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1 | - | --By Rufus14 |
1 | + | --Grab Gun v1 |
2 | - | mouse = game.Players.LocalPlayer:GetMouse() |
2 | + | local plr = game.Players.LocalPlayer |
3 | - | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
3 | + | local plrg = plr.PlayerGui |
4 | - | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" or v.ClassName == "Accessory" then |
4 | + | local char = plr.Character |
5 | - | v:Remove() |
5 | + | script.Parent = char |
6 | local ra = char["Right Arm"] | |
7 | local la = char["Left Arm"] | |
8 | - | local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head) |
8 | + | local rl = char["Right Leg"] |
9 | - | txtfag.Adornee = suckadick |
9 | + | local ll = char["Left Leg"] |
10 | - | txtfag.Name = "kys nigga" |
10 | + | local h = char.Head |
11 | - | txtfag.Size = UDim2.new(2, 0, 1.2, 0) |
11 | + | local t = char.Torso |
12 | - | txtfag.StudsOffset = Vector3.new(-5, 3, 0) |
12 | + | local anim = "idle" |
13 | - | local textfag = Instance.new("TextLabel", txtfag) |
13 | + | local mode = "shoot" |
14 | - | textfag.Size = UDim2.new(6, 0, 1, 0) |
14 | + | local killmode = "kill" |
15 | - | textfag.FontSize = "Size8" |
15 | + | local rad = math.rad |
16 | - | textfag.TextScaled = true |
16 | + | local mouse = plr:GetMouse() |
17 | - | textfag.TextTransparency = 0 |
17 | + | |
18 | - | textfag.BackgroundTransparency = 1 |
18 | + | function info(text,timebeforefade) |
19 | - | textfag.TextTransparency = 0 |
19 | + | coroutine.resume(coroutine.create(function() |
20 | - | textfag.TextStrokeTransparency = 0 |
20 | + | local pos = {.001,.002,.003,.004,.005} |
21 | - | textfag.Font = "Cartoon" |
21 | + | local mpos = {-.001,-.002,-.003,-.004,-.005} |
22 | - | textfag.TextStrokeColor3 = Color3.new(0, 1, 0) |
22 | + | local sc = Instance.new("ScreenGui",plrg) |
23 | - | textfag.Text = game.Players.LocalPlayer.Character.Name.." The Anti-Furry Shooter" |
23 | + | local tex = Instance.new("TextLabel",sc) tex.Rotation = math.random(-5,5) tex.Position = UDim2.new(.5,0,.05,0) tex.Size = UDim2.new(0,0,.15,0) tex.TextScaled = true tex.BackgroundTransparency = 1 tex.TextTransparency = 1 tex.BackgroundColor3 = Color3.fromRGB(40,40,40) tex.BorderSizePixel = 0 tex.TextColor3 = Color3.fromRGB(255,255,255) tex.Text = text |
24 | - | v = Instance.new("Part") |
24 | + | for i = 1,20 do |
25 | - | v.Name = "ColorBrick" |
25 | + | tex.Size = tex.Size + UDim2.new(.025,0,0,0) |
26 | - | v.Parent = part |
26 | + | tex.Rotation = math.random(-5,5) |
27 | - | v.FormFactor = "Symmetric" |
27 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
28 | - | v.Anchored = true |
28 | + | tex.Position = tex.Position - UDim2.new(.0125,0,0,0) |
29 | - | v.CanCollide = false |
29 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
30 | - | v.BottomSurface = "Smooth" |
30 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60)) |
31 | - | v.TopSurface = "Smooth" |
31 | + | tex.BackgroundTransparency = tex.BackgroundTransparency -.05 |
32 | - | v.Size = Vector3.new(10, 5, 3) |
32 | + | swait() |
33 | - | v.Transparency = 0.7 |
33 | + | |
34 | - | v.BrickColor = BrickColor.new("Really black") |
34 | + | for i = 1,10 do |
35 | - | v.Transparency = 1 |
35 | + | tex.Rotation = math.random(-5,5) |
36 | - | textfag.TextColor3 = v.BrickColor.Color |
36 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
37 | - | textfag.TextStrokeColor3 = Color3.new(0, 0, 0) |
37 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
38 | - | v.Shape = "Block" |
38 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60)) |
39 | - | shirt = Instance.new("Shirt", game.Players.LocalPlayer.Character) |
39 | + | tex.TextTransparency = tex.TextTransparency -.1 |
40 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=54698632" |
40 | + | swait() |
41 | - | song = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
41 | + | |
42 | - | song.SoundId = "rbxassetid://165704299" |
42 | + | tex.BackgroundColor3 = Color3.fromRGB(40,40,40) |
43 | - | song.Looped = true |
43 | + | tex.TextColor3 = Color3.fromRGB(255,255,255) |
44 | - | song.Volume = 10 |
44 | + | wait(timebeforefade) |
45 | - | knife = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
45 | + | for i = 1,10 do |
46 | - | knife.SoundId = "rbxassetid://186311262" |
46 | + | tex.Rotation = math.random(-5,5) |
