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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | local rp = RealPlayer | |
6 | script.Parent = rp.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent then | |
32 | for _,f in pairs(t.Functions) do | |
33 | f(...) | |
34 | end | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=rp then return end | |
42 | m.Target = io.Target | |
43 | m.Hit = io.Hit | |
44 | if not io.isMouse then | |
45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
48 | end | |
49 | for _,t in pairs(CAS.Actions) do | |
50 | for _,k in pairs(t.Keys) do | |
51 | if k==io.KeyCode then | |
52 | t.Function(t.Name,io.UserInputState,io) | |
53 | end | |
54 | end | |
55 | end | |
56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
58 | end | |
59 | end) | |
60 | Event.Parent = NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | local Event = script:WaitForChild("UserInput_Event") | |
63 | ||
64 | local Mouse = Player:GetMouse() | |
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | ||
84 | ----Sandboxed game object that allows the usage of client-side methods and services | |
85 | --Real game object | |
86 | local _rg = game | |
87 | ||
88 | --Metatable for fake service | |
89 | local fsmt = { | |
90 | __index = function(self,k) | |
91 | local s = rawget(self,"_RealService") | |
92 | if s then return s[k] end | |
93 | end, | |
94 | __newindex = function(self,k,v) | |
95 | local s = rawget(self,"_RealService") | |
96 | if s then s[k]=v end | |
97 | end, | |
98 | __call = function(self,...) | |
99 | local s = rawget(self,"_RealService") | |
100 | if s then return s(...) end | |
101 | end | |
102 | } | |
103 | local function FakeService(t,RealService) | |
104 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
105 | return setmetatable(t,fsmt) | |
106 | end | |
107 | ||
108 | --Fake game object | |
109 | local g = { | |
110 | GetService = function(self,s) | |
111 | return self[s] | |
112 | end, | |
113 | Players = FakeService({ | |
114 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
115 | },"Players"), | |
116 | UserInputService = FakeService(UIS,"UserInputService"), | |
117 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
118 | } | |
119 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
120 | g.service = g.GetService | |
121 | ||
122 | g.RunService = FakeService({ | |
123 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
124 | BindToRenderStep = function(self,name,_,fun) | |
125 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
126 | end, | |
127 | UnbindFromRenderStep = function(self,name) | |
128 | self._btrs[name]:Disconnect() | |
129 | end, | |
130 | },"RunService") | |
131 | ||
132 | setmetatable(g,{ | |
133 | __index=function(self,s) | |
134 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
135 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
136 | end, | |
137 | __newindex = fsmt.__newindex, | |
138 | __call = fsmt.__call | |
139 | }) | |
140 | --Changing owner to fake player object to support owner:GetMouse() | |
141 | game,owner = g,g.Players.LocalPlayer | |
142 | end | |
143 | ||
144 | Player = owner | |
145 | PlayerGui = Player.PlayerGui | |
146 | Cam = workspace.CurrentCamera | |
147 | Backpack = Player.Backpack | |
148 | char = Player.Character | |
149 | Humanoid = char.Humanoid | |
150 | Mouse = Player:GetMouse() | |
151 | --------------------------------------------------- | |
152 | local LeftUpperArm = char.LeftUpperArm | |
153 | local LeftShoulder = char.LeftUpperArm.LeftShoulder | |
154 | local LeftLowerArm = char.LeftLowerArm | |
155 | local LeftElbow = char.LeftLowerArm.LeftElbow | |
156 | -------------------------------------------------------- | |
157 | local LeftUpperLeg = char.LeftUpperLeg | |
158 | local LeftHip = char.LeftUpperLeg.LeftHip | |
159 | local LeftLowerLeg = char.LeftLowerLeg | |
160 | local LeftKnee = char.LeftLowerLeg.LeftKnee | |
161 | ---------------------------------------------------------- | |
162 | local RightUpperArm = char.RightUpperArm | |
163 | local RightShoulder = char.RightUpperArm.RightShoulder | |
164 | local RightLowerArm = char.RightLowerArm | |
165 | local RightElbow = char.RightLowerArm.RightElbow | |
166 | ---------------------------------------------------------- | |
167 | local RightUpperLeg = char.RightUpperLeg | |
168 | local RightHip = char.RightUpperLeg.RightHip | |
169 | local RightLowerLeg = char.RightLowerLeg | |
170 | local RightKnee = char.RightLowerLeg.RightKnee | |
171 | ---------------------------------------------------------- | |
172 | local UpperTorso = char.UpperTorso | |
173 | local LowerTorso = char.LowerTorso | |
174 | local Root = char.LowerTorso.Root | |
175 | local RootPart = char.HumanoidRootPart | |
176 | local LeftHand = char.LeftHand | |
177 | local RightHand = char.RightHand | |
178 | local LeftFoot = char.LeftFoot | |
179 | local RightFoot = char.RightFoot | |
180 | -------------------------------------------- | |
181 | local Head = char.Head | |
182 | local Neck = char.Head.Neck | |
183 | local oldAnim = currentAnim | |
184 | ||
185 | removeuseless = game:GetService("Debris") | |
186 | laff = Instance.new("Sound",Head) | |
187 | tauntdebounce = false | |
188 | char = Player.Character | |
