chat_bubbles, 1, bubble_info) | |
5623 | end | |
5624 | TaskScheduler.Start(function() | |
5625 | while true do | |
5626 | ChatBubble.MainLoop() | |
5627 | end | |
5628 | end) | |
5629 | ]]) | |
5630 | Module.Store("Fragmentation", [[ | |
5631 | Fragmentation.AXIS_DATA = { | |
5632 | {"X", Vector3.new(1, 0, 0)}, | |
5633 | {"Y", Vector3.new(0, 1, 0)}, | |
5634 | {"Z", Vector3.new(0, 0, 1)} | |
5635 | } | |
5636 | function Fragmentation.DamageRegion(region, fragmentationSize, ignoreDescendantsInstance) | |
5637 | local parts = Workspace:FindPartsInRegion3(region, ignoreDescendantsInstance, 100) | |
5638 | local splitCount = 0 | |
5639 | for _, part in ipairs(parts) do | |
5640 | if not Utility.SafeIsA(part, "Terrain") and Fragmentation.SplitPart(part, fragmentationSize) then | |
5641 | splitCount = splitCount + 1 | |
5642 | end | |
5643 | end | |
5644 | return splitCount | |
5645 | end | |
5646 | function Fragmentation.DamageRay(ray, lengthMultiplier, fragmentationSizeFunction, ignoreDescendantsInstance) | |
5647 | local part, hitPoint | |
5648 | local rayDirection = ray.Direction | |
5649 | local shiftedRay = ray | |
5650 | for attemptCount = 1, lengthMultiplier do | |
5651 | part, hitPoint = Workspace:FindPartOnRay(shiftedRay, ignoreDescendantsInstance) | |
5652 | if part then | |
5653 | break | |
5654 | else | |
5655 | shiftedRay = Ray.new(shiftedRay.Origin + rayDirection, rayDirection) | |
5656 | end | |
5657 | end | |
5658 | if part then | |
5659 | if Utility.SafeIsA(part, "Terrain") then | |
5660 | local cellPosition = part:WorldToCellPreferSolid(hitPoint) | |
5661 | part:SetCell(cellPosition.X, cellPosition.Y, cellPosition.Y, Enum.CellMaterial.Empty, Enum.CellBlock.Solid, Enum.CellOrientation.X) | |
5662 | return true | |
5663 | else | |
5664 | return Fragmentation.SplitPart(part, fragmentationSizeFunction((hitPoint - ray.Origin).magnitude)) | |
5665 | end | |
5666 | end | |
5667 | return false | |
5668 | end | |
5669 | function Fragmentation.SplitPart(part, fragmentationSize) | |
5670 | pcall(part.BreakJoints, part) | |
5671 | local isBlock = Utility.SafeIsA(part, "Part") and part.Shape == Enum.PartType.Block | |
5672 | local mass = part:GetMass() | |
5673 | local size = part.Size | |
5674 | if (isBlock and ((size.X < fragmentationSize and size.Y < fragmentationSize and size.Z < fragmentationSize) | |
5675 | or (not part.Anchored and mass < 750))) or (not isBlock and mass < 250000) then | |
5676 | pcall(Game.Destroy, part) | |
5677 | elseif isBlock then | |
5678 | local parts = {part} | |
5679 | part.FormFactor = Enum.FormFactor.Custom | |
5680 | local model = Instance.new("Model", part.Parent) | |
5681 | model.Name = "Fragments" | |
5682 | local partClone = Instance.new("Part") | |
5683 | -- NOTE: this custom cloning function solves problems with children in the part (especially parts inside the part). | |
5684 | -- surface inputs and parameters are ignored since fragmentation messes up the structure anyway. | |
5685 | -- formfactor is is ignored too because it should always be Custom for fragmentation. | |
5686 | -- shape is ignored too because block is default and it has already been established that the part is a block. | |
5687 | -- cframe is ignored too because it is set later on. | |
5688 | partClone.Anchored = part.Anchored | |
5689 | partClone.Archivable = part.Archivable | |
5690 | partClone.BackSurface = part.BackSurface | |
5691 | partClone.BottomSurface = part.BottomSurface | |
5692 | partClone.BrickColor = part.BrickColor | |
5693 | partClone.CanCollide = part.CanCollide | |
5694 | partClone.Elasticity = part.Elasticity | |
5695 | partClone.FormFactor = Enum.FormFactor.Custom | |
5696 | partClone.Friction = part.Friction | |
5697 | partClone.FrontSurface = part.FrontSurface | |
5698 | partClone.LeftSurface = part.LeftSurface | |
5699 | partClone.Locked = part.Locked | |
5700 | partClone.Material = part.Material | |
5701 | partClone.Reflectance = part.Reflectance | |
5702 | partClone.RightSurface = part.RightSurface | |
5703 | partClone.RotVelocity = part.RotVelocity | |
5704 | partClone.Size = part.Size | |
5705 | partClone.TopSurface = part.TopSurface | |
5706 | partClone.Transparency = part.Transparency | |
5707 | partClone.Velocity = part.Velocity | |
5708 | for _, data in ipairs(Fragmentation.AXIS_DATA) do | |
5709 | local axisName, axisNormal = data[1], data[2] | |
5710 | local axisSize = size[axisName] | |
5711 | if axisSize >= fragmentationSize then | |
5712 | size = (Vector3.new(1, 1, 1) - 0.5 * data[2]) * size | |
5713 | partClone.size = size | |
5714 | for partIndex = 1, #parts do | |
5715 | local part = parts[partIndex] | |
5716 | local cframe = part.CFrame | |
5717 | part.Size = size | |
5718 | local clone = partClone:Clone() | |
5719 | part.CFrame = cframe * CFrame.new((-0.25 * axisSize) * axisNormal) | |
5720 | clone.CFrame = cframe * CFrame.new((0.25 * axisSize) * axisNormal) | |
5721 | clone.Parent = model | |
5722 | parts[#parts + 1] = clone | |
5723 | end | |
5724 | end | |
5725 | end | |
5726 | for _, part in ipairs(parts) do | |
5727 | part:MakeJoints() | |
5728 | end | |
5729 | else | |
5730 | return false | |
5731 | end | |
5732 | return true | |
5733 | end | |
5734 | ]]) | |
5735 | Module.Store("GraphicalEffects", [[ | |
5736 | local MESH_IDS = {"rbxassetid://15310891"} | |
5737 | local SOUND_IDS = {"rbxassetid://2248511", "rbxassetid://1369158"} | |
5738 | local TEXTURE_IDS = {"rbxassetid://36527089", "rbxassetid://122610943", "rbxassetid://126561317", "rbxassetid://127033719"} | |
5739 | local preloadConnections = {} | |
5740 | local reloadingPreloads = false | |
5741 | function GraphicalEffects.InitPreloads() | |
5742 | local preload_part = Instance.new("Part") | |
5743 | GraphicalEffects.preload_part = preload_part | |
5744 | preload_part.Anchored = true | |
5745 | preload_part.Archivable = false | |
5746 | preload_part.BottomSurface = "Smooth" | |
5747 | preload_part.CanCollide = false | |
5748 | preload_part.CFrame = CFrame.new(math.huge, math.huge, math.huge) | |
5749 | preload_part.FormFactor = "Custom" | |
5750 | preload_part.Locked = true | |
5751 | preload_part.Name = "Asset Preloader" | |
5752 | preload_part.Size = Vector3.new(0.2, 0.2, 0.2) | |
5753 | preload_part.TopSurface = "Smooth" | |
5754 | preload_part.Transparency = 1 | |
5755 | preloadConnections[preload_part] = preload_part.AncestryChanged:connect(GraphicalEffects.PreloadsAncestryChanged) | |
5756 | for _, mesh_id in ipairs(MESH_IDS) do | |
5757 | local mesh = Instance.new("SpecialMesh") | |
5758 | mesh.MeshType = "FileMesh" | |
5759 | mesh.MeshId = mesh_id | |
5760 | preloadConnections[mesh] = mesh.AncestryChanged:connect(GraphicalEffects.PreloadsAncestryChanged) | |
5761 | mesh.Parent = preload_part | |
5762 | end | |
5763 | for _, sound_id in ipairs(SOUND_IDS) do | |
5764 | local sound = Instance.new("Sound") | |
5765 | sound.SoundId = sound_id | |
5766 | sound.Volume = 0 | |
5767 | preloadConnections[sound] = sound.AncestryChanged:connect(GraphicalEffects.PreloadsAncestryChanged) | |
5768 | sound.Parent = preload_part | |
5769 | end | |
5770 | for _, texture_id in ipairs(TEXTURE_IDS) do | |
5771 | local decal = Instance.new("Decal") | |
5772 | decal.Texture = texture_id | |
5773 | preloadConnections[decal] = decal.AncestryChanged:connect(GraphicalEffects.PreloadsAncestryChanged) | |
5774 | decal.Parent = preload_part | |
5775 | end | |
5776 | preload_part.Parent = Workspace | |
5777 | end | |
5778 | function GraphicalEffects.PreloadsAncestryChanged(child, parent) | |
5779 | if not reloadingPreloads and parent ~= GraphicalEffects.preload_part and parent ~= Workspace then | |
5780 | reloadingPreloads = true | |
5781 | for _, connection in pairs(preloadConnections) do | |
5782 | connection:disconnect() | |
5783 | preloadConnections[_] = nil | |
5784 | end | |
5785 | wait(1) | |
5786 | reloadingPreloads = false | |
5787 | GraphicalEffects.InitPreloads() | |
5788 | end | |
5789 | end | |
5790 | GraphicalEffects.InitPreloads() | |
5791 | -- Hyper beam | |
5792 | function GraphicalEffects.FireSpaceHyperBeam(target, power, duration, radius, height, deviation) | |
5793 | local stepTime, gameTime = 1 / 30, TaskScheduler.GetCurrentTime() | |
5794 | local frames = duration * 30 | |
5795 | local beamColorOffset = 0.75 * tick() -- math.random() | |
5796 | local blastPressure = power * 62500 + 250000 | |
5797 | local beamPart = Instance.new("Part") | |
5798 | local beamMesh = Instance.new("SpecialMesh", beamPart) | |
5799 | local explosion = Instance.new("Explosion") | |
5800 | local sound = Instance.new("Sound", beamPart) | |
5801 | beamPart.Anchored = true | |
5802 | beamPart.CanCollide = false | |
5803 | beamPart.CFrame = CFrame.new(target, target + Vector3.new(deviation * (math.random() - 0.5), deviation * (math.random() - 0.5), height)) | |
5804 | beamPart.FormFactor = "Custom" | |
5805 | beamPart.Locked = true | |
5806 | beamPart.Size = Vector3.new(0.2, 0.2, 0.2) | |
5807 | beamMesh.MeshId = "rbxassetid://15310891" | |
5808 | beamMesh.MeshType = "FileMesh" | |
5809 | beamMesh.TextureId = "rbxassetid://36527089" | |
5810 | local beamGlowPart1 = beamPart:Clone() | |
5811 | local beamGlowMesh1 = beamMesh:Clone() | |
5812 | local beamGlowPart2 = beamPart:Clone() | |
5813 | local beamGlowMesh2 = beamMesh:Clone() | |
5814 | local beamLight = Instance.new("PointLight", beamPart) | |
5815 | beamLight.Range = power * 2 | |
5816 | beamLight.Shadows = true | |
5817 | explosion.BlastPressure = blastPressure | |
5818 | explosion.BlastRadius = power | |
5819 | explosion.Position = target | |
5820 | sound.SoundId = "rbxassetid://2248511" | |
5821 | sound.Volume = 1 | |
5822 | local explosionHitConnection = explosion.Hit:connect(function(part, distance) | |
5823 | if not part.Anchored and part:GetMass() < power * power then | |
5824 | pcall(part.BreakJoints, part) | |
5825 | part.Color = Color3.new(Utility.GetRainbowRGB(1.5 * gameTime + beamColorOffset)) | |
5826 | end | |
5827 | end) | |
5828 | beamPart.Transparency = 0.5 | |
5829 | beamPart.Archivable = false | |
5830 | beamGlowPart1.Transparency = 0.75 | |
5831 | beamGlowPart2.Transparency = 0.75 | |
5832 | beamGlowMesh1.Parent = beamGlowPart1 | |
5833 | beamGlowPart1.Parent = beamPart | |
5834 | beamGlowMesh2.Parent = beamGlowPart2 | |
5835 | beamGlowPart2.Parent = beamPart | |
5836 | beamPart.Parent = workspace | |
5837 | explosion.Parent = workspace | |
5838 | for frame = 1, frames do | |
5839 | local progress = frame / frames | |
5840 | local alpha = 1 - math.sin(0.5 * math.pi * progress) | |
5841 | local scale = 0.4 * alpha | |
5842 | local glowScale1 = alpha * (0.5 + 0.5 * math.sin(math.tau * (8 * gameTime + beamColorOffset))) | |
5843 | local glowScale2 = alpha * (0.5 + 0.5 * math.cos(math.tau * (8 * gameTime + beamColorOffset))) | |
5844 | local vertexColor = Vector3.new(Utility.GetRainbowRGB(1.5 * gameTime + beamColorOffset)) | |
5845 | beamLight.Brightness = 1 - progress | |
5846 | beamLight.Color = Color3.new(vertexColor.x, vertexColor.y, vertexColor.z) | |
5847 | beamMesh.Scale = Vector3.new(radius * scale, 9000, radius * scale) | |
5848 | beamMesh.VertexColor = vertexColor | |
5849 | beamGlowMesh1.Scale = Vector3.new(1.2 * radius * glowScale1, 9000, 1.2 * radius * glowScale1) | |
5850 | beamGlowMesh1.VertexColor = vertexColor | |
5851 | beamGlowMesh2.Scale = Vector3.new(1.2 * radius * glowScale2, 9000, 1.2 * radius * glowScale2) | |
5852 | beamGlowMesh2.VertexColor = vertexColor | |
5853 | RunService.Stepped:wait() | |
5854 | gameTime = TaskScheduler.GetCurrentTime() | |
5855 | if frame <= 2 then | |
5856 | local explosion = Instance.new("Explosion") | |
5857 | explosion.BlastPressure = (1 - progress) * blastPressure | |
5858 | explosion.BlastRadius = (1 - progress) * power | |
5859 | explosion.Position = target | |
5860 | explosion.Parent = Workspace | |
5861 | if frame == 2 then | |
5862 | sound:Play() | |
5863 | end | |
5864 | end | |
5865 | end | |
5866 | pcall(beamPart.Destroy, beamPart) | |
5867 | explosionHitConnection:disconnect() | |
5868 | end | |
5869 | function GraphicalEffects.SpaceHyperBeam(target, power, duration, radius, height, deviation) | |
5870 | TaskScheduler.Start(GraphicalEffects.FireSpaceHyperBeam, target, power or 12, duration or 1.5, radius or 6, height or 600, deviation or 20) | |
5871 | end | |
5872 | -- Magic Circle | |
5873 | GraphicalEffects.magicCircleData = {} | |
5874 | GraphicalEffects.MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25 | |
5875 | function GraphicalEffects.AnimateMagicCircle(data) | |
5876 | local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration, | |
5877 | ||
5878 | stay, magic_circle_adornee_func, magic_circle_offset = unpack(data) | |
5879 | frame = frame + 1 | |
5880 | data[1] = frame | |
5881 | local transparency = (frame / duration) ^ stay | |
5882 | local opacity = 1 - transparency | |
5883 | if frame == duration then | |
5884 | pcall(Game.Destroy, magic_circle_model) | |
5885 | GraphicalEffects.magicCircleData[data] = nil | |
5886 | else | |
5887 | if magic_circle_model.Parent ~= Workspace then | |
5888 | pcall(Utility.SetProperty, magic_circle_model, "Parent", Workspace) | |
5889 | end | |
5890 | local magic_circle_adornee = magic_circle_adornee_func() | |
5891 | magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset | |
5892 | local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame / | |
5893 | ||
5894 | 25) | |
5895 | magic_circle_part.CFrame = magic_circle_cframe | |
5896 | magic_circle_light.Brightness = opacity | |
5897 | magic_circle_decal_back.Transparency = transparency | |
5898 | magic_circle_decal_front.Transparency = transparency | |
5899 | end | |
5900 | end | |
5901 | function GraphicalEffects.CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func, | |
5902 | ||
5903 | magic_circle_offset) | |
5904 | local magic_circle_adornee = magic_circle_adornee_func() | |
5905 | if magic_circle_adornee then | |
5906 | local origin = magic_circle_adornee.Position | |
5907 | local direction = (target - origin).unit | |
5908 | local magic_circle_position = origin + direction * magic_circle_offset | |
5909 | local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) | |
5910 | local magic_circle_model = Instance.new("Model") | |
5911 | local magic_circle_part = Instance.new("Part", magic_circle_model) | |
5912 | local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part) | |
5913 | local magic_circle_light = Instance.new("PointLight", magic_circle_part) | |
5914 | local magic_circle_decal_back = Instance.new("Decal", magic_circle_part) | |
5915 | local magic_circle_decal_front = Instance.new("Decal", magic_circle_part) | |
5916 | magic_circle_model.Archivable = false | |
5917 | magic_circle_part.Anchored = true | |
5918 | magic_circle_part.BottomSurface = "Smooth" | |
5919 | magic_circle_part.CanCollide = false | |
5920 | magic_circle_part.CFrame = magic_circle_cframe | |
5921 | magic_circle_part.FormFactor = "Custom" | |
5922 | magic_circle_part.Locked = true | |
5923 | magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2) | |
5924 | magic_circle_part.TopSurface = "Smooth" | |
5925 | magic_circle_part.Transparency = 1 | |
5926 | magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale | |
5927 | magic_circle_light.Color = light_color | |
5928 | magic_circle_light.Range = 16 * magic_circle_scale | |
5929 | magic_circle_light.Shadows = true | |
5930 | magic_circle_decal_back.Face = "Back" | |
5931 | magic_circle_decal_back.Texture = magic_circle_image | |
5932 | magic_circle_decal_front.Face = "Front" | |
5933 | magic_circle_decal_front.Texture = magic_circle_image | |
5934 | magic_circle_model.Parent = Workspace | |
5935 | local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, | |
5936 | ||
5937 | duration, stay, magic_circle_adornee_func, magic_circle_offset} | |
5938 | GraphicalEffects.magicCircleData[data] = true | |
5939 | return data | |
5940 | end | |
5941 | end | |
5942 | -- Laser of Death | |
5943 | GraphicalEffects.LASER_WIDTH = 0.15 | |
5944 | GraphicalEffects.LASER_MAGIC_CIRCLE_DISTANCE = 6.25 | |
5945 | GraphicalEffects.laser_data = {} | |
5946 | --GraphicalEffects.fragmentation = {} | |
5947 | function GraphicalEffects.AnimateLaserOfDeath(data) | |
5948 | local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light, | |
5949 | ||
5950 | magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects = | |
5951 | ||
5952 | unpack(data) | |
5953 | local laser_color = laser_part.Color | |
5954 | frame = frame + 1 | |
5955 | data[1] = frame | |
5956 | local transparency = (frame / duration) ^ stay | |
5957 | local opacity = 1 - transparency | |
5958 | if frame == 2 then | |
5959 | sound:Play() | |
5960 | end | |
