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1 | - | -- This script has been converted to FE by iPxter |
1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
2 | print("FE Compatibility code by Mokiros") | |
3 | InternalData = {} | |
4 | - | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
4 | + | |
5 | - | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
5 | + | script.Parent = owner.Character |
6 | local Event = Instance.new("RemoteEvent") | |
7 | - | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") |
7 | + | Event.Name = "UserInput" |
8 | - | script.Parent = Player.Character |
8 | + | local function NewFakeEvent() |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | - | --RemoteEvent for communicating |
10 | + | return Fake |
11 | end | |
12 | - | Event.Name = "UserInput_Event" |
12 | + | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | - | --Fake event to make stuff like Mouse.KeyDown work |
14 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) |
15 | - | local function fakeEvent() |
15 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
16 | - | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} |
16 | + | end};ContextActionService.UnBindAction = ContextActionService.BindAction |
17 | - | t.connect = t.Connect |
17 | + | local function TriggerEvent(self,Event,...) |
18 | - | return t |
18 | + | local Trigger = Mouse[Event] |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | - | --Creating fake input objects with fake variables |
21 | + | |
22 | - | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
22 | + | |
23 | - | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
23 | + | Mouse.TrigEvent = TriggerEvent |
24 | - | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) |
24 | + | UserInputService.TrigEvent = TriggerEvent |
25 | - | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil |
25 | + | Event.OnServerEvent:Connect(function(FiredBy,Input) |
26 | - | end} |
26 | + | if FiredBy.Name ~= owner.Name then end |
27 | - | --Merged 2 functions into one by checking amount of arguments |
27 | + | if Input.MouseEvent then |
28 | - | CAS.UnbindAction = CAS.BindAction |
28 | + | Mouse.Target = Input.Target |
29 | Mouse.Hit = Input.Hit | |
30 | - | --This function will trigger the events that have been :Connect()'ed |
30 | + | |
31 | - | local function te(self,ev,...) |
31 | + | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
32 | - | local t = m[ev] |
32 | + | if Input.UserInputType == Enum.UserInputType.MouseButton1 then |
33 | - | if t and t._fakeEvent and t.Function then |
33 | + | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") |
34 | - | t.Function(...) |
34 | + | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | - | m.TrigEvent = te |
37 | + | if Key==Input.KeyCode then |
38 | - | UIS.TrigEvent = te |
38 | + | Action.Function(Action.Name,Input.UserInputState,Input) |
39 | end | |
40 | - | Event.OnServerEvent:Connect(function(plr,io) |
40 | + | |
41 | - | if plr~=Player then return end |
41 | + | |
42 | - | if io.isMouse then |
42 | + | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) |
43 | - | m.Target = io.Target |
43 | + | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
44 | - | m.Hit = io.Hit |
44 | + | |
45 | end) | |
46 | - | local b = io.UserInputState == Enum.UserInputState.Begin |
46 | + | InternalData["Mouse"] = Mouse |
47 | - | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
47 | + | InternalData["ContextActionService"] = ContextActionService |
48 | - | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
48 | + | InternalData["UserInputService"] = UserInputService |
49 | Event.Parent = NLS([[ | |
50 | - | for _,t in pairs(CAS.Actions) do |
50 | + | local Player = owner |
51 | - | for _,k in pairs(t.Keys) do |
51 | + | local Event = script:WaitForChild("UserInput") |
52 | - | if k==io.KeyCode then |
52 | + | local UserInputService = game:GetService("UserInputService") |
53 | - | t.Function(t.Name,io.UserInputState,io) |
53 | + | local Mouse = Player:GetMouse() |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | - | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
57 | + | |
58 | - | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
58 | + | UserInputService.InputBegan:Connect(Input) |
59 | - | end |
59 | + | UserInputService.InputEnded:Connect(Input) |
60 | local Hit,Target | |
61 | - | Event.Parent = NLS([==[ |
61 | + | while wait(1/30) do |
62 | - | local Player = game:GetService("Players").LocalPlayer |
62 | + | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
63 | - | local Event = script:WaitForChild("UserInput_Event") |
63 | + | Hit,Target = Mouse.Hit,Mouse.Target |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | - | local UIS = game:GetService("UserInputService") |
65 | + | |
66 | - | local input = function(io,a) |
66 | + | |
67 | - | if a then return end |
67 | + | ]],owner.Character) |
68 | - | --Since InputObject is a client-side instance, we create and pass table instead |
68 | + | |
69 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) |
69 | + | RealGame = game;game = setmetatable({},{ |
70 | __index = function (self,Index) | |
71 | - | UIS.InputBegan:Connect(input) |
71 | + | local Sandbox = function (Thing) |
72 | - | UIS.InputEnded:Connect(input) |
72 | + | if Thing:IsA("Player") then |
73 | local RealPlayer = Thing | |
74 | - | local Mouse = Player:GetMouse() |
74 | + | return setmetatable({},{ |
75 | - | local h,t |
75 | + | __index = function (self,Index) |
76 | - | --Give the server mouse data 30 times every second, but only if the values changed |
76 | + | local Type = type(RealPlayer[Index]) |
77 | - | --If player is not moving their mouse, client won't fire events |
77 | + | if Type == "function" then |
78 | - | while wait(1/30) do |
78 | + | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
79 | - | if h~=Mouse.Hit or t~=Mouse.Target then |
79 | + | return function (self) |
80 | - | h,t=Mouse.Hit,Mouse.Target |
80 | + | return InternalData["Mouse"] |
81 | - | Event:FireServer({isMouse=true,Target=t,Hit=h}) |
81 | + | end |
82 | end | |
83 | - | end]==],Player.Character) |
83 | + | return function (self,...) |
84 | - | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS |
84 | + | return RealPlayer[Index](RealPlayer,...) |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | - | -----Decompiled And Stolen Of Dahnoob, Leaked By Shelter---- |
89 | + | end |
90 | return RealPlayer[Index] | |
91 | - | plr = owner |
91 | + | end |
92 | - | repeat |
92 | + | end; |
93 | - | wait(0.4) |
93 | + | __tostring = function(self) |
94 | - | until plr.Character |
94 | + | return RealPlayer.Name |
95 | - | chr = plr.Character |
95 | + | |
96 | - | human = chr:FindFirstChild("Humanoid") |
96 | + | }) |
97 | - | mouse = Mouse |
97 | + | |
98 | - | cam = workspace.CurrentCamera |
98 | + | |
99 | - | selected = false |
99 | + | if RealGame[Index] then |
100 | - | equipd = false |
100 | + | local Type = type(RealGame[Index]) |
101 | - | tors = chr.Torso |
101 | + | if Type == "function" then |
102 | - | rarm = chr["Right Arm"] |
102 | + | if Index:lower() == "getservice" or Index:lower() == "service" then |
103 | - | larm = chr["Left Arm"] |
103 | + | return function (self,Service) |
104 | - | rleg = chr["Right Leg"] |
104 | + | if Service:lower() == "players" then |
105 | - | lleg = chr["Left Leg"] |
105 | + | return setmetatable({},{ |
106 | - | hrp = chr.HumanoidRootPart |
106 | + | __index = function (self2,Index2) |
107 | - | hed = chr.Head |
107 | + | local RealService = RealGame:GetService(Service) |
108 | - | anim = human:FindFirstChild("Animator") |
108 | + | local Type2 = type(Index2) |
109 | - | activu = false |
109 | + | if Type2 == "function" then |
110 | - | ragged = false |
110 | + | return function (self,...) |
111 | - | batting = false |
111 | + | return RealService[Index2](RealService,...) |
112 | - | memeing = false |
112 | + | end |
113 | - | Heartbeat = Instance.new("BindableEvent") |
113 | + | else |
114 | - | Heartbeat.Name = "Heartbeat" |
114 | + | if Index2:lower() == "localplayer" then |
115 | - | Heartbeat.Parent = script |
115 | + | return Sandbox(owner) |
116 | - | frame = 0.03333333333333333 |
116 | + | end |
117 | - | tf = 0 |
117 | + | return RealService[Index2] |
118 | - | game:GetService("RunService").Heartbeat:connect(function(s, p) |
118 | + | end |
119 | - | tf = tf + s |
119 | + | end; |
120 | - | if tf >= frame then |
120 | + | __tostring = function(self) |
121 | - | for i = 1, math.floor(tf / frame) do |
121 | + | return RealGame:GetService(Service).Name |
122 | - | Heartbeat:Fire() |
122 | + | end |
123 | }) | |
124 | - | tf = tf - frame * math.floor(tf / frame) |
124 | + | elseif Service:lower() == "contextactionservice" then |
125 | return InternalData["ContextActionService"] | |
126 | - | end) |
126 | + | elseif Service:lower() == "contextactionservice" then |
127 | - | function swait(num) |
127 | + | return InternalData["UserInputService"] |
128 | - | if num == 0 or num == nil then |
128 | + | elseif Service:lower() == "runservice" then |
129 | - | Heartbeat.Event:wait() |
129 | + | return setmetatable({},{ |
130 | - | else |
130 | + | __index = function(self2,Index2) |
131 | - | for i = 1, num do |
131 | + | local RealService = RealGame:GetService(Service) |
132 | - | Heartbeat.Event:wait() |
132 | + | local Type2 = type(Index2) |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | - | tool = Instance.new("Tool") |
136 | + | end |
137 | - | tool.CanBeDropped = false |
137 | + | else |
138 | - | tool.RequiresHandle = false |
138 | + | if Index2:lower() == "bindtorenderstep" then |
139 | - | tool.TextureId = "rbxassetid://291302154" |
139 | + | return function (self,Name,Priority,Function) |
140 | - | tool.ToolTip = "NANI" |
140 | + | return RealGame:GetService("RunService").Stepped:Connect(Function) |
141 | - | tool.Name = "AAAAAAAAAAAAAA" |
141 | + | end |
142 | - | tool.Parent = plr.Backpack |
142 | + | end |
143 | - | modz = Instance.new("Model") |
143 | + | if Index2:lower() == "renderstepped" then |
144 | - | modz.Name = "efx" |
144 | + | return RealService["Stepped"] |
145 | - | modz.Parent = chr |
145 | + | end |
146 | - | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
146 | + | return RealService[Index2] |
147 | - | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
147 | + | end |
148 | - | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
148 | + | end |
149 | - | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
149 | + | }) |
150 | - | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
150 | + | else |
151 | - | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
151 | + | return RealGame:GetService(Service) |
152 | - | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
152 | + | end |
153 | - | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
153 | + | |
154 | - | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
154 | + | |
155 | - | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
155 | + | return function (self,...) |
156 | - | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
156 | + | return RealGame[Index](RealGame,...) |
157 | - | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
157 | + | |
158 | - | local nscale = Instance.new("NumberValue") |
158 | + | else |
159 | - | nscale.Value = 1 |
159 | + | if game:GetService(Index) then |
160 | - | nscale.Parent = nil |
160 | + | return game:GetService(Index) |
161 | - | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
161 | + | |
162 | - | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
162 | + | return RealGame[Index] |
163 | - | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
163 | + | |
164 | - | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
164 | + | |
165 | - | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
165 | + | return nil |
166 | - | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
166 | + | |
167 | - | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
167 | + | |
168 | - | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
168 | + | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} |
169 | - | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
169 | + | print("Complete! Running...") |
170 | - | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
170 | + | |
171 | - | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
171 | + | ----------------------- |
172 | - | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
172 | + | --[[ Name : WAOV2 ]]-- |
173 | - | nscale.Changed:connect(function() |
173 | + | ------------------------------------------------------- |
174 | - | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
174 | + | --A script By makhail07, 2003boobear and XXUNORIBOASXX. |
175 | - | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
175 | + | |
176 | - | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
176 | + | --Discord Creterisk#2958 <- makhail07's discord |
177 | - | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
177 | + | |
178 | - | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
178 | + | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION |
179 | - | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
179 | + | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT |
180 | - | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
180 | + | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT |
181 | - | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
181 | + | --YOU FUCKING SKIDS, |
182 | - | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
182 | + | --For Those who log/decompile this, If you sell or trade this, |
183 | - | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
183 | + | --and I find out who you are, i will take massive action. |
184 | - | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
184 | + | --:b: |
185 | - | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
185 | + | ------------------------------------------------------- |
186 | - | end) |
186 | + | |
187 | - | RS = tors:FindFirstChild("Right Shoulder") |
187 | + | local FavIDs = { |
188 | - | LS = tors:FindFirstChild("Left Shoulder") |
188 | + | 340106355, --Nefl Crystals |
189 | - | RH = tors:FindFirstChild("Right Hip") |
189 | + | 927529620, --Dimension |
190 | - | LH = tors:FindFirstChild("Left Hip") |
190 | + | 876981900, --Fantasy |
191 | - | RJ = hrp:FindFirstChild("RootJoint") |
191 | + | 398987889, --Ordinary Days |
192 | - | N = tors:FindFirstChild("Neck") |
192 | + | 1117396305, --Oh wait, it's you. |
193 | - | cf = CFrame.new |
193 | + | 885996042, --Action Winter Journey |
194 | - | ang = CFrame.Angles |
194 | + | 919231299, --Sprawling Idiot Effigy |
195 | - | rd = math.rad |
195 | + | 743466274, --Good Day Sunshine |
196 | - | rd2 = math.random |
196 | + | 727411183, --Knife Fight |
197 | - | function nooutline(p) |
197 | + | 1402748531, --The Earth Is Counting On You! |
198 | - | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10 |
198 | + | 595230126 --Robot Language |
199 | } | |
200 | - | function makepart(color, name, reflec, trans, mater, parnt, cfram) |
200 | + | |
201 | - | local port = Instance.new("Part") |
201 | + | |
202 | - | port.BrickColor = BrickColor.new(color) |
202 | + | |
203 | - | port.Name = name |
203 | + | --The reality of my life isn't real but a Universe -Creterisk |
204 | - | port.Transparency = trans |
204 | + | --All people can be nice, Even if you don't think so. -2003boobear |
205 | - | nooutline(port) |
205 | + | --The past can be horrible, but the future will be better, so forget the past and move-onward. -XXUNORIBOASXX |
206 | - | port.Reflectance = reflec |
206 | + | wait() |
207 | - | port.Material = mater |
207 | + | local plr = owner |
208 | - | port.Anchored = false |
208 | + | local char = plr.Character |
209 | - | port.CanCollide = false |
209 | + | local hum = char.Humanoid |
210 | - | port.Locked = true |
210 | + | local hed = char.Head |
211 | - | port.CFrame = cfram |
211 | + | local root = char.HumanoidRootPart |
212 | - | port.Size = Vector3.new(0.2, 0.2, 0.2) |
212 | + | local rootj = root.RootJoint |
213 | - | port.Parent = parnt |
213 | + | local tors = char.Torso |
214 | - | return port |
214 | + | local ra = char["Right Arm"] |
215 | local la = char["Left Arm"] | |
216 | - | function makemesh(meshtype, scale, meshid, parent) |
216 | + | local rl = char["Right Leg"] |
217 | - | local mes = Instance.new("SpecialMesh") |
217 | + | local ll = char["Left Leg"] |
218 | - | mes.MeshType = meshtype |
218 | + | local neck = tors["Neck"] |
219 | - | mes.Scale = scale |
219 | + | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
220 | - | if meshtype == "FileMesh" then |
220 | + | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
221 | - | mes.MeshId = meshid |
221 | + | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
222 | local maincolor = BrickColor.new("Dark green") | |
223 | - | mes.Parent = parent |
223 | + | local mouse = plr:GetMouse() |
224 | - | return mes |
224 | + | exploitable = true |
225 | ------------------------------------------------------- | |
226 | - | function makeweld(parent, p0, p1, c0, c1) |
226 | + | --Start Whitelist and Invincibility-- |
227 | - | local wel = Instance.new("Weld") |
227 | + | ------------------------------------------------------- |
228 | - | wel.Part0 = p0 |
228 | + | ff = Instance.new("ForceField",char) |
229 | - | wel.Part1 = p1 |
229 | + | ff.Visible = false |
230 | - | wel.C0 = c0 |
230 | + | hum.Name = "Base" |
231 | - | if c1 ~= nil then |
231 | + | hum.MaxHealth = 1.0E298 |
232 | - | wel.C1 = c1 |
232 | + | hum.Health = 1.0E298 |
233 | game:GetService("RunService"):BindToRenderStep("Bbae", 0, function() | |
234 | - | wel.Parent = parent |
234 | + | if hum.Health > 0.1 and hum.Health < 1.0E298 then |
235 | - | return wel |
235 | + | hum.MaxHealth = 1.0E298 |
236 | hum.Health = 1.0E298 | |
237 | - | local lauf1 = Instance.new("Sound") |
237 | + | |
238 | - | lauf1.SoundId = "rbxassetid://725969678" |
238 | + | end) |
239 | - | lauf1.Volume = 1.5 |
239 | + | ------------------------------------------------------- |
240 | - | lauf1.Pitch = 1 |
240 | + | --End Whitelist and Invincibility-- |
241 | - | lauf1.Parent = hrp |
241 | + | ------------------------------------------------------- |
242 | - | function lerpz(joint, prop, cfrmz, alp) |
242 | + | |
243 | - | joint[prop] = joint[prop]:lerp(cfrmz, alp) |
243 | + | warn("WhAT ANOTHER ONE V2 IS FINALLY HERE!") |
244 | ||
245 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
245 | + | warn("I hope you enjoy.") |
246 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
246 | + | |
247 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
247 | + | warn("Credit to makhail07, 2003boobear and XXUNORIBOASXX!") |
248 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
248 | + | |
249 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
249 | + | ------------------------------------------------------- |
250 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
250 | + | --Start Good Stuff-- |
251 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
251 | + | ------------------------------------------------------- |
252 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
252 | + | cam = game.Workspace.CurrentCamera |
253 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
253 | + | CF = CFrame.new |
254 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
254 | + | VT = Vector3.new |
255 | - | function resetlerp() |
255 | + | angles = CFrame.Angles |
256 | - | RJ.C0 = RJC0 |
256 | + | attack = false |
257 | - | RJ.C1 = RJC1 |
257 | + | Euler = CFrame.fromEulerAnglesXYZ |
258 | - | N.C0 = NC0 |
258 | + | Rad = math.rad |
259 | - | N.C1 = NC1 |
259 | + | IT = Instance.new |
260 | - | RS.C0 = RSC0 |
260 | + | BrickC = BrickColor.new |
261 | - | RS.C1 = RSC1 |
261 | + | Cos = math.cos |
262 | - | LS.C0 = LSC0 |
262 | + | Acos = math.acos |
263 | - | LS.C1 = LSC1 |
263 | + | Sin = math.sin |
264 | - | RH.C0 = RHC0 |
264 | + | Asin = math.asin |
265 | - | RH.C1 = RHC1 |
265 | + | Abs = math.abs |
266 | - | LH.C0 = LHC0 |
266 | + | Mrandom = math.random |
267 | - | LH.C1 = LHC1 |
267 | + | Floor = math.floor |
268 | ------------------------------------------------------- | |
269 | - | function test() |
269 | + | --End Good Stuff-- |
270 | - | if selected == false or activu == true then |
270 | + | ------------------------------------------------------- |
271 | - | return |
271 | + | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
272 | RSH, LSH = nil, nil | |
273 | - | if ragged == false then |
273 | + | RW = Instance.new("Weld") |
274 | - | ragged = true |
274 | + | LW = Instance.new("Weld") |
275 | - | human.PlatformStand = true |
275 | + | RH = tors["Right Hip"] |
276 | - | if rarm and tors:FindFirstChild("Right Shoulder") then |
276 | + | LH = tors["Left Hip"] |
277 | - | tors:FindFirstChild("Right Shoulder"):Destroy() |
277 | + | RSH = tors["Right Shoulder"] |
278 | - | makegloo(tors, RightShoulderC0, RightShoulderC1, tors, rarm, "Right Shoulder") |
278 | + | LSH = tors["Left Shoulder"] |
279 | - | maketouchy(rarm, rarm, CFrame.new(0, 0.5, 0)) |
279 | + | RSH.Parent = nil |
280 | LSH.Parent = nil | |
281 | - | if larm and tors:FindFirstChild("Left Shoulder") then |
281 | + | RW.Name = "RW" |
282 | - | tors:FindFirstChild("Left Shoulder"):Destroy() |
282 | + | RW.Part0 = tors |
283 | - | makegloo(tors, LeftShoulderC0, LeftShoulderC1, tors, larm, "Left Shoulder") |
283 | + | RW.C0 = CF(1.5, 0.5, 0) |
284 | - | maketouchy(larm, larm, CFrame.new(0, 0.5, 0)) |
284 | + | RW.C1 = CF(0, 0.5, 0) |
285 | RW.Part1 = ra | |
286 | - | if rleg and tors:FindFirstChild("Right Hip") then |
286 | + | RW.Parent = tors |
287 | - | tors:FindFirstChild("Right Hip"):Destroy() |
287 | + | LW.Name = "LW" |
288 | - | makegloo(tors, RightHipC0, RightHipC1, tors, rleg, "Right Hip") |
288 | + | LW.Part0 = tors |
289 | - | maketouchy(rleg, rleg, CFrame.new(0, 0.5, 0)) |
289 | + | LW.C0 = CF(-1.5, 0.5, 0) |
290 | LW.C1 = CF(0, 0.5, 0) | |
291 | - | if lleg and tors:FindFirstChild("Left Hip") then |
291 | + | LW.Part1 = la |
292 | - | tors:FindFirstChild("Left Hip"):Destroy() |
292 | + | LW.Parent = tors |
293 | - | makegloo(tors, LeftHipC0, LeftHipC1, tors, lleg, "Left Hip") |
293 | + | Effects = {} |
294 | - | maketouchy(lleg, lleg, CFrame.new(0, 0.5, 0)) |
294 | + | lol = false |
295 | ||
296 | - | elseif ragged == true then |
296 | + | TAUNT = Instance.new("Sound", tors) |
297 | - | ragged = false |
297 | + | TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137" |
298 | - | human.Jump = true |
298 | + | TAUNT.Volume = 10 |
299 | - | if rarm and tors:FindFirstChild("Right Shoulder") then |
299 | + | TAUNT.Pitch = 1 |
300 | - | tors:FindFirstChild("Right Shoulder"):Destroy() |
300 | + | TAUNT.Looped = false |
301 | - | makejoint(tors, RSC0, RSC1, tors, rarm, "Right Shoulder") |
301 | + | TAUNT.TimePosition = 0.12 |
302 | - | rarm:FindFirstChild("touchy"):Destroy() |
302 | + | |
303 | BTAUNT = Instance.new("Sound", tors) | |
304 | - | if larm and tors:FindFirstChild("Left Shoulder") then |
304 | + | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" |
305 | - | tors:FindFirstChild("Left Shoulder"):Destroy() |
305 | + | BTAUNT.Volume = 10 |
306 | - | makejoint(tors, LSC0, LSC1, tors, larm, "Left Shoulder") |
306 | + | BTAUNT.Pitch = 1 |
307 | - | larm:FindFirstChild("touchy"):Destroy() |
307 | + | BTAUNT.Looped = false |
308 | BTAUNT.TimePosition = 0.2 | |
309 | - | if rleg and tors:FindFirstChild("Right Hip") then |
309 | + | |
310 | - | tors:FindFirstChild("Right Hip"):Destroy() |
310 | + | ATAUNT = Instance.new("Sound", tors) |
311 | - | makejoint(tors, RHC0, RHC1, tors, rleg, "Right Hip") |
311 | + | ATAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" |
312 | - | rleg:FindFirstChild("touchy"):Destroy() |
312 | + | ATAUNT.Volume = 10 |
313 | ATAUNT.Pitch = 1 | |
314 | - | if lleg and tors:FindFirstChild("Left Hip") then |
314 | + | ATAUNT.Looped = false |
315 | - | tors:FindFirstChild("Left Hip"):Destroy() |
315 | + | ATAUNT.TimePosition = 0.2 |
316 | - | makejoint(tors, LHC0, LHC1, tors, lleg, "Left Hip") |
316 | + | |
317 | - | lleg:FindFirstChild("touchy"):Destroy() |
317 | + | ITAUNT = Instance.new("Sound", tors) |
318 | ITAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994669" | |
319 | - | RS = tors:FindFirstChild("Right Shoulder") |
319 | + | ITAUNT.Volume = 10 |
320 | - | LS = tors:FindFirstChild("Left Shoulder") |
320 | + | ITAUNT.Pitch = 1 |
321 | - | RH = tors:FindFirstChild("Right Hip") |
321 | + | ITAUNT.Looped = false |
322 | - | LH = tors:FindFirstChild("Left Hip") |
322 | + | ITAUNT.TimePosition = 0 |
323 | - | RJ = hrp:FindFirstChild("RootJoint") |
323 | + | |
324 | - | N = tors:FindFirstChild("Neck") |
324 | + | BATAUNT = Instance.new("Sound", tors) |
325 | BATAUNT.SoundId = "http://www.roblox.com/asset/?id=132514715" | |
326 | BATAUNT.Volume = 10 | |
327 | - | function makegloo(paren, co, ci, parto, parti, nam) |
327 | + | BATAUNT.Pitch = 1 |
328 | - | local gloo = Instance.new("Glue") |
328 | + | BATAUNT.Looped = false |
329 | - | gloo.Name = nam |
329 | + | BATAUNT.TimePosition = 0 |
330 | - | gloo.C0 = co |
330 | + | |
331 | - | gloo.C1 = ci |
331 | + | STAUNT = Instance.new("Sound", tors) |
332 | - | gloo.Part0 = parto |
332 | + | STAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940" |
333 | - | gloo.Part1 = parti |
333 | + | STAUNT.Volume = 10 |
334 | - | gloo.Parent = paren |
334 | + | STAUNT.Pitch = 1 |
335 | STAUNT.Looped = false | |
336 | - | function makejoint(paren, co, ci, parto, parti, nam) |
336 | + | STAUNT.TimePosition = 0.05 |
337 | - | local gloo = Instance.new("Motor6D") |
337 | + | |
338 | - | gloo.Name = nam |
338 | + | DTAUNT = Instance.new("Sound", tors) |
339 | - | gloo.C0 = co |
339 | + | DTAUNT.SoundId = "http://www.roblox.com/asset/?id=907333294" |
340 | - | gloo.C1 = ci |
340 | + | DTAUNT.Volume = 10 |
341 | - | gloo.Part0 = parto |
341 | + | DTAUNT.Pitch = 1 |
342 | - | gloo.Part1 = parti |
342 | + | DTAUNT.Looped = false |
343 | - | gloo.Parent = paren |
343 | + | DTAUNT.TimePosition = 0 |
344 | ||
345 | - | function maketouchy(parent, limb, cframe) |
345 | + | LAZOR = Instance.new("Sound", ra) |
346 | - | local pr = Instance.new("Part") |
346 | + | LAZOR.SoundId = "http://www.roblox.com/asset/?id=201858045" |
347 | - | pr.Name = "touchy" |
347 | + | LAZOR.Volume = 10 |
348 | - | pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) |
348 | + | LAZOR.Pitch = 0.7 |
349 | - | pr.Transparency = 1 |
349 | + | LAZOR.Looped = false |
350 | - | pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) |
350 | + | LAZOR.TimePosition = 0 |
351 | - | pr.CanCollide = true |
351 | + | |
352 | - | pr.Anchored = false |
352 | + | ------------------------------------------------------- |
353 | - | pr.Parent = parent |
353 | + | --Start Important Functions-- |
354 | - | local w = Instance.new("Weld") |
354 | + | ------------------------------------------------------- |
355 | - | w.Part0 = pr |
355 | + | function swait(num) |
356 | - | w.Part1 = limb |
356 | + | if num == 0 or num == nil then |
357 | - | w.C0 = cframe |
357 | + | game:service("RunService").Stepped:wait(0) |
358 | - | w.Parent = pr |
358 | + | else |
359 | for i = 0, num do | |
360 | - | local clibat, spec, dipperrot |
360 | + | game:service("RunService").Stepped:wait(0) |
361 | - | local dipperhat = chr:FindFirstChild("DXD_DipperHat") |
361 | + | |
362 | - | if dipperhat then |
362 | + | |
363 | - | dipperrot = dipperhat.Handle.HatAttachment.Rotation |
363 | + | |
364 | function thread(f) | |
365 | - | function bat() |
365 | + | coroutine.resume(coroutine.create(f)) |
366 | - | if selected == false or activu == true then |
366 | + | |
367 | - | return |
367 | + | function clerp(a, b, t) |
368 | local qa = { | |
369 | - | if batting == false then |
369 | + | QuaternionFromCFrame(a) |
370 | - | batting = true |
370 | + | } |
371 | - | dipperhat = chr:FindFirstChild("DXD_DipperHat") |
371 | + | local qb = { |
372 | - | if dipperhat then |
372 | + | QuaternionFromCFrame(b) |
373 | - | dipperrot = dipperhat.Handle.HatAttachment.Rotation |
373 | + | } |
374 | local ax, ay, az = a.x, a.y, a.z | |
375 | - | dipperhat = nil |
375 | + | local bx, by, bz = b.x, b.y, b.z |
376 | local _t = 1 - t | |
377 | - | do |
377 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
378 | - | local bmod = Instance.new("Model") |
378 | + | |
379 | - | bmod.Name = "bmodel" |
379 | + | function ShockWave(Part, cframe1, cframe2, Damage, Size) |
380 | - | bmod.Parent = chr |
380 | + | coroutine.resume(coroutine.create(function() |
381 | - | local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
381 | + | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) |
382 | - | local hmes = makemesh("Head", Vector3.new(2, 9, 2), nil, hnd) |
382 | + | wave.Anchored = true |
383 | - | local hwel = makeweld(hnd, hnd, rarm, ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), nil) |
383 | + | wave.CFrame = Part.CFrame * cframe1 |
384 | - | local pt1 = makepart("Bright yellow", "pt1", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
384 | + | local Msh = Create("SpecialMesh"){ |
385 | - | local p1m = makemesh("Head", Vector3.new(2.5, 2.5, 2.5), nil, pt1) |
385 | + | Parent = wave, |
386 | - | local p1w = makeweld(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), nil) |
386 | + | MeshType = "Sphere" |
387 | - | local pt2 = makepart("Bright yellow", "pt2", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
387 | + | } |
388 | - | local p2m = makemesh("FileMesh", Vector3.new(0.375, 0.375, 0.375), "rbxassetid://250640098", pt2) |
388 | + | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3) |
389 | - | p2m.TextureId = "rbxassetid://250639536" |
389 | + | for i = 0, 1, 0.2 do |
390 | - | local p2w = makeweld(pt2, pt2, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), nil) |
390 | + | wait() |
391 | - | local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
391 | + | local dir = wave.CFrame.lookVector * -1 |
392 | - | local p3m = makemesh("Head", Vector3.new(2.5, 2.5, 2.5), nil, pt3) |
392 | + | local pos = rayCast(wave.Position, dir, 5, Character) |
393 | - | local p3w = makeweld(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), nil) |
393 | + | wave.CFrame = wave.CFrame * cframe2 |
394 | - | local pt4 = makepart("Bright yellow", "pt4", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
394 | + | table.insert(Effects, { |
395 | - | local p4m = makemesh("FileMesh", Vector3.new(0.025, 0.025, 0.025), "rbxassetid://703458158", pt4) |
395 | + | wave, |
396 | - | local p4w = makeweld(pt4, pt4, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), nil) |
396 | + | "Sphere", |
397 | - | local pt5 = makepart("Bright yellow", "pt5", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
397 | + | 0.01, |
398 | - | local p5m = makemesh("Cylinder", Vector3.new(21.5, 6.25, 6.25), nil, pt5) |
398 | + | .03, |
399 | - | local p5w = makeweld(pt5, pt5, hnd, ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), nil) |
399 | + | .03, |
400 | - | local pt6 = makepart("Bright yellow", "pt6", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
400 | + | .03, |
401 | - | local p6m = makemesh("Head", Vector3.new(6.5, 6.5, 6.5), nil, pt6) |
401 | + | }) |
402 | - | local p6w = makeweld(pt6, pt6, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), nil) |
402 | + | |
403 | - | local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
403 | + | end)) |
404 | - | local p7m = makemesh("FileMesh", Vector3.new(0.95, 0.95, 0.95), "rbxassetid://272942659", pt7) |
404 | + | |
405 | - | p7m.TextureId = "rbxassetid://272942750" |
405 | + | |
406 | - | local p7w = makeweld(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), nil) |
406 | + | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) |
407 | - | local swingwoo = Instance.new("Sound") |
407 | + | local type = type |
408 | - | swingwoo.SoundId = "rbxassetid://10209640" |
408 | + | local rng = Instance.new("Part", char) |
409 | - | swingwoo.Pitch = rd2(10, 11) / 10 |
409 | + | rng.Anchored = true |
410 | - | swingwoo.Name = "sweae" |
410 | + | rng.BrickColor = color |
411 | - | swingwoo.Volume = 1 |
411 | + | rng.CanCollide = false |
412 | - | swingwoo.Parent = hrp |
412 | + | rng.FormFactor = 3 |
413 | - | clibat = tool.Activated:connect(function() |
413 | + | rng.Name = "Ring" |
414 | - | if selected == false or activu == true or ragged == true then |
414 | + | rng.Material = "Neon" |
415 | - | return |
415 | + | rng.Size = Vector3.new(1, 1, 1) |
416 | - | end |
416 | + | rng.Transparency = 0 |
417 | - | activu = true |
417 | + | rng.TopSurface = 0 |
418 | - | for _ = 1, 5 do |
418 | + | rng.BottomSurface = 0 |
419 | - | swait() |
419 | + | rng.CFrame = pos |
420 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7) |
420 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
421 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
421 | + | local rngm = Instance.new("SpecialMesh", rng) |
422 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7) |
422 | + | rngm.MeshType = "Sphere" |
423 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
423 | + | rngm.Scale = Vector3.new(x1, y1, z1) |
424 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7) |
424 | + | local scaler2 = 1 |
425 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
425 | + | local speeder = FastSpeed |
426 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
426 | + | if type == "Add" then |
427 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
427 | + | scaler2 = 1 * value |
428 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7) |
428 | + | elseif type == "Divide" then |
429 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
429 | + | scaler2 = 1 / value |
430 | - | end |
430 | + | |
431 | - | local bon = Instance.new("Sound") |
431 | + | coroutine.resume(coroutine.create(function() |
432 | - | bon.SoundId = "rbxassetid://135436482" |
432 | + | for i = 0, 10 / bonuspeed, 0.1 do |
433 | - | bon.Pitch = rd2(10, 12) / 10 |
433 | + | swait() |
434 | - | bon.Volume = 1 |
434 | + | if type == "Add" then |
435 | - | bon.Parent = hrp |
435 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
436 | - | game.Debris:AddItem(bon, 1) |
436 | + | elseif type == "Divide" then |
437 | - | bon:Play() |
437 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
438 | - | swingwoo:Play() |
438 | + | |
439 | - | for X = 1, 5 do |
439 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
440 | - | swait() |
440 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
441 | - | if X > 1 then |
441 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
442 | - | hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40))) |
442 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
443 | - | end |
443 | + | |
444 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7) |
444 | + | rng:Destroy() |
445 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
445 | + | end)) |
446 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7) |
446 | + | |
447 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
447 | + | |
448 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7) |
448 | + | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! |
449 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
449 | + | local type = type |
450 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7) |
450 | + | local rng = Instance.new("Part", char) |
451 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
451 | + | rng.Anchored = true |
452 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7) |
452 | + | rng.BrickColor = color |
453 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
453 | + | rng.CanCollide = false |
454 | - | end |
454 | + | rng.FormFactor = 3 |
455 | - | activu = false |
455 | + | rng.Name = "Ring" |
456 | - | end) |
456 | + | rng.Material = "Neon" |
457 | - | spec = mouse.KeyDown:connect(function(keya) |
457 | + | rng.Size = Vector3.new(1, 1, 1) |
458 | - | if selected == false or activu == true or ragged == true then |
458 | + | rng.Transparency = 0 |
459 | - | return |
459 | + | rng.TopSurface = 0 |
460 | - | end |
460 | + | rng.BottomSurface = 0 |
461 | - | if keya == "e" then |
461 | + | rng.CFrame = pos |
462 | - | activu = true |
462 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
463 | - | local speed = human.WalkSpeed |
463 | + | local rngm = Instance.new("SpecialMesh", rng) |
464 | - | human.WalkSpeed = 0 |
464 | + | rngm.MeshType = "Brick" |
465 | - | human:SetStateEnabled(3, false) |
465 | + | rngm.Scale = VT(x1,y1,z1) |
466 | - | local function expa() |
466 | + | if Mode == 190 then |
467 | - | local sond = Instance.new("Sound") |
467 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
468 | - | sond.Volume = 1.25 |
468 | + | |
469 | - | sond.Pitch = 1 |
469 | + | local scaler2 = 1 |
470 | - | sond.EmitterSize = 15 |
470 | + | local speeder = FastSpeed/10 |
471 | - | sond.SoundId = "rbxassetid://315152748" |
471 | + | if type == "Add" then |
472 | - | sond.Parent = pt6 |
472 | + | scaler2 = 1*value |
473 | - | sond:Play() |
473 | + | elseif type == "Divide" then |
474 | - | for _ = 1, 3 do |
474 | + | scaler2 = 1/value |
475 | end | |
476 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(6, 27, 6), 0.7) |
476 | + | coroutine.resume(coroutine.create(function() |
477 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(7.5, 7.5, 7.5), 0.7) |
477 | + | for i = 0,10/bonuspeed,0.1 do |
478 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), 0.7) |
478 | + | swait() |
479 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(1.125, 1.125, 1.125), 0.7) |
479 | + | if type == "Add" then |
480 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 3.6750000000000003, 0.22499999999999998), 0.7) |
480 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
481 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(7.5, 7.5, 7.5), 0.7) |
481 | + | elseif type == "Divide" then |
482 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), 0.7) |
482 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
483 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.07500000000000001, 0.07500000000000001, 0.07500000000000001), 0.7) |
483 | + | |
484 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -3.75, 0), 0.7) |
484 | + | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
485 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(64.5, 18.75, 18.75), 0.7) |
485 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
486 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -12.075000000000001, 0), 0.7) |
486 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
487 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(19.5, 19.5, 19.5), 0.7) |
487 | + | |
488 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -18.15, 0), 0.7) |
488 | + | rng:Destroy() |
489 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(2.8499999999999996, 2.8499999999999996, 2.8499999999999996), 0.7) |
489 | + | end)) |
490 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -18.6, 0), 0.7) |
490 | + | |
491 | - | end |
491 | + | New = function(Object, Parent, Name, Data) |
492 | - | for _ = 1, 5 do |
492 | + | local Object = Instance.new(Object) |
493 | for Index, Value in pairs(Data or {}) do | |
494 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(4, 18, 4), 0.7) |
494 | + | Object[Index] = Value |
495 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(5, 5, 5), 0.7) |
495 | + | |
496 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 2, 0), 0.7) |
496 | + | Object.Parent = Parent |
497 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(0.75, 0.75, 0.75), 0.7) |
497 | + | Object.Name = Name |
498 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 2.45, 0.15), 0.7) |
498 | + | return Object |
499 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(5, 5, 5), 0.7) |
499 | + | |
500 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -2, 0), 0.7) |
500 | + | function QuaternionFromCFrame(cf) |
501 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.05, 0.05, 0.05), 0.7) |
501 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
502 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -2.5, 0), 0.7) |
502 | + | local trace = m00 + m11 + m22 |
503 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(43, 12.5, 12.5), 0.7) |
503 | + | if trace > 0 then |
504 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -8.05, 0), 0.7) |
504 | + | local s = math.sqrt(1 + trace) |
505 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(13, 13, 13), 0.7) |
505 | + | local recip = 0.5 / s |
506 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -12.1, 0), 0.7) |
