View difference between Paste ID: UbVhStu4 and zqBcJrD6
SHOW: | | - or go back to the newest paste.
1
2
--God Slayer 
3
4
5
6
7
--[[wait(0.1)
8
-------------------------------
9
local p=game:service("Players").LocalPlayer
10
if  p.Name=="Reruderu" then
11
        p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
12
elseif p.Name=="Rerumu" then
13
        p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
14
end]]
15
local p=game:service("Players").LocalPlayer
16
local char=p.Character
17
script.Parent=char 
18
local torso=char.Torso
19
local hed=char.Head
20
local larm=char:FindFirstChild("Left Arm")
21
local rarm=char:FindFirstChild("Right Arm")
22
local lleg=char:FindFirstChild("Left Leg")
23
local rleg=char:FindFirstChild("Right Leg") 
24
local hum=char.Humanoid
25
local cam=workspace.CurrentCamera
26
local root=char.HumanoidRootPart
27
local mouse=p:GetMouse()
28
local hb=game:service("RunService").Heartbeat
29
local rs=game:service("RunService").Stepped
30
hum.MaxHealth=99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
31
hum.Health=99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
32
local pgui=Instance.new("ScreenGui",p.PlayerGui)
33
random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
34
local run = 30
35
local normal = 16
36
local color = "Really black"
37
local color2 = "Really red"
38-
local color2 = "Really blue"
38+
local righteyebrickcolor = "Really red"
39-
local righteyebrickcolor = "Really blue"
39+
40
local The True God Slayer = true
41
local Full = false
42
hum.WalkSpeed = 100
43
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
44
-------------------
45
local drinks="10722059"
46
local m="41707332"
47
local tx="41708701"
48
local ragesong="1254736696"
49-
local ragesong="590156873"
49+
50
local scream="527276541"
51
local Shirt = "rbxassetid://344089667"
52-
local Shirt = "rbxassetid://427841675"
52+
local Pants = "rbxassetid://344084364"
53-
local Pants = "rbxassetid://428282416"
53+
54
55
56
function swait(num)
57
if num==0 or num==nil then
58
game:service'RunService'.Stepped:wait(0)
59
else
60
for i=0,num do
61
game:service'RunService'.Stepped:wait(0)
62
end
63
end
64
end
65
66
function chatfunc(text)
67
local chat = coroutine.wrap(function()
68
if char:FindFirstChild("TalkingBillBoard")~= nil then
69
char:FindFirstChild("TalkingBillBoard"):destroy()
70
end
71
local naeeym2 = Instance.new("BillboardGui",char)
72
naeeym2.Size = UDim2.new(0,100,0,40)
73
naeeym2.StudsOffset = Vector3.new(0,3,0)
74
naeeym2.Adornee = char.Head
75
naeeym2.Name = "TalkingBillBoard"
76
local tecks2 = Instance.new("TextLabel",naeeym2)
77
tecks2.BackgroundTransparency = 1
78
tecks2.BorderSizePixel = 0
79
tecks2.Text = ""
80
tecks2.Font = "Fantasy"
81
tecks2.TextSize = 30
82
tecks2.TextStrokeTransparency = 0
83
tecks2.TextColor3 = Color3.new(.6,0,0)
84
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
85
tecks2.Size = UDim2.new(1,0,0.5,0)
86
local tecks3 = Instance.new("TextLabel",naeeym2)
87
tecks3.BackgroundTransparency = 1
88
tecks3.BorderSizePixel = 0
89
tecks3.Text = ""
90
tecks3.Font = "Fantasy"
91
tecks3.TextSize = 30
92
tecks3.TextStrokeTransparency = 0
93
tecks3.TextColor3 = Color3.new(0,0,255)
94
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
95
tecks3.Size = UDim2.new(1,0,0.5,0)
96
for i = 1,string.len(text),1 do
97
tecks2.Text = string.sub(text,1,i)
98
tecks3.Text = string.sub(text,1,i)
99
wait(0.01)
100
end
101
wait(2)
102
for i = 1, 50 do
103
swait()
104
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
105
tecks2.Rotation = tecks2.Rotation - .8
106
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
107
tecks2.TextTransparency = tecks2.TextTransparency + .04
108
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
109
tecks3.Rotation = tecks2.Rotation + .8
110
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
111
tecks3.TextTransparency = tecks2.TextTransparency + .04
112
end
113
naeeym2:Destroy()
114
end)
115
chat()
116
end
117
function onChatted(msg)
118
chatfunc(msg)
119
end
120
p.Chatted:connect(onChatted)
121
coroutine.resume(coroutine.create(function()
122
wait(2)
123
chatfunc("Allow Me To Show You what Happens When I Get CONTROLLED.")
124-
chatfunc("Allow me to show you what happens when I break my limit..")
124+
125
126
127
local s0=Instance.new("Sound",char)
128
s0.SoundId="rbxassetid://"..ragesong
129
s0.Volume=1999
130
s0.Pitch=1
131
s0.Looped=true
132
133
134
local s02=Instance.new("Sound",char)
135
s02.SoundId="rbxassetid://978788235"
136
s02.Volume=1999
137
s02.Pitch=1
138
s02.Looped=false
139
s02:Play()
140
141
function Sound(ID,Parent,Vol,Pitch,Loop)
142
	local S0 = Instance.new("Sound",Parent)
143
	S0.SoundId = ID
144
	S0.Volume = Vol
145
	S0.Looped = Loop
146
	S0.Pitch = Pitch
147
	wait(.1)
148
	S0:Play()
149
end
150
function weld(a, b, acf)
151
	local w = Instance.new("Weld", a)
152
	w.Part0 = a
153
	w.Part1 = b
154
	w.C0 = acf
155
end
156
157
158
wait(9)
159
char.Head.face:Destroy()
160
local reye = Instance.new("Part", char)
161
reye.CanCollide = false
162
reye.BrickColor = BrickColor.new(righteyebrickcolor)
163
reye.Material = "Neon"
164
reye.Size = Vector3.new(.15,.15,.15)
165
weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
166
m1 = Instance.new("SpecialMesh", reye)
167
m1.MeshType = "Sphere"
168
m1.Scale = Vector3.new(0.9,0.9,0.9)
169
reye.Locked = true
170
reye.Name = "re"
171
172
local leye = Instance.new("Part", char)
173
leye.CanCollide = false
174
leye.BrickColor = BrickColor.new(righteyebrickcolor)
175
leye.Material = "Neon"
176
leye.Size = Vector3.new(.15,.15,.15)
177
weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
178
local m = Instance.new("SpecialMesh", leye)
179
m.MeshType = "Sphere"
180
m.Scale = Vector3.new(0.9,0.9,0.9)
181
leye.Locked = true
182
leye.Name = "le"
183
184
coroutine.resume(coroutine.create(function(Part,Weld)
185
while Part.Parent~=nil do
186
wait(2)
187
for i=0,1,0.2 do
188
wait()
189
m.Scale = Vector3.new(.9,.9-.8*i,.5)
190
end
191
for i=0,1,0.2 do
192
wait()
193
m.Scale = Vector3.new(.9,.9+.8*i,.5)
194
end
195
end
196
end),leye,weld)
197
198
coroutine.resume(coroutine.create(function(Part,Weld)
199
while Part.Parent~=nil do
200
wait(2)
201
for z=0,1,0.2 do
202
wait()
203
m1.Scale = Vector3.new(.9,.9-.8*z,.5)
204
end
205
for z=0,1,0.2 do
206
wait()
207
m1.Scale = Vector3.new(.9,.9+.8*z,.5)
208
end
209
end
210
end),reye,weld)
211
212
213
214
function fnt(pos,dist,splr)
215
    if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
216
        local list = {}
217
        for i,v in pairs(workspace:GetChildren())do
218
            if v:IsA("Model")then
219
                if v:findFirstChild("Torso")then
220
                    if v ~= char then
221
                        if(v.Torso.Position -pos).magnitude <= dist then
222
                            table.insert(list,v)
223
                        end
224
                    end
225
                end
226
            end
227
        end
228
    return list
229
end
230
function fnp(pos,dist,splr)
231
    if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
232
        local list = {}
233
        for i,v in pairs(workspace:GetChildren())do
234
            if v:IsA("Part")then
235
                    if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
236
                        if(v.Position -pos).magnitude <= dist then
237
                            table.insert(list,v)
238
                        end
239
                end
240
            end
241
        end
242
    return list
243
end
244
fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
245
local wld = Instance.new("Weld", wp1)
246
wld.Part0 = wp0
247
wld.Part1 = wp1
248
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
249
end
250
local trans=false
251
------------------------------------
252
------------------------------------
253
anim="idle"
254
local sine=0
255
local add=0
256
local value=0
257
local ffing=false
258
local msgs=0
259
attack=false
260
NoAnims=false
261
----preparing character----
262
263
264
265
266
267
268
function NoOutline(Part)
269
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
270
end 
271
function lerp(a, b, t) -- Linear interpolation
272
        return a + (b - a)*t
273
end
274
275
function slerp(a, b, t) --Spherical interpolation
276
        dot = a:Dot(b)
277
        if dot > 0.99999 or dot < -0.99999 then
278
                return t <= 0.5 and a or b
279
        else
280
                r = math.acos(dot)
281
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
282
        end
283
end
284
285
function matrixInterpolate(a, b, t)
286
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
287
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
288
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
289
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
290
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
291
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
292
        local t = v1:Dot(v2)
293
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
294
                return CFrame.new()
295
        end
296
        return CFrame.new(
297
        v0.x, v0.y, v0.z,
298
        v1.x, v1.y, v1.z,
299
        v2.x, v2.y, v2.z,
300
        v3.x, v3.y, v3.z)
301
end
302
----------------------------------------------------
303
function genWeld(a,b)
304
    local w = Instance.new("Weld",a)
305
    w.Part0 = a
306
    w.Part1 = b
307
    return w
308
end
309
function weld(a, b)
310
    local weld = Instance.new("Weld")
311
    weld.Name = "W"
312
    weld.Part0 = a
313
    weld.Part1 = b
314
    weld.C0 = a.CFrame:inverse() * b.CFrame
315
    weld.Parent = a
316
    return weld;
317
end
318
----------------------------------------------------
319
function Lerp(c1,c2,al)
320
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
321
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
322
for i,v in pairs(com1) do
323
com1[i] = v+(com2[i]-v)*al
324
end
325
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
326
end
327
----------------------------------------------------
328
329
330
331
fw(torso, larm, -1.5, 0.5, 0)
332
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
333
fw(torso, rarm, 1.5, 0.5, 0)
334
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
335
fw(torso, hed, 0, 1.5, 0)
336
fw(torso, lleg, -0.5, -1, 0)
337
lleg.Weld.C1 = CFrame.new(0, 1, 0)
338
fw(torso, rleg, 0.5, -1, 0)
339
rleg.Weld.C1 = CFrame.new(0, 1, 0)
340
fw(root, torso, 0, -1, 0)
341
torso.Weld.C1 = CFrame.new(0, -1, 0)
342
--------------rot------------
343
local r=0
344
local radd=0.04
345
coroutine.wrap(function()
346
while rs:wait() do
347
r=r+radd
348
end
349
end)()
350
attack = false
351
-----------------------------
352
353
-----------------------------
354
355
356
                if trans == false then
357
                        attack=true
358
                        NoAnims=true
359
                        hum.WalkSpeed=100
360
                        
361
                        local fx = Instance.new("Sound",char)
362
                        fx.SoundId="rbxassetid://"..drinks
363
                        fx.Volume=0
364
                        fx.Pitch=1
365
                        fx:Play()
366
                        
367
                       
368
                        
369
                        
370
                        fx.SoundId="rbxassetid://"..breaks
371
                        fx.Volume=10
372
                        fx:Play()
373
                        
374
                       
375
                       
376
                        
377
                        print("drinked")
378
                        
379
                      
380
                        
381
                        coroutine.wrap(function()
382
                                while trans == false do
383
                                        wait(0.2)
384
                                        local ef = Instance.new("Part",char)
385
                                        ef.Name="pulse"
386
                                        ef.BrickColor=BrickColor.new(color2)
387
                                        ef.Material="Neon"
388
                                        ef.Shape="Ball"
389
                                        ef.CanCollide=false
390
                                        ef.Anchored=true
391
                                        ef.Size=Vector3.new(1,1,1)
392
                                        ef.CFrame=root.CFrame
393
                                        
394
                                        local ef2 = ef:Clone()
395
                                        ef2.Parent=ef
396
                                        ef2.BrickColor=BrickColor.new(color)
397
                                        ef2.Name="call"
398
                                        ef2.Size=Vector3.new(1,1,1)
399
                                        local em=Instance.new("SpecialMesh",ef2)
400
                                        em.MeshId="rbxassetid://3270017"
401
                                        em.Scale=Vector3.new(1,1,0.0001)
402
                                        
403
                                        local ef3 = ef2:Clone()
404
                                        ef3.Parent=ef
405
                                        ef3.Name="aura"
406
                                        ef3.CFrame=root.CFrame
407
                                        local em2=ef3.Mesh
408
                                        em2.MeshId="rbxassetid://20329976"
409
                                        em2.Scale=Vector3.new(1,0.4,1)
410
                                        
