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1 | name = "undertale1188445" | |
2 | player = game.Players:WaitForChild(name) | |
3 | chara = player.Character | |
4 | debby = game:GetService("Debris") | |
5 | chara.Humanoid.MaxHealth = math.huge | |
6 | chara.Humanoid.Health = math.huge | |
7 | chara.Humanoid.WalkSpeed = 50 | |
8 | chara.Humanoid.JumpPower = 100 | |
9 | ||
10 | local p = Instance.new("Part", chara) | |
11 | p.Name = "Ears" | |
12 | p.BrickColor = BrickColor.new("Really red") | |
13 | p.Size = Vector3.new(0, 0, 0) | |
14 | p.BottomSurface = 0 | |
15 | p.TopSurface = 0 | |
16 | p.Position = chara.Head.Position | |
17 | local pweld = Instance.new("Weld", p) | |
18 | pweld.Part0 = chara.Head | |
19 | pweld.Part1 = p | |
20 | pweld.C0 = CFrame.new(0, 0.7, 0) | |
21 | pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180)) | |
22 | local earmesh = Instance.new("SpecialMesh", p) | |
23 | earmesh.MeshType = "FileMesh" | |
24 | earmesh.MeshId = "http://www.roblox.com/asset/?id=1374148" | |
25 | earmesh.Scale = Vector3.new(1.1, 1.5, 3) | |
26 | ||
27 | local fakehead = chara.Head:clone() | |
28 | fakehead.Name = "FakeHead" | |
29 | fakehead.Parent = chara | |
30 | fakehead.Position = chara.Head.Position | |
31 | fakehead.Transparency = 0 | |
32 | fakehead.face.Texture = "http://www.roblox.com/asset/?id=" | |
33 | ||
34 | local hand1 = Instance.new("Part", chara) | |
35 | hand1.Name = "Hand1" | |
36 | hand1.Size = Vector3.new(0.8, 0.8, 0.8) | |
37 | hand1.Transparency = 1 | |
38 | hand1.Position = chara["Left Arm"].Position | |
39 | local hand1weld = Instance.new("Weld", hand1) | |
40 | hand1weld.Part0 = chara["Left Arm"] | |
41 | hand1weld.Part1 = hand1 | |
42 | hand1weld.C0 = CFrame.new(0, -1, 0) | |
43 | local hand2 = hand1:Clone() | |
44 | hand2.Name = "Hand2" | |
45 | hand2.Parent = chara | |
46 | hand2.Position = chara["Right Arm"].Position | |
47 | local hand2weld = Instance.new("Weld", hand2) | |
48 | hand2weld.Part0 = chara["Right Arm"] | |
49 | hand2weld.Part1 = hand2 | |
50 | hand2weld.C0 = CFrame.new(0, -1, 0) | |
51 | ||
52 | color3colour = { | |
53 | BrickColor.new("Really red").Color, | |
54 | BrickColor.new("Really red").Color, | |
55 | BrickColor.new("Really red").Color, | |
56 | BrickColor.new("Really red").Color, | |
57 | BrickColor.new("Really red").Color, | |
58 | BrickColor.new("Really red").Color | |
59 | } | |
60 | breekcolour = { | |
61 | BrickColor.new("Really red"), | |
62 | BrickColor.new("Really red"), | |
63 | BrickColor.new("Really red"), | |
64 | BrickColor.new("Really red"), | |
65 | BrickColor.new("Really red"), | |
66 | BrickColor.new("Really red") | |
67 | } | |
68 | firecolour = { | |
69 | ColorSequenceKeypoint.new(0, BrickColor.new("Really red").Color), | |
70 | ColorSequenceKeypoint.new(0.05, BrickColor.new("Really red").Color), | |
71 | ColorSequenceKeypoint.new(0.1, BrickColor.new("Really red").Color), | |
72 | ColorSequenceKeypoint.new(0.15, BrickColor.new("Really red").Color), | |
73 | ColorSequenceKeypoint.new(0.2, BrickColor.new("Really red").Color), | |
74 | ColorSequenceKeypoint.new(0.25, BrickColor.new("Really red").Color), | |
75 | ColorSequenceKeypoint.new(1, BrickColor.new("Really red").Color) | |
76 | } | |
77 | barcolour = { | |
78 | ColorSequenceKeypoint.new(0, BrickColor.new("Really red").Color), | |
79 | ColorSequenceKeypoint.new(0.2, BrickColor.new("Really red").Color), | |
80 | ColorSequenceKeypoint.new(0.4, BrickColor.new("Really red").Color), | |
81 | ColorSequenceKeypoint.new(0.6, BrickColor.new("Really red").Color), | |
82 | ColorSequenceKeypoint.new(0.8, BrickColor.new("Really red").Color), | |
83 | ColorSequenceKeypoint.new(1, BrickColor.new("Really red").Color) | |
84 | } | |
85 | normallife = { | |
86 | NumberSequenceKeypoint.new(0, 0), | |
87 | NumberSequenceKeypoint.new(1, 1) | |
88 | } | |
89 | extendlife = { | |
90 | NumberSequenceKeypoint.new(0, 0), | |
91 | NumberSequenceKeypoint.new(0.8, 0), | |
92 | NumberSequenceKeypoint.new(1, 1) | |
93 | } | |
94 | function createrainbow(color, part, texture, size, trans, life, face, speed, accel, velsp, lock, name) | |
95 | local fira = Instance.new("ParticleEmitter", part) | |
96 | fira.Name = name | |
97 | fira.Color = ColorSequence.new(color) | |
98 | fira.Size = size | |
99 | fira.Texture = texture | |
100 | fira.Transparency = trans | |
101 | fira.Lifetime = life | |
102 | fira.EmissionDirection = face | |
103 | fira.Rate = 100000000 | |
104 | fira.RotSpeed = NumberRange.new(100) | |
105 | fira.Speed = speed | |
106 | fira.VelocitySpread = velsp | |
107 | fira.Acceleration = accel | |
108 | fira.LightEmission = 1 | |
109 | fira.LockedToPart = lock | |
110 | end | |
111 | handfire1 = createrainbow(firecolour, hand1, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
112 | NumberSequenceKeypoint.new(0, 0.4), | |
113 | NumberSequenceKeypoint.new(1, 0) | |
114 | }), NumberSequence.new(extendlife), NumberRange.new(1), "Left", NumberRange.new(1), Vector3.new(0, 2, 0), 0, false, "FireEffect") | |
115 | handfire2 = createrainbow(firecolour, hand2, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
116 | NumberSequenceKeypoint.new(0, 0.4), | |
117 | NumberSequenceKeypoint.new(1, 0) | |
118 | }), NumberSequence.new(extendlife), NumberRange.new(1), "Right", NumberRange.new(1), Vector3.new(0, 2, 0), 0, false, "FireEffect") | |
119 | createrainbow(barcolour, orbuur, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
120 | NumberSequenceKeypoint.new(0, 1), | |
121 | NumberSequenceKeypoint.new(0.8, 1), | |
122 | NumberSequenceKeypoint.new(1, 0) | |
123 | }), NumberSequence.new(extendlife), NumberRange.new(1), "Front", NumberRange.new(0), Vector3.new(0, 0, 0), 0, false, "OrbEffect") | |
124 | local spelleffect = Instance.new("ParticleEmitter", chara.Torso) | |
125 | spelleffect.Texture = "http://www.roblox.com/asset/?id=679657454" | |
126 | spelleffect.Speed = NumberRange.new(0) | |
127 | spelleffect.LightEmission = 1 | |
128 | spelleffect.Transparency = NumberSequence.new(normallife) | |
129 | spelleffect.Size = NumberSequence.new({ | |
130 | NumberSequenceKeypoint.new(0, 0), | |
131 | NumberSequenceKeypoint.new(1, 10) | |
132 | }) | |
133 | spelleffect.Rate = 0.001 | |
134 | spelleffect.Rotation = NumberRange.new(0, 359) | |
135 | spelleffect.RotSpeed = NumberRange.new(100) | |
136 | spelleffect.Lifetime = NumberRange.new(1) | |
137 | createrainbow(barcolour, hand2, "rbxasset://textures/particles/smoke_main.dds", NumberSequence.new({ | |
138 | NumberSequenceKeypoint.new(0, 1), | |
139 | NumberSequenceKeypoint.new(1, 0) | |
140 | }), NumberSequence.new(normallife), NumberRange.new(1), "Front", NumberRange.new(10), Vector3.new(0, 0, 0), 1000, true, "PowerEffect") | |
141 | powereffect = hand2.PowerEffect | |
142 | powereffect.Enabled = false | |
143 | local naeeym = Instance.new("BillboardGui", chara) | |
144 | naeeym.Size = UDim2.new(0, 100, 0, 40) | |
145 | naeeym.StudsOffset = Vector3.new(0, 2, 0) | |
146 | naeeym.Adornee = chara.Head | |
147 | local tecks = Instance.new("TextLabel", naeeym) | |
148 | tecks.BackgroundTransparency = 1 | |
149 | tecks.BorderSizePixel = 0 | |
150 | tecks.Text = "" | |
151 | tecks.Font = "Fantasy" | |
152 | tecks.FontSize = "Size24" | |
153 | tecks.TextStrokeTransparency = 0 | |
154 | tecks.TextColor3 = Color3.new(1, 1, 1) | |
155 | tecks.TextStrokeColor3 = BrickColor.new("Really red").Color | |
156 | tecks.Size = UDim2.new(1, 0, 0.5, 0) | |
157 | Void = nil | |
158 | VoidParts = {} | |
159 | Equipped = false | |
160 | Counter = 1 | |
161 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
162 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
163 | end | |
164 | Player = player | |
165 | Character = chara | |
166 | Humanoid = Character:FindFirstChild("Humanoid") | |
167 | Torso = Character:FindFirstChild("Torso") | |
168 | if not Player or not Humanoid or Humanoid.Health == 0 or not chara.Torso then | |
169 | return | |
170 | end | |
171 | Equipped = true | |
172 | Void = Instance.new("Model") | |
173 | Void.Name = "Void" | |
174 | Angle = 0 | |
175 | for i = 1, 1 do | |
176 | local VoidPart = Instance.new("Part") | |
177 | VoidPart.Name = "VoidPart" | |
178 | VoidPart.Transparency = 1 | |
179 | VoidPart.BrickColor = BrickColor.new("Really red") | |
180 | VoidPart.Material = Enum.Material.Plastic | |
181 | VoidPart.Shape = Enum.PartType.Block | |
182 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
183 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
184 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
185 | VoidPart.Anchored = true | |
186 | VoidPart.CanCollide = false | |
187 | VoidPart.Locked = true | |
188 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
189 | fiyer = createrainbow(firecolour, VoidPart, "http://www.roblox.com/asset/?id=224413104", NumberSequence.new({ | |
190 | NumberSequenceKeypoint.new(0, 0.4), | |
191 | NumberSequenceKeypoint.new(1, 0) | |
192 | }), NumberSequence.new({ | |
193 | NumberSequenceKeypoint.new(0, 0), | |
194 | NumberSequenceKeypoint.new(0.99, 0), | |
195 | NumberSequenceKeypoint.new(1, 1) | |
196 | }), NumberRange.new(10), "Top", NumberRange.new(2), Vector3.new(0, 2, 0), 0, false, "FireEffect") | |
197 | VoidPart.FireEffect.Rate = 10 | |
198 | local BlockMesh = Instance.new("BlockMesh") | |
199 | BlockMesh.Scale = Vector3.new(5, 5, 5) | |
200 | BlockMesh.Parent = VoidPart | |
201 | VoidPart.Parent = Void | |
202 | local Star = Instance.new("Decal", VoidPart) | |
203 | Star.Texture = "http://www.roblox.com/asset/?id=418573228" | |
204 | Star.Face = "Top" | |