5961 | if frame == duration then | |
5962 | pcall(Game.Destroy, magic_circle_model) | |
5963 | GraphicalEffects.laser_data[data] = nil | |
5964 | else | |
5965 | if magic_circle_model.Parent ~= Workspace then | |
5966 | pcall(Utility.SetProperty, magic_circle_model, "Parent", Workspace) | |
5967 | end | |
5968 | local laser_distance = 0 | |
5969 | local origin = chatAdornee.CFrame | |
5970 | if not light_effects then | |
5971 | direction = (origin * directionOrientation - origin.p).unit | |
5972 | end | |
5973 | local magic_circle_position = origin.p + direction * GraphicalEffects.LASER_MAGIC_CIRCLE_DISTANCE | |
5974 | local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame / | |
5975 | ||
5976 | 25) | |
5977 | local loop_scale = (laser_scale - 1) / 10 | |
5978 | for x_offset = -loop_scale, loop_scale, 2 do | |
5979 | for y_offset = -loop_scale, loop_scale, 2 do | |
5980 | local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0) | |
5981 | for index = 1, 8 do | |
5982 | local part, position | |
5983 | for ray_index = 1, 10 do | |
5984 | local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999) | |
5985 | part, position = Workspace:FindPartOnRay(ray, magic_circle_model) | |
5986 | if part then | |
5987 | break | |
5988 | end | |
5989 | end | |
5990 | if part then | |
5991 | laser_distance = (position - origin_position).magnitude | |
5992 | if frame % 8 == 1 and index == 1 then | |
5993 | Instance.new("Explosion", Workspace).Position = position | |
5994 | end | |
5995 | if not part:IsA("Terrain") then | |
5996 | pcall(part.BreakJoints, part) | |
5997 | local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block | |
5998 | local mass = part:GetMass() | |
5999 | local size = part.Size | |
6000 | if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z < | |
6001 | ||
6002 | fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then | |
6003 | local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5) | |
6004 | if part_transparency >= 0.5 then -- temporarily to minimize debris | |
6005 | pcall(Game.Destroy, part) | |
6006 | else | |
6007 | local cframe = part.CFrame | |
6008 | part.Anchored = false | |
6009 | part.BrickColor = BrickColor.new("Medium stone grey") | |
6010 | part.CanCollide = true | |
6011 | if part:IsA("FormFactorPart") then | |
6012 | part.FormFactor = "Custom" | |
6013 | end | |
6014 | part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size | |
6015 | part.Transparency = part_transparency | |
6016 | part.CFrame = cframe + direction * 5 | |
6017 | part.Velocity = part.Velocity + direction * 40 | |
6018 | end | |
6019 | elseif is_block then | |
6020 | local parts = {part} | |
6021 | local model = Instance.new("Model", part.Parent) | |
6022 | model.Name = "Fragments" | |
6023 | if size.X >= fragmentation_size then | |
6024 | size = Vector3.new(0.5, 1, 1) * size | |
6025 | local archivable = part.Archivable | |
6026 | local cframe = part.CFrame | |
6027 | part.FormFactor = "Custom" | |
6028 | part.Size = size | |
6029 | part.Archivable = true | |
6030 | local part_clone = part:Clone() | |
6031 | part.Archivable = archivable | |
6032 | part_clone.Archivable = archivable | |
6033 | part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0) | |
6034 | part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0) | |
6035 | part_clone.Parent = model | |
6036 | parts[2] = part_clone | |
6037 | end | |
6038 | if size.Y >= fragmentation_size then | |
6039 | size = Vector3.new(1, 0.5, 1) * size | |
6040 | for part_index = 1, #parts do | |
6041 | local part = parts[part_index] | |
6042 | local archivable = part.Archivable | |
6043 | local cframe = part.CFrame | |
6044 | part.FormFactor = "Custom" | |
6045 | part.Size = size | |
6046 | part.Archivable = true | |
6047 | local part_clone = part:Clone() | |
6048 | part.Archivable = archivable | |
6049 | part_clone.Archivable = archivable | |
6050 | part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0) | |
6051 | part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0) | |
6052 | part_clone.Parent = model | |
6053 | table.insert(parts, part_clone) | |
6054 | end | |
6055 | end | |
6056 | if size.Z >= fragmentation_size then | |
6057 | size = Vector3.new(1, 1, 0.5) * size | |
6058 | for part_index = 1, #parts do | |
6059 | local part = parts[part_index] | |
6060 | local archivable = part.Archivable | |
6061 | local cframe = part.CFrame | |
6062 | part.FormFactor = "Custom" | |
6063 | part.Size = size | |
6064 | part.Archivable = true | |
6065 | local part_clone = part:Clone() | |
6066 | part.Archivable = archivable | |
6067 | part_clone.Archivable = archivable | |
6068 | part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z) | |
6069 | part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z) | |
6070 | part_clone.Parent = model | |
6071 | table.insert(parts, part_clone) | |
6072 | end | |
6073 | end | |
6074 | for _, part in ipairs(parts) do | |
6075 | part:MakeJoints() | |
6076 | end | |
6077 | else | |
6078 | break | |
6079 | end | |
6080 | end | |
6081 | else | |
6082 | laser_distance = 9990 | |
6083 | break | |
6084 | end | |
6085 | end | |
6086 | end | |
6087 | end | |
6088 | local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0) | |
6089 | local laser_width = GraphicalEffects.LASER_WIDTH * opacity * laser_scale | |
6090 | local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0) | |
6091 | laser_part.CFrame = laser_cframe | |
6092 | if laser_effects then | |
6093 | local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2] | |
6094 | local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2] | |
6095 | local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2] | |
6096 | laser_effect_1.CFrame = laser_cframe | |
6097 | laser_effect_2.CFrame = laser_cframe | |
6098 | laser_effect_mesh_1.Offset = laser_mesh_offset | |
6099 | laser_effect_mesh_2.Offset = laser_mesh_offset | |
6100 | local game_time = time() | |
6101 | local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time) | |
6102 | local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time) | |
6103 | laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1) | |
6104 | laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2) | |
6105 | laser_width = laser_width * 0.25 | |
6106 | end | |
6107 | laser_mesh.Offset = laser_mesh_offset | |
6108 | laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width) | |
6109 | magic_circle_part.CFrame = magic_circle_cframe | |
6110 | magic_circle_light.Brightness = opacity | |
6111 | magic_circle_decal_back.Transparency = transparency | |
6112 | magic_circle_decal_front.Transparency = transparency | |
6113 | if light_effects then | |
6114 | for index, data in ipairs(laser_lights) do | |
6115 | local laser_spotlight_part, laser_spotlight = data[1], data[2] | |
6116 | local laser_spotlight_offset = 30 * (index - 1) | |
6117 | if laser_spotlight_offset <= laser_distance then | |
6118 | laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset) | |
6119 | laser_spotlight.Brightness = opacity | |
6120 | laser_spotlight.Enabled = true | |
6121 | else | |
6122 | laser_spotlight.Enabled = false | |
6123 | end | |
6124 | end | |
6125 | end | |
6126 | end | |
6127 | end | |
6128 | function GraphicalEffects.ShootLaserOfDeath(target, data) | |
6129 | if chatAdornee then | |
6130 | data = data or {} | |
6131 | local brickcolor = data.brickcolor or BrickColor.new("Really black") | |
6132 | local duration = data.duration or 40 | |
6133 | local fragmentation_size = data.fragmentation_size or 3 | |
6134 | local laser_scale = data.laser_scale or 1 | |
6135 | local light_color = data.light_color or Color3.new(1, 0.5, 1) | |
6136 | local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943" | |
6137 | local magic_circle_scale = data.magic_circle_scale or 1 | |
6138 | local sound_volume = data.sound_volume or 1 / 3 | |
6139 | local special_effects = data.special_effects | |
6140 | local stay = data.stay or 4 | |
6141 | local origin = chatAdornee.CFrame | |
6142 | local directionOrientation = origin:pointToObjectSpace(target) | |
6143 | local direction = (target - origin.p).unit | |
6144 | local magic_circle_position = origin.p + direction * GraphicalEffects.LASER_MAGIC_CIRCLE_DISTANCE | |
6145 | local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) | |
6146 | local magic_circle_model = Instance.new("Model") | |
6147 | local laser_part = Instance.new("Part", magic_circle_model) | |
6148 | local laser_mesh = Instance.new("CylinderMesh", laser_part) | |
6149 | local magic_circle_part = Instance.new("Part", magic_circle_model) | |
6150 | local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part) | |
6151 | local magic_circle_light = Instance.new("PointLight", magic_circle_part) | |
6152 | local magic_circle_decal_back = Instance.new("Decal", magic_circle_part) | |
6153 | local magic_circle_decal_front = Instance.new("Decal", magic_circle_part) | |
6154 | local sound = Instance.new("Sound", magic_circle_part) | |
6155 | sound.Pitch = 1.25 | |
6156 | sound.SoundId = "rbxassetid://2248511" | |
6157 | sound.Volume = sound_volume | |
6158 | magic_circle_model.Archivable = false | |
6159 | laser_part.Anchored = true | |
6160 | laser_part.BottomSurface = "Smooth" | |
6161 | laser_part.BrickColor = brickcolor | |
6162 | laser_part.CanCollide = false | |
6163 | laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0) | |
6164 | laser_part.FormFactor = "Custom" | |
6165 | laser_part.Locked = true | |
6166 | laser_part.Size = Vector3.new(0.2, 0.2, 0.2) | |
6167 | laser_part.TopSurface = "Smooth" | |
6168 | laser_mesh.Offset = Vector3.new(0, 0, 0) | |
6169 | laser_mesh.Name = "Mesh" | |
6170 | laser_mesh.Scale = 5 * laser_scale * Vector3.new(GraphicalEffects.LASER_WIDTH, 0, GraphicalEffects.LASER_WIDTH) | |
6171 | magic_circle_part.Anchored = true | |
6172 | magic_circle_part.BottomSurface = "Smooth" | |
6173 | magic_circle_part.CanCollide = false | |
6174 | magic_circle_part.CFrame = magic_circle_cframe | |
6175 | magic_circle_part.FormFactor = "Custom" | |
6176 | magic_circle_part.Locked = true | |
6177 | magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2) | |
6178 | magic_circle_part.TopSurface = "Smooth" | |
6179 | magic_circle_part.Transparency = 1 | |
6180 | magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale | |
6181 | magic_circle_light.Color = light_color | |
6182 | magic_circle_light.Range = 16 * magic_circle_scale | |
6183 | magic_circle_light.Shadows = true | |
6184 | magic_circle_decal_back.Face = "Back" | |
6185 | magic_circle_decal_back.Texture = magic_circle_image | |
6186 | magic_circle_decal_front.Face = "Front" | |
6187 | magic_circle_decal_front.Texture = magic_circle_image | |
6188 | magic_circle_model.Parent = Workspace | |
6189 | local laser_color = brickcolor.Color | |
6190 | local laser_lights = {} | |
6191 | local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25 | |
6192 | if light_effects then | |
6193 | local laser_spotlight_part_template = Instance.new("Part") | |
6194 | local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template) | |
6195 | laser_spotlight_part_template.Anchored = true | |
6196 | laser_spotlight_part_template.Anchored = true | |
6197 | laser_spotlight_part_template.BottomSurface = "Smooth" | |
6198 | laser_spotlight_part_template.CanCollide = false | |
6199 | laser_spotlight_part_template.FormFactor = "Custom" | |
6200 | laser_spotlight_part_template.Locked = true | |
6201 | laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2) | |
6202 | laser_spotlight_part_template.TopSurface = "Smooth" | |
6203 | laser_spotlight_part_template.Transparency = 1 | |
6204 | laser_spotlight_light_template.Angle = 45 | |
6205 | laser_spotlight_light_template.Color = laser_color | |
6206 | laser_spotlight_light_template.Enabled = true | |
6207 | laser_spotlight_light_template.Name = "Light" | |
6208 | laser_spotlight_light_template.Range = 60 | |
6209 | for index = 1, 40 do | |
6210 | local laser_spotlight_part = laser_spotlight_part_template:Clone() | |
6211 | laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1)) | |
6212 | laser_spotlight_part.Parent = magic_circle_model | |
6213 | laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light} | |
6214 | end | |
6215 | end | |
6216 | local laser_effects | |
6217 | if special_effects then | |
6218 | laser_effects = {} | |
6219 | local laser_effect_1 = laser_part:Clone() | |
6220 | laser_effect_1.BrickColor = special_effects | |
6221 | laser_effect_1.Transparency = 0.5 | |
6222 | local laser_effect_2 = laser_effect_1:Clone() | |
6223 | laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh} | |
6224 | laser_effect_1.Parent = magic_circle_model | |
6225 | laser_effect_2.Parent = magic_circle_model | |
6226 | end | |
6227 | GraphicalEffects.laser_data[{0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, | |
6228 | ||
6229 | magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, | |
6230 | ||
6231 | light_effects}] = true | |
6232 | end | |
6233 | end | |
6234 | -- Sapient Rock | |
6235 | function GraphicalEffects.SpawnSapientRock(position) | |
6236 | local part = Instance.new("Part", Workspace) | |
6237 | local size = 8 + math.random(0, 5) | |
6238 | part.BottomSurface = "Smooth" | |
6239 | part.TopSurface = "Smooth" | |
6240 | part.Material = "Slate" | |
6241 | part.Locked = true | |
6242 | part.Shape = "Ball" | |
6243 | part.FormFactor = "Custom" | |
6244 | part.Size = Vector3.new(size, size, size) | |
6245 | part.Position = position | |
6246 | local bodypos = Instance.new("BodyPosition", part) | |
6247 | bodypos.maxForce = Vector3.new(0, 0, 0) | |
6248 | local angry = false | |
6249 | local damage_ready = true | |
6250 | local torso_following | |
6251 | local torso_changed = -1000 | |
6252 | local touched_conn = part.Touched:connect(function(hit) | |
6253 | local character = hit.Parent | |
6254 | if character then | |
6255 | local humanoid | |
6256 | for _, child in ipairs(character:GetChildren()) do | |
6257 | if child:IsA("Humanoid") then | |
6258 | humanoid = child | |
6259 | break | |
6260 | end | |
6261 | end | |
6262 | if humanoid then | |
6263 | if angry then | |
6264 | if damage_ready then | |
6265 | damage_ready = false | |
6266 | humanoid:TakeDamage(100) | |
6267 | wait(1) | |
6268 | damage_ready = true | |
6269 | angry = false | |
6270 | part.BrickColor = BrickColor.new("Medium stone grey") | |
6271 | end | |
6272 | else | |
6273 | local torso = humanoid.Torso | |
6274 | if torso then | |
6275 | torso_following = torso | |
6276 | torso_changed = tick() | |
6277 | end | |
6278 | end | |
6279 | end | |
6280 | end | |
6281 | end) | |
6282 | TaskScheduler.Start(function() | |
6283 | while part.Parent == Workspace do | |
6284 | if torso_following then | |
6285 | bodypos.position = torso_following.Position | |
6286 | if tick() - torso_changed > 60 or not torso_following.Parent then | |
6287 | torso_following = nil | |
6288 | bodypos.maxForce = Vector3.new(0, 0, 0) | |
6289 | angry = false | |
6290 | part.BrickColor = BrickColor.new("Medium stone grey") | |
6291 | else | |
6292 | local speed = angry and Vector3.new(16, 16, 16) or Vector3.new(6, 0, 6) | |
6293 | bodypos.maxForce = part:GetMass() * speed | |
6294 | if part.Position.Y < -250 then | |
6295 | part.Velocity = Vector3.new() | |
6296 | part.Position = torso_following.Position + Vector3.new(0, 80, 0) | |
6297 | part.BrickColor = BrickColor.new("Bright red") | |
6298 | angry = true | |
6299 | torso_changed = tick() | |
6300 | end | |
6301 | end | |
6302 | end | |
6303 | RunService.Stepped:wait() | |
6304 | end | |
6305 | touched_conn:disconnect() | |
6306 | end) | |
6307 | TaskScheduler.Start(function() | |
6308 | while part.Parent == Workspace do | |
6309 | wait(25 + math.random() * 10) | |
6310 | local next_size = 8 + math.random() * 5 | |
6311 | if math.random(100) == 1 then | |
6312 | next_size = next_size * (2 + 6 * math.random()) | |
6313 | end | |
6314 | next_size = math.floor(next_size + 0.5) | |
6315 | local start_time = tick() | |
6316 | local mesh = Instance.new("SpecialMesh", part) | |
6317 | mesh.MeshType = "Sphere" | |
6318 | repeat | |
6319 | local elapsed_time = tick() - start_time | |
6320 | local alpha = math.cos(elapsed_time * math.pi * 0.5) | |
6321 | local interpolated_size = size * alpha + next_size * (1 - alpha) | |
6322 | local size_vector = Vector3.new(interpolated_size, interpolated_size, interpolated_size) | |
6323 | local cframe = part.CFrame | |
6324 | part.Size = size_vector | |
6325 | part.CFrame = cframe | |
6326 | mesh.Scale = size_vector / part.Size | |
6327 | RunService.Stepped:wait() | |
6328 | until tick() - start_time >= 1 | |
6329 | mesh:Destroy() | |
6330 | local cframe = part.CFrame | |