411
                                        local ef4 = ef3:Clone()
412
                                        ef4.Parent=ef
413
                                        local em3=ef4.Mesh
414
                                        
415
                                        local ef5 = ef2:Clone()
416
                                        ef5.Parent=ef
417
                                        local em4=ef5.Mesh
418
                                        
419
                                        coroutine.wrap(function()
420
                                                for i = 1, 60 do
421
                                                        rs:wait()
422
                                                        ef.Size=ef.Size+Vector3.new(1,1,1)
423
                                                        ef.Transparency=ef.Transparency+1/60
424
                                                        ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
425
                                                        ef2.Transparency=ef2.Transparency+1/60
426
                                                        em.Scale=em.Scale+Vector3.new(1,1,0)
427
                                                        ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
428
                                                        ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
429
                                                        ef3.Transparency=ef3.Transparency+1/60
430
                                                        ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
431
                                                        em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
432
                                                        ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
433
                                                        ef4.Transparency=ef4.Transparency+1/60
434
                                                        ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
435
                                                        em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
436
                                                        ef5.Transparency=ef5.Transparency+1/60
437
                                                        em4.Scale=em4.Scale+Vector3.new(1,1,0)
438
                                                        ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
439
                                                end
440
                                                ef:Destroy()
441
                                                ef2:Destroy()
442
                                                ef3:Destroy()
443
                                                ef4:Destroy()
444
                                                ef5:Destroy()
445
                                        end)()
446
                                end
447
                                        local ef = Instance.new("Part",char)
448
                                        ef.Name="pulse"
449
                                        ef.BrickColor=BrickColor.new(color2)
450
                                        ef.Material="Neon"
451
                                        ef.Shape="Ball"
452
                                        ef.CanCollide=false
453
                                        ef.Anchored=true
454
                                        ef.Size=Vector3.new(1,1,1)
455
                                        ef.CFrame=root.CFrame
456
                                        local em=Instance.new("SpecialMesh",ef)
457
                                        em.MeshId="rbxassetid://9982590"
458
                                        em.Scale=Vector3.new(1,0.3,1)
459
                                        
460
                                        local ef2 = ef:Clone()
461
                                        ef2.Parent=ef
462
                                        ef2.Name="aura"
463
                                        ef2.CFrame=root.CFrame
464
                                        ef2.Mesh:Destroy()
465
                                        
466
                                        local ef3 = ef:Clone()
467
                                        ef3.Parent=ef
468
                                        ef3.Name="aura"
469
                                        ef3.CFrame=root.CFrame
470
                                        ef3.Mesh:Destroy()
471
                                        local em2=Instance.new("SpecialMesh",ef3)
472
                                        em2.MeshId="rbxassetid://20329976"
473
                                        em2.Scale=Vector3.new(1,0.3,1)
474
                                        
475
                                        coroutine.wrap(function()
476
                                                for i = 1, 250 do
477
                                                        ef.Size=ef.Size+Vector3.new(2,2,2)
478
                                                        ef.Transparency=ef.Transparency+1/160
479
                                                        em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
480
                                                        ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
481
                                                        ef3.Transparency=ef3.Transparency+1/160
482
                                                        ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
483
                                                        em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
484
                                                        ef2.Size=ef2.Size+Vector3.new(2,2,2)
485
                                                        ef2.Transparency=ef2.Transparency+1/160
486
                                                        rs:wait()
487
                                                end
488
                                                ef:Destroy()
489
                                                ef2:Destroy()
490
                                                ef3:Destroy()
491
                                                s02:Destroy()
492
493
                                        end)()
494
                        end)()
495
                        
496
                        for i = 1, 270 do
497
                                torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
498
                                rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
499
                                lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
500
                                rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
501
                                larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
502
                                hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
503
                                rs:wait()
504
                        end
505
                        wait(8.7)
506
                        s0:Play()
507
                        trans=true
508
                        print("screamed")
509
						for i,v in pairs(char:GetChildren()) do
510
							if v:FindFirstChild("Handle") then
511
								v.Handle.Transparency=1
512
							end
513
						end
514
                        hum.WalkSpeed=normal
515
                        NoAnims=false
516
                        attack=false
517
                end
518
     
519
520
------effects------
521
522
ypcall(function()
523
shirt = Instance.new("Shirt", char)
524
shirt.Name = "Shirt"
525
pants = Instance.new("Pants", char)
526
pants.Name = "Pants"
527
char.Shirt.ShirtTemplate = Shirt
528
char.Pants.PantsTemplate = Pants
529
end)
530
531
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
532-
char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
532+
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
533-
char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
533+
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
534-
char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
534+
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
535-
char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
535+
536
537
 
538
hum = char.Humanoid
539
 
540
function CreateMesh(parent, id, x, y, z, texture)
541
local m=Instance.new("SpecialMesh", parent)
542
m.MeshType = "FileMesh"
543
m.MeshId=id
544
if texture ~= nil then
545
m.TextureId=texture
546
end
547
m.Scale = Vector3.new(x,y,z)
548
end
549
 
550
 local euler = CFrame.fromEulerAnglesXYZ
551
 
552
Hat=function()
553
hat = Instance.new("Part", char)
554
CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
555
hat.Name = "PurpleHair"
556
hat.Locked = true
557
hat.BrickColor = BrickColor.new("Bright green")
558-
hat.BrickColor = BrickColor.new("Dark indigo")
558+
559
hat.Size=Vector3.new(1,1,1)
560
hatw = Instance.new("Weld",hat)
561
hatw.Part0=hat
562
hatw.Part1=char['Head']
563
hatw.C0=CFrame.new(-0.1,-0.4,0)
564
hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
565
end
566
 
567
568
Hat2=function()
569
hat2 = Instance.new("Part", char)
570
CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
571
hat2.Name = "DisguiseScarf"
572
hat2.Locked = true
573
hat2.BrickColor = BrickColor.new("Bright green")
574-
hat2.BrickColor = BrickColor.new("Dark indigo")
574+
575
hat2.Size=Vector3.new(1,1,1)
576
hat2w = Instance.new("Weld",hat2)
577
hat2w.Part0=hat2
578
hat2w.Part1=char['Head']
579
hat2w.C0=CFrame.new(0,0.5,0)
580
hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
581
end
582
583
Hat()
584
Hat2()
585
586
hum.MaxHealth=math.huge
587
hum.Health=hum.MaxHealth
588
589
590
Debounces = {
591
CanAttack = true;
592
NoIdl = false;
593
Slashing = false;
594
Slashed = false;
595
RPunch = false;
596
RPunched = false;
597
LPunch = false;
598
LPunched = false;
599
}
600
local Touche = {char.Name, }
601
602
603
604
605
606
CV="Really blue"
607
	
608
local txt = Instance.new("BillboardGui", char)
609
txt.Adornee = char .Head
610
txt.Name = "_status"
611
txt.Size = UDim2.new(2, 0, 1.2, 0)
612
txt.StudsOffset = Vector3.new(-9, 11, 0)
613
local text = Instance.new("TextLabel", txt)
614
text.Size = UDim2.new(10, 0, 7, 0)
615
text.FontSize = "Size24"
616
text.TextScaled = true
617
text.TextTransparency = 0
618
text.BackgroundTransparency = 1 
619
text.TextTransparency = 0
620
text.TextStrokeTransparency = 0
621
text.Font = "Antique"
622
text.TextStrokeColor3 = Color3.new(0,0,255)
623
624
v=Instance.new("Part")
625
v.Name = "ColorBrick"
626
v.Parent=p.Character
627
v.FormFactor="Symmetric"
628
v.Anchored=true
629
v.CanCollide=false
630
v.BottomSurface="Smooth"
631
v.TopSurface="Smooth"
632
v.Size=Vector3.new(10,5,3)
633
v.Transparency=1
634
v.CFrame=char.Torso.CFrame
635
v.BrickColor=BrickColor.new(CV)
636
v.Transparency=1
637
text.TextColor3 = Color3.new(0,0,0)
638
v.Shape="Block"
639
text.Text = "Chara The God Slayer"
640-
text.Text = "God Slayer"
640+
641
642
643
644
645
646
647
rarm.Touched:connect(function(ht)
648
    hit = ht.Parent
649
    if ht and hit:IsA("Model") then
650
            if hit:FindFirstChild("Humanoid") then
651
                if hit.Name ~= p.Name then
652
                    if Debounces.RPunch == true and Debounces.RPunched == false then
653
                            Debounces.RPunched = true
654
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
655
hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
656
                                    if Debounces.ks==true then
657
                                    z = Instance.new("Sound",hed)
658
                                    z.SoundId = "rbxassetid://588693156"
659
									z.Pitch = ptz[math.random(1,#ptz)]
660
                                    z.Volume = 20
661
                                    z:Play()
662
                                    end
663
                            wait(.2)
664
                            Debounces.RPunched = false
665
                    end
666
                end
667
            end
668
    elseif ht and hit:IsA("Hat") then
669
        if hit.Parent.Name ~= p.Name then
670
            if hit.Parent:FindFirstChild("Humanoid") then
671
                   if Debounces.RPunch == true and Debounces.RPunched == false then
672
                            Debounces.RPunched = true
673
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
674
hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
675
                                    if Debounces.ks==true then
676
                                    z = Instance.new("Sound",hed)
677
                                    z.SoundId = "rbxassetid://588693156"
678
									z.Pitch = ptz[math.random(1,#ptz)]
679
                                    z.Volume = 20
680
                                    z:Play()
681
                                    end
682
                            wait(.2)
683
                Debounces.RPunched = false
684
				end
685
            end
686
        end
687
    end
688
end)
689
larm.Touched:connect(function(ht)
690
    hit = ht.Parent
691
    if ht and hit:IsA("Model") then
692
            if hit:FindFirstChild("Humanoid") then
693
                if hit.Name ~= p.Name then
694
                    if Debounces.LPunch == true and Debounces.LPunched == false then
695
                            Debounces.LPunched = true
696
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
697
hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
698
                                    if Debounces.ks2==true then
699
                                    z = Instance.new("Sound",hed)
700
                                    z.SoundId = "rbxassetid://588693156"
701
									z.Pitch = ptz[math.random(1,#ptz)]
702
                                    z.Volume = 20
703
                                    z:Play()
704
                                    end
705
                            wait(.2)
706
                            Debounces.LPunched = false
707
                    end
708
                end
709
            end
710
    elseif ht and hit:IsA("Hat") then
711
        if hit.Parent.Name ~= p.Name then
712
            if hit.Parent:FindFirstChild("Humanoid") then
713
                   if Debounces.LPunch == true and Debounces.LPunched == false then
714
                            Debounces.LPunched = true
715
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
716
hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
717
                                    if Debounces.ks2==true then
718
                                    z = Instance.new("Sound",hed)
719
                                    z.SoundId = "rbxassetid://588693156"
720
									z.Pitch = ptz[math.random(1,#ptz)]
721
                                    z.Volume = 20
722
                                    z:Play()
723
                                    end
724
                            wait(.2)
725
                Debounces.LPunched = false
726
				end
727
            end
728
        end
729
    end
730
end)
731
732
733
734
735
736
737
738
739
local attacktype = 1
740
local attack = false
741
742
743
744
function attackone()
745
	Debounces.RPunch = true
746
Debounces.LPunch = true
747
	attack = true
748
	NoAnims = true
749
	for i = 1, 3 do
750
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
751
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
752
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
753
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
754
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
755
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
756
if Debounces.on == false then break end
757
wait()
758
end
759
	attack = false
760
	NoAnims = false
761
	Debounces.RPunch = false
762
Debounces.LPunch = false
763
end
764
765
function attacktwo()
766
	Debounces.RPunch = true
767
Debounces.LPunch = true
768
	NoAnims = true
769
	attack = true
770
	for i = 1, 3 do
771
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
772
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
773
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
774
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
775
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
776
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
777
if Debounces.on == false then break end
778
wait()
779
end
780
	attack = false
781
	NoAnims = false
782
	Debounces.RPunch = false
783
Debounces.LPunch = false
784
785
end
786
787
788
function attackthree()
789
	Debounces.RPunch = true
790
Debounces.LPunch = true
791
	NoAnims = true
792
	attack = true
793
	for i = 1, 3 do
794
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
795
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
796
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
797
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
798
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
799
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
800
if Debounces.on == false then break end
801
wait()
802
end
803
	attack = false
804
	NoAnims = false
805
	Debounces.RPunch = false
806
Debounces.LPunch = false
807
end
808
809
810
function attackfour()
811
	Debounces.RPunch = true
812
Debounces.LPunch = true
813
	NoAnims = true
814
	attack = true
815
	for i = 1, 3 do
816
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
817
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
818
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
819
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
820
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
821
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
822
if Debounces.on == false then break end
823
wait()
824
end
825
	attack = false
826
	NoAnims = false
827
	Debounces.RPunch = false
828
Debounces.LPunch = false
829
end
830
831
832
mouse.Button1Down:connect(function()
833
  if attack == false and attacktype == 1 then
834
    attacktype = 2
835
    attackone()
836
  elseif attack == false and attacktype == 2 then
837
    attacktype = 3
838
    attacktwo()
839
  elseif attack == false and attacktype == 3 then
840
    attacktype = 4
841
    attackthree()
842
  elseif attack == false and attacktype == 4 then
843
    attacktype = 1
844
    attackfour()
845
  end
846
end)
847
848
849
--[[function Transformation()
850
	hum.WalkSpeed = 100
851
	local Portal = Instance.new("Model",char)
852
local prt1 = Instance.new("Model",Portal)
853
local prt2 = Instance.new("Model",Portal)
854
local prt3 = Instance.new("Model",Portal)
855
for i = 1,7 do
856
local p = Instance.new("Part",prt1)
857
p.Locked = true
858
p.Anchored = true
859
p.Transparency = 1
860
p.CanCollide = false
861
p.BrickColor = BrickColor.new("Really red")
862
p.TopSurface = 0
863
p.Material = "Neon"
864
p.BottomSurface = 0
865
p.Size = Vector3.new(1,1,1)
866
local m = Instance.new("SpecialMesh",p)
867
m.Name = 'm'
868
m.Scale = Vector3.new(1,1,1)
869
m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
870
end for i = 1,7 do
871
local p = Instance.new("Part",prt2)
872
p.Locked = true
873
p.Anchored = true
874
p.CanCollide = false
875
p.Transparency = 1
876
p.BrickColor = BrickColor.new("Really black")
877
p.TopSurface = 0
878
p.Material = "Neon"
879
p.BottomSurface = 0
880
p.Size = Vector3.new(1,1,1)
881
local m = Instance.new("SpecialMesh",p)
882
m.Name = 'm'
883
m.Scale = Vector3.new(1,1,1)
884
m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
885
end for i = 1,7 do
886
local p = Instance.new("Part",prt3)
887
p.Locked = true
888
p.Anchored = true
889
p.CanCollide = false
890
p.Transparency = 1
891
p.BrickColor = BrickColor.new("Really red")
892
p.TopSurface = 0
893
p.Material = "Neon"
894
p.BottomSurface = 0
895
p.Size = Vector3.new(1,1,1)
896
local m = Instance.new("SpecialMesh",p)
897
m.Name = 'm'
898
m.Scale = Vector3.new(1,1,1)
899
m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
900
end
901
local Rot,Rate,Dist,Size = 0,65,65,1
902
coroutine.wrap(function()
903
while wait()do
904
if _DEBOUNCE then break end
905
for i,v in pairs(prt1:GetChildren())do
906
v.Transparency = v.Transparency -0.035
907
v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
908
v.m.Scale = Vector3.new(Size,Size,Size)
909
end for i,v in pairs(prt2:GetChildren())do
910
v.Transparency = v.Transparency -0.035
911
v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
912
v.m.Scale = Vector3.new(Size,Size,Size)
913
end for i,v in pairs(prt3:GetChildren())do
914
v.Transparency = v.Transparency -0.035
915
v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
916
v.m.Scale = Vector3.new(Size,Size,Size)
917
end
918
Rot = Rot >= 360 and 0 or Rot +Rate
919
end end)()
920
wait(0.75)
921
for i = 1,90 do
922
Rate = Rate -(2.3/3)
923
Dist = Dist -(1.5/3)
924
wait()
925
end
926
wait(1)
927
for i = 1,30 do
928
Rate = Rate -(2.3/3)
929
Dist = Dist +0.5
930
wait()
931
end
932
wait(2)
933
for i = 1,30 do
934
Rate = Rate +(9.2/3)
935
Dist = Dist -1.75
936
wait()
937
end
938
wait(0.75)
939
for i = 1,6 do
940
Rate = Rate -4
941
Dist = Dist +0.5
942
wait()
943
end
944
Rate = 0
945
Dist = 6
946
wait(2)
947
for i = 1,90 do
948
Rate = Rate +0.5
949
Dist = Dist +0.2
950
wait()
951
end
952
wait(1)
953
for i = 1,30 do
954
Dist = Dist -(24/30)
955
Size = Size +0.05
956
wait()
957
end
958
-- Scream in pain
959
960
961
coroutine.resume(coroutine.create(function()
962
	wait(2)
963
		game.Lighting.TimeOfDay = "00:00:00"
964
		