506 | + | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
507 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(1.9, 1.9, 1.9), 0.7) |
507 | + | else |
508 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -12.4, 0), 0.7) |
508 | + | local i = 0 |
509 | - | end |
509 | + | if m00 < m11 then |
510 | - | sond.Pitch = 0.75 |
510 | + | i = 1 |
511 | - | sond:Play() |
511 | + | |
512 | - | for _ = 1, 3 do |
512 | + | if m22 > (i == 0 and m00 or m11) then |
513 | i = 2 | |
514 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(12, 54, 12), 0.7) |
514 | + | |
515 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(15, 15, 15), 0.7) |
515 | + | if i == 0 then |
516 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 6, 0), 0.7) |
516 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
517 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(2.25, 2.25, 2.25), 0.7) |
517 | + | local recip = 0.5 / s |
518 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 7.3500000000000005, 0.44999999999999996), 0.7) |
518 | + | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
519 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(15, 15, 15), 0.7) |
519 | + | elseif i == 1 then |
520 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6, 0), 0.7) |
520 | + | local s = math.sqrt(m11 - m22 - m00 + 1) |
521 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.15000000000000002, 0.15000000000000002, 0.15000000000000002), 0.7) |
521 | + | local recip = 0.5 / s |
522 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -7.5, 0), 0.7) |
522 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
523 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(129, 37.5, 37.5), 0.7) |
523 | + | elseif i == 2 then |
524 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -24.150000000000002, 0), 0.7) |
524 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
525 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(39, 39, 39), 0.7) |
525 | + | local recip = 0.5 / s |
526 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -36.3, 0), 0.7) |
526 | + | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
527 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.699999999999999, 5.699999999999999, 5.699999999999999), 0.7) |
527 | + | |
528 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -37.2, 0), 0.7) |
528 | + | |
529 | - | end |
529 | + | |
530 | - | for _ = 1, 5 do |
530 | + | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
531 | local xs, ys, zs = x + x, y + y, z + z | |
532 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(8, 36, 8), 0.7) |
532 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
533 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(10, 10, 10), 0.7) |
533 | + | local xx = x * xs |
534 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 4, 0), 0.7) |
534 | + | local xy = x * ys |
535 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(1.5, 1.5, 1.5), 0.7) |
535 | + | local xz = x * zs |
536 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 4.9, 0.3), 0.7) |
536 | + | local yy = y * ys |
537 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(10, 10, 10), 0.7) |
537 | + | local yz = y * zs |
538 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4, 0), 0.7) |
538 | + | local zz = z * zs |
539 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.1, 0.1, 0.1), 0.7) |
539 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
540 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -5, 0), 0.7) |
540 | + | |
541 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(86, 25, 25), 0.7) |
541 | + | function QuaternionSlerp(a, b, t) |
542 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -16.1, 0), 0.7) |
542 | + | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
543 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(26, 26, 26), 0.7) |
543 | + | local startInterp, finishInterp |
544 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -24.2, 0), 0.7) |
544 | + | if cosTheta >= 1.0E-4 then |
545 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(3.8, 3.8, 3.8), 0.7) |
545 | + | if 1 - cosTheta > 1.0E-4 then |
546 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -24.8, 0), 0.7) |
546 | + | local theta = math.acos(cosTheta) |
547 | - | end |
547 | + | local invSinTheta = 1 / Sin(theta) |
548 | - | sond.Pitch = 0.4 |
548 | + | startInterp = Sin((1 - t) * theta) * invSinTheta |
549 | - | sond:Play() |
549 | + | finishInterp = Sin(t * theta) * invSinTheta |
550 | - | game.Debris:AddItem(sond, 2) |
550 | + | |
551 | - | for _ = 1, 3 do |
551 | + | startInterp = 1 - t |
552 | finishInterp = t | |
553 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(18, 81, 18), 0.7) |
553 | + | |
554 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(22.5, 22.5, 22.5), 0.7) |
554 | + | elseif 1 + cosTheta > 1.0E-4 then |
555 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 9, 0), 0.7) |
555 | + | local theta = math.acos(-cosTheta) |
556 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(3.375, 3.375, 3.375), 0.7) |
556 | + | local invSinTheta = 1 / Sin(theta) |
557 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 11.025, 0.6749999999999999), 0.7) |
557 | + | startInterp = Sin((t - 1) * theta) * invSinTheta |
558 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(22.5, 22.5, 22.5), 0.7) |
558 | + | finishInterp = Sin(t * theta) * invSinTheta |
559 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -9, 0), 0.7) |
559 | + | else |
560 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.225, 0.225, 0.225), 0.7) |
560 | + | startInterp = t - 1 |
561 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -11.25, 0), 0.7) |
561 | + | finishInterp = t |
562 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(193.5, 56.25, 56.25), 0.7) |
562 | + | |
563 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -36.225, 0), 0.7) |
563 | + | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
564 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(58.5, 58.5, 58.5), 0.7) |
564 | + | |
565 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -54.449999999999996, 0), 0.7) |
565 | + | function rayCast(Position, Direction, Range, Ignore) |
566 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.699999999999999, 8.549999999999999, 8.549999999999999), 0.7) |
566 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) |
567 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -55.800000000000004, 0), 0.7) |
567 | + | |
568 | - | end |
568 | + | local RbxUtility = LoadLibrary("RbxUtility") |
569 | - | for _ = 1, 5 do |
569 | + | local Create = RbxUtility.Create |
570 | ||
571 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(14, 63, 14), 0.7) |
571 | + | ------------------------------------------------------- |
572 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(17.5, 17.5, 17.5), 0.7) |
572 | + | --Start Damage Function-- |
573 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 7, 0), 0.7) |
573 | + | ------------------------------------------------------- |
574 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(2.625, 2.625, 2.625), 0.7) |
574 | + | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
575 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 8.575000000000001, 0.525), 0.7) |
575 | + | if hit.Parent == nil then |
576 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(17.5, 17.5, 17.5), 0.7) |
576 | + | return |
577 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -7, 0), 0.7) |
577 | + | |
578 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.17500000000000002, 0.17500000000000002, 0.17500000000000002), 0.7) |
578 | + | local h = hit.Parent:FindFirstChildOfClass("Humanoid") |
579 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -8.75, 0), 0.7) |
579 | + | for _, v in pairs(hit.Parent:children()) do |
580 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(150.5, 43.75, 43.75), 0.7) |
580 | + | if v:IsA("Humanoid") then |
581 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -28.175000000000004, 0), 0.7) |
581 | + | h = v |
582 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(45.5, 45.5, 45.5), 0.7) |
582 | + | |
583 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -42.35, 0), 0.7) |
583 | + | |
584 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(6.6499999999999995, 6.6499999999999995, 6.6499999999999995), 0.7) |
584 | + | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then |
585 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -43.4, 0), 0.7) |
585 | + | |
586 | - | end |
586 | + | hit.Parent:FindFirstChild("Head"):BreakJoints() |
587 | - | end |
587 | + | end |
588 | - | for _ = 1, 9 do |
588 | + | |
589 | - | swait() |
589 | + | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then |
590 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5) |
590 | + | if hit.Parent:findFirstChild("DebounceHit") ~= nil then |
591 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5) |
591 | + | if hit.Parent.DebounceHit.Value == true then |
592 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5) |
592 | + | return |
593 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
593 | + | |
594 | - | lerpz(LS, "C0", LSC0 * cf(0, 0.2, -0.2) * ang(rd(70), rd(-60), rd(-100)), 0.5) |
594 | + | |
595 | - | if dipperhat then |
595 | + | if insta == true then |
596 | - | dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.3) |
596 | + | hit.Parent:FindFirstChild("Head"):BreakJoints() |
597 | - | end |
597 | + | end |
598 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
598 | + | local c = Create("ObjectValue"){ |
599 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5) |
599 | + | Name = "creator", |
600 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
600 | + | Value = owner, |
601 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5) |
601 | + | Parent = h, |
602 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
602 | + | } |
603 | - | end |
603 | + | game:GetService("Debris"):AddItem(c, .5) |
604 | - | for _ = 1, 9 do |
604 | + | if HitSound ~= nil and HitPitch ~= nil then |
605 | - | swait() |
605 | + | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
606 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5) |
606 | + | |
607 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5) |
607 | + | local Damage = math.random(minim, maxim) |
608 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5) |
608 | + | local blocked = false |
609 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
609 | + | local block = hit.Parent:findFirstChild("Block") |
610 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3) |
610 | + | if block ~= nil then |
611 | - | if dipperhat then |
611 | + | if block.className == "IntValue" then |
612 | - | dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(15, 0, 0), 0.3) |
612 | + | if block.Value > 0 then |
613 | - | end |
613 | + | blocked = true |
614 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
614 | + | block.Value = block.Value - 1 |
615 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5) |
615 | + | print(block.Value) |
616 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
616 | + | |
617 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5) |
617 | + | |
618 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
618 | + | |
619 | - | end |
619 | + | if blocked == false then |
620 | - | for _ = 1, 30 do |
620 | + | h.Health = h.Health - Damage |
621 | - | swait() |
621 | + | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
622 | - | lerpz(RJ, "C0", RJC0 * cf(1.1, 0.6, 0) * ang(rd(0), rd(0), rd(-120)), 0.2) |
622 | + | |
623 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.2) |
623 | + | h.Health = h.Health - (Damage / 2) |
624 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(-20), rd(80)), 0.2) |
624 | + | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
625 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
625 | + | |
626 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.2) |
626 | + | if Type == "Knockdown" then |
627 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
627 | + | local hum = hit.Parent.Humanoid |
628 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.2) |
628 | + | hum.PlatformStand = true |
629 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
629 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
630 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.2) |
630 | + | swait(1) |
631 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
631 | + | HHumanoid.PlatformStand = false |
632 | - | end |
632 | + | end), hum) |
633 | - | expa() |
633 | + | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
634 | - | for O = 1, 10 do |
634 | + | local bodvol = Create("BodyVelocity"){ |
635 | - | swait() |
635 | + | velocity = angle * knockback, |
636 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.3, 0) * ang(rd(0), rd(0), rd(60)), 0.001 + O * 0.01) |
636 | + | P = 5000, |
637 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.001 + O * 0.01) |
637 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
638 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(-20), rd(80)), 0.001 + O * 0.01) |
638 | + | Parent = hit, |
639 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
639 | + | } |
640 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.001 + O * 0.01) |
640 | + | local rl = Create("BodyAngularVelocity"){ |
641 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
641 | + | P = 3000, |
642 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.001 + O * 0.01) |
642 | + | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
643 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
643 | + | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
644 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.001 + O * 0.01) |
644 | + | Parent = hit, |
645 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
645 | + | } |
646 | - | end |
646 | + | game:GetService("Debris"):AddItem(bodvol, .5) |
647 | - | local whoooo = Instance.new("Sound") |
647 | + | game:GetService("Debris"):AddItem(rl, .5) |
648 | - | whoooo.Volume = 3 |
648 | + | elseif Type == "Normal" then |
649 | - | whoooo.TimePosition = 0.15 |
649 | + | local vp = Create("BodyVelocity"){ |
650 | - | whoooo.Pitch = 0.5 |
650 | + | P = 500, |
651 | - | whoooo.SoundId = "rbxassetid://320557353" |
651 | + | maxForce = Vector3.new(math.huge, 0, math.huge), |
652 | - | whoooo.Parent = pt5 |
652 | + | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
653 | - | whoooo:Play() |
653 | + | } |
654 | - | game.Debris:AddItem(whoooo, 2) |
654 | + | if knockback > 0 then |
655 | - | for O = 1, 6 do |
655 | + | vp.Parent = hit.Parent.Torso |
656 | - | swait() |
656 | + | |
657 | - | hito(pt5, 25, 40, 0.75, hrp.CFrame.rightVector * -100 + Vector3.new(0, 50, 0), Vector3.new(0, rd2(-25, 25), rd2(-160, 160))) |
657 | + | game:GetService("Debris"):AddItem(vp, .5) |
658 | - | lerpz(RJ, "C0", RJC0 * cf(0.9, -0.7, 0) * ang(rd(0), rd(0), rd(120)), 0.1 + O * 0.05) |
658 | + | elseif Type == "Up" then |
659 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.1 + O * 0.05) |
659 | + | local bodyVelocity = Create("BodyVelocity"){ |
660 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(20), rd(20)), 0.1 + O * 0.05) |
660 | + | velocity = Vector3.new(0, 20, 0), |
661 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
661 | + | P = 5000, |
662 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.1 + O * 0.05) |
662 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
663 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
663 | + | Parent = hit, |
664 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.1 + O * 0.05) |
664 | + | } |
665 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
665 | + | game:GetService("Debris"):AddItem(bodyVelocity, .5) |
666 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.1 + O * 0.05) |
666 | + | elseif Type == "FastUp" then |
667 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
667 | + | local hum = hit.Parent.Humanoid |
668 | - | end |
668 | + | hum.PlatformStand = true |
669 | - | for O = 1, 13 do |
669 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
670 | - | swait() |
670 | + | swait(1) |
671 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(2, 9, 2), 0.05 + O * 0.075) |
671 | + | HHumanoid.PlatformStand = false |
672 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075) |
672 | + | end), hum) |
673 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), 0.05 + O * 0.075) |
673 | + | local bodyVelocity = Create("BodyVelocity"){ |
674 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(0.375, 0.375, 0.375), 0.05 + O * 0.075) |
674 | + | velocity = Vector3.new(0, 60, 0), |
675 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), 0.05 + O * 0.075) |
675 | + | P = 5000, |
676 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075) |
676 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
677 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), 0.05 + O * 0.075) |
677 | + | Parent = hit, |
678 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.025, 0.025, 0.025), 0.05 + O * 0.075) |
678 | + | } |
679 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), 0.05 + O * 0.075) |
679 | + | game:GetService("Debris"):AddItem(bodyVelocity, .5) |
680 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(21.5, 6.25, 6.25), 0.05 + O * 0.075) |
680 | + | elseif Type == "DarkUp" then |
681 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), 0.05 + O * 0.075) |
681 | + | coroutine.resume(coroutine.create(function() |
682 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(6.5, 6.5, 6.5), 0.05 + O * 0.075) |
682 | + | for i = 0, 1, 0.1 do |
683 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), 0.05 + O * 0.075) |
683 | + | swait() |
684 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(0.95, 0.95, 0.95), 0.05 + O * 0.075) |
684 | + | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) |
685 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), 0.05 + O * 0.075) |
685 | + | |
686 | - | lerpz(RJ, "C0", RJC0 * cf(1.1, -0.8, 0) * ang(rd(0), rd(0), rd(150)), 0.05 + O * 0.075) |
686 | + | end)) |
687 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.05 + O * 0.075) |
687 | + | local bodyVelocity = Create("BodyVelocity"){ |
688 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(30), rd(10)), 0.05 + O * 0.075) |
688 | + | velocity = Vector3.new(0, 20, 0), |
689 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
689 | + | P = 5000, |
690 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(20), rd(20), rd(-20)), 0.05 + O * 0.075) |
690 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
691 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
691 | + | Parent = hit, |
692 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.05 + O * 0.075) |
692 | + | } |
693 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
693 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
694 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.05 + O * 0.075) |
694 | + | elseif Type == "Snare" then |
695 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
695 | + | local bp = Create("BodyPosition"){ |
696 | - | end |
696 | + | P = 2000, |
697 | - | if dipperhat then |
697 | + | D = 100, |
698 | - | dipperhat.Handle.HatAttachment.Rotation = dipperrot |
698 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
699 | - | end |
699 | + | position = hit.Parent.Torso.Position, |
700 | - | human.WalkSpeed = speed |
700 | + | Parent = hit.Parent.Torso, |
701 | - | human:SetStateEnabled(3, true) |
701 | + | } |
702 | - | activu = false |
702 | + | game:GetService("Debris"):AddItem(bp, 1) |
703 | - | end |
703 | + | elseif Type == "Freeze" then |
704 | - | if keya == "q" then |
704 | + | local BodPos = Create("BodyPosition"){ |
705 | - | activu = true |
705 | + | P = 50000, |
706 | - | do |
706 | + | D = 1000, |
707 | - | local checkkey = true |
707 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
708 | - | local keyingup = mouse.KeyUp:connect(function(xzx) |
708 | + | position = hit.Parent.Torso.Position, |
709 | - | if xzx == "q" then |
709 | + | Parent = hit.Parent.Torso, |
710 | - | checkkey = false |
710 | + | } |
711 | local BodGy = Create("BodyGyro") { | |
712 | - | end) |
712 | + | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
713 | - | repeat |
713 | + | P = 20e+003, |
714 | - | for _ = 1, 2 do |
714 | + | Parent = hit.Parent.Torso, |
715 | - | swait() |
715 | + | cframe = hit.Parent.Torso.CFrame, |
716 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7) |
716 | + | } |
717 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7) |
717 | + | hit.Parent.Torso.Anchored = true |
718 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7) |
718 | + | coroutine.resume(coroutine.create(function(Part) |
719 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
719 | + | swait(1.5) |
720 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7) |
720 | + | Part.Anchored = false |
721 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
721 | + | end), hit.Parent.Torso) |
722 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
722 | + | game:GetService("Debris"):AddItem(BodPos, 3) |
723 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
723 | + | game:GetService("Debris"):AddItem(BodGy, 3) |
724 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7) |
724 | + | |
725 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
725 | + | local debounce = Create("BoolValue"){ |
726 | Name = "DebounceHit", | |
727 | - | swingwoo:Play() |
727 | + | Parent = hit.Parent, |
728 | - | for T = 1, 2 do |
728 | + | Value = true, |
729 | - | swait() |
729 | + | } |
730 | - | if T == 2 then |
730 | + | game:GetService("Debris"):AddItem(debounce, Delay) |
731 | - | hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10))) |
731 | + | c = Create("ObjectValue"){ |
732 | - | end |
732 | + | Name = "creator", |
733 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7) |
733 | + | Value = Player, |
734 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
734 | + | Parent = h, |
735 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7) |
735 | + | } |
736 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
736 | + | game:GetService("Debris"):AddItem(c, .5) |
737 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7) |
737 | + | |
738 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
738 | + | |
739 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7) |
739 | + | ------------------------------------------------------- |
740 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
740 | + | --End Damage Function-- |
741 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7) |
741 | + | ------------------------------------------------------- |
742 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
742 | + | local r = 255 |
743 | local g = 0 | |
744 | - | for _ = 1, 2 do |
744 | + | local b = 0 |
745 | - | swait() |
745 | + | coroutine.resume(coroutine.create(function() |
746 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-30), rd(20), rd(0)), 0.7) |
746 | + | while wait() do |
747 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7) |
747 | + | for i = 0, 254/5 do |
748 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(179)), 0.7) |
748 | + | swait() |
749 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
749 | + | g = g + 5 |
750 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-40), rd(20), rd(30)), 0.7) |
750 | + | |
751 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
751 | + | for i = 0, 254/5 do |
752 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
752 | + | swait() |
753 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
753 | + | r = r - 5 |
754 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(35)), 0.7) |
754 | + | |
755 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
755 | + | for i = 0, 254/5 do |
756 | swait() | |
757 | - | swingwoo:Play() |
757 | + | b = b + 5 |
758 | - | for T = 1, 2 do |
758 | + | |
759 | - | swait() |
759 | + | for i = 0, 254/5 do |
760 | - | if T == 2 then |
760 | + | swait() |
761 | - | hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10))) |
761 | + | g = g - 5 |
762 | - | end |
762 | + | |
763 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(40), rd(40), rd(0)), 0.7) |
763 | + | for i = 0, 254/5 do |
764 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7) |
764 | + | swait() |
765 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(30)), 0.7) |
765 | + | r = r + 5 |
766 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
766 | + | |
767 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7) |
767 | + | for i = 0, 254/5 do |
768 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
768 | + | swait() |
769 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
769 | + | b = b - 5 |
770 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
770 | + | |
771 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(-65)), 0.7) |
771 | + | |
772 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
772 | + | end)) |
773 | ------------------------------------------------------- | |
774 | - | until not checkkey |
774 | + | --Start Damage Function Customization-- |
775 | - | if keyingup then |
775 | + | ------------------------------------------------------- |
776 | - | keyingup:disconnect() |
776 | + | function ShowDamage(Pos, Text, Time, Color) |
777 | local Rate = (1 / 30) | |
778 | - | activu = false |
778 | + | local Pos = (Pos or Vector3.new(0, 0, 0)) |
779 | - | end |
779 | + | local Text = (Text or "") |
780 | - | end |
780 | + | local Time = (Time or 2) |
781 | - | if keya == "f" then |
781 | + | local Color = (Color or Color3.new(1, 0, 1)) |
782 | - | activu = true |
782 | + | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
783 | - | do |
783 | + | EffectPart.Anchored = true |
784 | - | local speed = human.WalkSpeed |
784 | + | local BillboardGui = Create("BillboardGui"){ |
785 | - | human.WalkSpeed = 2 |
785 | + | Size = UDim2.new(3, 0, 3, 0), |
786 | - | human:SetStateEnabled(3, false) |
786 | + | Adornee = EffectPart, |
787 | - | local checkkey = true |
787 | + | Parent = EffectPart, |
788 | - | local chargecounter = 0 |
788 | + | } |
789 | - | local keyingup = mouse.KeyUp:connect(function(xzx) |
789 | + | local TextLabel = Create("TextLabel"){ |
790 | - | if xzx == "f" then |
790 | + | BackgroundTransparency = 1, |
791 | - | checkkey = false |
791 | + | Size = UDim2.new(1, 0, 1, 0), |
792 | Text = Text, | |
793 | - | end) |
793 | + | Font = "Bodoni", |
794 | - | local firederp |
794 | + | TextColor3 = Color, |
795 | - | for _ = 1, 8 do |
795 | + | TextScaled = true, |
796 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
797 | - | hwel.C0 = hwel.C0:lerp(ang(rd(65), rd(0), rd(0)) * cf(0, 1, 0), 0.6) |
797 | + | Parent = BillboardGui, |
798 | - | lerpz(RJ, "C0", RJC0 * cf(0.5, 0.5, 0) * ang(rd(0), rd(0), rd(-70)), 0.5) |
798 | + | } |
799 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(60)), 0.5) |
799 | + | game.Debris:AddItem(EffectPart, (Time)) |
800 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(70), rd(-10), rd(80)), 0.5) |
800 | + | EffectPart.Parent = game:GetService("Workspace") |
801 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
801 | + | delay(0, function() |
802 | - | lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(-10), rd(-70), rd(-75)), 0.5) |
802 | + | local Frames = (Time / Rate) |
803 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5) |
803 | + | for Frame = 1, Frames do |
804 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.5) |
804 | + | wait(Rate) |
805 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
805 | + | local Percent = (Frame / Frames) |
806 | - | lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(0), rd(80), rd(-5)), 0.5) |
806 | + | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
807 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.5) |
807 | + | TextLabel.TextTransparency = Percent |
808 | - | end |
808 | + | |
809 | - | repeat |
809 | + | if EffectPart and EffectPart.Parent then |
810 | EffectPart:Destroy() | |
811 | - | chargecounter = chargecounter + 1 |
811 | + | |
812 | - | lerpz(RS, "C0", RSC0 * cf(rd2(-5, 5) / 100, rd2(-5, 5) / 100, rd2(-5, 5) / 100) * ang(rd(rd2(65, 75)), rd(rd2(-15, 5)), rd(rd2(75, 85))), 0.05 + chargecounter * 0.019) |
812 | + | |
813 | - | lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(rd2(-15, -5)), rd(rd2(-75, -65)), rd(rd2(-80, -70))), 0.05 + chargecounter * 0.019) |
813 | + | |
814 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(rd2(-25, -15)), rd(0)), 0.05 + chargecounter * 0.019) |
814 | + | ------------------------------------------------------- |
815 | - | if chargecounter > 15 and firederp == nil then |
815 | + | --End Damage Function Customization-- |
816 | - | firederp = Instance.new("Fire") |
816 | + | ------------------------------------------------------- |
817 | - | firederp.Parent = pt5 |
817 | + | |
818 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
819 | - | until not checkkey or chargecounter > 50 |
819 | + | for _, c in pairs(workspace:children()) do |
820 | - | swingwoo:Play() |
820 | + | local hum = c:findFirstChild("Humanoid") |
821 | - | for U = 1, 10 do |
821 | + | if hum ~= nil then |
822 | local head = c:findFirstChild("Head") | |
823 | - | if U < 3 then |
823 | + | if head ~= nil then |
824 | - | hito(pt5, 5, 10 + chargecounter / 10, 0.2, hrp.CFrame.lookVector * (80 + chargecounter * 3) + Vector3.new(0, 6 + 6 * (chargecounter / 5), 0), Vector3.new(0, rd2(-25, 25) * (chargecounter / 25), rd2(-80, 80) * (chargecounter / 25))) |
824 | + | local targ = head.Position - Part.Position |
825 | - | if chargecounter > 15 then |
825 | + | local mag = targ.magnitude |
826 | - | tagexplode(pt5, 5, 0.65) |
826 | + | if magni >= mag and c.Name ~= plr.Name then |
827 | - | end |
827 | + | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) |
828 | end | |
829 | - | hwel.C0 = hwel.C0:lerp(ang(rd(135), rd(0), rd(0)) * cf(0, 1, 0), 0.6) |
829 | + | |
830 | - | lerpz(RJ, "C0", RJC0 * cf(0.5, -0.5, 0) * ang(rd(0), rd(0), rd(50)), 0.6) |
830 | + | |
831 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(-30)), 0.6) |
831 | + | |
832 | - | lerpz(RS, "C0", RSC0 * cf(0.75, 0.5, -0.5) * ang(rd(0), rd(60), rd(120)), 0.4) |
832 | + | |
833 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(100), rd(0)), 0.4) |
833 | + | |
834 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(20), rd(-125)), 0.4) |
834 | + | |
835 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.4) |
835 | + | CFuncs = { |
836 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.6) |
836 | + | Part = { |
837 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) |
837 | + | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
838 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(-6)), 0.6) |
838 | + | local Part = Create("Part")({ |
839 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.6) |
839 | + | Parent = Parent, |
840 | - | end |
840 | + | Reflectance = Reflectance, |
841 | - | if firederp then |
841 | + | Transparency = Transparency, |
842 | - | firederp:Destroy() |
842 | + | CanCollide = false, |
843 | - | end |
843 | + | Locked = true, |
844 | - | swait(10) |
844 | + | BrickColor = BrickColor.new(tostring(BColor)), |
845 | - | hwel.C0 = ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0) |
845 | + | Name = Name, |
846 | - | if keyingup then |
846 | + | Size = Size, |
847 | - | keyingup:Disconnect() |
847 | + | Material = Material |
848 | }) | |
849 | - | human.WalkSpeed = speed |
849 | + | RemoveOutlines(Part) |
850 | - | human:SetStateEnabled(3, true) |
850 | + | return Part |
851 | - | activu = false |
851 | + | |
852 | - | end |
852 | + | }, |
853 | - | end |
853 | + | Mesh = { |
854 | - | end) |
854 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
855 | local Msh = Create(Mesh)({ | |
856 | - | elseif batting == true then |
856 | + | Parent = Part, |
857 | - | batting = false |
857 | + | Offset = OffSet, |
858 | - | clibat:Disconnect() |
858 | + | Scale = Scale |
859 | - | spec:Disconnect() |
859 | + | }) |
860 | - | hrp.sweae:Destroy() |
860 | + | if Mesh == "SpecialMesh" then |
861 | - | local batmod = chr:FindFirstChild("bmodel") |
861 | + | Msh.MeshType = MeshType |
862 | - | batmod.hnd.Weld:Destroy() |
862 | + | Msh.MeshId = MeshId |
863 | - | batmod.PrimaryPart = batmod.hnd |
863 | + | |
864 | - | batmod:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1)) |
864 | + | return Msh |
865 | - | for _, A in pairs(batmod:GetChildren()) do |
865 | + | |
866 | - | if A.ClassName == "Part" then |
866 | + | }, |
867 | - | A.CanCollide = true |
867 | + | Mesh = { |
868 | - | A.Anchored = false |
868 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
869 | local Msh = Create(Mesh)({ | |
870 | Parent = Part, | |
871 | - | batmod.Parent = workspace |
871 | + | Offset = OffSet, |
872 | - | game.Debris:AddItem(batmod, 8) |
872 | + | Scale = Scale |
873 | }) | |
874 | if Mesh == "SpecialMesh" then | |
875 | - | local movin = false |
875 | + | Msh.MeshType = MeshType |
876 | - | local cliham, hamspec |
876 | + | Msh.MeshId = MeshId |
877 | - | function ham() |
877 | + | |
878 | - | if batting == false then |
878 | + | return Msh |
879 | - | batting = true |
879 | + | |
880 | - | do |
880 | + | }, |
881 | - | local bmod = Instance.new("Model") |
881 | + | Weld = { |
882 | - | bmod.Name = "bmodel" |
882 | + | Create = function(Parent, Part0, Part1, C0, C1) |
883 | - | bmod.Parent = chr |
883 | + | local Weld = Create("Weld")({ |
884 | - | local makemotor = function(parent, p0, p1, c0, c1) |
884 | + | Parent = Parent, |
885 | - | local wel = Instance.new("Motor6D") |
885 | + | Part0 = Part0, |
886 | - | wel.Part0 = p0 |
886 | + | Part1 = Part1, |
887 | - | wel.Part1 = p1 |
887 | + | C0 = C0, |
888 | - | wel.C0 = c0 |
888 | + | C1 = C1 |
889 | - | if c1 ~= nil then |
889 | + | }) |
890 | - | wel.C1 = c1 |
890 | + | return Weld |
891 | - | end |
891 | + | |
892 | - | wel.Parent = parent |
892 | + | }, |
893 | - | return wel |
893 | + | Sound = { |
894 | Create = function(id, par, vol, pit) | |
895 | - | local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
895 | + | coroutine.resume(coroutine.create(function() |
896 | - | hnd.Anchored = true |
896 | + | local S = Create("Sound")({ |
897 | - | local hmes = makemesh("Head", Vector3.new(5, 30, 5), nil, hnd) |
897 | + | Volume = vol, |
898 | - | movin = true |
898 | + | Pitch = pit or 1, |
899 | - | hnd.CFrame = hrp.CFrame |
899 | + | SoundId = id, |
900 | - | coroutine.resume(coroutine.create(function() |
900 | + | Parent = par or workspace |
901 | - | while hnd.Anchored == true do |
901 | + | }) |
902 | - | swait() |
902 | + | wait() |
903 | - | if movin then |
903 | + | S:play() |
904 | - | hnd.CFrame = hnd.CFrame:lerp(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, 11, 0), 0.65) |
904 | + | game:GetService("Debris"):AddItem(S, 6) |
905 | - | end |
905 | + | end)) |
906 | - | end |
906 | + | |
907 | }, | |
908 | - | local pt1 = makepart("Br. yellowish green", "pt1", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
908 | + | ParticleEmitter = { |
909 | - | local p1m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt1) |
909 | + | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
910 | - | local p1w = makemotor(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), nil) |
910 | + | local fp = Create("ParticleEmitter")({ |
911 | - | local pt2 = makepart("Br. yellowish green", "pt2", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
911 | + | Parent = Parent, |
912 | - | local p2m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt2) |
912 | + | Color = ColorSequence.new(Color1, Color2), |
913 | - | local p2w = makemotor(pt2, pt2, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), nil) |
913 | + | LightEmission = LightEmission, |
914 | - | local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
914 | + | Size = Size, |
915 | - | local p3m = makemesh("Head", Vector3.new(6.5, 6.5, 6.5), nil, pt3) |
915 | + | Texture = Texture, |
916 | - | local p3w = makemotor(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3.75, 0), nil) |
916 | + | Transparency = Transparency, |
917 | - | local pt4 = makepart("Br. yellowish green", "pt4", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
917 | + | ZOffset = ZOffset, |
918 | - | local p4m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://250640098", pt4) |
918 | + | Acceleration = Accel, |
919 | - | p4m.TextureId = "rbxassetid://250639536" |
919 | + | Drag = Drag, |
920 | - | local p4w = makemotor(pt4, pt4, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 4.25, 0.25), nil) |
920 | + | LockedToPart = LockedToPart, |
921 | - | local pt5 = makepart("Bright blue", "pt5", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
921 | + | VelocityInheritance = VelocityInheritance, |
922 | - | local p5m = makemesh("Head", Vector3.new(5, 90, 4), nil, pt5) |
922 | + | EmissionDirection = EmissionDirection, |
923 | - | local p5w = makemotor(pt5, pt5, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -12, 0), nil) |
923 | + | Enabled = Enabled, |
924 | - | local pt6 = makepart("Bright blue", "pt6", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
924 | + | Lifetime = LifeTime, |
925 | - | local p6m = makemesh("FileMesh", Vector3.new(0.16, 0.4, 0.16), "rbxassetid://703458158", pt6) |
925 | + | Rate = Rate, |
926 | - | local p6w = makemotor(pt6, pt6, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -16, 0), nil) |
926 | + | Rotation = Rotation, |
927 | - | local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
927 | + | RotSpeed = RotSpeed, |
928 | - | local p7m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt7) |
928 | + | Speed = Speed, |
929 | - | local p7w = makemotor(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -27, 0), nil) |
929 | + | VelocitySpread = VelocitySpread |
930 | - | local hdec1 = Instance.new("Decal") |
930 | + | }) |
931 | - | hdec1.Texture = "rbxasset://textures/face.png" |
931 | + | return fp |
932 | - | hdec1.Face = "Front" |
932 | + | |
933 | - | hdec1.Parent = pt7 |
933 | + | } |
934 | - | local pt8 = makepart("Bright yellow", "pt8", 0, 1, "SmoothPlastic", bmod, hrp.CFrame) |
934 | + | } |
935 | - | local p8m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt8) |
935 | + | function RemoveOutlines(part) |
936 | - | local p8w = makemotor(pt8, pt8, hnd, ang(rd(0), rd(-90), rd(0)) * cf(0, -27, 0), nil) |
936 | + | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
937 | - | local hdec2 = Instance.new("Decal") |
937 | + | |
938 | - | hdec2.Texture = "rbxasset://textures/face.png" |
938 | + | function CreatePart1(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
939 | - | hdec2.Face = "Front" |
939 | + | local Part = Create("Part")({ |
940 | - | hdec2.Parent = pt8 |
940 | + | formFactor = FormFactor, |
941 | - | local pt9 = makepart("Bright yellow", "pt9", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
941 | + | Parent = Parent, |
942 | - | local p9m = makemesh("FileMesh", Vector3.new(12, 11, 11), "rbxassetid://272942659", pt9) |
942 | + | Reflectance = Reflectance, |
943 | - | local p9w = makemotor(pt9, pt9, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -30, 0), nil) |
943 | + | Transparency = Transparency, |
944 | - | p9m.TextureId = "rbxassetid://272942750" |
944 | + | CanCollide = false, |
945 | - | local pt10 = makepart("Bright yellow", "pt10", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
945 | + | Locked = true, |
946 | - | local p10m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt10) |
946 | + | BrickColor = BrickColor.new(tostring(BColor)), |
947 | - | local p10w = makemotor(pt10, pt10, pt7, ang(rd(0), rd(0), rd(90)) * cf(11, 0, 0), nil) |
947 | + | Name = Name, |
948 | - | local hdec3 = Instance.new("Decal") |
948 | + | Size = Size, |
949 | - | hdec3.Texture = "rbxasset://textures/face.png" |
949 | + | Material = Material |
950 | - | hdec3.Face = "Front" |
950 | + | }) |
951 | - | hdec3.Parent = pt10 |
951 | + | RemoveOutlines(Part) |
952 | - | local pt11 = makepart("Bright yellow", "pt11", 0, 1, "SmoothPlastic", bmod, hrp.CFrame) |
952 | + | return Part |
953 | - | local p11m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt11) |
953 | + | |
954 | - | local p11w = makemotor(pt11, pt11, pt7, ang(rd(0), rd(180), rd(90)) * cf(11, 0, 0), nil) |
954 | + | function CreateMesh1(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
955 | - | local hdec4 = Instance.new("Decal") |
955 | + | local Msh = Create(Mesh)({ |
956 | - | hdec4.Texture = "rbxasset://textures/face.png" |
956 | + | Parent = Part, |
957 | - | hdec4.Face = "Front" |