47 | - | knife.Looped = false |
47 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
48 | - | knife.Volume = 10 |
48 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
49 | - | dog = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
49 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60)) |
50 | - | dog.SoundId = "rbxassetid://132514715" |
50 | + | tex.TextTransparency = tex.TextTransparency +.1 |
51 | - | dog.Looped = false |
51 | + | swait() |
52 | - | dog.Volume = 10 |
52 | + | |
53 | - | kick = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
53 | + | for i = 1,20 do |
54 | - | kick.SoundId = "rbxassetid://621571142" |
54 | + | tex.Size = tex.Size - UDim2.new(.025,0,0,0) |
55 | - | kick.Looped = false |
55 | + | tex.Rotation = math.random(-5,5) |
56 | - | kick.Volume = 10 |
56 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
57 | - | shoosh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
57 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
58 | - | shoosh.SoundId = "rbxassetid://145486992" |
58 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,30),math.random(0,60),math.random(0,60)) |
59 | - | shoosh.PlaybackSpeed = 2.1 |
59 | + | tex.Position = tex.Position + UDim2.new(.0125,0,0,0) |
60 | - | shoosh.Looped = false |
60 | + | tex.BackgroundTransparency = tex.BackgroundTransparency +.05 |
61 | - | shoosh.Volume = 10 |
61 | + | swait() |
62 | - | nope = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
62 | + | |
63 | - | nope.SoundId = "rbxassetid://323901968" |
63 | + | tex:Destroy() |
64 | - | nope.Looped = false |
64 | + | end)) |
65 | - | nope.Volume = 10 |
65 | + | |
66 | - | canuse=true |
66 | + | |
67 | print("Made by vlad20020") | |
68 | ||
69 | coroutine.resume(coroutine.create(function() | |
70 | wait(1) | |
71 | info("Press Z to equip the gun.",1) | |
72 | wait(2) | |
73 | info("Press X to unequip the gun.",1) | |
74 | wait(2) | |
75 | info("Press M for control list",1) | |
76 | end)) | |
77 | ||
78 | ArtificialHB = Instance.new("BindableEvent", script) | |
79 | ArtificialHB.Name = "Heartbeat" | |
80 | ||
81 | script:WaitForChild("Heartbeat") | |
82 | ||
83 | frame = 1 / 60 | |
84 | - | Part0 = Instance.new("Part") |
84 | + | tf = 0 |
85 | - | SpecialMesh1 = Instance.new("SpecialMesh") |
85 | + | allowframeloss = false |
86 | - | Part0.Name = "Baseball fanatic's cap" |
86 | + | tossremainder = false |
87 | - | Part0.Parent = mas |
87 | + | lastframe = tick() |
88 | - | Part0.Anchored = false |
88 | + | script.Heartbeat:Fire() |
89 | - | Part0.FormFactor = Enum.FormFactor.Symmetric |
89 | + | |
90 | - | Part0.Size = Vector3.new(1, 1, 2) |
90 | + | game:GetService("RunService").Heartbeat:connect(function(s, p) |
91 | - | Part0.CFrame = CFrame.new(76.1800003, 0.500001013, 26.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
91 | + | tf = tf + s |
92 | - | Part0.BottomSurface = Enum.SurfaceType.Smooth |
92 | + | if tf >= frame then |
93 | - | Part0.TopSurface = Enum.SurfaceType.Smooth |
93 | + | if allowframeloss then |
94 | - | Part0.Position = Vector3.new(76.1800003, 0.500001013, 26.2000008) |
94 | + | script.Heartbeat:Fire() |
95 | - | Part0:BreakJoints() |
95 | + | lastframe = tick() |
96 | - | SpecialMesh1.Parent = Part0 |
96 | + | else |
97 | - | SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16190466" |
97 | + | for i = 1, math.floor(tf / frame) do |
98 | - | SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=31661094" |
98 | + | script.Heartbeat:Fire() |
99 | - | SpecialMesh1.MeshType = Enum.MeshType.FileMesh |
99 | + | end |
100 | - | SpecialMesh1.Scale = Vector3.new(1.1,1.1,1.1) |
100 | + | lastframe = tick() |
101 | - | weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Head) |
101 | + | |
102 | - | weld.Part0 = game.Players.LocalPlayer.Character.Head |
102 | + | if tossremainder then |
103 | - | weld.Part1 = Part0 |
103 | + | tf = 0 |
104 | - | weld.C0 = weld.C0 * CFrame.new(0,0.3,0.04) * CFrame.fromEulerAnglesXYZ(0.5,math.pi/1,0) |
104 | + | else |
105 | - | surface = Instance.new("SurfaceGui", game.Players.LocalPlayer.Character.Torso) |
105 | + | tf = tf - frame * math.floor(tf / frame) |
106 | - | text = Instance.new("TextLabel", surface) |
106 | + | |
107 | - | text.Text = "WRATH" |
107 | + | |
108 | - | text.Size = UDim2.new(1,1, 1,1) |
108 | + | end) |
109 | - | text.TextSize = 230 |