189 | Humanoid = char.Humanoid | |
190 | --------- | |
191 | plr = game.Players.LocalPlayer | |
192 | char = plr.Character | |
193 | mouse = plr:GetMouse() | |
194 | Create = Instance.new | |
195 | Huge = math.huge | |
196 | ||
197 | ||
198 | local Orin = "http://www.roblox.com/asset/?id=1065951398" | |
199 | Head.face.Texture = Orin | |
200 | function weld(a, b, acf) | |
201 | local w = Instance.new("Weld", a) | |
202 | w.Part0 = a | |
203 | w.Part1 = b | |
204 | w.C0 = acf | |
205 | end | |
206 | -------------------------------- | |
207 | char.Head.face.Texture = "rbxassetid://0" | |
208 | -------------------------------- | |
209 | local naeeym2 = Instance.new("BillboardGui",char) | |
210 | naeeym2.AlwaysOnTop = true | |
211 | naeeym2.Size = UDim2.new(5,35,2,35) | |
212 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
213 | naeeym2.Adornee = hed | |
214 | naeeym2.Name = "Name" | |
215 | ||
216 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
217 | tecks2.BackgroundTransparency = 1 | |
218 | tecks2.TextScaled = true | |
219 | tecks2.BorderSizePixel = 0 | |
220 | tecks2.Text = "" | |
221 | tecks2.Font = "Fantasy" | |
222 | tecks2.TextSize = 30 | |
223 | tecks2.TextStrokeTransparency = 0 | |
224 | tecks2.TextColor3 = BrickColor.new('Earth orange').Color | |
225 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color | |
226 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
227 | tecks2.Parent = naeeym2 | |
228 | textfag = tecks2 | |
229 | tecks2.Text = "" | |
230 | tecks2.Text = "script by xdielivex" | |
231 | wait(1) | |
232 | - | tecks2.Text = "Teapot Man" |
232 | + | |
233 | coroutine.resume(coroutine.create(function() | |
234 | while textfag ~= nil do | |
235 | swait() | |
236 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
237 | textfag.Rotation = math.random(-3,3) | |
238 | end | |
239 | end)) | |
240 | ------------------------------------------------------- | |
241 | wait(0.2) | |
242 | local plr = game:service'Players'.LocalPlayer | |
243 | local char = plr.Character | |
244 | local hum = char.Humanoid | |
245 | local hed = char.Head | |
246 | local root = char.HumanoidRootPart | |
247 | local tors = char.UpperTorso | |
248 | local ra = char.RightUpperArm | |
249 | local la = char.LeftUpperArm | |
250 | local rl = char.RightUpperLeg | |
251 | local ll = char.LeftUpperLeg | |
252 | local neck = char.Head.Neck | |
253 | local mouse = plr:GetMouse() | |
254 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
255 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
256 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
257 | - | local maincolor = BrickColor.new("Plum") |
257 | + | local maincolor = BrickColor.new("Bright red") |
258 | ||
259 | ------------------------------------------------------- | |
260 | --Start Good Stuff-- | |
261 | ------------------------------------------------------- | |
262 | cam = game.Workspace.CurrentCamera | |
263 | CF = CFrame.new | |
264 | angles = CFrame.Angles | |
265 | attack = false | |
266 | Euler = CFrame.fromEulerAnglesXYZ | |
267 | Rad = math.rad | |
268 | IT = Instance.new | |
269 | BrickC = BrickColor.new | |
270 | Cos = math.cos | |
271 | Acos = math.acos | |
272 | Sin = math.sin | |
273 | Asin = math.asin | |
274 | Abs = math.abs | |
275 | Mrandom = math.random | |
276 | Floor = math.floor | |
277 | ------------------------------------------------------- | |
278 | --End Good Stuff-- | |
279 | ------------------------------------------------------- | |
280 | ------------------------------------------------------- | |
281 | --Start HeartBeat-- | |
282 | ------------------------------------------------------- | |
283 | ArtificialHB = Instance.new("BindableEvent", script) | |
284 | ArtificialHB.Name = "Heartbeat" | |
285 | script:WaitForChild("Heartbeat") | |
286 | ||
287 | frame = 1 / 60 | |
288 | tf = 0 | |
289 | allowframeloss = false | |
290 | tossremainder = false | |
291 | ||
292 | ||
293 | lastframe = tick() | |
294 | script.Heartbeat:Fire() | |
295 | ||
296 | ||
297 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
298 | tf = tf + s | |
299 | if tf >= frame then | |
300 | if allowframeloss then | |
301 | script.Heartbeat:Fire() | |
302 | lastframe = tick() | |
303 | else | |
304 | for i = 1, math.floor(tf / frame) do | |
305 | script.Heartbeat:Fire() | |
306 | end | |
307 | lastframe = tick() | |
308 | end | |
309 | if tossremainder then | |
310 | tf = 0 | |
311 | else | |
312 | tf = tf - frame * math.floor(tf / frame) | |
313 | end | |
314 | end | |
315 | end) | |
316 | ------------------------------------------------------- | |
317 | --End HeartBeat-- | |
318 | ------------------------------------------------------- | |
319 | ||
320 | ------------------------------------------------------- | |
321 | --Start Important Functions-- | |
322 | ------------------------------------------------------- | |
323 | function swait(num) | |
324 | if num == 0 or num == nil then | |
325 | game:service("RunService").Stepped:wait(0) | |
326 | else | |
327 | for i = 0, num do | |
328 | game:service("RunService").Stepped:wait(0) | |
329 | end | |
330 | end | |
331 | end | |
332 | function thread(f) | |
333 | coroutine.resume(coroutine.create(f)) | |