205 | local Light = Instance.new("PointLight", VoidPart) | |
206 | Light.Color = Color3.new(1, 0, 0) | |
207 | Light.Brightness = 10 | |
208 | Light.Range = 10 | |
209 | table.insert(VoidParts, VoidPart) | |
210 | end | |
211 | Spawn(function() | |
212 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and chara do | |
213 | if Angle == 360 then | |
214 | Angle = 0 | |
215 | end | |
216 | Angle = Angle + 0.05 | |
217 | chara.Humanoid.MaxHealth = math.huge | |
218 | chara.Humanoid.Health = math.huge | |
219 | Counter = Counter + 1 | |
220 | if Counter == 7 then | |
221 | Counter = 1 | |
222 | end | |
223 | tecks.TextStrokeColor3 = color3colour[Counter] | |
224 | fakehead.face.Color3 = color3colour[Counter] | |
225 | Void.VoidPart.Decal.Color3 = color3colour[Counter] | |
226 | Void.VoidPart.PointLight.Color = color3colour[Counter] | |
227 | local parentPos = chara.Torso.CFrame | |
228 | ||
229 | local Hit, EndPosition = RayCast(chara.Torso.Position, Vector3.new(0, -1, 0), chara.Torso.Size.Y * 6.5, {Character}) | |
230 | if Hit then | |
231 | if not Void.Parent then | |
232 | Void.Parent = Character | |
233 | end | |
234 | for i, v in pairs(VoidParts) do | |
235 | v.CFrame = CFrame.new(chara.Torso.Position.X, EndPosition.Y, chara.Torso.Position.Z) * CFrame.Angles(0, Angle + i, 0) | |
236 | end | |
237 | else | |
238 | Void.Parent = nil | |
239 | end | |
240 | wait() | |
241 | end | |
242 | end) | |
243 | ------------------------------------------------------------ | |
244 | Me = game.Players.LocalPlayer | |
245 | player = Me | |
246 | char = Me.Character | |
247 | chara = char | |
248 | larm = char["Left Arm"] | |
249 | rarm = char["Right Arm"] | |
250 | lleg = char["Left Leg"] | |
251 | rleg = char["Right Leg"] | |
252 | torso = char.Torso | |
253 | hed = char.Head | |
254 | mouse = player:GetMouse() | |
255 | lght = game.Lighting | |
256 | lichtact = false | |
257 | moosicact = false | |
258 | gotsagofest = true | |
259 | chara.Humanoid.MaxHealth = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
260 | chara.Humanoid.Health = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
261 | ||
262 | hed.BrickColor = BrickColor.new("Really black") | |
263 | torso.BrickColor = BrickColor.new("Really black") | |
264 | larm.BrickColor = BrickColor.new("Really black") | |
265 | rarm.BrickColor = BrickColor.new("Really black") | |
266 | lleg.BrickColor = BrickColor.new("Really black") | |
267 | rleg.BrickColor = BrickColor.new("Really black") | |
268 | ||
269 | hat=Instance.new("Part",chara) | |
270 | ||
271 | hat.Size = Vector3.new(1, 1, 1) | |
272 | ||
273 | hatm = Instance.new("SpecialMesh",hat) | |
274 | ||
275 | hatm.MeshType = "FileMesh" | |
276 | ||
277 | hatm.MeshId = "http://www.roblox.com/asset/?id=495214258" | |
278 | ||
279 | hatm.TextureId = "http://www.roblox.com/asset/?id=412059413" | |
280 | ||
281 | hatw = Instance.new("Weld",hat) | |
282 | ||
283 | hatw.Part0 = hat | |
284 | ||
285 | hatw.Part1 = chara.Head | |
286 | ||
287 | New = function(Object, Parent, Name, Data) | |
288 | local Object = Instance.new(Object) | |
289 | for Index, Value in pairs(Data or {}) do | |
290 | Object[Index] = Value | |
291 | end | |
292 | Object.Parent = Parent | |
293 | Object.Name = Name | |
294 | return Object | |
295 | end | |
296 | ||
297 | Mouse = player:GetMouse() | |
298 | ||
299 | for i,v in pairs(chara:children()) do | |
300 | if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then | |
301 | v:Destroy() | |
302 | end | |
303 | end | |
304 | char.Head.face:Destroy() | |
305 | ||
306 | local Orbd = Instance.new("Part", char) | |
307 | Orbd.Name = "Orbd" | |
308 | Orbd.Shape = Enum.PartType.Ball | |
309 | Orbd.CanCollide = false | |
310 | Orbd.BrickColor = BrickColor.new("Really red") | |
311 | Orbd.Transparency = 0 | |
312 | Orbd.Material = "Neon" | |
313 | Orbd.Size = Vector3.new(0.1, 0.1, 0.1) | |
314 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
315 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
316 | local Weld = Instance.new("Weld", Orbd) | |
317 | Weld.Part0 = char.Head | |
318 | Weld.Part1 = Orbd | |
319 | Weld.C1 = CFrame.new(-0.2, -0.2, 0.5) | |
320 | local glov = Instance.new("PointLight", Orbd) | |
321 | glov.Brightness = 0.25 | |
322 | glov.Range = 20 | |
323 | glov.Color = Color3.new(255, 0, 0) | |
324 | local Orbvc = Instance.new("Part", char) | |
325 | Orbvc.Name = "Orbvc" | |
326 | Orbvc.Shape = Enum.PartType.Ball | |
327 | Orbvc.CanCollide = false | |
328 | Orbvc.BrickColor = BrickColor.new("Really red") | |
329 | Orbvc.Transparency = 0 | |
330 | Orbvc.Material = "Neon" | |
331 | Orbvc.Size = Vector3.new(0.1, 0.1, 0.1) | |
332 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
333 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
334 | local Weld = Instance.new("Weld", Orbvc) | |
335 | Weld.Part0 = char.Head | |
336 | Weld.Part1 = Orbvc | |
337 | Weld.C1 = CFrame.new(0.2, -0.2, 0.5) | |
338 | local glo = Instance.new("PointLight", Orbvc) | |
339 | glo.Brightness = 0.25 | |
340 | glo.Range = 20 | |
341 | glo.Color = Color3.new(255, 0, 0) | |
342 | ||
343 | local IsFreeFalling = false | |
344 | local SpinPart = Instance.new('Part') | |
345 | SpinPart.Transparency = 1 | |
346 | SpinPart.Size = Vector3.new(25,1,25) | |
347 | SpinPart.CanCollide = false | |
348 | SpinPart.FormFactor = 'Custom' | |
349 | local FX = Instance.new('ParticleEmitter',SpinPart) | |
350 | FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://132883219",-0.1 | |
351 | local FX = Instance.new('ParticleEmitter',SpinPart) | |
352 | FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://132883219",0.1 | |
353 | do | |
354 | local tspin = Instance.new('BodyAngularVelocity') | |
355 | tspin.angularvelocity = Vector3.new(0,1,0) | |
356 | tspin.maxTorque =Vector3.new(math.huge,math.huge,math.huge) | |
357 | tspin.Parent = SpinPart | |
358 | end | |
359 | local SpinPos = Instance.new('BodyPosition') | |
360 | SpinPos.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
361 | SpinPos.Parent = SpinPart | |
362 | ||
363 | function Equipped() | |
364 | IsEquipped = true | |
365 | local MyTorso = char.Torso | |
366 | if MyTorso then | |
367 | spawn(function() | |
368 | local startTime = tick() | |
369 | SpinPart.CFrame = CFrame.new(MyTorso.CFrame.p+Vector3.new(0,-2.8,0)) | |
370 | SpinPart.Parent = MyTorso | |
371 | local fadeIn = true | |
372 | while IsEquipped do | |
373 | if not IsFreeFalling then | |
374 | SpinPos.position = MyTorso.CFrame.p+Vector3.new(0,-2.8,0) | |
375 | end | |
376 | wait() | |
377 | end | |
378 | SpinPart.Parent = nil | |
379 | ||
380 | end) | |
381 | end | |
382 | end | |
383 | ||
384 | ||
385 | wait(0.01) | |
386 | Equipped() | |
387 | ||
388 | ||
389 | function start() | |
390 | print("Darkness falls across the battlefield...") | |
391 | wait() | |
392 | print("----------------------------------------") | |
393 | wait() | |
394 | print(" - Ender booted up. -") | |
395 | wait() | |
396 | print("- Ender written by yeox769. -") | |
397 | i = 0 | |
398 | while i<1 do | |
399 | wait() | |
400 | i = i + 0.01 | |
401 | l.Contrast,l.Saturation,l.Brightness = l.Contrast + 0.02, l.Saturation - 0.0075, l.Brightness + 0.00375 | |
402 | l.TintColor = Color3.new(1,1-i,1-i) | |
403 | end | |
404 | end | |
405 | ||
406 | delay(0,start) | |
407 | ||
408 | TC = chara.HumanoidRootPart.RootJoint | |
409 | HC = chara.Torso.Neck | |
410 | RAC = chara.Torso["Right Shoulder"] | |
411 | LAC = chara.Torso["Left Shoulder"] | |
412 | RLC = chara.Torso["Right Hip"] | |
413 | LLC = chara.Torso["Left Hip"] | |
414 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
415 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
416 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
417 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
418 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
419 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
420 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
421 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
422 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
423 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
424 | RW = Instance.new("Weld",HC.Parent) | |
425 | RW.Part1 = HC.Parent | |
426 | RW.Part0 = chara["Right Arm"] | |
427 | RW.C0 = RWF | |
428 | LW = Instance.new("Weld",HC.Parent) | |
429 | LW.Part1 = HC.Parent | |
430 | LW.Part0 = chara["Left Arm"] | |
431 | LW.C0 = LWF | |
432 | RLW = nil | |
433 | LLW = nil | |
434 | ||
435 | ||
436 | function clerp(a,b,c) | |
437 | return a:lerp(b,c) | |
438 | end | |
439 | ||
440 | TC.C0 = TCF | |
441 | HC.C0 = HCF | |
442 | RW.C0 = RWF | |
443 | LW.C0 = LWF | |
444 | ||
445 | --Idle Clerp-- | |
446 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) | |
447 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-10)) | |
448 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2)) | |
449 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
450 | ||
451 | TC.C0 = ITCF | |
452 | HC.C0 = IHCF | |
453 | RW.C0 = IRWF | |
454 | LW.C0 = ILWF | |
455 | ||
456 | ||
457 | ||
458 | ||
459 | ||
460 | New = function(Object, Parent, Name, Data) | |
461 | local Object = Instance.new(Object) | |
462 | for Index, Value in pairs(Data or {}) do | |
463 | Object[Index] = Value | |
464 | end | |
465 | Object.Parent = Parent | |
466 | Object.Name = Name | |
467 | return Object | |
468 | end | |
469 | ||
470 | function BurningEff(part) | |
471 | local eff1 = Instance.new("ParticleEmitter",part) | |
472 | eff1.Size = NumberSequence.new(.1) | |
473 | eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) | |
