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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | --[[ Name : Gale Fighter ]]-- | |
145 | ------------------------------------------------------- | |
146 | --A Collaboration Between makhail07 and KillerDarkness0105 | |
147 | ||
148 | --Base Animaion by makhail07, attacks by KillerDarkness0105 | |
149 | ------------------------------------------------------- | |
150 | ||
151 | ||
152 | local FavIDs = { | |
153 | 340106355, --Nefl Crystals | |
154 | 927529620, --Dimension | |
155 | 876981900, --Fantasy | |
156 | 398987889, --Ordinary Days | |
157 | 1117396305, --Oh wait, it's you. | |
158 | 885996042, --Action Winter Journey | |
159 | 919231299, --Sprawling Idiot Effigy | |
160 | 743466274, --Good Day Sunshine | |
161 | 727411183, --Knife Fight | |
162 | 1402748531, --The Earth Is Counting On You! | |
163 | 595230126 --Robot Language | |
164 | } | |
165 | ||
166 | ||
167 | ||
168 | --The reality of my life isn't real but a Universe -makhail07 | |
169 | wait(0.2) | |
170 | local plr = game:service'Players'.LocalPlayer | |
171 | print('Local User is '..plr.Name) | |
172 | print('Gale Fighter Loaded') | |
173 | print('The Fighter that is as fast as wind, a true Fighter') | |
174 | local char = plr.Character | |
175 | local hum = char.Humanoid | |
176 | local hed = char.Head | |
177 | local root = char.HumanoidRootPart | |
178 | local rootj = root.RootJoint | |
179 | local tors = char.Torso | |
180 | local ra = char["Right Arm"] | |
181 | local la = char["Left Arm"] | |
182 | local rl = char["Right Leg"] | |
183 | local ll = char["Left Leg"] | |
184 | local neck = tors["Neck"] | |
185 | local mouse = plr:GetMouse() | |
186 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
187 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
188 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
189 | local maincolor = BrickColor.new("Institutional white") | |
190 | hum.MaxHealth = 200 | |
191 | hum.Health = 200 | |
192 | ||
193 | ------------------------------------------------------- | |
194 | --Start Good Stuff-- | |
195 | ------------------------------------------------------- | |
196 | cam = game.Workspace.CurrentCamera | |
197 | CF = CFrame.new | |
198 | angles = CFrame.Angles | |
199 | attack = false | |
200 | Euler = CFrame.fromEulerAnglesXYZ | |
201 | Rad = math.rad | |
202 | IT = Instance.new | |
203 | BrickC = BrickColor.new | |
204 | Cos = math.cos | |
205 | Acos = math.acos | |
206 | Sin = math.sin | |
207 | Asin = math.asin | |
208 | Abs = math.abs | |
209 | Mrandom = math.random | |
210 | Floor = math.floor | |
211 | ------------------------------------------------------- | |
212 | --End Good Stuff-- | |
213 | ------------------------------------------------------- | |
214 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
215 | RSH, LSH = nil, nil | |
216 | RW = Instance.new("Weld") | |
217 | LW = Instance.new("Weld") | |
218 | RH = tors["Right Hip"] | |
219 | LH = tors["Left Hip"] | |
220 | RSH = tors["Right Shoulder"] | |
221 | LSH = tors["Left Shoulder"] | |
222 | RSH.Parent = nil | |
223 | LSH.Parent = nil | |
224 | RW.Name = "RW" | |
225 | RW.Part0 = tors | |
226 | RW.C0 = CF(1.5, 0.5, 0) | |
227 | RW.C1 = CF(0, 0.5, 0) | |
228 | RW.Part1 = ra | |
229 | RW.Parent = tors | |
230 | LW.Name = "LW" | |
231 | LW.Part0 = tors | |
232 | LW.C0 = CF(-1.5, 0.5, 0) | |
233 | LW.C1 = CF(0, 0.5, 0) | |
234 | LW.Part1 = la | |
235 | LW.Parent = tors | |
236 | vt = Vector3.new | |
237 | Effects = {} | |
238 | ------------------------------------------------------- | |
239 | --Start HeartBeat-- | |
240 | ------------------------------------------------------- | |
241 | ArtificialHB = Instance.new("BindableEvent", script) | |
242 | ArtificialHB.Name = "Heartbeat" | |
243 | script:WaitForChild("Heartbeat") | |
244 | ||
245 | frame = 1 / 90 | |
246 | tf = 0 | |
247 | allowframeloss = false | |
248 | tossremainder = false | |
249 | ||
250 | ||
251 | lastframe = tick() | |
252 | script.Heartbeat:Fire() | |
253 | ||
254 | ||
255 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
256 | tf = tf + s | |
257 | if tf >= frame then | |
258 | if allowframeloss then | |
259 | script.Heartbeat:Fire() | |
260 | lastframe = tick() | |
261 | else | |
262 | for i = 1, math.floor(tf / frame) do | |
263 | script.Heartbeat:Fire() | |
264 | end | |
265 | lastframe = tick() | |
266 | end | |
267 | if tossremainder then | |
268 | tf = 0 | |
269 | else | |
270 | tf = tf - frame * math.floor(tf / frame) | |
271 | end | |
272 | end | |
273 | end) | |
274 | ------------------------------------------------------- | |
275 | --End HeartBeat-- | |
276 | ------------------------------------------------------- | |
277 | ||
278 | ||
279 | ||
280 | ------------------------------------------------------- | |
281 | --Start Combo Function-- | |
282 | ------------------------------------------------------- | |
283 | local comboing = false | |
284 | local combohits = 0 | |
285 | local combotime = 0 | |
286 | local maxtime = 65 | |
287 | ||
288 | ||
289 | ||
290 | function sandbox(var,func) | |
291 | local env = getfenv(func) | |
292 | local newenv = setmetatable({},{ | |
293 | __index = function(self,k) | |
294 | if k=="script" then | |
295 | return var | |
296 | else | |
297 | return env[k] | |
298 | end | |
299 | end, | |
300 | }) | |
301 | setfenv(func,newenv) | |
302 | return func | |
303 | end | |
304 | cors = {} | |
305 | mas = Instance.new("Model",game:GetService("Lighting")) | |
306 | comboframe = Instance.new("ScreenGui") | |
307 | Frame1 = Instance.new("Frame") | |
308 | Frame2 = Instance.new("Frame") | |
309 | TextLabel3 = Instance.new("TextLabel") | |
310 | comboframe.Name = "combinserter" | |
311 | comboframe.Parent = mas | |
312 | Frame1.Name = "combtimegui" | |
313 | Frame1.Parent = comboframe | |
314 | Frame1.Size = UDim2.new(0, 300, 0, 14) | |
315 | Frame1.Position = UDim2.new(0, 900, 0.629999971, 0) | |
316 | Frame1.BackgroundColor3 = Color3.new(0, 0, 0) | |
317 | Frame1.BorderColor3 = Color3.new(0.0313726, 0.0470588, 0.0627451) | |
318 | Frame1.BorderSizePixel = 5 | |
319 | Frame2.Name = "combtimeoverlay" | |
320 | Frame2.Parent = Frame1 | |
321 | Frame2.Size = UDim2.new(0, 0, 0, 14) | |
322 | Frame2.BackgroundColor3 = Color3.new(0, 1, 0) | |
323 | Frame2.ZIndex = 2 | |
324 | TextLabel3.Parent = Frame2 | |
325 | TextLabel3.Transparency = 0 | |
326 | TextLabel3.Size = UDim2.new(0, 300, 0, 50) | |
327 | TextLabel3.Text ="Hits: "..combohits | |
328 | TextLabel3.Position = UDim2.new(0, 0, -5.5999999, 0) | |
329 | TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1) | |
330 | TextLabel3.BackgroundTransparency = 1 | |
331 | TextLabel3.Font = Enum.Font.Bodoni | |
332 | TextLabel3.FontSize = Enum.FontSize.Size60 | |
333 | TextLabel3.TextColor3 = Color3.new(0, 1, 0) | |
334 | TextLabel3.TextStrokeTransparency = 0 | |
335 | gui = game:GetService("Players").LocalPlayer.PlayerGui | |
336 | for i,v in pairs(mas:GetChildren()) do | |
337 | v.Parent = game:GetService("Players").LocalPlayer.PlayerGui | |
338 | pcall(function() v:MakeJoints() end) | |
339 | end | |
340 | mas:Destroy() | |
341 | for i,v in pairs(cors) do | |
342 | spawn(function() | |
343 | pcall(v) | |
344 | end) | |
345 | end | |
346 | ||
347 | ||
348 | ||
349 | ||
350 | ||
351 | coroutine.resume(coroutine.create(function() | |
352 | while true do | |
353 | wait() | |
354 | ||
355 | ||
356 | if combotime>65 then | |
357 | combotime = 65 | |
358 | end | |
359 | ||
360 | ||
361 | ||
362 | ||
363 | ||
364 | if combotime>.1 and comboing == true then | |
365 | TextLabel3.Transparency = 0 | |
366 | TextLabel3.TextStrokeTransparency = 0 | |
367 | TextLabel3.BackgroundTransparency = 1 | |
368 | Frame1.Transparency = 0 | |
369 | Frame2.Transparency = 0 | |
370 | TextLabel3.Text ="Hits: "..combohits | |
371 | combotime = combotime - .34 | |
372 | Frame2.Size = Frame2.Size:lerp(UDim2.new(0, combotime/maxtime*300, 0, 14),0.42) | |
373 | end | |
374 | ||
375 | ||
376 | ||
377 | ||
378 | if combotime<.1 then | |
379 | TextLabel3.BackgroundTransparency = 1 | |
380 | TextLabel3.Transparency = 1 | |
381 | TextLabel3.TextStrokeTransparency = 1 | |
382 | ||
383 | Frame2.Size = UDim2.new(0, 0, 0, 14) | |
384 | combotime = 0 | |
385 | comboing = false | |
386 | Frame1.Transparency = 1 | |
387 | Frame2.Transparency = 1 | |
388 | combohits = 0 | |
389 | ||
390 | end | |
391 | end | |
392 | end)) | |
393 | ||
394 | ||
395 | ||
396 | ------------------------------------------------------- | |
397 | --End Combo Function-- | |
398 | ------------------------------------------------------- | |
399 | ||
400 | ------------------------------------------------------- | |
401 | --Start Important Functions-- | |
402 | ------------------------------------------------------- | |
403 | function swait(num) | |
404 | if num == 0 or num == nil then | |
405 | game:service("RunService").Stepped:wait(0) | |
406 | else | |
407 | for i = 0, num do | |
408 | game:service("RunService").Stepped:wait(0) | |
409 | end | |
410 | end | |
411 | end | |
412 | function thread(f) | |
413 | coroutine.resume(coroutine.create(f)) | |
414 | end | |
415 | function clerp(a, b, t) | |
416 | local qa = { | |
417 | QuaternionFromCFrame(a) | |
418 | } | |
419 | local qb = { | |
420 | QuaternionFromCFrame(b) | |
421 | } | |
422 | local ax, ay, az = a.x, a.y, a.z | |
423 | local bx, by, bz = b.x, b.y, b.z | |
424 | local _t = 1 - t | |
425 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
426 | end | |
427 | function QuaternionFromCFrame(cf) | |
428 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
429 | local trace = m00 + m11 + m22 | |
430 | if trace > 0 then | |
431 | local s = math.sqrt(1 + trace) | |
432 | local recip = 0.5 / s | |
433 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
434 | else | |
435 | local i = 0 | |
436 | if m00 < m11 then | |
437 | i = 1 | |
438 | end | |
439 | if m22 > (i == 0 and m00 or m11) then | |
440 | i = 2 | |
441 | end | |
442 | if i == 0 then | |
443 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
444 | local recip = 0.5 / s | |
445 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
446 | elseif i == 1 then | |
447 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
448 | local recip = 0.5 / s | |
449 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
450 | elseif i == 2 then | |
451 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
452 | local recip = 0.5 / s | |
453 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
454 | end | |
455 | end | |
456 | end | |
457 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
458 | local xs, ys, zs = x + x, y + y, z + z | |
459 | local wx, wy, wz = w * xs, w * ys, w * zs | |
460 | local xx = x * xs | |
461 | local xy = x * ys | |
462 | local xz = x * zs | |
463 | local yy = y * ys | |
464 | local yz = y * zs | |
465 | local zz = z * zs | |
466 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
467 | end | |
468 | function QuaternionSlerp(a, b, t) | |
469 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
470 | local startInterp, finishInterp | |
471 | if cosTheta >= 1.0E-4 then | |
472 | if 1 - cosTheta > 1.0E-4 then | |
473 | local theta = math.acos(cosTheta) | |
474 | local invSinTheta = 1 / Sin(theta) | |
475 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
476 | finishInterp = Sin(t * theta) * invSinTheta | |
477 | else | |
478 | startInterp = 1 - t | |
479 | finishInterp = t | |
480 | end | |
481 | elseif 1 + cosTheta > 1.0E-4 then | |
482 | local theta = math.acos(-cosTheta) | |
483 | local invSinTheta = 1 / Sin(theta) | |
484 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
485 | finishInterp = Sin(t * theta) * invSinTheta | |
486 | else | |
487 | startInterp = t - 1 | |
488 | finishInterp = t | |
489 | end | |
490 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
491 | end | |
492 | function rayCast(Position, Direction, Range, Ignore) | |
493 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
494 | end | |
495 | local RbxUtility = LoadLibrary("RbxUtility") | |
496 | local Create = RbxUtility.Create | |
497 | ||
498 | ------------------------------------------------------- | |
499 | --Start Damage Function-- | |
500 | ------------------------------------------------------- | |
501 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
502 | if hit.Parent == nil then | |
503 | return | |
504 | end | |
505 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
506 | for _, v in pairs(hit.Parent:children()) do | |
507 | if v:IsA("Humanoid") then | |
508 | h = v | |
509 | end | |
510 | end | |
511 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
512 | ||
513 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
514 | end | |
515 | ||
516 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
517 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
518 | if hit.Parent.DebounceHit.Value == true then | |