109 | + | |
110 | - | text.Font = "Fantasy" |
110 | + | function swait(num) |
111 | - | text.TextColor3 = Color3.fromRGB(255,0,0) |
111 | + | if num == 0 or num == nil then |
112 | - | text.BackgroundTransparency = 1 |
112 | + | ArtificialHB.Event:wait() |
113 | - | text.Position = UDim2.new(0, 0,0, -135) |
113 | + | else |
114 | - | issoneplaying = false |
114 | + | for i = 0, num do |
115 | - | cankillafurfag = false |
115 | + | ArtificialHB.Event:wait() |
116 | - | usedononeperson = false |
116 | + | |
117 | end | |
118 | - | v.Parent = game:GetService("Players").LocalPlayer.Character |
118 | + | |
119 | ||
120 | local rs = t["Right Shoulder"] | |
121 | local ls = t["Left Shoulder"] | |
122 | local rh = t["Right Hip"] | |
123 | local lh = t["Left Hip"] | |
124 | local nec = t.Neck | |
125 | local rut = char.HumanoidRootPart | |
126 | local rutj = rut.RootJoint | |
127 | - | function woosh(key) |
127 | + | local hum = char:FindFirstChildOfClass("Humanoid") |
128 | local using = true | |
129 | - | if key == "q" and canuse then |
129 | + | local canequip = true |
130 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, mouse.Hit.p) |
130 | + | local uneq = false |
131 | - | cankillafurfag = true |
131 | + | local grab = false |
132 | - | local velo = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) |
132 | + | huge = math.huge |
133 | - | velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
133 | + | local ammo = 7 |
134 | - | velo.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 80 |
134 | + | char.Animate.idle.Animation2:Destroy() |
135 | - | wait(0.1) |
135 | + | |
136 | - | velo:destroy() |
136 | + | --arm joint parts_ |
137 | - | wait(0.5) |
137 | + | local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1 |
138 | - | cankillafurfag = false |
138 | + | local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1 |
139 | local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0) | |
140 | local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0) | |
141 | - | grabbd = false |
141 | + | -- |
142 | - | mouse = game.Players.LocalPlayer:GetMouse() |
142 | + | local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 --Right Arm |
143 | - | canuse = true |
143 | + | local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 --Left Arm |
144 | - | function erichagrabvagina(key) |
144 | + | local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0) |
145 | local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0) | |
146 | - | if key == "z" then |
146 | + | --joint welds |
147 | - | if canuse then |
147 | + | local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder |
148 | - | canuse = false |
148 | + | local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder |
149 | - | grabbd = false |
149 | + | --gun model-- |
150 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
150 | + | local function creategun() |
151 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
151 | + | |
152 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
152 | + | |
153 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
153 | + | |
154 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
154 | + | |
155 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
155 | + | |
156 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
156 | + | |
157 | - | local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() |
157 | + | |
158 | - | game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() |
158 | + | |
159 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
159 | + | |
160 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
160 | + | |
161 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
161 | + | |
162 | - | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
162 | + | |
163 | - | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
163 | + | |
164 | - | local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() |
164 | + | |
165 | - | print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0) |
165 | + | |
166 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy() |
166 | + | |
167 | - | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
167 | + | |
168 | - | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart |
168 | + | Model0 = Instance.new("Model") |
169 | - | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso |
169 | + | Part1 = Instance.new("Part") |
170 | - | for i = 0,1 , 0.03 do |
170 | + | Part2 = Instance.new("Part") |
171 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i) |
171 | + | Part3 = Instance.new("Part") |
172 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i) |
172 | + | WeldConstraint4 = Instance.new("WeldConstraint") |
173 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i) |
173 | + | Part5 = Instance.new("Part") |
174 | - | game:GetService("RunService").RenderStepped:wait() |
174 | + | WeldConstraint6 = Instance.new("WeldConstraint") |
175 | WeldConstraint7 = Instance.new("WeldConstraint") | |
176 | - | wait(1) |
176 | + | Part8 = Instance.new("Part") |
177 | - | local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"]) |
177 | + | WeldConstraint9 = Instance.new("WeldConstraint") |
178 | - | sensoryee.Size = Vector3.new(1,1,1) |
178 | + | WeldConstraint10 = Instance.new("WeldConstraint") |
179 | - | sensoryee.CanCollide = false |
179 | + | WeldConstraint11 = Instance.new("WeldConstraint") |
180 | - | sensoryee.Transparency = 1 |
180 | + | Part12 = Instance.new("Part") |
181 | - | sensoryee:BreakJoints() |
181 | + | Part13 = Instance.new("Part") |
182 | - | local weldsensor = Instance.new("Weld", sensoryee) |
182 | + | WeldConstraint14 = Instance.new("WeldConstraint") |
183 | - | weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
183 | + | Part15 = Instance.new("Part") |
184 | - | weldsensor.Part1 = sensoryee |
184 | + | Part16 = Instance.new("Part") |
185 | - | weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) |
185 | + | WeldConstraint17 = Instance.new("WeldConstraint") |
186 | - | local function gotgrabd(part) |
186 | + | WeldConstraint18 = Instance.new("WeldConstraint") |
187 | - | sensoryee:destroy() |
187 | + | Part19 = Instance.new("Part") |
188 | - | local humanoid = part.Parent:findFirstChild("Humanoid") |
188 | + | Part20 = Instance.new("Part") |
189 | - | if humanoid then |
189 | + | WeldConstraint21 = Instance.new("WeldConstraint") |
190 | - | for q,w in pairs(humanoid.Parent:GetChildren()) do |
190 | + | Part22 = Instance.new("Part") |
191 | - | if w.ClassName == "Accessory" or w.ClassName == "Hat" then |
191 | + | WeldConstraint23 = Instance.new("WeldConstraint") |
192 | - | local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart") |
192 | + | Model0.Name = "gun" |
193 | - | local handd = w:findFirstChild("Handle") |
193 | + | Model0.Parent = mas |
194 | - | if handd then |
194 | + | Part1.Name = "Handle" |
195 | - | mesh = w.Handle.Mesh |
195 | + | Part1.Parent = Model0 |
196 | Part1.CFrame = CFrame.new(100.938477, 23.8801613, -108.945274, 0.803930104, -0.00498482632, -0.594721258, 0.000852990604, 0.999974132, -0.00722878333, 0.594741881, 0.00530394772, 0.803912997) | |
197 | - | if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
197 | + | Part1.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) |
198 | - | grabbd = true |
198 | + | Part1.Position = Vector3.new(100.938477, 23.8801613, -108.945274) |
199 | - | if humanoidrootpart1 then |
199 | + | Part1.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
200 | - | humanoidrootpart1:destroy() |
200 | + | Part1.Color = Color3.new(0.105882, 0.164706, 0.207843) |
201 | - | else |
201 | + | Part1.Transparency = 1 |
202 | - | humanoid.PlatformStand = true |
202 | + | Part1.Size = Vector3.new(0.271587253, 1.35793722, 0.271587431) |
203 | - | end |
203 | + | Part1.BottomSurface = Enum.SurfaceType.Smooth |
204 | - | local furfagweld = Instance.new("Weld", humanoid.Parent.Head) |
204 | + | Part1.BrickColor = BrickColor.new("Black") |
205 | - | furfagweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
205 | + | Part1.CanCollide = false |
206 | - | furfagweld.Part1 = humanoid.Parent.Head |
206 | + | Part1.Material = Enum.Material.Metal |
207 | - | furfagweld.C0 = furfagweld.C0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2) * CFrame.new(0,0.8,1) |
207 | + | Part1.TopSurface = Enum.SurfaceType.Smooth |
208 | - | wait(0.4) |
208 | + | Part1.brickColor = BrickColor.new("Black") |
209 | - | for i = 0,1 , 0.03 do |
209 | + | Part2.Parent = Model0 |
210 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
210 | + | Part2.CFrame = CFrame.new(100.662735, 23.9763107, -109.178238, 0.803839028, -0.00493576005, -0.594844699, 0.000852896366, 0.999974787, -0.00714508584, 0.594864845, 0.00523596723, 0.803822458) |
