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1 | local p = game.Players.LocalPlayer | |
2 | local lol = Instance.new("Tool",p.Backpack) | |
3 | lol.Name = "LaserGun" | |
4 | lol.TextureId = "http://www.roblox.com/asset?id=130093050" | |
5 | local lol2 = Instance.new("Part",lol) | |
6 | lol2.Name = "Handle" | |
7 | local lol3 = Instance.new("SpecialMesh",lol2) | |
8 | lol3.MeshId = "https://www.roblox.com/asset?id=139121396" | |
9 | lol3.Scale = Vector3.new(3.00, 3.00, 3.00) | |
10 | lol3.TextureId = "https://www.roblox.com/asset?id=139121368" | |
11 | local lol4 = Instance.new("PointLight",lol2) | |
12 | lol4.Color = Color3.new(0, 255, 255) | |
13 | lol4.Range = 6 | |
14 | local lol5 = Instance.new("Sound",lol2) | |
15 | lol5.Name = "Fire" | |
16 | lol5.SoundId = "http://www.roblox.com/asset?id=130113322" | |
17 | lol6 = Instance.new("Sound",lol2) | |
18 | lol6.Name = "Reload" | |
19 | lol6.SoundId = "http://www.roblox.com/asset?id=130113370" | |
20 | local lol7 = Instance.new("Sound",lol2) | |
21 | lol7.Name = "HitFade" | |
22 | lol7.SoundId = "http://www.roblox.com/asset?id=130113415" | |
23 | ----------------- | |
24 | --| Constants |-- | |
25 | ----------------- | |
26 | ||
27 | local SHOT_SPEED = 100 | |
28 | local SHOT_TIME = 10 | |
29 | ||
30 | local NOZZLE_OFFSET = Vector3.new(0, 0.4, -1.1) | |
31 | ||
32 | ----------------- | |
33 | --| Variables |-- | |
34 | ----------------- | |
35 | ||
36 | local PlayersService = Game:GetService('Players') | |
37 | local DebrisService = Game:GetService('Debris') | |
38 | ||
39 | local Tool = lol | |
40 | local Handle = Tool:WaitForChild('Handle') | |
41 | ||
42 | local FireSound = Handle:WaitForChild('Fire') | |
43 | local ReloadSound = Handle:WaitForChild('Reload') | |
44 | local HitFadeSound = Handle:WaitForChild('HitFade') | |
45 | ||
46 | local PointLight = Handle:WaitForChild('PointLight') | |
47 | ||
48 | local Character = nil | |
49 | local Humanoid = nil | |
50 | local Player = nil | |
51 | ||
52 | local BaseShot = nil | |
53 | ||
54 | ----------------- | |
55 | --| Functions |-- | |
56 | ----------------- | |
57 | ||
58 | -- Returns a character ancestor and its Humanoid, or nil | |
59 | local function FindCharacterAncestor(subject) | |
60 | if subject and subject ~= Workspace then | |
61 | local humanoid = subject:FindFirstChild('Humanoid') | |
62 | if humanoid then | |
63 | return subject, humanoid | |
64 | else | |
65 | return FindCharacterAncestor(subject.Parent) | |
66 | end | |
67 | end | |
68 | return nil | |
69 | end | |
70 | ||
71 | -- Removes any old creator tags and applies new ones to the specified target | |
72 | local function ApplyTags(target) | |
73 | while target:FindFirstChild('creator') do | |
74 | target.creator:Destroy() | |
75 | end | |
76 | ||
77 | local creatorTag = Instance.new('ObjectValue') | |
78 | creatorTag.Value = Player | |
79 | creatorTag.Name = 'creator' --NOTE: Must be called 'creator' for website stats | |
80 | ||
81 | local iconTag = Instance.new('StringValue') | |
82 | iconTag.Value = Tool.TextureId | |
83 | iconTag.Name = 'icon' | |
84 | ||
85 | iconTag.Parent = creatorTag | |
86 | creatorTag.Parent = target | |
87 | DebrisService:AddItem(creatorTag, 4) | |
88 | end | |
89 | ||
90 | -- Returns all objects under instance with Transparency | |
91 | local function GetTransparentsRecursive(instance, partsTable) | |
92 | local partsTable = partsTable or {} | |
93 | for _, child in pairs(instance:GetChildren()) do | |
94 | if child:IsA('BasePart') or child:IsA('Decal') then | |
95 | table.insert(partsTable, child) | |
96 | end | |
97 | GetTransparentsRecursive(child, partsTable) | |
98 | end | |
99 | return partsTable | |
100 | end | |
101 | ||
102 | local function SelectionBoxify(instance) | |
103 | local selectionBox = Instance.new('SelectionBox') | |
104 | selectionBox.Adornee = instance | |
105 | - | selectionBox.Color = BrickColor.new('New Yeller') |
105 | + | selectionBox.Color = BrickColor.new('Really red') |
106 | selectionBox.Parent = instance | |
107 | return selectionBox | |
108 | end | |
109 | ||
110 | local function Light(instance) | |
111 | local light = PointLight:Clone() | |
112 | light.Range = light.Range + 2 | |
113 | light.Parent = instance | |
114 | end | |
115 | ||
116 | local function FadeOutObjects(objectsWithTransparency, fadeIncrement) | |
117 | repeat | |