519 | return | |
520 | end | |
521 | end | |
522 | if insta == true then | |
523 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
524 | end | |
525 | local c = Create("ObjectValue"){ | |
526 | Name = "creator", | |
527 | Value = game:service("Players").LocalPlayer, | |
528 | Parent = h, | |
529 | } | |
530 | game:GetService("Debris"):AddItem(c, .5) | |
531 | if HitSound ~= nil and HitPitch ~= nil then | |
532 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
533 | end | |
534 | local Damage = math.random(minim, maxim) | |
535 | local blocked = false | |
536 | local block = hit.Parent:findFirstChild("Block") | |
537 | if block ~= nil then | |
538 | if block.className == "IntValue" then | |
539 | if block.Value > 0 then | |
540 | blocked = true | |
541 | block.Value = block.Value - 1 | |
542 | print(block.Value) | |
543 | end | |
544 | end | |
545 | end | |
546 | if blocked == false then | |
547 | h.Health = h.Health - Damage | |
548 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
549 | else | |
550 | h.Health = h.Health - (Damage / 2) | |
551 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
552 | end | |
553 | if Type == "Knockdown" then | |
554 | local hum = hit.Parent.Humanoid | |
555 | hum.PlatformStand = true | |
556 | coroutine.resume(coroutine.create(function(HHumanoid) | |
557 | swait(1) | |
558 | HHumanoid.PlatformStand = false | |
559 | end), hum) | |
560 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
561 | local bodvol = Create("BodyVelocity"){ | |
562 | velocity = angle * knockback, | |
563 | P = 5000, | |
564 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
565 | Parent = hit, | |
566 | } | |
567 | local rl = Create("BodyAngularVelocity"){ | |
568 | P = 3000, | |
569 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
570 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
571 | Parent = hit, | |
572 | } | |
573 | game:GetService("Debris"):AddItem(bodvol, .5) | |
574 | game:GetService("Debris"):AddItem(rl, .5) | |
575 | elseif Type == "Normal" then | |
576 | local vp = Create("BodyVelocity"){ | |
577 | P = 500, | |
578 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
579 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
580 | } | |
581 | if knockback > 0 then | |
582 | vp.Parent = hit.Parent.Torso | |
583 | end | |
584 | game:GetService("Debris"):AddItem(vp, .5) | |
585 | elseif Type == "Up" then | |
586 | local bodyVelocity = Create("BodyVelocity"){ | |
587 | velocity = Vector3.new(0, 20, 0), | |
588 | P = 5000, | |
589 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
590 | Parent = hit, | |
591 | } | |
592 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
593 | elseif Type == "DarkUp" then | |
594 | coroutine.resume(coroutine.create(function() | |
595 | for i = 0, 1, 0.1 do | |
596 | swait() | |
597 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
598 | end | |
599 | end)) | |
600 | local bodyVelocity = Create("BodyVelocity"){ | |
601 | velocity = Vector3.new(0, 20, 0), | |
602 | P = 5000, | |
603 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
604 | Parent = hit, | |
605 | } | |
606 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
607 | elseif Type == "Snare" then | |
608 | local bp = Create("BodyPosition"){ | |
609 | P = 2000, | |
610 | D = 100, | |
611 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
612 | position = hit.Parent.Torso.Position, | |
613 | Parent = hit.Parent.Torso, | |
614 | } | |
615 | game:GetService("Debris"):AddItem(bp, 1) | |
616 | elseif Type == "Freeze" then | |
617 | local BodPos = Create("BodyPosition"){ | |
618 | P = 50000, | |
619 | D = 1000, | |
620 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
621 | position = hit.Parent.Torso.Position, | |
622 | Parent = hit.Parent.Torso, | |
623 | } | |
624 | local BodGy = Create("BodyGyro") { | |
625 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
626 | P = 20e+003, | |
627 | Parent = hit.Parent.Torso, | |
628 | cframe = hit.Parent.Torso.CFrame, | |
629 | } | |
630 | hit.Parent.Torso.Anchored = true | |
631 | coroutine.resume(coroutine.create(function(Part) | |
632 | swait(1.5) | |
633 | Part.Anchored = false | |
634 | end), hit.Parent.Torso) | |
635 | game:GetService("Debris"):AddItem(BodPos, 3) | |
636 | game:GetService("Debris"):AddItem(BodGy, 3) | |
637 | end | |
638 | local debounce = Create("BoolValue"){ | |
639 | Name = "DebounceHit", | |
640 | Parent = hit.Parent, | |
641 | Value = true, | |
642 | } | |
643 | game:GetService("Debris"):AddItem(debounce, Delay) | |
644 | c = Create("ObjectValue"){ | |
645 | Name = "creator", | |
646 | Value = Player, | |
647 | Parent = h, | |
648 | } | |
649 | game:GetService("Debris"):AddItem(c, .5) | |
650 | end | |
651 | end | |
652 | ||
653 | ||
654 | ||
655 | ||
656 | kDamagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
657 | if hit.Parent==nil then | |
658 | return | |
659 | end | |
660 | h=hit.Parent:FindFirstChild("Humanoid") | |
661 | for _,v in pairs(hit.Parent:children()) do | |
662 | if v:IsA("Humanoid") then | |
663 | h=v | |
664 | end | |
665 | end | |
666 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
667 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
668 | end | |
669 | if hit.Parent.className=="Hat" then | |
670 | hit=hit.Parent.Parent:findFirstChild("Head") | |
671 | end | |
672 | if h~=nil and hit.Parent.Name~=char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
673 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
674 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
675 | return | |
676 | end]] | |
677 | -- hs(hit,1.2) | |
678 | c=Instance.new("ObjectValue") | |
679 | c.Name="creator" | |
680 | c.Value=game:service("Players").LocalPlayer | |
681 | c.Parent=h | |
682 | game:GetService("Debris"):AddItem(c,.5) | |
683 | Damage=math.random(minim,maxim) | |
684 | -- h:TakeDamage(Damage) | |
685 | blocked=false | |
686 | block=hit.Parent:findFirstChild("Block") | |
687 | if block~=nil then | |
688 | print(block.className) | |
689 | if block.className=="NumberValue" then | |
690 | if block.Value>0 then | |
691 | blocked=true | |
692 | if decreaseblock==nil then | |
693 | block.Value=block.Value-1 | |
694 | end | |
695 | end | |
696 | end | |
697 | if block.className=="IntValue" then | |
698 | if block.Value>0 then | |
699 | blocked=true | |
700 | if decreaseblock~=nil then | |
701 | block.Value=block.Value-1 | |
702 | end | |
703 | end | |
704 | end | |
705 | end | |
706 | if blocked==false then | |
707 | -- h:TakeDamage(Damage) | |
708 | h.Health=h.Health-Damage | |
709 | kshowDamage(hit.Parent,Damage,.5,BrickColor.new("White")) | |
710 | else | |
711 | h.Health=h.Health-(Damage/2) | |
712 | kshowDamage(hit.Parent,Damage/2,.5,BrickColor.new("White")) | |
713 | end | |
714 | if Type=="Knockdown" then | |
715 | hum=hit.Parent.Humanoid | |
716 | hum.PlatformStand=true | |
717 | coroutine.resume(coroutine.create(function(HHumanoid) | |
718 | swait(1) | |
719 | HHumanoid.PlatformStand=false | |
720 | end),hum) | |
721 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
722 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
723 | local bodvol=Instance.new("BodyVelocity") | |
724 | bodvol.velocity=angle*knockback | |
725 | bodvol.P=5000 | |
726 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
727 | bodvol.Parent=hit | |
728 | rl=Instance.new("BodyAngularVelocity") | |
729 | rl.P=3000 | |
730 | rl.maxTorque=Vector3.new(500,500,500) | |
731 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
732 | rl.Parent=hit | |
733 | game:GetService("Debris"):AddItem(bodvol,.5) | |
734 | game:GetService("Debris"):AddItem(rl,.5) | |
735 | elseif Type=="Normal" then | |
736 | vp=Instance.new("BodyVelocity") | |
737 | vp.P=500 | |
738 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
739 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
740 | if KnockbackType==1 then | |
741 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
742 | elseif KnockbackType==2 then | |
743 | vp.velocity=Property.CFrame.lookVector*knockback | |
744 | end | |
745 | if knockback>0 then | |
746 | vp.Parent=hit.Parent.Torso | |
747 | end | |
748 | game:GetService("Debris"):AddItem(vp,.5) | |
749 | elseif Type=="Up" then | |
750 | hit.Parent.Humanoid.PlatformStand = true | |
751 | local bodyVelocity=Instance.new("BodyVelocity") | |
752 | bodyVelocity.velocity=vt(0,15,0) | |
753 | bodyVelocity.P=5000 | |
754 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
755 | bodyVelocity.Parent=hit | |
756 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
757 | rl=Instance.new("BodyAngularVelocity") | |
758 | rl.P=3000 | |
759 | rl.AngularVelocity = Vector3.new(2000,2000,2000) | |
760 | rl.MaxTorque = Vector3.new(40000,40000,40000) | |
761 | rl.Parent=hit | |
762 | hit.Parent.Humanoid.PlatformStand = false | |
763 | game:GetService("Debris"):AddItem(rl,.5) | |
764 | elseif Type=="Snare" then | |
765 | bp=Instance.new("BodyPosition") | |
766 | bp.P=2000 | |
767 | bp.D=100 | |
768 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
769 | bp.position=hit.Parent.Torso.Position | |
770 | bp.Parent=hit.Parent.Torso | |
771 | game:GetService("Debris"):AddItem(bp,1) | |
772 | elseif Type=="Float" then | |
773 | hit.Parent.Humanoid.PlatformStand = true | |
774 | bp=Instance.new("BodyPosition") | |
775 | bp.P=2000 | |
776 | bp.D=400 | |
777 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
778 | bp.position=hit.Parent.Torso.Position+vt(0,35,24) | |
779 | bp.Parent=hit.Parent.Torso | |
780 | ||
781 | local rl=Instance.new("BodyAngularVelocity",hit.Parent.Torso) | |
782 | rl.P=377705 | |
783 | rl.maxTorque=Vector3.new(1,1,1)*500 | |
784 | rl.angularvelocity=Vector3.new(math.random(-3,3),math.random(-6,6),math.random(-3,3)) | |
785 | ||
786 | local BF = Instance.new("BodyForce",hit.Parent.Torso) | |
787 | BF.force = Vector3.new(0, workspace.Gravity/1.10, 0) | |
788 | game:GetService("Debris"):AddItem(bp,5) | |
789 | game:GetService("Debris"):AddItem(BF,5) | |
790 | game:GetService("Debris"):AddItem(rl,5) | |
791 | elseif Type=="Target" then | |
792 | if Targetting==false then | |
793 | ZTarget=hit.Parent.Torso | |
794 | coroutine.resume(coroutine.create(function(Part) | |
795 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
796 | swait(5) | |
797 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
798 | end),ZTarget) | |
799 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
800 | targetgui=Instance.new("BillboardGui") | |
801 | targetgui.Parent=ZTarget | |
802 | targetgui.Size=UDim2.new(10,100,10,100) | |
803 | targ=Instance.new("ImageLabel") | |
804 | targ.Parent=targetgui | |
805 | targ.BackgroundTransparency=1 | |
806 | targ.Image="rbxassetid://4834067" | |
807 | targ.Size=UDim2.new(1,0,1,0) | |
808 | cam.CameraType="Scriptable" | |
809 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
810 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
811 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
812 | Targetting=true | |
813 | RocketTarget=ZTarget | |
814 | for i=1,Property do | |
815 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
816 | if Humanoid.Health>0 and char.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
817 | swait() | |
818 | end | |
819 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
820 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
821 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
822 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
823 | end | |
824 | Targetting=false | |
825 | RocketTarget=nil | |
826 | targetgui.Parent=nil | |
827 | cam.CameraType="Custom" | |
828 | end | |
829 | end | |
830 | debounce=Instance.new("BoolValue") | |
831 | debounce.Name="DebounceHit" | |
832 | debounce.Parent=hit.Parent | |
833 | debounce.Value=true | |
834 | game:GetService("Debris"):AddItem(debounce,Delay) | |
835 | c=Instance.new("ObjectValue") | |
836 | c.Name="creator" | |
837 | c.Value=Player | |
838 | c.Parent=h | |
839 | game:GetService("Debris"):AddItem(c,.5) | |
840 | CRIT=false | |
841 | hitDeb=true | |
842 | AttackPos=6 | |
843 | comboing = true | |
844 | combohits = combohits+1 | |
845 | combotime = combotime+3.4 | |
846 | ||
847 | ||
848 | ||
849 | if hitfloor == nil then | |
850 | ||
851 | local velo=Instance.new("BodyVelocity") | |
852 | velo.velocity=vt(0,5.5,0) | |
853 | velo.P=8000 | |
854 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
855 | velo.Parent=root | |
856 | game:GetService("Debris"):AddItem(velo,0.06) | |
857 | ||
858 | local hitvelo=Instance.new("BodyVelocity") | |
859 | hitvelo.velocity=vt(0,5.5,0) | |
860 | hitvelo.P=8000 | |
861 | hitvelo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
862 | hitvelo.Parent=hit | |
863 | game:GetService("Debris"):AddItem(hitvelo,0.06) | |
864 | ||
865 | coroutine.resume(coroutine.create(function() | |
866 | for i = 0,3.7,0.1 do | |
867 | swait() | |
868 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,0,-2.4) | |