965
		hat.Transparency = 1
966
		Hat3=function()
967
hat3 = Instance.new("Part", char)
968
CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
969
hat3.Name = "RedHair"
970
hat3.Locked = true
971
hat3.BrickColor = BrickColor.new("Really red")
972-
hat3.BrickColor = BrickColor.new("Maroon")
972+
973
hat3.Size=Vector3.new(1,1,1)
974
hat3w = Instance.new("Weld",hat3)
975
hat3w.Part0=hat3
976
hat3w.Part1=char['Head']
977
hat3w.C0=CFrame.new(-0.1,-0.4,0)
978
hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
979
end
980
 
981
		
982
	
983
	ypcall(function()
984
shirt = Instance.new("Shirt", char)
985
shirt.Name = "Shirt"
986
pants = Instance.new("Pants", char)
987
pants.Name = "Pants"
988
char.Shirt.ShirtTemplate = "rbxassetid://344089667"
989-
char.Shirt.ShirtTemplate = "rbxassetid://519769931"
989+
char.Pants.PantsTemplate = "rbxassetid://344084364"
990-
char.Pants.PantsTemplate = "rbxassetid://519770250"
990+
991
		
992
ragesong2 = "492913801"
993
s02=Instance.new("Sound",char)
994
s02.SoundId="rbxassetid://"..ragesong2
995
s02.Volume=1999
996
s02.Pitch=1
997
s02.Looped=true
998
righteyebrickcolor = "Really red"
999
s0:Stop()
1000
wait(0.01)
1001
s02:Play()
1002
reye.BrickColor = BrickColor.new(righteyebrickcolor)
1003
leye.BrickColor = BrickColor.new(righteyebrickcolor)
1004
text.TextStrokeColor3 = Color3.new(255,0,0)
1005
hat.BrickColor = BrickColor.new("Really red")
1006-
hat.BrickColor = BrickColor.new("Maroon")
1006+
1007
end))
1008
1009
1010
tran = 0
1011
for i,v in pairs(char:GetChildren()) do 
1012
if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
1013
Glow1 = Color3.new(.6,0,.1)
1014
Glow2 = Color3.new(0,0,0)
1015
1016
GlowParticle = Instance.new("ParticleEmitter",v)
1017
GlowParticle.LightEmission = 1
1018
GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
1019
GlowParticle.Size = NumberSequence.new(0,2)
1020
1021
GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
1022
GlowParticle.Transparency = NumberSequence.new(tran,1)
1023
GlowParticle.LockedToPart = true
1024
GlowParticle.Lifetime = NumberRange.new(0.5)
1025
GlowParticle.Rate= 300
1026
GlowParticle.Speed =NumberRange.new(0)
1027
end end 
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
coroutine.wrap(function()
1042
for i = 1,3 do
1043
wait()
1044
end end)()
1045
wait(1.65)
1046
_DEBOUNCE = true
1047
wait()
1048
Portal:Destroy()
1049
coroutine.wrap(function()
1050
local Pos = char.Torso.Position
1051
local BOOSH = Instance.new("Sound",Workspace)
1052
BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
1053
BOOSH.Volume = 1
1054
BOOSH.Pitch = 0.675
1055
local Fuse = Instance.new("Sound",Workspace)
1056
Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
1057
Fuse.Volume = 1
1058
Fuse.Pitch = 0.25
1059
local BOOSH2 = Instance.new("Sound",Workspace)
1060
BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
1061
BOOSH2.Volume = 1
1062
BOOSH2.Pitch = 0.25
1063
local dsound = true
1064
local PewPew = Instance.new("Sound",Workspace)
1065
PewPew.Name = "PewPew"
1066
PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
1067
PewPew.Volume = 1
1068
PewPew.Pitch = 0.32
1069
local function GetHumanoids()
1070
local Characters = {}
1071
for i,v in pairs(Workspace:GetChildren())do
1072
if v:IsA("Model")then
1073
local Hu = v:findFirstChild("Humanoid")
1074
local Torso = v:findFirstChild("Torso")
1075
if Hu and Torso and v.Name ~= p.Name then
1076
table.insert(Characters,Torso)
1077
end end end
1078
return Characters
1079
end
1080
local function Boom()
1081
for i = 1,25 do
1082
for _,v in pairs(GetHumanoids())do
1083
if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
1084
local h = v.Parent:findFirstChild("Humanoid")
1085
if h then
1086
local Moar =(Pos - v.Position).unit
1087
1088
1089
end end end
1090
local p = Instance.new("Part",char)
1091
p.Name = "BlastRing"
1092
p.TopSurface = 0
1093
p.BottomSurface = 0
1094
p.CanCollide = false
1095
p.Anchored = true
1096
p.BrickColor = BrickColor.new("Really red")
1097
p.Size = Vector3.new(1,1,1)
1098
p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
1099
local rm = Instance.new("SpecialMesh",p)
1100
rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1101
rm.Name = "BlastMesh"
1102
rm.Scale = Vector3.new(1,1,1)
1103
coroutine.wrap(function()
1104
for n = 1,15 do
1105
rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
1106
if 2 +i/5 == 1.2 then
1107
rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
1108
end
1109
p.Transparency = n/15
1110
p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
1111
wait()
1112
end
1113
p:Destroy()
1114
end)()
1115
local p = Instance.new("Part",char)
1116
p.TopSurface = 0
1117
p.BottomSurface = 0
1118
p.formFactor = "Symmetric"
1119
p.Size = Vector3.new(1,1,1)
1120
p.Anchored = true
1121
p.CanCollide = false
1122
p.BrickColor = BrickColor.new("Really red")
1123
p.CFrame = CFrame.new(Pos)
1124
local m = Instance.new("BlockMesh",p)
1125
coroutine.wrap(function()
1126
for x = 1,48 do
1127
m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
1128
p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
1129
p.Transparency = x/48
1130
Wait()
1131
end
1132
p:Destroy()
1133
end)()
1134
Game:GetService("Debris"):AddItem(p,5)
1135
local p = Instance.new("Part",char)
1136
p.Name = "BlastRing"
1137
p.TopSurface = 0
1138
p.BottomSurface = 0
1139
p.CanCollide = false
1140
p.Anchored = true
1141
p.BrickColor = BrickColor.new("Really black")
1142
p.Size = Vector3.new(1,1,1)
1143
p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
1144
local m = Instance.new("SpecialMesh",p)
1145
m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1146
m.Scale = Vector3.new(1,0.25,1)
1147
coroutine.wrap(function()
1148
for n = 1,13 do
1149
m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
1150
if 1 +i/5 == 1.2 then
1151
m.Scale = m.Scale + Vector3.new(0,0.9,0)
1152
end
1153
p.Transparency = n/13
1154
p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
1155
Wait()
1156
end
1157
p:Destroy()
1158
end)()
1159
Wait(0.1)
1160
end for i = 10,19 do
1161
local p = Instance.new("Part",char)
1162
p.Name = "BlastRing"
1163
p.TopSurface = 0
1164
p.BottomSurface = 0
1165
p.CanCollide = false
1166
p.Anchored = true
1167
p.BrickColor = BrickColor.new("Really red")
1168
p.Size = Vector3.new(1,1,1)
1169
p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
1170
local m = Instance.new("SpecialMesh",p)
1171
m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1172
m.Scale = Vector3.new(1,0.25,1)
1173
coroutine.wrap(function()
1174
for n = 1,13 do
1175
m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
1176
if 1 +i/5 == 1.2 then
1177
m.Scale = m.Scale + Vector3.new(0,0.9,0)
1178
end
1179
p.Transparency = n/13
1180
p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
1181
Wait()
1182
end
1183
p:Destroy()
1184
end)()
1185
local p = Instance.new("Part",char)
1186
p.Name = "BlastRing"
1187
p.TopSurface = 0
1188
p.BottomSurface = 0
1189
p.CanCollide = false
1190
p.Anchored = true
1191
p.BrickColor = BrickColor.new("Really black")
1192
p.Size = Vector3.new(1,1,1)
1193
p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
1194
p.Parent = workspace
1195
local m = Instance.new("SpecialMesh",p)
1196
m.Name = "BlastMesh"
1197
m.Scale = Vector3.new(0.1,0.1,0.1)
1198
m.MeshId = "http://www.roblox.com/asset/?id=3270017"
1199
coroutine.wrap(function()
1200
for n = 1,15 do
1201
m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
1202
if 3+i/5 == 1.2 then
1203
m.Scale = m.Scale + Vector3.new(0,0.9,0)
1204
end
1205
p.Transparency = n/15
1206
p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
1207
Wait()
1208
end
1209
p:Destroy()
1210
end)()
1211
for _,v in pairs(GetHumanoids())do
1212
if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
1213
local h = v.Parent:findFirstChild("Humanoid")
1214
if h then
1215
local Moar =(Pos - v.Position).unit
1216
1217
1218
end end end
1219
Wait(0.1)
1220
end for i = 30,37 do
1221
for _,v in pairs(GetHumanoids())do
1222
if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
1223
local h = v.Parent:findFirstChild("Humanoid")
1224
if h then
1225
local Moar =(Pos - v.Position).unit
1226
1227
1228
end end end end
1229
dsound = false
1230
wait(6.5)
1231
for i = 1,30 do
1232
BOOSH.Volume = BOOSH.Volume -0.033
1233
BOOSH2.Volume = BOOSH.Volume
1234
Fuse.Volume = BOOSH.Volume
1235
Wait()
1236
end
1237
BOOSH:Stop()
1238
BOOSH2:Stop()
1239
Fuse:Stop()
1240
end
1241
BOOSH2:Play()
1242
Fuse:Play()
1243
BOOSH:Play()
1244
Boom()
1245
end)()
1246
hum.WalkSpeed = 100
1247
end]]
1248
1249
1250
GroundWave = function()
1251
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1252
	local Colors = {"Really blue", "Really blue"}
1253
		local wave = Instance.new("Part", torso)
1254
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
1255
		wave.Anchored = true
1256
		wave.CanCollide = false
1257
		wave.Locked = true
1258
		wave.Size = Vector3.new(1, 1, 1)
1259
		wave.TopSurface = "Smooth"
1260
		wave.BottomSurface = "Smooth"
1261
		wave.Transparency = 0.35
1262
		wave.CFrame = HandCF
1263
		wm = Instance.new("SpecialMesh", wave)
1264
		wm.MeshId = "rbxassetid://3270017"
1265
		coroutine.wrap(function()
1266
		for i = 1, 14, 1 do
1267
		wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
1268
		wave.Size = wm.Scale
1269
		wave.CFrame = HandCF
1270
		wave.Transparency = i/14
1271
		wait()
1272
		end
1273
		wait()
1274
		wave:Destroy()
1275
	end)()
1276
end
1277
1278
1279
1280
function BurningEff(part)
1281
local eff1 = Instance.new("ParticleEmitter",part)
1282
eff1.Size = NumberSequence.new(.1)
1283
eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
1284
eff1.LightEmission = 1
1285
eff1.Lifetime = NumberRange.new(1)
1286
eff1.Speed = NumberRange.new(0)
1287
eff1.Rate = 100
1288
eff1.Texture = "rbxassetid://284205403"
1289
eff1.Acceleration = Vector3.new(0,10,0)
1290
eff1.Color = ColorSequence.new(Color3.new(0,0,255))
1291
local eff2 = Instance.new("ParticleEmitter",part)
1292
eff2.Size = NumberSequence.new(.1)
1293
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
1294
eff2.LightEmission = 1
1295
eff2.Lifetime = NumberRange.new(0.2)
1296
eff2.Speed = NumberRange.new(0)
1297
eff2.Rate = 100
1298
eff2.Texture = "rbxassetid://347504259"
1299
eff2.Acceleration = Vector3.new(0,10,0)
1300
eff2.Color = ColorSequence.new(Color3.new(0,0,255))
1301
local eff3 = Instance.new("ParticleEmitter",part)
1302
eff3.Size = NumberSequence.new(0.2)
1303
eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
1304
eff3.LightEmission = 1
1305
eff3.Lifetime = NumberRange.new(1)
1306
eff3.Speed = NumberRange.new(0)
1307
eff3.Rate = 100
1308
eff3.Texture = "rbxassetid://284205403"
1309
eff3.Acceleration = Vector3.new(0,10,0)
1310
eff3.Color = ColorSequence.new(Color3.new(0,0,255))
1311
end
1312
1313
1314
function FullPower()
1315
	NoAnims = true
1316
	attack = true
1317
	