6331 | part.Size = Vector3.new(next_size, next_size, next_size) | |
6332 | part.CFrame = cframe | |
6333 | size = next_size | |
6334 | end | |
6335 | end) | |
6336 | end | |
6337 | -- Crystal ring | |
6338 | function GraphicalEffects.CrystalRing(data) | |
6339 | data = data or {} | |
6340 | local crystal_count = data.crystal_count or 10 | |
6341 | local crystal_color = data.crystal_color or BrickColor.new("Bright red") | |
6342 | local crystal_scale = data.crystal_scale or Vector3.new(2 / 3, 2, 2 / 3) | |
6343 | local radius = radius or 1.25 * crystal_count / math.pi | |
6344 | local spawn_duration = data.spawn_duration or 0.065 | |
6345 | local full_spawn_duration = spawn_duration * crystal_count | |
6346 | local float_duration = data.float_duration or 5 | |
6347 | local wave_amplitude = data.wave_amplitude or 0.5 | |
6348 | local wave_period = data.wave_period or 1 | |
6349 | local appear_duration = data.appear_duration or 0.1 | |
6350 | local disappear_duration = data.disappear_duration or 0.5 | |
6351 | local base_part = data.base_part | |
6352 | local offset_cframe | |
6353 | if data.position then | |
6354 | offset_cframe = CFrame.new(data.position) | |
6355 | if base_part then | |
6356 | offset_cframe = base_part.CFrame:toObjectSpace(offset_cframe) | |
6357 | end | |
6358 | else | |
6359 | offset_cframe = CFrame.new() | |
6360 | end | |
6361 | local crystal_template = Instance.new("Part") | |
6362 | crystal_template.Anchored = true | |
6363 | crystal_template.Locked = true | |
6364 | crystal_template.CanCollide = false | |
6365 | crystal_template.BottomSurface = "Smooth" | |
6366 | crystal_template.TopSurface = "Smooth" | |
6367 | crystal_template.BrickColor = crystal_color | |
6368 | crystal_template.FormFactor = "Symmetric" | |
6369 | crystal_template.Size = Vector3.new(1, 1, 1) | |
6370 | local crystal_light = Instance.new("PointLight", crystal_template) | |
6371 | crystal_light.Brightness = 0.1 / crystal_count | |
6372 | crystal_light.Color = crystal_color.Color | |
6373 | crystal_light.Name = "Light" | |
6374 | crystal_light.Range = radius | |
6375 | crystal_light.Shadows = true | |
6376 | local crystal_mesh = Instance.new("SpecialMesh", crystal_template) | |
6377 | crystal_mesh.MeshId = "rbxassetid://9756362" | |
6378 | crystal_mesh.MeshType = "FileMesh" | |
6379 | crystal_mesh.Name = "Mesh" | |
6380 | crystal_mesh.Scale = crystal_scale | |
6381 | local crystal_model = Instance.new("Model") | |
6382 | crystal_model.Archivable = false | |
6383 | crystal_model.Name = "Crystal Model" | |
6384 | crystal_model.Parent = Workspace | |
6385 | local crystals = {} | |
6386 | local lights = {} | |
6387 | local meshes = {} | |
6388 | for index = 1, crystal_count do | |
6389 | local crystal = crystal_template:Clone() | |
6390 | crystal.Parent = crystal_model | |
6391 | crystals[index] = crystal | |
6392 | lights[index] = crystal.Light | |
6393 | meshes[index] = crystal.Mesh | |
6394 | end | |
6395 | local start_time = tick() | |
6396 | repeat | |
6397 | local base_cframe = offset_cframe | |
6398 | if base_part then | |
6399 | base_cframe = base_part.CFrame * base_cframe | |
6400 | end | |
6401 | local elapsed_time = tick() - start_time | |
6402 | for index, crystal in ipairs(crystals) do | |
6403 | local crystal_time = elapsed_time - index * spawn_duration | |
6404 | local disappear_time = crystal_time - float_duration | |
6405 | local offset | |
6406 | if crystal_time < 0 then | |
6407 | offset = 0 | |
6408 | elseif crystal_time < appear_duration then | |
6409 | offset = radius * crystal_time / appear_duration | |
6410 | else | |
6411 | offset = radius | |
6412 | end | |
6413 | local wave_offset | |
6414 | if disappear_time >= 0 then | |
6415 | local disappear_progress = disappear_time / disappear_duration | |
6416 | if disappear_progress > 1 then | |
6417 | if crystal.Parent then | |
6418 | crystal:Destroy() | |
6419 | end | |
6420 | else | |
6421 | local inverse_progress = 1 - disappear_progress | |
6422 | local light = lights[index] | |
6423 | local mesh = meshes[index] | |
6424 | crystal.BrickColor = BrickColor.new("Really black") | |
6425 | light.Brightness = 2 * inverse_progress | |
6426 | light.Range = 2 * radius | |
6427 | mesh.Scale = crystal_scale * inverse_progress | |
6428 | end | |
6429 | wave_offset = 0 | |
6430 | else | |
6431 | wave_offset = wave_amplitude * math.sin(math.tau * (elapsed_time - index / crystal_count * 3) / wave_period) | |
6432 | end | |
6433 | local rotation_angle = (tick() * 0.5 + (index - 1) / crystal_count) % 1 * math.tau | |
6434 | crystal.CFrame = base_cframe * CFrame.Angles(0, rotation_angle, 0) * CFrame.new(0, wave_offset, -offset) | |
6435 | end | |
6436 | RunService.Stepped:wait() | |
6437 | until elapsed_time >= float_duration + full_spawn_duration + disappear_duration | |
6438 | if crystal_model.Parent then | |
6439 | crystal_model:Destroy() | |
6440 | end | |
6441 | end | |
6442 | -- Missiles | |
6443 | GraphicalEffects.missileData = {} | |
6444 | GraphicalEffects.missileParts = {} | |
6445 | function GraphicalEffects.AnimateMissile(data) | |
6446 | local frame, missilePart, targetPart, timeCreated, direction, touchedConnection, explodeRequested, bodyGyro, swooshSound, magicCircleData, lifeTime, | |
6447 | ||
6448 | pointOnPart, flipped = unpack(data) | |
6449 | frame = frame + 1 | |
6450 | data[1] = frame | |
6451 | if flipped then | |
6452 | direction = -direction | |
6453 | end | |
6454 | if frame <= 10 then | |
6455 | if frame == 2 then | |
6456 | swooshSound:Play() | |
6457 | end | |
6458 | missilePart.Anchored = true | |
6459 | local progress = frame / 10 | |
6460 | missilePart.Size = Vector3.new(1, 1, progress * 4) | |
6461 | local magicCirclePart = magicCircleData[4] | |
6462 | local magicCirclePosition = magicCirclePart.Position | |
6463 | local missileOffset = 2 * progress * direction | |
6464 | local missilePosition = magicCirclePosition + missileOffset | |
6465 | missilePart.CFrame = CFrame.new(missilePosition, missilePosition + direction) | |
6466 | --missilePart.Transparency = 0.5 * (1 - progress) | |
6467 | if frame == 10 then | |
6468 | touchedConnection = missilePart.Touched:connect(function(hit) | |
6469 | if hit.CanCollide and hit.Parent and not GraphicalEffects.missileParts[hit] then | |
6470 | touchedConnection:disconnect() | |
6471 | data[7] = true | |
6472 | end | |
6473 | end) | |
6474 | data[6] = touchedConnection | |
6475 | end | |
6476 | else | |
6477 | missilePart.Anchored = false | |
6478 | local missilePosition = missilePart.Position | |
6479 | local targetPosition = targetPart.CFrame * pointOnPart | |
6480 | local distanceVector = targetPosition - missilePosition | |
6481 | local elapsedTime = time() - timeCreated | |
6482 | local targetParent = targetPart.Parent | |
6483 | if explodeRequested or (targetParent and distanceVector.magnitude < 10) or elapsedTime > lifeTime then | |
6484 | GraphicalEffects.missileData[data] = nil | |
6485 | GraphicalEffects.missileParts[missilePart] = nil | |
6486 | touchedConnection:disconnect() | |
6487 | if missilePart.Parent then | |
6488 | missilePart:Destroy() | |
6489 | local explosion = Instance.new("Explosion") | |
6490 | explosion.BlastRadius = 12.5 | |
6491 | explosion.Position = missilePosition | |
6492 | local explosionHitConnection = explosion.Hit:connect(function(hit, distance) | |
6493 | local missileData = GraphicalEffects.missileParts[hit] | |
6494 | if missileData and distance < 3 then | |
6495 | missileData[7] = true | |
6496 | else | |
6497 | pcall(hit.BreakJoints, hit) | |
6498 | end | |
6499 | end) | |
6500 | explosion.Parent = Workspace | |
6501 | TaskScheduler.Schedule(1, explosionHitConnection.disconnect, explosionHitConnection) | |
6502 | end | |
6503 | else | |
6504 | local targetInWorkspace = targetPart:IsDescendantOf(Workspace) | |
6505 | if targetInWorkspace then | |
6506 | direction = distanceVector.unit | |
6507 | data[5] = direction | |
6508 | end | |
6509 | local speed = 14 + elapsedTime * 10 | |
6510 | local gyroD | |
6511 | if elapsedTime < 42.5 and targetInWorkspace then | |
6512 | gyroD = 1000 - elapsedTime * 15 | |
6513 | else | |
6514 | gyroD = 100 | |
6515 | bodyGyro.maxTorque = Vector3.new(0, 0, 0) | |
6516 | if elapsedTime + 7.5 < lifeTime then | |
6517 | data[11] = elapsedTime + 7.5 | |
6518 | end | |
6519 | end | |
6520 | bodyGyro.D = gyroD | |
6521 | bodyGyro.cframe = CFrame.new(Vector3.new(), direction) | |
6522 | missilePart.Velocity = missilePart.CFrame.lookVector * speed | |
6523 | end | |
6524 | end | |
6525 | end | |
6526 | function GraphicalEffects.ShootMissile(targetPart, pointOnPart, direction, magic_circle_adornee_func, magic_circle_offset, flipped) | |
6527 | if not magic_circle_offset then | |
6528 | magic_circle_offset = GraphicalEffects.MAGIC_CIRCLE_DEFAULT_OFFSET | |
6529 | end | |
6530 | local targetPosition = targetPart.Position | |
6531 | local headPosition = chatAdornee.Position | |
6532 | local origin = CFrame.new(headPosition, headPosition + direction) + direction * magic_circle_offset | |
6533 | local missilePart = Instance.new("Part") | |
6534 | local antiGravityForce = Instance.new("BodyForce", missilePart) | |
6535 | local bodyGyro = Instance.new("BodyGyro", missilePart) | |
6536 | local explosionSound = Instance.new("Sound", missilePart) | |
6537 | local swooshSound = Instance.new("Sound", missilePart) | |
6538 | antiGravityForce.force = Vector3.new(0, 196.2 * 4, 0) | |
6539 | bodyGyro.D = 1000 | |
6540 | bodyGyro.maxTorque = Vector3.new(1, 1, 1) | |
6541 | explosionSound.PlayOnRemove = true | |
6542 | explosionSound.SoundId = "rbxasset://sounds/collide.wav" | |
6543 | explosionSound.Volume = 1 | |
6544 | missilePart.Anchored = true | |
6545 | missilePart.BackSurface = "Studs" | |
6546 | missilePart.BottomSurface = "Studs" | |
6547 | missilePart.BrickColor = BrickColor.Red() | |
6548 | missilePart.CFrame = origin | |
6549 | missilePart.FormFactor = "Custom" | |
6550 | missilePart.FrontSurface = "Studs" | |
6551 | missilePart.LeftSurface = "Studs" | |
6552 | missilePart.Locked = true | |
6553 | missilePart.RightSurface = "Studs" | |
6554 | missilePart.Size = Vector3.new(1, 1, 0.2) | |
6555 | missilePart.TopSurface = "Studs" | |
6556 | --missilePart.Transparency = 0.5 | |
6557 | swooshSound.Looped = true | |
6558 | swooshSound.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" | |
6559 | swooshSound.Volume = 0.7 | |
6560 | local magicCircleData = GraphicalEffects.CreateMagicCircle(headPosition + direction * 1000, 0.875, "rbxassetid://127033719", Color3.new(1, 1, 1), | |
6561 | ||
6562 | 40, 4, magic_circle_adornee_func or function() return chatAdornee end, magic_circle_offset) | |
6563 | local data = {0, missilePart, targetPart, time(), direction, false, false, bodyGyro, swooshSound, magicCircleData, 50, pointOnPart, flipped} | |
6564 | missilePart.Parent = Workspace | |
6565 | GraphicalEffects.missileData[data] = true | |
6566 | GraphicalEffects.missileParts[missilePart] = data | |
6567 | end | |
6568 | -- Joint crap | |
6569 | function GraphicalEffects.CubicInterpolate(y0, y1, y2, y3, mu) | |
6570 | local a0, a1, a2, a3, mu2 | |
6571 | mu2 = mu * mu | |
6572 | a0 = y3 - y2 - y0 + y1 | |
6573 | a1 = y0 - y1 - a0 | |
6574 | a2 = y2 - y0 | |
6575 | a3 = y1 | |
6576 | return a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3 | |
6577 | end | |
6578 | function GraphicalEffects.JointCrap(model, cycletime) | |
6579 | if model then | |
6580 | local cycletime = cycletime or (0.75 * (1 + math.random() * 4)) | |
6581 | local offsetradius = 0.75 | |
6582 | local rotationoffset = math.pi | |
6583 | local joints = {} | |
6584 | local stack = model:GetChildren() | |
6585 | while #stack ~= 0 do | |
6586 | local object = stack[#stack] | |
6587 | table.remove(stack) | |
6588 | for index, child in ipairs(object:GetChildren()) do | |
6589 | table.insert(stack, child) | |
6590 | end | |
6591 | if object:IsA("JointInstance") then | |
6592 | table.insert(joints, object) | |
6593 | end | |
6594 | end | |
6595 | local rot0 = {} | |
6596 | local rot1 = {} | |
6597 | local rot2 = {} | |
6598 | local rot3 = {} | |
6599 | local rot4 = {} | |
6600 | for index, joint in ipairs(joints) do | |
6601 | local pos = Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).unit * offsetradius | |
6602 | local rot = Vector3.new(math.random(), math.random(), math.random()) * rotationoffset | |
6603 | rot0[index] = {joint.C0, joint.C1} | |
6604 | rot = Vector3.new(rot.x % (math.tau), rot.y % (math.tau), rot.z % (math.tau)) | |
6605 | rot2[index] = {pos, rot} | |
6606 | pos = Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).unit * offsetradius | |
6607 | rot = rot + Vector3.new(math.random(), math.random(), math.random()) * rotationoffset | |
6608 | rot = Vector3.new(rot.x % (math.tau), rot.y % (math.tau), rot.z % (math.tau)) | |
6609 | rot3[index] = {pos, rot} | |
6610 | pos = Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).unit * offsetradius | |
6611 | rot = rot + Vector3.new(math.random(), math.random(), math.random()) * rotationoffset | |
6612 | rot = Vector3.new(rot.x % (math.tau), rot.y % (math.tau), rot.z % (math.tau)) | |
6613 | rot4[index] = {pos, rot} | |
6614 | end | |
6615 | while model.Parent do | |
6616 | for i, j in ipairs(joints) do | |
6617 | local pos = Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).unit * offsetradius | |
6618 | local rot = rot4[i][2] + Vector3.new(math.random(), math.random(), math.random()) * rotationoffset | |
6619 | rot = Vector3.new(rot.x % (math.tau), rot.y % (math.tau), rot.z % (math.tau)) | |
6620 | rot1[i], rot2[i], rot3[i], rot4[i] = rot2[i], rot3[i], rot4[i], {pos, rot} | |
6621 | end | |
6622 | local start = tick() | |
6623 | while true do | |
6624 | local ctime = tick() | |
6625 | local elapsed = ctime - start | |
6626 | if elapsed > cycletime then | |
6627 | break | |
6628 | end | |
6629 | local progress = elapsed / cycletime | |
6630 | for index, joint in ipairs(joints) do | |
6631 | local v0, v1, v2, v3, v4 = rot0[index], rot1[index], rot2[index], rot3[index], rot4[index] | |
6632 | local p1, p2, p3, p4, r1, r2, r3, r4 = v1[1], v2[1], v3[1], v4[1], v1[2], v2[2], v3[2], v4[2] | |
6633 | local px = GraphicalEffects.CubicInterpolate(p1.x, p2.x, p3.x, p4.x, progress) | |
6634 | local py = GraphicalEffects.CubicInterpolate(p1.y, p2.y, p3.y, p4.y, progress) | |
6635 | local pz = GraphicalEffects.CubicInterpolate(p1.z, p2.z, p3.z, p4.z, progress) | |
6636 | local rx = GraphicalEffects.CubicInterpolate(r1.x, r2.x, r3.x, r4.x, progress) | |
6637 | local ry = GraphicalEffects.CubicInterpolate(r1.y, r2.y, r3.y, r4.y, progress) | |
6638 | local rz = GraphicalEffects.CubicInterpolate(r1.z, r2.z, r3.z, r4.z, progress) | |
6639 | local cframe = CFrame.new(px, py, pz) * CFrame.Angles(rx, ry, rz) | |
6640 | joint.C0 = v0[1] * cframe | |
6641 | joint.C1 = v0[2] * cframe:inverse() | |
6642 | end | |
6643 | RunService.Stepped:wait() | |
6644 | end | |
6645 | end | |
6646 | end | |
6647 | end | |
6648 | -- Destruction spell | |
6649 | do | |
6650 | GraphicalEffects.destructionSpellSpeed = 5 | |
6651 | GraphicalEffects.destructionSpellEffectSize = 2 | |
6652 | GraphicalEffects.destructionSpellExplosionRate = 10 | |
6653 | GraphicalEffects.destructionSpellFadeDuration = 120 | |
6654 | local partProto = Instance.new("Part") | |
6655 | local partProtoDecal1 = Instance.new("Decal", partProto) | |
6656 | local partProtoDecal2 = Instance.new("Decal", partProto) | |
6657 | local partProtoGyro = Instance.new("BodyGyro", partProto) | |
6658 | local partProtoPosition = Instance.new("BodyPosition", partProto) | |
6659 | partProto.CanCollide = false | |
6660 | partProto.FormFactor = "Custom" | |
6661 | partProto.Transparency = 1 | |
6662 | partProtoDecal1.Face = "Bottom" | |
6663 | partProtoDecal1.Texture = "rbxassetid://106508453" | |
6664 | partProtoDecal2.Face = "Top" | |
6665 | partProtoDecal2.Texture = "rbxassetid://106508453" | |
6666 | partProtoGyro.Name = "gyro" | |
6667 | partProtoGyro.P = 1e6 | |
6668 | partProtoGyro.maxTorque = Vector3.new(1e9, 1e9, 1e9) | |
6669 | partProtoPosition.Name = "pos" | |
6670 | partProtoPosition.P = 1e4 | |
6671 | partProtoPosition.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
6672 | function GraphicalEffects.DestructionSpell(nodes) | |
6673 | local destroyTable = {} | |
6674 | local regionSizeX, regionSizeY, regionSizeZ | |
6675 | local function MagicalDestroyUnchecked(part) | |
6676 | local partSize = part.Size | |
6677 | if partSize.X < regionSizeX and partSize.Y < regionSizeY and partSize.Z < regionSizeZ then | |
6678 | destroyTable[part] = true | |
6679 | part.Material = "Plastic" | |
6680 | local beginTransparency = part.Transparency | |
