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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | InternalData = {} | |
3 | do | |
4 | script.Parent = owner.Character | |
5 | local Event = Instance.new("RemoteEvent") | |
6 | Event.Name = "UserInput" | |
7 | local function NewFakeEvent() | |
8 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
9 | return Fake | |
10 | end | |
11 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
12 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
13 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
14 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
15 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
16 | local function TriggerEvent(self,Event,...) | |
17 | local Trigger = Mouse[Event] | |
18 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
19 | Trigger.Function(...) | |
20 | end | |
21 | end | |
22 | Mouse.TrigEvent = TriggerEvent | |
23 | UserInputService.TrigEvent = TriggerEvent | |
24 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
25 | if FiredBy.Name ~= owner.Name then end | |
26 | if Input.MouseEvent then | |
27 | Mouse.Target = Input.Target | |
28 | Mouse.Hit = Input.Hit | |
29 | else | |
30 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
31 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
32 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
33 | end | |
34 | for _,Action in pairs(ContextActionService.Actions) do | |
35 | for _,Key in pairs(Action.Keys) do | |
36 | if Key==Input.KeyCode then | |
37 | Action.Function(Action.Name,Input.UserInputState,Input) | |
38 | end | |
39 | end | |
40 | end | |
41 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
42 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
43 | end | |
44 | end) | |
45 | InternalData["Mouse"] = Mouse | |
46 | InternalData["ContextActionService"] = ContextActionService | |
47 | InternalData["UserInputService"] = UserInputService | |
48 | Event.Parent = NLS([[ | |
49 | local Player = owner | |
50 | local Event = script:WaitForChild("UserInput") | |
51 | local UserInputService = game:GetService("UserInputService") | |
52 | local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input) | |
58 | UserInputService.InputEnded:Connect(Input) | |
59 | local Hit,Target | |
60 | while wait(1/30) do | |
61 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
62 | Hit,Target = Mouse.Hit,Mouse.Target | |
63 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
64 | end | |
65 | end | |
66 | ]],owner.Character) | |
67 | end | |
68 | RealGame = game;game = setmetatable({},{ | |
69 | __index = function (self,Index) | |
70 | local Sandbox = function (Thing) | |
71 | if Thing:IsA("Player") then | |
72 | local RealPlayer = Thing | |
73 | return setmetatable({},{ | |
74 | __index = function (self,Index) | |
75 | local Type = type(RealPlayer[Index]) | |
76 | if Type == "function" then | |
77 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
78 | return function (self) | |
79 | return InternalData["Mouse"] | |
80 | end | |
81 | end | |
82 | return function (self,...) | |
83 | return RealPlayer[Index](RealPlayer,...) | |
84 | end | |
85 | else | |
86 | return RealPlayer[Index] | |
87 | end | |
88 | end; | |
89 | __tostring = function(self) | |
90 | return RealPlayer.Name | |
91 | end | |
92 | }) | |
93 | end | |
94 | end | |
95 | if RealGame[Index] then | |
96 | local Type = type(RealGame[Index]) | |
97 | if Type == "function" then | |
98 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
99 | return function (self,Service) | |
100 | if Service:lower() == "players" then | |
101 | return setmetatable({},{ | |
102 | __index = function (self2,Index2) | |
103 | local RealService = RealGame:GetService(Service) | |
104 | local Type2 = type(Index2) | |
105 | if Type2 == "function" then | |
106 | return function (self,...) | |
107 | return RealService[Index2](RealService,...) | |
108 | end | |
109 | else | |
110 | if Index2:lower() == "localplayer" then | |
111 | return Sandbox(owner) | |
112 | end | |
113 | return RealService[Index2] | |
114 | end | |
115 | end; | |
116 | __tostring = function(self) | |
117 | return RealGame:GetService(Service).Name | |
118 | end | |
119 | }) | |
120 | elseif Service:lower() == "contextactionservice" then | |
121 | return InternalData["ContextActionService"] | |
122 | elseif Service:lower() == "contextactionservice" then | |
123 | return InternalData["UserInputService"] | |
124 | elseif Service:lower() == "runservice" then | |
125 | return setmetatable({},{ | |
126 | __index = function(self2,Index2) | |
127 | local RealService = RealGame:GetService(Service) | |
128 | local Type2 = type(Index2) | |
129 | if Type2 == "function" then | |
130 | return function (self,...) | |
131 | return RealService[Index2](RealService,...) | |
132 | end | |
133 | else | |
134 | if Index2:lower() == "bindtorenderstep" then | |
135 | return function (self,Name,Priority,Function) | |
136 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
137 | end | |
138 | end | |
139 | if Index2:lower() == "renderstepped" then | |
140 | return RealService["Stepped"] | |
141 | end | |
142 | return RealService[Index2] | |
143 | end | |
144 | end | |
145 | }) | |
146 | else | |
147 | return RealGame:GetService(Service) | |
148 | end | |
149 | end | |
150 | end | |
151 | return function (self,...) | |
152 | return RealGame[Index](RealGame,...) | |
153 | end | |
154 | else | |
155 | if game:GetService(Index) then | |
156 | return game:GetService(Index) | |
157 | end | |
158 | return RealGame[Index] | |
159 | end | |
160 | else | |
161 | return nil | |
162 | end | |
163 | end | |
164 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
165 | print("Complete! Running...") | |
166 | ||
167 | ||
168 | wait(0.1) | |
169 | local Player = game.Players.LocalPlayer | |
170 | local Character = Player.Character | |
171 | local Humanoid = Character.Humanoid | |
172 | Humanoid.Name = "DIO" | |
173 | local Mouse = Player:GetMouse() | |
174 | local LeftArm = Character["Left Arm"] | |
175 | local RightArm = Character["Right Arm"] | |
176 | local LeftLeg = Character["Left Leg"] | |
177 | local RightLeg = Character["Right Leg"] | |
178 | local Head = Character.Head | |
179 | local Torso = Character.Torso | |
180 | function chatfunc(text) | |
181 | local chat = coroutine.wrap(function() | |
182 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
183 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
184 | end | |
185 | local naeeym2 = Instance.new("BillboardGui",Character) | |
186 | naeeym2.Size = UDim2.new(0,100,0,40) | |
187 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
188 | naeeym2.Adornee = Head | |
189 | naeeym2.Name = "TalkingBillBoard" | |
190 | tecks2 = Instance.new("TextLabel",naeeym2) | |
191 | tecks2.BackgroundTransparency = 1 | |
192 | tecks2.BorderSizePixel = 0 | |
193 | tecks2.Text = "" | |
194 | tecks2.Font = "Fantasy" | |
195 | tecks2.TextSize = 30 | |
196 | tecks2.TextStrokeTransparency = 0 | |
197 | tecks2.TextColor3 = Color3.new(196, 112, 160) | |
198 | tecks2.TextStrokeColor3 = Color3.new(22, 29, 50) | |
199 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
200 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
201 | tecks3.BackgroundTransparency = 1 | |
202 | tecks3.BorderSizePixel = 0 | |
203 | tecks3.Text = "" | |
204 | tecks3.Font = "Fantasy" | |
205 | tecks3.TextSize = 30 | |
206 | tecks3.TextStrokeTransparency = 0 | |
207 | tecks3.TextColor3 = Color3.new(196, 112, 160) | |
208 | tecks3.TextStrokeColor3 = Color3.new(22, 29, 50) | |
209 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
210 | for i = 1,string.len(text),1 do | |
211 | ||
212 | tecks2.Text = string.sub(text,1,i) | |
213 | tecks3.Text = string.sub(text,1,i) | |
214 | wait(0.01) | |
215 | end | |
216 | wait(2) | |
217 | for i = 1, 50 do | |
218 | ||
219 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
220 | tecks2.Rotation = tecks2.Rotation - .8 | |
221 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
222 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
223 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
224 | tecks3.Rotation = tecks2.Rotation + .8 | |
225 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
226 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
227 | end | |
228 | naeeym2:Destroy() | |
229 | end) | |
230 | chat() | |
231 | local txt = Instance.new("BillboardGui", Character) | |
232 | txt.Adornee = Character.Head | |
233 | txt.Name = "_status" | |
234 | txt.Size = UDim2.new(4, 0, 2.5, 0) | |
235 | txt.StudsOffset = Vector3.new(-4, 2, 0) | |
236 | local text = Instance.new("TextLabel", txt) | |
237 | text.Size = UDim2.new(3, 0, 0.5, 0) | |
238 | text.FontSize = "Size24" | |
239 | text.TextScaled = true | |
240 | text.TextTransparency = 0 | |
241 | text.BackgroundTransparency = 1 | |
242 | text.TextTransparency = 0 | |
243 | text.TextStrokeTransparency = 0 | |
244 | text.Font = "SciFi" | |
245 | text.TextColor3 = Color3.new(196, 112, 160) | |
246 | text.TextStrokeColor3 = Color3.new(22, 29, 50) | |
247 | text.Text = "" | |
248 | Player = game:service'Players'.LocalPlayer | |
249 | Character = Player.Character | |
250 | local ms = Player:GetMouse() | |
251 | CV="Bright red" | |
252 | ||
253 | local txt = Instance.new("BillboardGui", chr) | |
254 | txt.Adornee = Character.Head | |
255 | txt.Name = "_status" | |
256 | txt.Size = UDim2.new(4, 0, 2.5, 0) | |
257 | txt.StudsOffset = Vector3.new(-4, 1.5, 0) | |
258 | local text = Instance.new("TextLabel", txt) | |
259 | text.Size = UDim2.new(3, 0, 0.5, 0) | |
260 | text.FontSize = "Size24" | |
261 | text.TextScaled = false | |
262 | text.TextTransparency = 0 | |
263 | text.BackgroundTransparency = 1 | |
264 | text.TextTransparency = 0 | |
265 | text.TextStrokeTransparency = 0 | |
266 | text.Font = "SciFi" | |
267 | text.TextColor3 = Color3.new(196, 112, 160) | |
268 | text.TextStrokeColor3 = Color3.new(22, 29, 50) | |
269 | text.Text = "by lanceron2" | |
270 | end | |
271 | Humanoid.Health = Humanoid.MaxHealth | |
272 | local BC = Character["Body Colors"] | |
273 | local Camera = game.Workspace.CurrentCamera | |
274 | local RootPart = Character.HumanoidRootPart | |
275 | local Music = Instance.new("Sound",RootPart) | |
276 | Music.Pitch = 1 | |
277 | Music.Volume = 1.25 | |
278 | Music.Looped = true | |
279 | Music.SoundId = "rbxassetid://3030169767" | |
280 | Music:play() | |
281 | local RootJoint = RootPart.RootJoint | |
282 | local Pause = false | |
283 | local attack = false | |
284 | local Change = false | |
285 | local DDZ = false | |
286 | local LOL = false | |
287 | local Anim = 'Idle' | |
288 | local attacktype = 1 | |
289 | local delays = false | |
290 | local play = true | |
291 | local Time = 7 | |
292 | local targetted = nil | |
293 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
294 | local velocity = RootPart.Velocity.y | |
295 | local sine = 0 | |
296 | local change = 1 | |
297 | local D = false | |
298 | Loop = false | |
299 | local DD = false | |
300 | local doe = 0 | |
301 | local Create = LoadLibrary("RbxUtility").Create | |
302 | local Stand = Instance.new("Model",Character) | |
303 | Stand.Name = "Stand" | |
304 | local ST = Instance.new("Part",Stand) | |
305 | ST.Size = Vector3.new(2,2,1) | |
306 | ST.BrickColor = BrickColor.new("White") | |
307 | ST.CanCollide = false | |
308 | local ST2 = Instance.new("SpecialMesh",ST) | |
309 | ST2.MeshId = "rbxasset://fonts/torso.mesh" | |
310 | ST2.Scale = Vector3.new(1,1,1) | |
311 | local ST3 = Instance.new("Weld",ST) | |
312 | ST3.Part0 = RootPart | |
313 | ST3.Part1 = ST | |
314 | ST3.C0 = CFrame.new(0,0,0) | |
315 | local SH = Instance.new("Part",Stand) | |
316 | SH.Size = Vector3.new(1.25,1.25,1.25) | |
317 | SH.CanCollide = false | |
318 | SH.BrickColor = BrickColor.new("White") | |
319 | local SH2 = Instance.new("SpecialMesh",SH) | |
320 | SH2.MeshType = "Head" | |
321 | SH2.Scale = Vector3.new(1,1,1) | |
322 | local SH2 = Instance.new("Weld",SH) | |
323 | SH2.Part0 = ST | |
324 | SH2.Part1 = SH | |
325 | SH2.C0 = CFrame.new(0,1.5,0) | |
326 | local SRA = Instance.new("Part",Stand) | |
327 | SRA.Size = Vector3.new(1,2,1) | |
328 | SRA.CanCollide = false | |
329 | SRA.BrickColor = BrickColor.new("Pink") | |
330 | local SRA2 = Instance.new("SpecialMesh",SRA) | |
331 | SRA2.MeshId = "rbxasset://fonts/rightarm.mesh" | |
332 | SRA2.Scale = Vector3.new(1,1,1) | |
333 | local SRA3 = Instance.new("Weld",SRA) | |
334 | SRA3.Part0 = ST | |
335 | SRA3.Part1 = SRA | |
336 | SRA3.C0 = CFrame.new(1.5,0,0) | |
337 | local SLA = Instance.new("Part",Stand) | |
338 | SLA.Size = Vector3.new(1,2,1) | |
339 | SLA.CanCollide = false | |
340 | SLA.BrickColor = BrickColor.new("Pink") | |