869 | root.Velocity = root.CFrame.lookVector*0 | |
870 | hit.Velocity = hit.CFrame.lookVector*130 | |
871 | end | |
872 | end)) | |
873 | coroutine.resume(coroutine.create(function() | |
874 | while ultra == true do | |
875 | swait() | |
876 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,0,-2.4) | |
877 | end | |
878 | end)) | |
879 | ||
880 | ||
881 | end | |
882 | ||
883 | ||
884 | end | |
885 | end | |
886 | ||
887 | kshowDamage=function(Char,Dealt,du,Color) | |
888 | m=Instance.new("Model") | |
889 | m.Name=tostring(Dealt) | |
890 | h=Instance.new("Humanoid") | |
891 | h.Health=0 | |
892 | h.MaxHealth=0 | |
893 | h.Parent=m | |
894 | c=Instance.new("Part") | |
895 | c.Transparency=0 | |
896 | c.BrickColor=Color | |
897 | c.Name="Head" | |
898 | c.Material = "Neon" | |
899 | c.TopSurface=0 | |
900 | c.BottomSurface=0 | |
901 | c.formFactor="Plate" | |
902 | c.Size=Vector3.new(1,.4,1) | |
903 | ms=Instance.new("CylinderMesh") | |
904 | ms.Scale=Vector3.new(.8,.8,.8) | |
905 | if CRIT==true then | |
906 | ms.Scale=Vector3.new(1,1.25,1) | |
907 | end | |
908 | ms.Parent=c | |
909 | c.Reflectance=0 | |
910 | Instance.new("BodyGyro").Parent=c | |
911 | c.Parent=m | |
912 | if Char:findFirstChild("Head")~=nil then | |
913 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
914 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
915 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
916 | end | |
917 | f=Instance.new("BodyPosition") | |
918 | f.P=2000 | |
919 | f.D=220 | |
920 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
921 | f.position=c.Position+Vector3.new(0,3,0) | |
922 | f.Parent=c | |
923 | game:GetService("Debris"):AddItem(m,.5+du) | |
924 | c.CanCollide=false | |
925 | m.Parent=workspace | |
926 | c.CanCollide=false | |
927 | ||
928 | end | |
929 | ||
930 | ------------------------------------------------------- | |
931 | --End Damage Function-- | |
932 | ------------------------------------------------------- | |
933 | ||
934 | ------------------------------------------------------- | |
935 | --Start Damage Function Customization-- | |
936 | ------------------------------------------------------- | |
937 | function ShowDamage(Pos, Text, Time, Color) | |
938 | local Rate = (1 / 30) | |
939 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
940 | local Text = (Text or "") | |
941 | local Time = (Time or 2) | |
942 | local Color = (Color or Color3.new(1, 0, 1)) | |
943 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
944 | EffectPart.Anchored = true | |
945 | local BillboardGui = Create("BillboardGui"){ | |
946 | Size = UDim2.new(3, 0, 3, 0), | |
947 | Adornee = EffectPart, | |
948 | Parent = EffectPart, | |
949 | } | |
950 | local TextLabel = Create("TextLabel"){ | |
951 | BackgroundTransparency = 1, | |
952 | Size = UDim2.new(1, 0, 1, 0), | |
953 | Text = Text, | |
954 | Font = "Bodoni", | |
955 | TextColor3 = Color, | |
956 | TextScaled = true, | |
957 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
958 | Parent = BillboardGui, | |
959 | } | |
960 | game.Debris:AddItem(EffectPart, (Time)) | |
961 | EffectPart.Parent = game:GetService("Workspace") | |
962 | delay(0, function() | |
963 | local Frames = (Time / Rate) | |
964 | for Frame = 1, Frames do | |
965 | wait(Rate) | |
966 | local Percent = (Frame / Frames) | |
967 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
968 | TextLabel.TextTransparency = Percent | |
969 | end | |
970 | if EffectPart and EffectPart.Parent then | |
971 | EffectPart:Destroy() | |
972 | end | |
973 | end) | |
974 | end | |
975 | ------------------------------------------------------- | |
976 | --End Damage Function Customization-- | |
977 | ------------------------------------------------------- | |
978 | ||
979 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
980 | for _, c in pairs(workspace:children()) do | |
981 | local hum = c:findFirstChild("Humanoid") | |
982 | if hum ~= nil then | |
983 | local head = c:findFirstChild("Head") | |
984 | if head ~= nil then | |
985 | local targ = head.Position - Part.Position | |
986 | local mag = targ.magnitude | |
987 | if magni >= mag and c.Name ~= plr.Name then | |
988 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
989 | end | |
990 | end | |
991 | end | |
992 | end | |
993 | end | |
994 | ||
995 | ||
996 | CFuncs = { | |
997 | Part = { | |
998 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
999 | local Part = Create("Part")({ | |
1000 | Parent = Parent, | |
1001 | Reflectance = Reflectance, | |
1002 | Transparency = Transparency, | |
1003 | CanCollide = false, | |
1004 | Locked = true, | |
1005 | BrickColor = BrickColor.new(tostring(BColor)), | |
1006 | Name = Name, | |
1007 | Size = Size, | |
1008 | Material = Material | |
1009 | }) | |
1010 | RemoveOutlines(Part) | |
1011 | return Part | |
1012 | end | |
1013 | }, | |
1014 | Mesh = { | |
1015 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1016 | local Msh = Create(Mesh)({ | |
1017 | Parent = Part, | |
1018 | Offset = OffSet, | |
1019 | Scale = Scale | |
1020 | }) | |
1021 | if Mesh == "SpecialMesh" then | |
1022 | Msh.MeshType = MeshType | |
1023 | Msh.MeshId = MeshId | |
1024 | end | |
1025 | return Msh | |
1026 | end | |
1027 | }, | |
1028 | Mesh = { | |
1029 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1030 | local Msh = Create(Mesh)({ | |
1031 | Parent = Part, | |
1032 | Offset = OffSet, | |
1033 | Scale = Scale | |
1034 | }) | |
1035 | if Mesh == "SpecialMesh" then | |
1036 | Msh.MeshType = MeshType | |
1037 | Msh.MeshId = MeshId | |
1038 | end | |
1039 | return Msh | |
1040 | end | |
1041 | }, | |
1042 | Weld = { | |
1043 | Create = function(Parent, Part0, Part1, C0, C1) | |
1044 | local Weld = Create("Weld")({ | |
1045 | Parent = Parent, | |
1046 | Part0 = Part0, | |
1047 | Part1 = Part1, | |
1048 | C0 = C0, | |
1049 | C1 = C1 | |
1050 | }) | |
1051 | return Weld | |
1052 | end | |
1053 | }, | |
1054 | Sound = { | |
1055 | Create = function(id, par, vol, pit) | |
1056 | coroutine.resume(coroutine.create(function() | |
1057 | local S = Create("Sound")({ | |
1058 | Volume = vol, | |
1059 | Pitch = pit or 1, | |
1060 | SoundId = id, | |
1061 | Parent = par or workspace | |
1062 | }) | |
1063 | wait() | |
1064 | S:play() | |
1065 | game:GetService("Debris"):AddItem(S, 6) | |
1066 | end)) | |
1067 | end | |
1068 | }, | |
1069 | ParticleEmitter = { | |
1070 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1071 | local fp = Create("ParticleEmitter")({ | |
1072 | Parent = Parent, | |
1073 | Color = ColorSequence.new(Color1, Color2), | |
1074 | LightEmission = LightEmission, | |
1075 | Size = Size, | |
1076 | Texture = Texture, | |
1077 | Transparency = Transparency, | |
1078 | ZOffset = ZOffset, | |
1079 | Acceleration = Accel, | |
1080 | Drag = Drag, | |
1081 | LockedToPart = LockedToPart, | |
1082 | VelocityInheritance = VelocityInheritance, | |
1083 | EmissionDirection = EmissionDirection, | |
1084 | Enabled = Enabled, | |
1085 | Lifetime = LifeTime, | |
1086 | Rate = Rate, | |
1087 | Rotation = Rotation, | |
1088 | RotSpeed = RotSpeed, | |
1089 | Speed = Speed, | |
1090 | VelocitySpread = VelocitySpread | |
1091 | }) | |
1092 | return fp | |
1093 | end | |
1094 | } | |
1095 | } | |
1096 | function RemoveOutlines(part) | |
1097 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1098 | end | |
1099 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1100 | local Part = Create("Part")({ | |
1101 | formFactor = FormFactor, | |
1102 | Parent = Parent, | |
1103 | Reflectance = Reflectance, | |
1104 | Transparency = Transparency, | |
1105 | CanCollide = false, | |
1106 | Locked = true, | |
1107 | BrickColor = BrickColor.new(tostring(BColor)), | |
1108 | Name = Name, | |
1109 | Size = Size, | |
1110 | Material = Material | |
1111 | }) | |
1112 | RemoveOutlines(Part) | |
1113 | return Part | |
1114 | end | |
1115 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1116 | local Msh = Create(Mesh)({ | |
1117 | Parent = Part, | |
1118 | Offset = OffSet, | |
1119 | Scale = Scale | |
1120 | }) | |
1121 | if Mesh == "SpecialMesh" then | |
1122 | Msh.MeshType = MeshType | |
1123 | Msh.MeshId = MeshId | |
1124 | end | |
1125 | return Msh | |
1126 | end | |
1127 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1128 | local Weld = Create("Weld")({ | |
1129 | Parent = Parent, | |
1130 | Part0 = Part0, | |
1131 | Part1 = Part1, | |
1132 | C0 = C0, | |
1133 | C1 = C1 | |
1134 | }) | |
1135 | return Weld | |
1136 | end | |
1137 | ||
1138 | ||
1139 | ------------------------------------------------------- | |
1140 | --Start Effect Function-- | |
1141 | ------------------------------------------------------- | |
1142 | EffectModel = Instance.new("Model", char) | |
1143 | Effects = { | |
1144 | Block = { | |
1145 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1146 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1147 | prt.Anchored = true | |
1148 | prt.CFrame = cframe | |
1149 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1150 | game:GetService("Debris"):AddItem(prt, 10) | |
1151 | if Type == 1 or Type == nil then | |
1152 | table.insert(Effects, { | |
1153 | prt, | |
1154 | "Block1", | |
1155 | delay, | |
1156 | x3, | |
1157 | y3, | |
1158 | z3, | |
1159 | msh | |
1160 | }) | |
1161 | elseif Type == 2 then | |
1162 | table.insert(Effects, { | |
1163 | prt, | |
1164 | "Block2", | |
1165 | delay, | |
1166 | x3, | |
1167 | y3, | |
1168 | z3, | |
1169 | msh | |
1170 | }) | |
1171 | else | |
1172 | table.insert(Effects, { | |
1173 | prt, | |
1174 | "Block3", | |
1175 | delay, | |
1176 | x3, | |
1177 | y3, | |
1178 | z3, | |
1179 | msh | |
1180 | }) | |
1181 | end | |
1182 | end | |
1183 | }, | |
1184 | Sphere = { | |
1185 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1186 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1187 | prt.Anchored = true | |
1188 | prt.CFrame = cframe | |
1189 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1190 | game:GetService("Debris"):AddItem(prt, 10) | |
1191 | table.insert(Effects, { | |
1192 | prt, | |
1193 | "Cylinder", | |
1194 | delay, | |
1195 | x3, | |
1196 | y3, | |
1197 | z3, | |
1198 | msh | |
1199 | }) | |
1200 | end | |
1201 | }, | |
1202 | Cylinder = { | |
1203 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1204 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1205 | prt.Anchored = true | |
1206 | prt.CFrame = cframe | |
1207 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1208 | game:GetService("Debris"):AddItem(prt, 10) | |
1209 | table.insert(Effects, { | |
1210 | prt, | |
1211 | "Cylinder", | |
1212 | delay, | |
1213 | x3, | |
1214 | y3, | |
1215 | z3, | |
1216 | msh | |
1217 | }) | |
1218 | end | |
1219 | }, | |
1220 | Wave = { | |
1221 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1222 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1223 | prt.Anchored = true | |
1224 | prt.CFrame = cframe | |
1225 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1226 | game:GetService("Debris"):AddItem(prt, 10) | |
1227 | table.insert(Effects, { | |
1228 | prt, | |
1229 | "Cylinder", | |
1230 | delay, | |
1231 | x3 / 60, | |
1232 | y3 / 60, | |
1233 | z3 / 60, | |
1234 | msh | |
1235 | }) | |
1236 | end | |
1237 | }, | |
1238 | Ring = { | |
1239 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1240 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1241 | prt.Anchored = true | |
1242 | prt.CFrame = cframe | |
1243 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1244 | game:GetService("Debris"):AddItem(prt, 10) | |
1245 | table.insert(Effects, { | |
1246 | prt, | |
1247 | "Cylinder", | |
1248 | delay, | |
1249 | x3, | |
1250 | y3, | |
1251 | z3, | |
1252 | msh | |
1253 | }) | |
1254 | end | |
1255 | }, | |
1256 | Break = { | |
1257 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1258 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1259 | prt.Anchored = true | |
1260 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1261 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1262 | local num = math.random(10, 50) / 1000 | |
1263 | game:GetService("Debris"):AddItem(prt, 10) | |
1264 | table.insert(Effects, { | |
1265 | prt, | |
1266 | "Shatter", | |
1267 | num, | |
1268 | prt.CFrame, | |
1269 | math.random() - math.random(), | |
1270 | 0, | |
1271 | math.random(50, 100) / 100 | |
1272 | }) | |
1273 | end | |
1274 | }, | |
1275 | Spiral = { | |
1276 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1277 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1278 | prt.Anchored = true | |
1279 | prt.CFrame = cframe | |
1280 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1281 | game:GetService("Debris"):AddItem(prt, 10) | |
1282 | table.insert(Effects, { | |
1283 | prt, | |
1284 | "Cylinder", | |
1285 | delay, | |
1286 | x3, | |
1287 | y3, | |
1288 | z3, | |
1289 | msh | |
1290 | }) | |
1291 | end | |
1292 | }, | |