1318
	
1319
	
1320
	Full = true
1321
	
1322
	
1323
	for i = 1, 40 do
1324
		wait()
1325
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
1326
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
1327
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
1328
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
1329
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
1330
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
1331
	end
1332
	
1333
	
1334
	
1335
	
1336
	
1337
	
1338
	
1339
	
1340
	
1341
	for i = 1, 20 do
1342
	wait()
1343
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
1344
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
1345
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
1346
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
1347
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
1348
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
1349
			end
1350
	
1351
	s0:Destroy()
1352
	ragesong = "397952612"
1353
	wait(0.001)
1354
	s02 = Instance.new("Sound",char)
1355
	s02.Volume = 90
1356
	s02.SoundId = "rbxassetid://"..ragesong
1357
	s02.Looped = true
1358
	s02.Pitch = 1
1359
	wait(0.001)
1360
	s02:Play()
1361
	
1362
	
1363
local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
1364
selectionBoxOfTorso.Adornee = torso
1365
selectionBoxOfTorso.Color = BrickColor.new("Really red")
1366-
selectionBoxOfTorso.Color = BrickColor.new("Really blue")
1366+
1367
selectionBoxOfTorso.Transparency = 0
1368
	
1369
local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
1370
selectionBoxOfRightArm.Adornee = char["Right Arm"]
1371
selectionBoxOfRightArm.Color = BrickColor.new("Really red")
1372-
selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
1372+
1373
selectionBoxOfRightArm.Transparency = 0
1374
	
1375
local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
1376
selectionBoxOfRightLeg.Adornee = char["Right Leg"]
1377
selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
1378-
selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
1378+
1379
selectionBoxOfRightLeg.Transparency = 0
1380
1381
local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
1382
selectionBoxOfLeftArm.Adornee = char["Left Arm"]
1383
selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
1384-
selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
1384+
1385
selectionBoxOfLeftArm.Transparency = 0
1386
1387
local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
1388
selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
1389
selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
1390-
selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
1390+
1391
selectionBoxOfLeftLeg.Transparency = 0
1392
1393
BurningEff(reye)
1394
1395
LightOnBody = Instance.new("PointLight", hed)
1396
LightOnBody.Brightness = 3000
1397
LightOnBody.Range = 20
1398
LightOnBody.Color = Color3.new(0, 0, 255)
1399
1400
r = game:GetService("RunService").RenderStepped
1401
Activated = true
1402
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
1403
	Debri = coroutine.wrap(function()
1404
	repeat	
1405
    local p = Instance.new('Part',torso)
1406
    p.formFactor = 'Custom'
1407
    p.Size = Vector3.new(1,1,1)
1408
    p.BrickColor = workspace.Base.BrickColor
1409
    p.CanCollide = false
1410
    p.Transparency = 0
1411
    p.Anchored = true
1412
    p.Locked=true
1413
    p.Material = workspace.Base.Material
1414
    s = math.random(1,40)/10
1415
    local m = Instance.new("BlockMesh",p)
1416
    m.Scale = Vector3.new(s,s,s)
1417
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
1418
	--[[coroutine.wrap(function()
1419
		wait(2)
1420
		while Charging == true do
1421
		wait(2)
1422
		GroundWave1()
1423
		wait(2)
1424
		end
1425
	end)()]]--
1426
	
1427
	spawn(function()
1428
        while r:wait() do
1429
            if p.Transparency >= 1 then p:Destroy() break end
1430
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
1431
            p.Transparency = p.Transparency+0.01
1432
        end
1433
    end)
1434
    wait(.3)
1435
	until Activated == false
1436
	end)
1437
	Debri()
1438
	
1439
	l = game.Lighting
1440
l.TimeOfDay = 1
1441
game.Lighting.Ambient = Color3.new(0,0,0)
1442
l.Brightness = 0.1
1443
1444
	
1445
	spawn(function()
1446
	while wait(2)
1447
		 do
1448
		GroundWave()	
1449
	end
1450
	end)	
1451
	
1452
	
1453
	local eColors = {"Really red", "Really red"}
1454-
	local eColors = {"Really blue", "Really blue"}
1454+
1455
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
1456
    local magz = (Part0 - Part1).magnitude
1457
    local curpos = Part0
1458
    local trz = {-Offset,Offset}
1459
    for i=1,Times do
1460
        local li = Instance.new("Part", torso)
1461
		li.Name = "Lightning"
1462
		li.TopSurface =0
1463
		li.Material = "Neon"
1464
		li.BottomSurface = 0
1465
		li.Anchored = true
1466
		li.Locked = true
1467
		li.Transparency = Trans or 0.4
1468
		li.BrickColor = BrickColor.new(Color)
1469
		li.formFactor = "Custom"
1470
		li.CanCollide = false
1471
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
1472
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
1473
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
1474
        if Times == i then
1475
        local magz2 = (curpos - Part1).magnitude
1476
        li.Size = Vector3.new(Thickness,Thickness,magz2)
1477
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
1478
        else
1479
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
1480
        end
1481
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
1482
        game.Debris:AddItem(li,.1)
1483
    end
1484
end
1485
1486
BodyParts = {} 
1487
for _, v in pairs(char:GetChildren()) do
1488
    if v:IsA("Part")  then
1489
        table.insert(BodyParts, v)
1490
    end
1491
end
1492
1493
Bounding = {} -- Calculate the bounding boxes
1494
for _, v in pairs(BodyParts) do
1495
	local temp = {X=nil, Y=nil, Z=nil}
1496
	temp.X = v.Size.X/2 * 10
1497
	temp.Y = v.Size.Y/2 * 10
1498
	temp.Z = v.Size.Z/2 * 10
1499
	Bounding[v.Name] = temp
1500
end
1501
1502
while wait(lightspeed) do 
1503
			lightspeed = math.random(0.1,0.2)
1504
	local Body1 = BodyParts[math.random(#BodyParts)]
1505
	local Body2 = BodyParts[math.random(#BodyParts)]
1506
	local Pos1 = Vector3.new(
1507
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
1508
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
1509
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
1510
)
1511
	local Pos2 = Vector3.new(
1512
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
1513
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
1514
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
1515
)
1516
	local SPos1 = Body1.Position + Pos1
1517
	local SPos2 = Body2.Position + Pos2	
1518
	Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56) 
1519
end
1520
end))
1521
	for i = 1, 20 do
1522
		wait()
1523
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
1524
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
1525
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
1526
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
1527
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
1528
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
1529
end
1530
	
1531
	
1532
	attack = false
1533
	NoAnims = false
1534
end
1535
1536
function weld5(part0, part1, c0, c1)
1537
    weeld=Instance.new("Weld", part0)
1538
    weeld.Part0=part0
1539
    weeld.Part1=part1
1540
    weeld.C0=c0
1541
    weeld.C1=c1
1542
    return weeld
1543
end
1544
1545
1546
1547
Grab = false
1548
1549
1550
1551
1552
1553
fat = Instance.new("BindableEvent",script)
1554
fat.Name = "Heartbeat"
1555
1556
script:WaitForChild("Heartbeat")
1557
1558
frame = 1/30
1559
tf = 0
1560
allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
1561
tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
1562
lastframe = tick()
1563
script.Heartbeat:Fire() --ayy lmao
1564
1565
game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
1566
	tf = tf + s
1567
	if tf >= frame then
1568
		if allowframeloss then
1569
			script.Heartbeat:Fire()
1570
			lastframe=tick()
1571
		else
1572
			--print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
1573
			for i=1, math.floor(tf/frame) do
1574
				script.Heartbeat:Fire()
1575
			end
1576
			lastframe=tick()
1577
		end
1578
		if tossremainder then
1579
			tf = 0
1580
		else
1581
			tf = tf - frame * math.floor(tf/frame)
1582
		end
1583
	end
1584
end)
1585
1586
function Swait(NUMBER)
1587
	if NUMBER == 0 or NUMBER == nil then
1588
		fat.Event:wait()
1589
	else
1590
		for i = 1, NUMBER do
1591
			fat.Event:wait()
1592
		end
1593
	end
1594
end
1595
1596
1597
1598
1599
1600
function GrabAndDrag()
1601
	NoAnims = true
1602
	attack = true
1603
	
1604
	if Grab == false then
1605
	
1606
	for i = 1, 20 do
1607
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
1608
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
1609
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
1610
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
1611
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
1612
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
1613
            if Debounces.on == false then break end
1614
            rs:wait(2)
1615
        end
1616
        con1=larm.Touched:connect(function(hit) -- this is grab
1617
            ht = hit.Parent
1618
            hum1=ht:FindFirstChild('Humanoid')
1619
            if hum1 ~= nil then
1620
			   
1621
			
1622
			
1623
				
1624
			z = Instance.new("Sound",char)
1625
z.SoundId = "rbxassetid://227194112"
1626
z.Volume = 90
1627
wait(.1)
1628
z:Play()
1629
                hum1.PlatformStand=true
1630
                gp = ht
1631
                Grab = true
1632
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
1633
                asd.Parent = larm
1634
                asd.Name = "asd"
1635
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
1636
			
1637
1638
           --[[ elseif hum1 == nil then
1639
                con1:disconnect()
1640
                wait() return]]
1641
            end
1642
        end)
1643
1644
1645
        for i = 1, 20 do
1646
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
1647
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
1648
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
1649
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
1650
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
1651
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
1652
            if Debounces.on == false then break end
1653
            rs:wait(2)
1654
        end
1655
    con1:disconnect()
1656
1657
if gp == nil then 
1658
	attack = false
1659
	NoAnims = false
1660
	return end
1661
1662
    
1663
    
1664
			--[[for i = 1, 16 do
1665
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
1666
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
1667
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
1668
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
1669
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
1670
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
1671
			cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
1672
			if Debounces.on == false then end
1673
			rs:wait()
1674
		end]]--
1675
			for i = 1, 16 do
1676
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
1677
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
1678
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
1679
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
1680
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
1681
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
1682
			if Debounces.on == false then end
1683
			rs:wait()
1684
			end
1685
			