334 | end | |
335 | function clerp(a, b, t) | |
336 | local qa = { | |
337 | QuaternionFromCFrame(a) | |
338 | } | |
339 | local qb = { | |
340 | QuaternionFromCFrame(b) | |
341 | } | |
342 | local ax, ay, az = a.x, a.y, a.z | |
343 | local bx, by, bz = b.x, b.y, b.z | |
344 | local _t = 1 - t | |
345 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
346 | end | |
347 | function QuaternionFromCFrame(cf) | |
348 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
349 | local trace = m00 + m11 + m22 | |
350 | if trace > 0 then | |
351 | local s = math.sqrt(1 + trace) | |
352 | local recip = 0.5 / s | |
353 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
354 | else | |
355 | local i = 0 | |
356 | if m00 < m11 then | |
357 | i = 1 | |
358 | end | |
359 | if m22 > (i == 0 and m00 or m11) then | |
360 | i = 2 | |
361 | end | |
362 | if i == 0 then | |
363 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
364 | local recip = 0.5 / s | |
365 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
366 | elseif i == 1 then | |
367 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
368 | local recip = 0.5 / s | |
369 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
370 | elseif i == 2 then | |
371 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
372 | local recip = 0.5 / s | |
373 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
374 | end | |
375 | end | |
376 | end | |
377 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
378 | local xs, ys, zs = x + x, y + y, z + z | |
379 | local wx, wy, wz = w * xs, w * ys, w * zs | |
380 | local xx = x * xs | |
381 | local xy = x * ys | |
382 | local xz = x * zs | |
383 | local yy = y * ys | |
384 | local yz = y * zs | |
385 | local zz = z * zs | |
386 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
387 | end | |
388 | function QuaternionSlerp(a, b, t) | |
389 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
390 | local startInterp, finishInterp | |
391 | if cosTheta >= 1.0E-4 then | |
392 | if 1 - cosTheta > 1.0E-4 then | |
393 | local theta = math.acos(cosTheta) | |
394 | local invSinTheta = 1 / Sin(theta) | |
395 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
396 | finishInterp = Sin(t * theta) * invSinTheta | |
397 | else | |
398 | startInterp = 1 - t | |
399 | finishInterp = t | |
400 | end | |
401 | elseif 1 + cosTheta > 1.0E-4 then | |
402 | local theta = math.acos(-cosTheta) | |
403 | local invSinTheta = 1 / Sin(theta) | |
404 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
405 | finishInterp = Sin(t * theta) * invSinTheta | |
406 | else | |
407 | startInterp = t - 1 | |
408 | finishInterp = t | |
409 | end | |
410 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
411 | end | |
412 | function rayCast(Position, Direction, Range, Ignore) | |
413 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
414 | end | |
415 | local RbxUtility = LoadLibrary("RbxUtility") | |
416 | local Create = RbxUtility.Create | |
417 | ||
418 | ------------------------------------------------------- | |
419 | --Start Damage Function-- | |
420 | ------------------------------------------------------- | |
421 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
422 | if hit.Parent == nil then | |
423 | return | |
424 | end | |
425 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
426 | for _, v in pairs(hit.Parent:children()) do | |
427 | if v:IsA("Humanoid") then | |
428 | h = v | |
429 | end | |
430 | end | |
431 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
432 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
433 | if hit.Parent.DebounceHit.Value == true then | |
434 | return | |
435 | end | |
436 | end | |
437 | if insta == true then | |
438 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
439 | end | |
440 | local c = Create("ObjectValue"){ | |
441 | Name = "creator", | |
442 | Value = game:service("Players").LocalPlayer, | |
443 | Parent = h, | |
444 | } | |
445 | game:GetService("Debris"):AddItem(c, .5) | |
446 | if HitSound ~= nil and HitPitch ~= nil then | |
447 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
448 | end | |
449 | local Damage = math.random(minim, maxim) | |
450 | local blocked = false | |
451 | local block = hit.Parent:findFirstChild("Block") | |
452 | if block ~= nil then | |
453 | if block.className == "IntValue" then | |
454 | if block.Value > 0 then | |
455 | blocked = true | |
456 | block.Value = block.Value - 1 | |
457 | print(block.Value) | |
458 | end | |
459 | end | |
460 | end | |
461 | if blocked == false then | |
462 | h.Health = h.Health - Damage | |
463 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
464 | else | |
465 | h.Health = h.Health - (Damage / 2) | |
466 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
467 | end | |
468 | if Type == "Knockdown" then | |
469 | local hum = hit.Parent.Humanoid | |
470 | hum.PlatformStand = true | |
471 | coroutine.resume(coroutine.create(function(HHumanoid) | |
472 | swait(1) | |
473 | HHumanoid.PlatformStand = false | |
474 | end), hum) | |
475 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
476 | local bodvol = Create("BodyVelocity"){ | |
477 | velocity = angle * knockback, | |
478 | P = 5000, | |
479 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