474 | eff1.LightEmission = 1 | |
475 | eff1.Lifetime = NumberRange.new(1) | |
476 | eff1.Speed = NumberRange.new(0) | |
477 | eff1.Rate = 100 | |
478 | eff1.Texture = "rbxassetid://347504241" | |
479 | eff1.Acceleration = Vector3.new(0,10,0) | |
480 | eff1.Color = ColorSequence.new(Color3.new(1,0,0)) | |
481 | local eff2 = Instance.new("ParticleEmitter",part) | |
482 | eff2.Size = NumberSequence.new(.1) | |
483 | eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) | |
484 | eff2.LightEmission = 1 | |
485 | eff2.Lifetime = NumberRange.new(1) | |
486 | eff2.Speed = NumberRange.new(0) | |
487 | eff2.Rate = 100 | |
488 | eff2.Texture = "rbxassetid://347504259" | |
489 | eff2.Acceleration = Vector3.new(0,10,0) | |
490 | eff2.Color = ColorSequence.new(Color3.new(1,0,0)) | |
491 | local eff3 = Instance.new("ParticleEmitter",part) | |
492 | eff3.Size = NumberSequence.new(1) | |
493 | eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
494 | eff3.LightEmission = 1 | |
495 | eff3.Lifetime = NumberRange.new(1) | |
496 | eff3.Speed = NumberRange.new(0) | |
497 | eff3.Rate = 100 | |
498 | eff3.Texture = "rbxasset://textures/particles/fire_main.dds" | |
499 | eff3.Acceleration = Vector3.new(0,10,0) | |
500 | eff3.Color = ColorSequence.new(Color3.new(1,0,0)) | |
501 | end | |
502 | ----------------------------------------------- | |
503 | Me = game.Players.LocalPlayer | |
504 | player = Me | |
505 | char = Me.Character | |
506 | root = char.HumanoidRootPart | |
507 | chara = char | |
508 | larm = char["Left Arm"] | |
509 | rarm = char["Right Arm"] | |
510 | lleg = char["Left Leg"] | |
511 | rleg = char["Right Leg"] | |
512 | torso = char.Torso | |
513 | hed = char.Head | |
514 | mouse = player:GetMouse() | |
515 | lght = game.Lighting | |
516 | lichtact = false | |
517 | moosicact = false | |
518 | gotsagofest = true | |
519 | chara.Humanoid.MaxHealth = math.huge | |
520 | chara.Humanoid.Health = math.huge | |
521 | r = false | |
522 | ||
523 | local shirt = Instance.new("Shirt",chara) | |
524 | shirt.ShirtTemplate = "rbxassetid://553819591" | |
525 | local pants = Instance.new("Pants",chara) | |
526 | pants.PantsTemplate = "rbxassetid://511475176" | |
527 | ||
528 | local bg = Instance.new("BillboardGui",hed) | |
529 | bg.AlwaysOnTop = true | |
530 | local bgframe = Instance.new("Frame",bg) | |
531 | bgframe.BackgroundTransparency = 1 | |
532 | bgframe.Size = UDim2.new(0,200,0,25) | |
533 | bgframe.Position = UDim2.new(0.5,-100,0.5,-12) | |
534 | local bgtxt = Instance.new("TextLabel",bgframe) | |
535 | bgtxt.Size = UDim2.new(0,200,0,25) | |
536 | bgtxt.Position = UDim2.new(0.5,-100,0.5,-12) | |
537 | bgtxt.BackgroundTransparency = 1 | |
538 | bgtxt.TextColor3 = BrickColor.new("Really red").Color | |
539 | bgtxt.Font = "SciFi" | |
540 | bgtxt.TextScaled = true | |
541 | spawn(function() | |
542 | - | local txt1 = "Sawyerqqqqq by Jeff223311" |
542 | + | local txt1 = "darkus the overlord by Jeff223311" |
543 | local txt2 = "Make them suffer" | |
544 | local txt3 = "Welcome to the end!" | |
545 | for i=1,#txt1 do | |
546 | bgtxt.Text = txt1:sub(1,i) | |
547 | wait() | |
548 | end | |
549 | wait() | |
550 | for i=#txt1,1,-1 do | |
551 | bgtxt.Text = txt1:sub(1,i) | |
552 | wait() | |
553 | end | |
554 | wait() | |
555 | for i=1,#txt2 do | |
556 | bgtxt.Text = txt2:sub(1,i) | |
557 | wait() | |
558 | end | |
559 | wait() | |
560 | for i=#txt2,1,-1 do | |
561 | bgtxt.Text = txt2:sub(1,i) | |
562 | wait() | |
563 | end | |
564 | wait() | |
565 | for i=1,#txt3 do | |
566 | bgtxt.Text = txt3:sub(1,i) | |
567 | wait() | |
568 | end | |
569 | wait() | |
570 | for i=0,1,0.1 do | |
571 | bgtxt.TextTransparency = i | |
572 | wait() | |
573 | end | |
574 | bg:Destroy() | |
575 | end) | |
576 | ||
577 | wait(1) | |
578 | ||
579 | New = function(Object, Parent, Name, Data) | |
580 | local Object = Instance.new(Object) | |
581 | for Index, Value in pairs(Data or {}) do | |
582 | Object[Index] = Value | |
583 | end | |
584 | Object.Parent = Parent | |
585 | Object.Name = Name | |
586 | return Object | |
587 | end | |
588 | ||
589 | New("ForceField",char,"ForceField",{Visible = false}) | |
590 | ||
591 | local z1 = Instance.new("Sound",char) | |
592 | z1.Looped = false | |
593 | z1.SoundId = "rbxassetid://844632396" | |
594 | z1.Volume = 1.5 | |
595 | local z2 = Instance.new("Sound",char) | |
596 | z2.Looped = true | |
597 | z2.SoundId = "rbxassetid://844627563" | |
598 | z2.Volume = 0.9 | |
599 | ||
600 | wait(1.5) | |
601 | ||
602 | ||
603 | chara.Humanoid.WalkSpeed = 32 | |
604 | chara.Humanoid.JumpPower = 75 | |
605 | local naeeym = Instance.new("BillboardGui",chara) | |
606 | naeeym.Size = UDim2.new(0,100,0,40) | |
607 | naeeym.StudsOffset = Vector3.new(0,2,0) | |
608 | naeeym.Adornee = chara.Head | |
609 | local tecks = Instance.new("TextLabel",naeeym) | |
610 | tecks.BackgroundTransparency = 1 | |
611 | tecks.BorderSizePixel = 0 | |
612 | - | tecks.Text = "???" |
612 | + | tecks.Text = "Darkus" |
613 | tecks.Font = "Fantasy" | |
614 | tecks.FontSize = "Size24" | |
615 | tecks.TextStrokeTransparency = 0 | |
616 | tecks.TextColor3 = Color3.new(0,0,0) | |
617 | rrer = BrickColor.new("Really red") | |
618 | tecks.TextStrokeColor3 = rrer.Color | |
619 | tecks.Size = UDim2.new(1,0,0.5,0) | |
620 | ||
621 | local l = Instance.new("ColorCorrectionEffect",game.Lighting) | |
622 | l.Contrast,l.Saturation,l.Brightness = 420,-1,-1 | |
623 | l.TintColor = Color3.new(1,0,0) | |
624 | game.Lighting.GeographicLatitude = 20000 | |
625 | ||
626 | function music() | |
627 | z1:Play() | |
628 | chara.Humanoid.JumpPower = 0 | |
629 | chara.Humanoid.WalkSpeed = 0 | |
630 | wait(9.69) | |
631 | chara.Humanoid.JumpPower, chara.Humanoid.WalkSpeed = 75, 25 | |
632 | l.Brightness, l.Contrast = 1, 1 | |
633 | r = true | |
634 | - | tecks.Text = "Sawyerqqqqq" |
634 | + | tecks.Text = "Darkus, The Overlord" |
635 | z2:Play() | |
636 | i = 0 | |
637 | while i < 1 do | |
638 | wait() | |
639 | l.Brightness = l.Brightness - 0.01 | |
640 | l.Contrast = l.Contrast + 0.03 | |
641 | i = i + 0.02 | |
642 | end | |
643 | end | |
644 | delay(0,music) | |
645 | ------------------------------ | |
646 | ||
647 | wait(1 / 60) | |
648 | Effects = { } | |
649 | local Player = game.Players.localPlayer | |
650 | local Character = Player.Character | |
651 | local Humanoid = Character.Humanoid | |
652 | local Mouse = Player:GetMouse() | |
653 | local LeftArm = Character["Left Arm"] | |
654 | local RightArm = Character["Right Arm"] | |
655 | local LeftLeg = Character["Left Leg"] | |
656 | local RightLeg = Character["Right Leg"] | |
657 | local Head = Character.Head | |
658 | local Torso = Character.Torso | |
659 | local Camera = game.Workspace.CurrentCamera | |
660 | local RootPart = Character.HumanoidRootPart | |
661 | local RootJoint = RootPart.RootJoint | |
662 | local attack = false | |
663 | local Anim = 'Idle' | |
664 | local attacktype = 1 | |
665 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
666 | local velocity = RootPart.Velocity.y | |
667 | local sine = 0 | |
668 | local change = 1 | |
669 | local Create = LoadLibrary("RbxUtility").Create | |
670 | Humanoid.MaxHealth = math.huge | |
671 | local spooky = Instance.new("Sound",Character) | |
672 | spooky.SoundId = "rbxassetid://" | |
673 | spooky.Looped = true | |
674 | spooky.Pitch = 1 | |
675 | spooky.Volume = 1.1 | |
676 | spooky:Stop() | |
677 | local spooky2 = Instance.new("Sound",Character) | |
678 | spooky2.SoundId = "rbxassetid://" | |
679 | spooky2.Looped = false | |
680 | spooky2.Pitch = 1 | |
681 | spooky2.Volume = 1.4 | |
682 | spooky2:Play() | |
683 | local m = Create("Model"){ | |
684 | Parent = Character, | |
685 | Name = "WeaponModel", | |
686 | } | |
687 | ||
688 | ||
689 | ||
690 | local newMotor = function(part0, part1, c0, c1) | |
691 | local w = Create('Motor'){ | |
692 | Parent = part0, | |
693 | Part0 = part0, | |
694 | Part1 = part1, | |
695 | C0 = c0, | |
696 | C1 = c1, | |
697 | } | |
698 | return w | |
699 | end | |
700 | ||
701 | function clerp(a, b, t) | |
702 | return a:lerp(b, t) | |
703 | end | |
704 | ||
705 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
706 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
707 | ||
708 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
709 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
710 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
711 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
712 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
713 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
714 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
715 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
716 | ||
717 | local rarmc1 = RW.C1 | |
718 | local larmc1 = LW.C1 | |
719 | local rlegc1 = RH.C1 | |
720 | local llegc1 = LH.C1 | |
721 | ||
722 | local resetc1 = false | |
723 | ||
724 | function PlayAnimationFromTable(table, speed, bool) | |
725 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
726 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
727 | RW.C0 = clerp(RW.C0, table[3], speed) | |
728 | LW.C0 = clerp(LW.C0, table[4], speed) | |
729 | RH.C0 = clerp(RH.C0, table[5], speed) | |
730 | LH.C0 = clerp(LH.C0, table[6], speed) | |
731 | if bool == true then | |
732 | if resetc1 == false then | |
733 | resetc1 = true | |
734 | RootJoint.C1 = RootJoint.C1 | |
735 | Torso.Neck.C1 = Torso.Neck.C1 | |
736 | RW.C1 = rarmc1 | |
737 | LW.C1 = larmc1 | |
738 | RH.C1 = rlegc1 | |
739 | LH.C1 = llegc1 | |
740 | end | |
741 | end | |