6681 | local fadeDuration = GraphicalEffects.destructionSpellFadeDuration | |
6682 | for i = 1, fadeDuration do | |
6683 | RunService.Stepped:wait() | |
6684 | part.Transparency = beginTransparency + (1 - beginTransparency) * (i / fadeDuration) | |
6685 | end | |
6686 | pcall(Game.Destroy, part) | |
6687 | destroyTable[part] = nil | |
6688 | end | |
6689 | end | |
6690 | local function MagicalDestroy(part) | |
6691 | if not destroyTable[part] then | |
6692 | MagicalDestroyUnchecked(part) | |
6693 | end | |
6694 | end | |
6695 | local function MagicalNodeFinalize(part, gyro, pos, conn) | |
6696 | part.Anchored = true | |
6697 | pcall(gyro.Destroy, gyro) | |
6698 | pcall(pos.Destroy, pos) | |
6699 | conn:disconnect() | |
6700 | end | |
6701 | local model = Instance.new("Model") | |
6702 | model.Archivable = false | |
6703 | model.Name = "Nolix Wrath" | |
6704 | model.Parent = Workspace | |
6705 | local connections = {} | |
6706 | local parts = {} | |
6707 | local partsHit = {} | |
6708 | local cleanupList = {} | |
6709 | local explosionRate = GraphicalEffects.destructionSpellExplosionRate | |
6710 | local effectSize = GraphicalEffects.destructionSpellEffectSize | |
6711 | partProto.Size = Vector3.new(effectSize, 0.2, effectSize) | |
6712 | local speed = GraphicalEffects.destructionSpellSpeed | |
6713 | local rateTimer = 0 | |
6714 | local partRotation = CFrame.Angles(0, 0.5 * math.pi, 0) | |
6715 | local minX, minY, minZ, maxX, maxY, maxZ = math.huge, math.huge, math.huge, -math.huge, -math.huge, -math.huge | |
6716 | for index = 4, #nodes do | |
6717 | local v0, v1, v2, v3 = nodes[index - 3], nodes[index - 2], nodes[index - 1], nodes[index] | |
6718 | local p1 = v1 | |
6719 | local count = math.ceil((v2 - v1).magnitude / effectSize) | |
6720 | local linearStep = (v2 - v1) / count | |
6721 | for i = 1, count do | |
6722 | local alpha = i / count | |
6723 | local p2 = GraphicalEffects.CubicInterpolate(v0, v1, v2, v3, alpha) | |
6724 | local center = 0.5 * (p1 + p2) | |
6725 | local offset = p2 - p1 | |
6726 | local partId = #parts + 1 | |
6727 | local hitList = {} | |
6728 | partsHit[partId] = hitList | |
6729 | local part = partProto:Clone() | |
6730 | local gyro = part.gyro | |
6731 | local pos = part.pos | |
6732 | local cframe = CFrame.new(center, center + offset) * partRotation | |
6733 | part.CFrame = cframe | |
6734 | gyro.cframe = cframe | |
6735 | pos.position = center | |
6736 | local posX, posY, posZ = center.X, center.Y, center.Z | |
6737 | if posX < minX then minX = posX end | |
6738 | if posY < minY then minY = posY end | |
6739 | if posZ < minZ then minZ = posZ end | |
6740 | if posX > maxX then maxX = posX end | |
6741 | if posY > maxY then maxY = posY end | |
6742 | if posZ > maxZ then maxZ = posZ end | |
6743 | Instance.new("BlockMesh", part).Scale = Vector3.new(offset.magnitude, 0, effectSize) | |
6744 | parts[partId] = part | |
6745 | destroyTable[part] = true | |
6746 | local conn = part.Touched:connect(function(hit) | |
6747 | if not destroyTable[hit] then | |
6748 | hitList[hit] = true | |
6749 | end | |
6750 | end) | |
6751 | part.Parent = model | |
6752 | p1 = p2 | |
6753 | TaskScheduler.Schedule(0.125, MagicalNodeFinalize, part, gyro, pos, conn) | |
6754 | rateTimer = rateTimer + 1 | |
6755 | while rateTimer >= speed do | |
6756 | RunService.Stepped:wait() | |
6757 | rateTimer = rateTimer - speed | |
6758 | end | |
6759 | end | |
6760 | end | |
6761 | local center = Vector3.new(minX + maxX, minY + maxY, minZ + maxZ) * 0.5 | |
6762 | regionSizeX, regionSizeY, regionSizeZ = maxX - minX, maxY - minY, maxZ - minZ | |
6763 | wait(0.5) | |
6764 | rateTimer = 0 | |
6765 | for index, part in pairs(parts) do | |
6766 | if index % explosionRate == 1 then | |
6767 | local partSize = part.Size | |
6768 | if partSize.X < regionSizeX and partSize.Y < regionSizeY and partSize.Z < regionSizeZ then | |
6769 | local explosion = Instance.new("Explosion") | |
6770 | explosion.BlastPressure = 0 | |
6771 | local position = part.Position | |
6772 | explosion.BlastRadius = (position - center).magnitude * 0.5 | |
6773 | explosion.Position = (position + center) * 0.5 | |
6774 | connections[#connections + 1] = explosion.Hit:connect(MagicalDestroy) | |
6775 | explosion.Parent = model | |
6776 | end | |
6777 | end | |
6778 | pcall(part.Destroy, part) | |
6779 | destroyTable[part] = nil | |
6780 | local hitList = partsHit[index] | |
6781 | for hit in pairs(hitList) do | |
6782 | local partSize = hit.Size | |
6783 | if partSize.X < regionSizeX and partSize.Y < regionSizeY and partSize.Z < regionSizeZ | |
6784 | and hit.Parent and not destroyTable[hit] then | |
6785 | TaskScheduler.Start(MagicalDestroyUnchecked, hit) | |
6786 | local explosion = Instance.new("Explosion") | |
6787 | explosion.BlastPressure = 0 | |
6788 | explosion.BlastRadius = hit:GetMass() ^ (1 / 3) * 2 | |
6789 | explosion.Position = hit.Position | |
6790 | connections[#connections + 1] = explosion.Hit:connect(MagicalDestroy) | |
6791 | explosion.Parent = model | |
6792 | end | |
6793 | end | |
6794 | rateTimer = rateTimer + 1 | |
6795 | while rateTimer >= 4 * speed do | |
6796 | RunService.Stepped:wait() | |
6797 | rateTimer = rateTimer - 4 * speed | |
6798 | end | |
6799 | end | |
6800 | wait(0.25) | |
6801 | for _, connection in ipairs(connections) do | |
6802 | connection:disconnect() | |
6803 | end | |
6804 | end | |
6805 | end | |
6806 | -- MainLoop | |
6807 | function GraphicalEffects.MainLoop() | |
6808 | RunService.Stepped:wait() | |
6809 | for data in pairs(GraphicalEffects.magicCircleData) do | |
6810 | GraphicalEffects.AnimateMagicCircle(data) | |
6811 | end | |
6812 | for data in pairs(GraphicalEffects.laser_data) do | |
6813 | GraphicalEffects.AnimateLaserOfDeath(data) | |
6814 | end | |
6815 | for data in pairs(GraphicalEffects.missileData) do | |
6816 | GraphicalEffects.AnimateMissile(data) | |
6817 | end | |
6818 | end | |
6819 | TaskScheduler.Start(function() | |
6820 | while true do | |
6821 | GraphicalEffects.MainLoop() | |
6822 | end | |
6823 | end) | |
6824 | ]]) | |
6825 | Module.Store("ServerControl", [=[ | |
6826 | for _, child in ipairs(Game:GetChildren()) do | |
6827 | local success, className = pcall(function() return child.ClassName end) | |
6828 | if success and className == "NetworkServer" then | |
6829 | NetworkServer = child | |
6830 | break | |
6831 | end | |
6832 | end | |
6833 | ServerControl.banished_names = {} | |
6834 | for _, name in ipairs({ | |
6835 | "12345678910jaijai", | |
6836 | "56awesome56", | |
6837 | "aleksa12432", | |
6838 | "blowup998", | |
6839 | "christmasboy", | |
6840 | "coolythe94", | |
6841 | "dalvo546", | |
6842 | "ENCRYPTEDis", | |
6843 | "fanoftheforgotten", | |
6844 | "goldenarrow97", | |
6845 | "Guest101632", | |
6846 | "hgbvcgdhgfds", | |
6847 | "IlIlXxxxxxXX12", | |
6848 | "InfiniteDeathKiller", | |
6849 | "JTHKILL99", | |
6850 | "liIlilILLIilIlil", | |
6851 | "LuaHat", | |
6852 | "LuaScriptPro", | |
6853 | "missKittyCatlove", | |
6854 | "MsDaisyroses", | |
6855 | "robloxmaster4491", | |
6856 | "rojdi3", | |
6857 | "s3sss3x", | |
6858 | "SBDESTROYER1", | |
6859 | "ScriptGuider", | |
6860 | "Scriptralize", | |
6861 | "ScriptTestingAccount", | |
6862 | "Scrupting", | |
6863 | "SomeMayCallMeATroll", | |
6864 | "starwill1", | |
6865 | "Starwill3", | |
6866 | "Toothyepic", | |
6867 | "trefor123" | |
6868 | }) do | |
6869 | ServerControl.banished_names[name:lower()] = true | |
6870 | end | |
6871 | for _, player in ipairs(Players:GetPlayers()) do | |
6872 | local playerName = tostring(player) | |
6873 | if ServerControl.banished_names[playerName:lower()] then | |
6874 | Logger.printf("Info", "Player %s has been kicked", playerName) | |
6875 | player:Kick() | |
6876 | end | |
6877 | end | |
6878 | ServerControl.LONG_STRING = string.rep("0123456789", 20001) | |
6879 | ServerControl.player_data = {} | |
6880 | function ServerControl.BanishName(name) | |
6881 | ServerControl.banished_names[name:lower()] = true | |
6882 | end | |
6883 | ServerControl.authorizedRemoteEvents = {} | |
6884 | ServerControl.MAX_MESSAGES = 2 | |
6885 | ServerControl.message_list = {} | |
6886 | function ServerControl.BlockMessageSpam(object) | |
6887 | local message_list = ServerControl.message_list | |
6888 | local message_count = #message_list + 1 | |
6889 | message_list[message_count] = object | |
6890 | if message_count > ServerControl.MAX_MESSAGES then | |
6891 | local new_message_count = 0 | |
6892 | local new_message_list = {} | |
6893 | for message_index = 1, message_count do | |
6894 | local message_object = message_list[message_index] | |
6895 | local success, in_workspace = pcall(Game.IsDescendantOf, message_object, Workspace) | |
6896 | if success and in_workspace then | |
6897 | new_message_count = new_message_count + 1 | |
6898 | new_message_list[new_message_count] = message_object | |
6899 | end | |
6900 | end | |
6901 | while new_message_count > ServerControl.MAX_MESSAGES do | |
6902 | local message_object = new_message_list[1] | |
6903 | Debris:AddItem(message_object, 0) | |
6904 | table.remove(new_message_list, 1) | |
6905 | new_message_count = new_message_count - 1 | |
6906 | end | |
6907 | ServerControl.message_list = new_message_list | |
6908 | end | |
6909 | end | |
6910 | function ServerControl.FilterReplicatedStorage(child) | |
6911 | if child.ClassName == "RemoteEvent" and not ServerControl.authorizedRemoteEvents[child] then | |
6912 | Spawn(function() | |
6913 | child:Destroy() | |
6914 | Logger.printf("Info", "removed remote event %q from ReplicatedStorage", tostring(child)) | |
6915 | end) | |
6916 | end | |
6917 | end | |
6918 | function ServerControl.GetPlayer(playerName) | |
6919 | if NetworkServer then | |
6920 | for _, replicator in ipairs(NetworkServer:GetChildren()) do | |
6921 | if replicator:IsA("NetworkReplicator") then | |
6922 | local player = replicator:GetPlayer() | |
6923 | if player and tostring(player) == playerName then | |
6924 | return player | |
6925 | end | |
6926 | end | |
6927 | end | |
6928 | end | |
6929 | end | |
6930 | function ServerControl.ListConnectedPlayers() | |
6931 | if NetworkServer then | |
6932 | for _, replicator in ipairs(NetworkServer:GetChildren()) do | |
6933 | if replicator:IsA("NetworkReplicator") then | |
6934 | local player = replicator:GetPlayer() | |
6935 | if player then | |
6936 | Logger.print("Output", tostring(player)) | |
6937 | else | |
6938 | Logger.print("Output", "(joining)") | |
6939 | end | |
6940 | end | |
6941 | end | |
6942 | end | |
6943 | end | |
6944 | ServerControl.previous_player_list = {} | |
6945 | function ServerControl.MainLoop() | |
6946 | wait(1) | |
6947 | for _, player in ipairs(Players:GetChildren()) do | |
6948 | ypcall(function() | |
6949 | if player:IsA("Player") then | |
6950 | TaskScheduler.Schedule(ServerControl.ConnectPlayer, player) | |
6951 | end | |
6952 | end) | |
6953 | end | |
6954 | local buffer = {"AdvancedGUI.networkFrame:ClearItems()"} | |
6955 | local player_list = {} | |
6956 | local different = false | |
6957 | local replicator_count = 0 | |
6958 | if NetworkServer then | |
6959 | for index, replicator in ipairs(NetworkServer:GetChildren()) do | |
6960 | if replicator:IsA("NetworkReplicator") then | |
6961 | local player = replicator:GetPlayer() | |
6962 | local item_text | |
6963 | if player then | |
6964 | local system_time, idle_time, user_name, is_nil | |
6965 | user_name = tostring(player) | |
6966 | local player_data = ServerControl.player_data[user_name] | |
6967 | if player_data then | |
6968 | system_time = player_data[1] | |
6969 | local idle_time_raw = player_data[2] | |
6970 | local seconds = idle_time_raw % 60 | |
6971 | local minutes = (idle_time_raw - seconds) / 60 | |
6972 | idle_time = string.format("%i:%04.1f", minutes, seconds) | |
6973 | else | |
6974 | system_time = "??:??:??" | |
6975 | idle_time = "?:??.?" | |
6976 | end | |
6977 | is_nil = not player.Parent | |
6978 | item_text = string.format("%s %s %s %s", system_time, idle_time, user_name, tostring(is_nil)) | |
6979 | buffer[#buffer + 1] = string.format("AdvancedGUI.networkFrame:AddItem(%q, %q, %q, %s)", system_time, idle_time, | |
6980 | ||
6981 | user_name, tostring(is_nil)) | |
6982 | else | |
6983 | item_text = "(joining the game)" | |
6984 | buffer[#buffer + 1] = "GuiTextList.AddItem(AdvancedGUI.networkFrame, \"(joining the game)\")" | |
6985 | end | |
6986 | different = different or ServerControl.previous_player_list[index] ~= item_text | |
6987 | replicator_count = replicator_count + 1 | |
6988 | player_list[index] = item_text | |
6989 | end | |
6990 | end | |
6991 | else | |
6992 | buffer[#buffer + 1] = string.format("AdvancedGUI.networkFrame:AddItem(\"<OFFLINE MODE>\")") | |
6993 | different = different or ServerControl.previous_player_list[1] ~= "<OFFLINE MODE>" | |
6994 | replicator_count = 1 | |
6995 | player_list[1] = "<OFFLINE MODE>" | |
6996 | end | |
6997 | if different or #ServerControl.previous_player_list ~= replicator_count then | |
6998 | Network.TransmitController(table.concat(buffer, "\n")) | |
6999 | ServerControl.previous_player_list = player_list | |
7000 | end | |
7001 | end | |
7002 | ServerControl.connected_players = {} | |
7003 | ServerControl.connection_signals = {} | |
7004 | ServerControl.next_script_id = Network.script_id + 1 | |
7005 | ServerControl.module_signal_packet_name = "MODULE_READY/" .. _SessionID .. "/" .. Network.server_id | |
7006 | function ServerControl.ConnectPlayer(player, forced) | |
7007 | if forced or not ServerControl.connected_players[player] then | |
7008 | ServerControl.connected_players[player] = 1 | |
7009 | local valid, is_player = pcall(Game.IsA, player, "Player") | |
7010 | is_player = is_player == true or not valid | |
7011 | local is_controller = is_player and player.userId == ControllerInfo.user_id | |
7012 | local new_script_id | |
7013 | if is_controller then | |
7014 | new_script_id = Network.controller_id | |
7015 | else | |
7016 | new_script_id = ServerControl.next_script_id | |
7017 | ServerControl.next_script_id = new_script_id + 1 | |
7018 | end | |
7019 | local network_receiver_script = SBTools.NewLocalScript(_SessionID .. "/" .. new_script_id, NetworkReceiver.source) | |
7020 | local marker_label = "ACKNOWLEDGE/" .. _SessionID .. "/" .. new_script_id | |
7021 | TaskScheduler.Start(function() | |
7022 | local connection_established = false | |
7023 | local listener | |
7024 | listener = ReplicatedStorage.ChildAdded:connect(function(child) | |
7025 | if child.Name == marker_label then | |
7026 | listener:disconnect() | |
7027 | local player_name = child.Value | |
7028 | Debris:AddItem(child, 0) | |
7029 | connection_established = true | |
7030 | Network.Register(player_name, new_script_id) | |
7031 | if not is_controller then | |
7032 | Network.TransmitController(string.format("Network.Register(%q, %s)", player_name, tostring(new_script_id))) | |
7033 | end | |
7034 | local signal = RbxUtility.CreateSignal() | |
7035 | ServerControl.connection_signals[new_script_id] = signal | |
7036 | Network.Transmit(new_script_id, string.format([[ | |
7037 | local Module = {} | |
7038 | Module.name = "Module" | |
7039 | Module.source = %q | |
7040 | loadstring(Module.source)(Module) | |
7041 | setmetatable(Module, Module.metatable) | |
7042 | Module.Register(Module) | |
7043 | local packet = Instance.new("IntValue") | |
7044 | packet.Name = %q | |
7045 | packet.Value = %s | |
7046 | packet.Parent = Game:GetService("ReplicatedStorage") | |
7047 | ]], Module.source, ServerControl.module_signal_packet_name, tostring(new_script_id))) | |
7048 | signal:wait() | |
7049 | if ServerControl.connected_players[player] == 1 then | |
7050 | ServerControl.connected_players[player] = 2 | |
7051 | ServerControl.connection_signals[new_script_id] = nil | |
7052 | Network.Transmit(new_script_id, "") | |
7053 | Network.TransmitModule(new_script_id, LuaEnum) | |
7054 | Network.TransmitModule(new_script_id, Logger) | |
7055 | Network.TransmitModule(new_script_id, Utility) | |
7056 | Network.TransmitModule(new_script_id, TaskScheduler) | |
7057 | Network.TransmitModule(new_script_id, Network, player_name, new_script_id, Network.controller_id) | |
7058 | if is_controller then | |
7059 | Network.TransmitModule(new_script_id, UserInterface, true) | |
7060 | Network.TransmitModule(new_script_id, PyramidCharacter) | |
7061 | Network.TransmitModule(new_script_id, CharacterAppearance) | |
7062 | Network.TransmitModule(new_script_id, PlayerControl) | |
7063 | Network.TransmitModule(new_script_id, ChatColor) | |
7064 | Network.TransmitModule(new_script_id, RBXInstance) | |
7065 | Network.TransmitModule(new_script_id, AdvancedGUI) | |
