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1 | Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Earth-shattering kamehameha" | |
2 | script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Earth-shattering kamehameha" | |
3 | local char = script.Parent.Parent.Parent.Character | |
4 | local humanoid = char.Humanoid | |
5 | local Head = char.Head | |
6 | local Torso = char.Torso | |
7 | local LeftArm = char["Left Arm"] | |
8 | local RightArm = char["Right Arm"] | |
9 | local LeftLeg = char["Left Leg"] | |
10 | local RightLeg = char["Right Leg"] | |
11 | local RightHip = Torso["Right Hip"] | |
12 | local LeftHip = Torso["Left Hip"] | |
13 | local Neck = Torso.Neck | |
14 | local RightShoulder = Torso["Right Shoulder"] | |
15 | local LeftShoulder = Torso["Left Shoulder"] | |
16 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
17 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
18 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
19 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
20 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
21 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
22 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) | |
23 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) | |
24 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
25 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
26 | local taco = false | |
27 | local taco2 = true | |
28 | local time = game.Lighting.TimeOfDay | |
29 | local h = tonumber(string.sub(time,1,2)) | |
30 | local m = tonumber(string.sub(time,4,5))+1 | |
31 | local s = tonumber(string.sub(time,7,8)) | |
32 | local function frame() | |
33 | TiltX = 0 | |
34 | TiltY = 0 | |
35 | TiltZ = 0 | |
36 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) | |
37 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) | |
38 | TiltX = -1.65 | |
39 | TiltY = 0 | |
40 | TiltZ = 0 | |
41 | MoveX = 0 | |
42 | MoveY = -0.31 | |
43 | MoveZ = -0.4 | |
44 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
45 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
46 | TiltX = -0.12 | |
47 | TiltY = -0.01 | |
48 | TiltZ = -0.1 | |
49 | MoveX = 0 | |
50 | MoveY = 0.2 | |
51 | MoveZ = 0 | |
52 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
53 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
54 | end | |
55 | function switch(bool) | |
56 | for i,v in pairs(char:GetChildren())do | |
57 | if v == Torso or v == Head or v == LeftArm or v == RightArm or v == LeftLeg or v == RightLeg then | |
58 | v.Anchored = bool | |
59 | end end end | |
60 | local function frame2() | |
61 | TiltX = 0 | |
62 | TiltY = 0 | |
63 | TiltZ = 1.57 | |
64 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) | |
65 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) | |
66 | TiltX = 0.6 | |
67 | TiltY = 0 | |
68 | TiltZ = 0 | |
69 | MoveX = 0 | |
70 | MoveY = 0 | |
71 | MoveZ = -0.3 | |
72 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
73 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
74 | TiltX = -0.05 | |
75 | TiltY = 0 | |
76 | TiltZ = 0 | |
77 | MoveX = 0 | |
78 | MoveY = 0.1 | |
79 | MoveZ = 0 | |
80 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
81 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
82 | end | |
83 | local function RefreshWelds() | |
84 | Neck.C0 = NeckC0 | |
85 | Neck.C1 = NeckC1 | |
86 | RightShoulder.C0 = RightShoulderC0 | |
87 | RightShoulder.C1 = RightShoulderC1 | |
88 | LeftShoulder.C0 = LeftShoulderC0 | |
89 | LeftShoulder.C1 = LeftShoulderC1 | |
90 | RightHip.C0 = RightHipC0 | |
91 | RightHip.C1 = RightHipC1 | |
92 | LeftHip.C0 = LeftHipC0 | |
93 | LeftHip.C1 = LeftHipC1 | |
94 | end | |
95 | local function Button1Down(mouse) | |
96 | if taco then return end | |
97 | taco = true | |
98 | humanoid.PlatformStand = true | |
99 | local staystill = Instance.new("BodyPosition",Torso) | |
100 | staystill.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
101 | staystill.position = Torso.Position | |
102 | frame() | |
103 | local energy = Instance.new("Part",char) | |
104 | energy.Size = Vector3.new(0.1,0.1,0.1) | |
105 | energy.CanCollide = false | |
106 | energy.Anchored = true | |
107 | energy.Locked = true | |
108 | energy.Shape = "Ball" | |
109 | energy.TopSurface = "Smooth" | |
110 | energy.BottomSurface = "Smooth" | |
111 | energy.Color = Color3.new(0/0,0/0,0/0) | |
112 | energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6) | |
113 | local energy2 = Instance.new("Part",char) | |
114 | energy2.Size = Vector3.new(0.1,0.1,0.1) | |
115 | energy2.CanCollide = false | |
116 | energy2.Anchored = true | |
117 | energy2.Locked = true | |
118 | energy2.Shape = "Ball" | |
119 | energy2.TopSurface = "Smooth" | |
120 | energy2.BottomSurface = "Smooth" | |
121 | energy2.Color = Color3.new(0.0,0.0,0.0) | |
122 | energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6) | |
123 | local f1 = Instance.new("Fire",energy) | |
124 | f1.Color = energy.Color | |
125 | f1.SecondaryColor = Color3.new(0,0,0) | |
126 | f1.Heat = 0 | |
127 | local f2 = Instance.new("Fire",energy2) | |
128 | f2.Color = energy2.Color | |
129 | f2.SecondaryColor = Color3.new(1,1,1) | |
130 | f2.Heat = 0 | |
131 | local f1 = Instance.new("Fire",energy) | |
132 | f1.Color = energy.Color | |
133 | f1.SecondaryColor = Color3.new(0,0,0) | |
134 | f1.Heat = 0 | |
135 | local f2 = Instance.new("Fire",energy2) | |
136 | f2.Color = energy2.Color | |
137 | f2.SecondaryColor = Color3.new(1,1,1) | |
138 | f2.Heat = 0 | |
139 | local f1 = Instance.new("Fire",energy) | |
140 | f1.Color = energy.Color | |
141 | f1.SecondaryColor = Color3.new(0,0,0) | |
142 | f1.Heat = 0 | |
143 | local f2 = Instance.new("Fire",energy2) | |
144 | f2.Color = energy2.Color | |
145 | f2.SecondaryColor = Color3.new(1,1,1) | |
146 | f2.Heat = 0 | |
147 | --[[ ]] | |
148 | ||
149 | ||
150 | ||
151 | ||
152 | ||
153 | switch(true) | |
154 | wait(0.5) | |
155 | repeat m = m * 2 if m >= 60 then m = 1 h = h + 1 end game.Lighting.TimeOfDay = ""..h..":"..m..":"..s.."" wait(0) until game.Lighting.TimeOfDay >= "18:00:00" | |
156 | for i = 1,10 do | |
157 | energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6) | |
158 | energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6) | |
159 | energy.Size = energy.Size + Vector3.new(0.5,0.5,0.5) | |
160 | energy2.Size = energy2.Size + Vector3.new(0.5,0.5,0.5) | |
161 | energy.Reflectance = energy.Reflectance + 0.1 | |
162 | energy2.Reflectance = energy2.Reflectance + 0.1 | |
163 | wait() | |
164 | energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6) | |
165 | energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6) | |
166 | end | |
167 | game:GetService("Chat"):Chat(Head,"Dark Power Wave",0) | |
168 | wait(0.6) | |
169 | switch(false) | |
170 | frame2() | |
171 | wait() | |
172 | switch(true) | |
173 | for i = 1,10 do | |
174 | wait() | |
175 | energy.CFrame = energy.CFrame * CFrame.new(0,0.25,-0.25) | |
176 | energy2.CFrame = energy2.CFrame * CFrame.new(0,0.25,-0.25) | |
177 | end | |
178 | for i = 1,20 do | |
179 | energy.Size = energy.Size * Vector3.new(0.5,0.5,0.5) | |
180 | energy2.Size = energy2.Size * Vector3.new(0.5,0.5,0.5) | |
181 | energy.Reflectance = energy.Reflectance - 0.1 | |
182 | energy2.Reflectance = energy2.Reflectance - 0.1 | |
183 | wait() | |
184 | energy.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5) | |
185 | energy2.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5) | |
186 | end | |
187 | energy:Destroy() | |
188 | energy2:Destroy() | |
189 | wait(0.6) | |
190 | game:GetService("Chat"):Chat(Head,"Enitiated",0) | |
191 | local blast = Instance.new("Part",char) | |
192 | blast.Size = Vector3.new(8,8,8) | |
193 | blast.Shape = "Ball" | |
194 | blast.TopSurface = "Smooth" | |
195 | blast.BottomSurface = "Smooth" | |
196 | blast.Anchored = true | |
197 | blast.Locked = true | |
198 | blast.CanCollide = false | |
199 | blast.Color = Color3.new(0/0,0/0,0/0) | |
200 | blast.Transparency = 0 | |
201 | blast.CFrame = Torso.CFrame * CFrame.new(0,0.2,-6.5) | |
202 | wait(0.6) | |
203 | game:GetService("Chat"):Chat(Head,"Now Die...",1) | |
204 | local xf = Instance.new("Fire",blast) | |
205 | xf.Size = 25 | |
206 | xf.Color = blast.Color | |
207 | xf.SecondaryColor = Color3.new(0.0,0.0,0.0) | |
208 | xf.Heat = 0 | |
209 | local xf = Instance.new("Fire",blast) | |
210 | xf.Size = 25 | |
211 | xf.Color = blast.Color | |
212 | xf.SecondaryColor = Color3.new(0.0,0.0,0.0) | |
213 | xf.Heat = 0 | |
214 | for i = 1,20 do | |
215 | blast.Transparency = blast.Transparency + 0.05 | |
216 | blast.Reflectance = blast.Reflectance + 0.01 | |
217 | wait(0.1) | |
218 | if blast.Transparency >= 1 then | |
219 | blast.Transparency = blast.Transparency - 0.1 | |
220 | end end | |
221 | blast.Transparency = 0.1 | |
222 | wait(0.5) | |
223 | game:GetService("Chat"):Chat(Head,".............",2) | |
224 | coroutine.resume(coroutine.create(function() | |
225 | for i = 1,5 do wait(0) | |
226 | local p = Instance.new("Part",blast) | |
227 | p.Size = Vector3.new(0,0,0) | |
228 | p.Anchored = true | |
229 | p.CanCollide = false | |
230 | p.Locked = true | |
231 | p.BrickColor = BrickColor.new("Really black") | |
232 | p.TopSurface = "Smooth" | |
233 | p.Reflectance = 0.3 | |
234 | p.Transparency = 0.4 | |
235 | p.BottomSurface = "Smooth" | |
236 | p.CFrame = blast.CFrame * CFrame.new(0,0,0) | |
237 | local m1 = Instance.new("SpecialMesh",p) | |
238 | m1.Scale = p.Size | |
239 | m1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
240 | local p2 = Instance.new("Part",blast) | |
241 | p2.CFrame = blast.CFrame * CFrame.new(0,0,0) | |
242 | p2.Size = Vector3.new(0,0,0) | |
243 | p2.Anchored = true | |
244 | p2.CanCollide = false | |
245 | p2.Locked = true | |
246 | p2.BrickColor = BrickColor.new("Really black") | |
247 | p2.TopSurface = "Smooth" | |
248 | p2.Reflectance = 0.3 | |
249 | p2.Transparency = 0.4 | |
250 | p2.BottomSurface = "Smooth" | |
251 | local m2 = Instance.new("SpecialMesh",p2) | |
252 | m2.Scale = p2.Size | |
253 | m2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
254 | local p3 = Instance.new("Part",blast) | |
255 | p3.Size = Vector3.new(0,0,0) | |
256 | p3.Anchored = true | |
257 | p3.CanCollide = false | |
258 | p3.Locked = true | |
259 | p3.Color = blast.Color | |
260 | p3.TopSurface = "Smooth" | |
261 | p3.Reflectance = 0.3 | |