211 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.55997467, 0.699748993, -0.462905884, 0.973860145, -0.131164223, 0.185456812, 0.179209024, -0.0580353662, -0.982097864, 0.139579147, 0.989661396, -0.0330126062),i) |
211 | + | Part2.Orientation = Vector3.new(0.409999996, -36.5, 0.049999997) |
212 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i) |
212 | + | Part2.Position = Vector3.new(100.662735, 23.9763107, -109.178238) |
213 | - | game:GetService("RunService").RenderStepped:wait() |
213 | + | Part2.Rotation = Vector3.new(0.50999999, -36.5, 0.349999994) |
214 | - | end |
214 | + | Part2.Color = Color3.new(0.105882, 0.164706, 0.207843) |
215 | - | local AAAAAAA = Instance.new("Sound", humanoid.Parent.Head) |
215 | + | Part2.Size = Vector3.new(0.339484632, 0.108634979, 0.0950556025) |
216 | - | AAAAAAA.SoundId = "rbxassetid://906084456" |
216 | + | Part2.BottomSurface = Enum.SurfaceType.Smooth |
217 | - | AAAAAAA.Volume = 10 |
217 | + | Part2.BrickColor = BrickColor.new("Black") |
218 | - | AAAAAAA:Play() |
218 | + | Part2.CanCollide = false |
219 | - | wait(1.6) |
219 | + | Part2.Material = Enum.Material.Metal |
220 | - | nope:Play() |
220 | + | Part2.TopSurface = Enum.SurfaceType.Smooth |
221 | - | for i = 0,1 , 0.05 do |
221 | + | Part2.brickColor = BrickColor.new("Black") |
222 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.51885986, 0.417861938, 0.185928345, 0.973860025, -0.213819563, 0.0766805559, 0.179207832, 0.515773833, -0.837772012, 0.139582247, 0.829614341, 0.540609598),i) |
222 | + | Part3.Parent = Model0 |
223 | - | game:GetService("RunService").RenderStepped:wait() |
223 | + | Part3.CFrame = CFrame.new(100.477272, 24.1208344, -109.300568, 0.00492594484, 0.803836763, -0.594847798, -0.999974728, 0.000837364234, -0.00714954128, -0.00524876919, 0.594867945, 0.803820133) |
224 | - | end |
224 | + | Part3.Orientation = Vector3.new(0.409999996, -36.5, -89.9499969) |
225 | - | furfagweld:destroy() |
225 | + | Part3.Position = Vector3.new(100.477272, 24.1208344, -109.300568) |
226 | - | local killyourselfXDDD = Instance.new("BodyVelocity", humanoid.Parent.Torso) |
226 | + | Part3.Rotation = Vector3.new(0.50999999, -36.5, -89.6500015) |
227 | - | killyourselfXDDD.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
227 | + | Part3.Color = Color3.new(0.105882, 0.164706, 0.207843) |
228 | - | killyourselfXDDD.Velocity = Vector3.new(0,250,0) |
228 | + | Part3.Size = Vector3.new(0.393802106, 0.108634979, 0.0950556025) |
229 | - | for i = 0,1 , 0.1 do |
229 | + | Part3.BottomSurface = Enum.SurfaceType.Smooth |
230 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.42082214, 1.13207245, -0.0470123291, 0.973861814, 0.129406601, 0.186686218, 0.179204732, -0.942722261, -0.28135857, 0.139584601, 0.307459116, -0.941270649),i) |
230 | + | Part3.BrickColor = BrickColor.new("Black") |
231 | - | game:GetService("RunService").RenderStepped:wait() |
231 | + | Part3.CanCollide = false |
232 | - | end |
232 | + | Part3.Material = Enum.Material.Metal |
233 | - | killyourselfXDDD:destroy() |
233 | + | Part3.TopSurface = Enum.SurfaceType.Smooth |
234 | - | wait(2) |
234 | + | Part3.brickColor = BrickColor.new("Black") |
235 | - | local boom = Instance.new("Explosion", humanoid.Parent.Torso) |
235 | + | WeldConstraint4.Parent = Part3 |
236 | - | boom.Position = humanoid.Parent.Torso.Position |
236 | + | WeldConstraint4.Part0 = Part3 |
237 | - | humanoid.Health = 0 |
237 | + | WeldConstraint4.Part1 = Part2 |
238 | - | AAAAAAA:destroy() |
238 | + | Part5.Parent = Model0 |
239 | - | for i = 0,1 , 0.05 do |
239 | + | Part5.CFrame = CFrame.new(100.603096, 24.3147335, -109.201149, 0.804022074, -0.00503333705, -0.594596386, 0.00085399684, 0.999973536, -0.0073103467, 0.594617426, 0.00536970189, 0.80400461) |
240 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
240 | + | Part5.Orientation = Vector3.new(0.419999987, -36.4799995, 0.049999997) |
241 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
241 | + | Part5.Position = Vector3.new(100.603096, 24.3147335, -109.201149) |
242 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) |
242 | + | Part5.Rotation = Vector3.new(0.519999981, -36.4799995, 0.359999985) |
243 | - | game:GetService("RunService").RenderStepped:wait() |
