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Killer = game.Players.LocalPlayer
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Victim = game.Players["Player2"]
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Victim = game.Players["Red_SnowLeopard"]
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game:GetObjects("rbxassetid://503217496")[1].Parent=game.Workspace
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wait(0.5)
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game.Workspace.Guillo:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
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wait(2)
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function onTouched(hit)
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p = hit.Parent:findFirstChild("Humanoid")
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ra = hit.Parent:findFirstChild("Right Arm")
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rl = hit.Parent:findFirstChild("Right Leg")
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la = hit.Parent:findFirstChild("Left Arm")
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lr = hit.Parent:findFirstChild("Left Leg")
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t = hit.Parent:findFirstChild("Torso")
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if p ~= nil then
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p.Health = 0
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ra.CanCollide = false
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ra.Anchored = true
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rl.CanCollide = false
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rl.Anchored = true
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la.CanCollide = false
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la.Anchored = true
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lr.CanCollide = false
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lr.Anchored = true
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t.CanCollide = false
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t.Anchored = true
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local bp = Instance.new("BodyPosition")
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bp.Parent = hit.Parent.Head
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bp.position = game.Workspace.Guillo.sModel.pos.Position
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wait(.2)
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hit.Parent.Head.Size = Vector3.new(1,1,1)
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bp:Remove()
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end
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end
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game.Workspace.Guillo.sModel.Blade.Touched:connect(onTouched)
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function onClicked()
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if game.Workspace.Guillo.sModel.Rdy.Value == true then
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game.Workspace.Guillo.Safety:Destroy()
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game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,-50,0)
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game.Workspace.Guillo.sModel.lvr2.Transparency = 1
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game.Workspace.Guillo.sModel.lvr1.Transparency = 0
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game.Workspace.Guillo.sModel.lvr2.CanCollide = false
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game.Workspace.Guillo.sModel.lvr1.CanCollide = true
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wait(0.3)
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game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,0,0)
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game.Workspace.Guillo.sModel.Rdy.Value = false
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wait(5)
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game.Workspace.Guillo:Destroy()
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elseif game.Workspace.Guillo.sModel.Rdy.Value == false then
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game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,1,0)
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game.Workspace.Guillo.sModel.lvr2.Transparency = 0
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game.Workspace.Guillo.sModel.lvr1.Transparency = 1
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game.Workspace.Guillo.sModel.lvr2.CanCollide = true
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game.Workspace.Guillo.sModel.lvr1.CanCollide = false
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game.Workspace.Guillo.sModel.Rdy.Value = true
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end
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end
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game.Workspace.Guillo.sModel.lvr1.ClickDetector.MouseClick:connect(onClicked)
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game.Workspace.Guillo.sModel.lvr2.ClickDetector.MouseClick:connect(onClicked)
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Killer.Character.HumanoidRootPart.CFrame = game.Workspace.Guillo.PartTPer.CFrame
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game.Workspace.Guillo.PartTPer:Destroy()
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wait(1)
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Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Guillo.Seat.CFrame
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game.Workspace.Guillo.PartTP2:Destroy()