480 | Parent = hit, | |
481 | } | |
482 | local rl = Create("BodyAngularVelocity"){ | |
483 | P = 3000, | |
484 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
485 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
486 | Parent = hit, | |
487 | } | |
488 | game:GetService("Debris"):AddItem(bodvol, .5) | |
489 | game:GetService("Debris"):AddItem(rl, .5) | |
490 | elseif Type == "Normal" then | |
491 | local vp = Create("BodyVelocity"){ | |
492 | P = 500, | |
493 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
494 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
495 | } | |
496 | if knockback > 0 then | |
497 | vp.Parent = hit.Parent.Torso | |
498 | end | |
499 | game:GetService("Debris"):AddItem(vp, .5) | |
500 | elseif Type == "Up" then | |
501 | local bodyVelocity = Create("BodyVelocity"){ | |
502 | velocity = Vector3.new(0, 20, 0), | |
503 | P = 5000, | |
504 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
505 | Parent = hit, | |
506 | } | |
507 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
508 | elseif Type == "DarkUp" then | |
509 | coroutine.resume(coroutine.create(function() | |
510 | for i = 0, 1, 0.1 do | |
511 | swait() | |
512 | Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
513 | end | |
514 | end)) | |
515 | local bodyVelocity = Create("BodyVelocity"){ | |
516 | velocity = Vector3.new(0, 20, 0), | |
517 | P = 5000, | |
518 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
519 | Parent = hit, | |
520 | } | |
521 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
522 | elseif Type == "Snare" then | |
523 | local bp = Create("BodyPosition"){ | |
524 | P = 2000, | |
525 | D = 100, | |
526 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
527 | position = hit.Parent.Torso.Position, | |
528 | Parent = hit.Parent.Torso, | |
529 | } | |
530 | game:GetService("Debris"):AddItem(bp, 1) | |
531 | elseif Type == "Freeze" then | |
532 | local BodPos = Create("BodyPosition"){ | |
533 | P = 50000, | |
534 | D = 1000, | |
535 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
536 | position = hit.Parent.Torso.Position, | |
537 | Parent = hit.Parent.Torso, | |
538 | } | |
539 | local BodGy = Create("BodyGyro") { | |
540 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
541 | P = 20e+003, | |
542 | Parent = hit.Parent.Torso, | |
543 | cframe = hit.Parent.Torso.CFrame, | |
544 | } | |
545 | hit.Parent.Torso.Anchored = true | |
546 | coroutine.resume(coroutine.create(function(Part) | |
547 | swait(1.5) | |
548 | Part.Anchored = false | |
549 | end), hit.Parent.Torso) | |
550 | game:GetService("Debris"):AddItem(BodPos, 3) | |
551 | game:GetService("Debris"):AddItem(BodGy, 3) | |
552 | end | |
553 | local debounce = Create("BoolValue"){ | |
554 | Name = "DebounceHit", | |
555 | Parent = hit.Parent, | |
556 | Value = true, | |
557 | } | |
558 | game:GetService("Debris"):AddItem(debounce, Delay) | |
559 | c = Create("ObjectValue"){ | |
560 | Name = "creator", | |
561 | Value = Player, | |
562 | Parent = h, | |
563 | } | |
564 | game:GetService("Debris"):AddItem(c, .5) | |
565 | end | |
566 | end | |
567 | ------------------------------------------------------- | |
568 | --End Damage Function-- | |
569 | ------------------------------------------------------- | |
570 | ||
571 | ------------------------------------------------------- | |
572 | --Start Damage Function Customization-- | |
573 | ------------------------------------------------------- | |
574 | function ShowDamage(Pos, Text, Time, Color) | |
575 | local Rate = (1 / 30) | |
576 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
577 | local Text = (Text or "") | |
578 | local Time = (Time or 2) | |
579 | local Color = (Color or Color3.new(255, 255, 1)) | |
580 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
581 | EffectPart.Anchored = true | |
582 | local BillboardGui = Create("BillboardGui"){ | |
583 | Size = UDim2.new(3, 0, 3, 0), | |
584 | Adornee = EffectPart, | |
585 | Parent = EffectPart, | |
586 | } | |
587 | local TextLabel = Create("TextLabel"){ | |
588 | BackgroundTransparency = 1, | |
589 | Size = UDim2.new(1, 0, 1, 0), | |
590 | Text = Text, | |
591 | Font = "Bodoni", | |
592 | TextColor3 = Color, | |
593 | TextScaled = true, | |
594 | TextStrokeColor3 = Color3.fromRGB(220, 188, 129), | |
595 | Parent = BillboardGui, | |
596 | } | |
597 | game.Debris:AddItem(EffectPart, (Time)) | |
598 | EffectPart.Parent = game:GetService("Workspace") | |
599 | delay(0, function() | |
600 | local Frames = (Time / Rate) | |
601 | for Frame = 1, Frames do | |
602 | wait(Rate) | |
603 | local Percent = (Frame / Frames) | |
604 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
605 | TextLabel.TextTransparency = Percent | |
606 | end | |
607 | if EffectPart and EffectPart.Parent then | |
608 | EffectPart:Destroy() | |
609 | end | |
610 | end) | |
611 | end | |
612 | ------------------------------------------------------- | |
613 | --End Damage Function Customization-- | |
614 | ------------------------------------------------------- | |
615 | ||
616 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
617 | for _, c in pairs(workspace:children()) do | |
618 | local hum = c:findFirstChild("Humanoid") | |
619 | if hum ~= nil then | |