957 | + | Offset = OffSet, |
958 | - | hdec4.Parent = pt11 |
958 | + | Scale = Scale |
959 | - | local pt12 = makepart("Bright yellow", "pt12", 0, 0, "SmoothPlastic", bmod, hrp.CFrame) |
959 | + | }) |
960 | - | local p12m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt12) |
960 | + | if Mesh == "SpecialMesh" then |
961 | - | local p12w = makemotor(pt12, pt12, pt7, ang(rd(0), rd(0), rd(-90)) * cf(-11, 0, 0), nil) |
961 | + | Msh.MeshType = MeshType |
962 | - | local hdec5 = Instance.new("Decal") |
962 | + | Msh.MeshId = MeshId |
963 | - | hdec5.Texture = "rbxasset://textures/face.png" |
963 | + | |
964 | - | hdec5.Face = "Front" |
964 | + | return Msh |
965 | - | hdec5.Parent = pt12 |
965 | + | |
966 | - | local pt13 = makepart("Bright yellow", "pt13", 0, 1, "SmoothPlastic", bmod, hrp.CFrame) |
966 | + | function CreateWeld(Parent, Part0, Part1, C0, C1) |
967 | - | local p13m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt13) |
967 | + | local Weld = Create("Weld")({ |
968 | - | local p13w = makemotor(pt13, pt13, pt7, ang(rd(0), rd(180), rd(-90)) * cf(-11, 0, 0), nil) |
968 | + | Parent = Parent, |
969 | - | local hdec6 = Instance.new("Decal") |
969 | + | Part0 = Part0, |
970 | - | hdec6.Texture = "rbxasset://textures/face.png" |
970 | + | Part1 = Part1, |
971 | - | hdec6.Face = "Front" |
971 | + | C0 = C0, |
972 | - | hdec6.Parent = pt13 |
972 | + | C1 = C1 |
973 | - | cliham = tool.Activated:connect(function() |
973 | + | }) |
974 | - | if selected == false or activu == true or ragged == true then |
974 | + | return Weld |
975 | - | return |
975 | + | |
976 | - | end |
976 | + | |
977 | - | activu = true |
977 | + | |
978 | - | movin = false |
978 | + | ------------------------------------------------------- |
979 | - | for B = 1, 20 do |
979 | + | --Start Effect Function-- |
980 | - | swait() |
980 | + | ------------------------------------------------------- |
981 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.4) |
981 | + | EffectModel = Instance.new("Model", char) |
982 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(0), rd(0)), 0.4) |
982 | + | Effects = { |
983 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(170)), 0.4) |
983 | + | Block = { |
984 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
984 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
985 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(10)), 0.4) |
985 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
986 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
986 | + | prt.Anchored = true |
987 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(-10)), 0.4) |
987 | + | prt.CFrame = cframe |
988 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
988 | + | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
989 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(10)), 0.4) |
989 | + | game:GetService("Debris"):AddItem(prt, 10) |
990 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
990 | + | if Type == 1 or Type == nil then |
991 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 0.1 + B * 0.045) |
991 | + | table.insert(Effects, { |
992 | - | end |
992 | + | prt, |
993 | - | for B = 1, 30 do |
993 | + | "Block1", |
994 | - | swait() |
994 | + | delay, |
995 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, 0) * ang(rd(-25), rd(0), rd(-50)), 0.1 + B / 80) |
995 | + | x3, |
996 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-18), rd(0), rd(40)), 0.1 + B / 80) |
996 | + | y3, |
997 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-30), rd(-5), rd(160)), 0.1 + B / 80) |
997 | + | z3, |
998 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
998 | + | msh |
999 | - | lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-20), rd(-150)), 0.1 + B / 80) |
999 | + | }) |
1000 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
1000 | + | elseif Type == 2 then |
1001 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(-10)), 0.1 + B / 80) |
1001 | + | table.insert(Effects, { |
1002 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
1002 | + | prt, |
1003 | - | lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(-5), rd(60), rd(-110)), 0.1 + B / 80) |
1003 | + | "Block2", |
1004 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
1004 | + | delay, |
1005 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1) |
1005 | + | x3, |
1006 | - | end |
1006 | + | y3, |
1007 | - | for B = 1, 7 do |
1007 | + | z3, |
1008 | - | swait() |
1008 | + | msh |
1009 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(40)), 0.015 + B / 15) |
1009 | + | }) |
1010 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.015 + B / 15) |
1010 | + | |
1011 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-50), rd(100)), 0.015 + B / 15) |
1011 | + | table.insert(Effects, { |
1012 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
1012 | + | prt, |
1013 | - | lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.015 + B / 15) |
1013 | + | "Block3", |
1014 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
1014 | + | delay, |
1015 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(10)), 0.015 + B / 15) |
1015 | + | x3, |
1016 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
1016 | + | y3, |
1017 | - | lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(-20)), 0.015 + B / 15) |
1017 | + | z3, |
1018 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
1018 | + | msh |
1019 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1) |
1019 | + | }) |
1020 | - | end |
1020 | + | |
1021 | - | for B = 1, 4 do |
1021 | + | |
1022 | - | swait() |
1022 | + | }, |
1023 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.8, 0) * ang(rd(70), rd(0), rd(40)), 0.38 + B * 0.1) |
1023 | + | Sphere = { |
1024 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.38 + B * 0.1) |
1024 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1025 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-40), rd(100)), 0.38 + B * 0.1) |
1025 | + | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
1026 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
1026 | + | prt.Anchored = true |
1027 | - | lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.38 + B * 0.1) |
1027 | + | prt.CFrame = cframe |
1028 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
1028 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1029 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(60)), 0.38 + B * 0.1) |
1029 | + | game:GetService("Debris"):AddItem(prt, 10) |
1030 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
1030 | + | table.insert(Effects, { |
1031 | - | lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(70)), 0.38 + B * 0.1) |
1031 | + | prt, |
1032 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
1032 | + | "Cylinder", |
1033 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1) |
1033 | + | delay, |
1034 | - | end |
1034 | + | x3, |
1035 | - | swait(15) |
1035 | + | y3, |
1036 | - | movin = true |
1036 | + | z3, |
1037 | - | activu = false |
1037 | + | msh |
1038 | - | end) |
1038 | + | }) |
1039 | end | |
1040 | - | elseif batting == true then |
1040 | + | }, |
1041 | - | batting = false |
1041 | + | Cylinder = { |
1042 | - | cliham:Disconnect() |
1042 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1043 | - | local badevz = chr:FindFirstChild("bmodel") |
1043 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1044 | - | badevz.PrimaryPart = badevz.hnd |
1044 | + | prt.Anchored = true |
1045 | - | for _, A in pairs(badevz:GetChildren()) do |
1045 | + | prt.CFrame = cframe |
1046 | - | if A.ClassName == "Part" then |
1046 | + | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1047 | - | A.CanCollide = true |
1047 | + | game:GetService("Debris"):AddItem(prt, 10) |
1048 | - | A.Anchored = false |
1048 | + | table.insert(Effects, { |
1049 | prt, | |
1050 | "Cylinder", | |
1051 | - | movin = false |
1051 | + | delay, |
1052 | - | badevz.Parent = workspace |
1052 | + | x3, |
1053 | - | badevz:SetPrimaryPartCFrame(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, -11, 0)) |
1053 | + | y3, |
1054 | - | game.Debris:AddItem(badevz, 8) |
1054 | + | z3, |
1055 | msh | |
1056 | }) | |
1057 | - | local ehhh = false |
1057 | + | |
1058 | - | local ymmu, kabomobepo |
1058 | + | }, |
1059 | - | local memedonlist = {} |
1059 | + | Wave = { |
1060 | - | local noobcharge = 0 |
1060 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1061 | - | function nommy() |
1061 | + | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
1062 | - | if selected == false or activu == true then |
1062 | + | prt.Anchored = true |
1063 | - | return |
1063 | + | prt.CFrame = cframe |
1064 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1065 | - | if batting == false then |
1065 | + | game:GetService("Debris"):AddItem(prt, 10) |
1066 | - | batting = true |
1066 | + | table.insert(Effects, { |
1067 | - | do |
1067 | + | prt, |
1068 | - | local bmod = Instance.new("Model") |
1068 | + | "Cylinder", |
1069 | - | bmod.Name = "bmodel" |
1069 | + | delay, |
1070 | - | bmod.Parent = chr |
1070 | + | x3 / 60, |
1071 | - | local hnd = makepart("Br. yellowish green", "hnd", 0, 1, "SmoothPlastic", bmod, rarm.CFrame) |
1071 | + | y3 / 60, |
1072 | - | local hmes = makemesh("Head", Vector3.new(1, 1, 1), nil, hnd) |
1072 | + | z3 / 60, |
1073 | - | local hwel = makeweld(hnd, hnd, rarm, ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), nil) |
1073 | + | msh |
1074 | - | local pt1 = makepart("Br. yellowish green", "pt1", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1074 | + | }) |
1075 | - | local p1m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", pt1) |
1075 | + | |
1076 | - | local p1w = makeweld(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0.5, -1, 0), nil) |
1076 | + | }, |
1077 | - | local pt2 = makepart("Br. yellowish green", "pt2", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1077 | + | Ring = { |
1078 | - | local p2m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", pt2) |
1078 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1079 | - | local p2w = makeweld(pt2, pt2, hnd, ang(rd(0), rd(0), rd(0)) * cf(-0.5, -1, 0), nil) |
1079 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1080 | - | local pt3 = makepart("Bright blue", "pt3", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1080 | + | prt.Anchored = true |
1081 | - | local p3m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", pt3) |
1081 | + | prt.CFrame = cframe |
1082 | - | local p3w = makeweld(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), nil) |
1082 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1083 | - | local pt4 = makepart("Bright yellow", "pt4", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1083 | + | game:GetService("Debris"):AddItem(prt, 10) |
1084 | - | local p4m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", pt4) |
1084 | + | table.insert(Effects, { |
1085 | - | local p4w = makeweld(pt4, pt4, hnd, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -3, 0), nil) |
1085 | + | prt, |
1086 | - | local pt5 = makepart("Bright yellow", "pt5", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1086 | + | "Cylinder", |
1087 | - | local p5m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", pt5) |
1087 | + | delay, |
1088 | - | local p5w = makeweld(pt5, pt5, hnd, ang(rd(0), rd(0), rd(0)) * cf(1.5, -3, 0), nil) |
1088 | + | x3, |
1089 | - | local pt6 = makepart("Bright yellow", "pt6", 0, 1, "SmoothPlastic", bmod, rarm.CFrame) |
1089 | + | y3, |
1090 | - | local p6m = makemesh("Brick", Vector3.new(5.5, 5.5, 5.5), nil, pt6) |
1090 | + | z3, |
1091 | - | local p6w = makeweld(pt6, pt6, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), nil) |
1091 | + | msh |
1092 | - | local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1092 | + | }) |
1093 | - | local p7m = makemesh("Brick", Vector3.new(5.5, 5.5, 1), nil, pt7) |
1093 | + | |
1094 | - | local p7w = makeweld(pt7, pt7, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), nil) |
1094 | + | }, |
1095 | - | local pt8 = makepart("Bright yellow", "pt8", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1095 | + | Break = { |
1096 | - | local p8m = makemesh("Brick", Vector3.new(5.5, 2.5, 4.25), nil, pt8) |
1096 | + | Create = function(brickcolor, cframe, x1, y1, z1) |
1097 | - | local p8w = makeweld(pt8, pt8, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, -0.3, 0.1), nil) |
1097 | + | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
1098 | - | local pt9 = makepart("Bright yellow", "pt9", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1098 | + | prt.Anchored = true |
1099 | - | local p9m = makemesh("Brick", Vector3.new(5.5, 0.5, 4.25), nil, pt9) |
1099 | + | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
1100 | - | local p9w = makeweld(pt9, pt9, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), nil) |
1100 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1101 | - | local pt10 = makepart("Bright yellow", "pt10", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1101 | + | local num = math.random(10, 50) / 1000 |
1102 | - | local p10m = makemesh("Brick", Vector3.new(2.75, 2.5, 4.25), nil, pt10) |
1102 | + | game:GetService("Debris"):AddItem(prt, 10) |
1103 | - | local p10w = makeweld(pt10, pt10, pt6, ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.2, 0.1), nil) |
1103 | + | table.insert(Effects, { |
1104 | - | local pt11 = makepart("Bright yellow", "pt11", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1104 | + | prt, |
1105 | - | local p11m = makemesh("Brick", Vector3.new(2.75, 2.5, 4.25), nil, pt11) |
1105 | + | "Shatter", |
1106 | - | local p11w = makeweld(pt11, pt11, pt6, ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.2, 0.1), nil) |
1106 | + | num, |
1107 | - | local pt12 = makepart("Really black", "pt12", 0, 0.1, "SmoothPlastic", bmod, rarm.CFrame) |
1107 | + | prt.CFrame, |
1108 | - | local p12m = makemesh("Brick", Vector3.new(4.25, 3.25, 2.5), nil, pt12) |
1108 | + | math.random() - math.random(), |
1109 | - | local p12w = makeweld(pt12, pt12, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), nil) |
1109 | + | 0, |
1110 | - | local pt13 = makepart("Really black", "pt13", 0, 0.2, "SmoothPlastic", bmod, rarm.CFrame) |
1110 | + | math.random(50, 100) / 100 |
1111 | - | local p13m = makemesh("Brick", Vector3.new(4.25, 3.25, 0.75), nil, pt13) |
1111 | + | }) |
1112 | - | local p13w = makeweld(pt13, pt13, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), nil) |
1112 | + | |
1113 | - | local pt14 = makepart("Really black", "pt14", 0, 0.3, "SmoothPlastic", bmod, rarm.CFrame) |
1113 | + | }, |
1114 | - | local p14m = makemesh("Brick", Vector3.new(4.25, 3.25, 0.75), nil, pt14) |
1114 | + | Spiral = { |
1115 | - | local p14w = makeweld(pt14, pt14, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), nil) |
1115 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1116 | - | local pt15 = makepart("Really black", "pt15", 0, 0.4, "SmoothPlastic", bmod, rarm.CFrame) |
1116 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1117 | - | local p15m = makemesh("Brick", Vector3.new(4.25, 3.25, 0.75), nil, pt15) |
1117 | + | prt.Anchored = true |
1118 | - | local p15w = makeweld(pt15, pt15, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), nil) |
1118 | + | prt.CFrame = cframe |
1119 | - | local pt16 = makepart("Bright yellow", "pt16", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1119 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1120 | - | local p16m = makemesh("Cylinder", Vector3.new(5.244999999999999, 0, 0), nil, pt16) |
1120 | + | game:GetService("Debris"):AddItem(prt, 10) |
1121 | - | local p16w = makeweld(pt16, pt16, pt6, ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.1, 0), nil) |
1121 | + | table.insert(Effects, { |
1122 | - | local pt17 = makepart("Bright yellow", "pt17", 0, 0, "SmoothPlastic", bmod, rarm.CFrame) |
1122 | + | prt, |
1123 | - | local p17m = makemesh("Cylinder", Vector3.new(5.244999999999999, 0, 0), nil, pt17) |
1123 | + | "Cylinder", |
1124 | - | local p17w = makeweld(pt17, pt17, pt6, ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.1, 0), nil) |
1124 | + | delay, |
1125 | - | local pt420 = makepart("Bright yellow", "pt420", 0, 1, "SmoothPlastic", bmod, rarm.CFrame) |
1125 | + | x3, |
1126 | - | local p420m = makemesh("Brick", Vector3.new(5.5, 5.25, 0), nil, pt420) |
1126 | + | y3, |
1127 | - | local p420w = makeweld(pt420, pt420, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.525), nil) |
1127 | + | z3, |
1128 | - | local hd1 = Instance.new("Decal") |
1128 | + | msh |
1129 | - | hd1.Name = "face1" |
1129 | + | }) |
1130 | - | hd1.Texture = "rbxasset://textures/face.png" |
1130 | + | |
1131 | - | hd1.Face = "Front" |
1131 | + | }, |
1132 | - | hd1.Transparency = 0 |
1132 | + | Push = { |
1133 | - | hd1.Parent = pt420 |
1133 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1134 | - | local hd2 = Instance.new("Decal") |
1134 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1135 | - | hd2.Name = "face2" |
1135 | + | prt.Anchored = true |
1136 | - | hd2.Texture = "rbxassetid://14175189" |
1136 | + | prt.CFrame = cframe |
1137 | - | hd2.Face = "Front" |
1137 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1138 | - | hd2.Transparency = 1 |
1138 | + | game:GetService("Debris"):AddItem(prt, 10) |
1139 | - | hd2.Parent = pt420 |
1139 | + | table.insert(Effects, { |
1140 | - | local souno1 = Instance.new("Sound") |
1140 | + | prt, |
1141 | - | souno1.SoundId = "rbxassetid://189505649" |
1141 | + | "Cylinder", |
1142 | - | souno1.Volume = 1.5 |
1142 | + | delay, |
1143 | - | souno1.Parent = hnd |
1143 | + | x3, |
1144 | - | local souno2 = Instance.new("Sound") |
1144 | + | y3, |
1145 | - | souno2.SoundId = "rbxassetid://189652112" |
1145 | + | z3, |
1146 | - | souno2.Volume = 1.5 |
1146 | + | msh |
1147 | - | souno2.Parent = hnd |
1147 | + | }) |
1148 | - | local souno3 = Instance.new("Sound") |
1148 | + | |
1149 | - | souno3.SoundId = "rbxassetid://90869127" |
1149 | + | } |
1150 | - | souno3.Pitch = 1.15 |
1150 | + | } |
1151 | - | souno3.Volume = 1.5 |
1151 | + | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) |
1152 | - | souno3.Parent = hnd |
1152 | + | local fp = IT("Part") |
1153 | - | local haseaten = false |
1153 | + | fp.formFactor = formfactor |
1154 | - | local function squarehito(partoz) |
1154 | + | fp.Parent = parent |
1155 | - | for _, huh in pairs(workspace:GetChildren()) do |
1155 | + | fp.Reflectance = reflectance |
1156 | - | if huh:IsA("BasePart") then |
1156 | + | fp.Transparency = transparency |
1157 | - | local objs = partoz.CFrame:pointToObjectSpace(huh.Position) |
1157 | + | fp.CanCollide = false |
1158 | - | if huh:GetMass() < 1750 and objs.Z < 3 and objs.Z > -1 and objs.X < 6 and objs.X > -6 and math.abs(objs.Y) < 14 then |
1158 | + | fp.Locked = true |
1159 | - | if math.ceil(huh:GetMass() * 1.5) < 25 then |
1159 | + | fp.BrickColor = brickcolor |
1160 | - | noobcharge = noobcharge + math.ceil(huh:GetMass() * 3) |
1160 | + | fp.Name = name |
1161 | - | else |
1161 | + | fp.Size = size |
1162 | - | noobcharge = noobcharge + 25 |
1162 | + | fp.Position = tors.Position |
1163 | RemoveOutlines(fp) | |
1164 | - | huh:Destroy() |
1164 | + | fp.Material = "SmoothPlastic" |
1165 | - | haseaten = true |
1165 | + | fp:BreakJoints() |
1166 | - | end |
1166 | + | return fp |
1167 | - | elseif huh:IsA("Model") and huh ~= chr then |
1167 | + | end |
1168 | - | for _, WOP in pairs(huh:GetChildren()) do |
1168 | + | |
1169 | - | if WOP:IsA("BasePart") then |
1169 | + | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
1170 | - | local objs = partoz.CFrame:pointToObjectSpace(WOP.Position) |
1170 | + | local mesh = IT(Mesh) |
1171 | - | if WOP:GetMass() < 1750 and objs.Z < 3 and objs.Z > -1 and objs.X < 6 and objs.X > -6 and math.abs(objs.Y) < 14 then |
1171 | + | mesh.Parent = part |
1172 | - | if math.ceil(WOP:GetMass() * 1.5) < 25 then |
1172 | + | if Mesh == "SpecialMesh" then |
1173 | - | noobcharge = noobcharge + math.ceil(WOP:GetMass() * 3) |
1173 | + | mesh.MeshType = meshtype |
1174 | - | else |
1174 | + | if meshid ~= "nil" then |
1175 | - | noobcharge = noobcharge + 25 |
1175 | + | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid |
1176 | - | end |
1176 | + | |
1177 | - | WOP:Destroy() |
1177 | + | |
1178 | - | haseaten = true |
1178 | + | mesh.Offset = offset |
1179 | - | end |
1179 | + | mesh.Scale = scale |
1180 | return mesh | |
1181 | - | end |
1181 | + | |
1182 | - | end |
1182 | + | |
1183 | - | end |
1183 | + | function MagicCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
1184 | local type = type | |
1185 | - | local asplohito = function(poso, magn, dmg, debtim, bodyfdire, bodyrot) |
1185 | + | local rng = Instance.new("Part", char) |
1186 | - | for _, guy in pairs(workspace:GetChildren()) do |
1186 | + | rng.Anchored = true |
1187 | - | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and magn > (guy:FindFirstChild("HumanoidRootPart").Position - poso).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then |
1187 | + | rng.BrickColor = color |
1188 | - | do |
1188 | + | rng.CanCollide = false |
1189 | - | local humz = guy:FindFirstChild("Humanoid") |
1189 | + | rng.FormFactor = 3 |
1190 | - | local horp = guy:FindFirstChild("HumanoidRootPart") |
1190 | + | rng.Name = "Ring" |
1191 | - | humz.Health = humz.Health - humz.MaxHealth / 100 * dmg |
1191 | + | rng.Material = "Neon" |
1192 | - | humz:SetStateEnabled(16, true) |
1192 | + | rng.Size = Vector3.new(1, 1, 1) |
1193 | - | delay(debtim, function() |
1193 | + | rng.Transparency = 1 |
1194 | - | humz:SetStateEnabled(16, true) |
1194 | + | rng.TopSurface = 0 |
1195 | - | end) |
1195 | + | rng.BottomSurface = 0 |
1196 | - | local db = Instance.new("StringValue") |
1196 | + | rng.CFrame = pos |
1197 | - | db.Name = "alabo" |
1197 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
1198 | - | db.Parent = horp |
1198 | + | local rngm = Instance.new("SpecialMesh", rng) |
1199 | - | delay(debtim, function() |
1199 | + | rngm.MeshType = MType |
1200 | - | db:Destroy() |
1200 | + | rngm.Scale = Vector3.new(x1, y1, z1) |
1201 | - | end) |
1201 | + | local scaler2 = 1 |
1202 | - | local damageind = Instance.new("Model") |
1202 | + | local speeder = FastSpeed |
1203 | - | damageind.Name = dmg |
1203 | + | if type == "Add" then |
1204 | - | damageind.Parent = workspace |
1204 | + | scaler2 = 1 * value |
1205 | - | game.Debris:AddItem(damageind, 0.5 + dmg / 75) |
1205 | + | elseif type == "Divide" then |
1206 | - | local awawaa = Instance.new("Humanoid") |
1206 | + | scaler2 = 1 / value |
1207 | - | awawaa.MaxHealth = 0 |
1207 | + | |
1208 | - | awawaa.Parent = damageind |
1208 | + | coroutine.resume(coroutine.create(function() |
1209 | - | local dhed = Instance.new("Part") |
1209 | + | for i = 0, 10 / bonuspeed, 0.1 do |
1210 | - | dhed.Name = "Head" |
1210 | + | swait() |
1211 | - | dhed.Locked = true |
1211 | + | if type == "Add" then |
1212 | - | dhed.Size = Vector3.new(0.2, 0.2, 0.2) |
1212 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
1213 | - | dhed.Position = horp.Position |
1213 | + | elseif type == "Divide" then |
1214 | - | dhed.BrickColor = BrickColor.new("Bright red") |
1214 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
1215 | - | dhed.CanCollide = false |
1215 | + | |
1216 | - | dhed.Parent = damageind |
1216 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
1217 | - | local flo = Instance.new("BodyPosition") |
1217 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
1218 | - | flo.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
1218 | + | rng.Transparency = rng.Transparency - 0.01 * bonuspeed |
1219 | - | flo.P = 20000 |
1219 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
1220 | - | flo.D = 300 |
1220 | + | |
1221 | - | flo.Position = dhed.Position + Vector3.new(0, 5, 0) |
1221 | + | rng:Destroy() |
1222 | - | flo.Parent = dhed |
1222 | + | end)) |
1223 | - | local dasdada = Instance.new("CylinderMesh") |
1223 | + | |
1224 | - | dasdada.Parent = dhed |
1224 | + | |
1225 | - | coroutine.resume(coroutine.create(function() |
1225 | + | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1226 | - | while dasdada do |
1226 | + | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
1227 | - | swait() |
1227 | + | prt.Anchored = true |
1228 | - | dasdada.Scale = dasdada.Scale:lerp(Vector3.new(2.5 + dmg / 10, 1.25 + dmg / 35, 2.5 + dmg / 10), 0.4) |
1228 | + | prt.Material = "Neon" |
1229 | - | end |
1229 | + | prt.CFrame = cframe |
1230 | - | end)) |
1230 | + | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
1231 | - | if bodyfdire then |
1231 | + | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1232 | - | local boopyve = Instance.new("BodyVelocity") |
1232 | + | game:GetService("Debris"):AddItem(prt, 5) |
1233 | - | boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999) |
1233 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
1234 | - | boopyve.P = 9999999999 |
1234 | + | for i = 0, 1, delay do |
1235 | - | boopyve.Velocity = bodyfdire |
1235 | + | swait() |
1236 | - | boopyve.Parent = horp |
1236 | + | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
1237 | - | game.Debris:AddItem(boopyve, debtim) |
1237 | + | Part.Transparency = i |
1238 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1239 | - | if bodyrot then |
1239 | + | |
1240 | - | local boopyro = Instance.new("BodyAngularVelocity") |
1240 | + | Part.Parent = nil |
1241 | - | boopyro.MaxTorque = Vector3.new(999999, 999999, 999999) |
1241 | + | end), prt, msh) |
1242 | - | boopyro.P = math.huge |
1242 | + | |
1243 | - | boopyro.AngularVelocity = bodyrot |
1243 | + | |
1244 | - | boopyro.Parent = horp |
1244 | + | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) |
1245 | - | game.Debris:AddItem(boopyro, debtim) |
1245 | + | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
1246 | prt.Anchored = true | |
1247 | - | end |
1247 | + | prt.Material = "Neon" |
1248 | - | end |
1248 | + | prt.CFrame = cframe |
1249 | - | end |
1249 | + | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01)) |
1250 | game:GetService("Debris"):AddItem(prt, 5) | |
1251 | - | local awawarafasa = false |
1251 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
1252 | - | local customactive = false |
1252 | + | local rtype = rottype |
1253 | - | ymmu = tool.Activated:connect(function() |
1253 | + | for i = 0, 1, delay do |
1254 | - | if activu == true or customactive == true or ragged == true then |
1254 | + | swait() |
1255 | - | return |
1255 | + | if rtype == 1 then |
1256 | - | end |
1256 | + | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) |
1257 | - | customactive = true |
1257 | + | elseif rtype == 2 then |
1258 | - | awawarafasa = true |
1258 | + | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) |
1259 | - | coroutine.resume(coroutine.create(function() |
1259 | + | |
1260 | - | tool.Deactivated:wait() |
1260 | + | prt.Transparency = i |
1261 | - | awawarafasa = false |
1261 | + | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) |
1262 | - | end)) |
1262 | + | |
1263 | - | for _ = 1, 5 do |
1263 | + | Part.Parent = nil |
1264 | - | wait() |
1264 | + | end), prt, msh) |
1265 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.25) |
1265 | + | |
1266 | - | hwel.C0 = hwel.C0:lerp(ang(rd(80), rd(0), rd(0)) * cf(0, 1, 0), 0.25) |
1266 | + | function Magic(bonuspeed, type, pos, scale, value, color, MType) |
1267 | - | end |
1267 | + | local type = type |
1268 | - | hd1.Transparency = 1 |
1268 | + | local rng = Instance.new("Part", char) |
1269 | - | hd2.Transparency = 0 |
1269 | + | rng.Anchored = true |
1270 | - | local chargecountaPOOOOO = 0 |
1270 | + | rng.BrickColor = color |
1271 | - | if awawarafasa then |
1271 | + | rng.CanCollide = false |
1272 | - | souno3.TimePosition = 0.15 |
1272 | + | rng.FormFactor = 3 |
1273 | - | souno3:Play() |
1273 | + | rng.Name = "Ring" |
1274 | - | local oz = 20 |
1274 | + | rng.Material = "Neon" |
1275 | - | local dz = 10 |
1275 | + | rng.Size = Vector3.new(1, 1, 1) |
1276 | - | local az = oz / 6 |
1276 | + | rng.Transparency = 0 |
1277 | - | repeat |
1277 | + | rng.TopSurface = 0 |
1278 | - | wait() |
1278 | + | rng.BottomSurface = 0 |
1279 | - | if chargecountaPOOOOO < 10 then |
1279 | + | rng.CFrame = pos |
1280 | - | chargecountaPOOOOO = chargecountaPOOOOO + 1 |
1280 | + | local rngm = Instance.new("SpecialMesh", rng) |
1281 | - | end |
1281 | + | rngm.MeshType = MType |
1282 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(190)), 0.5) |
1282 | + | rngm.Scale = scale |
1283 | - | hwel.C0 = hwel.C0:lerp(ang(rd(160), rd(0), rd(0)) * cf(0, 1, 0), 0.45) |
1283 | + | local scaler2 = 1 |
1284 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5 * az, 0), 0.45) |
1284 | + | if type == "Add" then |
1285 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5 * dz, 5.5 * oz, 1), 0.45) |
1285 | + | scaler2 = 1 * value |
1286 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), 0.45) |
1286 | + | elseif type == "Divide" then |
1287 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5 * dz, 0.5 * oz, 4.25), 0.45) |
1287 | + | scaler2 = 1 / value |
1288 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.5 * oz, 0.1), 0.45) |
1288 | + | |
1289 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5 * dz, 0.125 * oz, 4.25), 0.45) |
1289 | + | coroutine.resume(coroutine.create(function() |
1290 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5375 * oz, 0.1), 0.45) |
1290 | + | for i = 0, 10 / bonuspeed, 0.1 do |
1291 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.5, 5 * oz, 4.25), 0.45) |
1291 | + | swait() |
1292 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.2625 * oz, 0.5, 0.1), 0.45) |
1292 | + | if type == "Add" then |
1293 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.5, 5 * oz, 4.25), 0.45) |
1293 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
1294 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.2625 * oz, 0.5, 0.1), 0.45) |
1294 | + | elseif type == "Divide" then |
1295 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 2.5), 0.45) |
1295 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
1296 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
1296 | + | |
1297 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 0.75), 0.45) |
1297 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
1298 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
1298 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) |
1299 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 0.75), 0.45) |
1299 | + | |
1300 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
1300 | + | rng:Destroy() |
1301 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 0.75), 0.45) |
1301 | + | end)) |
1302 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
1302 | + | |
1303 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
1303 | + | |
1304 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.1, 0), 0.45) |
1304 | + | function Eviscerate(dude) |
1305 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
1305 | + | if dude.Name ~= char then |
1306 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.1, 0), 0.45) |
1306 | + | local bgf = IT("BodyGyro", dude.Head) |
1307 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5 * dz, 5.25 * dz, 0), 0.45) |
1307 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
1308 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.4 * oz, 0.525), 0.45) |
1308 | + | local val = IT("BoolValue", dude) |
1309 | - | until not awawarafasa |
1309 | + | val.Name = "IsHit" |
1310 | - | end |
1310 | + | local ds = coroutine.wrap(function() |
1311 | - | if chargecountaPOOOOO > 7 then |
1311 | + | dude:WaitForChild("Head"):BreakJoints() |
1312 | - | activu = true |
1312 | + | wait(0.5) |
1313 | - | souno1:Play() |
1313 | + | target = nil |
1314 | - | local RIDLEYDIDDLY = hrp.Velocity |
1314 | + | coroutine.resume(coroutine.create(function() |
1315 | - | local AWSHOOTMYPOO = hrp.Position |
1315 | + | for i, v in pairs(dude:GetChildren()) do |
1316 | - | hrp.Velocity = Vector3.new(0, 0, 0) |
1316 | + | if v:IsA("Accessory") then |
1317 | - | local BAP = Instance.new("BodyPosition") |
1317 | + | v:Destroy() |
1318 | - | BAP.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
1318 | + | |
1319 | - | BAP.D = 500 |
1319 | + | if v:IsA("Humanoid") then |
1320 | - | BAP.P = 5000 |
1320 | + | v:Destroy() |
1321 | - | BAP.Position = AWSHOOTMYPOO |
1321 | + | |
1322 | - | BAP.Parent = hrp |
1322 | + | if v:IsA("CharacterMesh") then |
1323 | - | game.Debris:AddItem(BAP, 8) |
1323 | + | v:Destroy() |
1324 | - | local HWOWH = Instance.new("BodyAngularVelocity") |
1324 | + | |
1325 | - | HWOWH.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) |
1325 | + | if v:IsA("Model") then |
1326 | - | HWOWH.AngularVelocity = Vector3.new(0, 0, 0) |
1326 | + | v:Destroy() |
1327 | - | HWOWH.P = 2000 |
1327 | + | |
1328 | - | HWOWH.Parent = hrp |
1328 | + | if v:IsA("Part") or v:IsA("MeshPart") then |
1329 | - | game.Debris:AddItem(HWOWH, 8) |
1329 | + | for x, o in pairs(v:GetChildren()) do |
1330 | - | for _ = 1, 5 do |
1330 | + | if o:IsA("Decal") then |
1331 | - | wait() |
1331 | + | o:Destroy() |
1332 | - | squarehito(pt7) |
1332 | + | end |
1333 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.6) |
1333 | + | end |
1334 | - | hwel.C0 = hwel.C0:lerp(ang(rd(155), rd(0), rd(0)) * cf(0, 1, 0), 0.6) |
1334 | + | coroutine.resume(coroutine.create(function() |
1335 | - | end |
1335 | + | v.Material = "Neon" |
1336 | - | if haseaten == true then |
1336 | + | v.CanCollide = false |
1337 | - | swait(5) |
1337 | + | local PartEmmit1 = IT("ParticleEmitter", v) |
1338 | - | hd1.Transparency = 0 |
1338 | + | PartEmmit1.LightEmission = 1 |
1339 | - | hd2.Transparency = 1 |
1339 | + | PartEmmit1.Texture = "rbxassetid://284205403" |
1340 | - | souno2:Play() |
1340 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
1341 | - | for _ = 1, 5 do |
1341 | + | PartEmmit1.Rate = 150 |
1342 | - | for _ = 1, 5 do |
1342 | + | PartEmmit1.Lifetime = NumberRange.new(1) |
1343 | - | wait() |
1343 | + | PartEmmit1.Size = NumberSequence.new({ |
1344 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
1344 | + | NumberSequenceKeypoint.new(0, 0.75, 0), |
1345 | - | hwel.C0 = hwel.C0:lerp(ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), 0.3) |
1345 | + | NumberSequenceKeypoint.new(1, 0, 0) |
1346 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), 0.45) |
1346 | + | }) |
1347 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5, 4.125, 1), 0.45) |
1347 | + | PartEmmit1.Transparency = NumberSequence.new({ |
1348 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.125, -0.425), 0.45) |
1348 | + | NumberSequenceKeypoint.new(0, 0, 0), |
1349 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5, 1.875, 4.25), 0.45) |
1349 | + | NumberSequenceKeypoint.new(1, 1, 0) |
1350 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.1, 0.1), 0.45) |
1350 | + | }) |
1351 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5, 0.5, 4.25), 0.45) |
1351 | + | PartEmmit1.Speed = NumberRange.new(0, 0) |
1352 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), 0.45) |
1352 | + | PartEmmit1.VelocitySpread = 30000 |
1353 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.75, 1.875, 4.25), 0.45) |
1353 | + | PartEmmit1.Rotation = NumberRange.new(-500, 500) |
1354 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.275, 0.1), 0.45) |
1354 | + | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) |
1355 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.75, 1.875, 4.25), 0.45) |
1355 | + | local BodPoss = IT("BodyPosition", v) |
1356 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.275, 0.1), 0.45) |
1356 | + | BodPoss.P = 3000 |
1357 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(4.25, 3.25, 2.5), 0.45) |
1357 | + | BodPoss.D = 1000 |
1358 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
1358 | + | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
1359 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1359 | + | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
1360 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
1360 | + | v.Color = maincolor.Color |
1361 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1361 | + | coroutine.resume(coroutine.create(function() |
1362 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
1362 | + | for i = 0, 49 do |
1363 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1363 | + | swait(1) |
1364 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
1364 | + | v.Transparency = v.Transparency + 0.08 |
1365 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 5, 5), 0.45) |
1365 | + | end |
1366 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.6, 0.1, 0), 0.45) |
1366 | + | wait(0.5) |
1367 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 5, 5), 0.45) |
1367 | + | PartEmmit1.Enabled = false |
1368 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.6, 0.1, 0), 0.45) |
1368 | + | wait(3) |
1369 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5, 5.25, 0), 0.45) |
1369 | + | v:Destroy() |
1370 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.15, 0.525), 0.45) |
1370 | + | dude:Destroy() |
1371 | end)) | |
1372 | - | for _ = 1, 5 do |
1372 | + | end)) |
1373 | - | wait() |
1373 | + | |
1374 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
1374 | + | |
1375 | - | hwel.C0 = hwel.C0:lerp(ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), 0.3) |
1375 | + | end)) |
1376 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), 0.45) |
1376 | + | end) |
1377 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5, 5.5, 1), 0.45) |
1377 | + | ds() |
1378 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), 0.45) |
1378 | + | |
1379 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5, 2.5, 4.25), 0.45) |
1379 | + | |
1380 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.3, 0.1), 0.45) |
1380 | + | |
1381 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5, 0.5, 4.25), 0.45) |
1381 | + | function FindNearestHead(Position, Distance, SinglePlayer) |
1382 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), 0.45) |
1382 | + | if SinglePlayer then |
1383 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
1383 | + | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude |
1384 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.2, 0.1), 0.45) |
1384 | + | |
1385 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
1385 | + | local List = {} |
1386 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.2, 0.1), 0.45) |
1386 | + | for i, v in pairs(workspace:GetChildren()) do |
1387 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(4.25, 3.25, 2.5), 0.45) |
1387 | + | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then |
1388 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
1388 | + | table.insert(List, v) |
1389 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1389 | + | |
1390 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
1390 | + | |
1391 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1391 | + | return List |
1392 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
1392 | + | |
1393 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1393 | + | |
1394 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
1394 | + | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
1395 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 1.75, 1.75), 0.45) |
1395 | + | local type = type |
1396 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.15, 0), 0.45) |
1396 | + | local rng = Instance.new("Part", char) |
1397 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 1.75, 1.75), 0.45) |
1397 | + | rng.Anchored = true |
1398 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.15, 0), 0.45) |
1398 | + | rng.BrickColor = color |
1399 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5, 5.25, 0), 0.45) |
1399 | + | rng.CanCollide = false |
1400 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.525), 0.45) |
1400 | + | rng.FormFactor = 3 |
1401 | rng.Name = "Ring" | |
1402 | - | end |
1402 | + | rng.Material = "Neon" |
1403 | - | print(noobcharge) |
1403 | + | rng.Size = Vector3.new(1, 1, 1) |
1404 | - | haseaten = false |
1404 | + | rng.Transparency = 0 |
1405 | - | else |
1405 | + | rng.TopSurface = 0 |
1406 | - | swait(10) |
1406 | + | rng.BottomSurface = 0 |
1407 | - | end |
1407 | + | rng.CFrame = pos |
1408 | - | BAP:Destroy() |
1408 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
1409 | - | HWOWH:Destroy() |
1409 | + | local rngm = Instance.new("SpecialMesh", rng) |
1410 | - | hrp.Velocity = RIDLEYDIDDLY |
1410 | + | rngm.MeshType = MType |