742 | end | |
743 | ||
744 | ArtificialHB = Create("BindableEvent", script){ | |
745 | Parent = script, | |
746 | Name = "Heartbeat", | |
747 | } | |
748 | ||
749 | script:WaitForChild("Heartbeat") | |
750 | ||
751 | frame = 1 / 30 | |
752 | tf = 0 | |
753 | allowframeloss = false | |
754 | tossremainder = false | |
755 | lastframe = tick() | |
756 | script.Heartbeat:Fire() | |
757 | ||
758 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
759 | tf = tf + s | |
760 | if tf >= frame then | |
761 | if allowframeloss then | |
762 | script.Heartbeat:Fire() | |
763 | lastframe = tick() | |
764 | else | |
765 | for i = 1, math.floor(tf / frame) do | |
766 | script.Heartbeat:Fire() | |
767 | end | |
768 | lastframe = tick() | |
769 | end | |
770 | if tossremainder then | |
771 | tf = 0 | |
772 | else | |
773 | tf = tf - frame * math.floor(tf / frame) | |
774 | end | |
775 | end | |
776 | end) | |
777 | ||
778 | function swait(num) | |
779 | if num == 0 or num == nil then | |
780 | ArtificialHB.Event:wait() | |
781 | else | |
782 | for i = 0, num do | |
783 | ArtificialHB.Event:wait() | |
784 | end | |
785 | end | |
786 | end | |
787 | ||
788 | function RemoveOutlines(part) | |
789 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
790 | end | |
791 | ||
792 | CFuncs = { | |
793 | ["Part"] = { | |
794 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
795 | local Part = Create("Part"){ | |
796 | Parent = Parent, | |
797 | Reflectance = Reflectance, | |
798 | Transparency = Transparency, | |
799 | CanCollide = false, | |
800 | Locked = true, | |
801 | BrickColor = BrickColor.new(tostring(BColor)), | |
802 | Name = Name, | |
803 | Size = Size, | |
804 | Material = Material, | |
805 | } | |
806 | RemoveOutlines(Part) | |
807 | return Part | |
808 | end; | |
809 | }; | |
810 | ||
811 | ["Mesh"] = { | |
812 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
813 | local Msh = Create(Mesh){ | |
814 | Parent = Part, | |
815 | Offset = OffSet, | |
816 | Scale = Scale, | |
817 | } | |
818 | if Mesh == "SpecialMesh" then | |
819 | Msh.MeshType = MeshType | |
820 | Msh.MeshId = MeshId | |
821 | end | |
822 | return Msh | |
823 | end; | |
824 | }; | |
825 | ||
826 | ["Mesh"] = { | |
827 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
828 | local Msh = Create(Mesh){ | |
829 | Parent = Part, | |
830 | Offset = OffSet, | |
831 | Scale = Scale, | |
832 | } | |
833 | if Mesh == "SpecialMesh" then | |
834 | Msh.MeshType = MeshType | |
835 | Msh.MeshId = MeshId | |
836 | end | |
837 | return Msh | |
838 | end; | |
839 | }; | |
840 | ||
841 | ["Weld"] = { | |
842 | Create = function(Parent, Part0, Part1, C0, C1) | |
843 | local Weld = Create("Weld"){ | |
844 | Parent = Parent, | |
845 | Part0 = Part0, | |
846 | Part1 = Part1, | |
847 | C0 = C0, | |
848 | C1 = C1, | |
849 | } | |
850 | return Weld | |
851 | end; | |
852 | }; | |
853 | ||
854 | ["Sound"] = { | |
855 | Create = function(id, par, vol, pit) | |
856 | coroutine.resume(coroutine.create(function() | |
857 | local S = Create("Sound"){ | |
858 | Volume = vol, | |
859 | Pitch = pit or 1, | |
860 | SoundId = id, | |
861 | Parent = par or workspace, | |
862 | } | |
863 | wait() | |
864 | S:play() | |
865 | game:GetService("Debris"):AddItem(S, 6) | |
866 | end)) | |
867 | end; | |
868 | }; | |
869 | ||
870 | ["ParticleEmitter"] = { | |
871 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
872 | local fp = Create("ParticleEmitter"){ | |
873 | Parent = Parent, | |
874 | Color = ColorSequence.new(Color1, Color2), | |
875 | LightEmission = LightEmission, | |
876 | Size = Size, | |
877 | Texture = Texture, | |
878 | Transparency = Transparency, | |
879 | ZOffset = ZOffset, | |
880 | Acceleration = Accel, | |
881 | Drag = Drag, | |
882 | LockedToPart = LockedToPart, | |
883 | VelocityInheritance = VelocityInheritance, | |
884 | EmissionDirection = EmissionDirection, | |
885 | Enabled = Enabled, | |
886 | Lifetime = LifeTime, | |
887 | Rate = Rate, | |
888 | Rotation = Rotation, | |
889 | RotSpeed = RotSpeed, | |
890 | Speed = Speed, | |
891 | VelocitySpread = VelocitySpread, | |
892 | } | |
893 | return fp | |
894 | end; | |
895 | }; | |
896 | ||
897 | CreateTemplate = { | |
898 | ||
899 | }; | |
900 | } | |
901 | New = function(Object, Parent, Name, Data) | |
902 | local Object = Instance.new(Object) | |
903 | for Index, Value in pairs(Data or {}) do | |
904 | Object[Index] = Value | |
905 | end | |
906 | Object.Parent = Parent | |
907 | Object.Name = Name | |
908 | return Object | |
909 | end | |
910 | ||
911 | function rayCast(Position, Direction, Range, Ignore) | |
912 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
913 | end | |
914 | ||
915 | FindNearestTorso = function(pos) | |
916 | local list = (game.Workspace:children()) | |
917 | local torso = nil | |
918 | local dist = 1000 | |
919 | local temp, human, temp2 = nil, nil, nil | |
920 | for x = 1, #list do | |
921 | temp2 = list[x] | |
922 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
923 | temp = temp2:findFirstChild("Torso") | |
924 | human = temp2:findFirstChild("Humanoid") | |
925 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
926 | local dohit = true | |
927 | if dohit == true then | |
928 | torso = temp | |
929 | dist = (temp.Position - pos).magnitude | |
930 | end | |
931 | end | |
932 | end | |
933 | end | |
934 | return torso, dist | |
935 | end | |
936 | ||
937 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
938 | if hit.Parent == nil then | |
939 | return | |
940 | end | |
941 | local h = hit.Parent:FindFirstChild("Humanoid") | |
942 | for _, v in pairs(hit.Parent:children()) do | |
943 | if v:IsA("Humanoid") then | |
944 | h = v | |
945 | end | |
946 | end | |
947 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
948 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
949 | if hit.Parent.DebounceHit.Value == true then | |
950 | return | |
951 | end | |
952 | end | |
953 | local c = Create("ObjectValue"){ | |
954 | Name = "creator", | |
955 | Value = game:service("Players").LocalPlayer, | |
956 | Parent = h, | |
957 | } | |
958 | game:GetService("Debris"):AddItem(c, .5) | |
959 | if HitSound ~= nil and HitPitch ~= nil then | |
960 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
961 | end | |
962 | local Damage = math.random(minim, maxim) | |
963 | local blocked = false | |
964 | local block = hit.Parent:findFirstChild("Block") | |
965 | if block ~= nil then | |
966 | if block.className == "IntValue" then | |
967 | if block.Value > 0 then | |
968 | blocked = true | |
969 | block.Value = block.Value - 1 | |
970 | print(block.Value) | |
971 | end | |
972 | end | |
973 | end | |
974 | if blocked == false then | |
975 | h.Health = h.Health - Damage | |
976 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
977 | else | |
978 | h.Health = h.Health - (Damage / 2) | |
979 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
980 | end | |
981 | if Type == "Knockdown" then | |
982 | local hum = hit.Parent.Humanoid | |
983 | hum.PlatformStand = true | |
984 | coroutine.resume(coroutine.create(function(HHumanoid) | |
985 | swait(1) | |
986 | HHumanoid.PlatformStand = false | |
987 | end), hum) | |
988 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
989 | local bodvol = Create("BodyVelocity"){ | |
990 | velocity = angle * knockback, | |
991 | P = 5000, | |
992 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
993 | Parent = hit, | |
994 | } | |
995 | local rl = Create("BodyAngularVelocity"){ | |
996 | P = 3000, | |
997 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
998 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
999 | Parent = hit, | |
1000 | } | |
1001 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1002 | game:GetService("Debris"):AddItem(rl, .5) | |
1003 | elseif Type == "Normal" then | |
1004 | local vp = Create("BodyVelocity"){ | |
1005 | P = 500, | |
1006 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1007 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
1008 | } | |
1009 | if knockback > 0 then | |
1010 | vp.Parent = hit.Parent.Torso | |
1011 | end | |
1012 | game:GetService("Debris"):AddItem(vp, .5) | |
1013 | elseif Type == "Up" then | |
1014 | local bodyVelocity = Create("BodyVelocity"){ | |
1015 | velocity = Vector3.new(0, 20, 0), | |
1016 | P = 5000, | |
1017 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1018 | Parent = hit, | |
1019 | } | |
1020 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
1021 | elseif Type == "DarkUp" then | |
1022 | coroutine.resume(coroutine.create(function() | |
1023 | for i = 0, 1, 0.1 do | |
1024 | swait() | |
1025 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
1026 | end | |
1027 | end)) | |
1028 | local bodyVelocity = Create("BodyVelocity"){ | |
1029 | velocity = Vector3.new(0, 20, 0), | |
1030 | P = 5000, | |
1031 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1032 | Parent = hit, | |
1033 | } | |
1034 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1035 | elseif Type == "Snare" then | |
1036 | local bp = Create("BodyPosition"){ | |
1037 | P = 2000, | |
1038 | D = 100, | |
1039 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1040 | position = hit.Parent.Torso.Position, | |
1041 | Parent = hit.Parent.Torso, | |
1042 | } | |
1043 | game:GetService("Debris"):AddItem(bp, 1) | |
1044 | elseif Type == "Freeze" then | |
1045 | local BodPos = Create("BodyPosition"){ | |
1046 | P = 50000, | |
1047 | D = 1000, | |
1048 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1049 | position = hit.Parent.Torso.Position, | |