262 | p3.Transparency = 0.4 | |
263 | p3.BottomSurface = "Smooth" | |
264 | p3.CFrame = blast.CFrame * CFrame.new(0,0,0) | |
265 | local m3 = Instance.new("SpecialMesh",p3) | |
266 | m3.Scale = p.Size | |
267 | m3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
268 | coroutine.resume(coroutine.create(function() | |
269 | for i = 1,20 do wait(0) | |
270 | m1.Scale = m1.Scale + Vector3.new(5,5,5) | |
271 | p.CFrame = p.CFrame * CFrame.new(0,0,-5) | |
272 | end | |
273 | p:Destroy() | |
274 | end)) | |
275 | coroutine.resume(coroutine.create(function() | |
276 | for i = 1,20 do wait(0) | |
277 | m2.Scale = m2.Scale + Vector3.new(5,5,5) | |
278 | p2.CFrame = p2.CFrame * CFrame.new(0,0,-5) | |
279 | end | |
280 | p2:Destroy() | |
281 | end)) | |
282 | coroutine.resume(coroutine.create(function() | |
283 | for i = 1,20 do wait(0) | |
284 | m3.Scale = m3.Scale + Vector3.new(5,5,5) | |
285 | p3.CFrame = p3.CFrame * CFrame.new(0,0,-5) | |
286 | end | |
287 | p3:Destroy() | |
288 | end))end end)) | |
289 | local p = Instance.new("Part",blast) | |
290 | p.Size = blast.Size | |
291 | p.CanCollide = true | |
292 | p.Anchored = true | |
293 | p.Locked = true | |
294 | p.Color = blast.Color | |
295 | p.Reflectance = blast.Reflectance | |
296 | p.Transparency = blast.Transparency | |
297 | p.TopSurface = "Smooth" | |
298 | p.BottomSurface = "Smooth" | |
299 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
300 | p.Touched:connect(function(hit) | |
301 | if not taco2 then return end | |
302 | taco2 = false | |
303 | if hit.Parent:findFirstChild("Humanoid")then | |
304 | for i,v in pairs(hit.Parent:GetChildren())do | |
305 | if v:IsA"Hat" then | |
306 | v:Destroy() | |
307 | elseif v:IsA"Part" then | |
308 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
309 | v.RotVelocity = v.Position - v.Velocity | |
310 | v.Parent:BreakJoints() | |
311 | end end end | |
312 | wait(8) | |
313 | taco2 = true | |
314 | end) | |
315 | local mesh = Instance.new("CylinderMesh",p) | |
316 | mesh.Scale = Vector3.new(1,0,1) | |
317 | for i = 1,150 do | |
318 | mesh.Scale = mesh.Scale + Vector3.new(-0.16,1.19,-0.16) | |
319 | p.CFrame = p.CFrame * CFrame.new(0,-5,0) | |
320 | wait(0) | |
321 | mesh.Scale = mesh.Scale + Vector3.new(0.1599,0,0.1599) | |
322 | end | |
323 | blast:Destroy() | |
324 | game.Lighting.TimeOfDay = 12 | |
325 | switch(false) | |
326 | RefreshWelds() | |
327 | humanoid.PlatformStand = false | |
328 | staystill:Destroy() | |
329 | wait(8) | |
330 | taco = false | |
331 | end | |
332 | script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end) | |
333 | ||
334 | Player = game:GetService("Players").LocalPlayer | |
335 | Character = Player.Character | |
336 | PlayerGui = Player.PlayerGui | |
337 | Backpack = Player.Backpack | |
338 | Torso = Character.Torso | |
339 | Head = Character.Head | |
340 | Humanoid = Character.Humanoid | |
341 | Face = Head.face | |
342 | LeftArm = Character["Left Arm"] | |
343 | LeftLeg = Character["Left Leg"] | |
344 | RightArm = Character["Right Arm"] | |
345 | RightLeg = Character["Right Leg"] | |
346 | LS = Torso["Left Shoulder"] | |
347 | LH = Torso["Left Hip"] | |
348 | RS = Torso["Right Shoulder"] | |
349 | RH = Torso["Right Hip"] | |
350 | Neck = Torso.Neck | |
351 | it=Instance.new | |
352 | vt=Vector3.new | |
353 | cf=CFrame.new | |
354 | euler=CFrame.fromEulerAnglesXYZ | |
355 | angles=CFrame.Angles | |
356 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
357 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
358 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
359 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
360 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
361 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
362 | RootPart=Character.HumanoidRootPart | |
363 | RootJoint=RootPart.RootJoint | |
364 | RootCF=euler(-1.57,0,3.14) | |
365 | attack = false | |
366 | attackdebounce = false | |
367 | MMouse=nil | |
368 | combo=0 | |
369 | --player | |
370 | player = nil | |
371 | --save shoulders | |
372 | RSH, LSH = nil, nil | |
373 | --welds | |
374 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
375 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
376 | LH=Torso["Left Hip"] | |
377 | RH=Torso["Right Hip"] | |
378 | xenabled=true cenabled=true venabled=true benabled=true | |
379 | cloaked=false | |
380 | ||
381 | function swait(num) | |
382 | if num==0 or num==nil then | |
383 | game:service'RunService'.RenderStepped:wait() | |
384 | else | |
385 | game:service'RunService'.Stepped:wait(num) | |
386 | end | |
387 | end | |
388 | ||
389 | if Character:findFirstChild("Shogai",true) ~= nil then | |
390 | Character:findFirstChild("Shogai",true).Parent = nil | |
391 | end | |
392 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then | |
393 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil | |
394 | end | |
395 | ||
396 | ||
397 | function NoOutline(Part) | |
398 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
399 | end | |
400 | ||
401 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
402 | local fp = it("Part") | |
403 | fp.formFactor = formfactor | |
404 | fp.Parent = parent | |
405 | fp.Reflectance = reflectance | |
406 | fp.Transparency = transparency | |
407 | fp.CanCollide = false | |
408 | fp.Locked=true | |
409 | fp.BrickColor = brickcolor | |
410 | fp.Name = name | |
411 | fp.Size = size | |
412 | fp.Position = Torso.Position | |
413 | NoOutline(fp) | |
414 | fp.Material="SmoothPlastic" | |
415 | fp:BreakJoints() | |
416 | return fp | |
417 | end | |
418 | ||
419 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
420 | local mesh = it(Mesh) | |
421 | mesh.Parent = part | |
422 | if Mesh=="SpecialMesh" then | |
423 | mesh.MeshType = meshtype | |
424 | mesh.MeshId = meshid | |
425 | end | |
426 | mesh.Offset=offset | |
427 | mesh.Scale=scale | |
428 | return mesh | |
429 | end | |
430 | ||
431 | function weld(parent,part0,part1,c0) | |
432 | local weld = it("Weld") | |
433 | weld.Parent = parent | |
434 | weld.Part0 = part0 | |
435 | weld.Part1 = part1 | |
436 | weld.C0 = c0 | |
437 | return weld | |
438 | end | |
439 | ||
440 | local fengui=it("GuiMain") | |
441 | fengui.Parent=Player.PlayerGui | |
442 | fengui.Name="WeaponGUI" | |
443 | local fenframe1=it("TextLabel") | |
444 | fenframe1.Parent=fengui | |
445 | fenframe1.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
446 | fenframe1.BackgroundTransparency=0.3 | |
447 | fenframe1.BorderSizePixel=5 | |
448 | fenframe1.BorderColor3=Color3.new(1,1,1) | |
449 | fenframe1.Size=UDim2.new(0.05, 0, 0.1, 0) | |
450 | fenframe1.Position=UDim2.new(0.325,0,0.7,0) | |
451 | fenframe1.Text="X" | |
452 | fenframe1.TextWrapped=true | |
453 | fenframe1.FontSize=7 | |
454 | fenframe1.TextColor3=Color3.new(1,1,1) | |
455 | local fenframe1a=it("TextLabel") | |
456 | fenframe1a.Parent=fengui | |
457 | fenframe1a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
458 | fenframe1a.BackgroundTransparency=0.3 | |
459 | fenframe1a.BorderSizePixel=5 | |
460 | fenframe1a.BorderColor3=Color3.new(1,1,1) | |
461 | fenframe1a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
462 | fenframe1a.Position=UDim2.new(0.325,0,0.7,0) | |
463 | fenframe1a.Text="" | |
464 | local fenframe2=it("TextLabel") | |
465 | fenframe2.Parent=fengui | |
466 | fenframe2.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
467 | fenframe2.BackgroundTransparency=0.3 | |
468 | fenframe2.BorderSizePixel=5 | |
469 | fenframe2.BorderColor3=Color3.new(1,1,1) | |
470 | fenframe2.Size=UDim2.new(0.05, 0, 0.1, 0) | |
471 | fenframe2.Position=UDim2.new(0.425,0,0.7,0) | |
472 | fenframe2.Text="C" | |
473 | fenframe2.TextWrapped=true | |
474 | fenframe2.FontSize=7 | |
475 | fenframe2.TextColor3=Color3.new(1,1,1) | |
476 | local fenframe2a=it("TextLabel") | |
477 | fenframe2a.Parent=fengui | |
478 | fenframe2a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
479 | fenframe2a.BackgroundTransparency=0.3 | |
480 | fenframe2a.BorderSizePixel=5 | |
481 | fenframe2a.BorderColor3=Color3.new(1,1,1) | |
482 | fenframe2a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
483 | fenframe2a.Position=UDim2.new(0.425,0,0.7,0) | |
484 | fenframe2a.Text="" | |
485 | local fenframe3=it("TextLabel") | |
486 | fenframe3.Parent=fengui | |
487 | fenframe3.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
488 | fenframe3.BackgroundTransparency=0.3 | |
489 | fenframe3.BorderSizePixel=5 | |
490 | fenframe3.BorderColor3=Color3.new(1,1,1) | |
491 | fenframe3.Size=UDim2.new(0.05, 0, 0.1, 0) | |
492 | fenframe3.Position=UDim2.new(0.525,0,0.7,0) | |
493 | fenframe3.Text="V" | |
494 | fenframe3.TextWrapped=true | |
495 | fenframe3.FontSize=7 | |
496 | fenframe3.TextColor3=Color3.new(1,1,1) | |
497 | local fenframe3a=it("TextLabel") | |
498 | fenframe3a.Parent=fengui | |
499 | fenframe3a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
500 | fenframe3a.BackgroundTransparency=0.3 | |
501 | fenframe3a.BorderSizePixel=5 | |
502 | fenframe3a.BorderColor3=Color3.new(1,1,1) | |
503 | fenframe3a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
504 | fenframe3a.Position=UDim2.new(0.525,0,0.7,0) | |
505 | fenframe3a.Text="" | |
506 | local fenframe4=it("TextLabel") | |
507 | fenframe4.Parent=fengui | |
508 | fenframe4.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
509 | fenframe4.BackgroundTransparency=0.3 | |
510 | fenframe4.BorderSizePixel=5 | |
511 | fenframe4.BorderColor3=Color3.new(1,1,1) | |
512 | fenframe4.Size=UDim2.new(0.05, 0, 0.1, 0) | |
513 | fenframe4.Position=UDim2.new(0.625,0,0.7,0) | |
514 | fenframe4.Text="B" | |
515 | fenframe4.TextWrapped=true | |
516 | fenframe4.FontSize=7 | |
517 | fenframe4.TextColor3=Color3.new(1,1,1) | |
518 | local fenframe4a=it("TextLabel") | |
519 | fenframe4a.Parent=fengui | |
520 | fenframe4a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
521 | fenframe4a.BackgroundTransparency=0.3 | |
522 | fenframe4a.BorderSizePixel=5 | |
523 | fenframe4a.BorderColor3=Color3.new(1,1,1) | |
524 | fenframe4a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
525 | fenframe4a.Position=UDim2.new(0.625,0,0.7,0) | |
526 | fenframe4a.Text="" | |
527 | ||
528 | fenframe1a.Size=UDim2.new(0,0,0.1,0) | |
529 | fenframe2a.Size=UDim2.new(0,0,0.1,0) | |
530 | fenframe3a.Size=UDim2.new(0,0,0.1,0) | |
531 | fenframe4a.Size=UDim2.new(0,0,0.1,0) | |
532 | ||