1411 | - | activu = false |
1411 | + | rngm.Scale = Vector3.new(x1, y1, z1) |
1412 | - | end |
1412 | + | local scaler2 = 1 |
1413 | - | hd1.Transparency = 0 |
1413 | + | local speeder = FastSpeed |
1414 | - | hd2.Transparency = 1 |
1414 | + | if type == "Add" then |
1415 | - | customactive = false |
1415 | + | scaler2 = 1 * value |
1416 | - | end) |
1416 | + | elseif type == "Divide" then |
1417 | - | kabomobepo = mouse.KeyDown:connect(function(thekeyyyy) |
1417 | + | scaler2 = 1 / value |
1418 | - | if activu == true or customactive == true or ragged == true or noobcharge < 100 or thekeyyyy ~= "f" then |
1418 | + | |
1419 | - | return |
1419 | + | coroutine.resume(coroutine.create(function() |
1420 | - | end |
1420 | + | for i = 0, 10 / bonuspeed, 0.1 do |
1421 | - | noobcharge = 0 |
1421 | + | swait() |
1422 | - | batting = false |
1422 | + | if type == "Add" then |
1423 | - | ymmu:Disconnect() |
1423 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
1424 | - | ymmu = nil |
1424 | + | elseif type == "Divide" then |
1425 | - | kabomobepo:Disconnect() |
1425 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
1426 | - | kabomobepo = nil |
1426 | + | |
1427 | - | local taggedpos = mouse.Hit.p |
1427 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
1428 | - | local badevz = chr:FindFirstChild("bmodel") |
1428 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
1429 | - | badevz.PrimaryPart = badevz.hnd |
1429 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
1430 | - | if badevz.hnd:FindFirstChildOfClass("Weld") then |
1430 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
1431 | - | badevz.hnd:FindFirstChildOfClass("Weld"):Destroy() |
1431 | + | |
1432 | - | end |
1432 | + | rng:Destroy() |
1433 | - | badevz.Parent = workspace |
1433 | + | end)) |
1434 | - | badevz:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1)) |
1434 | + | |
1435 | - | game.Debris:AddItem(badevz, 40) |
1435 | + | |
1436 | - | local bodyrot = Instance.new("BodyAngularVelocity") |
1436 | + | function SoulSteal(dude) |
1437 | - | bodyrot.MaxTorque = Vector3.new(9999999999999, 9999999999999, 9999999999999) |
1437 | + | if dude.Name ~= char then |
1438 | - | bodyrot.P = 500000 |
1438 | + | local bgf = IT("BodyGyro", dude.Head) |
1439 | - | bodyrot.AngularVelocity = Vector3.new(0, 0, 0) |
1439 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
1440 | - | bodyrot.Parent = badevz.hnd |
1440 | + | local val = IT("BoolValue", dude) |
1441 | - | local bodyfor = Instance.new("BodyForce") |
1441 | + | val.Name = "IsHit" |
1442 | - | bodyfor.Force = Vector3.new(0, 20, 0) |
1442 | + | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') |
1443 | - | bodyfor.Parent = badevz.hnd |
1443 | + | local soulst = coroutine.wrap(function() |
1444 | - | coroutine.resume(coroutine.create(function() |
1444 | + | local soul = Instance.new("Part",dude) |
1445 | - | while bodyrot do |
1445 | + | soul.Size = Vector3.new(1,1,1) |
1446 | - | swait(3) |
1446 | + | soul.CanCollide = false |
1447 | - | bodyfor.Force = bodyfor.Force + Vector3.new(0, 1, 0) |
1447 | + | soul.Anchored = false |
1448 | - | end |
1448 | + | soul.Position = torso.Position |
1449 | - | end)) |
1449 | + | soul.Transparency = 1 |
1450 | - | local AWDAMN = {} |
1450 | + | local PartEmmit1 = IT("ParticleEmitter", soul) |
1451 | - | for _ = 1, 8 do |
1451 | + | PartEmmit1.LightEmission = 1 |
1452 | - | local aw = makepart("Grey", "wot", 0, 0.4, "SmoothPlastic", modz, badevz.hnd.CFrame) |
1452 | + | PartEmmit1.Texture = "rbxassetid://569507414" |
1453 | - | aw.Size = Vector3.new(2, 2, 2) |
1453 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
1454 | - | aw.Anchored = true |
1454 | + | PartEmmit1.Rate = 250 |
1455 | - | game.Debris:AddItem(aw, 20) |
1455 | + | PartEmmit1.Lifetime = NumberRange.new(1.6) |
1456 | - | table.insert(AWDAMN, aw) |
1456 | + | PartEmmit1.Size = NumberSequence.new({ |
1457 | - | end |
1457 | + | NumberSequenceKeypoint.new(0, 1, 0), |
1458 | - | for _ = 1, 35 do |
1458 | + | NumberSequenceKeypoint.new(1, 0, 0) |
1459 | - | for _, ADASD in pairs(AWDAMN) do |
1459 | + | }) |
1460 | - | swait() |
1460 | + | PartEmmit1.Transparency = NumberSequence.new({ |
1461 | - | if 1 < ADASD.Transparency then |
1461 | + | NumberSequenceKeypoint.new(0, 0, 0), |
1462 | - | ADASD.Size = Vector3.new(2, 2, 2) |
1462 | + | NumberSequenceKeypoint.new(1, 1, 0) |
1463 | - | ADASD.Transparency = 0.4 |
1463 | + | }) |
1464 | - | else |
1464 | + | PartEmmit1.Speed = NumberRange.new(0, 0) |
1465 | - | ADASD.Transparency = ADASD.Transparency + 0.1 |
1465 | + | PartEmmit1.VelocitySpread = 30000 |
1466 | - | ADASD.Size = ADASD.Size + Vector3.new(1, 1, 1) |
1466 | + | PartEmmit1.Rotation = NumberRange.new(-360, 360) |
1467 | - | end |
1467 | + | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) |
1468 | - | ADASD.CFrame = badevz.hnd.CFrame * ang(rd(rd2(0, 360)), rd(rd2(0, 360)), rd(rd2(0, 360))) |
1468 | + | local BodPoss = IT("BodyPosition", soul) |
1469 | - | end |
1469 | + | BodPoss.P = 3000 |
1470 | - | end |
1470 | + | BodPoss.D = 1000 |
1471 | - | bodyfor:Destroy() |
1471 | + | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
1472 | - | bodyrot:Destroy() |
1472 | + | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
1473 | - | badevz.hnd.Anchored = true |
1473 | + | wait(1.6) |
1474 | - | badevz:SetPrimaryPartCFrame(CFrame.new(badevz.hnd.Position, taggedpos) * ang(rd(-90), rd(0), 0)) |
1474 | + | soul.Touched:connect(function(hit) |
1475 | - | for _ = 1, 40 do |
1475 | + | if hit.Parent == char then |
1476 | - | wait() |
1476 | + | soul:Destroy() |
1477 | - | local wayy = Ray.new(badevz.hnd.Position, badevz.hnd.CFrame.upVector * 200) |
1477 | + | |
1478 | - | local gotdeparto = workspace:FindPartOnRayWithIgnoreList(wayy, {badevz}, true, false) |
1478 | + | end) |
1479 | - | if gotdeparto then |
1479 | + | wait(1.2) |
1480 | - | asplohito(taggedpos, 100, 80, 1, Vector3.new(rd2(-40, 40), rd2(160, 180), rd2(-40, 40)), Vector3.new(rd2(-20, 20), rd2(40, 80), rd2(-20, 20))) |
1480 | + | while soul do |
1481 | - | do |
1481 | + | swait() |
1482 | - | local poopys = makepart("White", "WOAH", 0, 0.2, "Neon", modz, cf(taggedpos)) |
1482 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
1483 | - | poopys.Anchored = true |
1483 | + | BodPoss.Position = tors.Position |
1484 | - | local loldon = makemesh("Sphere", Vector3.new(30, 30, 30), nil, poopys) |
1484 | + | |
1485 | - | game.Debris:AddItem(poopys, 10) |
1485 | + | end) |
1486 | - | coroutine.resume(coroutine.create(function() |
1486 | + | soulst() |
1487 | - | for _ = 1, 20 do |
1487 | + | |
1488 | - | swait() |
1488 | + | |
1489 | - | loldon.Scale = loldon.Scale + Vector3.new(60, 60, 60) |
1489 | + | function FaceMouse() |
1490 | - | poopys.Transparency = poopys.Transparency + 0.05 |
1490 | + | local Cam = workspace.CurrentCamera |
1491 | - | end |
1491 | + | return { |
1492 | - | poopys:Destroy() |
1492 | + | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), |
1493 | - | end)) |
1493 | + | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
1494 | - | badevz:Destroy() |
1494 | + | } |
1495 | - | break |
1495 | + | |
1496 | - | end |
1496 | + | ------------------------------------------------------- |
1497 | - | else |
1497 | + | --End Effect Function-- |
1498 | - | badevz:SetPrimaryPartCFrame(badevz.hnd.CFrame * cf(0, 180, 0)) |
1498 | + | ------------------------------------------------------- |
1499 | - | end |
1499 | + | function Cso(ID, PARENT, VOLUME, PITCH) |
1500 | - | end |
1500 | + | local NSound = nil |
1501 | - | end) |
1501 | + | coroutine.resume(coroutine.create(function() |
1502 | - | coroutine.resume(coroutine.create(function() |
1502 | + | NSound = IT("Sound", PARENT) |
1503 | - | while ymmu do |
1503 | + | NSound.Volume = VOLUME |
1504 | - | wait() |
1504 | + | NSound.Pitch = PITCH |
1505 | - | if not customactive then |
1505 | + | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID |
1506 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
1506 | + | swait() |
1507 | - | hwel.C0 = hwel.C0:lerp(ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), 0.3) |
1507 | + | NSound:play() |
1508 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), 0.45) |
1508 | + | game:GetService("Debris"):AddItem(NSound, 10) |
1509 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5, 5.5, 1), 0.45) |
1509 | + | end)) |
1510 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), 0.45) |
1510 | + | return NSound |
1511 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5, 2.5, 4.25), 0.45) |
1511 | + | |
1512 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.3, 0.1), 0.45) |
1512 | + | function CameraEnshaking(Length, Intensity) |
1513 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5, 0.5, 4.25), 0.45) |
1513 | + | coroutine.resume(coroutine.create(function() |
1514 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), 0.45) |
1514 | + | local intensity = 1 * Intensity |
1515 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
1515 | + | local rotM = 0.01 * Intensity |
1516 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.2, 0.1), 0.45) |
1516 | + | for i = 0, Length, 0.1 do |
1517 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
1517 | + | swait() |
1518 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.2, 0.1), 0.45) |
1518 | + | intensity = intensity - 0.05 * Intensity / Length |
1519 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(4.25, 3.25, 2.5), 0.45) |
1519 | + | rotM = rotM - 5.0E-4 * Intensity / Length |
1520 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
1520 | + | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) |
1521 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1521 | + | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) |
1522 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
1522 | + | |
1523 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1523 | + | hum.CameraOffset = Vector3.new(0, 0, 0) |
1524 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
1524 | + | end)) |
1525 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
1525 | + | |
1526 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
1526 | + | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) |
1527 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
1527 | + | local Hitboxpart = Instance.new("Part", EffectModel) |
1528 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.1, 0), 0.45) |
1528 | + | RemoveOutlines(Hitboxpart) |
1529 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
1529 | + | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) |
1530 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.1, 0), 0.45) |
1530 | + | Hitboxpart.CanCollide = false |
1531 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5, 5.25, 0), 0.45) |
1531 | + | Hitboxpart.Transparency = 1 |
1532 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.525), 0.45) |
1532 | + | Hitboxpart.Anchored = true |
1533 | - | end |
1533 | + | Hitboxpart.CFrame = Pose |
1534 | - | end |
1534 | + | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) |
1535 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
1536 | end | |
1537 | - | elseif batting == true then |
1537 | + | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
1538 | - | if customactive == true or activu == true then |
1538 | + | local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1539 | - | return |
1539 | + | prt.Anchored = true |
1540 | prt.CFrame = cframe | |
1541 | - | batting = false |
1541 | + | local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1542 | - | ymmu:Disconnect() |
1542 | + | game:GetService("Debris"):AddItem(prt, 10) |
1543 | - | ymmu = nil |
1543 | + | if Type == 1 or Type == nil then |
1544 | - | kabomobepo:Disconnect() |
1544 | + | table.insert(Effects, { |
1545 | - | kabomobepo = nil |
1545 | + | prt, |
1546 | - | noobcharge = 0 |
1546 | + | "Block1", |
1547 | - | for h = 1, #memedonlist do |
1547 | + | delay, |
1548 | - | table.remove(memedonlist, h) |
1548 | + | x3, |
1549 | y3, | |
1550 | - | local badevz = chr:FindFirstChild("bmodel") |
1550 | + | z3, |
1551 | - | badevz.PrimaryPart = badevz.hnd |
1551 | + | msh |
1552 | - | if badevz.hnd:FindFirstChildOfClass("Weld") then |
1552 | + | }) |
1553 | - | badevz.hnd:FindFirstChildOfClass("Weld"):Destroy() |
1553 | + | elseif Type == 2 then |
1554 | table.insert(Effects, { | |
1555 | - | for _, A in pairs(badevz:GetChildren()) do |
1555 | + | prt, |
1556 | - | if A.ClassName == "Part" then |
1556 | + | "Block2", |
1557 | - | A.CanCollide = true |
1557 | + | delay, |
1558 | x3, | |
1559 | y3, | |
1560 | - | badevz.Parent = workspace |
1560 | + | z3, |
1561 | - | badevz:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1)) |
1561 | + | msh |
1562 | - | game.Debris:AddItem(badevz, 6) |
1562 | + | }) |
1563 | elseif Type == 3 then | |
1564 | table.insert(Effects, { | |
1565 | - | game:GetService("ContentProvider"):Preload("rbxassetid://725969678") |
1565 | + | prt, |
1566 | - | function lauf() |
1566 | + | "Block3", |
1567 | - | if selected == false or activu == true or batting == true or ragged == true then |
1567 | + | delay, |
1568 | - | return |
1568 | + | x3, |
1569 | y3, | |
1570 | - | activu = true |
1570 | + | z3, |
1571 | - | local sped = human.WalkSpeed |
1571 | + | msh |
1572 | - | hrp.Anchored = true |
1572 | + | }) |
1573 | - | human.WalkSpeed = 0 |
1573 | + | |
1574 | - | lauf1:Play() |
1574 | + | |
1575 | - | cam.CameraType = "Scriptable" |
1575 | + | |
1576 | - | cam.CoordinateFrame = hrp.CFrame * ang(rd(0), rd(215), rd(0)) * cf(0, 0, 13) |
1576 | + | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
1577 | - | for i = 1, 4 do |
1577 | + | local Part = Create("Part"){ |
1578 | - | swait() |
1578 | + | Parent = Parent, |
1579 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.4 + i * 0.15) |
1579 | + | Reflectance = Reflectance, |
1580 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
1580 | + | Transparency = Transparency, |
1581 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.4 + i * 0.15) |
1581 | + | CanCollide = false, |
1582 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
1582 | + | Locked = true, |
1583 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(-10)), 0.4 + i * 0.15) |
1583 | + | BrickColor = BrickColor.new(tostring(BColor)), |
1584 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
1584 | + | Name = Name, |
1585 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.4 + i * 0.15) |
1585 | + | Size = Size, |
1586 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
1586 | + | Material = Material, |
1587 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.4 + i * 0.15) |
1587 | + | } |
1588 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
1588 | + | RemoveOutlines(Part) |
1589 | return Part | |
1590 | - | local makeglasses = function(whicharm, motorcf) |
1590 | + | |
1591 | - | local makemotor = function(parent, p0, p1, c0, c1) |
1591 | + | |
1592 | - | local wel = Instance.new("Motor6D") |
1592 | + | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
1593 | - | wel.Part0 = p0 |
1593 | + | local Msh = Create(Mesh){ |
1594 | - | wel.Part1 = p1 |
1594 | + | Parent = Part, |
1595 | - | wel.C0 = c0 |
1595 | + | Offset = OffSet, |
1596 | - | if c1 ~= nil then |
1596 | + | Scale = Scale, |
1597 | - | wel.C1 = c1 |
1597 | + | } |
1598 | if Mesh == "SpecialMesh" then | |
1599 | - | wel.Parent = parent |
1599 | + | Msh.MeshType = MeshType |
1600 | - | return wel |
1600 | + | Msh.MeshId = MeshId |
1601 | end | |
1602 | - | local glasses = makepart("Black", "glasses", 0, 0, "SmoothPlastic", whicharm, whicharm.CFrame) |
1602 | + | return Msh |
1603 | - | local glassesmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://30166087", glasses) |
1603 | + | |
1604 | - | glassesmesh.TextureId = "rbxassetid://30166098" |
1604 | + | |
1605 | - | local glassesmotor = makemotor(glasses, glasses, whicharm, motorcf, nil) |
1605 | + | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
1606 | - | return glasses, glassesmotor |
1606 | + | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) |
1607 | prt.Anchored = true | |
1608 | - | swait(10) |
1608 | + | prt.CFrame = cframe |
1609 | - | local glasses1, glassesmotor1 = makeglasses(hed, ang(rd(0), rd(0), 0) * cf(0, -0.2, 0.25)) |
1609 | + | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) |
1610 | - | swait(13) |
1610 | + | game:GetService("Debris"):AddItem(prt,2) |
1611 | - | cam.CoordinateFrame = hed.CFrame * ang(rd(5), rd(145), rd(-5)) * cf(0, 0, 5) |
1611 | + | coroutine.resume(coroutine.create(function(Part,Mesh,num) |
1612 | - | local glasses2, glassesmotor2 = makeglasses(rarm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
1612 | + | for i=0,1,delay do |
1613 | - | for i = 1, 4 do |
1613 | + | swait() |
1614 | - | swait() |
1614 | + | Part.Transparency=i |
1615 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
1615 | + | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) |
1616 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1616 | + | |
1617 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
1617 | + | Part.Parent=nil |
1618 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1618 | + | end),prt,msh,(math.random(0,1)+math.random())/5) |
1619 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1619 | + | |
1620 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1620 | + | ------------------------------------------------------- |
1621 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1621 | + | --End Important Functions-- |
1622 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1622 | + | ------------------------------------------------------- |
1623 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
1623 | + | |
1624 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1624 | + | NEWS = Instance.new("Sound", tors) --O NO |
1625 | NEWS.SoundId = "http://www.roblox.com/asset/?id=1742986731" | |
1626 | - | glassesmotor2.Part1 = hed |
1626 | + | NEWS.Volume = 100 |
1627 | - | glassesmotor2.C0 = ang(rd(-25), rd(-2), rd(4)) * cf(0, -0.55, 0.275) |
1627 | + | NEWS.Pitch = 1 |
1628 | - | swait(3) |
1628 | + | NEWS.Looped = false |
1629 | - | local glasses3, glassesmotor3 = makeglasses(larm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
1629 | + | NEWS.TimePosition = 1 |
1630 | - | for i = 1, 4 do |
1630 | + | |
1631 | - | swait() |
1631 | + | AAAAA = Instance.new("Sound", tors) --O NO |
1632 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
1632 | + | AAAAA.SoundId = "http://www.roblox.com/asset/?id=0" |
1633 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1633 | + | AAAAA.Volume = 100 |
1634 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(20), rd(-10), rd(10)), 0.3 + i * 0.14) |
1634 | + | AAAAA.Pitch = 1 |
1635 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1635 | + | AAAAA.Looped = false |
1636 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
1636 | + | AAAAA.TimePosition = 1 |
1637 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1637 | + | --[[ |
1638 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1638 | + | Thanks for using Build-To-Lua by jarredbcv. |
1639 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1639 | + | ]]-- |
1640 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
1640 | + | |
1641 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1641 | + | New = function(Object, Parent, Name, Data) |
1642 | local Object = Instance.new(Object) | |
1643 | - | glassesmotor3.Part1 = hed |
1643 | + | for Index, Value in pairs(Data or {}) do |
1644 | - | glassesmotor3.C0 = ang(rd(-8), rd(13), rd(-2)) * cf(-0.075, 0, 0.35) |
1644 | + | Object[Index] = Value |
1645 | - | swait(3) |
1645 | + | |
1646 | - | local glasses4, glassesmotor4 = makeglasses(rarm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
1646 | + | Object.Parent = Parent |
1647 | - | for i = 1, 4 do |
1647 | + | Object.Name = Name |
1648 | - | swait() |
1648 | + | return Object |
1649 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
1649 | + | |
1650 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1650 | + | |
1651 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
1651 | + | Gunty = New("Model",workspace,"Gunty",{}) |
1652 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1652 | + | Handle = New("Part",Gunty,"Handle",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.7700001, 1),CFrame = CFrame.new(31.0716114, 2.79670954, -174.846329, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1653 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(40), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1653 | + | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1654 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1654 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.03999996, 0.290000111, 0.189999968),CFrame = CFrame.new(31.058609, 2.34723592, -175.197876, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1655 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1655 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1656 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1656 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00469970703, -0.445775509, -0.356430054, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1657 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
1657 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.01999998, 0.330000103, 0.229999959),CFrame = CFrame.new(31.058609, 2.34723592, -175.197876, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1658 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1658 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1659 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00469970703, -0.445775509, -0.356430054, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1660 | - | glassesmotor4.Part1 = hed |
1660 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.04999995, 0.0500001162, 0.0599999726),CFrame = CFrame.new(31.0147629, 1.60638475, -174.821182, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1661 | - | glassesmotor4.C0 = ang(rd(10), rd(-10), rd(16)) * cf(0, 0.1, 0.325) |
1661 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1662 | - | swait(3) |
1662 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0439567566, -1.19107628, 0.0119018555, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1663 | - | local glasses5, glassesmotor5 = makeglasses(larm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
1663 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6584473, 2.04683352, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1664 | - | for i = 1, 4 do |
1664 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1665 | - | swait() |
1665 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(-0.409790039, -0.759893417, 0.507080078, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1666 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
1666 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.9084473, 2.04683304, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1667 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1667 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1668 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(20), rd(-10), rd(10)), 0.3 + i * 0.14) |
1668 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(-0.159816742, -0.757163048, 0.509490967, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1669 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1669 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.228447, 2.04683328, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1670 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
1670 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1671 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1671 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(0.160148621, -0.753666878, 0.512573242, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1672 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1672 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8784504, 1.99683285, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1673 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1673 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1674 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
1674 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.179458618, -0.796388626, -0.521224976, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1675 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1675 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.4684505, 2.71683574, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1676 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1677 | - | glassesmotor5.Part1 = hed |
1677 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(0.4025383, -0.070025444, -0.507858276, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1678 | - | glassesmotor5.C0 = ang(rd(-37), rd(17), rd(-8)) * cf(0, -0.75, 0.2) |
1678 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(30.7338467, 2.35736775, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1679 | - | swait(3) |
1679 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1680 | - | local glasses6, glassesmotor6 = makeglasses(rarm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
1680 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.33291626, -0.443016529, -0.00453186035, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1681 | - | for i = 1, 4 do |
1681 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(31.3738499, 2.35736799, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1682 | - | swait() |
1682 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1683 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
1683 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.30701828, -0.436024666, 0.00163269043, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1684 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1684 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2084579, 1.99683356, -175.357178, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1685 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
1685 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1686 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1686 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.150512695, -0.79278326, -0.518005371, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1687 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.3 + i * 0.14) |
1687 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.01999998, 0.330000132, 0.229999959),CFrame = CFrame.new(31.0686169, 2.35712481, -174.467972, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1688 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1688 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1689 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1689 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00174713135, -0.443641663, 0.373596191, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1690 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1690 | + | Wedge = New("WedgePart",Gunty,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.13999975, 0.230000034, 0.560000122),CFrame = CFrame.new(31.0786934, 3.13681054, -175.132095, -1.00000238, -2.20054062e-07, 3.09199095e-07, 2.12065061e-07, -1.00000215, 3.20374966e-07, 2.75671482e-07, 3.09199095e-07, 1.00000226),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1691 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
1691 | + | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.00000179, 2.11242877e-07, 2.80328095e-07, -2.20876245e-07, -1.00000155, 3.13855708e-07, 3.05473804e-07, 3.1478703e-07, 1.00000167),C1 = CFrame.new(0.00605010986, 0.343216896, -0.282043457, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1692 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1692 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6284485, 2.71683502, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1693 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1694 | - | glassesmotor6.Part1 = hed |
1694 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(-0.437374115, -0.079202652, -0.515945435, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1695 | - | glassesmotor6.C0 = ang(rd(37), rd(4), rd(-2)) * cf(0, 0.3, 0.275) |
1695 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8884487, 2.71683598, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1696 | - | for i = 1, 4 do |
1696 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1697 | - | swait() |
1697 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.187202454, -0.0874576569, 0.516448975, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1698 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
1698 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.08999991),CFrame = CFrame.new(30.7338486, 2.3574791, -174.84285, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1699 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1699 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1700 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.3 + i * 0.14) |
1700 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.33291626, -0.442905903, -0.00445556641, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1701 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1701 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0700000003, 0.759999931, 0.0500000007),CFrame = CFrame.new(31.6297836, 3.38593745, -174.84967, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1702 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.3 + i * 0.14) |
1702 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1703 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1703 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.551647186, 0.595292091, 0.00831604004, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1704 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
1704 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0600000024, 1.90999997, 0.0500000007),CFrame = CFrame.new(31.5712833, 2.60158253, -174.845505, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1705 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1705 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1706 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
1706 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.50176239, -0.18965435, 0.00355529785, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1707 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
1707 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(31.0538464, 2.35736966, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1708 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1709 | - | swait(1) |
1709 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.0129508972, -0.439518929, -0.00144958496, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1710 | - | local scg = Instance.new("ScreenGui") |
1710 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0600000024, 0.290000111, 0.409999996),CFrame = CFrame.new(31.568552, 2.3516109, -174.842773, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1711 | - | scg.Parent = plr.PlayerGui |
1711 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1712 | - | local t1 = Instance.new("TextLabel") |
1712 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.50176239, -0.439655781, 0.00360107422, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1713 | - | t1.AnchorPoint = Vector2.new(0.5, 0.5) |
1713 | + | Wedge = New("WedgePart",Gunty,"Wedge",{Material = Enum.Material.Metal,Size = Vector3.new(1.04999983, 0.280000031, 0.600000083),CFrame = CFrame.new(30.8336945, 1.78095484, -174.838608, 1.77882612e-07, 8.97198333e-08, 1.00000238, 1.86264515e-08, -1.00000238, 8.64238245e-08, 1.00000238, -1.86264515e-08, -1.48080289e-07),BottomSurface = Enum.SurfaceType.Smooth,}) |
1714 | - | t1.BackgroundTransparency = 0 |
1714 | + | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.74157321e-07, 1.39698386e-08, 1.00000179, 8.98216967e-08, -1.00000179, -1.39698386e-08, 1.00000179, 8.63292371e-08, -1.5180558e-07),C1 = CFrame.new(-0.226764679, -1.01831722, -0.00540161133, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1715 | - | t1.BorderSizePixel = 0 |
1715 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.09000003),CFrame = CFrame.new(31.0538521, 2.35747933, -174.842865, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1716 | - | t1.Position = UDim2.new(0.4, 0, 0.78, 0) |
1716 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1717 | - | t1.Rotation = -6 |
1717 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.0129470825, -0.439409733, -0.0013885498, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1718 | - | t1.Size = UDim2.new(0, 2, 0, 2) |
1718 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0700000003, 0.330000103, 0.229999959),CFrame = CFrame.new(30.5736599, 2.35258269, -174.833267, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1719 | - | t1.TextSize = 100 |
1719 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1720 | - | t1.Font = "Cartoon" |
1720 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.493125916, -0.449655056, 0.00352478027, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1721 | - | t1.Text = "I" |
1721 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2184467, 2.71683574, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1722 | - | t1.TextStrokeTransparency = 0 |
1722 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1723 | - | t1.Parent = scg |
1723 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.14276123, -0.0838527679, 0.519622803, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1724 | - | coroutine.resume(coroutine.create(function() |
1724 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8884506, 2.71683574, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1725 | - | while t1 do |
1725 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1726 | - | t1.TextColor3 = Color3.new(rd2(0, 1), rd2(0, 1), rd2(0, 1)) |
1726 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(-0.177398682, -0.0763616562, -0.513442993, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1727 | - | for _ = 1, 15 do |
1727 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0900000036, 0.330000103, 0.449999958),CFrame = CFrame.new(31.5435581, 2.35188746, -174.842529, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1728 | - | game:GetService("RunService").Heartbeat:wait() |
1728 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1729 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g + 0.06666666666666667, t1.TextColor3.b) |
1729 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.476764679, -0.439654827, 0.00360107422, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1730 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.00999999, 0.570000112, 1.05999994),CFrame = CFrame.new(31.0635662, 2.35679555, -174.843231, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) | |
1731 | - | for _ = 1, 15 do |
1731 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1732 | - | game:GetService("RunService").Heartbeat:wait() |
1732 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00322341919, -0.439983368, -0.0016784668, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1733 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r - 0.06666666666666667, t1.TextColor3.g, t1.TextColor3.b) |
1733 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0900000036, 1.41000009, 0.0799999684),CFrame = CFrame.new(31.5487957, 2.34199333, -174.842697, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) |
1734 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1735 | - | for _ = 1, 15 do |
1735 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.482112885, -0.44948864, 0.00337219238, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1736 | - | game:GetService("RunService").Heartbeat:wait() |
1736 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.429999948, 0.300000042, 1),CFrame = CFrame.new(31.3557091, 1.79857111, -174.838364, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
1737 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g, t1.TextColor3.b + 0.06666666666666667) |
1737 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1738 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.294998169, -0.995002747, 4.57763672e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1739 | - | for _ = 1, 15 do |
1739 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6384506, 1.99683368, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1740 | - | game:GetService("RunService").Heartbeat:wait() |
1740 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1741 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g - 0.06666666666666667, t1.TextColor3.b) |
1741 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.419433594, -0.7990098, -0.523529053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1742 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.26000011, 0.0599999726),CFrame = CFrame.new(31.0184479, 1.71683359, -174.307205, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) | |
1743 | - | for _ = 1, 15 do |
1743 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1744 | - | game:GetService("RunService").Heartbeat:wait() |
1744 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0463790894, -1.08613729, 0.527038574, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1745 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r + 0.06666666666666667, t1.TextColor3.g, t1.TextColor3.b) |
1745 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6384487, 2.7168355, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1746 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1747 | - | for _ = 1, 15 do |
1747 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.437175751, -0.0901889801, 0.514038086, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1748 | - | game:GetService("RunService").Heartbeat:wait() |
1748 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2084503, 2.7168355, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1749 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g, t1.TextColor3.b - 0.06666666666666667) |
1749 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1750 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(0.142566681, -0.072865963, -0.510360718, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1751 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.100000001, 0.790000141, 0.0799999684),CFrame = CFrame.new(31.6096954, 3.40187716, -174.848618, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1752 | - | end)) |
1752 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1753 | - | swait(8) |
1753 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.531375885, 0.610999107, 0.0093536377, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1754 | - | local t2 = Instance.new("TextLabel") |
1754 | + | Wedge = New("WedgePart",Gunty,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.13999975, 0.230000034, 0.560000122),CFrame = CFrame.new(31.0786934, 3.13681054, -174.572098, 1.00000238, 2.2349559e-07, -2.21654773e-07, 2.05182005e-07, -1.00000215, 2.75671482e-07, -1.9185245e-07, -3.4738332e-07, -1.00000238),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1755 | - | t2.AnchorPoint = Vector2.new(0.5, 0.5) |
1755 | + | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000179, 2.06011464e-07, -1.95577741e-07, 2.23604729e-07, -1.00000155, -3.41795385e-07, -2.17929482e-07, 2.81259418e-07, -1.00000179),C1 = CFrame.new(0.000720977783, 0.337183952, 0.277893066, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1756 | - | t2.BackgroundTransparency = 0 |
1756 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.5084496, 2.04683304, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1757 | - | t2.BorderSizePixel = 0 |
1757 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1758 | - | t2.Position = UDim2.new(0.575, 0, 0.84, 0) |
1758 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(0.440120697, -0.750608444, 0.515274048, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1759 | - | t2.Rotation = 15 |
1759 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.560000122, 1.07999992),CFrame = CFrame.new(31.0814381, 3.53226137, -174.855682, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1760 | - | t2.Size = UDim2.new(0, 2, 0, 2) |
1760 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1761 | - | t2.TextSize = 100 |
1761 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.00180435181, 0.735672951, -0.00140380859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1762 | - | t2.Font = "Cartoon" |