620 | local head = c:findFirstChild("Head") | |
621 | if head ~= nil then | |
622 | local targ = head.Position - Part.Position | |
623 | local mag = targ.magnitude | |
624 | if magni >= mag and c.Name ~= plr.Name then | |
625 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
626 | end | |
627 | end | |
628 | end | |
629 | end | |
630 | end | |
631 | ||
632 | ||
633 | CFuncs = { | |
634 | Part = { | |
635 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
636 | local Part = Create("Part")({ | |
637 | Parent = Parent, | |
638 | Reflectance = Reflectance, | |
639 | Transparency = Transparency, | |
640 | CanCollide = false, | |
641 | Locked = true, | |
642 | BrickColor = BrickColor.new(tostring(BColor)), | |
643 | Name = Name, | |
644 | Size = Size, | |
645 | Material = Material | |
646 | }) | |
647 | RemoveOutlines(Part) | |
648 | return Part | |
649 | end | |
650 | }, | |
651 | Mesh = { | |
652 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
653 | local Msh = Create(Mesh)({ | |
654 | Parent = Part, | |
655 | Offset = OffSet, | |
656 | Scale = Scale | |
657 | }) | |
658 | if Mesh == "SpecialMesh" then | |
659 | Msh.MeshType = MeshType | |
660 | Msh.MeshId = MeshId | |
661 | end | |
662 | return Msh | |
663 | end | |
664 | }, | |
665 | Mesh = { | |
666 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
667 | local Msh = Create(Mesh)({ | |
668 | Parent = Part, | |
669 | Offset = OffSet, | |
670 | Scale = Scale | |
671 | }) | |
672 | if Mesh == "SpecialMesh" then | |
673 | Msh.MeshType = MeshType | |
674 | Msh.MeshId = MeshId | |
675 | end | |
676 | return Msh | |
677 | end | |
678 | }, | |
679 | Weld = { | |
680 | Create = function(Parent, Part0, Part1, C0, C1) | |
681 | local Weld = Create("Weld")({ | |
682 | Parent = Parent, | |
683 | Part0 = Part0, | |
684 | Part1 = Part1, | |
685 | C0 = C0, | |
686 | C1 = C1 | |
687 | }) | |
688 | return Weld | |
689 | end | |
690 | }, | |
691 | Sound = { | |
692 | Create = function(id, par, vol, pit) | |
693 | coroutine.resume(coroutine.create(function() | |
694 | local S = Create("Sound")({ | |
695 | Volume = vol, | |
696 | Pitch = pit or 1, | |
697 | SoundId = id, | |
698 | Parent = par or workspace | |
699 | }) | |
700 | wait() | |
701 | S:play() | |
702 | game:GetService("Debris"):AddItem(S, 6) | |
703 | end)) | |
704 | end | |
705 | }, | |
706 | ParticleEmitter = { | |
707 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
708 | local fp = Create("ParticleEmitter")({ | |
709 | Parent = Parent, | |
710 | Color = ColorSequence.new(Color1, Color2), | |
711 | LightEmission = LightEmission, | |
712 | Size = Size, | |
713 | Texture = Texture, | |
714 | Transparency = Transparency, | |
715 | ZOffset = ZOffset, | |
716 | Acceleration = Accel, | |
717 | Drag = Drag, | |
718 | LockedToPart = LockedToPart, | |
719 | VelocityInheritance = VelocityInheritance, | |
720 | EmissionDirection = EmissionDirection, | |
721 | Enabled = Enabled, | |
722 | Lifetime = LifeTime, | |
723 | Rate = Rate, | |
724 | Rotation = Rotation, | |
725 | RotSpeed = RotSpeed, | |
726 | Speed = Speed, | |
727 | VelocitySpread = VelocitySpread | |
728 | }) | |
729 | return fp | |
730 | end | |
731 | } | |
732 | } | |
733 | function RemoveOutlines(part) | |
734 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
735 | end | |
736 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
737 | local Part = Create("Part")({ | |
738 | formFactor = FormFactor, | |
739 | Parent = Parent, | |
740 | Reflectance = Reflectance, | |
741 | Transparency = Transparency, | |
742 | CanCollide = false, | |
743 | Locked = true, | |
744 | BrickColor = BrickColor.new(tostring(BColor)), | |
745 | Name = Name, | |
746 | Size = Size, | |
747 | Material = Material | |
748 | }) | |
749 | RemoveOutlines(Part) | |
750 | return Part | |
751 | end | |
752 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
753 | local Msh = Create(Mesh)({ | |
754 | Parent = Part, | |
755 | Offset = OffSet, | |
756 | Scale = Scale | |
757 | }) | |
758 | if Mesh == "SpecialMesh" then | |
759 | Msh.MeshType = MeshType | |
760 | Msh.MeshId = MeshId | |
761 | end | |
762 | return Msh | |
763 | end | |
764 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
765 | local Weld = Create("Weld")({ | |
766 | Parent = Parent, | |
767 | Part0 = Part0, | |
768 | Part1 = Part1, | |
769 | C0 = C0, | |
770 | C1 = C1 | |
771 | }) | |
772 | return Weld | |
773 | end | |
774 | ||
775 | ||
776 | ||
777 | ------------------------------------------------------- | |
778 | --End Effect Function-- | |
779 | ------------------------------------------------------- | |
780 | function Cso(ID, PARENT, VOLUME, PITCH) | |
781 | local NSound = nil | |
782 | coroutine.resume(coroutine.create(function() | |
783 | NSound = IT("Sound", PARENT) | |
784 | NSound.Volume = VOLUME | |
785 | NSound.Pitch = PITCH | |
786 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
787 | swait() | |
788 | NSound:play() | |
789 | game:GetService("Debris"):AddItem(NSound, 50) | |
790 | end)) | |
791 | return NSound | |
792 | end | |
793 | function CameraEnshaking(Length, Intensity) | |
794 | coroutine.resume(coroutine.create(function() | |
795 | local intensity = 1 * Intensity | |
796 | local rotM = 0.01 * Intensity | |