1293 | Push = { | |
1294 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1295 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1296 | prt.Anchored = true | |
1297 | prt.CFrame = cframe | |
1298 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1299 | game:GetService("Debris"):AddItem(prt, 10) | |
1300 | table.insert(Effects, { | |
1301 | prt, | |
1302 | "Cylinder", | |
1303 | delay, | |
1304 | x3, | |
1305 | y3, | |
1306 | z3, | |
1307 | msh | |
1308 | }) | |
1309 | end | |
1310 | } | |
1311 | } | |
1312 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1313 | local fp = IT("Part") | |
1314 | fp.formFactor = formfactor | |
1315 | fp.Parent = parent | |
1316 | fp.Reflectance = reflectance | |
1317 | fp.Transparency = transparency | |
1318 | fp.CanCollide = false | |
1319 | fp.Locked = true | |
1320 | fp.BrickColor = brickcolor | |
1321 | fp.Name = name | |
1322 | fp.Size = size | |
1323 | fp.Position = tors.Position | |
1324 | RemoveOutlines(fp) | |
1325 | fp.Material = "SmoothPlastic" | |
1326 | fp:BreakJoints() | |
1327 | return fp | |
1328 | end | |
1329 | ||
1330 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1331 | local mesh = IT(Mesh) | |
1332 | mesh.Parent = part | |
1333 | if Mesh == "SpecialMesh" then | |
1334 | mesh.MeshType = meshtype | |
1335 | if meshid ~= "nil" then | |
1336 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1337 | end | |
1338 | end | |
1339 | mesh.Offset = offset | |
1340 | mesh.Scale = scale | |
1341 | return mesh | |
1342 | end | |
1343 | ||
1344 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1345 | local type = type | |
1346 | local rng = Instance.new("Part", char) | |
1347 | rng.Anchored = true | |
1348 | rng.BrickColor = color | |
1349 | rng.CanCollide = false | |
1350 | rng.FormFactor = 3 | |
1351 | rng.Name = "Ring" | |
1352 | rng.Material = "Neon" | |
1353 | rng.Size = Vector3.new(1, 1, 1) | |
1354 | rng.Transparency = 0 | |
1355 | rng.TopSurface = 0 | |
1356 | rng.BottomSurface = 0 | |
1357 | rng.CFrame = pos | |
1358 | local rngm = Instance.new("SpecialMesh", rng) | |
1359 | rngm.MeshType = MType | |
1360 | rngm.Scale = scale | |
1361 | local scaler2 = 1 | |
1362 | if type == "Add" then | |
1363 | scaler2 = 1 * value | |
1364 | elseif type == "Divide" then | |
1365 | scaler2 = 1 / value | |
1366 | end | |
1367 | coroutine.resume(coroutine.create(function() | |
1368 | for i = 0, 10 / bonuspeed, 0.1 do | |
1369 | swait() | |
1370 | if type == "Add" then | |
1371 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1372 | elseif type == "Divide" then | |
1373 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1374 | end | |
1375 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1376 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1377 | end | |
1378 | rng:Destroy() | |
1379 | end)) | |
1380 | end | |
1381 | ||
1382 | function Eviscerate(dude) | |
1383 | if dude.Name ~= char then | |
1384 | local bgf = IT("BodyGyro", dude.Head) | |
1385 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1386 | local val = IT("BoolValue", dude) | |
1387 | val.Name = "IsHit" | |
1388 | local ds = coroutine.wrap(function() | |
1389 | dude:WaitForChild("Head"):BreakJoints() | |
1390 | wait(0.5) | |
1391 | target = nil | |
1392 | coroutine.resume(coroutine.create(function() | |
1393 | for i, v in pairs(dude:GetChildren()) do | |
1394 | if v:IsA("Accessory") then | |
1395 | v:Destroy() | |
1396 | end | |
1397 | if v:IsA("Humanoid") then | |
1398 | v:Destroy() | |
1399 | end | |
1400 | if v:IsA("CharacterMesh") then | |
1401 | v:Destroy() | |
1402 | end | |
1403 | if v:IsA("Model") then | |
1404 | v:Destroy() | |
1405 | end | |
1406 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1407 | for x, o in pairs(v:GetChildren()) do | |
1408 | if o:IsA("Decal") then | |
1409 | o:Destroy() | |
1410 | end | |
1411 | end | |
1412 | coroutine.resume(coroutine.create(function() | |
1413 | v.Material = "Neon" | |
1414 | v.CanCollide = false | |
1415 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1416 | PartEmmit1.LightEmission = 1 | |
1417 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1418 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1419 | PartEmmit1.Rate = 150 | |
1420 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1421 | PartEmmit1.Size = NumberSequence.new({ | |
1422 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1423 | NumberSequenceKeypoint.new(1, 0, 0) | |
1424 | }) | |
1425 | PartEmmit1.Transparency = NumberSequence.new({ | |
1426 | NumberSequenceKeypoint.new(0, 0, 0), | |
1427 | NumberSequenceKeypoint.new(1, 1, 0) | |
1428 | }) | |
1429 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1430 | PartEmmit1.VelocitySpread = 30000 | |
1431 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1432 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1433 | local BodPoss = IT("BodyPosition", v) | |
1434 | BodPoss.P = 3000 | |
1435 | BodPoss.D = 1000 | |
1436 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1437 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1438 | v.Color = maincolor.Color | |
1439 | coroutine.resume(coroutine.create(function() | |
1440 | for i = 0, 49 do | |
1441 | swait(1) | |
1442 | v.Transparency = v.Transparency + 0.08 | |
1443 | end | |
1444 | wait(0.5) | |
1445 | PartEmmit1.Enabled = false | |
1446 | wait(3) | |
1447 | v:Destroy() | |
1448 | dude:Destroy() | |
1449 | end)) | |
1450 | end)) | |
1451 | end | |
1452 | end | |
1453 | end)) | |
1454 | end) | |
1455 | ds() | |
1456 | end | |
1457 | end | |
1458 | ||
1459 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1460 | if SinglePlayer then | |
1461 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1462 | end | |
1463 | local List = {} | |
1464 | for i, v in pairs(workspace:GetChildren()) do | |
1465 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1466 | table.insert(List, v) | |
1467 | end | |
1468 | end | |
1469 | return List | |
1470 | end | |
1471 | ||
1472 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1473 | local type = type | |
1474 | local rng = Instance.new("Part", char) | |
1475 | rng.Anchored = true | |
1476 | rng.BrickColor = color | |
1477 | rng.CanCollide = false | |
1478 | rng.FormFactor = 3 | |
1479 | rng.Name = "Ring" | |
1480 | rng.Material = "Neon" | |
1481 | rng.Size = Vector3.new(1, 1, 1) | |
1482 | rng.Transparency = 0 | |
1483 | rng.TopSurface = 0 | |
1484 | rng.BottomSurface = 0 | |
1485 | rng.CFrame = pos | |
1486 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1487 | local rngm = Instance.new("SpecialMesh", rng) | |
1488 | rngm.MeshType = MType | |
1489 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1490 | local scaler2 = 1 | |
1491 | local speeder = FastSpeed | |
1492 | if type == "Add" then | |
1493 | scaler2 = 1 * value | |
1494 | elseif type == "Divide" then | |
1495 | scaler2 = 1 / value | |
1496 | end | |
1497 | coroutine.resume(coroutine.create(function() | |
1498 | for i = 0, 10 / bonuspeed, 0.1 do | |
1499 | swait() | |
1500 | if type == "Add" then | |
1501 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1502 | elseif type == "Divide" then | |
1503 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1504 | end | |
1505 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1506 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1507 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1508 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1509 | end | |
1510 | rng:Destroy() | |
1511 | end)) | |
1512 | end | |
1513 | ||
1514 | function SoulSteal(dude) | |
1515 | if dude.Name ~= char then | |
1516 | local bgf = IT("BodyGyro", dude.Head) | |
1517 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1518 | local val = IT("BoolValue", dude) | |
1519 | val.Name = "IsHit" | |
1520 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1521 | local soulst = coroutine.wrap(function() | |
1522 | local soul = Instance.new("Part",dude) | |
1523 | soul.Size = Vector3.new(1,1,1) | |
1524 | soul.CanCollide = false | |
1525 | soul.Anchored = false | |
1526 | soul.Position = torso.Position | |
1527 | soul.Transparency = 1 | |
1528 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1529 | PartEmmit1.LightEmission = 1 | |
1530 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1531 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1532 | PartEmmit1.Rate = 250 | |
1533 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1534 | PartEmmit1.Size = NumberSequence.new({ | |
1535 | NumberSequenceKeypoint.new(0, 1, 0), | |
1536 | NumberSequenceKeypoint.new(1, 0, 0) | |
1537 | }) | |
1538 | PartEmmit1.Transparency = NumberSequence.new({ | |
1539 | NumberSequenceKeypoint.new(0, 0, 0), | |
1540 | NumberSequenceKeypoint.new(1, 1, 0) | |
1541 | }) | |
1542 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1543 | PartEmmit1.VelocitySpread = 30000 | |
1544 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1545 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1546 | local BodPoss = IT("BodyPosition", soul) | |
1547 | BodPoss.P = 3000 | |
1548 | BodPoss.D = 1000 | |
1549 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1550 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1551 | wait(1.6) | |
1552 | soul.Touched:connect(function(hit) | |
1553 | if hit.Parent == char then | |
1554 | soul:Destroy() | |
1555 | end | |
1556 | end) | |
1557 | wait(1.2) | |
1558 | while soul do | |
1559 | swait() | |
1560 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1561 | BodPoss.Position = tors.Position | |
1562 | end | |
1563 | end) | |
1564 | soulst() | |
1565 | end | |
1566 | end | |
1567 | ||
1568 | ||
1569 | ||
1570 | ||
1571 | --killer's effects | |
1572 | ||
1573 | ||
1574 | ||
1575 | ||
1576 | ||
1577 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1578 | local Part = Create("Part"){ | |
1579 | Parent = Parent, | |
1580 | Reflectance = Reflectance, | |
1581 | Transparency = Transparency, | |
1582 | CanCollide = false, | |
1583 | Locked = true, | |
1584 | BrickColor = BrickColor.new(tostring(BColor)), | |
1585 | Name = Name, | |
1586 | Size = Size, | |
1587 | Material = Material, | |
1588 | } | |
1589 | RemoveOutlines(Part) | |
1590 | return Part | |
1591 | end | |
1592 | ||
1593 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1594 | local Msh = Create(Mesh){ | |
1595 | Parent = Part, | |
1596 | Offset = OffSet, | |
1597 | Scale = Scale, | |
1598 | } | |
1599 | if Mesh == "SpecialMesh" then | |
1600 | Msh.MeshType = MeshType | |
1601 | Msh.MeshId = MeshId | |
1602 | end | |
1603 | return Msh | |
1604 | end | |
1605 | ||
1606 | ||
1607 | ||
1608 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1609 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1610 | prt.Anchored = true | |
1611 | prt.CFrame = cframe | |
1612 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1613 | game:GetService("Debris"):AddItem(prt, 10) | |
1614 | if Type == 1 or Type == nil then | |
1615 | table.insert(Effects, { | |
1616 | prt, | |
1617 | "Block1", | |
1618 | delay, | |
1619 | x3, | |
1620 | y3, | |
1621 | z3, | |
1622 | msh | |
1623 | }) | |
1624 | elseif Type == 2 then | |
1625 | table.insert(Effects, { | |
1626 | prt, | |
1627 | "Block2", | |
1628 | delay, | |
1629 | x3, | |
1630 | y3, | |
1631 | z3, | |
1632 | msh | |
1633 | }) | |
1634 | end | |
1635 | end | |
1636 | ||
1637 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1638 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1639 | prt.Anchored = true | |
1640 | prt.CFrame = cframe | |
1641 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1642 | game:GetService("Debris"):AddItem(prt, 10) | |
1643 | table.insert(Effects, { | |
1644 | prt, | |
1645 | "Cylinder", | |
1646 | delay, | |
1647 | x3, | |
1648 | y3, | |
1649 | z3, | |
1650 | msh | |
1651 | }) | |
1652 | end | |
1653 | ||
1654 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1655 | local prt=CreatePart(workspace,"Neon",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1656 | prt.Anchored=true | |
1657 | prt.CFrame=cframe | |
1658 | msh=CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1659 | game:GetService("Debris"):AddItem(prt,2) | |
1660 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
1661 | for i=0,1,delay do | |
1662 | swait() | |
1663 | Part.Transparency=i | |
1664 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1665 | end | |
1666 | Part.Parent=nil | |
1667 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
1668 | end | |
1669 | ||
1670 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1671 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1672 | prt.Anchored = true | |
1673 | prt.CFrame = cframe | |
1674 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1675 | game:GetService("Debris"):AddItem(prt, 10) | |
1676 | table.insert(Effects, { | |
1677 | prt, | |
1678 | "Cylinder", | |
1679 | delay, | |
1680 | x3, | |
1681 | y3, | |
1682 | z3, | |
1683 | msh | |
1684 | }) | |
