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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | Player = game:GetService("Players").LocalPlayer | |
172 | PlayerGui = Player.PlayerGui | |
173 | Cam = workspace.CurrentCamera | |
174 | Backpack = Player.Backpack | |
175 | Character = Player.Character | |
176 | Humanoid = Character.Humanoid | |
177 | Mouse = Player:GetMouse() | |
178 | RootPart = Character["HumanoidRootPart"] | |
179 | Torso = Character["Torso"] | |
180 | Head = Character["Head"] | |
181 | RightArm = Character["Right Arm"] | |
182 | LeftArm = Character["Left Arm"] | |
183 | RightLeg = Character["Right Leg"] | |
184 | LeftLeg = Character["Left Leg"] | |
185 | RootJoint = RootPart["RootJoint"] | |
186 | Neck = Torso["Neck"] | |
187 | RightShoulder = Torso["Right Shoulder"] | |
188 | LeftShoulder = Torso["Left Shoulder"] | |
189 | RightHip = Torso["Right Hip"] | |
190 | LeftHip = Torso["Left Hip"] | |
191 | ||
192 | IT = Instance.new | |
193 | CF = CFrame.new | |
194 | VT = Vector3.new | |
195 | RAD = math.rad | |
196 | C3 = Color3.new | |
197 | UD2 = UDim2.new | |
198 | BRICKC = BrickColor.new | |
199 | ANGLES = CFrame.Angles | |
200 | EULER = CFrame.fromEulerAnglesXYZ | |
201 | COS = math.cos | |
202 | ACOS = math.acos | |
203 | SIN = math.sin | |
204 | ASIN = math.asin | |
205 | ABS = math.abs | |
206 | MRANDOM = math.random | |
207 | FLOOR = math.floor | |
208 | ||
209 | --//=================================\\ | |
210 | --|| USEFUL VALUES | |
211 | --\\=================================// | |
212 | ||
213 | Animation_Speed = 3 | |
214 | local FORCERESET = false | |
215 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
216 | local SIZE = 1 | |
217 | local Speed = 16 | |
218 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
219 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
220 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
221 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
222 | local DAMAGEMULTIPLIER = 1 | |
223 | local ANIM = "Idle" | |
224 | local ATTACK = false | |
225 | local EQUIPPED = false | |
226 | local HOLD = false | |
227 | local COMBO = 1 | |
228 | local Rooted = false | |
229 | local SINE = 0 | |
230 | local KEYHOLD = false | |
231 | local CHANGE = 2 / Animation_Speed | |
232 | local WALKINGANIM = false | |
233 | local VALUE1 = false | |
234 | local VALUE2 = false | |
235 | local ROBLOXIDLEANIMATION = IT("Animation") | |
236 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
237 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
238 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
239 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
240 | WEAPONGUI.Name = "BanishV3Gui" | |
241 | local Weapon = IT("Folder", Character) | |
242 | Weapon.Name = "Weapon" | |
243 | local Weapon2 = IT("Folder", Character) | |
244 | Weapon2.Name = "Weapon2" | |
245 | local DeadEye = IT("Folder", Character) | |
246 | DeadEye.Name = "DeadEye" | |
247 | local HM = IT("Folder", Character) | |
248 | HM.Name = "HM" | |
249 | local Pan = IT("Folder", Character) | |
250 | Pan.Name = "Pan" | |
251 | local Pan2 = IT("Folder", Character) | |
252 | Pan2.Name = "Pan2" | |
253 | local FaceGradient = IT("Folder", Character) | |
254 | FaceGradient.Name = "FaceGradient" | |
255 | local black = IT("Folder", Character) | |
256 | black.Name = "black" | |
257 | local Heads = IT("Folder", Character) | |
258 | Heads.Name = "Heads" | |
259 | local Effects = IT("Folder", Character) | |
260 | Effects.Name = "Effects" | |
261 | local ANIMATOR = Humanoid.Animator | |
262 | local ANIMATE = Character:FindFirstChild("Animate") | |
263 | local UNANCHOR = true | |
264 | local CLOCKLOOP = 0 | |
265 | local CLOCKTARGET = nil | |
266 | local CLOCKSPEED = 1 | |
267 | script.Parent = WEAPONGUI | |
268 | local HITFLOOR = nil | |
269 | local INTRO = false | |
270 | local INSTANT = false | |
271 | local LEFTWINGS = {} | |
272 | local RIGHTWINGS = {} | |
273 | local BODY = {} | |
274 | local TOBANISH = {} | |
275 | script.Parent = PlayerGui | |
276 | ||
277 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
278 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
279 | end | |
280 | ||
281 | function PositiveAngle(NUMBER) | |
282 | if NUMBER >= 0 then | |
283 | NUMBER = 0 | |
284 | end | |
285 | return NUMBER | |
286 | end | |
287 | ||
288 | function NegativeAngle(NUMBER) | |
289 | if NUMBER <= 0 then | |
290 | NUMBER = 0 | |
291 | end | |
292 | return NUMBER | |
293 | end | |
294 | ||
295 | function Swait(NUMBER) | |
296 | if NUMBER == 0 or NUMBER == nil then | |
297 | ArtificialHB.Event:wait() | |
298 | else | |
299 | for i = 1, NUMBER do | |
300 | ArtificialHB.Event:wait() | |
301 | end | |
302 | end | |
303 | end | |
304 | ||
305 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
306 | local NEWMESH = IT(MESH) | |
307 | if MESH == "SpecialMesh" then | |
308 | NEWMESH.MeshType = MESHTYPE | |
309 | if MESHID ~= "nil" and MESHID ~= "" then | |
310 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
311 | end | |
312 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
313 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
314 | end | |
315 | end | |
316 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
317 | NEWMESH.Scale = SCALE | |
318 | NEWMESH.Parent = PARENT | |
319 | return NEWMESH | |
320 | end | |
321 | ||
322 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
323 | local NEWPART = IT("Part") | |
324 | NEWPART.formFactor = FORMFACTOR | |
325 | NEWPART.Reflectance = REFLECTANCE | |
326 | NEWPART.Transparency = TRANSPARENCY | |
327 | NEWPART.CanCollide = false | |
328 | NEWPART.Locked = true | |
329 | NEWPART.Anchored = true | |
330 | if ANCHOR == false then | |
331 | NEWPART.Anchored = false | |
332 | end | |
333 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
334 | NEWPART.Name = NAME | |
335 | NEWPART.Size = SIZE | |
336 | NEWPART.Position = Torso.Position | |
337 | NEWPART.Material = MATERIAL | |
338 | NEWPART:BreakJoints() | |
339 | NEWPART.Parent = PARENT | |
340 | return NEWPART | |
341 | end | |
342 | ||
343 | local function weldBetween(a, b) | |
344 | local weldd = Instance.new("ManualWeld") | |
345 | weldd.Part0 = a | |
346 | weldd.Part1 = b | |
347 | weldd.C0 = CFrame.new() | |
348 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
349 | weldd.Parent = a | |
350 | return weldd | |
351 | end | |
352 | ||
353 | ||
354 | function QuaternionFromCFrame(cf) | |
355 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
356 | local trace = m00 + m11 + m22 | |
357 | if trace > 0 then | |
358 | local s = math.sqrt(1 + trace) | |
359 | local recip = 0.5 / s | |
360 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
361 | else | |
362 | local i = 0 | |
363 | if m11 > m00 then | |
364 | i = 1 | |
365 | end | |
366 | if m22 > (i == 0 and m00 or m11) then | |
367 | i = 2 | |
368 | end | |
369 | if i == 0 then | |
370 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
371 | local recip = 0.5 / s | |
372 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
373 | elseif i == 1 then | |
374 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
375 | local recip = 0.5 / s | |
376 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
377 | elseif i == 2 then | |
378 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
379 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
380 | end | |
381 | end | |
382 | end | |
383 | ||
384 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
385 | local xs, ys, zs = x + x, y + y, z + z | |
386 | local wx, wy, wz = w * xs, w * ys, w * zs | |
387 | local xx = x * xs | |
388 | local xy = x * ys | |
389 | local xz = x * zs | |
390 | local yy = y * ys | |
391 | local yz = y * zs | |
392 | local zz = z * zs | |
393 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
394 | end | |
395 | ||
396 | function QuaternionSlerp(a, b, t) | |
397 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
398 | local startInterp, finishInterp; | |
399 | if cosTheta >= 0.0001 then | |
400 | if (1 - cosTheta) > 0.0001 then | |
401 | local theta = ACOS(cosTheta) | |
402 | local invSinTheta = 1 / SIN(theta) | |
403 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
404 | finishInterp = SIN(t * theta) * invSinTheta | |
405 | else | |
406 | startInterp = 1 - t | |
407 | finishInterp = t | |
408 | end | |
409 | else | |
410 | if (1 + cosTheta) > 0.0001 then | |
411 | local theta = ACOS(-cosTheta) | |
412 | local invSinTheta = 1 / SIN(theta) | |
413 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
414 | finishInterp = SIN(t * theta) * invSinTheta | |
415 | else | |
416 | startInterp = t - 1 | |
417 | finishInterp = t | |
418 | end | |
419 | end | |
420 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
421 | end | |
422 | ||
423 | function Clerp(a, b, t) | |
424 | local qa = {QuaternionFromCFrame(a)} | |
425 | local qb = {QuaternionFromCFrame(b)} | |
426 | local ax, ay, az = a.x, a.y, a.z | |
427 | local bx, by, bz = b.x, b.y, b.z | |
428 | local _t = 1 - t | |
429 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
430 | end | |
431 | ||
432 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
433 | local frame = IT("Frame") | |
434 | frame.BackgroundTransparency = TRANSPARENCY | |
435 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
436 | frame.Position = POSITION | |
437 | frame.Size = SIZE | |
438 | frame.BackgroundColor3 = COLOR | |
439 | frame.BorderColor3 = BORDERCOLOR | |
440 | frame.Name = NAME | |
441 | frame.Parent = PARENT | |
442 | return frame | |
443 | end | |
444 | ||
445 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
446 | local label = IT("TextLabel") | |
447 | label.BackgroundTransparency = 1 | |
448 | label.Size = UD2(1, 0, 1, 0) | |
449 | label.Position = UD2(0, 0, 0, 0) | |
450 | label.TextColor3 = TEXTCOLOR | |
451 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
452 | label.TextTransparency = TRANSPARENCY | |
453 | label.FontSize = TEXTFONTSIZE | |
454 | label.Font = TEXTFONT | |
455 | label.BorderSizePixel = BORDERSIZEPIXEL | |
456 | label.TextScaled = false | |
457 | label.Text = TEXT | |
458 | label.Name = NAME | |
459 | label.Parent = PARENT | |
460 | return label | |
461 | end | |
462 | ||
463 | function NoOutlines(PART) | |
464 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
465 | end | |
466 | ||
467 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
468 | local NEWWELD = IT(TYPE) | |
469 | NEWWELD.Part0 = PART0 | |
470 | NEWWELD.Part1 = PART1 | |
471 | NEWWELD.C0 = C0 | |
472 | NEWWELD.C1 = C1 | |
473 | NEWWELD.Parent = PARENT | |
474 | return NEWWELD | |
475 | end | |
476 | ||
477 | local S = IT("Sound") | |
478 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
479 | local NEWSOUND = nil | |
480 | coroutine.resume(coroutine.create(function() | |
481 | NEWSOUND = S:Clone() | |
482 | NEWSOUND.Parent = PARENT | |
483 | NEWSOUND.Volume = VOLUME | |
484 | NEWSOUND.Pitch = PITCH | |
485 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
486 | NEWSOUND:play() | |
487 | if DOESLOOP == true then | |
488 | NEWSOUND.Looped = true | |
489 | else | |
490 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
491 | NEWSOUND:remove() | |
492 | end | |
493 | end)) | |
494 | return NEWSOUND | |
495 | end | |
496 | ||
497 | function CFrameFromTopBack(at, top, back) | |
498 | local right = top:Cross(back) | |
499 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
500 | end | |
501 | ||
502 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
503 | function WACKYEFFECT(Table) | |
504 | local TYPE = (Table.EffectType or "Sphere") | |
505 | local SIZE = (Table.Size or VT(1,1,1)) | |
506 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
507 | local TRANSPARENCY = (Table.Transparency or 0) | |
508 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
509 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
510 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
511 | local ROTATION1 = (Table.RotationX or 0) | |
512 | local ROTATION2 = (Table.RotationY or 0) | |
513 | local ROTATION3 = (Table.RotationZ or 0) | |
514 | local MATERIAL = (Table.Material or "Neon") | |
515 | local COLOR = (Table.Color or C3(1,1,1)) | |
516 | local TIME = (Table.Time or 45) | |
517 | local SOUNDID = (Table.SoundID or nil) | |
518 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
519 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
520 | coroutine.resume(coroutine.create(function() | |
521 | local PLAYSSOUND = false | |
522 | local SOUND = nil | |
523 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
524 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
525 | PLAYSSOUND = true | |
526 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
527 | end | |
528 | EFFECT.Color = COLOR | |
529 | local MSH = nil | |
530 | if TYPE == "Sphere" then | |
531 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
532 | elseif TYPE == "Block" then | |
533 | MSH = IT("BlockMesh",EFFECT) | |
534 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
535 | elseif TYPE == "Wave" then | |
536 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
537 | elseif TYPE == "Ring" then | |
538 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
539 | elseif TYPE == "Slash" then | |
540 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
541 | elseif TYPE == "Round Slash" then | |
542 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
543 | elseif TYPE == "Swirl" then | |
544 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
545 | elseif TYPE == "Skull" then | |
546 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
547 | elseif TYPE == "Crystal" then | |
548 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
549 | end | |
550 | if MSH ~= nil then | |
551 | local MOVESPEED = nil | |
552 | if MOVEDIRECTION ~= nil then | |
553 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
554 | end | |
555 | local GROWTH = SIZE - ENDSIZE | |
556 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
557 | if TYPE == "Block" then | |
558 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
559 | else | |
560 | EFFECT.CFrame = CFRAME | |
561 | end | |
562 | for LOOP = 1, TIME+1 do | |
563 | Swait() | |
564 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
565 | if TYPE == "Wave" then | |
566 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
567 | end | |
568 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
569 | if TYPE == "Block" then | |
570 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
571 | else | |
572 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
573 | end | |
574 | if MOVEDIRECTION ~= nil then | |
575 | local ORI = EFFECT.Orientation | |
576 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
577 | EFFECT.Orientation = ORI | |
578 | end | |
579 | end | |
580 | if PLAYSSOUND == false then | |
581 | EFFECT:remove() | |
582 | else | |
583 | SOUND.Stopped:Connect(function() | |
584 | EFFECT:remove() | |
585 | end) | |
586 | end | |
587 | else | |
588 | if PLAYSSOUND == false then | |
589 | EFFECT:remove() | |
590 | else | |
591 | repeat Swait() until SOUND.Playing == false | |
592 | EFFECT:remove() | |
593 | end | |
594 | end | |
595 | end)) | |
596 | end | |
597 | for _, c in pairs(Character:GetChildren()) do | |
598 | if c.ClassName == "Part" then | |
599 | table.insert(BODY,{c,Character}) | |
600 | for _, q in pairs(c:GetChildren()) do | |
601 | if q.ClassName == "Motor6D" or q.ClassName == "Weld" or q.ClassName == "ManualWeld" then | |
602 | table.insert(BODY,{q,c}) | |
603 | end | |
604 | end | |
605 | end | |
606 | end | |
607 | ||
608 | function refit() | |
609 | Character.Parent = workspace | |
610 | for e = 1, #BODY do | |
611 | if BODY[e] ~= nil then | |
612 | local STUFF = BODY[e] | |
613 | local PART = STUFF[1] | |
614 | local PARENT = STUFF[2] | |
615 | PART.Parent = PARENT | |
616 | end | |
617 | end | |
618 | end | |
619 | ||
620 | function MakeForm(PART,TYPE) | |
621 | if TYPE == "Cyl" then | |
622 | local MSH = IT("CylinderMesh",PART) | |
623 | elseif TYPE == "Ball" then | |
624 | local MSH = IT("SpecialMesh",PART) | |
625 | MSH.MeshType = "Sphere" | |
626 | elseif TYPE == "Wedge" then | |
627 | local MSH = IT("SpecialMesh",PART) | |
628 | MSH.MeshType = "Wedge" | |
629 | end | |
630 | end | |
631 | ||
632 | function SpawnTrail(FROM,TO,BIG) | |
633 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Lime green", "Trail", VT(0,0,0)) | |
634 | MakeForm(TRAIL,"Cyl") | |
635 | local DIST = (FROM - TO).Magnitude | |
636 | if BIG == true then | |
637 | TRAIL.Size = VT(0.5,DIST,0.5) | |
638 | else | |
639 | TRAIL.Size = VT(0.25,DIST,0.25) | |
640 | end | |
641 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
642 | coroutine.resume(coroutine.create(function() | |
643 | for i = 1, 5 do | |
644 | Swait() | |
645 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
646 | end | |
647 | TRAIL:remove() | |
648 | end)) | |
649 | end | |
650 | ||
651 | Debris = game:GetService("Debris") | |
652 | ||
653 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
654 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
655 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
656 | end | |
657 | ||
658 | function turnto(position) | |
659 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
660 | end | |
661 | local asd = Instance.new("ParticleEmitter") | |
662 | asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0)) | |
663 | asd.LightEmission = .1 | |
664 | asd.Texture = "http://www.roblox.com/asset/?ID=291880914" | |
665 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)}) | |
666 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
667 | asd.Transparency = bbb | |
668 | asd.Size = aaa | |
669 | asd.ZOffset = .9 | |
670 | asd.Acceleration = Vector3.new(0, -15, 0) | |
671 | asd.LockedToPart = false | |
672 | asd.EmissionDirection = "Back" | |
673 | asd.Lifetime = NumberRange.new(1, 2) | |
674 | asd.Rotation = NumberRange.new(-100, 100) | |
675 | asd.RotSpeed = NumberRange.new(-100, 100) | |
676 | asd.Speed = NumberRange.new(10) | |
677 | asd.Enabled = false | |
678 | asd.VelocitySpread = 999 | |
679 | ||
680 | function getbloody(victim,amount) | |
681 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size) | |
682 | PART.CFrame = victim.CFrame | |
683 | local HITPLAYERSOUNDS = {"356551938","264486467"} | |
684 | Debris:AddItem(PART,5) | |
685 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
686 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
687 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
688 | local prtcl = asd:Clone() | |
689 | prtcl.Parent = PART | |
690 | prtcl:Emit(amount*10) | |
691 | end | |
692 | ||
693 | local Particle = IT("ParticleEmitter",nil) | |
694 | Particle.Enabled = false | |
695 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
696 | Particle.LightEmission = 0.5 | |
697 | Particle.Rate = 150 | |
698 | Particle.ZOffset = 1 | |
699 | Particle.Rotation = NumberRange.new(-180, 180) | |
700 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
701 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
702 | Particle.Color = ColorSequence.new(C3(0,0,0),C3(0.4,0,0)) | |
703 | ||
704 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false}) | |
705 | function ParticleEmitter(Table) | |
706 | local PRTCL = Particle:Clone() | |
707 | local Speed = Table.Speed or 5 | |
708 | local Drag = Table.Drag or 0 | |
709 | local Size1 = Table.Size1 or 1 | |
710 | local Size2 = Table.Size2 or 5 | |
711 | local Lifetime1 = Table.Lifetime1 or 1 | |
712 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
713 | local Parent = Table.Parent or Torso | |
714 | local Emit = Table.Emit or 100 | |
715 | local Offset = Table.Offset or 360 | |
716 | local Acel = Table.Acel or VT(0,0,0) | |
717 | local Enabled = Table.Enabled or false | |
718 | PRTCL.Parent = Parent | |
719 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
720 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
721 | PRTCL.Speed = NumberRange.new(Speed) | |
722 | PRTCL.VelocitySpread = Offset | |
723 | PRTCL.Drag = Drag | |
724 | PRTCL.Acceleration = Acel | |
725 | if Enabled == false then | |
726 | PRTCL:Emit(Emit) | |
727 | Debris:AddItem(PRTCL,Lifetime2) | |
728 | else | |
729 | PRTCL.Enabled = true | |
730 | end | |
731 | return PRTCL | |
732 | end | |
733 | ||
734 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
735 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
736 | end | |
737 | ||
738 | function PositiveAngle(NUMBER) | |
739 | if NUMBER >= 0 then | |
740 | NUMBER = 0 | |
741 | end | |
742 | return NUMBER | |
743 | end | |
744 | ||
745 | function NegativeAngle(NUMBER) | |
746 | if NUMBER <= 0 then | |
747 | NUMBER = 0 | |
748 | end | |
749 | return NUMBER | |
750 | end | |
751 | ||
752 | function Swait(NUMBER) | |
753 | if NUMBER == 0 or NUMBER == nil then | |
754 | ArtificialHB.Event:wait() | |
755 | else | |
756 | for i = 1, NUMBER do | |
757 | ArtificialHB.Event:wait() | |
758 | end | |
759 | end | |
760 | end | |
761 | ||
762 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
763 | local NEWMESH = IT(MESH) | |
764 | if MESH == "SpecialMesh" then | |
765 | NEWMESH.MeshType = MESHTYPE | |
766 | if MESHID ~= "nil" and MESHID ~= "" then | |
767 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
768 | end | |
769 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
770 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
771 | end | |
772 | end | |
773 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
774 | NEWMESH.Scale = SCALE | |
775 | NEWMESH.Parent = PARENT | |
776 | return NEWMESH | |
777 | end | |
778 | ||
779 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
780 | local NEWPART = IT("Part") | |
781 | NEWPART.formFactor = FORMFACTOR | |
782 | NEWPART.Reflectance = REFLECTANCE | |
783 | NEWPART.Transparency = TRANSPARENCY | |
784 | NEWPART.CanCollide = false | |
785 | NEWPART.Locked = true | |
786 | NEWPART.Anchored = true | |
787 | if ANCHOR == false then | |
788 | NEWPART.Anchored = false | |
789 | end | |
790 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
791 | NEWPART.Name = NAME | |
792 | NEWPART.Size = SIZE | |
793 | NEWPART.Position = Torso.Position | |
794 | NEWPART.Material = MATERIAL | |
795 | NEWPART:BreakJoints() | |
796 | NEWPART.Parent = PARENT | |
797 | return NEWPART | |
798 | end | |
799 | ||
800 | local function weldBetween(a, b) | |
801 | local weldd = Instance.new("ManualWeld") | |
802 | weldd.Part0 = a | |
803 | weldd.Part1 = b | |
804 | weldd.C0 = CFrame.new() | |
805 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
806 | weldd.Parent = a | |
807 | return weldd | |
808 | end | |
809 | ||
810 | ||
811 | function QuaternionFromCFrame(cf) | |
812 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
813 | local trace = m00 + m11 + m22 | |
814 | if trace > 0 then | |
815 | local s = math.sqrt(1 + trace) | |
816 | local recip = 0.5 / s | |
817 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
818 | else | |
819 | local i = 0 | |
820 | if m11 > m00 then | |
821 | i = 1 | |
822 | end | |
823 | if m22 > (i == 0 and m00 or m11) then | |
824 | i = 2 | |
825 | end | |
826 | if i == 0 then | |
827 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
828 | local recip = 0.5 / s | |
829 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
830 | elseif i == 1 then | |
831 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
832 | local recip = 0.5 / s | |
833 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
834 | elseif i == 2 then | |
835 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
836 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
837 | end | |
838 | end | |
839 | end | |
840 | ||
841 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
842 | local xs, ys, zs = x + x, y + y, z + z | |
843 | local wx, wy, wz = w * xs, w * ys, w * zs | |
844 | local xx = x * xs | |
845 | local xy = x * ys | |
846 | local xz = x * zs | |
847 | local yy = y * ys | |
848 | local yz = y * zs | |
849 | local zz = z * zs | |
850 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
851 | end | |
852 | ||
853 | function QuaternionSlerp(a, b, t) | |
854 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
855 | local startInterp, finishInterp; | |
856 | if cosTheta >= 0.0001 then | |
857 | if (1 - cosTheta) > 0.0001 then | |
858 | local theta = ACOS(cosTheta) | |
859 | local invSinTheta = 1 / SIN(theta) | |
860 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
861 | finishInterp = SIN(t * theta) * invSinTheta | |
862 | else | |
863 | startInterp = 1 - t | |
864 | finishInterp = t | |
865 | end | |
866 | else | |
867 | if (1 + cosTheta) > 0.0001 then | |
868 | local theta = ACOS(-cosTheta) | |
869 | local invSinTheta = 1 / SIN(theta) | |
870 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
871 | finishInterp = SIN(t * theta) * invSinTheta | |
872 | else | |
873 | startInterp = t - 1 | |
874 | finishInterp = t | |
875 | end | |
876 | end | |
877 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
878 | end | |
879 | ||
880 | function Clerp(a, b, t) | |
881 | local qa = {QuaternionFromCFrame(a)} | |
882 | local qb = {QuaternionFromCFrame(b)} | |
883 | local ax, ay, az = a.x, a.y, a.z | |
884 | local bx, by, bz = b.x, b.y, b.z | |
885 | local _t = 1 - t | |
886 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
887 | end | |
888 | ||
889 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
890 | local frame = IT("Frame") | |
891 | frame.BackgroundTransparency = TRANSPARENCY | |
892 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
893 | frame.Position = POSITION | |
894 | frame.Size = SIZE | |
895 | frame.BackgroundColor3 = COLOR | |
896 | frame.BorderColor3 = BORDERCOLOR | |
897 | frame.Name = NAME | |
898 | frame.Parent = PARENT | |
899 | return frame | |
900 | end | |
901 | ||
902 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
903 | local label = IT("TextLabel") | |
904 | label.BackgroundTransparency = 1 | |
905 | label.Size = UD2(1, 0, 1, 0) | |
906 | label.Position = UD2(0, 0, 0, 0) | |
907 | label.TextColor3 = TEXTCOLOR | |
908 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
909 | label.TextTransparency = TRANSPARENCY | |
910 | label.FontSize = TEXTFONTSIZE | |
911 | label.Font = TEXTFONT | |
912 | label.BorderSizePixel = BORDERSIZEPIXEL | |
913 | label.TextScaled = false | |
914 | label.Text = TEXT | |
915 | label.Name = NAME | |
916 | label.Parent = PARENT | |
917 | return label | |
918 | end | |
919 | ||
920 | function NoOutlines(PART) | |
921 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
922 | end | |
923 | ||
924 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
925 | local NEWWELD = IT(TYPE) | |
926 | NEWWELD.Part0 = PART0 | |
927 | NEWWELD.Part1 = PART1 | |
928 | NEWWELD.C0 = C0 | |
929 | NEWWELD.C1 = C1 | |
930 | NEWWELD.Parent = PARENT | |
931 | return NEWWELD | |
932 | end | |
933 | ||
934 | local S = IT("Sound") | |
935 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
936 | local NEWSOUND = nil | |
937 | coroutine.resume(coroutine.create(function() | |
938 | NEWSOUND = S:Clone() | |
939 | NEWSOUND.Parent = PARENT | |
940 | NEWSOUND.Volume = VOLUME | |
941 | NEWSOUND.Pitch = PITCH | |
942 | NEWSOUND.SoundId = "rbxassetid://"..ID | |
943 | NEWSOUND:play() | |
944 | if DOESLOOP == true then | |
945 | NEWSOUND.Looped = true | |
946 | else | |
947 | repeat wait(1) until NEWSOUND.Playing == false | |
948 | NEWSOUND:remove() | |
949 | end | |
950 | end)) | |
951 | return NEWSOUND | |
952 | end | |
953 | ||
954 | function CFrameFromTopBack(at, top, back) | |
955 | local right = top:Cross(back) | |
956 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
957 | end | |
958 | ||
959 | function R_RANDOM(CFRAME,DIST) | |
960 | return CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,-DIST) | |
961 | end | |
962 | ||
963 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil, UseBoomerangMath = false, Boomerang = 0, SizeBoomerang = 0}) | |
964 | function WACKYEFFECT(Table) | |
965 | local TYPE = (Table.EffectType or "Sphere") | |
966 | local SIZE = (Table.Size or VT(1,1,1)) | |
967 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
968 | local TRANSPARENCY = (Table.Transparency or 0) | |
969 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
970 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
971 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