243 | + | Part5.Color = Color3.new(0.105882, 0.164706, 0.207843) |
244 | - | end |
244 | + | Part5.Size = Vector3.new(1.69742119, 0.203690529, 0.271587461) |
245 | - | humanoidrootpart:destroy() |
245 | + | Part5.BottomSurface = Enum.SurfaceType.Smooth |
246 | - | lhandweld:destroy() |
246 | + | Part5.BrickColor = BrickColor.new("Black") |
247 | - | rhandweld:destroy() |
247 | + | Part5.CanCollide = false |
248 | - | lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
248 | + | Part5.Material = Enum.Material.Metal |
249 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
249 | + | Part5.TopSurface = Enum.SurfaceType.Smooth |
250 | - | rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart |
250 | + | Part5.brickColor = BrickColor.new("Black") |
251 | - | canuse = true |
251 | + | WeldConstraint6.Parent = Part5 |
252 | WeldConstraint6.Part0 = Part5 | |
253 | WeldConstraint6.Part1 = Part16 | |
254 | WeldConstraint7.Parent = Part5 | |
255 | WeldConstraint7.Part0 = Part5 | |
256 | WeldConstraint7.Part1 = Part19 | |
257 | - | sensoryee.Touched:connect(gotgrabd) |
257 | + | Part8.Parent = Model0 |
258 | - | for i = 0,1 , 0.05 do |
258 | + | Part8.CFrame = CFrame.new(100.928474, 23.7767162, -108.965073, 0.790873766, -0.144370049, -0.594724894, 0.174304828, 0.984665811, -0.00723577663, 0.586649835, -0.0979410186, 0.803910255) |
259 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i) |
259 | + | Part8.Orientation = Vector3.new(0.409999996, -36.4899979, 10.04) |
260 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i) |
260 | + | Part8.Position = Vector3.new(100.928474, 23.7767162, -108.965073) |
261 | - | game:GetService("RunService").RenderStepped:wait() |
261 | + | Part8.Rotation = Vector3.new(0.519999981, -36.4899979, 10.3499994) |
262 | Part8.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
263 | - | if not grabbd then |
263 | + | Part8.Size = Vector3.new(0.407381058, 0.678968549, 0.271587461) |
264 | - | sensoryee:destroy() |
264 | + | Part8.BottomSurface = Enum.SurfaceType.Smooth |
265 | - | for i = 0,1 , 0.05 do |
265 | + | Part8.BrickColor = BrickColor.new("Fossil") |
266 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
266 | + | Part8.CanCollide = false |
267 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
267 | + | Part8.Material = Enum.Material.Slate |
268 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) |
268 | + | Part8.TopSurface = Enum.SurfaceType.Smooth |
269 | - | game:GetService("RunService").RenderStepped:wait() |
269 | + | Part8.brickColor = BrickColor.new("Fossil") |
270 | WeldConstraint9.Parent = Part8 | |
271 | - | humanoidrootpart:destroy() |
271 | + | WeldConstraint9.Part0 = Part8 |
272 | - | lhandweld:destroy() |
272 | + | WeldConstraint9.Part1 = Part22 |
273 | - | rhandweld:destroy() |
273 | + | WeldConstraint10.Parent = Part8 |
274 | - | lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
274 | + | WeldConstraint10.Part0 = Part8 |
275 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
275 | + | WeldConstraint10.Part1 = Part2 |
276 | - | rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart |
276 | + | WeldConstraint11.Parent = Part8 |
277 | - | canuse = true |
277 | + | WeldConstraint11.Part0 = Part8 |
278 | WeldConstraint11.Part1 = Part1 | |
279 | Part12.Parent = Model0 | |
280 | Part12.CFrame = CFrame.new(99.8241043, 24.4670258, -109.770966, 0.803930223, -0.00498490315, -0.594721019, 0.00085299596, 0.999974012, -0.00722887041, 0.594741583, 0.00530401571, 0.803913176) | |
281 | Part12.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) | |
282 | - | mouse.KeyDown:connect(erichagrabvagina) |
282 | + | Part12.Position = Vector3.new(99.8241043, 24.4670258, -109.770966) |
283 | - | SLAPPP = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"]) |
283 | + | Part12.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
284 | - | SLAPPP.SoundId = "rbxassetid://1074184175" |
284 | + | Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) |
285 | - | SLAPPP.TimePosition = 1.2 |
285 | + | Part12.Size = Vector3.new(0.0678968653, 0.20369038, 0.176531628) |
286 | - | function SLAPD(key) |
286 | + | Part12.BottomSurface = Enum.SurfaceType.Smooth |
287 | Part12.BrickColor = BrickColor.new("Black") | |
288 | - | if key == "x" then |
288 | + | Part12.CanCollide = false |
289 | - | if canuse then |