1686
			
1687
			coroutine.resume(coroutine.create(function()
1688
	local BF = Instance.new("BodyVelocity",hed)
1689
	BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
1690
	BF.velocity = root.CFrame.lookVector*120
1691
	wait(2.5)
1692
	BF:remove()
1693
			end))
1694
			
1695
			
1696
			
1697
			z = Instance.new("Sound",char)
1698
z.SoundId = "rbxassetid://138223085"
1699
z.Volume = 90
1700
wait(.1)
1701
z:Play()
1702
1703
coroutine.resume(coroutine.create(function()
1704
	for i=1,78 do
1705
wait()
1706
MagicBlock(BrickColor.new("Really red"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
1707-
MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
1707+
1708
MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
1709
end
1710
end))
1711
1712
			coroutine.resume(coroutine.create(function()
1713
				Grabee = gp:FindFirstChild("Torso")
1714
		par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
1715
				wait(0.01)
1716
				for i = 1,78 do
1717
					wait(0.01)
1718
				for i=1, 5 do
1719
			p=Instance.new("Part")
1720
			p.FrontSurface=par.TopSurface
1721
			p.Material=par.Material
1722
			p.BottomSurface=0
1723
			p.Anchored=true p.CanCollide=false
1724
			p.BrickColor=par.BrickColor
1725
			p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
1726
			p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
1727
			p.Parent=char
1728
			game:GetService("Debris"):AddItem(p,2+i*.1)
1729
			if math.random(1,5)==5 then
1730
				coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
1731
			end
1732
				end
1733
				end
1734
				
1735
			end))
1736
			
1737
			coroutine.resume(coroutine.create(function()
1738
				Grabee = gp:FindFirstChild("Torso")
1739
		par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
1740
				wait(0.01)
1741
				
1742
		for i=1, 78 do
1743
			wait(0.01)
1744
			for i=1, 1 do
1745
			p=Instance.new("Part")
1746
			p.TopSurface=par.TopSurface
1747
			p.BottomSurface=par.BottomSurface
1748
			p.Material=par.Material
1749
			p.BottomSurface=0
1750
			p.Anchored=false p.CanCollide=false
1751
			p.BrickColor=par.BrickColor
1752
			p.formFactor="Custom"
1753
			p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
1754
			p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
1755
			p.Parent=char
1756
			game:GetService("Debris"):AddItem(p,3+i*.1)
1757
			p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
1758
			p.RotVelocity=p.Velocity
1759
			if math.random(1,5)==5 then
1760
				coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
1761
			end
1762
			end
1763
			Swait(.025)
1764
		end	
1765
				
1766
			end))
1767
	for i = 1, 100 do
1768
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
1769
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
1770
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
1771
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
1772
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
1773
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
1774
			if Debounces.on == false then end
1775
			rs:wait()
1776
		end
1777
	asd:Destroy()
1778
	gp = nil
1779
	hum1.Health = 0
1780
	attack = false
1781
	ht = nil
1782
	NoAnims = false
1783
	Grab = false
1784
end
1785
end
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
function FindNearestTorso(Position,Distance,SinglePlayer)
1798
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1799
        local List = {}
1800
        for i,v in pairs(workspace:GetChildren())do
1801
            if v:IsA("Model")then
1802
                if v:findFirstChild("Torso")then
1803
                    if v ~= char then
1804
                        if(v.Torso.Position -Position).magnitude <= Distance then
1805
                            table.insert(List,v)
1806
                        end 
1807
                    end 
1808
                end 
1809
            end 
1810
        end
1811
    return List
1812
end
1813
1814
1815
1816
function Ring()
1817
	
1818
	
1819
	local effspwn = Instance.new("Part")      
1820
    local model = Instance.new("Model")
1821
    game.Debris:AddItem(model, 20)
1822
    model.Name = "smasheffects"
1823
    model.Parent = workspace
1824
    effspwn.Name = "spwnr"
1825
    effspwn.Size = Vector3.new(1, 1, 1)
1826
    effspwn.Anchored = true
1827
    effspwn.CanCollide = false
1828
    effspwn.Transparency = 1
1829
    effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
1830
    effspwn.Parent = model
1831
1832
 for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1833
        if v:FindFirstChild('Humanoid') then
1834
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1835
            v.Humanoid.PlatformStand = true
1836
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
1837
        end
1838
    end 
1839
	coroutine.resume(coroutine.create(function()
1840
      local shok = Instance.new("Part")
1841
      shok.Name = "wring1"
1842
      shok.BrickColor = BrickColor.new("Really red")
1843-
      shok.BrickColor = BrickColor.new("Really blue")
1843+
1844
      shok.Size = Vector3.new(1, 1, 1)
1845
      shok.Anchored = true
1846
      shok.Material = "Neon"
1847
      shok.Transparency = 0.25
1848
      shok.CanCollide = false
1849
      shok.Parent = model
1850
      game.Debris:AddItem(shok, 12)
1851
      local mesh = Instance.new("SpecialMesh")
1852
      mesh.MeshType = "FileMesh"
1853
      mesh.MeshId = "rbxassetid://3270017"
1854
      mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
1855
      mesh.Parent = shok
1856
      for e = 1, 30 do
1857
        wait()
1858
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
1859
        shok.Transparency = shok.Transparency + 0.002
1860
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
1861
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
1862
      end
1863
      for e = 1, 38 do
1864
        wait()
1865
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
1866
        shok.Transparency = shok.Transparency + 0.002
1867
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
1868
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
1869
      end
1870
      for e = 1, 24 do
1871
        wait()
1872
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
1873
        shok.Transparency = shok.Transparency + 0.03
1874
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
1875
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
1876
      end
1877
    end))
1878
    coroutine.resume(coroutine.create(function()
1879
      local shok = Instance.new("Part")
1880
      shok.Name = "wring2"
1881
      shok.BrickColor = BrickColor.new("Really red")
1882-
      shok.BrickColor = BrickColor.new("Really blue")
1882+
1883
      shok.Size = Vector3.new(1, 1, 1)
1884
      shok.Anchored = true
1885
      shok.Material = "Neon"
1886
      shok.Transparency = 0.25
1887
      shok.CanCollide = false
1888
      shok.Parent = model
1889
      game.Debris:AddItem(shok, 12)
1890
      local mesh = Instance.new("SpecialMesh")
1891
      mesh.MeshType = "FileMesh"
1892
      mesh.MeshId = "rbxassetid://3270017"
1893
      mesh.Scale = Vector3.new(12, 12, 0.05)
1894
      mesh.Parent = shok
1895
      for e = 1, 30 do
1896
        wait()
1897
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
1898
        shok.Transparency = shok.Transparency + 0.002
1899
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
1900
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
1901
      end
1902
      for e = 1, 38 do
1903
        wait()
1904
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
1905
        shok.Transparency = shok.Transparency + 0.002
1906
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
1907
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
1908
      end
1909
      for e = 1, 24 do
1910
        wait()
1911
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
1912
        shok.Transparency = shok.Transparency + 0.03
1913
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
1914
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
1915
      end
1916
    end))
1917
1918
coroutine.resume(coroutine.create(function()
1919
      local shok = Instance.new("Part")
1920
      shok.Name = "shokwve"
1921
      shok.BrickColor = BrickColor.new("Really black")
1922
      shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
1923
      shok.Size = Vector3.new(1, 1, 1)
1924
      shok.Anchored = true
1925
      shok.Material = "Neon"
1926
      shok.Transparency = 0.6
1927
      shok.CanCollide = false
1928
      shok.Parent = model
1929
      game.Debris:AddItem(shok, 12)
1930
      local mesh = Instance.new("SpecialMesh")
1931
      mesh.MeshType = "FileMesh"
1932
      mesh.MeshId = "rbxassetid://489415447"
1933
      mesh.Scale = Vector3.new(1, 1, 1)
1934
      mesh.Parent = shok
1935
      for e = 1, 12 do
1936
        wait()
1937
        mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
1938
        shok.Transparency = shok.Transparency + 0.002
1939
      end
1940
      for e = 1, 32 do
1941
        wait()
1942
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
1943
        shok.Transparency = shok.Transparency + 0.002
1944
      end
1945
      for e = 1, 24 do
1946
        wait()
1947
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
1948
        shok.Transparency = shok.Transparency + 0.03
1949
      end
1950
    end))
1951
    coroutine.resume(coroutine.create(function()
1952
      local shok = Instance.new("Part")
1953
      shok.Name = "shock2"
1954
      shok.BrickColor = BrickColor.new("Really black")
1955
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
1956
      shok.Size = Vector3.new(1, 1, 1)
1957
      shok.Anchored = true
1958
      shok.Material = "Neon"
1959
      shok.Transparency = 0.35
1960
      shok.CanCollide = false
1961
      shok.Parent = model
1962
      game.Debris:AddItem(shok, 12)
1963
      local mesh = Instance.new("SpecialMesh")
1964
      mesh.MeshType = "FileMesh"
1965
      mesh.MeshId = "rbxassetid://489415447"
1966
      mesh.Scale = Vector3.new(12, 12, 12)
1967
      mesh.Parent = shok
1968
      for e = 1, 15 do
1969
        wait()
1970
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
1971
        shok.Transparency = shok.Transparency + 0.004
1972
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
1973
      end
1974
      for e = 1, 16 do
1975
        wait()
1976
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
1977
        shok.Transparency = shok.Transparency + 0.004
1978
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
1979
      end
1980
      for e = 1, 12 do
1981
        wait()
1982
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
1983
        shok.Transparency = shok.Transparency + 0.06
1984
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
1985
      end
1986
    end))
1987
    coroutine.resume(coroutine.create(function()
1988
      local shok = Instance.new("Part")
1989
      shok.Name = "shock3"
1990
      shok.BrickColor = BrickColor.new("Really red")
1991-
      shok.BrickColor = BrickColor.new("Really blue")
1991+
1992
      shok.Size = Vector3.new(1, 1, 1)
1993
      shok.Anchored = true
1994
      shok.Material = "Neon"
1995
      shok.Transparency = 0.35
1996
      shok.CanCollide = false
1997
      shok.Parent = model
1998
      game.Debris:AddItem(shok, 12)
1999
      local mesh = Instance.new("SpecialMesh")
2000
      mesh.MeshType = "FileMesh"
2001
      mesh.MeshId = "rbxassetid://489415447"
2002
      mesh.Scale = Vector3.new(12, 12, 12)
2003
      mesh.Parent = shok
2004
      for e = 1, 15 do
2005
        wait()
2006
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
2007
        shok.Transparency = shok.Transparency + 0.004
2008
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
2009
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
2010
      end
2011
      for e = 1, 16 do
2012
        wait()
2013
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
2014
        shok.Transparency = shok.Transparency + 0.004
2015
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
2016
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
2017
      end
2018
      for e = 1, 12 do
2019
        wait()
2020
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
2021
        shok.Transparency = shok.Transparency + 0.06
2022
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
2023
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
2024
      end
2025
    end))
2026
    
2027
end
2028
2029
2030
2031
2032
2033
2034
2035
it=Instance.new
2036
vt=Vector3.new
2037
cf=CFrame.new
2038
2039
function NoOutline(Part)
2040
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
2041
end
2042
2043
2044
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
2045
local fp=it("Part")
2046
fp.formFactor=formfactor 
2047
fp.Parent=parent
2048
fp.Reflectance=reflectance
2049
fp.Transparency=transparency
2050
fp.CanCollide=false 
2051
fp.Locked=true
2052
fp.BrickColor=brickcolor
2053
fp.Name=name
2054
fp.Size=size
2055
fp.Position=torso.Position 
2056
NoOutline(fp)
2057
fp.Material="SmoothPlastic"
2058
fp:BreakJoints()
2059
return fp 
2060
end 
2061
 
2062
2063
2064
function mesh(Mesh,part,meshtype,meshid,offset,scale)
2065
local mesh=it(Mesh) 
2066
mesh.Parent=part
2067
if Mesh=="SpecialMesh" then
2068
mesh.MeshType=meshtype
2069
if meshid~="nil" then
2070
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
2071
end
2072
end
2073
mesh.Offset=offset
2074
mesh.Scale=scale
2075
return mesh
2076
end
2077
 
2078
function weld(parent,part0,part1,c0)
2079
local weld=it("Weld") 
2080
weld.Parent=parent
2081
weld.Part0=part0 
2082
weld.Part1=part1 
2083
weld.C0=c0
2084
return weld
2085
end
2086
2087
2088
function swait(num)
2089
if num==0 or num==nil then
2090
game:service'RunService'.Stepped:wait(0)
2091
else
2092
for i=0,num do
2093
game:service'RunService'.Stepped:wait(0)
2094
end
2095
end
2096
end
2097
 