341 | local SLA2 = Instance.new("SpecialMesh",SLA) | |
342 | SLA2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
343 | SLA2.Scale = Vector3.new(1,1,1) | |
344 | local SLA3 = Instance.new("Weld",SLA) | |
345 | SLA3.Part0 = ST | |
346 | SLA3.Part1 = SLA | |
347 | SLA3.C0 = CFrame.new(-1.5,0,0) | |
348 | local SRL = Instance.new("Part",Stand) | |
349 | SRL.Size = Vector3.new(1,2,1) | |
350 | SRL.CanCollide = false | |
351 | SRL.BrickColor = BrickColor.new("Pink") | |
352 | local SRL2 = Instance.new("SpecialMesh",SRL) | |
353 | SRL2.MeshId = "rbxasset://fonts/rightleg.mesh" | |
354 | SRL2.Scale = Vector3.new(1,1,1) | |
355 | local SRL3 = Instance.new("Weld",SRL) | |
356 | SRL3.Part0 = ST | |
357 | SRL3.Part1 = SRL | |
358 | SRL3.C0 = CFrame.new(0.5,-2,0) | |
359 | local ArmsA = Instance.new("Part",Stand) | |
360 | ArmsA.BrickColor = BrickColor.new("Pink") | |
361 | ArmsA.CanCollide = false | |
362 | local ArmsA2 = Instance.new("SpecialMesh",ArmsA) | |
363 | ArmsA2.MeshId = "rbxassetid://1412262458" | |
364 | ArmsA2.Scale = Vector3.new(0.018,0.021,0.018) | |
365 | local ArmsA3 = Instance.new("Weld",ArmsA) | |
366 | ArmsA3.Part0 = SLA | |
367 | ArmsA3.Part1 = ArmsA | |
368 | ArmsA3.C0 = CFrame.new(-0.21,0.1,-0.11)*CFrame.Angles(0,3.1,0) | |
369 | local OtArmsA = Instance.new("Part",Stand) | |
370 | OtArmsA.BrickColor = BrickColor.new("Pink") | |
371 | OtArmsA.CanCollide = false | |
372 | local OtArmsA2 = Instance.new("SpecialMesh",OtArmsA) | |
373 | OtArmsA2.MeshId = "rbxassetid://1412262458" | |
374 | OtArmsA2.Scale = Vector3.new(0.02,0.021,0.019) | |
375 | local OtArmsA3 = Instance.new("Weld",OtArmsA) | |
376 | OtArmsA3.Part0 = SRA | |
377 | OtArmsA3.Part1 = OtArmsA | |
378 | OtArmsA3.C0 = CFrame.new(0.17,0.2,0.09)*CFrame.Angles(0,6.265,0) | |
379 | local SLL = Instance.new("Part",Stand) | |
380 | SLL.Size = Vector3.new(1,2,1) | |
381 | SLL.CanCollide = false | |
382 | SLL.BrickColor = BrickColor.new("Pink") | |
383 | local SLL2 = Instance.new("SpecialMesh",SLL) | |
384 | SLL2.MeshId = "rbxasset://fonts/leftleg.mesh" | |
385 | SLL2.Scale = Vector3.new(1,1,1) | |
386 | local SLL3 = Instance.new("Weld",SLL) | |
387 | SLL3.Part0 = ST | |
388 | SLL3.Part1 = SLL | |
389 | SLL3.C0 = CFrame.new(-0.5,-2,0) | |
390 | local Face = Instance.new("Decal",SH) | |
391 | Face.Face = "Front" | |
392 | Face.Texture = "http://www.roblox.com/asset/?id=0" | |
393 | local StarH = Instance.new("Part",Stand) | |
394 | StarH.BrickColor = BrickColor.new("White") | |
395 | StarH.CanCollide = false | |
396 | local StarH2 = Instance.new("SpecialMesh",StarH) | |
397 | StarH2.MeshId = "rbxassetid://0" | |
398 | StarH2.Scale = Vector3.new(1,1,1) | |
399 | local StarH3 = Instance.new("Weld",StarH) | |
400 | StarH3.Part0 = SH | |
401 | StarH3.Part1 = StarH | |
402 | StarH3.C0 = CFrame.new(0,0.5,0.29)*CFrame.Angles(-0.9,0,0) | |
403 | local ARW = Instance.new("Part",Stand) | |
404 | ARW.BrickColor = BrickColor.new("Pink") | |
405 | ARW.CanCollide = false | |
406 | local ARW2 = Instance.new("SpecialMesh",ARW) | |
407 | ARW2.MeshId = "rbxassetid://2248726963" | |
408 | ARW2.Scale = Vector3.new(0.90, 0.80, 0.40) | |
409 | local ARW3 = Instance.new("Weld",ARW) | |
410 | ARW3.Part0 = SH | |
411 | ARW3.Part1 = ARW | |
412 | ARW3.C0 = CFrame.new(0,0.5,-0.51)*CFrame.Angles(0.3,0,0) | |
413 | local Scarf = Instance.new("Part",Stand) | |
414 | Scarf.BrickColor = BrickColor.new("Pink") | |
415 | Scarf.CanCollide = false | |
416 | local Scarf2 = Instance.new("SpecialMesh",Scarf) | |
417 | Scarf2.MeshId = "rbxassetid://2248726963" | |
418 | Scarf2.Scale = Vector3.new(0.600, 0.500, 0.600) | |
419 | local Scarf3 = Instance.new("Weld",Scarf) | |
420 | Scarf3.Part0 = ST | |
421 | Scarf3.Part1 = Scarf | |
422 | Scarf3.C0 = CFrame.new(0,0.5,-0.7)*CFrame.Angles(0,0,0) | |
423 | local AM= Instance.new("Part",Stand) | |
424 | AM.BrickColor = BrickColor.new("Pink") | |
425 | AM.CanCollide = false | |
426 | local AM2= Instance.new("SpecialMesh",AM) | |
427 | AM2.MeshId = "rbxassetid://1175220072" | |
428 | AM2.Scale = Vector3.new(0.01,0.01,0.01) | |
429 | local AM3 = Instance.new("Weld",AM) | |
430 | AM3.Part0 = ST | |
431 | AM3.Part1 = AM | |
432 | AM3.C0 = CFrame.new(0,0.3,0)*CFrame.Angles(0,0,0) | |
433 | local Clot = Instance.new("Part",Stand) | |
434 | Clot.BrickColor = BrickColor.new("Pink") | |
435 | Clot.CanCollide = false | |
436 | local Clot2 = Instance.new("SpecialMesh",Clot) | |
437 | Clot2.MeshId = "http://www.roblox.com/asset/?id=532220036" | |
438 | Clot2.Scale = Vector3.new(1.1,1.1,1.1) | |
439 | local Clot3 = Instance.new("Weld",Clot) | |
440 | Clot3.Part0 = ST | |
441 | Clot3.Part1 = Clot | |
442 | Clot3.C0 = CFrame.new(0,-0.8,0)*CFrame.Angles(0,0,0) | |
443 | local BClot = Instance.new("Part",Stand) | |
444 | BClot.BrickColor = BrickColor.new("Pink") | |
445 | BClot.CanCollide = false | |
446 | local BClot2 = Instance.new("SpecialMesh",BClot) | |
447 | BClot2.MeshId = "http://www.roblox.com/asset/?id=532220036" | |
448 | BClot2.Scale = Vector3.new(0.0000001,0.0000001,0.0000001) | |
449 | local BClot3 = Instance.new("Weld",BClot) | |
450 | BClot3.Part0 = ST | |
451 | BClot3.Part1 = BClot | |
452 | BClot3.C0 = CFrame.new(-0.7,-2,0)*CFrame.Angles(0,0,0) | |
453 | local LegA = Instance.new("Part",Stand) | |
454 | LegA.BrickColor = BrickColor.new("White") | |
455 | LegA.CanCollide = false | |
456 | local LegA2 = Instance.new("SpecialMesh",LegA) | |
457 | LegA2.MeshId = "rbxassetid://1412404633" | |
458 | LegA2.Scale = Vector3.new(0.0098,0.01,0.01) | |
459 | local LegA3 = Instance.new("Weld",LegA) | |
460 | LegA3.Part0 = SLL | |
461 | LegA3.Part1 = LegA | |
462 | LegA3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0.06,0,0) | |
463 | local OtLegA = Instance.new("Part",Stand) | |
464 | OtLegA.BrickColor = BrickColor.new("White") | |
465 | OtLegA.CanCollide = false | |
466 | local OtLegA2 = Instance.new("SpecialMesh",OtLegA) | |
467 | OtLegA2.MeshId = "rbxassetid://1412404633" | |
468 | OtLegA2.Scale = Vector3.new(0.010,0.010,0.010) | |
469 | local OtLegA3 = Instance.new("Weld",OtLegA) | |
470 | OtLegA3.Part0 = SRL | |
471 | OtLegA3.Part1 = OtLegA | |
472 | OtLegA3.C0 = CFrame.new(0,0,0)*CFrame.Angles(6.4,3.1,0) | |
473 | local Shoulder = Instance.new("Part",Stand) | |
474 | Shoulder.BrickColor = BrickColor.new("White") | |
475 | Shoulder.CanCollide = false | |
476 | local Shoulder2 = Instance.new("SpecialMesh",Shoulder) | |
477 | Shoulder2.MeshId = "rbxassetid://1412255210" | |
478 | Shoulder2.Scale = Vector3.new(0.01,0.01,0.01) | |
479 | local Shoulder3 = Instance.new("Weld",Shoulder) | |
480 | Shoulder3.Part0 = SRA | |
481 | Shoulder3.Part1 = Shoulder | |
482 | Shoulder3.C0 = CFrame.new(0.1,0.1,0)*CFrame.Angles(0,0,0) | |
483 | local OtShoulder = Instance.new("Part",Stand) | |
484 | OtShoulder.BrickColor = BrickColor.new("White") | |
485 | OtShoulder.CanCollide = false | |
486 | local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder) | |
487 | OtShoulder2.MeshId = "rbxassetid://1412255210" | |
488 | OtShoulder2.Scale = Vector3.new(0.01,0.01,0.01) | |
489 | local OtShoulder3 = Instance.new("Weld",OtShoulder) | |
490 | OtShoulder3.Part0 = SLA | |
491 | OtShoulder3.Part1 = OtShoulder | |
492 | OtShoulder3.C0 = CFrame.new(-0.1,0.1,0)*CFrame.Angles(0,3.1,0) | |
493 | local ArmsA = Instance.new("Part",Stand) | |
494 | ArmsA.BrickColor = BrickColor.new("Pink") | |
495 | ArmsA.CanCollide = false | |
496 | local ArmsA2 = Instance.new("SpecialMesh",ArmsA) | |
497 | ArmsA2.MeshId = "rbxassetid://3429797627" | |
498 | ArmsA2.Scale = Vector3.new(0.2,0.2,0.2) | |
499 | local ArmsA3 = Instance.new("Weld",ArmsA) | |
500 | ArmsA3.Part0 = SLA | |
501 | ArmsA3.Part1 = ArmsA | |
502 | ArmsA3.C0 = CFrame.new(-0.65,0.1,0)*CFrame.Angles(0,0,0) | |
503 | local OtArmsA = Instance.new("Part",Stand) | |
504 | OtArmsA.BrickColor = BrickColor.new("Pink") | |
505 | OtArmsA.CanCollide = false | |
506 | local OtArmsA2 = Instance.new("SpecialMesh",OtArmsA) | |
507 | OtArmsA2.MeshId = "rbxassetid://3429797627" | |
508 | OtArmsA2.Scale = Vector3.new(0.2,0.2,0.2) | |
509 | local OtArmsA3 = Instance.new("Weld",OtArmsA) | |
510 | OtArmsA3.Part0 = SRA | |
511 | OtArmsA3.Part1 = OtArmsA | |
512 | OtArmsA3.C0 = CFrame.new(0.65,0.1,0)*CFrame.Angles(0,3,0) | |
513 | local Abs = Instance.new("Part",Stand) | |
514 | Abs.BrickColor = BrickColor.new("White") | |
515 | Abs.CanCollide = false | |
516 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
517 | Abs2.MeshId = "rbxassetid://958074736" | |
518 | Abs2.Scale = Vector3.new(0.009,0.01,0.01) | |
519 | local Abs3 = Instance.new("Weld",Abs) | |
520 | Abs3.Part0 = ST | |
521 | Abs3.Part1 = Abs | |
522 | Abs3.C0 = CFrame.new(0,0.2,-0.5)*CFrame.Angles(-12.4,0,0) | |
523 | Humanoid.Animator.Parent = nil | |
524 | Character.Animate.Parent = nil | |
525 | mas = Instance.new("Model",game:GetService("Lighting")) | |
526 | WeldConstraint0 = Instance.new("WeldConstraint") | |
527 | WeldConstraint1 = Instance.new("WeldConstraint") | |
528 | WeldConstraint2 = Instance.new("WeldConstraint") | |
529 | WeldConstraint3 = Instance.new("WeldConstraint") | |
530 | WeldConstraint4 = Instance.new("WeldConstraint") | |
531 | WeldConstraint5 = Instance.new("WeldConstraint") | |
532 | WeldConstraint6 = Instance.new("WeldConstraint") | |
533 | WeldConstraint7 = Instance.new("WeldConstraint") | |
534 | WeldConstraint8 = Instance.new("WeldConstraint") | |
535 | WeldConstraint9 = Instance.new("WeldConstraint") | |
536 | WeldConstraint10 = Instance.new("WeldConstraint") | |
537 | WeldConstraint11 = Instance.new("WeldConstraint") | |
538 | WeldConstraint12 = Instance.new("WeldConstraint") | |
539 | WeldConstraint13 = Instance.new("WeldConstraint") | |
540 | Part14 = Instance.new("Part") | |
541 | Part15 = Instance.new("Part") | |
542 | WeldConstraint16 = Instance.new("WeldConstraint") | |
543 | WeldConstraint17 = Instance.new("WeldConstraint") | |
544 | WeldConstraint18 = Instance.new("WeldConstraint") | |
545 | WeldConstraint19 = Instance.new("WeldConstraint") | |
546 | WeldConstraint20 = Instance.new("WeldConstraint") | |
547 | WeldConstraint21 = Instance.new("WeldConstraint") | |
548 | WeldConstraint22 = Instance.new("WeldConstraint") | |
549 | WeldConstraint23 = Instance.new("WeldConstraint") | |
550 | WeldConstraint24 = Instance.new("WeldConstraint") | |
551 | WeldConstraint25 = Instance.new("WeldConstraint") | |
552 | WeldConstraint26 = Instance.new("WeldConstraint") | |
553 | WeldConstraint27 = Instance.new("WeldConstraint") | |
554 | WeldConstraint28 = Instance.new("WeldConstraint") | |
555 | WeldConstraint29 = Instance.new("WeldConstraint") | |
556 | Part30 = Instance.new("Part") | |
557 | Part31 = Instance.new("Part") | |
558 | Part32 = Instance.new("Part") | |
559 | Part33 = Instance.new("Part") | |
560 | Part34 = Instance.new("Part") | |
561 | Part35 = Instance.new("Part") | |
562 | Part36 = Instance.new("Part") | |
563 | Part37 = Instance.new("Part") | |
564 | Part38 = Instance.new("Part") | |
565 | Part39 = Instance.new("Part") | |
566 | Part40 = Instance.new("Part") | |
567 | Part41 = Instance.new("Part") | |
568 | Part42 = Instance.new("Part") | |
569 | WeldConstraint20.Parent = Part15 | |
570 | WeldConstraint20.Part0 = Part15 | |
571 | WeldConstraint20.Part1 = Part33 | |
572 | WeldConstraint22.Parent = Part15 | |
573 | WeldConstraint22.Part0 = Part15 | |
574 | WeldConstraint22.Part1 = Part35 | |
575 | WeldConstraint21.Parent = Part15 | |
576 | WeldConstraint21.Part0 = Part15 | |
577 | WeldConstraint21.Part1 = Part34 | |
578 | WeldConstraint23.Parent = Part15 | |
579 | WeldConstraint23.Part0 = Part15 | |
580 | WeldConstraint23.Part1 = Part36 | |
581 | WeldConstraint24.Parent = Part15 | |
582 | WeldConstraint24.Part0 = Part15 | |
583 | WeldConstraint24.Part1 = Part37 | |
584 | WeldConstraint25.Parent = Part15 | |
585 | WeldConstraint25.Part0 = Part15 | |
586 | WeldConstraint25.Part1 = Part38 | |
587 | WeldConstraint26.Parent = Part15 | |
588 | WeldConstraint26.Part0 = Part15 | |
589 | WeldConstraint26.Part1 = Part39 | |
590 | WeldConstraint27.Parent = Part15 | |
591 | WeldConstraint27.Part0 = Part15 | |
592 | WeldConstraint27.Part1 = Part40 | |
593 | WeldConstraint29.Parent = Part15 | |
594 | WeldConstraint29.Part0 = Part15 | |
595 | WeldConstraint29.Part1 = Part42 | |
596 | WeldConstraint28.Parent = Part15 | |
597 | WeldConstraint28.Part0 = Part15 | |
598 | WeldConstraint28.Part1 = Part41 | |
599 | WeldConstraint16.Parent = Part15 | |
600 | WeldConstraint16.Part0 = Part15 | |
601 | WeldConstraint16.Part1 = Part14 | |
602 | WeldConstraint17.Parent = Part15 | |
603 | WeldConstraint17.Part0 = Part15 | |
604 | WeldConstraint17.Part1 = Part30 | |
605 | WeldConstraint18.Parent = Part15 | |