972 | local ROTATION1 = (Table.RotationX or 0) | |
973 | local ROTATION2 = (Table.RotationY or 0) | |
974 | local ROTATION3 = (Table.RotationZ or 0) | |
975 | local MATERIAL = (Table.Material or "Neon") | |
976 | local COLOR = (Table.Color or C3(1,1,1)) | |
977 | local TIME = (Table.Time or 45) | |
978 | local SOUNDID = (Table.SoundID or nil) | |
979 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
980 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
981 | local USEBOOMERANGMATH = (Table.UseBoomerangMath or false) | |
982 | local BOOMERANG = (Table.Boomerang or 0) | |
983 | local SIZEBOOMERANG = (Table.SizeBoomerang or 0) | |
984 | coroutine.resume(coroutine.create(function() | |
985 | local PLAYSSOUND = false | |
986 | local SOUND = nil | |
987 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
988 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
989 | PLAYSSOUND = true | |
990 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
991 | end | |
992 | EFFECT.Color = COLOR | |
993 | local MSH = nil | |
994 | if TYPE == "Sphere" then | |
995 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
996 | elseif TYPE == "Block" or TYPE == "Box" then | |
997 | MSH = IT("BlockMesh",EFFECT) | |
998 | MSH.Scale = SIZE | |
999 | elseif TYPE == "Wave" then | |
1000 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
1001 | elseif TYPE == "Ring" then | |
1002 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
1003 | elseif TYPE == "Slash" then | |
1004 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1005 | elseif TYPE == "Round Slash" then | |
1006 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1007 | elseif TYPE == "Swirl" then | |
1008 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "168892432", "", SIZE, VT(0,0,0)) | |
1009 | elseif TYPE == "Skull" then | |
1010 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
1011 | elseif TYPE == "Crystal" then | |
1012 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
1013 | end | |
1014 | if MSH ~= nil then | |
1015 | local BOOMR1 = 1+BOOMERANG/50 | |
1016 | local BOOMR2 = 1+SIZEBOOMERANG/50 | |
1017 | local MOVESPEED = nil | |
1018 | if MOVEDIRECTION ~= nil then | |
1019 | if USEBOOMERANGMATH == true then | |
1020 | MOVESPEED = ((CFRAME.p - MOVEDIRECTION).Magnitude/TIME)*BOOMR1 | |
1021 | else | |
1022 | MOVESPEED = ((CFRAME.p - MOVEDIRECTION).Magnitude/TIME) | |
1023 | end | |
1024 | end | |
1025 | local GROWTH = nil | |
1026 | if USEBOOMERANGMATH == true then | |
1027 | GROWTH = (SIZE - ENDSIZE)*(BOOMR2+1) | |
1028 | else | |
1029 | GROWTH = (SIZE - ENDSIZE) | |
1030 | end | |
1031 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
1032 | if TYPE == "Block" then | |
1033 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1034 | else | |
1035 | EFFECT.CFrame = CFRAME | |
1036 | end | |
1037 | if USEBOOMERANGMATH == true then | |
1038 | for LOOP = 1, TIME+1 do | |
1039 | Swait() | |
1040 | MSH.Scale = MSH.Scale - (VT((GROWTH.X)*((1 - (LOOP/TIME)*BOOMR2)),(GROWTH.Y)*((1 - (LOOP/TIME)*BOOMR2)),(GROWTH.Z)*((1 - (LOOP/TIME)*BOOMR2)))*BOOMR2)/TIME | |
1041 | if TYPE == "Wave" then | |
1042 | MSH.Offset = VT(0,0,-MSH.Scale.Z/8) | |
1043 | end | |
1044 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
1045 | if TYPE == "Block" then | |
1046 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1047 | else | |
1048 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
1049 | end | |
1050 | if MOVEDIRECTION ~= nil then | |
1051 | local ORI = EFFECT.Orientation | |
1052 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-(MOVESPEED)*((1 - (LOOP/TIME)*BOOMR1))) | |
1053 | EFFECT.CFrame = CF(EFFECT.Position)*ANGLES(RAD(ORI.X),RAD(ORI.Y),RAD(ORI.Z)) | |
1054 | end | |
1055 | end | |
1056 | else | |
1057 | for LOOP = 1, TIME+1 do | |
1058 | Swait() | |
1059 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
1060 | if TYPE == "Wave" then | |
1061 | MSH.Offset = VT(0,0,-MSH.Scale.Z/8) | |
1062 | end | |
1063 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
1064 | if TYPE == "Block" then | |
1065 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1066 | else | |
1067 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
1068 | end | |
1069 | if MOVEDIRECTION ~= nil then | |
1070 | local ORI = EFFECT.Orientation | |
1071 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
1072 | EFFECT.CFrame = CF(EFFECT.Position)*ANGLES(RAD(ORI.X),RAD(ORI.Y),RAD(ORI.Z)) | |
1073 | end | |
1074 | end | |
1075 | end | |
1076 | EFFECT.Transparency = 1 | |
1077 | if PLAYSSOUND == false then | |
1078 | EFFECT:remove() | |
1079 | else | |
1080 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
1081 | EFFECT:remove() | |
1082 | end | |
1083 | else | |
1084 | if PLAYSSOUND == false then | |
1085 | EFFECT:remove() | |
1086 | else | |
1087 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
1088 | EFFECT:remove() | |
1089 | end | |
1090 | end | |
1091 | end)) | |
1092 | end | |
1093 | ||
1094 | function MakeForm(PART,TYPE) | |
1095 | if TYPE == "Cyl" then | |
1096 | local MSH = IT("CylinderMesh",PART) | |
1097 | elseif TYPE == "Ball" then | |
1098 | local MSH = IT("SpecialMesh",PART) | |
1099 | MSH.MeshType = "Sphere" | |
1100 | elseif TYPE == "Wedge" then | |
1101 | local MSH = IT("SpecialMesh",PART) | |
1102 | MSH.MeshType = "Wedge" | |
1103 | end | |
1104 | end | |
1105 | ||
1106 | Debris = game:GetService("Debris") | |
1107 | ||
1108 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
1109 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
1110 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
1111 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore) | |
1112 | end | |
1113 | ||
1114 | local DECAL = IT("Decal") | |
1115 | function MagicRing() | |
1116 | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0,0,0),true) | |
1117 | local MESH = IT("BlockMesh",RING) | |
1118 | local BOTTOMTEXTURE = DECAL:Clone() | |
1119 | BOTTOMTEXTURE.Parent = RING | |
1120 | BOTTOMTEXTURE.Face = "Bottom" | |
1121 | BOTTOMTEXTURE.Name = "BottomTexture" | |
1122 | local TOPTEXTURE = DECAL:Clone() | |
1123 | TOPTEXTURE.Parent = RING | |
1124 | TOPTEXTURE.Face = "Top" | |
1125 | TOPTEXTURE.Name = "TopTexture" | |
1126 | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1208118228" | |
1127 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1208118228" | |
1128 | BOTTOMTEXTURE.Color3 = C3(0,0,0) | |
1129 | TOPTEXTURE.Color3 = C3(0,0,0) | |
1130 | return RING,MESH,TOPTEXTURE,BOTTOMTEXTURE | |
1131 | end | |
1132 | ||
1133 | function CharacterFade(COLOR,TIMER,MOVEDIRECTION,PARENT) | |
1134 | coroutine.resume(coroutine.create(function() | |
1135 | local FADE = IT("Model",Effects) | |
1136 | if PARENT ~= nil then | |
1137 | FADE.Parent = PARENT | |
1138 | end | |
1139 | FADE.Name = "FadingEffect" | |
1140 | for _, c in pairs(Character:GetChildren()) do | |
1141 | if c.ClassName == "Part" then | |
1142 | c.CanCollide = false | |
1143 | local FADER = CreatePart(3, FADE, "Neon", 0, 0.75, BRICKC("Pearl"), c.Name, c.Size, true) | |
1144 | FADER.CFrame = c.CFrame | |
1145 | FADER.Color = COLOR | |
1146 | if FADER.Name == "Head" then | |
1147 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FADER | |
1148 | elseif FADER.Name == "HumanoidRootPart" then | |
1149 | FADE.PrimaryPart = FADER | |
1150 | FADER.Transparency = 1 | |
1151 | end | |
1152 | end | |
1153 | end | |
1154 | local TRANS = 0.25/TIMER | |
1155 | local DIST = nil | |
1156 | if MOVEDIRECTION ~= nil then | |
1157 | DIST = (FADE.PrimaryPart.Position - MOVEDIRECTION).Magnitude | |
1158 | end | |
1159 | for i = 1, TIMER do | |
1160 | Swait() | |
1161 | for _, c in pairs(FADE:GetChildren()) do | |
1162 | if c.ClassName == "Part" then | |
1163 | c.Transparency = c.Transparency + TRANS | |
1164 | end | |
1165 | end | |
1166 | if MOVEDIRECTION ~= nil then | |
1167 | local ORI = FADE.PrimaryPart.Orientation | |
1168 | FADE:SetPrimaryPartCFrame(CF(CF(FADE.PrimaryPart.Position,MOVEDIRECTION)*CF(0,0,-DIST/TIMER).p) * ANGLES(RAD(ORI.X), RAD(ORI.Y), RAD(ORI.Z))) | |
1169 | end | |
1170 | end | |
1171 | FADE:remove() | |
1172 | end)) | |
1173 | end | |
1174 | ||
1175 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
1176 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
1177 | end | |
1178 | ||
1179 | function PositiveAngle(NUMBER) | |
1180 | if NUMBER >= 0 then | |
1181 | NUMBER = 0 | |
1182 | end | |
1183 | return NUMBER | |
1184 | end | |
1185 | ||
1186 | function NegativeAngle(NUMBER) | |
1187 | if NUMBER <= 0 then | |
1188 | NUMBER = 0 | |
1189 | end | |
1190 | return NUMBER | |
1191 | end | |
1192 | ||
1193 | function Swait(NUMBER) | |
1194 | if NUMBER == 0 or NUMBER == nil then | |
1195 | ArtificialHB.Event:wait() | |
1196 | else | |
1197 | for i = 1, NUMBER do | |
1198 | ArtificialHB.Event:wait() | |
1199 | end | |
1200 | end | |
1201 | end | |
1202 | ||
1203 | function QuaternionFromCFrame(cf) | |
1204 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1205 | local trace = m00 + m11 + m22 | |
1206 | if trace > 0 then | |
1207 | local s = math.sqrt(1 + trace) | |
1208 | local recip = 0.5 / s | |
1209 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1210 | else | |
1211 | local i = 0 | |
1212 | if m11 > m00 then | |
1213 | i = 1 | |
1214 | end | |
1215 | if m22 > (i == 0 and m00 or m11) then | |
1216 | i = 2 | |
1217 | end | |
1218 | if i == 0 then | |
1219 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1220 | local recip = 0.5 / s | |
1221 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1222 | elseif i == 1 then | |
1223 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1224 | local recip = 0.5 / s | |
1225 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1226 | elseif i == 2 then | |
1227 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1228 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1229 | end | |
1230 | end | |
1231 | end | |
1232 | ||
1233 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1234 | local xs, ys, zs = x + x, y + y, z + z | |
1235 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1236 | local xx = x * xs | |
1237 | local xy = x * ys | |
1238 | local xz = x * zs | |
1239 | local yy = y * ys | |
1240 | local yz = y * zs | |
1241 | local zz = z * zs | |
1242 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1243 | end | |
1244 | ||
1245 | function QuaternionSlerp(a, b, t) | |
1246 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1247 | local startInterp, finishInterp; | |
1248 | if cosTheta >= 0.0001 then | |
1249 | if (1 - cosTheta) > 0.0001 then | |
1250 | local theta = ACOS(cosTheta) | |
1251 | local invSinTheta = 1 / SIN(theta) | |
1252 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
1253 | finishInterp = SIN(t * theta) * invSinTheta | |
1254 | else | |
1255 | startInterp = 1 - t | |
1256 | finishInterp = t | |
1257 | end | |
1258 | else | |
1259 | if (1 + cosTheta) > 0.0001 then | |
1260 | local theta = ACOS(-cosTheta) | |
1261 | local invSinTheta = 1 / SIN(theta) | |
1262 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
1263 | finishInterp = SIN(t * theta) * invSinTheta | |
1264 | else | |
1265 | startInterp = t - 1 | |
1266 | finishInterp = t | |
1267 | end | |
1268 | end | |
1269 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1270 | end | |
1271 | ||
1272 | function Clerp(a, b, t) | |
1273 | local qa = {QuaternionFromCFrame(a)} | |
1274 | local qb = {QuaternionFromCFrame(b)} | |
1275 | local ax, ay, az = a.x, a.y, a.z | |
1276 | local bx, by, bz = b.x, b.y, b.z | |
1277 | local _t = 1 - t | |
1278 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1279 | end | |
1280 | ||
1281 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
1282 | local frame = IT("Frame") | |
1283 | frame.BackgroundTransparency = TRANSPARENCY | |
1284 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
1285 | frame.Position = POSITION | |
1286 | frame.Size = SIZE | |
1287 | frame.BackgroundColor3 = COLOR | |
1288 | frame.BorderColor3 = BORDERCOLOR | |
1289 | frame.Name = NAME | |
1290 | frame.Parent = PARENT | |
1291 | return frame | |
1292 | end | |
1293 | ||
1294 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1295 | local label = IT("TextLabel") | |
1296 | label.BackgroundTransparency = 1 | |
1297 | label.Size = UD2(1, 0, 1, 0) | |
1298 | label.Position = UD2(0, 0, 0, 0) | |
1299 | label.TextColor3 = TEXTCOLOR | |
1300 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1301 | label.TextTransparency = TRANSPARENCY | |
1302 | label.FontSize = TEXTFONTSIZE | |
1303 | label.Font = TEXTFONT | |
1304 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1305 | label.TextScaled = false | |
1306 | label.Text = TEXT | |
1307 | label.Name = NAME | |
1308 | label.Parent = PARENT | |
1309 | return label | |
1310 | end | |
1311 | ||
1312 | function NoOutlines(PART) | |
1313 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
1314 | end | |
1315 | ||
1316 | ||
1317 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
1318 | local NEWWELD = IT(TYPE) | |
1319 | NEWWELD.Part0 = PART0 | |
1320 | NEWWELD.Part1 = PART1 | |
1321 | NEWWELD.C0 = C0 | |
1322 | NEWWELD.C1 = C1 | |
1323 | NEWWELD.Parent = PARENT | |
1324 | return NEWWELD | |
1325 | end | |
1326 | ||
1327 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
1328 | local NEWSOUND = nil | |
1329 | coroutine.resume(coroutine.create(function() | |
1330 | NEWSOUND = IT("Sound", PARENT) | |
1331 | NEWSOUND.Volume = VOLUME | |
1332 | NEWSOUND.Pitch = PITCH | |
1333 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1334 | Swait() | |
1335 | NEWSOUND:play() | |
1336 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
1337 | end)) | |
1338 | return NEWSOUND | |
1339 | end | |
1340 | ||
1341 | function CFrameFromTopBack(at, top, back) | |
1342 | local right = top:Cross(back) | |
1343 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
1344 | end | |
1345 | ||
1346 | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
1347 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
1348 | local mesh = IT("SpecialMesh",wave) | |
1349 | mesh.MeshType = "FileMesh" | |
1350 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1351 | mesh.Scale = SIZE | |
1352 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
1353 | wave.CFrame = CFRAME | |
1354 | coroutine.resume(coroutine.create(function(PART) | |
1355 | for i = 1, WAIT do | |
1356 | Swait() | |
1357 | mesh.Scale = mesh.Scale + GROW | |
1358 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
1359 | if DOESROT == true then | |
1360 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
1361 | end | |
1362 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
1363 | if wave.Transparency > 0.99 then | |
1364 | wave:remove() | |
1365 | end | |
1366 | end | |
1367 | end)) | |
1368 | end | |
1369 | ||
1370 | function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
1371 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
1372 | local mesh = IT("SpecialMesh",wave) | |
1373 | mesh.MeshType = "FileMesh" | |
1374 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1375 | mesh.Scale = SIZE | |
1376 | --mesh.Offset = VT(0,0,-SIZE.X/8) | |
1377 | wave.CFrame = CFRAME | |
1378 | coroutine.resume(coroutine.create(function(PART) | |
1379 | for i = 1, WAIT do | |
1380 | Swait() | |
1381 | mesh.Scale = mesh.Scale + GROW | |
1382 | --mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
1383 | if DOESROT == true then | |
1384 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
1385 | end | |
1386 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
1387 | if wave.Transparency > 0.99 then | |
1388 | wave:remove() | |
1389 | end | |
1390 | end | |
1391 | end)) | |
1392 | end | |
1393 | ||
1394 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
1395 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
1396 | local mesh = IT("SpecialMesh",wave) | |
1397 | mesh.MeshType = "FileMesh" | |
1398 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1399 | mesh.Scale = SIZE | |
1400 | wave.CFrame = CFRAME | |
1401 | coroutine.resume(coroutine.create(function(PART) | |
1402 | for i = 1, WAIT do | |
1403 | Swait() | |
1404 | mesh.Scale = mesh.Scale + GROW | |
1405 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
1406 | if DOESROT == true then | |
1407 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
1408 | end | |
1409 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
1410 | if wave.Transparency > 0.99 then | |
1411 | wave:remove() | |
1412 | end | |
1413 | end | |
1414 | end)) | |
1415 | end | |
1416 | ||
1417 | ||
1418 | function Slice(SIZE,WAIT,CFRAME,COLOR,GROW) | |
1419 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
1420 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0)) | |
1421 | wave.CFrame = CFRAME | |
1422 | coroutine.resume(coroutine.create(function(PART) | |
1423 | for i = 1, WAIT do | |
1424 | Swait() | |
1425 | mesh.Scale = mesh.Scale * GROW | |
1426 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
1427 | if wave.Transparency > 0.99 then | |
1428 | wave:remove() | |
1429 | end | |
1430 | end | |
1431 | end)) | |
1432 | end | |
1433 | ||
1434 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
1435 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
1436 | local mesh = IT("SpecialMesh",wave) | |
1437 | mesh.MeshType = "Sphere" | |
1438 | mesh.Scale = SIZE | |
1439 | mesh.Offset = VT(0,0,0) | |
1440 | wave.CFrame = CFRAME | |
1441 | coroutine.resume(coroutine.create(function(PART) | |
1442 | for i = 1, WAIT do | |
1443 | Swait() | |
1444 | mesh.Scale = mesh.Scale + GROW | |
1445 | wave.Transparency = wave.Transparency + (1/WAIT) | |
1446 | if wave.Transparency > 0.99 then | |
1447 | wave:remove() | |
1448 | end | |
1449 | end | |
1450 | end)) | |
1451 | end | |
1452 | ||
1453 | function MakeForm(PART,TYPE) | |
1454 | if TYPE == "Cyl" then | |
1455 | local MSH = IT("CylinderMesh",PART) | |
1456 | elseif TYPE == "Ball" then | |
1457 | local MSH = IT("SpecialMesh",PART) | |
1458 | MSH.MeshType = "Sphere" | |
1459 | elseif TYPE == "Wedge" then | |
1460 | local MSH = IT("SpecialMesh",PART) | |
1461 | MSH.MeshType = "Wedge" | |
1462 | end | |
1463 | end | |
1464 | ||
1465 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
1466 | if FLOOR ~= nil then | |
1467 | coroutine.resume(coroutine.create(function() | |
1468 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) | |
1469 | PART.CFrame = CF(POSITION) | |
1470 | for i = 1, 45 do | |
1471 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
1472 | RingPiece.Material = FLOOR.Material | |
1473 | RingPiece.Color = FLOOR.Color | |
1474 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1475 | Debris:AddItem(RingPiece,SWAIT/100) | |
1476 | end | |
1477 | PART:remove() | |
1478 | end)) | |
1479 | end | |
1480 | end | |
1481 | ||
1482 | function CheckTableForString(Table, String) | |
1483 | for i, v in pairs(Table) do | |
1484 | if string.find(string.lower(String), string.lower(v)) then | |
1485 | return true | |
1486 | end | |
1487 | end | |
1488 | return false | |
1489 | end | |
1490 | ||
1491 | function CheckIntangible(Hit) | |
1492 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
1493 | if Hit and Hit.Parent then | |
1494 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
1495 | return true | |
1496 | end | |
1497 | end | |
1498 | return false | |
1499 | end | |
1500 | ||
1501 | Debris = game:GetService("Debris") | |
1502 | ||
1503 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
1504 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
1505 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
1506 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
1507 | if RayHit and CheckIntangible(RayHit) then | |
1508 | if DelayIfHit then | |
1509 | wait() | |
1510 | end | |
1511 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
1512 | end | |
1513 | return RayHit, RayPos, RayNormal | |
1514 | end | |
1515 | ||
1516 | function turnto(position) | |
1517 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
1518 | end | |
1519 | ||
1520 | function CameraEnshaking(Length, Intensity) | |
1521 | coroutine.resume(coroutine.create(function() | |
1522 | local intensity = 1 * Intensity | |
1523 | local rotM = 0.01 * Intensity | |
1524 | for i = 0, Length, 0.1 do | |
1525 | Swait() | |
1526 | intensity = intensity - 0.05 * Intensity / Length | |
1527 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1528 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1529 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1530 | end | |
1531 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1532 | end)) | |
1533 | end | |
1534 | local EXE = Instance.new("Shirt") | |
1535 | EXE.ShirtTemplate = "rbxassetid://338740550" | |
1536 | EXE.Parent = Character | |
1537 | EXE.Name = "Cloth" | |
1538 | local LOL = Instance.new("Pants") | |
1539 | LOL.PantsTemplate = "rbxassetid://338750779" | |
1540 | LOL.Parent = Character | |
1541 | LOL.Name = "Cloth" | |
1542 | ||
1543 | for i = 1, 35 do | |
1544 | local FACE = CreatePart(3, FaceGradient, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", VT(1.01,0.5,1.01),false) | |
1545 | FACE.Color = C3(0,0,0) | |
1546 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
1547 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0)) | |
1548 | end | |
1549 | ||
1550 | local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false) | |
1551 | MakeForm(Eye,"Ball") | |
1552 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) | |
1553 | local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false) | |
1554 | MakeForm(Eye,"Ball") | |
1555 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4)) | |
1556 | local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false) | |
1557 | MakeForm(Eye,"Ball") | |
1558 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
1559 | local Eye = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false) | |
1560 | MakeForm(Eye,"Ball") | |
1561 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4)) | |
1562 | ||
1563 | local LASTPART = Head | |
1564 | for i = 1, 20 do | |
1565 | local MATH = (1-(i/25)) | |
1566 | if LASTPART == Head then | |
1567 | local Horn = CreatePart(3, HM, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
1568 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0)) | |
1569 | LASTPART = Horn | |
1570 | Horn.Color = C3((i*3-3)/255,0,0) | |
1571 | else | |
1572 | local Horn = CreatePart(3, HM, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
1573 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0)) | |
1574 | LASTPART = Horn | |
1575 | Horn.Color = C3((i*3-3)/255,0,0) | |
1576 | end | |
1577 | end | |
1578 | local LASTPART = Head | |
1579 | for i = 1, 20 do | |
1580 | local MATH = (1-(i/25)) | |
1581 | if LASTPART == Head then | |
1582 | local Horn = CreatePart(3, HM, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
1583 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0)) | |
1584 | LASTPART = Horn | |
1585 | Horn.Color = C3((i*3-3)/255,0,0) | |
1586 | else | |
1587 | local Horn = CreatePart(3, HM, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
1588 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0)) | |
1589 | LASTPART = Horn | |
1590 | Horn.Color = C3((i*3-3)/255,0,0) | |
1591 | end | |
1592 | end | |
1593 | --//=================================\\ | |
1594 | --\\=================================// | |
1595 | ||
1596 | plr = Player | |
1597 | char = plr.Character | |
1598 | hum = char.Humanoid | |
1599 | local cam = game.Workspace.CurrentCamera | |
1600 | Camera = cam | |
1601 | local CamInterrupt = false | |
1602 | local TwoD = false | |
1603 | local TargetInfo = {nil, nil} | |
1604 | cam.CameraType = "Custom" | |
1605 | t = char.Torso | |
1606 | h = char.Head | |
1607 | ra = char["Right Arm"] | |
1608 | la = char["Left Arm"] | |
1609 | rl = char["Right Leg"] | |
1610 | ll = char["Left Leg"] | |
1611 | tors = char.Torso | |
1612 | lleg = char["Left Leg"] | |
1613 | root = char.HumanoidRootPart | |
1614 | hed = char.Head | |
1615 | rleg = char["Right Leg"] | |
1616 | rarm = char["Right Arm"] | |
1617 | larm = char["Left Arm"] | |
1618 | radian = math.rad | |
1619 | random = math.random | |
1620 | Vec3 = Vector3.new | |
1621 | Inst = Instance.new | |
1622 | cFrame = CFrame.new | |
1623 | Euler = CFrame.fromEulerAnglesXYZ | |
1624 | vt = Vector3.new | |
1625 | bc = BrickColor.new | |
1626 | br = BrickColor.random | |
1627 | it = Instance.new | |
1628 | cf = CFrame.new | |
1629 | local Booleans = {CamFollow = true, GyroUse = true} | |
1630 | function lerp(object, newCFrame, alpha) | |
1631 | return object:lerp(newCFrame, alpha) | |
1632 | end | |
1633 | ||
1634 | ff = Instance.new("ForceField", game.Players.LocalPlayer.Character) | |
1635 | ff.Visible = false | |
1636 | ||
1637 | ||
1638 | local Directer = Inst("BodyGyro", root) | |
1639 | Directer.MaxTorque = Vec3(0, 0, 0) | |
1640 | Directer.P = 600000 | |
1641 | local CPart = Inst("Part") | |
1642 | CPart.Anchored = true | |
1643 | CPart.CanCollide = false | |
1644 | CPart.Locked = true | |
1645 | CPart.Transparency = 1 | |
1646 | local rainbowmode = false | |
1647 | local chaosmode = false | |
1648 | kan = Instance.new("Sound", char) | |
1649 | kan.Volume = 5 | |
1650 | kan.TimePosition = 0 | |
1651 | kan.PlaybackSpeed = 1 | |
1652 | kan.Pitch = 1 | |
1653 | kan.SoundId = "rbxassetid://798163149" | |
1654 | kan.Name = "wrecked" | |
1655 | kan.Looped = true | |
1656 | kan.Playing = true | |
1657 | kan.PlayOnRemove = true | |
1658 | kan:Play() | |
1659 | function newTheme(ID, timepos, pitch, vol) | |
1660 | local kanz = kan | |
1661 | kanz.PlaybackSpeed = pitch | |
1662 | kanz.Pitch = pitch | |
1663 | kanz.SoundId = ID | |
1664 | kanz.Name = "wrecked" | |
1665 | kanz.Looped = true | |
1666 | end | |
1667 | function CameraShake(Times, Power, PlayerTarget) | |
1668 | coroutine.resume(coroutine.create(function() | |
1669 | FV = Instance.new("BoolValue", PlayerTarget) | |
1670 | FV.Name = "CameraShake" | |
1671 | for ShakeNum = 1, Times do | |
1672 | swait() | |
1673 | local ef = Power | |
1674 | if ef >= 1 then | |
1675 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef)) | |
1676 | else | |
1677 | ef = Power * 10 | |
1678 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10) | |
1679 | end | |
1680 | end | |
1681 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
1682 | FV:Destroy() | |
1683 | end)) | |
1684 | end | |
1685 | function CameraEnshaking(Length, Intensity) | |
1686 | coroutine.resume(coroutine.create(function() | |
1687 | local intensity = 1 * Intensity | |
1688 | local rotM = 0.01 * Intensity | |
1689 | for i = 0, Length, 0.1 do | |
1690 | swait() | |
1691 | intensity = intensity - 0.05 * Intensity / Length | |
1692 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1693 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
1694 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
1695 | end | |
1696 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
1697 | end)) | |
1698 | end | |
1699 | function CamShake(Part, Distan, Power, Times) | |
1700 | local de = Part.Position | |
1701 | for i, v in pairs(workspace:children()) do | |
1702 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
1703 | for _, c in pairs(v:children()) do | |
1704 | if c.ClassName == "Part" and Distan > (c.Position - de).magnitude then | |
1705 | do | |
1706 | local Noob = v.Humanoid | |
1707 | if Noob ~= nil then | |
1708 | coroutine.resume(coroutine.create(function() | |
1709 | FV = Instance.new("BoolValue", Noob) | |
1710 | FV.Name = "CameraShake" | |
1711 | for ShakeNum = 1, Times do | |
1712 | swait() | |
1713 | local ef = Power | |
1714 | if ef >= 1 then | |
1715 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef)) | |
1716 | else | |
1717 | ef = Power * 10 | |
1718 | Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10) | |
1719 | end | |
1720 | end | |
1721 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
1722 | FV:Destroy() | |
1723 | end)) | |
1724 | CameraShake(Times, Power, Noob) | |
1725 | end | |
1726 | end | |
1727 | end | |
1728 | end | |
1729 | end | |
1730 | end | |
1731 | end | |
1732 | function chatfunc(text, color) | |
1733 | local chat = coroutine.wrap(function() | |
1734 | if Character:FindFirstChild("TalkingBillBoard") ~= nil then | |
1735 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
1736 | end | |