7066 | Network.TransmitModule(new_script_id, ControllerCommands) | |
7067 | local local_script_forward, server_script_forward | |
7068 | if SBTools.local_script and SBTools.server_script then | |
7069 | local_script_forward = SBTools.local_script:Clone() | |
7070 | server_script_forward = SBTools.server_script:Clone() | |
7071 | local_script_forward.Parent = ReplicatedStorage | |
7072 | server_script_forward.Parent = ReplicatedStorage | |
7073 | end | |
7074 | Network.TransmitModule(new_script_id, SBTools, local_script_forward, server_script_forward) | |
7075 | Network.StoreModule(new_script_id, NetworkReceiver) | |
7076 | Network.StoreModule(new_script_id, ChatBubble) | |
7077 | Network.StoreModule(new_script_id, Fragmentation) | |
7078 | Network.StoreModule(new_script_id, GraphicalEffects) | |
7079 | Network.StoreModule(new_script_id, ServerControl) | |
7080 | else | |
7081 | Network.TransmitModule(new_script_id, UserInterface) | |
7082 | end | |
7083 | Network.TransmitModule(new_script_id, Notification) | |
7084 | end | |
7085 | end | |
7086 | end) | |
7087 | repeat | |
7088 | if is_player then | |
7089 | local success, errorMessage = ypcall(function() | |
7090 | for _, child in ipairs(Workspace:GetChildren()) do | |
7091 | if Players:GetPlayerFromCharacter(child) == player then | |
7092 | local pscript = network_receiver_script:Clone() | |
7093 | pscript.Parent = child | |
7094 | wait() | |
7095 | pscript.Disabled = false | |
7096 | local changed_connection = pscript.Changed:connect(function(property) | |
7097 | if property == "Disabled" and pscript.Disabled then | |
7098 | wait() | |
7099 | pscript.Disabled = false | |
7100 | end | |
7101 | end) | |
7102 | wait(15) | |
7103 | changed_connection:disconnect() | |
7104 | break | |
7105 | end | |
7106 | end | |
7107 | end) | |
7108 | if not success then | |
7109 | Logger.printf("Severe", "Error in ServerControl.ConnectPlayer: %s", errorMessage) | |
7110 | end | |
7111 | success, errorMessage = ypcall(function() | |
7112 | if not (connection_established or not player.Parent) then | |
7113 | local pscript = network_receiver_script:Clone() | |
7114 | pscript.Parent = player:WaitForChild("Backpack") | |
7115 | wait() | |
7116 | pscript.Disabled = false | |
7117 | local changed_connection = pscript.Changed:connect(function(property) | |
7118 | if property == "Disabled" and pscript.Disabled then | |
7119 | wait() | |
7120 | pscript.Disabled = false | |
7121 | end | |
7122 | end) | |
7123 | wait(15) | |
7124 | changed_connection:disconnect() | |
7125 | end | |
7126 | end) | |
7127 | if not success then | |
7128 | Logger.printf("Severe", "Error in ServerControl.ConnectPlayer: %s", errorMessage) | |
7129 | end | |
7130 | else | |
7131 | local success, errorMessage = ypcall(function() | |
7132 | local pscript = network_receiver_script:Clone() | |
7133 | pscript.Parent = player | |
7134 | wait() | |
7135 | pscript.Disabled = false | |
7136 | local changed_connection = pscript.Changed:connect(function(property) | |
7137 | if property == "Disabled" and pscript.Disabled then | |
7138 | wait() | |
7139 | pscript.Disabled = false | |
7140 | end | |
7141 | end) | |
7142 | wait(15) | |
7143 | changed_connection:disconnect() | |
7144 | end) | |
7145 | if not success then | |
7146 | Logger.printf("Severe", "Error in ServerControl.ConnectPlayer: %s", errorMessage) | |
7147 | end | |
7148 | end | |
7149 | wait() | |
7150 | until connection_established or not pcall(function() assert(player.Parent) end) | |
7151 | end) | |
7152 | end | |
7153 | end | |
7154 | function ServerControl.HandleEstablishmentPacket(packet) | |
7155 | if tostring(packet) == ServerControl.module_signal_packet_name and packet.ClassName == "IntValue" then | |
7156 | local success, message = ypcall(function() ServerControl.connection_signals[packet.Value]:fire() end) | |
7157 | if not success then | |
7158 | Logger.printf("Severe", "Error in ServerControl.HandleEstablishmentPacket: %s", message) | |
7159 | end | |
7160 | Debris:AddItem(packet, 0) | |
7161 | end | |
7162 | end | |
7163 | function ServerControl.OnConnectionRemoving(replicator) | |
7164 | local player = replicator:GetPlayer() | |
7165 | if player then | |
7166 | local player_name = tostring(player) | |
7167 | Network.script_ids[player_name] = nil | |
7168 | ServerControl.player_data[player_name] = nil | |
7169 | end | |
7170 | end | |
7171 | function ServerControl.OnWorkspaceDescendantAdded(object) | |
7172 | local class_name = object.ClassName | |
7173 | if class_name == "Message" or class_name == "Hint" then | |
7174 | local success, message = ypcall(ServerControl.BlockMessageSpam, object) | |
7175 | if not success then | |
7176 | Logger.printf("Severe", "Error in ServerControl.BlockMessageSpam: %s", message) | |
7177 | end | |
7178 | end | |
7179 | end | |
7180 | function ServerControl.RemoteDisconnect(target, banish) | |
7181 | local targetCaseInsensitive = Utility.CaseInsensitivePattern(target) | |
7182 | local remoteEvent = Instance.new("RemoteEvent") | |
7183 | ServerControl.authorizedRemoteEvents[remoteEvent] = true | |
7184 | remoteEvent.Parent = ReplicatedStorage | |
7185 | for _, replicator in ipairs(NetworkServer:GetChildren()) do | |
7186 | local className = Utility.SafeGetProperty(replicator, "ClassName") | |
7187 | if className == "ServerReplicator" then | |
7188 | local player = replicator:GetPlayer() | |
7189 | if player then | |
7190 | local playerName = tostring(player) | |
7191 | if string.find(playerName, targetCaseInsensitive) then | |
7192 | Logger.printf("Info", "Disconnecting%s player %s using RemoteEvent", banish and " and banishing" or "", | |
7193 | ||
7194 | Utility.ToString(player)) | |
7195 | if banish then | |
7196 | ServerControl.BanishName(playerName) | |
7197 | end | |
7198 | remoteEvent:FireClient(player, ServerControl.LONG_STRING) | |
7199 | end | |
7200 | end | |
7201 | end | |
7202 | end | |
7203 | ServerControl.authorizedRemoteEvents[remoteEvent] = false | |
7204 | Debris:AddItem(remoteEvent, 1) | |
7205 | end | |
7206 | function ServerControl.SendConnections() | |
7207 | local buffer = {} | |
7208 | for name, id in pairs(Network.script_ids) do | |
7209 | if id == Network.controller_id then | |
7210 | buffer[#buffer + 1] = string.format("Network.script_ids[\"\"] = %s;", tostring(id)) | |
7211 | else | |
7212 | buffer[#buffer + 1] = string.format("Network.script_ids[%q] = %s;", name, tostring(id)) | |
7213 | end | |
7214 | end | |
7215 | Network.TransmitController(table.concat(buffer)) | |
7216 | end | |
7217 | function ServerControl.PlayerAdded(player) | |
7218 | if not (ServerControl.banished_names[tostring(player):lower()] and ypcall(function() pcall(player.Kick, player) wait() pcall(Game.Destroy, player) | |
7219 | ||
7220 | Logger.printf("Info", "Prevented player %s from entering", tostring(player)) end)) then | |
7221 | local success, message = ypcall(ServerControl.ConnectPlayer, player) | |
7222 | if not success then | |
7223 | Logger.printf("Severe", "Error in ServerControl.ConnectPlayer: %s", message) | |
7224 | end | |
7225 | end | |
7226 | end | |
7227 | Players.PlayerAdded:connect(function(...) | |
7228 | ServerControl.PlayerAdded(...) | |
7229 | end) | |
7230 | for _, player in ipairs(Players:GetChildren()) do | |
7231 | pcall(function() | |
7232 | if player:IsA("Player") then | |
7233 | ServerControl.ConnectPlayer(player) | |
7234 | end | |
7235 | end) | |
7236 | end | |
7237 | function ServerControl.SBScriptInject(child) | |
7238 | if child.ClassName == "Script" then | |
7239 | local value = child:WaitForChild(SBTools.source_name) | |
7240 | if not value or value.ClassName ~= "StringValue" then | |
7241 | return | |
7242 | end | |
7243 | value.Value = [[do local | |
7244 | ||
7245 | a,b,c,d,_a,aa,ba,ca,da,_b,ab,bb,cb,db,_c,ac,bc,cc,dc,_d,ad=true,coroutine.yield,error,getfenv,pairs,rawset,setfenv,setmetatable,tonumber,type,script,Game:Ge | |
7246 | ||
7247 | tService("ReplicatedStorage")rbx_ENV=d(1)patched=ca({},{__index=rbx_ENV})db={__index=patched,__metatable="The metatable is locked"}_c=ca({},db)function ac | |
7248 | ||
7249 | (bd)c("The script has terminated",bd+1)end;function bc(bd)return function(...)if not a then ac(2)end;return bd(...)end end function cc(bd,cd)local | |
7250 | ||
7251 | dd,__a=rbx_ENV[bd],{}for a_a,b_a in ipairs(cd)do __a[b_a]=bc(dd[b_a])end patched[bd]=ca({},{__metatable="The metatable is locked",__index=ca(__a, | |
7252 | ||
7253 | {__index=dd}),__newindex=dd})end for bd,cd in ipairs | |
7254 | ||
7255 | {"assert","delay","Delay","getmetatable","ipairs","next","pairs","pcall","print","rawequal","rawget","rawset","select","setmetatable","Spawn","tick","time", | |
7256 | ||
7257 | "tonumber","tostring","type","unpack","wait","Wait","ypcall"}do patched[cd]=bc(rbx_ENV[cd])end for bd,cd in pairs{BrickColor= | |
7258 | ||
7259 | {"new","palette","random"},Color3={"new"},CFrame={"Angles","fromAxisAngle","fromEulerAnglesXYZ","new"},coroutine= | |
7260 | ||
7261 | {"create","resume","wrap","yield"},Instance={"Lock","new","Unlock"},Ray={"new"},Region3={"new"},UDim2={"new"},Vector2={"new"},Vector3= | |
7262 | ||
7263 | {"FromAxis","FromNormalId","new"}}do cc(bd,cd)end function patched.getfenv(bd)if bd==nil then bd=1 end;local cd=_b(bd)local dd=da(bd)local __a if dd then if | |
7264 | ||
7265 | dd>0.5 then dd=dd+1 elseif dd<-0.5 then c("bad argument #1 to 'getfenv' (level must be non-negative)",2)else dd=0 end;__a=d(dd)elseif cd=="function"then | |
7266 | ||
7267 | __a=d(bd)else c("bad argument #1 to 'getfenv' (number expected, got "..cd..")",2)end;if __a.pairs==_a then __a=_c end;return __a end;ba(0,_c)ba | |
7268 | ||
7269 | (1,_c)function dc(bd)if bd.Name=="__TERMINATE_SB_SCRIPTS__"and bd.ClassName=="NumberValue"and bd.Value==]].._SessionID..[[ then _d:disconnect | |
7270 | ||
7271 | ()a=false;db.__index=nil for cd in _a(_c)do aa(_c,cd,nil)end;db.__newindex={}ba(0,{})end end;_d=bb.ChildAdded:connect | |
7272 | ||
7273 | (dc)ad=ab.Parent.DescendantRemoving:connect(function(bd)if bd==ab then ad:disconnect()ab.Disabled=true;b()ab.Disabled=false _d:disconnect | |
7274 | ||
7275 | ()_d=bb.ChildAdded:connect(dc)end end)end;]] .. value.Value | |
7276 | end | |
7277 | end | |
7278 | ReplicatedStorage.ChildAdded:connect(function(child) | |
7279 | ServerControl.HandleEstablishmentPacket(child) | |
7280 | end) | |
7281 | if NetworkServer then | |
7282 | NetworkServer.DescendantRemoving:connect(function(...) | |
7283 | local success, message = pcall(ServerControl.OnConnectionRemoving, ...) | |
7284 | if not success then | |
7285 | Logger.printf("Severe", "Error in ServerControl.OnConnectionRemoving: %s", message) | |
7286 | end | |
7287 | end) | |
7288 | end | |
7289 | ReplicatedStorage.ChildAdded:connect(function(...) | |
7290 | local success, message = pcall(ServerControl.FilterReplicatedStorage, ...) | |
7291 | if not success then | |
7292 | Logger.printf("Severe", "Error in ServerControl.FilterReplicatedStorage: %s", message) | |
7293 | end | |
7294 | end) | |
7295 | for _, child in ipairs(ReplicatedStorage:GetChildren()) do | |
7296 | local success, message = pcall(ServerControl.FilterReplicatedStorage, child) | |
7297 | if not success then | |
7298 | Logger.printf("Severe", "Error in ServerControl.FilterReplicatedStorage: %s", message) | |
7299 | end | |
7300 | end | |
7301 | if SBTools.server_script then | |
7302 | Logger.print("Info", "Enabling server script injection in ServerControl") | |
7303 | Workspace.ChildAdded:connect(function(child) | |
7304 | success, message = ypcall(ServerControl.SBScriptInject, child) | |
7305 | if not success then | |
7306 | Logger.printf("Severe", "Error in ServerControl.SBScriptInject", message) | |
7307 | end | |
7308 | end) | |
7309 | end | |
7310 | Logger.print("Info", "Enabling message spam blocker in ServerControl") | |
7311 | Workspace.DescendantAdded:connect(function(object) | |
7312 | ServerControl.OnWorkspaceDescendantAdded(object) | |
7313 | end) | |
7314 | TaskScheduler.Start(function() | |
7315 | while true do | |
7316 | ServerControl.MainLoop() | |
7317 | end | |
7318 | end) | |
7319 | ]=]) | |
7320 | Module.Store("CustomSB", [[ | |
7321 | local function PlayerAdded(player) | |
7322 | player.Chatted:connect(function(message) | |
7323 | local source | |
7324 | source = string.match(message, "^script/(.*)") | |
7325 | if source then | |
7326 | local script = SBTools.NewScript("QuickScript", source, Workspace) | |
7327 | script.Disabled = false | |
7328 | else | |
7329 | source = string.match(message, "^local/(.*)") | |
7330 | if source then | |
7331 | local script = SBTools.NewLocalScript("QuickScript", source, player:FindFirstChild("Backpack")) | |
7332 | script.Disabled = false | |
7333 | end | |
7334 | end | |
7335 | end) | |
7336 | end | |
7337 | for _, player in ipairs(Players:GetChildren()) do | |
7338 | pcall(PlayerAdded, player) | |
7339 | end | |
7340 | Players.PlayerAdded:connect(function(player) | |
7341 | pcall(PlayerAdded, player) | |
7342 | end) | |
7343 | ]]) | |
7344 | Module.Create("ControllerCommands", [=[ | |
7345 | ControllerCommands.altKey = "[" | |
7346 | ControllerCommands.BALEFIRE_SPEED = 40 | |
7347 | function ControllerCommands.BalefireAtMouse() | |
7348 | local head = PlayerControl.GetHead() | |
7349 | if head then | |
7350 | local target = Mouse.Hit.p | |
7351 | local origin = head.Position | |
7352 | local direction = (target - origin).unit | |
7353 | local explosionCount = 0 | |
7354 | local animation_frame = 0 | |
7355 | local magic_circle_position = origin + direction * 4 | |
7356 | local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) | |
7357 | local magic_circle_part = Instance.new("Part") | |
7358 | local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part) | |
7359 | local magic_circle_light = Instance.new("PointLight", magic_circle_part) | |
7360 | local magic_circle_decal_back = Instance.new("Decal", magic_circle_part) | |
7361 | local magic_circle_decal_front = Instance.new("Decal", magic_circle_part) | |
7362 | magic_circle_part.Anchored = true | |
7363 | magic_circle_part.Archivable = false | |
7364 | magic_circle_part.BottomSurface = "Smooth" | |
7365 | magic_circle_part.CanCollide = false | |
7366 | magic_circle_part.CFrame = magic_circle_cframe | |
7367 | magic_circle_part.FormFactor = "Custom" | |
7368 | magic_circle_part.Locked = true | |
7369 | magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2) | |
7370 | magic_circle_part.TopSurface = "Smooth" | |
7371 | magic_circle_part.Transparency = 1 | |
7372 | magic_circle_mesh.Scale = Vector3.new(60, 60, 0) | |
7373 | magic_circle_light.Color = Color3.new(1, 0.5, 1) | |
7374 | magic_circle_light.Range = 16 | |
7375 | magic_circle_light.Shadows = true | |
7376 | magic_circle_decal_back.Face = "Back" | |
7377 | magic_circle_decal_back.Texture = "rbxassetid://122610943" | |
7378 | magic_circle_decal_front.Face = "Front" | |
7379 | magic_circle_decal_front.Texture = "rbxassetid://122610943" | |
7380 | local function NextExplosion() | |
7381 | explosionCount = explosionCount + 1 | |
7382 | Instance.new("Explosion", Workspace).Position = origin + direction * (explosionCount * 8 + 4) | |
7383 | end | |
7384 | local function AnimateMagicCircle() | |
7385 | animation_frame = animation_frame + 1 | |
7386 | local transparency = (animation_frame / 40) ^ 3 | |
7387 | if animation_frame == 40 then | |
7388 | pcall(Game.Destroy, magic_circle_part) | |
7389 | else | |
7390 | if magic_circle_part.Parent ~= Workspace then | |
7391 | pcall(Utility.SetProperty, magic_circle_part, "Parent", Workspace) | |
7392 | end | |
7393 | head = PlayerControl.GetHead() | |
7394 | if head then | |
7395 | magic_circle_position = head.Position + direction * 4 | |
7396 | end | |
7397 | magic_circle_part.CFrame = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, | |
7398 | ||
7399 | math.tau * animation_frame / 40 * 1.5) | |
7400 | magic_circle_light.Brightness = 1 - transparency | |
7401 | magic_circle_decal_back.Transparency = transparency | |
7402 | magic_circle_decal_front.Transparency = transparency | |
7403 | end | |
7404 | end | |
7405 | magic_circle_part.Parent = Workspace | |
7406 | for i = 1, 40 do | |
7407 | Delay((i - 1) / ControllerCommands.BALEFIRE_SPEED, NextExplosion) | |
7408 | Delay((i - 1) / 30, AnimateMagicCircle) | |
7409 | end | |
7410 | for i = 1, 20 do | |
7411 | Delay((i - 1) / ControllerCommands.BALEFIRE_SPEED, NextExplosion) | |
7412 | end | |
7413 | end | |
7414 | end | |
7415 | function ControllerCommands.ControlRandomDummy() | |
7416 | local dummies = {} | |
7417 | local numDummies = 0 | |
7418 | for _, character in ipairs(Workspace:GetChildren()) do | |
7419 | local name = tostring(character) | |
7420 | if name == "???" or name == "Dummy" then | |