118 | local lastObject = nil | |
119 | for _, object in pairs(objectsWithTransparency) do | |
120 | object.Transparency = object.Transparency + fadeIncrement | |
121 | lastObject = object | |
122 | end | |
123 | wait() | |
124 | until lastObject.Transparency >= 1 or not lastObject | |
125 | end | |
126 | ||
127 | local function Dematerialize(character, humanoid, firstPart) | |
128 | humanoid.WalkSpeed = 0 | |
129 | ||
130 | local parts = {} | |
131 | for _, child in pairs(character:GetChildren()) do | |
132 | if child:IsA('BasePart') then | |
133 | child.Anchored = true | |
134 | table.insert(parts, child) | |
135 | elseif child:IsA('LocalScript') or child:IsA('Script') then | |
136 | child:Destroy() | |
137 | end | |
138 | end | |
139 | ||
140 | local selectionBoxes = {} | |
141 | ||
142 | local firstSelectionBox = SelectionBoxify(firstPart) | |
143 | Light(firstPart) | |
144 | wait(0.05) | |
145 | ||
146 | for _, part in pairs(parts) do | |
147 | if part ~= firstPart then | |
148 | table.insert(selectionBoxes, SelectionBoxify(part)) | |
149 | Light(part) | |
150 | end | |
151 | end | |
152 | ||
153 | local objectsWithTransparency = GetTransparentsRecursive(character) | |
154 | FadeOutObjects(objectsWithTransparency, 0.1) | |
155 | ||
156 | wait(0.5) | |
157 | ||
158 | humanoid.Health = 0 | |
159 | DebrisService:AddItem(character, 2) | |
160 | ||
161 | local fadeIncrement = 0.05 | |
162 | Delay(0.2, function() | |
163 | FadeOutObjects({firstSelectionBox}, fadeIncrement) | |
164 | if character then | |
165 | character:Destroy() | |
166 | end | |
167 | end) | |
168 | FadeOutObjects(selectionBoxes, fadeIncrement) | |
169 | end | |
170 | ||
171 | local function OnTouched(shot, otherPart) | |
172 | local character, humanoid = FindCharacterAncestor(otherPart) | |
173 | if character and humanoid and character ~= Character then | |
174 | ApplyTags(humanoid) | |
175 | if shot then | |
176 | local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name) | |
177 | if hitFadeSound then | |
178 | hitFadeSound.Parent = humanoid.Torso | |
179 | hitFadeSound:Play() | |
180 | end | |
181 | shot:Destroy() | |
182 | end | |
183 | Dematerialize(character, humanoid, otherPart) | |
184 | end | |
185 | end | |
186 | ||
187 | local function OnEquipped() | |
188 | Character = Tool.Parent | |
189 | Humanoid = Character:WaitForChild('Humanoid') | |
190 | Player = PlayersService:GetPlayerFromCharacter(Character) | |
191 | end | |
192 | ||
193 | local function OnActivated() | |
194 | if Tool.Enabled and Humanoid.Health > 0 then | |
195 | Tool.Enabled = false | |
196 | ||
197 | FireSound:Play() | |
198 | ||
199 | local handleCFrame = Handle.CFrame | |
200 | local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET) | |
201 | local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint) | |
202 | ||
203 | local laserShotClone = BaseShot:Clone() | |
204 | laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (BaseShot.Size.Z / 2)) | |
205 | local bodyVelocity = Instance.new('BodyVelocity') | |
206 | bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED | |
207 | bodyVelocity.Parent = laserShotClone | |
208 | laserShotClone.Touched:connect(function(otherPart) | |
209 | OnTouched(laserShotClone, otherPart) | |
210 | end) | |
211 | DebrisService:AddItem(laserShotClone, SHOT_TIME) | |
212 | laserShotClone.Parent = Tool | |
213 | ||
214 | wait(0.01) -- FireSound length | |
215 | ||
216 | ReloadSound:Play() | |
217 | wait(0.01) -- ReloadSound length | |
218 | ||
219 | Tool.Enabled = true | |
220 | end | |
221 | end | |
222 | ||
223 | local function OnUnequipped() | |
224 | ||
225 | end | |
226 | ||
227 | -------------------- | |
228 | --| Script Logic |-- | |
229 | -------------------- | |
230 | ||
231 | BaseShot = Instance.new('Part') | |
232 | BaseShot.Name = 'Effect' | |
233 | BaseShot.FormFactor = Enum.FormFactor.Custom | |
234 | BaseShot.Size = Vector3.new(0.2, 0.2, 3) | |
235 | BaseShot.CanCollide = false | |
236 | - | BaseShot.BrickColor = BrickColor.new('New Yeller') |
236 | + | BaseShot.BrickColor = BrickColor.new('Really red') |
237 | SelectionBoxify(BaseShot) | |
238 | Light(BaseShot) | |
239 | HitFadeSound:Clone().Parent = BaseShot | |
240 | ||
241 | Tool.Equipped:connect(OnEquipped) | |
242 | Tool.Unequipped:connect(OnUnequipped) | |
243 | Tool.Activated:connect(OnActivated) |