1762 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.03999996, 0.290000111, 0.189999968),CFrame = CFrame.new(31.0686169, 2.35712481, -174.467972, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1763 | - | t2.Text = "WIN" |
1763 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1764 | - | t2.TextStrokeTransparency = 0 |
1764 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00174713135, -0.443641663, 0.373596191, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1765 | - | t2.Parent = scg |
1765 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0799999386, 0.290000111, 0.189999968),CFrame = CFrame.new(30.5586605, 2.35274792, -174.833176, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1766 | - | coroutine.resume(coroutine.create(function() |
1766 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1767 | - | while t2 do |
1767 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.508125305, -0.449654579, 0.00347900391, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1768 | - | t2.TextColor3 = Color3.new(rd2(0, 1), rd2(0, 1), rd2(0, 1)) |
1768 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.4684525, 1.99683356, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1769 | - | for _ = 1, 15 do |
1769 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1770 | - | game:GetService("RunService").Heartbeat:wait() |
1770 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.410480499, -0.789942741, -0.515533447, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1771 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g + 0.06666666666666667, t2.TextColor3.b) |
1771 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.26000011, 0.0599999726),CFrame = CFrame.new(31.0184479, 1.70683408, -175.347198, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1772 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
1773 | - | for _ = 1, 15 do |
1773 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0363731384, -1.08493185, -0.512954712, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1774 | - | game:GetService("RunService").Heartbeat:wait() |
1774 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.5084476, 2.71683526, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),}) |
1775 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r - 0.06666666666666667, t2.TextColor3.g, t2.TextColor3.b) |
1775 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1776 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.432731628, -0.0806851387, 0.522415161, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
1777 | - | for _ = 1, 15 do |
1777 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.09000003),CFrame = CFrame.new(31.3738632, 2.35747814, -174.842865, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),}) |
1778 | - | game:GetService("RunService").Heartbeat:wait() |
1778 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) |
1779 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g, t2.TextColor3.b + 0.06666666666666667) |
1779 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.307029724, -0.435914993, 0.00169372559, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) |
1780 | ||
1781 | - | for _ = 1, 15 do |
1781 | + | |
1782 | - | game:GetService("RunService").Heartbeat:wait() |
1782 | + | local NewInstance = function(instance,parent,properties) |
1783 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g - 0.06666666666666667, t2.TextColor3.b) |
1783 | + | local inst = Instance.new(instance,parent) |
1784 | if(properties)then | |
1785 | - | for _ = 1, 15 do |
1785 | + | for i,v in next, properties do |
1786 | - | game:GetService("RunService").Heartbeat:wait() |
1786 | + | pcall(function() inst[i] = v end) |
1787 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r + 0.06666666666666667, t2.TextColor3.g, t2.TextColor3.b) |
1787 | + | |
1788 | end | |
1789 | - | for _ = 1, 15 do |
1789 | + | return inst; |
1790 | - | game:GetService("RunService").RHeartbeat:wait() |
1790 | + | |
1791 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g, t2.TextColor3.b - 0.06666666666666667) |
1791 | + | |
1792 | local HW = NewInstance('Weld',char,{Part0 = ra, Part1 = Handle, C0 = CF(0, 0, 0) * angles(0,0,0)}) | |
1793 | ||
1794 | - | end)) |
1794 | + | ArmorColorParts = {} |
1795 | - | swait(20) |
1795 | + | ArmorColorParts2 = {} |
1796 | - | scg:Destroy() |
1796 | + | NeonColorParts = {} |
1797 | - | glasses1:Destroy() |
1797 | + | local all, last = {}, nil |
1798 | - | glasses2:Destroy() |
1798 | + | function scan(p) |
1799 | - | glasses3:Destroy() |
1799 | + | for _, v in pairs(p:GetChildren()) do |
1800 | - | glasses4:Destroy() |
1800 | + | if v:IsA("BasePart") then |
1801 | - | glasses5:Destroy() |
1801 | + | if v.BrickColor == BrickColor.new("Black") then |
1802 | - | glasses6:Destroy() |
1802 | + | table.insert(ArmorColorParts, v) |
1803 | - | cam.CameraType = "Custom" |
1803 | + | |
1804 | - | hrp.Anchored = false |
1804 | + | if v.BrickColor == BrickColor.new("Medium stone grey") then |
1805 | - | human.WalkSpeed = sped |
1805 | + | table.insert(ArmorColorParts2, v) |
1806 | - | activu = false |
1806 | + | |
1807 | if v.BrickColor == BrickColor.new("Dark green") then | |
1808 | - | function makenoob(cfrem, scalo, rags) |
1808 | + | table.insert(NeonColorParts, v) |
1809 | - | nscale.Value = scalo |
1809 | + | |
1810 | - | local md = Instance.new("Model") |
1810 | + | if last then |
1811 | - | md.Name = "Noob" |
1811 | + | local w = Instance.new("Weld") |
1812 | - | md.Parent = workspace |
1812 | + | w.Part0, w.Part1 = last, v |
1813 | - | local hu = Instance.new("Humanoid") |
1813 | + | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() |
1814 | - | hu.RigType = "R6" |
1814 | + | w.Parent = last |
1815 | - | hu.MaxHealth = 100 * scalo |
1815 | + | |
1816 | - | hu.Health = 100 * scalo |
1816 | + | table.insert(all, v) |
1817 | - | hu.Parent = md |
1817 | + | last = v |
1818 | - | local anm = Instance.new("Animator") |
1818 | + | |
1819 | - | anm.Parent = hu |
1819 | + | scan(v) |
1820 | - | hu.PlatformStand = true |
1820 | + | |
1821 | - | local light = function(part) |
1821 | + | |
1822 | - | part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5) |
1822 | + | scan(Gunty) |
1823 | for _, v in pairs(all) do | |
1824 | - | local hd = Instance.new("Part") |
1824 | + | v.Anchored = false |
1825 | - | hd.Name = "Head" |
1825 | + | v.CanCollide = false |
1826 | - | hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) |
1826 | + | |
1827 | - | hd.TopSurface = "Smooth" |
1827 | + | ------------------------------------------------------- |
1828 | - | hd.BottomSurface = "Inlet" |
1828 | + | --Start Customization-- |
1829 | - | hd.Locked = true |
1829 | + | ------------------------------------------------------- |
1830 | - | hd.BrickColor = BrickColor.new("Bright yellow") |
1830 | + | local Player_Size = 1 |
1831 | - | hd.CanCollide = true |
1831 | + | if Player_Size ~= 1 then |
1832 | - | hd.Anchored = false |
1832 | + | root.Size = root.Size * Player_Size |
1833 | - | light(hd) |
1833 | + | tors.Size = tors.Size * Player_Size |
1834 | - | hd.Parent = md |
1834 | + | hed.Size = hed.Size * Player_Size |
1835 | - | local hm = Instance.new("SpecialMesh") |
1835 | + | ra.Size = ra.Size * Player_Size |
1836 | - | hm.MeshType = "Head" |
1836 | + | la.Size = la.Size * Player_Size |
1837 | - | hm.Scale = Vector3.new(1.25, 1.25, 1.25) |
1837 | + | rl.Size = rl.Size * Player_Size |
1838 | - | hm.Parent = hd |
1838 | + | ll.Size = ll.Size * Player_Size |
1839 | - | local hf = Instance.new("Decal") |
1839 | + | ---------------------------------------------------------------------------------- |
1840 | - | hf.Name = "face" |
1840 | + | rootj.Parent = root |
1841 | - | hf.Texture = "rbxasset://textures/face.png" |
1841 | + | neck.Parent = tors |
1842 | - | local gen = math.random(1, 40) |
1842 | + | RW.Parent = tors |
1843 | - | if gen == 3 then |
1843 | + | LW.Parent = tors |
1844 | - | hf.Texture = "rbxassetid://260884109" |
1844 | + | RH.Parent = tors |
1845 | LH.Parent = tors | |
1846 | - | if gen == 8 then |
1846 | + | ---------------------------------------------------------------------------------- |
1847 | - | hf.Texture = "rbxassetid://260569492" |
1847 | + | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) |
1848 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1849 | - | if gen == 12 then |
1849 | + | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) |
1850 | - | hf.Texture = "rbxassetid://259580505" |
1850 | + | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) |
1851 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1852 | - | if gen == 16 then |
1852 | + | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 |
1853 | - | hf.Texture = "rbxassetid://259579232" |
1853 | + | ---------------------------------------------------------------------------------- |
1854 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1855 | - | if gen == 24 then |
1855 | + | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
1856 | - | hf.Texture = "rbxassetid://259571525" |
1856 | + | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
1857 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1858 | - | if gen == 28 then |
1858 | + | --hat.Parent = Character |
1859 | - | hf.Texture = "rbxassetid://258283210" |
1859 | + | |
1860 | ---------------------------------------------------------------------------------- | |
1861 | - | if gen == 32 then |
1861 | + | local SONG = 1547042045 |
1862 | - | hf.Texture = "rbxassetid://258940032" |
1862 | + | local SONG2 = 0 |
1863 | local PITCH = 1 | |
1864 | - | if gen == 38 then |
1864 | + | local Music = Instance.new("Sound",tors) |
1865 | - | hf.Texture = "rbxassetid://673220970" |
1865 | + | Music.Volume = 2.5 |
1866 | - | hf.Color3 = Color3.new(0, 0, 0) |
1866 | + | Music.Looped = true |
1867 | Music.Pitch = 1 --Pitcher | |
1868 | - | hf.Face = "Front" |
1868 | + | ---------------------------------------------------------------------------------- |
1869 | - | hf.Parent = hd |
1869 | + | local equipped = false |
1870 | - | local hrpa = Instance.new("Part") |
1870 | + | local idle = 0 |
1871 | - | hrpa.Name = "HumanoidRootPart" |
1871 | + | local change = 1 |
1872 | - | hrpa.TopSurface, hrpa.BottomSurface = 0, 0 |
1872 | + | local val = 0 |
1873 | - | hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
1873 | + | local toim = 0 |
1874 | - | hrpa.Transparency = 1 |
1874 | + | local idleanim = 0.4 |
1875 | - | hrpa.CanCollide = false |
1875 | + | local sine = 0 |
1876 | - | hrpa.Locked = true |
1876 | + | local Mode = 1 |
1877 | - | light(hrpa) |
1877 | + | ---------------------------------------------------------------------------------- |
1878 | - | hrpa.Parent = md |
1878 | + | hum.WalkSpeed = 8 |
1879 | - | local tagbomb = Instance.new("BoolValue") |
1879 | + | hum.JumpPower = 57 |
1880 | - | tagbomb.Name = "tagbomb" |
1880 | + | hum.Animator.Parent = nil |
1881 | - | tagbomb.Value = false |
1881 | + | local naeeym2 = IT("BillboardGui",char) |
1882 | - | tagbomb.Parent = hrpa |
1882 | + | naeeym2.AlwaysOnTop = true |
1883 | - | local learm = Instance.new("Part") |
1883 | + | naeeym2.Size = UDim2.new(5,35,2,15) |
1884 | - | learm.Name = "Left Arm" |
1884 | + | naeeym2.StudsOffset = Vector3.new(0,2,0) |
1885 | - | learm.BrickColor = BrickColor.new("Bright yellow") |
1885 | + | naeeym2.MaxDistance = 75 |
1886 | - | learm.CanCollide = false |
1886 | + | naeeym2.Adornee = hed |
1887 | - | learm.Locked = true |
1887 | + | naeeym2.Name = "Name" |
1888 | - | learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
1888 | + | --naeeym2.PlayerToHideFrom = Player |
1889 | - | light(learm) |
1889 | + | local tecks2 = IT("TextLabel",naeeym2) |
1890 | - | learm.Parent = md |
1890 | + | tecks2.BackgroundTransparency = 1 |
1891 | - | local riarm = Instance.new("Part") |
1891 | + | tecks2.TextScaled = true |
1892 | - | riarm.Name = "Right Arm" |
1892 | + | tecks2.BorderSizePixel = 0 |
1893 | - | riarm.BrickColor = BrickColor.new("Bright yellow") |
1893 | + | tecks2.Text = "Normal" |
1894 | - | riarm.CanCollide = false |
1894 | + | tecks2.Font = "Fantasy" |
1895 | - | riarm.Locked = true |
1895 | + | tecks2.Rotation = 0 |
1896 | - | light(riarm) |
1896 | + | tecks2.TextSize = 30 |
1897 | - | riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
1897 | + | tecks2.TextStrokeTransparency = 0 |
1898 | - | riarm.Parent = md |
1898 | + | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
1899 | - | local leleg = Instance.new("Part") |
1899 | + | tecks2.TextStrokeColor3 = Color3.fromRGB(40, 127, 71) |
1900 | - | leleg.Name = "Left Leg" |
1900 | + | tecks2.Size = UDim2.new(1,0,0.5,0) |
1901 | - | leleg.BrickColor = BrickColor.new("Br. yellowish green") |
1901 | + | tecks2.Parent = naeeym2 |
1902 | - | leleg.CanCollide = false |
1902 | + | ------------------------------------------------------- |
1903 | - | leleg.Locked = true |
1903 | + | --End Customization-- |
1904 | - | light(leleg) |
1904 | + | ------------------------------------------------------- |
1905 | - | leleg.BottomSurface = 0 |
1905 | + | |
1906 | - | leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
1906 | + | |
1907 | - | leleg.Parent = md |
1907 | + | ------------------------------------------------------- |
1908 | - | local rileg = Instance.new("Part") |
1908 | + | --Start Attacks N Stuff-- |
1909 | - | rileg.Name = "Right Leg" |
1909 | + | ------------------------------------------------------- |
1910 | - | rileg.BrickColor = BrickColor.new("Br. yellowish green") |
1910 | + | function resetmode() |
1911 | - | rileg.CanCollide = false |
1911 | + | tecks2.Rotation = 0 |
1912 | - | rileg.Locked = true |
1912 | + | tecks2.Text = "Normal" |
1913 | - | light(rileg) |
1913 | + | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
1914 | - | rileg.BottomSurface = 0 |
1914 | + | tecks2.TextStrokeColor3 = Color3.fromRGB(40, 127, 71) |
1915 | - | rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
1915 | + | for i, v in pairs(ArmorColorParts) do |
1916 | - | rileg.Parent = md |
1916 | + | v.BrickColor = BrickColor.new("Black") |
1917 | - | local tor = Instance.new("Part") |
1917 | + | v.Material = "SmoothPlastic" |
1918 | - | tor.Name = "Torso" |
1918 | + | v.Transparency = 0 |
1919 | - | tor.BrickColor = BrickColor.new("Bright blue") |
1919 | + | |
1920 | - | tor.Locked = true |
1920 | + | for i, v in pairs(ArmorColorParts2) do |
1921 | - | light(tor) |
1921 | + | v.BrickColor = BrickColor.new("Medium stone grey") |
1922 | - | tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
1922 | + | v.Material = "Metal" |
1923 | - | tor.LeftSurface, tor.RightSurface = "Weld", "Weld" |
1923 | + | v.Transparency = 0 |
1924 | - | tor.Parent = md |
1924 | + | |
1925 | - | md.PrimaryPart = hrpa |
1925 | + | for i, v in pairs(NeonColorParts) do |
1926 | - | md:SetPrimaryPartCFrame(cfrem) |
1926 | + | maincolor = BrickColor.new("Dark green") |
1927 | - | md:makeJoints() |
1927 | + | v.BrickColor = maincolor |
1928 | - | makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint") |
1928 | + | v.Material = "Neon" |
1929 | - | makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck") |
1929 | + | v.Transparency = 0 |
1930 | - | if rags == true then |
1930 | + | |
1931 | - | makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") |
1931 | + | Mode = 1 |
1932 | - | makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") |
1932 | + | SONG = 1547042045 |
1933 | - | makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") |
1933 | + | PITCH = 1 |
1934 | - | makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") |
1934 | + | |
1935 | - | maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0)) |
1935 | + | function Taunt() |
1936 | - | maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0)) |
1936 | + | attack = true |
1937 | - | maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0)) |
1937 | + | hum.WalkSpeed = 0 |
1938 | - | maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0)) |
1938 | + | TAUNT:Play() |
1939 | - | elseif rags == false then |
1939 | + | repeat |
1940 | - | makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") |
1940 | + | |
1941 | - | makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") |
1941 | + | TAUNT.Parent = tors |
1942 | - | makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") |
1942 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) |
1943 | - | makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") |
1943 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) |
1944 | - | hu.PlatformStand = false |
1944 | + | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) |
1945 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
1946 | - | nscale.Value = 1 |
1946 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) |
1947 | - | local whistl = Instance.new("Sound") |
1947 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) |
1948 | - | whistl.SoundId = "rbxassetid://170297200" |
1948 | + | until TAUNT.Playing == false |
1949 | - | whistl.Name = "whistl" |
1949 | + | attack = false |
1950 | - | whistl.Volume = 1 |
1950 | + | hum.WalkSpeed = 8 |
1951 | - | whistl.TimePosition = 0.6 |
1951 | + | |
1952 | - | whistl.Pitch = 1 |
1952 | + | function attackone() |
1953 | - | whistl.Parent = hrpa |
1953 | + | attack = true |
1954 | - | hu.Touched:connect(function(tpart, uwot) |
1954 | + | hum.WalkSpeed = 3.01 |
1955 | - | if tagbomb.Value == true and tpart.Parent ~= md and tpart.Parent.Parent ~= md and tpart.Parent.Parent.Parent ~= md and tpart.Parent ~= "Noob" then |
1955 | + | for i = 0, 1.7, 0.1 do |
1956 | - | tagbomb.Value = false |
1956 | + | swait() |
1957 | - | hu.Health = 0 |
1957 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(-40)), 0.3) |
1958 | - | local derp = Instance.new("Explosion") |
1958 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(40)), 0.3) |
1959 | - | derp.BlastPressure = 200 |
1959 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-7)), 0.3) |
1960 | - | derp.BlastRadius = 16 |
1960 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) |
1961 | - | derp.DestroyJointRadiusPercent = 0 |
1961 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .3* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(45)), 0.3) |
1962 | - | derp.ExplosionType = 2 |
1962 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) |
1963 | - | derp.Visible = true |
1963 | + | |
1964 | - | derp.Position = uwot.Position - Vector3.new(0, 0.5, 0) |
1964 | + | Cso("203426541", ra, 10, 1) |
1965 | - | derp.Parent = workspace |
1965 | + | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
1966 | - | game.Debris:AddItem(md, 8) |
1966 | + | CameraEnshaking(2, 5) |
1967 | - | local sound2 = Instance.new("Sound") |
1967 | + | for i = 0, 1.4, 0.1 do |
1968 | - | sound2.SoundId = "rbxassetid://157878578" |
1968 | + | swait() |
1969 | - | sound2.Volume = 0.8 |
1969 | + | BlockEffect(maincolor, ra.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) |
1970 | - | sound2.Pitch = 0.9 |
1970 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(55)), 0.3) |
1971 | - | sound2.Parent = uwot |
1971 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(-55)), 0.3) |
1972 | - | sound2:Play() |
1972 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(87), Rad(0)) * angles(Rad(-30), Rad(0), Rad(15)), 0.3) |
1973 | - | whistl:Stop() |
1973 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-5), Rad(0), Rad(9)), 0.3) |
1974 | - | hito(uwot, 14, 24, 0.3, Vector3.new(rd2(-10, 10), rd2(20, 30), rd2(-10, 10)), Vector3.new(rd2(-10, 10), rd2(20, 30), rd2(-10, 10))) |
1974 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(35)), 0.3) |
1975 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) | |
1976 | - | end) |
1976 | + | |
1977 | - | return md |
1977 | + | hum.WalkSpeed = 8 |
1978 | attack = false | |
1979 | - | local pl, st, gotago |
1979 | + | |
1980 | - | function musicnoob() |
1980 | + | function attacktwo() |
1981 | - | if selected == false or activu == true then |
1981 | + | attack = true |
1982 | - | return |
1982 | + | hum.WalkSpeed = 3.01 |
1983 | for i = 0, 1.7, 0.1 do | |
1984 | - | if memeing == false then |
1984 | + | swait() |
1985 | - | activu = true |
1985 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) |
1986 | - | do |
1986 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) |
1987 | - | local nib = spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, false) |
1987 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-45)), 0.3) |
1988 | - | nib.Name = "Nooprah" |
1988 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) |
1989 | - | nib.Parent = modz |
1989 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) |
1990 | - | local nHuman = nib:FindFirstChild("Humanoid") |
1990 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) |
1991 | - | local nhrp = nib:FindFirstChild("HumanoidRootPart") |
1991 | + | |
1992 | - | local nTorso = nib:FindFirstChild("Torso") |
1992 | + | Cso("203426541", rl, 10, 1) |
1993 | - | local nRS = nTorso:FindFirstChild("Right Shoulder") |
1993 | + | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
1994 | - | local nLS = nTorso:FindFirstChild("Left Shoulder") |
1994 | + | CameraEnshaking(2, 3) |
1995 | - | local nRH = nTorso:FindFirstChild("Right Hip") |
1995 | + | for i = 0, 1.4, 0.1 do |
1996 | - | local nLH = nTorso:FindFirstChild("Left Hip") |
1996 | + | swait() |
1997 | - | local nRJ = nhrp:FindFirstChild("RootJoint") |
1997 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) |
1998 | - | local nN = nTorso:FindFirstChild("Neck") |
1998 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.3) |
1999 | - | local nFace = nib:FindFirstChild("Head"):FindFirstChild("face") |
1999 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(65)), 0.3) |
2000 | - | nHuman.MaxHealth = math.huge |
2000 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(35)), 0.3) |
2001 | - | nHuman.Health = math.huge |
2001 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) |
2002 | - | nFace.Texture = "rbxassetid://14175189" |
2002 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) |
2003 | - | local mp = makepart("Black", "mauth", 0, 0, "SmoothPlastic", nib:FindFirstChild("Head"), nhrp.CFrame) |
2003 | + | |
2004 | - | local mm = makemesh("Sphere", Vector3.new(3, 0.25, 0.75), nil, mp) |
2004 | + | hum.WalkSpeed = 8 |
2005 | - | local mmot = makejoint(mp, cf(0, 0.175, 0.55), cf(0, 0, 0), mp, nib:FindFirstChild("Head"), "derp") |
2005 | + | attack = false |
2006 | - | local mosicu = Instance.new("Sound") |
2006 | + | |
2007 | - | mosicu.Name = "moose" |
2007 | + | function attackthree() |
2008 | - | mosicu.Volume = 1 |
2008 | + | attack = true |
2009 | - | mosicu.EmitterSize = 40 |
2009 | + | hum.WalkSpeed = 3.01 |
2010 | - | mosicu.MaxDistance = 80 |
2010 | + | for i = 0, 1.4, 0.1 do |
2011 | - | mosicu.Looped = true |
2011 | + | swait() |
2012 | - | mosicu.Parent = nib:FindFirstChild("Head") |
2012 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) |
2013 | - | local sg = Instance.new("ScreenGui") |
2013 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2014 | - | sg.Name = "simpleflips" |
2014 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.3) |
2015 | - | sg.Parent = plr.PlayerGui |
2015 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.3) |
2016 | - | local fr = Instance.new("Frame") |
2016 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) |
2017 | - | fr.AnchorPoint = Vector2.new(1, 0.5) |
2017 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) |
2018 | - | fr.BackgroundColor3 = Color3.new(1, 1, 0.0784313725490196) |
2018 | + | |
2019 | - | fr.BorderSizePixel = 2 |
2019 | + | Cso("203426541", hed, 10, 1) |
2020 | - | fr.Position = UDim2.new(0.975, 0, 0.5, 0) |
2020 | + | for i = 0, 1.7, 0.1 do |
2021 | - | fr.Size = UDim2.new(0, 200, 0, 100) |
2021 | + | swait() |
2022 | - | fr.Parent = sg |
2022 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) |
2023 | - | local mbox = Instance.new("TextBox") |
2023 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2024 | - | mbox.AnchorPoint = Vector2.new(0.5, 0.5) |
2024 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(30)), 0.3) |
2025 | - | mbox.BackgroundColor3 = Color3.new(0.9019607843137255, 0.9019607843137255, 0.0784313725490196) |
2025 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(-30)), 0.3) |
2026 | - | mbox.BorderSizePixel = 2 |
2026 | + | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) |
2027 | - | mbox.Position = UDim2.new(0.5, 0, 0.25, 0) |
2027 | + | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) |
2028 | - | mbox.Size = UDim2.new(0, 150, 0, 40) |
2028 | + | |
2029 | - | mbox.Font = "SourceSansBold" |
2029 | + | CameraEnshaking(2, 8) |
2030 | - | mbox.FontSize = "Size24" |
2030 | + | Cso("260435136", hed, 10, .9) |
2031 | - | mbox.Text = "MEME" |
2031 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -2, 0), 11, 11, 11, 10, 10, 10, 0.04, 1) |
2032 | - | mbox.TextWrapped = true |
2032 | + | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -2, 0), 6, 6, 6, 5, 5, 5, 0.04, 1) |
2033 | - | mbox.Parent = fr |
2033 | + | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
2034 | - | local pley = Instance.new("TextButton") |
2034 | + | for i = 0, 1.8, 0.1 do |
2035 | - | pley.AnchorPoint = Vector2.new(0.5, 0.5) |
2035 | + | swait() |
2036 | - | pley.BackgroundColor3 = Color3.new(0.25098039215686274, 1, 0.3137254901960784) |
2036 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.2) |
2037 | - | pley.BorderSizePixel = 2 |
2037 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.2) |
2038 | - | pley.Position = UDim2.new(0.25, 0, 0.75, 0) |
2038 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.2) |
2039 | - | pley.Size = UDim2.new(0, 75, 0, 35) |
2039 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.2) |
2040 | - | pley.Font = "SourceSansBold" |
2040 | + | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.2) |
2041 | - | pley.FontSize = "Size18" |
2041 | + | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.2) |
2042 | - | pley.Text = "kappa" |
2042 | + | |
2043 | - | pley.Parent = fr |
2043 | + | hum.WalkSpeed = 8 |
2044 | - | local stap = Instance.new("TextButton") |
2044 | + | attack = false |
2045 | - | stap.AnchorPoint = Vector2.new(0.5, 0.5) |
2045 | + | |
2046 | - | stap.BackgroundColor3 = Color3.new(1, 0.25098039215686274, 0.11764705882352941) |
2046 | + | function Power_Burst() |
2047 | - | stap.BorderSizePixel = 2 |
2047 | + | hum.WalkSpeed = 4 |
2048 | - | stap.Position = UDim2.new(0.75, 0, 0.75, 0) |
2048 | + | attack = true |
2049 | - | stap.Size = UDim2.new(0, 75, 0, 35) |
2049 | + | Cso("163619849", Handle, 10, 1.35) |
2050 | - | stap.Font = "SourceSansBold" |
2050 | + | for i = 0,4.3,0.1 do |
2051 | - | stap.FontSize = "Size18" |
2051 | + | swait() |
2052 | - | stap.Text = "pride" |
2052 | + | PixelBlock(3,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.2,0.2,0.2,0.01,maincolor,0) |
2053 | - | stap.Parent = fr |
2053 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
2054 | - | pl = pley.MouseButton1Click:connect(function() |
2054 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-23 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) |
2055 | - | mosicu.SoundId = "rbxassetid://" .. mbox.Text |
2055 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
2056 | - | mosicu:Play() |
2056 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
2057 | - | end) |
2057 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
2058 | - | st = stap.MouseButton1Click:connect(function() |
2058 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2059 | - | mosicu:Stop() |
2059 | + | |
2060 | - | end) |
2060 | + | CameraEnshaking(2.5, 20) |
2061 | - | gotago = tool.Activated:connect(function() |
2061 | + | Cso("539294959", Handle, 10, .9) |
2062 | - | if mouse.Hit ~= nil and batting == false then |
2062 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) |
2063 | - | nHuman:MoveTo(mouse.Hit.p) |
2063 | + | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1) |
2064 | - | end |
2064 | + | HitboxFunction(root.CFrame * CF(0, 0, -0), 0.01, 1, 1, 1, 19, 30, 75, 35, "Normal") |
2065 | - | end) |
2065 | + | for i = 0,3,0.1 do |
2066 | - | local memevalue, memevalue2, liftvalue |
2066 | + | swait() |
2067 | - | coroutine.resume(coroutine.create(function() |
2067 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
2068 | - | while nib do |
2068 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) |
2069 | - | swait() |
2069 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
2070 | - | memevalue = -90 * (mosicu.PlaybackLoudness / 500) |
2070 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
2071 | - | memevalue2 = -20 * (mosicu.PlaybackLoudness / 500) |
2071 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.01 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
2072 | - | liftvalue = 0.75 * (mosicu.PlaybackLoudness / 500) |
2072 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2073 | - | mm.Scale = mm.Scale:lerp(Vector3.new(3 * (1 - mosicu.PlaybackLoudness / 900), 0.25 * (1 + mosicu.PlaybackLoudness / 30), 0.75 * (1 + mosicu.PlaybackLoudness / 1750)), 0.7) |
2073 | + | |
2074 | - | if mosicu.PlaybackLoudness > 1 and mosicu.PlaybackLoudness < 10000000 then |
2074 | + | hum.WalkSpeed = 8 |
2075 | - | lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(memevalue), rd(0), rd(0)), 0.5) |
2075 | + | attack = false |
2076 | - | lerpz(nRJ, "C0", RJC0 * cf(0, 0, liftvalue) * ang(rd(0), rd(0), rd(0)), 0.5) |
2076 | + | |
2077 | - | lerpz(nRS, "C0", RightShoulderC0 * cf(0, 0, 0) * ang(rd(memevalue), rd(0), rd(0)), 0.5) |
2077 | + | function Magic_Bombs() |
2078 | - | lerpz(nLS, "C0", LeftShoulderC0 * cf(0, 0, 0) * ang(rd(memevalue), rd(0), rd(0)), 0.5) |
2078 | + | attack = true |
2079 | - | lerpz(nRH, "C0", RightHipC0 * cf(0, 0, 0) * ang(rd(memevalue2), rd(0), rd(0)), 0.5) |
2079 | + | hum.WalkSpeed = 0 |
2080 | - | lerpz(nLH, "C0", LeftHipC0 * cf(0, 0, 0) * ang(rd(memevalue2), rd(0), rd(0)), 0.5) |
2080 | + | local GYRO = IT("BodyGyro",root) |
2081 | - | else |
2081 | + | GYRO.D = 100 |
2082 | - | lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
2082 | + | GYRO.P = 2000 |
2083 | - | lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
2083 | + | GYRO.MaxTorque = VT(0,4000000,0) |
2084 | - | lerpz(nRS, "C0", RightShoulderC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
2084 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
2085 | - | lerpz(nLS, "C0", LeftShoulderC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
2085 | + | for i = 0,3.6,0.1 do |
2086 | - | lerpz(nRH, "C0", RightHipC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
2086 | + | swait() |
2087 | - | lerpz(nLH, "C0", LeftHipC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
2087 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
2088 | - | end |
2088 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
2089 | - | end |
2089 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
2090 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2091 | - | activu = false |
2091 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
2092 | - | memeing = true |
2092 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
2093 | end | |
2094 | - | elseif memeing == true then |
2094 | + | CameraEnshaking(1, 6) |
2095 | - | gotago:Disconnect() |
2095 | + | GYRO:Destroy() |
2096 | - | pl:Disconnect() |
2096 | + | Cso("588734356", Handle, 10, 1.05) |
2097 | - | st:Disconnect() |
2097 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
2098 | - | if plr.PlayerGui:FindFirstChild("simpleflips") then |
2098 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1) |
2099 | - | plr.PlayerGui:FindFirstChild("simpleflips"):Destroy() |
2099 | + | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Normal") |
2100 | for i = 0,2,0.1 do | |
2101 | - | if modz:FindFirstChild("Nooprah") then |
2101 | + | swait() |
2102 | - | modz:FindFirstChild("Nooprah"):Destroy() |
2102 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
2103 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
2104 | - | memeing = false |
2104 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
2105 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2106 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
2107 | - | function makecircle(cfrem, scalo) |
2107 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
2108 | - | local mcir1 = Instance.new("Part") |
2108 | + | |
2109 | - | mcir1.Anchored = true |
2109 | + | local GYRO = IT("BodyGyro",root) |
2110 | - | mcir1.CanCollide = false |
2110 | + | GYRO.D = 100 |
2111 | - | mcir1.Size = Vector3.new(0.2, 0.2, 0.2) |
2111 | + | GYRO.P = 2000 |
2112 | - | mcir1.Transparency = 1 |
2112 | + | GYRO.MaxTorque = VT(0,4000000,0) |
2113 | - | mcir1.CFrame = cfrem |
2113 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
2114 | - | mcir1.Parent = modz |
2114 | + | for i = 0,2.4,0.1 do |
2115 | - | game.Debris:AddItem(mcir1, 8) |
2115 | + | swait() |
2116 | - | local d1 = Instance.new("Decal") |
2116 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
2117 | - | d1.Texture = "rbxassetid://602615043" |
2117 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
2118 | - | d1.Face = "Front" |
2118 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
2119 | - | d1.Parent = mcir1 |
2119 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
2120 | - | local d2 = Instance.new("Decal") |
2120 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
2121 | - | d2.Texture = "rbxassetid://602617463" |
2121 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
2122 | - | d2.Face = "Back" |
2122 | + | |
2123 | - | d2.Parent = mcir1 |
2123 | + | GYRO:Destroy() |
2124 | - | local bme = Instance.new("BlockMesh") |
2124 | + | CameraEnshaking(1, 6) |
2125 | - | bme.Parent = mcir1 |
2125 | + | Cso("588734356", Handle, 10, 1.05) |
2126 | - | for _ = 1, 9 do |
2126 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
2127 | - | swait() |
2127 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1) |
2128 | - | bme.Scale = bme.Scale:lerp(Vector3.new(35 * scalo, 35 * scalo, 0), 0.3) |
2128 | + | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6,5, 14, 24, 2, "Normal") |
2129 | for i = 0,2,0.1 do | |
2130 | - | coroutine.resume(coroutine.create(function() |
2130 | + | swait() |
2131 | - | swait(15) |
2131 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
2132 | - | for _ = 1, 12 do |
2132 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
2133 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
2134 | - | d1.Transparency = d1.Transparency + 0.08 |
2134 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
2135 | - | d2.Transparency = d2.Transparency + 0.08 |
2135 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
2136 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
2137 | - | mcir1:Destroy() |
2137 | + | |
2138 | - | end)) |
2138 | + | local GYRO = IT("BodyGyro",root) |
2139 | - | return mcir1 |
2139 | + | GYRO.D = 100 |
2140 | GYRO.P = 2000 | |
2141 | - | function spawnnoob(circlecf, noobcf, scalez, ragd) |
2141 | + | GYRO.MaxTorque = VT(0,4000000,0) |
2142 | - | local aearae = makecircle(circlecf, scalez) |
2142 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
2143 | - | local nananb |
2143 | + | for i = 0,2.4,0.1 do |
2144 | - | if ragd then |
2144 | + | swait() |
2145 | - | nananb = makenoob(aearae.CFrame * noobcf, scalez, true) |
2145 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
2146 | - | elseif not ragd then |
2146 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
2147 | - | nananb = makenoob(aearae.CFrame * noobcf, scalez, false) |
2147 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
2148 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2149 | - | return nananb |
2149 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
2150 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
2151 | - | function tagexplode(partoz, magn, bombdelay) |
2151 | + | |
2152 | - | for _, guy in pairs(workspace:GetChildren()) do |
2152 | + | GYRO:Destroy() |
2153 | - | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy.Name == "Noob" and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude then |
2153 | + | CameraEnshaking(1, 6) |
2154 | - | coroutine.resume(coroutine.create(function() |
2154 | + | Cso("588734356", Handle, 10, 1.05) |
2155 | - | guy:FindFirstChild("HumanoidRootPart").whistl:Play() |
2155 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
2156 | - | swait(bombdelay * 30) |
2156 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1) |
2157 | - | guy:FindFirstChild("HumanoidRootPart").tagbomb.Value = true |
2157 | + | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Normal") |
2158 | for i = 0,2,0.1 do | |
2159 | swait() | |
2160 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
2161 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
2162 | - | function hito(partoz, magn, dmg, debtim, bodyfdire, bodyrot) |
2162 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
2163 | - | for _, guy in pairs(workspace:GetChildren()) do |
2163 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
2164 | - | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then |
2164 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
2165 | - | do |
2165 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
2166 | - | local humz = guy:FindFirstChild("Humanoid") |
2166 | + | |
2167 | - | local horp = guy:FindFirstChild("HumanoidRootPart") |
2167 | + | attack = false |
2168 | - | humz:TakeDamage(dmg) |
2168 | + | hum.WalkSpeed = 8 |
2169 | - | if guy:FindFirstChildOfClass("ForceField") then |
2169 | + | |
2170 | - | humz.Health = humz.Health - dmg |
2170 | + | function Dangerous_Field() |
2171 | - | end |
2171 | + | attack = true |
2172 | - | humz:SetStateEnabled(16, true) |
2172 | + | hum.WalkSpeed = 0 |
2173 | - | delay(debtim, function() |
2173 | + | for i = 0,10,0.1 do |
2174 | - | humz:SetStateEnabled(16, true) |
2174 | + | swait() |
2175 | - | end) |
2175 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) |
2176 | - | local db = Instance.new("StringValue") |
2176 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
2177 | - | db.Name = "alabo" |
2177 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) |
2178 | - | db.Parent = horp |
2178 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
2179 | - | delay(debtim, function() |
2179 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) |
2180 | - | db:Destroy() |
2180 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) |
2181 | - | end) |
2181 | + | CameraEnshaking(1, 7) |
2182 | - | local b = Instance.new("Part") |
2182 | + | Cso("588734356", Handle, 10, 1.2) |
2183 | - | nooutline(b) |
2183 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) |
2184 | - | b.Size = Vector3.new(0.2, 0.2, 0.2) |
2184 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1) |
2185 | - | b.Transparency = 0.25 |
2185 | + | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "Normal") |
2186 | - | b.Anchored = true |
2186 | + | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "Normal") |
2187 | - | b.CanCollide = false |
2187 | + | |
2188 | - | b.BrickColor = BrickColor.new("Institutional white") |
2188 | + | attack = false |
2189 | - | b.Locked = true |
2189 | + | hum.WalkSpeed = 8 |
2190 | - | b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)) |
2190 | + | |
2191 | - | b.Parent = modz |
2191 | + | function Solar_Flare() |
2192 | - | local c = Instance.new("SpecialMesh") |
2192 | + | attack = true |
2193 | - | c.MeshType = "Sphere" |
2193 | + | hum.WalkSpeed = 2 |
2194 | - | c.Scale = Vector3.new(3.5, 3.5, 3.5) |
2194 | + | hum.JumpPower = 75 |
2195 | - | c.Parent = b |
2195 | + | hum.Jump = true |
2196 | - | game.Debris:AddItem(b, 1) |
2196 | + | hum.AutoJumpEnabled = false |
2197 | - | local damageind = Instance.new("Model") |
2197 | + | wait(0.4) |
2198 | - | damageind.Name = dmg |
2198 | + | CreateSound("144699494", tors, 10, 1) |
2199 | - | damageind.Parent = workspace |
2199 | + | hum.JumpPower = 0 |
2200 | - | game.Debris:AddItem(damageind, 0.5 + dmg / 75) |
2200 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02) |
2201 | - | local awawaa = Instance.new("Humanoid") |
2201 | + | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02) |
2202 | - | awawaa.MaxHealth = 0 |
2202 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02) |
2203 | - | awawaa.Parent = damageind |
2203 | + | for i = 0,20,0.1 do |
2204 | - | local dhed = Instance.new("Part") |
2204 | + | root.Velocity = root.CFrame.lookVector * 100 |
2205 | - | dhed.Name = "Head" |
2205 | + | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") |
2206 | - | dhed.Locked = true |
2206 | + | swait() |