2098
2099
2100
2101
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
2102
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
2103
end 
2104
2105
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
2106
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2107
prt.Anchored=true
2108
prt.CFrame=cframe
2109
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
2110
--http://www.roblox.com/asset/?id=4770560
2111
game:GetService("Debris"):AddItem(prt,2)
2112
CF=prt.CFrame
2113
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
2114
for i=0,1,0.2 do
2115
wait()
2116
Part.CFrame=CF*cf(0,0,-0.4)
2117
end
2118
for i=0,1,delay do
2119
wait()
2120
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
2121
Mesh.Scale=Mesh.Scale
2122
end
2123
for i=0,1,0.1 do
2124
wait()
2125
Part.Transparency=i
2126
end
2127
Part.Parent=nil
2128
end),prt,msh,CF)
2129
end
2130
 
2131
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2132
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2133
prt.Anchored=true
2134
prt.Material = "SmoothPlastic"
2135
prt.CFrame=cframe
2136
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2137
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2138
game:GetService("Debris"):AddItem(prt,5)
2139
coroutine.resume(coroutine.create(function(Part,Mesh) 
2140
for i=0,1,delay do
2141
swait()
2142
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2143
Part.Transparency=i
2144
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2145
end
2146
Part.Parent=nil
2147
end),prt,msh)
2148
end
2149
2150
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2151
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2152
prt.Anchored=true
2153
prt.Material = "Neon"
2154
prt.CFrame=cframe
2155
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2156
game:GetService("Debris"):AddItem(prt,5)
2157
coroutine.resume(coroutine.create(function(Part,Mesh) 
2158
	local rtype = rottype
2159
for i=0,1,delay do
2160
swait()
2161
if rtype == 1 then
2162
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2163
elseif rtype == 2 then
2164
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2165
end
2166
Part.Transparency=i
2167
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2168
end
2169
Part.Parent=nil
2170
end),prt,msh)
2171
end
2172
2173
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2174
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2175
prt.Anchored=true
2176
prt.CFrame=cframe
2177
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2178
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2179
game:GetService("Debris"):AddItem(prt,5)
2180
coroutine.resume(coroutine.create(function(Part,Mesh) 
2181
for i=0,1,delay do
2182
wait()
2183
Part.Transparency=i
2184
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2185
end
2186
Part.Parent=nil
2187
end),prt,msh)
2188
end
2189
 
2190
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2191
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2192
prt.Anchored=false
2193
prt.CFrame=cframe
2194
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2195
local wld=weld(prt,prt,Parent,cframe)
2196
game:GetService("Debris"):AddItem(prt,5)
2197
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2198
for i=0,1,delay do
2199
wait()
2200
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
2201
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2202
Part.Transparency=i
2203
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2204
end
2205
Part.Parent=nil
2206
end),prt,msh,wld)
2207
end
2208
 
2209
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2210
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2211
prt.Anchored=false
2212
prt.CFrame=cframe
2213
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2214
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
2215
game:GetService("Debris"):AddItem(prt,5)
2216
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2217
for i=0,1,delay do
2218
wait()
2219
Weld.C0=euler(i*20,0,0)
2220
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2221
Part.Transparency=i
2222
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2223
end
2224
Part.Parent=nil
2225
end),prt,msh,wld)
2226
end
2227
 
2228
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2229
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2230
prt.Anchored=true
2231
prt.CFrame=cframe
2232
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2233
game:GetService("Debris"):AddItem(prt,2)
2234
coroutine.resume(coroutine.create(function(Part,Mesh) 
2235
for i=0,1,delay do
2236
wait()
2237
Part.CFrame=Part.CFrame
2238
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2239
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2240
prt2.Anchored=true
2241
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2242
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
2243
game:GetService("Debris"):AddItem(prt2,2)
2244
coroutine.resume(coroutine.create(function(Part,Mesh) 
2245
for i=0,1,0.1 do
2246
wait()
2247
Part.CFrame=Part.CFrame*cf(0,0.5,0)
2248
end
2249
Part.Parent=nil
2250
end),prt2,msh2)
2251
end
2252
for i=0,1,delay*2 do
2253
wait()
2254
Part.CFrame=Part.CFrame
2255
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
2256
end
2257
Part.Parent=nil
2258
end),prt,msh)
2259
end
2260
 
2261
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2262
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2263
prt.Anchored=true
2264
prt.CFrame=cframe
2265
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2266
game:GetService("Debris"):AddItem(prt,2)
2267
coroutine.resume(coroutine.create(function(Part,Mesh) 
2268
for i=0,1,delay do
2269
wait()
2270
Part.CFrame=Part.CFrame
2271
Part.Transparency=i
2272
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2273
end
2274
Part.Parent=nil
2275
end),prt,msh)
2276
end
2277
 
2278
function BreakEffect(brickcolor,cframe,x1,y1,z1)
2279
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2280
prt.Anchored=true
2281
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2282
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2283
game:GetService("Debris"):AddItem(prt,2)
2284
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
2285
CF=Part.CFrame
2286
Numbb=0
2287
randnumb=math.random()/10
2288
rand1=math.random()/10
2289
for i=0,1,rand1 do
2290
wait()
2291
CF=CF*cf(0,math.random()/2,0)
2292
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
2293
Part.CFrame=CF*euler(Numbb,0,0)
2294
Part.Transparency=i
2295
Numbb=Numbb+randnumb
2296
end
2297
Part.Parent=nil
2298
end),prt,CF,Numbb,randnumb)
2299
end
2300
 
2301
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2302
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2303
prt.Anchored=true
2304
prt.CFrame=cframe
2305
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
2306
game:GetService("Debris"):AddItem(prt,5)
2307
coroutine.resume(coroutine.create(function(Part,Mesh) 
2308
for i=0,1,delay do
2309
wait()
2310
Part.CFrame=Part.CFrame*euler(0,0.7,0)
2311
Part.Transparency=i
2312
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2313
end
2314
Part.Parent=nil
2315
end),prt,msh)
2316
end
2317
 
2318
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2319
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2320
prt.Anchored=true
2321
prt.CFrame=cframe
2322
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
2323
game:GetService("Debris"):AddItem(prt,2)
2324
coroutine.resume(coroutine.create(function(Part,Mesh) 
2325
for i=0,1,delay do
2326
wait()
2327
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
2328
Part.Transparency=i
2329
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2330
end
2331
Part.Parent=nil
2332
end),prt,msh)
2333
end
2334
 
2335
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
2336
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2337
prt.Anchored=true
2338
prt.CFrame=cframe*cf(x,y,z)
2339
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
2340
game:GetService("Debris"):AddItem(prt,5)
2341
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
2342
local num=math.random()
2343
local num2=math.random(-3,2)+math.random()
2344
local numm=0
2345
for i=0,1,delay*2 do
2346
swait()
2347
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
2348
Part.Transparency=i
2349
numm=numm+0.01
2350
end
2351
Part.Parent=nil
2352
Mesh.Parent=nil
2353
end),prt,msh,x,y,z)
2354
end
2355
2356
2357
2358
function newRay(start,face,range,wat)
2359
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
2360
	hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
2361
	return rey,hit,pos
2362
end
2363
2364
function Landing()
2365
	MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2366-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2366+
2367
	MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2368-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2368+
	MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2369-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2369+
2370
	MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2371-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2371+
2372
	MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2373-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2373+
2374
	MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2375-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2375+
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
    function nooutline(part)
2387
        part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
2388
    end
2389
2390
2391
2392
2393
function debris(cfremz, thepart, amt)
2394
    for j = 1, amt do
2395
      do
2396
        local pr = Instance.new("Part")
2397
        nooutline(pr)
2398
        pr.Name = "debrisobeb"
2399
        pr.Anchored = true
2400
        pr.BrickColor = thepart.BrickColor
2401
        pr.CanCollide = true
2402
        pr.Material = thepart.Material
2403
        pr.Transparency = thepart.Transparency
2404
        pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
2405
        pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
2406
        pr.Parent = workspace
2407
        game.Debris:AddItem(pr, 25)
2408
        delay(15, function()
2409
          if pr then
2410
            pr.CanCollide = false
2411
            pr.Anchored = false
2412
          end
2413
        end)
2414
      end
2415
    end
2416
    for c = 1, amt do
2417
      do
2418
        local pr2 = Instance.new("Part")
2419
        nooutline(pr2)
2420
        pr2.Name = "moredebr"
2421
        pr2.Anchored = false
2422
        pr2.BrickColor = thepart.BrickColor
2423
        pr2.CanCollide = false
2424
        pr2.Material = thepart.Material
2425
        pr2.Transparency = thepart.Transparency
2426
        pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
2427
        pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
2428
        pr2.Parent = workspace
2429
        pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
2430
        pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
2431
        game.Debris:AddItem(pr2, 45)
2432
        delay(2, function()
2433
          pr2.CanCollide = true
2434
          wait(10)
2435
          if pr2 then
2436
            pr2.CanCollide = false
2437
          end
2438
        end)
2439
      end
2440
    end
2441
  end
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
function AirSlam()
2453
	NoAnims = true
2454
	attack = true
2455
	for i = 1, 20 do
2456
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2457
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2458
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2459
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2460
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2461
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2462
            if Debounces.on == false then break end
2463
                wait()
2464
            end
2465
            wait(0.5)
2466
        
2467
2468
coroutine.resume(coroutine.create(function()
2469
       MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2470-
       MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) 
2470+
2471
	MagicBlock(BrickColor.new("Really red"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
2472-
	MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
2472+
2473
	
2474
           Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
2475
                
2476
            hum.WalkSpeed = 100
2477
        BV = Instance.new("BodyVelocity", torso)
2478
        BV.maxForce = Vector3.new(0,200000,0)
2479
        BV.P = 100000
2480
        BV.velocity = Vector3.new(0,150,0)
2481
    for i = 1, 20 do
2482
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2483
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2484
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2485
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2486
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2487
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2488
        if Debounces.on == false then break end
2489
        wait()
2490
    end
2491
BV:Destroy()
2492
2493
		coroutine.resume(coroutine.create(function()
2494
					for i = 1, 2880, 48 do 
2495
            			torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
2496
						rs:wait(4)
2497
					end
2498
					torso.Weld.C1 = CFrame.new(0, -1, 0)
2499
		end))
2500
		
2501
    for i = 1, 30 do
2502
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2503
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2504
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2505
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2506
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2507
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2508
        if Debounces.on == false then break end
2509
        wait()
2510
    end
2511
2512
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2513
    for i = 1, 20 do
2514
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
2515
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
2516
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
2517
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
2518
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
2519
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
2520
        if Debounces.on == false then break end
2521
        wait()
2522
    end
2523
end
2524
local ry,ht,ps=nil,nil,nil
2525
while ht==nil do
2526
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2527
	wait()
2528
end
2529
par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
2530
		if par then
2531
      local cfremz = CFrame.new(loc)
2532
      debris(cfremz, par, 50)
2533
		    end
2534
coroutine.resume(coroutine.create(function()
2535
	Ring()
2536
end))
2537
Landing()
2538
Sound("rbxassetid://514867425",char,90,1,false)
2539
hum.WalkSpeed = 5
2540
for i = 1, 25 do
2541
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
2542
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
2543
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
2544
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
2545
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
2546
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
2547
            if Debounces.on == false then break end
2548
                wait()
2549
            end
2550
            wait(0.2)
2551
	attack = false
2552
	NoAnims = false
2553
end
2554
2555
2556
2557
function CreatePart(parent,transparency,reflectance,material,brickcolor)
2558
local p = Instance.new("Part")
2559
p.Parent = parent
2560
p.Size = Vector3.new(1,1,1)
2561
p.Transparency = transparency
2562
p.Reflectance = reflectance
2563
p.CanCollide = false
2564
p.BrickColor = brickcolor
2565
p.Material = material
2566
return p
2567
end
2568
2569
2570
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
2571
local weld = Instance.new("Weld")
2572
weld.Parent = parent
2573
weld.Part0 = part0
2574
weld.Part1 = part1
2575
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
2576
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
2577
return weld
2578
end
2579
2580
2581
2582
--[[HandleR = Instance.new("Part")
2583
	HandleR.BrickColor = BrickColor.new("Really red")
2584-
	HandleR.BrickColor = BrickColor.new("Really blue")
2584+
2585
	HandleR.Transparency = 0.3
2586
	HandleR.Size = Vector3.new(1,0.8,4)
2587
	HandleR.CFrame = sorb.CFrame
2588
	HandleRM = Instance.new("SpecialMesh",HandleR)
2589
	HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
2590
	HandleRM.Scale = Vector3.new(1,1,1)
2591
	
2592
	HandleL = Instance.new("Part")
2593
	HandleL.BrickColor = BrickColor.new("Really red")
2594-
	HandleL.BrickColor = BrickColor.new("Really blue")
2594+
2595
	HandleL.Transparency = 0.3
2596
	HandleL.Size = Vector3.new(1,0.8,4)
2597
	HandleL.CFrame = sorb2.CFrame
2598
	HandleLM = Instance.new("SpecialMesh",HandleL)
2599
	HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
2600
	HandleLM.Scale = Vector3.new(1,1,1)]]
2601
	