797 | for i = 0, Length, 0.1 do | |
798 | swait() | |
799 | intensity = intensity - 0.05 * Intensity / Length | |
800 | rotM = rotM - 5.0E-4 * Intensity / Length | |
801 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
802 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
803 | end | |
804 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
805 | end)) | |
806 | end | |
807 | ------------------------------------------------------- | |
808 | --End Important Functions-- | |
809 | ------------------------------------------------------- | |
810 | ||
811 | ---------------------------------------------------------------------------------- | |
812 | hum.WalkSpeed = 16 | |
813 | hum.JumpPower = 60 | |
814 | ---------------------------------------------------------------------------------- | |
815 | ||
816 | local AddInstance = function(Object, ...) | |
817 | local Obj = Instance.new(Object) | |
818 | for i,v in next,(...) do | |
819 | Obj[i] = v | |
820 | end | |
821 | return Obj | |
822 | end | |
823 | ---------------------------------------------------- | |
824 | ||
825 | ||
826 | local Reaper = AddInstance("Part",{ | |
827 | Parent = hed, | |
828 | CFrame = hed.CFrame, | |
829 | formFactor = "Symmetric", | |
830 | Size = Vector3.new(1, 1, 1), | |
831 | CanCollide = false, | |
832 | TopSurface = "Smooth", | |
833 | BottomSurface = "Smooth", | |
834 | Locked = true, | |
835 | }) | |
836 | local Weld = AddInstance("Weld",{ | |
837 | Parent = Reaper, | |
838 | Part0 = hed, | |
839 | C0 = CFrame.new(0, 1.45, 0)*CFrame.Angles(0, 0, 0), | |
840 | Part1 = Reaper, | |
841 | }) | |
842 | local Mesh = AddInstance("SpecialMesh",{ | |
843 | Parent = Reaper, | |
844 | MeshId = "rbxassetid://0", | |
845 | TextureId = "rbxassetid://0", | |
846 | Scale = Vector3.new(0.85,0.85,0.85), | |
847 | VertexColor = Vector3.new(1, 1, 1), | |
848 | }) | |
849 | ||
850 | ------------------------------------------------------- | |
851 | IT = Instance.new | |
852 | CF = CFrame.new | |
853 | VT = Vector3.new | |
854 | RAD = math.rad | |
855 | C3 = Color3.new | |
856 | UD2 = UDim2.new | |
857 | BRICKC = BrickColor.new | |
858 | ANGLES = CFrame.Angles | |
859 | EULER = CFrame.fromEulerAnglesXYZ | |
860 | COS = math.cos | |
861 | ACOS = math.acos | |
862 | SIN = math.sin | |
863 | ASIN = math.asin | |
864 | ABS = math.abs | |
865 | MRANDOM = math.random | |
866 | FLOOR = math.floor | |
867 | ||
868 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
869 | local label = IT("TextLabel") | |
870 | label.BackgroundTransparency = 1 | |
871 | label.Size = UD2(1, 0, 1, 0) | |
872 | label.Position = UD2(0, 0, 0, 0) | |
873 | label.TextColor3 = TEXTCOLOR | |
874 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
875 | label.TextTransparency = TRANSPARENCY | |
876 | label.FontSize = TEXTFONTSIZE | |
877 | label.Font = TEXTFONT | |
878 | label.BorderSizePixel = BORDERSIZEPIXEL | |
879 | label.TextScaled = false | |
880 | label.Text = TEXT | |
881 | label.Name = NAME | |
882 | label.Parent = PARENT | |
883 | return label | |
884 | end | |
885 | ||
886 | function chatfunc(text) | |
887 | local chat = coroutine.wrap(function() | |
888 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
889 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
890 | end | |
891 | local Bill = Instance.new("BillboardGui",char) | |
892 | Bill.Size = UDim2.new(0,100,0,40) | |
893 | Bill.StudsOffset = Vector3.new(0,3,0) | |
894 | Bill.Adornee = char.Head | |
895 | Bill.Name = "TalkingBillBoard" | |
896 | local Hehe = Instance.new("TextLabel",Bill) | |
897 | Hehe.BackgroundTransparency = 1 | |
898 | Hehe.BorderSizePixel = 0 | |
899 | Hehe.Text = "" | |
900 | Hehe.Font = "Bodoni" | |
901 | Hehe.TextSize = 40 | |
902 | Hehe.TextStrokeTransparency = 0 | |
903 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
904 | coroutine.resume(coroutine.create(function() | |
905 | while Hehe ~= nil do | |
906 | swait() | |
907 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
908 | Hehe.Rotation = math.random(-5,5) | |
909 | Hehe.TextColor3 = Color3.new(220, 188, 129) | |
910 | Hehe.TextStrokeColor3 = Color3.new(220, 188, 129) | |
911 | end | |
912 | end)) | |
913 | for i = 1,string.len(text),1 do | |
914 | swait() | |
915 | Hehe.Text = string.sub(text,1,i) | |
916 | end | |
917 | swait(90)--Re[math.random(1, 93)] | |
918 | for i = 0, 1, .025 do | |
919 | swait() | |
920 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
921 | Hehe.TextStrokeTransparency = i | |
922 | Hehe.TextTransparency = i | |
923 | end | |
924 | Bill:Destroy() | |
925 | end) | |
926 | chat() | |
927 | end | |
928 | ||
929 | function onChatted(msg) | |
930 | chatfunc(msg) | |
931 | end | |
932 | ||
933 | Player.Chatted:connect(onChatted) | |
934 | ||
935 | for i,v in pairs(char:GetChildren()) do | |
936 | - | if v:IsA("Shirt") or v:IsA("Hat") then |
936 | + | if v:IsA("Hat") then |
937 | v:Destroy() | |
938 | end | |
939 | end | |
940 | ||
941 | - | local ab = Instance.new("Decal") |
941 | + | |
942 | - | ab.Parent = char.UpperTorso |
942 | + | |
943 | - | ab.Texture = "http://www.roblox.com/asset/?id=200264388" |
943 | + | |
944 | end | |
945 | end | |
946 | local shirt = Instance.new("Shirt",char) | |