2207 | - | dhed.Size = Vector3.new(0.2, 0.2, 0.2) |
2207 | + | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) |
2208 | - | dhed.Position = horp.Position |
2208 | + | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) |
2209 | - | dhed.BrickColor = BrickColor.new("Bright red") |
2209 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) |
2210 | - | dhed.CanCollide = false |
2210 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2211 | - | dhed.Parent = damageind |
2211 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2212 | - | local flo = Instance.new("BodyPosition") |
2212 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2213 | - | flo.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
2213 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) |
2214 | - | flo.P = 20000 |
2214 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) |
2215 | - | flo.D = 300 |
2215 | + | |
2216 | - | flo.Position = dhed.Position + Vector3.new(0, 5, 0) |
2216 | + | hum.WalkSpeed = 16 |
2217 | - | flo.Parent = dhed |
2217 | + | hum.JumpPower = 50 |
2218 | - | local dasdada = Instance.new("CylinderMesh") |
2218 | + | attack = false |
2219 | - | dasdada.Parent = dhed |
2219 | + | hum.AutoJumpEnabled = true |
2220 | - | coroutine.resume(coroutine.create(function() |
2220 | + | |
2221 | - | while dasdada do |
2221 | + | function Eruption() |
2222 | - | swait() |
2222 | + | attack = true |
2223 | - | dasdada.Scale = dasdada.Scale:lerp(Vector3.new(2.5 + dmg / 10, 1.25 + dmg / 35, 2.5 + dmg / 10), 0.4) |
2223 | + | hum.WalkSpeed = 2 |
2224 | - | end |
2224 | + | hum.JumpPower = 0 |
2225 | - | end)) |
2225 | + | for i = 0,7,0.1 do |
2226 | - | if bodyfdire then |
2226 | + | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") |
2227 | - | local boopyve = Instance.new("BodyVelocity") |
2227 | + | swait() |
2228 | - | boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999) |
2228 | + | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2229 | - | boopyve.P = 9999999999 |
2229 | + | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2230 | - | boopyve.Velocity = bodyfdire |
2230 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
2231 | - | boopyve.Parent = horp |
2231 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2232 | - | game.Debris:AddItem(boopyve, debtim) |
2232 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2233 | - | end |
2233 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2234 | - | if bodyrot then |
2234 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) |
2235 | - | local boopyro = Instance.new("BodyAngularVelocity") |
2235 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) |
2236 | - | boopyro.MaxTorque = Vector3.new(999999, 999999, 999999) |
2236 | + | |
2237 | - | boopyro.P = math.huge |
2237 | + | CreateSound("144699494", tors, 10, 1) |
2238 | - | boopyro.AngularVelocity = bodyrot |
2238 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02) |
2239 | - | boopyro.Parent = horp |
2239 | + | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02) |
2240 | - | game.Debris:AddItem(boopyro, debtim) |
2240 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02) |
2241 | - | end |
2241 | + | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03) |
2242 | - | local bet = Instance.new("Sound") |
2242 | + | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") |
2243 | - | bet.Pitch = rd2(9, 11) / 10 |
2243 | + | coroutine.resume(coroutine.create(function() |
2244 | - | bet.Volume = rd2(12, 14) / 10 |
2244 | + | for i = 0,1.8,0.1 do |
2245 | - | bet.SoundId = "rbxassetid://305526724" |
2245 | + | swait() |
2246 | - | bet.Parent = b |
2246 | + | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) |
2247 | - | bet:Play() |
2247 | + | |
2248 | - | coroutine.resume(coroutine.create(function() |
2248 | + | for i = 0,1.8,0.1 do |
2249 | - | for _ = 1, 5 do |
2249 | + | swait() |
2250 | - | swait() |
2250 | + | hum.CameraOffset = Vector3.new(0,0,0) |
2251 | - | b.Transparency = b.Transparency + 0.175 |
2251 | + | |
2252 | - | c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg) |
2252 | + | end)) |
2253 | - | end |
2253 | + | local vel2 = Instance.new("BodyVelocity",tors) |
2254 | - | end)) |
2254 | + | vel2.Velocity = Vector3.new(0,55,0) |
2255 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
2256 | for i = 0,4,0.1 do | |
2257 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
2258 | swait() | |
2259 | - | function cleannoobs() |
2259 | + | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2260 | - | for _, nib in pairs(workspace:GetChildren()) do |
2260 | + | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2261 | - | coroutine.resume(coroutine.create(function() |
2261 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
2262 | - | if nib.Name == "Noob" then |
2262 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
2263 | - | if nib:FindFirstChild("HumanoidRootPart") then |
2263 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2264 | - | local g = Instance.new("Part") |
2264 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2265 | - | g.CanCollide, g.Anchored = false, true |
2265 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) |
2266 | - | g.Transparency = 1 |
2266 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) |
2267 | - | g.CFrame = nib:FindFirstChild("HumanoidRootPart").CFrame |
2267 | + | |
2268 | - | g.Parent = workspace |
2268 | + | hum.WalkSpeed = 8 |
2269 | - | game.Debris:AddItem(g, 3.5) |
2269 | + | vel2:Destroy() |
2270 | - | local sou = Instance.new("Sound") |
2270 | + | hum.JumpPower = 50 |
2271 | - | sou.Pitch = math.random(7, 11) / 10 |
2271 | + | attack = false |
2272 | - | sou.Volume = 0.8 |
2272 | + | |
2273 | - | sou.SoundId = "rbxassetid://111124523" |
2273 | + | function Shockwave() |
2274 | - | sou.Parent = g |
2274 | + | attack = true |
2275 | - | local pe = Instance.new("ParticleEmitter") |
2275 | + | hum.WalkSpeed = 0 |
2276 | - | pe.Acceleration = Vector3.new(0, 8, 0) |
2276 | + | for i = 0,4,0.1 do |
2277 | - | pe.Lifetime = NumberRange.new(1, 1.5) |
2277 | + | swait() |
2278 | - | pe.Rate = 0.005 |
2278 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
2279 | - | pe.RotSpeed = NumberRange.new(-30, 30) |
2279 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
2280 | - | pe.Rotation = NumberRange.new(0, 360) |
2280 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
2281 | - | pe.Size = NumberSequence.new({ |
2281 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
2282 | - | NumberSequenceKeypoint.new(0, 4.38, 0), |
2282 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
2283 | - | NumberSequenceKeypoint.new(0.672, 4.14, 0), |
2283 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2284 | - | NumberSequenceKeypoint.new(1, 1.48, 0) |
2284 | + | |
2285 | - | }) |
2285 | + | coroutine.resume(coroutine.create(function() |
2286 | - | pe.Texture = "rbxassetid://244221440" |
2286 | + | BlockEffect(maincolor, rl.CFrame * CF(-1, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2287 | - | pe.Transparency = NumberSequence.new({ |
2287 | + | BlockEffect(maincolor, rl.CFrame * CF(-3, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2288 | - | NumberSequenceKeypoint.new(0, 0, 0), |
2288 | + | BlockEffect(maincolor, rl.CFrame * CF(2, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2289 | - | NumberSequenceKeypoint.new(0.529, 0.3, 0), |
2289 | + | HitboxFunction(rl.CFrame * CF(-1, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
2290 | - | NumberSequenceKeypoint.new(1, 1, 1) |
2290 | + | HitboxFunction(rl.CFrame * CF(-3, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
2291 | - | }) |
2291 | + | HitboxFunction(rl.CFrame * CF(2, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
2292 | - | pe.ZOffset = 5 |
2292 | + | CameraEnshaking(1, 7) |
2293 | - | pe.Enabled = true |
2293 | + | wait(0.05) |
2294 | - | pe.VelocitySpread = 360 |
2294 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2295 | - | pe.Parent = g |
2295 | + | BlockEffect(maincolor, rl.CFrame * CF(-2.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2296 | - | swait(5) |
2296 | + | BlockEffect(maincolor, rl.CFrame * CF(1.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2297 | - | pe:Emit(6) |
2297 | + | HitboxFunction(rl.CFrame * CF(-0.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 20, 10, "Snare") |
2298 | - | sou:Play() |
2298 | + | HitboxFunction(rl.CFrame * CF(-2.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2299 | - | end |
2299 | + | HitboxFunction(rl.CFrame * CF(1.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2300 | - | nib:Destroy() |
2300 | + | CameraEnshaking(1, 7) |
2301 | wait(0.05) | |
2302 | - | end)) |
2302 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2303 | BlockEffect(maincolor, rl.CFrame * CF(-2.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
2304 | BlockEffect(maincolor, rl.CFrame * CF(1.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
2305 | - | function animo(yep) |
2305 | + | HitboxFunction(rl.CFrame * CF(-0.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2306 | - | if anim then |
2306 | + | HitboxFunction(rl.CFrame * CF(-2.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2307 | - | if yep == true then |
2307 | + | HitboxFunction(rl.CFrame * CF(1.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2308 | - | anim.Parent = human |
2308 | + | CameraEnshaking(1, 7) |
2309 | - | chr.Animate.Disabled = false |
2309 | + | wait(0.05) |
2310 | - | elseif yep == false then |
2310 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2311 | - | chr.Animate.Disabled = true |
2311 | + | BlockEffect(maincolor, rl.CFrame * CF(-2.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2312 | - | anim.Parent = nil |
2312 | + | BlockEffect(maincolor, rl.CFrame * CF(1.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2313 | HitboxFunction(rl.CFrame * CF(-0.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
2314 | HitboxFunction(rl.CFrame * CF(-2.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
2315 | HitboxFunction(rl.CFrame * CF(1.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
2316 | - | human.Died:connect(function() |
2316 | + | CameraEnshaking(1, 7) |
2317 | - | script:Destroy() |
2317 | + | wait(0.05) |
2318 | - | end) |
2318 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2319 | - | mouse.KeyDown:connect(function(key) |
2319 | + | BlockEffect(maincolor, rl.CFrame * CF(-2.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2320 | - | if key == "r" then |
2320 | + | BlockEffect(maincolor, rl.CFrame * CF(1.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2321 | - | test() |
2321 | + | HitboxFunction(rl.CFrame * CF(-0.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2322 | HitboxFunction(rl.CFrame * CF(-2.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
2323 | - | if key == "m" then |
2323 | + | HitboxFunction(rl.CFrame * CF(1.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2324 | - | lauf() |
2324 | + | CameraEnshaking(1, 7) |
2325 | wait(0.05) | |
2326 | - | if key == "c" then |
2326 | + | BlockEffect(maincolor, rl.CFrame * CF(-0, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2327 | - | ham() |
2327 | + | BlockEffect(maincolor, rl.CFrame * CF(-2, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2328 | BlockEffect(maincolor, rl.CFrame * CF(1, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
2329 | - | if key == "v" then |
2329 | + | HitboxFunction(rl.CFrame * CF(-0, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2330 | - | nommy() |
2330 | + | HitboxFunction(rl.CFrame * CF(-2, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
2331 | HitboxFunction(rl.CFrame * CF(1, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
2332 | - | if key == "x" then |
2332 | + | CameraEnshaking(1, 7) |
2333 | - | bat() |
2333 | + | end)) |
2334 | Cso("440145223", Handle, 10, 1.05) | |
2335 | - | if key == "l" and selected == true then |
2335 | + | for i = 1,7,0.1 do |
2336 | - | spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-100), 0, 0), 1, true) |
2336 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
2337 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
2338 | - | if key == ";" and selected == true then |
2338 | + | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) |
2339 | - | spawnnoob(hrp.CFrame * cf(5, 60, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 10, true) |
2339 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
2340 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
2341 | - | if key == "k" and selected == true then |
2341 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
2342 | - | spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, false) |
2342 | + | |
2343 | wait(.6) | |
2344 | - | if key == "p" then |
2344 | + | hum.WalkSpeed = 8 |
2345 | - | cleannoobs() |
2345 | + | attack = false |
2346 | end | |
2347 | - | if key == "[" then |
2347 | + | function Blizzard() |
2348 | - | musicnoob() |
2348 | + | attack = true |
2349 | hum.WalkSpeed = 2 | |
2350 | - | if key == "z" then |
2350 | + | hum.JumpPower = 0 |
2351 | - | if selected == false or activu == true then |
2351 | + | for i = 0,70,0.1 do |
2352 | - | return |
2352 | + | MagniDamage(tors, 41, 1, 3, 1, "Freeze") |
2353 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-40,40),Mrandom(-40,40),Mrandom(-40,40)), 2, 2, 2, 4, 4, 4, 0.03) | |
2354 | - | if human.WalkSpeed == 25 then |
2354 | + | swait() |
2355 | - | human.WalkSpeed = 70 |
2355 | + | Effects.Block.Create(BrickC("Institutional white"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2356 | - | human.JumpPower = 75 |
2356 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
2357 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2358 | - | human.WalkSpeed = 25 |
2358 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2359 | - | human.JumpPower = 50 |
2359 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
2360 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
2361 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
2362 | - | end) |
2362 | + | |
2363 | - | tool.Equipped:connect(function() |
2363 | + | hum.WalkSpeed = 16 |
2364 | - | selected = true |
2364 | + | hum.JumpPower = 50 |
2365 | - | end) |
2365 | + | attack = false |
2366 | - | tool.Unequipped:connect(function() |
2366 | + | |
2367 | - | selected = false |
2367 | + | function Cryo_Freeze() |
2368 | - | end) |
2368 | + | attack = true |
2369 | - | animo(false) |
2369 | + | for i = 0,5.2,0.03 do |
2370 | - | human.WalkSpeed = 25 |
2370 | + | swait() |
2371 | - | sine = 0 |
2371 | + | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2372 | - | charge = 1 |
2372 | + | Effects.Block.Create(BrickC("White"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) |
2373 | - | cos = math.cos |
2373 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
2374 | - | game:GetService("RunService").Heartbeat:connect(function() |
2374 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
2375 | - | if ragged == false and activu == false then |
2375 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
2376 | - | local checkfloor = Ray.new(hrp.Position, Vector3.new(0, -5, 0)) |
2376 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
2377 | - | local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false) |
2377 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
2378 | - | local checkstate = human:GetState() |
2378 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2379 | - | if checkstate.Value == 13 then |
2379 | + | |
2380 | - | animpose = "Sitting" |
2380 | + | CreateSound("331666100", tors, 10, 1) |
2381 | - | elseif hrp.Velocity.y > 1 and checkpart == nil then |
2381 | + | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01) |
2382 | - | animpose = "Jumping" |
2382 | + | for i = 1,3,0.1 do |
2383 | - | elseif hrp.Velocity.y < -1 and checkpart == nil then |
2383 | + | hum.WalkSpeed = 0.10 |
2384 | - | animpose = "Falling" |
2384 | + | MagniDamage(tors, 400, 1, 10, 0, "Normal") |
2385 | - | elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then |
2385 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
2386 | - | animpose = "Idle" |
2386 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) |
2387 | - | elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 40 then |
2387 | + | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) |
2388 | - | animpose = "Walking" |
2388 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
2389 | - | elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 40 then |
2389 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) |
2390 | - | animpose = "TooFast" |
2390 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
2391 | end | |
2392 | - | if animpose == "Idle" then |
2392 | + | for i = 1,10,0.1 do |
2393 | - | sine = sine + charge |
2393 | + | swait(10) |
2394 | - | lerpz(RJ, "C0", RJC0 * cf(0.05 * cos(sine / 40), 0, -0.05 - 0.05 * cos(sine / 20)) * ang(rd(0), rd(0), rd(0)), 0.3) |
2394 | + | hum.WalkSpeed = 0.10 |
2395 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), 0.3) |
2395 | + | MagniDamage(tors, 400, 1, 1, 0, "Normal") |
2396 | - | if not ymmu then |
2396 | + | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02) |
2397 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3) |
2397 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
2398 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2398 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) |
2399 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
2400 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3) |
2400 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
2401 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2401 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) |
2402 | - | lerpz(RH, "C0", RHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), 0.05 * cos(sine / 40)) * ang(rd(-5), rd(-5), rd(1)), 0.3) |
2402 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
2403 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2403 | + | |
2404 | - | lerpz(LH, "C0", LHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), -0.05 * cos(sine / 40)) * ang(rd(-5), rd(5), rd(1)), 0.3) |
2404 | + | wait(.6) |
2405 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2405 | + | attack = false |
2406 | hum.WalkSpeed = 8 | |
2407 | - | if animpose == "Walking" then |
2407 | + | |
2408 | - | sine = sine + charge |
2408 | + | function Pulse() |
2409 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.025 * cos(sine / 4)) * ang(rd(-5), math.sin(hrp.RotVelocity.Y / 30), math.sin(hrp.RotVelocity.Y / 5)), 0.3) |
2409 | + | attack = true |
2410 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(0)), 0.3) |
2410 | + | hum.WalkSpeed = 0 |
2411 | - | if not ymmu then |
2411 | + | local GYRO = IT("BodyGyro",root) |
2412 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6) |
2412 | + | GYRO.D = 100 |
2413 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2413 | + | GYRO.P = 2000 |
2414 | GYRO.MaxTorque = VT(0,4000000,0) | |
2415 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6) |
2415 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
2416 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2416 | + | for i = 0,4,0.1 do |
2417 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6) |
2417 | + | swait() |
2418 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2418 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
2419 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6) |
2419 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
2420 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2420 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
2421 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
2422 | - | if animpose == "Jumping" then |
2422 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
2423 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3) |
2423 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2424 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3) |
2424 | + | |
2425 | - | if not ymmu then |
2425 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2426 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(-5), rd(-20)), 0.3) |
2426 | + | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 30, 40, 0, "Freeze") |
2427 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2427 | + | CameraEnshaking(1, 25) |
2428 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
2429 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(5), rd(20)), 0.3) |
2429 | + | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2430 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2430 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2431 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-20)), 0.3) |
2431 | + | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2432 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2432 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2433 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(15)), 0.3) |
2433 | + | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2434 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2434 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2435 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
2436 | - | if animpose == "Falling" then |
2436 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2437 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) |
2437 | + | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2438 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) |
2438 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2439 | - | if not ymmu then |
2439 | + | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2440 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(-5), rd(-20)), 0.3) |
2440 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2441 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2441 | + | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2442 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
2443 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(5), rd(20)), 0.3) |
2443 | + | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2444 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2444 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2445 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-15), rd(-20)), 0.3) |
2445 | + | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2446 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2446 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2447 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(15), rd(15)), 0.3) |
2447 | + | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
2448 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2448 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
2449 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
2450 | - | if animpose == "TooFast" then |
2450 | + | Cso("440145223", Handle, 10, 1.05) |
2451 | - | sine = sine + charge |
2451 | + | GYRO:Destroy() |
2452 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.35 * cos(sine / 2)) * ang(rd(-20), math.sin(hrp.RotVelocity.Y / 20), math.sin(hrp.RotVelocity.Y / 2)), 0.3) |
2452 | + | for i = 1,2,0.1 do |
2453 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15 - 5 * cos(sine / 2)), rd(0), rd(0)), 0.3) |
2453 | + | swait() |
2454 | - | if not ymmu then |
2454 | + | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.04,0.04,0.04,0.06,maincolor,0) |
2455 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6) |
2455 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
2456 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2456 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
2457 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
2458 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6) |
2458 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
2459 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2459 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
2460 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6) |
2460 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2461 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2461 | + | |
2462 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6) |
2462 | + | hum.WalkSpeed = 8 |
2463 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2463 | + | attack = false |
2464 | end | |
2465 | - | if animpose == "Sitting" then |
2465 | + | function LAZER() |
2466 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2466 | + | attack = true |
2467 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2467 | + | hum.WalkSpeed = 0.03 |
2468 | - | if not ymmu then |
2468 | + | for i = 0,4,0.1 do |
2469 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
2469 | + | swait() |
2470 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2470 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
2471 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
2472 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3) |
2472 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
2473 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2473 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
2474 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
2474 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
2475 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2475 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
2476 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3) |
2476 | + | |
2477 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
2477 | + | LAZOR:Play() |
2478 | local GYRO = IT("BodyGyro",root) | |
2479 | GYRO.D = 100 | |
2480 | - | end) |
2480 | + | GYRO.P = 2000 |
2481 | GYRO.MaxTorque = VT(0,4000000,0) | |
2482 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
2483 | repeat | |
2484 | swait(2) | |
2485 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) | |
2486 | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) | |
2487 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
2488 | LAZOR.Parent = ra | |
2489 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2490 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") | |
2491 | CameraEnshaking(1, 7) | |
2492 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2493 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2494 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2495 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2496 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2497 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2498 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2499 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2500 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2501 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2502 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2503 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2504 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2505 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2506 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2507 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2508 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2509 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2510 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2511 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2512 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2513 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2514 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2515 | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2516 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2517 | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2518 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
2519 | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
2520 | until LAZOR.Playing == false | |
2521 | GYRO:Destroy() | |
2522 | hum.WalkSpeed = 8 | |
2523 | attack = false | |
2524 | end | |
2525 | function Spirit_Beam() | |
2526 | attack = true | |
2527 | hum.WalkSpeed = 0 | |
2528 | local GYRO = IT("BodyGyro",root) | |
2529 | GYRO.D = 100 | |
2530 | GYRO.P = 2000 | |
2531 | GYRO.MaxTorque = VT(0,4000000,0) | |
2532 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
2533 | for i = 0,5,0.1 do | |
2534 | swait() | |
2535 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
2536 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2537 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(8 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2538 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
2539 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
2540 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
2541 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
2542 | end | |
2543 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
2544 | HitboxFunction(ref.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 4, 25, 50, 1, "Normal") | |
2545 | BlockEffect(maincolor, ref.CFrame * CF(-0, -0, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
2546 | local beam = Instance.new("Part", workspace) | |
2547 | beam.BrickColor = BrickColor.new("Fog") | |
2548 | beam.FormFactor = "Custom" | |
2549 | beam.Material = "Glass" | |
2550 | beam.Transparency = 0.5 | |
2551 | beam.Anchored = true | |
2552 | beam.Locked = true | |
2553 | beam.CanCollide = false | |
2554 | local distance = (Handle.CFrame.p - mouse.Hit.p).magnitude | |
2555 | beam.Size = Vector3.new(1.05, 1.05, distance) | |
2556 | beam.CFrame = CFrame.new(Handle.CFrame.p, mouse.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
2557 | game:GetService("Debris"):AddItem(beam, 0.14) | |
2558 | local sound = Instance.new('Sound',Handle) | |
2559 | sound.SoundId = 'rbxassetid://588697948' | |
2560 | sound.Volume = 7 | |
2561 | sound.EmitterSize = 40 | |
2562 | sound.MaxDistance = 450 | |
2563 | sound:Play() | |
2564 | game:GetService("Debris"):AddItem(beam, sound.TimeLength) | |
2565 | GYRO:Destroy() | |
2566 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2567 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2568 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2569 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2570 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2571 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2572 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2573 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2574 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2575 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
2576 | wait(0.3) | |
2577 | attack = false | |
2578 | hum.WalkSpeed = 8 | |
2579 | ref:Destroy() | |
2580 | end | |
2581 | function Distort() | |
2582 | attack = true | |
2583 | hum.WalkSpeed = 0 | |
2584 | local pos = root.Position | |
2585 | root.CFrame = CF(mouse.Hit.p+Vector3.new(0,3,0),pos) | |
2586 | Cso("261227592", tors, 10, 0.85) | |
2587 | for i = 1,2.5,0.1 do | |
2588 | swait() | |
2589 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2590 | end | |
2591 | attack = false | |
2592 | hum.WalkSpeed = 8 | |
2593 | end | |
2594 | function Ancient_Rage() | |
2595 | attack = true | |
2596 | hum.WalkSpeed = 4 | |
2597 | Cso("907329532", tors, 10, 1.05) | |
2598 | for i = 1,14,0.1 do | |
2599 | swait() | |
2600 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2601 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
2602 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
2603 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
2604 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
2605 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
2606 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do | |
2607 | if v:FindFirstChild("Head") then | |
2608 | Eviscerate(v) | |
2609 | end | |
2610 | end | |
2611 | end | |
2612 | attack = false | |
2613 | hum.WalkSpeed = 8 | |
2614 | end | |
2615 | function TTTTTTTTTTTaunt() | |
2616 | attack = true | |
2617 | hum.WalkSpeed = 0 | |
2618 | DTAUNT:Play() | |
2619 | repeat | |
2620 | swait() | |
2621 | DTAUNT.Parent = tors | |
2622 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
2623 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
2624 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
2625 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
2626 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
2627 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
2628 | until DTAUNT.Playing == false | |
2629 | attack = false | |
2630 | hum.WalkSpeed = 8 | |
2631 | end | |
2632 | function HAAH() | |
2633 | attack = true | |
2634 | hum.WalkSpeed = 0 | |
2635 | Cso("300208779", hed, 10, 1) | |
2636 | for i = 0,9,0.1 do | |
2637 | swait() | |
2638 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
2639 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
2640 | if Mrandom(1,15) == 1 then | |
2641 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
2642 | end | |
2643 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
2644 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
2645 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
2646 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
2647 | end | |
2648 | attack = false | |
2649 | hum.WalkSpeed = 10 | |
2650 | end | |
2651 | function again() | |
2652 | attack = true | |
2653 | hum.WalkSpeed = 0 | |
2654 | ITAUNT:Play() | |
2655 | repeat | |
2656 | swait() | |
2657 | ITAUNT.Parent = tors | |
2658 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
2659 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
2660 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
2661 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
2662 | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) | |
2663 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
2664 | until ITAUNT.Playing == false | |
2665 | attack = false | |
2666 | hum.WalkSpeed = 8 | |
2667 | end | |
2668 | function LunarSpin() | |
2669 | attack = true | |
2670 | hum.WalkSpeed = 0 | |
2671 | for i = 0,17,0.05 do | |
2672 | CameraEnshaking(1, 5) | |
2673 | MagniDamage(tors, 47, 2, 5, 0, "Normal") | |
2674 | Effects.Spiral.Create(BrickC("Teal"), tors.CFrame * CF(0, 0, 0), 3, 3, 3, 4, 4, 4, 0.03) | |
2675 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
2676 | swait() | |
2677 | PixelBlock(1.5,14,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-360,360)),math.rad(math.random(-50,50))),3,3,3,0.3,maincolor,0) | |
2678 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
2679 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2680 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2681 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2682 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
2683 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
2684 | end | |
2685 | hum.WalkSpeed = 8 | |
2686 | attack = false | |
2687 | end | |
2688 | ||
2689 | function Ending() | |
2690 | local target = nil | |
2691 | local targettorso = nil | |
2692 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
2693 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
2694 | targetT = mouse.Target.Parent | |
2695 | target = mouse.Target.Parent.Humanoid | |
2696 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
2697 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
2698 | end | |
2699 | end | |
2700 | if target ~= nil then | |
2701 | targettorso.Anchored = true | |
2702 | attack = true | |
2703 | hum.WalkSpeed = 0 | |
2704 | local originalpos = root.CFrame | |
2705 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
2706 | for i = 0,1.8,0.1 do | |
2707 | swait() | |
2708 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
2709 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
2710 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
2711 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2712 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
2713 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
2714 | end | |
2715 | Eviscerate(targetT) | |
2716 | CreateSound("331666100", ra, 4, 1) | |
2717 | CreateSound("180083286", targettorso, 10, 1) | |
2718 | coroutine.resume(coroutine.create(function() | |
2719 | for i = 0,1.8,0.1 do | |
2720 | swait() | |
2721 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
2722 | end | |
2723 | for i = 0,1.8,0.1 do | |
2724 | swait() | |
2725 | hum.CameraOffset = Vector3.new(0,0,0) | |
2726 | end | |
2727 | end)) | |
2728 | for i = 0,4.6,0.1 do | |
2729 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
2730 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
2731 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
2732 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2733 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
2734 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
2735 | end | |
2736 | wait(.6) | |
2737 | root.CFrame = originalpos | |
2738 | attack = false | |
2739 | hum.WalkSpeed = 8 | |
2740 | end | |
2741 | end | |
2742 | function Ende_der_Weld() | |
2743 | attack = true | |
2744 | hum.WalkSpeed = 0 | |
2745 | for i = 0,4.6,0.1 do | |
2746 | swait() | |
2747 | ||
2748 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
2749 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
2750 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
2751 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2752 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
2753 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
2754 | end | |
2755 | local a = Instance.new("Part",char) | |
2756 | a.BrickColor = BrickColor.random() | |
2757 | a.Name = "Lazer" | |
2758 | a.Anchored = true | |
2759 | a.Material = "Neon" | |
2760 | a.Transparency = 1 | |
2761 | a.CanCollide = false | |
2762 | local hitbox = Instance.new("Part",char) | |
2763 | hitbox.Size = Vector3.new(5,5,5) | |
2764 | hitbox.CFrame = mouse.hit | |
2765 | hitbox.Anchored = true | |
2766 | hitbox.Transparency = 1 | |
2767 | hitbox.CanCollide = false | |
2768 | local ray = Ray.new( | |
2769 | ra.CFrame.p, -- origin | |
2770 | (mouse.Hit.p - ra.CFrame.p).unit * 500 -- direction | |
2771 | ) | |
2772 | local ignore = char | |
2773 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2774 | if hit then | |
2775 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2776 | ||
2777 | if not humanoid then | |
2778 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2779 | end | |
2780 | if humanoid then | |
2781 | if humanoid.Parent:IsA"Model" then | |
2782 | end | |
2783 | end | |
2784 | end | |
2785 | a.BottomSurface = 10 | |
2786 | a.TopSurface = 10 | |
2787 | local distance = (ra.CFrame.p - position).magnitude | |
2788 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2789 | a.CFrame = CFrame.new(ra.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2790 | game:GetService("Debris"):AddItem(a, 5) | |
2791 | game:GetService("Debris"):AddItem(hitbox, 1) | |
2792 | local newmesh = Instance.new("BlockMesh",a) | |
2793 | MagicBlock(BrickColor.Random(),ra.CFrame,5,5,5,0.25,0.25,0.25,0.025) | |
2794 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.5,1.5,0.015,1) | |
2795 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.25,1.25,0.015,2) | |
2796 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1,1,0.015,1) | |
2797 | local lbs = Instance.new("Part") | |
2798 | lbs.Parent = char | |
2799 | CreateSound("929619479", lbs, 10, 1) | |
2800 | lbs.Material = "Neon" | |
2801 | lbs.Color = BrickColor.Random().Color | |
2802 | lbs.CanCollide = false | |
2803 | lbs.Shape = "Ball" | |
2804 | lbs.Anchored = true | |
2805 | lbs.Transparency = 0 | |
2806 | lbs.Size = Vector3.new(20,20,20) | |
2807 | lbs.CFrame = a.CFrame | |
2808 | local thing = Instance.new("SpecialMesh",lbs) | |
2809 | thing.MeshType = "Sphere" | |
2810 | lbs.Anchored = false | |
2811 | local bvs = Instance.new("BodyVelocity") | |
2812 | bvs.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2813 | bvs.velocity = a.CFrame.lookVector*75 | |
2814 | bvs.Parent = lbs | |
2815 | lbs.Touched:connect(function(hit) | |
2816 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
2817 | end) | |
2818 | attack = false | |
2819 | game:GetService("Debris"):AddItem(lbs, 10) | |
2820 | for x = 0, 4 do | |
2821 | local bulletgos = IT("Model",char) | |
2822 | local bulletgos2 = IT("Model",char) | |
2823 | for z = 0, 24 do | |
2824 | local lb = Instance.new("Part") | |
2825 | lb.Parent = bulletgos | |
2826 | lb.Material = "Neon" | |
2827 | lb.Color = BrickColor.Random().Color | |
2828 | lb.CanCollide = false | |
2829 | lb.Anchored = true | |
2830 | lb.Transparency = 0 | |
2831 | lb.Size = Vector3.new(2,2,2) | |
2832 | local thing = Instance.new("SpecialMesh",lb) | |
2833 | thing.MeshType = "Sphere" | |
2834 | thing.Scale = Vector3.new(0.5,0.5,1.5) | |