533 | local modelzorz = Instance.new("Model") | |
534 | modelzorz.Parent = Character | |
535 | modelzorz.Name = "Shogai" | |
536 | ||
537 | local prt1=part(1,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) | |
538 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1)) | |
539 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(1,1,1)) | |
540 | local prt4=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(1,1,1)) | |
541 | local prt5=part(1,modelzorz,0.2,0,BrickColor.new("White"),"Part5",vt(1,1,1)) | |
542 | local prt6=part(1,modelzorz,0.2,0,BrickColor.new("White"),"Part6",vt(1,1,1)) | |
543 | local prt8=part(0,modelzorz,0,1,BrickColor.new("Black"),"Part8",vt(1,1,1)) | |
544 | local prt9=part(0,modelzorz,0,1,BrickColor.new("Black"),"Part9",vt(1,1,1)) | |
545 | ||
546 | local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
547 | local msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(0.49,0.8,0.49)) | |
548 | local msh3=mesh("SpecialMesh",prt3,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(1,1,1)) | |
549 | local msh4=mesh("SpecialMesh",prt4,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(1,0.5,0.5)) | |
550 | local msh5=mesh("SpecialMesh",prt5,"Wedge","",vt(0,0,0),vt(0.1,1.4,0.4)) | |
551 | local msh6=mesh("SpecialMesh",prt6,"Wedge","",vt(0,0,0),vt(0.1,1.4,0.4)) | |
552 | local msh8=mesh("SpecialMesh",prt8,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5)) | |
553 | local msh9=mesh("SpecialMesh",prt9,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5)) | |
554 | ||
555 | local wld1=weld(prt1,prt1,Torso,euler(0,0,-2)*cf(-1,0.8,-0.5)) | |
556 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
557 | local wld3=weld(prt3,prt3,prt2,euler(3.14,0,0)*cf(0,0.5,0)) | |
558 | local wld4=weld(prt4,prt4,prt2,euler(0,0,0)*cf(0,-0.5,0)) | |
559 | local wld5=weld(prt5,prt5,prt4,euler(0,1.57,0)*cf(-0.2,-0.9,0)) | |
560 | local wld6=weld(prt6,prt6,prt4,euler(0,-1.57,0)*cf(0.2,-0.9,0)) | |
561 | local wld8=weld(prt8,prt8,LeftArm,euler(0,0,0)*cf(0,0.8,0)) | |
562 | local wld9=weld(prt9,prt9,RightArm,euler(0,0,0)*cf(0,0.8,0)) | |
563 | ||
564 | numb=-0.3 | |
565 | numb2=0.5 | |
566 | for i=1,5 do | |
567 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part7",vt(1,1,1)) | |
568 | local msh7=mesh("SpecialMesh",prt7,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(numb2,0.2,0.2)) | |
569 | local wld7=weld(prt7,prt7,prt4,euler(0,0,0)*cf(0,numb,0)) | |
570 | numb=numb-0.3 | |
571 | numb2=numb2-0.1 | |
572 | end | |
573 | ||
574 | coroutine.resume(coroutine.create(function(Part,Part2) | |
575 | while Part2.Parent~=nil do | |
576 | swait() | |
577 | if cloaked==false then | |
578 | for i=1,0.1,-0.01 do | |
579 | swait() | |
580 | Part2.Transparency=i | |
581 | if math.random(1,10)==1 then | |
582 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
583 | prt2.Anchored=true | |
584 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
585 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
586 | game:GetService("Debris"):AddItem(prt2,2) | |
587 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
588 | for i=0,1,0.1 do | |
589 | swait() | |
590 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
591 | end | |
592 | pPart.Parent=nil | |
593 | end),prt2,msh2) | |
594 | end | |
595 | end | |
596 | for i=0.1,1,0.01 do | |
597 | swait() | |
598 | Part2.Transparency=i | |
599 | if math.random(1,10)==1 then | |
600 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
601 | prt2.Anchored=true | |
602 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
603 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
604 | game:GetService("Debris"):AddItem(prt2,2) | |
605 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
606 | for i=0,1,0.1 do | |
607 | swait() | |
608 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
609 | end | |
610 | pPart.Parent=nil | |
611 | end),prt2,msh2) | |
612 | end | |
613 | end | |
614 | end | |
615 | end | |
616 | end),LeftArm,prt8) | |
617 | ||
618 | coroutine.resume(coroutine.create(function(Part,Part2) | |
619 | while Part2.Parent~=nil do | |
620 | swait() | |
621 | if cloaked==false then | |
622 | for i=1,0.1,-0.01 do | |
623 | swait() | |
624 | Part2.Transparency=i | |
625 | if math.random(1,10)==1 then | |
626 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
627 | prt2.Anchored=true | |
628 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
629 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
630 | game:GetService("Debris"):AddItem(prt2,2) | |
631 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
632 | for i=0,1,0.1 do | |
633 | swait() | |
634 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
635 | end | |
636 | pPart.Parent=nil | |
637 | end),prt2,msh2) | |
638 | end | |
639 | end | |
640 | for i=0.1,1,0.01 do | |
641 | swait() | |
642 | Part2.Transparency=i | |
643 | if math.random(1,10)==1 then | |
644 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
645 | prt2.Anchored=true | |
646 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
647 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
648 | game:GetService("Debris"):AddItem(prt2,2) | |
649 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
650 | for i=0,1,0.1 do | |
651 | swait() | |
652 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
653 | end | |
654 | pPart.Parent=nil | |
655 | end),prt2,msh2) | |
656 | end | |
657 | end | |
658 | end | |
659 | end | |
660 | end),RightArm,prt9) | |
661 | ||
662 | local hitbox=part(1,nil,0,1,BrickColor.new("Black"),"Hitbox",vt(1,1,1)) | |
663 | hitbox.Anchored=false | |
664 | ||
665 | if (script.Parent.className ~= "HopperBin") then | |
666 | Tool = Instance.new("HopperBin") | |
667 | Tool.Parent = Backpack | |
668 | Tool.Name = "Shadow Shogai" | |
669 | script.Parent = Tool | |
670 | end | |
671 | Bin = script.Parent | |
672 | ||
673 | local Bg = it("BodyGyro") | |
674 | Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
675 | Bg.P = 20e+003 | |
676 | Bg.Parent = nil | |
677 | ||
678 | so = function(id,par,vol,pit) | |
679 | coroutine.resume(coroutine.create(function() | |
680 | local sou = Instance.new("Sound",par or workspace) | |
681 | sou.Volume=vol | |
682 | sou.Pitch=pit or 1 | |
683 | sou.SoundId=id | |
684 | swait() | |
685 | sou:play() | |
686 | swait(6) | |
687 | sou:Remove() | |
688 | end)) | |
689 | end | |
690 | ||
691 | function hideanim() | |
692 | equipped=false | |
693 | Torso.Neck.C0=necko | |
694 | RootJoint.C0=RootCF | |
695 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0) | |
696 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
697 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,0) | |
698 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
699 | RH.C0=RHC0 | |
700 | RH.C1=RHC1 | |
701 | LH.C0=LHC0 | |
702 | LH.C1=LHC1 | |
703 | end | |
704 | ||
705 | function equipanim() | |
706 | equipped=true | |
707 | --[[Torso.Neck.C0=necko*euler(0,0,1) | |
708 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1) | |
709 | RW.C0=cf(1.5,0.5,0)*euler(-0.2,0,0.5) | |
710 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
711 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
712 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
713 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5) | |
714 | RH.C1=RHC1 | |
715 | LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0) | |
716 | LH.C1=LHC1 | |
717 | wld1.Part1=RightArm | |
718 | wld1.C0=euler(-1.57,0,1.57)*cf(0,1,0)]] | |
719 | Torso.Neck.C0=necko*euler(0,0,1.4) | |
720 | Torso.Neck.C1=necko2 | |
721 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4) | |
722 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
723 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
724 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
725 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
726 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5) | |
727 | RH.C1=RHC1 | |
728 | LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0) | |
729 | LH.C1=LHC1 | |
730 | --[[wld1.Part1=RightArm | |
731 | wld1.C0=euler(-1.57,0,1.57)*cf(0,1,0)]] | |
732 | end | |
733 | ||
734 | function attackone() | |
735 | attack=true | |
736 | for i=0,1,0.1 do | |
737 | swait() | |
738 | Torso.Neck.C0=necko*euler(0,0,1.4+0.17*i) | |
739 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.17*i) | |
740 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
741 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
742 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-1.37*i) | |
743 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
744 | end | |
745 | NewCF=Torso.CFrame*cf(-2,0.5,0)*euler(1.57,0,-1.57) | |
746 | local pprt=part(3,workspace,0,1,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
747 | pprt.Anchored=true | |
748 | pprt.CFrame=NewCF | |
749 | game:GetService("Debris"):AddItem(pprt,2) | |
750 | so("http://roblox.com/asset/?id=160772554",pprt,1,1) | |
751 | --so("http://roblox.com/asset/?id=138120853",pprt,1,1.3) | |
752 | MagicCircle2(BrickColor.new("Black"),NewCF*cf(0,-0.8,0),6,1,6,0.05,0,0.05,0.03) | |
753 | SkullEffect(BrickColor.new("White"),NewCF*cf(0,-1.2,0)*euler(-1.57,0,0),5,5,5,0.03) | |
754 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,0,"Normal",RootPart,0.5) end) | |
755 | hitbox.Parent=modelzorz | |
756 | hitbox.Size=vt(2,3,2) | |
757 | hitbox.CFrame=NewCF | |
758 | for i=0,1,0.2 do | |
759 | swait() | |
760 | hitbox.CFrame=NewCF*cf(0,-1,0) | |
761 | end | |
762 | con1:disconnect() | |
763 | hitbox.Parent=nil | |
764 | attack=false | |
765 | end | |
766 | ||
767 | function attacktwo() | |
768 | attack=true | |
769 | for i=0,1,0.1 do | |
770 | swait() | |
771 | Torso.Neck.C0=necko*euler(0.1*i,0,1.57-1.57*i) | |
772 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.57+1.57*i) | |
773 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(-0.6+0.6*i,0,0.5+1.07*i) | |
774 | RW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
775 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57) | |
776 | LW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
777 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5-0.5*i,-0.5) | |
778 | RH.C1=RHC1 | |
779 | LH.C0=LHC0*cf(-0.5*i,0.3,0)*euler(0.2,1-1*i,0.5*i) | |
780 | LH.C1=LHC1*euler(0.5*i,0,0) | |
781 | end | |
782 | NewCF=Torso.CFrame*cf(0,0.5,-2)*euler(1.57,0,0) | |
783 | MagicBlock(BrickColor.new("Black"),NewCF,1,1,1,0.2,0.2,0.2,0.02) | |
