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1
 if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
141
142
wait(0.5)
143
144
145
warn([[SG AWAKEN Loaded.
146
The super switcher.
147
Velnorum is one of the first wielders.
148
149
Created, Reworked by MrGoo345
150
]])
151
152
153
------------- ORIGINAL WIELDER OC: Velnorum
154
print([[Icons:
155
! = New
156
? = Spoilers
157
* = Exclusivity
158
C = Changes
159
160
]])
161
warn([[V 3 Update Log:
162
!C? - Mostly about 7-8 main modes added.
163
! - Non-canon [N] modes are added from few modes:
164
 > Mayhem: NANODEATH
165
 > Purity: SHD
166
 > Divinity: FALLENX
167
!C - Moves are added back, with severe change and difference.]])
168
--- its obs smooth af do not touch 
169
---- Sources and functions might be taken from others
170
plr = game:GetService("Players")
171-
char = plr.RhiBel00351
171+
char = plr.Character
172-
hum = char.RhiBel00351
172+
hum = char.Humanoid
173
local cam = game.Workspace.CurrentCamera
174
Camera = cam
175
local CamInterrupt = false
176
local TwoD = false
177
local TargetInfo = {nil, nil}
178
cam.CameraType = "Custom"
179
t = char.Torso
180
h = char.Head
181
ra = char["Right Arm"]
182
la = char["Left Arm"]
183
rl = char["Right Leg"]
184
ll = char["Left Leg"]
185
tors = char.Torso
186
lleg = char["Left Leg"]
187
root = char.HumanoidRootPart
188
hed = char.Head
189
rleg = char["Right Leg"]
190
rarm = char["Right Arm"]
191
larm = char["Left Arm"]
192
radian = math.rad
193
random = math.random
194
Vec3 = Vector3.new
195
Inst = Instance.new
196
cFrame = CFrame.new
197
Euler = CFrame.fromEulerAnglesXYZ
198
vt = Vector3.new
199
bc = BrickColor.new
200
br = BrickColor.random
201
it = Instance.new
202
cf = CFrame.new
203
204
local Booleans = {
205
  CamFollow = true,
206
  GyroUse = true
207
}
208
209
function lerp(object, newCFrame, alpha)
210
  return object:lerp(newCFrame, alpha)
211
end
212
213
local Directer = Inst("BodyGyro", root)
214
Directer.MaxTorque = Vec3(0, 0, 0)
215
Directer.P = 600000
216
local CPart = Inst("Part")
217
CPart.Anchored = true
218
CPart.CanCollide = false
219
CPart.Locked = true
220
CPart.Transparency = 1
221
222
local rainbowmode = false
223
local chaosmode = false
224
225
local kan = Instance.new("Sound",char)
226
kan.Volume = 1.25
227
kan.TimePosition = 0
228
kan.PlaybackSpeed = 1
229
kan.Pitch = 1
230
kan.SoundId = "rbxassetid://2291728006"
231
kan.Name = "wrecked"
232
kan.Looped = true
233
kan:Play()
234
235
local currentThemePlaying = kan.SoundId
236
local currentPitch = kan.Pitch
237
local currentVol = kan.Volume
238
function newTheme(ID,timepos,pitch,vol)
239
local kanz = kan
240
--kanz:Stop()
241
kanz.Volume = vol
242
--kanz.TimePosition = timepos
243
kanz.PlaybackSpeed = pitch
244
kanz.Pitch = pitch
245
kanz.SoundId = ID
246
kanz.Name = "wrecked"
247
kanz.Looped = true
248
currentThemePlaying = kanz.SoundId
249
currentVol = kanz.Volume
250
currentPitch = kanz.Pitch
251
--kanz:Play()
252
--coroutine.resume(coroutine.create(function()
253
--wait(0.05)
254
--end))
255
end
256
257
258
function newThemeCust(ID,timepos,pitch,vol)
259
local kanz = kan
260
kanz:Stop()
261
kanz.Volume = vol
262
kanz.TimePosition = timepos
263
kanz.PlaybackSpeed = pitch
264
kanz.Pitch = pitch
265
kanz.SoundId = ID
266
kanz.Name = "wrecked"
267
kanz.Looped = true
268
currentThemePlaying = kanz.SoundId
269
currentVol = kanz.Volume
270
currentPitch = kanz.Pitch
271
kanz:Play()
272
coroutine.resume(coroutine.create(function()
273
wait(0.05)
274
end))
275
end
276
277
local mutedtog = false
278
279
function CameraEnshaking(Length,Intensity)
280
coroutine.resume(coroutine.create(function()
281
      local intensity = 1*Intensity
282
      local rotM = 0.01*Intensity
283
for i = 0, Length, 0.1 do
284
swait()
285
intensity = intensity - 0.05*Intensity/Length
286
rotM = rotM - 0.0005*Intensity/Length
287
      hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
288
      cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
289
end
290
Humanoid.CameraOffset = Vec3(0, 0, 0)
291
end))
292
end
293
CamShake=function(Part,Distan,Power,Times) 
294
local de=Part.Position
295
for i,v in pairs(workspace:children()) do
296
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
297
for _,c in pairs(v:children()) do
298
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
299
local Noob=v.Humanoid
300
if Noob~=nil then
301
coroutine.resume(coroutine.create(function()
302
FV = Instance.new("BoolValue", Noob)
303
FV.Name = "CameraShake"
304
for ShakeNum=1,Times do
305
swait()
306
local ef=Power
307
  if ef>=1 then
308
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
309
  else
310
   ef=Power*10
311
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
312
  end	
313
end
314
Humanoid.CameraOffset = Vector3.new(0,0,0)
315
FV:Destroy()
316
end))
317
CameraShake(Times, Power, Noob)
318
end
319
end
320
end
321
end
322
end
323
end
324
325
local toggleTag = true
326
local bilguit = Instance.new("BillboardGui", hed)
327
bilguit.Adornee = nil
328
bilguit.Name = "ModeName"
329
bilguit.Size = UDim2.new(4, 0, 1.2, 0)
330
bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
331
local modet = Instance.new("TextLabel", bilguit)
332
modet.Size = UDim2.new(10/2, 0, 7/2, 0)
333
modet.FontSize = "Size8"
334
modet.TextScaled = true
335
modet.TextTransparency = 0
336
modet.BackgroundTransparency = 1 
337
modet.TextTransparency = 0
338
modet.TextStrokeTransparency = 0
339
modet.Font = "Antique"
340
modet.TextStrokeColor3 = Color3.new(1,0,0)
341
modet.TextColor3 = Color3.new(0.25,0,0)
342
modet.Text = "MAYHEM"
343
344
345
function chatfunc(text,color,typet,font,timeex)
346
local chat = coroutine.wrap(function()
347
if Character:FindFirstChild("TalkingBillBoard")~= nil then
348
Character:FindFirstChild("TalkingBillBoard"):destroy()
349
end
350
local naeeym2 = Instance.new("BillboardGui",Character)
351
naeeym2.Size = UDim2.new(0,100,0,40)
352
naeeym2.StudsOffset = Vector3.new(0,3,0)
353
naeeym2.Adornee = Character.Head
354
naeeym2.Name = "TalkingBillBoard"
355
local tecks2 = Instance.new("TextLabel",naeeym2)
356
tecks2.BackgroundTransparency = 1
357
tecks2.BorderSizePixel = 0
358
tecks2.Text = ""
359
tecks2.Font = font
360
tecks2.TextSize = 30
361
tecks2.TextStrokeTransparency = 0
362
tecks2.TextColor3 = color
363
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
364
tecks2.Size = UDim2.new(1,0,0.5,0)
365
local tecks3 = Instance.new("TextLabel",naeeym2)
366
tecks3.BackgroundTransparency = 1
367
tecks3.BorderSizePixel = 0
368
tecks3.Text = ""
369
tecks3.Font = font
370
tecks3.TextSize = 30
371
tecks3.TextStrokeTransparency = 0
372
if typet == "Inverted" then
373
tecks3.TextColor3 = Color3.new(0,0,0)
374
tecks3.TextStrokeColor3 = color
375
elseif typet == "Normal" then
376
tecks3.TextColor3 = color
377
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
378
end
379
tecks3.Size = UDim2.new(1,0,0.5,0)
380
coroutine.resume(coroutine.create(function()
381
while true do
382
swait(1)
383
if chaosmode == true then
384
tecks2.TextColor3 = BrickColor.random().Color
385
tecks3.TextStrokeColor3 = BrickColor.random().Color
386
end
387
end
388
end))
389
modet.TextTransparency = modet.TextTransparency  + 1
390
modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
391
for i = 0, 74*timeex do
392
swait()
393
modet.TextTransparency = 1
394
modet.TextStrokeTransparency = 1
395
tecks2.Text = text
396
tecks3.Text = text
397
end
398
local randomrot = math.random(1,2)
399
if randomrot == 1 then
400
for i = 1, 50 do
401
swait()
402
tecks2.Text = text
403
tecks3.Text = text
404
modet.TextTransparency = modet.TextTransparency - .02
405
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
406
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
407
tecks2.TextTransparency = tecks2.TextTransparency + .04
408
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
409
tecks3.TextTransparency = tecks2.TextTransparency + .04
410
end
411
elseif randomrot == 2 then
412
	for i = 1, 50 do
413
swait()
414
tecks2.Text = text
415
tecks3.Text = text
416
modet.TextTransparency = modet.TextTransparency - .02
417
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
418
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
419
tecks2.TextTransparency = tecks2.TextTransparency + .04
420
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
421
tecks3.TextTransparency = tecks2.TextTransparency + .04
422
end
423
end
424
modet.TextTransparency = 0
425
modet.TextStrokeTransparency = 0
426
if toggleTag == false then
427
modet.TextTransparency = 1
428
modet.TextStrokeTransparency = 1
429
end
430
naeeym2:Destroy()
431
end)
432
chat()
433
end
434
435
436
local Create = LoadLibrary("RbxUtility").Create
437
438
CFuncs = {	
439
	["Part"] = {
440
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
441
			local Part = Create("Part"){
442
				Parent = Parent,
443
				Reflectance = Reflectance,
444
				Transparency = Transparency,
445
				CanCollide = false,
446
				Locked = true,
447
				BrickColor = BrickColor.new(tostring(BColor)),
448
				Name = Name,
449
				Size = Size,
450
				Material = Material,
451
			}
452
			RemoveOutlines(Part)
453
			return Part
454
		end;
455
	};
456
	
457
	["Mesh"] = {
458
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
459
			local Msh = Create(Mesh){
460
				Parent = Part,
461
				Offset = OffSet,
462
				Scale = Scale,
463
			}
464
			if Mesh == "SpecialMesh" then
465
				Msh.MeshType = MeshType
466
				Msh.MeshId = MeshId
467
			end
468
			return Msh
469
		end;
470
	};
471
	
472
	["Mesh"] = {
473
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
474
			local Msh = Create(Mesh){
475
				Parent = Part,
476
				Offset = OffSet,
477
				Scale = Scale,
478
			}
479
			if Mesh == "SpecialMesh" then
480
				Msh.MeshType = MeshType
481
				Msh.MeshId = MeshId
482
			end
483
			return Msh
484
		end;
485
	};
486
	
487
	["Weld"] = {
488
		Create = function(Parent, Part0, Part1, C0, C1)
489
			local Weld = Create("Weld"){
490
				Parent = Parent,
491
				Part0 = Part0,
492
				Part1 = Part1,
493
				C0 = C0,
494
				C1 = C1,
495
			}
496
			return Weld
497
		end;
498
	};
499
500
	["Sound"] = {
501
		Create = function(id, par, vol, pit) 
502
			coroutine.resume(coroutine.create(function()
503
				local S = Create("Sound"){
504
					Volume = vol,
505
                                        Name = "EffectSoundo",
506
					Pitch = pit or 1,
507
					SoundId = id,
508
					Parent = par or workspace,
509
				}
510
				wait() 
511
				S:play() 
512
				game:GetService("Debris"):AddItem(S, 10)
513
			end))
514
		end;
515
	};
516
517
	["TimeSound"] = {
518
		Create = function(id, par, vol, pit, timepos) 
519
			coroutine.resume(coroutine.create(function()
520
				local S = Create("Sound"){
521
					Volume = vol,
522
                                        Name = "EffectSoundo",
523
					Pitch = pit or 1,
524
					SoundId = id,
525
                                        TimePosition = timepos,
526
					Parent = par or workspace,
527
				}
528
				wait() 
529
				S:play() 
530
				game:GetService("Debris"):AddItem(S, 10)
531
			end))
532
		end;
533
	};
534
		["EchoSound"] = {
535
		Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) 
536
			coroutine.resume(coroutine.create(function()
537
				local Sas = Create("Sound"){
538
					Volume = vol,
539
                    Name = "EffectSoundo",
540
					Pitch = pit or 1,
541
					SoundId = id,
542
                    TimePosition = timepos,
543
					Parent = par or workspace,
544
				}
545
				local E = Create("EchoSoundEffect"){
546
					Delay = echodelay,
547
                    Name = "Echo",
548
					Feedback = fedb,
549
                    DryLevel = dryl,
550
					Parent = Sas,
551
				}
552
				wait() 
553
				Sas:play() 
554
				game:GetService("Debris"):AddItem(Sas, delays)
555
			end))
556
		end;
557
	};
558
559
["LongSound"] = {
560
		Create = function(id, par, vol, pit) 
561
			coroutine.resume(coroutine.create(function()
562
				local S = Create("Sound"){
563
					Volume = vol,
564
					Pitch = pit or 1,
565
					SoundId = id,
566
					Parent = par or workspace,
567
				}
568
				wait() 
569
				S:play() 
570
				game:GetService("Debris"):AddItem(S, 60)
571
			end))
572
		end;
573
	};
574
	
575
	["ParticleEmitter"] = {
576
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
577
			local fp = Create("ParticleEmitter"){
578
				Parent = Parent,
579
				Color = ColorSequence.new(Color1, Color2),
580
				LightEmission = LightEmission,
581
				Size = Size,
582
				Texture = Texture,
583
				Transparency = Transparency,
584
				ZOffset = ZOffset,
585
				Acceleration = Accel,
586
				Drag = Drag,
587
				LockedToPart = LockedToPart,
588
				VelocityInheritance = VelocityInheritance,
589
				EmissionDirection = EmissionDirection,
590
				Enabled = Enabled,
591
				Lifetime = LifeTime,
592
				Rate = Rate,
593
				Rotation = Rotation,
594
				RotSpeed = RotSpeed,
595
				Speed = Speed,
596
				VelocitySpread = VelocitySpread,
597
			}
598
			return fp
599
		end;
600
	};
601
602
	CreateTemplate = {
603
	
604
	};
605
}
606
607
608
609
New = function(Object, Parent, Name, Data)
610
	local Object = Instance.new(Object)
611
	for Index, Value in pairs(Data or {}) do
612
		Object[Index] = Value
613
	end
614
	Object.Parent = Parent
615
	Object.Name = Name
616
	return Object
617
end
618
local halocolor = BrickColor.new("Pastel light blue")
619
local halocolor2 = BrickColor.new("Cool yellow")
620
local starcolor = BrickColor.new("Bright yellow")
621
local lunacolor = BrickColor.new("Navy blue")
622
local lunacolor2 = BrickColor.new("Bright blue")
623
local wepcolor = BrickColor.new("Really black")
624
local maincolor = BrickColor.new("Really black")
625
local m = Instance.new("Model",char)
626
local m2 = Instance.new("Model",char)
627
local m3 = Instance.new("Model",char)
628
local mw1 = Instance.new("Model",char)
629
local mw2 = Instance.new("Model",char)
630
631
632
gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
633
  local gui = it(GuiType)
634
  gui.Parent = parent
635
  gui.Text = text
636
  gui.BackgroundTransparency = backtrans
637
  gui.BackgroundColor3 = backcol
638
  gui.SizeConstraint = "RelativeXY"
639
  gui.TextXAlignment = "Center"
640
  gui.TextYAlignment = "Center"
641
  gui.Position = pos
642
  gui.Size = size
643
  gui.Font = "SourceSans"
644
  gui.FontSize = "Size14"
645
  gui.TextWrapped = false
646
  gui.TextStrokeTransparency = 0
647
  gui.TextColor = BrickColor.new("White")
648
  return gui
649
end
650
--------------------------- GUI STUFF
651
local basgui = it("GuiMain")
652
basgui.Parent = plr.PlayerGui
653
basgui.Name = "VISgui"
654
local fullscreenz = it("Frame")
655
fullscreenz.Parent = basgui
656
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
657
fullscreenz.BackgroundTransparency = 1
658
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
659
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
660
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
661
local imgl2 = Instance.new("ImageLabel",fullscreenz)
662
imgl2.BackgroundTransparency = 1
663
imgl2.BorderSizePixel = 0
664
imgl2.ImageTransparency = 0.5
665
imgl2.ImageColor3 = Color3.new(1,0,0)
666
imgl2.Position = UDim2.new(0.75,-100,0.55,-100)
667
imgl2.Size = UDim2.new(0,800,0,800)
668
imgl2.Image = "rbxassetid://2076458450"
669
local techc = imgl2:Clone()
670
techc.Parent = fullscreenz
671
techc.ImageTransparency = 0
672
techc.Size = UDim2.new(0,900,0,900)
673
techc.Position = UDim2.new(0.75,-150,0.55,-150)
674
techc.ImageColor3 = Color3.new(1,0,0)
675
techc.Image = "rbxassetid://2273224484"
676
local circl = imgl2:Clone()
677
circl.Parent = fullscreenz
678
circl.ImageTransparency = 0
679
circl.Size = UDim2.new(0,550,0,550)
680
circl.Position = UDim2.new(0.75,25,0.55,25)
681
circl.ImageColor3 = Color3.new(0,0,0)
682
circl.Image = "rbxassetid://2312119891"
683
local circl2 = imgl2:Clone()
684
circl2.Parent = fullscreenz
685
circl2.ImageTransparency = 0
686
circl2.Size = UDim2.new(0,700,0,700)
687
circl2.Position = UDim2.new(0.75,-50,0.55,-50)
688
circl2.ImageColor3 = Color3.new(1,0,0)
689
circl2.Image = "rbxassetid://2312119891"
690
local imgl2b = imgl2:Clone()
691
imgl2b.Parent = fullscreenz
692
imgl2b.ImageTransparency = 0
693
imgl2b.Size = UDim2.new(0,600,0,600)
694
imgl2b.Position = UDim2.new(0.75,0,0.55,0)
695
imgl2b.ImageColor3 = Color3.new(0,0,0)
696
local ned = Instance.new("TextLabel",fullscreenz)
697
ned.ZIndex = 2
698
ned.Font = "Arcade"
699
ned.BackgroundTransparency = 1
700
ned.BorderSizePixel = 0.65
701
ned.Size = UDim2.new(0.3,0,0.2,0)
702
ned.Position = UDim2.new(0.7,0,0.8,0)
703
ned.TextColor3 = BrickColor.new("Really red").Color
704
ned.TextStrokeColor3 = BrickColor.new("Really black").Color
705
ned.TextScaled = true
706
ned.TextStrokeTransparency = 0
707
ned.Text = "MAYHEM"
708
ned.TextSize = 24
709
ned.Rotation = 1
710
ned.TextXAlignment = "Right"
711
ned.TextYAlignment = "Bottom"
712
713
local extrawingmod1 = Instance.new("Model",char)
714
local extrawingmod2 = Instance.new("Model",char)
715
716
function CreateParta(parent,transparency,reflectance,material,brickcolor)
717
local p = Instance.new("Part")
718
p.TopSurface = 0
719
p.BottomSurface = 0
720
p.Parent = parent
721
p.Size = Vector3.new(0.1,0.1,0.1)
722
p.Transparency = transparency
723
p.Reflectance = reflectance
724
p.CanCollide = false
725
p.Locked = true
726
p.BrickColor = brickcolor
727
p.Material = material
728
return p
729
end
730
731
function CreateMesh(parent,meshtype,x1,y1,z1)
732
local mesh = Instance.new("SpecialMesh",parent)
733
mesh.MeshType = meshtype
734
mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
735
return mesh
736
end
737
738
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
739
local mesh = Instance.new("SpecialMesh",parent)
740
mesh.MeshType = "FileMesh"
741
mesh.MeshId = meshid
742
mesh.Scale = Vector3.new(x1,y1,z1)
743
return mesh
744
end
745
746
747
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
748
local mesh = Instance.new("SpecialMesh",parent)
749
mesh.MeshType = "FileMesh"
750
mesh.MeshId = meshid
751
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
752
mesh.Scale = Vector3.new(x1,y1,z1)
753
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
754
return mesh
755
end
756
757
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
758
local weld = Instance.new("Weld")
759
weld.Parent = parent
760
weld.Part0 = part0
761
weld.Part1 = part1
762
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
763
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
764
return weld
765
end
766
767
768
--------------
769
--- Powerful Elementals ---
770
local CALAMITYorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
771
local calor = CreateWeld(CALAMITYorb,tors,CALAMITYorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
772
local CHAOSorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
773
local chaor = CreateWeld(CHAOSorb,tors,CHAOSorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
774
local MAYHEMorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
775
local mayor = CreateWeld(MAYHEMorb,tors,MAYHEMorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
776
local EQUINOXorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
777
local equor = CreateWeld(EQUINOXorb,tors,EQUINOXorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
778
--------------
779
local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
780
CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
781
local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
782
CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
783
784
local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
785
CreateMesh(handle,"Brick",0,0,0)
786
local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
787
local valuaring = 10
788
for i = 0, 49 do
789
	valuaring = valuaring + 10
790
rn = CreateParta(mw2,0,0,"Neon",halocolor)
791
CreateMesh(rn,"Brick",0.25,0.1,0.1)
792
CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
793
end
794
795
handlex = CreateParta(mw2,1,1,"Neon",maincolor)
796
CreateMesh(handle,"Brick",0,0,0)
797
CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
798
local valuaring = 10
799
for i = 0, 49 do
800
	valuaring = valuaring + 10
801
rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
802
CreateMesh(rn,"Brick",0.5,0.2,0.2)
803
CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
804
end
805
806
807
local handle = CreateParta(m,1,1,"Neon",maincolor)
808
CreateMesh(handle,"Brick",0.5,0.5,0.5)
809
local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
810
811
--- Left wing.
812
813
local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
814
CreateMesh(handle,"Brick",0.5,0.5,0.5)
815
local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
816
817
wed = CreateParta(mw1,0,0,"Neon",halocolor)
818
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
819
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
820
wed = CreateParta(mw1,0,0,"Neon",halocolor)
821
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
822
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
823
A0 = Instance.new('Attachment',wed)
824
A0.Position = vt(0,0.25,0.25)
825
wed = CreateParta(mw1,0,0,"Neon",halocolor)
826
CreateMesh(wed,"Wedge",0.05,0.5,3)
827
CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
828
A1 = Instance.new('Attachment',wed)
829
A1.Position = vt(0,-0.25,-2)
830
wed = CreateParta(mw1,0,0,"Neon",halocolor)
831
CreateMesh(wed,"Wedge",0.05,3,0.5)
832
CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
833
834
tl1 = Instance.new('Trail',wed)
835
tl1.Attachment0 = A1
836
tl1.Attachment1 = A0
837
tl1.Texture = "rbxassetid://2108945559"
838
tl1.LightEmission = 1
839
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
840
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
841
tl1.Lifetime = 0.6
842
843
844
local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
845
CreateMesh(handle,"Brick",0.5,0.5,0.5)
846
local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
847
848
wed = CreateParta(mw1,0,0,"Neon",halocolor)
849
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
850
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
851
wed = CreateParta(mw1,0,0,"Neon",halocolor)
852
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
853
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
854
A0 = Instance.new('Attachment',wed)
855
A0.Position = vt(0,0.25,0.25)
856
wed = CreateParta(mw1,0,0,"Neon",halocolor)
857
CreateMesh(wed,"Wedge",0.05,0.5,3)
858
CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
859
A1 = Instance.new('Attachment',wed)
860
A1.Position = vt(0,-0.25,-2)
861
wed = CreateParta(mw1,0,0,"Neon",halocolor)
862
CreateMesh(wed,"Wedge",0.05,3,0.5)
863
CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
864
865
tl2 = Instance.new('Trail',wed)
866
tl2.Attachment0 = A1
867
tl2.Attachment1 = A0
868
tl2.Texture = "rbxassetid://2108945559"
869
tl2.LightEmission = 1
870
tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
871
tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
872
tl2.Lifetime = 0.6
873
874
local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
875
CreateMesh(handle,"Brick",0.5,0.5,0.5)
876
local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
877
878
wed = CreateParta(mw1,0,0,"Neon",halocolor)
879
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
880
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
881
wed = CreateParta(mw1,0,0,"Neon",halocolor)
882
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
883
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
884
A0 = Instance.new('Attachment',wed)
885
A0.Position = vt(0,0.25,0.25)
886
wed = CreateParta(mw1,0,0,"Neon",halocolor)
887
CreateMesh(wed,"Wedge",0.05,0.5,3)
888
CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
889
A1 = Instance.new('Attachment',wed)
890
A1.Position = vt(0,-0.25,-2)
891
wed = CreateParta(mw1,0,0,"Neon",halocolor)
892
CreateMesh(wed,"Wedge",0.05,3,0.5)
893
CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
894
895
tl3 = Instance.new('Trail',wed)
896
tl3.Attachment0 = A1
897
tl3.Attachment1 = A0
898
tl3.Texture = "rbxassetid://2108945559"
899
tl3.LightEmission = 1
900
tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
901
tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
902
tl3.Lifetime = 0.6
903
904
tl1.Enabled = false
905
tl2.Enabled = false
906
tl3.Enabled = false
907
local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
908
CreateMesh(handle,"Brick",0.5,0.5,0.5)
909
local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
910
911
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
912
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
913
CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
914
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
915
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
916
CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
917
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
918
CreateMesh(wed,"Wedge",0.05,0.5,3)
919
CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
920
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
921
CreateMesh(wed,"Wedge",0.05,3,0.5)
922
CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
923
924
local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
925
CreateMesh(handle,"Brick",0.5,0.5,0.5)
926
local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
927
928
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
929
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
930
CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
931
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
932
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
933
CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
934
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
935
CreateMesh(wed,"Wedge",0.05,0.5,3)
936
CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
937
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
938
CreateMesh(wed,"Wedge",0.05,3,0.5)
939
CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
940
941
local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
942
CreateMesh(handle,"Brick",0.5,0.5,0.5)
943
local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
944
945
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
946
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
947
CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
948
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
949
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
950
CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
951
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
952
CreateMesh(wed,"Wedge",0.05,0.5,3)
953
CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
954
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
955
CreateMesh(wed,"Wedge",0.05,3,0.5)
956
CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
957
958
-- Right wing.
959
960
local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
961
CreateMesh(handle,"Brick",0.5,0.5,0.5)
962
local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
963
964
wed = CreateParta(mw2,0,0,"Neon",halocolor)
965
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
966
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
967
A0 = Instance.new('Attachment',wed)
968
A0.Position = vt(0,0.25,0.25)
969
wed = CreateParta(mw2,0,0,"Neon",halocolor)
970
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
971
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
972
wed = CreateParta(mw2,0,0,"Neon",halocolor)
973
CreateMesh(wed,"Wedge",0.05,0.5,3)
974
CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
975
wed = CreateParta(mw2,0,0,"Neon",halocolor)
976
CreateMesh(wed,"Wedge",0.05,3,0.5)
977
CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
978
A1 = Instance.new('Attachment',wed)
979
A1.Position = vt(0,2,0.25)
980
981
tr1 = Instance.new('Trail',wed)
982
tr1.Attachment0 = A1
983
tr1.Attachment1 = A0
984
tr1.Texture = "rbxassetid://2108945559"
985
tr1.LightEmission = 1
986
tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
987
tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
988
tr1.Lifetime = 0.6
989
990
local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
991
CreateMesh(handle,"Brick",0.5,0.5,0.5)
992
local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
993
994
wed = CreateParta(mw2,0,0,"Neon",halocolor)
995
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
996
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
997
A0 = Instance.new('Attachment',wed)
998
A0.Position = vt(0,0.25,0.25)
999
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1000
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1001
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1002
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1003
CreateMesh(wed,"Wedge",0.05,0.5,3)
1004
CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1005
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1006
CreateMesh(wed,"Wedge",0.05,3,0.5)
1007
CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1008
A1 = Instance.new('Attachment',wed)
1009
A1.Position = vt(0,2,0.25)
1010
1011
tr2 = Instance.new('Trail',wed)
1012
tr2.Attachment0 = A1
1013
tr2.Attachment1 = A0
1014
tr2.Texture = "rbxassetid://2108945559"
1015
tr2.LightEmission = 1
1016
tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
1017
tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
1018
tr2.Lifetime = 0.6
1019
1020
local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
1021
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1022
local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1023
1024
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1025
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1026
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1027
A0 = Instance.new('Attachment',wed)
1028
A0.Position = vt(0,0.25,0.25)
1029
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1030
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1031
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1032
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1033
CreateMesh(wed,"Wedge",0.05,0.5,3)
1034
CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1035
wed = CreateParta(mw2,0,0,"Neon",halocolor)
1036
CreateMesh(wed,"Wedge",0.05,3,0.5)
1037
CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1038
A1 = Instance.new('Attachment',wed)
1039
A1.Position = vt(0,2,0.25)
1040
1041
tr3 = Instance.new('Trail',wed)
1042
tr3.Attachment0 = A1
1043
tr3.Attachment1 = A0
1044
tr3.Texture = "rbxassetid://2108945559"
1045
tr3.LightEmission = 1
1046
tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
1047
tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
1048
tr3.Lifetime = 0.6
1049
1050
1051
local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
1052
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1053
local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1054
1055
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1056
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1057
CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1058
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1059
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1060
CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1061
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1062
CreateMesh(wed,"Wedge",0.05,0.5,3)
1063
CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1064
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1065
CreateMesh(wed,"Wedge",0.05,3,0.5)
1066
CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1067
1068
local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
1069
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1070
local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1071
1072
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1073
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1074
CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1075
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1076
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1077
CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1078
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1079
CreateMesh(wed,"Wedge",0.05,0.5,3)
1080
CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1081
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1082
CreateMesh(wed,"Wedge",0.05,3,0.5)
1083
CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1084
1085
local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
1086
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1087
local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1088
1089
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1090
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1091
CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1092
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1093
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1094
CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1095
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1096
CreateMesh(wed,"Wedge",0.05,0.5,3)
1097
CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1098
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1099
CreateMesh(wed,"Wedge",0.05,3,0.5)
1100
CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1101
1102
---- HERES THE RING
1103
1104
1105
--[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
1106
CreateMesh(ran,"Wedge",1.02,1.02,1.02)
1107
CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1108
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1109
CreateMesh(ran,"Wedge",0.9,0.9,1.025)
1110
CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1111
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1112
CreateMesh(ran,"Wedge",1.025,0.9,0.9)
1113
CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1114
1115
1116
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1117
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1118
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1119
1120
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1121
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1122
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1123
1124
1125
1126
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1127
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1128
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1129
1130
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1131
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1132
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1133
1134
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
1135
CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
1136
CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1137
1138
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1139
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
1140
CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1141
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
1142
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
1143
CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1144
1145
--- second ring
1146
1147
ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
1148
CreateMesh(ran,"Wedge",1.02,1.02,1.02)
1149
CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1150
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1151
CreateMesh(ran,"Wedge",0.9,0.9,1.025)
1152
CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1153
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1154
CreateMesh(ran,"Wedge",1.025,0.9,0.9)
1155
CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1156
1157
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1158
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1159
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1160
1161
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1162
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1163
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1164
1165
1166
1167
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1168
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1169
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1170
1171
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1172
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1173
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1174
1175
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
1176
CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
1177
CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1178
1179
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1180
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
1181
CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1182
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
1183
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
1184
CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
1185
1186
1187
1188
for i, v in pairs(m:GetChildren()) do
1189
if v:IsA("Part") then
1190
v.BrickColor = BrickColor.new("Really black")
1191
v.Material = "Glass"
1192
end
1193
end
1194
for i, v in pairs(m2:GetChildren()) do
1195
if v:IsA("Part") then
1196
v.BrickColor = BrickColor.new("Crimson")
1197
v.Material = "Granite"
1198
end
1199
end
1200
for i, v in pairs(m3:GetChildren()) do
1201
if v:IsA("Part") then
1202
v.BrickColor = BrickColor.new("Really red")
1203
v.Material = "Neon"
1204
end
1205
end
1206
for i, v in pairs(mw2:GetChildren()) do
1207
if v:IsA("Part") then
1208
v.BrickColor = BrickColor.new("Really red")
1209
v.Material = "Neon"
1210
end
1211
end
1212
for i, v in pairs(mw1:GetChildren()) do
1213
if v:IsA("Part") then
1214
v.Transparency = 1
1215
v.BrickColor = BrickColor.new("Really red")
1216
v.Material = "Neon"
1217
end
1218
end
1219
for i, v in pairs(extrawingmod1:GetChildren()) do
1220
if v:IsA("Part") then
1221
v.Transparency = 1
1222
v.BrickColor = BrickColor.new("White")
1223
v.Material = "Neon"
1224
end
1225
end
1226
for i, v in pairs(extrawingmod2:GetChildren()) do
1227
if v:IsA("Part") then
1228
v.Transparency = 1
1229
v.BrickColor = BrickColor.new("White")
1230
v.Material = "Neon"
1231
end
1232
end
1233
local MAINRUINCOLOR = BrickColor.new("Really red")
1234
------
1235
1236
1237
function RemoveOutlines(part)
1238
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
1239
end
1240
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1241
  local Part = Create("Part")({
1242
    Parent = Parent,
1243
    Reflectance = Reflectance,
1244
    Transparency = Transparency,
1245
    CanCollide = false,
1246
    Locked = true,
1247
    BrickColor = BrickColor.new(tostring(BColor)),
1248
    Name = Name,
1249
    Size = Size,
1250
    Material = Material
1251
  })
1252
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
1253
  RemoveOutlines(Part)
1254
  return Part
1255
end
1256
function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1257
  local Msh = Create(Mesh)({
1258
    Parent = Part,
1259
    Offset = OffSet,
1260
    Scale = Scale
1261
  })
1262
  if Mesh == "SpecialMesh" then
1263
    Msh.MeshType = MeshType
1264
    Msh.MeshId = MeshId
1265
  end
1266
  return Msh
1267
end
1268
function CreateWeld(Parent, Part0, Part1, C0, C1)
1269
  local Weld = Create("Weld")({
1270
    Parent = Parent,
1271
    Part0 = Part0,
1272
    Part1 = Part1,
1273
    C0 = C0,
1274
    C1 = C1
1275
  })
1276
  return Weld
1277
end
1278
1279
Character=Player.Character
1280
PlayerGui=Player.PlayerGui 
1281
Backpack=Player.Backpack 
1282
Torso=Character.Torso 
1283
Head=Character.Head 
1284
Humanoid=Character.Humanoid
1285
m=Instance.new('Model',Character)
1286
LeftArm=Character["Left Arm"] 
1287
LeftLeg=Character["Left Leg"] 
1288
RightArm=Character["Right Arm"] 
1289
RightLeg=Character["Right Leg"] 
1290
LS=Torso["Left Shoulder"] 
1291
LH=Torso["Left Hip"] 
1292
RS=Torso["Right Shoulder"] 
1293
RH=Torso["Right Hip"] 
1294
Face = Head.face
1295
Neck=Torso.Neck
1296
it=Instance.new
1297
attacktype=1
1298
vt=Vector3.new
1299
cf=CFrame.new
1300
euler=CFrame.fromEulerAnglesXYZ
1301
angles=CFrame.Angles
1302
cloaked=false
1303
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1304
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1305
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
1306
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
1307
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
1308
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
1309
RootPart=Character.HumanoidRootPart
1310
RootJoint=RootPart.RootJoint
1311
RootCF=euler(-1.57,0,3.14)
1312
attack = false 
1313
attackdebounce = false 
1314
deb=false
1315
equipped=true
1316
hand=false
1317
combo=0
1318
mana=0
1319
trispeed=.2
1320
attackmode='none'
1321
local idle=0
1322
local Anim="Idle"
1323
local Effects={}
1324
local gun=false
1325
local shoot=false
1326
local sine = 0
1327
local change = 1
1328
1329
function RecolorTextAndRename(name,col1,col2,font)
1330
modet.TextStrokeColor3 = col2
1331
modet.TextColor3 = col1
1332
modet.Font = font
1333
modet.Text = name
1334
techc.ImageColor3 = col2
1335
circl.ImageColor3 = col2
1336
circl2.ImageColor3 = col1
1337
imgl2.ImageColor3 = col1
1338
imgl2b.ImageColor3 = col2
1339
ned.Text = name
1340
ned.TextColor3 = col1
1341
ned.TextStrokeColor3 = col2
1342
end
1343
--save shoulders 
1344
RSH, LSH=nil, nil 
1345
--welds 
1346
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
1347
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
1348
LH=Torso["Left Hip"]
1349
RH=Torso["Right Hip"]
1350
TorsoColor=Torso.BrickColor
1351
function NoOutline(Part)
1352
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
1353
end
1354
ch=Character
1355
RSH=ch.Torso["Right Shoulder"] 
1356
LSH=ch.Torso["Left Shoulder"] 
1357
-- 
1358
RSH.Parent=nil 
1359
LSH.Parent=nil 
1360
-- 
1361
RW.Name="Right Shoulder"
1362
RW.Part0=ch.Torso 
1363
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
1364
RW.C1=cf(0, 0.5, 0) 
1365
RW.Part1=ch["Right Arm"] 
1366
RW.Parent=ch.Torso 
1367
-- 
1368
LW.Name="Left Shoulder"
1369
LW.Part0=ch.Torso 
1370
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
1371
LW.C1=cf(0, 0.5, 0) 
1372
LW.Part1=ch["Left Arm"] 
1373
LW.Parent=ch.Torso 
1374
1375
local Stats=Instance.new("BoolValue")
1376
Stats.Name="Stats"
1377
Stats.Parent=Character
1378
local Atk=Instance.new("NumberValue")
1379
Atk.Name="Damage"
1380
Atk.Parent=Stats
1381
Atk.Value=1
1382
local Def=Instance.new("NumberValue")
1383
Def.Name="Defense"
1384
Def.Parent=Stats
1385
Def.Value=1
1386
local Speed=Instance.new("NumberValue")
1387
Speed.Name="Speed"
1388
Speed.Parent=Stats
1389
Speed.Value=1
1390
local Mvmt=Instance.new("NumberValue")
1391
Mvmt.Name="Movement"
1392
Mvmt.Parent=Stats
1393
Mvmt.Value=1
1394
1395
local donum=0
1396
 