1737 | local naeeym2 = Instance.new("BillboardGui", Character) | |
1738 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
1739 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
1740 | naeeym2.Adornee = Character.Head | |
1741 | naeeym2.Name = "TalkingBillBoard" | |
1742 | local tecks2 = Instance.new("TextLabel", naeeym2) | |
1743 | tecks2.BackgroundTransparency = 1 | |
1744 | tecks2.BorderSizePixel = 0 | |
1745 | tecks2.Text = "" | |
1746 | tecks2.Font = "SciFi" | |
1747 | tecks2.TextSize = 30 | |
1748 | tecks2.TextStrokeTransparency = 0 | |
1749 | tecks2.TextColor3 = color | |
1750 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
1751 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
1752 | local tecks3 = Instance.new("TextLabel", naeeym2) | |
1753 | tecks3.BackgroundTransparency = 1 | |
1754 | tecks3.BorderSizePixel = 0 | |
1755 | tecks3.Text = "" | |
1756 | tecks3.Font = "SciFi" | |
1757 | tecks3.TextSize = 30 | |
1758 | tecks3.TextStrokeTransparency = 0 | |
1759 | tecks3.TextColor3 = Color3.new(0, 0, 0) | |
1760 | tecks3.TextStrokeColor3 = color | |
1761 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
1762 | coroutine.resume(coroutine.create(function() | |
1763 | while true do | |
1764 | swait(1) | |
1765 | if chaosmode == true then | |
1766 | tecks2.TextColor3 = BrickColor.random().Color | |
1767 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
1768 | end | |
1769 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
1770 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
1771 | tecks2.Rotation = math.random(-5, 5) | |
1772 | tecks3.Rotation = math.random(-5, 5) | |
1773 | end | |
1774 | end)) | |
1775 | for i = 1, string.len(text) do | |
1776 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115) | |
1777 | tecks2.Text = string.sub(text, 1, i) | |
1778 | tecks3.Text = string.sub(text, 1, i) | |
1779 | swait(1) | |
1780 | end | |
1781 | wait(1) | |
1782 | local randomrot = math.random(1, 2) | |
1783 | if randomrot == 1 then | |
1784 | for i = 1, 50 do | |
1785 | swait() | |
1786 | tecks2.Rotation = tecks2.Rotation - 0.75 | |
1787 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
1788 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
1789 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
1790 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
1791 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
1792 | end | |
1793 | elseif randomrot == 2 then | |
1794 | for i = 1, 50 do | |
1795 | swait() | |
1796 | tecks2.Rotation = tecks2.Rotation + 0.75 | |
1797 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
1798 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
1799 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
1800 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
1801 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
1802 | end | |
1803 | end | |
1804 | naeeym2:Destroy() | |
1805 | end) | |
1806 | chat() | |
1807 | end | |
1808 | local Create = LoadLibrary("RbxUtility").Create | |
1809 | CFuncs = { | |
1810 | Part = { | |
1811 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1812 | local Part = Create("Part")({ | |
1813 | Parent = Parent, | |
1814 | Reflectance = Reflectance, | |
1815 | Transparency = Transparency, | |
1816 | CanCollide = false, | |
1817 | Locked = true, | |
1818 | BrickColor = BrickColor.new(tostring(BColor)), | |
1819 | Name = Name, | |
1820 | Size = Size, | |
1821 | Material = Material | |
1822 | }) | |
1823 | RemoveOutlines(Part) | |
1824 | return Part | |
1825 | end | |
1826 | }, | |
1827 | Mesh = { | |
1828 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1829 | local Msh = Create(Mesh)({ | |
1830 | Parent = Part, | |
1831 | Offset = OffSet, | |
1832 | Scale = Scale | |
1833 | }) | |
1834 | if Mesh == "SpecialMesh" then | |
1835 | Msh.MeshType = MeshType | |
1836 | Msh.MeshId = MeshId | |
1837 | end | |
1838 | return Msh | |
1839 | end | |
1840 | }, | |
1841 | Mesh = { | |
1842 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1843 | local Msh = Create(Mesh)({ | |
1844 | Parent = Part, | |
1845 | Offset = OffSet, | |
1846 | Scale = Scale | |
1847 | }) | |
1848 | if Mesh == "SpecialMesh" then | |
1849 | Msh.MeshType = MeshType | |
1850 | Msh.MeshId = MeshId | |
1851 | end | |
1852 | return Msh | |
1853 | end | |
1854 | }, | |
1855 | Weld = { | |
1856 | Create = function(Parent, Part0, Part1, C0, C1) | |
1857 | local Weld = Create("Weld")({ | |
1858 | Parent = Parent, | |
1859 | Part0 = Part0, | |
1860 | Part1 = Part1, | |
1861 | C0 = C0, | |
1862 | C1 = C1 | |
1863 | }) | |
1864 | return Weld | |
1865 | end | |
1866 | }, | |
1867 | Sound = { | |
1868 | Create = function(id, par, vol, pit) | |
1869 | coroutine.resume(coroutine.create(function() | |
1870 | local S = Create("Sound")({ | |
1871 | Volume = vol, | |
1872 | Pitch = pit or 1, | |
1873 | SoundId = id, | |
1874 | Parent = par or workspace | |
1875 | }) | |
1876 | wait() | |
1877 | S:play() | |
1878 | game:GetService("Debris"):AddItem(S, 10) | |
1879 | end)) | |
1880 | end | |
1881 | }, | |
1882 | LongSound = { | |
1883 | Create = function(id, par, vol, pit) | |
1884 | coroutine.resume(coroutine.create(function() | |
1885 | local S = Create("Sound")({ | |
1886 | Volume = vol, | |
1887 | Pitch = pit or 1, | |
1888 | SoundId = id, | |
1889 | Parent = par or workspace | |
1890 | }) | |
1891 | wait() | |
1892 | S:play() | |
1893 | game:GetService("Debris"):AddItem(S, 30) | |
1894 | end)) | |
1895 | end | |
1896 | }, | |
1897 | ParticleEmitter = { | |
1898 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1899 | local fp = Create("ParticleEmitter")({ | |
1900 | Parent = Parent, | |
1901 | Color = ColorSequence.new(Color1, Color2), | |
1902 | LightEmission = LightEmission, | |
1903 | Size = Size, | |
1904 | Texture = Texture, | |
1905 | Transparency = Transparency, | |
1906 | ZOffset = ZOffset, | |
1907 | Acceleration = Accel, | |
1908 | Drag = Drag, | |
1909 | LockedToPart = LockedToPart, | |
1910 | VelocityInheritance = VelocityInheritance, | |
1911 | EmissionDirection = EmissionDirection, | |
1912 | Enabled = Enabled, | |
1913 | Lifetime = LifeTime, | |
1914 | Rate = Rate, | |
1915 | Rotation = Rotation, | |
1916 | RotSpeed = RotSpeed, | |
1917 | Speed = Speed, | |
1918 | VelocitySpread = VelocitySpread | |
1919 | }) | |
1920 | return fp | |
1921 | end | |
1922 | }, | |
1923 | CreateTemplate = {} | |
1924 | } | |
1925 | function New(Object, Parent, Name, Data) | |
1926 | local Object = Instance.new(Object) | |
1927 | for Index, Value in pairs(Data or {}) do | |
1928 | Object[Index] = Value | |
1929 | end | |
1930 | Object.Parent = Parent | |
1931 | Object.Name = Name | |
1932 | return Object | |
1933 | end | |
1934 | local halocolor = BrickColor.new("Pastel light blue") | |
1935 | local halocolor2 = BrickColor.new("Really black") | |
1936 | local starcolor = BrickColor.new("Really black") | |
1937 | local lunacolor = BrickColor.new("Navy blue") | |
1938 | local lunacolor2 = BrickColor.new("Bright blue") | |
1939 | local wepcolor = BrickColor.new("Really black") | |
1940 | local maincolor = BrickColor.new("Really black") | |
1941 | local m = Instance.new("Model", char) | |
1942 | local m2 = Instance.new("Model", char) | |
1943 | local m3 = Instance.new("Model", char) | |
1944 | local mw1 = Instance.new("Model", char) | |
1945 | local mw2 = Instance.new("Model", char) | |
1946 | local extrawingmod1 = Instance.new("Model", char) | |
1947 | local extrawingmod2 = Instance.new("Model", char) | |
1948 | function CreateParta(parent, transparency, reflectance, material, brickcolor) | |
1949 | local p = Instance.new("Part") | |
1950 | p.TopSurface = 0 | |
1951 | p.BottomSurface = 0 | |
1952 | p.Parent = parent | |
1953 | p.Size = Vector3.new(0.1, 0.1, 0.1) | |
1954 | p.Transparency = transparency | |
1955 | p.Reflectance = reflectance | |
1956 | p.CanCollide = false | |
1957 | p.Locked = true | |
1958 | p.BrickColor = brickcolor | |
1959 | p.Material = material | |
1960 | return p | |
1961 | end | |
1962 | function CreateMesh(parent, meshtype, x1, y1, z1) | |
1963 | local mesh = Instance.new("SpecialMesh", parent) | |
1964 | mesh.MeshType = meshtype | |
1965 | mesh.Scale = Vector3.new(x1 * 10, y1 * 10, z1 * 10) | |
1966 | return mesh | |
1967 | end | |
1968 | function CreateSpecialMesh(parent, meshid, x1, y1, z1) | |
1969 | local mesh = Instance.new("SpecialMesh", parent) | |
1970 | mesh.MeshType = "FileMesh" | |
1971 | mesh.MeshId = meshid | |
1972 | mesh.Scale = Vector3.new(x1, y1, z1) | |
1973 | return mesh | |
1974 | end | |
1975 | function CreateSpecialGlowMesh(parent, meshid, x1, y1, z1) | |
1976 | local mesh = Instance.new("SpecialMesh", parent) | |
1977 | mesh.MeshType = "FileMesh" | |
1978 | mesh.MeshId = meshid | |
1979 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
1980 | mesh.Scale = Vector3.new(x1, y1, z1) | |
1981 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
1982 | return mesh | |
1983 | end | |
1984 | function CreateWeld(parent, part0, part1, C1X, C1Y, C1Z, C1Xa, C1Ya, C1Za, C0X, C0Y, C0Z, C0Xa, C0Ya, C0Za) | |
1985 | local weld = Instance.new("Weld") | |
1986 | weld.Parent = parent | |
1987 | weld.Part0 = part0 | |
1988 | weld.Part1 = part1 | |
1989 | weld.C1 = CFrame.new(C1X, C1Y, C1Z) * CFrame.Angles(C1Xa, C1Ya, C1Za) | |
1990 | weld.C0 = CFrame.new(C0X, C0Y, C0Z) * CFrame.Angles(C0Xa, C0Ya, C0Za) | |
1991 | return weld | |
1992 | end | |
1993 | local handlex = CreateParta(mw2, 1, 1, "Neon", maincolor) | |
1994 | CreateMesh(handle, "Brick", 0, 0, 0) | |
1995 | local handlexweld = CreateWeld(handlex, tors, handlex, 0, -1.5, -1.05, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
1996 | local valuaring = 10 | |
1997 | for i = 0, 49 do | |
1998 | valuaring = valuaring + 10 | |
1999 | rn = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2000 | CreateMesh(rn, "Brick", 0.25, 0.1, 0.1) | |
2001 | CreateWeld(rn, handlex, rn, 0, 1, 0, math.rad(0), math.rad(0), math.rad(valuaring), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2002 | end | |
2003 | local handle = CreateParta(m, 1, 1, "Neon", maincolor) | |
2004 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2005 | local handleweld = CreateWeld(handle, tors, handle, 0, -1.5, -1.05, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2006 | local lwing1 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2007 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2008 | local lwing1weld = CreateWeld(lwing1, handle, lwing1, 3, 0, 0, math.rad(5), math.rad(0), math.rad(12.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2009 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2010 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2011 | CreateWeld(wed, lwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2012 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2013 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2014 | CreateWeld(wed, lwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2015 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2016 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2017 | CreateWeld(wed, lwing1, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2018 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2019 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2020 | CreateWeld(wed, lwing1, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2021 | local lwing2 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2022 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2023 | local lwing2weld = CreateWeld(lwing2, handle, lwing2, 4, 1, 0, math.rad(10), math.rad(0), math.rad(25), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2024 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2025 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2026 | CreateWeld(wed, lwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2027 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2028 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2029 | CreateWeld(wed, lwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2030 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2031 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2032 | CreateWeld(wed, lwing2, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2033 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2034 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2035 | CreateWeld(wed, lwing2, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2036 | local lwing3 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2037 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2038 | local lwing3weld = CreateWeld(lwing3, handle, lwing3, 4.75, 2, 0, math.rad(15), math.rad(0), math.rad(37.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2039 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2040 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2041 | CreateWeld(wed, lwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2042 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2043 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2044 | CreateWeld(wed, lwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2045 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2046 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2047 | CreateWeld(wed, lwing3, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2048 | wed = CreateParta(mw1, 0, 0, "Neon", halocolor) | |
2049 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2050 | CreateWeld(wed, lwing3, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2051 | local lwing4 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2052 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2053 | local lwing4weld = CreateWeld(lwing4, handle, lwing4, 5.75, 3, 0, math.rad(20), math.rad(0), math.rad(50), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2054 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2055 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2056 | CreateWeld(wed, lwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2057 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2058 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2059 | CreateWeld(wed, lwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2060 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2061 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2062 | CreateWeld(wed, lwing4, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2063 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2064 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2065 | CreateWeld(wed, lwing4, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2066 | local lwing5 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2067 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2068 | local lwing5weld = CreateWeld(lwing5, handle, lwing5, 6.75, 4, 0, math.rad(25), math.rad(0), math.rad(62.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2069 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2070 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2071 | CreateWeld(wed, lwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2072 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2073 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2074 | CreateWeld(wed, lwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2075 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2076 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2077 | CreateWeld(wed, lwing5, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2078 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2079 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2080 | CreateWeld(wed, lwing5, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2081 | local lwing6 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2082 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2083 | local lwing6weld = CreateWeld(lwing6, handle, lwing6, 7.75, 5, 0, math.rad(30), math.rad(0), math.rad(75), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2084 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2085 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2086 | CreateWeld(wed, lwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2087 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2088 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2089 | CreateWeld(wed, lwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2090 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2091 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2092 | CreateWeld(wed, lwing6, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2093 | wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor) | |
2094 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2095 | CreateWeld(wed, lwing6, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2096 | local rwing1 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2097 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2098 | local rwing1weld = CreateWeld(rwing1, handle, rwing1, -3, 0, 0, math.rad(5), math.rad(0), math.rad(-12.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2099 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2100 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2101 | CreateWeld(wed, rwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2102 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2103 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2104 | CreateWeld(wed, rwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2105 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2106 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2107 | CreateWeld(wed, rwing1, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2108 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2109 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2110 | CreateWeld(wed, rwing1, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2111 | local rwing2 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2112 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2113 | local rwing2weld = CreateWeld(rwing2, handle, rwing2, -4, 1, 0, math.rad(10), math.rad(0), math.rad(-25), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2114 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2115 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2116 | CreateWeld(wed, rwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2117 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2118 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2119 | CreateWeld(wed, rwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2120 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2121 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2122 | CreateWeld(wed, rwing2, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2123 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2124 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2125 | CreateWeld(wed, rwing2, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2126 | local rwing3 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2127 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2128 | local rwing3weld = CreateWeld(rwing3, handle, rwing3, -4.75, 2, 0, math.rad(15), math.rad(0), math.rad(-37.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2129 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2130 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2131 | CreateWeld(wed, rwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2132 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2133 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2134 | CreateWeld(wed, rwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2135 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2136 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2137 | CreateWeld(wed, rwing3, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2138 | wed = CreateParta(mw2, 0, 0, "Neon", halocolor) | |
2139 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2140 | CreateWeld(wed, rwing3, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2141 | local rwing4 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2142 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2143 | local rwing4weld = CreateWeld(rwing4, handle, rwing4, -5.75, 3, 0, math.rad(20), math.rad(0), math.rad(-50), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2144 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2145 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2146 | CreateWeld(wed, rwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2147 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2148 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2149 | CreateWeld(wed, rwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2150 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2151 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2152 | CreateWeld(wed, rwing4, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2153 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2154 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2155 | CreateWeld(wed, rwing4, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2156 | local rwing5 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2157 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2158 | local rwing5weld = CreateWeld(rwing5, handle, rwing5, -6.75, 4, 0, math.rad(25), math.rad(0), math.rad(-62.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2159 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2160 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2161 | CreateWeld(wed, rwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2162 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2163 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2164 | CreateWeld(wed, rwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2165 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2166 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2167 | CreateWeld(wed, rwing5, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2168 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2169 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2170 | CreateWeld(wed, rwing5, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2171 | local rwing6 = CreateParta(m, 1, 1, "Neon", maincolor) | |
2172 | CreateMesh(handle, "Brick", 0.5, 0.5, 0.5) | |
2173 | local rwing6weld = CreateWeld(rwing6, handle, rwing6, -7.75, 3, 0, math.rad(30), math.rad(0), math.rad(-75), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2174 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2175 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2176 | CreateWeld(wed, rwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2177 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2178 | CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5) | |
2179 | CreateWeld(wed, rwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2180 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2181 | CreateMesh(wed, "Wedge", 0.05, 0.5, 3) | |
2182 | CreateWeld(wed, rwing6, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2183 | wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor) | |
2184 | CreateMesh(wed, "Wedge", 0.05, 3, 0.5) | |
2185 | CreateWeld(wed, rwing6, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2186 | ran = CreateParta(m2, 0, 0, "SmoothPlastic", wepcolor) | |
2187 | CreateMesh(ran, "Wedge", 1.02, 1.02, 1.02) | |
2188 | CreateWeld(ran, larm, ran, 0, 0.15, 0, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2189 | ran = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2190 | CreateMesh(ran, "Wedge", 0.9, 0.9, 1.025) | |
2191 | CreateWeld(ran, larm, ran, 0, 0.155, 0, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2192 | ran = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2193 | CreateMesh(ran, "Wedge", 1.025, 0.9, 0.9) | |
2194 | CreateWeld(ran, larm, ran, 0, 0.155, -0.025, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2195 | gan = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2196 | CreateMesh(gan, "Brick", 1.075, 0.1, 1.075) | |
2197 | CreateWeld(gan, larm, gan, 0, 0.5, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2198 | gan = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2199 | CreateMesh(gan, "Brick", 1.075, 0.1, 1.075) | |
2200 | CreateWeld(gan, larm, gan, 0, 0.75, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2201 | gan = CreateParta(m2, 0, 0, "Neon", halocolor2) | |
2202 | CreateMesh(gan, "Brick", 1.095, 0.035, 1.095) | |
2203 | CreateWeld(gan, larm, gan, 0, 0.5, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2204 | gan = CreateParta(m2, 0, 0, "Neon", halocolor2) | |
2205 | CreateMesh(gan, "Brick", 1.095, 0.035, 1.095) | |
2206 | CreateWeld(gan, larm, gan, 0, 0.75, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2207 | gane = CreateParta(m3, 0, 0, "SmoothPlastic", lunacolor2) | |
2208 | CreateMesh(gane, "Brick", 1.0625, 0.2, 1.0625) | |
2209 | CreateWeld(gane, larm, gane, 0, 0.6, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2210 | star = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2211 | CreateSpecialMesh(star, "http://www.roblox.com/asset/?id=45428961", 2.5, 2.5, 2.5) | |
2212 | CreateWeld(star, larm, star, 0, 0.475, 0.6, math.rad(90), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2213 | starl = CreateParta(m3, 0, 0, "SmoothPlastic", starcolor) | |
2214 | CreateSpecialMesh(starl, "http://www.roblox.com/asset/?id=45428961", 1.95, 2.55, 1.95) | |
