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local pl = game.Players.DevilLinux.Character
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local pl = game.Players.Dogeness33.Character
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local tool = Instance.new("Tool", game.Workspace)
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tool.Name = "Trident"
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tool.GripRight = Vector3.new(0.042, -0.657, 0.753)
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tool.GripUp = Vector3.new(0.004, 0.736, 0.677)
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------brix------
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han = Instance.new("Part", tool)
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han.Size = Vector3.new(1, 1, 7)
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han.Position = Vector3.new(0, 9, 0)
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han.Name = "Handle"
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spe = Instance.new("SpecialMesh", han)
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spe.MeshId = "http://www.roblox.com/asset/?id=30694864"
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spe.TextureId = "http://www.roblox.com/asset/?id=30857195"
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spe.VertexColor = Vector3.new(1, 0, 0)
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spe.Scale = Vector3.new(1, 1, 2)
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------Sep. of anim.----
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local anima = Instance.new("Animation")
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anima.AnimationId = "http://www.roblox.com/asset?id=340927495"
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local aanim = pl.Humanoid:LoadAnimation(anima)
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local atka = Instance.new("Animation")
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atka.AnimationId = "http://www.roblox.com/asset?id=340955236"
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local atksa = pl.Humanoid:LoadAnimation(atka)
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-----function below-----
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tool.Equipped:connect(function ()
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	aanim:Play()
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end)
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----------kill-------------
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 local ss = Instance.new("Configuration", han)
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    ss.Name = "Configurations"
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    local dd = Instance.new("BoolValue", ss)
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    dd.Name = "CanDamage"
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    dd.Value = false
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    local ff = Instance.new("NumberValue", ss)
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    ff.Name = "Damage"
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    ff.Value = 50  
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    local damage = han.Configurations.Damage.Value
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han.Touched:connect(function(hit)
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                        if hit.Parent and hit.Parent:FindFirstChild("Humanoid") and han.Configurations.CanDamage.Value == true then -- if it meets the criteria
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                                hit.Parent.Humanoid:TakeDamage(damage)
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        end
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end)
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----------function 2-------
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tool.Activated:connect(function ()
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	aanim:Stop(0.1)
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	wait(0.5)
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	dd.Value = true
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	atksa:Play()
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	tool.GripRight = Vector3.new(0, 1, 0)
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	wait(1)
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	dd.Value = false
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	aanim:Play()
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	tool.GripRight = Vector3.new(0.042, -0.657, 0.753)
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	tool.GripUp = Vector3.new(0.004, 0.736, 0.677)
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end)
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tool.Unequipped:connect(function ()
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	aanim:Stop(1)
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end)
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wait(0.1)
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tool.Parent = pl