947 | shirt.ShirtTemplate = "rbxassetid://63495743" | |
948 | local pants = Instance.new("Pants",char) | |
949 | pants.PantsTemplate = "rbxassetid://55034555" | |
950 | local BC = char["Body Colors"] | |
951 | BC.HeadColor = BrickColor.new("Earth orange") | |
952 | BC.LeftArmColor = BrickColor.new("Earth orange") | |
953 | BC.LeftLegColor = BrickColor.new("Earth orange") | |
954 | BC.RightArmColor = BrickColor.new("Earth orange") | |
955 | BC.RightLegColor = BrickColor.new("Earth orange") | |
956 | BC.TorsoColor = BrickColor.new("Earth orange") | |
957 | ||
958 | - | C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 480.5, 0), |
958 | + | |
959 | Parent = hed, | |
960 | CFrame = hed.CFrame, | |
961 | formFactor = "Symmetric", | |
962 | Size = Vector3.new(1, 1, 1), | |
963 | - | MeshId = "rbxassetid://553688034", |
963 | + | |
964 | - | TextureId = "rbxassetid://869796655", |
964 | + | |
965 | - | Scale = Vector3.new(2,2,2), |
965 | + | |
966 | Locked = true, | |
967 | }) | |
968 | local Weld = AddInstance("Weld",{ | |
969 | Parent = Hair, | |
970 | Part0 = hed, | |
971 | C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
972 | Part1 = Hair, | |
973 | }) | |
974 | local Mesh = AddInstance("SpecialMesh",{ | |
975 | Parent = Hair, | |
976 | MeshId = "rbxassetid://3163060246", | |
977 | TextureId = "rbxassetid://3163060426", | |
978 | Scale = Vector3.new(1.1, 1.1, 1.1), | |
979 | VertexColor = Vector3.new(1, 1, 1), | |
980 | }) | |
981 | ||
982 | ||
983 | swait() | |
984 | plr = game.Players.LocalPlayer | |
985 | char = plr.Character | |
986 | mouse = plr:GetMouse() | |
987 | whitecolor = Color3.new(220, 188, 129) | |
988 | epicmode = false | |
989 | normal = true | |
990 | for i,v in pairs(char:GetChildren()) do | |
991 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
992 | v:Destroy() | |
993 | end | |
994 | end | |
995 | ||
996 | cam = game.Workspace.CurrentCamera | |
997 | CF = CFrame.new | |
998 | angles = CFrame.Angles | |
999 | attack = false | |
1000 | Euler = CFrame.fromEulerAnglesXYZ | |
1001 | Rad = math.rad | |
1002 | IT = Instance.new | |
1003 | BrickC = BrickColor.new | |
1004 | - | id = 1713855118 |
1004 | + | |
1005 | Acos = math.acos | |
1006 | Sin = math.sin | |
1007 | Asin = math.asin | |
1008 | Abs = math.abs | |
1009 | Mrandom = math.random | |
1010 | Floor = math.floor | |
1011 | ||
1012 | themee = Instance.new("Sound", Head) | |
1013 | themee.Volume = 1 | |
1014 | themee.Name = "themee" | |
1015 | themee.Looped = true | |
1016 | ||
1017 | id = 3188394654 | |
1018 | themee.SoundId = "rbxassetid://"..id | |
1019 | themee:Play() | |
1020 | ||
1021 | ||
1022 | ||
1023 | function Eviscerate(dude) | |
1024 | if dude.Name ~= char then | |
1025 | local bgf = IT("BodyGyro", dude.Head) | |
1026 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1027 | local val = IT("BoolValue", dude) | |
1028 | val.Name = "IsHit" | |
1029 | local ds = coroutine.wrap(function() | |
1030 | dude:WaitForChild("Head"):BreakJoints() | |
1031 | wait(0.5) | |
1032 | target = nil | |
1033 | coroutine.resume(coroutine.create(function() | |
1034 | for i, v in pairs(dude:GetChildren()) do | |
1035 | if v:IsA("Accessory") then | |
1036 | v:Destroy() | |
1037 | end | |
1038 | if v:IsA("Humanoid") then | |
1039 | v:Destroy() | |
1040 | end | |
1041 | if v:IsA("charMesh") then | |
1042 | v:Destroy() | |
1043 | end | |
1044 | if v:IsA("Model") then | |
1045 | v:Destroy() | |
1046 | end | |
1047 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1048 | for x, o in pairs(v:GetChildren()) do | |
1049 | if o:IsA("Decal") then | |
1050 | o:Destroy() | |
1051 | end | |
1052 | end | |
1053 | coroutine.resume(coroutine.create(function() | |
1054 | v.Material = "Neon" | |
1055 | v.CanCollide = false | |
1056 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1057 | PartEmmit1.LightEmission = 1 | |
1058 | PartEmmit1.Texture = "rbxassetid://243160943" | |
1059 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1060 | PartEmmit1.Rate = 150 | |
1061 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1062 | PartEmmit1.Size = NumberSequence.new({ | |
1063 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1064 | NumberSequenceKeypoint.new(1, 0, 0) | |
1065 | }) | |
1066 | PartEmmit1.Transparency = NumberSequence.new({ | |
1067 | NumberSequenceKeypoint.new(0, 0, 0), | |
1068 | NumberSequenceKeypoint.new(1, 1, 0) | |
1069 | }) | |
1070 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1071 | PartEmmit1.VelocitySpread = 30000 | |
1072 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1073 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1074 | local BodPoss = IT("BodyPosition", v) | |
1075 | BodPoss.P = 3000 | |
1076 | BodPoss.D = 1000 | |
1077 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1078 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1079 | v.Color = maincolor.Color | |
1080 | coroutine.resume(coroutine.create(function() | |
1081 | for i = 0, 49 do | |
1082 | swait(1) | |
1083 | v.Transparency = v.Transparency + 0.08 | |
1084 | end | |
1085 | wait(0.5) | |
1086 | PartEmmit1.Enabled = false | |
1087 | wait(3) | |
1088 | v:Destroy() | |
1089 | dude:Destroy() | |
1090 | end)) | |
1091 | end)) | |
1092 | end | |
1093 | end | |
1094 | end)) | |