2215 | CreateWeld(starl, larm, starl, 0, 0.475, 0.6, math.rad(90), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2216 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2217 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2218 | CreateWeld(dotsec, larm, dotsec, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2219 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2220 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2221 | CreateWeld(dotseca, larm, dotseca, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2222 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2223 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2224 | CreateWeld(dotsecb, larm, dotsecb, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2225 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2226 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2227 | CreateWeld(dotsec, larm, dotsec, 0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2228 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2229 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2230 | CreateWeld(dotseca, larm, dotseca, 0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2231 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2232 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2233 | CreateWeld(dotsecb, larm, dotsecb, 0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2234 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2235 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2236 | CreateWeld(dotsec, larm, dotsec, 0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2237 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2238 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2239 | CreateWeld(dotseca, larm, dotseca, 0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2240 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2241 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2242 | CreateWeld(dotsecb, larm, dotsecb, 0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2243 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2244 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2245 | CreateWeld(dotsec, larm, dotsec, -0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2246 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2247 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2248 | CreateWeld(dotseca, larm, dotseca, -0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2249 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2250 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2251 | CreateWeld(dotsecb, larm, dotsecb, -0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2252 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2253 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2254 | CreateWeld(dotsec, larm, dotsec, -0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2255 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2256 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2257 | CreateWeld(dotseca, larm, dotseca, -0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2258 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2259 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2260 | CreateWeld(dotsecb, larm, dotsecb, -0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2261 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2262 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2263 | CreateWeld(dotsec, larm, dotsec, 0, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2264 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2265 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2266 | CreateWeld(dotseca, larm, dotseca, 0, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2267 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2268 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2269 | CreateWeld(dotsecb, larm, dotsecb, 0, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2270 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2271 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2272 | CreateWeld(dotsec, larm, dotsec, 0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2273 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2274 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2275 | CreateWeld(dotseca, larm, dotseca, 0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2276 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2277 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2278 | CreateWeld(dotsecb, larm, dotsecb, 0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2279 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2280 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2281 | CreateWeld(dotsec, larm, dotsec, 0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2282 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2283 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2284 | CreateWeld(dotseca, larm, dotseca, 0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2285 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2286 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2287 | CreateWeld(dotsecb, larm, dotsecb, 0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2288 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2289 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2290 | CreateWeld(dotsec, larm, dotsec, -0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2291 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2292 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2293 | CreateWeld(dotseca, larm, dotseca, -0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2294 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2295 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2296 | CreateWeld(dotsecb, larm, dotsecb, -0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2297 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2298 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2299 | CreateWeld(dotsec, larm, dotsec, -0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2300 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2301 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2302 | CreateWeld(dotseca, larm, dotseca, -0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2303 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2304 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2305 | CreateWeld(dotsecb, larm, dotsecb, -0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2306 | ran = CreateParta(m2, 0, 0, "SmoothPlastic", wepcolor) | |
2307 | CreateMesh(ran, "Wedge", 1.02, 1.02, 1.02) | |
2308 | CreateWeld(ran, rarm, ran, 0, 0.15, 0, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2309 | ran = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2310 | CreateMesh(ran, "Wedge", 0.9, 0.9, 1.025) | |
2311 | CreateWeld(ran, rarm, ran, 0, 0.155, 0, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2312 | ran = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2313 | CreateMesh(ran, "Wedge", 1.025, 0.9, 0.9) | |
2314 | CreateWeld(ran, rarm, ran, 0, 0.155, -0.025, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2315 | gan = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2316 | CreateMesh(gan, "Brick", 1.075, 0.1, 1.075) | |
2317 | CreateWeld(gan, rarm, gan, 0, 0.5, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2318 | gan = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2319 | CreateMesh(gan, "Brick", 1.075, 0.1, 1.075) | |
2320 | CreateWeld(gan, rarm, gan, 0, 0.75, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2321 | gan = CreateParta(m2, 0, 0, "Neon", halocolor2) | |
2322 | CreateMesh(gan, "Brick", 1.095, 0.035, 1.095) | |
2323 | CreateWeld(gan, rarm, gan, 0, 0.5, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2324 | gan = CreateParta(m2, 0, 0, "Neon", halocolor2) | |
2325 | CreateMesh(gan, "Brick", 1.095, 0.035, 1.095) | |
2326 | CreateWeld(gan, rarm, gan, 0, 0.75, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2327 | gane = CreateParta(m3, 0, 0, "SmoothPlastic", lunacolor2) | |
2328 | CreateMesh(gane, "Brick", 1.0625, 0.2, 1.0625) | |
2329 | CreateWeld(gane, rarm, gane, 0, 0.6, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2330 | star = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2331 | CreateSpecialMesh(star, "http://www.roblox.com/asset/?id=45428961", 2.5, 2.5, 2.5) | |
2332 | CreateWeld(star, rarm, star, 0, -0.475, 0.6, math.rad(90), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2333 | starl = CreateParta(m3, 0, 0, "SmoothPlastic", starcolor) | |
2334 | CreateSpecialMesh(starl, "http://www.roblox.com/asset/?id=45428961", 1.95, 2.55, 1.95) | |
2335 | CreateWeld(starl, rarm, starl, 0, -0.475, 0.6, math.rad(90), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2336 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2337 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2338 | CreateWeld(dotsec, rarm, dotsec, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2339 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2340 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2341 | CreateWeld(dotseca, rarm, dotseca, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2342 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2343 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2344 | CreateWeld(dotsecb, rarm, dotsecb, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2345 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2346 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2347 | CreateWeld(dotsec, rarm, dotsec, 0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2348 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2349 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2350 | CreateWeld(dotseca, rarm, dotseca, 0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2351 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2352 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2353 | CreateWeld(dotsecb, rarm, dotsecb, 0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2354 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2355 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2356 | CreateWeld(dotsec, rarm, dotsec, 0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2357 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2358 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2359 | CreateWeld(dotseca, rarm, dotseca, 0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2360 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2361 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2362 | CreateWeld(dotsecb, rarm, dotsecb, 0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2363 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2364 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2365 | CreateWeld(dotsec, rarm, dotsec, -0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2366 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2367 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2368 | CreateWeld(dotseca, rarm, dotseca, -0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2369 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2370 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2371 | CreateWeld(dotsecb, rarm, dotsecb, -0.2, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2372 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2373 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2374 | CreateWeld(dotsec, rarm, dotsec, -0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2375 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2376 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2377 | CreateWeld(dotseca, rarm, dotseca, -0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2378 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2379 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2380 | CreateWeld(dotsecb, rarm, dotsecb, -0.4, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2381 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2382 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2383 | CreateWeld(dotsec, rarm, dotsec, 0, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2384 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2385 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2386 | CreateWeld(dotseca, rarm, dotseca, 0, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2387 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2388 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2389 | CreateWeld(dotsecb, rarm, dotsecb, 0, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2390 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2391 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2392 | CreateWeld(dotsec, rarm, dotsec, 0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2393 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2394 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2395 | CreateWeld(dotseca, rarm, dotseca, 0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2396 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2397 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2398 | CreateWeld(dotsecb, rarm, dotsecb, 0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2399 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2400 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2401 | CreateWeld(dotsec, rarm, dotsec, 0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2402 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2403 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2404 | CreateWeld(dotseca, rarm, dotseca, 0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2405 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2406 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2407 | CreateWeld(dotsecb, rarm, dotsecb, 0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2408 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2409 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2410 | CreateWeld(dotsec, rarm, dotsec, -0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2411 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2412 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2413 | CreateWeld(dotseca, rarm, dotseca, -0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2414 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2415 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2416 | CreateWeld(dotsecb, rarm, dotsecb, -0.2, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2417 | dotsec = CreateParta(m3, 0, 0, "Neon", halocolor) | |
2418 | CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15) | |
2419 | CreateWeld(dotsec, rarm, dotsec, -0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2420 | dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor) | |
2421 | CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1) | |
2422 | CreateWeld(dotseca, rarm, dotseca, -0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2423 | dotsecb = CreateParta(m2, 0, 0, "SmoothPlastic", lunacolor) | |
2424 | CreateMesh(dotsecb, "Sphere", 0.15, 0.15, 0.125) | |
2425 | CreateWeld(dotsecb, rarm, dotsecb, -0.4, 0.635, 0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0)) | |
2426 | for i, v in pairs(m:GetChildren()) do | |
2427 | if v:IsA("Part") then | |
2428 | v.BrickColor = BrickColor.new("Really black") | |
2429 | v.Material = "Neon" | |
2430 | v.Transparency = 1 | |
2431 | end | |
2432 | end | |
2433 | for i, v in pairs(m2:GetChildren()) do | |
2434 | if v:IsA("Part") then | |
2435 | v.BrickColor = BrickColor.new("Really black") | |
2436 | v.Material = "Neon" | |
2437 | v.Transparency = 1 | |
2438 | end | |
2439 | end | |
2440 | for i, v in pairs(m3:GetChildren()) do | |
2441 | if v:IsA("Part") then | |
2442 | v.BrickColor = BrickColor.new("Really black") | |
2443 | v.Material = "Neon" | |
2444 | v.Transparency = 1 | |
2445 | end | |
2446 | end | |
2447 | for i, v in pairs(mw2:GetChildren()) do | |
2448 | if v:IsA("Part") then | |
2449 | v.BrickColor = BrickColor.new("Really black") | |
2450 | v.Material = "Neon" | |
2451 | end | |
2452 | end | |
2453 | for i, v in pairs(mw1:GetChildren()) do | |
2454 | if v:IsA("Part") then | |
2455 | v.BrickColor = BrickColor.new("Really black") | |
2456 | v.Material = "Neon" | |
2457 | end | |
2458 | end | |
2459 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
2460 | if v:IsA("Part") then | |
2461 | v.BrickColor = BrickColor.new("Really black") | |
2462 | v.Material = "Neon" | |
2463 | end | |
2464 | end | |
2465 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
2466 | if v:IsA("Part") then | |
2467 | v.Transparency = 0 | |
2468 | v.BrickColor = BrickColor.new("Really black") | |
2469 | v.Material = "Neon" | |
2470 | end | |
2471 | end | |
2472 | ||
2473 | ||
2474 | local MAINRUINCOLOR = BrickColor.new("Really black") | |
2475 | function RemoveOutlines(part) | |
2476 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2477 | end | |
2478 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2479 | local Part = Create("Part")({ | |
2480 | Parent = Parent, | |
2481 | Reflectance = Reflectance, | |
2482 | Transparency = Transparency, | |
2483 | CanCollide = false, | |
2484 | Locked = true, | |
2485 | BrickColor = BrickColor.new(tostring(BColor)), | |
2486 | Name = Name, | |
2487 | Size = Size, | |
2488 | Material = Material | |
2489 | }) | |
2490 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
2491 | RemoveOutlines(Part) | |
2492 | return Part | |
2493 | end | |
2494 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2495 | local Msh = Create(Mesh)({ | |
2496 | Parent = Part, | |
2497 | Offset = OffSet, | |
2498 | Scale = Scale | |
2499 | }) | |
2500 | if Mesh == "SpecialMesh" then | |
2501 | Msh.MeshType = MeshType | |
2502 | Msh.MeshId = MeshId | |
2503 | end | |
2504 | return Msh | |
2505 | end | |
2506 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
2507 | local Weld = Create("Weld")({ | |
2508 | Parent = Parent, | |
2509 | Part0 = Part0, | |
2510 | Part1 = Part1, | |
2511 | C0 = C0, | |
2512 | C1 = C1 | |
2513 | }) | |
2514 | return Weld | |
2515 | end | |
2516 | ||
2517 | Player = Player | |
2518 | Character = Player.Character | |
2519 | PlayerGui = Player.PlayerGui | |
2520 | Backpack = Player.Backpack | |
2521 | Torso = Character.Torso | |
2522 | Head = Character.Head | |
2523 | Humanoid = Character.Humanoid | |
2524 | m = Instance.new("Model", Character) | |
2525 | LeftArm = Character["Left Arm"] | |
2526 | LeftLeg = Character["Left Leg"] | |
2527 | RightArm = Character["Right Arm"] | |
2528 | RightLeg = Character["Right Leg"] | |
2529 | LS = Torso["Left Shoulder"] | |
2530 | LH = Torso["Left Hip"] | |
2531 | RS = Torso["Right Shoulder"] | |
2532 | RH = Torso["Right Hip"] | |
2533 | Face = Head.face | |
2534 | Neck = Torso.Neck | |
2535 | it = Instance.new | |
2536 | attacktype = 1 | |
2537 | vt = Vector3.new | |
2538 | cf = CFrame.new | |
2539 | euler = CFrame.fromEulerAnglesXYZ | |
2540 | angles = CFrame.Angles | |
2541 | cloaked = false | |
2542 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2543 | necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2544 | LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2545 | LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2546 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2547 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2548 | RootPart = Character.HumanoidRootPart | |
2549 | RootJoint = RootPart.RootJoint | |
2550 | RootCF = euler(-1.57, 0, 3.14) | |
2551 | attack = false | |
2552 | attackdebounce = false | |
2553 | deb = false | |
2554 | equipped = true | |
2555 | hand = false | |
2556 | MMouse = nil | |
2557 | combo = 0 | |
2558 | mana = 0 | |
2559 | trispeed = 0.2 | |
2560 | attackmode = "none" | |
2561 | local idle = 0 | |
2562 | local Anim = "Idle" | |
2563 | local Effects = {} | |
2564 | local gun = false | |
2565 | local shoot = false | |
2566 | local sine = 0 | |
2567 | local change = 1 | |
2568 | player = nil | |
2569 | local toggleTag = true | |
2570 | local txt = Instance.new("BillboardGui", Head) | |
2571 | txt.Adornee = nil | |
2572 | txt.Name = "NameDetect" | |
2573 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
2574 | txt.StudsOffset = Vector3.new(-8, 5.333333333333333, 0) | |
2575 | local text = Instance.new("TextLabel", txt) | |
2576 | text.Size = UDim2.new(5, 0, 3.5, 0) | |
2577 | text.FontSize = "Size8" | |
2578 | text.TextScaled = true | |
2579 | text.TextTransparency = 0 | |
2580 | text.BackgroundTransparency = 1 | |
2581 | text.TextTransparency = 0 | |
2582 | text.TextStrokeTransparency = 0 | |
2583 | text.Font = "Antique" | |
2584 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
2585 | text.TextColor3 = Color3.new(0, 0, 0) | |
2586 | text.Text = "Evil Deity" | |
2587 | function RecolorTextAndRename(name, col1, col2) | |
2588 | text.TextStrokeColor3 = col2 | |
2589 | text.TextColor3 = col1 | |
2590 | text.Text = name | |
2591 | end | |
2592 | mouse = Player:GetMouse() | |
2593 | RSH, LSH = nil, nil | |
2594 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
2595 | RW.Name = "Right Shoulder" | |
2596 | LW.Name = "Left Shoulder" | |
2597 | LH = Torso["Left Hip"] | |
2598 | RH = Torso["Right Hip"] | |
2599 | TorsoColor = Torso.BrickColor | |
2600 | function NoOutline(Part) | |
2601 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2602 | end | |
2603 | player = Player | |
2604 | ch = Character | |
2605 | RSH = ch.Torso["Right Shoulder"] | |
2606 | LSH = ch.Torso["Left Shoulder"] | |
2607 | RSH.Parent = nil | |
2608 | LSH.Parent = nil | |
2609 | RW.Name = "Right Shoulder" | |
2610 | RW.Part0 = ch.Torso | |
2611 | RW.C0 = cf(1.5, 0.5, 0) | |
2612 | RW.C1 = cf(0, 0.5, 0) | |
2613 | RW.Part1 = ch["Right Arm"] | |
2614 | RW.Parent = ch.Torso | |
2615 | LW.Name = "Left Shoulder" | |
2616 | LW.Part0 = ch.Torso | |
2617 | LW.C0 = cf(-1.5, 0.5, 0) | |
2618 | LW.C1 = cf(0, 0.5, 0) | |
2619 | LW.Part1 = ch["Left Arm"] | |
2620 | LW.Parent = ch.Torso | |
2621 | local Stats = Instance.new("BoolValue") | |
2622 | Stats.Name = "Stats" | |
2623 | Stats.Parent = Character | |
2624 | local Atk = Instance.new("NumberValue") | |
2625 | Atk.Name = "Damage" | |
2626 | Atk.Parent = Stats | |
2627 | Atk.Value = 1 | |
2628 | local Def = Instance.new("NumberValue") | |
2629 | Def.Name = "Defense" | |
2630 | Def.Parent = Stats | |
2631 | Def.Value = 1 | |
2632 | local Speed = Instance.new("NumberValue") | |
2633 | Speed.Name = "Speed" | |
2634 | Speed.Parent = Stats | |
2635 | Speed.Value = 1 | |
2636 | local Mvmt = Instance.new("NumberValue") | |
2637 | Mvmt.Name = "Movement" | |
2638 | Mvmt.Parent = Stats | |
2639 | Mvmt.Value = 1 | |
2640 | local donum = 0 | |
2641 | ||
2642 | function part(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
2643 | local fp = it("Part") | |
2644 | fp.formFactor = formfactor | |
2645 | fp.Parent = parent | |
2646 | fp.Reflectance = reflectance | |
2647 | fp.Transparency = transparency | |
2648 | fp.CanCollide = false | |
2649 | fp.Locked = true | |
2650 | fp.BrickColor = brickcolor | |
2651 | fp.Name = name | |
2652 | fp.Size = size | |
2653 | fp.Position = Torso.Position | |
2654 | NoOutline(fp) | |
2655 | fp.Material = "SmoothPlastic" | |
2656 | fp:BreakJoints() | |
2657 | return fp | |
2658 | end | |
2659 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
2660 | local mesh = it(Mesh) | |
2661 | mesh.Parent = part | |
2662 | if Mesh == "SpecialMesh" then | |
2663 | mesh.MeshType = meshtype | |
2664 | if meshid ~= "nil" then | |
2665 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
2666 | end | |
2667 | end | |
2668 | mesh.Offset = offset | |
2669 | mesh.Scale = scale | |
2670 | return mesh | |
2671 | end | |
2672 | function weld(parent, part0, part1, c0) | |
2673 | local weld = it("Weld") | |
2674 | weld.Parent = parent | |
2675 | weld.Part0 = part0 | |
2676 | weld.Part1 = part1 | |
2677 | weld.C0 = c0 | |
2678 | return weld | |
2679 | end | |
2680 | local Color1 = Torso.BrickColor | |
2681 | local bodvel = Instance.new("BodyVelocity") | |
2682 | local bg = Instance.new("BodyGyro") | |
2683 | function swait(num) | |
2684 | if num == 0 or num == nil then | |
2685 | game:service("RunService").Stepped:wait(0) | |
2686 | else | |
2687 | for i = 0, num do | |
2688 | game:service("RunService").Stepped:wait(0) | |
2689 | end | |
2690 | end | |
2691 | end | |
2692 | local r = 255 | |
2693 | local g = 0 | |
2694 | local b = 0 | |
2695 | coroutine.resume(coroutine.create(function() | |
2696 | while wait() do | |
2697 | for i = 0, 50.8 do | |
2698 | swait() | |
2699 | g = g + 5 | |
2700 | end | |
2701 | for i = 0, 50.8 do | |
2702 | swait() | |
2703 | r = r - 5 | |
2704 | end | |
2705 | for i = 0, 50.8 do | |
2706 | swait() | |
2707 | b = b + 5 | |
2708 | end | |
2709 | for i = 0, 50.8 do | |
2710 | swait() | |
2711 | g = g - 5 | |
2712 | end | |
2713 | for i = 0, 50.8 do | |
2714 | swait() | |
2715 | r = r + 5 | |
2716 | end | |
2717 | for i = 0, 50.8 do | |
2718 | swait() | |
2719 | b = b - 5 | |
2720 | end | |
2721 | end | |
2722 | end)) | |
2723 | function so(id, par, vol, pit) | |
2724 | coroutine.resume(coroutine.create(function() | |
2725 | local sou = Instance.new("Sound", par or workspace) | |
2726 | sou.Volume = vol | |
2727 | sou.Pitch = pit or 1 | |
2728 | sou.SoundId = id | |
2729 | swait() | |
2730 | sou:play() | |
2731 | game:GetService("Debris"):AddItem(sou, 6) | |
2732 | end)) | |
2733 | end | |
2734 | function clerp(a, b, t) | |
2735 | local qa = { | |
2736 | QuaternionFromCFrame(a) | |
2737 | } | |
2738 | local qb = { | |
2739 | QuaternionFromCFrame(b) | |
2740 | } | |
2741 | local ax, ay, az = a.x, a.y, a.z | |
2742 | local bx, by, bz = b.x, b.y, b.z | |
2743 | local _t = 1 - t | |
2744 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
2745 | end | |
2746 | function QuaternionFromCFrame(cf) | |
2747 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2748 | local trace = m00 + m11 + m22 | |
2749 | if trace > 0 then | |
2750 | local s = math.sqrt(1 + trace) | |
2751 | local recip = 0.5 / s | |
2752 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
2753 | else | |
2754 | local i = 0 | |
2755 | if m00 < m11 then | |
2756 | i = 1 | |
2757 | end | |
2758 | if m22 > (i == 0 and m00 or m11) then | |
2759 | i = 2 | |
2760 | end | |
2761 | if i == 0 then | |
2762 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
2763 | local recip = 0.5 / s | |
2764 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
2765 | elseif i == 1 then | |
2766 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2767 | local recip = 0.5 / s | |
2768 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2769 | elseif i == 2 then | |
2770 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2771 | local recip = 0.5 / s | |
2772 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2773 | end | |
2774 | end | |
2775 | end | |
2776 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2777 | local xs, ys, zs = x + x, y + y, z + z | |
2778 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2779 | local xx = x * xs | |
2780 | local xy = x * ys | |
2781 | local xz = x * zs | |
2782 | local yy = y * ys | |
2783 | local yz = y * zs | |
2784 | local zz = z * zs | |
2785 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2786 | end | |
2787 | function QuaternionSlerp(a, b, t) | |
2788 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2789 | local startInterp, finishInterp | |
2790 | if cosTheta >= 1.0E-4 then | |
2791 | if 1 - cosTheta > 1.0E-4 then | |
2792 | local theta = math.acos(cosTheta) | |
2793 | local invSinTheta = 1 / math.sin(theta) | |
2794 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
2795 | finishInterp = math.sin(t * theta) * invSinTheta | |
2796 | else | |
2797 | startInterp = 1 - t | |
2798 | finishInterp = t | |
2799 | end | |
2800 | elseif 1 + cosTheta > 1.0E-4 then | |
2801 | local theta = math.acos(-cosTheta) | |
2802 | local invSinTheta = 1 / math.sin(theta) | |
2803 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
2804 | finishInterp = math.sin(t * theta) * invSinTheta | |
2805 | else | |
2806 | startInterp = t - 1 | |
2807 | finishInterp = t | |
2808 | end | |
2809 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2810 | end | |
2811 | local CFrameFromTopBack = function(at, top, back) | |
2812 | local right = top:Cross(back) | |
2813 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
2814 | end | |
2815 | function Triangle(a, b, c) | |
2816 | local edg1 = (c - a):Dot((b - a).unit) | |
2817 | local edg2 = (a - b):Dot((c - b).unit) | |
2818 | local edg3 = (b - c):Dot((a - c).unit) | |
2819 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
2820 | a, b = a, b | |
2821 | elseif edg2 <= (c - b).magnitude and edg2 >= 0 then | |
2822 | a, b, c = b, c, a | |
2823 | elseif edg3 <= (a - c).magnitude and edg3 >= 0 then | |
2824 | a, b, c = c, a, b | |
2825 | else | |
2826 | assert(false, "unreachable") | |
2827 | end | |
2828 | local len1 = (c - a):Dot((b - a).unit) | |
2829 | local len2 = (b - a).magnitude - len1 | |
2830 | local width = (a + (b - a).unit * len1 - c).magnitude | |
2831 | local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit) | |
2832 | local list = {} | |
2833 | if len1 > 0.01 then | |
2834 | local w1 = Instance.new("WedgePart", m) | |
2835 | game:GetService("Debris"):AddItem(w1, 5) | |
2836 | w1.Material = "SmoothPlastic" | |
2837 | w1.FormFactor = "Custom" | |
2838 | w1.BrickColor = BrickColor.new("Really red") | |
2839 | w1.Transparency = 0 | |
2840 | w1.Reflectance = 0 | |
2841 | w1.Material = "SmoothPlastic" | |
2842 | w1.CanCollide = false | |
2843 | local l1 = Instance.new("PointLight", w1) | |
2844 | l1.Color = Color3.new(170, 0, 0) | |
2845 | NoOutline(w1) | |
2846 | local sz = Vector3.new(0.2, width, len1) | |
2847 | w1.Size = sz | |
2848 | local sp = Instance.new("SpecialMesh", w1) | |
2849 | sp.MeshType = "Wedge" | |
2850 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
2851 | w1:BreakJoints() | |
2852 | w1.Anchored = true | |
2853 | w1.Parent = workspace | |
2854 | w1.Transparency = 0.7 | |
2855 | table.insert(Effects, { | |
2856 | w1, | |
2857 | "Disappear", | |
2858 | 0.01 | |
2859 | }) | |
2860 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
2861 | table.insert(list, w1) | |
2862 | end | |
2863 | if len2 > 0.01 then | |
2864 | local w2 = Instance.new("WedgePart", m) | |
2865 | game:GetService("Debris"):AddItem(w2, 5) | |
2866 | w2.Material = "SmoothPlastic" | |
2867 | w2.FormFactor = "Custom" | |
2868 | w2.BrickColor = BrickColor.new("Really red") | |
2869 | w2.Transparency = 0 | |
2870 | w2.Reflectance = 0 | |
2871 | w2.Material = "SmoothPlastic" | |
2872 | w2.CanCollide = false | |
2873 | local l2 = Instance.new("PointLight", w2) | |
2874 | l2.Color = Color3.new(170, 0, 0) | |
2875 | NoOutline(w2) | |
2876 | local sz = Vector3.new(0.2, width, len2) | |
2877 | w2.Size = sz | |
2878 | local sp = Instance.new("SpecialMesh", w2) | |
2879 | sp.MeshType = "Wedge" | |
2880 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
2881 | w2:BreakJoints() | |
2882 | w2.Anchored = true | |
2883 | w2.Parent = workspace | |
2884 | w2.Transparency = 0.7 | |
2885 | table.insert(Effects, { | |
2886 | w2, | |
2887 | "Disappear", | |
2888 | 0.01 | |
2889 | }) | |