1050 | Parent = hit.Parent.Torso, | |
1051 | } | |
1052 | local BodGy = Create("BodyGyro") { | |
1053 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
1054 | P = 20e+003, | |
1055 | Parent = hit.Parent.Torso, | |
1056 | cframe = hit.Parent.Torso.CFrame, | |
1057 | } | |
1058 | hit.Parent.Torso.Anchored = true | |
1059 | coroutine.resume(coroutine.create(function(Part) | |
1060 | swait(1.5) | |
1061 | Part.Anchored = false | |
1062 | end), hit.Parent.Torso) | |
1063 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1064 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1065 | end | |
1066 | local debounce = Create("BoolValue"){ | |
1067 | Name = "DebounceHit", | |
1068 | Parent = hit.Parent, | |
1069 | Value = true, | |
1070 | } | |
1071 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1072 | c = Create("ObjectValue"){ | |
1073 | Name = "creator", | |
1074 | Value = Player, | |
1075 | Parent = h, | |
1076 | } | |
1077 | game:GetService("Debris"):AddItem(c, .5) | |
1078 | end | |
1079 | end | |
1080 | ||
1081 | function ShowDamage(Pos, Text, Time, Color) | |
1082 | local Rate = (1 / 30) | |
1083 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1084 | local Text = (Text or "") | |
1085 | local Time = (Time or 2) | |
1086 | local Color = (Color or Color3.new(1, 0, 1)) | |
1087 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1088 | EffectPart.Anchored = true | |
1089 | local BillboardGui = Create("BillboardGui"){ | |
1090 | Size = UDim2.new(3, 0, 3, 0), | |
1091 | Adornee = EffectPart, | |
1092 | Parent = EffectPart, | |
1093 | } | |
1094 | local TextLabel = Create("TextLabel"){ | |
1095 | BackgroundTransparency = 1, | |
1096 | Size = UDim2.new(1, 0, 1, 0), | |
1097 | Text = Text, | |
1098 | Font = "SciFi", | |
1099 | TextColor3 = Color, | |
1100 | TextScaled = true, | |
1101 | Parent = BillboardGui, | |
1102 | } | |
1103 | game.Debris:AddItem(EffectPart, (Time)) | |
1104 | EffectPart.Parent = game:GetService("Workspace") | |
1105 | delay(0, function() | |
1106 | local Frames = (Time / Rate) | |
1107 | for Frame = 1, Frames do | |
1108 | wait(Rate) | |
1109 | local Percent = (Frame / Frames) | |
1110 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1111 | TextLabel.TextTransparency = Percent | |
1112 | end | |
1113 | if EffectPart and EffectPart.Parent then | |
1114 | EffectPart:Destroy() | |
1115 | end | |
1116 | end) | |
1117 | end | |
1118 | ||
1119 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
1120 | for _, c in pairs(workspace:children()) do | |
1121 | local hum = c:findFirstChild("Humanoid") | |
1122 | if hum ~= nil then | |
1123 | local head = c:findFirstChild("Torso") | |
1124 | if head ~= nil then | |
1125 | local targ = head.Position - Part.Position | |
1126 | local mag = targ.magnitude | |
1127 | if mag <= Magnitude and c.Name ~= Player.Name then | |
1128 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
1129 | end | |
1130 | end | |
1131 | end | |
1132 | end | |
1133 | end | |
1134 | function UltraMagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) -- kek | |
1135 | for _, c in pairs(workspace:children()) do | |
1136 | local hum = c:findFirstChild("Humanoid") | |
1137 | if hum ~= nil then | |
1138 | local head = c:findFirstChild("Torso") | |
1139 | if head ~= nil then | |
1140 | local targ = head.Position - Part.Position | |
1141 | local mag = targ.magnitude | |
1142 | if mag <= Magnitude and c.Name ~= Player.Name then | |
1143 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
1144 | head.Size = head.Size + Vector3.new(0.01, 0.01, 0.01) | |
1145 | end | |
1146 | end | |
1147 | end | |
1148 | end | |
1149 | end | |
1150 | EffectModel = Create("Model"){ | |
1151 | Parent = Character, | |
1152 | Name = "Effects", | |
1153 | } | |
1154 | ||
1155 | Effects = { | |
1156 | Block = { | |
1157 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1158 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1159 | prt.Anchored = true | |
1160 | prt.CFrame = cframe | |
1161 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1162 | game:GetService("Debris"):AddItem(prt, 10) | |
1163 | if Type == 1 or Type == nil then | |
1164 | table.insert(Effects, { | |
1165 | prt, | |
1166 | "Block1", | |
1167 | delay, | |
1168 | x3, | |
1169 | y3, | |
1170 | z3, | |
1171 | msh | |
1172 | }) | |
1173 | elseif Type == 2 then | |
1174 | table.insert(Effects, { | |
1175 | prt, | |
1176 | "Block2", | |
1177 | delay, | |
1178 | x3, | |
1179 | y3, | |
1180 | z3, | |
1181 | msh | |
1182 | }) | |
1183 | end | |
1184 | end; | |
1185 | }; | |
1186 | ||
1187 | Cylinder = { | |
1188 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1189 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1190 | prt.Anchored = true | |
1191 | prt.CFrame = cframe | |
1192 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1193 | game:GetService("Debris"):AddItem(prt, 10) | |
1194 | table.insert(Effects, { | |
1195 | prt, | |
1196 | "Cylinder", | |
1197 | delay, | |
1198 | x3, | |
1199 | y3, | |
1200 | z3, | |
1201 | msh | |
1202 | }) | |
1203 | end; | |
1204 | }; | |
1205 | Head = { | |
1206 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1207 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1208 | prt.Anchored = true | |
1209 | prt.CFrame = cframe | |
1210 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1211 | game:GetService("Debris"):AddItem(prt, 10) | |
1212 | table.insert(Effects, { | |
1213 | prt, | |
1214 | "Cylinder", | |
1215 | delay, | |
1216 | x3, | |
1217 | y3, | |
1218 | z3, | |
1219 | msh | |
1220 | }) | |
1221 | end; | |
1222 | }; | |
1223 | ||
1224 | Sphere = { | |
1225 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1226 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1227 | prt.Anchored = true | |
1228 | prt.CFrame = cframe | |
1229 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1230 | game:GetService("Debris"):AddItem(prt, 10) | |
1231 | table.insert(Effects, { | |
1232 | prt, | |
1233 | "Cylinder", | |
1234 | delay, | |
1235 | x3, | |
1236 | y3, | |
1237 | z3, | |
1238 | msh | |
1239 | }) | |
1240 | end; | |
1241 | }; | |
1242 | ||
1243 | Elect = { | |
1244 | Create = function(cff, x, y, z) | |
1245 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
1246 | prt.Anchored = true | |
1247 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
1248 | prt.CFrame = CFrame.new(prt.Position) | |
1249 | game:GetService("Debris"):AddItem(prt, 2) | |
1250 | local xval = math.random() / 2 | |
1251 | local yval = math.random() / 2 | |
1252 | local zval = math.random() / 2 | |
1253 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1254 | table.insert(Effects, { | |
1255 | prt, | |
1256 | "Elec", | |
1257 | 0.1, | |
1258 | x, | |
1259 | y, | |
1260 | z, | |
1261 | xval, | |
1262 | yval, | |
1263 | zval | |
1264 | }) | |
1265 | end; | |
1266 | ||
1267 | }; | |
1268 | ||
1269 | Ring = { | |
1270 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1271 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1272 | prt.Anchored = true | |
1273 | prt.CFrame = cframe | |
1274 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1275 | game:GetService("Debris"):AddItem(prt, 10) | |
1276 | table.insert(Effects, { | |
1277 | prt, | |
1278 | "Cylinder", | |
1279 | delay, | |
1280 | x3, | |
1281 | y3, | |
1282 | z3, | |
1283 | msh | |
1284 | }) | |
1285 | end; | |
1286 | }; | |
1287 | ||
1288 | ||
1289 | Wave = { | |
1290 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1291 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1292 | prt.Anchored = true | |
1293 | prt.CFrame = cframe | |
1294 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1295 | game:GetService("Debris"):AddItem(prt, 10) | |
1296 | table.insert(Effects, { | |
1297 | prt, | |
1298 | "Cylinder", | |
1299 | delay, | |
1300 | x3, | |
1301 | y3, | |
1302 | z3, | |
1303 | msh | |
1304 | }) | |
1305 | end; | |
1306 | }; | |
1307 | ||
1308 | Break = { | |
1309 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1310 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1311 | prt.Anchored = true | |
1312 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1313 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1314 | local num = math.random(10, 50) / 1000 | |
1315 | game:GetService("Debris"):AddItem(prt, 10) | |
1316 | table.insert(Effects, { | |
1317 | prt, | |
1318 | "Shatter", | |
1319 | num, | |
1320 | prt.CFrame, | |
1321 | math.random() - math.random(), | |
1322 | 0, | |
1323 | math.random(50, 100) / 100 | |
1324 | }) | |
1325 | end; | |
1326 | }; | |
1327 | ||
1328 | Fire = { | |
1329 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
1330 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1331 | prt.Anchored = true | |
1332 | prt.CFrame = cframe | |
1333 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1334 | game:GetService("Debris"):AddItem(prt, 10) | |
1335 | table.insert(Effects, { | |
1336 | prt, | |
1337 | "Fire", | |
1338 | delay, | |
1339 | 1, | |
1340 | 1, | |
1341 | 1, | |
1342 | msh | |
1343 | }) | |
1344 | end; | |
1345 | }; | |
1346 | ||
1347 | FireWave = { | |
1348 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1349 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
1350 | prt.Anchored = true | |
1351 | prt.CFrame = cframe | |
1352 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1353 | local d = Create("Decal"){ | |
1354 | Parent = prt, | |
1355 | Texture = "rbxassetid://26356434", | |
1356 | Face = "Top", | |
1357 | } | |
1358 | local d = Create("Decal"){ | |
1359 | Parent = prt, | |
1360 | Texture = "rbxassetid://26356434", | |