1685 | end | |
1686 | ||
1687 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1688 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1689 | prt.Anchored = true | |
1690 | prt.CFrame = cframe | |
1691 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1692 | game:GetService("Debris"):AddItem(prt, 10) | |
1693 | table.insert(Effects, { | |
1694 | prt, | |
1695 | "Cylinder", | |
1696 | delay, | |
1697 | x3, | |
1698 | y3, | |
1699 | z3, | |
1700 | msh | |
1701 | }) | |
1702 | end | |
1703 | ||
1704 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1705 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1706 | prt.Anchored = true | |
1707 | prt.CFrame = cframe | |
1708 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1709 | game:GetService("Debris"):AddItem(prt, 10) | |
1710 | table.insert(Effects, { | |
1711 | prt, | |
1712 | "Cylinder", | |
1713 | delay, | |
1714 | x3, | |
1715 | y3, | |
1716 | z3, | |
1717 | msh | |
1718 | }) | |
1719 | end | |
1720 | ||
1721 | ||
1722 | function MoonEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1723 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1724 | prt.Anchored = true | |
1725 | prt.CFrame = cframe | |
1726 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://259403370", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1727 | game:GetService("Debris"):AddItem(prt, 10) | |
1728 | table.insert(Effects, { | |
1729 | prt, | |
1730 | "Cylinder", | |
1731 | delay, | |
1732 | x3, | |
1733 | y3, | |
1734 | z3, | |
1735 | msh | |
1736 | }) | |
1737 | end | |
1738 | ||
1739 | function HeadEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1740 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1741 | prt.Anchored = true | |
1742 | prt.CFrame = cframe | |
1743 | local msh = CreateMesh("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1744 | game:GetService("Debris"):AddItem(prt, 10) | |
1745 | table.insert(Effects, { | |
1746 | prt, | |
1747 | "Cylinder", | |
1748 | delay, | |
1749 | x3, | |
1750 | y3, | |
1751 | z3, | |
1752 | msh | |
1753 | }) | |
1754 | end | |
1755 | ||
1756 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
1757 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1758 | prt.Anchored = true | |
1759 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1760 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1761 | local num = math.random(10, 50) / 1000 | |
1762 | game:GetService("Debris"):AddItem(prt, 10) | |
1763 | table.insert(Effects, { | |
1764 | prt, | |
1765 | "Shatter", | |
1766 | num, | |
1767 | prt.CFrame, | |
1768 | math.random() - math.random(), | |
1769 | 0, | |
1770 | math.random(50, 100) / 100 | |
1771 | }) | |
1772 | end | |
1773 | ||
1774 | ||
1775 | ||
1776 | ||
1777 | ||
1778 | so = function(id,par,vol,pit) | |
1779 | coroutine.resume(coroutine.create(function() | |
1780 | local sou = Instance.new("Sound",par or workspace) | |
1781 | sou.Volume=vol | |
1782 | sou.Pitch=pit or 1 | |
1783 | sou.SoundId=id | |
1784 | sou:play() | |
1785 | game:GetService("Debris"):AddItem(sou,8) | |
1786 | end)) | |
1787 | end | |
1788 | ||
1789 | ||
1790 | --end of killer's effects | |
1791 | ||
1792 | ||
1793 | function FaceMouse() | |
1794 | local Cam = workspace.CurrentCamera | |
1795 | return { | |
1796 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1797 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1798 | } | |
1799 | end | |
1800 | ------------------------------------------------------- | |
1801 | --End Effect Function-- | |
1802 | ------------------------------------------------------- | |
1803 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1804 | local NSound = nil | |
1805 | coroutine.resume(coroutine.create(function() | |
1806 | NSound = IT("Sound", PARENT) | |
1807 | NSound.Volume = VOLUME | |
1808 | NSound.Pitch = PITCH | |
1809 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1810 | swait() | |
1811 | NSound:play() | |
1812 | game:GetService("Debris"):AddItem(NSound, 10) | |
1813 | end)) | |
1814 | return NSound | |
1815 | end | |
1816 | function CameraEnshaking(Length, Intensity) | |
1817 | coroutine.resume(coroutine.create(function() | |
1818 | local intensity = 1 * Intensity | |
1819 | local rotM = 0.01 * Intensity | |
1820 | for i = 0, Length, 0.1 do | |
1821 | swait() | |
1822 | intensity = intensity - 0.05 * Intensity / Length | |
1823 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1824 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1825 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1826 | end | |
1827 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1828 | end)) | |
1829 | end | |
1830 | ------------------------------------------------------- | |
1831 | --End Important Functions-- | |
1832 | ------------------------------------------------------- | |
1833 | ||
1834 | ||
1835 | ------------------------------------------------------- | |
1836 | --Start Customization-- | |
1837 | ------------------------------------------------------- | |
1838 | local Player_Size = 1 | |
1839 | if Player_Size ~= 1 then | |
1840 | root.Size = root.Size * Player_Size | |
1841 | tors.Size = tors.Size * Player_Size | |
1842 | hed.Size = hed.Size * Player_Size | |
1843 | ra.Size = ra.Size * Player_Size | |
1844 | la.Size = la.Size * Player_Size | |
1845 | rl.Size = rl.Size * Player_Size | |
1846 | ll.Size = ll.Size * Player_Size | |
1847 | ---------------------------------------------------------------------------------- | |
1848 | rootj.Parent = root | |
1849 | neck.Parent = tors | |
1850 | RW.Parent = tors | |
1851 | LW.Parent = tors | |
1852 | RH.Parent = tors | |
1853 | LH.Parent = tors | |
1854 | ---------------------------------------------------------------------------------- | |
1855 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1856 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1857 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1858 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1859 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1860 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1861 | ---------------------------------------------------------------------------------- | |
1862 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1863 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1864 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1865 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1866 | --hat.Parent = Character | |
1867 | end | |
1868 | ---------------------------------------------------------------------------------- | |
1869 | local SONG = 900817147 --900817147 | |
1870 | local SONG2 = 0 | |
1871 | local Music = Instance.new("Sound",tors) | |
1872 | Music.Volume = 0.7 | |
1873 | Music.Looped = true | |
1874 | Music.Pitch = 1 --Pitcher | |
1875 | ---------------------------------------------------------------------------------- | |
1876 | local equipped = false | |
1877 | local idle = 0 | |
1878 | local change = 1 | |
1879 | local val = 0 | |
1880 | local toim = 0 | |
1881 | local idleanim = 0.4 | |
1882 | local sine = 0 | |
1883 | local Sit = 1 | |
1884 | local attacktype = 1 | |
1885 | local attackdebounce = false | |
1886 | local euler = CFrame.fromEulerAnglesXYZ | |
1887 | local cankick = false | |
1888 | ---------------------------------------------------------------------------------- | |
1889 | hum.WalkSpeed = 8 | |
1890 | hum.JumpPower = 57 | |
1891 | --[[ | |
1892 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1893 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1894 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1895 | ]] | |
1896 | local ANIMATOR = hum.Animator | |
1897 | local ANIMATE = char.Animate | |
1898 | ANIMATE.Parent = nil | |
1899 | ANIMATOR.Parent = nil | |
1900 | ------------------------------------------------------- | |
1901 | --End Customization-- | |
1902 | ------------------------------------------------------- | |
1903 | ||
1904 | ||
1905 | ------------------------------------------------------- | |
1906 | --Start Attacks N Stuff-- | |
1907 | ------------------------------------------------------- | |
1908 | ||
1909 | --pls be proud mak i did my best | |
1910 | ||
1911 | ||
1912 | ||
1913 | function attackone() | |
1914 | ||
1915 | attack = true | |
1916 | ||
1917 | for i = 0, 1.35, 0.1 do | |
1918 | swait() | |
1919 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4-2*i), math.rad(4+2*i), math.rad(-40-11*i)), 0.2) | |
1920 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40+11*i)), 0.2) | |
1921 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.6, 0.2) * angles(math.rad(90+4*i), math.rad(-43), math.rad(16+6*i)), 0.3) | |
1922 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-43)), 0.3) | |
1923 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, 0) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
1924 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, -0.2) * LHCF * angles(math.rad(-24), math.rad(0), math.rad(0)), 0.2) | |
1925 | end | |
1926 | ||
1927 | so("http://roblox.com/asset/?id=1340545854",ra,1,math.random(0.7,1)) | |
1928 | ||
1929 | ||
1930 | con5=ra.Touched:connect(function(hit) | |
1931 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
1932 | if attackdebounce == false then | |
1933 | attackdebounce = true | |
1934 | ||
1935 | kDamagefunc(hit,3,4,math.random(2,3),"Normal",root,0,1) | |
1936 | ||
1937 | so("http://roblox.com/asset/?id=636494529",ra,2,1) | |
1938 | ||
1939 | RingEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
1940 | RingEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
1941 | SphereEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
1942 | ||
1943 | ||
1944 | coroutine.resume(coroutine.create(function() | |
1945 | for i = 0,1,0.1 do | |
1946 | swait() | |
1947 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
1948 | end | |
1949 | end)) | |
1950 | ||
1951 | ||
1952 | wait(0.34) | |
1953 | attackdebounce = false | |
1954 | ||
1955 | end | |
1956 | end | |
1957 | end) | |
1958 | for i = 0, 1.12, 0.1 do | |
1959 | swait() | |
1960 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.9, -0) * angles(math.rad(14), math.rad(6), math.rad(23)), 0.35) | |
1961 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-4), math.rad(0), math.rad(-23)), 0.35) | |
1962 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -0.8) * angles(math.rad(110), math.rad(23), math.rad(2)), 0.4) | |
1963 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.2) * angles(math.rad(-37), math.rad(0), math.rad(-13)), 0.35) | |
1964 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.3) * RHCF * angles(math.rad(-4), math.rad(0), math.rad(6)), 0.3) | |
1965 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0.05) * LHCF * angles(math.rad(-22), math.rad(0), math.rad(23)), 0.3) | |
1966 | end | |
1967 | ||
1968 | con5:Disconnect() | |
1969 | attack = false | |
1970 | ||
1971 | end | |
1972 | ||
1973 | ||
1974 | ||
1975 | ||
1976 | ||
1977 | ||
1978 | ||
1979 | ||
1980 | ||
1981 | ||
1982 | ||
1983 | ||
1984 | function attacktwo() | |
1985 | ||
1986 | attack = true | |
1987 | ||
1988 | for i = 0, 1.35, 0.1 do | |
1989 | swait() | |
1990 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4), math.rad(-4), math.rad(40)), 0.2) | |
1991 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
1992 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(46)), 0.3) | |
1993 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0.2) * angles(math.rad(90), math.rad(23), math.rad(6)), 0.3) | |
1994 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, -0.2) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
1995 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-24), math.rad(0), math.rad(0)), 0.2) | |
1996 | end | |
1997 | ||
1998 | so("http://roblox.com/asset/?id=1340545854",la,1,math.random(0.7,1)) | |
1999 | ||
2000 | ||
2001 | con5=la.Touched:connect(function(hit) | |
2002 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2003 | if attackdebounce == false then | |
2004 | attackdebounce = true | |
2005 | ||
2006 | kDamagefunc(hit,3,4,math.random(2,3),"Normal",root,0,1) | |
2007 | ||
2008 | so("http://roblox.com/asset/?id=636494529",la,2,1) | |
2009 | ||
2010 | RingEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2011 | RingEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2012 | SphereEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2013 | ||
2014 | ||
2015 | coroutine.resume(coroutine.create(function() | |
2016 | for i = 0,1,0.1 do | |
2017 | swait() | |
2018 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2019 | end | |
2020 | end)) | |
2021 | ||
2022 | ||
2023 | wait(0.34) | |
2024 | attackdebounce = false | |
2025 | ||
2026 | end | |
2027 | end | |
2028 | end) | |
2029 | ||
2030 | ||
2031 | ||
2032 | ||
2033 | for i = 0, 1.12, 0.1 do | |
2034 | swait() | |
2035 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.9, -0) * angles(math.rad(14), math.rad(-6), math.rad(-27)), 0.35) | |