2890 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
2891 | table.insert(list, w2) | |
2892 | end | |
2893 | return unpack(list) | |
2894 | end | |
2895 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
2896 | if hit.Parent == nil then | |
2897 | return | |
2898 | end | |
2899 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2900 | for _, v in pairs(hit.Parent:children()) do | |
2901 | if v:IsA("Humanoid") then | |
2902 | h = v | |
2903 | end | |
2904 | end | |
2905 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
2906 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
2907 | return | |
2908 | end | |
2909 | local c = Create("ObjectValue")({ | |
2910 | Name = "creator", | |
2911 | Value = RealGame:service("Players")[owner.Name], | |
2912 | Parent = h | |
2913 | }) | |
2914 | game:GetService("Debris"):AddItem(c, 0.5) | |
2915 | if HitSound ~= nil and HitPitch ~= nil then | |
2916 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
2917 | end | |
2918 | local Damage = math.random(minim, maxim) | |
2919 | local blocked = false | |
2920 | local block = hit.Parent:findFirstChild("Block") | |
2921 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
2922 | blocked = true | |
2923 | block.Value = block.Value - 1 | |
2924 | print(block.Value) | |
2925 | end | |
2926 | if blocked == false then | |
2927 | HitHealth = h.Health | |
2928 | h.Health = h.Health - Damage | |
2929 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
2930 | print("gained kill") | |
2931 | end | |
2932 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
2933 | else | |
2934 | h.Health = h.Health - Damage / 2 | |
2935 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
2936 | end | |
2937 | if Type == "Knockdown" then | |
2938 | local hum = hit.Parent.Humanoid | |
2939 | hum.PlatformStand = true | |
2940 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2941 | swait(1) | |
2942 | HHumanoid.PlatformStand = false | |
2943 | end), hum) | |
2944 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
2945 | local bodvol = Create("BodyVelocity")({ | |
2946 | velocity = angle * knockback, | |
2947 | P = 5000, | |
2948 | maxForce = Vector3.new(8000, 8000, 8000), | |
2949 | Parent = hit | |
2950 | }) | |
2951 | local rl = Create("BodyAngularVelocity")({ | |
2952 | P = 3000, | |
2953 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2954 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
2955 | Parent = hit | |
2956 | }) | |
2957 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
2958 | game:GetService("Debris"):AddItem(rl, 0.5) | |
2959 | elseif Type == "Normal" then | |
2960 | local vp = Create("BodyVelocity")({ | |
2961 | P = 500, | |
2962 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2963 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
2964 | }) | |
2965 | if knockback > 0 then | |
2966 | vp.Parent = hit.Parent.Head | |
2967 | end | |
2968 | game:GetService("Debris"):AddItem(vp, 0.5) | |
2969 | elseif Type == "Up" then | |
2970 | local bodyVelocity = Create("BodyVelocity")({ | |
2971 | velocity = Vector3.new(0, 20, 0), | |
2972 | P = 5000, | |
2973 | maxForce = Vector3.new(8000, 8000, 8000), | |
2974 | Parent = hit | |
2975 | }) | |
2976 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
2977 | local bodyVelocity = Create("BodyVelocity")({ | |
2978 | velocity = Vector3.new(0, 20, 0), | |
2979 | P = 5000, | |
2980 | maxForce = Vector3.new(8000, 8000, 8000), | |
2981 | Parent = hit | |
2982 | }) | |
2983 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2984 | elseif Type == "Leech" then | |
2985 | local hum = hit.Parent.Humanoid | |
2986 | if hum ~= nil then | |
2987 | for i = 0, 2 do | |
2988 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
2989 | end | |
2990 | Humanoid.Health = Humanoid.Health + 10 | |
2991 | end | |
2992 | elseif Type == "UpKnock" then | |
2993 | local hum = hit.Parent.Humanoid | |
2994 | hum.PlatformStand = true | |
2995 | if hum ~= nil then | |
2996 | hitr = true | |
2997 | end | |
2998 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2999 | swait(5) | |
3000 | HHumanoid.PlatformStand = false | |
3001 | hitr = false | |
3002 | end), hum) | |
3003 | local bodyVelocity = Create("BodyVelocity")({ | |
3004 | velocity = Vector3.new(0, 20, 0), | |
3005 | P = 5000, | |
3006 | maxForce = Vector3.new(8000, 8000, 8000), | |
3007 | Parent = hit | |
3008 | }) | |
3009 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
3010 | local bodyVelocity = Create("BodyVelocity")({ | |
3011 | velocity = Vector3.new(0, 20, 0), | |
3012 | P = 5000, | |
3013 | maxForce = Vector3.new(8000, 8000, 8000), | |
3014 | Parent = hit | |
3015 | }) | |
3016 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
3017 | elseif Type == "Snare" then | |
3018 | local bp = Create("BodyPosition")({ | |
3019 | P = 2000, | |
3020 | D = 100, | |
3021 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
3022 | position = hit.Parent.Torso.Position, | |
3023 | Parent = hit.Parent.Torso | |
3024 | }) | |
3025 | game:GetService("Debris"):AddItem(bp, 1) | |
3026 | elseif Type == "Slashnare" then | |
3027 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 60, 60, 60, 12, 12, 12, 0.07) | |
3028 | for i = 1, math.random(4, 5) do | |
3029 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
3030 | end | |
3031 | local bp = Create("BodyPosition")({ | |
3032 | P = 2000, | |
3033 | D = 100, | |
3034 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
3035 | position = hit.Parent.Torso.Position, | |
3036 | Parent = hit.Parent.Torso | |
3037 | }) | |
3038 | game:GetService("Debris"):AddItem(bp, 1) | |
3039 | elseif Type == "Spike" then | |
3040 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
3041 | local bp = Create("BodyPosition")({ | |
3042 | P = 2000, | |
3043 | D = 100, | |
3044 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
3045 | position = hit.Parent.Torso.Position, | |
3046 | Parent = hit.Parent.Torso | |
3047 | }) | |
3048 | game:GetService("Debris"):AddItem(bp, 1) | |
3049 | elseif Type == "Freeze" then | |
3050 | local BodPos = Create("BodyPosition")({ | |
3051 | P = 50000, | |
3052 | D = 1000, | |
3053 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
3054 | position = hit.Parent.Torso.Position, | |
3055 | Parent = hit.Parent.Torso | |
3056 | }) | |
3057 | local BodGy = Create("BodyGyro")({ | |
3058 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
3059 | P = 20000, | |
3060 | Parent = hit.Parent.Torso, | |
3061 | cframe = hit.Parent.Torso.CFrame | |
3062 | }) | |
3063 | hit.Parent.Torso.Anchored = true | |
3064 | coroutine.resume(coroutine.create(function(Part) | |
3065 | swait(1.5) | |
3066 | Part.Anchored = false | |
3067 | end), hit.Parent.Torso) | |
3068 | game:GetService("Debris"):AddItem(BodPos, 3) | |
3069 | game:GetService("Debris"):AddItem(BodGy, 3) | |
3070 | end | |
3071 | local debounce = Create("BoolValue")({ | |
3072 | Name = "DebounceHit", | |
3073 | Parent = hit.Parent, | |
3074 | Value = true | |
3075 | }) | |
3076 | game:GetService("Debris"):AddItem(debounce, Delay) | |
3077 | c = Instance.new("ObjectValue") | |
3078 | c.Name = "creator" | |
3079 | c.Value = RealGame:service("Players")[owner.Name]; | |
3080 | c.Parent = h | |
3081 | game:GetService("Debris"):AddItem(c, 0.5) | |
3082 | end | |
3083 | end | |
3084 | function ShowDamage(Pos, Text, Time, Color) | |
3085 | local Rate = 0.03333333333333333 | |
3086 | local Pos = Pos or Vector3.new(0, 0, 0) | |
3087 | local Text = Text or "" | |
3088 | local Time = Time or 2 | |
3089 | local Color = Color or Color3.new(1, 0, 1) | |
3090 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
3091 | EffectPart.Anchored = true | |
3092 | local BillboardGui = Create("BillboardGui")({ | |
3093 | Size = UDim2.new(3, 0, 3, 0), | |
3094 | Adornee = EffectPart, | |
3095 | Parent = EffectPart | |
3096 | }) | |
3097 | local TextLabel = Create("TextLabel")({ | |
3098 | BackgroundTransparency = 1, | |
3099 | Size = UDim2.new(1, 0, 1, 0), | |
3100 | Text = Text, | |
3101 | TextColor3 = Color, | |
3102 | TextScaled = true, | |
3103 | Font = Enum.Font.ArialBold, | |
3104 | Parent = BillboardGui | |
3105 | }) | |
3106 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
3107 | EffectPart.Parent = game:GetService("Workspace") | |
3108 | delay(0, function() | |
3109 | local Frames = Time / Rate | |
3110 | for Frame = 1, Frames do | |
3111 | wait(Rate) | |
3112 | local Percent = Frame / Frames | |
3113 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
3114 | TextLabel.TextTransparency = Percent | |
3115 | end | |
3116 | if EffectPart and EffectPart.Parent then | |
3117 | EffectPart:Destroy() | |
3118 | end | |
3119 | end) | |
3120 | end | |
3121 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
3122 | for _, c in pairs(workspace:children()) do | |
3123 | local hum = c:findFirstChildOfClass("Humanoid") | |
3124 | if hum ~= nil then | |
3125 | local head = c:findFirstChild("Head") | |
3126 | if head ~= nil then | |
3127 | local targ = head.Position - Part.Position | |
3128 | local mag = targ.magnitude | |
3129 | if magni >= mag and c.Name ~= Player.Name then | |
3130 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
3131 | end | |
3132 | end | |
3133 | end | |
3134 | end | |
3135 | end | |
3136 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
3137 | for _, c in pairs(workspace:children()) do | |
3138 | local hum = c:findFirstChild("Humanoid") | |
3139 | if hum ~= nil then | |
3140 | local head = c:findFirstChild("Torso") | |
3141 | if head ~= nil then | |
3142 | local targ = head.Position - Part.Position | |
3143 | local mag = targ.magnitude | |
3144 | if magni >= mag and c.Name ~= Player.Name then | |
3145 | MagicBlock(BrickColor.new("Pastel light blue"), head.CFrame, 5, 5, 5, 1, 1, 1, 0.05) | |
3146 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
3147 | end | |
3148 | end | |
3149 | end | |
3150 | end | |
3151 | end | |
3152 | function rayCast(Pos, Dir, Max, Ignore) | |
3153 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
3154 | end | |
3155 | function SkullEffect(brickcolor, cframe, x1, y1, z1, delay) | |
3156 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3157 | prt.Anchored = true | |
3158 | prt.CFrame = cframe | |
3159 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1)) | |
3160 | game:GetService("Debris"):AddItem(prt, 2) | |
3161 | CF = prt.CFrame | |
3162 | coroutine.resume(coroutine.create(function(Part, Mesh, TehCF) | |
3163 | for i = 0, 1, 0.2 do | |
3164 | wait() | |
3165 | Part.CFrame = CF * cf(0, 0, -0.4) | |
3166 | end | |
3167 | for i = 0, 1, delay do | |
3168 | wait() | |
3169 | Mesh.Scale = Mesh.Scale | |
3170 | end | |
3171 | for i = 0, 1, 0.1 do | |
3172 | wait() | |
3173 | Part.Transparency = i | |
3174 | end | |
3175 | Part.Parent = nil | |
3176 | end), prt, msh, CF) | |
3177 | end | |
3178 | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3179 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3180 | prt.Anchored = true | |
3181 | prt.Material = "Neon" | |
3182 | prt.CFrame = cframe | |
3183 | prt.CFrame = prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3184 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3185 | game:GetService("Debris"):AddItem(prt, 5) | |
3186 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3187 | for i = 0, 1, delay do | |
3188 | swait() | |
3189 | Part.CFrame = Part.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3190 | Part.Transparency = i | |
3191 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3192 | end | |
3193 | Part.Parent = nil | |
3194 | end), prt, msh) | |
3195 | end | |
3196 | function MagicBlockSteady(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
3197 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3198 | prt.Anchored = true | |
3199 | prt.Material = "Neon" | |
3200 | prt.CFrame = cframe | |
3201 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3202 | game:GetService("Debris"):AddItem(prt, 5) | |
3203 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3204 | local rtype = rottype | |
3205 | for i = 0, 1, delay do | |
3206 | swait() | |
3207 | if rtype == 1 then | |
3208 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3209 | elseif rtype == 2 then | |
3210 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3211 | end | |
3212 | Part.Transparency = i | |
3213 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3214 | end | |
3215 | Part.Parent = nil | |
3216 | end), prt, msh) | |
3217 | end | |
3218 | function MagicSphere(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3219 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3220 | prt.Anchored = true | |
3221 | prt.CFrame = cframe | |
3222 | prt.CFrame = prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3223 | msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3224 | game:GetService("Debris"):AddItem(prt, 5) | |
3225 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3226 | for i = 0, 1, delay do | |
3227 | wait() | |
3228 | Part.Transparency = i | |
3229 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3230 | end | |
3231 | Part.Parent = nil | |
3232 | end), prt, msh) | |
3233 | end | |
3234 | function MagicBlockSteady(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
3235 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3236 | prt.Anchored = true | |
3237 | prt.Material = "Neon" | |
3238 | prt.CFrame = cframe | |
3239 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3240 | game:GetService("Debris"):AddItem(prt, 5) | |
3241 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3242 | local rtype = rottype | |
3243 | for i = 0, 1, delay do | |
3244 | swait() | |
3245 | if rtype == 1 then | |
3246 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3247 | elseif rtype == 2 then | |
3248 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3249 | end | |
3250 | Part.Transparency = i | |
3251 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3252 | end | |
3253 | Part.Parent = nil | |
3254 | end), prt, msh) | |
3255 | end | |
3256 | function MagicShock(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
3257 | local prt = part(3, char, 1, 1, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3258 | prt.Anchored = true | |
3259 | prt.Material = "Neon" | |
3260 | prt.CFrame = cframe | |
3261 | local dec = decal(prt.Color, "http://www.roblox.com/asset/?id=874580939", "Front", prt) | |
3262 | local dec2 = decal(prt.Color, "http://www.roblox.com/asset/?id=874580939", "Front", prt) | |
3263 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, 0.01)) | |
3264 | game:GetService("Debris"):AddItem(prt, 5) | |
3265 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3266 | local rtype = rottype | |
3267 | for i = 0, 1, delay do | |
3268 | swait() | |
3269 | if rtype == 1 then | |
3270 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3271 | elseif rtype == 2 then | |
3272 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3273 | end | |
3274 | dec.Transparency = i | |
3275 | dec2.Transparency = i | |
3276 | Mesh.Scale = Mesh.Scale + vt(x3, y3, 0) | |
3277 | end | |
3278 | Part.Parent = nil | |
3279 | end), prt, msh) | |
3280 | end | |
3281 | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
3282 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3283 | prt.Anchored = true | |
3284 | prt.Material = "Neon" | |
3285 | prt.CFrame = cframe | |
3286 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, 0.01)) | |
3287 | game:GetService("Debris"):AddItem(prt, 5) | |
3288 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3289 | local rtype = rottype | |
3290 | for i = 0, 1, delay do | |
3291 | swait() | |
3292 | if rtype == 1 then | |
3293 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3294 | elseif rtype == 2 then | |
3295 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3296 | end | |
3297 | prt.Transparency = i | |
3298 | Mesh.Scale = Mesh.Scale + vt(x3, y3, 0) | |
3299 | end | |
3300 | Part.Parent = nil | |
3301 | end), prt, msh) | |
3302 | end | |
3303 | function MagicShockAltCircle(brickcolor, cframe, x1, z1, x3, z3, delay, rottype) | |
3304 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3305 | prt.Anchored = true | |
3306 | prt.Material = "Neon" | |
3307 | prt.CFrame = cframe | |
3308 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, 1, z1)) | |
3309 | game:GetService("Debris"):AddItem(prt, 5) | |
3310 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3311 | local rtype = rottype | |
3312 | for i = 0, 1, delay do | |
3313 | swait() | |
3314 | if rtype == 1 then | |
3315 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0.1, 0) | |
3316 | elseif rtype == 2 then | |
3317 | prt.CFrame = prt.CFrame * CFrame.Angles(0, -0.1, 0) | |
3318 | end | |
3319 | prt.Transparency = i | |
3320 | Mesh.Scale = Mesh.Scale + vt(x3, 0, z3) | |
3321 | end | |
3322 | Part.Parent = nil | |
3323 | end), prt, msh) | |
3324 | end | |
3325 | function MagicShockTrailAlt(brickcolor, cframe, x1, y1, z1, x3, y3, delay, rottype) | |
3326 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3327 | prt.Anchored = true | |
3328 | prt.Material = "Neon" | |
3329 | prt.CFrame = cframe | |
3330 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3331 | game:GetService("Debris"):AddItem(prt, 5) | |
3332 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3333 | local rtype = rottype | |
3334 | for i = 0, 1, delay do | |
3335 | swait() | |
3336 | if rtype == 1 then | |
3337 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3338 | elseif rtype == 2 then | |
3339 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3340 | end | |
3341 | prt.Transparency = i | |
3342 | Mesh.Scale = Mesh.Scale + vt(x3, y3, 0) | |
3343 | end | |
3344 | Part.Parent = nil | |
3345 | end), prt, msh) | |
3346 | end | |
3347 | function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
3348 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3349 | prt.Anchored = true | |
3350 | prt.Material = "Neon" | |
3351 | prt.CFrame = cframe | |
3352 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3353 | game:GetService("Debris"):AddItem(prt, 5) | |
3354 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3355 | local rtype = rottype | |
3356 | for i = 0, 1, delay do | |
3357 | swait() | |
3358 | if rtype == 1 then | |
3359 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
3360 | elseif rtype == 2 then | |
3361 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
3362 | end | |
3363 | prt.Transparency = i | |
3364 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3365 | end | |
3366 | Part.Parent = nil | |
3367 | end), prt, msh) | |
3368 | end | |
3369 | function MagicBlock2(brickcolor, cframe, Parent, x1, y1, z1, x3, y3, z3, delay) | |
3370 | local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3371 | prt.Anchored = false | |
3372 | prt.CFrame = cframe | |
3373 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3374 | local wld = weld(prt, prt, Parent, cframe) | |
3375 | game:GetService("Debris"):AddItem(prt, 5) | |
3376 | coroutine.resume(coroutine.create(function(Part, Mesh, Weld) | |
3377 | for i = 0, 1, delay do | |
3378 | wait() | |
3379 | Weld.C0 = euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * cframe | |
3380 | Part.Transparency = i | |
3381 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3382 | end | |
3383 | Part.Parent = nil | |
3384 | end), prt, msh, wld) | |
3385 | end | |
3386 | function MagicBlock3(brickcolor, cframe, Parent, x1, y1, z1, x3, y3, z3, delay) | |
3387 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3388 | prt.Anchored = false | |
3389 | prt.CFrame = cframe | |
3390 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3391 | local wld = weld(prt, prt, Parent, euler(0, 0, 0) * cf(0, 0, 0)) | |
3392 | game:GetService("Debris"):AddItem(prt, 5) | |
3393 | coroutine.resume(coroutine.create(function(Part, Mesh, Weld) | |
3394 | for i = 0, 1, delay do | |
3395 | wait() | |
3396 | Weld.C0 = euler(i * 20, 0, 0) | |
3397 | Part.Transparency = i | |
3398 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3399 | end | |
3400 | Part.Parent = nil | |
3401 | end), prt, msh, wld) | |
3402 | end | |
3403 | function MagicCircle2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3404 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3405 | prt.Anchored = true | |
3406 | prt.CFrame = cframe | |
3407 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3408 | game:GetService("Debris"):AddItem(prt, 2) | |
3409 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3410 | for i = 0, 1, delay do | |
3411 | wait() | |
3412 | Part.CFrame = Part.CFrame | |
3413 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3414 | local prt2 = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3415 | prt2.Anchored = true | |
3416 | prt2.CFrame = cframe * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3417 | local msh2 = mesh("SpecialMesh", prt2, "Sphere", "", vt(0, 0, 0), vt(0.5, 0.5, 0.5)) | |
3418 | game:GetService("Debris"):AddItem(prt2, 2) | |
3419 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3420 | for i = 0, 1, 0.1 do | |
3421 | wait() | |
3422 | Part.CFrame = Part.CFrame * cf(0, 0.5, 0) | |
3423 | end | |
3424 | Part.Parent = nil | |
3425 | end), prt2, msh2) | |
3426 | end | |
3427 | for i = 0, 1, delay * 2 do | |
3428 | wait() | |
3429 | Part.CFrame = Part.CFrame | |
3430 | Mesh.Scale = vt(x1 + x3 - (x1 + x3) * i, y1 + y3 - (y1 + y3) * i, z1 + z3 - (z1 + z3) * i) | |
3431 | end | |
3432 | Part.Parent = nil | |
3433 | end), prt, msh) | |
3434 | end | |
3435 | function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3436 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3437 | prt.Anchored = true | |
3438 | prt.CFrame = cframe | |
3439 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3440 | game:GetService("Debris"):AddItem(prt, 2) | |
3441 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3442 | for i = 0, 1, delay do | |
3443 | wait() | |
3444 | Part.CFrame = Part.CFrame | |
3445 | Part.Transparency = i | |
3446 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3447 | end | |
3448 | Part.Parent = nil | |
3449 | end), prt, msh) | |
3450 | end | |
3451 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
3452 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3453 | prt.Anchored = true | |
3454 | prt.CFrame = cframe * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3455 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
3456 | game:GetService("Debris"):AddItem(prt, 2) | |
3457 | coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb) | |
3458 | CF = Part.CFrame | |
3459 | Numbb = 0 | |
3460 | randnumb = math.random() / 10 | |
3461 | rand1 = math.random() / 10 | |
3462 | for i = 0, 1, rand1 do | |
3463 | wait() | |
3464 | CF = CF * cf(0, math.random() / 2, 0) | |
3465 | Part.CFrame = CF * euler(Numbb, 0, 0) | |
3466 | Part.Transparency = i | |
3467 | Numbb = Numbb + randnumb | |
3468 | end | |
3469 | Part.Parent = nil | |
3470 | end), prt, CF, Numbb, randnumb) | |
3471 | end | |
3472 | function MagicWaveThing(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3473 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3474 | prt.Anchored = true | |
3475 | prt.CFrame = cframe | |
3476 | msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1051557", vt(0, 0, 0), vt(x1, y1, z1)) | |
3477 | game:GetService("Debris"):AddItem(prt, 5) | |
3478 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3479 | for i = 0, 1, delay do | |
3480 | wait() | |
3481 | Part.CFrame = Part.CFrame * euler(0, 0.7, 0) | |
3482 | Part.Transparency = i | |
3483 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3484 | end | |
3485 | Part.Parent = nil | |
3486 | end), prt, msh) | |
3487 | end | |
3488 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
3489 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3490 | prt.Anchored = true | |
3491 | prt.CFrame = cframe | |
3492 | msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
3493 | game:GetService("Debris"):AddItem(prt, 2) | |
3494 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
3495 | for i = 0, 1, delay do | |
3496 | wait() | |
3497 | Part.CFrame = Part.CFrame * cf(0, y3 / 2, 0) | |
3498 | Part.Transparency = i | |
3499 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
3500 | end | |
3501 | Part.Parent = nil | |
3502 | end), prt, msh) | |
3503 | end | |
3504 | function StravEffect(brickcolor, cframe, x, y, z, x1, y1, z1, delay) | |
3505 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
3506 | prt.Anchored = true | |
3507 | prt.CFrame = cframe * cf(x, y, z) | |
3508 | msh = mesh("SpecialMesh", prt, "FileMesh", "rbxassetid://168892363", vt(0, 0, 0), vt(x1, y1, z1)) | |
3509 | game:GetService("Debris"):AddItem(prt, 5) | |
3510 | coroutine.resume(coroutine.create(function(Part, Mesh, ex, why, zee) | |
3511 | local num = math.random() | |
3512 | local num2 = math.random(-3, 2) + math.random() | |
3513 | local numm = 0 | |
3514 | for i = 0, 1, delay * 2 do | |
3515 | swait() | |
3516 | Part.CFrame = cframe * euler(0, numm * num * 10, 0) * cf(ex, why, zee) * cf(-i * 10, num2, 0) | |
3517 | Part.Transparency = i | |
3518 | numm = numm + 0.01 | |
3519 | end | |
3520 | Part.Parent = nil | |
3521 | Mesh.Parent = nil | |
3522 | end), prt, msh, x, y, z) | |
3523 | end | |
3524 | function dmgstart(dmg, what) | |
3525 | hitcon = what.Touched:connect(function(hit) | |
3526 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
3527 | if hum and not hum:IsDescendantOf(Character) then | |
3528 | hum:TakeDamage(dmg) | |
3529 | end | |
3530 | end) | |
3531 | end | |
3532 | function dmgstop() | |
3533 | hitcon:disconnect() | |
3534 | end | |
3535 | ||
3536 | function Cloak() | |
3537 | Face.Parent = nil | |
3538 | cloaked = true | |
3539 | for _, v in pairs(Torso.Parent:children()) do | |
3540 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
3541 | coroutine.resume(coroutine.create(function() | |
3542 | for i = 0, 1, 0.2 do | |
3543 | wait() | |
3544 | v.Transparency = i | |
3545 | end | |
3546 | v.Transparency = 0 | |
3547 | end)) | |
3548 | end | |
3549 | if v.className == "Hat" then | |
3550 | hatp = v.Handle | |
3551 | coroutine.resume(coroutine.create(function(derp) | |
3552 | for i = 0, 1, 0.2 do | |
3553 | wait() | |
3554 | derp.Transparency = i | |
3555 | end | |
3556 | derp.Transparency = 1 | |
3557 | end), hatp) | |
3558 | end | |
3559 | end | |
3560 | for _, v in pairs(m:children()) do | |
3561 | if v.className == "Part" then | |
3562 | coroutine.resume(coroutine.create(function() | |
3563 | for i = 0, 1, 0.2 do | |
3564 | wait() | |
3565 | v.Transparency = i | |
3566 | end | |
3567 | v.Transparency = 0 | |
3568 | end)) | |
3569 | end | |
3570 | end | |
3571 | end | |
3572 | function UnCloak() | |
3573 | so("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1) | |
3574 | Face.Parent = Head | |
3575 | cloaked = false | |
3576 | for _, v in pairs(Torso.Parent:children()) do | |
3577 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
3578 | coroutine.resume(coroutine.create(function() | |
3579 | for i = 0, 1, 0.1 do | |
3580 | wait() | |
3581 | v.Transparency = v.Transparency - 0.1 | |
3582 | end | |
3583 | v.Transparency = 0 | |
3584 | end)) | |
3585 | end | |
3586 | if v.className == "Hat" then | |
3587 | hatp = v.Handle | |
3588 | coroutine.resume(coroutine.create(function(derp) | |
3589 | for i = 0, 1, 0.1 do | |
3590 | wait() | |
3591 | derp.Transparency = derp.Transparency - 0.1 | |
3592 | end | |
3593 | derp.Transparency = 0 | |
3594 | end), hatp) | |
3595 | end | |
3596 | end | |
3597 | for _, v in pairs(m:children()) do | |
3598 | if v.className == "Part" and v.Name ~= "hitbox" and v.Name ~= "tip" then | |
3599 | coroutine.resume(coroutine.create(function() | |
3600 | for i = 0, 1, 0.1 do | |
3601 | wait() | |
3602 | v.Transparency = v.Transparency - 0.1 | |
3603 | end | |
3604 | v.Transparency = 0 | |
3605 | end)) | |
3606 | v.Transparency = 0 | |
3607 | end | |
3608 | end | |
3609 | end | |
3610 | local origcolor = BrickColor.new("Pastel light blue") | |
3611 | function Explode(rad, par, pitch, vol, mindam, maxdam) | |
3612 | local expart = Instance.new("Part", char) | |
3613 | local expart2 = Instance.new("Part", char) | |
3614 | local rin = Instance.new("Part", char) | |
3615 | local rin2 = Instance.new("Part", char) | |
3616 | local partMesh = Instance.new("SpecialMesh", expart) | |
3617 | partMesh.MeshType = "Sphere" | |