606 | WeldConstraint18.Part0 = Part15 | |
607 | WeldConstraint18.Part1 = Part31 | |
608 | WeldConstraint19.Parent = Part15 | |
609 | WeldConstraint19.Part0 = Part15 | |
610 | WeldConstraint19.Part1 = Part32 | |
611 | Part14.Name = "Glove" | |
612 | Part14.Parent = mas | |
613 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
614 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
615 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
616 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
617 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
618 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
619 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
620 | Part14.BrickColor = BrickColor.new("White") | |
621 | Part14.CanCollide = false | |
622 | Part14.Material = Enum.Material.SmoothPlastic | |
623 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
624 | Part14.brickColor = BrickColor.new("White") | |
625 | Part15.Name = "LeftHandle" | |
626 | Part15.Parent = mas | |
627 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
628 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
629 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
630 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
631 | Part15.Color = Color3.new(1, 1, 0) | |
632 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
633 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
634 | Part15.BrickColor = BrickColor.new("White") | |
635 | Part15.CanCollide = false | |
636 | Part15.Material = Enum.Material.SmoothPlastic | |
637 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
638 | Part15.brickColor = BrickColor.new("White") | |
639 | Part15.Shape = Enum.PartType.Ball | |
640 | WeldConstraint16.Parent = Part15 | |
641 | WeldConstraint16.Part0 = Part15 | |
642 | WeldConstraint16.Part1 = Part14 | |
643 | WeldConstraint17.Parent = Part15 | |
644 | WeldConstraint17.Part0 = Part15 | |
645 | WeldConstraint17.Part1 = Part30 | |
646 | WeldConstraint18.Parent = Part15 | |
647 | WeldConstraint18.Part0 = Part15 | |
648 | WeldConstraint18.Part1 = Part31 | |
649 | WeldConstraint19.Parent = Part15 | |
650 | WeldConstraint19.Part0 = Part15 | |
651 | WeldConstraint19.Part1 = Part32 | |
652 | WeldConstraint20.Parent = Part15 | |
653 | WeldConstraint20.Part0 = Part15 | |
654 | WeldConstraint20.Part1 = Part33 | |
655 | WeldConstraint21.Parent = Part15 | |
656 | WeldConstraint21.Part0 = Part15 | |
657 | WeldConstraint21.Part1 = Part34 | |
658 | WeldConstraint22.Parent = Part15 | |
659 | WeldConstraint22.Part0 = Part15 | |
660 | WeldConstraint22.Part1 = Part35 | |
661 | WeldConstraint23.Parent = Part15 | |
662 | WeldConstraint23.Part0 = Part15 | |
663 | WeldConstraint23.Part1 = Part36 | |
664 | WeldConstraint24.Parent = Part15 | |
665 | WeldConstraint24.Part0 = Part15 | |
666 | WeldConstraint24.Part1 = Part37 | |
667 | WeldConstraint25.Parent = Part15 | |
668 | WeldConstraint25.Part0 = Part15 | |
669 | WeldConstraint25.Part1 = Part38 | |
670 | WeldConstraint26.Parent = Part15 | |
671 | WeldConstraint26.Part0 = Part15 | |
672 | WeldConstraint26.Part1 = Part39 | |
673 | WeldConstraint27.Parent = Part15 | |
674 | WeldConstraint27.Part0 = Part15 | |
675 | WeldConstraint27.Part1 = Part40 | |
676 | WeldConstraint28.Parent = Part15 | |
677 | WeldConstraint28.Part0 = Part15 | |
678 | WeldConstraint28.Part1 = Part41 | |
679 | WeldConstraint29.Parent = Part15 | |
680 | WeldConstraint29.Part0 = Part15 | |
681 | WeldConstraint29.Part1 = Part42 | |
682 | Part30.Parent = mas | |
683 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
684 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
685 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
686 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
687 | Part30.Color = Color3.new(1, 1, 0) | |
688 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
689 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
690 | Part30.BrickColor = BrickColor.new("White") | |
691 | Part30.CanCollide = false | |
692 | Part30.Material = Enum.Material.SmoothPlastic | |
693 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
694 | Part30.brickColor = BrickColor.new("White") | |
695 | Part30.Shape = Enum.PartType.Ball | |
696 | Part31.Parent = mas | |
697 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
698 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
699 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
700 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
701 | Part31.Color = Color3.new(1, 1, 0) | |
702 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
703 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
704 | Part31.BrickColor = BrickColor.new("White") | |
705 | Part31.CanCollide = false | |
706 | Part31.Material = Enum.Material.SmoothPlastic | |
707 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
708 | Part31.brickColor = BrickColor.new("Pink") | |
709 | Part31.Shape = Enum.PartType.Ball | |
710 | Part32.Parent = mas | |
711 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
712 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
713 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
714 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
715 | Part32.Color = Color3.new(1, 1, 0) | |
716 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
717 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
718 | Part32.BrickColor = BrickColor.new("White") | |
719 | Part32.CanCollide = false | |
720 | Part32.Material = Enum.Material.SmoothPlastic | |
721 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
722 | Part32.brickColor = BrickColor.new("White") | |
723 | Part32.Shape = Enum.PartType.Ball | |
724 | Part33.Parent = mas | |
725 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
726 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
727 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
728 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
729 | Part33.Color = Color3.new(1, 1, 0) | |
730 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
731 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
732 | Part33.BrickColor = BrickColor.new("White") | |
733 | Part33.CanCollide = false | |
734 | Part33.Material = Enum.Material.SmoothPlastic | |
735 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
736 | Part33.brickColor = BrickColor.new("White") | |
737 | Part33.Shape = Enum.PartType.Ball | |
738 | Part34.Parent = mas | |
739 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
740 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
741 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
742 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
743 | Part34.Color = Color3.new(1, 1, 0) | |
744 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
745 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
746 | Part34.BrickColor = BrickColor.new("White") | |
747 | Part34.CanCollide = false | |
748 | Part34.Material = Enum.Material.SmoothPlastic | |
749 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
750 | Part34.brickColor = BrickColor.new("White") | |
751 | Part34.Shape = Enum.PartType.Ball | |
752 | Part35.Parent = mas | |
753 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
754 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
755 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
756 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
757 | Part35.Color = Color3.new(1, 1, 0) | |
758 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
759 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
760 | Part35.BrickColor = BrickColor.new("White") | |
761 | Part35.CanCollide = false | |
762 | Part35.Material = Enum.Material.SmoothPlastic | |
763 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
764 | Part35.brickColor = BrickColor.new("Pink") | |
765 | Part35.Shape = Enum.PartType.Ball | |
766 | Part36.Parent = mas | |
767 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
768 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
769 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
770 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
771 | Part36.Color = Color3.new(1, 1, 0) | |
772 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
773 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
774 | Part36.BrickColor = BrickColor.new("White") | |
775 | Part36.CanCollide = false | |
776 | Part36.Material = Enum.Material.SmoothPlastic | |
777 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
778 | Part36.brickColor = BrickColor.new("White") | |
779 | Part36.Shape = Enum.PartType.Ball | |
780 | Part37.Parent = mas | |
781 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
782 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
783 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
784 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
785 | Part37.Color = Color3.new(1, 1, 0) | |
786 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
787 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
788 | Part37.BrickColor = BrickColor.new("White") | |
789 | Part37.CanCollide = false | |
790 | Part37.Material = Enum.Material.SmoothPlastic | |
791 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
792 | Part37.brickColor = BrickColor.new("White") | |
793 | Part37.Shape = Enum.PartType.Ball | |
794 | Part38.Parent = mas | |
795 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
796 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
797 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
798 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
799 | Part38.Color = Color3.new(1, 1, 0) | |
800 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
801 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
802 | Part38.BrickColor = BrickColor.new("White") | |
803 | Part38.CanCollide = false | |
804 | Part38.Material = Enum.Material.SmoothPlastic | |
805 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
806 | Part38.brickColor = BrickColor.new("White") | |
807 | Part38.Shape = Enum.PartType.Ball | |
808 | Part39.Parent = mas | |
809 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
810 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
811 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
812 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
813 | Part39.Color = Color3.new(1, 1, 0) | |
814 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
815 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
816 | Part39.BrickColor = BrickColor.new("White") | |
817 | Part39.CanCollide = false | |
818 | Part39.Material = Enum.Material.SmoothPlastic | |
819 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
820 | Part39.brickColor = BrickColor.new("White") | |
821 | Part39.Shape = Enum.PartType.Ball | |
822 | Part40.Parent = mas | |
823 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
824 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
825 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
826 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
827 | Part40.Color = Color3.new(1, 1, 0) | |
828 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
829 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
830 | Part40.BrickColor = BrickColor.new("White") | |
831 | Part40.CanCollide = false | |
832 | Part40.Material = Enum.Material.SmoothPlastic | |
833 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
834 | Part40.brickColor = BrickColor.new("White") | |
835 | Part41.Parent = mas | |
836 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
837 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
838 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
839 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
840 | Part41.Color = Color3.new(1, 1, 0) | |
841 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
842 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
843 | Part41.BrickColor = BrickColor.new("White") | |
844 | Part41.CanCollide = false | |
845 | Part41.Material = Enum.Material.SmoothPlastic | |
846 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
847 | Part41.brickColor = BrickColor.new("White") | |
848 | Part42.Parent = mas | |
849 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
850 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
851 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
852 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
853 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
854 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
855 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
856 | Part42.BrickColor = BrickColor.new("White") | |
857 | Part42.CanCollide = false | |
858 | Part42.Material = Enum.Material.SmoothPlastic | |
859 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