1361 | Face = "Bottom", | |
1362 | } | |
1363 | game:GetService("Debris"):AddItem(prt, 10) | |
1364 | table.insert(Effects, { | |
1365 | prt, | |
1366 | "FireWave", | |
1367 | 1, | |
1368 | 30, | |
1369 | math.random(400, 600) / 100, | |
1370 | msh | |
1371 | }) | |
1372 | end; | |
1373 | }; | |
1374 | ||
1375 | Lightning = { | |
1376 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
1377 | local magz = (p0 - p1).magnitude | |
1378 | local curpos = p0 | |
1379 | local trz = { | |
1380 | -ofs, | |
1381 | ofs | |
1382 | } | |
1383 | for i = 1, tym do | |
1384 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
1385 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
1386 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
1387 | li.Material = "Neon" | |
1388 | if tym == i then | |
1389 | local magz2 = (curpos - p1).magnitude | |
1390 | li.Size = Vector3.new(th, th, magz2) | |
1391 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
1392 | table.insert(Effects, { | |
1393 | li, | |
1394 | "Disappear", | |
1395 | last | |
1396 | }) | |
1397 | else | |
1398 | do | |
1399 | do | |
1400 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
1401 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
1402 | game.Debris:AddItem(li, 10) | |
1403 | table.insert(Effects, { | |
1404 | li, | |
1405 | "Disappear", | |
1406 | last | |
1407 | }) | |
1408 | end | |
1409 | end | |
1410 | end | |
1411 | end | |
1412 | end | |
1413 | }; | |
1414 | ||
1415 | EffectTemplate = { | |
1416 | ||
1417 | }; | |
1418 | } | |
1419 | function hahahohoho(Part, Dmg) | |
1420 | sp = Part.Position | |
1421 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
1422 | local hit, pos = rayCast(sp, dirr.lookVector, 500, Character) | |
1423 | local las = Instance.new("Part", Character) | |
1424 | las.Anchored = true | |
1425 | las.Locked = true | |
1426 | las.CanCollide = false | |
1427 | las.TopSurface = 0 | |
1428 | las.BottomSurface = 0 | |
1429 | las.BrickColor = BrickColor.new("Really black") | |
1430 | las.Size = Vector3.new(1, 1, 1) | |
1431 | las.CFrame = CFrame.new((Part.Position + pos) / 2, pos) * CFrame.Angles(math.rad(90), 0, 0) | |
1432 | local msh = Instance.new("SpecialMesh", las) | |
1433 | mag = (Part.Position - pos).magnitude | |
1434 | msh.Scale = Vector3.new(0.1, mag, 0.1) | |
1435 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1436 | for i = 0, 3, 0.1 do | |
1437 | wait() | |
1438 | Part.Transparency = Part.Transparency + 0.03 | |
1439 | Mesh.Scale = Mesh.Scale + Vector3.new(0.5, 0.7, 0.5) | |
1440 | end | |
1441 | Part.Parent = nil | |
1442 | end), las, msh) | |
1443 | if pos ~= nil then | |
1444 | local las2 = Instance.new("Part", Character) | |
1445 | las2.Anchored = true | |
1446 | las2.Locked = true | |
1447 | las2.CanCollide = false | |
1448 | las2.TopSurface = 0 | |
1449 | las2.BottomSurface = 0 | |
1450 | las2.Transparency = 1 | |
1451 | las2.BrickColor = BrickColor.new("Really black") | |
1452 | las2.Size = Vector3.new(1, 1, 1) | |
1453 | las2.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(90), 0, 0) | |
1454 | local msh = Instance.new("SpecialMesh", las2) | |
1455 | msh.MeshType = "Sphere" | |
1456 | mag = (Part.Position - pos).magnitude | |
1457 | msh.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1458 | Effects.Ring.Create(BrickColor.new("Really black"), las2.CFrame * CFrame.Angles(math.random(-4,4),math.random(-4,4),math.random(-4,4)), 8, 8, 8, 2.5, 2.5, 2.5, 0.04) | |
1459 | Effects.Sphere.Create(BrickColor.new("Really black"), las2.CFrame, 6, 6, 6, 9, 9, 9, 0.04) | |
1460 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=228343252", las2, 1.2, 0.9) | |
1461 | UltraMagnitudeDamage(las2, 20, 100, 100, math.random(1, 5), "Normal", "http://www.roblox.com/asset/?id=228343252", 1) | |
1462 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1463 | for i = 0, 3, 0.1 do | |
1464 | wait() | |
1465 | Part.Transparency = Part.Transparency + 1 | |
1466 | Mesh.Scale = Mesh.Scale + Vector3.new(0, 0, 0) | |
1467 | end | |
1468 | Part.Parent = nil | |
1469 | end), las2, msh) | |
1470 | end | |
1471 | if hit ~= nil and pos ~= nil then | |
1472 | if hit.Parent.className == "Hat" then | |
1473 | hit:BreakJoints() | |
1474 | hit.Velocity = Vector3.new(math.random(-5, 5), 20, math.random(-5, 5)) | |
1475 | end | |
1476 | if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then | |
1477 | hit.Parent.Humanoid:TakeDamage(Dmg) | |
1478 | end | |
1479 | end | |
1480 | end | |
1481 | function attackone() | |
1482 | attack = true | |
1483 | local ref = New("Part",Character,"ref",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-63.7534943, 0.396845818, -9.92230225, -1, 0, 0, 0, 0.00350399944, -0.999993861, 0, -0.999993861, -0.00350399921),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1484 | mot = New("Weld",ref,"mot",{Part0 = ref,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.00350399944, -0.999993861, 0, -0.999993861, -0.00350399921),C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) | |
1485 | ||
1486 | for i = 0, 1, 0.1 do | |
1487 | swait() | |
1488 | PlayAnimationFromTable({ | |
1489 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1490 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1491 | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1492 | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1493 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1494 | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1495 | }, .3, false) | |
1496 | end | |
1497 | hahahohoho(ref, 100) | |
1498 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", Character, 1, .6) | |
1499 | attack = false | |
1500 | wait(1) | |
1501 | ref:Remove() | |
1502 | end | |
1503 | function spamrein() | |
1504 | attack = true | |
1505 | local ref1 = New("Part",EffectModel,"ref1",{Anchored = true,CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1506 | local ref2 = New("Part",EffectModel,"ref2",{Anchored = true,CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1507 | for i = 0, 1, 0.1 do | |
1508 | swait() | |
1509 | PlayAnimationFromTable({ | |
1510 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1511 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1512 | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1513 | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1514 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1515 | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1516 | }, .3, false) | |
1517 | end | |
1518 | for i = 0, 8 do | |
1519 | swait(3) | |
1520 | ref1.CFrame = RootPart.CFrame * CFrame.new(math.random(-30,30),50,math.random(-30,30)) * CFrame.Angles(math.rad(math.random(-25,25)),0,math.rad(math.random(-25,25))) | |
1521 | hahahohoho(ref1, 100) | |
1522 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", ref1, 1, .6) | |
1523 | wait(.05) | |
1524 | ref2.CFrame = RootPart.CFrame * CFrame.new(math.random(-30,30),50,math.random(-30,30)) * CFrame.Angles(math.rad(math.random(-25,25)),0,math.rad(math.random(-25,25))) | |
1525 | hahahohoho(ref2, 100) | |
1526 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", ref2, 1, .6) | |
1527 | wait(.05) | |
1528 | end | |
1529 | attack = false | |
1530 | end | |
1531 | function spamspin() | |
1532 | attack = true | |
1533 | local ref3 = New("Part",EffectModel,"ref3",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1534 | local ref4 = New("Part",EffectModel,"ref4",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-55.9288712, 27.204155, -45.3742905, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1535 | moter1 = New("Motor",ref3,"mot",{Part0 = LeftArm,Part1 = ref3,}) | |
1536 | moter2 = New("Motor",ref4,"mot",{Part0 = RightArm,Part1 = ref4,}) | |
1537 | for i = 0, 1, 0.1 do | |
1538 | swait() | |
1539 | PlayAnimationFromTable({ | |
1540 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1541 | CFrame.new(0, 1.49998045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1542 | CFrame.new(2.00000072, 0.500000775, 0, -6.33299351e-007, -1.00000048, 0, 1.00000048, -6.33299351e-007, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1543 | CFrame.new(-1.99999726, 0.500000834, 0, -2.38418579e-007, 1.0000006, 0, -1.00000048, -3.7252903e-007, 0, 0, -0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1544 | CFrame.new(0.5, -1.99999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1545 | CFrame.new(-0.5, -1.99999619, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1546 | }, .3, false) | |
1547 | end | |
1548 | coroutine.wrap(function() | |
1549 | for i = 0, 18 do | |
1550 | swait(2) | |
1551 | hahahohoho(ref3, 100) | |
1552 | hahahohoho(ref4, 100) | |
1553 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=156572165", RootPart, 1, .6) | |
1554 | end | |
1555 | end)() | |
1556 | for i = 0, 7, 0.1 do | |
1557 | swait() | |
1558 | PlayAnimationFromTable({ | |
1559 | CFrame.new(0, -0.500001013, 7.62939453e-006, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(sine * 25), 0), | |
1560 | CFrame.new(0, 1.4999733, -9.00030136e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1561 | CFrame.new(2, 0.499996185, -1.40070915e-005, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1562 | CFrame.new(-1.99999237, 0.499996185, -1.40070915e-005, 0, 1, 0, -1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1563 | CFrame.new(0.5, -1.99998474, -2.02655792e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1564 | CFrame.new(-0.5, -1.99998474, -2.02655792e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1565 | }, .3, false) | |