289 | + | Part12.Material = Enum.Material.SmoothPlastic |
290 | - | canuse = false |
290 | + | Part12.TopSurface = Enum.SurfaceType.Smooth |
291 | - | grabbd = false |
291 | + | Part12.brickColor = BrickColor.new("Black") |
292 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
292 | + | Part12.Shape = Enum.PartType.Cylinder |
293 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
293 | + | Part13.Parent = Model0 |
294 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
294 | + | Part13.CFrame = CFrame.new(101.002449, 23.3428402, -108.930023, 0.790792346, -0.144294962, -0.594851375, 0.174290657, 0.984668911, -0.0071533937, 0.586763799, -0.0980203673, 0.803817451) |
295 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
295 | + | Part13.Orientation = Vector3.new(0.409999996, -36.5, 10.04) |
296 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
296 | + | Part13.Position = Vector3.new(101.002449, 23.3428402, -108.930023) |
297 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
297 | + | Part13.Rotation = Vector3.new(0.50999999, -36.5, 10.3400002) |
298 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
298 | + | Part13.Color = Color3.new(0.105882, 0.164706, 0.207843) |
299 | - | local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() |
299 | + | Part13.Size = Vector3.new(0.407381058, 0.203690544, 0.271587461) |
300 | - | game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() |
300 | + | Part13.BottomSurface = Enum.SurfaceType.Smooth |
301 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
301 | + | Part13.BrickColor = BrickColor.new("Black") |
302 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
302 | + | Part13.CanCollide = false |
303 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
303 | + | Part13.Material = Enum.Material.Metal |
304 | - | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
304 | + | Part13.TopSurface = Enum.SurfaceType.Smooth |
305 | - | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
305 | + | Part13.brickColor = BrickColor.new("Black") |
306 | - | local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() |
306 | + | WeldConstraint14.Parent = Part13 |
307 | - | print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0) |
307 | + | WeldConstraint14.Part0 = Part13 |
308 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy() |
308 | + | WeldConstraint14.Part1 = Part8 |
309 | - | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
309 | + | Part15.Parent = Model0 |
310 | - | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart |
310 | + | Part15.CFrame = CFrame.new(99.8172379, 24.46702, -109.773712, 0.803930223, -0.00498490315, -0.594721019, 0.00085299596, 0.999974012, -0.00722887041, 0.594741583, 0.00530401571, 0.803913176) |
311 | - | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso |
311 | + | Part15.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) |
312 | - | for i = 0,1 , 0.03 do |
312 | + | Part15.Position = Vector3.new(99.8172379, 24.46702, -109.773712) |
313 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i) |
313 | + | Part15.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
314 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i) |
314 | + | Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
315 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i) |
315 | + | Part15.Size = Vector3.new(0.0678968653, 0.20369038, 0.135793507) |
316 | - | game:GetService("RunService").RenderStepped:wait() |
316 | + | Part15.BottomSurface = Enum.SurfaceType.Smooth |
317 | Part15.BrickColor = BrickColor.new("Really black") | |
318 | - | local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"]) |
318 | + | Part15.CanCollide = false |
319 | - | sensoryee.Size = Vector3.new(1,1,1) |
319 | + | Part15.Material = Enum.Material.SmoothPlastic |
320 | - | sensoryee.CanCollide = false |
320 | + | Part15.TopSurface = Enum.SurfaceType.Smooth |
321 | - | sensoryee.Transparency = 1 |
321 | + | Part15.brickColor = BrickColor.new("Really black") |
322 | - | sensoryee:BreakJoints() |
322 | + | Part15.Shape = Enum.PartType.Cylinder |
323 | - | local weldsensor = Instance.new("Weld", sensoryee) |
323 | + | Part16.Parent = Model0 |
324 | - | weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
