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--//Cloud Visualizer
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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local RealPlayer = Player
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do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
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--//Cloud Script
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print("AxilYT, Commands are !play !snow !rain !multiplier and !volume")local Player = owner
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local Character = Player.Character
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local H = Character["Head"]
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local multiplier = 4
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local Cloud = Instance.new('Part',Character)
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Cloud.Size = Vector3.new(20,15,20)
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Cloud.Anchored = true
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Cloud.CanCollide = false
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Cloud.Transparency = 0
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local CloudMesh = Instance.new('SpecialMesh',Cloud)
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CloudMesh.Scale = Vector3.new(25,10,25)
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CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
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CloudMesh.Offset = Vector3.new(0,10,0)
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local loudness = 0
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local S = Instance.new('Sound',Cloud)
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S.SoundId = "rbxassetid://1117396305"
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S.Looped = true
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S.Volume = 8
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S.MaxDistance = 100
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S:Play()
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local Rain = Instance.new('ParticleEmitter',Cloud)
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Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
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Rain.Size = NumberSequence.new(.5)
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Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
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Rain.Transparency = NumberSequence.new(0,.6)
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Rain.Acceleration = Vector3.new(0,-150,0)
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Rain.Lifetime = NumberRange.new(5,10)
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Rain.Rate = 100
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local rad = math.rad
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local sin = math.sin
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local tan = math.tan
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local cos = math.cos
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Player.Chatted:connect(function(m)
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    if m:match("!play%s%d+") then
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        S:Stop()
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        S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
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        S:Play()
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    elseif m:match("!volume%s%d+") then
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        S.Volume = m:match("!volume%s(%d+)")
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    elseif m:match("!pitch%s%d+") then
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        S.Pitch = m:match("!volume%s(%d+)")
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    elseif m:match("!snow") then
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        Rain.Texture = "http://www.roblox.com/asset/?id=605668174"
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        Rain.Acceleration = Vector3.new(0,-10,0)
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        Rain.Lifetime = NumberRange.new(15,20)
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        Rain.Size = NumberSequence.new(.2)
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    elseif m:match("!rain") then
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        Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
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        Rain.Acceleration = Vector3.new(0,-150,0)
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        Rain.Lifetime = NumberRange.new(5,10)
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        Rain.Size = NumberSequence.new(.5)
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    elseif m:match("!multiplier%s%d+") then
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        multiplier = m:match("!multiplier%s(%d+)")
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    elseif m:match("!rr") then
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        print(Rain.Rate)
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    end
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end)
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function Weld(x,y)
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    local w = Instance.new("Weld")
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    w.Part0 = x
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    w.Part1 = y
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    w.Name = tostring(y.Name).."_Weld"
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    w.Parent = x
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    return w
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end
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function Clerp(start,destination,increment)
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    local function slerp(a,b,c)return (1-c)*a+(c*b)end
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    local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
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    local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
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    for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end
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    return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
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end
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while true do
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    Rain.Rate = (S.PlaybackLoudness + 50) * multiplier
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    game:GetService('RunService').RenderStepped:wait()
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    local HP = H.CFrame.p
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    local sizer = S.PlaybackLoudness/50 + 15
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    Cloud.Size = Vector3.new(sizer,15,sizer)
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    CloudMesh.Scale = Vector3.new(sizer,10,sizer)
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    Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1)
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    Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness*1.1, 255-S.PlaybackLoudness*1.1, 255-S.PlaybackLoudness*1.1))
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end