2835 | lb.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2836 | lb.CFrame = lb.CFrame + lb.CFrame.lookVector*15 | |
2837 | local lb2 = Instance.new("Part") | |
2838 | lb2.Parent = bulletgos2 | |
2839 | lb2.Material = "Neon" | |
2840 | lb2.Color = lb.Color | |
2841 | lb2.CanCollide = false | |
2842 | lb2.Anchored = true | |
2843 | lb2.Transparency = 0 | |
2844 | lb2.Size = Vector3.new(2,2,2) | |
2845 | lb2.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2846 | lb2.CFrame = lb2.CFrame + lb.CFrame.lookVector*15 | |
2847 | local thing2 = Instance.new("SpecialMesh",lb2) | |
2848 | thing2.MeshType = "Sphere" | |
2849 | thing2.Scale = Vector3.new(0.5,0.5,1.5) | |
2850 | lb.Touched:connect(function(hit) | |
2851 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
2852 | end) | |
2853 | lb2.Touched:connect(function(hit) | |
2854 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
2855 | end) | |
2856 | end | |
2857 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
2858 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
2859 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
2860 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
2861 | CreateSound("925629856", lbs, 5, 1) | |
2862 | game:GetService("Debris"):AddItem(bulletgos, 7) | |
2863 | game:GetService("Debris"):AddItem(bulletgos2, 7) | |
2864 | for i,v in pairs(bulletgos:children()) do | |
2865 | if v:IsA("Part") then | |
2866 | v.Anchored = false | |
2867 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
2868 | local bv = Instance.new("BodyVelocity") | |
2869 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2870 | bv.velocity = v.CFrame.lookVector*25 | |
2871 | bv.Parent = v | |
2872 | game:GetService("Debris"):AddItem(v, 5) | |
2873 | end | |
2874 | end | |
2875 | for i,v in pairs(bulletgos2:children()) do | |
2876 | if v:IsA("Part") then | |
2877 | v.Anchored = false | |
2878 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
2879 | local bv = Instance.new("BodyVelocity") | |
2880 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2881 | bv.velocity = v.CFrame.lookVector*-25 | |
2882 | bv.Parent = v | |
2883 | game:GetService("Debris"):AddItem(v, 5) | |
2884 | end | |
2885 | end | |
2886 | wait(1) | |
2887 | end | |
2888 | attack = false | |
2889 | hum.WalkSpeed = 8 | |
2890 | end | |
2891 | function Decapitate() | |
2892 | local target = nil | |
2893 | local targettorso = nil | |
2894 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
2895 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
2896 | target = mouse.Target.Parent.Humanoid | |
2897 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
2898 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
2899 | end | |
2900 | end | |
2901 | if target ~= nil then | |
2902 | targettorso.Anchored = true | |
2903 | attack = true | |
2904 | hum.WalkSpeed = 0 | |
2905 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
2906 | for i = 0,4.2,0.1 do | |
2907 | swait() | |
2908 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
2909 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
2910 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
2911 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
2912 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
2913 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
2914 | end | |
2915 | local ModelHead01 = New("Model", char, "", {}) | |
2916 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {}) | |
2917 | local Head01 = targethead:Clone() | |
2918 | targethead.Transparency = 1 | |
2919 | Head01.Parent = ModelHead01 | |
2920 | local weldHead01 = Instance.new("Weld") | |
2921 | weldHead01.Parent = Head01 | |
2922 | weldHead01.Part0 = targethead | |
2923 | weldHead01.Part1 = Head01 | |
2924 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
2925 | targethead.face:Remove() | |
2926 | weldHead01.Part0 = ra | |
2927 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
2928 | targettorso:BreakJoints() | |
2929 | CreateSound("314390675", targettorso, 5, .7) | |
2930 | for i = 0,3.2,0.1 do | |
2931 | swait() | |
2932 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
2933 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
2934 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
2935 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
2936 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
2937 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
2938 | end | |
2939 | for i = 0,4.2,0.1 do | |
2940 | swait() | |
2941 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
2942 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
2943 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
2944 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2945 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
2946 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
2947 | end | |
2948 | CreateSound("541909763", targettorso, 5, .8) | |
2949 | weldHead01:Destroy() | |
2950 | Head01.CanCollide = true | |
2951 | local bodyVelocity2 = Create("BodyVelocity")({ | |
2952 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
2953 | P = 5000, | |
2954 | maxForce = Vector3.new(8000, 8000, 8000), | |
2955 | Parent = Head01 | |
2956 | }) | |
2957 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
2958 | for i = 0,6.2,0.1 do | |
2959 | swait() | |
2960 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
2961 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
2962 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
2963 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2964 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
2965 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
2966 | end | |
2967 | targettorso.Anchored = false | |
2968 | attack = false | |
2969 | hum.WalkSpeed = 8 | |
2970 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
2971 | end | |
2972 | end | |
2973 | function BalanceSpin() | |
2974 | attack = true | |
2975 | hum.WalkSpeed = 2 | |
2976 | for i = 0,17,0.07 do | |
2977 | CameraEnshaking(1, 5) | |
2978 | MagniDamage(tors, 30, 7, 11, 0, "Normal") | |
2979 | swait() | |
2980 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
2981 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, BrickColor.new("Black"), 0, "Brick") | |
2982 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
2983 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
2984 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2985 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2986 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2987 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
2988 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
2989 | end | |
2990 | hum.WalkSpeed = 8 | |
2991 | attack = false | |
2992 | end | |
2993 | ||
2994 | function BARK() | |
2995 | attack = true | |
2996 | hum.WalkSpeed = 0 | |
2997 | BATAUNT:Play() | |
2998 | repeat | |
2999 | BATAUNT.Parent = tors | |
3000 | swait() | |
3001 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
3002 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
3003 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
3004 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
3005 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
3006 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
3007 | until BATAUNT.Playing == false | |
3008 | attack = false | |
3009 | hum.WalkSpeed = 8 | |
3010 | end | |
3011 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
3012 | local NSound = nil | |
3013 | coroutine.resume(coroutine.create(function() | |
3014 | NSound = Instance.new("Sound", PARENT) | |
3015 | NSound.Volume = VOLUME | |
3016 | NSound.Pitch = PITCH | |
3017 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
3018 | swait() | |
3019 | NSound:play() | |
3020 | game:GetService("Debris"):AddItem(NSound, 10) | |
3021 | end)) | |
3022 | return NSound | |
3023 | end | |
3024 | function Bark_Splosion() | |
3025 | attack = true | |
3026 | for i = 0,2,0.05 do | |
3027 | swait() | |
3028 | Effects.Block.Create(BrickC("Cool yellow"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
3029 | Effects.Block.Create(BrickC("Medium stone grey"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
3030 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
3031 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3032 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
3033 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
3034 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3035 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3036 | end | |
3037 | CreateSound("331666100", tors, 10, 1) | |
3038 | Effects.Ring.Create(BrickC("Cool yellow"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01) | |
3039 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
3040 | CameraEnshaking(1.5, 10) | |
3041 | for i = 1,2,0.1 do | |
3042 | swait() | |
3043 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
3044 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
3045 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
3046 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
3047 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
3048 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
3049 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
3050 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
3051 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
3052 | end | |
3053 | wait(.6) | |
3054 | attack = false | |
3055 | end | |
3056 | corrupted = false | |
3057 | function SCREAM() | |
3058 | attack = true | |
3059 | hum.WalkSpeed = 70 | |
3060 | Music.Volume = 0 | |
3061 | AAAAA:Play() | |
3062 | local A = math.random(1,83) | |
3063 | if A == 1 then | |
3064 | AAAAA.SoundId = "rbxassetid://580806904" | |
3065 | AAAAA.TimePosition = 0 | |
3066 | end | |
3067 | if A == 2 then | |
3068 | AAAAA.SoundId = "rbxassetid://569124237" | |
3069 | AAAAA.TimePosition = 0 | |
3070 | end | |
3071 | if A == 3 then | |
3072 | AAAAA.SoundId = "rbxassetid://824995694" | |
3073 | AAAAA.TimePosition = 0 | |
3074 | end | |
3075 | if A == 4 then | |
3076 | AAAAA.SoundId = "rbxassetid://619398081" | |
3077 | AAAAA.TimePosition = 0 | |
3078 | end | |
3079 | if A == 5 then | |
3080 | AAAAA.SoundId = "rbxassetid://561567000" | |
3081 | AAAAA.TimePosition = 0 | |
3082 | end | |
3083 | if A == 6 then | |
3084 | AAAAA.SoundId = "rbxassetid://780544434" | |
3085 | AAAAA.TimePosition = 0 | |
3086 | end | |
3087 | if A == 7 then | |
3088 | AAAAA.SoundId = "rbxassetid://1127778994" | |
3089 | AAAAA.TimePosition = 0 | |
3090 | end | |
3091 | if A == 8 then | |
3092 | AAAAA.SoundId = "rbxassetid://2016152738" | |
3093 | AAAAA.TimePosition = 0 | |
3094 | end | |
3095 | if A == 9 then | |
3096 | AAAAA.SoundId = "rbxassetid://1649268255" | |
3097 | AAAAA.TimePosition = 0 | |
3098 | end | |
3099 | if A == 10 then | |
3100 | AAAAA.SoundId = "rbxassetid://318925857" | |
3101 | AAAAA.TimePosition = 0 | |
3102 | end | |
3103 | if A == 11 then | |
3104 | AAAAA.SoundId = "rbxassetid://1231447409" | |
3105 | AAAAA.TimePosition = 0 | |
3106 | end | |
3107 | if A == 12 then | |
3108 | AAAAA.SoundId = "rbxassetid://1173662546" | |
3109 | AAAAA.TimePosition = 0 | |
3110 | end | |
3111 | if A == 13 then | |
3112 | AAAAA.SoundId = "rbxassetid://1731102335" | |
3113 | AAAAA.TimePosition = 0 | |
3114 | end | |
3115 | if A == 14 then | |
3116 | AAAAA.SoundId = "rbxassetid://597084853" | |
3117 | AAAAA.TimePosition = 0 | |
3118 | end | |
3119 | if A == 15 then | |
3120 | AAAAA.SoundId = "rbxassetid://255219578" | |
3121 | AAAAA.TimePosition = 0 | |
3122 | end | |
3123 | if A == 16 then | |
3124 | AAAAA.SoundId = "rbxassetid://968042399" | |
3125 | AAAAA.TimePosition = 0 | |
3126 | end | |
3127 | if A == 17 then | |
3128 | AAAAA.SoundId = "rbxassetid://2088388847" | |
3129 | AAAAA.TimePosition = 0 | |
3130 | end | |
3131 | if A == 18 then | |
3132 | AAAAA.SoundId = "rbxassetid://1958305455" | |
3133 | AAAAA.TimePosition = 0 | |
3134 | end | |
3135 | if A == 19 then | |
3136 | AAAAA.SoundId = "rbxassetid://1171758804" | |
3137 | AAAAA.TimePosition = 0 | |
3138 | end | |
3139 | if A == 20 then | |
3140 | AAAAA.SoundId = "rbxassetid://1453459167" | |
3141 | AAAAA.TimePosition = 0 | |
3142 | end | |
3143 | if A == 21 then | |
3144 | AAAAA.SoundId = "rbxassetid://2000897208" | |
3145 | AAAAA.TimePosition = 0 | |
3146 | end | |
3147 | if A == 22 then | |
3148 | AAAAA.SoundId = "rbxassetid://841541884" | |
3149 | AAAAA.TimePosition = 0 | |
3150 | end | |
3151 | if A == 23 then | |
3152 | AAAAA.SoundId = "rbxassetid://839044936" | |
3153 | AAAAA.TimePosition = 0 | |
3154 | end | |
3155 | if A == 24 then | |
3156 | AAAAA.SoundId = "rbxassetid://520168377" | |
3157 | AAAAA.TimePosition = 0 | |
3158 | end | |
3159 | if A == 25 then | |
3160 | AAAAA.SoundId = "rbxassetid://655669511" | |
3161 | AAAAA.TimePosition = 0 | |
3162 | end | |
3163 | if A == 26 then | |
3164 | AAAAA.SoundId = "rbxassetid://1125711065" | |
3165 | AAAAA.TimePosition = 0 | |
3166 | end | |
3167 | if A == 27 then | |
3168 | AAAAA.SoundId = "rbxassetid://482886779" | |
3169 | AAAAA.TimePosition = 0 | |
3170 | end | |
3171 | if A == 28 then | |
3172 | AAAAA.SoundId = "rbxassetid://470406966" | |
3173 | AAAAA.TimePosition = 0 | |
3174 | end | |
3175 | if A == 29 then | |
3176 | AAAAA.SoundId = "rbxassetid://363239413" | |
3177 | AAAAA.TimePosition = 0 | |
3178 | end | |
3179 | if A == 30 then | |
3180 | AAAAA.SoundId = "rbxassetid://1183260037" | |
3181 | AAAAA.TimePosition = 0 | |
3182 | end | |
3183 | if A == 31 then | |
3184 | AAAAA.SoundId = "rbxassetid://644321050" | |
3185 | AAAAA.TimePosition = 0 | |
3186 | end | |
3187 | if A == 32 then | |
3188 | AAAAA.SoundId = "rbxassetid://962124783" | |
3189 | AAAAA.TimePosition = 0 | |
3190 | end | |
3191 | if A == 33 then | |
3192 | AAAAA.SoundId = "rbxassetid://328782098" | |
3193 | AAAAA.TimePosition = 0 | |
3194 | end | |
3195 | if A == 34 then | |
3196 | AAAAA.SoundId = "rbxassetid://1868475933" | |
3197 | AAAAA.TimePosition = 0 | |
3198 | end | |
3199 | if A == 35 then | |
3200 | AAAAA.SoundId = "rbxassetid://606775826" | |
3201 | AAAAA.TimePosition = 0 | |
3202 | end | |
3203 | if A == 36 then | |
3204 | AAAAA.SoundId = "rbxassetid://299132320" | |
3205 | AAAAA.TimePosition = 0 | |
3206 | end | |
3207 | if A == 37 then | |
3208 | AAAAA.SoundId = "rbxassetid://153109732" | |
3209 | AAAAA.TimePosition = 0 | |
3210 | end | |
3211 | if A == 37 then | |
3212 | AAAAA.SoundId = "rbxassetid://457506669" | |
3213 | AAAAA.TimePosition = 0 | |
3214 | end | |
3215 | if A == 38 then | |
3216 | AAAAA.SoundId = "rbxassetid://335628150" | |
3217 | AAAAA.TimePosition = 0 | |
3218 | end | |
3219 | if A == 39 then | |
3220 | AAAAA.SoundId = "rbxassetid://488032404" | |
3221 | AAAAA.TimePosition = 0 | |
3222 | end | |
3223 | if A == 40 then | |
3224 | AAAAA.SoundId = "rbxassetid://1375131348" | |
3225 | AAAAA.TimePosition = 0 | |
3226 | end | |
3227 | if A == 41 then | |
3228 | AAAAA.SoundId = "rbxassetid://1314602285" | |
3229 | AAAAA.TimePosition = 0 | |
3230 | end | |
3231 | if A == 42 then | |
3232 | AAAAA.SoundId = "rbxassetid://744281932" | |
3233 | AAAAA.TimePosition = 0 | |
3234 | end | |
3235 | if A == 43 then | |
3236 | AAAAA.SoundId = "rbxassetid://434976383" | |
3237 | AAAAA.TimePosition = 0 | |
3238 | end | |
3239 | if A == 44 then | |
3240 | AAAAA.SoundId = "rbxassetid://1842306658" | |
3241 | AAAAA.TimePosition = 0 | |
3242 | end | |
3243 | if A == 45 then | |
3244 | AAAAA.SoundId = "rbxassetid://643472343" | |
3245 | AAAAA.TimePosition = 0 | |
3246 | end | |
3247 | if A == 46 then | |
3248 | AAAAA.SoundId = "rbxassetid://221258319" | |
3249 | AAAAA.TimePosition = 0 | |
3250 | end | |
3251 | if A == 47 then | |
3252 | AAAAA.SoundId = "rbxassetid://1679015957" | |
3253 | AAAAA.TimePosition = 0 | |
3254 | end | |
3255 | if A == 48 then | |
3256 | AAAAA.SoundId = "rbxassetid://567908972" | |
3257 | AAAAA.TimePosition = 0 | |
3258 | end | |
3259 | if A == 49 then | |
3260 | AAAAA.SoundId = "rbxassetid://717014037" | |
3261 | AAAAA.TimePosition = 0 | |
3262 | end | |
3263 | if A == 50 then | |
3264 | AAAAA.SoundId = "rbxassetid://744323533" | |
3265 | AAAAA.TimePosition = 0 | |
3266 | end | |
3267 | if A == 51 then | |
3268 | AAAAA.SoundId = "rbxassetid://889774006" | |
3269 | AAAAA.TimePosition = 0 | |
3270 | end | |
3271 | if A == 52 then | |
3272 | AAAAA.SoundId = "rbxassetid://167137736" | |
3273 | AAAAA.TimePosition = 0 | |
3274 | end | |
3275 | if A == 53 then | |
3276 | AAAAA.SoundId = "rbxassetid://251074756" | |
3277 | AAAAA.TimePosition = 0 | |
3278 | end | |
3279 | if A == 54 then | |
3280 | AAAAA.SoundId = "rbxassetid://977558364" | |
3281 | AAAAA.TimePosition = 0 | |
3282 | end | |
3283 | if A == 55 then | |
3284 | AAAAA.SoundId = "rbxassetid://328728034" | |
3285 | AAAAA.TimePosition = 0 | |
3286 | end | |
3287 | if A == 56 then | |
3288 | AAAAA.SoundId = "rbxassetid://1266243649" | |
3289 | AAAAA.TimePosition = 0 | |
3290 | end | |
3291 | if A == 57 then | |
3292 | AAAAA.SoundId = "rbxassetid://964618925" | |
3293 | AAAAA.TimePosition = 0 | |
3294 | end | |
3295 | if A == 58 then | |
3296 | AAAAA.SoundId = "rbxassetid://1803630339" | |
3297 | AAAAA.TimePosition = 0 | |
3298 | end | |
3299 | if A == 59 then | |
3300 | AAAAA.SoundId = "rbxassetid://840189092" | |
3301 | AAAAA.TimePosition = 0 | |
3302 | end | |
3303 | if A == 60 then | |
3304 | AAAAA.SoundId = "rbxassetid://1559029429" | |
3305 | AAAAA.TimePosition = 0 | |
3306 | end | |
3307 | if A == 61 then | |
3308 | AAAAA.SoundId = "rbxassetid://1638542850" | |
3309 | AAAAA.TimePosition = 0 | |
3310 | end | |
3311 | if A == 62 then | |
3312 | AAAAA.SoundId = "rbxassetid://803576871" | |
3313 | AAAAA.TimePosition = 0 | |
3314 | end | |
3315 | if A == 63 then | |
3316 | AAAAA.SoundId = "rbxassetid://698882646" | |
3317 | AAAAA.TimePosition = 0 | |
3318 | end | |
3319 | if A == 64 then | |
3320 | AAAAA.SoundId = "rbxassetid://1151976352" | |
3321 | AAAAA.TimePosition = 0 | |
3322 | end | |
3323 | if A == 65 then | |
3324 | AAAAA.SoundId = "rbxassetid://406116544" | |
3325 | AAAAA.TimePosition = 0 | |
3326 | end | |
3327 | if A == 66 then | |
3328 | AAAAA.SoundId = "rbxassetid://316022829" | |
3329 | AAAAA.TimePosition = 0 | |
3330 | end | |
3331 | if A == 67 then | |
3332 | AAAAA.SoundId = "rbxassetid://171914461" | |
3333 | AAAAA.TimePosition = 0 | |
3334 | end | |
3335 | if A == 68 then | |
3336 | AAAAA.SoundId = "rbxassetid://287491840" | |
3337 | AAAAA.TimePosition = 0 | |
3338 | end | |
3339 | if A == 69 then | |
3340 | AAAAA.SoundId = "rbxassetid://430752531" | |
3341 | AAAAA.TimePosition = 0 | |
3342 | end | |
3343 | if A == 70 then | |
3344 | AAAAA.SoundId = "rbxassetid://531023877" | |
3345 | AAAAA.TimePosition = 0 | |
3346 | end | |
3347 | if A == 71 then | |
3348 | AAAAA.SoundId = "rbxassetid://271588868" | |
3349 | AAAAA.TimePosition = 0 | |
3350 | end | |
3351 | if A == 72 then | |
3352 | AAAAA.SoundId = "rbxassetid://602958674" | |
3353 | AAAAA.TimePosition = 0 | |
3354 | end | |
3355 | if A == 73 then | |
3356 | AAAAA.SoundId = "rbxassetid://899472110" | |
3357 | AAAAA.TimePosition = 0 | |
3358 | end | |
3359 | if A == 74 then | |
3360 | AAAAA.SoundId = "rbxassetid://793986125" | |
3361 | AAAAA.TimePosition = 0 | |
3362 | end | |
3363 | if A == 75 then | |
3364 | AAAAA.SoundId = "rbxassetid://317643401" | |
3365 | AAAAA.TimePosition = 0 | |
3366 | end | |
3367 | if A == 76 then | |
3368 | AAAAA.SoundId = "rbxassetid://427265119" | |
3369 | AAAAA.TimePosition = 0 | |
3370 | end | |
3371 | if A == 77 then | |
3372 | AAAAA.SoundId = "rbxassetid://318250043" | |
3373 | AAAAA.TimePosition = 0 | |
3374 | end | |
3375 | if A == 78 then | |
3376 | AAAAA.SoundId = "rbxassetid://272135781" | |
3377 | AAAAA.TimePosition = 0 | |
3378 | end | |
3379 | if A == 79 then | |
3380 | AAAAA.SoundId = "rbxassetid://302662929" | |
3381 | AAAAA.TimePosition = 0 | |
3382 | end | |
3383 | if A == 80 then | |
3384 | AAAAA.SoundId = "rbxassetid://1226918619" | |
3385 | AAAAA.TimePosition = 0 | |
3386 | end | |
3387 | if A == 81 then | |
3388 | AAAAA.SoundId = "rbxassetid://973891000" | |
3389 | AAAAA.TimePosition = 0 | |
3390 | end | |
3391 | if A == 82 then | |
3392 | AAAAA.SoundId = "rbxassetid://1002843959" | |
3393 | AAAAA.TimePosition = 0 | |
3394 | end | |
3395 | if A == 83 then | |
3396 | AAAAA.SoundId = "rbxassetid://1441494988" | |
3397 | AAAAA.TimePosition = 0 | |
3398 | end | |
3399 | AAAAA:Play() | |
3400 | repeat | |
3401 | swait() | |
3402 | AAAAA.Parent = tors | |
3403 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
3404 | until AAAAA.Playing == false | |
3405 | hum.WalkSpeed = 8 | |
3406 | attack = false | |
3407 | Music.Volume = 2.5 | |
3408 | hum.WalkSpeed = 8 | |
3409 | end | |
3410 | function VeryMuchWorrying() | |
3411 | attack = true | |
3412 | hum.WalkSpeed = 1.01 | |
3413 | CreateSound("1395854043", hed, 10, 1) | |
3414 | for i = 0,14,0.1 do | |
3415 | swait() | |
3416 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
3417 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3418 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3419 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3420 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
3421 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
3422 | end | |
3423 | attack = false | |
3424 | hum.WalkSpeed = 8 | |
3425 | end | |
3426 | function THEBESTOVERUSEDJOKEEVER() --oh god why did i make this a thing jeezus help me pls | |
3427 | attack = true | |
3428 | ||
3429 | hum.WalkSpeed = 40 | |
3430 | Music.Volume = 0 | |
3431 | NEWS:Play() | |
3432 | repeat | |
3433 | NEWS.Parent = tors | |
3434 | swait() | |
3435 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
3436 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
3437 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
3438 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
3439 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
3440 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
3441 | until NEWS.Playing == false | |
3442 | attack = false | |
3443 | hum.WalkSpeed = 8 | |
3444 | Music.Volume = 2.5 | |
3445 | attack = false | |
3446 | hum.WalkSpeed = 8 | |
3447 | end | |
3448 | function Pixel_Corrupt() | |
3449 | attack = true | |
3450 | corrupted = true | |
3451 | for i = 0,3,0.05 do | |
3452 | swait() | |
3453 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
3454 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
3455 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
3456 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
3457 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
3458 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
3459 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
3460 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3461 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
3462 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
3463 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3464 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3465 | end | |
3466 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
3467 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
3468 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
3469 | CreateSound("331666100", refa, 10, 1) | |
3470 | CameraEnshaking(1.5, 10) | |
3471 | coroutine.resume(coroutine.create(function() | |
3472 | for i = 1,20,0.1 do | |
3473 | swait(5) | |
3474 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
3475 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
3476 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
3477 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
3478 | CreateSound("331666100", refa, 10, 1) | |
3479 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
3480 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
3481 | end | |
3482 | refa:Destroy() | |
3483 | corrupted = false | |
3484 | end)) | |
3485 | for i = 1,2.5,0.1 do | |
3486 | swait() | |
3487 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
3488 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
3489 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
3490 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
3491 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
3492 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
3493 | end | |
3494 | wait(.3) | |
3495 | attack = false | |
3496 | end | |
3497 | function wowe() --Straight from... Whatever it was called. | |
3498 | attack = true | |
3499 | hum.WalkSpeed = 0 | |
3500 | CreateSound("290084602", tors, 10, 1) | |
3501 | for i = 0,6.2,0.1 do | |
3502 | swait() | |
3503 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
3504 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
3505 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
3506 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
3507 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
3508 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
3509 | end | |
3510 | for i = 0,6.2,0.1 do | |
3511 | swait() | |
3512 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
3513 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3514 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
3515 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
3516 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
3517 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
3518 | end | |
3519 | attack = false | |
3520 | hum.WalkSpeed = 8 | |
3521 | end | |
3522 | function Menacing_Aura() | |
3523 | attack = true | |
3524 | notmenacing = false | |
3525 | for i = 0,2,0.1 do | |
3526 | swait() | |
3527 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
3528 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3529 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
3530 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
3531 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3532 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3533 | end | |
3534 | CreateSound("331666100", tors, 10, 1) | |
3535 | coroutine.resume(coroutine.create(function() | |
3536 | for i = 0,25,0.1 do | |
3537 | swait(10) | |
3538 | MagniDamage(tors, 6.5, 1, 2, 0, "Normal") | |
3539 | Effects.Ring.Create(maincolor, root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.20, 0.20, 0.05, 0.02) | |
3540 | end | |
3541 | notmenacing = true | |
3542 | end)) | |
3543 | wait(.6) | |
3544 | attack = false | |
3545 | end | |
3546 | function un_fun() | |
3547 | attack = true | |
3548 | hum.WalkSpeed = 0 | |
3549 | BTAUNT:Play() | |
3550 | repeat | |
3551 | swait() | |
3552 | BTAUNT.Parent = tors | |
3553 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
3554 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
3555 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
3556 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
3557 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) | |
3558 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
3559 | until BTAUNT.Playing == false | |
3560 | attack = false | |
3561 | hum.WalkSpeed = 8 | |
3562 | end | |
3563 | function thisisit() | |
3564 | attack = true | |
3565 | hum.WalkSpeed = 0 | |
3566 | STAUNT:Play() | |
3567 | repeat | |
3568 | swait() | |
3569 | STAUNT.Parent = tors | |
3570 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
3571 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
3572 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
3573 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
3574 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
3575 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
3576 | until STAUNT.Playing == false | |
3577 | attack = false | |
3578 | hum.WalkSpeed = 8 | |
3579 | end | |
3580 | function Exploit() | |
3581 | exploitable = false | |
3582 | Cso("907332670", tors, 10, 1.05) | |
3583 | coroutine.resume(coroutine.create(function() | |
3584 | for i = 1,20,0.1 do | |
3585 | swait() | |
3586 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
3587 | end | |
3588 | Cso("12222030", tors, 10, 1.05) | |
3589 | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) | |
3590 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do | |
3591 | if v:FindFirstChild("Head") then | |
3592 | Eviscerate(v) | |
3593 | SoulSteal(v) | |
3594 | end | |
3595 | end | |
3596 | wait(15) | |
3597 | exploitable = true | |
3598 | end)) | |
3599 | end | |
3600 | function ASCENTION() | |
3601 | attack = true | |
3602 | hum.WalkSpeed = 0 | |
3603 | Cso("987502413", tors, 10, 1.05) | |
3604 | local vel2 = Instance.new("BodyVelocity",tors) | |
3605 | vel2.Velocity = Vector3.new(0,30,0) | |
3606 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
3607 | for i = 0,20,0.1 do | |
3608 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "FastUp") | |
3609 | swait() | |
3610 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
3611 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
3612 | CameraEnshaking(1, 4) | |
3613 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
3614 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3615 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3616 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3617 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
3618 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
3619 | end | |
3620 | hum.WalkSpeed = 8 | |
3621 | vel2:Destroy() | |
3622 | attack = false | |
3623 | end | |
3624 | ------------------------------------------------------- | |
3625 | --End Attacks N Stuff-- | |
3626 | ------------------------------------------------------- | |
3627 | Sprinting = false | |
3628 | ||
3629 | if input.KeyCode == Enum.KeyCode.LeftShift and attack == false and Mode ~= 10 then | |
3630 | Swing = 2 | |
3631 | hum.WalkSpeed = 38.82 | |
3632 | Sprinting = true | |
3633 | end | |
3634 | ||
3635 | if input.KeyCode == Enum.KeyCode.LeftShift and attack == false then | |
3636 | Swing = 1 | |
3637 | Sprinting = false | |
3638 | hum.WalkSpeed = 8 | |
3639 | end | |
3640 | ||
3641 | ||
3642 | if attack == false then | |
3643 | if input.KeyCode == Enum.KeyCode.Q and Mode == 1 then | |
3644 | Power_Burst() | |
3645 | elseif input.KeyCode == Enum.KeyCode.One and Mode ~= 2 then | |
3646 | Mode = 2 | |
3647 | SONG = 409475133 | |
3648 | PITCH = 0.985 | |
3649 | tecks2.Text = "Magma" | |
3650 | tecks2.Rotation = 0 | |
3651 | tecks2.TextColor3 = BrickColor.new("Deep orange").Color | |
3652 | tecks2.TextStrokeColor3 = BrickColor.new("New Yeller").Color | |
3653 | for i, v in pairs(ArmorColorParts) do | |
3654 | maincolor = BrickColor.new("Neon orange") | |
3655 | v.BrickColor = maincolor | |
3656 | v.Material = "Metal" | |
3657 | v.Transparency = 0 | |
3658 | end | |
3659 | for i, v in pairs(ArmorColorParts2) do | |
3660 | v.BrickColor = BrickColor.new("Deep orange") | |
3661 | v.Material = "Metal" | |
3662 | v.Transparency = 0 | |
3663 | end | |
3664 | for i, v in pairs(NeonColorParts) do | |
3665 | v.BrickColor = BrickColor.new("New Yeller") | |
3666 | v.Material = "Neon" | |
3667 | v.Transparency = 0 | |
3668 | end | |
3669 | elseif input.KeyCode == Enum.KeyCode.One and Mode == 2 then | |
3670 | resetmode() | |
3671 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 1 then | |
3672 | Taunt() | |
3673 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 2 then | |
3674 | Magic_Bombs() | |
3675 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 2 then | |
3676 | Dangerous_Field() | |
3677 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 2 then | |
3678 | HAAH() | |
3679 | end | |
3680 | --------------------------------------------------------------------- | |
3681 | if input.KeyCode == Enum.KeyCode.M and Mode == 1 then | |
3682 | Mode = pIXELATED | |
3683 | SONG = 1244332148 | |
3684 | PITCH = 1.005 | |
3685 | tecks2.Rotation = 0 | |
3686 | tecks2.Text = "Pixels" | |
3687 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
3688 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
3689 | for i, v in pairs(ArmorColorParts) do | |
3690 | v.BrickColor = BrickColor.new("Navy blue") | |
3691 | v.Material = "Glass" | |
3692 | v.Transparency = 0 | |
3693 | end | |
3694 | for i, v in pairs(ArmorColorParts2) do | |
3695 | v.BrickColor = BrickColor.new("Dark blue") | |
3696 | v.Material = "Glass" | |
3697 | v.Transparency = 0 | |
3698 | end | |
3699 | for i, v in pairs(NeonColorParts) do | |
3700 | maincolor = BrickColor.new("Lapis") | |
3701 | v.BrickColor = maincolor | |
3702 | v.Material = "Neon" | |
3703 | v.Transparency = 0 | |
3704 | end | |
3705 | elseif input.KeyCode == Enum.KeyCode.M and Mode == pIXELATED then | |
3706 | resetmode() | |
3707 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == pIXELATED and corrupted == false then | |
3708 | Pixel_Corrupt() | |
3709 | end | |
3710 | --------------------------------------------------------------------- | |
3711 | if input.KeyCode == Enum.KeyCode.Two and Mode ~= 3 then | |
3712 | Mode = 3 | |
3713 | SONG = 1634231515 | |
3714 | PITCH = 1.025 | |
3715 | tecks2.Text = "Sub-Zero" | |
3716 | tecks2.Rotation = 0 | |
3717 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
3718 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
3719 | for i, v in pairs(ArmorColorParts) do | |
3720 | v.BrickColor = BrickColor.new("Bright blue") | |
3721 | v.Material = "Marble" | |
3722 | v.Transparency = 0 | |
3723 | end | |
3724 | for i, v in pairs(ArmorColorParts2) do | |
3725 | v.BrickColor = BrickColor.new("Institutional white") | |
3726 | v.Material = "Metal" | |
3727 | v.Transparency = 0 | |
3728 | end | |
3729 | for i, v in pairs(NeonColorParts) do | |
3730 | maincolor = BrickColor.new("Toothpaste") | |
3731 | v.BrickColor = maincolor | |
3732 | v.Material = "Neon" | |
3733 | v.Transparency = 0 | |
3734 | end | |
3735 | elseif input.KeyCode == Enum.KeyCode.Two and Mode == 3 then | |
3736 | resetmode() | |
3737 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 3 then | |
3738 | un_fun() | |
3739 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 3 then | |
3740 | Shockwave() | |
3741 | end | |
3742 | --------------------------------------------------------------------- | |
3743 | if input.KeyCode == Enum.KeyCode.M and Mode == 3 then | |
3744 | SONG = 1574603917 | |
3745 | PITCH = 1.025 | |
3746 | tecks2.Rotation = 0 | |
3747 | attack = true | |
3748 | hum.WalkSpeed = 0 | |
3749 | for i = 0,5,0.08 do | |
3750 | swait() | |
3751 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
3752 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3753 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
3754 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
3755 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
3756 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
3757 | end | |
3758 | attack = false | |
3759 | hum.WalkSpeed = 8 | |
3760 | Mode = 75 | |
3761 | BlockEffect(BrickC("Toothpaste"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
3762 | tecks2.Text = "Frost" | |
3763 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
3764 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
3765 | for i, v in pairs(ArmorColorParts) do | |
3766 | v.BrickColor = BrickColor.new("Cyan") | |
3767 | v.Material = "Ice" | |
3768 | v.Transparency = 0 | |
3769 | end | |
3770 | for i, v in pairs(ArmorColorParts2) do | |
3771 | v.BrickColor = BrickColor.new("White") | |
3772 | v.Material = "Ice" | |
3773 | v.Transparency = 0 | |
3774 | end | |
3775 | for i, v in pairs(NeonColorParts) do | |
3776 | maincolor = BrickColor.new("Teal") | |
3777 | v.BrickColor = maincolor | |
3778 | v.Material = "Neon" | |
3779 | v.Transparency = 0 | |
3780 | end | |
3781 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 75 then | |
3782 | resetmode() | |
3783 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 75 then | |
3784 | Blizzard() | |
3785 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 75 then | |
3786 | Cryo_Freeze() | |
3787 | end | |
3788 | --------------------------------------------------------------------- | |
3789 | if input.KeyCode == Enum.KeyCode.Three and Mode ~= 4 then | |
3790 | Mode = 4 | |
3791 | SONG = 595800581 | |
3792 | PITCH = 1.025 | |
3793 | tecks2.Rotation = 0 | |
3794 | tecks2.Text = "Divinity" | |
3795 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
3796 | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) | |
3797 | for i, v in pairs(ArmorColorParts) do | |
3798 | v.BrickColor = BrickColor.new("White") | |
3799 | v.Material = "SmoothPlastic" | |
3800 | v.Transparency = 0 | |
3801 | end | |
3802 | for i, v in pairs(ArmorColorParts2) do | |
3803 | v.BrickColor = BrickColor.new("Institutional white") | |
3804 | v.Material = "Metal" | |
3805 | v.Transparency = 0 | |
3806 | end | |
3807 | for i, v in pairs(NeonColorParts) do | |
3808 | maincolor = BrickColor.new("Bright yellow") | |
3809 | v.BrickColor = maincolor | |
3810 | v.Material = "Neon" | |
3811 | v.Transparency = 0 | |
3812 | end | |
3813 | elseif input.KeyCode == Enum.KeyCode.Three and Mode == 4 then | |
3814 | resetmode() | |
3815 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 4 then | |
3816 | again() | |
3817 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 4 then | |
3818 | Pulse() | |
3819 | end | |
3820 | --------------------------------------------------------------------- | |
3821 | if input.KeyCode == Enum.KeyCode.M and Mode == 4 then | |
3822 | Mode = 70 | |
3823 | SONG = 1514078310 | |
3824 | PITCH = 1.015 | |
3825 | tecks2.Rotation = 0 | |
3826 | tecks2.Text = "Ash" | |
3827 | tecks2.TextColor3 = Color3.fromRGB(0,0,0) | |
3828 | tecks2.TextStrokeColor3 = Color3.fromRGB(91,93,105) | |
3829 | for i, v in pairs(ArmorColorParts) do | |
3830 | v.BrickColor = BrickColor.new("Smoky grey") | |
3831 | v.Material = "SmoothPlastic" | |
3832 | v.Transparency = 0 | |
3833 | end | |
3834 | for i, v in pairs(ArmorColorParts2) do | |
3835 | v.BrickColor = BrickColor.new("Black") | |
3836 | v.Material = "Metal" | |
3837 | v.Transparency = 0 | |
3838 | end | |
3839 | for i, v in pairs(NeonColorParts) do | |
3840 | maincolor = BrickColor.new("Really black") | |
3841 | v.BrickColor = maincolor | |
3842 | v.Material = "Neon" | |
3843 | v.Transparency = 0 | |
3844 | end | |
3845 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 70 then | |
3846 | resetmode() | |
3847 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 70 then | |
3848 | wowe() | |
3849 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 70 and not notmenacing then | |
3850 | Menacing_Aura() | |
3851 | end | |
3852 | --------------------------------------------------------------------- | |
3853 | if input.KeyCode == Enum.KeyCode.N and Mode == 4 then | |
3854 | Mode = 4.5 | |
3855 | SONG = 539526132 | |
3856 | PITCH = 1.02 | |
3857 | tecks2.Rotation = 0 | |
3858 | tecks2.Text = "Infused" | |
3859 | tecks2.TextColor3 = Color3.fromRGB(0,0,0) | |
3860 | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) | |
3861 | for i, v in pairs(ArmorColorParts) do | |
3862 | v.BrickColor = BrickColor.new("Black") | |
3863 | v.Material = "SmoothPlastic" | |
3864 | v.Transparency = 0 | |
3865 | end | |
3866 | for i, v in pairs(ArmorColorParts2) do | |
3867 | v.BrickColor = BrickColor.new("Really black") | |
3868 | v.Material = "Metal" | |
3869 | v.Transparency = 0 | |
3870 | end | |
3871 | for i, v in pairs(NeonColorParts) do | |
3872 | maincolor = BrickColor.new("Bright yellow") | |
3873 | v.BrickColor = maincolor | |
3874 | v.Material = "Neon" | |
3875 | v.Transparency = 0 | |
3876 | end | |
3877 | elseif input.KeyCode == Enum.KeyCode.N and Mode == 4.5 then | |
3878 | resetmode() | |
3879 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 4.5 then | |
3880 | again() | |
3881 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 4.5 then | |
3882 | Pulse() | |
3883 | end | |
3884 | --------------------------------------------------------------------- | |
3885 | ||
3886 | --------------------------------------------------------------------- | |
3887 | if input.KeyCode == Enum.KeyCode.M and Mode == 4.5 then | |
3888 | attack = true | |
3889 | SONG = 1764195391 | |
3890 | PITCH = 1.02 | |
3891 | hum.WalkSpeed = 0 | |
3892 | for i = 1,20,0.1 do | |
3893 | swait() | |
3894 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
3895 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) | |
3896 | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) | |
3897 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
3898 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(75)), 0.05) | |
3899 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) | |
3900 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
3901 | end | |
3902 | hum.WalkSpeed = 8 | |
3903 | attack = false | |