860 | Part42.brickColor = BrickColor.new("White") | |
861 | for i,v in pairs(mas:GetChildren()) do | |
862 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand | |
863 | pcall(function() v:MakeJoints() end) | |
864 | end | |
865 | local Wld = Instance.new("Weld",Part15) | |
866 | Wld.Part0 = SLA | |
867 | Wld.Part1 = Part15 | |
868 | Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0) | |
869 | mas2 = Instance.new("Model",game:GetService("Lighting")) | |
870 | WeldConstraint0 = Instance.new("WeldConstraint") | |
871 | WeldConstraint1 = Instance.new("WeldConstraint") | |
872 | WeldConstraint2 = Instance.new("WeldConstraint") | |
873 | WeldConstraint3 = Instance.new("WeldConstraint") | |
874 | WeldConstraint4 = Instance.new("WeldConstraint") | |
875 | WeldConstraint5 = Instance.new("WeldConstraint") | |
876 | WeldConstraint6 = Instance.new("WeldConstraint") | |
877 | WeldConstraint7 = Instance.new("WeldConstraint") | |
878 | WeldConstraint8 = Instance.new("WeldConstraint") | |
879 | WeldConstraint9 = Instance.new("WeldConstraint") | |
880 | WeldConstraint10 = Instance.new("WeldConstraint") | |
881 | WeldConstraint11 = Instance.new("WeldConstraint") | |
882 | WeldConstraint12 = Instance.new("WeldConstraint") | |
883 | WeldConstraint13 = Instance.new("WeldConstraint") | |
884 | Part14 = Instance.new("Part") | |
885 | Part15 = Instance.new("Part") | |
886 | WeldConstraint16 = Instance.new("WeldConstraint") | |
887 | WeldConstraint17 = Instance.new("WeldConstraint") | |
888 | WeldConstraint18 = Instance.new("WeldConstraint") | |
889 | WeldConstraint19 = Instance.new("WeldConstraint") | |
890 | WeldConstraint20 = Instance.new("WeldConstraint") | |
891 | WeldConstraint21 = Instance.new("WeldConstraint") | |
892 | WeldConstraint22 = Instance.new("WeldConstraint") | |
893 | WeldConstraint23 = Instance.new("WeldConstraint") | |
894 | WeldConstraint24 = Instance.new("WeldConstraint") | |
895 | WeldConstraint25 = Instance.new("WeldConstraint") | |
896 | WeldConstraint26 = Instance.new("WeldConstraint") | |
897 | WeldConstraint27 = Instance.new("WeldConstraint") | |
898 | WeldConstraint28 = Instance.new("WeldConstraint") | |
899 | WeldConstraint29 = Instance.new("WeldConstraint") | |
900 | Part30 = Instance.new("Part") | |
901 | Part31 = Instance.new("Part") | |
902 | Part32 = Instance.new("Part") | |
903 | Part33 = Instance.new("Part") | |
904 | Part34 = Instance.new("Part") | |
905 | Part35 = Instance.new("Part") | |
906 | Part36 = Instance.new("Part") | |
907 | Part37 = Instance.new("Part") | |
908 | Part38 = Instance.new("Part") | |
909 | Part39 = Instance.new("Part") | |
910 | Part40 = Instance.new("Part") | |
911 | Part41 = Instance.new("Part") | |
912 | Part42 = Instance.new("Part") | |
913 | WeldConstraint20.Parent = Part15 | |
914 | WeldConstraint20.Part0 = Part15 | |
915 | WeldConstraint20.Part1 = Part33 | |
916 | WeldConstraint22.Parent = Part15 | |
917 | WeldConstraint22.Part0 = Part15 | |
918 | WeldConstraint22.Part1 = Part35 | |
919 | WeldConstraint21.Parent = Part15 | |
920 | WeldConstraint21.Part0 = Part15 | |
921 | WeldConstraint21.Part1 = Part34 | |
922 | WeldConstraint23.Parent = Part15 | |
923 | WeldConstraint23.Part0 = Part15 | |
924 | WeldConstraint23.Part1 = Part36 | |
925 | WeldConstraint24.Parent = Part15 | |
926 | WeldConstraint24.Part0 = Part15 | |
927 | WeldConstraint24.Part1 = Part37 | |
928 | WeldConstraint25.Parent = Part15 | |
929 | WeldConstraint25.Part0 = Part15 | |
930 | WeldConstraint25.Part1 = Part38 | |
931 | WeldConstraint26.Parent = Part15 | |
932 | WeldConstraint26.Part0 = Part15 | |
933 | WeldConstraint26.Part1 = Part39 | |
934 | WeldConstraint27.Parent = Part15 | |
935 | WeldConstraint27.Part0 = Part15 | |
936 | WeldConstraint27.Part1 = Part40 | |
937 | WeldConstraint29.Parent = Part15 | |
938 | WeldConstraint29.Part0 = Part15 | |
939 | WeldConstraint29.Part1 = Part42 | |
940 | WeldConstraint28.Parent = Part15 | |
941 | WeldConstraint28.Part0 = Part15 | |
942 | WeldConstraint28.Part1 = Part41 | |
943 | WeldConstraint16.Parent = Part15 | |
944 | WeldConstraint16.Part0 = Part15 | |
945 | WeldConstraint16.Part1 = Part14 | |
946 | WeldConstraint17.Parent = Part15 | |
947 | WeldConstraint17.Part0 = Part15 | |
948 | WeldConstraint17.Part1 = Part30 | |
949 | WeldConstraint18.Parent = Part15 | |
950 | WeldConstraint18.Part0 = Part15 | |
951 | WeldConstraint18.Part1 = Part31 | |
952 | WeldConstraint19.Parent = Part15 | |
953 | WeldConstraint19.Part0 = Part15 | |
954 | WeldConstraint19.Part1 = Part32 | |
955 | Part14.Name = "Glove" | |
956 | Part14.Parent = mas2 | |
957 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
958 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
959 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
960 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
961 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
962 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
963 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
964 | Part14.BrickColor = BrickColor.new("White") | |
965 | Part14.CanCollide = false | |
966 | Part14.Material = Enum.Material.SmoothPlastic | |
967 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
968 | Part14.brickColor = BrickColor.new("White") | |
969 | Part15.Name = "LeftHandle" | |
970 | Part15.Parent = mas2 | |
971 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
972 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
973 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
974 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
975 | Part15.Color = Color3.new(1, 1, 0) | |
976 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
977 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
978 | Part15.BrickColor = BrickColor.new("White") | |
979 | Part15.CanCollide = false | |
980 | Part15.Material = Enum.Material.SmoothPlastic | |
981 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
982 | Part15.brickColor = BrickColor.new("White") | |
983 | Part15.Shape = Enum.PartType.Ball | |
984 | WeldConstraint16.Parent = Part15 | |
985 | WeldConstraint16.Part0 = Part15 | |
986 | WeldConstraint16.Part1 = Part14 | |
987 | WeldConstraint17.Parent = Part15 | |
988 | WeldConstraint17.Part0 = Part15 | |
989 | WeldConstraint17.Part1 = Part30 | |
990 | WeldConstraint18.Parent = Part15 | |
991 | WeldConstraint18.Part0 = Part15 | |
992 | WeldConstraint18.Part1 = Part31 | |
993 | WeldConstraint19.Parent = Part15 | |
994 | WeldConstraint19.Part0 = Part15 | |
995 | WeldConstraint19.Part1 = Part32 | |
996 | WeldConstraint20.Parent = Part15 | |
997 | WeldConstraint20.Part0 = Part15 | |
998 | WeldConstraint20.Part1 = Part33 | |
999 | WeldConstraint21.Parent = Part15 | |
1000 | WeldConstraint21.Part0 = Part15 | |
1001 | WeldConstraint21.Part1 = Part34 | |
1002 | WeldConstraint22.Parent = Part15 | |
1003 | WeldConstraint22.Part0 = Part15 | |
1004 | WeldConstraint22.Part1 = Part35 | |
1005 | WeldConstraint23.Parent = Part15 | |
1006 | WeldConstraint23.Part0 = Part15 | |
1007 | WeldConstraint23.Part1 = Part36 | |
1008 | WeldConstraint24.Parent = Part15 | |
1009 | WeldConstraint24.Part0 = Part15 | |
1010 | WeldConstraint24.Part1 = Part37 | |
1011 | WeldConstraint25.Parent = Part15 | |
1012 | WeldConstraint25.Part0 = Part15 | |
1013 | WeldConstraint25.Part1 = Part38 | |
1014 | WeldConstraint26.Parent = Part15 | |
1015 | WeldConstraint26.Part0 = Part15 | |
1016 | WeldConstraint26.Part1 = Part39 | |
1017 | WeldConstraint27.Parent = Part15 | |
1018 | WeldConstraint27.Part0 = Part15 | |
1019 | WeldConstraint27.Part1 = Part40 | |
1020 | WeldConstraint28.Parent = Part15 | |
1021 | WeldConstraint28.Part0 = Part15 | |
1022 | WeldConstraint28.Part1 = Part41 | |
1023 | WeldConstraint29.Parent = Part15 | |
1024 | WeldConstraint29.Part0 = Part15 | |
1025 | WeldConstraint29.Part1 = Part42 | |
1026 | Part30.Parent = mas2 | |
1027 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1028 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
1029 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
1030 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1031 | Part30.Color = Color3.new(1, 1, 0) | |
1032 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1033 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
1034 | Part30.BrickColor = BrickColor.new("White") | |
1035 | Part30.CanCollide = false | |
1036 | Part30.Material = Enum.Material.SmoothPlastic | |
1037 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
1038 | Part30.brickColor = BrickColor.new("White") | |
1039 | Part30.Shape = Enum.PartType.Ball | |
1040 | Part31.Parent = mas2 | |
1041 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1042 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
1043 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
1044 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1045 | Part31.Color = Color3.new(1, 1, 0) | |
1046 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1047 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
1048 | Part31.BrickColor = BrickColor.new("White") | |
1049 | Part31.CanCollide = false | |
1050 | Part31.Material = Enum.Material.SmoothPlastic | |
1051 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
1052 | Part31.brickColor = BrickColor.new("White") | |
1053 | Part31.Shape = Enum.PartType.Ball | |
1054 | Part32.Parent = mas2 | |
1055 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1056 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
1057 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
1058 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1059 | Part32.Color = Color3.new(1, 1, 0) | |
1060 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1061 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
1062 | Part32.BrickColor = BrickColor.new("White") | |
1063 | Part32.CanCollide = false | |
1064 | Part32.Material = Enum.Material.SmoothPlastic | |
1065 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
1066 | Part32.brickColor = BrickColor.new("White") | |
1067 | Part32.Shape = Enum.PartType.Ball | |
1068 | Part33.Parent = mas2 | |
1069 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1070 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
1071 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
1072 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1073 | Part33.Color = Color3.new(1, 1, 0) | |
1074 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1075 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
1076 | Part33.BrickColor = BrickColor.new("White") | |
1077 | Part33.CanCollide = false | |
1078 | Part33.Material = Enum.Material.SmoothPlastic | |
1079 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
1080 | Part33.brickColor = BrickColor.new("White") | |
1081 | Part33.Shape = Enum.PartType.Ball | |
1082 | Part34.Parent = mas2 | |
1083 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1084 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
1085 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
1086 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1087 | Part34.Color = Color3.new(1, 1, 0) | |
1088 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1089 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
1090 | Part34.BrickColor = BrickColor.new("White") | |
1091 | Part34.CanCollide = false | |
1092 | Part34.Material = Enum.Material.SmoothPlastic | |
1093 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
1094 | Part34.brickColor = BrickColor.new("White") | |
1095 | Part34.Shape = Enum.PartType.Ball | |
1096 | Part35.Parent = mas2 | |
1097 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1098 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
1099 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
1100 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1101 | Part35.Color = Color3.new(1, 1, 0) | |
1102 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1103 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
1104 | Part35.BrickColor = BrickColor.new("White") | |
1105 | Part35.CanCollide = false | |
1106 | Part35.Material = Enum.Material.SmoothPlastic | |
1107 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
1108 | Part35.brickColor = BrickColor.new("White") | |
1109 | Part35.Shape = Enum.PartType.Ball | |
1110 | Part36.Parent = mas2 | |
1111 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1112 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
1113 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
1114 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1115 | Part36.Color = Color3.new(1, 1, 0) | |
1116 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1117 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