1566 | moter1.C0 = clerp(moter1.C0, CFrame.new(1.07955907e-006, -1.10001731, 0, 1.0000031, 3.13669534e-006, 0, -3.00258512e-006, 1.00000322, -0, 0, -0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1567 | moter2.C0 = clerp(moter2.C0, CFrame.new(-2.22906492e-005, -1.10000086, 1.03585517e-005, -1.00000048, 4.00841191e-006, -1.0410066e-011, 4.00840509e-006, 1.00000215, -2.61515493e-006, 1.75116303e-014, -2.48104334e-006, -1.00000179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1568 | end | |
1569 | attack = false | |
1570 | end | |
1571 | function criufkinbastard() | |
1572 | Humanoid.WalkSpeed = 0 | |
1573 | Humanoid.JumpPower = 0 | |
1574 | coroutine.wrap(function() | |
1575 | attack = true | |
1576 | local txt = Instance.new("BillboardGui", Character) | |
1577 | txt.Adornee = game.Players.LocalPlayer.Character.Head | |
1578 | txt.Name = "_status" | |
1579 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1580 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1581 | local text = Instance.new("TextLabel", txt) | |
1582 | text.Size = UDim2.new(10, 0, 7, 0) | |
1583 | text.FontSize = "Size24" | |
1584 | text.TextScaled = true | |
1585 | text.TextTransparency = 1 | |
1586 | text.BackgroundTransparency = 1 | |
1587 | text.TextStrokeTransparency = 1 | |
1588 | text.Font = "Garamond" | |
1589 | text.TextStrokeColor3 = Color3.new(1,0,0) | |
1590 | text.TextColor3 = Color3.new(0, 0, 0) | |
1591 | text.Text = "greetings...my friend..." | |
1592 | ||
1593 | local text2 = Instance.new("TextLabel", txt) | |
1594 | text2.Size = UDim2.new(10, 0, 7, 0) | |
1595 | text2.FontSize = "Size24" | |
1596 | text2.TextScaled = true | |
1597 | text2.TextTransparency = 1 | |
1598 | text2.BackgroundTransparency = 1 | |
1599 | text2.TextStrokeTransparency = 1 | |
1600 | text2.Font = "Garamond" | |
1601 | text2.TextStrokeColor3 = Color3.new(1,0,0) | |
1602 | text2.TextColor3 = Color3.new(0, 0, 0) | |
1603 | text2.Text = "I am the overlord!." | |
1604 | ||
1605 | local text3 = Instance.new("TextLabel", txt) | |
1606 | text3.Size = UDim2.new(10, 0, 7, 0) | |
1607 | text3.FontSize = "Size24" | |
1608 | text3.TextScaled = true | |
1609 | text3.TextTransparency = 1 | |
1610 | text3.BackgroundTransparency = 1 | |
1611 | text3.TextStrokeTransparency = 1 | |
1612 | text3.Font = "Garamond" | |
1613 | text3.TextStrokeColor3 = Color3.new(1,1,1) | |
1614 | text3.TextColor3 = Color3.new(1, 0, 0) | |
1615 | text3.Text = "and i...will kill you" | |
1616 | ||
1617 | local text4 = Instance.new("TextLabel", txt) | |
1618 | text4.Size = UDim2.new(10, 0, 7, 0) | |
1619 | text4.FontSize = "Size24" | |
1620 | text4.TextScaled = true | |
1621 | text4.TextTransparency = 1 | |
1622 | text4.BackgroundTransparency = 1 | |
1623 | text4.TextStrokeTransparency = 1 | |
1624 | text4.Font = "Garamond" | |
1625 | text4.TextStrokeColor3 = Color3.new(1,0,0) | |
1626 | text4.TextColor3 = Color3.new(0, 0, 0) | |
1627 | text4.Text = "If you have to run.....this is the moment." | |
1628 | ||
1629 | local text5 = Instance.new("TextLabel", txt) | |
1630 | text5.Size = UDim2.new(10, 0, 7, 0) | |
1631 | text5.FontSize = "Size24" | |
1632 | text5.TextScaled = true | |
1633 | text5.TextTransparency = 1 | |
1634 | text5.BackgroundTransparency = 1 | |
1635 | text5.TextStrokeTransparency = 1 | |
1636 | text5.Font = "Garamond" | |
1637 | text5.TextStrokeColor3 = Color3.new(1,0,0) | |
1638 | text5.TextColor3 = Color3.new(0, 0, 0) | |
1639 | text5.Text = "Run..." | |
1640 | ||
1641 | ||
1642 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1) | |
1643 | while wait() and text and text.TextTransparency >= 0 do | |
1644 | text.TextStrokeTransparency = text.TextStrokeTransparency - .05 | |
1645 | text.TextTransparency = text.TextTransparency - .05 | |
1646 | ||
1647 | end | |
1648 | wait(10) | |
1649 | while wait() and text and text.TextTransparency <= 1 do | |
1650 | text.TextStrokeTransparency = text.TextStrokeTransparency + .05 | |
1651 | text.TextTransparency = text.TextTransparency + .05 | |
1652 | text.Position = text.Position - UDim2.new(0,0,0,1) | |
1653 | text.Rotation = text.Rotation - 1 | |
1654 | text2.TextStrokeTransparency = text2.TextStrokeTransparency - .05 | |
1655 | text2.TextTransparency = text2.TextTransparency - .05 | |
1656 | end | |
1657 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1) | |
1658 | wait(5) | |
1659 | while wait() and text2 and text2.TextTransparency <= 1 do | |
1660 | text2.TextStrokeTransparency = text2.TextStrokeTransparency + .05 | |
1661 | text2.TextTransparency = text2.TextTransparency + .05 | |
1662 | text2.Position = text2.Position - UDim2.new(0,0,0,1) | |
1663 | text2.Rotation = text2.Rotation - 1 | |
1664 | text3.TextStrokeTransparency = text3.TextStrokeTransparency - .05 | |
1665 | text3.TextTransparency = text3.TextTransparency - .05 | |
1666 | end | |
1667 | wait(5) | |
1668 | while wait() and text3 and text3.TextTransparency <= 1 do | |
1669 | text3.TextStrokeTransparency = text3.TextStrokeTransparency + .05 | |
1670 | text3.TextTransparency = text3.TextTransparency + .05 | |
1671 | text3.Position = text3.Position - UDim2.new(0,0,0,1) | |
1672 | text3.Rotation = text3.Rotation - 1 | |
1673 | text4.TextStrokeTransparency = text4.TextStrokeTransparency - .05 | |
1674 | text4.TextTransparency = text4.TextTransparency - .05 | |
1675 | end | |
1676 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=191006402", RootPart, 3, 1) | |
1677 | wait(3) | |
1678 | while wait() and text4 and text4.TextTransparency <= 1 do | |
1679 | text4.TextStrokeTransparency = text4.TextStrokeTransparency + .05 | |
1680 | text4.TextTransparency = text4.TextTransparency + .05 | |
1681 | text4.Position = text4.Position - UDim2.new(0,0,0,1) | |
1682 | text4.Rotation = text4.Rotation - 1 | |
1683 | text5.TextStrokeTransparency = text5.TextStrokeTransparency - .05 | |
1684 | text5.TextTransparency = text5.TextTransparency - .05 | |
1685 | end | |
1686 | wait(3) | |
1687 | while wait() and text5 and text5.TextTransparency <= 1 do | |
1688 | text5.TextStrokeTransparency = text5.TextStrokeTransparency + .05 | |
1689 | text5.TextTransparency = text5.TextTransparency + .05 | |
1690 | text5.Position = text5.Position - UDim2.new(math.random(-0.3,0.3),math.random(-5,5),math.random(-0.3,0.3),math.random(-5,5)) | |
1691 | text5.Rotation = text5.Rotation - 1 | |
1692 | spooky2.Volume = spooky2.Volume - 0.05 | |
1693 | end | |
1694 | spooky:Play() | |
1695 | text:Remove() | |
1696 | text2:Remove() | |
1697 | text3:Remove() | |
1698 | text4:Remove() | |
1699 | text5:Remove() | |
1700 | end)() | |
1701 | for i = 0, 51, 0.1 do | |
1702 | swait() | |
1703 | PlayAnimationFromTable({ | |
1704 | CFrame.new(-0, -2.01999879, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1705 | CFrame.new(-0.100006104, 1.64000487, -3.69548798e-006, 1, 0, 0, 0, 0.891016304, 0.453991741, 0, -0.453991264, 0.891006649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1706 | CFrame.new(0.950131536, 1.02000284, -0.609929323, 0.838677049, 0.544629633, 1.82800829e-006, 0.280503511, -0.431945533, -0.857170463, -0.466839492, 0.718889475, -0.515032887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1707 | CFrame.new(-1.01001573, 1.08999729, -0.649995506, 0.743156135, -0.669118106, 5.49372999e-006, -0.324383408, -0.360283762, -0.874626398, 0.585230291, 0.649981976, -0.484797955) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1708 | CFrame.new(0.5, -0.169970214, -1.0898838, 1, 0, -0, 0, 0.681989849, -0.73136127, 0, 0.73136127, 0.681989849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1709 | CFrame.new(-0.549926758, -0.149971083, -1.56995773, 1, 0, -0, 0, 0.1736864, -0.984801233, 0, 0.984801233, 0.1736864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1710 | }, .1, false) | |
1711 | end | |
1712 | for i = 0, 5, 0.1 do | |
1713 | swait() | |
1714 | PlayAnimationFromTable({ | |
1715 | CFrame.new(-0.0981965065, -1.31277657, -0.54871279, 0.808166862, -0.196366429, -0.555253625, 0.575620949, 0.0638884008, 0.815217137, -0.124606982, -0.97844708, 0.164665088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1716 | CFrame.new(0.0582410395, 1.44129539, 0.0734805763, 0.934516311, 2.10106373e-006, 0.355920374, 0.121625632, 0.939799547, -0.319349885, -0.334494382, 0.34172672, 0.878257751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1717 | CFrame.new(0.759254932, 0.609628737, -1.37132394, 0.887519658, 0.460769922, 5.49852848e-006, 0.0474366248, -0.0913589746, -0.994687736, -0.458321631, 0.882805049, -0.102940291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1718 | CFrame.new(-1.522138, 1.1763432, -0.233797818, 0.654816628, 0.623950124, -0.426499099, 0.0684916377, -0.610978603, -0.788678765, -0.752677917, 0.487228334, -0.44281441) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1719 | CFrame.new(0.55273962, -1.8331666, -0.853646398, 0.994906187, -2.04518437e-006, 0.100805953, 0.0784842819, 0.627576351, -0.774589181, -0.0632617697, 0.778555214, 0.624379694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1720 | CFrame.new(-0.663739324, -1.72484899, -0.279409111, 0.936938882, 0.336636096, -0.0939244553, -0.32966578, 0.762038469, -0.557331204, -0.116043702, 0.553148985, 0.824960768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1721 | }, .05, false) | |
1722 | end | |
1723 | for i = 0, 5, 0.1 do | |
1724 | swait() | |
1725 | PlayAnimationFromTable({ | |