3904 | Mode = 100 | |
3905 | tecks2.Text = "Overclocked" | |
3906 | tecks2.Rotation = 0 | |
3907 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
3908 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 176, 0) | |
3909 | Cso("743499393", tors, 10, 1.05) | |
3910 | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) | |
3911 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1) | |
3912 | for i, v in pairs(ArmorColorParts) do | |
3913 | v.BrickColor = BrickColor.new("Bright yellow") | |
3914 | v.Material = "DiamondPlate" | |
3915 | v.Transparency = 0 | |
3916 | end | |
3917 | for i, v in pairs(ArmorColorParts2) do | |
3918 | v.BrickColor = BrickColor.new("Really black") | |
3919 | v.Material = "Neon" | |
3920 | v.Transparency = 0 | |
3921 | end | |
3922 | for i, v in pairs(NeonColorParts) do | |
3923 | maincolor = BrickColor.new("New Yeller") | |
3924 | v.BrickColor = maincolor | |
3925 | v.Material = "Glass" | |
3926 | v.Transparency = 0.5 | |
3927 | end | |
3928 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 100 then | |
3929 | resetmode() | |
3930 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 100 then | |
3931 | LAZER() | |
3932 | end | |
3933 | --------------------------------------------------------------------- | |
3934 | if input.KeyCode == Enum.KeyCode.Four and Mode ~= 5 then | |
3935 | Mode = 5 | |
3936 | SONG = 170282324 | |
3937 | PITCH = 0.855 | |
3938 | tecks2.Text = "Technology" | |
3939 | tecks2.Rotation = 0 | |
3940 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
3941 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
3942 | for i, v in pairs(ArmorColorParts) do | |
3943 | v.BrickColor = BrickColor.new("Black") | |
3944 | v.Material = "SmoothPlastic" | |
3945 | v.Transparency = 0 | |
3946 | end | |
3947 | for i, v in pairs(ArmorColorParts2) do | |
3948 | v.BrickColor = BrickColor.new("Really black") | |
3949 | v.Material = "Metal" | |
3950 | v.Transparency = 0 | |
3951 | end | |
3952 | for i, v in pairs(NeonColorParts) do | |
3953 | maincolor = BrickColor.new("Toothpaste") | |
3954 | v.BrickColor = maincolor | |
3955 | v.Material = "Neon" | |
3956 | v.Transparency = 0 | |
3957 | end | |
3958 | elseif input.KeyCode == Enum.KeyCode.Four and Mode == 5 then | |
3959 | resetmode() | |
3960 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 5 and exploitable == true then | |
3961 | Exploit() | |
3962 | end | |
3963 | --------------------------------------------------------------------- | |
3964 | if input.KeyCode == Enum.KeyCode.M and Mode == 5 then | |
3965 | Mode = 20 | |
3966 | SONG = 1693948941 | |
3967 | PITCH = 1.025 | |
3968 | tecks2.Text = "Hybrid" | |
3969 | tecks2.Rotation = 0 | |
3970 | tecks2.TextColor3 = Color3.fromRGB(329532,525832598,5345) | |
3971 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,0,0) | |
3972 | for i, v in pairs(ArmorColorParts) do | |
3973 | v.BrickColor = BrickColor.new("Really red") | |
3974 | v.Material = "SmoothPlastic" | |
3975 | v.Transparency = 0 | |
3976 | end | |
3977 | for i, v in pairs(ArmorColorParts2) do | |
3978 | v.BrickColor = BrickColor.new("Really red") | |
3979 | v.Material = "Metal" | |
3980 | v.Transparency = 0 | |
3981 | end | |
3982 | for i, v in pairs(NeonColorParts) do | |
3983 | maincolor = BrickColor.Random() | |
3984 | v.BrickColor = maincolor | |
3985 | v.Material = "Neon" | |
3986 | v.Transparency = 0 | |
3987 | end | |
3988 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 20 then | |
3989 | resetmode() | |
3990 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 20 then | |
3991 | Ende_der_Weld() | |
3992 | end | |
3993 | --------------------------------------------------------------------- | |
3994 | if input.KeyCode == Enum.KeyCode.Five and Mode ~= 6 then | |
3995 | Mode = 6 | |
3996 | SONG = 407749940 | |
3997 | PITCH = 1 | |
3998 | tecks2.Text = "Murder" | |
3999 | tecks2.Rotation = 0 | |
4000 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
4001 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
4002 | for i, v in pairs(ArmorColorParts) do | |
4003 | v.BrickColor = BrickColor.new("Dark red") | |
4004 | v.Material = "SmoothPlastic" | |
4005 | v.Transparency = 0 | |
4006 | end | |
4007 | for i, v in pairs(ArmorColorParts2) do | |
4008 | v.BrickColor = BrickColor.new("Really black") | |
4009 | v.Material = "Metal" | |
4010 | v.Transparency = 0 | |
4011 | end | |
4012 | for i, v in pairs(NeonColorParts) do | |
4013 | maincolor = BrickColor.new("Really red") | |
4014 | v.BrickColor = maincolor | |
4015 | v.Material = "Neon" | |
4016 | v.Transparency = 0 | |
4017 | end | |
4018 | elseif input.KeyCode == Enum.KeyCode.Five and Mode == 6 then | |
4019 | resetmode() | |
4020 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 6 then | |
4021 | Distort() | |
4022 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 6 then | |
4023 | Ancient_Rage() | |
4024 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 6 then | |
4025 | TTTTTTTTTTTaunt() | |
4026 | end | |
4027 | --------------------------------------------------------------------- | |
4028 | if input.KeyCode == Enum.KeyCode.Six and Mode ~= 7 then | |
4029 | Mode = 7 | |
4030 | SONG = 150794704 | |
4031 | PITCH = 1 | |
4032 | tecks2.Text = "Such Wow" | |
4033 | tecks2.Rotation = 0 | |
4034 | tecks2.TextColor3 = Color3.fromRGB(163, 162, 165) | |
4035 | tecks2.TextStrokeColor3 = Color3.fromRGB(253, 234, 141) | |
4036 | for i, v in pairs(ArmorColorParts) do | |
4037 | v.BrickColor = BrickColor.new("Cool yellow") | |
4038 | v.Material = "SmoothPlastic" | |
4039 | v.Transparency = 0 | |
4040 | end | |
4041 | for i, v in pairs(ArmorColorParts2) do | |
4042 | v.BrickColor = BrickColor.new("Medium stone grey") | |
4043 | v.Material = "Metal" | |
4044 | v.Transparency = 0 | |
4045 | end | |
4046 | for i, v in pairs(NeonColorParts) do | |
4047 | maincolor = BrickColor.new("New Yeller") | |
4048 | v.BrickColor = maincolor | |
4049 | v.Material = "Neon" | |
4050 | v.Transparency = 0 | |
4051 | end | |
4052 | elseif input.KeyCode == Enum.KeyCode.Six and Mode == 7 then | |
4053 | resetmode() | |
4054 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 7 then | |
4055 | BARK() | |
4056 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 7 then | |
4057 | Bark_Splosion() | |
4058 | end | |
4059 | if input.KeyCode == Enum.KeyCode.N and Mode == 7 then | |
4060 | Mode = 30 | |
4061 | local mu = math.random(1,17) | |
4062 | if mu == 1 then | |
4063 | SONG = 193889412 | |
4064 | end | |
4065 | if mu == 2 then | |
4066 | SONG = 274690929 | |
4067 | end | |
4068 | if mu == 3 then | |
4069 | SONG = 1241998626 | |
4070 | end | |
4071 | if mu == 4 then | |
4072 | SONG = 1878962648 | |
4073 | end | |
4074 | if mu == 5 then | |
4075 | SONG = 185117072 | |
4076 | end | |
4077 | if mu == 6 then | |
4078 | SONG = 295856024 | |
4079 | end | |
4080 | if mu == 7 then | |
4081 | SONG = 2054013600 | |
4082 | end | |
4083 | if mu == 8 then | |
4084 | SONG = 1463709693 | |
4085 | PITCH = 1.4 | |
4086 | end | |
4087 | if mu == 9 then | |
4088 | SONG = 575705300 | |
4089 | end | |
4090 | if mu == 10 then | |
4091 | SONG = 142924062 | |
4092 | end | |
4093 | if mu == 11 then | |
4094 | SONG = 251072363 | |
4095 | end | |
4096 | if mu == 12 then | |
4097 | SONG = 731061980 | |
4098 | end | |
4099 | if mu == 13 then | |
4100 | SONG = 455682677 | |
4101 | end | |
4102 | if mu == 14 then | |
4103 | SONG = 1283123885 | |
4104 | end | |
4105 | if mu == 15 then | |
4106 | SONG = 1185002382 | |
4107 | end | |
4108 | if mu == 16 then | |
4109 | SONG = 1588631952 | |
4110 | end | |
4111 | if mu == 17 then | |
4112 | SONG = 1496130120 | |
4113 | end | |
4114 | tecks2.Rotation = 0 | |
4115 | tecks2.Text = "Meme Guy" | |
4116 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 255) | |
4117 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
4118 | for i, v in pairs(ArmorColorParts) do | |
4119 | v.BrickColor = BrickColor.new("Dark blue") | |
4120 | v.Material = "Glass" | |
4121 | v.Transparency = 0 | |
4122 | end | |
4123 | for i, v in pairs(ArmorColorParts2) do | |
4124 | v.BrickColor = BrickColor.new("Navy blue") | |
4125 | v.Material = "Glass" | |
4126 | v.Transparency = 0 | |
4127 | end | |
4128 | for i, v in pairs(NeonColorParts) do | |
4129 | maincolor = BrickColor.new("Lapis") | |
4130 | v.BrickColor = maincolor | |
4131 | v.Material = "Neon" | |
4132 | v.Transparency = 0 | |
4133 | end | |
4134 | elseif input.KeyCode == Enum.KeyCode.N and Mode == 30 then | |
4135 | resetmode() | |
4136 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 30 then | |
4137 | THEBESTOVERUSEDJOKEEVER() | |
4138 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 30 then | |
4139 | SCREAM() | |
4140 | elseif input.KeyCode == Enum.KeyCode.R and Mode == 30 then | |
4141 | ||
4142 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 30 then | |
4143 | ||
4144 | elseif input.KeyCode == Enum.KeyCode.Y and Mode == 30 then | |
4145 | ||
4146 | elseif input.KeyCode == Enum.KeyCode.U and Mode == 30 then | |
4147 | ||
4148 | elseif input.KeyCode == Enum.KeyCode.F and Mode == 30 then | |
4149 | ||
4150 | elseif input.KeyCode == Enum.KeyCode.G and Mode == 30 then | |
4151 | ||
4152 | elseif input.KeyCode == Enum.KeyCode.H and Mode == 30 then | |
4153 | ||
4154 | elseif input.KeyCode == Enum.KeyCode.J and Mode == 30 then | |
4155 | ||
4156 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 30 then | |
4157 | AAAAA:Stop() | |
4158 | -- MERKIO:Stop() | |
4159 | end | |
4160 | if input.KeyCode == Enum.KeyCode.M and Mode == 7 then | |
4161 | SONG = 257453119 | |
4162 | PITCH = 1 | |
4163 | attack = true | |
4164 | hum.WalkSpeed = 0 | |
4165 | tecks2.Rotation = 0 | |
4166 | for i = 0,10,0.08 do | |
4167 | swait() | |
4168 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
4169 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4170 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4171 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4172 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
4173 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
4174 | end | |
4175 | attack = false | |
4176 | hum.WalkSpeed = 8 | |
4177 | Mode = 50 | |
4178 | BlockEffect(BrickC("Magenta"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
4179 | tecks2.Text = "ASCEND" | |
4180 | tecks2.TextColor3 = Color3.fromRGB(255, 0, 255) | |
4181 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
4182 | for i, v in pairs(ArmorColorParts) do | |
4183 | v.BrickColor = BrickColor.new("Magenta") | |
4184 | v.Material = "Foil" | |
4185 | v.Transparency = 0 | |
4186 | end | |
4187 | for i, v in pairs(ArmorColorParts2) do | |
4188 | v.BrickColor = BrickColor.new("Dark indigo") | |
4189 | v.Material = "Glass" | |
4190 | v.Transparency = 0.1 | |
4191 | end | |
4192 | for i, v in pairs(NeonColorParts) do | |
4193 | maincolor = BrickColor.new("White") | |
4194 | v.BrickColor = maincolor | |
4195 | v.Material = "Neon" | |
4196 | v.Transparency = 0 | |
4197 | end | |
4198 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 50 then | |
4199 | resetmode() | |
4200 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 50 then | |
4201 | ASCENTION() | |
4202 | end | |
4203 | --------------------------------------------------------------------- | |
4204 | if input.KeyCode == Enum.KeyCode.M and Mode == 8 then | |
4205 | Mode = 25 | |
4206 | SONG = 1770978966 | |
4207 | PITCH = 1 | |
4208 | tecks2.Text = "Spirit" | |
4209 | BlockEffect(BrickC("Fog"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
4210 | tecks2.TextColor3 = Color3.fromRGB(255, 255, 255) | |
4211 | tecks2.TextStrokeColor3 = Color3.fromRGB(163, 162, 165) | |
4212 | for i, v in pairs(ArmorColorParts) do | |
4213 | v.BrickColor = BrickColor.new("Ghost grey") | |
4214 | v.Material = "SmoothPlastic" | |
4215 | v.Transparency = 0.7 | |
4216 | end | |
4217 | for i, v in pairs(ArmorColorParts2) do | |
4218 | v.BrickColor = BrickColor.new("Quill grey") | |
4219 | v.Material = "Glass" | |
4220 | v.Transparency = 0.5 | |
4221 | end | |
4222 | for i, v in pairs(NeonColorParts) do | |
4223 | maincolor = BrickColor.new("Fog") | |
4224 | v.BrickColor = maincolor | |
4225 | v.Material = "Neon" | |
4226 | v.Transparency = 0.5 | |
4227 | end | |
4228 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 25 then | |
4229 | resetmode() | |
4230 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 25 then | |
4231 | thisisit() | |
4232 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 25 then | |
4233 | Spirit_Beam() | |
4234 | end | |
4235 | --------------------------------------------------------------------- | |
4236 | if input.KeyCode == Enum.KeyCode.Seven and Mode ~= 8 then | |
4237 | Mode = 8 | |
4238 | SONG = 561833161 | |
4239 | PITCH = 1.025 | |
4240 | tecks2.Text = "Lunar" | |
4241 | tecks2.Rotation = 0 | |
4242 | tecks2.TextColor3 = Color3.fromRGB(18, 238, 212) | |
4243 | tecks2.TextStrokeColor3 = Color3.fromRGB(4, 175, 236) | |
4244 | for i, v in pairs(ArmorColorParts) do | |
4245 | v.BrickColor = BrickColor.new("Teal") | |
4246 | v.Material = "SmoothPlastic" | |
4247 | v.Transparency = 0 | |
4248 | end | |
4249 | for i, v in pairs(ArmorColorParts2) do | |
4250 | v.BrickColor = BrickColor.new("Medium stone grey") | |
4251 | v.Material = "Metal" | |
4252 | v.Transparency = 0 | |
4253 | end | |
4254 | for i, v in pairs(NeonColorParts) do | |
4255 | maincolor = BrickColor.new("Cyan") | |
4256 | v.BrickColor = maincolor | |
4257 | v.Material = "Neon" | |
4258 | v.Transparency = 0 | |
4259 | end | |
4260 | elseif input.KeyCode == Enum.KeyCode.Seven and Mode == 8 then | |
4261 | resetmode() | |
4262 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 8 then | |
4263 | LunarSpin() | |
4264 | end | |
4265 | --------------------------------------------------------------------- | |
4266 | if input.KeyCode == Enum.KeyCode.N and Mode == 8 then | |
4267 | Mode = 805 | |
4268 | SONG = 419346122 | |
4269 | PITCH = 1.010 | |
4270 | tecks2.Text = "Solar" | |
4271 | tecks2.Rotation = 0 | |
4272 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 0) | |
4273 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 128, 0) | |
4274 | for i, v in pairs(ArmorColorParts) do | |
4275 | v.BrickColor = BrickColor.new("New Yeller") | |
4276 | v.Material = "SmoothPlastic" | |
4277 | v.Transparency = 0 | |
4278 | end | |
4279 | for i, v in pairs(ArmorColorParts2) do | |
4280 | v.BrickColor = BrickColor.new("Bright yellow") | |
4281 | v.Material = "Metal" | |
4282 | v.Transparency = 0 | |
4283 | end | |
4284 | for i, v in pairs(NeonColorParts) do | |
4285 | maincolor = BrickColor.new("Deep orange") | |
4286 | v.BrickColor = maincolor | |
4287 | v.Material = "Neon" | |
4288 | v.Transparency = 0 | |
4289 | end | |
4290 | elseif input.KeyCode == Enum.KeyCode.N and Mode == 805 then | |
4291 | resetmode() | |
4292 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 805 then | |
4293 | Eruption() | |
4294 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 805 then | |
4295 | Solar_Flare() | |
4296 | end | |
4297 | --------------------------------------------------------------------- | |
4298 | if input.KeyCode == Enum.KeyCode.Eight and Mode ~= 9 then | |
4299 | Mode = 9 | |
4300 | SONG = 933385346 | |
4301 | PITCH = 1 | |
4302 | tecks2.Text = "Balance" | |
4303 | tecks2.Rotation = 0 | |
4304 | tecks2.TextColor3 = Color3.new(255, 255, 255) | |
4305 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
4306 | for i, v in pairs(ArmorColorParts) do | |
4307 | v.BrickColor = BrickColor.new("Institutional white") | |
4308 | v.Material = "Glass" | |
4309 | v.Transparency = 0 | |
4310 | end | |
4311 | for i, v in pairs(ArmorColorParts2) do | |
4312 | v.BrickColor = BrickColor.new("Really black") | |
4313 | v.Material = "Glass" | |
4314 | v.Transparency = 0.5 | |
4315 | end | |
4316 | for i, v in pairs(NeonColorParts) do | |
4317 | maincolor = BrickColor.new("Institutional white") | |
4318 | v.BrickColor = maincolor | |
4319 | v.Material = "Neon" | |
4320 | v.Transparency = 0 | |
4321 | end | |
4322 | elseif input.KeyCode == Enum.KeyCode.Eight and Mode == 9 then | |
4323 | resetmode() | |
4324 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 9 then | |
4325 | heregoes() | |
4326 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 9 then | |
4327 | BalanceSpin() | |
4328 | end | |
4329 | --------------------------------------------------------------------------- | |
4330 | if input.KeyCode == Enum.KeyCode.Nine and Mode ~= 190 then | |
4331 | Mode = 190 | |
4332 | SONG = 1747430851 | |
4333 | PITCH = 1.02 | |
4334 | tecks2.Text = "RAINBOW" | |
4335 | tecks2.Rotation = 0 | |
4336 | tecks2.TextColor3 = Color3.new(255, 255, 255) | |
4337 | tecks2.TextStrokeColor3 = Color3.new(60,3,603) | |
4338 | for i, v in pairs(ArmorColorParts) do | |
4339 | v.BrickColor = BrickColor.new("White") | |
4340 | v.Material = "SmoothPlastic" | |
4341 | v.Transparency = 0 | |
4342 | end | |
4343 | for i, v in pairs(ArmorColorParts2) do | |
4344 | v.BrickColor = BrickColor.new("White") | |
4345 | v.Material = "SmoothPlastic" | |
4346 | v.Transparency = 0 | |
4347 | end | |
4348 | for i, v in pairs(NeonColorParts) do | |
4349 | maincolor = BrickColor.new("White") | |
4350 | v.BrickColor = maincolor | |
4351 | v.Material = "Neon" | |
4352 | v.Transparency = 0 | |
4353 | end | |
4354 | elseif input.KeyCode == Enum.KeyCode.Nine and Mode == 190 then | |
4355 | resetmode() | |
4356 | end | |
4357 | --------------------------------------------------------------------------- | |
4358 | ||
4359 | --------------------------------------------------------------------------- | |
4360 | if input.KeyCode == Enum.KeyCode.M and Mode == 9 and Mode ~= 10 and Sprinting == false then | |
4361 | Mode = 10 | |
4362 | SONG = 919231299 | |
4363 | local A = math.random(1,5) | |
4364 | if A == 1 then | |
4365 | SONG = 919231299 | |
4366 | PITCH = 0.895 | |
4367 | elseif A == 2 then | |
4368 | SONG = 460874877 | |
4369 | PITCH = 1.025 | |
4370 | elseif A == 3 then | |
4371 | SONG = 943961217 | |
4372 | PITCH = 1.03 | |
4373 | elseif A == 4 then | |
4374 | SONG = 623662713 | |
4375 | PITCH = 0.9 | |
4376 | elseif A == 5 then | |
4377 | PITCH = 1 | |
4378 | SONG = 1138145518 | |
4379 | end | |
4380 | tecks2.Text = "InSaNe" | |
4381 | tecks2.Rotation = 0 | |
4382 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
4383 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
4384 | for i, v in pairs(ArmorColorParts) do | |
4385 | v.BrickColor = BrickColor.random() | |
4386 | v.Material = "Glass" | |
4387 | v.Transparency = 0 | |
4388 | end | |
4389 | for i, v in pairs(ArmorColorParts2) do | |
4390 | v.BrickColor = BrickColor.random() | |
4391 | v.Material = "Glass" | |
4392 | v.Transparency = 0 | |
4393 | end | |
4394 | for i, v in pairs(NeonColorParts) do | |
4395 | maincolor = BrickColor.random() | |
4396 | v.BrickColor = maincolor | |
4397 | v.Material = "Neon" | |
4398 | v.Transparency = 0 | |
4399 | end | |
4400 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 10 then | |
4401 | resetmode() | |
4402 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 10 then | |
4403 | Decapitate() | |
4404 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 10 then | |
4405 | Ending() | |
4406 | end | |
4407 | end | |
4408 | ||
4409 | local Mute = false | |
4410 | ||
4411 | if input.KeyCode == Enum.KeyCode.P then | |
4412 | tecks2.Visible = not tecks2.Visible | |
4413 | end | |
4414 | if input.KeyCode == Enum.KeyCode.L and Mute == false then | |
4415 | Music.Volume = 0 | |
4416 | Mute = true | |
4417 | wait(0.1) | |
4418 | elseif input.KeyCode == Enum.KeyCode.L and Mute == true then | |
4419 | Music.Volume = 1 | |
4420 | Mute = false | |
4421 | wait(0.1) | |
4422 | end | |
4423 | ||
4424 | local Combo = 1 | |
4425 | mouse.Button1Down:connect(function(key) | |
4426 | if attack == false then | |
4427 | if Combo == 1 then | |
4428 | Combo = 2 | |
4429 | attackone() | |
4430 | elseif Combo == 2 then | |
4431 | Combo = 3 | |
4432 | attacktwo() | |
4433 | elseif Combo == 3 then | |
4434 | Combo = 1 | |
4435 | attackthree() | |
4436 | end | |
4437 | end | |
4438 | end) | |
4439 | ||
4440 | ||
4441 | ||
4442 | ||
4443 | ||
4444 | ||
4445 | ------------------------------------------------------- | |
4446 | --Start Animations-- | |
4447 | ------------------------------------------------------- | |
4448 | while true do | |
4449 | swait() | |
4450 | sine = sine + change | |
4451 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
4452 | local velderp = root.Velocity.y | |
4453 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
4454 | if equipped == true or equipped == false then | |
4455 | if attack == false then | |
4456 | idle = idle + 1 | |
4457 | else | |
4458 | idle = 0 | |
4459 | end | |
4460 | if Mode == 5 then | |
4461 | tecks2.Rotation = math.random(-2,2) | |
4462 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
4463 | end | |
4464 | if Mode == 25 then | |
4465 | PixelBlock(3,4,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.03,maincolor,0) | |
4466 | end | |
4467 | if Mode == 75 then | |
4468 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03) | |
4469 | end | |
4470 | if Mode == 805 then | |
4471 | sphereMK(5, 0.12, "Add", root.CFrame * CFrame.new(math.random(-6, 6), -10, math.random(-6, 6)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, maincolor, 0) | |
4472 | end | |
4473 | if Mode == 100 then | |
4474 | PixelBlock(1,0.8,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.02,0.02,0.02,0.1,maincolor,0) | |
4475 | MagicCharge(4, 0, "Add", ra.CFrame * CF(0, -0, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.2, 0.2, 1.6 * math.random(-1.8, 2), -0.005, maincolor, 0, "Sphere") | |
4476 | end | |
4477 | if Mode == 7 then | |
4478 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
4479 | end | |
4480 | if Mode == 10 then | |
4481 | local insanityFaces = {"Insane","iNsane","inSane","insAne","insaNe","insanE","INSANE","insane","Insane","iNsane","inSane","insAne","insaNe","insanE","INSANE","insane"} | |
4482 | PixelBlock(1.5,0.75,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.15,0.15,0.15,0.1,maincolor,0) | |
4483 | tecks2.Text = insanityFaces[math.random(1, #insanityFaces)] | |
4484 | tecks2.TextColor3 = maincolor.Color | |
4485 | tecks2.TextStrokeColor3 = maincolor.Color | |
4486 | tecks2.Rotation = math.random(-10,10) | |
4487 | for i, v in pairs(ArmorColorParts) do | |
4488 | v.BrickColor = BrickColor.random() | |
4489 | v.Material = "Glass" | |
4490 | v.Transparency = 0 | |
4491 | end | |
4492 | for i, v in pairs(ArmorColorParts2) do | |
4493 | v.BrickColor = BrickColor.random() | |
4494 | v.Material = "Glass" | |
4495 | v.Transparency = 0 | |
4496 | end | |
4497 | for i, v in pairs(NeonColorParts) do | |
4498 | maincolor = BrickColor.random() | |
4499 | v.BrickColor = maincolor | |
4500 | v.Material = "Neon" | |
4501 | v.Transparency = 0 | |
4502 | end | |
4503 | end | |
4504 | if Mode == 190 then | |
4505 | tecks2.Text = "RAINBOW" | |
4506 | tecks2.TextColor3 = Color3.new(r/255,g/255,b/255) | |
4507 | tecks2.TextStrokeColor3 = Color3.new(255,255,255) | |
4508 | for i, v in pairs(ArmorColorParts) do | |
4509 | v.Color = Color3.new(r/255,g/255,b/255) | |
4510 | v.Material = "SmoothPlastic" | |
4511 | v.Transparency = 0 | |
4512 | end | |
4513 | for i, v in pairs(ArmorColorParts2) do | |
4514 | v.Color = Color3.new(r/255,g/255,b/255) | |
4515 | v.Material = "SmoothPlastic" | |
4516 | v.Transparency = 0 | |
4517 | end | |
4518 | for i, v in pairs(NeonColorParts) do | |
4519 | v.BrickColor = BrickColor.White() | |
4520 | v.Material = "Neon" | |
4521 | v.Transparency = 0 | |
4522 | end | |
4523 | end | |
4524 | if Mode == 6 then | |
4525 | local A = math.random(1,15) | |
4526 | if A == 1 then | |
4527 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
4528 | if A == 2 then | |
4529 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
4530 | end | |
4531 | end | |
4532 | end | |
4533 | if Mode == 805 then | |
4534 | tecks2.Rotation = 0 | |
4535 | tecks2.TextColor3 = Color3.fromRGB(255,255,0) | |
4536 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,170,0) | |
4537 | end | |
4538 | if Mode == 20 then | |
4539 | tecks2.Text = "Hybrid" | |
4540 | local rA = math.random(1,5) | |
4541 | if rA == 1 or rA == 2 or rA == 5 then | |
4542 | tecks2.TextColor3 = Color3.fromRGB(255,0,0) | |
4543 | elseif rA == 3 or rA == 4 then | |
4544 | tecks2.TextColor3 = Color3.fromRGB(0,0,0) | |
4545 | end | |
4546 | tecks2.TextStrokeColor3 = maincolor.Color | |
4547 | for i, v in pairs(ArmorColorParts) do | |
4548 | v.BrickColor = maincolor | |
4549 | v.Material = "SmoothPlastic" | |
4550 | v.Transparency = 0 | |
4551 | end | |
4552 | for i, v in pairs(ArmorColorParts2) do | |
4553 | v.BrickColor = maincolor | |
4554 | v.Material = "Metal" | |
4555 | v.Transparency = 0 | |
4556 | end | |
4557 | for i, v in pairs(NeonColorParts) do | |
4558 | maincolor = BrickColor.Random() | |
4559 | v.BrickColor = BrickColor.new("Really red") | |
4560 | v.Material = "Neon" | |
4561 | v.Transparency = 0 | |
4562 | end | |
4563 | end | |
4564 | if 1 < root.Velocity.y and hitfloor == nil then | |
4565 | Anim = "Jump" | |
4566 | if attack == false then | |
4567 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.08) | |
4568 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4569 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
4570 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
4571 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
4572 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
4573 | end | |
4574 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
4575 | Anim = "Fall" | |
4576 | if attack == false then | |
4577 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.08) | |
4578 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4579 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
4580 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
4581 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.08) | |
4582 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.08) | |
4583 | end | |
4584 | elseif torvel < 1 and hitfloor ~= nil then | |
4585 | Anim = "Idle" | |
4586 | change = 1 | |
4587 | if attack == false then | |
4588 | if Mode == 1 or Mode == 70 or Mode == 30 then --Normal | |
4589 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4590 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4591 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
4592 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
4593 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
4594 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
4595 | elseif Mode == 805 then | |
4596 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
4597 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4598 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
4599 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
4600 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
4601 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
4602 | elseif Mode == pIXELATED or Mode == 20 then --PIXELATED | |
4603 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
4604 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
4605 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
4606 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
4607 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
4608 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
4609 | elseif Mode == 50 or Mode == 190 then --ASCENDED | |
4610 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4611 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4612 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
4613 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
4614 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
4615 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
4616 | elseif Mode == 2 then --Machinery | |
4617 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.08) | |
4618 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 30)), Rad(-4.5 * Sin(sine / .5)), Rad(-20 - 4.5 * Sin(sine / .5))), 0.08) | |
4619 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
4620 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
4621 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(155), Rad(0), Rad(-45)), 0.08) | |
4622 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25)), 0.08) | |
4623 | elseif Mode == 3 then --ICE | |
4624 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
4625 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
4626 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
4627 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
4628 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 20)), Rad(-2.5 * Cos(sine / 1.5)), Rad(25 + 4.5 * Cos(sine / 20))), 0.08) | |
4629 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 20)), Rad(-2.5 * Cos(sine / 1.5)), Rad(-25 - 4.5 * Cos(sine / 20))), 0.08) | |
4630 | elseif Mode == 4 or Mode == 4.5 then --Infused | |
4631 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
4632 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4633 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
4634 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
4635 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.35* Player_Size) * angles(Rad(90 - 2.5 * Cos(sine / 20)), Rad(0), Rad(-50)), 0.08) | |
4636 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.15* Player_Size) * angles(Rad(70 - 2.5 * Cos(sine / 20)), Rad(0), Rad(70)), 0.08) | |
4637 | elseif Mode == 5 then --Cybernetic | |
4638 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4639 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
4640 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
4641 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
4642 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
4643 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
4644 | elseif Mode == 25 then --Spiritual | |
4645 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4646 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
4647 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
4648 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
4649 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
4650 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
4651 | elseif Mode == 6 then --Controlled Beyond Recognition | |
4652 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) | |
4653 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 30)), Rad(-4.5 * Sin(sine / .5)), Rad(-4.5 * Sin(sine / .5))), 0.08) | |
4654 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
4655 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-20)), 0.08) | |
4656 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(0), Rad(5)), 0.08) | |
4657 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(0), Rad(-5)), 0.08) | |
4658 | elseif Mode == 7 or Mode == 9 then --Sucho Wowo --Mr.Balancia | |
4659 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.08) | |
4660 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.08) | |
4661 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
4662 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
4663 | RW.C0 = clerp(RW.C0, CF(1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
4664 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
4665 | elseif Mode == 100 then --Overclocked | |
4666 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
4667 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
4668 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4669 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4670 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
4671 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
4672 | elseif Mode == 8 then --Lunarist | |
4673 | MagicCharge(7, 0, "Add", ra.CFrame * CF(0, -1.3, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 1.5 * math.random(-1.8, 2), -0.005, maincolor, 0, "Brick") | |
4674 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4675 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4676 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
4677 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
4678 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(135)), 0.08) | |
4679 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
4680 | elseif Mode == 10 then --INSANITY | |
4681 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
4682 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
4683 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
4684 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
4685 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
4686 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
4687 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
4688 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
4689 | elseif Mode == 75 then | |
4690 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
4691 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
4692 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
4693 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
4694 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
4695 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
4696 | end | |
4697 | end | |
4698 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
4699 | Anim = "Walk" | |
4700 | change = 1.1 | |
4701 | if attack == false then | |
4702 | if Mode == 6 then | |
4703 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
4704 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
4705 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
4706 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
4707 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
4708 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
4709 | elseif Mode == 5 then | |
4710 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
4711 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
4712 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
4713 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
4714 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
4715 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
4716 | elseif Mode == 25 then | |
4717 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
4718 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
4719 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
4720 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
4721 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
4722 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
4723 | elseif Mode == 100 then | |
4724 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
4725 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4726 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4727 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4728 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
4729 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
4730 | elseif Mode == 10 then | |
4731 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(55 + Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(-0 + Mrandom(-20,20))), 1) | |
4732 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
4733 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(55), Rad(0), Rad(-0)), 0.3) | |
4734 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(35 + Mrandom(-23,23))), 0.15) | |
4735 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(-35 + Mrandom(-23,23))), 0.15) | |
4736 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(-10 + Mrandom(-23,23)), Rad(15 + Mrandom(-23,23))), 0.1) | |
4737 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(10 + Mrandom(-23,23)), Rad(-15 + Mrandom(-23,23))), 0.1) | |
4738 | elseif Mode == 8 then | |
4739 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) | |
4740 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4741 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.08) | |
4742 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.08) | |
4743 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
4744 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
4745 | elseif Mode ~= 6 or Mode ~= 5 or Mode ~= 8 then | |
4746 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
4747 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
4748 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
4749 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
4750 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
4751 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
4752 | end | |
4753 | end | |
4754 | elseif torvel >= 25 and hitfloor ~= nil then | |
4755 | Anim = "Sprint" | |
4756 | change = 1.35 | |
4757 | if attack == false then | |
4758 | if Mode == 5 then | |
4759 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
4760 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
4761 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
4762 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
4763 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
4764 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
4765 | elseif Mode == 25 or Mode == 10 then | |
4766 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
4767 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
4768 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
4769 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
4770 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
4771 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
4772 | elseif Mode ~= 5 then | |
4773 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
4774 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
4775 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
4776 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
4777 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(125) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.15) | |
4778 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-125) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.15) | |
4779 | end | |
4780 | end | |
4781 | end | |
4782 | end | |
4783 | Music.SoundId = "rbxassetid://"..SONG | |
4784 | Music.Looped = true | |
4785 | Music.Pitch = PITCH | |
4786 | Music.Parent = tors | |
4787 | Music:Resume() | |
4788 | if 0 < #Effects then | |
4789 | for e = 1, #Effects do | |
4790 | if Effects[e] ~= nil then | |
4791 | local Thing = Effects[e] | |
4792 | if Thing ~= nil then | |
4793 | local Part = Thing[1] | |
4794 | local Mode = Thing[2] | |
4795 | local Delay = Thing[3] | |
4796 | local IncX = Thing[4] | |
4797 | local IncY = Thing[5] | |
4798 | local IncZ = Thing[6] | |
4799 | if 1 >= Thing[1].Transparency then | |
4800 | if Thing[2] == "Block1" then | |
4801 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
4802 | local Mesh = Thing[1].Mesh | |
4803 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4804 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4805 | elseif Thing[2] == "Block2" then | |
4806 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
4807 | local Mesh = Thing[7] | |
4808 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4809 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4810 | elseif Thing[2] == "Block3" then | |
4811 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
4812 | local Mesh = Thing[7] | |
4813 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4814 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4815 | elseif Thing[2] == "Cylinder" then | |
4816 | local Mesh = Thing[1].Mesh | |
4817 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4818 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4819 | elseif Thing[2] == "Blood" then | |
4820 | local Mesh = Thing[7] | |
4821 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
4822 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4823 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4824 | elseif Thing[2] == "Elec" then local Mesh = Thing[1].Mesh | |
4825 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
4826 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4827 | elseif Thing[2] == "Disappear" then | |
4828 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4829 | elseif Thing[2] == "Shatter" then | |
4830 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4831 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
4832 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
4833 | Thing[6] = Thing[6] + Thing[5] | |
4834 | end | |
4835 | else | |
4836 | Part.Parent = nil | |
4837 | table.remove(Effects, e) | |
4838 | end | |
4839 | end | |
4840 | end | |
4841 | end | |
4842 | end | |
4843 | end | |
4844 | ------------------------------------------------------- | |
4845 | --End Animations And Script-- | |
4846 | ------------------------------------------------------- |