1118 | Part36.BrickColor = BrickColor.new("White") | |
1119 | Part36.CanCollide = false | |
1120 | Part36.Material = Enum.Material.SmoothPlastic | |
1121 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
1122 | Part36.brickColor = BrickColor.new("White") | |
1123 | Part36.Shape = Enum.PartType.Ball | |
1124 | Part37.Parent = mas2 | |
1125 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1126 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
1127 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
1128 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1129 | Part37.Color = Color3.new(1, 1, 0) | |
1130 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1131 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
1132 | Part37.BrickColor = BrickColor.new("White") | |
1133 | Part37.CanCollide = false | |
1134 | Part37.Material = Enum.Material.SmoothPlastic | |
1135 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
1136 | Part37.brickColor = BrickColor.new("White") | |
1137 | Part37.Shape = Enum.PartType.Ball | |
1138 | Part38.Parent = mas2 | |
1139 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1140 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
1141 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
1142 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1143 | Part38.Color = Color3.new(1, 1, 0) | |
1144 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1145 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
1146 | Part38.BrickColor = BrickColor.new("White") | |
1147 | Part38.CanCollide = false | |
1148 | Part38.Material = Enum.Material.SmoothPlastic | |
1149 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
1150 | Part38.brickColor = BrickColor.new("White") | |
1151 | Part38.Shape = Enum.PartType.Ball | |
1152 | Part39.Parent = mas2 | |
1153 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1154 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
1155 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
1156 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1157 | Part39.Color = Color3.new(1, 1, 0) | |
1158 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
1159 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
1160 | Part39.BrickColor = BrickColor.new("White") | |
1161 | Part39.CanCollide = false | |
1162 | Part39.Material = Enum.Material.SmoothPlastic | |
1163 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
1164 | Part39.brickColor = BrickColor.new("White") | |
1165 | Part39.Shape = Enum.PartType.Ball | |
1166 | Part40.Parent = mas2 | |
1167 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1168 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
1169 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
1170 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1171 | Part40.Color = Color3.new(1, 1, 0) | |
1172 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
1173 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
1174 | Part40.BrickColor = BrickColor.new("White") | |
1175 | Part40.CanCollide = false | |
1176 | Part40.Material = Enum.Material.SmoothPlastic | |
1177 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
1178 | Part40.brickColor = BrickColor.new("White") | |
1179 | Part41.Parent = mas2 | |
1180 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1181 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
1182 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
1183 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1184 | Part41.Color = Color3.new(1, 1, 0) | |
1185 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
1186 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
1187 | Part41.BrickColor = BrickColor.new("White") | |
1188 | Part41.CanCollide = false | |
1189 | Part41.Material = Enum.Material.SmoothPlastic | |
1190 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
1191 | Part41.brickColor = BrickColor.new("White") | |
1192 | Part42.Parent = mas2 | |
1193 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
1194 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
1195 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
1196 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
1197 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1198 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
1199 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
1200 | Part42.BrickColor = BrickColor.new("White") | |
1201 | Part42.CanCollide = false | |
1202 | Part42.Material = Enum.Material.SmoothPlastic | |
1203 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
1204 | Part42.brickColor = BrickColor.new("White") | |
1205 | for i,v in pairs(mas2:GetChildren()) do | |
1206 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand | |
1207 | pcall(function() v:MakeJoints() end) | |
1208 | end | |
1209 | local Wld = Instance.new("Weld",Part15) | |
1210 | Wld.Part0 = SRA | |
1211 | Wld.Part1 = Part15 | |
1212 | Wld.C0 = CFrame.new(0.49,0.55,-0.01)*CFrame.Angles(0,0,0) | |
1213 | for i,v in pairs(mas:children()) do | |
1214 | if v:IsA("Part") then | |
1215 | v.Transparency = 1 | |
1216 | end | |
1217 | end | |
1218 | for i,v in pairs(Character.Stand:children()) do | |
1219 | if v:IsA("Part") then | |
1220 | v.Transparency = 1 | |
1221 | Face.Transparency = 1 | |
1222 | end | |
1223 | end | |
1224 | local newMotor = function(part0, part1, c0, c1) | |
1225 | local w = Create('Motor'){ | |
1226 | Parent = part0, | |
1227 | Part0 = part0, | |
1228 | Part1 = part1, | |
1229 | C0 = c0, | |
1230 | C1 = c1, | |
1231 | } | |
1232 | return w | |
1233 | end | |
1234 | function clerp(a, b, t) | |
1235 | return a:lerp(b, t) | |
1236 | end | |
1237 | ||
1238 | coroutine.resume(coroutine.create(function() | |
1239 | while true do | |
1240 | Humanoid.MaxHealth = 100 | |
1241 | ST.Anchored = false | |
1242 | SH.Anchored = false | |
1243 | SRL.Anchored = false | |
1244 | SLL.Anchored = false | |
1245 | SRA.Anchored = false | |
1246 | SLA.Anchored = false | |
1247 | game:GetService("RunService").RenderStepped:wait() | |
1248 | end | |
1249 | end)) | |
1250 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
1251 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1252 | ||
1253 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1254 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1255 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
1256 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
1257 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
1258 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
1259 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
1260 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
1261 | ||
1262 | local rarmc1 = RW.C1 | |
1263 | local larmc1 = LW.C1 | |
1264 | local rlegc1 = RH.C1 | |
1265 | local llegc1 = LH.C1 | |
1266 | ||
1267 | local resetc1 = false | |
1268 | ||
1269 | function PlayAnimationFromTable(table, speed, bool) | |
1270 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
1271 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
1272 | RW.C0 = clerp(RW.C0, table[3], speed) | |
1273 | LW.C0 = clerp(LW.C0, table[4], speed) | |
1274 | RH.C0 = clerp(RH.C0, table[5], speed) | |
1275 | LH.C0 = clerp(LH.C0, table[6], speed) | |
1276 | if bool == true then | |
1277 | if resetc1 == false then | |
1278 | resetc1 = true | |
1279 | RootJoint.C1 = RootJoint.C1 | |
1280 | Torso.Neck.C1 = Torso.Neck.C1 | |
1281 | RW.C1 = rarmc1 | |
1282 | LW.C1 = larmc1 | |
1283 | RH.C1 = rlegc1 | |
1284 | LH.C1 = llegc1 | |
1285 | end | |
1286 | end | |
1287 | end | |
1288 | ||
1289 | ArtificialHB = Create("BindableEvent", script){ | |
1290 | Parent = script, | |
1291 | Name = "Heartbeat", | |
1292 | } | |
1293 | ||
1294 | script:WaitForChild("Heartbeat") | |
1295 | ||
1296 | frame = 1 / 30 | |
1297 | tf = 0 | |
1298 | allowframeloss = false | |
1299 | tossremainder = false | |
1300 | lastframe = tick() | |
1301 | script.Heartbeat:Fire() | |
1302 | ||
1303 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1304 | tf = tf + s | |
1305 | if tf >= frame then | |
1306 | if allowframeloss then | |
1307 | script.Heartbeat:Fire() | |
1308 | lastframe = tick() | |
1309 | else | |
1310 | for i = 1, math.floor(tf / frame) do | |
1311 | script.Heartbeat:Fire() | |
1312 | end | |
1313 | lastframe = tick() | |
1314 | end | |
1315 | if tossremainder then | |
1316 | tf = 0 | |
1317 | else | |
1318 | tf = tf - frame * math.floor(tf / frame) | |
1319 | end | |
1320 | end | |
1321 | end) | |
1322 | ||
1323 | function swait(num) | |
1324 | if num == 0 or num == nil then | |
1325 | ArtificialHB.Event:wait() | |
1326 | else | |
1327 | for i = 0, num do | |
1328 | ArtificialHB.Event:wait() | |
1329 | end | |
1330 | end | |
1331 | end | |
1332 | ||
1333 | Mouse.KeyDown:connect(function(key) | |
1334 | if key == "q" then | |
1335 | if Change == false then | |
1336 | Stand() | |
1337 | Change = true | |
1338 | elseif Change == true then | |
1339 | UnStand() | |
1340 | Change = false | |
1341 | end | |
1342 | end | |
1343 | end) | |
1344 | ||
1345 | function Stand() | |
1346 | if D == false then | |
1347 | D = true | |
1348 | Pause = true | |
1349 | for i = 0,0.1,0.1 do | |
1350 | swait() | |
1351 | PlayAnimationFromTable({ | |
1352 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1353 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1354 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1355 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1356 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1357 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1358 | }, .5, false) | |
1359 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1360 | end | |
1361 | coroutine.resume(coroutine.create(function() | |
1362 | for i = 0,1.2,0.1 do | |
1363 | swait() | |
1364 | PlayAnimationFromTable({ | |
1365 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1366 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1367 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1368 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1369 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1370 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1371 | }, .5, false) | |
1372 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.Angles(0,0,0),0.3) | |
1373 | end | |
1374 | Pause = false | |
1375 | end)) | |
1376 | local Sound = Instance.new("Sound",ST) | |
1377 | Sound.Pitch = 1 | |
1378 | Sound.Volume = 10 | |
1379 | Sound.Looped = false | |
1380 | Sound.SoundId = "rbxassetid://1438146024" | |
1381 | Sound:play() | |
1382 | local Sound = Instance.new("Sound",ST) | |
1383 | Sound.Pitch = 1 | |
1384 | Sound.Volume = 10 | |
1385 | Sound.Looped = false | |
1386 | Sound.SoundId = "rbxassetid://3552355246" | |
1387 | Sound:play() | |
1388 | coroutine.resume(coroutine.create(function() | |
1389 | for i,v in pairs(mas:children()) do | |
1390 | if v:IsA("Part") then | |
1391 | coroutine.resume(coroutine.create(function() | |
1392 | v.Transparency = v.Transparency - 0.1 | |
1393 | game:GetService("RunService").RenderStepped:wait() | |
1394 | end)) | |
1395 | v.Transparency = 1 | |
1396 | end | |
1397 | end | |
1398 | end)) | |
1399 | for i,v in pairs(Character.Stand:children()) do | |
1400 | if v:IsA("Part") then | |
1401 | coroutine.resume(coroutine.create(function() | |
1402 | for i = 1,11 do | |
1403 | v.Transparency = v.Transparency - 0.1 | |
1404 | Face.Transparency = Face.Transparency - 0.1 | |
1405 | game:GetService("RunService").RenderStepped:wait() | |
1406 | end | |
1407 | end)) | |
1408 | end | |
1409 | end | |
1410 | CFuncs = { | |
1411 | Part = { | |
1412 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1413 | local Part = Create("Part")({ | |
1414 | Parent = Parent, | |
1415 | Reflectance = Reflectance, | |
1416 | Transparency = Transparency, | |
1417 | CanCollide = false, | |
1418 | Locked = true, | |
1419 | BrickColor = BrickColor.new(tostring(BColor)), | |
1420 | Name = Name, | |
1421 | Size = Size, | |
1422 | Material = Material | |
1423 | }) | |
1424 | RemoveOutlines(Part) | |
1425 | return Part | |
1426 | end | |
1427 | }, | |
1428 | Mesh = { | |
1429 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1430 | local Msh = Create(Mesh)({ | |
1431 | Parent = Part, | |
1432 | Offset = OffSet, | |
1433 | Scale = Scale | |
1434 | }) | |
1435 | if Mesh == "SpecialMesh" then | |
1436 | Msh.MeshType = MeshType | |
1437 | Msh.MeshId = MeshId | |
1438 | end | |
1439 | return Msh | |
1440 | end | |
1441 | }, | |
1442 | Weld = { | |
1443 | Create = function(Parent, Part0, Part1, C0, C1) | |
1444 | local Weld = Create("Weld")({ | |
1445 | Parent = Parent, | |
1446 | Part0 = Part0, | |
1447 | Part1 = Part1, | |
1448 | C0 = C0, | |
1449 | C1 = C1 | |
1450 | }) | |