3618 | local partMesh2 = Instance.new("SpecialMesh", expart2) | |
3619 | partMesh2.MeshType = "Sphere" | |
3620 | local partMesh3 = Instance.new("SpecialMesh", rin) | |
3621 | partMesh3.MeshType = "Brick" | |
3622 | local partMesh4 = Instance.new("SpecialMesh", rin2) | |
3623 | partMesh4.MeshType = "Brick" | |
3624 | CFuncs.Sound.Create("rbxassetid://165970126", expart, vol, pitch) | |
3625 | partMesh.Scale = vt(rad, rad, rad) | |
3626 | expart.Size = vt(1, 1, 1) | |
3627 | expart.Transparency = 0 | |
3628 | expart.Anchored = true | |
3629 | expart.Material = "Neon" | |
3630 | expart.BrickColor = bc("White") | |
3631 | expart.CFrame = par.CFrame | |
3632 | partMesh2.Scale = vt(rad, rad, rad) | |
3633 | expart2.Size = vt(1.15, 1.15, 1.15) | |
3634 | expart2.Transparency = 0.5 | |
3635 | expart2.Anchored = true | |
3636 | expart2.Material = "Neon" | |
3637 | expart2.BrickColor = par.BrickColor | |
3638 | expart2.CFrame = par.CFrame | |
3639 | rin.Size = vt(1.15, 1.15, 1.15) | |
3640 | rin.Transparency = 1 | |
3641 | rin.Anchored = true | |
3642 | rin.Material = "Neon" | |
3643 | rin.BrickColor = par.BrickColor | |
3644 | rin.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))) | |
3645 | rin2.Size = vt(1.15, 1.15, 1.15) | |
3646 | rin2.Transparency = 1 | |
3647 | rin2.Anchored = true | |
3648 | rin2.Material = "Neon" | |
3649 | rin2.BrickColor = par.BrickColor | |
3650 | rin2.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))) | |
3651 | partMesh3.Scale = vt(0, 1, 0) | |
3652 | partMesh4.Scale = vt(0, 1, 0) | |
3653 | local dec2 = Instance.new("Decal", rin) | |
3654 | dec2.Face = "Top" | |
3655 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3656 | dec2.Parent = rin | |
3657 | local dec2b = dec2:Clone() | |
3658 | dec2b.Face = "Bottom" | |
3659 | dec2b.Parent = rin | |
3660 | local dec2a = Instance.new("Decal", rin2) | |
3661 | dec2a.Face = "Top" | |
3662 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3663 | dec2a.Parent = rin2 | |
3664 | local dec2ab = dec2a:Clone() | |
3665 | dec2ab.Face = "Bottom" | |
3666 | dec2ab.Parent = rin2 | |
3667 | expart.CanCollide = false | |
3668 | expart2.CanCollide = false | |
3669 | rin.CanCollide = false | |
3670 | rin2.CanCollide = false | |
3671 | MagniDamage(par, rad * 5, mindam, maxdam, 0, "Normal") | |
3672 | local value = 1 * rad / 6.5 | |
3673 | for i = 0, 199 do | |
3674 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3675 | expart.CFrame = expart.CFrame | |
3676 | partMesh2.Scale = partMesh2.Scale + vt(value, value, value) | |
3677 | expart2.CFrame = expart.CFrame | |
3678 | value = value - 0.035 * rad / 30 | |
3679 | if value < 7.5 then | |
3680 | partMesh3.Scale = partMesh3.Scale + vt(rad / 5, 0, rad / 5) | |
3681 | rin.CFrame = rin.CFrame * CFrame.Angles(0, math.rad(1), 0) | |
3682 | partMesh4.Scale = partMesh4.Scale + vt(rad / 7.5, 0, rad / 7.5) | |
3683 | rin2.CFrame = rin2.CFrame * CFrame.Angles(0, math.rad(-1), 0) | |
3684 | end | |
3685 | if value < 0 then | |
3686 | dec2.Transparency = dec2.Transparency + 0.025 | |
3687 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
3688 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
3689 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
3690 | expart.Transparency = expart.Transparency + 0.025 | |
3691 | expart2.Transparency = expart2.Transparency + 0.025 | |
3692 | rin.Transparency = rin.Transparency + 0.025 | |
3693 | rin2.Transparency = rin2.Transparency + 0.025 | |
3694 | end | |
3695 | swait() | |
3696 | end | |
3697 | game:GetService("Debris"):AddItem(expart, 1) | |
3698 | game:GetService("Debris"):AddItem(expart2, 1) | |
3699 | game:GetService("Debris"):AddItem(rin, 1) | |
3700 | game:GetService("Debris"):AddItem(rin2, 1) | |
3701 | end | |
3702 | function ExplodeShort(rad, par, pitch, vol, mindam, maxdam) | |
3703 | local expart = Instance.new("Part", char) | |
3704 | local expart2 = Instance.new("Part", char) | |
3705 | local partMesh = Instance.new("SpecialMesh", expart) | |
3706 | partMesh.MeshType = "Sphere" | |
3707 | local partMesh2 = Instance.new("SpecialMesh", expart2) | |
3708 | partMesh2.MeshType = "Sphere" | |
3709 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=142070127", expart, vol, pitch) | |
3710 | partMesh.Scale = vt(rad, rad, rad) | |
3711 | expart.Size = vt(1, 1, 1) | |
3712 | expart.Transparency = 0 | |
3713 | expart.Anchored = true | |
3714 | expart.Material = "Neon" | |
3715 | expart.BrickColor = bc("White") | |
3716 | expart.CFrame = par.CFrame | |
3717 | partMesh2.Scale = vt(rad, rad, rad) | |
3718 | expart2.Size = vt(1.15, 1.15, 1.15) | |
3719 | expart2.Transparency = 0.5 | |
3720 | expart2.Anchored = true | |
3721 | expart2.Material = "Neon" | |
3722 | expart2.BrickColor = par.BrickColor | |
3723 | expart2.CFrame = par.CFrame | |
3724 | expart.CanCollide = false | |
3725 | expart2.CanCollide = false | |
3726 | MagniDamage(par, rad * 2.5, mindam, maxdam, 0, "Normal") | |
3727 | local value = 1 * rad / 6.5 | |
3728 | for i = 0, 75 do | |
3729 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3730 | expart.CFrame = expart.CFrame | |
3731 | partMesh2.Scale = partMesh2.Scale + vt(value, value, value) | |
3732 | expart2.CFrame = expart.CFrame | |
3733 | value = value - 0.035 * rad / 5 | |
3734 | if value < 0 then | |
3735 | value = 0 | |
3736 | expart.Transparency = expart.Transparency + 0.05 | |
3737 | expart2.Transparency = expart2.Transparency + 0.05 | |
3738 | end | |
3739 | swait() | |
3740 | end | |
3741 | game:GetService("Debris"):AddItem(expart, 1) | |
3742 | game:GetService("Debris"):AddItem(expart2, 1) | |
3743 | end | |
3744 | function AreaDanger(rad, par, mindam, maxdam) | |
3745 | local expart = Instance.new("Part", char) | |
3746 | local partMesh = Instance.new("SpecialMesh", expart) | |
3747 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15) | |
3748 | partMesh.MeshType = "Sphere" | |
3749 | partMesh.Scale = vt(rad, rad, rad) | |
3750 | expart.Size = vt(1, 1, 1) | |
3751 | expart.Transparency = 0.5 | |
3752 | expart.Anchored = true | |
3753 | expart.Material = "Neon" | |
3754 | expart.CanCollide = false | |
3755 | expart.BrickColor = par.BrickColor | |
3756 | expart.CFrame = par.CFrame | |
3757 | local value = 1 * rad / 5 | |
3758 | MagicBlock(origcolor, expart.CFrame, 0, 0, 0, rad / 2, rad / 2, rad / 2, 0.1) | |
3759 | for i = 0, 14 do | |
3760 | wait() | |
3761 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3762 | expart.CFrame = expart.CFrame | |
3763 | value = value - 0.035 * rad | |
3764 | if value < 0 then | |
3765 | value = 0 | |
3766 | end | |
3767 | end | |
3768 | wait(0.25) | |
3769 | CFuncs.Sound.Create("rbxassetid://588738544", expart, 1.5, 1) | |
3770 | wait(0.5) | |
3771 | CFuncs.Sound.Create("rbxassetid://588737825", expart, 1.5, 1) | |
3772 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 0.75) | |
3773 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
3774 | MagicBlock(origcolor, expart.CFrame, rad * 2, rad * 2, rad * 2, 0.1, 0.1, 0.1, 0.025) | |
3775 | for i = 0, 14 do | |
3776 | wait() | |
3777 | partMesh.Scale = partMesh.Scale + vt(value, value, value) | |
3778 | expart.CFrame = expart.CFrame | |
3779 | value = value - 0.035 * rad / 2 | |
3780 | end | |
3781 | expart.Transparency = 1 | |
3782 | game:GetService("Debris"):AddItem(expart, 5) | |
3783 | end | |
3784 | function Swarmsplosions(negrad, rad, par, mindam, maxdam) | |
3785 | CFuncs.Sound.Create("rbxassetid://588737825", par, 2.5, 2) | |
3786 | CFuncs.Sound.Create("rbxassetid://231917784", par, 2.5, 1) | |
3787 | CFuncs.Sound.Create("rbxassetid://231917744", par, 2.5, 1) | |
3788 | CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1) | |
3789 | MagniDamageWithEffect(par, 25, 5, 10, 0, "Normal") | |
3790 | MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.025) | |
3791 | for i = 0, 24 do | |
3792 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 25, 0.005, math.random(1, 2)) | |
3793 | end | |
3794 | for i = 0, 24 do | |
3795 | local expart = Instance.new("Part", char) | |
3796 | expart.Transparency = 1 | |
3797 | expart.Anchored = true | |
3798 | expart.CanCollide = false | |
3799 | expart.CFrame = par.CFrame * CFrame.new(math.random(negrad, rad), math.random(negrad, rad), math.random(negrad, rad)) | |
3800 | CFuncs.Sound.Create("rbxassetid://588737825", expart, 1, 2) | |
3801 | CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15) | |
3802 | MagniDamage(expart, rad / 2, mindam, maxdam, 0, "Normal") | |
3803 | MagicBlock(origcolor, expart.CFrame, rad, rad, rad, 0.1, 0.1, 0.1, 0.025) | |
3804 | for i = 0, 9 do | |
3805 | MagicShockTrailAlt2(origcolor, expart.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 5, 0.05, math.random(1, 2)) | |
3806 | end | |
3807 | game:GetService("Debris"):AddItem(expart, 2) | |
3808 | wait(0.1) | |
3809 | end | |
3810 | end | |
3811 | function EXterPlosion(par) | |
3812 | CFuncs.Sound.Create("rbxassetid://919941001", par, 10, 1) | |
3813 | CFuncs.Sound.Create("rbxassetid://138213851", par, 5, 0.85) | |
3814 | CFuncs.Sound.Create("rbxassetid://157878578", par, 5, 0.2) | |
3815 | CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1) | |
3816 | MagniDamageWithEffect(par, 500, 80, 99, 0, "Normal") | |
3817 | MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.005) | |
3818 | MagicBlock(origcolor, par.CFrame, 0, 0, 0, 150, 150, 150, 0.1) | |
3819 | for i = 0, 24 do | |
3820 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.5, -0.5, 500, 0.1, math.random(1, 2)) | |
3821 | end | |
3822 | for i = 0, 24 do | |
3823 | MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.25, -0.25, 50, 0.005, math.random(1, 2)) | |
3824 | end | |
3825 | end | |
3826 | function ring(type, pos, scale, value) | |
3827 | local type = type | |
3828 | local rng = Instance.new("Part", char) | |
3829 | rng.Anchored = true | |
3830 | rng.BrickColor = origcolor | |
3831 | rng.CanCollide = false | |
3832 | rng.FormFactor = 3 | |
3833 | rng.Name = "Ring" | |
3834 | rng.Size = Vector3.new(1, 1, 1) | |
3835 | rng.Transparency = 0 | |
3836 | rng.TopSurface = 0 | |
3837 | rng.BottomSurface = 0 | |
3838 | rng.CFrame = pos | |
3839 | local rngm = Instance.new("SpecialMesh", rng) | |
3840 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3841 | rngm.Scale = scale | |
3842 | local scaler2 = 1 | |
3843 | if type == "Add" then | |
3844 | scaler2 = 1 * value | |
3845 | elseif type == "Divide" then | |
3846 | scaler2 = 1 / value | |
3847 | end | |
3848 | coroutine.resume(coroutine.create(function() | |
3849 | for i = 0, 10, 0.1 do | |
3850 | swait() | |
3851 | if type == "Add" then | |
3852 | scaler2 = scaler2 - 0.01 * value | |
3853 | elseif type == "Divide" then | |
3854 | scaler2 = scaler2 - 0.01 / value | |
3855 | end | |
3856 | rng.Transparency = rng.Transparency + 0.01 | |
3857 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
3858 | end | |
3859 | rng:Destroy() | |
3860 | end)) | |
3861 | end | |
3862 | function wave(type, pos, scale, value) | |
3863 | local type = type | |
3864 | local rng = Instance.new("Part", char) | |
3865 | rng.Anchored = true | |
3866 | rng.BrickColor = origcolor | |
3867 | rng.CanCollide = false | |
3868 | rng.FormFactor = 3 | |
3869 | rng.Name = "Ring" | |
3870 | rng.Size = Vector3.new(1, 1, 1) | |
3871 | rng.Transparency = 0 | |
3872 | rng.TopSurface = 0 | |
3873 | rng.BottomSurface = 0 | |
3874 | rng.CFrame = pos | |
3875 | local rngm = Instance.new("SpecialMesh", rng) | |
3876 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3877 | rngm.Scale = scale | |
3878 | local scaler2 = 1 | |
3879 | if type == "Add" then | |
3880 | scaler2 = 1 * value | |
3881 | elseif type == "Divide" then | |
3882 | scaler2 = 1 / value | |
3883 | end | |
3884 | coroutine.resume(coroutine.create(function() | |
3885 | for i = 0, 10, 0.1 do | |
3886 | swait() | |
3887 | if type == "Add" then | |
3888 | scaler2 = scaler2 - 0.01 * value | |
3889 | elseif type == "Divide" then | |
3890 | scaler2 = scaler2 - 0.01 / value | |
3891 | end | |
3892 | rng.Transparency = rng.Transparency + 0.01 | |
3893 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
3894 | end | |
3895 | rng:Destroy() | |
3896 | end)) | |
3897 | end | |
3898 | function wind(type, pos, scale, value, speed) | |
3899 | local type = type | |
3900 | local rng = Instance.new("Part", char) | |
3901 | rng.Anchored = true | |
3902 | rng.BrickColor = origcolor | |
3903 | rng.CanCollide = false | |
3904 | rng.FormFactor = 3 | |
3905 | rng.Name = "Ring" | |
3906 | rng.Size = Vector3.new(1, 1, 1) | |
3907 | rng.Transparency = 0 | |
3908 | rng.TopSurface = 0 | |
3909 | rng.BottomSurface = 0 | |
3910 | rng.CFrame = pos | |
3911 | local rngm = Instance.new("SpecialMesh", rng) | |
3912 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
3913 | rngm.Scale = scale | |
3914 | local scaler2 = 1 | |
3915 | if type == "Add" then | |
3916 | scaler2 = 1 * value | |
3917 | elseif type == "Divide" then | |
3918 | scaler2 = 1 / value | |
3919 | end | |
3920 | coroutine.resume(coroutine.create(function() | |
3921 | for i = 0, 10, 0.1 do | |
3922 | swait() | |
3923 | if type == "Add" then | |
3924 | scaler2 = scaler2 - 0.01 * value | |
3925 | elseif type == "Divide" then | |
3926 | scaler2 = scaler2 - 0.01 / value | |
3927 | end | |
3928 | rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0) | |
3929 | rng.Transparency = rng.Transparency + 0.01 | |
3930 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
3931 | end | |
3932 | rng:Destroy() | |
3933 | end)) | |
3934 | end | |
3935 | function groundwind(type, pos, scale, value, speed) | |
3936 | local type = type | |
3937 | local rng = Instance.new("Part", char) | |
3938 | rng.Anchored = true | |
3939 | rng.BrickColor = origcolor | |
3940 | rng.CanCollide = false | |
3941 | rng.FormFactor = 3 | |
3942 | rng.Name = "Ring" | |
3943 | rng.Size = Vector3.new(1, 1, 1) | |
3944 | rng.Transparency = 0 | |
3945 | rng.TopSurface = 0 | |
3946 | rng.BottomSurface = 0 | |
3947 | rng.CFrame = pos | |
3948 | local rngm = Instance.new("SpecialMesh", rng) | |
3949 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
3950 | rngm.Scale = scale | |
3951 | local scaler2 = 1 | |
3952 | if type == "Add" then | |
3953 | scaler2 = 1 * value | |
3954 | elseif type == "Divide" then | |
3955 | scaler2 = 1 / value | |
3956 | end | |
3957 | coroutine.resume(coroutine.create(function() | |
3958 | for i = 0, 10, 0.1 do | |
3959 | swait() | |
3960 | if type == "Add" then | |
3961 | scaler2 = scaler2 - 0.01 * value | |
3962 | elseif type == "Divide" then | |
3963 | scaler2 = scaler2 - 0.01 / value | |
3964 | end | |
3965 | rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0) | |
3966 | rng.Transparency = rng.Transparency + 0.01 | |
3967 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2 / 5, scaler2) | |
3968 | end | |
3969 | rng:Destroy() | |
3970 | end)) | |
3971 | end | |
3972 | function CameraManager() | |
3973 | if TwoD and not CamInterrupt then | |
3974 | if Humanoid.Health > 0 then | |
3975 | Camera.CameraSubject = Humanoid | |
3976 | Camera.CameraType = "Scriptable" | |
3977 | Humanoid.AutoRotate = false | |
3978 | if Booleans.GyroUse then | |
3979 | Directer.MaxTorque = Vec3(0, huge, 0) | |
3980 | else | |
3981 | Directer.MaxTorque = Vec3(0, 0, 0) | |
3982 | end | |
3983 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
3984 | if Booleans.CamFollow then | |
3985 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
3986 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
3987 | else | |
3988 | CPart.Position = RootPart.Position | |
3989 | end | |
3990 | else | |
3991 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
3992 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
3993 | end | |
3994 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
3995 | else | |
3996 | Camera.CameraSubject = Humanoid | |
3997 | Camera.CameraType = "Custom" | |
3998 | end | |
3999 | end | |
4000 | end | |
4001 | function sphere(bonuspeed, type, pos, scale, value, color) | |
4002 | local type = type | |
4003 | local rng = Instance.new("Part", char) | |
4004 | rng.Anchored = true | |
4005 | rng.BrickColor = color | |
4006 | rng.CanCollide = false | |
4007 | rng.FormFactor = 3 | |
4008 | rng.Name = "Ring" | |
4009 | rng.Material = "Neon" | |
4010 | rng.Size = Vector3.new(1, 1, 1) | |
4011 | rng.Transparency = 0 | |
4012 | rng.TopSurface = 0 | |
4013 | rng.BottomSurface = 0 | |
4014 | rng.CFrame = pos | |
4015 | local rngm = Instance.new("SpecialMesh", rng) | |
4016 | rngm.MeshType = "Sphere" | |
4017 | rngm.Scale = scale | |
4018 | if rainbowmode == true then | |
4019 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
4020 | end | |
4021 | local scaler2 = 1 | |
4022 | if type == "Add" then | |
4023 | scaler2 = 1 * value | |
4024 | elseif type == "Divide" then | |
4025 | scaler2 = 1 / value | |
4026 | end | |
4027 | coroutine.resume(coroutine.create(function() | |
4028 | for i = 0, 10 / bonuspeed, 0.1 do | |
4029 | swait() | |
4030 | if rainbowmode == true then | |
4031 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
4032 | end | |
4033 | if type == "Add" then | |
4034 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
4035 | elseif type == "Divide" then | |
4036 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
4037 | end | |
4038 | if chaosmode == true then | |
4039 | rng.BrickColor = BrickColor.random() | |
4040 | end | |
4041 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
4042 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
4043 | end | |
4044 | rng:Destroy() | |
4045 | end)) | |
4046 | end | |
4047 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
4048 | local type = type | |
4049 | local rng = Instance.new("Part", char) | |
4050 | rng.Anchored = true | |
4051 | rng.BrickColor = color | |
4052 | rng.CanCollide = false | |
4053 | rng.FormFactor = 3 | |
4054 | rng.Name = "Ring" | |
4055 | rng.Material = "Neon" | |
4056 | rng.Size = Vector3.new(1, 1, 1) | |
4057 | rng.Transparency = 0 | |
4058 | rng.TopSurface = 0 | |
4059 | rng.BottomSurface = 0 | |
4060 | rng.CFrame = pos | |
4061 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
4062 | local rngm = Instance.new("SpecialMesh", rng) | |
4063 | rngm.MeshType = "Sphere" | |
4064 | rngm.Scale = vt(x1, y1, z1) | |
4065 | if rainbowmode == true then | |
4066 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
4067 | end | |
4068 | local scaler2 = 1 | |
4069 | local speeder = FastSpeed | |
4070 | if type == "Add" then | |
4071 | scaler2 = 1 * value | |
4072 | elseif type == "Divide" then | |
4073 | scaler2 = 1 / value | |
4074 | end | |
4075 | coroutine.resume(coroutine.create(function() | |
4076 | for i = 0, 10 / bonuspeed, 0.1 do | |
4077 | swait() | |
4078 | if rainbowmode == true then | |
4079 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
4080 | end | |
4081 | if type == "Add" then | |
4082 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
4083 | elseif type == "Divide" then | |
4084 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
4085 | end | |
4086 | if chaosmode == true then | |
4087 | rng.BrickColor = BrickColor.random() | |
4088 | end | |
4089 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
4090 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
4091 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
4092 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
4093 | end | |
4094 | rng:Destroy() | |
4095 | end)) | |
4096 | end | |
4097 | function sphereMKCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
4098 | local type = type | |
4099 | local rng = Instance.new("Part", char) | |
4100 | rng.Anchored = true | |
4101 | rng.BrickColor = color | |
4102 | rng.CanCollide = false | |
4103 | rng.FormFactor = 3 | |
4104 | rng.Name = "Ring" | |
4105 | rng.Material = "Neon" | |
4106 | rng.Size = Vector3.new(1, 1, 1) | |
4107 | rng.Transparency = 1 | |
4108 | rng.TopSurface = 0 | |
4109 | rng.BottomSurface = 0 | |
4110 | rng.CFrame = pos | |
4111 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
4112 | local rngm = Instance.new("SpecialMesh", rng) | |
4113 | rngm.MeshType = "Sphere" | |
4114 | rngm.Scale = vt(x1, y1, z1) | |
4115 | if rainbowmode == true then | |
4116 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
4117 | end | |
4118 | local scaler2 = 1 | |
4119 | local speeder = FastSpeed | |
4120 | if type == "Add" then | |
4121 | scaler2 = 1 * value | |
4122 | elseif type == "Divide" then | |
4123 | scaler2 = 1 / value | |
4124 | end | |
4125 | coroutine.resume(coroutine.create(function() | |
4126 | for i = 0, 10 / bonuspeed, 0.1 do | |
4127 | swait() | |
4128 | if rainbowmode == true then | |
4129 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
4130 | end | |
4131 | if type == "Add" then | |
4132 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
4133 | elseif type == "Divide" then | |
4134 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
4135 | end | |
4136 | if chaosmode == true then | |
4137 | rng.BrickColor = BrickColor.random() | |
4138 | end | |
4139 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
4140 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
4141 | rng.Transparency = rng.Transparency - 0.01 * bonuspeed | |
4142 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
4143 | end | |
4144 | rng:Destroy() | |
4145 | end)) | |
4146 | end | |
4147 | function dmg(dude) | |
4148 | if dude.Name ~= Character then | |
4149 | local bgf = Instance.new("BodyGyro", dude.Head) | |
4150 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
4151 | local val = Instance.new("BoolValue", dude) | |
4152 | val.Name = "IsHit" | |
4153 | local ds = coroutine.wrap(function() | |
4154 | dude:WaitForChild("Head"):BreakJoints() | |
4155 | wait(0.5) | |
4156 | targetted = nil | |
4157 | CFuncs.Sound.Create("rbxassetid://62339698", char, 0.5, 0.3) | |
4158 | coroutine.resume(coroutine.create(function() | |
4159 | for i, v in pairs(dude:GetChildren()) do | |
4160 | if v:IsA("Accessory") then | |
4161 | v:Destroy() | |
4162 | end | |
4163 | if v:IsA("Humanoid") then | |
4164 | v:Destroy() | |
4165 | end | |
4166 | if v:IsA("CharacterMesh") then | |
4167 | v:Destroy() | |
4168 | end | |
4169 | if v:IsA("Model") then | |
4170 | v:Destroy() | |
4171 | end | |
4172 | if v:IsA("Part") or v:IsA("MeshPart") then | |
4173 | for x, o in pairs(v:GetChildren()) do | |
4174 | if o:IsA("Decal") then | |
4175 | o:Destroy() | |
4176 | end | |
4177 | end | |
4178 | coroutine.resume(coroutine.create(function() | |
4179 | v.Material = "Neon" | |
4180 | v.CanCollide = false | |
4181 | local bld = Instance.new("ParticleEmitter", v) | |
4182 | bld.LightEmission = 1 | |
4183 | bld.Texture = "rbxassetid://284205403" | |
4184 | bld.Color = ColorSequence.new(Color3.new(1, 1, 1)) | |
4185 | bld.Rate = 50 | |
4186 | bld.Lifetime = NumberRange.new(1) | |
4187 | bld.Size = NumberSequence.new({ | |
4188 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
4189 | NumberSequenceKeypoint.new(1, 0, 0) | |
4190 | }) | |
4191 | bld.Transparency = NumberSequence.new({ | |
4192 | NumberSequenceKeypoint.new(0, 0, 0), | |
4193 | NumberSequenceKeypoint.new(1, 1, 0) | |
4194 | }) | |
4195 | bld.Speed = NumberRange.new(0, 0) | |
4196 | bld.VelocitySpread = 50000 | |
4197 | bld.Rotation = NumberRange.new(-500, 500) | |
4198 | bld.RotSpeed = NumberRange.new(-500, 500) | |
4199 | local sbs = Instance.new("BodyPosition", v) | |
4200 | sbs.P = 3000 | |
4201 | sbs.D = 1000 | |
4202 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
4203 | sbs.position = v.Position + Vector3.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) | |
4204 | v.Color = Color3.new(1, 1, 1) | |
4205 | coroutine.resume(coroutine.create(function() | |
4206 | for i = 0, 49 do | |
4207 | swait(1) | |
4208 | v.Transparency = v.Transparency + 0.02 | |
4209 | end | |
4210 | CFuncs.Sound.Create("rbxassetid://1192402877", v, 0.25, 1) | |
4211 | bld.Speed = NumberRange.new(1, 5) | |
4212 | bld.Acceleration = vt(0, 10, 0) | |
4213 | wait(0.5) | |
4214 | bld.Enabled = false | |
4215 | wait(3) | |
4216 | v:Destroy() | |
4217 | dude:Destroy() | |
4218 | end)) | |
4219 | end)) | |
4220 | end | |
4221 | end | |
4222 | end)) | |
4223 | end) | |
4224 | ds() | |
4225 | end | |
4226 | end | |
4227 | function FindNearestHead(Position, Distance, SinglePlayer) | |
4228 | if SinglePlayer then | |
4229 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
4230 | end | |
4231 | local List = {} | |
4232 | for i, v in pairs(workspace:GetChildren()) do | |
4233 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then | |
4234 | table.insert(List, v) | |
4235 | end | |
4236 | end | |
4237 | return List | |
4238 | end | |
4239 | function FaceMouse() | |
4240 | Cam = workspace.CurrentCamera | |
4241 | return { | |
4242 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
4243 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
4244 | } | |
4245 | end | |
4246 | function FaceMouse2() | |
4247 | Cam = workspace.CurrentCamera | |
4248 | return { | |
4249 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
4250 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
4251 | } | |
4252 | end | |
4253 | local ModeOfGlitch = 1 | |
4254 | local storehumanoidWS = 16 | |
4255 | function ExtinctiveHeartbreak() | |
4256 | local targetted | |
4257 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
4258 | targetted = mouse.Target.Parent | |
4259 | end | |
4260 | if targetted ~= nil then | |
4261 | attack = true | |
4262 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1) | |
4263 | for i = 0, 9 do | |
4264 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4265 | end | |
4266 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4267 | local originalpos = root.CFrame | |
4268 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, -2, 2) | |
4269 | for i = 0, 9 do | |
4270 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4271 | end | |
4272 | hum.WalkSpeed = 0 | |
4273 | targetted.Head.Anchored = true | |
4274 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4275 | for i = 0, 1 do | |
4276 | swait() | |
4277 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
4278 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4) | |
4279 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.4) | |
4280 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
4281 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.4) | |
4282 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.4) | |
4283 | end | |
4284 | coroutine.resume(coroutine.create(function() | |
4285 | bld = Instance.new("ParticleEmitter", targetted:WaitForChild("Torso")) | |
4286 | bld.LightEmission = 0.1 | |
4287 | bld.Texture = "rbxassetid://284205403" | |
4288 | bld.Color = ColorSequence.new(Color3.new(0.5, 0, 0)) | |
4289 | bld.Rate = 500 | |
4290 | bld.Lifetime = NumberRange.new(1) | |
4291 | bld.Size = NumberSequence.new({ | |
4292 | NumberSequenceKeypoint.new(0, 2, 0), | |
4293 | NumberSequenceKeypoint.new(1, 0, 0) | |
4294 | }) | |
4295 | bld.Acceleration = vt(0, -25, 0) | |
4296 | bld.Transparency = NumberSequence.new({ | |
4297 | NumberSequenceKeypoint.new(0, 0, 0), | |
4298 | NumberSequenceKeypoint.new(1, 0, 0) | |
4299 | }) | |
4300 | bld.Speed = NumberRange.new(10, 50) | |
4301 | bld.EmissionDirection = "Front" | |
4302 | bld.VelocitySpread = 25 | |
4303 | bld.Rotation = NumberRange.new(-500, 500) | |
4304 | bld.RotSpeed = NumberRange.new(-500, 500) | |
4305 | end)) | |
4306 | coroutine.resume(coroutine.create(function() | |
4307 | bld = Instance.new("ParticleEmitter", targetted:WaitForChild("UpperTorso")) | |
4308 | bld.LightEmission = 0.1 | |
4309 | bld.Texture = "rbxassetid://284205403" | |
4310 | bld.Color = ColorSequence.new(Color3.new(0.5, 0, 0)) | |
4311 | bld.Rate = 500 | |
4312 | bld.Lifetime = NumberRange.new(1) | |
4313 | bld.Size = NumberSequence.new({ | |
4314 | NumberSequenceKeypoint.new(0, 2, 0), | |
4315 | NumberSequenceKeypoint.new(1, 0, 0) | |
4316 | }) | |
4317 | bld.Acceleration = vt(0, -25, 0) | |
4318 | bld.Transparency = NumberSequence.new({ | |
4319 | NumberSequenceKeypoint.new(0, 0, 0), | |
4320 | NumberSequenceKeypoint.new(1, 0, 0) | |
4321 | }) | |
4322 | bld.Speed = NumberRange.new(10, 50) | |
4323 | bld.EmissionDirection = "Front" | |
4324 | bld.VelocitySpread = 25 | |
4325 | bld.Rotation = NumberRange.new(-500, 500) | |
4326 | bld.RotSpeed = NumberRange.new(-500, 500) | |