1095 | end) | |
1096 | ds() | |
1097 | end | |
1098 | end | |
1099 | ||
1100 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1101 | if SinglePlayer then | |
1102 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1103 | end | |
1104 | local List = {} | |
1105 | for i, v in pairs(workspace:GetChildren()) do | |
1106 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1107 | table.insert(List, v) | |
1108 | end | |
1109 | end | |
1110 | return List | |
1111 | end | |
1112 | ||
1113 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1114 | local type = type | |
1115 | local rng = Instance.new("Part", char) | |
1116 | rng.Anchored = true | |
1117 | rng.BrickColor = color | |
1118 | rng.CanCollide = false | |
1119 | rng.FormFactor = 3 | |
1120 | rng.Name = "Ring" | |
1121 | rng.Material = "Neon" | |
1122 | rng.Size = Vector3.new(1, 1, 1) | |
1123 | rng.Transparency = 0 | |
1124 | rng.TopSurface = 0 | |
1125 | rng.BottomSurface = 0 | |
1126 | rng.CFrame = pos | |
1127 | local rngm = Instance.new("SpecialMesh", rng) | |
1128 | rngm.MeshType = MType | |
1129 | rngm.Scale = scale | |
1130 | local scaler2 = 1 | |
1131 | if type == "Add" then | |
1132 | scaler2 = 1 * value | |
1133 | elseif type == "Divide" then | |
1134 | scaler2 = 1 / value | |
1135 | end | |
1136 | coroutine.resume(coroutine.create(function() | |
1137 | for i = 0, 10 / bonuspeed, 0.1 do | |
1138 | swait() | |
1139 | if type == "Add" then | |
1140 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1141 | elseif type == "Divide" then | |
1142 | - | Cso("2220756150", hed, 10, 1.1) |
1142 | + | |
1143 | - | Cso("2847401943", hed, 10, 1.1) |
1143 | + | |
1144 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1145 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1146 | end | |
1147 | rng:Destroy() | |
1148 | end)) | |
1149 | end | |
1150 | function Ban() | |
1151 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(123, 46, 47), 1, maincolor, "Sphere") | |
1152 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(27, 42, 53), 2, maincolor, "Sphere") | |
1153 | Magic(1, "Add", mouse.Hit, Vector3.new(1000, 1000, 1000), 0.5, maincolor, "Sphere") | |
1154 | Magic(1, "Add", mouse.Hit, Vector3.new(1000, 1000, 1000), 0.75, maincolor, "Sphere") | |
1155 | Cso("535690488", hed, 10, 1.1) | |
1156 | Cso("3362346832", hed, 10, 1.1) | |
1157 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
1158 | if v:FindFirstChild("Head") then | |
1159 | Eviscerate(v) | |
1160 | end | |
1161 | end | |
1162 | end | |
1163 | ||
1164 | mouse.Button1Down:connect(function(key) | |
1165 | if attack == false then | |
1166 | Ban() | |
1167 | end | |
1168 | end) | |
1169 | ||
1170 | local aura = Instance.new("ParticleEmitter", bem) | |
1171 | aura.Size = NumberSequence.new(11) | |
1172 | aura.Lifetime = NumberRange.new(0.5) | |
1173 | aura.LightEmission = 1 | |
1174 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
1175 | aura.Speed = NumberRange.new(0) | |
1176 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
1177 | aura.Rate = 400 | |
1178 | ----------------------------------------------- | |
1179 | - | id = 2979417135 |
1179 | + | |
1180 | mouse.KeyDown:connect(function(Press) | |
1181 | Press=Press:lower() | |
1182 | - | tecks2.Text = "I'l show you the true power of teapot" |
1182 | + | |
1183 | - | wait(2) |
1183 | + | |
1184 | themee.SoundId = "rbxassetid://"..id | |
1185 | - | wait() |
1185 | + | |
1186 | - | tecks2.Text = "Are you ready?" |
1186 | + | |
1187 | - | wait(3) |
1187 | + | |
1188 | ||
1189 | - | wait() |
1189 | + | |
1190 | - | hum.WalkSpeed = 50 |
1190 | + | |
1191 | - | hum.JumpPower = 100 |
1191 | + | |
1192 | - | local l = game.Lighting |
1192 | + | id = 649734792 |
1193 | - | tecks2.Text = "Balanced Teapot" |
1193 | + | |
1194 | - | ab:Destroy() |
1194 | + | |
1195 | end | |
1196 | end) | |
1197 | ||
1198 | mouse.KeyDown:connect(function(Press) | |
1199 | Press=Press:lower() | |
1200 | - | local Aura = Instance.new("ParticleEmitter") |
1200 | + | |
1201 | - | Aura.Name = "Aura" |
1201 | + | id = 2013779972 |
1202 | - | Aura.Texture = "rbxassetid://1035402677" |
1202 | + | |
1203 | - | Aura.Parent = UpperTorso |
1203 | + | |
1204 | - | Aura.LightEmission = 0.7 |
1204 | + | |
1205 | - | Aura.Transparency = NumberSequence.new(0.3, 1) |
1205 | + | |
1206 | - | Aura.Color = ColorSequence.new(BrickColor.new("Bright reddish violet").Color) |
1206 | + | |
1207 | - | Aura.Size = NumberSequence.new(0.7, 11) |
1207 | + | |
1208 | - | Aura.LockedToPart = true |
1208 | + | |
1209 | - | Aura.Lifetime = NumberRange.new(1.5) |
1209 | + | if Press=='v' then |
1210 | - | Aura.Rate = 50 |
1210 | + | id = 3188394654 |
1211 | - | Aura.Speed = NumberRange.new(1.3) |
1211 | + | |
1212 | - | Aura.EmissionDirection = "Top" |
1212 | + | |
1213 | - | Aura.Rotation = NumberRange.new(-8, 8) |
1213 | + | |
1214 | end) | |
1215 | ||
1216 | mouse.KeyDown:connect(function(Press) | |
1217 | Press=Press:lower() | |
1218 | if Press=='f' then | |
1219 | Cso("975173739", hed, 10, 1.1) | |
1220 | dist = (tors.Position - mouse.Hit.p).magnitude | |
1221 | if dist <= 10000 then | |
1222 | tors.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) | |
1223 | end | |
1224 | end | |
1225 | end) |