2036 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-4), math.rad(0), math.rad(27)), 0.35) | |
2037 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.16) * angles(math.rad(-33), math.rad(0), math.rad(23)), 0.4) | |
2038 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.67, -0.9) * angles(math.rad(116), math.rad(-28), math.rad(1)), 0.35) | |
2039 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0.05) * RHCF * angles(math.rad(-22), math.rad(0), math.rad(-18)), 0.3) | |
2040 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -0.3) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(4)), 0.3) | |
2041 | end | |
2042 | ||
2043 | con5:Disconnect() | |
2044 | attack = false | |
2045 | ||
2046 | end | |
2047 | ||
2048 | ||
2049 | ||
2050 | ||
2051 | ||
2052 | function attackthree() | |
2053 | ||
2054 | attack = true | |
2055 | ||
2056 | ||
2057 | for i = 0, 1.14, 0.1 do | |
2058 | swait() | |
2059 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4), math.rad(-4), math.rad(40)), 0.2) | |
2060 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
2061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-46)), 0.3) | |
2062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0.2) * angles(math.rad(90), math.rad(23), math.rad(36)), 0.3) | |
2063 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, -0.2) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
2064 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-12), math.rad(0), math.rad(34)), 0.2) | |
2065 | end | |
2066 | ||
2067 | con5=hum.Touched:connect(function(hit) | |
2068 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2069 | if attackdebounce == false then | |
2070 | attackdebounce = true | |
2071 | ||
2072 | kDamagefunc(hit,4,5,math.random(3,4),"Normal",root,0,1) | |
2073 | so("http://roblox.com/asset/?id=636494529",ll,2,1) | |
2074 | ||
2075 | RingEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2076 | RingEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2077 | SphereEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2078 | ||
2079 | ||
2080 | coroutine.resume(coroutine.create(function() | |
2081 | for i = 0,1,0.1 do | |
2082 | swait() | |
2083 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2084 | end | |
2085 | end)) | |
2086 | ||
2087 | ||
2088 | wait(0.34) | |
2089 | attackdebounce = false | |
2090 | ||
2091 | end | |
2092 | end | |
2093 | end) | |
2094 | ||
2095 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2096 | for i = 0, 9.14, 0.3 do | |
2097 | swait() | |
2098 | BlockEffect(BrickColor.new("White"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2099 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(8), math.rad(8), math.rad(0-54*i)), 0.35) | |
2100 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2101 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2102 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2103 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2104 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2105 | end | |
2106 | attack = false | |
2107 | con5:disconnect() | |
2108 | end | |
2109 | ||
2110 | ||
2111 | ||
2112 | function attackfour() | |
2113 | ||
2114 | attack = true | |
2115 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2116 | WaveEffect(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
2117 | for i = 0, 5.14, 0.1 do | |
2118 | swait() | |
2119 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2120 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24+4*i), math.rad(0), math.rad(0)), 0.2) | |
2121 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0+11*i), math.rad(0), math.rad(0)), 0.2) | |
2122 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0-6*i), math.rad(0), math.rad(36+4*i)), 0.3) | |
2123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0-6*i), math.rad(0), math.rad(-36-4*i)), 0.3) | |
2124 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28+4*i)), 0.2) | |
2125 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34-4*i)), 0.2) | |
2126 | end | |
2127 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2128 | local velo=Instance.new("BodyVelocity") | |
2129 | velo.velocity=vt(0,25,0) | |
2130 | velo.P=8000 | |
2131 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
2132 | velo.Parent=root | |
2133 | game:GetService("Debris"):AddItem(velo,0.7) | |
2134 | ||
2135 | ||
2136 | ||
2137 | con5=hum.Touched:connect(function(hit) | |
2138 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2139 | if attackdebounce == false then | |
2140 | attackdebounce = true | |
2141 | coroutine.resume(coroutine.create(function() | |
2142 | for i = 0,1.5,0.1 do | |
2143 | swait() | |
2144 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.6,-1.8) | |
2145 | end | |
2146 | end)) | |
2147 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2148 | so("http://roblox.com/asset/?id=636494529",rl,2,1) | |
2149 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2150 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2151 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2152 | ||
2153 | ||
2154 | ||
2155 | coroutine.resume(coroutine.create(function() | |
2156 | for i = 0,1,0.1 do | |
2157 | swait() | |
2158 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.75*1.8,0.75*1.8),math.random(-0.75*1.8,0.75*1.8),math.random(-0.75*1.8,0.75*1.8)),0.44) | |
2159 | end | |
2160 | end)) | |
2161 | ||
2162 | ||
2163 | wait(0.14) | |
2164 | attackdebounce = false | |
2165 | end | |
2166 | end | |
2167 | end) | |
2168 | ||
2169 | for i = 0, 5.11, 0.15 do | |
2170 | swait() | |
2171 | BlockEffect(BrickColor.new("White"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2172 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, 0.1+0.2*i) * angles(math.rad(-10-80*i), math.rad(0), math.rad(0)), 0.42) | |
2173 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42) | |
2174 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35) | |
2175 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35) | |
2176 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42) | |
2177 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42) | |
2178 | end | |
2179 | ||
2180 | ||
2181 | attack = false | |
2182 | con5:disconnect() | |
2183 | end | |
2184 | ||
2185 | ||
2186 | ||
2187 | ||
2188 | ||
2189 | local cooldown = false | |
2190 | function quickkick() | |
2191 | attack = true | |
2192 | ||
2193 | ||
2194 | con5=hum.Touched:connect(function(hit) | |
2195 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2196 | if attackdebounce == false then | |
2197 | attackdebounce = true | |
2198 | ||
2199 | coroutine.resume(coroutine.create(function() | |
2200 | for i = 0,1.5,0.1 do | |
2201 | swait() | |
2202 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.3,-1.8) | |
2203 | end | |
2204 | end)) | |
2205 | ||
2206 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2207 | so("http://roblox.com/asset/?id=636494529",rl,2,1) | |
2208 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2209 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2210 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2211 | ||
2212 | ||
2213 | ||
2214 | coroutine.resume(coroutine.create(function() | |
2215 | for i = 0,1,0.1 do | |
2216 | swait() | |
2217 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.8*1.8,0.8*1.8),math.random(-0.8*1.8,0.8*1.8),math.random(-0.8*1.8,0.8*1.8)),0.44) | |
2218 | end | |
2219 | end)) | |
2220 | ||
2221 | ||
2222 | wait(0.08) | |
2223 | attackdebounce = false | |
2224 | end | |
2225 | end | |
2226 | end) | |
2227 | ||
2228 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2229 | for i = 0, 11.14, 0.3 do | |
2230 | swait() | |
2231 | root.Velocity = root.CFrame.lookVector * 30 | |
2232 | BlockEffect(BrickColor.new("White"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2233 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-30*i), math.rad(8+10*i), math.rad(0-90*i)), 0.35) | |
2234 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2235 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2236 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2237 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2238 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2239 | end | |
2240 | attack = false | |
2241 | con5:disconnect() | |
2242 | end | |
2243 | ||
2244 | ||
2245 | ||
2246 | ||
2247 | ||
2248 | ||
2249 | ||
2250 | ||
2251 | function Taunt() | |
2252 | attack = true | |
2253 | hum.WalkSpeed = 0 | |
2254 | Cso("1535995570", hed, 8.45, 1) | |
2255 | for i = 0, 8.2, 0.1 do | |
2256 | swait() | |
2257 | hum.WalkSpeed = 0 | |
2258 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.2) | |
2259 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25), Rad(0), Rad(16 * Cos(sine / 12))), 0.2) | |
2260 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
2261 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
2262 | RW.C0 = clerp(RW.C0, CF(1.1* Player_Size, 0.5 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(180), Rad(6), Rad(-56)), 0.1) | |
2263 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.1 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(45), Rad(6), Rad(86)), 0.1) | |
2264 | end | |
2265 | attack = false | |
2266 | hum.WalkSpeed = 8 | |
2267 | end | |
2268 | ||
2269 | ||
2270 | ||
2271 | ||
2272 | ||
2273 | ||
2274 | ||
2275 | function Hyperkickcombo() | |
2276 | ||
2277 | attack = true | |
2278 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2279 | WaveEffect(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
2280 | for i = 0, 7.14, 0.1 do | |
2281 | swait() | |
2282 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2283 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
2284 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2285 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(36)), 0.3) | |
2286 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-36)), 0.3) | |
2287 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2) | |
2288 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2) | |
2289 | end | |
2290 | local Cracking = Cso("292536356", tors, 10, 1) | |
2291 | for i = 0, 7.14, 0.1 do | |
2292 | swait() | |
2293 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2294 | Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Lime green", 0, "Sphere") | |
2295 | WaveEffect(BrickColor.new("Lime green"), root.CFrame * CFrame.new(0, -6, 0) * euler(0, math.random(-25, 25), 0), 1, 1, 1, 1, 0.2, 1, 0.05) | |
2296 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2297 | SphereEffect(BrickColor.new("Lime green"),ll.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2298 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
2299 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
2300 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(36)), 0.3) | |
2301 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-36)), 0.3) | |
2302 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2) | |
2303 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2) | |
2304 | end | |
2305 | Cracking.Playing = false | |
2306 | so("http://www.roblox.com/asset/?id=197161452", char, 3, 0.8) | |
2307 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2308 | SphereEffect(BrickColor.new("Lime green"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08) | |
2309 | local velo=Instance.new("BodyVelocity") | |
2310 | velo.velocity=vt(0,27,0) | |
2311 | velo.P=11000 | |
2312 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
2313 | velo.Parent=root | |
2314 | game:GetService("Debris"):AddItem(velo,1.24) | |
2315 | ||
2316 | ||
2317 | ||
2318 | con5=hum.Touched:connect(function(hit) | |
2319 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2320 | if attackdebounce == false then | |
2321 | attackdebounce = true | |
2322 | coroutine.resume(coroutine.create(function() | |
2323 | for i = 0,1.5,0.1 do | |
2324 | swait() | |
2325 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,3.4,-1.8) | |
2326 | end | |
2327 | end)) | |
2328 | kDamagefunc(hit,2,3,math.random(0,0),"Normal",root,0,1) | |
2329 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2330 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2331 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2332 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2333 | ||
2334 | ||
2335 | ||
2336 | coroutine.resume(coroutine.create(function() | |
2337 | for i = 0,1,0.1 do | |
2338 | swait() | |
2339 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2340 | end | |
2341 | end)) | |
2342 | ||
2343 | ||
2344 | wait(0.09) | |
2345 | attackdebounce = false | |
2346 | end | |
2347 | end | |
2348 | end) | |
2349 | ||
2350 | for i = 0, 9.11, 0.2 do | |
2351 | swait() | |
2352 | BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2353 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, 0.1+0.12*i) * angles(math.rad(-10-95*i), math.rad(0), math.rad(0)), 0.42) | |