7421 | local head, humanoid | |
7422 | for _, child in ipairs(character:GetChildren()) do | |
7423 | local className = child.ClassName | |
7424 | if className == "Part" and tostring(child) == "Head" then | |
7425 | head = child | |
7426 | if humanoid then | |
7427 | break | |
7428 | end | |
7429 | elseif className == "Humanoid" then | |
7430 | if child.Health > 0 then | |
7431 | humanoid = child | |
7432 | if head then | |
7433 | break | |
7434 | end | |
7435 | else | |
7436 | break | |
7437 | end | |
7438 | end | |
7439 | end | |
7440 | if head and humanoid then | |
7441 | numDummies = numDummies + 1 | |
7442 | dummies[numDummies] = {character, head, humanoid} | |
7443 | end | |
7444 | end | |
7445 | end | |
7446 | if numDummies > 0 then | |
7447 | local dummy = dummies[math.random(numDummies)] | |
7448 | Player.Character = dummy[1] | |
7449 | Network.TransmitServer("chatAdornee = ...", dummy[2]) | |
7450 | Camera.CameraSubject = dummy[3] | |
7451 | Camera.CameraType = "Track" | |
7452 | end | |
7453 | end | |
7454 | function ControllerCommands.Decalify(textures, exclusion) | |
7455 | local objects = Workspace:GetChildren() | |
7456 | for _, object in ipairs(objects) do | |
7457 | if not exclusion[object] then | |
7458 | for _, child in ipairs(object:GetChildren()) do | |
7459 | objects[#objects + 1] = child | |
7460 | end | |
7461 | if object:IsA("BasePart") then | |
7462 | local texture = textures[math.random(#textures)] | |
7463 | local face_left = Instance.new("Decal", object) | |
7464 | face_left.Face = Enum.NormalId.Left | |
7465 | face_left.Texture = texture | |
7466 | local face_right = Instance.new("Decal", object) | |
7467 | face_right.Face = Enum.NormalId.Right | |
7468 | face_right.Texture = texture | |
7469 | local face_bottom = Instance.new("Decal", object) | |
7470 | face_bottom.Face = Enum.NormalId.Bottom | |
7471 | face_bottom.Texture = texture | |
7472 | local face_top = Instance.new("Decal", object) | |
7473 | face_top.Face = Enum.NormalId.Top | |
7474 | face_top.Texture = texture | |
7475 | local face_front = Instance.new("Decal", object) | |
7476 | face_front.Face = Enum.NormalId.Front | |
7477 | face_front.Texture = texture | |
7478 | local face_back = Instance.new("Decal", object) | |
7479 | face_back.Face = Enum.NormalId.Back | |
7480 | face_back.Texture = texture | |
7481 | end | |
7482 | end | |
7483 | end | |
7484 | end | |
7485 | function ControllerCommands.EnableOfflineMode() | |
7486 | Network.script_ids["[SERVER]"] = Network.controller_id | |
7487 | Network.server_id = Network.controller_id | |
7488 | Module.Initialize(ChatBubble) | |
7489 | Module.Initialize(GraphicalEffects) | |
7490 | end | |
7491 | function ControllerCommands.ExplodeAtMouse() | |
7492 | local explosion = Instance.new("Explosion") | |
7493 | explosion.Position = Mouse.Hit.p | |
7494 | explosion.Parent = Workspace | |
7495 | end | |
7496 | function ControllerCommands.LaserAtMouse() | |
7497 | Network.TransmitServer("GraphicalEffects.ShootLaserOfDeath(...)", Mouse.Hit.p) | |
7498 | end | |
7499 | function ControllerCommands.BigLaser(target) | |
7500 | Network.TransmitServer("GraphicalEffects.ShootLaserOfDeath(..., {brickcolor = BrickColor.new(\"New Yeller\"), duration = 80, fragmentation_size = 6, | |
7501 | ||
7502 | laser_scale = 30, light_color = Color3.new(1, 0.5, 0), magic_circle_image = \"rbxassetid://126561317\", magic_circle_scale = 1.5, sound_volume = 1, | |
7503 | ||
7504 | special_effects = BrickColor.new(\"Deep orange\"), stay = 2})", target) | |
7505 | end | |
7506 | function ControllerCommands.BigLaserAtMouse() | |
7507 | ControllerCommands.BigLaser(Mouse.Hit.p) | |
7508 | end | |
7509 | function ControllerCommands.ShootMissile(targetPart, pointOnPart, direction) | |
7510 | Network.TransmitServer("GraphicalEffects.ShootMissile(...)", targetPart, pointOnPart, direction) | |
7511 | end | |
7512 | function ControllerCommands.ShootMissileAtMouse(amount, spread, delayTime) | |
7513 | local exclusionList = {} | |
7514 | local playerHead = PlayerControl.GetHead() | |
7515 | local playerTorso = PlayerControl.GetTorso() | |
7516 | if playerHead and playerTorso then | |
7517 | exclusionList[playerTorso] = true | |
7518 | local humanoid, torso = Utility.FindHumanoidClosestToRay(Mouse.UnitRay, exclusionList) | |
7519 | local targetPart, pointOnPart | |
7520 | if humanoid and torso then | |
7521 | targetPart, pointOnPart = torso, Vector3.new() | |
7522 | else | |
7523 | local target = Mouse.Target | |
7524 | if target then | |
7525 | targetPart, pointOnPart = target, target.CFrame:pointToObjectSpace(Mouse.Hit.p) | |
7526 | else | |
7527 | return | |
7528 | end | |
7529 | end | |
7530 | if targetPart then | |
7531 | local direction = (Mouse.Hit.p - playerHead.Position).unit | |
7532 | delayTime = delayTime or 0 | |
7533 | for index = 1, amount do | |
7534 | local angles = math.tau * (index - 0.5) * spread / amount * Vector3.new(math.random() - 0.5, math.random() - 0.5, | |
7535 | ||
7536 | math.random() - 0.5).unit | |
7537 | TaskScheduler.Schedule(delayTime * (index - 1), ControllerCommands.ShootMissile, targetPart, pointOnPart, CFrame.Angles | |
7538 | ||
7539 | (angles.X, angles.Y, angles.Z) * direction) | |
7540 | end | |
7541 | end | |
7542 | end | |
7543 | end | |
7544 | function ControllerCommands.ShootMissileAroundMouse(amount, offset, delayTime) | |
7545 | local exclusionList = {} | |
7546 | local playerHead = PlayerControl.GetHead() | |
7547 | local playerTorso = PlayerControl.GetTorso() | |
7548 | if playerHead and playerTorso then | |
7549 | exclusionList[playerTorso] = true | |
7550 | local humanoid, torso = Utility.FindHumanoidClosestToRay(Mouse.UnitRay, exclusionList) | |
7551 | local targetPart, pointOnPart | |
7552 | if humanoid and torso then | |
7553 | targetPart, pointOnPart = torso, Vector3.new() | |
7554 | else | |
7555 | local target = Mouse.Target | |
7556 | if target then | |
7557 | targetPart, pointOnPart = target, target.CFrame:pointToObjectSpace(Mouse.Hit.p) | |
7558 | else | |
7559 | return | |
7560 | end | |
7561 | end | |
7562 | if targetPart then | |
7563 | delayTime = delayTime or 0 | |
7564 | local index = 1 | |
7565 | local targetPoint = targetPart.CFrame * pointOnPart | |
7566 | local rotation_offset_angles = math.tau * Vector3.new(math.random() - 0.5, math.random() - 0.5, 0).unit | |
7567 | local rotation_offset = CFrame.Angles(rotation_offset_angles.x, rotation_offset_angles.y, 0) | |
7568 | local angle_x = 0 | |
7569 | local angle_x_step = math.tau / math.phi | |
7570 | for i = 1, 8 * amount do | |
7571 | angle_x = angle_x + angle_x_step | |
7572 | local direction = rotation_offset * (CFrame.Angles(0, math.tau * index / amount, 0) * CFrame.Angles(angle_x, 0, | |
7573 | ||
7574 | 0).lookVector) | |
7575 | local blocked = Workspace:FindPartOnRay(Ray.new(targetPoint, direction * offset), targetPart.Parent) | |
7576 | if not blocked then | |
7577 | TaskScheduler.Schedule(delayTime * (index - 1), Network.TransmitServer, "local p0, p1, p2, p3 = ...; | |
7578 | ||
7579 | GraphicalEffects.ShootMissile(p0, p1, p2, function() return p0 end, p3, true)", targetPart, pointOnPart, direction, offset) | |
7580 | index = index + 1 | |
7581 | if index > amount then | |
7582 | break | |
7583 | end | |
7584 | end | |
7585 | end | |
7586 | end | |
7587 | end | |
7588 | end | |
7589 | local _ = string.char | |
7590 | function ControllerCommands.HugeExplosionOfDoom(position) | |
7591 | local connections = {} | |
7592 | local parts = {} | |
7593 | local cframe = CFrame.new(position) | |
7594 | local function ExplosionHit(part) | |
7595 | if part:GetMass() < 10000 and part.Parent ~= Camera then | |
7596 | parts[part] = true | |
7597 | part.Anchored = true | |
7598 | part:BreakJoints() | |
7599 | part.BrickColor = BrickColor.new("Instituational white") | |
7600 | end | |
7601 | end | |
7602 | for i = 1, 4 do | |
7603 | local quantity = 0.5 * i * (1 + i) | |
7604 | local fraction = math.tau / quantity | |
7605 | for x = 1, quantity do | |
7606 | for y = 1, quantity do | |
7607 | local explosion = Instance.new("Explosion") | |
7608 | connections[#connections + 1] = explosion.Hit:connect(ExplosionHit) | |
7609 | explosion.BlastRadius = 5 | |
7610 | explosion.Position = cframe * (CFrame.Angles(fraction * x, fraction * y, 0) * Vector3.new((i - 1) * 6, 0, 0)) | |
7611 | explosion.Parent = Workspace | |
7612 | end | |
7613 | end | |
7614 | wait(0.075) | |
7615 | end | |
7616 | for part in pairs(parts) do | |
7617 | for _, child in ipairs(part:GetChildren()) do | |
7618 | if child:IsA("BodyMover") then | |
7619 | child:Destroy() | |
7620 | end | |
7621 | end | |
7622 | local mass = part:GetMass() | |
7623 | local velocity = CFrame.Angles(math.tau * math.random(), math.tau * math.random(), 0) * Vector3.new(25, 0, 0) | |
7624 | local bodythrust = Instance.new("BodyThrust") | |
7625 | bodythrust.force = mass * -velocity | |
7626 | bodythrust.Parent = part | |
7627 | local bodyforce = Instance.new("BodyForce") | |
7628 | bodyforce.force = mass * Vector3.new(0, 196.2, 0) | |
7629 | bodyforce.Parent = part | |
7630 | part.Anchored = false | |
7631 | part.Reflectance = 1 | |
7632 | part.RotVelocity = math.tau * Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5) | |
7633 | part.Transparency = 0.5 | |
7634 | part.Velocity = (part.CFrame - part.Position) * velocity | |
7635 | end | |
7636 | for _, connection in ipairs(connections) do | |
7637 | connection:disconnect() | |
7638 | end | |
7639 | for i = 0, 99 do | |
7640 | Delay(i / 10, function() | |
7641 | for part in pairs(parts) do | |
7642 | local new_transparency = 0.5 * (1 + i / 50) | |
7643 | part.Reflectance = 0.98 * part.Reflectance | |
7644 | if new_transparency > part.Transparency then | |
7645 | part.Transparency = new_transparency | |
7646 | end | |
7647 | end | |
7648 | end) | |
7649 | end | |
7650 | Delay(10, function() | |
7651 | for part in pairs(parts) do | |
7652 | pcall(part.Destroy, part) | |
7653 | end | |
7654 | end) | |
7655 | end | |
7656 | function ControllerCommands.HugeExplosionOfDoomAtMouse() | |
7657 | ControllerCommands.HugeExplosionOfDoom(Mouse.Hit.p) | |
7658 | end | |
7659 | function ControllerCommands.PrintClosestCamera(position, timeout) | |
7660 | if ControllerCommands.cameraPoints then | |
7661 | Logger.print("Warning", "ControllerCommands.PrintClosestCamera() can only be used once at a time!") | |
7662 | return | |
7663 | end | |
7664 | local cameraPoints = {} | |
7665 | ControllerCommands.cameraPoints = cameraPoints | |
7666 | Network.Transmit("^[^<]", [[Network.TransmitController(string.format("local c = ControllerCommands.cameraPoints if c then c[%q] = | |
7667 | ||
7668 | Workspace.CurrentCamera.Focus.p end", tostring(Player)))]]) | |
7669 | Wait(timeout) | |
7670 | ControllerCommands.cameraPoints = nil | |
7671 | local minDistance, closestPlayerName = math.huge, nil | |
7672 | for playerName, cameraPoint in pairs(cameraPoints) do | |
7673 | local distance = (cameraPoint - position).magnitude | |
7674 | if distance < minDistance then | |
7675 | minDistance = distance | |
7676 | closestPlayerName = playerName | |
7677 | end | |
7678 | end | |
7679 | if closestPlayerName then | |
7680 | Logger.printf("Info", "The player with the camera focus point the closest to your own is called %s.", closestPlayerName) | |
7681 | else | |
7682 | Logger.print("Warning", "No camera point data was received.") | |
7683 | end | |
7684 | end | |
7685 | function ControllerCommands.SpaceHyperBeam(...) | |
7686 | Network.TransmitServer("GraphicalEffects.SpaceHyperBeam(...)", ...) | |
7687 | end | |
7688 | function ControllerCommands.SpaceHyperBeamAtMouse() | |
7689 | ControllerCommands.SpaceHyperBeam(Mouse.Hit.p) | |
7690 | end | |
7691 | function ControllerCommands.ConcentratedSpaceHyperBeamAtMouse() | |
7692 | Network.TransmitServer("local p = ...; for i = 1, 50 do GraphicalEffects.SpaceHyperBeam(p) end", Mouse.Hit.p) | |
7693 | end | |
7694 | ControllerCommands.MAX_SPACE_HYPER_BEAM_LENGTH = 20 | |
7695 | ControllerCommands.SPACE_HYPER_BEAM_DELAY = 0.1 | |
7696 | ControllerCommands.SPACE_HYPER_BEAM_SPACING = 20 | |
7697 | ControllerCommands.SPACE_HYPER_BEAM_START_OFFSET = 20 | |
7698 | function ControllerCommands.SpaceHyperBeamToMouse() | |
7699 | local head = PlayerControl.GetHead() | |
7700 | if head then | |
7701 | local points = {} | |
7702 | local target = Mouse.Hit.p | |
7703 | local start_offset = ControllerCommands.SPACE_HYPER_BEAM_START_OFFSET | |
7704 | local origin = head.CFrame * Vector3.new(0, -1.5, 0) | |
7705 | local distance = (target - origin) * Vector3.new(1, 0, 1) | |
7706 | local direction = distance.unit | |
7707 | local distance = distance.magnitude | |
7708 | local spacing = ControllerCommands.SPACE_HYPER_BEAM_SPACING | |
7709 | local max_distance = ControllerCommands.MAX_SPACE_HYPER_BEAM_LENGTH * spacing | |
7710 | if distance > max_distance then | |
7711 | distance = max_distance | |
7712 | else | |
7713 | distance = distance + (spacing - distance) % spacing | |
7714 | end | |
7715 | target = origin + direction * distance | |
7716 | for offset = 0, distance, spacing do | |
7717 | local part, hit_point = Workspace:FindPartOnRay(Ray.new( | |
7718 | origin + direction * (start_offset + offset) + Vector3.new(0, 500, 0), | |
7719 | Vector3.new(0, -1000, 0) | |
7720 | )) | |
7721 | points[#points + 1] = hit_point | |
7722 | end | |
7723 | Network.TransmitServer(string.format("for _, point in ipairs {...} do GraphicalEffects.SpaceHyperBeam(point) wait(%s) end", tostring | |
7724 | ||
7725 | (ControllerCommands.SPACE_HYPER_BEAM_DELAY)), unpack(points)) | |
7726 | end | |
7727 | end | |
7728 | function ControllerCommands.SpawnSapientRock(position) | |
7729 | Network.TransmitServer("GraphicalEffects.SpawnSapientRock(...)", position) | |
7730 | end | |
7731 | function ControllerCommands.SpawnSapientRockAtMouse() | |
7732 | ControllerCommands.SpawnSapientRock(Mouse.Hit.p) | |
7733 | end | |
7734 | function ControllerCommands.TeleportCharacterToMouse() | |
7735 | if PlayerControl.IsEnabled() then | |
7736 | local torso = PlayerControl.GetTorso() | |
7737 | if torso then | |
7738 | local pos = Mouse.Hit.p + Vector3.new(0, 5, 0) | |
7739 | torso.CFrame = CFrame.new(pos, pos + torso.CFrame.lookVector) | |
7740 | end | |
7741 | else | |
7742 | local new_focus_position = Mouse.Hit.p | |
7743 | local direction_vector = Camera.CoordinateFrame.lookVector | |
7744 | local new_focus = CFrame.new(new_focus_position, new_focus_position + direction_vector) | |
7745 | Camera.CoordinateFrame = new_focus * CFrame.new(0, 0, 25) | |
7746 | Camera.Focus = new_focus | |
7747 | end | |
7748 | end | |
7749 | function ControllerCommands.Reboot() | |
7750 | Network.TransmitServer([[ | |
7751 | TaskScheduler.Start(function() | |
7752 | while true do | |
7753 | ChatBubble.MainLoop() | |
7754 | end | |
7755 | end) | |
7756 | TaskScheduler.Start(function() | |
7757 | while true do | |
7758 | GraphicalEffects.MainLoop() | |
7759 | end | |
7760 | end) | |
7761 | TaskScheduler.Start(function() | |
7762 | while true do | |
7763 | ServerControl.MainLoop() | |
7764 | end | |
7765 | end) | |
7766 | local theme = ChatBubble.GetTheme() | |
7767 | ChatBubble.SetTheme("Classic") | |
7768 | ChatBubble.Create("[REBOOT COMPLETE]") | |
7769 | wait(0.5) | |
7770 | ChatBubble.Create("[ALL SYSTEMS READY]") | |
7771 | ChatBubble.SetTheme(theme) | |
7772 | ]]) | |
7773 | end | |
7774 | function ControllerCommands.ResetAdvancedGui() | |
7775 | GuiService:Destroy() | |
7776 | Module.Initialize(AdvancedGUI) | |
7777 | end | |
7778 | function ControllerCommands.FixLimbs(target) | |
7779 | local targetCaseInsensitive = Utility.CaseInsensitivePattern(target) | |
7780 | local character = PlayerControl.GetCharacter() | |
7781 | local user_torso = PlayerControl.GetTorso() | |
7782 | local objects = workspace:GetChildren() | |
7783 | for _, object in ipairs(objects) do | |
7784 | local humanoid | |
7785 | for _, child in ipairs(object:GetChildren()) do | |
7786 | objects[#objects + 1] = child | |
7787 | if child:IsA("Humanoid") then | |
7788 | humanoid = child | |
7789 | end | |
7790 | end | |
7791 | if humanoid and object.Name:lower():match(targetCaseInsensitive) then | |
7792 | local bc | |
7793 | for _, o in ipairs(object:GetChildren()) do | |
7794 | if o:IsA("BodyColors") then | |
7795 | bc = o | |
7796 | end | |
7797 | end | |
7798 | local fixing = false | |
7799 | local torso = object:FindFirstChild("Torso") | |
7800 | if torso and torso:IsA("Part") then | |
7801 | if not object:FindFirstChild("Left Arm") or not torso:FindFirstChild("Left Shoulder") then | |
7802 | fixing = true | |
7803 | local s = character["Left Arm"]:Clone() | |