1397
1398
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
1399
local fp=it("Part")
1400
fp.formFactor=formfactor 
1401
fp.Parent=parent
1402
fp.Reflectance=reflectance
1403
fp.Transparency=transparency
1404
fp.CanCollide=false 
1405
fp.Locked=true
1406
fp.BrickColor=brickcolor
1407
fp.Name=name
1408
fp.Size=size
1409
fp.Position=Torso.Position 
1410
NoOutline(fp)
1411
fp.Material="SmoothPlastic"
1412
fp:BreakJoints()
1413
return fp 
1414
end 
1415
 
1416
function mesh(Mesh,part,meshtype,meshid,offset,scale)
1417
local mesh=it(Mesh) 
1418
mesh.Parent=part
1419
if Mesh=="SpecialMesh" then
1420
mesh.MeshType=meshtype
1421
if meshid~="nil" then
1422
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
1423
end
1424
end
1425
mesh.Offset=offset
1426
mesh.Scale=scale
1427
return mesh
1428
end
1429
 
1430
function weld(parent,part0,part1,c0)
1431
local weld=it("Weld") 
1432
weld.Parent=parent
1433
weld.Part0=part0 
1434
weld.Part1=part1 
1435
weld.C0=c0
1436
return weld
1437
end
1438
 
1439
local Color1=Torso.BrickColor
1440
1441
local bodvel=Instance.new("BodyVelocity")
1442
local bg=Instance.new("BodyGyro")
1443
1444
--------- SazEreno's Artificial HB --------------
1445
ArtificialHB = Instance.new("BindableEvent", script)
1446
ArtificialHB.Name = "ArtificialHB"
1447
1448
script:WaitForChild("ArtificialHB")
1449
Frame_Speed = 1 / 60
1450
frame = Frame_Speed
1451
tf = 0
1452
allowframeloss = false
1453
tossremainder = false
1454
lastframe = tick()
1455
script.ArtificialHB:Fire()
1456
1457
game:GetService("RunService").Heartbeat:connect(function(s, p)
1458
	tf = tf + s
1459
	if tf >= frame then
1460
		if allowframeloss then
1461
			script.ArtificialHB:Fire()
1462
			lastframe = tick()
1463
		else
1464
			for i = 1, math.floor(tf / frame) do
1465
				script.ArtificialHB:Fire()
1466
			end
1467
		lastframe = tick()
1468
		end
1469
		if tossremainder then
1470
			tf = 0
1471
		else
1472
			tf = tf - frame * math.floor(tf / frame)
1473
		end
1474
	end
1475
end)
1476
1477
------------------
1478
function swait(num)
1479
if num == 0 or num == nil then
1480
		ArtificialHB.Event:wait()
1481
	else
1482
		for i = 1, num do
1483
			ArtificialHB.Event:wait()
1484
		end
1485
	end
1486
end
1487
-------- RAINBOW LEAVE IT TO ME
1488
local r = 255
1489
local g = 0
1490
local b = 0
1491
coroutine.resume(coroutine.create(function()
1492
while wait() do
1493
	for i = 0, 254/5 do
1494
		swait()
1495
		g = g + 5
1496
	end
1497
	for i = 0, 254/5 do
1498
		swait()
1499
		r = r - 5
1500
	end
1501
	for i = 0, 254/5 do
1502
		swait()
1503
		b = b + 5
1504
	end
1505
	for i = 0, 254/5 do
1506
		swait()
1507
		g = g - 5
1508
	end
1509
	for i = 0, 254/5 do
1510
		swait()
1511
		r = r + 5
1512
	end
1513
	for i = 0, 254/5 do
1514
		swait()
1515
		b = b - 5
1516
	end
1517
end
1518
end))
1519
 
1520
 
1521
so = function(id,par,vol,pit) 
1522
coroutine.resume(coroutine.create(function()
1523
local sou = Instance.new("Sound",par or workspace)
1524
sou.Volume=vol
1525
sou.Pitch=pit or 1
1526
sou.SoundId=id
1527
swait() 
1528
sou:play() 
1529
game:GetService("Debris"):AddItem(sou,6)
1530
end))
1531
end
1532
 
1533
function clerp(a,b,t) 
1534
local qa = {QuaternionFromCFrame(a)}
1535
local qb = {QuaternionFromCFrame(b)} 
1536
local ax, ay, az = a.x, a.y, a.z 
1537
local bx, by, bz = b.x, b.y, b.z
1538
local _t = 1-t
1539
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
1540
end 
1541
 
1542
function QuaternionFromCFrame(cf) 
1543
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
1544
local trace = m00 + m11 + m22 
1545
if trace > 0 then 
1546
local s = math.sqrt(1 + trace) 
1547
local recip = 0.5/s 
1548
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
1549
else 
1550
local i = 0 
1551
if m11 > m00 then
1552
i = 1
1553
end
1554
if m22 > (i == 0 and m00 or m11) then 
1555
i = 2 
1556
end 
1557
if i == 0 then 
1558
local s = math.sqrt(m00-m11-m22+1) 
1559
local recip = 0.5/s 
1560
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
1561
elseif i == 1 then 
1562
local s = math.sqrt(m11-m22-m00+1) 
1563
local recip = 0.5/s 
1564
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
1565
elseif i == 2 then 
1566
local s = math.sqrt(m22-m00-m11+1) 
1567
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
1568
end 
1569
end 
1570
end
1571
 
1572
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
1573
local xs, ys, zs = x + x, y + y, z + z 
1574
local wx, wy, wz = w*xs, w*ys, w*zs 
1575
local xx = x*xs 
1576
local xy = x*ys 
1577
local xz = x*zs 
1578
local yy = y*ys 
1579
local yz = y*zs 
1580
local zz = z*zs 
1581
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
1582
end
1583
 
1584
function QuaternionSlerp(a, b, t) 
1585
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
1586
local startInterp, finishInterp; 
1587
if cosTheta >= 0.0001 then 
1588
if (1 - cosTheta) > 0.0001 then 
1589
local theta = math.acos(cosTheta) 
1590
local invSinTheta = 1/math.sin(theta) 
1591
startInterp = math.sin((1-t)*theta)*invSinTheta 
1592
finishInterp = math.sin(t*theta)*invSinTheta  
1593
else 
1594
startInterp = 1-t 
1595
finishInterp = t 
1596
end 
1597
else 
1598
if (1+cosTheta) > 0.0001 then 
1599
local theta = math.acos(-cosTheta) 
1600
local invSinTheta = 1/math.sin(theta) 
1601
startInterp = math.sin((t-1)*theta)*invSinTheta 
1602
finishInterp = math.sin(t*theta)*invSinTheta 
1603
else 
1604
startInterp = t-1 
1605
finishInterp = t 
1606
end 
1607
end 
1608
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
1609
end
1610
1611
local function CFrameFromTopBack(at, top, back)
1612
local right = top:Cross(back)
1613
return CFrame.new(at.x, at.y, at.z,
1614
right.x, top.x, back.x,
1615
right.y, top.y, back.y,
1616
right.z, top.z, back.z)
1617
end
1618
1619
function Triangle(a, b, c)
1620
local edg1 = (c-a):Dot((b-a).unit)
1621
local edg2 = (a-b):Dot((c-b).unit)
1622
local edg3 = (b-c):Dot((a-c).unit)
1623
if edg1 <= (b-a).magnitude and edg1 >= 0 then
1624
a, b, c = a, b, c
1625
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
1626
a, b, c = b, c, a
1627
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
1628
a, b, c = c, a, b
1629
else
1630
assert(false, "unreachable")
1631
end
1632
 
1633
local len1 = (c-a):Dot((b-a).unit)
1634
local len2 = (b-a).magnitude - len1
1635
local width = (a + (b-a).unit*len1 - c).magnitude
1636
 
1637
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
1638
 
1639
local list = {}
1640
 
1641
if len1 > 0.01 then
1642
local w1 = Instance.new('WedgePart', m)
1643
game:GetService("Debris"):AddItem(w1,5)
1644
w1.Material = "SmoothPlastic"
1645
w1.FormFactor = 'Custom'
1646
w1.BrickColor = BrickColor.new("Really red")
1647
w1.Transparency = 0
1648
w1.Reflectance = 0
1649
w1.Material = "SmoothPlastic"
1650
w1.CanCollide = false
1651
local l1 = Instance.new("PointLight",w1)
1652
l1.Color = Color3.new(170,0,0)
1653
NoOutline(w1)
1654
local sz = Vector3.new(0.2, width, len1)
1655
w1.Size = sz
1656
local sp = Instance.new("SpecialMesh",w1)
1657
sp.MeshType = "Wedge"
1658
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
1659
w1:BreakJoints()
1660
w1.Anchored = true
1661
w1.Parent = workspace
1662
w1.Transparency = 0.7
1663
table.insert(Effects,{w1,"Disappear",.01})
1664
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
1665
table.insert(list,w1)
1666
end
1667
 
1668
if len2 > 0.01 then
1669
local w2 = Instance.new('WedgePart', m)
1670
game:GetService("Debris"):AddItem(w2,5)
1671
w2.Material = "SmoothPlastic"
1672
w2.FormFactor = 'Custom'
1673
w2.BrickColor = BrickColor.new("Really red")
1674
w2.Transparency = 0
1675
w2.Reflectance = 0
1676
w2.Material = "SmoothPlastic"
1677
w2.CanCollide = false
1678
local l2 = Instance.new("PointLight",w2)
1679
l2.Color = Color3.new(170,0,0)
1680
NoOutline(w2)
1681
local sz = Vector3.new(0.2, width, len2)
1682
w2.Size = sz
1683
local sp = Instance.new("SpecialMesh",w2)
1684
sp.MeshType = "Wedge"
1685
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
1686
w2:BreakJoints()
1687
w2.Anchored = true
1688
w2.Parent = workspace
1689
w2.Transparency = 0.7
1690
table.insert(Effects,{w2,"Disappear",.01})
1691
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
1692
table.insert(list,w2)
1693
end
1694
return unpack(list)
1695
end
1696
 
1697
1698
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
1699
  if hit.Parent == nil then
1700
    return
1701
  end
1702
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
1703
  for _, v in pairs(hit.Parent:children()) do
1704
    if v:IsA("Humanoid") then
1705
      h = v
1706
    end
1707
  end
1708
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
1709
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
1710
      return
1711
    end
1712
    local c = Create("ObjectValue")({
1713
      Name = "creator",
1714
      Value = game:GetService("Players").SonicSydney,
1715
      Parent = h
1716
    })
1717
    game:GetService("Debris"):AddItem(c, 0.5)
1718
    if HitSound ~= nil and HitPitch ~= nil then
1719
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
1720
    end
1721
    local Damage = math.random(minim, maxim)
1722
    local blocked = false
1723
    local block = hit.Parent:findFirstChild("Block")
1724
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
1725
      blocked = true
1726
      block.Value = block.Value - 1
1727
      print(block.Value)
1728
    end
1729
    if blocked == false then
1730
      HitHealth = h.Health
1731
      h.MaxHealth = 100
1732
      h.Health = h.Health - Damage
1733
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
1734
        print("gained kill")
1735
        dmg(h.Parent)
1736
      end
1737
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1738
    else
1739
      h.Health = h.Health - Damage / 2
1740
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1741
    end
1742
    if Type == "Knockdown" then
1743
      local hum = hit.Parent.Humanoid
1744
      hum.PlatformStand = true
1745
      coroutine.resume(coroutine.create(function(HHumanoid)
1746
        swait(1)
1747
        HHumanoid.PlatformStand = false
1748
      end), hum)
1749
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
1750
      local bodvol = Create("BodyVelocity")({
1751
        velocity = angle * knockback,
1752
        P = 5000,
1753
        maxForce = Vector3.new(8000, 8000, 8000),
1754
        Parent = hit
1755
      })
1756
      local rl = Create("BodyAngularVelocity")({
1757
        P = 3000,
1758
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1759
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1760
        Parent = hit
1761
      })
1762
      game:GetService("Debris"):AddItem(bodvol, 0.5)
1763
      game:GetService("Debris"):AddItem(rl, 0.5)
1764
    elseif Type == "Normal" then
1765
      local vp = Create("BodyVelocity")({
1766
        P = 500,
1767
        maxForce = Vector3.new(math.huge, 0, math.huge),
1768
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
1769
      })
1770
      if knockback > 0 then
1771
        vp.Parent = hit.Parent.Head
1772
      end
1773
      game:GetService("Debris"):AddItem(vp, 0.5)
1774
    elseif Type == "Up" then
1775
      local bodyVelocity = Create("BodyVelocity")({
1776
        velocity = Vector3.new(0, 20, 0),
1777
        P = 5000,
1778
        maxForce = Vector3.new(8000, 8000, 8000),
1779
        Parent = hit
1780
      })
1781
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1782
      local bodyVelocity = Create("BodyVelocity")({
1783
        velocity = Vector3.new(0, 20, 0),
1784
        P = 5000,
1785
        maxForce = Vector3.new(8000, 8000, 8000),
1786
        Parent = hit
1787
      })
1788
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
1789
    elseif Type == "Leech" then
1790
      local hum = hit.Parent.Humanoid
1791
      if hum ~= nil then
1792
        for i = 0, 2 do
1793
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
1794
        end
1795
        Humanoid.Health = Humanoid.Health + 10
1796
      end
1797
    elseif Type == "UpKnock" then
1798
      local hum = hit.Parent.Humanoid
1799
      hum.PlatformStand = true
1800
      if hum ~= nil then
1801
        hitr = true
1802
      end
1803
      coroutine.resume(coroutine.create(function(HHumanoid)
1804
        swait(5)
1805
        HHumanoid.PlatformStand = false
1806
        hitr = false
1807
      end), hum)
1808
      local bodyVelocity = Create("BodyVelocity")({
1809
        velocity = Vector3.new(0, 20, 0),
1810
        P = 5000,
1811
        maxForce = Vector3.new(8000, 8000, 8000),
1812
        Parent = hit
1813
      })
1814
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1815
      local bodyVelocity = Create("BodyVelocity")({
1816
        velocity = Vector3.new(0, 20, 0),
1817
        P = 5000,
1818
        maxForce = Vector3.new(8000, 8000, 8000),
1819
        Parent = hit
1820
      })
1821
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
1822
    elseif Type == "Snare" then
1823
      local bp = Create("BodyPosition")({
1824
        P = 2000,
1825
        D = 100,
1826
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1827
        position = hit.Parent.Torso.Position,
1828
        Parent = hit.Parent.Torso
1829
      })
1830
      game:GetService("Debris"):AddItem(bp, 1)
1831
    elseif Type == "Slashnare" then
1832
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
1833
      for i = 1, math.random(4, 5) do
1834
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
1835
      end
1836
      local bp = Create("BodyPosition")({
1837
        P = 2000,
1838
        D = 100,
1839
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1840
        position = hit.Parent.Torso.Position,
1841
        Parent = hit.Parent.Torso
1842
      })
1843
      game:GetService("Debris"):AddItem(bp, 1)
1844
    elseif Type == "Spike" then
1845
      CreateBigIceSword(hit.Parent.Torso.CFrame)
1846
      local bp = Create("BodyPosition")({
1847
        P = 2000,
1848
        D = 100,
1849
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1850
        position = hit.Parent.Torso.Position,
1851
        Parent = hit.Parent.Torso
1852
      })
1853
      game:GetService("Debris"):AddItem(bp, 1)
1854
    elseif Type == "Freeze" then
1855
      local BodPos = Create("BodyPosition")({
1856
        P = 50000,
1857
        D = 1000,
1858
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1859
        position = hit.Parent.Torso.Position,
1860
        Parent = hit.Parent.Torso
1861
      })
1862
      local BodGy = Create("BodyGyro")({
1863
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
1864
        P = 20000,
1865
        Parent = hit.Parent.Torso,
1866
        cframe = hit.Parent.Torso.CFrame
1867
      })
1868
      hit.Parent.Torso.Anchored = true
1869
      coroutine.resume(coroutine.create(function(Part)
1870
        swait(1.5)
1871
        Part.Anchored = false
1872
      end), hit.Parent.Torso)
1873
      game:GetService("Debris"):AddItem(BodPos, 3)
1874
      game:GetService("Debris"):AddItem(BodGy, 3)
1875
    end
1876
    local debounce = Create("BoolValue")({
1877
      Name = "DebounceHit",
1878
      Parent = hit.Parent,
1879
      Value = true
1880
    })
1881
    game:GetService("Debris"):AddItem(debounce, Delay)
1882
    c = Instance.new("ObjectValue")
1883
    c.Name = "creator"
1884
    c.Value = Player
1885
    c.Parent = h
1886
    game:GetService("Debris"):AddItem(c, 0.5)
1887
  end
1888
end
1889
function ShowDamage(Pos, Text, Time, Color)
1890
  local Rate = 0.03333333333333333
1891
  local Pos = Pos or Vector3.new(0, 0, 0)
1892
  local Text = Text or ""
1893
  local Time = Time or 2
1894
  local Color = Color or Color3.new(1, 0, 1)
1895
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
1896
  EffectPart.Anchored = true
1897
  local BillboardGui = Create("BillboardGui")({
1898
    Size = UDim2.new(3, 0, 3, 0),
1899
    Adornee = EffectPart,
1900
    Parent = EffectPart
1901
  })
1902
  local TextLabel = Create("TextLabel")({
1903
    BackgroundTransparency = 1,
1904
    Size = UDim2.new(1, 0, 1, 0),
1905
    Text = Text,
1906
    TextColor3 = Color,
1907
    TextScaled = true,
1908
    Font = Enum.Font.ArialBold,
1909
    Parent = BillboardGui
1910
  })
1911
  game.Debris:AddItem(EffectPart, Time + 0.1)
1912
  EffectPart.Parent = game:GetService("Workspace")
1913
  delay(0, function()
1914
    local Frames = Time / Rate
1915
    for Frame = 1, Frames do
1916
      wait(Rate)
1917
      local Percent = Frame / Frames
1918
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1919
      TextLabel.TextTransparency = Percent
1920
    end
1921
    if EffectPart and EffectPart.Parent then
1922
      EffectPart:Destroy()
1923
    end
1924
  end)
1925
end
1926
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
1927
  for _, c in pairs(workspace:children()) do
1928
    local hum = c:findFirstChildOfClass("Humanoid")
1929
    if hum ~= nil then
1930
      local head = c:findFirstChild("Head")
1931
      if head ~= nil then
1932
        local targ = head.Position - Part.Position
1933
        local mag = targ.magnitude
1934
        if magni >= mag and c.Name ~= Player.Name then
1935
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
1936
        end
1937
      end
1938
    end
1939
  end
1940
end
1941
1942
function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
1943
  for _, c in pairs(workspace:children()) do
1944
    local hum = c:findFirstChild("Humanoid")
1945
    if hum ~= nil then
1946
      local head = c:findFirstChild("Torso")
1947
      if head ~= nil then
1948
        local targ = head.Position - Part.Position
1949
        local mag = targ.magnitude
1950
        if magni >= mag and c.Name ~= Player.Name then
1951
	MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
1952
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
1953
        end
1954
      end
1955
    end
1956
  end
1957
end
1958
1959
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
1960
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
1961
end 
1962
1963
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
1964
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1965
prt.Anchored=true
1966
prt.CFrame=cframe
1967
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
1968
--http://www.roblox.com/asset/?id=4770560
1969
game:GetService("Debris"):AddItem(prt,2)
1970
CF=prt.CFrame
1971
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
1972
for i=0,1,0.2 do
1973
wait()
1974
Part.CFrame=CF*cf(0,0,-0.4)
1975
end
1976
for i=0,1,delay do
1977
wait()
1978
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
1979
Mesh.Scale=Mesh.Scale
1980
end
1981
for i=0,1,0.1 do
1982
wait()
1983
Part.Transparency=i
1984
end
1985
Part.Parent=nil
1986
end),prt,msh,CF)
1987
end
1988
 