784 | MagicCircle(BrickColor.new("Black"),NewCF,0.5,3,0.5,0.1,1,0.1,0.03) | |
785 | WaveEffect(BrickColor.new("Black"),NewCF*euler(3.14,0,0),0.2,0.5,0.2,0.1,0.3,0.1,0.03) | |
786 | so("http://roblox.com/asset/?id=161006163",Torso,1,0.6) | |
787 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,40,"Normal",RootPart,0.5) end) | |
788 | hitbox.Parent=modelzorz | |
789 | hitbox.Size=vt(2,5,2) | |
790 | hitbox.CFrame=NewCF | |
791 | numb=2 | |
792 | for i=0,1,0.1 do | |
793 | swait() | |
794 | Torso.Neck.C0=necko*euler(0.1+0.1*i*numb,0,1.57-1.57) | |
795 | RW.C0=cf(1,0.5,-0.5)*euler(0,0,1.57) | |
796 | RW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
797 | LW.C0=cf(-1,0.5,-0.5)*euler(0,0,-1.57) | |
798 | LW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
799 | numb=numb-0.1 | |
800 | hitbox.CFrame=NewCF*cf(0,-i*5,0) | |
801 | end | |
802 | con1:disconnect() | |
803 | hitbox.Parent=nil | |
804 | attack=false | |
805 | end | |
806 | ||
807 | function attackthree() | |
808 | attack=true | |
809 | for i=0,1,0.1 do | |
810 | swait() | |
811 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
812 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,0) | |
813 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0,0,1.57) | |
814 | RW.C1=cf(0,0.5,0)*euler(-2.2+2.7*i,0,0) | |
815 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,0,-1.57) | |
816 | LW.C1=cf(0,0.5,0)*euler(-2.2+2.7*i,0,0) | |
817 | RH.C0=RHC0*cf(0.5-0.5*i,0.2-0.2*i,0)*euler(0,0,-0.5+0.5*i) | |
818 | RH.C1=RHC1 | |
819 | LH.C0=LHC0*cf(-0.5+0.5*i,0.3-0.3*i,0)*euler(0.2-0.2*i,0,0.5-0.5*i) | |
820 | LH.C1=LHC1*euler(0.5-0.5*i,0,0) | |
821 | end | |
822 | numb=2 | |
823 | for i=0,1,0.2 do | |
824 | swait() | |
825 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
826 | RW.C0=cf(1.5,0.5,0)*euler(0,0,1.57) | |
827 | RW.C1=cf(0,0.5,0)*euler(0.5+0.2*i*numb,0,0) | |
828 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57) | |
829 | LW.C1=cf(0,0.5,0)*euler(0.5+0.2*i*numb,0,0) | |
830 | numb=numb-0.2 | |
831 | end | |
832 | bodvel=it("BodyVelocity") | |
833 | bodvel.Parent=RootPart | |
834 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
835 | bodvel.velocity=RootPart.CFrame.lookVector*30 | |
836 | local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0) | |
837 | LastPoint=Point | |
838 | local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0) | |
839 | LastPoint2=Point2 | |
840 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,0.5) | |
841 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,30,40,"Knockdown",RootPart,1) end) | |
842 | hitbox.Parent=modelzorz | |
843 | hitbox.Size=vt(7,5,5) | |
844 | hitbox.CFrame=Torso.CFrame | |
845 | for i=0,1,0.05 do | |
846 | swait() | |
847 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
848 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,0,1.57) | |
849 | RW.C1=cf(0,0.5,0)*euler(0.7-2.7*i,0,0) | |
850 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57) | |
851 | LW.C1=cf(0,0.5,0)*euler(0.7-2.7*i,0,0) | |
852 | local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0) | |
853 | effect("Black",0,LastPoint,Point) | |
854 | LastPoint=Point | |
855 | local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0) | |
856 | effect("Black",0,LastPoint2,Point2) | |
857 | LastPoint2=Point2 | |
858 | MagicBlock2(BrickColor.new("Black"),cf(0,2,0),LeftArm,1,1,1,0.5,0.5,0.5,0.1) | |
859 | MagicBlock2(BrickColor.new("Black"),cf(0,2,0),RightArm,1,1,1,0.5,0.5,0.5,0.1) | |
860 | hitbox.CFrame=Torso.CFrame | |
861 | end | |
862 | numb=2 | |
863 | for i=0,1,0.1 do | |
864 | swait() | |
865 | RW.C0=cf(1,0.5,-0.5)*euler(0,0,1.57) | |
866 | RW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
867 | LW.C0=cf(-1,0.5,-0.5)*euler(0,0,-1.57) | |
868 | LW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
869 | numb=numb-0.1 | |
870 | local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0) | |
871 | effect("Black",0,LastPoint,Point) | |
872 | LastPoint=Point | |
873 | local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0) | |
874 | effect("Black",0,LastPoint2,Point2) | |
875 | LastPoint2=Point2 | |
876 | hitbox.CFrame=Torso.CFrame | |
877 | end | |
878 | con1:disconnect() | |
879 | hitbox.Parent=nil | |
880 | bodvel.Parent=nil | |
881 | attack=false | |
882 | end | |
883 | ||
884 | function heavyattackone() | |
885 | attack=true | |
886 | Humanoid.WalkSpeed=0 | |
887 | for i=0,1,0.1 do | |
888 | swait() | |
889 | Torso.Neck.C0=necko*euler(0,0,1.4-2.97*i) | |
890 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,-1.4+2.97*i) | |
891 | RW.C0=cf(1.5,0.5,0)*euler(-0.6+0.5*i,0,0.5+1.5*i) | |
892 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
893 | LW.C0=cf(-1.5,0.5,0)*euler(-0.3*i,0,-0.2-0.2*i) | |
894 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
895 | RH.C0=RHC0*cf(0.5-0.5*i,0.2-0.2*i,0)*euler(0,0.5-0.5*i,-0.5+0.5*i) | |
896 | RH.C1=RHC1 | |
897 | LH.C0=LHC0*cf(0,0.3-0.3*i,0)*euler(0.2-0.2*i,1-1*i,0) | |
898 | LH.C1=LHC1 | |
899 | end | |
900 | NewCF=Torso.CFrame*cf(7,3,0)*euler(0,0,0) | |
901 | local pprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1)) | |
902 | pprt.Anchored=true | |
903 | pprt.CFrame=NewCF | |
904 | game:GetService("Debris"):AddItem(pprt,2) | |
905 | MagicCircle(BrickColor.new("Really black"),NewCF,20,20,20,-0.01,-0.01,-0.01,0.01) | |
906 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,15,-20,"Knockdown",hitbox,0.5) end) | |
907 | hitbox.Parent=modelzorz | |
908 | hitbox.Size=vt(10,10,10) | |
909 | hitbox.CFrame=NewCF | |
910 | so("http://roblox.com/asset/?id=169380469",pprt,1,0.6) | |
911 | so("http://roblox.com/asset/?id=161006069",pprt,1,0.7) | |
912 | for i=0,80 do | |
913 | swait() | |
914 | MagicBlock(BrickColor.new("Black"),NewCF,7,7,7,-0.5,-0.5,-0.5,0.05) | |
915 | MagicCircle(BrickColor.new("Black"),NewCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),0.5,1,0.5,0.02,1,0.02,0.05) | |
916 | hitbox.CFrame=NewCF | |
917 | end | |
918 | con1:disconnect() | |
919 | hitbox.Parent=nil | |
920 | Humanoid.WalkSpeed=16 | |
921 | attack=false | |
922 | end | |
923 | ||
924 | function heavyattacktwo() | |
925 | attack=true | |
926 | Humanoid.WalkSpeed=0 | |
927 | for i=0,1,0.1 do | |
928 | swait() | |
929 | Torso.Neck.C0=necko*euler(0,0,-1.57+1.57*i) | |
930 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,1.57-1.57*i) | |
931 | RW.C0=cf(1.5,0.5,0)*euler(-0.1+0.1*i,0,2-0.43*i) | |
932 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
933 | LW.C0=cf(-1.5,0.5,0)*euler(-0.3+0.3*i,0,-0.4-1.17*i) | |
934 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
935 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
936 | RH.C1=RHC1 | |
937 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
938 | LH.C1=LHC1 | |
939 | end | |
940 | for i=0,1,0.1 do | |
941 | swait() | |
942 | Torso.Neck.C0=necko*euler(-0.2*i,0,0) | |
943 | RootJoint.C0=RootCF*cf(0,0,-1.7*i)*euler(1*i,0,0) | |
944 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,0,1.57) | |
945 | RW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
946 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57) | |
947 | LW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
948 | RH.C0=RHC0*cf(0,0.5*i,0.1*i)*euler(0,0,-0.2*i) | |
949 | RH.C1=RHC1 | |
950 | LH.C0=LHC0*cf(-0.5*i,1.6*i,0.1*i)*euler(0,0,-0.2*i) | |
951 | LH.C1=LHC1 | |
952 | end | |
953 | NewCF=RootPart.CFrame*cf(0,0,-7)*euler(0,0,0) | |
954 | local pprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1)) | |
955 | pprt.Anchored=true | |
956 | pprt.CFrame=NewCF | |
957 | game:GetService("Debris"):AddItem(pprt,2) | |
958 | MagicCircle(BrickColor.new("Black"),NewCF*cf(0,-2,0),1,8,1,0.5,1,0.5,0.01) | |
959 | MagicCircle(BrickColor.new("Medium stone grey"),NewCF*cf(0,-2,0),1,8,1,0.25,0.5,0.25,0.01) | |
960 | MagicWaveThing(BrickColor.new("Black"),NewCF*cf(0,0,0),1,8,1,0.5,1,0.5,0.02) | |
961 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,15,25,1,"Knockdown",hitbox,1) end) | |
962 | hitbox.Parent=modelzorz | |
963 | hitbox.Size=vt(7,15,7) | |
964 | hitbox.CFrame=NewCF | |
965 | so("http://roblox.com/asset/?id=161006182",pprt,1,0.4) | |
966 | so("http://roblox.com/asset/?id=169445602",pprt,1,0.6) | |
967 | for i=0,40 do | |
968 | swait() | |
969 | hitbox.CFrame=NewCF | |
970 | end | |
971 | con1:disconnect() | |
972 | hitbox.Parent=nil | |
973 | Humanoid.WalkSpeed=16 | |
974 | attack=false | |
975 | end | |
976 | ||
977 | function ShadowBlades() | |
978 | attack=true | |
979 | local sord1=part(3,modelzorz,0,1,BrickColor.new("Black"),"Sword",vt(1,1,1)) | |
980 | sord1.CFrame=LeftArm.CFrame | |
981 | local sordmsh1=mesh("SpecialMesh",sord1,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(1.5,1.5,1.5)) | |
982 | local sordwld1=weld(sord1,sord1,LeftArm,euler(3.14,0,1.57)*cf(0,1,2)) | |
983 | game:GetService("Debris"):AddItem(sord1,10) | |
984 | so("rbxasset://sounds\\unsheath.wav",sord1,0.5,0.6) | |
985 | local sord2=part(3,modelzorz,0,1,BrickColor.new("Black"),"Sword",vt(1,1,1)) | |
986 | sord2.CFrame=RightArm.CFrame | |
987 | local sordmsh2=mesh("SpecialMesh",sord2,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(1.5,1.5,1.5)) | |
988 | local sordwld2=weld(sord2,sord2,RightArm,euler(0,0,1.57)*cf(0,1,-2)) | |
989 | game:GetService("Debris"):AddItem(sord2,10) | |
990 | so("rbxasset://sounds\\unsheath.wav",sord2,0.5,0.6) | |
991 | coroutine.resume(coroutine.create(function(Part1,Part2) | |
992 | for i=1,0.4,-0.01 do | |
993 | swait() | |
994 | Part1.Transparency=i | |
995 | Part2.Transparency=i | |
996 | end | |
997 | end),sord1,sord2) | |
998 | numb=2 | |
999 | for i=0,1,0.1 do | |
1000 | swait() | |
1001 | Torso.Neck.C0=necko*euler(0,0,1.4+0.1*i*numb) | |
1002 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.1*i*numb) | |
1003 | RW.C0=cf(1.5,0.5,0)*euler(-0.6-0.2*i*numb,0,0.5) | |
1004 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1005 | LW.C0=cf(-1.5,0.5,0)*euler(0.4*i*numb,0,-0.2) | |
1006 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1007 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5) | |
1008 | RH.C1=RHC1 | |
1009 | LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0) | |
1010 | LH.C1=LHC1 | |
1011 | numb=numb-0.1 | |
1012 | end | |
1013 | swait(10) | |
1014 | coroutine.resume(coroutine.create(function() | |
1015 | local numb2=2 | |
1016 | for i=0,1,0.1 do | |
1017 | swait() | |