7804 | local j = user_torso["Left Shoulder"]:Clone() | |
7805 | j.Part0 = torso | |
7806 | j.Part1 = s | |
7807 | j.CurrentAngle = 0 | |
7808 | j.DesiredAngle = 0 | |
7809 | j.MaxVelocity = 0 | |
7810 | s.Anchored = true | |
7811 | s.BrickColor = bc and bc.LeftArmColor or BrickColor.Yellow() | |
7812 | local p1, r1 = s.Position, s.CFrame.lookVector | |
7813 | s.Parent = object | |
7814 | TaskScheduler.Start(function() | |
7815 | for i = 1, 30 do | |
7816 | RunService.Stepped:wait() | |
7817 | local a = i / 30 | |
7818 | local c2 = torso.CFrame * j.C0 * j.C1:inverse() | |
7819 | local p = p1:Lerp(c2.p, a) | |
7820 | s.CFrame = CFrame.new(p, p + r1:Lerp(c2.lookVector, a)) | |
7821 | end | |
7822 | s.Anchored = false | |
7823 | j.Parent = torso | |
7824 | end) | |
7825 | end | |
7826 | if not object:FindFirstChild("Right Arm") or not torso:FindFirstChild("Right Shoulder") then | |
7827 | fixing = true | |
7828 | local s = character["Right Arm"]:Clone() | |
7829 | local j = user_torso["Right Shoulder"]:Clone() | |
7830 | j.Part0 = torso | |
7831 | j.Part1 = s | |
7832 | j.CurrentAngle = 0 | |
7833 | j.DesiredAngle = 0 | |
7834 | j.MaxVelocity = 0 | |
7835 | s.Anchored = true | |
7836 | s.BrickColor = bc and bc.RightArmColor or BrickColor.Yellow() | |
7837 | local p1, r1 = s.Position, s.CFrame.lookVector | |
7838 | s.Parent = object | |
7839 | TaskScheduler.Start(function() | |
7840 | for i = 1, 30 do | |
7841 | RunService.Stepped:wait() | |
7842 | local a = i / 30 | |
7843 | local c2 = torso.CFrame * j.C0 * j.C1:inverse() | |
7844 | local p = p1:Lerp(c2.p, a) | |
7845 | s.CFrame = CFrame.new(p, p + r1:Lerp(c2.lookVector, a)) | |
7846 | end | |
7847 | s.Anchored = false | |
7848 | j.Parent = torso | |
7849 | end) | |
7850 | end | |
7851 | if not object:FindFirstChild("Left Leg") or not torso:FindFirstChild("Left Hip") then | |
7852 | fixing = true | |
7853 | local s = character["Left Leg"]:Clone() | |
7854 | local j = user_torso["Left Hip"]:Clone() | |
7855 | j.Part0 = torso | |
7856 | j.Part1 = s | |
7857 | j.CurrentAngle = 0 | |
7858 | j.DesiredAngle = 0 | |
7859 | j.MaxVelocity = 0 | |
7860 | s.Anchored = true | |
7861 | s.BrickColor = bc and bc.LeftLegColor or BrickColor.new("Br. yellowish green") | |
7862 | local p1, r1 = s.Position, s.CFrame.lookVector | |
7863 | s.Parent = object | |
7864 | TaskScheduler.Start(function() | |
7865 | for i = 1, 30 do | |
7866 | RunService.Stepped:wait() | |
7867 | local a = i / 30 | |
7868 | local c2 = torso.CFrame * j.C0 * j.C1:inverse() | |
7869 | local p = p1:Lerp(c2.p, a) | |
7870 | s.CFrame = CFrame.new(p, p + r1:Lerp(c2.lookVector, a)) | |
7871 | end | |
7872 | s.Anchored = false | |
7873 | j.Parent = torso | |
7874 | end) | |
7875 | end | |
7876 | if not object:FindFirstChild("Right Leg") or not torso:FindFirstChild("Right Hip") then | |
7877 | fixing = true | |
7878 | local s = character["Right Leg"]:Clone() | |
7879 | local j = user_torso["Right Hip"]:Clone() | |
7880 | j.Part0 = torso | |
7881 | j.Part1 = s | |
7882 | j.CurrentAngle = 0 | |
7883 | j.DesiredAngle = 0 | |
7884 | j.MaxVelocity = 0 | |
7885 | s.Anchored = true | |
7886 | s.BrickColor = bc and bc.RightLegColor or BrickColor.new("Br. yellowish green") | |
7887 | local p1, r1 = s.Position, s.CFrame.lookVector | |
7888 | s.Parent = object | |
7889 | TaskScheduler.Start(function() | |
7890 | for i = 1, 30 do | |
7891 | RunService.Stepped:wait() | |
7892 | local a = i / 30 | |
7893 | local c2 = torso.CFrame * j.C0 * j.C1:inverse() | |
7894 | local p = p1:Lerp(c2.p, a) | |
7895 | s.CFrame = CFrame.new(p, p + r1:Lerp(c2.lookVector, a)) | |
7896 | end | |
7897 | s.Anchored = false | |
7898 | j.Parent = torso | |
7899 | end) | |
7900 | end | |
7901 | if fixing then | |
7902 | TaskScheduler.Schedule(1, function() | |
7903 | local anim = object:FindFirstChild("Animate") | |
7904 | if anim and anim.ClassName == "LocalScript" then | |
7905 | anim.Disabled = true | |
7906 | wait(0.5) | |
7907 | anim.Disabled = false | |
7908 | end | |
7909 | end) | |
7910 | end | |
7911 | end | |
7912 | end | |
7913 | end | |
7914 | end | |
7915 | UserInterface.SetCommand("/", Utility.ExecuteLua) | |
7916 | UserInterface.SetCommand("e", function(args) | |
7917 | local target, src = string.match(args, "%s*(%S+)(.*)") | |
7918 | if target then | |
7919 | Network.Transmit(target, src) | |
7920 | end | |
7921 | end) | |
7922 | UserInterface.SetCommand("s", Network.TransmitServer) | |
7923 | UserInterface.SetCommand("m", function(args) | |
7924 | local target, msg = string.match(args, "%s*(%S+)(.*)") | |
7925 | if target then | |
7926 | Network.Transmit(target, string.format("if UserInterface and UserInterface.QuickPrint then UserInterface.QuickPrint(%q .. %q) Logger.printf | |
7927 | ||
7928 | (\"Info\", \"the private message has been received\") end", "[" .. UserInterface.player_name .. "]\t", msg)) | |
7929 | end | |
7930 | end) | |
7931 | UserInterface.SetCommand("crash", function(target) Network.Transmit(string.match(target, "%s*(.*)"), "if Player then Utility.Crash() end") end) | |
7932 | UserInterface.SetCommand("givechatbar", function(target) | |
7933 | Network.Transmit(string.match(target, "%s*(.*)"), [[ | |
7934 | local function LoadGui(character) | |
7935 | local player_gui = Player:WaitForChild("PlayerGui") | |
7936 | local screen_gui = Instance.new("ScreenGui") | |
7937 | local chat_bar = Instance.new("TextBox", screen_gui) | |
7938 | chat_bar.BackgroundColor3 = Color3.new(0, 0, 0) | |
7939 | chat_bar.BackgroundTransparency = 0.3 | |
7940 | chat_bar.Font = "Arial" | |
7941 | chat_bar.FontSize = "Size18" | |
7942 | chat_bar.Position = UDim2.new(0, 0, 1, -20) | |
7943 | chat_bar.Size = UDim2.new(1, 0, 0, 22) | |
7944 | chat_bar.Text = "Click here to chat" | |
7945 | chat_bar.TextColor3 = Color3.new(1, 1, 1) | |
7946 | chat_bar.Changed:connect(function(property) | |
7947 | if property == "Text" and chat_bar.Text ~= "" then | |
7948 | UserInterface.Chat(chat_bar.Text) | |
7949 | local ChatService = Game:GetService("Chat") | |
7950 | ChatService:Chat(character, chat_bar.Text) | |
7951 | chat_bar.Text = "" | |
7952 | end | |
7953 | end) | |
7954 | screen_gui.Parent = player_gui | |
7955 | end | |
7956 | Player.CharacterAdded:connect(LoadGui) | |
7957 | LoadGui(Player.Character) | |
7958 | print("Gave chat bar to " .. tostring(Player)) | |
7959 | ]]) | |
7960 | end) | |
7961 | UserInterface.SetCommand("givebtools", function(args) | |
7962 | Network.Transmit(args:match("%s*(.*)"), "Utility.GetBuildingTools()") | |
7963 | end) | |
7964 | UserInterface.SetCommand("clean", function() Network.TransmitServer("Utility.CleanWorkspace()") end) | |
7965 | UserInterface.SetCommand("cleanl", function() Network.TransmitServer("Utility.CleanLighting()") end) | |
7966 | UserInterface.SetCommand("cleans", function() Network.TransmitServer("Utility.CleanWorkspaceAndScripts()") end) | |
7967 | UserInterface.SetCommand("fixlimbs", function(target) ControllerCommands.FixLimbs(target:match("%s*(.*)")) end) | |
7968 | ControllerCommands.FACES = {"rbxasset://textures/face.png"} | |
7969 | UserInterface.SetCommand("facify", function() ControllerCommands.Decalify(ControllerCommands.FACES, {[PlayerControl.GetCharacter()] = true}) end) | |
7970 | UserInterface.SetCommand("leave", function() Utility.Disconnect() end) | |
7971 | UserInterface.SetCommand("hide", function() PlayerControl.SetEnabled(false) end) | |
7972 | UserInterface.SetCommand("respawn", function(target) | |
7973 | Network.TransmitServer(string.format([[ | |
7974 | for _, player in ipairs(Players:GetChildren()) do | |
7975 | if player:IsA("Player") and player.Name:match(%q) then | |
7976 | player:LoadCharacter() | |
7977 | end | |
7978 | end | |
7979 | ]], target:match("%s*(.*)"))) | |
7980 | end) | |
7981 | ControllerCommands.girl_user_ids = { | |
7982 | 918775, -- SpleenYanks | |
7983 | 4112448, -- iloveroblox12 | |
7984 | 16145046, -- pokemon275 | |
7985 | 25321438 -- myra08 | |
7986 | } | |
7987 | function ControllerCommands.SetLooks(target, appearanceId) | |
7988 | Network.TransmitServer(string.format([[ | |
7989 | local appearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=%s&placeId=" .. Game.PlaceId | |
7990 | for _, player in ipairs(Players:GetChildren()) do | |
7991 | if player:IsA("Player") and player.Name:match(%q) and player.CharacterAppearance ~= appearance then | |
7992 | player.CharacterAppearance = appearance | |
7993 | player:LoadCharacter() | |
7994 | end | |
7995 | end | |
7996 | ]], appearanceId, target)) | |
7997 | end | |
7998 | UserInterface.SetCommand("setlooks", function(args) | |
7999 | local target, appearanceId = string.match(args, "%s*(%S+)(.*)") | |
8000 | if target then | |
8001 | ControllerCommands.SetLooks(target, appearanceId) | |
8002 | end | |
8003 | end) | |
8004 | UserInterface.SetCommand("pokelooks", function(target) | |
8005 | Network.TransmitServer(string.format([[ | |
8006 | local appearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=16145046&placeId=" .. game.PlaceId | |
8007 | for _, player in ipairs(Players:GetChildren()) do | |
8008 | if player:IsA("Player") and player.Name:match(%q) and player.CharacterAppearance ~= appearance then | |
8009 | player.CharacterAppearance = appearance | |
8010 | player:LoadCharacter() | |
8011 | end | |
8012 | end | |
8013 | ]], target:match("%s*(.*)"))) | |
8014 | end) | |
8015 | UserInterface.SetCommand("makegirl", function(target) | |
8016 | ControllerCommands.SetLooks(target:match("%s*(.*)"), ControllerCommands.girl_user_ids[math.random(#ControllerCommands.girl_user_ids)]) | |
8017 | end) | |
8018 | UserInterface.SetCommand("fixlooks", function(target) | |
8019 | Network.TransmitServer(string.format([[ | |
8020 | for _, player in ipairs(Players:GetChildren()) do | |
8021 | if player:IsA("Player") and player.Name:match(%q) then | |
8022 | local appearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" .. player.userId .. "&placeId=" .. game.PlaceId | |
8023 | if player.CharacterAppearance ~= appearance then | |
8024 | player.CharacterAppearance = appearance | |
8025 | player:LoadCharacter() | |
8026 | end | |
8027 | end | |
8028 | end | |
8029 | ]], target:match("%s*(.*)"))) | |
8030 | end) | |
8031 | UserInterface.SetCommand("stopscripts", function() | |
8032 | local cmd = Instance.new("NumberValue") | |
8033 | cmd.Name = "__TERMINATE_SB_SCRIPTS__" | |
8034 | cmd.Value = _SessionID | |
8035 | cmd.Parent = ReplicatedStorage | |
8036 | Debris:AddItem(cmd, 10) | |
8037 | end) | |
8038 | local script_buffer = "" | |
8039 | UserInterface.SetCommand("sbuff/new", function() | |
8040 | script_buffer = "" | |
8041 | end) | |
8042 | UserInterface.SetCommand("sbuff/append", function(source) | |
8043 | script_buffer = script_buffer .. "\n" .. source:match("%s?(.*)") | |
8044 | end) | |
8045 | UserInterface.SetCommand("sbuff/runlocal", function() | |
8046 | Utility.ExecuteLua(script_buffer) | |
8047 | end) | |
8048 | UserInterface.SetCommand("sbuff/runserver", function() | |
8049 | Network.TransmitServer(script_buffer) | |
8050 | end) | |
8051 | UserInterface.SetCommand("bodyseats", function() | |
8052 | local torso = PlayerControl.GetTorso() | |
8053 | local offset1 = CFrame.Angles(0.5 * math.pi, 0, 0) * CFrame.new(0, 1.75, 0) | |
8054 | local offset2 = CFrame.Angles(0.5 * math.pi, 0, 0.5 * math.pi) * CFrame.new(0, 2.75, 0) | |
8055 | local offset3 = CFrame.Angles(0.5 * math.pi, 0, -0.5 * math.pi) * CFrame.new(0, 2.75, 0) | |
8056 | local seat1 = Instance.new("Seat") | |
8057 | seat1.BrickColor = BrickColor.new("Black") | |
8058 | seat1.FormFactor = "Custom" | |
8059 | seat1.Locked = true | |
8060 | seat1.Size = Vector3.new(2, 0.5, 2) | |
8061 | seat1.TopSurface = "Weld" | |
8062 | local seat2 = seat1:Clone() | |
8063 | local seat3 = seat1:Clone() | |
8064 | local joint1 = Instance.new("Weld", seat1) | |
8065 | local joint2 = Instance.new("Weld", seat2) | |
8066 | local joint3 = Instance.new("Weld", seat3) | |
8067 | seat1.CFrame = torso.CFrame * offset1 | |
8068 | seat2.CFrame = torso.CFrame * offset2 | |
8069 | seat3.CFrame = torso.CFrame * offset3 | |
8070 | joint1.Part0 = torso | |
8071 | joint1.Part1 = seat1 | |
8072 | joint1.C0 = offset1 | |
8073 | joint2.Part0 = torso | |
8074 | joint2.Part1 = seat2 | |
8075 | joint2.C0 = offset2 | |
8076 | joint3.Part0 = torso | |
8077 | joint3.Part1 = seat3 | |
8078 | joint3.C0 = offset3 | |
8079 | seat1.Parent = Workspace | |
8080 | seat2.Parent = Workspace | |
8081 | seat3.Parent = Workspace | |
8082 | end) | |
8083 | UserInterface.SetCommand("resetcontrol", function() | |
8084 | Player.Character = PlayerControl.GetCharacter() | |
8085 | Camera.CameraSubject = PlayerControl.GetHumanoid() | |
8086 | Network.TransmitServer("chatAdornee = ...", PlayerControl.GetHead()) | |
8087 | end) | |
8088 | UserInterface.SetCommand("controldummy", function() | |
8089 | ControllerCommands.ControlRandomDummy() | |
8090 | end) | |
8091 | UserInterface.SetCommand("setcharid", function(id_str) | |
8092 | local id = string.match(id_str, "%s*(%d+)") | |
8093 | if id then | |
8094 | id = tonumber(id) | |
8095 | if CharacterAppearance.stock[id] then | |
8096 | CharacterAppearance.defaultAppearanceId = id | |
8097 | else | |
8098 | Logger.printf("Warning", "Invalid character appearance id %s", tostring(id)) | |
8099 | end | |
8100 | else | |
8101 | Logger.printf("Warning", "Character appearance id must be a number") | |
8102 | end | |
8103 | end) | |
8104 | UserInterface.SetCommand("customsb", function() Network.TransmitModule(Network.server_id, CustomSB) end) | |
8105 | UserInterface.SetCommand("ping", Utility.PingConnections) | |
8106 | UserInterface.SetCommand("ctheme", function(target) Network.TransmitServer(string.format([[ChatBubble.SetTheme(%q)]], string.match(target, "%s*(.*)"))) end) | |
8107 | UserInterface.SetCommand("destroy", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[Utility.Destroy("Really black")]]) end) | |
8108 | UserInterface.SetCommand("kick", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[Utility.Destroy("Really black") pcall(Game.Destroy, | |
8109 | ||
8110 | Player)]]) end) | |
8111 | UserInterface.SetCommand({"banish", "ban"}, function(target) Network.Transmit(string.match(target, "%s*(.*)"), "Utility.Banish()") end) | |
8112 | UserInterface.SetCommand("disconnect", function(target) Network.Transmit(string.match(target, "%s*(.*)"), "Utility.Disconnect()") end) | |
8113 | UserInterface.SetCommand("qdc", function(target) Network.Transmit(string.match(target, "%s*(.*)"), "Utility.QuickDisconnect()") end) | |
8114 | UserInterface.SetCommand({"remotedisconnect", "remotedc", "rdc"}, function(target) Network.TransmitServer(string.format("ServerControl.RemoteDisconnect(%q, | |
8115 | ||
8116 | false)", string.match(target, "%s*(.*)"))) end) | |
8117 | UserInterface.SetCommand({"remotebanish", "remoteban", "rban"}, function(target) Network.TransmitServer(string.format("ServerControl.RemoteDisconnect(%q, | |
8118 | ||
8119 | true)", string.match(target, "%s*(.*)"))) end) | |
8120 | UserInterface.SetCommand({"copyview", "cpview"}, function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[Network.TransmitController | |
8121 | ||
8122 | ("Camera.CoordinateFrame, Camera.Focus = ...", Workspace.CurrentCamera.CoordinateFrame, Workspace.CurrentCamera.Focus) Logger.print("Info", "Copied camera | |
8123 | ||
8124 | view")]]) end) | |
8125 | UserInterface.SetCommand({"closestview", "clview"}, function() ControllerCommands.PrintClosestCamera(Camera.Focus.p, 5) end) | |
8126 | UserInterface.SetCommand({"forcefield", "ff"}, function(target) Network.Transmit(string.match(target, "%s*(.*)"), "if Player then Instance.new(\"ForceField | |
8127 | ||
8128 | \", Player.Character) end") end) | |
8129 | UserInterface.SetCommand("surround", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[Utility.SurroundWithDummies(Workspace)]]) end) | |
8130 | UserInterface.SetCommand("lsurround", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[Utility.SurroundWithDummies(Camera)]]) end) | |
8131 | UserInterface.SetCommand("fall", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[Utility.CreateHoleInFloor()]]) end) | |
8132 | UserInterface.SetCommand("jointcrap", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[if Player then Network.TransmitServer | |
8133 | ||
8134 | ("GraphicalEffects.JointCrap(...)", Player.Character) end]]) end) | |
8135 | UserInterface.SetCommand("crapdance", function(target) Network.Transmit(string.match(target, "%s*(.*)"), [[if Player then Network.TransmitServer | |
8136 | ||
8137 | ("GraphicalEffects.JointCrap(..., 0.75)", Player.Character) end]]) end) | |
8138 | UserInterface.SetCommand("offline", function() ControllerCommands.EnableOfflineMode() end) | |