2354 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42) | |
2355 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35) | |
2356 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35) | |
2357 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42) | |
2358 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42) | |
2359 | end | |
2360 | ||
2361 | ||
2362 | ||
2363 | ||
2364 | con5:disconnect() | |
2365 | ||
2366 | ||
2367 | ||
2368 | ||
2369 | ||
2370 | ||
2371 | con5=hum.Touched:connect(function(hit) | |
2372 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2373 | if attackdebounce == false then | |
2374 | attackdebounce = true | |
2375 | coroutine.resume(coroutine.create(function() | |
2376 | for i = 0,1.5,0.1 do | |
2377 | swait() | |
2378 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2379 | end | |
2380 | end)) | |
2381 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2382 | ||
2383 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2384 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2385 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2386 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2387 | ||
2388 | ||
2389 | ||
2390 | coroutine.resume(coroutine.create(function() | |
2391 | for i = 0,1,0.1 do | |
2392 | swait() | |
2393 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2394 | end | |
2395 | end)) | |
2396 | ||
2397 | ||
2398 | wait(0.08) | |
2399 | attackdebounce = false | |
2400 | end | |
2401 | end | |
2402 | end) | |
2403 | ||
2404 | ||
2405 | ||
2406 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2407 | for i = 0, 9.14, 0.3 do | |
2408 | swait() | |
2409 | root.Velocity = root.CFrame.lookVector * 20 | |
2410 | BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2411 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(53), math.rad(8), math.rad(0-54*i)), 0.35) | |
2412 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2413 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2414 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2415 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2416 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2417 | end | |
2418 | ||
2419 | ||
2420 | ||
2421 | con5:disconnect() | |
2422 | ||
2423 | ||
2424 | ||
2425 | con5=hum.Touched:connect(function(hit) | |
2426 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2427 | if attackdebounce == false then | |
2428 | attackdebounce = true | |
2429 | coroutine.resume(coroutine.create(function() | |
2430 | for i = 0,1.5,0.1 do | |
2431 | swait() | |
2432 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2433 | end | |
2434 | end)) | |
2435 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2436 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2437 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2438 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2439 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2440 | ||
2441 | ||
2442 | ||
2443 | coroutine.resume(coroutine.create(function() | |
2444 | for i = 0,1,0.1 do | |
2445 | swait() | |
2446 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2447 | end | |
2448 | end)) | |
2449 | ||
2450 | ||
2451 | wait(0.05) | |
2452 | attackdebounce = false | |
2453 | end | |
2454 | end | |
2455 | end) | |
2456 | ||
2457 | ||
2458 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2459 | for i = 0, 15.14, 0.32 do | |
2460 | swait() | |
2461 | root.Velocity = root.CFrame.lookVector * 20 | |
2462 | BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2463 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-50*i), math.rad(8+20*i), math.rad(0-90*i)), 0.35) | |
2464 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2465 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2466 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2467 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2468 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-4*i)), 0.35) | |
2469 | end | |
2470 | ||
2471 | attack = false | |
2472 | con5:disconnect() | |
2473 | ||
2474 | end | |
2475 | ||
2476 | ||
2477 | ||
2478 | ||
2479 | ||
2480 | local ultra = false | |
2481 | ||
2482 | function Galekicks() | |
2483 | ||
2484 | attack = true | |
2485 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2486 | for i = 0, 1.65, 0.1 do | |
2487 | swait() | |
2488 | root.Velocity = root.CFrame.lookVector * 0 | |
2489 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2490 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2491 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2492 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2493 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2494 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2495 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2496 | end | |
2497 | ||
2498 | ||
2499 | for i = 1, 17 do | |
2500 | ||
2501 | con5=hum.Touched:connect(function(hit) | |
2502 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2503 | if attackdebounce == false then | |
2504 | attackdebounce = true | |
2505 | coroutine.resume(coroutine.create(function() | |
2506 | for i = 0,1.5,0.1 do | |
2507 | swait() | |
2508 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2509 | end | |
2510 | end)) | |
2511 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2512 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2513 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2514 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2515 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2516 | ||
2517 | ||
2518 | ||
2519 | coroutine.resume(coroutine.create(function() | |
2520 | for i = 0,1,0.1 do | |
2521 | swait() | |
2522 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2523 | end | |
2524 | end)) | |
2525 | ||
2526 | ||
2527 | wait(0.05) | |
2528 | attackdebounce = false | |
2529 | end | |
2530 | end | |
2531 | end) | |
2532 | ||
2533 | for i = 0, .1, 0.2 do | |
2534 | swait() | |
2535 | BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2536 | root.Velocity = root.CFrame.lookVector * 10 | |
2537 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-44), math.rad(-2), math.rad(90)), 0.7) | |
2538 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-24), math.rad(-90)), 0.7) | |
2539 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.7) | |
2540 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.7) | |
2541 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0) * RHCF * angles(math.rad(math.random(-100,-10)), math.rad(0), math.rad(2)), 0.7) | |
2542 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-34), math.rad(0), math.rad(0)), 0.7) | |
2543 | end | |
2544 | ||
2545 | so("http://roblox.com/asset/?id=1340545854",rl,1,math.random(0.7,1)) | |
2546 | ||
2547 | for i = 0, 0.4, 0.2 do | |
2548 | swait() | |
2549 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2550 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2551 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2552 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2553 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2554 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2555 | end | |
2556 | con5:disconnect() | |
2557 | end | |
2558 | ||
2559 | ||
2560 | u = mouse.KeyDown:connect(function(key) | |
2561 | if key == 'r' and combohits >= 150 then | |
2562 | ultra = true | |
2563 | SphereEffect(BrickColor.new("Really red"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,15,15,15,0.04) | |
2564 | end | |
2565 | end) | |
2566 | wait(0.3) | |
2567 | if ultra == true then | |
2568 | combohits = 0 | |
2569 | wait(0.1) | |
2570 | for i = 0, 1.65, 0.1 do | |
2571 | swait() | |
2572 | root.Velocity = root.CFrame.lookVector * 0 | |
2573 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2574 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2575 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2576 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2577 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2578 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2579 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2580 | end | |
2581 | ||
2582 | ||
2583 | so("http://roblox.com/asset/?id=146094803",hed,1,1.2) | |
2584 | ||
2585 | for i = 1, 65 do | |
2586 | --Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Really red", 0, "Brick") | |
2587 | con5=hum.Touched:connect(function(hit) | |
2588 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2589 | if attackdebounce == false then | |
2590 | attackdebounce = true | |
2591 | coroutine.resume(coroutine.create(function() | |
2592 | for i = 0,1.5,0.1 do | |
2593 | swait() | |
2594 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2595 | end | |
2596 | end)) | |
2597 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2598 | ||
2599 | ||
2600 | ||
2601 | ||
2602 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2603 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2604 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2605 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2606 | ||
2607 | ||
2608 | ||
2609 | coroutine.resume(coroutine.create(function() | |
2610 | for i = 0,1,0.1 do | |
2611 | swait() | |
2612 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2613 | end | |
2614 | end)) | |
2615 | ||
2616 | ||
2617 | wait(0.05) | |
2618 | attackdebounce = false | |
2619 | end | |
2620 | end | |
2621 | end) | |
2622 | ||
2623 | for i = 0, .03, 0.1 do | |
2624 | swait() | |
2625 | BlockEffect(BrickColor.new("Really red"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2626 | root.Velocity = root.CFrame.lookVector * 10 | |
2627 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-44), math.rad(-2), math.rad(90)), 0.7) | |
2628 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-24), math.rad(-90)), 0.7) | |
2629 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.7) | |
2630 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.7) | |
2631 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0) * RHCF * angles(math.rad(math.random(-100,-10)), math.rad(0), math.rad(2)), 0.7) | |
2632 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-34), math.rad(0), math.rad(0)), 0.7) | |
2633 | end | |
2634 | ||
2635 | so("http://roblox.com/asset/?id=1340545854",rl,1,math.random(0.7,1)) | |
2636 | ||
2637 | for i = 0, 0.07, 0.1 do | |
2638 | swait() | |
2639 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2640 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2641 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2642 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2643 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2644 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2645 | end | |
2646 | con5:disconnect() | |
2647 | end | |
2648 | ||
2649 | for i = 0, 1.65, 0.1 do | |
2650 | swait() | |
2651 | root.Velocity = root.CFrame.lookVector * 0 | |
2652 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2653 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2654 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2655 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2656 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2657 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2658 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2659 | end | |
2660 | ||
2661 | con5=hum.Touched:connect(function(hit) | |
2662 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2663 | if attackdebounce == false then | |
2664 | attackdebounce = true | |
2665 | coroutine.resume(coroutine.create(function() | |
2666 | for i = 0,1.5,0.1 do | |
2667 | swait() | |
2668 | --hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2669 | end | |
2670 | end)) | |
2671 | kDamagefunc(hit, 1, 3, 0,"Normal",root,0,1) | |
2672 | so("http://roblox.com/asset/?id=636494529",rl,2,.63) | |
2673 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2674 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2675 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2676 | ||
2677 | ||
2678 | coroutine.resume(coroutine.create(function() | |
2679 | for i = 0,1,0.1 do | |
2680 | swait() | |
2681 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2682 | end | |
2683 | end)) | |
2684 | ||
2685 | ||
2686 | wait(0.05) | |
2687 | attackdebounce = false | |
2688 | end | |
2689 | end | |
2690 | end) | |
2691 | ||
2692 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 1, 1.4) | |
2693 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08) | |
2694 | ||
2695 | for i = 0, 2, 0.1 do | |
2696 | swait() | |
2697 | --BlockEffect(BrickColor.new("Really red"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2698 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2699 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2700 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2701 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2702 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0.2) * RHCF * angles(math.rad(-50), math.rad(0), math.rad(2)), 0.2) | |