1451 | return Weld | |
1452 | end | |
1453 | }, | |
1454 | Sound = { | |
1455 | Create = function(id, par, vol, pit) | |
1456 | local Sound = Create("Sound")({ | |
1457 | Volume = vol, | |
1458 | Pitch = pit or 1, | |
1459 | SoundId = "rbxassetid://" .. id, | |
1460 | Parent = par or workspace | |
1461 | }) | |
1462 | Sound:play() | |
1463 | game:GetService("Debris"):AddItem(Sound, 130) | |
1464 | return Sound | |
1465 | end | |
1466 | }, | |
1467 | Decal = { | |
1468 | Create = function(Color, Texture, Transparency, Name, Parent) | |
1469 | local Decal = Create("Decal")({ | |
1470 | Color3 = Color, | |
1471 | Texture = "rbxassetid://" .. Texture, | |
1472 | Transparency = Transparency, | |
1473 | Name = Name, | |
1474 | Parent = Parent | |
1475 | }) | |
1476 | return Decal | |
1477 | end | |
1478 | }, | |
1479 | BillboardGui = { | |
1480 | Create = function(Parent, Image, Position, Size) | |
1481 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) | |
1482 | BillPar.CFrame = CFrame.new(Position) | |
1483 | local Bill = Create("BillboardGui")({ | |
1484 | Parent = BillPar, | |
1485 | Adornee = BillPar, | |
1486 | Size = UDim2.new(1, 0, 1, 0), | |
1487 | SizeOffset = Vector2.new(Size, Size) | |
1488 | }) | |
1489 | local d = Create("ImageLabel", Bill)({ | |
1490 | Parent = Bill, | |
1491 | BackgroundTransparency = 1, | |
1492 | Size = UDim2.new(1, 0, 1, 0), | |
1493 | Image = "rbxassetid://" .. Image | |
1494 | }) | |
1495 | return BillPar | |
1496 | end | |
1497 | }, | |
1498 | ParticleEmitter = { | |
1499 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1500 | local Particle = Create("ParticleEmitter")({ | |
1501 | Parent = Parent, | |
1502 | Color = ColorSequence.new(Color1, Color2), | |
1503 | LightEmission = LightEmission, | |
1504 | Size = Size, | |
1505 | Texture = Texture, | |
1506 | Transparency = Transparency, | |
1507 | ZOffset = ZOffset, | |
1508 | Acceleration = Accel, | |
1509 | Drag = Drag, | |
1510 | LockedToPart = LockedToPart, | |
1511 | VelocityInheritance = VelocityInheritance, | |
1512 | EmissionDirection = EmissionDirection, | |
1513 | Enabled = Enabled, | |
1514 | Lifetime = LifeTime, | |
1515 | Rate = Rate, | |
1516 | Rotation = Rotation, | |
1517 | RotSpeed = RotSpeed, | |
1518 | Speed = Speed, | |
1519 | VelocitySpread = VelocitySpread | |
1520 | }) | |
1521 | return Particle | |
1522 | end | |
1523 | }, | |
1524 | CreateTemplate = {} | |
1525 | } | |
1526 | cooldown = false | |
1527 | ZZZ = Mouse.KeyDown:connect(function(key) | |
1528 | if key == "q" then | |
1529 | if Change == false then | |
1530 | Stand() | |
1531 | Change = true | |
1532 | elseif Change == true then | |
1533 | UnStand() | |
1534 | Change = false | |
1535 | end | |
1536 | end | |
1537 | if key == "" and cooldown == false and DDZ == false then | |
1538 | ||
1539 | game.Lighting.OutdoorAmbient=Color3.new(0,14,135) | |
1540 | game.Lighting.TimeOfDay="00:00:00" | |
1541 | wait(0.000004) | |
1542 | game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255) | |
1543 | game.Lighting.TimeOfDay="15:00:00" | |
1544 | Torso.CFrame = CFrame.new(Vector3.new(Mouse.Hit.p.X,Mouse.Hit.p.Y+1.5,Mouse.Hit.p.Z),Torso.CFrame.p) | |
1545 | bam = CFuncs.Sound.Create("2553988018") | |
1546 | bam.Volume = 10 | |
1547 | cooldown = true | |
1548 | wait(0.3) | |
1549 | bam:Destroy() | |
1550 | cooldown = false | |
1551 | ||
1552 | end | |
1553 | if key == "t" and Change == true then | |
1554 | Scorpion() | |
1555 | end | |
1556 | if key == "g" and Change == true then | |
1557 | Speech() | |
1558 | end | |
1559 | if key == "p" and Change == true then | |
1560 | Credits() | |
1561 | end | |
1562 | if key == "y" and Change == true then | |
1563 | Heal() | |
1564 | end | |
1565 | if key == "r" and Change == true then | |
1566 | LifeForceMuda() | |
1567 | end | |
1568 | if key == "f" and Change == true then | |
1569 | RTZ() | |
1570 | end | |
1571 | if key == "e" and Change == true then | |
1572 | GERmuda() | |
1573 | end | |
1574 | if key == "z" and Change == true then | |
1575 | Jump() | |
1576 | end | |
1577 | end) | |
1578 | function Credits() | |
1579 | print("Own Dust hazard Stand By xdielivex") | |
1580 | end | |
1581 | ||
1582 | function Speech() | |
1583 | local Sound = Instance.new("Sound",ST) | |
1584 | Sound.Pitch = 1 | |
1585 | Sound.Volume = 10 | |
1586 | Sound.Looped = false | |
1587 | Sound.SoundId = "rbxassetid://4515583231" | |
1588 | Sound:play() | |
1589 | Music:Pause() | |
1590 | swait() | |
1591 | Music:Play() | |
1592 | end | |
1593 | ||
1594 | ||
1595 | ZZZ1 = Mouse.KeyUp:connect(function(key) | |
1596 | if key == "e" and Change == true then | |
1597 | Stop() | |
1598 | end | |
1599 | end) | |
1600 | wait(0.5) | |
1601 | D = false | |
1602 | end | |
1603 | end | |
1604 | ||
1605 | function Scorpion() | |
1606 | print("Gravity Throw!") | |
1607 | if D == false then | |
1608 | D = true | |
1609 | Pause = true | |
1610 | for i = 0,1.2,0.1 do | |
1611 | swait() | |
1612 | PlayAnimationFromTable({ | |
1613 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1614 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1615 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1616 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1617 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1618 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1619 | }, .5, false) | |
1620 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
1621 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1622 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1623 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1624 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
1625 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
1626 | end | |
1627 | ||
1628 | coroutine.resume(coroutine.create(function() | |
1629 | wait(0.7) | |
1630 | Pause = false | |
1631 | end)) | |
1632 | local Bl = Instance.new("Part",workspace) | |
1633 | Bl.CanCollide = false | |
1634 | Bl.Material = "Neon" | |
1635 | Bl.Shape = "Ball" | |
1636 | Bl.Size = Vector3.new(0.7,0.5,0.7) | |
1637 | Bl.BrickColor = BrickColor.new("Pink") | |
1638 | Bl.CFrame = RootPart.CFrame*CFrame.new(0,0,-5)*CFrame.new(0,0,0)*CFrame.Angles(0,-1.55,0) | |
1639 | local bl2 = Instance.new("SpecialMesh",Bl) | |
1640 | bl2.MeshId = "rbxassetid://0" | |
1641 | bl2.TextureId = "rbxassetid://0" | |
1642 | bl2.Scale = Vector3.new(0.5,0.1,0.5) | |
1643 | trail = Instance.new("Trail") | |
1644 | local attach1 = Instance.new("Attachment",Bl) | |
1645 | attach1.Position = Vector3.new(0,1,0.5) | |
1646 | local attach2 = Instance.new("Attachment",Bl) | |
1647 | attach2.Position = Vector3.new(0,-1,0) | |
1648 | trail.Attachment0 = attach1 | |
1649 | trail.Attachment1 = attach2 | |
1650 | trail.Texture = "rbxassetid://0" | |
1651 | trail.Color = ColorSequence.new(Color3.fromRGB(1,1,1),Color3.fromRGB(232, 186, 200)) | |
1652 | trail.Lifetime = 0.8 | |
1653 | trail.Parent = Bl | |
1654 | local Fl = Instance.new("BodyVelocity",Bl) | |
1655 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1656 | if DDZ == true then | |
1657 | Fl.Velocity = RootPart.CFrame.lookVector*0 | |
1658 | D = false | |
1659 | repeat | |
1660 | wait() | |
1661 | until DDZ == false | |
1662 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
1663 | elseif DDZ == false then | |
1664 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
1665 | end | |
1666 | local Sound = Instance.new("Sound",ST) | |
1667 | Sound.Pitch = 1 | |
1668 | Sound.Volume = 1 | |
1669 | Sound.Looped = false | |
1670 | Sound.SoundId = "rbxassetid://1354419179" | |
1671 | Sound:play() | |
1672 | ||
1673 | local Ring = Instance.new("Part",RootPart) | |
1674 | Ring.Size = Vector3.new(1,1,1) | |
1675 | Ring.CanCollide = false | |
1676 | Ring.CFrame = RootPart.CFrame*CFrame.new(0,0,-9)*CFrame.Angles(0,0,0) | |
1677 | Ring.Anchored = true | |
1678 | Ring.BrickColor = BrickColor.new("White") | |
1679 | Ring.Transparency = 0 | |
1680 | local Ring2 = Instance.new("SpecialMesh",Ring) | |
1681 | Ring2.MeshId = "rbxassetid://3270017" | |
1682 | Ring2.Scale = Vector3.new(1,1,0.1) | |
1683 | coroutine.resume(coroutine.create(function() | |
1684 | for i = 1,50 do | |
1685 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
1686 | Ring.Transparency = Ring.Transparency + 0.07 | |
1687 | game:GetService("RunService").RenderStepped:wait() | |
1688 | end | |
1689 | Ring:remove() | |
1690 | end)) | |
1691 | Bl.Touched:connect(function(hit) | |
1692 | if hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1693 | Bl:remove() | |
1694 | local Sound = Instance.new("Sound",ST) | |
1695 | Sound.Pitch = 1 | |
1696 | Sound.Volume = 2 | |
1697 | Sound.Looped = false | |
1698 | Sound.SoundId = "rbxassetid://1146692362" | |
1699 | Sound:play() | |
1700 | hit.Parent.Humanoid:TakeDamage(20) | |
1701 | hit.Parent.Humanoid.WalkSpeed = 18 | |
1702 | local random = math.random(-3,3) | |
1703 | local random2 = math.random(-3,3) | |
1704 | local random3 = math.random(-3,3) | |
1705 | local Ef = Instance.new("Part",workspace) | |
1706 | Ef.Size = Vector3.new(0.3,0.3,2) | |
1707 | Ef.CanCollide = false | |
1708 | Ef.Material = "ForceField" | |
1709 | Ef.BrickColor = BrickColor.new("Burlap") | |
1710 | Ef.Anchored = true | |
1711 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1712 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1713 | Ef2.MeshType = "Sphere" | |
1714 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
1715 | local Part = Instance.new("Part",workspace) | |
1716 | Part.Size = Vector3.new(0.3,0.3,2) | |
1717 | Part.CanCollide = false | |
1718 | Part.BrickColor = BrickColor.new("Burlap") | |
1719 | Part.Material = "ForceField" | |
1720 | Part.Anchored = true | |
1721 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1722 | local Part2 = Instance.new("SpecialMesh",Part) | |
1723 | Part2.MeshType = "Sphere" | |
1724 | Part2.Scale = Vector3.new(0.3,0.3,2) | |
1725 | for i = 1,50 do | |
1726 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,1) | |
1727 | Part.Transparency = Part.Transparency + 0.07 | |
1728 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
1729 | Ef.Transparency = Ef.Transparency + 0.07 | |
1730 | game:GetService("RunService").RenderStepped:wait() | |
1731 | end | |
1732 | Part:remove() | |
1733 | Ef:remove() | |
1734 | end | |
1735 | end) | |
1736 | wait(0.5) | |
1737 | D = false | |
1738 | end | |
1739 | end | |
1740 | ||
1741 | function Jump() | |
1742 | if DD == false then | |
1743 | DD = true | |
1744 | print("Stand Jump") | |
1745 | local Bod = Instance.new("BodyPosition",RootPart) | |
1746 | Bod.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1747 | Bod.Position = RootPart.CFrame*CFrame.new(0,80,-80).p | |
1748 | local Ef = Instance.new("Part",workspace) | |
1749 | Ef.Size = Vector3.new(1,1,1) | |
1750 | Ef.CanCollide = false | |
1751 | Ef.Anchored = true | |
1752 | Ef.BrickColor = BrickColor.new("Pink") | |
1753 | Ef.Material = "Neon" | |
1754 | Ef.Shape = "Ball" | |
1755 | Ef.CFrame = ST.CFrame*CFrame.new(0,-2.3,0) | |
1756 | coroutine.resume(coroutine.create(function() | |
1757 | for i = 1,30 do | |
1758 | Ef.Size = Ef.Size + Vector3.new(0.8,0.8,0.8) | |
1759 | Ef.Transparency = Ef.Transparency + 0.07 | |
1760 | game:GetService("RunService").RenderStepped:wait() | |
1761 | end | |
1762 | Ef:remove() | |
1763 | end)) | |
1764 | wait(0.04) | |
1765 | Bod:remove() | |
1766 | wait(1) | |
1767 | DD = false | |
1768 | end | |
1769 | end | |
1770 | ||
1771 | function RTZ() | |
1772 | local Music1 = Instance.new("Sound",RootPart) | |
1773 | if DDZ == false then | |
1774 | DDZ = true | |
1775 | Music:Pause() | |
1776 | print("Dust Hazard.. Over Heaven!") | |
1777 | local S = Instance.new("Sound",ST) | |
1778 | S.SoundId = "rbxassetid://3077245880" | |
1779 | S.Pitch = 1 | |
1780 | S.Volume = 10 | |
1781 | S.Looped = false | |
1782 | S:play() | |
1783 | wait(1) | |
1784 | local Ora1 = Instance.new("Sound",ST) | |
1785 | Ora1.SoundId = "rbxassetid://4095610922" | |
1786 | Ora1.Pitch = 1 | |
1787 | Ora1.Looped = false | |
1788 | Ora1.Volume = 5 | |
1789 | Ora1:play() | |
1790 | DDZ = true | |
1791 | local Ef = Instance.new("Part",workspace) | |
1792 | Ef.Size = Vector3.new(1,1,1) | |
1793 | Ef.Material = "ForceField" | |
1794 | Ef.BrickColor = BrickColor.new("Black") | |
1795 | Ef.Transparency = 0.4 | |
1796 | Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
1797 | Ef.Anchored = true | |
1798 | Ef.CanCollide = false | |
1799 | Ef.Shape = "Ball" | |
1800 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1801 | Ef2.MeshType = "Sphere" | |
1802 | Ef2.Scale = Vector3.new(1,1,1) | |
1803 | coroutine.resume(coroutine.create(function() | |
1804 | for i = 1,70 do | |
1805 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