4327 | end)) | |
4328 | CameraEnshaking(5, 5) | |
4329 | game:GetService("Debris"):AddItem(bld, 3) | |
4330 | dmg(targetted) | |
4331 | CFuncs.Sound.Create("rbxassetid://429400881", targetted.Head, 1, 1) | |
4332 | for i = 0, 1, 1 do | |
4333 | swait() | |
4334 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
4335 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8) | |
4336 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0.25, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.8) | |
4337 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(80)), 0.8) | |
4338 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8) | |
4339 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(-80)), 0.8) | |
4340 | end | |
4341 | CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1) | |
4342 | for i = 0, 9 do | |
4343 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4344 | end | |
4345 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4346 | root.CFrame = originalpos | |
4347 | for i = 0, 9 do | |
4348 | sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0) | |
4349 | end | |
4350 | sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black")) | |
4351 | bld.Enabled = false | |
4352 | attack = false | |
4353 | hum.WalkSpeed = storehumanoidWS | |
4354 | end | |
4355 | end | |
4356 | function PureBomb() | |
4357 | attack = true | |
4358 | local orb = Instance.new("Part", char) | |
4359 | orb.Anchored = true | |
4360 | orb.BrickColor = BrickColor.new("Toothpaste") | |
4361 | orb.CanCollide = false | |
4362 | orb.FormFactor = 3 | |
4363 | orb.Name = "Ring" | |
4364 | orb.Material = "Neon" | |
4365 | orb.Size = Vector3.new(1, 1, 1) | |
4366 | orb.Transparency = 0 | |
4367 | orb.TopSurface = 0 | |
4368 | orb.BottomSurface = 0 | |
4369 | local orbm = Instance.new("SpecialMesh", orb) | |
4370 | orbm.MeshType = "Sphere" | |
4371 | orbm.Name = "SizeMesh" | |
4372 | orbm.Scale = vt(0, 0, 0) | |
4373 | local scaled = 0.1 | |
4374 | local posid = 0 | |
4375 | CFuncs.Sound.Create("rbxassetid://136007472", orb, 1, 1) | |
4376 | for i = 0, 5, 0.1 do | |
4377 | swait() | |
4378 | scaled = scaled - 0.001 | |
4379 | posid = posid - scaled | |
4380 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
4381 | orbm.Scale = orbm.Scale + vt(scaled, scaled, scaled) | |
4382 | sphereMKCharge(5, -0.25, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, BrickColor.new("Toothpaste"), 10) | |
4383 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.1) | |
4384 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.1) | |
4385 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
4386 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
4387 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(180), math.rad(20), math.rad(0)), 0.1) | |
4388 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.1) | |
4389 | end | |
4390 | for i = 0, 2, 0.1 do | |
4391 | swait() | |
4392 | orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0) | |
4393 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
4394 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
4395 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.4) | |
4396 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(20)), 0.4) | |
4397 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(220), math.rad(20), math.rad(0)), 0.4) | |
4398 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
4399 | end | |
4400 | coroutine.resume(coroutine.create(function() | |
4401 | orb.Anchored = false | |
4402 | CFuncs.Sound.Create("rbxassetid://260433768", root, 1.25, 1) | |
4403 | local a = Instance.new("Part", workspace) | |
4404 | a.Name = "Direction" | |
4405 | a.Anchored = true | |
4406 | a.BrickColor = bc("Bright red") | |
4407 | a.Material = "Neon" | |
4408 | a.Transparency = 1 | |
4409 | a.CanCollide = false | |
4410 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 500) | |
4411 | local ignore = orb | |
4412 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4413 | a.BottomSurface = 10 | |
4414 | a.TopSurface = 10 | |
4415 | local distance = (orb.CFrame.p - position).magnitude | |
4416 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
4417 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
4418 | orb.CFrame = a.CFrame | |
4419 | a:Destroy() | |
4420 | local bv = Instance.new("BodyVelocity") | |
4421 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
4422 | bv.velocity = orb.CFrame.lookVector * 125 | |
4423 | bv.Parent = orb | |
4424 | local hitted = false | |
4425 | game:GetService("Debris"):AddItem(orb, 15) | |
4426 | wait() | |
4427 | local hit = orb.Touched:connect(function(hit) | |
4428 | if hitted == false then | |
4429 | hitted = true | |
4430 | CameraEnshaking(10, 2.5) | |
4431 | CFuncs.Sound.Create("rbxassetid://151304356", orb, 5, 1) | |
4432 | MagniDamage(orb, 65, 65, 90, 0, "Normal") | |
4433 | sphere(1, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 1, BrickColor.new("Toothpaste")) | |
4434 | sphere(2, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 2, BrickColor.new("Toothpaste")) | |
4435 | for i = 0, 9 do | |
4436 | sphereMK(1, 2.5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0) | |
4437 | sphereMK(2, 5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0) | |
4438 | end | |
4439 | orb.Anchored = true | |
4440 | orb.Transparency = 1 | |
4441 | wait(8) | |
4442 | orb:Destroy() | |
4443 | end | |
4444 | end) | |
4445 | end)) | |
4446 | for i = 0, 1, 0.1 do | |
4447 | swait() | |
4448 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4) | |
4449 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4) | |
4450 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.4) | |
4451 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.4) | |
4452 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(60), math.rad(20), math.rad(50)), 0.4) | |
4453 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4) | |
4454 | end | |
4455 | attack = false | |
4456 | end | |
4457 | function ChaosGroundStrike() | |
4458 | attack = true | |
4459 | for i = 0, 2, 0.1 do | |
4460 | swait() | |
4461 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4462 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4463 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4464 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4465 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
4466 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
4467 | end | |
4468 | CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1) | |
4469 | CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1) | |
4470 | CameraEnshaking(4, 12) | |
4471 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
4472 | if v:FindFirstChild("Head") then | |
4473 | dmg(v) | |
4474 | end | |
4475 | end | |
4476 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random()) | |
4477 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random()) | |
4478 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random()) | |
4479 | for i = 0, 2, 0.1 do | |
4480 | swait() | |
4481 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4482 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4483 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4484 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4485 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4486 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4487 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
4488 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
4489 | end | |
4490 | attack = false | |
4491 | end | |
4492 | function ChaosBegone() | |
4493 | attack = true | |
4494 | chatfunc("WHY WONT YOU PEOPLE...", BrickColor.random().Color) | |
4495 | for i = 0, 10, 0.1 do | |
4496 | swait() | |
4497 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4498 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
4499 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4500 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4501 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
4502 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
4503 | end | |
4504 | chatfunc("DIE!!", BrickColor.random().Color) | |
4505 | CFuncs.Sound.Create("rbxassetid://438666141", char, 7.5, 1) | |
4506 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 7.5, 1) | |
4507 | CameraEnshaking(5, 25) | |
4508 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
4509 | if v:FindFirstChild("Head") then | |
4510 | dmg(v) | |
4511 | end | |
4512 | end | |
4513 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1000, BrickColor.random()) | |
4514 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2000, BrickColor.random()) | |
4515 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100000, 0.1, 100000), 0.01, BrickColor.random()) | |
4516 | for i = 0, 3, 0.1 do | |
4517 | swait() | |
4518 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4519 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4520 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4521 | sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
4522 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4523 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
4524 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4525 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
4526 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
4527 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
4528 | end | |
4529 | attack = false | |
4530 | end | |
4531 | function orb_spawn_norm(positted, timer, color, MagniBoost, min, max, volEx, ShakePower, volSummon) | |
4532 | local orb = Instance.new("Part", char) | |
4533 | orb.Anchored = true | |
4534 | orb.BrickColor = color | |
4535 | orb.CanCollide = false | |
4536 | orb.FormFactor = 3 | |
4537 | orb.Name = "Ring" | |
4538 | orb.Material = "Neon" | |
4539 | orb.Size = Vector3.new(1, 1, 1) | |
4540 | orb.Transparency = 0 | |
4541 | orb.TopSurface = 0 | |
4542 | orb.BottomSurface = 0 | |
4543 | local orbm = Instance.new("SpecialMesh", orb) | |
4544 | orbm.MeshType = "Sphere" | |
4545 | orb.CFrame = positted | |
4546 | orbm.Name = "SizeMesh" | |
4547 | orbm.Scale = vt(1, 1, 1) | |
4548 | CFuncs.Sound.Create("rbxassetid://183763506", orb, volSummon, 1) | |
4549 | sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.05, orb.BrickColor) | |
4550 | coroutine.resume(coroutine.create(function() | |
4551 | wait(timer) | |
4552 | CameraEnshaking(3, ShakePower) | |
4553 | orb.Transparency = 1 | |
4554 | MagniDamage(orb, 3.5 * MagniBoost, min, max, 0, "Normal") | |
4555 | sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.1 * MagniBoost, orb.BrickColor) | |
4556 | CFuncs.Sound.Create("rbxassetid://192410089", orb, volEx, 0.7) | |
4557 | wait(3) | |
4558 | orb:Destroy() | |
4559 | end)) | |
4560 | end | |
4561 | function orb_spawn(positted, timer) | |
4562 | local randomcol = math.random(1, 2) | |
4563 | local orb = Instance.new("Part", char) | |
4564 | orb.Anchored = true | |
4565 | if randomcol == 1 then | |
4566 | orb.BrickColor = BrickColor.new("White") | |
4567 | elseif randomcol == 2 then | |
4568 | orb.BrickColor = BrickColor.new("Really black") | |
4569 | end | |
4570 | orb.CanCollide = false | |
4571 | orb.FormFactor = 3 | |
4572 | orb.Name = "Ring" | |
4573 | orb.Material = "Neon" | |
4574 | orb.Size = Vector3.new(1, 1, 1) | |
4575 | orb.Transparency = 0 | |
4576 | orb.TopSurface = 0 | |
4577 | orb.BottomSurface = 0 | |
4578 | local orbm = Instance.new("SpecialMesh", orb) | |
4579 | orbm.MeshType = "Sphere" | |
4580 | orb.CFrame = positted | |
4581 | orbm.Name = "SizeMesh" | |
4582 | orbm.Scale = vt(1, 1, 1) | |
4583 | CFuncs.Sound.Create("rbxassetid://183763506", orb, 1.5, 1) | |
4584 | sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.025, orb.BrickColor) | |
4585 | for i = 0, 2 do | |
4586 | sphereMK(5, 0.15, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1.5, 1.5, 7.5, -0.015, orb.BrickColor, 0) | |
4587 | end | |
4588 | coroutine.resume(coroutine.create(function() | |
4589 | wait(timer) | |
4590 | CameraEnshaking(3, 2) | |
4591 | orb.Transparency = 1 | |
4592 | MagniDamage(orb, 17.5, 10, 50, 0, "Normal") | |
4593 | sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.5, orb.BrickColor) | |
4594 | for i = 0, 4 do | |
4595 | sphereMK(5, 0.65, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2.5, 2.5, 15, -0.025, orb.BrickColor, 0) | |
4596 | end | |
4597 | CFuncs.Sound.Create("rbxassetid://192410089", orb, 2, 0.7) | |
4598 | wait(3) | |
4599 | orb:Destroy() | |
4600 | end)) | |
4601 | end | |
4602 | function scattercorrupt() | |
4603 | attack = true | |
4604 | local rot = 0 | |
4605 | local randomrotations = math.random(1, 2) | |
4606 | local lookv = 2.5 | |
4607 | local power = 5 | |
4608 | sphere(1, "Add", root.CFrame, vt(1, 100000, 1), 0.5, BrickColor.new("Royal purple")) | |
4609 | sphere(1, "Add", root.CFrame, vt(1, 1, 1), 0.75, BrickColor.new("Royal purple")) | |
4610 | for i = 0, 9 do | |
4611 | sphereMK(1, 1.5, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 10, 10, 45, -0.1, BrickColor.new("Royal purple"), 0) | |
4612 | end | |
4613 | CFuncs.Sound.Create("rbxassetid://180204650", char, 2.5, 0.6) | |
4614 | CFuncs.Sound.Create("rbxassetid://233856079", char, 1, 0.5) | |
4615 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 2.5, 1) | |
4616 | CFuncs.Sound.Create("rbxassetid://239000203", char, 0.5, 0.75) | |
4617 | CFuncs.Sound.Create("rbxassetid://579687077", char, 0.5, 0.5) | |
4618 | local hite = Instance.new("Part", char) | |
4619 | hite.Anchored = true | |
4620 | hite.CanCollide = false | |
4621 | hite.FormFactor = 3 | |
4622 | hite.Name = "Ring" | |
4623 | hite.Material = "Neon" | |
4624 | hite.Size = Vector3.new(1, 1, 1) | |
4625 | hite.Transparency = 1 | |
4626 | hite.TopSurface = 0 | |
4627 | hite.BottomSurface = 0 | |
4628 | hite.CFrame = root.CFrame * CFrame.new(0, -2.5, 0) | |
4629 | local rem = Instance.new("Part", char) | |
4630 | rem.Anchored = true | |
4631 | rem.CanCollide = false | |
4632 | rem.FormFactor = 3 | |
4633 | rem.Name = "Ring" | |
4634 | rem.Material = "Neon" | |
4635 | rem.Size = Vector3.new(1, 1, 1) | |
4636 | rem.Transparency = 1 | |
4637 | rem.TopSurface = 0 | |
4638 | rem.BottomSurface = 0 | |
4639 | rem.CFrame = hite.CFrame | |
4640 | local rem2 = rem:Clone() | |
4641 | rem2.Parent = char | |
4642 | rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4643 | local rem3 = rem:Clone() | |
4644 | rem3.Parent = char | |
4645 | rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
4646 | local rem4 = rem:Clone() | |
4647 | rem4.Parent = char | |
4648 | rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0) | |
4649 | hite:Destroy() | |
4650 | coroutine.resume(coroutine.create(function() | |
4651 | for i = 0, 24 do | |
4652 | swait(1) | |
4653 | if randomrotations == 1 then | |
4654 | rot = rot + 1 | |
4655 | elseif randomrotations == 2 then | |
4656 | rot = rot - 1 | |
4657 | end | |
4658 | power = power + 0.5 | |
4659 | lookv = lookv + 7.5 | |
4660 | rem.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(rot), 0) | |
4661 | rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4662 | rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
4663 | rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0) | |
4664 | orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4665 | orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4666 | orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4667 | orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector * lookv, 3, BrickColor.new("Royal purple"), power, 25, 75, 10, power / 5, 7.5) | |
4668 | end | |
4669 | end)) | |
4670 | attack = false | |
4671 | end | |
4672 | function yinyangi() | |
4673 | attack = true | |
4674 | for i = 0, 2, 0.1 do | |
4675 | swait() | |
4676 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.2) | |
4677 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.2) | |
4678 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2) | |
4679 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
4680 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2) | |
4681 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
4682 | end | |
4683 | local bv = Instance.new("BodyVelocity") | |
4684 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
4685 | bv.velocity = root.CFrame.lookVector * 175 | |
4686 | bv.Parent = root | |
4687 | for Rotations = 0, 9 do | |
4688 | for i = 0, 1, 0.5 do | |
4689 | swait() | |
4690 | bv.velocity = root.CFrame.lookVector * 175 | |
4691 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4692 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4693 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5) | |
4694 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4695 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4696 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4697 | end | |
4698 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4699 | for i = 0, 1, 0.5 do | |
4700 | swait() | |
4701 | bv.velocity = root.CFrame.lookVector * 175 | |
4702 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4703 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4704 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(180)), 0.5) | |
4705 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4706 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4707 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4708 | end | |
4709 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4710 | for i = 0, 1, 0.5 do | |
4711 | swait() | |
4712 | bv.velocity = root.CFrame.lookVector * 175 | |
4713 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4714 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4715 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(270)), 0.5) | |
4716 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4717 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4718 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4719 | end | |
4720 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4721 | for i = 0, 1, 0.5 do | |
4722 | swait() | |
4723 | bv.velocity = root.CFrame.lookVector * 175 | |
4724 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5) | |
4725 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5) | |
4726 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(360)), 0.5) | |
4727 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
4728 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
4729 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
4730 | end | |
4731 | orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5) | |
4732 | end | |
4733 | bv:Destroy() | |
4734 | attack = false | |
4735 | end | |
4736 | function Wip() | |
4737 | attack = true | |
4738 | local rngb = Instance.new("Part", char) | |
4739 | rngb.Anchored = true | |
4740 | rngb.BrickColor = origcolor | |
4741 | rngb.CanCollide = false | |
4742 | rngb.FormFactor = 3 | |
4743 | rngb.Name = "Ring" | |
4744 | rngb.Material = "Neon" | |
4745 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4746 | rngb.Transparency = 1 | |
4747 | rngb.TopSurface = 0 | |
4748 | rngb.BottomSurface = 0 | |
4749 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4750 | rngmb.MeshType = "Brick" | |
4751 | rngmb.Name = "SizeMesh" | |
4752 | rngmb.Scale = vt(0, 1, 0) | |
4753 | local orb = rngb:Clone() | |
4754 | orb.Parent = char | |
4755 | orb.Transparency = 0 | |
4756 | orb.BrickColor = BrickColor.new("Really black") | |
4757 | orb.Size = vt(1, 1, 1) | |
4758 | local orbmish = orb.SizeMesh | |
4759 | orbmish.Scale = vt(0, 0, 0) | |
4760 | orbmish.MeshType = "Sphere" | |
4761 | local orbe = rngb:Clone() | |
4762 | orbe.Parent = char | |
4763 | orbe.Transparency = 0.5 | |
4764 | orbe.BrickColor = BrickColor.new("Really black") | |
4765 | orbe.Size = vt(1, 1, 1) | |
4766 | local orbmish2 = orbe.SizeMesh | |
4767 | orbmish2.Scale = vt(0, 0, 0) | |
4768 | orbmish2.MeshType = "Sphere" | |
4769 | orbe.Color = Color3.new("Really black") | |
4770 | rngb:Destroy() | |
4771 | for i = 0, 5, 0.1 do | |
4772 | swait() | |
4773 | if rainbowmode == true then | |
4774 | orbe.Color = Color3.new("Really black") | |
4775 | end | |
4776 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4777 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4778 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
4779 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
4780 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4781 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4782 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
4783 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
4784 | RootPart.CFrame = FaceMouse()[1] | |
4785 | end | |
4786 | orbe.Transparency = 1 | |
4787 | orb.Transparency = 1 | |
4788 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
4789 | CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1) | |
4790 | local a = Instance.new("Part", Character) | |
4791 | a.Name = "Direction" | |
4792 | a.Anchored = true | |
4793 | a.BrickColor = bc("Really black") | |
4794 | a.Material = "Neon" | |
4795 | a.Transparency = 0 | |
4796 | a.Shape = "Cylinder" | |
4797 | a.CanCollide = false | |
4798 | local a2 = Instance.new("Part", Character) | |
4799 | a2.Name = "Direction" | |
4800 | a2.Anchored = true | |
4801 | a2.BrickColor = bc("Really black") | |
4802 | a2.Color = Color3.new("Really black") | |
4803 | a2.Material = "Neon" | |
4804 | a2.Transparency = 0.5 | |
4805 | a2.Shape = "Cylinder" | |
4806 | a2.CanCollide = false | |
4807 | local ba = Instance.new("Part", Character) | |
4808 | ba.Name = "HitDirect" | |
4809 | ba.Anchored = true | |
4810 | ba.BrickColor = bc("Really black") | |
4811 | ba.Material = "Neon" | |
4812 | ba.Transparency = 1 | |
4813 | ba.CanCollide = false | |
4814 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4815 | local ignore = Character | |
4816 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4817 | a.BottomSurface = 10 | |
4818 | a.TopSurface = 10 | |
4819 | a2.BottomSurface = 10 | |
4820 | a2.TopSurface = 10 | |
4821 | local distance = (orb.CFrame.p - position).magnitude | |
4822 | a.Size = Vector3.new(distance, 1, 1) | |
4823 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4824 | a2.Size = Vector3.new(distance, 1, 1) | |
4825 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4826 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4827 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4828 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4829 | game:GetService("Debris"):AddItem(a, 20) | |
4830 | game:GetService("Debris"):AddItem(a2, 20) | |
4831 | game:GetService("Debris"):AddItem(ba, 20) | |
4832 | local msh = Instance.new("SpecialMesh", a) | |
4833 | msh.MeshType = "Cylinder" | |
4834 | msh.Scale = vt(1, 25, 25) | |
4835 | local msh2 = Instance.new("SpecialMesh", a2) | |
4836 | msh2.MeshType = "Cylinder" | |
4837 | msh2.Scale = vt(1, 30, 30) | |
4838 | for i = 0, 10, 0.1 do | |
4839 | swait() | |
4840 | CameraEnshaking(1, 5) | |
4841 | a2.Color = Color3.new("Really black") | |
4842 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4843 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4844 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4845 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4846 | distance = (orb.CFrame.p - position).magnitude | |
4847 | if typrot == 1 then | |
4848 | rotation = rotation + 2.5 | |
4849 | elseif typrot == 2 then | |
4850 | rotation = rotation - 2.5 | |
4851 | end | |
4852 | RootPart.CFrame = FaceMouse()[1] | |
4853 | a.Size = Vector3.new(distance, 1, 1) | |
4854 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4855 | a2.Size = Vector3.new(distance, 1, 1) | |
4856 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4857 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4858 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4859 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4860 | msh.Scale = msh.Scale - vt(0, 0.25, 0.25) | |
4861 | msh2.Scale = msh2.Scale - vt(0, 0.3, 0.3) | |
4862 | sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
4863 | sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0) | |
4864 | MagniDamage(ba, 30, 500, 60000, 0, "Normal") | |
4865 | end | |
4866 | a:Destroy() | |
4867 | a2:Destroy() | |
4868 | ba:Destroy() | |
4869 | orb:Destroy() | |
4870 | orbe:Destroy() | |
4871 | attack = false | |
4872 | end | |
4873 | function UniversalSpark() | |
4874 | attack = true | |
4875 | local rngb = Instance.new("Part", char) | |
4876 | rngb.Anchored = true | |
4877 | rngb.BrickColor = origcolor | |
4878 | rngb.CanCollide = false | |
4879 | rngb.FormFactor = 3 | |
4880 | rngb.Name = "Ring" | |
4881 | rngb.Material = "Neon" | |
4882 | rngb.Size = Vector3.new(1, 0.05, 1) | |
4883 | rngb.Transparency = 1 | |
4884 | rngb.TopSurface = 0 | |
4885 | rngb.BottomSurface = 0 | |
4886 | local rngmb = Instance.new("SpecialMesh", rngb) | |
4887 | rngmb.MeshType = "Brick" | |
4888 | rngmb.Name = "SizeMesh" | |
4889 | rngmb.Scale = vt(0, 1, 0) | |
4890 | local orb = rngb:Clone() | |
4891 | orb.Parent = char | |
4892 | orb.Transparency = 0 | |
4893 | orb.BrickColor = BrickColor.new("White") | |
4894 | orb.Size = vt(1, 1, 1) | |
4895 | local orbmish = orb.SizeMesh | |
4896 | orbmish.Scale = vt(0, 0, 0) | |
4897 | orbmish.MeshType = "Sphere" | |
4898 | local orbe = rngb:Clone() | |
4899 | orbe.Parent = char | |
4900 | orbe.Transparency = 0.5 | |
4901 | orbe.BrickColor = BrickColor.new("New Yeller") | |
4902 | orbe.Size = vt(1, 1, 1) | |
4903 | local orbmish2 = orbe.SizeMesh | |
4904 | orbmish2.Scale = vt(0, 0, 0) | |
4905 | orbmish2.MeshType = "Sphere" | |
4906 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
4907 | rngb:Destroy() | |
4908 | for i = 0, 5, 0.1 do | |
4909 | swait() | |
4910 | if rainbowmode == true then | |
4911 | orbe.Color = Color3.new(r / 255, g / 255, b / 255) | |
4912 | end | |
4913 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4914 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5 | |
4915 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
4916 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
4917 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4918 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4919 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
4920 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
4921 | RootPart.CFrame = FaceMouse()[1] | |
4922 | end | |
4923 | orbe.Transparency = 1 | |
4924 | orb.Transparency = 1 | |
4925 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
4926 | CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1) | |
4927 | CFuncs.Sound.Create("rbxassetid://741272936", char, 0.75, 1) | |
4928 | CFuncs.Sound.Create("rbxassetid://1192402877", char, 1, 1) | |
4929 | CFuncs.Sound.Create("rbxassetid://1208650519", char, 0.75, 1) | |
4930 | CFuncs.Sound.Create("rbxassetid://164881112", char, 0.75, 1) | |
4931 | CFuncs.Sound.Create("rbxassetid://429123896", char, 1, 0.85) | |
4932 | CFuncs.Sound.Create("rbxassetid://164178927", char, 1, 1) | |
4933 | local xd = Instance.new("Sound", char) | |
4934 | xd.SoundId = "rbxassetid://445796828" | |
4935 | xd.Pitch = 0.75 | |
4936 | xd.Looped = true | |
4937 | xd.Volume = 1.25 | |
4938 | xd:Play() | |
4939 | local a = Instance.new("Part", Character) | |
4940 | a.Name = "Direction" | |
4941 | a.Anchored = true | |
4942 | a.BrickColor = bc("Alder") | |
4943 | a.Color = MAINRUINCOLOR.Color | |
4944 | a.Material = "Neon" | |
4945 | a.Transparency = 0.5 | |
4946 | a.Shape = "Cylinder" | |
4947 | a.CanCollide = false | |
4948 | local a2 = Instance.new("Part", Character) | |
4949 | a2.Name = "Direction" | |
4950 | a2.Anchored = true | |
4951 | a2.BrickColor = bc("New Yeller") | |
4952 | a2.Color = MAINRUINCOLOR.Color | |
4953 | a2.Material = "Neon" | |
4954 | a2.Transparency = 0.5 | |
4955 | a2.Shape = "Cylinder" | |
4956 | a2.CanCollide = false | |
4957 | local ba = Instance.new("Part", Character) | |
4958 | ba.Name = "HitDirect" | |
4959 | ba.Anchored = true | |
4960 | ba.BrickColor = bc("Really black") | |
4961 | ba.Material = "Neon" | |
4962 | ba.Transparency = 1 | |
4963 | ba.CanCollide = false | |
4964 | local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4965 | local ignore = Character | |
4966 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4967 | a.BottomSurface = 10 | |
4968 | a.TopSurface = 10 | |