1989
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1990
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1991
prt.Anchored=true
1992
prt.Material = "Neon"
1993
prt.CFrame=cframe
1994
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1995
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1996
game:GetService("Debris"):AddItem(prt,5)
1997
coroutine.resume(coroutine.create(function(Part,Mesh) 
1998
for i=0,1,delay do
1999
swait()
2000
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2001
Part.Transparency=i
2002
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2003
end
2004
Part.Parent=nil
2005
end),prt,msh)
2006
end
2007
2008
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2009
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2010
prt.Anchored=true
2011
prt.Material = "Neon"
2012
prt.CFrame=cframe
2013
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2014
game:GetService("Debris"):AddItem(prt,5)
2015
coroutine.resume(coroutine.create(function(Part,Mesh) 
2016
	local rtype = rottype
2017
for i=0,1,delay do
2018
swait()
2019
if rtype == 1 then
2020
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2021
elseif rtype == 2 then
2022
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2023
end
2024
Part.Transparency=i
2025
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2026
end
2027
Part.Parent=nil
2028
end),prt,msh)
2029
end
2030
2031
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2032
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2033
prt.Anchored=true
2034
prt.CFrame=cframe
2035
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2036
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2037
game:GetService("Debris"):AddItem(prt,5)
2038
coroutine.resume(coroutine.create(function(Part,Mesh) 
2039
for i=0,1,delay do
2040
wait()
2041
Part.Transparency=i
2042
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2043
end
2044
Part.Parent=nil
2045
end),prt,msh)
2046
end
2047
2048
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2049
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2050
prt.Anchored=true
2051
prt.Material = "Neon"
2052
prt.CFrame=cframe
2053
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2054
game:GetService("Debris"):AddItem(prt,5)
2055
coroutine.resume(coroutine.create(function(Part,Mesh) 
2056
	local rtype = rottype
2057
for i=0,1,delay do
2058
swait()
2059
if rtype == 1 then
2060
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2061
elseif rtype == 2 then
2062
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2063
end
2064
Part.Transparency=i
2065
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2066
end
2067
Part.Parent=nil
2068
end),prt,msh)
2069
end
2070
2071
function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
2072
local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
2073
prt.Anchored=true
2074
prt.Material = "Neon"
2075
prt.CFrame=cframe
2076
local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
2077
local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
2078
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
2079
game:GetService("Debris"):AddItem(prt,5)
2080
coroutine.resume(coroutine.create(function(Part,Mesh) 
2081
	local rtype = rottype
2082
for i=0,1,delay do
2083
swait()
2084
if rtype == 1 then
2085
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2086
elseif rtype == 2 then
2087
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2088
end
2089
dec.Transparency=i
2090
dec2.Transparency=i
2091
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2092
end
2093
Part.Parent=nil
2094
end),prt,msh)
2095
end
2096
2097
function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
2098
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2099
prt.Anchored=true
2100
prt.Material = "Neon"
2101
prt.CFrame=cframe
2102
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
2103
game:GetService("Debris"):AddItem(prt,5)
2104
coroutine.resume(coroutine.create(function(Part,Mesh) 
2105
	local rtype = rottype
2106
for i=0,1,delay do
2107
swait()
2108
if rtype == 1 then
2109
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2110
elseif rtype == 2 then
2111
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2112
end
2113
prt.Transparency=i
2114
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2115
end
2116
Part.Parent=nil
2117
end),prt,msh)
2118
end
2119
2120
function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
2121
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2122
prt.Anchored=true
2123
prt.Material = "Neon"
2124
prt.CFrame=cframe
2125
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
2126
game:GetService("Debris"):AddItem(prt,5)
2127
coroutine.resume(coroutine.create(function(Part,Mesh) 
2128
	local rtype = rottype
2129
for i=0,1,delay do
2130
swait()
2131
if rtype == 1 then
2132
prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
2133
elseif rtype == 2 then
2134
prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
2135
end
2136
prt.Transparency=i
2137
Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
2138
end
2139
Part.Parent=nil
2140
end),prt,msh)
2141
end
2142
2143
function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
2144
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2145
prt.Anchored=true
2146
prt.Material = "Neon"
2147
prt.CFrame=cframe
2148
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2149
game:GetService("Debris"):AddItem(prt,5)
2150
coroutine.resume(coroutine.create(function(Part,Mesh) 
2151
	local rtype = rottype
2152
for i=0,1,delay do
2153
swait()
2154
if rtype == 1 then
2155
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2156
elseif rtype == 2 then
2157
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2158
end
2159
prt.Transparency=i
2160
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2161
end
2162
Part.Parent=nil
2163
end),prt,msh)
2164
end
2165
2166
function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2167
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2168
prt.Anchored=true
2169
prt.Material = "Neon"
2170
prt.CFrame=cframe
2171
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2172
game:GetService("Debris"):AddItem(prt,5)
2173
coroutine.resume(coroutine.create(function(Part,Mesh) 
2174
	local rtype = rottype
2175
for i=0,1,delay do
2176
swait()
2177
if rtype == 1 then
2178
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2179
elseif rtype == 2 then
2180
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2181
end
2182
prt.Transparency=i
2183
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2184
end
2185
Part.Parent=nil
2186
end),prt,msh)
2187
end
2188
 
2189
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2190
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2191
prt.Anchored=false
2192
prt.CFrame=cframe
2193
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2194
local wld=weld(prt,prt,Parent,cframe)
2195
game:GetService("Debris"):AddItem(prt,5)
2196
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2197
for i=0,1,delay do
2198
wait()
2199
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
2200
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2201
Part.Transparency=i
2202
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2203
end
2204
Part.Parent=nil
2205
end),prt,msh,wld)
2206
end
2207
 
2208
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2209
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2210
prt.Anchored=false
2211
prt.CFrame=cframe
2212
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2213
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
2214
game:GetService("Debris"):AddItem(prt,5)
2215
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2216
for i=0,1,delay do
2217
wait()
2218
Weld.C0=euler(i*20,0,0)
2219
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2220
Part.Transparency=i
2221
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2222
end
2223
Part.Parent=nil
2224
end),prt,msh,wld)
2225
end
2226
 
2227
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2228
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2229
prt.Anchored=true
2230
prt.CFrame=cframe
2231
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2232
game:GetService("Debris"):AddItem(prt,2)
2233
coroutine.resume(coroutine.create(function(Part,Mesh) 
2234
for i=0,1,delay do
2235
wait()
2236
Part.CFrame=Part.CFrame
2237
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2238
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2239
prt2.Anchored=true
2240
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2241
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
2242
game:GetService("Debris"):AddItem(prt2,2)
2243
coroutine.resume(coroutine.create(function(Part,Mesh) 
2244
for i=0,1,0.1 do
2245
wait()
2246
Part.CFrame=Part.CFrame*cf(0,0.5,0)
2247
end
2248
Part.Parent=nil
2249
end),prt2,msh2)
2250
end
2251
for i=0,1,delay*2 do
2252
wait()
2253
Part.CFrame=Part.CFrame
2254
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
2255
end
2256
Part.Parent=nil
2257
end),prt,msh)
2258
end
2259
 
2260
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2261
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2262
prt.Anchored=true
2263
prt.CFrame=cframe
2264
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2265
game:GetService("Debris"):AddItem(prt,2)
2266
coroutine.resume(coroutine.create(function(Part,Mesh) 
2267
for i=0,1,delay do
2268
wait()
2269
Part.CFrame=Part.CFrame
2270
Part.Transparency=i
2271
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2272
end
2273
Part.Parent=nil
2274
end),prt,msh)
2275
end
2276
 
2277
function BreakEffect(brickcolor,cframe,x1,y1,z1)
2278
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2279
prt.Anchored=true
2280
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2281
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2282
game:GetService("Debris"):AddItem(prt,2)
2283
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
2284
CF=Part.CFrame
2285
Numbb=0
2286
randnumb=math.random()/10
2287
rand1=math.random()/10
2288
for i=0,1,rand1 do
2289
wait()
2290
CF=CF*cf(0,math.random()/2,0)
2291
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
2292
Part.CFrame=CF*euler(Numbb,0,0)
2293
Part.Transparency=i
2294
Numbb=Numbb+randnumb
2295
end
2296
Part.Parent=nil
2297
end),prt,CF,Numbb,randnumb)
2298
end
2299
 
2300
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2301
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2302
prt.Anchored=true
2303
prt.CFrame=cframe
2304
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
2305
game:GetService("Debris"):AddItem(prt,5)
2306
coroutine.resume(coroutine.create(function(Part,Mesh) 
2307
for i=0,1,delay do
2308
wait()
2309
Part.CFrame=Part.CFrame*euler(0,0.7,0)
2310
Part.Transparency=i
2311
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2312
end
2313
Part.Parent=nil
2314
end),prt,msh)
2315
end
2316
 
2317
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2318
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2319
prt.Anchored=true
2320
prt.CFrame=cframe
2321
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
2322
game:GetService("Debris"):AddItem(prt,2)
2323
coroutine.resume(coroutine.create(function(Part,Mesh) 
2324
for i=0,1,delay do
2325
wait()
2326
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
2327
Part.Transparency=i
2328
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2329
end
2330
Part.Parent=nil
2331
end),prt,msh)
2332
end
2333
 
2334
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
2335
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2336
prt.Anchored=true
2337
prt.CFrame=cframe*cf(x,y,z)
2338
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
2339
game:GetService("Debris"):AddItem(prt,5)
2340
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
2341
local num=math.random()
2342
local num2=math.random(-3,2)+math.random()
2343
local numm=0
2344
for i=0,1,delay*2 do
2345
swait()
2346
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
2347
Part.Transparency=i
2348
numm=numm+0.01
2349
end
2350
Part.Parent=nil
2351
Mesh.Parent=nil
2352
end),prt,msh,x,y,z)
2353
end
2354
2355
function dmgstart(dmg,what)
2356
	hitcon = what.Touched:connect(function(hit)
2357
		local hum = hit.Parent:FindFirstChild("Humanoid")
2358
		if hum and not hum:IsDescendantOf(Character) then
2359
			hum:TakeDamage(dmg)
2360
		end
2361
	end)
2362
end
2363
2364
function dmgstop()
2365
	hitcon:disconnect()
2366
end
2367
2368
function Cloak()
2369
Face.Parent=nil
2370
cloaked=true
2371
        for _,v in pairs(Torso.Parent:children()) do
2372
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
2373
                coroutine.resume(coroutine.create(function() 
2374
                for i=0,1,0.2 do
2375
                wait()
2376
                v.Transparency=i
2377
                end
2378
                v.Transparency=1
2379
                end))
2380
                end
2381
                if v.className=="Hat" then
2382
                hatp=v.Handle
2383
                coroutine.resume(coroutine.create(function(derp) 
2384
                for i=0,1,0.2 do
2385
                wait()
2386
                derp.Transparency=i
2387
                end
2388
                derp.Transparency=1
2389
                end),hatp)
2390
                end
2391
        end
2392
        for _,v in pairs(m:children()) do
2393
                if v.className=="Part" then
2394
                coroutine.resume(coroutine.create(function() 
2395
                for i=0,1,0.2 do
2396
                wait()
2397
                v.Transparency=i
2398
                end
2399
                v.Transparency=1
2400
                end))
2401
                end
2402
        end
2403
end
2404
 