1806 | game:GetService("RunService").RenderStepped:wait() | |
1807 | end | |
1808 | ||
1809 | for i = 1,70 do | |
1810 | Ef2.Scale = Ef2.Scale - Vector3.new(1,1,1) | |
1811 | game:GetService("RunService").RenderStepped:wait() | |
1812 | end | |
1813 | Ef:remove() | |
1814 | end)) | |
1815 | local HB = Instance.new("Part",workspace) | |
1816 | HB.CanCollide = false | |
1817 | HB.Anchored = true | |
1818 | HB.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
1819 | HB.Size = Vector3.new(1000,1000,1000) | |
1820 | HB.Transparency = 1 | |
1821 | HB.Touched:connect(function(hit) | |
1822 | DDZ = true | |
1823 | if hit.Parent:FindFirstChild("Torso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1824 | hit.Parent.Torso.Anchored = false | |
1825 | hit.Parent.Head.Anchored = false | |
1826 | hit.Parent["Right Arm"].Anchored = false | |
1827 | hit.Parent["Left Arm"].Anchored = false | |
1828 | hit.Parent["Right Leg"].Anchored = false | |
1829 | hit.Parent["Left Leg"].Anchored = false | |
1830 | wait(3) | |
1831 | SRA.BrickColor = BrickColor.new("Black") | |
1832 | SLA.BrickColor = BrickColor.new("Black") | |
1833 | SRL.BrickColor = BrickColor.new("Black") | |
1834 | ArmsA.BrickColor = BrickColor.new("Black") | |
1835 | OtArmsA.BrickColor = BrickColor.new("Black") | |
1836 | SLL.BrickColor = BrickColor.new("Black") | |
1837 | ARW.BrickColor = BrickColor.new("Black") | |
1838 | Scarf.BrickColor = BrickColor.new("Black") | |
1839 | AM.BrickColor = BrickColor.new("Black") | |
1840 | Clot.BrickColor = BrickColor.new("Black") | |
1841 | BClot.BrickColor = BrickColor.new("Black") | |
1842 | ArmsA.BrickColor = BrickColor.new("Black") | |
1843 | OtArmsA.BrickColor = BrickColor.new("Black") | |
1844 | Part31.brickColor = BrickColor.new("Black") | |
1845 | Part35.brickColor = BrickColor.new("Black") | |
1846 | Bl.BrickColor = BrickColor.new("Black") | |
1847 | Ef.BrickColor = BrickColor.new("Black") | |
1848 | Music:resume() | |
1849 | hit.Parent.Humanoid.WalkSpeed = 25 | |
1850 | hit.Parent.Torso.Anchored = false | |
1851 | hit.Parent.Head.Anchored = false | |
1852 | hit.Parent["Right Arm"].Anchored = false | |
1853 | hit.Parent["Left Arm"].Anchored = false | |
1854 | hit.Parent["Right Leg"].Anchored = false | |
1855 | hit.Parent["Left Leg"].Anchored = false | |
1856 | hit.Parent.Humanoid.WalkSpeed = 18 | |
1857 | hit.Parent.Torso.Transparency = 0 | |
1858 | hit.Parent.Head.Transparency = 0 | |
1859 | hit.Parent["Right Arm"].Transparency = 0 | |
1860 | hit.Parent["Left Arm"].Transparency = 0 | |
1861 | hit.Parent["Right Leg"].Transparency = 0 | |
1862 | hit.Parent["Left Leg"].Transparency = 0 | |
1863 | end | |
1864 | end) | |
1865 | DDZ = false | |
1866 | wait(5) | |
1867 | HB:remove() | |
1868 | end | |
1869 | end | |
1870 | ||
1871 | function LifeForceMuda() | |
1872 | if D == false then | |
1873 | print("Gravity Distortion!") | |
1874 | D = true | |
1875 | Pause = true | |
1876 | local HB = Instance.new("Part",SRA) | |
1877 | HB.CanCollide = false | |
1878 | HB.Transparency = 1 | |
1879 | HB.Size = Vector3.new(1,1,1) | |
1880 | local HB2 = Instance.new("Weld",HB) | |
1881 | HB2.Part0 = SRA | |
1882 | HB2.Part1 = HB | |
1883 | HB2.C0 = CFrame.new(0,0,0) | |
1884 | HB.Touched:connect(function(hit) | |
1885 | local Ora = Instance.new("Sound",ST) | |
1886 | Ora.SoundId = "rbxassetid://4095610922" | |
1887 | Ora.Pitch = 1 | |
1888 | Ora.Looped = false | |
1889 | Ora.Volume = 5 | |
1890 | Ora:play() | |
1891 | wait(1) | |
1892 | if hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1893 | HB:remove() | |
1894 | hit.Parent.Humanoid:TakeDamage(15) | |
1895 | hit.Parent.Humanoid.WalkSpeed = 2 | |
1896 | hit.Parent.Humanoid.PlatformStand = true | |
1897 | local Ef = Instance.new("Part",workspace) | |
1898 | Ef.Size = Vector3.new(0.1,0.1,0.1) | |
1899 | Ef.CanCollide = false | |
1900 | Ef.Anchored = true | |
1901 | Ef.Shape = "Ball" | |
1902 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
1903 | Ef.Material = "ForceField" | |
1904 | Ef.BrickColor = BrickColor.new("Burlap") | |
1905 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1906 | Ef2.MeshType = "Sphere" | |
1907 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
1908 | coroutine.resume(coroutine.create(function() | |
1909 | for i = 1,5 do | |
1910 | local random = math.random(-3,3) | |
1911 | local random2 = math.random(-3,3) | |
1912 | local random3 = math.random(-3,3) | |
1913 | local ZC = Instance.new("Part",workspace) | |
1914 | ZC.Size = Vector3.new(0.1,0.1,0.1) | |
1915 | ZC.CanCollide = false | |
1916 | ZC.Anchored = true | |
1917 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1918 | ZC.Shape = "Ball" | |
1919 | ZC.Material = "ForceField" | |
1920 | ZC.BrickColor = BrickColor.new("Burlap") | |
1921 | local ZC2 = Instance.new("SpecialMesh",ZC) | |
1922 | ZC2.MeshType = "Sphere" | |
1923 | ZC2.Scale = Vector3.new(0.1,0.1,0.1) | |
1924 | coroutine.resume(coroutine.create(function() | |
1925 | for i = 1,100 do | |
1926 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
1927 | ZC.Transparency = ZC.Transparency + 0.03 | |
1928 | game:GetService("RunService").RenderStepped:wait() | |
1929 | end | |
1930 | ZC:remove() | |
1931 | end)) | |
1932 | end | |
1933 | end)) | |
1934 | coroutine.resume(coroutine.create(function() | |
1935 | for i = 1,100 do | |
1936 | Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6) | |
1937 | Ef.Transparency = Ef.Transparency + 0.03 | |
1938 | game:GetService("RunService").RenderStepped:wait() | |
1939 | end | |
1940 | Ef:remove() | |
1941 | end)) | |
1942 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
1943 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1944 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
1945 | wait(0.3) | |
1946 | Fl:remove() | |
1947 | wait(0.5) | |
1948 | hit.Parent.Humanoid.PlatformStand = false | |
1949 | end | |
1950 | end) | |
1951 | for i = 0,0.5,0.1 do | |
1952 | swait() | |
1953 | PlayAnimationFromTable({ | |
1954 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1955 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1956 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1957 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1958 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1959 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1960 | }, .5, false) | |
1961 | ||
1962 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3) | |
1963 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3) | |
1964 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
1965 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3) | |
1966 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,-1)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-2,0),0.3) | |
1967 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3) | |
1968 | end | |
1969 | for i = 0,0.6,0.1 do | |
1970 | swait() | |
1971 | PlayAnimationFromTable({ | |
1972 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1973 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1974 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1975 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1976 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1977 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1978 | }, .5, false) | |
1979 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5) | |
1980 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5) | |
1981 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5) | |
1982 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5) | |
1983 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5) | |
1984 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5) | |
1985 | end | |
1986 | coroutine.resume(coroutine.create(function() | |
1987 | wait(0.4) | |
1988 | HB:remove() | |
1989 | end)) | |
1990 | Pause = false | |
1991 | wait(0.5) | |
1992 | D = false | |
1993 | end | |
1994 | end | |
1995 | function Heal() | |
1996 | print("Heal!") | |
1997 | if D == false then | |
1998 | D = true | |
1999 | Pause = true | |
2000 | local HB = Instance.new("Part",SRA) | |
2001 | HB.CanCollide = false | |
2002 | HB.Transparency = 1 | |
2003 | HB.Size = Vector3.new(1,1,1) | |
2004 | local HB2 = Instance.new("Weld",HB) | |
2005 | HB2.Part0 = SRA | |
2006 | HB2.Part1 = HB | |
2007 | HB2.C0 = CFrame.new(0,0,0) | |
2008 | HB.Touched:connect(function(hit) | |
2009 | if hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
2010 | HB:remove() | |
2011 | hit.Parent.Humanoid:TakeDamage(-30) | |
2012 | hit.Parent.Humanoid.WalkSpeed = 18 | |
2013 | hit.Parent.Humanoid.PlatformStand = true | |
2014 | local Ef = Instance.new("Part",workspace) | |
2015 | Ef.Size = Vector3.new(0.1,0.1,0.1) | |
2016 | Ef.CanCollide = false | |
2017 | Ef.Anchored = true | |
2018 | Ef.Shape = "Ball" | |
2019 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
2020 | Ef.Material = "ForceField" | |
2021 | Ef.BrickColor = BrickColor.new("Pink") | |
2022 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
2023 | Ef2.MeshType = "Sphere" | |
2024 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
2025 | coroutine.resume(coroutine.create(function() | |
2026 | for i = 1,5 do | |
2027 | local random = math.random(-3,3) | |
2028 | local random2 = math.random(-3,3) | |
2029 | local random3 = math.random(-3,3) | |
2030 | local ZC = Instance.new("Part",workspace) | |
2031 | ZC.Size = Vector3.new(0.1,0.1,0.1) | |
2032 | ZC.CanCollide = false | |
2033 | ZC.Anchored = true | |
2034 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
2035 | ZC.Shape = "Ball" | |
2036 | ZC.Material = "ForceField" | |
2037 | ZC.BrickColor = BrickColor.new("Burlap") | |
2038 | local ZC2 = Instance.new("SpecialMesh",ZC) | |
2039 | ZC2.MeshType = "Sphere" | |
2040 | ZC2.Scale = Vector3.new(0.1,0.1,0.1) | |
2041 | coroutine.resume(coroutine.create(function() | |
2042 | for i = 1,100 do | |
2043 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
2044 | ZC.Transparency = ZC.Transparency + 0.03 | |
2045 | game:GetService("RunService").RenderStepped:wait() | |
2046 | end | |
2047 | ZC:remove() | |
2048 | end)) | |
2049 | end | |
2050 | end)) | |
2051 | coroutine.resume(coroutine.create(function() | |
2052 | for i = 1,100 do | |
2053 | Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6) | |
2054 | Ef.Transparency = Ef.Transparency + 0.03 | |
2055 | game:GetService("RunService").RenderStepped:wait() | |
2056 | end | |
2057 | Ef:remove() | |
2058 | end)) | |
2059 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
2060 | Fl.maxForce = Vector3.new(1,1,1) | |
2061 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
2062 | wait(0.3) | |
2063 | Fl:remove() | |
2064 | wait(0.5) | |
2065 | hit.Parent.Humanoid.PlatformStand = false | |
2066 | end | |
2067 | end) | |
2068 | for i = 0,0.5,0.1 do | |
2069 | swait() | |
2070 | PlayAnimationFromTable({ | |
2071 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
2072 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
2073 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
2074 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
2075 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
2076 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
2077 | }, .5, false) | |
2078 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3) | |
2079 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3) | |
2080 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
2081 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3) | |
2082 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,-1)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-2,0),0.3) | |
2083 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3) | |
2084 | end | |
2085 | local Ora = Instance.new("Sound",ST) | |
2086 | Ora.SoundId = "rbxassetid://4567255304" | |
2087 | Ora.Pitch = 1 | |
2088 | Ora.Looped = false | |
2089 | Ora.Volume = 7 | |
2090 | Ora:play() | |
2091 | for i = 0,0.6,0.1 do | |
2092 | swait() | |
2093 | PlayAnimationFromTable({ | |
2094 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
2095 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
2096 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
2097 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
2098 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
2099 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
2100 | }, .5, false) | |
2101 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5) | |
2102 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5) | |
2103 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5) | |
2104 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5) | |
2105 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5) | |