4969 | a2.BottomSurface = 10 | |
4970 | a2.TopSurface = 10 | |
4971 | local distance = (orb.CFrame.p - position).magnitude | |
4972 | a.Size = Vector3.new(distance, 1, 1) | |
4973 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4974 | a2.Size = Vector3.new(distance, 1, 1) | |
4975 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
4976 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4977 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4978 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
4979 | game:GetService("Debris"):AddItem(a, 60) | |
4980 | game:GetService("Debris"):AddItem(a2, 60) | |
4981 | game:GetService("Debris"):AddItem(ba, 60) | |
4982 | local outerscale = 0 | |
4983 | local msh = Instance.new("SpecialMesh", a) | |
4984 | msh.MeshType = "Cylinder" | |
4985 | msh.Scale = vt(1, 0, 0) | |
4986 | local msh2 = Instance.new("SpecialMesh", a2) | |
4987 | msh2.MeshType = "Cylinder" | |
4988 | msh2.Scale = vt(1, 0, 0) | |
4989 | for i = 0, 2, 0.1 do | |
4990 | swait() | |
4991 | CameraEnshaking(1, 1) | |
4992 | msh2.Scale = msh2.Scale + vt(0, outerscale * 20, outerscale * 20) | |
4993 | msh.Scale = msh.Scale + vt(0, outerscale * 15, outerscale * 15) | |
4994 | outerscale = outerscale - 0.015 | |
4995 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4996 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
4997 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
4998 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4999 | distance = (orb.CFrame.p - position).magnitude | |
5000 | if typrot == 1 then | |
5001 | rotation = rotation + 2.5 | |
5002 | elseif typrot == 2 then | |
5003 | rotation = rotation - 2.5 | |
5004 | end | |
5005 | RootPart.CFrame = FaceMouse()[1] | |
5006 | a.Size = Vector3.new(distance, 1, 1) | |
5007 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5008 | a2.Size = Vector3.new(distance, 1, 1) | |
5009 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5010 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
5011 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5012 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5013 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5014 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5015 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
5016 | end | |
5017 | for z = 0, 2 do | |
5018 | for i = 0, 4, 0.1 do | |
5019 | swait() | |
5020 | CameraEnshaking(1, 1) | |
5021 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
5022 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
5023 | outerscale = outerscale + 0.015 | |
5024 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5025 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5026 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
5027 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
5028 | distance = (orb.CFrame.p - position).magnitude | |
5029 | if typrot == 1 then | |
5030 | rotation = rotation + 2.5 | |
5031 | elseif typrot == 2 then | |
5032 | rotation = rotation - 2.5 | |
5033 | end | |
5034 | RootPart.CFrame = FaceMouse()[1] | |
5035 | a.Size = Vector3.new(distance, 1, 1) | |
5036 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5037 | a2.Size = Vector3.new(distance, 1, 1) | |
5038 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5039 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
5040 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5041 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5042 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5043 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5044 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
5045 | end | |
5046 | for i = 0, 4, 0.1 do | |
5047 | swait() | |
5048 | CameraEnshaking(1, 1) | |
5049 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
5050 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
5051 | outerscale = outerscale - 0.015 | |
5052 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5053 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5054 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
5055 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
5056 | distance = (orb.CFrame.p - position).magnitude | |
5057 | if typrot == 1 then | |
5058 | rotation = rotation + 2.5 | |
5059 | elseif typrot == 2 then | |
5060 | rotation = rotation - 2.5 | |
5061 | end | |
5062 | RootPart.CFrame = FaceMouse()[1] | |
5063 | a.Size = Vector3.new(distance, 1, 1) | |
5064 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5065 | a2.Size = Vector3.new(distance, 1, 1) | |
5066 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5067 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
5068 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5069 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5070 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5071 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5072 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
5073 | end | |
5074 | end | |
5075 | for i = 0, 4, 0.1 do | |
5076 | swait() | |
5077 | CameraEnshaking(1, 1) | |
5078 | msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale) | |
5079 | msh.Scale = msh.Scale - vt(0, outerscale, outerscale) | |
5080 | xd.Volume = xd.Volume - 0.025 | |
5081 | a.Transparency = a.Transparency + 0.025 | |
5082 | a2.Transparency = a2.Transparency + 0.025 | |
5083 | outerscale = outerscale - 0.015 | |
5084 | orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5085 | orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5086 | ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000) | |
5087 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
5088 | distance = (orb.CFrame.p - position).magnitude | |
5089 | if typrot == 1 then | |
5090 | rotation = rotation + 2.5 | |
5091 | elseif typrot == 2 then | |
5092 | rotation = rotation - 2.5 | |
5093 | end | |
5094 | RootPart.CFrame = FaceMouse()[1] | |
5095 | a.Size = Vector3.new(distance, 1, 1) | |
5096 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5097 | a2.Size = Vector3.new(distance, 1, 1) | |
5098 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2) | |
5099 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
5100 | a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5101 | a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
5102 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5103 | sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0) | |
5104 | MagniDamage(ba, 100, 500, 60000, 0, "Normal") | |
5105 | end | |
5106 | xd:Destroy() | |
5107 | a:Destroy() | |
5108 | a2:Destroy() | |
5109 | ba:Destroy() | |
5110 | orb:Destroy() | |
5111 | orbe:Destroy() | |
5112 | attack = false | |
5113 | end | |
5114 | function resetmode() | |
5115 | rainbowmode = false | |
5116 | chaosmode = false | |
5117 | RecolorTextAndRename("Black", Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
5118 | ModeOfGlitch = 1 | |
5119 | storehumanoidWS = 100 | |
5120 | MAINRUINCOLOR = BrickColor.new("Really black") | |
5121 | hum.WalkSpeed = 100 | |
5122 | newTheme("rbxassetid://798163149", 0, 1, 10) | |
5123 | for i, v in pairs(m:GetChildren()) do | |
5124 | if v:IsA("Part") then | |
5125 | v.BrickColor = BrickColor.new("Really black") | |
5126 | v.Material = "Neon" | |
5127 | v.Transparency = 1 | |
5128 | end | |
5129 | end | |
5130 | for i, v in pairs(m2:GetChildren()) do | |
5131 | if v:IsA("Part") then | |
5132 | v.BrickColor = BrickColor.new("Really black") | |
5133 | v.Material = "Neon" | |
5134 | v.Transparency = 1 | |
5135 | end | |
5136 | end | |
5137 | for i, v in pairs(m3:GetChildren()) do | |
5138 | if v:IsA("Part") then | |
5139 | v.BrickColor = BrickColor.new("Really black") | |
5140 | v.Material = "Neon" | |
5141 | v.Transparency = 1 | |
5142 | end | |
5143 | end | |
5144 | for i, v in pairs(mw2:GetChildren()) do | |
5145 | if v:IsA("Part") then | |
5146 | v.Transparency = 0 | |
5147 | v.BrickColor = BrickColor.new("Really black") | |
5148 | v.Material = "Neon" | |
5149 | end | |
5150 | end | |
5151 | for i, v in pairs(mw1:GetChildren()) do | |
5152 | if v:IsA("Part") then | |
5153 | v.Transparency = 0 | |
5154 | v.BrickColor = BrickColor.new("Really black") | |
5155 | v.Material = "Neon" | |
5156 | end | |
5157 | end | |
5158 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5159 | if v:IsA("Part") then | |
5160 | v.Transparency = 0 | |
5161 | v.BrickColor = BrickColor.new("Really black") | |
5162 | v.Material = "Neon" | |
5163 | end | |
5164 | end | |
5165 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5166 | if v:IsA("Part") then | |
5167 | v.Transparency = 0 | |
5168 | v.BrickColor = BrickColor.new("Really black") | |
5169 | v.Material = "Neon" | |
5170 | end | |
5171 | end | |
5172 | end | |
5173 | function attackone() | |
5174 | attack = true | |
5175 | for i = 0, 1, 0.1 do | |
5176 | swait() | |
5177 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2) | |
5178 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2) | |
5179 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
5180 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
5181 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
5182 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
5183 | end | |
5184 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1) | |
5185 | local hitb = Instance.new("Part", char) | |
5186 | hitb.Anchored = true | |
5187 | hitb.CanCollide = false | |
5188 | hitb.FormFactor = 3 | |
5189 | hitb.Name = "Ring" | |
5190 | hitb.Material = "Neon" | |
5191 | hitb.Size = Vector3.new(1, 1, 1) | |
5192 | hitb.Transparency = 1 | |
5193 | hitb.TopSurface = 0 | |
5194 | hitb.BottomSurface = 0 | |
5195 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
5196 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
5197 | hitb:Destroy() | |
5198 | for i = 0, 1, 0.1 do | |
5199 | swait() | |
5200 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4) | |
5201 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4) | |
5202 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
5203 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
5204 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
5205 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
5206 | end | |
5207 | attack = false | |
5208 | end | |
5209 | function attacktwo() | |
5210 | attack = true | |
5211 | for i = 0, 1, 0.1 do | |
5212 | swait() | |
5213 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2) | |
5214 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
5215 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
5216 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
5217 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), -0.75) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.2) | |
5218 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.2) | |
5219 | end | |
5220 | CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1) | |
5221 | local hitb = Instance.new("Part", char) | |
5222 | hitb.Anchored = true | |
5223 | hitb.CanCollide = false | |
5224 | hitb.FormFactor = 3 | |
5225 | hitb.Name = "Ring" | |
5226 | hitb.Material = "Neon" | |
5227 | hitb.Size = Vector3.new(1, 1, 1) | |
5228 | hitb.Transparency = 1 | |
5229 | hitb.TopSurface = 0 | |
5230 | hitb.BottomSurface = 0 | |
5231 | hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2 | |
5232 | MagniDamage(hitb, 3, 10, 30, 0, "Normal") | |
5233 | hitb:Destroy() | |
5234 | for i = 0, 1, 0.1 do | |
5235 | swait() | |
5236 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4) | |
5237 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4) | |
5238 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
5239 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
5240 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4) | |
5241 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4) | |
5242 | end | |
5243 | attack = false | |
5244 | end | |
5245 | function attackthree() | |
5246 | attack = true | |
5247 | for i = 0, 1, 0.1 do | |
5248 | swait() | |
5249 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
5250 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
5251 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) | |
5252 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
5253 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3) | |
5254 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3) | |
5255 | end | |
5256 | local distlook = 5 | |
5257 | for i = 0, 4 do | |
5258 | swait(2) | |
5259 | CameraEnshaking(2, 3) | |
5260 | local hite = Instance.new("Part", char) | |
5261 | hite.Anchored = true | |
5262 | hite.CanCollide = false | |
5263 | hite.FormFactor = 3 | |
5264 | hite.Name = "Ring" | |
5265 | hite.Material = "Neon" | |
5266 | hite.Size = Vector3.new(1, 1, 1) | |
5267 | hite.Transparency = 1 | |
5268 | hite.TopSurface = 0 | |
5269 | hite.BottomSurface = 0 | |
5270 | hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook | |
5271 | sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR) | |
5272 | sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR) | |
5273 | MagniDamage(hite, 10, 15, 35, 0, "Normal") | |
5274 | for i = 0, 2 do | |
5275 | sphereMK(2, 0.2, "Add", rarm.CFrame * CFrame.Angles(math.rad(-90 + math.random(-20, 20)), math.rad(math.random(-20, 20)), math.rad(math.random(-20, 20))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
5276 | sphereMK(3, 0.2, "Add", hite.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
5277 | sphereMK(6, 0.35, "Add", hite.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) | |
5278 | end | |
5279 | CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1) | |
5280 | CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6) | |
5281 | game:GetService("Debris"):AddItem(hite, 5) | |
5282 | distlook = distlook + 10 | |
5283 | end | |
5284 | attack = false | |
5285 | end | |
5286 | ||
5287 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
5288 | local type = type | |
5289 | local rng = Instance.new("Part", char) | |
5290 | rng.Anchored = true | |
5291 | rng.BrickColor = color | |
5292 | rng.Color = color3 | |
5293 | rng.CanCollide = false | |
5294 | rng.FormFactor = 3 | |
5295 | rng.Name = "Ring" | |
5296 | rng.Material = "Neon" | |
5297 | rng.Size = Vector3.new(1, 1, 1) | |
5298 | rng.Transparency = 0 | |
5299 | rng.TopSurface = 0 | |
5300 | rng.BottomSurface = 0 | |
5301 | rng.CFrame = pos | |
5302 | local rngm = Instance.new("SpecialMesh", rng) | |
5303 | rngm.MeshType = "Sphere" | |
5304 | rngm.Scale = scale | |
5305 | local scaler2 = 1 | |
5306 | local scaler2b = 1 | |
5307 | local scaler2c = 1 | |
5308 | if type == "Add" then | |
5309 | scaler2 = 1*value | |
5310 | scaler2b = 1*value2 | |
5311 | scaler2c = 1*value3 | |
5312 | elseif type == "Divide" then | |
5313 | scaler2 = 1/value | |
5314 | scaler2b = 1/value2 | |
5315 | scaler2c = 1/value3 | |
5316 | end | |
5317 | coroutine.resume(coroutine.create(function() | |
5318 | for i = 0,10/bonuspeed,0.1 do | |
5319 | swait() | |
5320 | if type == "Add" then | |
5321 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
5322 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
5323 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
5324 | elseif type == "Divide" then | |
5325 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
5326 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
5327 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
5328 | end | |
5329 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
5330 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
5331 | end | |
5332 | rng:Destroy() | |
5333 | end)) | |
5334 | end | |
5335 | ||
5336 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
5337 | local type = type | |
5338 | local rotenable = rotatingop | |
5339 | local rng = Instance.new("Part", char) | |
5340 | rng.Anchored = true | |
5341 | rng.BrickColor = color | |
5342 | rng.CanCollide = false | |
5343 | rng.FormFactor = 3 | |
5344 | rng.Name = "Ring" | |
5345 | rng.Material = "Neon" | |
5346 | rng.Size = Vector3.new(1, 1, 1) | |
5347 | rng.Transparency = 0 | |
5348 | if typeoftrans == "In" then | |
5349 | rng.Transparency = 1 | |
5350 | end | |
5351 | rng.TopSurface = 0 | |
5352 | rng.BottomSurface = 0 | |
5353 | rng.CFrame = pos | |
5354 | local rngm = Instance.new("SpecialMesh", rng) | |
5355 | rngm.MeshType = "FileMesh" | |
5356 | if typeofshape == "Normal" then | |
5357 | rngm.MeshId = "rbxassetid://662586858" | |
5358 | elseif typeofshape == "Round" then | |
5359 | rngm.MeshId = "rbxassetid://662585058" | |
5360 | end | |
5361 | rngm.Scale = scale | |
5362 | local scaler2 = 1/10 | |
5363 | if type == "Add" then | |
5364 | scaler2 = 1*value/10 | |
5365 | elseif type == "Divide" then | |
5366 | scaler2 = 1/value/10 | |
5367 | end | |
5368 | local randomrot = math.random(1,2) | |
5369 | coroutine.resume(coroutine.create(function() | |
5370 | for i = 0,10/bonuspeed,0.1 do | |
5371 | swait() | |
5372 | if type == "Add" then | |
5373 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
5374 | elseif type == "Divide" then | |
5375 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
5376 | end | |
5377 | if rotenable == true then | |
5378 | if randomrot == 1 then | |
5379 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
5380 | elseif randomrot == 2 then | |
5381 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
5382 | end | |
5383 | end | |
5384 | if typeoftrans == "Out" then | |
5385 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
5386 | elseif typeoftrans == "In" then | |
5387 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
5388 | end | |
5389 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
5390 | end | |
5391 | rng:Destroy() | |
5392 | end)) | |
5393 | end | |
5394 | ||
5395 | function superjump() | |
5396 | attack = true | |
5397 | hum.WalkSpeed = 0 | |
5398 | hum.JumpPower = 0 | |
5399 | CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1) | |
5400 | for i = 0, 2, 0.1 do | |
5401 | swait() | |
5402 | slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
5403 | hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100) | |
5404 | root.Velocity = vt(0,0,0) | |
5405 | RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4) | |
5406 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4) | |
5407 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4) | |
5408 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4) | |
5409 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4) | |
5410 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4) | |
5411 | end | |
5412 | ||
5413 | hum.JumpPower = 50 | |
5414 | hum.Jump = true | |
5415 | swait() | |
5416 | hum.JumpPower = 0 | |
5417 | root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250 | |
5418 | CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1) | |
5419 | for i = 0, 3, 0.1 do | |
5420 | swait() | |
5421 | RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4) | |
5422 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4) | |
5423 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4) | |
5424 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4) | |
5425 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4) | |
5426 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4) | |
5427 | end | |
5428 | attack = false | |
5429 | if equipped == false then | |
5430 | hum.WalkSpeed = 16 | |
5431 | else | |
5432 | hum.WalkSpeed = 24 | |
5433 | end | |
5434 | hum.JumpPower = 50 | |
5435 | end | |
5436 | ||
5437 | local attacktype = 1 | |
5438 | mouse.Button1Down:connect(function() | |
5439 | if attack == false and attacktype == 1 then | |
5440 | attacktype = 2 | |
5441 | attackone() | |
5442 | elseif attack == false and attacktype == 2 then | |
5443 | attacktype = 3 | |
5444 | attacktwo() | |
5445 | elseif attack == false and attacktype == 3 then | |
5446 | attacktype = 1 | |
5447 | attackthree() | |
5448 | elseif attack == false and attacktype == 4 then | |
5449 | attacktype = 1 | |
5450 | end | |
5451 | end) | |
5452 | mouse.KeyDown:connect(function(k) | |
5453 | if k == "q" and attack == false and ModeOfGlitch == 1 then | |
5454 | ExtinctiveHeartbreak() | |
5455 | elseif k == "e" and attack == false and ModeOfGlitch == 1 then | |
5456 | ChaosGroundStrike() | |
5457 | elseif k == "f" and attack == false and ModeOfGlitch == 1 then | |
5458 | superjump() | |
5459 | elseif k == "r" and attack == false and ModeOfGlitch == 1 then | |
5460 | Wip() | |
5461 | end | |
5462 | if k == "g" and attack == false and ModeOfGlitch == 1 then | |
5463 | ChaosBegone() | |
5464 | end | |
5465 | end) | |
5466 | coroutine.resume(coroutine.create(function() | |
5467 | while true do | |
5468 | swait(2) | |
5469 | if rainbowmode == true or ModeOfGlitch == 6 then | |
5470 | sphereMK(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -6, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, MAINRUINCOLOR, 0) | |
5471 | end | |
5472 | end | |
5473 | end)) | |
5474 | coroutine.resume(coroutine.create(function() | |
5475 | while true do | |
5476 | swait(0.5) | |
5477 | if ModeOfGlitch == 6 then | |
5478 | sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0) | |
5479 | sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-26, 26), -10, math.random(-26, 26)) * CFrame.Angles(math.rad(90 + math.random(-16, 16)), math.rad(math.random(-16, 16)), 0), 1, 1, 16, -0.01, MAINRUINCOLOR, 0) | |
5480 | end | |
5481 | end | |
5482 | end)) | |
5483 | coroutine.resume(coroutine.create(function() | |
5484 | while true do | |
5485 | swait(2) | |
5486 | if chaosmode == true then | |
5487 | RecolorTextAndRename("Fetty Edit", Color3.new(0, 0, 0), BrickColor.random().Color) | |
5488 | for i, v in pairs(mw1:GetChildren()) do | |
5489 | if v:IsA("Part") then | |
5490 | v.Transparency = 0.75 | |
5491 | v.BrickColor = BrickColor.random() | |
5492 | v.Material = "Neon" | |
5493 | end | |
5494 | end | |
5495 | for i, v in pairs(m2:GetChildren()) do | |
5496 | if v:IsA("Part") then | |
5497 | v.BrickColor = BrickColor.random() | |
5498 | v.Material = "Neon" | |
5499 | end | |
5500 | end | |
5501 | end | |
5502 | end | |
5503 | end)) | |
5504 | Humanoid.Name = "STARGLITCHER" | |
5505 | Humanoid.MaxHealth = math.huge | |
5506 | Humanoid.Health = math.huge | |
5507 | Instance.new("ForceField", char).Visible = false | |
5508 | Humanoid.Animator.Parent = nil | |
5509 | idleanim = 0.4 | |
5510 | while true do | |
5511 | if rainbowmode == true then | |
5512 | RecolorTextAndRename("Fetty Edit", Color3.new(r / 255, g / 255, b / 255), Color3.new(r / 500, g / 500, b / 500)) | |
5513 | MAINRUINCOLOR = BrickColor.new("White") | |
5514 | for i, v in pairs(m:GetChildren()) do | |
5515 | if v:IsA("Part") then | |
5516 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5517 | end | |
5518 | end | |
5519 | for i, v in pairs(m2:GetChildren()) do | |
5520 | if v:IsA("Part") then | |
5521 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5522 | end | |
5523 | end | |
5524 | for i, v in pairs(m3:GetChildren()) do | |
5525 | if v:IsA("Part") then | |
5526 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5527 | end | |
5528 | end | |
5529 | for i, v in pairs(mw1:GetChildren()) do | |
5530 | if v:IsA("Part") then | |
5531 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5532 | v.Material = "Neon" | |
5533 | end | |
5534 | end | |
5535 | for i, v in pairs(mw2:GetChildren()) do | |
5536 | if v:IsA("Part") then | |
5537 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
5538 | v.Material = "Neon" | |
5539 | end | |
5540 | end | |
5541 | end | |
5542 | CameraManager() | |
5543 | swait() | |
5544 | handleweld.C0=clerp(handleweld.C0,cf(0,-1.5,-1.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.3) | |
5545 | lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3) | |
5546 | lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3) | |
5547 | lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3) | |
5548 | rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3) | |
5549 | rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3) | |
5550 | rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),1.5)*angles(math.rad(90 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3) | |
5551 | lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3) | |
5552 | lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3) | |
5553 | lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3) | |
5554 | rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3) | |
5555 | rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3) | |
5556 | rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3) | |
5557 | sine = sine + change | |
5558 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
5559 | local velderp = RootPart.Velocity.y | |
5560 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
5561 | storehumanoidWS = 100 | |
5562 | hum.WalkSpeed = 100 | |
5563 | if equipped == true or equipped == false then | |
5564 | if attack == false then | |
5565 | idle = idle + 1 | |
5566 | else | |
5567 | idle = 0 | |
5568 | end | |
5569 | if not (idle >= 500) or attack == false then | |
5570 | end | |
5571 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
5572 | Anim = "Jump" | |
5573 | if attack == false then | |
5574 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1) | |
5575 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1) | |
5576 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
5577 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.1) | |
5578 | RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(25)), 0.1) | |
5579 | LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(-25)), 0.1) | |
5580 | end | |
5581 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
5582 | Anim = "Fall" | |
5583 | if attack == false then | |
5584 | RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1) | |
5585 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1) | |
5586 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
5587 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
5588 | RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.1) | |
5589 | LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1) | |
5590 | end | |
5591 | elseif torvel < 1 and hitfloor ~= nil then | |
5592 | Anim = "Idle" | |
5593 | if attack == false then | |
5594 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
5595 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
5596 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),5 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1) | |
5597 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1) | |
5598 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1) | |
5599 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(90 - 4 * math.cos(sine / 45))),.1) | |
5600 | end | |
5601 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
5602 | Anim = "Walk" | |
5603 | if attack == false then | |
5604 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
5605 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
5606 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,4 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
5607 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
5608 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
5609 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
5610 | end | |
5611 | elseif torvel >= 22 and hitfloor ~= nil then | |
5612 | Anim = "Run" | |
5613 | if attack == false then | |
5614 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
5615 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
5616 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,4 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
5617 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
5618 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
5619 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
5620 | end | |
5621 | end | |
5622 | if Head:FindFirstChild("face") then | |
5623 | Head.face.Texture = "rbxassetid://403870689" | |
5624 | end | |
5625 | for _, c in pairs(Character:GetChildren()) do | |
5626 | if c.ClassName == "Part" and c.Name ~= "Eye" then | |
5627 | c.Material = "Neon" | |
5628 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
5629 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
5630 | end | |
5631 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
5632 | c:remove() | |
5633 | end | |
5634 | end | |
5635 | end | |
5636 | end |