2602
2603
local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
2604-
local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
2604+
2605
local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
2606-
local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
2606+
2607
2608
2609
v3 = Vector3.new
2610
rad=math.rad
2611
2612
kiblade = Instance.new("Part",char)
2613
kiblade.Name = "Blade"
2614
kiblade.Size = v3(1,5,1)
2615
kiblade.Transparency = 1
2616
kiblade.BrickColor = BrickColor.new("Really red")
2617-
kiblade.BrickColor = BrickColor.new("Really blue")
2617+
2618
kiblade.CanCollide = false
2619
kiblademesh = Instance.new("SpecialMesh",kiblade)
2620
kiblademesh.MeshType = "FileMesh"
2621
kiblademesh.MeshId = "rbxassetid://898849476"
2622
kiblademesh.Scale = v3(0.01,0.008,0.01)
2623
kiweld7 = Instance.new("Weld",kiblade)
2624
kiweld7.Part0 = rarm
2625
kiweld7.Part1 = kiblade
2626
kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
2627
kiblade1 = Instance.new("Part",char)
2628
kiblade1.Name = "Blade"
2629
kiblade1.Transparency = 1
2630
kiblade1.Size = v3(0.1,0.1,0.1)
2631
kiblade1.Position = v3(999,999,999)
2632
kiblade1.CanCollide = false
2633
kiblademesh = Instance.new("SpecialMesh",kiblade1)
2634
kiblademesh.MeshType = "Sphere"
2635
kiblademesh.Scale = v3(1,1,1)
2636
kiweld = Instance.new("Weld",kiblade1)
2637
kiweld.Part0 = rarm
2638
kiweld.Part1 = kiblade1
2639
kiweld.C0 = CFrame.new(0,-1,0)
2640
kiblade2 = Instance.new("Part",char)
2641
kiblade2.Name = "Blade"
2642
kiblade2.Size = v3(0.1,0.1,0.1)
2643
kiblade2.Transparency = 1
2644
kiblade2.Position = v3(999,999,999)
2645
kiblade2.CanCollide = false
2646
kiblademesh = Instance.new("SpecialMesh",kiblade2)
2647
kiblademesh.MeshType = "Sphere"
2648
kiblademesh.Scale = v3(1,1,1)
2649
kiweld = Instance.new("Weld",kiblade2)
2650
kiweld.Part0 = rarm
2651
kiweld.Part1 = kiblade2
2652
kiweld.C0 = CFrame.new(0,-4.5,0)
2653
torso = game.Players.LocalPlayer.Character.Torso
2654
head = game.Players.LocalPlayer.Character.Head
2655
torso1 = Instance.new("Attachment",kiblade1)
2656
head1 = Instance.new("Attachment",kiblade2)
2657
trail = Instance.new("Trail",torso)
2658
trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
2659
trail.Attachment0 = torso1
2660
trail.Attachment1 = head1
2661
trail.Lifetime = 0.5
2662
trail.Enabled = false
2663
2664
2665
2666
2667
kiblade2 = Instance.new("Part",char)
2668
kiblade2.Name = "Blade"
2669
kiblade2.Size = v3(1,5,1)
2670
kiblade2.Transparency = 1
2671
kiblade2.BrickColor = BrickColor.new("Really red")
2672-
kiblade2.BrickColor = BrickColor.new("Really blue")
2672+
2673
kiblade2.CanCollide = false
2674
kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
2675
kiblademesh2.MeshType = "FileMesh"
2676
kiblademesh2.MeshId = "rbxassetid://898849476"
2677
kiblademesh2.Scale = v3(0.01,0.008,0.01)
2678
kiweld72 = Instance.new("Weld",kiblade2)
2679
kiweld72.Part0 = larm
2680
kiweld72.Part1 = kiblade2
2681
kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
2682
kiblade12 = Instance.new("Part",char)
2683
kiblade12.Name = "Blade"
2684
kiblade12.Transparency = 1
2685
kiblade12.Size = v3(0.1,0.1,0.1)
2686
kiblade12.Position = v3(999,999,999)
2687
kiblade12.CanCollide = false
2688
kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
2689
kiblademesh2.MeshType = "Sphere"
2690
kiblademesh2.Scale = v3(1,1,1)
2691
kiweld2 = Instance.new("Weld",kiblade12)
2692
kiweld2.Part0 = larm
2693
kiweld2.Part1 = kiblade12
2694
kiweld2.C0 = CFrame.new(0,-1,0)
2695
kiblade22 = Instance.new("Part",char)
2696
kiblade22.Name = "Blade"
2697
kiblade22.Size = v3(0.1,0.1,0.1)
2698
kiblade22.Transparency = 1
2699
kiblade22.Position = v3(999,999,999)
2700
kiblade22.CanCollide = false
2701
kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
2702
kiblademesh2.MeshType = "Sphere"
2703
kiblademesh2.Scale = v3(1,1,1)
2704
kiweld2 = Instance.new("Weld",kiblade22)
2705
kiweld2.Part0 = larm
2706
kiweld2.Part1 = kiblade22
2707
kiweld2.C0 = CFrame.new(0,-4.5,0)
2708
torso2 = game.Players.LocalPlayer.Character.Torso
2709
head2 = game.Players.LocalPlayer.Character.Head
2710
torso12 = Instance.new("Attachment",kiblade12)
2711
head12 = Instance.new("Attachment",kiblade22)
2712
trail2 = Instance.new("Trail",torso2)
2713
trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
2714
trail2.Attachment0 = torso12
2715
trail2.Attachment1 = head12
2716
trail2.Lifetime = 0.5
2717
trail2.Enabled = false
2718
2719
2720
2721
local Gibs = game.Workspace
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
function Kill(Character)
2735
	Character.Humanoid.Health = 0
2736
	local poo = Instance.new("IntValue",Character)
2737
	poo.Name = "haha nope"
2738
	local svch = Character
2739
	local hum = Character:findFirstChild("Humanoid")
2740
	Character.Archivable = true
2741
	local chrclone = Character:clone()
2742
	Character.Archivable = false
2743
2744
	local ch = chrclone:GetChildren()
2745
	local i
2746
	for i = 1,#ch do
2747
		if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
2748
			ch[i]:remove()
2749
		end
2750
	end
2751
	local function Scan(ch)
2752
		local e
2753
		for e = 1,#ch do
2754
			Scan(ch[e]:GetChildren())
2755
			if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
2756
				ch[e]:remove()
2757
			end
2758
		end
2759
	end
2760
	Scan(chrclone:GetChildren())
2761
2762
	local hum2 = chrclone:findFirstChild("Humanoid")
2763
2764
2765
	if hum2 ~= nil then
2766
		hum2.Name = "Humanoid2"
2767
		hum2.PlatformStand = true
2768
		hum2.Sit = true 
2769
		hum2.MaxHealth = 0
2770
		hum2.Health = 0
2771
	end
2772
2773
	local ch = Character:GetChildren()
2774
	local i
2775
	for i = 1,#ch do
2776
		if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
2777
			ch[i]:remove()
2778
		end
2779
	end
2780
2781
	wait(0.2)
2782
2783
	local ch = Character:GetChildren()
2784
	local i
2785
	for i = 1,#ch do
2786
		if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
2787
			ch[i]:remove()
2788
		end
2789
	end
2790
	Character = chrclone
2791
	local Torso = Character.Torso
2792
	local movevector = Vector3.new()
2793
2794
	if Torso then
2795
		local Head = Character:FindFirstChild("Head")
2796
		local Limb = Character:FindFirstChild("Right Arm")
2797
		if Limb then
2798
2799
			Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
2800
			local Joint = Instance.new("Glue")
2801
			Joint.Name = "RightShoulder"
2802
			Joint.Part0 = Torso
2803
			Joint.Part1 = Limb
2804
			Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
2805
			Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
2806
			Joint.Parent = Torso
2807
2808
			local B = Instance.new("Part")
2809
			B.TopSurface = 0
2810
			B.BottomSurface = 0
2811
			B.formFactor = "Symmetric"
2812
			B.Size = Vector3.new(1, 1, 1)
2813
			B.Transparency = 1
2814
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
2815
			B.Parent = Character
2816
			local W = Instance.new("Weld")
2817
			W.Part0 = Limb
2818
			W.Part1 = B
2819
			W.C0 = CFrame.new(0, -0.5, 0)
2820
			W.Parent = Limb
2821
2822
		end
2823
		local Limb = Character:FindFirstChild("Left Arm")
2824
		if Limb then
2825
2826
			Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
2827
			local Joint = Instance.new("Glue")
2828
			Joint.Name = "LeftShoulder"
2829
			Joint.Part0 = Torso
2830
			Joint.Part1 = Limb
2831
			Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
2832
			Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
2833
			Joint.Parent = Torso
2834
2835
			local B = Instance.new("Part")
2836
			B.TopSurface = 0
2837
			B.BottomSurface = 0
2838
			B.formFactor = "Symmetric"
2839
			B.Size = Vector3.new(1, 1, 1)
2840
			B.Transparency = 1
2841
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
2842
			B.Parent = Character
2843
			local W = Instance.new("Weld")
2844
			W.Part0 = Limb
2845
			W.Part1 = B
2846
			W.C0 = CFrame.new(0, -0.5, 0)
2847
			W.Parent = Limb
2848
2849
		end
2850
		local Limb = Character:FindFirstChild("Right Leg")
2851
		if Limb then
2852
2853
			Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
2854
			local Joint = Instance.new("Glue")
2855
			Joint.Name = "RightHip"
2856
			Joint.Part0 = Torso
2857
			Joint.Part1 = Limb
2858
			Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
2859
			Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
2860
			Joint.Parent = Torso
2861
2862
			local B = Instance.new("Part")
2863
			B.TopSurface = 0
2864
			B.BottomSurface = 0
2865
			B.formFactor = "Symmetric"
2866
			B.Size = Vector3.new(1, 1, 1)
2867
			B.Transparency = 1
2868
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
2869
			B.Parent = Character
2870
			local W = Instance.new("Weld")
2871
			W.Part0 = Limb
2872
			W.Part1 = B
2873
			W.C0 = CFrame.new(0, -0.5, 0)
2874
			W.Parent = Limb
2875
2876
		end
2877
		local Limb = Character:FindFirstChild("Left Leg")
2878
		if Limb then
2879
2880
			Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
2881
			local Joint = Instance.new("Glue")
2882
			Joint.Name = "LeftHip"
2883
			Joint.Part0 = Torso
2884
			Joint.Part1 = Limb
2885
			Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
2886
			Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
2887
			Joint.Parent = Torso
2888
2889
			local B = Instance.new("Part")
2890
			B.TopSurface = 0
2891
			B.BottomSurface = 0
2892
			B.formFactor = "Symmetric"
2893
			B.Size = Vector3.new(1, 1, 1)
2894
			B.Transparency = 1
2895
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
2896
			B.Parent = Character
2897
			local W = Instance.new("Weld")
2898
			W.Part0 = Limb
2899
			W.Part1 = B
2900
			W.C0 = CFrame.new(0, -0.5, 0)
2901
			W.Parent = Limb
2902
2903
		end
2904
		--[
2905
		local Bar = Instance.new("Part")
2906
		Bar.TopSurface = 0
2907
		Bar.BottomSurface = 0
2908
		Bar.formFactor = "Symmetric"
2909
		Bar.Size = Vector3.new(1, 1, 1)
2910
		Bar.Transparency = 1
2911
		Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
2912
		Bar.Parent = Character
2913
		local Weld = Instance.new("Weld")
2914
		Weld.Part0 = Torso
2915
		Weld.Part1 = Bar
2916
		Weld.C0 = CFrame.new(0, 0.5, 0)
2917
		Weld.Parent = Torso
2918
		--]]
2919
	end
2920
	Character.Parent = Gibs
2921
	game.Debris:AddItem(Character, 12)
2922
	if movevector ~= Vector3.new() then
2923
		for i = 1,10 do
2924
			wait()
2925
			Torso.Velocity = Vector3.new(0,0,-100)
2926
			Head.Velocity = movevector * 200
2927
		end
2928
	end
2929
	end
2930
	
2931
	
2932
2933
function SpinSlice()
2934
	NoAnims = true
2935
	attack = true
2936
	
2937
	
2938
	Sound("rbxassetid://588738949",char,90,1,false)
2939
	kiblade.Transparency = 0
2940
	kiblade2.Transparency = 0
2941
    trail.Enabled = true
2942
    trail2.Enabled = true
2943
2944
	hum.WalkSpeed = 0
2945
	for i = 1,40 do
2946
		torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
2947
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
2948
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
2949
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
2950
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
2951
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
2952
if Debounces.on == false then break end
2953
                wait()
2954
	end
2955
	
2956
	
2957
	coroutine.resume(coroutine.create(function()
2958
	local BF = Instance.new("BodyVelocity",hed)
2959
	BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
2960
	BF.velocity = root.CFrame.lookVector*120
2961
	wait(2.0)
2962
	BF:remove()
2963
	end))
2964
	