2405
function UnCloak()
2406
so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) 
2407
Face.Parent=Head 
2408
cloaked=false
2409
        for _,v in pairs(Torso.Parent:children()) do
2410
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
2411
                coroutine.resume(coroutine.create(function() 
2412
                for i=0,1,0.1 do
2413
                wait()
2414
                v.Transparency=v.Transparency-0.1
2415
                end
2416
                v.Transparency=0
2417
                end))
2418
                end
2419
                if v.className=="Hat" then
2420
                hatp=v.Handle
2421
                coroutine.resume(coroutine.create(function(derp) 
2422
                for i=0,1,0.1 do
2423
                wait()
2424
                derp.Transparency=derp.Transparency-0.1
2425
                end
2426
                derp.Transparency=0
2427
                end),hatp)
2428
                end
2429
        end
2430
        for _,v in pairs(m:children()) do
2431
                if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
2432
                coroutine.resume(coroutine.create(function() 
2433
                for i=0,1,0.1 do
2434
                wait()
2435
                v.Transparency=v.Transparency-0.1
2436
                end
2437
                v.Transparency=0
2438
                end))
2439
                v.Transparency=0
2440
                end
2441
        end
2442
end
2443
2444
local origcolor = BrickColor.new("Pastel light blue")
2445
---- This section of explosions.
2446
2447
----
2448
2449
2450
function ring(type,pos,scale,value)
2451
local type = type
2452
local rng = Instance.new("Part", char)
2453
        rng.Anchored = true
2454
        rng.BrickColor = origcolor
2455
        rng.CanCollide = false
2456
        rng.FormFactor = 3
2457
        rng.Name = "Ring"
2458
        rng.Size = Vector3.new(1, 1, 1)
2459
        rng.Transparency = 0
2460
        rng.TopSurface = 0
2461
        rng.BottomSurface = 0
2462
        rng.CFrame = pos
2463
        local rngm = Instance.new("SpecialMesh", rng)
2464
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2465
rngm.Scale = scale
2466
local scaler2 = 1
2467
if type == "Add" then
2468
scaler2 = 1*value
2469
elseif type == "Divide" then
2470
scaler2 = 1/value
2471
end
2472
coroutine.resume(coroutine.create(function()
2473
for i = 0,10,0.1 do
2474
swait()
2475
if type == "Add" then
2476
scaler2 = scaler2 - 0.01*value
2477
elseif type == "Divide" then
2478
scaler2 = scaler2 - 0.01/value
2479
end
2480
rng.Transparency = rng.Transparency + 0.01
2481
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2482
end
2483
rng:Destroy()
2484
end))
2485
end
2486
2487
2488
function wave(type,pos,scale,value)
2489
local type = type
2490
local rng = Instance.new("Part", char)
2491
        rng.Anchored = true
2492
        rng.BrickColor = origcolor
2493
        rng.CanCollide = false
2494
        rng.FormFactor = 3
2495
        rng.Name = "Ring"
2496
        rng.Size = Vector3.new(1, 1, 1)
2497
        rng.Transparency = 0
2498
        rng.TopSurface = 0
2499
        rng.BottomSurface = 0
2500
        rng.CFrame = pos
2501
        local rngm = Instance.new("SpecialMesh", rng)
2502
        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2503
rngm.Scale = scale
2504
local scaler2 = 1
2505
if type == "Add" then
2506
scaler2 = 1*value
2507
elseif type == "Divide" then
2508
scaler2 = 1/value
2509
end
2510
coroutine.resume(coroutine.create(function()
2511
for i = 0,10,0.1 do
2512
swait()
2513
if type == "Add" then
2514
scaler2 = scaler2 - 0.01*value
2515
elseif type == "Divide" then
2516
scaler2 = scaler2 - 0.01/value
2517
end
2518
rng.Transparency = rng.Transparency + 0.01
2519
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2520
end
2521
rng:Destroy()
2522
end))
2523
end
2524
2525
function wind(type,pos,scale,value,speed)
2526
local type = type
2527
local rng = Instance.new("Part", char)
2528
        rng.Anchored = true
2529
        rng.BrickColor = origcolor
2530
        rng.CanCollide = false
2531
        rng.FormFactor = 3
2532
        rng.Name = "Ring"
2533
        rng.Size = Vector3.new(1, 1, 1)
2534
        rng.Transparency = 0
2535
        rng.TopSurface = 0
2536
        rng.BottomSurface = 0
2537
        rng.CFrame = pos
2538
        local rngm = Instance.new("SpecialMesh", rng)
2539
        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
2540
rngm.Scale = scale
2541
local scaler2 = 1
2542
if type == "Add" then
2543
scaler2 = 1*value
2544
elseif type == "Divide" then
2545
scaler2 = 1/value
2546
end
2547
coroutine.resume(coroutine.create(function()
2548
for i = 0,10,0.1 do
2549
swait()
2550
if type == "Add" then
2551
scaler2 = scaler2 - 0.01*value
2552
elseif type == "Divide" then
2553
scaler2 = scaler2 - 0.01/value
2554
end
2555
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
2556
rng.Transparency = rng.Transparency + 0.01
2557
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2558
end
2559
rng:Destroy()
2560
end))
2561
end
2562
2563
function groundwind(type,pos,scale,value,speed)
2564
local type = type
2565
local rng = Instance.new("Part", char)
2566
        rng.Anchored = true
2567
        rng.BrickColor = origcolor
2568
        rng.CanCollide = false
2569
        rng.FormFactor = 3
2570
        rng.Name = "Ring"
2571
        rng.Size = Vector3.new(1, 1, 1)
2572
        rng.Transparency = 0
2573
        rng.TopSurface = 0
2574
        rng.BottomSurface = 0
2575
        rng.CFrame = pos
2576
        local rngm = Instance.new("SpecialMesh", rng)
2577
        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
2578
rngm.Scale = scale
2579
local scaler2 = 1
2580
if type == "Add" then
2581
scaler2 = 1*value
2582
elseif type == "Divide" then
2583
scaler2 = 1/value
2584
end
2585
coroutine.resume(coroutine.create(function()
2586
for i = 0,10,0.1 do
2587
swait()
2588
if type == "Add" then
2589
scaler2 = scaler2 - 0.01*value
2590
elseif type == "Divide" then
2591
scaler2 = scaler2 - 0.01/value
2592
end
2593
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
2594
rng.Transparency = rng.Transparency + 0.01
2595
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
2596
end
2597
rng:Destroy()
2598
end))
2599
end
2600
2601
function CameraManager()
2602
  if TwoD and not CamInterrupt then
2603
    if Humanoid.Health > 0 then
2604
      Camera.CameraSubject = Humanoid
2605
      Camera.CameraType = "Scriptable"
2606
      Humanoid.AutoRotate = false
2607
      if Booleans.GyroUse then
2608
        Directer.MaxTorque = Vec3(0, huge, 0)
2609
      else
2610
        Directer.MaxTorque = Vec3(0, 0, 0)
2611
      end
2612
      if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
2613
        if Booleans.CamFollow then
2614
          CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
2615
          Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
2616
        else
2617
          CPart.Position = RootPart.Position
2618
        end
2619
      else
2620
        local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
2621
        CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
2622
      end
2623
      Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
2624
    else
2625
      Camera.CameraSubject = Humanoid
2626
      Camera.CameraType = "Custom"
2627
      Controller.Disabled = false
2628
    end
2629
  end
2630
end
2631
2632
function ring(type,pos,scale,value)
2633
local type = type
2634
local rng = Instance.new("Part", char)
2635
        rng.Anchored = true
2636
        rng.BrickColor = origcolor
2637
        rng.CanCollide = false
2638
        rng.FormFactor = 3
2639
        rng.Name = "Ring"
2640
        rng.Size = Vector3.new(1, 1, 1)
2641
        rng.Transparency = 0
2642
        rng.TopSurface = 0
2643
        rng.BottomSurface = 0
2644
        rng.CFrame = pos
2645
        local rngm = Instance.new("SpecialMesh", rng)
2646
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2647
rngm.Scale = scale
2648
local scaler2 = 1
2649
if type == "Add" then
2650
scaler2 = 1*value
2651
elseif type == "Divide" then
2652
scaler2 = 1/value
2653
end
2654
coroutine.resume(coroutine.create(function()
2655
for i = 0,10,0.1 do
2656
swait()
2657
if type == "Add" then
2658
scaler2 = scaler2 - 0.01*value
2659
elseif type == "Divide" then
2660
scaler2 = scaler2 - 0.01/value
2661
end
2662
rng.Transparency = rng.Transparency + 0.01
2663
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2664
end
2665
rng:Destroy()
2666
end))
2667
end
2668
2669
2670
function wave(type,pos,scale,value)
2671
local type = type
2672
local rng = Instance.new("Part", char)
2673
        rng.Anchored = true
2674
        rng.BrickColor = origcolor
2675
        rng.CanCollide = false
2676
        rng.FormFactor = 3
2677
        rng.Name = "Ring"
2678
        rng.Size = Vector3.new(1, 1, 1)
2679
        rng.Transparency = 0
2680
        rng.TopSurface = 0
2681
        rng.BottomSurface = 0
2682
        rng.CFrame = pos
2683
        local rngm = Instance.new("SpecialMesh", rng)
2684
        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2685
rngm.Scale = scale
2686
local scaler2 = 1
2687
if type == "Add" then
2688
scaler2 = 1*value
2689
elseif type == "Divide" then
2690
scaler2 = 1/value
2691
end
2692
coroutine.resume(coroutine.create(function()
2693
for i = 0,10,0.1 do
2694
swait()
2695
if type == "Add" then
2696
scaler2 = scaler2 - 0.01*value
2697
elseif type == "Divide" then
2698
scaler2 = scaler2 - 0.01/value
2699
end
2700
rng.Transparency = rng.Transparency + 0.01
2701
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2702
end
2703
rng:Destroy()
2704
end))
2705
end
2706
2707
function sphere(bonuspeed,type,pos,scale,value,color)
2708
local type = type
2709
local rng = Instance.new("Part", char)
2710
        rng.Anchored = true
2711
if ModeOfGlitch ~= 9 then
2712
        rng.BrickColor = color
2713
elseif ModeOfGlitch == 9 then
2714
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2715
end
2716
        rng.CanCollide = false
2717
        rng.FormFactor = 3
2718
        rng.Name = "Ring"
2719
        rng.Material = "Neon"
2720
        rng.Size = Vector3.new(1, 1, 1)
2721
        rng.Transparency = 0
2722
        rng.TopSurface = 0
2723
        rng.BottomSurface = 0
2724
        rng.CFrame = pos
2725
        local rngm = Instance.new("SpecialMesh", rng)
2726
        rngm.MeshType = "Sphere"
2727
rngm.Scale = scale
2728
if rainbowmode == true then
2729
rng.Color = Color3.new(r/255,g/255,b/255)
2730
end
2731
if ModeOfGlitch == 9 then
2732
coroutine.resume(coroutine.create(function()
2733
while true do
2734
swait()
2735
if rng.Parent ~= nil then
2736
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2737
else
2738
break
2739
end
2740
end
2741
end))
2742
end
2743
local scaler2 = 1
2744
if type == "Add" then
2745
scaler2 = 1*value
2746
elseif type == "Divide" then
2747
scaler2 = 1/value
2748
end
2749
coroutine.resume(coroutine.create(function()
2750
for i = 0,10/bonuspeed,0.1 do
2751
swait()
2752
if rainbowmode == true then
2753
rng.Color = Color3.new(r/255,g/255,b/255)
2754
end
2755
if type == "Add" then
2756
scaler2 = scaler2 - 0.01*value/bonuspeed
2757
elseif type == "Divide" then
2758
scaler2 = scaler2 - 0.01/value*bonuspeed
2759
end
2760
if chaosmode == true then
2761
rng.BrickColor = BrickColor.random()
2762
end
2763
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2764
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2765
end
2766
rng:Destroy()
2767
end))
2768
end
2769
2770
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
2771
local type = type
2772
local rng = Instance.new("Part", char)
2773
        rng.Anchored = true
2774
if ModeOfGlitch ~= 9 then
2775
        rng.BrickColor = color
2776
elseif ModeOfGlitch == 9 then
2777
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2778
end
2779
        rng.CanCollide = false
2780
        rng.FormFactor = 3
2781
        rng.Name = "Ring"
2782
        rng.Material = "Neon"
2783
        rng.Size = Vector3.new(1, 1, 1)
2784
        rng.Transparency = 0
2785
        rng.TopSurface = 0
2786
        rng.BottomSurface = 0
2787
        rng.CFrame = pos
2788
        local rngm = Instance.new("SpecialMesh", rng)
2789
        rngm.MeshType = "Sphere"
2790
rngm.Scale = scale
2791
local scaler2 = 1
2792
local scaler2b = 1
2793
local scaler2c = 1
2794
if type == "Add" then
2795
scaler2 = 1*value
2796
scaler2b = 1*value2
2797
scaler2c = 1*value3
2798
elseif type == "Divide" then
2799
scaler2 = 1/value
2800
scaler2b = 1/value2
2801
scaler2c = 1/value3
2802
end
2803
if ModeOfGlitch == 9 then
2804
coroutine.resume(coroutine.create(function()
2805
while true do
2806
swait()
2807
if rng.Parent ~= nil then
2808
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2809
else
2810
break
2811
end
2812
end
2813
end))
2814
end
2815
coroutine.resume(coroutine.create(function()
2816
for i = 0,10/bonuspeed,0.1 do
2817
swait()
2818
if type == "Add" then
2819
scaler2 = scaler2 - 0.01*value/bonuspeed
2820
scaler2b = scaler2b - 0.01*value/bonuspeed
2821
scaler2c = scaler2c - 0.01*value/bonuspeed
2822
elseif type == "Divide" then
2823
scaler2 = scaler2 - 0.01/value*bonuspeed
2824
scaler2b = scaler2b - 0.01/value*bonuspeed
2825
scaler2c = scaler2c - 0.01/value*bonuspeed
2826
end
2827
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2828
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
2829
end
2830
rng:Destroy()
2831
end))
2832
end
2833
2834
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
2835
local type = type
2836
local rotenable = rotatingop
2837
local rng = Instance.new("Part", char)
2838
        rng.Anchored = true
2839
        rng.BrickColor = color
2840
        rng.CanCollide = false
2841
        rng.FormFactor = 3
2842
        rng.Name = "Ring"
2843
        rng.Material = "Neon"
2844
        rng.Size = Vector3.new(1, 1, 1)
2845
        rng.Transparency = 0
2846
if typeoftrans == "In" then
2847
rng.Transparency = 1
2848
end
2849
        rng.TopSurface = 0
2850
        rng.BottomSurface = 0
2851
        rng.CFrame = pos
2852
        local rngm = Instance.new("SpecialMesh", rng)
2853
        rngm.MeshType = "FileMesh"
2854
if typeofshape == "Normal" then
2855
rngm.MeshId = "rbxassetid://662586858"
2856
elseif typeofshape == "Round" then
2857
rngm.MeshId = "rbxassetid://662585058"
2858
end
2859
rngm.Scale = scale
2860
local scaler2 = 1/10
2861
if type == "Add" then
2862
scaler2 = 1*value/10
2863
elseif type == "Divide" then
2864
scaler2 = 1/value/10
2865
end
2866
local randomrot = math.random(1,2)
2867
coroutine.resume(coroutine.create(function()
2868
for i = 0,10/bonuspeed,0.1 do
2869
swait()
2870
if type == "Add" then
2871
scaler2 = scaler2 - 0.01*value/bonuspeed/10
2872
elseif type == "Divide" then
2873
scaler2 = scaler2 - 0.01/value*bonuspeed/10
2874
end
2875
if rotenable == true then
2876
if randomrot == 1 then
2877
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
2878
elseif randomrot == 2 then
2879
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
2880
end
2881
end
2882
if typeoftrans == "Out" then
2883
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2884
elseif typeoftrans == "In" then
2885
rng.Transparency = rng.Transparency - 0.01*bonuspeed
2886
end
2887
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
2888
end
2889
rng:Destroy()
2890
end))
2891
end
2892
2893
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2894
local type = type
2895
local rng = Instance.new("Part", char)
2896
        rng.Anchored = true
2897
        rng.BrickColor = color
2898
        rng.CanCollide = false
2899
        rng.FormFactor = 3
2900
        rng.Name = "Ring"
2901
        rng.Material = "Neon"
2902
        rng.Size = Vector3.new(1, 1, 1)
2903
        rng.Transparency = 0
2904
        rng.TopSurface = 0
2905
        rng.BottomSurface = 0
2906
        rng.CFrame = pos
2907
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
2908
        local rngm = Instance.new("SpecialMesh", rng)
2909
        rngm.MeshType = "Brick"
2910
rngm.Scale = vt(x1,y1,z1)
2911
if rainbowmode == true then
2912
rng.Color = Color3.new(r/255,g/255,b/255)
2913
end
2914
local scaler2 = 1
2915
local speeder = FastSpeed/10
2916
if type == "Add" then
2917
scaler2 = 1*value
2918
elseif type == "Divide" then
2919
scaler2 = 1/value
2920
end
2921
coroutine.resume(coroutine.create(function()
2922
for i = 0,10/bonuspeed,0.1 do
2923
swait()
2924
if rainbowmode == true then
2925
rng.Color = Color3.new(r/255,g/255,b/255)
2926
end
2927
if type == "Add" then
2928
scaler2 = scaler2 - 0.01*value/bonuspeed
2929
elseif type == "Divide" then
2930
scaler2 = scaler2 - 0.01/value*bonuspeed
2931
end
2932
if chaosmode == true then
2933
rng.BrickColor = BrickColor.random()
2934
end
2935
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
2936
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
2937
--rng.Transparency = rng.Transparency + 0.01*bonuspeed
2938
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2939
end
2940
rng:Destroy()
2941
end))
2942
end
2943
2944
function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2945
local type = type
2946
local rng = Instance.new("Part", char)
2947
        rng.Anchored = true
2948
        rng.BrickColor = color
2949
        rng.CanCollide = false
2950
        rng.FormFactor = 3
2951
        rng.Name = "Ring"
2952
        rng.Material = "Neon"
2953
        rng.Size = Vector3.new(1, 1, 1)
2954
        rng.Transparency = 0
2955
        rng.TopSurface = 0
2956
        rng.BottomSurface = 0
2957
        rng.CFrame = pos
2958
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
2959
        local rngm = Instance.new("SpecialMesh", rng)
2960
        rngm.MeshType = "Brick"
2961
rngm.Scale = vt(x1,y1,z1)
2962
if rainbowmode == true then
2963
rng.Color = Color3.new(r/255,g/255,b/255)
2964
end
2965
local scaler2 = 1
2966
local speeder = FastSpeed/10
2967
if type == "Add" then
2968
scaler2 = 1*value
2969
elseif type == "Divide" then
2970
scaler2 = 1/value
2971
end
2972
coroutine.resume(coroutine.create(function()
2973
for i = 0,10/bonuspeed,0.1 do
2974
swait()
2975
if rainbowmode == true then
2976
rng.Color = Color3.new(r/255,g/255,b/255)
2977
end
2978
if type == "Add" then
2979
scaler2 = scaler2 - 0.01*value/bonuspeed
2980
elseif type == "Divide" then
2981
scaler2 = scaler2 - 0.01/value*bonuspeed
2982
end
2983
if chaosmode == true then
2984
rng.BrickColor = BrickColor.random()
2985
end
2986
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
2987
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
2988
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2989
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2990
end
2991
rng:Destroy()
2992
end))
2993
end
2994
2995
function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2996
local type = type
2997
local rng = Instance.new("Part", char)
2998
        rng.Anchored = true
2999
        rng.BrickColor = color
3000
        rng.CanCollide = false
3001
        rng.FormFactor = 3
3002
        rng.Name = "Ring"
3003
        rng.Material = "Neon"
3004
        rng.Size = Vector3.new(1, 1, 1)
3005
        rng.Transparency = 0
3006
        rng.TopSurface = 0
3007
        rng.BottomSurface = 0
3008
        rng.CFrame = pos
3009
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3010
        local rngm = Instance.new("SpecialMesh", rng)
3011
        rngm.MeshType = "Brick"
3012
rngm.Scale = vt(x1,y1,z1)
3013
if rainbowmode == true then
3014
rng.Color = Color3.new(r/255,g/255,b/255)
3015
end
3016
local scaler2 = 0
3017
local speeder = FastSpeed/10
3018
if type == "Add" then
3019
scaler2 = 1*value
3020
elseif type == "Divide" then
3021
scaler2 = 1/value
3022
end
3023
coroutine.resume(coroutine.create(function()
3024
for i = 0,10/bonuspeed,0.1 do
3025
swait()
3026
if rainbowmode == true then
3027
rng.Color = Color3.new(r/255,g/255,b/255)
3028
end
3029
if type == "Add" then
3030
scaler2 = scaler2 - 0.01*value/bonuspeed
3031
elseif type == "Divide" then
3032
scaler2 = scaler2 - 0.01/value*bonuspeed
3033
end
3034
if chaosmode == true then
3035
rng.BrickColor = BrickColor.random()
3036
end
3037
speeder = speeder + 0.01*FastSpeed*bonuspeed/10
3038
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3039
--rng.Transparency = rng.Transparency + 0.01*bonuspeed
3040
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
3041
end
3042
rng:Destroy()
3043
end))
3044
end
3045
3046
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
3047
local type = type
3048
local rng = Instance.new("Part", char)
3049
        rng.Anchored = true
3050
        rng.BrickColor = color
3051
        rng.Color = color3
3052
        rng.CanCollide = false
3053
        rng.FormFactor = 3
3054
        rng.Name = "Ring"
3055
        rng.Material = "Neon"
3056
        rng.Size = Vector3.new(1, 1, 1)
3057
        rng.Transparency = 0
3058
        rng.TopSurface = 0
3059
        rng.BottomSurface = 0
3060
        rng.CFrame = pos
3061
        local rngm = Instance.new("SpecialMesh", rng)
3062
        rngm.MeshType = "Brick"
3063
rngm.Scale = scale
3064
local scaler2 = 1
3065
local scaler2b = 1
3066
local scaler2c = 1
3067
if type == "Add" then
3068
scaler2 = 1*value
3069
scaler2b = 1*value2
3070
scaler2c = 1*value3
3071
elseif type == "Divide" then
3072
scaler2 = 1/value
3073
scaler2b = 1/value2
3074
scaler2c = 1/value3
3075
end
3076
coroutine.resume(coroutine.create(function()
3077
for i = 0,10/bonuspeed,0.1 do
3078
swait()
3079
if type == "Add" then
3080
scaler2 = scaler2 - 0.01*value/bonuspeed
3081
scaler2b = scaler2b - 0.01*value/bonuspeed
3082
scaler2c = scaler2c - 0.01*value/bonuspeed
3083
elseif type == "Divide" then
3084
scaler2 = scaler2 - 0.01/value*bonuspeed
3085
scaler2b = scaler2b - 0.01/value*bonuspeed
3086
scaler2c = scaler2c - 0.01/value*bonuspeed
3087
end
3088
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
3089
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3090
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
3091
end
3092
rng:Destroy()
3093
end))
3094
end
3095
3096
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3097
local type = type
3098
local rng = Instance.new("Part", char)
3099
        rng.Anchored = true
3100
if ModeOfGlitch ~= 9 then
3101
        rng.BrickColor = color
3102
elseif ModeOfGlitch == 9 then
3103
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3104
end
3105
        rng.CanCollide = false
3106
        rng.FormFactor = 3
3107
        rng.Name = "Ring"
3108
        rng.Material = "Neon"
3109
        rng.Size = Vector3.new(1, 1, 1)
3110
        rng.Transparency = 0
3111
        rng.TopSurface = 0
3112
        rng.BottomSurface = 0
3113
        rng.CFrame = pos
3114
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3115
        local rngm = Instance.new("SpecialMesh", rng)
3116
        rngm.MeshType = "Sphere"
3117
rngm.Scale = vt(x1,y1,z1)
3118
if rainbowmode == true then
3119
rng.Color = Color3.new(r/255,g/255,b/255)
3120
end
3121
if ModeOfGlitch == 9 then
3122
coroutine.resume(coroutine.create(function()
3123
while true do
3124
swait()
3125
if rng.Parent ~= nil then
3126
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3127
else
3128
break
3129
end
3130
end
3131
end))
3132
end
3133
local scaler2 = 1
3134
local speeder = FastSpeed
3135
if type == "Add" then
3136
scaler2 = 1*value
3137
elseif type == "Divide" then
3138
scaler2 = 1/value
3139
end
3140
coroutine.resume(coroutine.create(function()
3141
for i = 0,10/bonuspeed,0.1 do
3142
swait()
3143
if rainbowmode == true then
3144
rng.Color = Color3.new(r/255,g/255,b/255)
3145
end
3146
if type == "Add" then
3147
scaler2 = scaler2 - 0.01*value/bonuspeed
3148
elseif type == "Divide" then
3149
scaler2 = scaler2 - 0.01/value*bonuspeed
3150
end
3151
if chaosmode == true then
3152
rng.BrickColor = BrickColor.random()
3153
end
3154
speeder = speeder - 0.01*FastSpeed*bonuspeed
3155
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3156
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3157
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
3158
end
3159
rng:Destroy()
3160
end))
3161
end
3162
3163
3164
function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3165
local type = type
3166
local rng = Instance.new("Part", char)
3167
        rng.Anchored = true
3168
if ModeOfGlitch ~= 9 then
3169
        rng.BrickColor = color
3170
elseif ModeOfGlitch == 9 then
3171
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3172
end
3173
        rng.CanCollide = false
3174
        rng.FormFactor = 3
3175
        rng.Name = "Ring"
3176
        rng.Material = "Neon"
3177
        rng.Size = Vector3.new(1, 1, 1)
3178
        rng.Transparency = 1
3179
        rng.TopSurface = 0
3180
        rng.BottomSurface = 0
3181
        rng.CFrame = pos
3182
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3183
        local rngm = Instance.new("SpecialMesh", rng)
3184
        rngm.MeshType = "Sphere"
3185
rngm.Scale = vt(x1,y1,z1)
3186
if rainbowmode == true then
3187
rng.Color = Color3.new(r/255,g/255,b/255)
3188
end
3189
if ModeOfGlitch == 9 then
3190
coroutine.resume(coroutine.create(function()
3191
while true do
3192
swait()
3193
if rng.Parent ~= nil then
3194
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3195
else
3196
break
3197
end
3198
end
3199
end))
3200
end
3201
local scaler2 = 1
3202
local speeder = FastSpeed
3203
if type == "Add" then
3204
scaler2 = 1*value
3205
elseif type == "Divide" then
3206
scaler2 = 1/value
3207
end
3208
coroutine.resume(coroutine.create(function()
3209
for i = 0,10/bonuspeed,0.1 do
3210
swait()
3211
if rainbowmode == true then
3212
rng.Color = Color3.new(r/255,g/255,b/255)
3213
end
3214
if type == "Add" then
3215
scaler2 = scaler2 - 0.01*value/bonuspeed
3216
elseif type == "Divide" then
3217
scaler2 = scaler2 - 0.01/value*bonuspeed
3218
end
3219
if chaosmode == true then
3220
rng.BrickColor = BrickColor.random()
3221
end
3222
speeder = speeder - 0.01*FastSpeed*bonuspeed
3223
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3224
rng.Transparency = rng.Transparency - 0.01*bonuspeed
3225
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
3226
end
3227
rng:Destroy()
3228
end))
3229
end
3230
3231
function dmg(dude)
3232
if dude.Name ~= Character then
3233
local keptcolor = MAINRUINCOLOR
3234
local bgf = Instance.new("BodyGyro",dude.Head)
3235
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
3236
--[[local val = Instance.new("BoolValue",dude)
3237
val.Name = "IsHit"]]--
3238
local ds = coroutine.wrap(function()
3239
dude:WaitForChild("Head"):BreakJoints()
3240
for i, v in pairs(dude:GetChildren()) do
3241
if v:IsA("Part") or v:IsA("MeshPart") then
3242
v.Name = "DEMINISHED"
3243
end
3244
end
3245
wait(0.5)
3246
targetted = nil
3247
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
3248
coroutine.resume(coroutine.create(function()
3249
for i, v in pairs(dude:GetChildren()) do
3250
if v:IsA("Accessory") then
3251
v:Destroy()
3252
end
3253
if v:IsA("Humanoid") then
3254
v:Destroy()
3255
end
3256
if v:IsA("CharacterMesh") then
3257
v:Destroy()
3258
end
3259
if v:IsA("Model") then
3260
v:Destroy()
3261
end
3262
if v:IsA("Part") or v:IsA("MeshPart") then
3263
for x, o in pairs(v:GetChildren()) do
3264
if o:IsA("Decal") then
3265
o:Destroy()
3266
end
3267
end
3268
coroutine.resume(coroutine.create(function()
3269
v.Material = "Neon"
3270
v.CanCollide = false
3271
v.Anchored = false
3272
local bld = Instance.new("ParticleEmitter",v)
3273
bld.LightEmission = 0.75
3274
bld.Texture = "rbxassetid://363275192" ---284205403
3275
bld.Color = ColorSequence.new(keptcolor.Color)
3276
bld.Rate = 500
3277
bld.Lifetime = NumberRange.new(1)
3278
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
3279
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
3280
bld.Speed = NumberRange.new(2,5)
3281
bld.VelocitySpread = 50000
3282
bld.Rotation = NumberRange.new(-500,500)
3283
bld.RotSpeed = NumberRange.new(-500,500)
3284
        local sbs = Instance.new("BodyPosition", v)
3285
        sbs.P = 3000
3286
        sbs.D = 1000
3287
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
3288
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
3289
v.Color = keptcolor.Color
3290
coroutine.resume(coroutine.create(function()
3291
for i = 0, 49 do
3292
swait(1)
3293
v:BreakJoints()
3294
v.Transparency = v.Transparency + 0.02
3295
end
3296
v:BreakJoints()
3297
sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
3298
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
3299
bld.Speed = NumberRange.new(10,25)
3300
bld.Drag = 5
3301
bld.Acceleration = vt(0,2,0)
3302
wait(0.5)
3303
bld.Enabled = false
3304
wait(8)
3305
v:Destroy()
3306
dude:Destroy()
3307
end))
3308
end))
3309
end
3310
end
3311
end))
3312
end)
3313
ds()
3314
end
3315
end
3316
3317
3318
function FindNearestHead(Position, Distance, SinglePlayer)
3319
	if SinglePlayer then
3320
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
3321
	end
3322
	local List = {}
3323
	for i, v in pairs(workspace:GetChildren()) do
3324
		if v:IsA("Model") then
3325
			if v:findFirstChild("Head") then
3326
				if v ~= Character then
3327
					if (v.Head.Position - Position).magnitude <= Distance then
3328
						table.insert(List, v)
3329
					end 
3330
				end 
3331
			end 
3332
		end 
3333
	end
3334
	return List
3335
end
3336
3337
function FaceMouse()
3338
  Cam = workspace.CurrentCamera
3339
  return {
3340
    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
3341
    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
3342
  }
3343
end
3344
3345
function FaceMouse2()
3346
  Cam = workspace.CurrentCamera
3347
  return {
3348
    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
3349
    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
3350
  }
3351
end
3352
3353
local ModeOfGlitch = 1
3354
-- Functions are ready.
3355
local storehumanoidWS = 16
3356
3357
function CorruptBlink()
3358
for i = 0, 14 do
3359
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
3360
end
3361
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3362
CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
3363
RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
3364
CameraEnshaking(2,10)
3365
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
3366
if v:FindFirstChild('Head') then
3367
dmg(v)
3368
end
3369
end
3370
for i = 0, 14 do
3371
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
3372
end
3373
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3374
end
3375
function PureBomb()
3376
attack = true
3377
hum.WalkSpeed = 0
3378
local orb = Instance.new("Part", char)
3379
        orb.Anchored = true
3380
        orb.BrickColor = BrickColor.new("Toothpaste")
3381
        orb.CanCollide = false
3382
        orb.FormFactor = 3
3383
        orb.Name = "Ring"
3384
        orb.Material = "Neon"
3385
        orb.Size = Vector3.new(1, 1, 1)
3386
        orb.Transparency = 0
3387
        orb.TopSurface = 0
3388
        orb.BottomSurface = 0
3389
        local orbm = Instance.new("SpecialMesh", orb)
3390
        orbm.MeshType = "Sphere"
3391
orbm.Name = "SizeMesh"
3392
orbm.Scale = vt(0,0,0)
3393
local scaled = 0.1
3394
local posid = 0
3395
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
3396
for i = 0, 5, 0.1 do
3397
swait()
3398
scaled = scaled - 0.001
3399
posid = posid - scaled
3400
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3401
local scaled = 0.1
3402
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
3403
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
3404
PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
3405
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
3406
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
3407
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3408
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3409
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
3410
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
3411
end
3412
for i = 0, 2, 0.1 do
3413
swait()
3414
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3415
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3416
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3417
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
3418
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
3419
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
3420
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3421
end
3422
coroutine.resume(coroutine.create(function()
3423
orb.Anchored = false
3424
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
3425
	local a = Instance.new("Part",workspace)
3426
	a.Name = "Direction"	
3427
	a.Anchored = true
3428
	a.BrickColor = bc("Bright red")
3429
a.Material = "Neon"
3430
a.Transparency = 1
3431
	a.CanCollide = false
3432
	local ray = Ray.new(
3433
	    orb.CFrame.p,                           -- origin
3434
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
3435
	) 
3436
	local ignore = orb
3437
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3438
	a.BottomSurface = 10
3439
	a.TopSurface = 10
3440
	local distance = (orb.CFrame.p - position).magnitude
3441
	a.Size = Vector3.new(0.1, 0.1, 0.1)
3442
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
3443
orb.CFrame = a.CFrame
3444
a:Destroy()
3445
local bv = Instance.new("BodyVelocity")
3446
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3447
bv.velocity = orb.CFrame.lookVector*125
3448
bv.Parent = orb
3449
local hitted = false
3450
game:GetService("Debris"):AddItem(orb, 15)
3451
wait()
3452
local hit =orb.Touched:connect(function(hit) 
3453
	if hitted == false then
3454
	hitted = true
3455
CameraEnshaking(10,2.5)
3456
CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
3457
	MagniDamage(orb, 65, 65,90, 0, "Normal")
3458
sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
3459
sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
3460
for i = 0, 49 do
3461
PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
3462
end
3463
for i = 0, 9 do
3464
sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
3465
sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
3466
end
3467
orb.Anchored = true
3468
orb.Transparency = 1
3469
wait(8)
3470
orb:Destroy()
3471
end
3472
end)
3473
end))
3474
for i = 0, 1, 0.1 do
3475
swait()
3476
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3477
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3478
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
3479
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
3480
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
3481
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3482
end
3483
hum.WalkSpeed = storehumanoidWS
3484
attack = false
3485
end
3486
3487
function BanishingOrb()
3488
attack = true
3489
hum.WalkSpeed = 0
3490
local orb = Instance.new("Part", char)
3491
        orb.Anchored = true
3492
        orb.BrickColor = BrickColor.new("Black")
3493
        orb.CanCollide = false
3494
        orb.FormFactor = 3
3495
        orb.Name = "Ring"
3496
        orb.Material = "Neon"
3497
        orb.Size = Vector3.new(1, 1, 1)
3498
        orb.Transparency = 0
3499
        orb.TopSurface = 0
3500
        orb.BottomSurface = 0
3501
        local orbm = Instance.new("SpecialMesh", orb)
3502
        orbm.MeshType = "Sphere"
3503
orbm.Name = "SizeMesh"
3504
orbm.Scale = vt(0,0,0)
3505
local scaled = 0.1
3506
local posid = 0
3507
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
3508
for i = 0, 5, 0.1 do
3509
swait()
3510
scaled = scaled - 0.001
3511
posid = posid - scaled
3512
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3513
local scaled = 0.1
3514
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
3515
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
3516
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
3517
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
3518
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3519
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3520
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
3521
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
3522
end
3523
for i = 0, 2, 0.1 do
3524
swait()
3525
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3526
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3527
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3528
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
3529
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
3530
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
3531
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3532
end
3533
coroutine.resume(coroutine.create(function()
3534
orb.Anchored = false
3535
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
3536
	local a = Instance.new("Part",workspace)
3537
	a.Name = "Direction"	
3538
	a.Anchored = true
3539
	a.BrickColor = bc("Bright red")
3540
a.Material = "Neon"
3541
a.Transparency = 1
3542
	a.CanCollide = false
3543
	local ray = Ray.new(
3544
	    orb.CFrame.p,                           -- origin
3545
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
3546
	) 
3547
	local ignore = orb
3548
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3549
	a.BottomSurface = 10
3550
	a.TopSurface = 10
3551
	local distance = (orb.CFrame.p - position).magnitude
3552
	a.Size = Vector3.new(0.1, 0.1, 0.1)
3553
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
3554
orb.CFrame = a.CFrame
3555
a:Destroy()
3556
local bv = Instance.new("BodyVelocity")
3557
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3558
bv.velocity = orb.CFrame.lookVector*0
3559
bv.Parent = orb
3560
local hitted = false
3561
local rate = 0
3562
coroutine.resume(coroutine.create(function()
3563
for i = 0, 24 do
3564
wait(0.1)
3565
rate = rate + 0.25
3566
bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
3567
for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
3568
if v:FindFirstChild('Head') then
3569
dmg(v)
3570
end
3571
end
3572
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
3573
sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3574
sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
3575
end
3576
orb.Anchored = true
3577
orb.Transparency = 1
3578
for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
3579
if v:FindFirstChild('Head') then
3580
dmg(v)
3581
end
3582
end
3583
local eff = Instance.new("ParticleEmitter",orb)
3584
eff.Texture = "rbxassetid://296874871"
3585
eff.LightEmission = 0.95
3586
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
3587
eff.Rate = 1000000000
3588
eff.Lifetime = NumberRange.new(3)
3589
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
3590
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
3591
eff.Speed = NumberRange.new(30)
3592
eff.Acceleration = vt(0,-15,0)
3593
eff.Rotation = NumberRange.new(-500,500)
3594
eff.VelocitySpread = 100000
3595
eff.RotSpeed = NumberRange.new(-500,500)
3596
coroutine.resume(coroutine.create(function()
3597
	wait(0.6)
3598
	eff.Enabled = false
3599
end))
3600
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
3601
CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
3602
sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
3603
sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3604
sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
3605
game:GetService("Debris"):AddItem(orb, 15)
3606
end))
3607
end))
3608
for i = 0, 1, 0.1 do
3609
swait()
3610
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3611
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3612
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
3613
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
3614
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
3615
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3616
end
3617
hum.WalkSpeed = storehumanoidWS
3618
attack = false
3619
end
3620
3621
3622
function ChaosGroundStrike()
3623
attack = true
3624
for i = 0, 2, 0.1 do
3625
swait()
3626
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
3627
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
3628
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
3629
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
3630
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
3631
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
3632
end
3633
CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
3634
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
3635
CameraEnshaking(4,12)
3636
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
3637
if v:FindFirstChild('Head') then
3638
dmg(v)
3639
end
3640
end
3641
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
3642
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
3643
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
3644
for i = 0, 2, 0.1 do
3645