1018 | RW.C0=cf(1.5,0.5,0)*euler(-0.8+0.8*i*numb2,0,0.5+1.07*i*numb2) | |
1019 | RW.C1=cf(0,0.5,0)*euler(0.5*i*numb2,0.2*i*numb2,0) | |
1020 | LW.C0=cf(-1.5,0.5,0)*euler(0.4-0.4*i*numb2,0,-0.2-1.37*i*numb2) | |
1021 | LW.C1=cf(0,0.5,0)*euler(-0.5*i*numb2,-0.2*i*numb2,0) | |
1022 | numb2=numb2-0.1 | |
1023 | end | |
1024 | end)) | |
1025 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,1,"Normal",hitbox,.1) end) | |
1026 | hitbox.Parent=modelzorz | |
1027 | hitbox.Size=vt(8,3,8) | |
1028 | hitbox.Size=vt(1,1,5) | |
1029 | hitbox.CFrame=sord1.CFrame | |
1030 | hitbox.CFrame=sord2.CFrame | |
1031 | --hitbox.Transparency=0 | |
1032 | for i=1,3 do | |
1033 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,1) | |
1034 | local Point=sord1.CFrame*cf(0,0,3) | |
1035 | LastPoint=Point | |
1036 | local Point2=sord2.CFrame*cf(0,0,3) | |
1037 | LastPoint2=Point2 | |
1038 | for i=0,1,0.1 do | |
1039 | hitbox.CFrame=sord1.CFrame | |
1040 | swait() | |
1041 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.14*i) | |
1042 | local Point=sord1.CFrame*cf(0,0,3) | |
1043 | effect("Black",0,LastPoint,Point) | |
1044 | LastPoint=Point | |
1045 | local Point2=sord2.CFrame*cf(0,0,3) | |
1046 | effect("Black",0,LastPoint2,Point2) | |
1047 | LastPoint2=Point2 | |
1048 | hitbox.CFrame=sord2.CFrame | |
1049 | end | |
1050 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,1) | |
1051 | for i=0,1,0.1 do | |
1052 | hitbox.CFrame=sord1.CFrame | |
1053 | swait() | |
1054 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.14+3.14*i) | |
1055 | local Point=sord1.CFrame*cf(0,0,3) | |
1056 | effect("Black",0,LastPoint,Point) | |
1057 | LastPoint=Point | |
1058 | local Point2=sord2.CFrame*cf(0,0,3) | |
1059 | effect("Black",0,LastPoint2,Point2) | |
1060 | LastPoint2=Point2 | |
1061 | hitbox.CFrame=sord2.CFrame | |
1062 | end | |
1063 | end | |
1064 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,1) | |
1065 | for i=0,1,0.1 do | |
1066 | hitbox.CFrame=sord1.CFrame | |
1067 | swait() | |
1068 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.5*i) | |
1069 | Torso.Neck.C0=necko*euler(0,0,1.5-3*i) | |
1070 | local Point=sord1.CFrame*cf(0,0,3) | |
1071 | effect("Black",0,LastPoint,Point) | |
1072 | LastPoint=Point | |
1073 | local Point2=sord2.CFrame*cf(0,0,3) | |
1074 | effect("Black",0,LastPoint2,Point2) | |
1075 | LastPoint2=Point2 | |
1076 | hitbox.CFrame=sord2.CFrame | |
1077 | end | |
1078 | con1:disconnect() | |
1079 | hitbox.Parent=nil | |
1080 | numb=2 | |
1081 | for i=0,1,0.1 do | |
1082 | swait() | |
1083 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.5+0.2*i*numb) | |
1084 | numb=numb-0.1 | |
1085 | end | |
1086 | for i=1,math.random(4,8) do | |
1087 | BreakEffect(BrickColor.new("Black"),sord1.CFrame,0.2,math.random(2,6),0.2) | |
1088 | end | |
1089 | for i=1,math.random(4,8) do | |
1090 | BreakEffect(BrickColor.new("Black"),sord2.CFrame,0.2,math.random(2,6),0.2) | |
1091 | end | |
1092 | sord1.Parent=nil | |
1093 | sord2.Parent=nil | |
1094 | for i=0,1,0.1 do | |
1095 | swait() | |
1096 | Torso.Neck.C0=necko*euler(0,0,-1.5+2.7*i) | |
1097 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,2.2-3.4*i) | |
1098 | RW.C0=cf(1.5,0.5,0)*euler(-0.5*i,0,1.57-0.97*i) | |
1099 | RW.C1=cf(0,0.5,0)*euler(0.5-0.5*i,0.2-0.2*i,0) | |
1100 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57+1.17*i) | |
1101 | LW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,-0.2+0.2*i,0) | |
1102 | end | |
1103 | numb=2 | |
1104 | for i=0,1,0.1 do | |
1105 | swait() | |
1106 | Torso.Neck.C0=necko*euler(0,0,-1.5+2.7+0.2*i*numb) | |
1107 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,2.2-3.4-0.2*i*numb) | |
1108 | RW.C0=cf(1.5,0.5,0)*euler(-0.5-0.1*i*numb,0,1.57-0.97-0.1*i*numb) | |
1109 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57+1.17+0.2*i*numb) | |
1110 | numb=numb-0.1 | |
1111 | end | |
1112 | attack=false | |
1113 | end | |
1114 | ||
1115 | function Abscond() | |
1116 | attack=true | |
1117 | Clone() | |
1118 | Cloak() | |
1119 | so("http://roblox.com/asset/?id=157487812",ef,1,0.5) | |
1120 | NewCF=RootPart.CFrame | |
1121 | bodvel=it("BodyVelocity") | |
1122 | bodvel.Parent=RootPart | |
1123 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
1124 | bodvel.velocity=RootPart.CFrame.lookVector*-60 | |
1125 | WaveEffect(BrickColor.new("Black"),NewCF,3,5,3,0.2,-0.02,0.2,0.01) | |
1126 | for i=0,1,0.05 do | |
1127 | swait() | |
1128 | MagicBlock(BrickColor.new("Black"),NewCF,1,1,1,0.2,0.2,0.2,0.02) | |
1129 | end | |
1130 | MagicBlock(BrickColor.new("Black"),NewCF,4,4,4,0.2,0.2,0.2,0.01) | |
1131 | MagicWaveThing(BrickColor.new("Black"),NewCF,4,4,4,0.2,0.2,0.2,0.01) | |
1132 | local ef=part(3,workspace,0,0.5,BrickColor.new("Black"),"Effect",vt(1,1,1)) | |
1133 | ef.CFrame=NewCF | |
1134 | ef.Anchored=true | |
1135 | game:GetService("Debris"):AddItem(ef,2) | |
1136 | so("http://roblox.com/asset/?id=169380495",ef,1,0.5) | |
1137 | coroutine.resume(coroutine.create(function() | |
1138 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,40,50,"Normal",hitbox,1) end) | |
1139 | hitbox.Parent=workspace | |
1140 | hitbox.Size=vt(8,8,8) | |
1141 | hitbox.CFrame=ef.CFrame | |
1142 | for i=0,5 do | |
1143 | swait() | |
1144 | hitbox.Size=hitbox.Size+vt(1,1,1) | |
1145 | hitbox.CFrame=ef.CFrame | |
1146 | end | |
1147 | for i=1,30 do | |
1148 | swait() | |
1149 | hitbox.CFrame=ef.CFrame | |
1150 | end | |
1151 | con1:disconnect() | |
1152 | hitbox.Parent=nil | |
1153 | end)) | |
1154 | --hitbox.Transparency=0 | |
1155 | for i=0,20 do | |
1156 | swait(0.1) | |
1157 | randnum=math.random(2,3)+math.random() | |
1158 | tehr=math.random(50,100)/10000 | |
1159 | StravEffect(BrickColor.new("Black"),NewCF*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr) | |
1160 | end | |
1161 | bodvel.Parent=nil | |
1162 | attack=false | |
1163 | coroutine.resume(coroutine.create(function() | |
1164 | for i=1,200 do | |
1165 | if attack==false then | |
1166 | swait() | |
1167 | end | |
1168 | end | |
1169 | UnCloak() | |
1170 | end)) | |
1171 | end | |
1172 | ||
1173 | function Shade() | |
1174 | attack=true | |
1175 | Humanoid.WalkSpeed=0 | |
1176 | for i=0,1,0.1 do | |
1177 | swait() | |
1178 | Torso.Neck.C0=necko*euler(0,0,1.4+0.17*i) | |
1179 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.17*i) | |
1180 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
1181 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1182 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(1.57*i,0,-0.2+1.2*i) | |
1183 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1184 | end | |
1185 | NewCF=Torso.CFrame*cf(-3,0.5,0)*euler(1.57,0,-1.57) | |
1186 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1)) | |
1187 | ef.CFrame=NewCF | |
1188 | ef.Anchored=true | |
1189 | local efmshh=mesh("CylinderMesh",ef,"","",vt(0,0,0),vt(4,0.5,4)) | |
1190 | game:GetService("Debris"):AddItem(ef,5) | |
1191 | so("http://roblox.com/asset/?id=160745944",ef,1,0.6) | |
1192 | coroutine.resume(coroutine.create(function(Part) | |
1193 | for i=1,0,-0.05 do | |
1194 | swait() | |
1195 | Part.Transparency=i | |
1196 | end | |
1197 | Part.Transparency=0 | |
1198 | while Part.Parent~=nil do | |
1199 | swait(10) | |
1200 | for i=1,10 do | |
1201 | swait() | |
1202 | end | |
1203 | randnum=math.random() | |
1204 | tehr=math.random(100,200)/10000 | |
1205 | StravEffect(BrickColor.new("Black"),Part.CFrame*euler(0,math.random(-50,50),0),-math.random(0,3)/2,0,0,randnum,randnum,randnum,tehr) | |
1206 | end | |
1207 | end),ef) | |
1208 | for i=0,1,0.1 do | |
1209 | swait() | |
1210 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
1211 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1212 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1.57,0,1-2.57*i) | |
1213 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1214 | end | |
1215 | for i=1,10 do | |
1216 | local refprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
1217 | refprt.CFrame=NewCF*cf(math.random(-150,150)/100,0,math.random(-150,150)/100) | |
1218 | refprt.Anchored=true | |
1219 | game:GetService("Debris"):AddItem(refprt,1) | |
1220 | hit,pos = rayCast(refprt.Position, Head.CFrame.lookVector,999,Character) | |
1221 | if hit ~= nil then | |
1222 | Damagefunc(hit,5,10,0,"Normal",RootPart,0) | |
1223 | end | |
1224 | local efprt=part(3,workspace,0,0.5,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2)) | |
1225 | efprt.Anchored=true | |
1226 | game:GetService("Debris"):AddItem(efprt,3) | |
1227 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1)) | |
1228 | efprt.CFrame=CFrame.new((refprt.Position+pos)/2,pos)*angles(1.57,0,0) | |
1229 | local mag=(refprt.Position-pos).magnitude | |
1230 | efmsh.Scale=vt(0.5,mag*5,0.5) | |
1231 | --MagicCircle(BrickColor.new("Black"),cf(pos),0,0,0,1,1,1,0.05) | |
1232 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1233 | for i=0,1,0.01 do | |
1234 | swait() | |
1235 | Mesh.Scale=Mesh.Scale+vt(0.5,0,0.5) | |
1236 | Part.Transparency=Part.Transparency+0.05 | |
1237 | end | |
1238 | Part.Parent=nil | |
1239 | end),efprt,efmsh) | |
1240 | local skul=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
1241 | skul.Anchored=true | |
1242 | skul.CFrame=efprt.CFrame*cf(0,-mag/1.5,0)*euler(-1.57,0,0) | |
1243 | local smsh=mesh("SpecialMesh",skul,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(2,2,2)) | |
1244 | game:GetService("Debris"):AddItem(skul,3) | |
1245 | so("http://roblox.com/asset/?id=160772554",skul,0.5,1.2) | |
1246 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1247 | for i=0,1,0.05 do | |
1248 | swait() | |
1249 | Mesh.Scale=Mesh.Scale+vt(0.5,0.5,0.5) | |
1250 | Part.Transparency=i | |
1251 | end | |
1252 | Part.Parent=nil | |
1253 | end),skul,smsh) | |
1254 | wait(.1) | |
1255 | end | |
1256 | coroutine.resume(coroutine.create(function(Part) | |
1257 | for i=0,1,0.1 do | |
1258 | swait() | |
1259 | Part.Transparency=i | |
1260 | end | |
1261 | Part.Parent=nil | |
1262 | end),ef) | |
1263 | for i=0,1,0.1 do | |
1264 | swait() | |
1265 | Torso.Neck.C0=necko*euler(0,0,1.57-0.17*i) | |
1266 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.57+0.17*i) | |
1267 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
1268 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1269 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i,0,-1.57+1.37*i) | |
1270 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1271 | end | |
