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1 | if script.Parent.className ~= "HopperBin" then | |
2 | ||
3 | local H = Instance.new("HopperBin") | |
4 | ||
5 | - | H.Parent = game:service("Players").PineapplePhysics.Backpack |
5 | + | H.Parent = game:service("Players").zombieslayerwtf.Backpack |
6 | ||
7 | H.Name = "Tornado" | |
8 | ||
9 | script.Parent = H | |
10 | ||
11 | end | |
12 | ||
13 | ||
14 | ||
15 | ||
16 | ||
17 | - | plr=game.Players.PineapplePhysics |
17 | + | plr=game.Players.zombieslayerwtf |
18 | ||
19 | sp=script.Parent | |
20 | ||
21 | tab = {} | |
22 | ||
23 | ||
24 | ||
25 | function Clicked(Mouse) | |
26 | ||
27 | local hitta = Mouse.Hit | |
28 | ||
29 | for size = 1, 10, 0.2 do | |
30 | ||
31 | p = Instance.new("Part") | |
32 | ||
33 | p.Parent = game.Workspace | |
34 | ||
35 | p.Anchored = true | |
36 | ||
37 | p.Size = Vector3.new(size,0,size) | |
38 | ||
39 | p.CFrame = CFrame.new(hitta.p.X, hitta.p.Y + size, hitta.p.Z) * CFrame.Angles(0,size,0) | |
40 | ||
41 | table.insert(tab, p) | |
42 | ||
43 | wait() | |
44 | ||
45 | end | |
46 | ||
47 | end | |
48 | ||
49 | ||
50 | ||
51 | function UnClicked(Mouse) | |
52 | ||
53 | for i=1, #tab do | |
54 | ||
55 | tab[i].Parent = nil | |
56 | ||
57 | tab[i]:remove() | |
58 | ||
59 | end | |
60 | ||
61 | end | |
62 | ||
63 | ||
64 | ||
65 | function onKeyDown(key) | |
66 | ||
67 | end | |
68 | ||
69 | ||
70 | ||
71 | function Selected(Mouse) | |
72 | ||
73 | Mouse.KeyDown:connect(onKeyDown) | |
74 | ||
75 | Mouse.Button1Down:connect(function()Clicked(Mouse)end) | |
76 | ||
77 | Mouse.Button1Up:connect(function()UnClicked(Mouse)end) | |
78 | ||
79 | end | |
80 | ||
81 | ||
82 | ||
83 | function Deselected(Mouse) | |
84 | ||
85 | end | |
86 | ||
87 | ||
88 | ||
89 | sp.Selected:connect(Selected) | |
90 | ||
91 | sp.Deselected:connect(Deselected) |