swait()
3646
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
3647
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
3648
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
3649
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
3650
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
3651
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
3652
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
3653
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
3654
end
3655
attack = false
3656
end
3657
3658
3659
3660
function Starfall()
3661
attack = true
3662
hum.WalkSpeed = 0
3663
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
3664
for i = 0, 5, 0.1 do
3665
swait()
3666
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3667
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3668
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
3669
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
3670
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3671
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
3672
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
3673
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
3674
end
3675
local Overed = false
3676
CameraEnshaking(2,20)
3677
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
3678
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
3679
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
3680
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
3681
local orb = Instance.new("Part", char)
3682
        orb.Anchored = true
3683
        orb.BrickColor = BrickColor.new("Toothpaste")
3684
        orb.CanCollide = false
3685
        orb.FormFactor = 3
3686
        orb.Name = "Remenant"
3687
        orb.Material = "Neon"
3688
orb.CFrame = root.CFrame*CFrame.new(0,150,0)
3689
        orb.Size = Vector3.new(1, 1, 1)
3690
        orb.Transparency = 1
3691
        orb.TopSurface = 0
3692
        orb.BottomSurface = 0
3693
hum.WalkSpeed = storehumanoidWS
3694
coroutine.resume(coroutine.create(function()
3695
for i = 0, 9 do
3696
swait(10)
3697
				 local lb = Instance.new("Part")
3698
    lb.Color = MAINRUINCOLOR.Color
3699
     lb.CanCollide = false
3700
lb.Material = "Neon"
3701
     lb.Anchored = true
3702
lb.TopSurface = 0
3703
        lb.BottomSurface = 0
3704
     lb.Transparency = 0
3705
     lb.Size = vt(1,1,1)
3706
     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
3707
lb.Anchored = false
3708
  lb.Parent = char
3709
local thingery = Instance.new("SpecialMesh",lb)
3710
     thingery.MeshType = "Sphere"
3711
thingery.Scale = vt(20,20,20)
3712
game:GetService("Debris"):AddItem(lb, 10)
3713
  local bv = Instance.new("BodyVelocity")
3714
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3715
  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
3716
  bv.Parent = lb
3717
sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
3718
sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
3719
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
3720
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
3721
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
3722
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
3723
local hitted = false
3724
coroutine.resume(coroutine.create(function()
3725
while true do
3726
swait(1)
3727
if lb.Parent ~= nil and hitted == false then
3728
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
3729
elseif lb.Parent == nil then
3730
break
3731
end
3732
end
3733
end))
3734
3735
game:GetService("Debris"):AddItem(a, 0.1)
3736
3737
coroutine.resume(coroutine.create(function()
3738
swait(1)
3739
lb.Touched:connect(function(hit)
3740
if hitted == false then
3741
hitted = true
3742
lb.Transparency = 1
3743
lb.Anchored = true
3744
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
3745
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
3746
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
3747
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
3748
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
3749
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
3750
MagniDamage(lb, 45, 45,85, 0, "Normal")
3751
CameraEnshaking(1,5)
3752
sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
3753
sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
3754
for i = 0, 9 do
3755
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
3756
end
3757
for i = 0, 49 do
3758
swait()
3759
MagniDamage(lb, 30, 2,4, 0, "Normal")
3760
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
3761
end
3762
end
3763
end)
3764
end))
3765
end
3766
Overed = true
3767
orb:Destroy()
3768
end))
3769
3770
attack = false
3771
end
3772
3773
function StarfallEX()
3774
attack = true
3775
hum.WalkSpeed = 0
3776
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
3777
for i = 0, 10, 0.1 do
3778
swait()
3779
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3780
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3781
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
3782
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
3783
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3784
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
3785
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
3786
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
3787
end
3788
local Overed = false
3789
CameraEnshaking(2,20)
3790
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3791
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3792
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
3793
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
3794
local orb = Instance.new("Part", char)
3795
        orb.Anchored = true
3796
        orb.BrickColor = BrickColor.new("Toothpaste")
3797
        orb.CanCollide = false
3798
        orb.FormFactor = 3
3799
        orb.Name = "Remenant"
3800
        orb.Material = "Neon"
3801
orb.CFrame = root.CFrame*CFrame.new(0,250,0)
3802
        orb.Size = Vector3.new(1, 1, 1)
3803
        orb.Transparency = 1
3804
        orb.TopSurface = 0
3805
        orb.BottomSurface = 0
3806
hum.WalkSpeed = storehumanoidWS
3807
coroutine.resume(coroutine.create(function()
3808
for i = 0, 4 do
3809
swait(15)
3810
				 local lb = Instance.new("Part")
3811
    lb.Color = MAINRUINCOLOR.Color
3812
     lb.CanCollide = false
3813
lb.Material = "Neon"
3814
     lb.Anchored = true
3815
lb.TopSurface = 0
3816
        lb.BottomSurface = 0
3817
     lb.Transparency = 0
3818
     lb.Size = vt(1,1,1)
3819
     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
3820
lb.Anchored = false
3821
  lb.Parent = char
3822
local thingery = Instance.new("SpecialMesh",lb)
3823
     thingery.MeshType = "Sphere"
3824
thingery.Scale = vt(50,50,50)
3825
game:GetService("Debris"):AddItem(lb, 10)
3826
  local bv = Instance.new("BodyVelocity")
3827
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3828
  bv.velocity = lb.CFrame.lookVector*math.random(50,420)
3829
  bv.Parent = lb
3830
sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
3831
sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
3832
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
3833
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
3834
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
3835
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
3836
local hitted = false
3837
coroutine.resume(coroutine.create(function()
3838
while true do
3839
swait(1)
3840
if lb.Parent ~= nil and hitted == false then
3841
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
3842
elseif lb.Parent == nil then
3843
break
3844
end
3845
end
3846
end))
3847
3848
game:GetService("Debris"):AddItem(a, 0.1)
3849
3850
coroutine.resume(coroutine.create(function()
3851
swait(1)
3852
lb.Touched:connect(function(hit)
3853
if hitted == false then
3854
hitted = true
3855
lb.Transparency = 1
3856
lb.Anchored = true
3857
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
3858
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
3859
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
3860
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
3861
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
3862
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
3863
MagniDamage(lb, 50, 60,99, 0, "Normal")
3864
CameraEnshaking(1,5)
3865
sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
3866
sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
3867
for i = 0, 9 do
3868
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
3869
end
3870
for i = 0, 99 do
3871
swait()
3872
MagniDamage(lb, 30, 6,18, 0, "Normal")
3873
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
3874
end
3875
end
3876
end)
3877
end))
3878
end
3879
Overed = true
3880
orb:Destroy()
3881
end))
3882
3883
attack = false
3884
end
3885
3886
function DivineBlast()
3887
attack = true
3888
hum.WalkSpeed = 0
3889
local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
3890
elocacenter.Anchored = true
3891
elocacenter.CFrame = sorb.CFrame
3892
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3893
eloca1.Anchored = true
3894
eloca1.CFrame = elocacenter.CFrame
3895
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3896
eloca2.Anchored = true
3897
eloca2.CFrame = elocacenter.CFrame
3898
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3899
eloca3.Anchored = true
3900
eloca3.CFrame = elocacenter.CFrame
3901
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3902
eloca4.Anchored = true
3903
eloca4.CFrame = elocacenter.CFrame
3904
local lookavec = 0 
3905
local speeds = 0
3906
CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
3907
for i = 0, 3, 0.1 do
3908
swait()
3909
---
3910
lookavec = lookavec + 0.1
3911
speeds = speeds + 10
3912
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3913
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3914
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3915
3916
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3917
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3918
3919
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3920
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3921
3922
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3923
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3924
---
3925
root.CFrame = FaceMouse()[1]
3926
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3927
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3928
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3929
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3930
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
3931
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3932
end
3933
for i = 0, 3, 0.1 do
3934
swait()
3935
---
3936
speeds = speeds + 10
3937
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3938
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3939
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3940
3941
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3942
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3943
3944
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3945
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3946
3947
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3948
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3949
---
3950
root.CFrame = FaceMouse()[1]
3951
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3952
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3953
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3954
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3955
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
3956
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3957
end
3958
CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
3959
for i = 0, 3, 0.1 do
3960
swait()
3961
---
3962
speeds = speeds + 10
3963
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3964
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3965
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3966
3967
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3968
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3969
3970
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3971
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3972
3973
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3974
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3975
---
3976
root.CFrame = FaceMouse()[1]
3977
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3978
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3979
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
3980
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
3981
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
3982
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3983
end
3984
coroutine.resume(coroutine.create(function()
3985
local a = Instance.new("Part",Character)
3986
	a.Name = "Direction"	
3987
	a.Anchored = true
3988
	a.BrickColor = bc("White")
3989
a.Material = "Neon"
3990
a.Transparency = 0
3991
a.Shape = "Cylinder"
3992
	a.CanCollide = false
3993
local a2 = Instance.new("Part",Character)
3994
	a2.Name = "Direction"	
3995
	a2.Anchored = true
3996
	a2.BrickColor = bc("Bright yellow")
3997
a2.Material = "Neon"
3998
a2.Transparency = 0
3999
a2.Shape = "Cylinder"
4000
	a2.CanCollide = false
4001
local b = Instance.new("Part",Character)
4002
	b.Name = "HitDirect"	
4003
	b.Anchored = true
4004
	b.BrickColor = bc("Cool yellow")
4005
b.Material = "Neon"
4006
b.Transparency = 1
4007
	b.CanCollide = false
4008
	local ray = Ray.new(
4009
	    elocacenter.CFrame.p,                           -- origin
4010
	    (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
4011
	) 
4012
	local ignore = Character
4013
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4014
	a.BottomSurface = 10
4015
	a.TopSurface = 10
4016
	a2.BottomSurface = 10
4017
	a2.TopSurface = 10
4018
	local distance = (elocacenter.CFrame.p - position).magnitude
4019
	a.Size = Vector3.new(distance, 1, 1)
4020
	a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4021
	a2.Size = Vector3.new(distance, 1, 1)
4022
	a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4023
b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
4024
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4025
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
4026
game:GetService("Debris"):AddItem(a, 10)
4027
game:GetService("Debris"):AddItem(a2, 10)
4028
game:GetService("Debris"):AddItem(b, 10)
4029
local msh = Instance.new("SpecialMesh",a)
4030
msh.MeshType = "Cylinder"
4031
msh.Scale = vt(1,2,2)
4032
local msh2 = Instance.new("SpecialMesh",a2)
4033
msh2.MeshType = "Cylinder"
4034
msh2.Scale = vt(1,2.5,2.5)
4035
CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
4036
coroutine.resume(coroutine.create(function()
4037
for i = 0,10,0.1 do
4038
swait()
4039
msh.Scale = msh.Scale + vt(0,0.05,0.05)
4040
a.Transparency = a.Transparency + 0.025
4041
msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
4042
a2.Transparency = a2.Transparency + 0.05
4043
end
4044
a:Destroy()
4045
a2:Destroy()
4046
end))
4047
CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
4048
CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
4049
CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
4050
CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
4051
CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
4052
CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
4053
MagniDamage(b, 25, 40,65, 0, "Normal")
4054
for i = 0, 49 do
4055
PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
4056
PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
4057
end
4058
sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
4059
sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
4060
sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4061
sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4062
sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4063
sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
4064
end))
4065
game:GetService("Debris"):AddItem(elocacenter, 5)
4066
hum.WalkSpeed = storehumanoidWS
4067
attack = false
4068
end
4069
4070
function StarDivision()
4071
attack = true
4072
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
4073
for i = 0, 2, 0.1 do
4074
swait()
4075
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
4076
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
4077
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4078
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
4079
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
4080
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
4081
end
4082
local orb = Instance.new("Part", char)
4083
        orb.BrickColor = MAINRUINCOLOR
4084
        orb.CanCollide = false
4085
        orb.FormFactor = 3
4086
        orb.Name = "Ring"
4087
        orb.Material = "Neon"
4088
        orb.Size = Vector3.new(1, 1, 1)
4089
        orb.Transparency = 0
4090
        orb.TopSurface = 0
4091
        orb.BottomSurface = 0
4092
        local orbm = Instance.new("SpecialMesh", orb)
4093
        orbm.MeshType = "Sphere"
4094
orbm.Name = "SizeMesh"
4095
orbm.Scale = vt(2,2,2)
4096
local a = Instance.new("Part",workspace)
4097
	a.Name = "Direction"	
4098
	a.Anchored = true
4099
	a.BrickColor = bc("Bright red")
4100
a.Material = "Neon"
4101
a.Transparency = 1
4102
	a.CanCollide = false
4103
	local ray = Ray.new(
4104
	    sorb.CFrame.p,                           -- origin
4105
	    (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
4106
	) 
4107
	local ignore = sorb
4108
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4109
	a.BottomSurface = 10
4110
	a.TopSurface = 10
4111
	local distance = (sorb.CFrame.p - position).magnitude
4112
	a.Size = Vector3.new(0.1, 0.1, 0.1)
4113
	a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
4114
orb.CFrame = a.CFrame
4115
a:Destroy()
4116
local bv = Instance.new("BodyVelocity")
4117
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4118
bv.velocity = orb.CFrame.lookVector*100
4119
bv.Parent = orb
4120
local hitted = false
4121
game:GetService("Debris"):AddItem(orb, 10)
4122
CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
4123
CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
4124
CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
4125
CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
4126
CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
4127
coroutine.resume(coroutine.create(function()
4128
while true do
4129
swait(1)
4130
if orb.Parent ~= nil and hitted == false then
4131
PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
4132
elseif orb.Parent == nil then
4133
break
4134
end
4135
end
4136
end))
4137
coroutine.resume(coroutine.create(function()
4138
swait(1)
4139
orb.Touched:connect(function(hit)
4140
if hitted == false then
4141
hitted = true
4142
game:GetService("Debris"):AddItem(orb, 5)
4143
orb.Transparency = 1
4144
orb.Anchored = true
4145
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4146
elocacenter.Anchored = true
4147
elocacenter.CFrame = orb.CFrame
4148
elocacenter.Orientation = vt(0,0,0)
4149
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4150
eloca1.Anchored = true
4151
eloca1.CFrame = elocacenter.CFrame
4152
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4153
eloca2.Anchored = true
4154
eloca2.CFrame = elocacenter.CFrame
4155
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4156
eloca3.Anchored = true
4157
eloca3.CFrame = elocacenter.CFrame
4158
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4159
eloca4.Anchored = true
4160
eloca4.CFrame = elocacenter.CFrame
4161
local lookavec = 0 
4162
local speeds = 0
4163
CameraEnshaking(1,1)
4164
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
4165
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4166
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4167
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4168
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4169
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4170
for i = 0, 99 do
4171
swait()
4172
lookavec = lookavec + 1
4173
speeds = speeds + 0.1
4174
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4175
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4176
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4177
4178
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4179
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4180
4181
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4182
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4183
4184
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4185
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4186
end
4187
4188
for i = 0, 149 do
4189
swait()
4190
speeds = speeds + 0.1
4191
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4192
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4193
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4194
4195
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4196
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4197
4198
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4199
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4200
4201
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4202
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4203
end
4204
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
4205
if v:FindFirstChild('Head') then
4206
dmg(v)
4207
end
4208
end
4209
CameraEnshaking(7,30)
4210
MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
4211
CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
4212
CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
4213
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
4214
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
4215
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
4216
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
4217
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4218
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4219
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4220
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4221
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4222
for i = 0, 24 do
4223
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
4224
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
4225
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
4226
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
4227
end
4228
coroutine.resume(coroutine.create(function()
4229
for i = 0, 499 do
4230
swait(1)
4231
MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
4232
PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
4233
end
4234
elocacenter:Destroy()
4235
eloca1:Destroy()
4236
eloca2:Destroy()
4237
eloca3:Destroy()
4238
eloca4:Destroy()
4239
end))
4240
end
4241
end)
4242
end))
4243
attack = false
4244
end
4245
4246
function GalacticalBeams()
4247
attack = true
4248
local keptcolor = MAINRUINCOLOR
4249
coroutine.resume(coroutine.create(function()
4250
for i = 0, 0 do
4251
swait(10)
4252
local orb = Instance.new("Part", char)
4253
CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
4254
        orb.BrickColor = keptcolor
4255
        orb.CanCollide = false
4256
        orb.FormFactor = 3
4257
        orb.Name = "Ring"
4258
        orb.Material = "Neon"
4259
        orb.Size = Vector3.new(1, 1, 1)
4260
        orb.Transparency = 1
4261
        orb.TopSurface = 0
4262
        orb.BottomSurface = 0
4263
orb.Anchored = true
4264
        local orbm = Instance.new("SpecialMesh", orb)
4265
        orbm.MeshType = "Sphere"
4266
orbm.Name = "SizeMesh"
4267
orbm.Scale = vt(1.25,1.25,1.25)
4268
orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
4269
coroutine.resume(coroutine.create(function()
4270
orb.Transparency = 1
4271
	local a = Instance.new("Part",char)
4272
	a.Name = "Direction"	
4273
	a.Anchored = true
4274
	a.BrickColor = keptcolor
4275
a.Material = "Neon"
4276
a.Transparency = 1
4277
a.Shape = "Cylinder"
4278
	local x = Instance.new("Part",char)
4279
	x.Name = "Direction"	
4280
	x.Anchored = true
4281
	x.BrickColor = keptcolor
4282
x.Material = "Neon"
4283
x.Transparency = 1
4284
x.Shape = "Cylinder"
4285
	local ht = Instance.new("Part",char)
4286
	ht.Name = "DirectionHit"	
4287
	ht.Anchored = true
4288
	ht.BrickColor = keptcolor
4289
ht.CanCollide = false
4290
ht.Transparency = 1
4291
ht.Size = vt(0.1,0.1,0.1)
4292
	a.CanCollide = false
4293
	local ray = Ray.new(
4294
	    orb.CFrame.p,                           -- origin
4295
	    (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
4296
	) 
4297
	local ignore = char
4298
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4299
	a.BottomSurface = 10
4300
	a.TopSurface = 10
4301
	local distance = (orb.CFrame.p - position).magnitude
4302
	a.Size = Vector3.new(distance,1,1)
4303
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4304
	ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
4305
	x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
4306
local poste = 0
4307
local rotation = 0
4308
CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
4309
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
4310
CameraEnshaking(2,2)
4311
for i = 0, 49 do
4312
swait()
4313
rotation = rotation + 5
4314
poste = poste + 1
4315
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4316
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4317
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4318
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4319
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4320
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4321
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4322
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4323
end
4324
local A1 = Instance.new("Attachment",x)
4325
local A2 = Instance.new("Attachment",ht)
4326
local Beem = Instance.new("Beam",ht)
4327
Beem.Attachment0 = A1
4328
Beem.Attachment1 = A2
4329
Beem.LightEmission = 1
4330
Beem.FaceCamera = true
4331
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
4332
Beem.Width0 = 125
4333
Beem.Width1 = 125
4334
Beem.Texture = "rbxassetid://1134824633"
4335
Beem.TextureMode = "Wrap"
4336
Beem.TextureLength = 200
4337
Beem.TextureSpeed = 1.5
4338
Beem.Color = ColorSequence.new(keptcolor.Color)
4339
CameraEnshaking(3,6)
4340
CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
4341
a.Transparency = 0.25
4342
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
4343
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
4344
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
4345
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
4346
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
4347
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
4348
MagniDamage(ht, 70, 1000,1500, 0, "Normal")
4349
local eff = Instance.new("ParticleEmitter",ht)
4350
eff.Texture = "rbxassetid://284205403"
4351
eff.LightEmission = 0.95
4352
eff.Color = ColorSequence.new(keptcolor.Color)
4353
eff.Rate = 500
4354
eff.Lifetime = NumberRange.new(1)
4355
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,35,0),NumberSequenceKeypoint.new(1,0.1,0)})
4356
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4357
eff.Speed = NumberRange.new(80,500)
4358
eff.Drag = 5
4359
eff.Rotation = NumberRange.new(-500,500)
4360
eff.VelocitySpread = 9000
4361
eff.RotSpeed = NumberRange.new(-500,500)
4362
for i = 0, 24 do
4363
sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
4364
local rsiz = math.random(10,50)
4365
sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
4366
end
4367
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4368
local msh = Instance.new("SpecialMesh",a)
4369
msh.MeshType = "Cylinder"
4370
msh.Scale = vt(1,15,15)
4371
for i = 0, 49 do
4372
swait()
4373
CameraEnshaking(1,4)
4374
MagniDamage(ht, 70, 1000,1500, 0, "Normal")
4375
rotation = rotation + 5
4376
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
4377
sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
4378
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
4379
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4380
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4381
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4382
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4383
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4384
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4385
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4386
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4387
for i = 0, 2 do
4388
local rsiz = math.random(50,250)
4389
sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
4390
end
4391
msh.Scale = msh.Scale + vt(0,0.25,0.25)
4392
end
4393
eff.Enabled = false
4394
local visibility = 0
4395
for i = 0, 49 do
4396
swait()
4397
visibility = visibility + 0.02
4398
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
4399
rotation = rotation + 5
4400
poste = poste - 1
4401
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4402
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4403
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4404
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4405
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4406
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4407
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4408
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4409
msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
4410
a.Transparency = a.Transparency + 0.02
4411
end
4412
wait(1)
4413
orb:Destroy()
4414
a:Destroy()
4415
ht:Destroy()
4416
end))
4417
game:GetService("Debris"):AddItem(orb, 10)
4418
end
4419
end))
4420
hum.WalkSpeed = storehumanoidWS
4421
attack = false
4422
end
4423
4424
function BeamOfDeath()
4425
attack = true
4426
hum.WalkSpeed = 0 
4427
local keptcolor = MAINRUINCOLOR
4428
local orb = Instance.new("Part", char)
4429
        orb.BrickColor = keptcolor
4430
        orb.CanCollide = false
4431
        orb.FormFactor = 3
4432
        orb.Name = "Ring"
4433
        orb.Material = "Neon"
4434
        orb.Size = Vector3.new(1, 1, 1)
4435
        orb.Transparency = 1
4436
        orb.TopSurface = 0
4437
        orb.BottomSurface = 0
4438
        local orbm = Instance.new("SpecialMesh", orb)
4439
        orbm.MeshType = "Sphere"
4440
orbm.Name = "SizeMesh"
4441
orbm.Scale = vt(22.5,10000,22.5)
4442
orb.CFrame = mouse.Hit
4443
orb.Anchored = true
4444
orb.Orientation = vt(0,0,0)
4445
orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
4446
CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 1.5, 1)
4447
coroutine.resume(coroutine.create(function()
4448
coroutine.resume(coroutine.create(function()
4449
for i = 0, 399 do
4450
swait()
4451
orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
4452
orb.Transparency = orb.Transparency - 0.0025
4453
end
4454
end))
4455
wait(9)
4456
coroutine.resume(coroutine.create(function()
4457
local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
4458
if hfr ~= nil then
4459
	for i = 0, 49 do
4460
local deb = Instance.new("Part", char)
4461
deb.Anchored = true
4462
deb.CanCollide = false
4463
deb.FormFactor = 3
4464
deb.Name = "Ring"
4465
deb.Material = hitfloor.Material
4466
deb.Color = hitfloor.Color
4467
deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
4468
deb.Transparency = 0
4469
deb.TopSurface = 0
4470
deb.BottomSurface = 0
4471
deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
4472
local deb2 = Instance.new("Part", char)
4473
deb2.CanCollide = false
4474
deb2.FormFactor = 3
4475
deb2.Name = "Ring"
4476
deb2.Material = hitfloor.Material
4477
deb2.Color = hitfloor.Color
4478
deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
4479
deb2.Transparency = 0
4480
deb2.TopSurface = 0
4481
deb2.BottomSurface = 0
4482
deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
4483
deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
4484
local eff = Instance.new("ParticleEmitter",deb)
4485
eff.Texture = "rbxassetid://363275192"
4486
eff.LightEmission = 0.95
4487
eff.Color = ColorSequence.new(keptcolor.Color)
4488
eff.Rate = 100
4489
eff.Lifetime = NumberRange.new(1)
4490
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
4491
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4492
eff.Speed = NumberRange.new(0,5)
4493
eff.Rotation = NumberRange.new(-500,500)
4494
eff.VelocitySpread = 9000
4495
eff.RotSpeed = NumberRange.new(-10,10)
4496
local at1 = Instance.new('Attachment',deb2)
4497
at1.Position = vt(0,15,0)
4498
local at2 = Instance.new('Attachment',deb2)
4499
at2.Position = vt(0,-15,0)
4500
local tl = Instance.new('Trail',deb2)
4501
tl.Attachment0 = at1
4502
tl.Attachment1 = at2
4503
tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
4504
tl.Color = ColorSequence.new(BrickColor.new('White').Color)
4505
tl.Lifetime = 1
4506
game:GetService("Debris"):AddItem(deb,30)
4507
game:GetService("Debris"):AddItem(deb2,30)
4508
coroutine.resume(coroutine.create(function()
4509
	wait(15)
4510
eff.Enabled = false
4511
	for i = 0, 49 do
4512
		swait()
4513
		deb.Transparency = deb.Transparency + 0.02
4514
	end
4515
wait(1)
4516
	deb:Destroy()
4517
end))
4518
end
4519
end
4520
end))
4521
for i = 0, 199 do
4522
swait(1.5)
4523
for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
4524
if v:FindFirstChild('Head') then
4525
dmg(v)
4526
end
4527
end
4528
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
4529
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
4530
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
4531
sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
4532
end
4533
orb:Destroy()
4534
end))
4535
hum.WalkSpeed = storehumanoidWS
4536
attack = false
4537
end
4538
4539
function DualGleamingBeam()
4540
attack = true
4541
hum.WalkSpeed = 0 
4542
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 5, 1,0,10,0.15,0.5,1)
4543
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 60, 1,0,10,0.15,0.5,1)
4544
local radm = math.random(1,3)
4545
if radm == 1 then
4546
end
4547
local rsiz = math.random(1,15)
4548
	local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
4549
	hb.Anchored = true
4550
	hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4551
	local hb2 = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
4552
	hb2.Anchored = true
4553
	hb2.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4554
	CFuncs["Sound"].Create("rbxassetid://1042700914", sorb, 8,0.25)
4555
	for i = 0, 14, 0.1 do
4556
		swait()
4557
rsiz = math.random(5,15)
4558
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4559
hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0)
4560
sphereMK(math.random(3,9),0.25,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)	
4561
sphere2(5,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,MAINRUINCOLOR)
4562
sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Lime green"),-15)	
4563
sphere2(5,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,BrickColor.new("Lime green"))
4564
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
4565
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
4566
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4567
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.1)
4568
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(120)),.1)
4569
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-120)),.1)
4570
	end
4571
	CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 10,0.6)
4572
	CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 10,0.5)
4573
	CFuncs["Sound"].Create("rbxassetid://1042693018", sorb2, 10,0.6)
4574
	CFuncs["Sound"].Create("rbxassetid://1042695469", sorb2, 10,0.5)
4575
	CFuncs["Sound"].Create("rbxassetid://1042696115", sorb, 10,1)
4576
	CFuncs["Sound"].Create("rbxassetid://1042696115", sorb2, 10,1)
4577
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4578
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4579
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4580
sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
4581
sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
4582
sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
4583
for i = 0, 49 do 
4584
local rsiza = math.random(1,15)
4585
sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0)	
4586
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0)
4587
end
4588
local a = Instance.new("Part",Character)
4589
	a.Name = "Direction"	
4590
	a.Anchored = true
4591
	a.BrickColor = MAINRUINCOLOR
4592
a.Material = "Neon"
4593
a.Transparency = 0
4594
a.Shape = "Cylinder"
4595
	a.CanCollide = false
4596
local a2 = Instance.new("Part",Character)
4597
	a2.Name = "Direction"	
4598
	a2.Anchored = true
4599
	a2.BrickColor = MAINRUINCOLOR
4600
a2.Material = "Neon"
4601
a2.Transparency = 0
4602
a2.Shape = "Cylinder"
4603
	a2.CanCollide = false
4604
local ba = Instance.new("Part",Character)
4605
	ba.Name = "HitDirect"	
4606
	ba.Anchored = true
4607
	ba.BrickColor = MAINRUINCOLOR
4608
ba.Material = "Neon"
4609
ba.Transparency = 1
4610
	ba.CanCollide = false
4611
local ba2 = Instance.new("Part",Character)
4612
	ba2.Name = "HitDirect"	
4613
	ba2.Anchored = true
4614
	ba2.BrickColor = MAINRUINCOLOR
4615
ba2.Material = "Neon"
4616
ba2.Transparency = 1
4617
	ba2.CanCollide = false
4618
	local ray = Ray.new(
4619
	    hb.CFrame.p,                           -- origin
4620
	    (mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction
4621
	) 
4622
	local ignore = Character
4623
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4624
	local ray2 = Ray.new(
4625
	    hb2.CFrame.p,                           -- origin
4626
	    (mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction
4627
	) 
4628
	local hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore)
4629
	local distance2 = (hb2.CFrame.p - position).magnitude
4630
4631
	a.BottomSurface = 10
4632
	a.TopSurface = 10
4633
	local distance = (hb.CFrame.p - position).magnitude
4634
	a.Size = Vector3.new(distance, 1, 1)
4635
	a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4636
	a2.BottomSurface = 10
4637
	a2.TopSurface = 10
4638
	a2.Size = Vector3.new(distance2, 1, 1)
4639
	a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2)
4640
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance)
4641
ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2)
4642
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4643
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
4644
local msh = Instance.new("SpecialMesh",a)
4645
msh.MeshType = "Cylinder"
4646
msh.Scale = vt(1,4,4)
4647
local msh2 = Instance.new("SpecialMesh",a2)
4648
msh2.MeshType = "Cylinder"
4649
msh2.Scale = vt(1,4,4)
4650
game:GetService("Debris"):AddItem(a, 30)
4651
game:GetService("Debris"):AddItem(a2, 30)
4652
game:GetService("Debris"):AddItem(ba, 30)
4653
game:GetService("Debris"):AddItem(ba2, 30)
4654
	for i = 0, 20, 0.1 do
4655
		swait()
4656
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4657
hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0)
4658
ray = Ray.new(
4659
	    hb.CFrame.p,                           -- origin
4660
	    (mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction
4661
	) 
4662
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4663
distance = (hb.CFrame.p - position).magnitude
4664
ray2 = Ray.new(
4665
	    hb2.CFrame.p,                           -- origin
4666
	    (mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction
4667
	) 
4668
hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore)
4669
distance2 = (hb2.CFrame.p - position).magnitude
4670
	a.Size = Vector3.new(distance, 1, 1)
4671
	a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4672
	a2.Size = Vector3.new(distance2, 1, 1)
4673
	a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2)
4674
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance)
4675
ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2)
4676
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4677
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
4678
rsiz = math.random(5,25)
4679
	MagniDamage(ba, 12, 800,18000, 0, "Normal")
4680
	MagniDamage(ba2, 12, 800,18000, 0, "Normal")
4681
for i, v in pairs(FindNearestHead(ba.CFrame.p, 4)) do
4682
if v:FindFirstChild('Head') then
4683
dmg(v)
4684
end
4685
end
4686
coroutine.resume(coroutine.create(function()
4687
local bx = Instance.new("Part",Character)
4688
bx.Name = "Location"	
4689
bx.Anchored = true
4690
bx.BrickColor = MAINRUINCOLOR
4691
bx.Material = "Neon"
4692
bx.Transparency = 1
4693
bx.CanCollide = false
4694
bx.Position = ba.Position
4695
sphere2(2,"Add",bx.CFrame,vt(20,0.5,20),0.001,0,0.001,MAINRUINCOLOR)
4696
wait(math.random(1,2))
4697
sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.1,0,0.1,bc("Lime green"))
4698
sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.25,0,0.25,MAINRUINCOLOR)
4699
sphere2(6,"Add",bx.CFrame,vt(10,10,10),0.5,0.5,0.5,bc("Lime green"))
4700
	CFuncs["Sound"].Create("rbxassetid://1042693018", bx, 5,0.7)
4701
	CFuncs["Sound"].Create("rbxassetid://1042695469", bx, 5,0.8)
4702
	MagniDamage(bx, 20, 80000,900000, 0, "Normal")
4703
for i, v in pairs(FindNearestHead(bx.CFrame.p, 15)) do
4704
if v:FindFirstChild('Head') then
4705
dmg(v)
4706
end
4707
end
4708
wait(5)
4709
bx:Destroy()
4710
end))
4711
sphereMK(math.random(4,8),0.25,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0)
4712
sphereMK(math.random(4,8),0.25,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0)
4713
for c = 0, 2 do	
4714
sphereMK(math.random(3,6),0.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),2)
4715
end
4716
sphere2(5,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR)
4717
sphere2(5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(12,12,12),0.05,0.05,0.05,MAINRUINCOLOR)
4718
sphere2(5,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR)
4719
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
4720
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
4721
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.05)
4722
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.05)
4723
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-15)),.05)
4724
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(15)),.05)
4725
	end
4726
for i = 0, 1 do
4727
	CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 5,0.8)
4728
	CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 5,0.9)
4729
	CFuncs["Sound"].Create("rbxassetid://1042693018", ba, 10,0.8)
4730
	CFuncs["Sound"].Create("rbxassetid://1042695469", ba, 10,0.9)
4731
end
4732
	MagniDamage(ba, 30, 8000,180000, 0, "Normal")
4733
	MagniDamage(ba2, 30, 8000,180000, 0, "Normal")
4734
for i, v in pairs(FindNearestHead(ba.CFrame.p, 10)) do
4735
if v:FindFirstChild('Head') then
4736
dmg(v)
4737
end
4738
end
4739
sphere2(1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
4740
sphere2(2,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
4741
sphere2(3,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
4742
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4743
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4744
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4745
sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
4746
sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
4747
sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
4748
for i = 0, 49 do 
4749
local rsiza = math.random(1,15)
4750
sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0)
4751
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0)	
4752
end
4753
for i = 0, 49 do
4754
rsiz = math.random(1,8)	
4755
sphereMK(math.random(1,3),1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz,rsiz,rsiz,0,bc("Lime green"),2)
4756
end
4757
coroutine.resume(coroutine.create(function()
4758
for i = 0, 99 do
4759
swait()
4760
a.Transparency = a.Transparency + 0.01
4761
a2.Transparency = a2.Transparency + 0.01
4762
end
4763
a:Destroy()
4764
ba:Destroy()
4765
a2:Destroy()
4766
ba2:Destroy()
4767
end))
4768
hum.WalkSpeed = storehumanoidWS
4769
hb:Destroy()
4770
hb2:Destroy()
4771
attack = false
4772
end
4773
4774
function Fireball()
4775
attack = true
4776
hum.WalkSpeed = 0 
4777
local keptcolor = MAINRUINCOLOR
4778
	for i = 0,2,0.1 do
4779
		swait()
4780
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
4781
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
4782
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
4783
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
4784
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
4785
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
4786
	end
4787
local orb = Instance.new("Part", char)
4788
        orb.BrickColor = keptcolor
4789
        orb.CanCollide = false
4790
        orb.FormFactor = 3
4791
        orb.Name = "Ring"
4792
        orb.Material = "Neon"
4793
        orb.Size = Vector3.new(1, 1, 1)
4794
        orb.Transparency = 0
4795
        orb.TopSurface = 0
4796
        orb.BottomSurface = 0
4797
        local orbm = Instance.new("SpecialMesh", orb)
4798
        orbm.MeshType = "Sphere"
4799
orbm.Name = "SizeMesh"
4800
orbm.Scale = vt(4,4,4)
4801
orb.CFrame = root.CFrame + root.CFrame.lookVector*3
4802
local eff = Instance.new("ParticleEmitter",orb)
4803
eff.Texture = "rbxassetid://296874871"
4804
eff.LightEmission = 0.95
4805
eff.Color = ColorSequence.new(orb.BrickColor.Color)
4806
eff.Rate = 10000
4807
eff.Lifetime = NumberRange.new(1.5)
4808
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
4809
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4810
eff.Speed = NumberRange.new(25)
4811
eff.Drag = 5
4812
eff.Rotation = NumberRange.new(-500,500)
4813
eff.VelocitySpread = 9000
4814
eff.RotSpeed = NumberRange.new(-500,500)
4815
	local a = Instance.new("Part",workspace)
4816
	a.Name = "Direction"	
4817
	a.Anchored = true
4818
	a.BrickColor = bc("Toothpaste")
4819
a.Material = "Neon"
4820
a.Transparency = 1
4821
	a.CanCollide = false
4822
	local ray = Ray.new(
4823
	    orb.CFrame.p,                           -- origin
4824
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
4825
	) 
4826
	local ignore = orb
4827
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4828
	a.BottomSurface = 10
4829
	a.TopSurface = 10
4830
	local distance = (orb.CFrame.p - position).magnitude
4831
	a.Size = Vector3.new(0.1, 0.1, 0.1)
4832
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
4833
orb.CFrame = a.CFrame
4834
a:Destroy()
4835
CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
4836
local bv = Instance.new("BodyVelocity")
4837
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4838
bv.velocity = orb.CFrame.lookVector*75
4839
bv.Parent = orb
4840
game:GetService("Debris"):AddItem(orb, 10)
4841
local hitted = false
4842
coroutine.resume(coroutine.create(function()
4843
while true do
4844
swait()
4845
if orb.Parent ~= nil and hitted == false then
4846
sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
4847
elseif orb.Parent == nil and hitted == true then
4848
break
4849
end
4850
end
4851
end))
4852
local hit =orb.Touched:connect(function(hit) 
4853
	if hitted == false and hit.Parent ~= char then
4854
	hitted = true
4855
	eff.Enabled = false
4856
CameraEnshaking(4,4)
4857
CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
4858
CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
4859
	MagniDamage(orb, 25, 20,30, 0, "Normal")
4860
sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
4861
sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
4862
sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
4863
for i = 0, 9 do
4864
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
4865
end
4866
for i = 0, 49 do
4867
local rsiz = math.random(10,30)
4868
sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
4869
end
4870
local eff = Instance.new("ParticleEmitter",orb)
4871
eff.Texture = "rbxassetid://296874871"
4872
eff.LightEmission = 0.95
4873
eff.Color = ColorSequence.new(orb.BrickColor.Color)
4874
eff.Rate = 10000
4875
eff.Lifetime = NumberRange.new(1.5)
4876
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
4877
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4878
eff.Speed = NumberRange.new(150)
4879
eff.Drag = 5
4880
eff.Rotation = NumberRange.new(-500,500)
4881
eff.VelocitySpread = 9000
4882
eff.RotSpeed = NumberRange.new(-500,500)
4883
coroutine.resume(coroutine.create(function()
4884
	wait(0.25)
4885
	eff.Enabled = false
4886
end))
4887
local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
4888
orb.Anchored = true
4889
orb.Transparency = 1
4890
coroutine.resume(coroutine.create(function()
4891
if hfr ~= nil then
4892
orb.Size = vt(50,1,50)
4893
orb.Orientation = vt(0,0,0)
4894
orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
4895
orbm:Destroy()
4896
local firef = eff:Clone()
4897
firef.Parent = orb
4898
firef.VelocitySpread = 50
4899
firef.Rate = 500
4900
firef.Drag = 3
4901
firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4902
firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
4903
firef.Speed = NumberRange.new(10,30)
4904
for i = 0, 24 do
4905
wait(0.25)
4906
MagniDamage(orb, 25, 3,6, 0, "Normal")
4907
end
4908
firef.Enabled = false
4909
end
4910
end))
4911
wait(10)
4912
orb:Destroy()
4913
end
4914
end)
4915
	for i = 0,1,0.1 do
4916
		swait()
4917
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
4918
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
4919
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
4920
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
4921
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
4922
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
4923
	end
4924
hum.WalkSpeed = storehumanoidWS
4925
attack = false
4926
end
4927
4928
function UniversalCollapse()
4929
attack = true
4930
local speedearn = 0
4931
hum.WalkSpeed = 0
4932
        local sbs = Instance.new("BodyPosition", root)
4933
        sbs.P = 3000
4934
        sbs.D = 1000
4935
        sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
4936
        sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
4937
CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
4938
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
4939
for i = 0, 110, 0.1 do
4940
swait()
4941
speedearn = speedearn + 0.1
4942
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4943
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4944
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4945
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4946
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4947
sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
4948
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
4949
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
4950
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4951
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
4952
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
4953
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
4954
end
4955
CameraEnshaking(5,50)
4956
sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
4957
for i = 0, 2 do 
4958
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
4959
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
4960
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
4961
CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
4962
end
4963
for i = 0, 49 do
4964
sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
4965
sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
4966
sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
4967
sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
4968
end
4969
sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4970
sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4971
sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4972
sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4973
sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4974
sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4975
sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4976
sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4977
sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4978
sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4979
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4980
sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4981
for i = 0, 99 do
4982
PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
4983
PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
4984
end
4985
for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
4986
if v:FindFirstChild('Head') then
4987
dmg(v)
4988
end
4989
end
4990
MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
4991
sbs:Destroy()
4992
hum.WalkSpeed = storehumanoidWS
4993
attack = false
4994
end
4995
4996
4997
function ChaosEND()
4998
attack = true
4999
local speedearn = 0
5000
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
5001
for i = 0, 15, 0.1 do
5002
swait()
5003
speedearn = speedearn + 0.25
5004
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
5005
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
5006
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
5007
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
5008
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
5009
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
5010
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
5011
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
5012
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
5013
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
5014
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
5015
end
5016
CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
5017
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
5018
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
5019
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
5020
CameraEnshaking(5,25)
5021
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
5022
if v:FindFirstChild('Head') then
5023
dmg(v)
5024
end
5025
end
5026
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
5027
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
5028
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
5029
for i = 0, 3, 0.1 do
5030
swait()
5031
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
5032
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
5033
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
5034
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
5035
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
5036
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
5037
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
5038
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
5039
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
5040
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
5041
end
5042
attack = false
5043
end
5044
5045
function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
5046
local orb = Instance.new("Part", char)
5047
        orb.Anchored = true
5048
        orb.BrickColor = color
5049
        orb.CanCollide = false
5050
        orb.FormFactor = 3
5051
        orb.Name = "Ring"
5052
        orb.Material = "Neon"
5053
        orb.Size = Vector3.new(1, 1, 1)
5054
        orb.Transparency = 0
5055
        orb.TopSurface = 0
5056
        orb.BottomSurface = 0
5057
        local orbm = Instance.new("SpecialMesh", orb)
5058
        orbm.MeshType = "Sphere"
5059
orb.CFrame = positted
5060
orbm.Name = "SizeMesh"
5061
orbm.Scale = vt(1,1,1)
5062
CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
5063
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
5064
--[[for i = 0, 2 do
5065
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
5066
end]]--
5067
coroutine.resume(coroutine.create(function()
5068
wait(timer)
5069
CameraEnshaking(3,ShakePower)
5070
orb.Transparency = 1
5071
MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
5072
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
5073
--[[for i = 0, 4 do
5074
sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
5075
end]]--
5076
CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
5077
wait(3)
5078
orb:Destroy()
5079
end))
5080
end
5081
5082
function orb_spawn(positted,timer)
5083
local randomcol = math.random(1,2)
5084
local orb = Instance.new("Part", char)
5085
        orb.Anchored = true
5086
if randomcol == 1 then
5087
        orb.BrickColor = BrickColor.new("White")
5088
elseif randomcol == 2 then
5089
orb.BrickColor = BrickColor.new("Really black")
5090
end
5091
        orb.CanCollide = false
5092
        orb.FormFactor = 3
5093
        orb.Name = "Ring"
5094
        orb.Material = "Neon"
5095
        orb.Size = Vector3.new(1, 1, 1)
5096
        orb.Transparency = 0
5097
        orb.TopSurface = 0
5098
        orb.BottomSurface = 0
5099
        local orbm = Instance.new("SpecialMesh", orb)
5100
        orbm.MeshType = "Sphere"
5101
orb.CFrame = positted
5102
orbm.Name = "SizeMesh"
5103
orbm.Scale = vt(1,1,1)
5104
CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
5105
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
5106
for i = 0, 2 do
5107
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
5108
end
5109
coroutine.resume(coroutine.create(function()
5110
wait(timer)
5111
CameraEnshaking(3,2)
5112
orb.Transparency = 1
5113
MagniDamage(orb, 17.5, 10,50, 0, "Normal")
5114
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
5115
for i = 0, 4 do
5116
sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
5117
end
5118
CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
5119
wait(3)
5120
orb:Destroy()
5121
end))
5122
end
5123
5124
function scattercorrupt()
5125
attack = true
5126
local rot = 0
5127
local randomrotations = math.random(1,2)
5128
local lookv = 2.5
5129
local power = 5
5130
sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
5131
sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
5132
for i = 0, 9 do
5133
sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
5134
end
5135
	CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
5136
	CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
5137
	CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
5138
CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
5139
CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
5140
local hite = Instance.new("Part", char)
5141
        hite.Anchored = true
5142
        hite.CanCollide = false
5143
        hite.FormFactor = 3
5144
        hite.Name = "Ring"
5145
        hite.Material = "Neon"
5146
        hite.Size = Vector3.new(1, 1, 1)
5147
        hite.Transparency = 1
5148
        hite.TopSurface = 0
5149
        hite.BottomSurface = 0
5150
hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
5151
local rem = Instance.new("Part", char)
5152
        rem.Anchored = true
5153
        rem.CanCollide = false
5154
        rem.FormFactor = 3
5155
        rem.Name = "Ring"
5156
        rem.Material = "Neon"
5157
        rem.Size = Vector3.new(1, 1, 1)
5158
        rem.Transparency = 1
5159
        rem.TopSurface = 0
5160
        rem.BottomSurface = 0
5161
rem.CFrame = hite.CFrame
5162
local rem2 = rem:Clone()
5163
rem2.Parent = char
5164
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
5165
local rem3 = rem:Clone()
5166
rem3.Parent = char
5167
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
5168
local rem4 = rem:Clone()
5169
rem4.Parent = char
5170
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
5171
hite:Destroy()
5172
coroutine.resume(coroutine.create(function()
5173
for i = 0, 24 do
5174
swait(1)
5175
if randomrotations == 1 then
5176
rot = rot + 1
5177
elseif randomrotations == 2 then
5178
rot = rot - 1
5179
end
5180
power = power + 0.5
5181
lookv = lookv + 7.5
5182
rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
5183
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
5184
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
5185
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
5186
orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5187
orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5188
orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5189
orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5190
end
5191
end))
5192
attack = false
5193
end
5194
function yinyangi()
5195
attack = true
5196
for i = 0, 2, 0.1 do
5197
swait()
5198
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
5199
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
5200
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
5201
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
5202
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
5203
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
5204
end
5205
local bv = Instance.new("BodyVelocity")
5206
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5207
bv.velocity = root.CFrame.lookVector*175
5208
bv.Parent = root
5209
for Rotations = 0, 9 do
5210
for i = 0, 1, 0.5 do
5211
swait()
5212
bv.velocity = root.CFrame.lookVector*175
5213
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5214
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5215
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
5216
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5217
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5218
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5219
end
5220
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5221
for i = 0, 1, 0.5 do
5222
swait()
5223
bv.velocity = root.CFrame.lookVector*175
5224
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5225
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5226
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
5227
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5228
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5229
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5230
end
5231
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5232
for i = 0, 1, 0.5 do
5233
swait()
5234
bv.velocity = root.CFrame.lookVector*175
5235
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5236
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5237
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
5238
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5239
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5240
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5241
end
5242
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5243
for i = 0, 1, 0.5 do
5244
swait()
5245
bv.velocity = root.CFrame.lookVector*175
5246
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5247
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5248
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
5249
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5250
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5251
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5252
end
5253
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5254
end
5255
bv:Destroy()
5256
attack = false
5257
end
5258
5259
function createBGCircle(size,parent,color)
5260
local bgui = Instance.new("BillboardGui",parent)
5261
bgui.Size = UDim2.new(size, 0, size, 0)
5262
local imgc = Instance.new("ImageLabel",bgui)
5263
imgc.BackgroundTransparency = 1
5264
imgc.ImageTransparency = 0
5265
imgc.Size = UDim2.new(1,0,1,0)
5266
imgc.Image = "rbxassetid://997291547" --997291547,521073910
5267
imgc.ImageColor3 = color
5268
return bgui,imgc
5269
end
5270
5271
function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
5272
local bgui,imgc = createBGCircle(size,guipar,color)
5273
bgui.AlwaysOnTop = true
5274
imgc.Image = "rbxassetid://" ..img
5275
local rrot = math.random(1,2)
5276
CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
5277
coroutine.resume(coroutine.create(function()
5278
for i = 0, 24*delay do
5279
swait()
5280
if rotationenabled == true then
5281
if rrot == 1 then
5282
imgc.Rotation = imgc.Rotation + rotsp
5283
elseif rrot == 2 then
5284
imgc.Rotation = imgc.Rotation - rotsp
5285
end
5286
end
5287
bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
5288
imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
5289
end
5290
bgui:Destroy()
5291
end))
5292
end
5293
function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
5294
for i, v in pairs(mw2:GetChildren()) do
5295
if v:IsA("Part") then
5296
v.BrickColor = one
5297
v.Material = "Neon"
5298
end
5299
end
5300
CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
5301
symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
5302
symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
5303
tr1.Color = ColorSequence.new(one.Color)
5304
tr2.Color = ColorSequence.new(one.Color)
5305
tr3.Color = ColorSequence.new(one.Color)
5306
for i, v in pairs(mw1:GetChildren()) do
5307
if v:IsA("Part") then
5308
if secondaryenabled == false then
5309
v.Transparency = 1
5310
elseif secondaryenabled == true then
5311
v.Transparency = 0
5312
end
5313
v.BrickColor = two
5314
v.Material = "Neon"
5315
end
5316
end
5317
if secondaryenabled == false then
5318
tl1.Enabled = false
5319
tl2.Enabled = false
5320
tl3.Enabled = false
5321
elseif secondaryenabled == true then
5322
tl1.Enabled = true
5323
tl2.Enabled = true
5324
tl3.Enabled = true
5325
end
5326
tl1.Color = ColorSequence.new(two.Color)
5327
tl2.Color = ColorSequence.new(two.Color)
5328
tl3.Color = ColorSequence.new(two.Color)
5329
for i, v in pairs(m:GetChildren()) do
5330
if v:IsA("Part") then
5331
v.BrickColor = three
5332
v.Material = "Ice"
5333
end
5334
end
5335
for i, v in pairs(m2:GetChildren()) do
5336
if v:IsA("Part") then
5337
v.BrickColor = four
5338
v.Material = "Ice"
5339
end
5340
end
5341
for i, v in pairs(m3:GetChildren()) do
5342
if v:IsA("Part") then
5343
v.BrickColor = five
5344
v.Material = "Neon"
5345
end
5346
end
5347
for i, v in pairs(extrawingmod1:GetChildren()) do
5348
if v:IsA("Part") then
5349
v.Transparency = exonetran
5350
v.BrickColor = exone
5351
v.Material = "Neon"
5352
end
5353
end
5354
for i, v in pairs(extrawingmod2:GetChildren()) do
5355
if v:IsA("Part") then
5356
v.Transparency = extwotran
5357
v.BrickColor = extwo
5358
v.Material = "Neon"
5359
end
5360
end
5361
end
5362
5363
5364
function normalmog()
5365
attack = true
5366
hum.WalkSpeed = 0
5367
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
5368
for i = 0,6,0.1 do
5369
swait()
5370
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
5371
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
5372
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
5373
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
5374
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
5375
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
5376
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
5377
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
5378
end
5379
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
5380
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
5381
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
5382
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
5383
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
5384
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
5385
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
5386
rainbowmode = false
5387
chaosmode = false
5388
ModeOfGlitch = 1
5389
storehumanoidWS = 16
5390
newTheme("rbxassetid://614032233",48.6,1,1.25)
5391
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
5392
CameraEnshaking(5,2.5)
5393
MAINRUINCOLOR = BrickColor.new("Really red")
5394
sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5395
for i = 0, 49 do
5396
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
5397
end
5398
for i = 0, 24 do
5399
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
5400
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
5401
end
5402
for i = 0,3,0.1 do
5403
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
5404
end
5405
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
5406
for i = 0,2,0.1 do
5407
swait()
5408
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
5409
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
5410
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
5411
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
5412
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
5413
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
5414
end
5415
hum.WalkSpeed = storehumanoidWS
5416
attack = false
5417
end
5418
5419
function attackone()
5420
	attack = true
5421
local keptcolor = MAINRUINCOLOR
5422
	for i = 0,1,0.1 do
5423
		swait()
5424
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
5425
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
5426
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
5427
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
5428
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
5429
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
5430
	end
5431
local distlook = 5
5432
coroutine.resume(coroutine.create(function()
5433
for i = 0, 4 do
5434
swait(2)
5435
CameraEnshaking(2,3)
5436
local hite = Instance.new("Part", char)
5437
        hite.Anchored = true
5438
        hite.CanCollide = false
5439
        hite.FormFactor = 3
5440
        hite.Name = "Ring"
5441
        hite.Material = "Neon"
5442
        hite.Size = Vector3.new(1, 1, 1)
5443
        hite.Transparency = 1
5444
        hite.TopSurface = 0
5445
        hite.BottomSurface = 0
5446
hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
5447
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
5448
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
5449
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
5450
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
5451
MagniDamage(hite, 9, 10,25, 0, "Normal")
5452
for i = 0, 14 do
5453
local rsiz = math.random(5,20)
5454
sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
5455
end
5456
CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
5457
CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
5458
game:GetService("Debris"):AddItem(hite, 5)
5459
distlook = distlook + 10
5460
end
5461
end))
5462
	for i = 0,1,0.1 do
5463
		swait()
5464
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
5465
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
5466
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
5467
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
5468
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
5469
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
5470
	end
5471
	attack = false
5472
end
5473
5474
function attacktwo()
5475
	attack = true
5476
	for i = 0,1,0.1 do
5477
		swait()
5478
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
5479
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
5480
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
5481
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
5482
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
5483
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
5484
	end
5485
CameraEnshaking(3,4)
5486
MagniDamage(root, 12, 15,30, 0, "Normal")
5487
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
5488
sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
5489
sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
5490
coroutine.resume(coroutine.create(function()
5491
local eff = Instance.new("ParticleEmitter",root)
5492
eff.Texture = "rbxassetid://363275192"
5493
eff.LightEmission = 0.95
5494
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
5495
eff.Rate = 10000
5496
eff.Lifetime = NumberRange.new(1)
5497
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,30,0)})
5498
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
5499
eff.Speed = NumberRange.new(10,125)
5500
eff.Drag = 5
5501
eff.Rotation = NumberRange.new(-500,500)
5502
eff.VelocitySpread = 9000
5503
eff.RotSpeed = NumberRange.new(-50,50)
5504
local eff2 = eff:Clone()
5505
eff2.Parent = root
5506
eff2.Texture = "rbxassetid://2092248396"
5507
eff2.Rate = 10000
5508
eff2.Lifetime = NumberRange.new(1.5)
5509
eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,3,0),NumberSequenceKeypoint.new(0.8,6,0),NumberSequenceKeypoint.new(1,0,0)})
5510
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
5511
eff2.Drag = 5
5512
eff2.Speed = NumberRange.new(25,150)
5513
eff2.Rotation = NumberRange.new(-500,500)
5514
eff2.VelocitySpread = 9000
5515
wait(0.25)
5516
eff2.Enabled = false
5517
eff.Enabled = false
5518
wait(5)
5519
eff2:Destroy()
5520
eff:Destroy()
5521
end))
5522
for i = 0, 9 do
5523
sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
5524
end
5525
for i = 0, 24 do
5526
local rsiz = math.random(5,20)
5527
sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
5528
end
5529
CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
5530
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
5531
CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
5532
	for i = 0,2,0.1 do
5533
		swait()
5534
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
5535
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
5536
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
5537
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
5538
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
5539
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
5540
	end
5541
attack = false
5542
end
5543
5544
function attackthree()
5545
attack = true
5546
local keptcolor = MAINRUINCOLOR
5547
CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
5548
	for i = 0,1,0.1 do
5549
		swait()
5550
sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
5551
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
5552
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
5553
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
5554
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
5555
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
5556
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
5557
	end
5558
CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
5559
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
5560
local angle = -25
5561
coroutine.resume(coroutine.create(function()
5562
for i = 0, 2 do
5563
local orb = Instance.new("Part", char)
5564
        orb.BrickColor = MAINRUINCOLOR
5565
        orb.CanCollide = false
5566
        orb.FormFactor = 3
5567
        orb.Name = "Ring"
5568
        orb.Material = "Neon"
5569
        orb.Size = Vector3.new(1, 1, 1)
5570
        orb.Transparency = 0.5
5571
        orb.TopSurface = 0
5572
        orb.BottomSurface = 0
5573
        local orbm = Instance.new("SpecialMesh", orb)
5574
        orbm.MeshType = "Sphere"
5575
orbm.Name = "SizeMesh"
5576
orbm.Scale = vt(3,3,3)
5577
orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
5578
local bv = Instance.new("BodyVelocity")
5579
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5580
bv.velocity = orb.CFrame.lookVector*100
5581
bv.Parent = orb
5582
game:GetService("Debris"):AddItem(orb, 10)
5583
sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
5584
sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
5585
coroutine.resume(coroutine.create(function()
5586
MagniDamage(orb, 6, 8,15, 0, "Normal")
5587
for i = 0, 7 do
5588
swait(2.5)
5589
CameraEnshaking(1,2)
5590
MagniDamage(orb, 6, 8,15, 0, "Normal")
5591
CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
5592
for i = 0, 4 do
5593
local rsiz = math.random(5,10)
5594
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
5595
sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
5596
end
5597
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
5598
sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
5599
end
5600
orb.Transparency = 1
5601
orb.Anchored = false
5602
wait(10)
5603
orb:Destroy()
5604
end))
5605
angle = angle + 25
5606
end
5607
end))
5608
	for i = 0,1,0.1 do
5609
		swait()
5610
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
5611
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
5612
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
5613
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
5614
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
5615
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
5616
	end
5617
attack = false
5618
end
5619
----------------------------------- Abilities
5620
5621
function ExtinctiveHeartbreak()
5622
local targetted = nil
5623
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
5624
targetted = mouse.Target.Parent
5625
end
5626
if targetted ~= nil then
5627
attack = true
5628
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
5629
for i = 0, 9 do
5630
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5631
end
5632
for i = 0, 24 do
5633
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5634
end
5635
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5636
local originalpos = root.CFrame
5637
RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
5638
for i = 0, 9 do
5639
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5640
end
5641
for i = 0, 24 do
5642
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5643
end
5644
hum.WalkSpeed = 0
5645
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5646
for i = 0,2,0.1 do
5647
swait()
5648
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
5649
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
5650
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
5651
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
5652
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
5653
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
5654
end
5655
CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
5656
CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
5657
for i = 0,2,0.1 do
5658
swait()
5659
coroutine.resume(coroutine.create(function()
5660
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
5661
for i,v in pairs(targetted:GetChildren()) do
5662
if v:IsA("Part") or v:IsA("MeshPart") then
5663
v.Velocity = vt(0,0,0)
5664
end
5665
end
5666
end))
5667
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
5668
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
5669
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
5670
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
5671
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
5672
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
5673
end
5674
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
5675
CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
5676
CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
5677
CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
5678
--chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
5679
for i = 0,4,0.1 do
5680
swait()
5681
coroutine.resume(coroutine.create(function()
5682
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
5683
CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
5684
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
5685
CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
5686
CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
5687
CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
5688
sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
5689
targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
5690
for i = 0, 2 do
5691
slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
5692
end
5693
symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
5694
for i,v in pairs(targetted:GetChildren()) do
5695
if v:IsA("Part") or v:IsA("MeshPart") then
5696
v.Velocity = vt(0,0,0)
5697
end
5698
end
5699
end))
5700
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
5701
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
5702
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
5703
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
5704
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
5705
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
5706
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
5707
end
5708
hum.CameraOffset = vt(0,0,0)
5709
for i = 0, 49 do
5710
sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
5711
slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
5712
end
5713
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
5714
for i = 0, 1 do
5715
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
5716
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
5717
end
5718
for i = 0, 4 do
5719
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
5720
end
5721
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
5722
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
5723
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
5724
dmg(targetted)
5725
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
5726
for i = 0, 9 do
5727
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5728
end
5729
for i = 0, 24 do
5730
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5731
end
5732
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5733
root.CFrame = originalpos
5734
for i = 0, 9 do
5735
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5736
end
5737
for i = 0, 24 do
5738
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5739
end
5740
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5741
attack = false
5742
hum.WalkSpeed = storehumanoidWS
5743
end
5744
end
5745
5746
function THE_TRUE_POWER_OF_VIOLENCE()
5747
attack = true
5748
hum.WalkSpeed = 0
5749
for i = 0, 10, 0.1 do
5750
swait()
5751
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5752
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5753
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5754