1272 | Humanoid.WalkSpeed=16 | |
1273 | attack=false | |
1274 | end | |
1275 | ||
1276 | function Umbra() | |
1277 | attack=true | |
1278 | local umbraef=true | |
1279 | Humanoid.WalkSpeed=0.1 | |
1280 | so("http://roblox.com/asset/?id=160867437",RootPart,1,1.5) | |
1281 | for _,v in pairs(Torso.Parent:children()) do | |
1282 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1283 | n=v:clone() | |
1284 | n:BreakJoints() | |
1285 | n.CanCollide=false | |
1286 | n.Name="Effect" | |
1287 | n.BrickColor=BrickColor.new("Really black") | |
1288 | n.Parent=workspace | |
1289 | if v.Name=="Head" then | |
1290 | if n:findFirstChild("face")~=nil then | |
1291 | n:findFirstChild("face").Parent=nil | |
1292 | end | |
1293 | local msh=mesh("SpecialMesh",n,"Head","",vt(0,0,0),vt(1.25,1.25,1.25)) | |
1294 | else | |
1295 | local msh=mesh("BlockMesh",n,"","",vt(0,0,0),vt(1,1,1)) | |
1296 | end | |
1297 | local wld=weld(n,n,v,euler(0,0,0)*cf(0,0,0)) | |
1298 | game:GetService("Debris"):AddItem(n,60) | |
1299 | coroutine.resume(coroutine.create(function(Part) | |
1300 | for i=1,0,-0.05 do | |
1301 | swait() | |
1302 | Part.Transparency=i | |
1303 | end | |
1304 | Part.Transparency=0.5 | |
1305 | while umbraef==true do | |
1306 | swait() | |
1307 | end | |
1308 | for i=0,1,0.1 do | |
1309 | swait() | |
1310 | Part.Transparency=i | |
1311 | end | |
1312 | Part.Parent=nil | |
1313 | end),n) | |
1314 | end | |
1315 | end | |
1316 | coroutine.resume(coroutine.create(function() | |
1317 | while umbraef==true do | |
1318 | randnum=math.random(2,3)+math.random() | |
1319 | tehr=math.random(200,300)/10000 | |
1320 | StravEffect(BrickColor.new("Black"),RootPart.CFrame*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr) | |
1321 | swait(1) | |
1322 | end | |
1323 | end)) | |
1324 | Cloak() | |
1325 | bodpos=Instance.new("BodyPosition") | |
1326 | bodpos.P=4000 | |
1327 | bodpos.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
1328 | bodpos.position=RootPart.Position+Vector3.new(0,1,0) | |
1329 | bodpos.Parent=RootPart | |
1330 | for i=0,1,0.05 do | |
1331 | swait() | |
1332 | Torso.Neck.C0=necko*euler(0.2*i,0,1.4-1.4*i) | |
1333 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,-1.4+1.4*i) | |
1334 | RW.C0=cf(1.5,0.5,0)*euler(-0.6+0.6*i,0,0.5+0.1*i) | |
1335 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1336 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-0.4*i) | |
1337 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1338 | RH.C0=RHC0*cf(0.5-0.5*i,0.2,0)*euler(-0.5*i,0.5-0.5*i,-0.5+0.5*i) | |
1339 | RH.C1=RHC1 | |
1340 | LH.C0=LHC0*cf(0,0.3-0.1*i,0)*euler(0.2-0.7*i,1-1*i,0) | |
1341 | LH.C1=LHC1 | |
1342 | MagicBlock(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2) | |
1343 | MagicBlock(BrickColor.new("Black"),RightArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2) | |
1344 | bodpos.position=RootPart.Position+Vector3.new(0,1+1*i,0) | |
1345 | end | |
1346 | for i=0,1,0.05 do | |
1347 | swait() | |
1348 | MagicBlock(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2) | |
1349 | MagicBlock(BrickColor.new("Black"),RightArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2) | |
1350 | end | |
1351 | RootJoint.C0=RootCF*euler(0.5,0,0) | |
1352 | bodpos.Parent=nil | |
1353 | bodvel=it("BodyVelocity") | |
1354 | bodvel.Parent=RootPart | |
1355 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
1356 | bodvel.velocity=RootPart.CFrame.lookVector*60 | |
1357 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,40,30,"Knockdown",RootPart,1) end) | |
1358 | hitbox.Parent=modelzorz | |
1359 | hitbox.Size=vt(7,5,7) | |
1360 | hitbox.CFrame=RootPart.CFrame | |
1361 | for i=1,300 do | |
1362 | swait() | |
1363 | hitbox.CFrame=RootPart.CFrame | |
1364 | if i%10==0 then | |
1365 | so("http://roblox.com/asset/?id=160867463",RootPart,0.5,1.5) | |
1366 | WaveEffect(BrickColor.new("Black"),RootPart.CFrame*euler(1.57,0,0),1,1,1,2,2,2,0.2) | |
1367 | end | |
1368 | bodvel.velocity=RootPart.CFrame.lookVector*60 | |
1369 | MagicBlock(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.4) | |
1370 | MagicBlock(BrickColor.new("Black"),RightArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.4) | |
1371 | end | |
1372 | bodvel.Parent=nil | |
1373 | UnCloak() | |
1374 | umbraef=false | |
1375 | con1:disconnect() | |
1376 | hitbox.Parent=nil | |
1377 | for i=0,1,0.05 do | |
1378 | swait() | |
1379 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,1.4*i) | |
1380 | RootJoint.C0=RootCF*cf(0,0,-0.5*i)*euler(0,0,-1.4*i) | |
1381 | RW.C0=cf(1.5,0.5,0)*euler(-0.6*i,0,0.6-0.1*i) | |
1382 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1383 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.6+0.4*i) | |
1384 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
1385 | RH.C0=RHC0*cf(0.5*i,0.2,0)*euler(-0.5+0.5*i,0.5*i,-0.5*i) | |
1386 | RH.C1=RHC1 | |
1387 | LH.C0=LHC0*cf(0,0.2+0.1*i,0)*euler(0.2,1*i,0) | |
1388 | LH.C1=LHC1 | |
1389 | end | |
1390 | Humanoid.WalkSpeed=16 | |
1391 | attack=false | |
1392 | end | |
1393 | ||
1394 | function Clone() | |
1395 | so("http://roblox.com/asset/?id=2767090",Torso,1,1) | |
1396 | for _,v in pairs(Torso.Parent:children()) do | |
1397 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1398 | n=v:clone() | |
1399 | n:BreakJoints() | |
1400 | n.archivable=true | |
1401 | n.Anchored=true | |
1402 | n.CanCollide=false | |
1403 | n.Name="TRAILER" | |
1404 | n.BrickColor=BrickColor.new("Really black") | |
1405 | n.Parent=workspace | |
1406 | n.CFrame=v.CFrame | |
1407 | coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 wait() end ne.Parent=nil end),n) | |
1408 | elseif v.className=="Hat" then | |
1409 | n=v.Handle:clone() | |
1410 | n:BreakJoints() | |
1411 | n.archivable=true | |
1412 | n.Anchored=true | |
1413 | n.CanCollide=false | |
1414 | n.Name="TRAILER" | |
1415 | n.BrickColor=BrickColor.new("Really black") | |
1416 | n.Parent=workspace | |
1417 | n.CFrame=v.Handle.CFrame | |
1418 | coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 wait() end ne.Parent=nil end),n) | |
1419 | end | |
1420 | end | |
1421 | for _,v in pairs(modelzorz:children()) do | |
1422 | if v.className=="Part" then | |
1423 | n=v:clone() | |
1424 | n:BreakJoints() | |
1425 | n.archivable=true | |
1426 | n.Anchored=true | |
1427 | n.CanCollide=false | |
1428 | n.Name="TRAILER" | |
1429 | n.BrickColor=BrickColor.new("Really black") | |
1430 | n.Parent=workspace | |
1431 | n.CFrame=v.CFrame | |
1432 | coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 wait() end ne.Parent=nil end),n) | |
1433 | end | |
1434 | end | |
1435 | end | |
1436 | ||
1437 | function Cloak() | |
1438 | Face.Parent=nil | |
1439 | cloaked=true | |
1440 | for _,v in pairs(Torso.Parent:children()) do | |
1441 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1442 | coroutine.resume(coroutine.create(function() | |
1443 | for i=0,1,0.2 do | |
1444 | wait() | |
1445 | v.Transparency=i | |
1446 | end | |
1447 | v.Transparency=1 | |
1448 | end)) | |
1449 | end | |
1450 | if v.className=="Hat" then | |
1451 | hatp=v.Handle | |
1452 | coroutine.resume(coroutine.create(function(derp) | |
1453 | for i=0,1,0.2 do | |
1454 | wait() | |
1455 | derp.Transparency=i | |
1456 | end | |
1457 | derp.Transparency=1 | |
1458 | end),hatp) | |
1459 | end | |
1460 | end | |
1461 | for _,v in pairs(modelzorz:children()) do | |
1462 | if v.className=="Part" then | |
1463 | coroutine.resume(coroutine.create(function() | |
1464 | for i=0,1,0.2 do | |
1465 | wait() | |
1466 | v.Transparency=i | |
1467 | end | |
1468 | v.Transparency=1 | |
1469 | end)) | |
1470 | end | |
1471 | end | |
1472 | end | |
1473 | ||
1474 | function UnCloak() | |
1475 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1476 | Face.Parent=Head | |
1477 | cloaked=false | |
1478 | for _,v in pairs(Torso.Parent:children()) do | |
1479 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1480 | coroutine.resume(coroutine.create(function() | |
1481 | for i=0,1,0.1 do | |
1482 | wait() | |
1483 | v.Transparency=v.Transparency-0.1 | |
1484 | end | |
1485 | v.Transparency=0 | |
1486 | end)) | |
1487 | end | |
1488 | if v.className=="Hat" then | |
1489 | hatp=v.Handle | |
1490 | coroutine.resume(coroutine.create(function(derp) | |
1491 | for i=0,1,0.1 do | |
1492 | wait() | |
1493 | derp.Transparency=derp.Transparency-0.1 | |
1494 | end | |
1495 | derp.Transparency=0 | |
1496 | end),hatp) | |
1497 | end | |
1498 | end | |
1499 | for _,v in pairs(modelzorz:children()) do | |
1500 | if v.className=="Part" and v.Name~="Hitbox" then | |
1501 | coroutine.resume(coroutine.create(function() | |
1502 | for i=0,1,0.1 do | |
1503 | wait() | |
1504 | v.Transparency=v.Transparency-0.1 | |
1505 | end | |
1506 | v.Transparency=0 | |
1507 | end)) | |
1508 | v.Transparency=0 | |
1509 | end | |
1510 | end | |
1511 | end | |
1512 | ||
1513 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1514 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1515 | end | |
1516 | ||
1517 | local Point=prt5.CFrame*CFrame.new(0,prt5.Size.Y/7,0) | |
1518 | LastPoint=Point | |
1519 | function effect(Color,Ref,LP,P1,returnn) | |
1520 | local effectsmsh = Instance.new("BlockMesh") | |
1521 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
1522 | effectsmsh.Name = "Mesh" | |
1523 | local effectsg = Instance.new("Part") | |
1524 | effectsg.formFactor = 3 | |
1525 | effectsg.CanCollide = false | |
1526 | effectsg.Name = "Eff" | |
1527 | effectsg.Locked = true | |
1528 | effectsg.Anchored = true | |
1529 | effectsg.Size = Vector3.new(0.5,1,0.5) | |
1530 | effectsg.Parent = workspace | |
1531 | effectsmsh.Parent = effectsg | |
1532 | effectsg.BrickColor = BrickColor.new(Color) | |
1533 | effectsg.Reflectance = Ref | |
1534 | local point1 = P1 | |
1535 | local mg = (LP.p - point1.p).magnitude | |
1536 | effectsg.Size = Vector3.new(0.5,mg,0.5) | |
1537 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
1538 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
1539 | game:GetService("Debris"):AddItem(effectsg,2) | |
1540 | game:GetService("Debris"):AddItem(effectsmsh,2) | |
1541 | if returnn then return effectsg end | |
1542 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1543 | if not returnn then | |
1544 | for i = 0 , 1 , 0.1 do | |
1545 | wait() | |
1546 | Part.Transparency = 1*i | |
1547 | Mesh.Scale = Vector3.new(1.5-1.5*i,1,1.5-1.5*i) | |
