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if script.Parent.className ~= "HopperBin" then 
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local H = Instance.new("HopperBin") 
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H.Parent = game:service("Players").PineapplePhysics.Backpack 
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H.Parent = game:service("Players").zombieslayerwtf.Backpack 
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H.Name = "Tornado" 
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script.Parent = H 
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end 
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plr=game.Players.PineapplePhysics
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plr=game.Players.zombieslayerwtf
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sp=script.Parent 
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tab = {}
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function Clicked(Mouse) 
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local hitta = Mouse.Hit
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for size = 1, 10, 0.2 do 
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p = Instance.new("Part") 
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p.Parent = game.Workspace 
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p.Anchored = true 
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p.Size = Vector3.new(size,0,size) 
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p.CFrame = CFrame.new(hitta.p.X, hitta.p.Y + size, hitta.p.Z) * CFrame.Angles(0,size,0) 
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table.insert(tab, p)
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wait() 
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end 
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end 
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function UnClicked(Mouse) 
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for i=1, #tab do
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tab[i].Parent = nil
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tab[i]:remove()
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end
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end 
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function onKeyDown(key) 
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end 
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function Selected(Mouse) 
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Mouse.KeyDown:connect(onKeyDown) 
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Mouse.Button1Down:connect(function()Clicked(Mouse)end) 
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Mouse.Button1Up:connect(function()UnClicked(Mouse)end) 
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end 
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function Deselected(Mouse) 
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end 
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sp.Selected:connect(Selected) 
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sp.Deselected:connect(Deselected)