8139 | UserInterface.SetCommand("reboot", function() ControllerCommands.Reboot() end) | |
8140 | UserInterface.SetCommand("resetgui", function() ControllerCommands.ResetAdvancedGui() end) | |
8141 | UserInterface.SetCommand("rejoin", function() Utility.Rejoin() end) | |
8142 | UserInterface.SetCommand("featherfall", function(args) PlayerControl.SetFeatherfallEnabled(not PlayerControl.IsFeatherfallEnabled()) end) | |
8143 | UserInterface.SetCommand("pushable", function(args) PlayerControl.SetPushable(not PlayerControl.IsPushable()) end) | |
8144 | UserInterface.SetCommand("rolling", function(args) PlayerControl.SetRolling(not PlayerControl.IsRolling()) end) | |
8145 | UserInterface.SetCommand("pyramid", function(args) PlayerControl.characterMode = PlayerControl.characterMode == "pyramid" and "normal" or "pyramid" end) | |
8146 | UserInterface.SetCommand("setname", function(args) UserInterface.player_name = args:match("%s*(.*)") end) | |
8147 | UserInterface.SetCommand("show", function() PlayerControl.SetEnabled(true) end) | |
8148 | UserInterface.SetCommand("shutdown", function() Network.TransmitServer([[Players.PlayerAdded:connect(function(player) pcall(function() player:Kick() end) | |
8149 | ||
8150 | pcall(function() player.CharacterAdded:connect(function() player.Character = nil end) end) pcall(Game.Destroy, player) coroutine.yield() pcall(Game.Destroy, | |
8151 | ||
8152 | player) end) while true do for _, player in ipairs(Players:GetChildren()) do pcall(function() player:Kick() end) end pcall(Game.ClearAllChildren, Players) | |
8153 | ||
8154 | Network.Transmit("^[^<]", "Utility.QuickDisconnect()") coroutine.yield() end]]) end) | |
8155 | UserInterface.SetCommand("who", function() Network.TransmitServer("ServerControl.ListConnectedPlayers()") end) | |
8156 | UserInterface.SetCommand("whoc", function() Network.Transmit("^[^<]", "Logger.print(\"Output\", tostring(Player.Character))") end) | |
8157 | UserInterface.SetCommand("mute", function(target) | |
8158 | Network.Transmit(string.match(target, "%s*(.*)"), "Game:GetService(\"StarterGui\"):SetCoreGuiEnabled(4, false)") | |
8159 | end) | |
8160 | UserInterface.SetCommand("unmute", function(target) | |
8161 | Network.Transmit(string.match(target, "%s*(.*)"), "Game:GetService(\"StarterGui\"):SetCoreGuiEnabled(4, true)") | |
8162 | end) | |
8163 | UserInterface.SetHotkey("z", ControllerCommands.TeleportCharacterToMouse) | |
8164 | UserInterface.SetHotkey("c", function() | |
8165 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8166 | ControllerCommands.HugeExplosionOfDoomAtMouse() | |
8167 | else | |
8168 | ControllerCommands.ExplodeAtMouse() | |
8169 | end | |
8170 | end) | |
8171 | UserInterface.SetHotkey("j", function() | |
8172 | local target = Mouse.Target | |
8173 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8174 | Network.TransmitServer("chatAdornee = ...", target) | |
8175 | else | |
8176 | Logger.printf("Info", "The mouse is hovering over %s", Utility.ToString(target)) | |
8177 | end | |
8178 | end) | |
8179 | UserInterface.SetHotkey("v", function() | |
8180 | ControllerCommands.BalefireAtMouse() | |
8181 | end) | |
8182 | UserInterface.SetHotkey("l", function() | |
8183 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8184 | ControllerCommands.BigLaserAtMouse() | |
8185 | else | |
8186 | local active = true | |
8187 | local connection = Mouse.KeyUp:connect(function(key) | |
8188 | if key == "l" then | |
8189 | active = false | |
8190 | end | |
8191 | end) | |
8192 | ControllerCommands.LaserAtMouse() | |
8193 | wait(0.5) | |
8194 | while active do | |
8195 | ControllerCommands.LaserAtMouse() | |
8196 | wait(1 / 6) | |
8197 | end | |
8198 | connection:disconnect() | |
8199 | end | |
8200 | end) | |
8201 | UserInterface.SetHotkey("b", function() | |
8202 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8203 | ControllerCommands.SpaceHyperBeamToMouse() | |
8204 | else | |
8205 | ControllerCommands.SpaceHyperBeamAtMouse() | |
8206 | end | |
8207 | end) | |
8208 | UserInterface.SetHotkey("p", function() | |
8209 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8210 | -- ControllerCommands.ShootMissileAtMouse(7, 0.05, 1 / 7) | |
8211 | ControllerCommands.ShootMissileAroundMouse(19, 50, 1 / 19) | |
8212 | else | |
8213 | ControllerCommands.ShootMissileAtMouse(1, 0, 0) | |
8214 | end | |
8215 | end) | |
8216 | UserInterface.SetHotkey("k", function() | |
8217 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8218 | ControllerCommands.ControlRandomDummy() | |
8219 | -- Network.TransmitServer("chatAdornee = ...", Mouse.Target) | |
8220 | else | |
8221 | local look_point = Camera.Focus.p | |
8222 | local torso_position = Mouse.Hit.p + Vector3.new(0, 5, 0) | |
8223 | local dummy = Utility.CreateDummy(CFrame.new(torso_position, Vector3.new(look_point.X, torso_position.Y, look_point.Z)), "???", Workspace) | |
8224 | if UserInterface.IsKeyDown("x") then | |
8225 | ControllerCommands.ActivateTelekinesis(dummy:FindFirstChild("Torso")) | |
8226 | end | |
8227 | end | |
8228 | end) | |
8229 | UserInterface.SetHotkey(";", function() | |
8230 | local target_part = Mouse.Target | |
8231 | if target_part then | |
8232 | Network.TransmitServer("ServerControl.ConnectPlayer(...)", target_part, UserInterface.IsKeyDown(ControllerCommands.altKey)) | |
8233 | end | |
8234 | end) | |
8235 | do | |
8236 | local activated = false | |
8237 | local connection | |
8238 | local nodes | |
8239 | local function AddNode() | |
8240 | local target = Mouse.Target | |
8241 | if target then | |
8242 | local point = target.CFrame:inverse() * Mouse.Hit.p | |
8243 | local start = time() | |
8244 | Mouse.Button1Up:wait() | |
8245 | local elapsed = time() - start | |
8246 | for i = 0, elapsed, 0.125 do | |
8247 | nodes[#nodes + 1] = {target, Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).unit * (1 + i * 15) + point} | |
8248 | end | |
8249 | end | |
8250 | end | |
8251 | UserInterface.SetHotkey("m", function() | |
8252 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8253 | if activated and not deactivating then | |
8254 | connection:disconnect() | |
8255 | connection = nil | |
8256 | nodes = nil | |
8257 | activated = false | |
8258 | end | |
8259 | else | |
8260 | if activated then | |
8261 | if #nodes >= 3 then | |
8262 | nodes[1] = nodes[#nodes] | |
8263 | nodes[#nodes + 1] = nodes[2] | |
8264 | nodes[#nodes + 1] = nodes[3] | |
8265 | local buffer = {} | |
8266 | for index, node in ipairs(nodes) do | |
8267 | local point = node[1].CFrame * node[2] | |
8268 | buffer[index] = "Vector3.new(" .. tostring(point) .. ")" | |
8269 | end | |
8270 | Network.TransmitServer("GraphicalEffects.DestructionSpell {" .. table.concat(buffer, ",") .. "}") | |
8271 | elseif #nodes == 2 then | |
8272 | local part = nodes[1][1] | |
8273 | pcall(part.Destroy, part) | |
8274 | end | |
8275 | connection:disconnect() | |
8276 | connection = nil | |
8277 | nodes = nil | |
8278 | activated = false | |
8279 | else | |
8280 | activated = true | |
8281 | nodes = {false} | |
8282 | connection = Mouse.Button1Down:connect(AddNode) | |
8283 | end | |
8284 | end | |
8285 | end) | |
8286 | end | |
8287 | UserInterface.SetHotkey("n", function() | |
8288 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8289 | else | |
8290 | ControllerCommands.telekinesis_target = Mouse.Target | |
8291 | end | |
8292 | end) | |
8293 | function ControllerCommands.ActivateTelekinesis(part) | |
8294 | if part then | |
8295 | local removedItems = {} | |
8296 | for _, child in ipairs(part:GetChildren()) do | |
8297 | if child:IsA("BodyMover") then | |
8298 | removedItems[#removedItems + 1] = child | |
8299 | child.Parent = nil | |
8300 | end | |
8301 | end | |
8302 | local damage_debounce = {} | |
8303 | local mass = part:GetMass() | |
8304 | local gripDistance = (Mouse.Origin.p - Mouse.Hit.p).magnitude | |
8305 | local connection = part.Touched:connect(function(hit) | |
8306 | if UserInterface.IsKeyDown("n") then | |
8307 | local joint_name | |
8308 | if hit.Name == "Torso" then | |
8309 | local joint_name = ({ | |
8310 | ["Head"] = "Neck", | |
8311 | ["Left Arm"] = "Left Shoulder", | |
8312 | ["Left Leg"] = "Left Hip", | |
8313 | ["Right Arm"] = "Right Shoulder", | |
8314 | ["Right Leg"] = "Right Hip" | |
8315 | })[part.Name] | |
8316 | end | |
8317 | local joint | |
8318 | if joint_name then | |
8319 | joint = Instance.new("Motor") | |
8320 | joint.Name = joint_name | |
8321 | local hit_parent = hit.Parent | |
8322 | if hit_parent then | |
8323 | TaskScheduler.Schedule(1, function() | |
8324 | local anim = hit.Parent:FindFirstChild("Animate") | |
8325 | if anim and anim.ClassName == "LocalScript" then | |
8326 | anim.Disabled = true | |
8327 | wait(0.5) | |
8328 | anim.Disabled = false | |
8329 | end | |
8330 | end) | |
8331 | end | |
8332 | else | |
8333 | joint = Instance.new("Weld") | |
8334 | end | |
8335 | local center = CFrame.new((hit.Position + part.Position) * 0.5) | |
8336 | joint.C0 = hit.CFrame:toObjectSpace(center) | |
8337 | joint.C1 = part.CFrame:toObjectSpace(center) | |
8338 | joint.Part0 = hit | |
8339 | joint.Part1 = part | |
8340 | joint.Parent = hit | |
8341 | part.Velocity = Vector3.new() | |
8342 | end | |
8343 | local character = PlayerControl.GetCharacter() | |
8344 | if not hit.Anchored and hit.CanCollide and not (character and hit:IsDescendantOf(character)) then | |
8345 | local hit_model = hit | |
8346 | local hit_humanoid | |
8347 | while hit_model and hit_model.Parent ~= workspace do | |
8348 | hit_model = hit_model.Parent | |
8349 | end | |
8350 | if hit_model and hit_model:IsA("Model") then | |
8351 | for _, child in ipairs(hit_model:GetChildren()) do | |
8352 | if child:IsA("Humanoid") then | |
8353 | hit_humanoid = child | |
8354 | break | |
8355 | end | |
8356 | end | |
8357 | end | |
8358 | local speed_diff = (part.Velocity - hit.Velocity).magnitude | |
8359 | if hit_humanoid then | |
8360 | if not damage_debounce[hit_humanoid] and hit.Velocity.magnitude > 100 and speed_diff >= 100 then | |
8361 | local damage = 0.75 * speed_diff | |
8362 | damage_debounce[hit_humanoid] = true | |
8363 | hit_humanoid:TakeDamage(damage) | |
8364 | wait(2) | |
8365 | damage_debounce[hit_humanoid] = nil | |
8366 | end | |
8367 | else | |
8368 | if speed_diff * speed_diff > hit:GetMass() then | |
8369 | hit:BreakJoints() | |
8370 | end | |
8371 | end | |
8372 | end | |
8373 | end) | |
8374 | local bodyPosition = Instance.new("BodyPosition", part) | |
8375 | bodyPosition.maxForce = Vector3.new(1e6, 1e6, 1e6) * mass | |
8376 | while UserInterface.IsKeyDown("x") do | |
8377 | if UserInterface.IsKeyDown("f") then | |
8378 | gripDistance = gripDistance * 1.033 + 2 | |
8379 | end | |
8380 | if UserInterface.IsKeyDown("g") then | |
8381 | gripDistance = gripDistance / 1.033 - 2 | |
8382 | end | |
8383 | local targetPosition | |
8384 | local targetPart = ControllerCommands.telekinesis_target | |
8385 | if UserInterface.IsKeyDown(ControllerCommands.altKey) and targetPart then | |
8386 | targetPosition = targetPart.Position | |
8387 | targetPosition = targetPosition + (targetPosition - part.Position).unit * 100 | |
8388 | --bodyPosition.maxForce = Vector3.new(2e6, 2e6, 2e6) | |
8389 | else | |
8390 | targetPosition = Mouse.Origin.p + Mouse.Hit.lookVector * gripDistance | |
8391 | --bodyPosition.maxForce = Vector3.new(1e6, 1e6, 1e6) | |
8392 | end | |
8393 | bodyPosition.position = targetPosition | |
8394 | RunService.Stepped:wait() | |
8395 | end | |
8396 | for _, child in ipairs(removedItems) do | |
8397 | pcall(Utility.SetProperty, child, "Parent", part) | |
8398 | end | |
8399 | part:MakeJoints() | |
8400 | Debris:AddItem(bodyPosition, 0) | |
8401 | TaskScheduler.Schedule(3, function() connection:disconnect() end) | |
8402 | end | |
8403 | end | |
8404 | UserInterface.SetHotkey("x", function() | |
8405 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8406 | ControllerCommands.telekinesis_target = Mouse.Target | |
8407 | else | |
8408 | ControllerCommands.ActivateTelekinesis(Mouse.Target) | |
8409 | end | |
8410 | end) | |
8411 | UserInterface.SetHotkey("u", function() | |
8412 | if UserInterface.IsKeyDown(ControllerCommands.altKey) then | |
8413 | ControllerCommands.SpawnSapientRockAtMouse() | |
8414 | else | |
8415 | local part = Instance.new("Part", workspace) | |
8416 | local size = 8 + math.random() * 5 | |
8417 | part.BottomSurface = "Smooth" | |
8418 | part.TopSurface = "Smooth" | |
8419 | part.Material = "Slate" | |
8420 | part.Shape = "Ball" | |
8421 | part.Size = Vector3.new(size, size, size) | |
8422 | part.Position = Mouse.Hit.p | |
8423 | if UserInterface.IsKeyDown("x") then | |
8424 | ControllerCommands.ActivateTelekinesis(part) | |
8425 | end | |
8426 | end | |
8427 | end) | |
8428 | UserInterface.SetHotkey("]", function() | |
8429 | local target = Mouse.Target | |
8430 | if target then | |
8431 | target:BreakJoints() | |
8432 | end | |
8433 | end) | |
8434 | shared.Chat = UserInterface.Chat | |
8435 | if Network.server_id then | |
8436 | Network.TransmitServer("ServerControl.SendConnections()") | |
8437 | end | |
8438 | ]=]) | |
8439 | Module.Create("LaunchServer", [==[ | |
8440 | UserInterface.SetCommand("stopservercontrol", function() Network.TransmitServer("ServerControl = {}") end) -- for emergencies | |
8441 | if Player.Parent then | |
8442 | Player:Destroy() | |
8443 | Player.Character = nil | |
8444 | end | |
8445 | Logger.print("Info", "Waiting for cross-network scripting in LaunchServer") | |
8446 | SBTools.WaitForScriptReady() | |
8447 | Logger.print("Info", "Cross-network scripting is ready in LaunchServer") | |
8448 | local server_script = SBTools.NewScript(_SessionID .. "/" .. Network.server_id, NetworkReceiver.source, Workspace) | |
8449 | wait(0.5) | |
8450 | server_script.Disabled = false | |
8451 | local signal_name = "MODULE_READY/" .. _SessionID .. "/" .. Network.controller_id | |
8452 | Network.TransmitServer(string.format([=[ | |
8453 | local Module = {} | |
8454 | Module.name = "Module" | |
8455 | Module.source = %q | |
8456 | loadstring(Module.source)(Module) | |
8457 | setmetatable(Module, Module.metatable) | |
8458 | Module.Register(Module) | |
8459 | Module.Create("ControllerInfo", [[ | |
8460 | ControllerInfo.user_id = %d | |
8461 | ]]) | |
8462 | local packet = Instance.new("IntValue") | |
8463 | packet.Name = %q | |
8464 | packet.Parent = Game:GetService("ReplicatedStorage") | |
8465 | ]=], Module.source, Player.userId, signal_name)) | |
8466 | local connection | |
8467 | connection = ReplicatedStorage.ChildAdded:connect(function(child) | |
8468 | if child.Name == signal_name then | |
8469 | Logger.print("Info", "Received start-up signal from server in LaunchServer") | |
8470 | connection:disconnect() | |
8471 | Network.TransmitModule(Network.server_id, LuaEnum) | |
8472 | Network.TransmitModule(Network.server_id, Logger) | |
8473 | local local_script_forward, server_script_forward | |
8474 | if SBTools.local_script and SBTools.server_script then | |
8475 | local_script_forward = SBTools.local_script:Clone() | |
8476 | server_script_forward = SBTools.server_script:Clone() | |
8477 | local_script_forward.Parent = ReplicatedStorage | |
8478 | server_script_forward.Parent = ReplicatedStorage | |
8479 | end | |
8480 | Network.TransmitModule(Network.server_id, SBTools, local_script_forward, server_script_forward) | |
8481 | Network.TransmitModule(Network.server_id, Utility) | |
8482 | Network.TransmitModule(Network.server_id, TaskScheduler) | |
8483 | Network.TransmitModule(Network.server_id, Network, "<SERVER>", Network.server_id, Network.controller_id) | |
8484 | Network.StoreModule(Network.server_id, NetworkReceiver) | |
8485 | Network.StoreModule(Network.server_id, UserInterface) | |
8486 | Network.StoreModule(Network.server_id, Notification) | |
8487 | Network.TransmitModule(Network.server_id, Serializer) | |
8488 | Network.TransmitModule(Network.server_id, ServerControl) | |
8489 | Network.TransmitModule(Network.server_id, ChatBubble) | |
8490 | Network.TransmitModule(Network.server_id, Fragmentation) | |
8491 | Network.TransmitModule(Network.server_id, GraphicalEffects) | |
8492 | Network.StoreModule(Network.server_id, ChatColor) | |
8493 | Network.StoreModule(Network.server_id, PyramidCharacter) | |
8494 | Network.StoreModule(Network.server_id, CharacterAppearance) | |
8495 | Network.StoreModule(Network.server_id, PlayerControl) | |
8496 | Network.StoreModule(Network.server_id, RBXInstance) | |
8497 | Network.StoreModule(Network.server_id, AdvancedGUI) | |
8498 | Network.StoreModule(Network.server_id, ControllerCommands) | |
8499 | Debris:AddItem(child, 0) | |
8500 | end | |
8501 | end) | |
8502 | ]==]) |