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
5755
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
5756
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
5757
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
5758
end
5759
local orb = Instance.new("Part", char)
5760
        orb.BrickColor = MAINRUINCOLOR
5761
        orb.CanCollide = false
5762
        orb.FormFactor = 3
5763
        orb.Name = "Ring"
5764
        orb.Material = "Neon"
5765
        orb.Size = Vector3.new(1, 1, 1)
5766
        orb.Transparency = 0
5767
        orb.TopSurface = 0
5768
        orb.BottomSurface = 0
5769
orb.CFrame = sorb.CFrame
5770
        local orbm = Instance.new("SpecialMesh", orb)
5771
        orbm.MeshType = "Sphere"
5772
orbm.Name = "SizeMesh"
5773
orbm.Scale = vt(0,0,0)
5774
        local sbs = Instance.new("BodyPosition", orb)
5775
        sbs.P = 3000
5776
        sbs.D = 1000
5777
        sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
5778
        sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
5779
CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
5780
sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5781
sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5782
sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5783
sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5784
sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5785
for i = 0, 10, 0.1 do
5786
swait()
5787
PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
5788
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5789
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5790
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
5791
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
5792
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
5793
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
5794
end
5795
orb.Anchored = true
5796
local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5797
elocacenter.Anchored = true
5798
elocacenter.CFrame = orb.CFrame
5799
elocacenter.Orientation = vt(0,0,0)
5800
local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5801
eloca1.Anchored = true
5802
eloca1.CFrame = elocacenter.CFrame
5803
local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5804
eloca2.Anchored = true
5805
eloca2.CFrame = elocacenter.CFrame
5806
local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5807
eloca3.Anchored = true
5808
eloca3.CFrame = elocacenter.CFrame
5809
local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5810
eloca4.Anchored = true
5811
eloca4.CFrame = elocacenter.CFrame
5812
local lookavec = 0 
5813
local speeds = 0
5814
CameraEnshaking(1,1)
5815
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
5816
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
5817
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
5818
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
5819
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5820
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5821
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5822
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5823
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5824
for i = 0, 99 do
5825
swait()
5826
lookavec = lookavec + 2.5
5827
speeds = speeds + 0.25
5828
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5829
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5830
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5831
5832
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5833
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5834
5835
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5836
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5837
5838
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5839
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5840
end
5841
5842
for i = 0, 149 do
5843
swait()
5844
speeds = speeds + 0.25
5845
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5846
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5847
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5848
5849
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5850
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5851
5852
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5853
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5854
5855
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5856
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5857
end
5858
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
5859
for i = 0, 99 do
5860
swait()
5861
lookavec = lookavec - 2.5
5862
speeds = speeds + 0.25
5863
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5864
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5865
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5866
5867
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5868
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5869
5870
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5871
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5872
5873
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5874
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5875
end
5876
local scaled = 0.1*75
5877
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
5878
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
5879
CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
5880
CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
5881
CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
5882
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
5883
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5884
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5885
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5886
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5887
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5888
5889
for i = 0, 10, 0.1 do
5890
swait()
5891
scaled = scaled - 0.001*75
5892
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
5893
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5894
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5895
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5896
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
5897
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
5898
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
5899
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
5900
end
5901
for x = 0, 4 do
5902
for i = 0, 9 do
5903
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
5904
end
5905
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
5906
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
5907
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5908
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5909
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5910
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5911
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5912
for i = 0, 5, 0.1 do
5913
swait()
5914
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5915
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5916
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5917
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5918
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
5919
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
5920
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
5921
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
5922
end
5923
end
5924
local speedearn = 0
5925
CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
5926
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
5927
CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
5928
for i = 0, 30, 0.1 do
5929
swait()
5930
scaled = scaled - 0.001*75/10
5931
speedearn = speedearn + 0.5
5932
for i = 0, 4 do 
5933
sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
5934
end
5935
PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
5936
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
5937
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5938
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5939
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5940
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5941
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
5942
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
5943
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
5944
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
5945
end
5946
orb.Transparency = 1
5947
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
5948
if v:FindFirstChild('Head') then
5949
dmg(v)
5950
end
5951
end
5952
CameraEnshaking(7,30)
5953
MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
5954
CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
5955
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
5956
CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
5957
CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
5958
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
5959
CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
5960
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
5961
CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
5962
CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
5963
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
5964
CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
5965
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
5966
CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
5967
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5968
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5969
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5970
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5971
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5972
for i = 0, 99 do
5973
PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
5974
PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
5975
end
5976
for i = 0, 24 do
5977
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
5978
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
5979
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
5980
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
5981
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
5982
end
5983
game:GetService("Debris"):AddItem(orb, 10)
5984
hum.WalkSpeed = storehumanoidWS
5985
attack = false
5986
end
5987
5988
function ViolentRing()
5989
attack = true
5990
5991
CFuncs["EchoSound"].Create("rbxassetid://1535994137", char, 4, 1,0,10,0.15,0.5,1)
5992
CFuncs["EchoSound"].Create("rbxassetid://1535994137", root, 7, 1,0,10,0.15,0.5,1)
5993
for i = 0, 2, 0.1 do
5994
swait()
5995
local snap = math.random(1,10)
5996
if snap == 1 then
5997
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
5998
end
5999
PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
6000
PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
6001
PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
6002
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
6003
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
6004
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
6005
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
6006
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
6007
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
6008
RootPart.CFrame = FaceMouse()[1]
6009
end
6010
local orb = Instance.new("Part", char)
6011
        orb.BrickColor = MAINRUINCOLOR
6012
        orb.CanCollide = false
6013
        orb.FormFactor = 3
6014
        orb.Name = "Ring"
6015
        orb.Material = "Neon"
6016
        orb.Size = Vector3.new(1, 1, 1)
6017
        orb.Transparency = 0
6018
        orb.TopSurface = 0
6019
        orb.BottomSurface = 0
6020
        local orbm = Instance.new("SpecialMesh", orb)
6021
        orbm.MeshType = "Sphere"
6022
orbm.Name = "SizeMesh"
6023
orbm.Scale = vt(2,2,2)
6024
orb.CFrame = mouse.Hit
6025
local bv = Instance.new("BodyVelocity")
6026
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6027
bv.velocity = orb.CFrame.lookVector*100
6028
bv.Parent = orb
6029
local hitted = false
6030
coroutine.resume(coroutine.create(function()
6031
game:GetService("Debris"):AddItem(orb, 5)
6032
orb.Transparency = 1
6033
orb.Anchored = true
6034
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
6035
elocacenter.Anchored = true
6036
elocacenter.CFrame = orb.CFrame
6037
elocacenter.Orientation = vt(0,0,0)
6038
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
6039
eloca1.Anchored = true
6040
eloca1.CFrame = elocacenter.CFrame
6041
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
6042
eloca2.Anchored = true
6043
eloca2.CFrame = elocacenter.CFrame
6044
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
6045
eloca3.Anchored = true
6046
eloca3.CFrame = elocacenter.CFrame
6047
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
6048
eloca4.Anchored = true
6049
eloca4.CFrame = elocacenter.CFrame
6050
local lookavec = 0 
6051
local speeds = 0
6052
CameraEnshaking(1,1)
6053
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
6054
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6055
sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6056
sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6057
sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6058
sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6059
for i = 0, 24 do
6060
swait()
6061
lookavec = lookavec + 3.5
6062
speeds = speeds + 1
6063
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6064
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6065
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6066
6067
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6068
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6069
6070
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6071
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6072
6073
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6074
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6075
end
6076
6077
local risen = 0
6078
for i = 0, 49 do
6079
swait()
6080
risen = risen + 0.05
6081
speeds = speeds + 0.1
6082
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6083
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6084
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6085
6086
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6087
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6088
6089
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6090
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6091
6092
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6093
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6094
end
6095
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
6096
if v:FindFirstChild('Head') then
6097
dmg(v)
6098
end
6099
end
6100
CameraEnshaking(4,10)
6101
MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
6102
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
6103
CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
6104
CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
6105
CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
6106
CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
6107
local eff = Instance.new("ParticleEmitter",elocacenter)
6108
eff.Texture = "rbxassetid://2273224484"
6109
eff.LightEmission = 1
6110
eff.Color = ColorSequence.new(Color3.new(1,1,0))
6111
eff.Rate = 1000000
6112
eff.Lifetime = NumberRange.new(0.5,2)
6113
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6114
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6115
eff.Speed = NumberRange.new(20,250)
6116
eff.Drag = 5
6117
eff.Rotation = NumberRange.new(-500,500)
6118
eff.VelocitySpread = 5000000
6119
eff.RotSpeed = NumberRange.new(-50,50)
6120
coroutine.resume(coroutine.create(function()
6121
wait(1)
6122
eff.Enabled = false
6123
end))
6124
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
6125
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
6126
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6127
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6128
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6129
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6130
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6131
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
6132
for i = 0, 24 do
6133
sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
6134
sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
6135
sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
6136
sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
6137
end
6138
coroutine.resume(coroutine.create(function()
6139
wait(10)
6140
elocacenter:Destroy()
6141
eloca1:Destroy()
6142
eloca2:Destroy()
6143
eloca3:Destroy()
6144
eloca4:Destroy()
6145
end))
6146
end))
6147
attack = false
6148
end
6149
6150
function CorruptionEvent()
6151
attack = true
6152
hum.WalkSpeed = 0
6153
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
6154
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
6155
local keptcolor = MAINRUINCOLOR
6156
for i = 0,4,0.1 do
6157
swait()
6158
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6159
block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6160
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
6161
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
6162
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
6163
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
6164
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
6165
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
6166
end
6167
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
6168
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
6169
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
6170
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
6171
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
6172
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
6173
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
6174
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
6175
hum.CameraOffset = vt(0,0,0)
6176
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6177
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6178
for i = 0, 24 do
6179
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
6180
end
6181
local rrot = 0
6182
coroutine.resume(coroutine.create(function()
6183
for i = 0, 4 do
6184
rrot = rrot + 45
6185
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6186
xa.Anchored = true
6187
local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6188
xb.Anchored = true
6189
local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6190
xc.Anchored = true
6191
local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6192
xd.Anchored = true
6193
CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
6194
CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
6195
CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
6196
CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
6197
CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
6198
CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
6199
CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
6200
CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
6201
CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
6202
CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
6203
CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
6204
CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
6205
xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
6206
xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
6207
xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
6208
xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
6209
MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6210
MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6211
MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6212
MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6213
for i = 0, 9 do
6214
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6215
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xb.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6216
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xc.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6217
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xd.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6218
end
6219
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6220
block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6221
block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6222
block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6223
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6224
sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6225
sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6226
sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6227
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6228
sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6229
sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6230
sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6231
game:GetService("Debris"):AddItem(xa, 5)
6232
game:GetService("Debris"):AddItem(xb, 5)
6233
game:GetService("Debris"):AddItem(xc, 5)
6234
game:GetService("Debris"):AddItem(xd, 5)
6235
coroutine.resume(coroutine.create(function()
6236
for i = 0, 19 do
6237
swait()
6238
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
6239
end
6240
hum.CameraOffset = vt(0,0,0)
6241
end))
6242
swait(9)
6243
end
6244
end))
6245
for i = 0,2,0.1 do
6246
swait()
6247
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
6248
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
6249
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
6250
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
6251
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
6252
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
6253
end
6254
attack = false
6255
hum.WalkSpeed = storehumanoidWS
6256
end
6257
6258
function EndGROUND()
6259
	attack = true
6260
hum.WalkSpeed = 0
6261
--CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
6262
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
6263
CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
6264
CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
6265
local keptcolor = MAINRUINCOLOR
6266
for i = 0,4,0.1 do
6267
swait()
6268
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6269
block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6270
slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
6271
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
6272
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
6273
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
6274
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
6275
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
6276
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
6277
end
6278
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
6279
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
6280
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
6281
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
6282
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
6283
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
6284
coroutine.resume(coroutine.create(function()
6285
	local shval = 10
6286
	for i = 0, 99 do
6287
		swait()
6288
		shval = shval - 0.1
6289
		hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
6290
	end
6291
	hum.CameraOffset = vt(0,0,0)
6292
end))
6293
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6294
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6295
for i = 0, 24 do
6296
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
6297
end
6298
local rrot = 0
6299
local xam = 1
6300
coroutine.resume(coroutine.create(function()
6301
for i = 0, 14 do
6302
--swait()
6303
rrot = rrot + 40*xam
6304
xam = xam + 0.25
6305
local bonus = xam
6306
local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
6307
xa.Anchored = true
6308
xa.Color = Color3.new(0,0,0)
6309
xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
6310
CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
6311
local xc = 0
6312
coroutine.resume(coroutine.create(function()
6313
for i = 0, 99 do
6314
	swait()
6315
	xc = xc + 0.01
6316
	xa.Color = Color3.new(xc,0,0)
6317
end
6318
xa.Transparency = 1
6319
CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
6320
MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
6321
for i = 0, 9 do
6322
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
6323
end
6324
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6325
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
6326
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
6327
game:GetService("Debris"):AddItem(xa, 5)
6328
coroutine.resume(coroutine.create(function()
6329
for i = 0, 19 do
6330
swait()
6331
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
6332
end
6333
hum.CameraOffset = vt(0,0,0)
6334
end))
6335
end))
6336
end
6337
end))
6338
for i = 0,2,0.1 do
6339
swait()
6340
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
6341
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
6342
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
6343
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
6344
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
6345
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
6346
end
6347
attack = false
6348
hum.WalkSpeed = storehumanoidWS
6349
end
6350
6351
function HeavenlyDisk()
6352
attack = true
6353
hum.WalkSpeed = 2
6354
local keptcolor = MAINRUINCOLOR
6355
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
6356
CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
6357
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
6358
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
6359
for i = 0, 14 do
6360
PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Toothpaste"),0)
6361
end
6362
for i = 0,2,0.1 do
6363
swait()
6364
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6365
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
6366
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
6367
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6368
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
6369
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
6370
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
6371
end
6372
CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
6373
for i = 0,1,0.6 do
6374
swait()
6375
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6376
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6377
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6378
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6379
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
6380
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6381
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6382
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6383
end
6384
for i = 0,1,0.6 do
6385
swait()
6386
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6387
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6388
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6389
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6390
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
6391
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6392
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6393
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6394
end
6395
for i = 0,1,0.6 do
6396
swait()
6397
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6398
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6399
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6400
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6401
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
6402
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6403
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6404
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6405
end
6406
for i = 0,1,0.6 do
6407
swait()
6408
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6409
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6410
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6411
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6412
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
6413
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6414
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6415
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6416
end
6417
local rot = 15
6418
for i = 0, 2 do
6419
local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
6420
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
6421
dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
6422
CreateMesh(dis,"Sphere",10,1,10)
6423
local at1 = Instance.new("Attachment",dis)
6424
at1.Position = vt(-5,0,0)
6425
local at2 = Instance.new("Attachment",dis)
6426
at2.Position = vt(5,0,0)
6427
local trl = Instance.new('Trail',wed)
6428
trl.Attachment0 = at1
6429
trl.Attachment1 = at2
6430
trl.Texture = "rbxassetid://1049219073"
6431
trl.LightEmission = 1
6432
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6433
trl.Color = ColorSequence.new(dis.Color)
6434
trl.Lifetime = 0.6
6435
local a = Instance.new("Part",workspace)
6436
	a.Name = "Direction"	
6437
	a.Anchored = true
6438
	a.BrickColor = bc("Bright red")
6439
a.Material = "Neon"
6440
a.Transparency = 1
6441
	a.CanCollide = false
6442
	local ray = Ray.new(
6443
	    dis.CFrame.p,                           -- origin
6444
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
6445
	) 
6446
	local ignore = dis
6447
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
6448
	a.BottomSurface = 10
6449
	a.TopSurface = 10
6450
	local distance = (dis.CFrame.p - position).magnitude
6451
	a.Size = Vector3.new(0.1, 0.1, 0.1)
6452
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
6453
dis.CFrame = a.CFrame
6454
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
6455
a:Destroy()
6456
local bv = Instance.new("BodyVelocity")
6457
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6458
bv.velocity = dis.CFrame.lookVector*250
6459
bv.Parent = dis
6460
game:GetService("Debris"):AddItem(dis, 5)
6461
local hitted = false
6462
coroutine.resume(coroutine.create(function()
6463
dis.Touched:connect(function(hit) 
6464
	if hitted == false and hit.Parent ~= char then
6465
	hitted = true
6466
	CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
6467
	MagniDamage(dis, 30, 82,34575, 0, "Normal")
6468
	sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
6469
	sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
6470
	sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
6471
	coroutine.resume(coroutine.create(function()
6472
local eff = Instance.new("ParticleEmitter",dis)
6473
eff.Texture = "rbxassetid://2273224484"
6474
eff.LightEmission = 1
6475
eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
6476
eff.Rate = 500000
6477
eff.Lifetime = NumberRange.new(0.5,2)
6478
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6479
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6480
eff.Speed = NumberRange.new(20,250)
6481
eff.Drag = 5
6482
eff.Rotation = NumberRange.new(-500,500)
6483
eff.VelocitySpread = 9000
6484
eff.RotSpeed = NumberRange.new(-50,50)
6485
wait(0.25)
6486
eff.Enabled = false
6487
end))
6488
	for i = 0, 9 do
6489
		slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
6490
	end
6491
for i = 0, 19 do
6492
PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
6493
end
6494
coroutine.resume(coroutine.create(function()
6495
for i = 0, 19 do
6496
swait()
6497
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
6498
end
6499
hum.CameraOffset = vt(0,0,0)
6500
end))
6501
dis.Anchored = true
6502
dis.Transparency = 1
6503
wait(8)
6504
dis:Destroy()
6505
end
6506
end)
6507
end))
6508
rot = rot - 15
6509
end
6510
for i = 0,2,0.1 do
6511
swait()
6512
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
6513
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
6514
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
6515
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6516
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
6517
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
6518
end
6519
attack = false
6520
hum.WalkSpeed = storehumanoidWS
6521
end
6522
6523
function ANNIHILATIONTrans()
6524
attack = true
6525
rainbowmode = false
6526
chaosmode = false
6527
               ModeOfGlitch = 789
6528
hum.WalkSpeed = 0
6529
newThemeCust("rbxassetid://1255569288",0,1,1.25)
6530
local elocacenter = CreateParta(root,1,1,"SmoothPlastic",BrickColor.random())
6531
elocacenter.Anchored = true
6532
elocacenter.CFrame = root.CFrame
6533
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6534
eloca1.Anchored = true
6535
eloca1.CFrame = elocacenter.CFrame
6536
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6537
eloca2.Anchored = true
6538
eloca2.CFrame = elocacenter.CFrame
6539
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6540
eloca3.Anchored = true
6541
eloca3.CFrame = elocacenter.CFrame
6542
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6543
eloca4.Anchored = true
6544
eloca4.CFrame = elocacenter.CFrame
6545
local lookavec = 0 
6546
local speeds = 0
6547
CameraEnshaking(3,2.5)
6548
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6549
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6550
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6551
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6552
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6553
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6554
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 10, 1)
6555
for i = 0, 5, 0.1 do
6556
swait()
6557
---
6558
lookavec = lookavec + 1
6559
speeds = speeds + 10
6560
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6561
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6562
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6563
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6564
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6565
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6566
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6567
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6568
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6569
---
6570
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6571
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6572
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6573
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6574
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6575
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6576
end
6577
for i = 0, 5, 0.1 do
6578
swait()
6579
---
6580
speeds = speeds + 10
6581
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6582
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6583
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6584
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6585
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6586
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6587
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6588
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6589
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6590
---
6591
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6592
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6593
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6594
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6595
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6596
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6597
end
6598
MAINRUINCOLOR = BrickColor.new("Crimson")
6599
CFuncs["Sound"].Create("rbxassetid://468991944", eloca1, 5, 1)
6600
CFuncs["Sound"].Create("rbxassetid://468991944", eloca2, 5, 1)
6601
CFuncs["Sound"].Create("rbxassetid://468991944", eloca3, 5, 1)
6602
CFuncs["Sound"].Create("rbxassetid://468991944", eloca4, 5, 1)
6603
CameraEnshaking(1,3)
6604
for i = 0, 24 do
6605
PixelBlock(1,math.random(5,25),"Add",eloca1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6606
PixelBlock(1,math.random(5,25),"Add",eloca2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6607
PixelBlock(1,math.random(5,25),"Add",eloca3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6608
PixelBlock(1,math.random(5,25),"Add",eloca4.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6609
end
6610
sphere(1,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6611
sphere(2,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6612
sphere(3,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6613
sphere(1,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6614
sphere(2,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6615
sphere(3,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6616
sphere(1,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6617
sphere(2,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6618
sphere(3,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6619
sphere(1,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6620
sphere(2,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6621
sphere(3,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6622
for i = 0, 5, 0.1 do
6623
swait()
6624
---
6625
lookavec = lookavec - 1
6626
speeds = speeds + 10
6627
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6628
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6629
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6630
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6631
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6632
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6633
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6634
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6635
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6636
---
6637
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6638
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6639
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6640
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6641
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6642
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6643
end
6644
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6645
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6646
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6647
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6648
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6649
for i = 0, 49 do
6650
PixelBlock(1,math.random(8,16),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
6651
PixelBlock(2,math.random(16,32),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,MAINRUINCOLOR,0)
6652
end
6653
CameraEnshaking(5,6)
6654
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6655
CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
6656
CFuncs["Sound"].Create("rbxassetid://741272936", root, 5, 1)
6657
CFuncs["Sound"].Create("rbxassetid://164881112", root, 5, 1)
6658
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5, 1)
6659
CFuncs["Sound"].Create("rbxassetid://429123896", root, 5, 0.85)
6660
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 5, 1)
6661
storehumanoidWS = 100
6662
hum.WalkSpeed = 100
6663
rainbowmode = false
6664
chaosmode = false
6665
tl1.Enabled = true
6666
tl2.Enabled = true
6667
tl3.Enabled = true
6668
RecolorTextAndRename("ANNIHILATION",Color3.new(117,0,0),Color3.new(0,0,1),"Code")
6669
tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6670
tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6671
tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6672
for i, v in pairs(mw2:GetChildren()) do
6673
if v:IsA("Part") then
6674
v.BrickColor = MAINRUINCOLOR
6675
v.Material = "Neon"
6676
end
6677
end
6678
for i, v in pairs(mw1:GetChildren()) do
6679
if v:IsA("Part") then
6680
v.Transparency = 0
6681
v.BrickColor = MAINRUINCOLOR
6682
v.Material = "Neon"
6683
end
6684
end
6685
for i, v in pairs(m:GetChildren()) do
6686
if v:IsA("Part") then
6687
v.BrickColor = BrickColor.new("Crimson")
6688
v.Material = "Neon"
6689
end
6690
end
6691
for i, v in pairs(m2:GetChildren()) do
6692
if v:IsA("Part") then
6693
v.BrickColor = BrickColor.new("Crimson")
6694
v.Material = "Neon"
6695
end
6696
end
6697
for i, v in pairs(m3:GetChildren()) do
6698
if v:IsA("Part") then
6699
v.BrickColor = BrickColor.new("Maroon")
6700
v.Material = "Neon"
6701
end
6702
end
6703
for i, v in pairs(extrawingmod1:GetChildren()) do
6704
if v:IsA("Part") then
6705
v.Transparency = 0.75
6706
v.BrickColor = BrickColor.new("Maroon")
6707
v.Material = "Neon"
6708
end
6709
end
6710
for i, v in pairs(extrawingmod2:GetChildren()) do