1548 | end | |
1549 | wait() | |
1550 | Part.Parent = nil | |
1551 | end | |
1552 | end),effectsg,effectsmsh) | |
1553 | end | |
1554 | ||
1555 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1556 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1557 | prt.Anchored=true | |
1558 | prt.CFrame=cframe | |
1559 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1560 | --http://www.roblox.com/asset/?id=4770560 | |
1561 | game:GetService("Debris"):AddItem(prt,2) | |
1562 | CF=prt.CFrame | |
1563 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1564 | for i=0,1,0.2 do | |
1565 | wait() | |
1566 | Part.CFrame=CF*cf(0,0,-0.4) | |
1567 | end | |
1568 | for i=0,1,delay do | |
1569 | wait() | |
1570 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1571 | Mesh.Scale=Mesh.Scale | |
1572 | end | |
1573 | for i=0,1,0.1 do | |
1574 | wait() | |
1575 | Part.Transparency=i | |
1576 | end | |
1577 | Part.Parent=nil | |
1578 | end),prt,msh,CF) | |
1579 | end | |
1580 | ||
1581 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1582 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1583 | prt.Anchored=true | |
1584 | prt.CFrame=cframe | |
1585 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1586 | game:GetService("Debris"):AddItem(prt,5) | |
1587 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1588 | for i=0,1,delay do | |
1589 | wait() | |
1590 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1591 | Part.Transparency=i | |
1592 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1593 | end | |
1594 | Part.Parent=nil | |
1595 | end),prt,msh) | |
1596 | end | |
1597 | ||
1598 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1599 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1600 | prt.Anchored=false | |
1601 | prt.CFrame=cframe | |
1602 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1603 | local wld=weld(prt,prt,Parent,cframe) | |
1604 | game:GetService("Debris"):AddItem(prt,5) | |
1605 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1606 | for i=0,1,delay do | |
1607 | wait() | |
1608 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1609 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1610 | Part.Transparency=i | |
1611 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1612 | end | |
1613 | Part.Parent=nil | |
1614 | end),prt,msh,wld) | |
1615 | end | |
1616 | ||
1617 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1618 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1619 | prt.Anchored=false | |
1620 | prt.CFrame=cframe | |
1621 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1622 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1623 | game:GetService("Debris"):AddItem(prt,5) | |
1624 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1625 | for i=0,1,delay do | |
1626 | wait() | |
1627 | Weld.C0=euler(i*20,0,0) | |
1628 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1629 | Part.Transparency=i | |
1630 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1631 | end | |
1632 | Part.Parent=nil | |
1633 | end),prt,msh,wld) | |
1634 | end | |
1635 | ||
1636 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1637 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1638 | prt.Anchored=true | |
1639 | prt.CFrame=cframe | |
1640 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1641 | game:GetService("Debris"):AddItem(prt,2) | |
1642 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1643 | for i=0,1,delay do | |
1644 | wait() | |
1645 | Part.CFrame=Part.CFrame | |
1646 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1647 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1648 | prt2.Anchored=true | |
1649 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1650 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1651 | game:GetService("Debris"):AddItem(prt2,2) | |
1652 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1653 | for i=0,1,0.1 do | |
1654 | wait() | |
1655 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1656 | end | |
1657 | Part.Parent=nil | |
1658 | end),prt2,msh2) | |
1659 | end | |
1660 | for i=0,1,delay*2 do | |
1661 | wait() | |
1662 | Part.CFrame=Part.CFrame | |
1663 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1664 | end | |
1665 | Part.Parent=nil | |
1666 | end),prt,msh) | |
1667 | end | |
1668 | ||
1669 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1670 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1671 | prt.Anchored=true | |
1672 | prt.CFrame=cframe | |
1673 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1674 | game:GetService("Debris"):AddItem(prt,2) | |
1675 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1676 | for i=0,1,delay do | |
1677 | wait() | |
1678 | Part.CFrame=Part.CFrame | |
1679 | Part.Transparency=i | |
1680 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1681 | end | |
1682 | Part.Parent=nil | |
1683 | end),prt,msh) | |
1684 | end | |
1685 | ||
1686 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
1687 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1688 | prt.Anchored=true | |
1689 | prt.CFrame=cframe*euler(x2,y2,z2) | |
1690 | --"http://www.roblox.com/asset/?id=168892465" | |
1691 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1692 | game:GetService("Debris"):AddItem(prt,2) | |
1693 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1694 | for i=0,1,0.03 do | |
1695 | wait() | |
1696 | Part.CFrame=Part.CFrame | |
1697 | Part.Transparency=i | |
1698 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1699 | end | |
1700 | Part.Parent=nil | |
1701 | end),prt,msh) | |
1702 | end | |
1703 | ||
1704 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1705 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1706 | prt.Anchored=true | |
1707 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1708 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1709 | game:GetService("Debris"):AddItem(prt,2) | |
1710 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1711 | CF=Part.CFrame | |
1712 | Numbb=0 | |
1713 | randnumb=math.random()/10 | |
1714 | rand1=math.random()/10 | |
1715 | for i=0,1,rand1 do | |
1716 | wait() | |
1717 | CF=CF*cf(0,math.random()/2,0) | |
1718 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1719 | Part.CFrame=CF*euler(Numbb,0,0) | |
1720 | Part.Transparency=i | |
1721 | Numbb=Numbb+randnumb | |
1722 | end | |
1723 | Part.Parent=nil | |
1724 | end),prt,CF,Numbb,randnumb) | |
1725 | end | |
1726 | ||
1727 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1728 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1729 | prt.Anchored=true | |
1730 | prt.CFrame=cframe | |
1731 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1732 | game:GetService("Debris"):AddItem(prt,5) | |
1733 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1734 | for i=0,1,delay do | |
1735 | wait() | |
1736 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1737 | Part.Transparency=i | |
1738 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1739 | end | |
1740 | Part.Parent=nil | |
1741 | end),prt,msh) | |
1742 | end | |
1743 | ||
1744 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1745 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1746 | prt.Anchored=true | |
1747 | prt.CFrame=cframe | |
1748 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1749 | game:GetService("Debris"):AddItem(prt,2) | |
1750 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1751 | for i=0,1,delay do | |
1752 | wait() | |
1753 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1754 | Part.Transparency=i | |
1755 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1756 | end | |
1757 | Part.Parent=nil | |
1758 | end),prt,msh) | |
1759 | end | |
1760 | ||
1761 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1762 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1763 | prt.Anchored=true | |
1764 | prt.CFrame=cframe*cf(x,y,z) | |
1765 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1766 | game:GetService("Debris"):AddItem(prt,5) | |
1767 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1768 | local num=math.random() | |
1769 | local num2=math.random(-3,2)+math.random() | |
1770 | local numm=0 | |
1771 | for i=0,1,delay*2 do | |
1772 | swait() | |
1773 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1774 | Part.Transparency=i | |
1775 | numm=numm+0.01 | |
1776 | end | |
1777 | Part.Parent=nil | |
1778 | Mesh.Parent=nil | |
1779 | end),prt,msh,x,y,z) | |
1780 | end | |
1781 | ||
1782 | so = function(id,par,vol,pit) | |
1783 | coroutine.resume(coroutine.create(function() | |
1784 | local sou = Instance.new("Sound",par or workspace) | |
1785 | sou.Volume=vol | |
1786 | sou.Pitch=pit or 1 | |
1787 | sou.SoundId=id | |
1788 | swait() | |
1789 | sou:play() | |
1790 | game:GetService("Debris"):AddItem(sou,6) | |
1791 | end)) | |
1792 | end | |
1793 | ||
1794 | function findNearestTorso(pos) | |
1795 | local list = game:service("Workspace"):children() | |
1796 | local torso = nil | |
1797 | local dist = 50 | |
1798 | local temp = nil | |
1799 | local human = nil | |
1800 | local temp2 = nil | |
1801 | for x = 1, #list do | |
1802 | temp2 = list[x] | |
1803 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then | |
1804 | temp = temp2:findFirstChild("Torso") | |
1805 | human = temp2:findFirstChild("Humanoid") | |
1806 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
1807 | if (temp.Position - pos).magnitude < dist then | |
1808 | torso = temp | |
1809 | dist = (temp.Position - pos).magnitude | |
1810 | end | |
1811 | end | |
1812 | end | |
1813 | end | |
1814 | return torso | |
1815 | end | |
1816 | ||
1817 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,HitSound,HitPitch) | |
1818 | if hit.Parent==nil then | |
1819 | return | |
1820 | end | |
1821 | CPlayer=Bin | |
1822 | h=hit.Parent:FindFirstChild("Humanoid") | |
1823 | for _,v in pairs(hit.Parent:children()) do | |
1824 | if v:IsA("Humanoid") then | |
1825 | h=v | |
1826 | end | |
1827 | end | |
1828 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1829 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1830 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1831 | return | |
1832 | end]] | |
1833 | -- hs(hit,1.2) | |
1834 | c=Instance.new("ObjectValue") | |
1835 | c.Name="creator" | |
1836 | c.Value=game:service("Players").LocalPlayer | |
1837 | c.Parent=h | |
1838 | game:GetService("Debris"):AddItem(c,.5) | |