2106 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5) | |
2107 | end | |
2108 | coroutine.resume(coroutine.create(function() | |
2109 | wait(0.4) | |
2110 | HB:remove() | |
2111 | end)) | |
2112 | Pause = false | |
2113 | wait(0.5) | |
2114 | D = false | |
2115 | end | |
2116 | end | |
2117 | ||
2118 | function GERmuda() | |
2119 | if D == false then | |
2120 | print("7 Page Muda Barrage!") | |
2121 | D = true | |
2122 | Pause = true | |
2123 | Loop = true | |
2124 | trail = Instance.new("Trail") | |
2125 | local attach1 = Instance.new("Attachment",SRA) | |
2126 | attach1.Position = Vector3.new(0,1,0.5) | |
2127 | local attach2 = Instance.new("Attachment",SRA) | |
2128 | attach2.Position = Vector3.new(0,-1,0.5) | |
2129 | trail.Attachment0 = attach1 | |
2130 | trail.Attachment1 = attach2 | |
2131 | trail.Texture = "rbxassetid://1369718163" | |
2132 | trail.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(232, 186, 200)) | |
2133 | trail.Lifetime = 1 | |
2134 | trail.Parent = SRA | |
2135 | trail2 = Instance.new("Trail") | |
2136 | local attach1 = Instance.new("Attachment",SLA) | |
2137 | attach1.Position = Vector3.new(0,1,0.5) | |
2138 | local attach2 = Instance.new("Attachment",SLA) | |
2139 | attach2.Position = Vector3.new(0,-1,0.5) | |
2140 | trail2.Attachment0 = attach1 | |
2141 | trail2.Attachment1 = attach2 | |
2142 | trail2.Texture = "461231644" | |
2143 | trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(232, 186, 200)) | |
2144 | trail2.Lifetime = 1 | |
2145 | trail2.Parent = SLA | |
2146 | SoundZ = Instance.new("Sound",ST) | |
2147 | SoundZ.SoundId = "rbxassetid://3443190191" | |
2148 | SoundZ.Volume = 10 | |
2149 | SoundZ.Looped = true | |
2150 | SoundZ.Pitch = 1 | |
2151 | SoundZ:play() | |
2152 | while Loop do | |
2153 | local HB = Instance.new("Part",SRA) | |
2154 | HB.CanCollide = false | |
2155 | HB.Transparency = 1 | |
2156 | local HB2 = Instance.new("Weld",HB) | |
2157 | HB2.Part0 = SRA | |
2158 | HB2.Part1 = HB | |
2159 | HB2.C0 = CFrame.new(0,-1.1,0) | |
2160 | HB.Touched:connect(function(hit) | |
2161 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
2162 | hit.Parent.Humanoid:TakeDamage(0.4) | |
2163 | hit.Parent.Humanoid.WalkSpeed = 18 | |
2164 | local random = math.random(-3,3) | |
2165 | local random2 = math.random(-3,3) | |
2166 | local random3 = math.random(-3,3) | |
2167 | end | |
2168 | end) | |
2169 | for i = 0,0.15,0.1 do | |
2170 | swait() | |
2171 | PlayAnimationFromTable({ | |
2172 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
2173 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
2174 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
2175 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
2176 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
2177 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
2178 | }, .5, false) | |
2179 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,-0.4),0.3) | |
2180 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
2181 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
2182 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
2183 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-5)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),0.3) | |
2184 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,-0.5,0),0.3) | |
2185 | end | |
2186 | coroutine.resume(coroutine.create(function() | |
2187 | wait(1) | |
2188 | HB:remove() | |
2189 | end)) | |
2190 | local CCB = Instance.new("Part",SRA) | |
2191 | CCB.CanCollide = false | |
2192 | CCB.Transparency = 1 | |
2193 | local CCB2 = Instance.new("Weld",CCB) | |
2194 | CCB2.Part0 = SRA | |
2195 | CCB2.Part1 = CCB | |
2196 | CCB2.C0 = CFrame.new(0,-1.1,0) | |
2197 | CCB.Touched:connect(function(hit) | |
2198 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
2199 | CCB:remove() | |
2200 | ||
2201 | hit.Parent.Humanoid:TakeDamage(1) | |
2202 | hit.Parent.Humanoid.WalkSpeed = 18 | |
2203 | local random = math.random(3,3) | |
2204 | local random2 = math.random(3,3) | |
2205 | local random3 = math.random(3,3) | |
2206 | end | |
2207 | end) | |
2208 | for i = 0,0.15,0.1 do | |
2209 | swait() | |
2210 | PlayAnimationFromTable({ | |
2211 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
2212 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
2213 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
2214 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
2215 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
2216 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
2217 | }, .5, false) | |
2218 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,2,0.4),0.3) | |
2219 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,-2,0.4),0.3) | |
2220 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
2221 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
2222 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,-1,0),0.3) | |
2223 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,0.5,0),0.3) | |
2224 | end | |
2225 | coroutine.resume(coroutine.create(function() | |
2226 | wait(1) | |
2227 | CCB:remove() | |
2228 | end)) | |
2229 | game:GetService("RunService").RenderStepped:wait() | |
2230 | end | |
2231 | wait(0.2) | |
2232 | D = false | |
2233 | end | |
2234 | end | |
2235 | ||
2236 | function Stop() | |
2237 | Pause = false | |
2238 | if SoundZ ~= nil then | |
2239 | SoundZ:remove() | |
2240 | end | |
2241 | Loop = false | |
2242 | if trail ~= nil and trail2 ~= nil then | |
2243 | trail:remove() | |
2244 | trail2:remove() | |
2245 | end | |
2246 | end | |
2247 | ||
2248 | function UnStand() | |
2249 | if D == false then | |
2250 | D = true | |
2251 | Pause = true | |
2252 | coroutine.resume(coroutine.create(function() | |
2253 | for i = 0,1.2,0.1 do | |
2254 | swait() | |
2255 | PlayAnimationFromTable({ | |
2256 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2257 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2258 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
2259 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2260 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2261 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2262 | }, .5, false) | |
2263 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2264 | end | |
2265 | Pause = false | |
2266 | end)) | |
2267 | for i,v in pairs(Character.Stand:children()) do | |
2268 | if v:IsA("Part") then | |
2269 | coroutine.resume(coroutine.create(function() | |
2270 | for i = 1,11 do | |
2271 | v.Transparency = v.Transparency + 0.1 | |
2272 | Face.Transparency = Face.Transparency + 0.1 | |
2273 | game:GetService("RunService").RenderStepped:wait() | |
2274 | end | |
2275 | end)) | |
2276 | end | |
2277 | end | |
2278 | wait(0.5) | |
2279 | D = false | |
2280 | ||
2281 | end | |
2282 | end | |
2283 | ||
2284 | ||
2285 | New = function(Object, Parent, Name, Data) | |
2286 | local Object = Instance.new(Object) | |
2287 | for Index, Value in pairs(Data or {}) do | |
2288 | Object[Index] = Value | |
2289 | end | |
2290 | Object.Parent = Parent | |
2291 | Object.Name = Name | |
2292 | return Object | |
2293 | end | |
2294 | function rayCast(Position, Direction, Range, Ignore) | |
2295 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
2296 | end | |
2297 | ||
2298 | ||
2299 | ||
2300 | while true do | |
2301 | swait() | |
2302 | for i, v in pairs(Character:GetChildren()) do | |
2303 | if v:IsA("Part") then | |
2304 | v.Material = "SmoothPlastic" | |
2305 | elseif v:IsA("Accessory") then | |
2306 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
2307 | end | |
2308 | end | |
2309 | ||
2310 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2311 | velocity = RootPart.Velocity.y | |
2312 | sine = sine + change | |
2313 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
2314 | if RootPart.Velocity.y > 1 and hit == nil then | |
2315 | Anim = "Jump" | |
2316 | if Pause == false then | |
2317 | PlayAnimationFromTable({ | |
2318 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), -- Torso, | |
2319 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), ----- Head | |
2320 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), --- RightArm | |
2321 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),--LeftArm | |
2322 | CFrame.new(0.5,-1.6,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), --RightLeg | |
2323 | CFrame.new(-0.5,-1.8,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), --LeftLeg | |
2324 | }, .3, false) | |
2325 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2326 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2327 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
2328 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
2329 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,2)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2330 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
2331 | end | |
2332 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
2333 | Anim = "Fall" | |
2334 | if Pause == false then | |
2335 | PlayAnimationFromTable({ | |
2336 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
2337 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), ----- Head | |
2338 | CFrame.new(1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.4), --- RightArm | |
2339 | CFrame.new(-1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.4),--LeftArm | |
2340 | CFrame.new(0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.2), --RightLeg | |
2341 | CFrame.new(-0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.2), --LeftLeg | |
2342 | }, .3, false) | |
2343 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2344 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2345 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
2346 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
2347 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,5,3)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
2348 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
2349 | end | |
2350 | elseif Torsovelocity < 1 and hit ~= nil then | |
2351 | Anim = "Idle" | |
2352 | if Pause == false then | |
2353 | change = 1 | |
2354 | PlayAnimationFromTable({ | |
2355 | CFrame.new(0,0-.05*math.sin(tick()*2),0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),-- torso | |
2356 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.1*math.sin(tick()*2), 0, 0),--head | |
2357 | CFrame.new(0.8,0.2,-0.59) * CFrame.new(0, 0, 0) * CFrame.Angles(0,3,2),--right arm | |
2358 | CFrame.new(-1.29,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.7, 0.4),--left arm | |
2359 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1),--right leg | |
2360 | CFrame.new(-0.9,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 1, -0.311),--left leg | |
2361 | }, .3, false) | |
2362 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,-0),0.3) | |
2363 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-0.8,-0.2,0.6)*CFrame.new(0,0,0)*CFrame.Angles(-5.8,-0,-0),0.3) | |
2364 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(-0.5,-1.5,0),0.3) | |
2365 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0.6)*CFrame.Angles(-0.3,0,0),0.3) | |
2366 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,1.5,0),0.3) | |
2367 | ST3.C0 = clerp(ST3.C0,CFrame.new(-1.4,0.5,-1)*CFrame.new(0,0-.1*math.sin(tick()*3),0)*CFrame.Angles(0,-2,0),0.3) | |
2368 | end | |
2369 | elseif Torsovelocity > 2 and hit ~= nil then | |
2370 | Anim = "Walk" | |
2371 | if Pause == false then | |
2372 | PlayAnimationFromTable({ | |
2373 | CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*11), 0) * CFrame.Angles(-0.1-.1*math.sin(tick()*11), 0, 0+RootPart.RotVelocity.Y/33), | |
2374 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0+RootPart.RotVelocity.Y/20, 0), | |
2375 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 5)), 0, 0), | |
2376 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 5)), 0, 0), | |
2377 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
2378 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
2379 | }, .3, false) | |
2380 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,0,0),0.3) | |
2381 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,0,0),0.3) | |
2382 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(-0.5,0,0),0.3) | |
2383 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.3,0,0),0.3) | |
2384 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.4,0,0),0.3) | |
2385 | - | ST3.C0 = clerp(ST3.C0,CFrame.new(-1,0,-2)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(-0.4,0,0),0.3) |
2385 | + | ST3.C0 = clerp(ST3.C0,CFrame.new(-1,0.5,2)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(-0.4,0,0),0.3) |
2386 | end | |
2387 | end | |
2388 | end |