1726 | CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1727 | CFrame.new(0, 1.446419, -0.149725705, 1, 0, 0, 0, 0.941553891, 0.336862653, 0, -0.336862624, 0.94155395) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1728 | CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1729 | CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1730 | CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1731 | CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1732 | }, .05, false) | |
1733 | end | |
1734 | for i = 0, 2 do | |
1735 | for i = 0, 1, 0.1 do | |
1736 | swait() | |
1737 | PlayAnimationFromTable({ | |
1738 | CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1739 | CFrame.new(5.51342964e-007, 1.44641995, -0.149724424, 0.782274365, -6.99407749e-008, -0.622934043, 0.209844083, 0.941553354, 0.263520032, 0.586525559, -0.336863965, 0.736553073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1740 | CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1741 | CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1742 | CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1743 | CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1744 | }, .3, false) | |
1745 | end | |
1746 | for i = 0, 1, 0.1 do | |
1747 | swait() | |
1748 | PlayAnimationFromTable({ | |
1749 | CFrame.new(0, -0.0442145504, -0.205582842, 1, 0, 0, 0, 0.911569417, 0.411146224, 0, -0.411146194, 0.911569417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1750 | CFrame.new(1.78813934e-007, 1.4464184, -0.149724573, 0.864948869, -2.57774872e-007, 0.501860023, -0.169061571, 0.941551089, 0.291375846, -0.472526848, -0.336870432, 0.81439352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1751 | CFrame.new(1.62312984, 0.0405562371, -0.126877204, 0.987515867, -0.155472979, 0.0253103133, 0.157519713, 0.974684954, -0.158671856, -3.94880772e-007, 0.160677835, 0.987006903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1752 | CFrame.new(-1.62933123, 0.039488472, -0.0764760524, 0.982997239, 0.18362084, -1.8598115e-008, -0.180242166, 0.964909732, -0.190950453, -0.0350624695, 0.187703788, 0.981599748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1753 | CFrame.new(0.50331378, -2.03031564, -0.386381626, 0.994077384, -0.100885771, 0.0404032469, 0.108675495, 0.922825038, -0.369572222, -5.43892384e-007, 0.371774226, 0.92832315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1754 | CFrame.new(-0.610246539, -1.9785527, -0.533763826, 0.991280973, 0.13176541, 7.16808756e-007, -0.118788213, 0.893654883, -0.432747513, -0.057021793, 0.428974301, 0.901515245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1755 | }, .3, false) | |
1756 | end | |
1757 | end | |
1758 | local Anim = false | |
1759 | ||
1760 | Humanoid.WalkSpeed = 16 | |
1761 | Humanoid.JumpPower = 50 | |
1762 | attack = false | |
1763 | end | |
1764 | criufkinbastard() | |
1765 | Mouse.Button1Down:connect(function() | |
1766 | if attack == false and attacktype == 1 then | |
1767 | attackone() | |
1768 | end | |
1769 | end) | |
1770 | ||
1771 | Mouse.KeyDown:connect(function(k) | |
1772 | k = k:lower() | |
1773 | if attack == false and k == 'z' then | |
1774 | spamrein() | |
1775 | elseif attack == false and k == 'x' then | |
1776 | spamspin() | |
1777 | end | |
1778 | end) | |
1779 | ||
1780 | while true do | |
1781 | swait() | |
1782 | for i, v in pairs(Character:GetChildren()) do | |
1783 | if v:IsA("Part") then | |
1784 | v.Material = "SmoothPlastic" | |
1785 | elseif v:IsA("Accessory") then | |
1786 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1787 | end | |
1788 | end | |
1789 | ||
1790 | player = game.Players.LocalPlayer | |
1791 | chara = player.Character | |
1792 | debby = game:GetService("Debris") | |
1793 | ||
1794 | --Outfit-- | |
1795 | ||
1796 | New = function(Object, Parent, Name, Data) | |
1797 | local Object = Instance.new(Object) | |
1798 | for Index, Value in pairs(Data or {}) do | |
1799 | Object[Index] = Value | |
1800 | end | |
1801 | Object.Parent = Parent | |
1802 | Object.Name = Name | |
1803 | return Object | |
1804 | end | |
1805 | ||
1806 | --Animations-- | |
1807 | function LoadAnim(id) | |
1808 | local anim = New("Animation",chara,"Animation",{AnimationId = "rbxassetid://"..id}) | |
1809 | local realanim = chara.Humanoid:LoadAnimation(anim) | |
1810 | return realanim | |
1811 | end | |
1812 | HoldA = LoadAnim(69427262) | |
1813 | Swing1A = LoadAnim(186934658) | |
1814 | Swing2A = LoadAnim(94160738) | |
1815 | Swing3A = LoadAnim(186934910) | |
1816 | Swing4A = LoadAnim(74909528) | |
1817 | RaiseA = LoadAnim(83994319) | |
1818 | RiseA = LoadAnim(169638954) | |
1819 | HoldA:Play() | |
1820 | wait(2) | |
1821 | --Fly-- | |
1822 | local truflyposy = chara.Torso.Position.Y+10 | |
1823 | local flyposy = truflyposy | |
1824 | local bodfly = Instance.new("BodyPosition", chara.Torso) | |
1825 | bodfly.Name = "Fly" | |
1826 | bodfly.maxForce = Vector3.new(0,10000,0) | |
1827 | bodfly.Position = Vector3.new(0,flyposy,0) | |
1828 | -------------------------------------------------- | |
1829 | ||
1830 | ||
1831 | if 0 < #Effects then | |
1832 | for e = 1, #Effects do | |
1833 | if Effects[e] ~= nil then | |
1834 | local Thing = Effects[e] | |
1835 | if Thing ~= nil then | |
1836 | local Part = Thing[1] | |
1837 | local Mode = Thing[2] | |
1838 | local Delay = Thing[3] | |
1839 | local IncX = Thing[4] | |
1840 | local IncY = Thing[5] | |
1841 | local IncZ = Thing[6] | |
1842 | if Thing[2] == "Shoot" then | |
1843 | local Look = Thing[1] | |
1844 | local move = 30 | |
1845 | if Thing[8] == 3 then | |
1846 | move = 10 | |
1847 | end | |
1848 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
1849 | if Thing[10] ~= nil then | |
1850 | da = pos | |
1851 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
1852 | cfa = CFrame.new(Thing[4], pos) | |
1853 | tehCF = cfa:lerp(cf2, 0.2) | |
1854 | Thing[1] = tehCF.lookVector | |
1855 | end | |
1856 | local mag = (Thing[4] - pos).magnitude | |
1857 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
1858 | if Thing[8] == 2 then | |
1859 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
1860 | end | |
1861 | Thing[4] = Thing[4] + Look * move | |
1862 | Thing[3] = Thing[3] - 1 | |
1863 | if 2 < Thing[5] then | |
1864 | Thing[5] = Thing[5] - 0.3 | |
1865 | Thing[6] = Thing[6] - 0.3 | |
1866 | end | |
1867 | if hit ~= nil then | |
1868 | Thing[3] = 0 | |
1869 | if Thing[8] == 1 or Thing[8] == 3 then | |
1870 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1871 | else | |
1872 | if Thing[8] == 2 then | |
1873 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1874 | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then | |
1875 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1876 | ref.Anchored = true | |
1877 | ref.CFrame = CFrame.new(pos) | |
1878 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) | |
1879 | game:GetService("Debris"):AddItem(ref, 0.2) | |
1880 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
1881 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
1882 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
1883 | end | |
1884 | end | |
1885 | end | |
1886 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1887 | ref.Anchored = true | |
1888 | ref.CFrame = CFrame.new(pos) | |
1889 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
1890 | game:GetService("Debris"):AddItem(ref, 1) | |
1891 | end | |
1892 | if Thing[3] <= 0 then | |
1893 | table.remove(Effects, e) | |
1894 | end | |
1895 | end | |
1896 | do | |
1897 | do | |
1898 | if Thing[2] == "FireWave" then | |
1899 | if Thing[3] <= Thing[4] then | |
1900 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
1901 | Thing[3] = Thing[3] + 1 | |
1902 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
1903 | else | |
1904 | Part.Parent = nil | |
1905 | table.remove(Effects, e) | |
1906 | end | |
1907 | end | |
1908 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
1909 | if Thing[1].Transparency <= 1 then | |
1910 | if Thing[2] == "Block1" then | |
1911 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1912 | Mesh = Thing[7] | |
1913 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1914 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1915 | else | |
1916 | if Thing[2] == "Block2" then | |
1917 | Thing[1].CFrame = Thing[1].CFrame | |
1918 | Mesh = Thing[7] | |
1919 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1920 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1921 | else | |
1922 | if Thing[2] == "Fire" then | |
1923 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
1924 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1925 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1926 | else | |
1927 | if Thing[2] == "Cylinder" then | |
1928 | Mesh = Thing[7] | |
1929 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1930 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1931 | else | |
1932 | if Thing[2] == "Blood" then | |
1933 | Mesh = Thing[7] | |
1934 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
1935 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1936 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1937 | else | |
1938 | if Thing[2] == "Elec" then | |
1939 | Mesh = Thing[10] | |
1940 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1941 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1942 | else | |
1943 | if Thing[2] == "Disappear" then | |
1944 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1945 | end | |
1946 | end | |
1947 | end | |
1948 | end | |
1949 | end | |
1950 | end | |
1951 | end | |
1952 | else | |
1953 | Part.Parent = nil | |
1954 | table.remove(Effects, e) | |
1955 | end | |
1956 | end | |
1957 | end | |
1958 | end | |
1959 | end | |
1960 | end | |
1961 | end | |
1962 | end | |
1963 | end |