1839 | if HitSound~=nil and HitPitch~=nil then | |
1840 | so(HitSound,hit,1,HitPitch) | |
1841 | end | |
1842 | Damage=math.random(minim,maxim) | |
1843 | -- h:TakeDamage(Damage) | |
1844 | blocked=false | |
1845 | block=hit.Parent:findFirstChild("Block") | |
1846 | if block~=nil then | |
1847 | if block.className=="IntValue" then | |
1848 | if block.Value>0 then | |
1849 | blocked=true | |
1850 | block.Value=block.Value-1 | |
1851 | end | |
1852 | end | |
1853 | end | |
1854 | if blocked==false then | |
1855 | -- h:TakeDamage(Damage) | |
1856 | h.Health=h.Health-Damage | |
1857 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
1858 | else | |
1859 | h.Health=h.Health-(Damage/2) | |
1860 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1861 | end | |
1862 | if Type=="Knockdown" then | |
1863 | hum=hit.Parent.Humanoid | |
1864 | hum.PlatformStand=true | |
1865 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1866 | swait(1) | |
1867 | HHumanoid.PlatformStand=false | |
1868 | end),hum) | |
1869 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1870 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1871 | local bodvol=Instance.new("BodyVelocity") | |
1872 | bodvol.velocity=angle*knockback | |
1873 | bodvol.P=5000 | |
1874 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1875 | bodvol.Parent=hit | |
1876 | rl=Instance.new("BodyAngularVelocity") | |
1877 | rl.P=3000 | |
1878 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1879 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1880 | rl.Parent=hit | |
1881 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1882 | game:GetService("Debris"):AddItem(rl,.5) | |
1883 | elseif Type=="Normal" then | |
1884 | vp=Instance.new("BodyVelocity") | |
1885 | vp.P=500 | |
1886 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1887 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1888 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1889 | if knockback>0 then | |
1890 | vp.Parent=hit.Parent.Torso | |
1891 | end | |
1892 | game:GetService("Debris"):AddItem(vp,.5) | |
1893 | elseif Type=="Up" then | |
1894 | local bodyVelocity=Instance.new("BodyVelocity") | |
1895 | bodyVelocity.velocity=vt(0,20,0) | |
1896 | bodyVelocity.P=5000 | |
1897 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1898 | bodyVelocity.Parent=hit | |
1899 | game:GetService("Debris"):AddItem(bodyVelocity,.5) | |
1900 | elseif Type=="Snare" then | |
1901 | bp=Instance.new("BodyPosition") | |
1902 | bp.P=2000 | |
1903 | bp.D=100 | |
1904 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1905 | bp.position=hit.Parent.Torso.Position | |
1906 | bp.Parent=hit.Parent.Torso | |
1907 | game:GetService("Debris"):AddItem(bp,1) | |
1908 | elseif Type=="Freeze" then | |
1909 | BodPos=Instance.new("BodyPosition") | |
1910 | BodPos.P=50000 | |
1911 | BodPos.D=1000 | |
1912 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1913 | BodPos.position=hit.Parent.Torso.Position | |
1914 | BodPos.Parent=hit.Parent.Torso | |
1915 | BodGy = it("BodyGyro") | |
1916 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
1917 | BodGy.P = 20e+003 | |
1918 | BodGy.Parent=hit.Parent.Torso | |
1919 | BodGy.cframe = hit.Parent.Torso.CFrame | |
1920 | hit.Parent.Torso.Anchored=true | |
1921 | coroutine.resume(coroutine.create(function(Part) | |
1922 | swait(1.5) | |
1923 | Part.Anchored=false | |
1924 | end),hit.Parent.Torso) | |
1925 | game:GetService("Debris"):AddItem(BodPos,3) | |
1926 | game:GetService("Debris"):AddItem(BodGy,3) | |
1927 | end | |
1928 | debounce=Instance.new("BoolValue") | |
1929 | debounce.Name="DebounceHit" | |
1930 | debounce.Parent=hit.Parent | |
1931 | debounce.Value=true | |
1932 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1933 | c=Instance.new("ObjectValue") | |
1934 | c.Name="creator" | |
1935 | c.Value=Player | |
1936 | c.Parent=h | |
1937 | game:GetService("Debris"):AddItem(c,.5) | |
1938 | CRIT=false | |
1939 | hitDeb=true | |
1940 | AttackPos=6 | |
1941 | end | |
1942 | end | |
1943 | ||
1944 | showDamage=function(Char,Dealt,du,Color) | |
1945 | m=Instance.new("Model") | |
1946 | m.Name=tostring(Dealt) | |
1947 | h=Instance.new("Humanoid") | |
1948 | h.Health=0 | |
1949 | h.MaxHealth=0 | |
1950 | h.Parent=m | |
1951 | c=Instance.new("Part") | |
1952 | c.Transparency=0 | |
1953 | c.BrickColor=Color | |
1954 | c.Name="Head" | |
1955 | c.TopSurface=0 | |
1956 | c.BottomSurface=0 | |
1957 | c.formFactor="Plate" | |
1958 | c.Size=Vector3.new(1,.4,1) | |
1959 | ms=Instance.new("CylinderMesh") | |
1960 | ms.Scale=Vector3.new(.8,.8,.8) | |
1961 | if CRIT==true then | |
1962 | ms.Scale=Vector3.new(1,1.25,1) | |
1963 | end | |
1964 | ms.Parent=c | |
1965 | c.Reflectance=0 | |
1966 | Instance.new("BodyGyro").Parent=c | |
1967 | c.Parent=m | |
1968 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1969 | f=Instance.new("BodyPosition") | |
1970 | f.P=2000 | |
1971 | f.D=100 | |
1972 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1973 | f.position=c.Position+Vector3.new(0,3,0) | |
1974 | f.Parent=c | |
1975 | game:GetService("Debris"):AddItem(m,.5+du) | |
1976 | c.CanCollide=false | |
1977 | m.Parent=workspace | |
1978 | c.CanCollide=false | |
1979 | end | |
1980 | ||
1981 | combo=0 | |
1982 | function ob1d(mouse) | |
1983 | if attack==true then return end | |
1984 | hold=true | |
1985 | if combo==0 then | |
1986 | if holdz==false then | |
1987 | combo=1 | |
1988 | attackone() | |
1989 | else | |
1990 | combo=4 | |
1991 | heavyattackone() | |
1992 | end | |
1993 | elseif combo==1 then | |
1994 | combo=2 | |
1995 | attacktwo() | |
1996 | elseif combo==2 then | |
1997 | combo=3 | |
1998 | attackthree() | |
1999 | elseif combo==4 then | |
2000 | combo=5 | |
2001 | heavyattacktwo() | |
2002 | else | |
2003 | combo=0 | |
2004 | end | |
2005 | coroutine.resume(coroutine.create(function() | |
2006 | for i=1,50 do | |
2007 | if attack==false then | |
2008 | swait() | |
2009 | end | |
2010 | end | |
2011 | if attack==false then | |
2012 | combo=0 | |
2013 | equipanim() | |
2014 | end | |
2015 | end)) | |
2016 | end | |
2017 | ||
2018 | function ob1u(mouse) | |
2019 | hold = false | |
2020 | end | |
2021 | ||
2022 | buttonhold = false | |
2023 | ||
2024 | eul=0 | |
2025 | holdz=false | |
2026 | function key(key) | |
2027 | if attack==true then return end | |
2028 | if key=="z" then | |
2029 | holdz=true | |
2030 | end | |
2031 | if key=="x" and xenabled==true then | |
2032 | xenabled=false | |
2033 | coroutine.resume(coroutine.create(function() | |
2034 | for i=1,0,-0.002 do | |
2035 | swait() | |
2036 | fenframe1a.Size=UDim2.new(0.05*i,0,0.1,0) | |
2037 | end | |
2038 | xenabled=true | |
2039 | fenframe1a.Size=UDim2.new(0,0,0.1,0) | |
2040 | end)) | |
2041 | ShadowBlades() | |
2042 | end | |
2043 | if key=="c" and cenabled==true then | |
2044 | cenabled=false | |
2045 | coroutine.resume(coroutine.create(function() | |
2046 | for i=1,0,-0.003 do | |
2047 | swait() | |
2048 | fenframe2a.Size=UDim2.new(0.05*i,0,0.1,0) | |
2049 | end | |
2050 | cenabled=true | |
2051 | fenframe2a.Size=UDim2.new(0,0,0.1,0) | |
2052 | end)) | |
2053 | Abscond() | |
2054 | end | |
2055 | if key=="v" and venabled==true then | |
2056 | venabled=false | |
2057 | coroutine.resume(coroutine.create(function() | |
2058 | for i=1,0,-0.005 do | |
2059 | swait() | |
2060 | fenframe3a.Size=UDim2.new(0.05*i,0,0.1,0) | |
2061 | end | |
2062 | venabled=true | |
2063 | fenframe3a.Size=UDim2.new(0,0,0.1,0) | |
2064 | end)) | |
2065 | Shade() | |
2066 | end | |
2067 | if key=="b" and benabled==true then | |
2068 | benabled=false | |
2069 | coroutine.resume(coroutine.create(function() | |
2070 | for i=1,0,-0.0008 do | |
2071 | swait() | |
2072 | fenframe4a.Size=UDim2.new(0.05*i,0,0.1,0) | |
2073 | end | |
2074 | benabled=true | |
2075 | fenframe4a.Size=UDim2.new(0,0,0.1,0) | |
2076 | end)) | |
2077 | Umbra() | |
2078 | end | |
2079 | if key=="f" then | |
2080 | Neck.C0=necko*euler(-0.4,0,-0.2) | |
2081 | RootJoint.C0=RootCF*cf(0,0,-1.5)*euler(0.8,0,0.5) | |
2082 | RW.C0=cf(1.5,0.5,0)*euler(1.4,0,1.57-1.07) | |
2083 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
2084 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-1.57+1.17) | |
2085 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
2086 | RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5,-0.5) | |
2087 | LH.C0=LHC0*cf(-0.5,1,0)*euler(0.5,0,-0.5) | |
2088 | for i=0,1,0.05 do | |
2089 | swait() | |
2090 | randnum=math.random(2,3)+math.random() | |
2091 | tehr=math.random(50,100)/10000 | |
2092 | StravEffect(BrickColor.new("Black"),RootPart.CFrame*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr) | |
2093 | end | |
2094 | end | |
2095 | end | |
2096 | ||
2097 | function key2(key) | |
2098 | if key=="z" then | |
2099 | holdz=false | |
2100 | end | |
2101 | end | |
2102 | ||
2103 | function s(mouse) | |
2104 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
2105 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
2106 | mouse.KeyDown:connect(key) | |
2107 | mouse.KeyUp:connect(key2) | |
2108 | unsheathed = true | |
2109 | player = Player | |
2110 | ch = Character | |
2111 | MMouse = mouse | |
2112 | RSH = ch.Torso["Right Shoulder"] | |
2113 | LSH = ch.Torso["Left Shoulder"] | |
2114 | -- | |
2115 | RSH.Parent = nil | |
2116 | LSH.Parent = nil | |
2117 | -- | |
2118 | RW.Name = "Right Shoulder" | |
2119 | RW.Part0 = ch.Torso | |
2120 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
2121 | RW.C1 = CFrame.new(0, 0.5, 0) | |
2122 | RW.Part1 = ch["Right Arm"] | |
2123 | RW.Parent = ch.Torso | |
2124 | --_G.R = RW | |
2125 | -- | |
2126 | LW.Name = "Left Shoulder" | |
2127 | LW.Part0 = ch.Torso | |
2128 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
2129 | LW.C1 = CFrame.new(0, 0.5, 0) | |
2130 | LW.Part1 = ch["Left Arm"] | |
2131 | LW.Parent = ch.Torso | |
2132 | --_G.L = LW | |
2133 | -- | |
2134 | equipanim() | |
2135 | end | |
2136 | ||
2137 | function ds(mouse) | |
2138 | hideanim() | |
2139 | swait(0) | |
2140 | RW.Parent = nil | |
2141 | LW.Parent = nil | |
2142 | RSH.Parent = player.Character.Torso | |
2143 | LSH.Parent = player.Character.Torso | |
2144 | end | |
2145 | ||
2146 | Bin.Selected:connect(s) | |
2147 | Bin.Deselected:connect(ds) | |
2148 | print("Shadow Shogai loaded.") | |
2149 | ||
2150 | --[[ | |
2151 | Copyrighted (C) Fenrier 2014 | |
2152 | ]] |