6711
if v:IsA("Part") then
6712
v.Transparency = 0.75
6713
v.BrickColor = BrickColor.new("Crimson")
6714
v.Material = "Neon"
6715
end
6716
end
6717
attack = false
6718
end
6719
6720
function BIGBLACKTrans()
6721
attack = true
6722
rainbowmode = false
6723
chaosmode = false
6724
               ModeOfGlitch = 100
6725
hum.WalkSpeed = 0
6726
newThemeCust("rbxassetid://1420353940",0,1,1.25)
6727
local elocacenter = CreateParta(root,1,1,"SmoothPlastic",BrickColor.random())
6728
elocacenter.Anchored = true
6729
elocacenter.CFrame = root.CFrame
6730
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6731
eloca1.Anchored = true
6732
eloca1.CFrame = elocacenter.CFrame
6733
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6734
eloca2.Anchored = true
6735
eloca2.CFrame = elocacenter.CFrame
6736
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6737
eloca3.Anchored = true
6738
eloca3.CFrame = elocacenter.CFrame
6739
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6740
eloca4.Anchored = true
6741
eloca4.CFrame = elocacenter.CFrame
6742
local lookavec = 0 
6743
local speeds = 0
6744
CameraEnshaking(3,2.5)
6745
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6746
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6747
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6748
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6749
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6750
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6751
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 10, 1)
6752
for i = 0, 5, 0.1 do
6753
swait()
6754
---
6755
lookavec = lookavec + 1
6756
speeds = speeds + 10
6757
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6758
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6759
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6760
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6761
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6762
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6763
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6764
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6765
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6766
---
6767
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6768
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6769
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6770
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6771
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6772
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6773
end
6774
for i = 0, 5, 0.1 do
6775
swait()
6776
---
6777
speeds = speeds + 10
6778
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6779
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6780
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6781
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6782
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6783
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6784
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6785
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6786
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6787
---
6788
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6789
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6790
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6791
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6792
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6793
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6794
end
6795
MAINRUINCOLOR = BrickColor.new("Black")
6796
CFuncs["Sound"].Create("rbxassetid://468991944", eloca1, 5, 1)
6797
CFuncs["Sound"].Create("rbxassetid://468991944", eloca2, 5, 1)
6798
CFuncs["Sound"].Create("rbxassetid://468991944", eloca3, 5, 1)
6799
CFuncs["Sound"].Create("rbxassetid://468991944", eloca4, 5, 1)
6800
CameraEnshaking(1,3)
6801
for i = 0, 24 do
6802
PixelBlock(1,math.random(5,25),"Add",eloca1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6803
PixelBlock(1,math.random(5,25),"Add",eloca2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6804
PixelBlock(1,math.random(5,25),"Add",eloca3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6805
PixelBlock(1,math.random(5,25),"Add",eloca4.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6806
end
6807
sphere(1,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6808
sphere(2,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6809
sphere(3,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6810
sphere(1,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6811
sphere(2,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6812
sphere(3,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6813
sphere(1,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6814
sphere(2,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6815
sphere(3,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6816
sphere(1,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6817
sphere(2,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6818
sphere(3,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6819
for i = 0, 5, 0.1 do
6820
swait()
6821
---
6822
lookavec = lookavec - 1
6823
speeds = speeds + 10
6824
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6825
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6826
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6827
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6828
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6829
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6830
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6831
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6832
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6833
---
6834
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6835
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6836
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6837
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6838
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6839
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6840
end
6841
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6842
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6843
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6844
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6845
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6846
for i = 0, 49 do
6847
PixelBlock(1,math.random(8,16),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
6848
PixelBlock(2,math.random(16,32),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,MAINRUINCOLOR,0)
6849
end
6850
CameraEnshaking(5,6)
6851
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6852
CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
6853
CFuncs["Sound"].Create("rbxassetid://741272936", root, 5, 1)
6854
CFuncs["Sound"].Create("rbxassetid://164881112", root, 5, 1)
6855
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5, 1)
6856
CFuncs["Sound"].Create("rbxassetid://429123896", root, 5, 0.85)
6857
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 5, 1)
6858
storehumanoidWS = 100
6859
hum.WalkSpeed = 100
6860
rainbowmode = false
6861
chaosmode = false
6862
tl1.Enabled = true
6863
tl2.Enabled = true
6864
tl3.Enabled = true
6865
RecolorTextAndRename("THE BIG BLACK",Color3.new(0,0,0),Color3.new(1,1,1),"Code")
6866
tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6867
tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6868
tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6869
for i, v in pairs(mw2:GetChildren()) do
6870
if v:IsA("Part") then
6871
v.BrickColor = MAINRUINCOLOR
6872
v.Material = "Neon"
6873
end
6874
end
6875
for i, v in pairs(mw2:GetChildren()) do
6876
	if v:IsA("Part") then
6877
	v.BrickColor = BrickColor.new("Really black")
6878
	v.Material = "Glass"
6879
	end
6880
	end
6881
	for i, v in pairs(mw1:GetChildren()) do
6882
	if v:IsA("Part") then
6883
	v.Transparency = 0
6884
	v.BrickColor = BrickColor.new("Really black")
6885
	v.Material = "Glass"
6886
	end
6887
	end
6888
	for i, v in pairs(m:GetChildren()) do
6889
	if v:IsA("Part") then
6890
	v.BrickColor = BrickColor.new("Really black")
6891
	v.Material = "Glass"
6892
	end
6893
	end
6894
	for i, v in pairs(m2:GetChildren()) do
6895
	if v:IsA("Part") then
6896
	v.BrickColor = BrickColor.new("Dark stone grey")
6897
	v.Material = "Granite"
6898
	end
6899
	end
6900
	for i, v in pairs(m3:GetChildren()) do
6901
	if v:IsA("Part") then
6902
	v.BrickColor = BrickColor.new("Really black")
6903
	v.Material = "Glass"
6904
	end
6905
	end
6906
	for i, v in pairs(extrawingmod1:GetChildren()) do
6907
	if v:IsA("Part") then
6908
	v.Transparency = 0
6909
	v.BrickColor = BrickColor.new("Dark stone grey")
6910
	v.Material = "Glass"
6911
	end
6912
	end
6913
	for i, v in pairs(extrawingmod2:GetChildren()) do
6914
	if v:IsA("Part") then
6915
	v.Transparency = 0
6916
	v.BrickColor = BrickColor.new("Dark stone grey")
6917
	v.Material = "Glass"
6918
end
6919
end
6920
attack = false
6921
end
6922
6923
function RapidBurst()
6924
attack = true
6925
hum.WalkSpeed = 0
6926
CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
6927
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
6928
CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
6929
local keptcolor = MAINRUINCOLOR
6930
for i = 0,8,0.1 do
6931
swait()
6932
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6933
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
6934
block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
6935
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
6936
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
6937
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
6938
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6939
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
6940
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
6941
end
6942
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
6943
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
6944
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
6945
sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
6946
sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
6947
sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
6948
sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
6949
CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
6950
CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
6951
CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
6952
hum.CameraOffset = vt(0,0,0)
6953
for i = 0, 24 do
6954
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
6955
end
6956
local distam = 0
6957
coroutine.resume(coroutine.create(function()
6958
for i = 0, 99 do
6959
	wait()
6960
distam = distam + 1
6961
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6962
xa.Anchored = true
6963
xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
6964
game:GetService("Debris"):AddItem(xa, 5)
6965
for i = 0, 4 do
6966
slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
6967
end
6968
coroutine.resume(coroutine.create(function()
6969
local eff = Instance.new("ParticleEmitter",xa)
6970
eff.Texture = "rbxassetid://2273224484"
6971
eff.LightEmission = 1
6972
eff.Color = ColorSequence.new(BrickColor.random().Color)
6973
eff.Rate = 500000
6974
eff.Lifetime = NumberRange.new(1,3)
6975
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
6976
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6977
eff.Speed = NumberRange.new(50,500)
6978
eff.Drag = 5
6979
eff.Rotation = NumberRange.new(-500,500)
6980
eff.VelocitySpread = 9000
6981
eff.RotSpeed = NumberRange.new(-50,50)
6982
wait(0.25)
6983
eff.Enabled = false
6984
end))
6985
coroutine.resume(coroutine.create(function()
6986
for i = 0, 19 do
6987
swait()
6988
hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
6989
end
6990
hum.CameraOffset = vt(0,0,0)
6991
end))
6992
CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
6993
sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
6994
sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
6995
MagniDamage(xa, 60, 9999,99999, 0, "Normal")
6996
end
6997
end))
6998
attack = false
6999
hum.WalkSpeed = storehumanoidWS
7000
end
7001
7002
7003
function FallenOrbs()
7004
attack = true
7005
hum.WalkSpeed = 2
7006
local keptcolor = MAINRUINCOLOR
7007
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
7008
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
7009
coroutine.resume(coroutine.create(function()
7010
for i = 0, 29 do
7011
swait(2)
7012
local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
7013
dis.Anchored = true
7014
CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
7015
dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
7016
CreateMesh(dis,"Sphere",2,2,2)
7017
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
7018
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
7019
coroutine.resume(coroutine.create(function()
7020
wait(0.5)
7021
dis.Anchored = false
7022
CFuncs["EchoSound"].Create("rbxassetid://144140670", dis, 5, 1.75,0.1,2,0.15,0.5,1)
7023
local at1 = Instance.new("Attachment",dis)
7024
at1.Position = vt(-1,0,0)
7025
local at2 = Instance.new("Attachment",dis)
7026
at2.Position = vt(1,0,0)
7027
local trl = Instance.new('Trail',wed)
7028
trl.Attachment0 = at1
7029
tr1.FaceCamera = true
7030
trl.Attachment1 = at2
7031
trl.Texture = "rbxassetid://1049219073"
7032
trl.LightEmission = 1
7033
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
7034
trl.Color = ColorSequence.new(dis.Color)
7035
trl.Lifetime = 0.6
7036
local a = Instance.new("Part",workspace)
7037
	a.Name = "Direction"	
7038
	a.Anchored = true
7039
	a.BrickColor = bc("Bright red")
7040
a.Material = "Neon"
7041
a.Transparency = 1
7042
	a.CanCollide = false
7043
	local ray = Ray.new(
7044
	    dis.CFrame.p,                           -- origin
7045
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
7046
	) 
7047
	local ignore = dis
7048
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7049
	a.BottomSurface = 10
7050
	a.TopSurface = 10
7051
	local distance = (dis.CFrame.p - position).magnitude
7052
	a.Size = Vector3.new(0.1, 0.1, 0.1)
7053
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
7054
dis.CFrame = a.CFrame
7055
a:Destroy()
7056
local bv = Instance.new("BodyVelocity")
7057
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7058
bv.velocity = dis.CFrame.lookVector*500
7059
bv.Parent = dis
7060
game:GetService("Debris"):AddItem(dis, 5)
7061
local hitted = false
7062
coroutine.resume(coroutine.create(function()
7063
dis.Touched:connect(function(hit) 
7064
	if hitted == false and hit.Parent ~= char then
7065
	hitted = true
7066
	CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
7067
	MagniDamage(dis, 60, 25456,124672, 0, "Normal")
7068
	sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
7069
	sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
7070
	coroutine.resume(coroutine.create(function()
7071
local eff = Instance.new("ParticleEmitter",dis)
7072
eff.Texture = "rbxassetid://2273224484"
7073
eff.LightEmission = 1
7074
eff.Color = ColorSequence.new(dis.Color)
7075
eff.Rate = 500000
7076
eff.Lifetime = NumberRange.new(0.5,2)
7077
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
7078
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
7079
eff.Speed = NumberRange.new(20,250)
7080
eff.Drag = 5
7081
eff.Rotation = NumberRange.new(-500,500)
7082
eff.VelocitySpread = 9000
7083
eff.RotSpeed = NumberRange.new(-50,50)
7084
wait(0.5)
7085
eff.Enabled = false
7086
end))
7087
	for i = 0, 4 do
7088
		slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
7089
	end
7090
coroutine.resume(coroutine.create(function()
7091
for i = 0, 19 do
7092
swait()
7093
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
7094
end
7095
hum.CameraOffset = vt(0,0,0)
7096
end))
7097
dis.Anchored = true
7098
dis.Transparency = 1
7099
wait(8)
7100
dis:Destroy()
7101
end
7102
end)
7103
end))
7104
end))
7105
end
7106
end))
7107
for i = 0,9,0.1 do
7108
swait()
7109
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
7110
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
7111
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
7112
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
7113
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
7114
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
7115
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
7116
end
7117
attack = false
7118
hum.WalkSpeed = storehumanoidWS
7119
end
7120
7121
-------------------------------------
7122
7123
Humanoid.Animator.Parent = nil
7124
7125
-------------------------------------
7126
7127
local attacktype = 1
7128
mouse.Button1Down:connect(function()
7129
  if attack == false and attacktype == 1 then
7130
    attacktype = 2
7131
    attackone()
7132
  elseif attack == false and attacktype == 2 then
7133
    attacktype = 3
7134
    attacktwo()
7135
  elseif attack == false and attacktype == 3 then
7136
    attacktype = 1
7137
    attackthree()
7138
  elseif attack == false and attacktype == 4 then
7139
    attacktype = 1
7140
    --attackfour()
7141
  end
7142
end)
7143
mouse.KeyDown:connect(function(k)
7144
if k == "q" and attack == false and ModeOfGlitch ~= 1 then
7145
--normalmog() ---Disabled due to crashing... only in VSB
7146
ModeOfGlitch = 1
7147
storehumanoidWS = 16
7148
hum.WalkSpeed = 16
7149
rainbowmode = false
7150
chaosmode = false
7151
newTheme("rbxassetid://614032233",48.6,1,1.25)
7152
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
7153
MAINRUINCOLOR = BrickColor.new("Really red")
7154
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
7155
end
7156
if k == "e" and attack == false and ModeOfGlitch ~= 2 then
7157
ModeOfGlitch = 2
7158
storehumanoidWS = 16
7159
hum.WalkSpeed = 16
7160
rainbowmode = false
7161
chaosmode = false
7162
RecolorTextAndRename("PURITY",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
7163
newTheme("rbxassetid://1539245059",0,1,1.25)
7164
MAINRUINCOLOR = BrickColor.new("Toothpaste")
7165
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7166
end
7167
if k == "r" and attack == false and ModeOfGlitch ~= 3 then
7168
               ModeOfGlitch = 3
7169
storehumanoidWS = 16
7170
hum.WalkSpeed = 16
7171
rainbowmode = false
7172
chaosmode = false
7173
RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
7174
newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
7175
MAINRUINCOLOR = BrickColor.new("Royal purple")
7176
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7177
end
7178
if k == "t" and attack == false and ModeOfGlitch ~= 4 then
7179
               ModeOfGlitch = 4
7180
storehumanoidWS = 16
7181
hum.WalkSpeed = 16
7182
rainbowmode = false
7183
chaosmode = true
7184
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
7185
newTheme("rbxassetid://1369263130",0,1.01,1.25)
7186
MAINRUINCOLOR = BrickColor.new("Black")
7187
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7188
end
7189
if k == "y" and attack == false and ModeOfGlitch ~= 5 then
7190
               ModeOfGlitch = 5
7191
storehumanoidWS = 16
7192
hum.WalkSpeed = 16
7193
rainbowmode = false
7194
chaosmode = false
7195
RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
7196
newTheme("rbxassetid://661079869",0,1.02,1.25)
7197
MAINRUINCOLOR = BrickColor.new("Bright yellow")
7198
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7199
end
7200
if k == "u" and attack == false and ModeOfGlitch ~= 6 then
7201
               ModeOfGlitch = 6
7202
storehumanoidWS = 100
7203
hum.WalkSpeed = 100
7204
rainbowmode = false
7205
chaosmode = false
7206
RecolorTextAndRename("EQUINOX",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
7207
newTheme("rbxassetid://1347011178",0,1.01,1.25)
7208
MAINRUINCOLOR = BrickColor.new("White")
7209
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7210
end
7211
if k == "m" and attack == false and ModeOfGlitch == 11 and ModeOfGlitch ~= 100 then
7212
BIGBLACKTrans()
7213
end
7214
if k == "f" and attack == false and ModeOfGlitch ~= 8 then
7215
               ModeOfGlitch = 8
7216
storehumanoidWS = 140
7217
hum.WalkSpeed = 140
7218
rainbowmode = false
7219
chaosmode = false
7220
RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
7221
newTheme("rbxassetid://1495032271",0,1.01,1.25)
7222
MAINRUINCOLOR = BrickColor.new("Alder")
7223
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7224
end
7225
if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 789 then
7226
ANNIHILATIONTrans()
7227
end
7228
if k == "g" and attack == false and ModeOfGlitch ~= 10 then
7229
               ModeOfGlitch = 10
7230
storehumanoidWS = 16
7231
hum.WalkSpeed = 16
7232
rainbowmode = false
7233
chaosmode = false
7234
RecolorTextAndRename("Luna",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"Antique")
7235
newTheme("rbxassetid://1449911189",0,1.02,1.25)
7236
MAINRUINCOLOR = BrickColor.new("Navy blue")
7237
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7238
end
7239
if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
7240
               ModeOfGlitch = 55469696922
7241
storehumanoidWS = 275
7242
hum.WalkSpeed = 275
7243
rainbowmode = false
7244
chaosmode = false
7245
RecolorTextAndRename("NANODEATH",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
7246
newTheme("rbxassetid://582020393",0,1.005,1.25)
7247
MAINRUINCOLOR = BrickColor.new("Hot pink")
7248
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7249
end
7250
if k == "n" and attack == false and ModeOfGlitch == 10 and ModeOfGlitch ~= 987 then
7251
               ModeOfGlitch = 987
7252
storehumanoidWS = 275
7253
hum.WalkSpeed = 275
7254
rainbowmode = false
7255
chaosmode = false
7256
RecolorTextAndRename("Lunar",Color3.new(0,0,0),BrickColor.new("Navy blue").Color,"Antique")
7257
newTheme("rbxassetid://2223020681",0,1.005,1.25)
7258
MAINRUINCOLOR = BrickColor.new("Cyan")
7259
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7260
end
7261
if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
7262
               ModeOfGlitch = 4367677813
7263
storehumanoidWS = 225
7264
hum.WalkSpeed = 225
7265
rainbowmode = false
7266
chaosmode = false
7267
RecolorTextAndRename("SHD",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
7268
newTheme("rbxassetid://363284685",0,1.01,1.25)
7269
MAINRUINCOLOR = BrickColor.new("Baby blue")
7270
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7271
end
7272
if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
7273
               ModeOfGlitch = 1264532489
7274
storehumanoidWS = 250
7275
hum.WalkSpeed = 250
7276
rainbowmode = false
7277
chaosmode = false
7278
RecolorTextAndRename("FALLENX",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
7279
newTheme("rbxassetid://1505487022",0,1.01,1.25)
7280
MAINRUINCOLOR = BrickColor.new("Pastel green")
7281
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7282
end
7283
if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 11 then
7284
               ModeOfGlitch = 11
7285
storehumanoidWS = 16
7286
hum.WalkSpeed = 16
7287
rainbowmode = false
7288
chaosmode = false
7289
RecolorTextAndRename("MURDER",Color3.new(0,0,0),BrickColor.new("Really red").Color,"Antique")
7290
newTheme("rbxassetid://407749940",1,1.01,1.25)
7291
MAINRUINCOLOR = BrickColor.new("Really red")
7292
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7293
end
7294
if k == "l" and mutedtog == false then
7295
mutedtog = true
7296
kan.Volume = 0
7297
elseif k == "l" and mutedtog == true then
7298
mutedtog = false
7299
kan.Volume = 1.25
7300
end
7301
if k == "p" and toggleTag == false then
7302
toggleTag = true
7303
modet.TextTransparency = 0
7304
modet.TextStrokeTransparency = 0
7305
elseif k == "p" and toggleTag == true then
7306
toggleTag = false
7307
modet.TextTransparency = 1
7308
modet.TextStrokeTransparency = 1
7309
end
7310
if k == "z" and attack == false and ModeOfGlitch == 1 then
7311
ExtinctiveHeartbreak()
7312
elseif k == "z" and attack == false and ModeOfGlitch == 2 then
7313
HeavenlyDisk()
7314
elseif k == "v" and attack == false and ModeOfGlitch == 8 then
7315
THE_TRUE_POWER_OF_VIOLENCE()
7316
elseif k == "z" and attack == false and ModeOfGlitch == 789 then
7317
ViolentRing()
7318
elseif k == "z" and attack == false and ModeOfGlitch == 100 then
7319
GalacticalBeams()
7320
elseif k == "z" and attack == false and ModeOfGlitch == 987 then
7321
BeamOfDeath()
7322
elseif k == "z" and attack == false and ModeOfGlitch == 10 then
7323
DualGleamingBeam()
7324
elseif k == "c" and attack == false and ModeOfGlitch == 2 then
7325
Fireball()
7326
elseif k == "z" and attack == false and ModeOfGlitch == 3 then
7327
CorruptionEvent()
7328
elseif k == "z" and attack == false and ModeOfGlitch == 4 then
7329
RapidBurst()
7330
elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
7331
FallenOrbs()
7332
end
7333
if k == "x" and attack == false and ModeOfGlitch == 1 then
7334
EndGROUND()
7335
end
7336
end)
7337
7338
coroutine.resume(coroutine.create(function()
7339
while true do
7340
swait()
7341
if ModeOfGlitch == 100 then
7342
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1,0.25,7.5,-0.0075,MAINRUINCOLOR,0)
7343
end
7344
if ModeOfGlitch == 5555 then
7345
sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0)
7346
end
7347
end
7348
end))
7349
--[[coroutine.resume(coroutine.create(function()
7350
while true do
7351
swait(2)
7352
if chaosmode == true then
7353
tl1.Color = ColorSequence.new(BrickColor.random().Color)
7354
tl2.Color = ColorSequence.new(BrickColor.random().Color)
7355
tl3.Color = ColorSequence.new(BrickColor.random().Color)
7356
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
7357
for i, v in pairs(mw1:GetChildren()) do
7358
if v:IsA("Part") then
7359
v.Transparency = 0.75
7360
v.BrickColor = BrickColor.random()
7361
v.Material = "Neon"
7362
end
7363
end
7364
for i, v in pairs(m2:GetChildren()) do
7365
if v:IsA("Part") then
7366
v.BrickColor = BrickColor.random()
7367
v.Material = "Neon"
7368
end
7369
end
7370
end
7371
end
7372
end))]]
7373
7374
coroutine.resume(coroutine.create(function()
7375
while true do
7376
swait()
7377
if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 789 or ModeOfGlitch == 987 then
7378
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
7379
end
7380
end
7381
end))
7382
--[[coroutine.resume(coroutine.create(function()
7383
while true do
7384
swait(2)
7385
if chaosmode == true then
7386
tl1.Color = ColorSequence.new(BrickColor.random().Color)
7387
tl2.Color = ColorSequence.new(BrickColor.random().Color)
7388
tl3.Color = ColorSequence.new(BrickColor.random().Color)
7389
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
7390
for i, v in pairs(mw1:GetChildren()) do
7391
if v:IsA("Part") then
7392
v.Transparency = 0.75
7393
v.BrickColor = BrickColor.random()
7394
v.Material = "Neon"
7395
end
7396
end
7397
for i, v in pairs(m2:GetChildren()) do
7398
if v:IsA("Part") then
7399
v.BrickColor = BrickColor.random()
7400
v.Material = "Neon"
7401
end
7402
end
7403
end
7404
end
7405
end))]]--
7406
Humanoid.Name = "STARGLITCHER"
7407
Humanoid.MaxHealth = math.huge
7408
Humanoid.Health = math.huge
7409
Instance.new("ForceField",char).Visible = false
7410
7411
7412
local bguis = Instance.new("BillboardGui",tors)
7413
bguis.Size = UDim2.new(25, 0, 25, 0)
7414
local imgca = Instance.new("ImageLabel",bguis)
7415
imgca.BackgroundTransparency = 1
7416
imgca.ImageTransparency = 1
7417
imgca.Size = UDim2.new(1,0,1,0)
7418
imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
7419
imgca.ImageColor3 = Color3.new(0,0,0)
7420
7421
idleanim=.4
7422
while true do
7423
if mutedtog == false then
7424
kan.Volume = currentVol
7425
elseif mutedtog == true then
7426
kan.Volume = 0
7427
end
7428
kan.PlaybackSpeed = currentPitch
7429
kan.Pitch = currentPitch
7430
kan.SoundId = currentThemePlaying
7431
kan.Looped = true
7432
kan.Parent = char
7433
kan:Resume()
7434
if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 then
7435
imgca.ImageTransparency = 1
7436
elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 then
7437
imgca.ImageColor3 = MAINRUINCOLOR.Color
7438
imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
7439
end
7440
imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
7441
bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
7442
coroutine.resume(coroutine.create(function()
7443
	if chaosmode == true then
7444
for i, v in pairs(mw1:GetChildren()) do
7445
if v:IsA("Part") then
7446
v.Transparency = 0
7447
v.BrickColor = BrickColor.random()
7448
v.Material = "Neon"
7449
end
7450
end
7451
tl1.Color = ColorSequence.new(BrickColor.random().Color)
7452
tl2.Color = ColorSequence.new(BrickColor.random().Color)
7453
tl3.Color = ColorSequence.new(BrickColor.random().Color)
7454
	RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
7455
	end
7456
end))
7457
if chaosmode == false then
7458
modet.Position = UDim2.new(0,0,0,0)
7459
modet.Rotation = -5 * math.cos(sine / 32)
7460
techc.Rotation = techc.Rotation + 1
7461
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
7462
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
7463
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7464
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7465
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7466
ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7467
else
7468
	techc.Rotation = techc.Rotation + 1
7469
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
7470
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
7471
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
7472
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
7473
ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
7474
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
7475
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
7476
modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
7477
end
7478
CameraManager()
7479
swait()
7480
lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
7481
lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
7482
lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
7483
lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
7484
lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
7485
lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
7486
rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
7487
rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
7488
rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
7489
rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
7490
rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
7491
rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
7492
 sine = sine + change
7493
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7494
local velderp=RootPart.Velocity.y
7495
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7496
coroutine.resume(coroutine.create(function()
7497
if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 987 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 100 then
7498
if hitfloor ~= nil then
7499
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
7500
if ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 100 then
7501
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR)
7502
end
7503
end
7504
end
7505
end))
7506
if equipped==true or equipped==false then
7507
if attack==false then
7508
idle=idle+1
7509
else
7510
idle=0
7511
end
7512
if idle>=500 then
7513
if attack==false then
7514
--Sheath()
7515
end
7516
end
7517
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7518
Anim="Jump"
7519
if attack==false then
7520
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7521
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7522
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
7523
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7524
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7525
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7526
end
7527
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7528
Anim="Fall"
7529
if attack==false then
7530
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7531
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7532
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
7533
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7534
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7535
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7536
end
7537
elseif torvel<1 and hitfloor~=nil then
7538
Anim="Idle"
7539
if attack==false then
7540
if ModeOfGlitch == 1 then
7541
local snap = math.random(1,10)
7542
if snap == 1 then
7543
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
7544
end
7545
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
7546
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
7547
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
7548
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
7549
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
7550
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
7551
elseif ModeOfGlitch == 2 then
7552
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
7553
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
7554
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
7555
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
7556
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
7557
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7558
elseif ModeOfGlitch == 3 then
7559
local snap = math.random(1,32)
7560
if snap == 1 then
7561
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
7562
end
7563
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
7564
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
7565
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
7566
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7567
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
7568
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
7569
elseif ModeOfGlitch == 4 then
7570
local snap = math.random(1,5)
7571
if snap == 1 then
7572
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
7573
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
7574
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
7575
end
7576
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
7577
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
7578
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
7579
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7580
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
7581
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
7582
elseif ModeOfGlitch == 10 then
7583
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
7584
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
7585
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
7586
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
7587
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
7588
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
7589
elseif ModeOfGlitch == 11 then
7590
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
7591
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
7592
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
7593
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
7594
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
7595
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
7596
elseif ModeOfGlitch == 100 then
7597
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
7598
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0))
7599
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
7600
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
7601
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
7602
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7603
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
7604
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
7605
elseif ModeOfGlitch == 789 then
7606
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
7607
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
7608
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
7609
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
7610
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
7611
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
7612
elseif ModeOfGlitch == 5 then
7613
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
7614
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
7615
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
7616
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
7617
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
7618
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
7619
elseif ModeOfGlitch == 6 then
7620
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7621
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7622
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
7623
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7624
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
7625
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
7626
elseif ModeOfGlitch == 8 then
7627
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7628
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7629
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
7630
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
7631
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
7632
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7633
elseif ModeOfGlitch == 987 then
7634
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
7635
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
7636
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
7637
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
7638
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
7639
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
7640
elseif ModeOfGlitch == 1264532489 then
7641
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
7642
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7643
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7644
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
7645
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7646
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
7647
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7648
elseif ModeOfGlitch == 4367677813 then
7649
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7650
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7651
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-60)),.1)
7652
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(20 + 1 * math.cos(sine / 58)),math.rad(60 + 2 * math.cos(sine / 53))),.1)
7653
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
7654
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(98 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7655
elseif ModeOfGlitch == 55469696922 then
7656
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 2 * math.cos(sine / 32))),.1)
7657
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(17 + 2 * math.cos(sine / 32))),.1)
7658
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
7659
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
7660
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
7661
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
7662
end
7663
end
7664
elseif torvel>2 and torvel<22 and hitfloor~=nil then
7665
Anim="Walk"
7666
if attack==false then
7667
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
7668
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
7669
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7670
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7671
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7672
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7673
end
7674
elseif torvel>=22 and hitfloor~=nil then
7675
Anim="Run"
7676
if attack==false then
7677
if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 789 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 987 then
7678
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7679
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7680
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7681
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7682
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7683
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7684
elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 789 or ModeOfGlitch == 987 then
7685
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
7686
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
7687
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
7688
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
7689
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
7690
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
7691
end
7692
end
7693
end
7694
end
7695
end