2703 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2704 | end | |
2705 | SphereEffect(BrickColor.new("Really red"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2706 | ||
2707 | wait(0.25) | |
2708 | con5:Disconnect() | |
2709 | ||
2710 | ||
2711 | ||
2712 | ||
2713 | con5=hum.Touched:connect(function(hit) | |
2714 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2715 | if attackdebounce == false then | |
2716 | attackdebounce = true | |
2717 | ||
2718 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2719 | so("http://roblox.com/asset/?id=565207203",ll,7,0.63) | |
2720 | ||
2721 | RingEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,2.2,6,2.2,0.04) | |
2722 | RingEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,2.2,6,2.2,0.04) | |
2723 | SphereEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2724 | SpecialEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2725 | SphereEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,5,18,5,0.04) | |
2726 | WaveEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,1.5,16,1.5,0.04) | |
2727 | ||
2728 | coroutine.resume(coroutine.create(function() | |
2729 | for i = 0,1,0.1 do | |
2730 | swait() | |
2731 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2732 | end | |
2733 | end)) | |
2734 | ||
2735 | wait(0.06) | |
2736 | attackdebounce = false | |
2737 | ||
2738 | end | |
2739 | end | |
2740 | end) | |
2741 | ||
2742 | coroutine.resume(coroutine.create(function() | |
2743 | while ultra == true do | |
2744 | swait() | |
2745 | root.CFrame = root.CFrame*CFrame.new(math.random(-3,3),math.random(-2,2),math.random(-3,3)) | |
2746 | end | |
2747 | end)) | |
2748 | ||
2749 | ||
2750 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2751 | for i = 1,3 do | |
2752 | for i = 0, 9.14, 0.45 do | |
2753 | swait() | |
2754 | root.Velocity = root.CFrame.lookVector * 30 | |
2755 | BlockEffect(BrickColor.new("Really red"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2756 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(8), math.rad(8), math.rad(0-94*i)), 0.35) | |
2757 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2758 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2759 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2760 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2761 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2762 | end | |
2763 | end | |
2764 | ||
2765 | ||
2766 | for i = 1,3 do | |
2767 | for i = 0, 11.14, 0.45 do | |
2768 | swait() | |
2769 | root.Velocity = root.CFrame.lookVector * 30 | |
2770 | BlockEffect(BrickColor.new("Really red"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2771 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-30*i), math.rad(8+10*i), math.rad(0-110*i)), 0.35) | |
2772 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2775 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(27), math.rad(0), math.rad(74)), 0.35) | |
2776 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-34-2*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2777 | end | |
2778 | ||
2779 | ||
2780 | ||
2781 | end | |
2782 | so("http://www.roblox.com/asset/?id=197161452", char, 0.5, 0.8) | |
2783 | con5:disconnect() | |
2784 | ||
2785 | ||
2786 | end -- combo hit end | |
2787 | attack = false | |
2788 | ultra = false | |
2789 | u:disconnect() | |
2790 | ||
2791 | end | |
2792 | ||
2793 | ||
2794 | ||
2795 | ||
2796 | ------------------------------------------------------- | |
2797 | --End Attacks N Stuff-- | |
2798 | ------------------------------------------------------- | |
2799 | mouse.KeyDown:connect(function(key) | |
2800 | if string.byte(key) == 48 then | |
2801 | Swing = 2 | |
2802 | hum.WalkSpeed = 24.82 | |
2803 | end | |
2804 | end) | |
2805 | mouse.KeyUp:connect(function(key) | |
2806 | if string.byte(key) == 48 then | |
2807 | Swing = 1 | |
2808 | hum.WalkSpeed = 8 | |
2809 | end | |
2810 | end) | |
2811 | ||
2812 | ||
2813 | ||
2814 | ||
2815 | ||
2816 | ||
2817 | ||
2818 | mouse.Button1Down:connect(function() | |
2819 | if attack==false then | |
2820 | if attacktype==1 then | |
2821 | attack=true | |
2822 | attacktype=2 | |
2823 | attackone() | |
2824 | elseif attacktype==2 then | |
2825 | attack=true | |
2826 | attacktype=3 | |
2827 | attacktwo() | |
2828 | elseif attacktype==3 then | |
2829 | attack=true | |
2830 | attacktype=4 | |
2831 | attackthree() | |
2832 | elseif attacktype==4 then | |
2833 | attack=true | |
2834 | attacktype=1 | |
2835 | attackfour() | |
2836 | end | |
2837 | end | |
2838 | end) | |
2839 | ||
2840 | ||
2841 | ||
2842 | ||
2843 | mouse.KeyDown:connect(function(key) | |
2844 | if key == 'e' and attack == false and cankick == true and cooldown == false then | |
2845 | quickkick() | |
2846 | cooldown = true | |
2847 | ||
2848 | coroutine.resume(coroutine.create(function() | |
2849 | wait(2) | |
2850 | cooldown = false | |
2851 | end)) | |
2852 | ||
2853 | ||
2854 | ||
2855 | end | |
2856 | end) | |
2857 | ||
2858 | ||
2859 | ||
2860 | ||
2861 | ||
2862 | ||
2863 | ||
2864 | ||
2865 | mouse.KeyDown:connect(function(key) | |
2866 | if attack == false then | |
2867 | if key == 't' then | |
2868 | Taunt() | |
2869 | elseif key == 'f' then | |
2870 | Hyperkickcombo() | |
2871 | elseif key == 'r' then | |
2872 | Galekicks() | |
2873 | end | |
2874 | end | |
2875 | end) | |
2876 | ||
2877 | ------------------------------------------------------- | |
2878 | --Start Animations-- | |
2879 | ------------------------------------------------------- | |
2880 | print("By Makhail07 and KillerDarkness0105") | |
2881 | print("Basic Animations by Makhail07") | |
2882 | print("Attack Animations by KillerDarkness0105") | |
2883 | print("This is pretty much our final script together") | |
2884 | print("--------------------------------") | |
2885 | print("Attacks") | |
2886 | print("E in air: Quick Kicks") | |
2887 | print("Left Mouse: 4 click combo") | |
2888 | print("F: Hyper Kicks") | |
2889 | print("R: Gale Kicks, Spam R if your combo is over 150 to do an ultra combo") | |
2890 | print("--------------------------------") | |
2891 | while true do | |
2892 | swait() | |
2893 | sine = sine + change | |
2894 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2895 | local velderp = root.Velocity.y | |
2896 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
2897 | ||
2898 | if hitfloor == nil then | |
2899 | cankick = true | |
2900 | else | |
2901 | cankick = false | |
2902 | end | |
2903 | ||
2904 | ||
2905 | if equipped == true or equipped == false then | |
2906 | if attack == false then | |
2907 | idle = idle + 1 | |
2908 | else | |
2909 | idle = 0 | |
2910 | end | |
2911 | if 1 < root.Velocity.y and hitfloor == nil then | |
2912 | Anim = "Jump" | |
2913 | if attack == false then | |
2914 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2915 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
2916 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.1) | |
2917 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2918 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2919 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
2920 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
2921 | end | |
2922 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
2923 | Anim = "Fall" | |
2924 | if attack == false then | |
2925 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2926 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
2927 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.1) | |
2928 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
2929 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
2930 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
2931 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
2932 | end | |
2933 | elseif torvel < 1 and hitfloor ~= nil then | |
2934 | Anim = "Idle" | |
2935 | change = 1 | |
2936 | if attack == false then | |
2937 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2938 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.1) | |
2939 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-6.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.1) | |
2940 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(0)), 0.1) | |
2941 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(6)), 0.1) | |
2942 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(110), Rad(6 + 6.5 * Sin(sine / 12)), Rad(25)), 0.1) | |
2943 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(110), Rad(6 - 6.5 * Sin(sine / 12)), Rad(25)), 0.1) | |
2944 | end | |
2945 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
2946 | Anim = "Walk" | |
2947 | change = 1 | |
2948 | if attack == false then | |
2949 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2950 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
2951 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-1), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.15) | |
2952 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 15 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2953 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 15 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2954 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(56) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
2955 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-56) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
2956 | end | |
2957 | elseif torvel >= 22 and hitfloor ~= nil then | |
2958 | Anim = "Sprint" | |
2959 | change = 1.35 | |
2960 | if attack == false then | |
2961 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2962 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
2963 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-8.5 - 2 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.15) | |
2964 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2965 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2966 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
2967 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
2968 | end | |
2969 | end | |
2970 | end | |
2971 | Music.SoundId = "rbxassetid://"..SONG | |
2972 | Music.Looped = true | |
2973 | Music.Pitch = 1 | |
2974 | Music.Volume = 0.7 | |
2975 | Music.Parent = tors | |
2976 | Music:Resume() | |
2977 | if 0 < #Effects then | |
2978 | for e = 1, #Effects do | |
2979 | if Effects[e] ~= nil then | |
2980 | local Thing = Effects[e] | |
2981 | if Thing ~= nil then | |
2982 | local Part = Thing[1] | |
2983 | local Mode = Thing[2] | |
2984 | local Delay = Thing[3] | |
2985 | local IncX = Thing[4] | |
2986 | local IncY = Thing[5] | |
2987 | local IncZ = Thing[6] | |
2988 | if 1 >= Thing[1].Transparency then | |
2989 | if Thing[2] == "Block1" then | |
2990 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2991 | local Mesh = Thing[1].Mesh | |
2992 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2993 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2994 | elseif Thing[2] == "Block2" then | |
2995 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
2996 | local Mesh = Thing[7] | |
2997 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2998 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2999 | elseif Thing[2] == "Block3" then | |
3000 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
3001 | local Mesh = Thing[7] | |
3002 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3003 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3004 | elseif Thing[2] == "Cylinder" then | |
3005 | local Mesh = Thing[1].Mesh | |
3006 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3007 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3008 | elseif Thing[2] == "Blood" then | |
3009 | local Mesh = Thing[7] | |
3010 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
3011 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3012 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3013 | elseif Thing[2] == "Elec" then | |
3014 | local Mesh = Thing[1].Mesh | |
3015 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3016 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3017 | elseif Thing[2] == "Disappear" then | |
3018 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3019 | elseif Thing[2] == "Shatter" then | |
3020 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3021 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3022 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3023 | Thing[6] = Thing[6] + Thing[5] | |
3024 | end | |
3025 | else | |
3026 | Part.Parent = nil | |
3027 | table.remove(Effects, e) | |
3028 | end | |
3029 | end | |
3030 | end | |
3031 | end | |
3032 | end | |
3033 | end | |
3034 | ------------------------------------------------------- | |
3035 | --End Animations And Script-- | |
3036 | ------------------------------------------------------- |