2965
	coroutine.resume(coroutine.create(function()
2966
	Sound("rbxassetid://588734356",char,90,1,false)
2967
	wait(.1)
2968
	Sound("rbxassetid://588734356",char,90,1,false)
2969
	wait(.1)
2970
	Sound("rbxassetid://588734356",char,90,1,false)
2971
	wait(.1)
2972
	Sound("rbxassetid://588734356",char,90,1,false)
2973
	wait(.1)
2974
	Sound("rbxassetid://588734356",char,90,1,false)
2975
	wait(.1)
2976
	Sound("rbxassetid://588734356",char,90,1,false)
2977
	wait(.1)
2978
	Sound("rbxassetid://588734356",char,90,1,false)
2979
	wait(.1)
2980
	Sound("rbxassetid://588734356",char,90,1,false)
2981
end))
2982
	local HitBox = Instance.new("Part",rarm)
2983
	HitBox.Size = Vector3.new(1,5,1)
2984
	HitBox.CanCollide = false
2985
	HitBox.Transparency = 1
2986
	local HitBox2 = Instance.new("Weld",HitBox)
2987
	HitBox2.Part0 = rarm
2988
	HitBox2.Part1 = HitBox
2989
	HitBox2.C0 = CFrame.new(0,-1.8,0)
2990
	HitBox.Touched:connect(function(hit)
2991
		if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
2992
			Kill(hit.Parent)
2993
			hit.Parent.Humanoid.PlatformStand = true
2994
		end
2995
	end)
2996
	
2997
	local HitBox2 = Instance.new("Part",larm)
2998
	HitBox2.Size = Vector3.new(1,5,1)
2999
	HitBox2.CanCollide = false
3000
	HitBox2.Transparency = 1
3001
	local HitBox22 = Instance.new("Weld",HitBox2)
3002
	HitBox22.Part0 = larm
3003
	HitBox22.Part1 = HitBox2
3004
	HitBox22.C0 = CFrame.new(0,-1.8,0)
3005
	HitBox2.Touched:connect(function(hit)
3006
		if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
3007
			Kill(hit.Parent)
3008
			hit.Parent.Humanoid.PlatformStand = true
3009
		end
3010
		end)
3011
3012
	for i = 1,40 do
3013
		torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
3014
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
3015
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
3016
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
3017
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
3018
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
3019
	root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
3020
	 if Debounces.on == false then break end
3021
                wait()
3022
	end
3023
	kiblade.Transparency = 1
3024
	kiblade2.Transparency = 1
3025
	trail.Enabled = false
3026
    trail2.Enabled = false
3027
HitBox:Destroy()
3028
HitBox2:Destroy()
3029
    hum.WalkSpeed = 5
3030
	attack = false
3031
	NoAnims = false
3032
end
3033
	
3034
	
3035
	
3036
	
3037
function hito(partoz, magn, dmg, debtim)
3038
    for _, guy in pairs(workspace:GetChildren()) do
3039
      if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
3040
        do
3041
          local humz = guy:FindFirstChildOfClass("Humanoid")
3042
          local hed = guy:FindFirstChild("Head")
3043
          humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
3044
          local db = Instance.new("StringValue")
3045
          db.Name = "alabo"
3046
          db.Parent = hed
3047
          delay(debtim, function()
3048
            db:Destroy()
3049
          end)
3050
        end
3051
      end
3052
    end
3053
  end
3054
end
3055
	
3056
	
3057
	
3058
	ang = CFrame.Angles
3059
rd = math.rad
3060
rd2 = math.random
3061
ov = false
3062
3063
3064
3065
nooutline = function(i)	
3066
	i.TopSurface = 10
3067
end
3068
makepart = function(l, m, n, o, p, q, r)	
3069
	local s = Instance.new("Part")
3070
	s.BrickColor = BrickColor.new(l)
3071
	s.Name = m
3072
	s.Transparency = o
3073
	nooutline(s)
3074
	s.Reflectance = n
3075
	s.Material = p
3076
	s.Anchored = true
3077
	s.CanCollide = false
3078
	s.Locked = true
3079
	s.CFrame = r
3080
	s.Size = Vector3.new(0.2, 0.2, 0.2)
3081
	s.Parent = q
3082
	return s
3083
end
3084
3085
makemesh = function(t, u, v, w)	
3086
	local x = Instance.new("SpecialMesh")
3087
	x.MeshType = t
3088
	x.Scale = u
3089
	if t == "FileMesh" then
3090
		x.MeshId = v
3091
	end
3092
	x.Parent = w
3093
	return x
3094
end
3095
3096
local H = {}
3097
3098
3099
	Barrage = function()
3100
	modz = Instance.new("Model")
3101
	modz.Name = "efx"
3102
	modz.Parent = char	
3103
	ov = true
3104
	hum.AutoRotate = false
3105
	local aN = nil
3106
	local a9 = true
3107
	local aa = {}
3108
	local ab = {}
3109
	local b7 = {}
3110
	for j = 1, 16 do
3111
		local ac = Instance.new("Part")
3112
		nooutline(ac)
3113
		ac.Anchored = true
3114
		ac.Locked = true
3115
		ac.CanCollide = false
3116
		ac.Material = "Neon"
3117
		ac.Size = Vector3.new(1, 1, 1)
3118
		ac.Transparency = 1
3119
		ac.CFrame = CFrame.new(0, 1000, 0)
3120
		ac.Parent = modz
3121
		ac.BrickColor = BrickColor.new("Really red")
3122-
		ac.BrickColor = BrickColor.new("Really blue")
3122+
3123
		table.insert(aa, ac)
3124
	end
3125
	for j = 1, 40 do
3126
		local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
3127-
		local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
3127+
3128
		table.insert(ab, a3)
3129
	end
3130
	for j = 1, 30 do
3131
		local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
3132-
		local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
3132+
3133
		table.insert(b7, a3)
3134
	end
3135
	local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
3136
	local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
3137
	for I,aO in pairs(H) do
3138
		if aO.Parent == rarm or aO.Parent == larm then
3139
			aN = aO.Transparency
3140
			aO.Transparency = 1
3141
		end
3142
	end
3143
	local a8 = Instance.new("BodyGyro")
3144
	a8.MaxTorque = Vector3.new(1050, 3000, 750)
3145
	a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
3146
	a8.P = 580000
3147
	a8.D = 250
3148
	a8.Parent = root
3149
	coroutine.resume(coroutine.create(function()		
3150
		while a8 do
3151
			swait()
3152
			a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
3153
		end
3154
	end))
3155
	local af = 0
3156
	local ag = 0
3157
	repeat
3158
			ag = ag + 1
3159
			if af == 0 then
3160
				af = 1
3161
			else
3162
				af = af % 14 + 1
3163
			end
3164
		coroutine.resume(coroutine.create(function()		
3165
		local ah = aa[af]
3166
		local ai = ab[af]
3167
		local aj = ab[af + 14]
3168
		local ba = b7[af]
3169
		ah.Size = Vector3.new(1, 1, 2)
3170
		ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
3171
		ah.Transparency = 0.25
3172
		ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
3173
		ai.Transparency = 0.35
3174
		ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
3175
		aj.Transparency = 0.45
3176
		aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
3177
		aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
3178
		if af % 2 == 1 then
3179
			ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
3180
		else
3181
			if af % 2 == 0 then
3182
				ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
3183
			end
3184
		end
3185
		ba.CFrame = ah.CFrame * cf(0, 0, -8)
3186
		ba.Transparency = 0.4
3187
		ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
3188
		local bb = ah.CFrame * cf(0, 0, -5)
3189
		local bc = aj.CFrame * cf(0, -0.1, 0)
3190
		local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
3191
		local ak = false
3192
		for j = 1, 12 do
3193
			swait()
3194
			local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
3195
			local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
3196
			if a1 and ak == false then
3197
				ak = true
3198
				local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
3199
				do
3200
					local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
3201
					game.Debris:AddItem(a3, 0.5)
3202
					local a5 = rd2(1, 12)
3203
					if a5 == 6 then
3204
						hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
3205
					else
3206
						hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
3207
					end
3208
					coroutine.resume(coroutine.create(function()			
3209
			for I = 1, 4 do
3210
				swait()
3211
				a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
3212
				a3.Transparency = a3.Transparency + 0.2
3213
			end
3214
			a3:Destroy()
3215
		end))
3216
				end
3217
			end
3218
					ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
3219
					ah.CFrame = ah.CFrame:lerp(bb, 1)
3220
					ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
3221
					ah.Transparency = ah.Transparency + 0.0725
3222
					ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
3223
					ai.Transparency = ai.Transparency + 0.06
3224
					aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
3225
					aj.CFrame = aj.CFrame:lerp(bc, 0.3)
3226
					aj.Transparency = aj.Transparency + 0.05
3227
					ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
3228
					ba.CFrame = ba.CFrame:lerp(bd, 0.3)
3229
					ba.Transparency = ba.Transparency + 0.06
3230
		end
3231
	end))
3232
			swait()
3233
		until ov == false
3234
	for I,aO in pairs(H) do
3235
		if aO.Parent == rarm or aO.Parent == larm then
3236
			aO.Transparency = aN
3237
		end
3238
	end
3239
	b8:Destroy()
3240
	b9:Destroy()
3241
	a8:Destroy()
3242
	hum.AutoRotate = true
3243
	ov = false
3244
	wait(1)
3245
	for I,al in pairs(aa) do
3246
		al:Destroy()
3247
	end
3248
	for I,am in pairs(ab) do
3249
		am:Destroy()
3250
	end
3251
	for I,be in pairs(b7) do
3252
		be:Destroy()
3253
	end
3254
	end
3255
	
3256
	
3257
	
3258
	
3259
	
3260
	
3261
	function Kneel()
3262
		
3263
 for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
3264
        if v:FindFirstChild('Humanoid') then
3265
	
3266
	hum2 = v:FindFirstChild('Humanoid')
3267
    hum2.PlatformStand=true
3268
   
3269
end
3270
end
3271
	end
3272
	
3273
--[[mouse.KeyDown:connect(function(key)
3274
	if key == "l" and Trans == false and Strength then
3275
		Transformation()
3276
		Trans = true
3277
	end
3278
end)]]
3279
3280
3281
3282
mouse.KeyDown:connect(function(key)
3283
	if key == "z" then
3284
		GrabAndDrag()
3285
	end
3286
end)
3287
3288
3289
mouse.KeyDown:connect(function(key)
3290
	if key == "x"  then
3291
		AirSlam()
3292
	end
3293
end)
3294
3295
3296
3297
mouse.KeyDown:connect(function(key)
3298
	if key == "c"  then
3299
		SpinSlice()
3300
	end
3301
end)
3302
3303
3304
mouse.KeyDown:connect(function(key)
3305
	if key == "p"  and Full == false then
3306
		FullPower()
3307
	end
3308
end)
3309
3310
mouse.KeyDown:connect(function(key)
3311
	if key == "1"  then
3312
		Sound("rbxassetid://966268002",char,90,1,false)
3313
		Kneel()
3314
	end
3315
end)
3316
3317
mouse.KeyDown:connect(function(key)
3318
	if key == "v" then
3319
		if ov == false then
3320
		hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
3321
        wait()
3322
        local ChatService = game:GetService("Chat")
3323
	    wait()
3324
        local ChatService = game:GetService("Chat")
3325
coroutine.resume(coroutine.create(function()
3326
s = 0
3327
repeat
3328
s = s + 1
3329
Barrage()
3330
wait()
3331
until not ov
3332
end))
3333
if Full == true then
3334
coroutine.resume(coroutine.create(function()
3335
s = 0
3336
repeat
3337
s = s + 1
3338
Barrage()
3339
wait()
3340
until not ov
3341
end))	
3342
end
3343
mouse.KeyUp:connect(function(key)
3344
	if key == "v" then
3345
		wait(0.4)
3346
		ov = false
3347
		wait(0.1)
3348
end
3349
end)
3350
end
3351
end
3352
end)
3353
3354
3355
3356
3357
3358
-----animations-----
3359
3360
game:GetService("RunService").RenderStepped:connect(function()
3361
char.Humanoid.FreeFalling:connect(function(f)
3362
if f then
3363
ffing = true
3364
else
3365
ffing = false
3366
end
3367
end)
3368
sine = sine + add
3369
if ffing==true then
3370
anim="jump"
3371
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3372
anim="idle"
3373
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3374
anim = "walk"
3375
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3376
anim = "run"
3377
end
3378
3379
if NoAnims==false then
3380
if anim=="idle" then
3381
add=0.5
3382
if trans == false then
3383
torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
3384
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
3385
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
3386
rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
3387
larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
3388
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
3389
else
3390
torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
3391
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
3392
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
3393
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
3394
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
3395
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
3396
end
3397
3398
elseif anim=="walk" then
3399
add=0.5
3400
if trans == false then
3401
torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
3402
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
3403
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
3404
rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
3405
larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
3406
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
3407
else
3408
change = 0.5
3409
          larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
3410
          rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
3411
          hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
3412
          lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
3413
          rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
3414
          torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
3415
end
3416
3417
elseif anim=="run" then
3418
add=0.5
3419
if trans == false then
3420
torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
3421
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
3422
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
3423
rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
3424
larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
3425
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
3426
else
3427
torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
3428
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
3429
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
3430
rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
3431
larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
3432
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
3433
end
3434
3435
elseif anim=="jump" then
3436
add=0.5
3437
torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
3438
rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
3439
lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
3440
rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
3441
larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
3442
hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
3443
3444
end
3445
end
3446
                 
3447
end)
3448
3449
3450
--[[l = game.Lighting
3451
l.TimeOfDay = 1
3452
game.Lighting.Ambient = Color3.new(0,0,0)
3453
l.Brightness = 0.1]]--