324 | + | Part16.CFrame = CFrame.new(100.518448, 24.4841995, -109.259399, 0.80401504, -0.00503334729, -0.59459132, 0.000853998587, 0.999973059, -0.00731024938, 0.594612062, 0.00536973123, 0.803997576) |
325 | - | weldsensor.Part1 = sensoryee |
325 | + | Part16.Orientation = Vector3.new(0.419999987, -36.4799995, 0.049999997) |
326 | - | weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) |
326 | + | Part16.Position = Vector3.new(100.518448, 24.4841995, -109.259399) |
327 | - | local function gotgrabd(part) |
327 | + | Part16.Rotation = Vector3.new(0.519999981, -36.4799995, 0.359999985) |
328 | - | sensoryee:destroy() |
328 | + | Part16.Color = Color3.new(0.105882, 0.164706, 0.207843) |
329 | - | local humanoid = part.Parent:findFirstChild("Humanoid") |
329 | + | Part16.Size = Vector3.new(1.76531804, 0.271587402, 0.271587461) |
330 | - | if humanoid then |
330 | + | Part16.BottomSurface = Enum.SurfaceType.Smooth |
331 | - | for q,w in pairs(humanoid.Parent:GetChildren()) do |
331 | + | Part16.BrickColor = BrickColor.new("Black") |
332 | - | if w.ClassName == "Accessory" or w.ClassName == "Hat" then |
332 | + | Part16.CanCollide = false |
333 | - | local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart") |
333 | + | Part16.Material = Enum.Material.Metal |
334 | - | local handd = w:findFirstChild("Handle") |
334 | + | Part16.TopSurface = Enum.SurfaceType.Smooth |
335 | - | if handd then |
335 | + | Part16.brickColor = BrickColor.new("Black") |
336 | - | mesh = w.Handle.Mesh |
336 | + | WeldConstraint17.Parent = Part16 |
337 | WeldConstraint17.Part0 = Part16 | |
338 | - | if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
338 | + | WeldConstraint17.Part1 = Part12 |
339 | - | local humanoid = part.Parent:findFirstChild("Humanoid") |
339 | + | WeldConstraint18.Parent = Part16 |
340 | - | local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso) |
340 | + | WeldConstraint18.Part0 = Part16 |
341 | - | kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
341 | + | WeldConstraint18.Part1 = Part15 |
342 | - | kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35 |
342 | + | Part19.Parent = Model0 |
343 | - | if humanoid then |
343 | + | Part19.CFrame = CFrame.new(99.8672562, 24.3137894, -109.7491, 0.803929985, -0.00498482212, -0.594721317, 0.000852967962, 0.999974132, -0.0072287661, 0.59474194, 0.00530394865, 0.803912997) |
344 | - | SLAPPP.TimePosition = 1.05 |
344 | + | Part19.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) |
345 | - | SLAPPP:Play() |
345 | + | Part19.Position = Vector3.new(99.8672562, 24.3137894, -109.7491) |
346 | - | SLAPPP.Volume = 10 |
346 | + | Part19.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
347 | - | local dedsound = humanoid.Parent.Head:findFirstChild("Died") |
347 | + | Part19.Color = Color3.new(0.105882, 0.164706, 0.207843) |
348 | - | if dedsound then |
348 | + | Part19.Size = Vector3.new(0.135793433, 0.0678968653, 0.271587461) |
349 | - | dedsound:Play() |
349 | + | Part19.BottomSurface = Enum.SurfaceType.Smooth |
350 | - | dedsound.Volume = 8 |
350 | + | Part19.BrickColor = BrickColor.new("Black") |
351 | - | end |
351 | + | Part19.CanCollide = false |
352 | - | humanoid.Health = humanoid.Health - math.random(45,60) |
352 | + | Part19.Material = Enum.Material.Metal |
353 | - | humanoid.PlatformStand = true |
353 | + | Part19.TopSurface = Enum.SurfaceType.Smooth |
354 | - | local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() |
354 | + | Part19.brickColor = BrickColor.new("Black") |
355 | - | local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() |
355 | + | Part20.Parent = Model0 |
356 | - | local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() |
356 | + | Part20.CFrame = CFrame.new(100.96167, 23.2699795, -108.967567, 0.803838253, -0.00491723372, -0.594845951, 0.00083023723, 0.999974787, -0.00714454427, 0.594866037, 0.00524902251, 0.803821564) |
357 | - | local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() |
357 | + | Part20.Orientation = Vector3.new(0.409999996, -36.5, 0.049999997) |
358 | - | local leftarm = humanoid.Parent["Left Arm"] |
358 | + | Part20.Position = Vector3.new(100.96167, 23.2699795, -108.967567) |
359 | - | local rightrm = humanoid.Parent["Right Arm"] |
359 | + | Part20.Rotation = Vector3.new(0.50999999, -36.5, 0.349999994) |
360 | - | local leftleg = humanoid.Parent["Left Leg"] |
360 | + | Part20.Color = Color3.new(0.105882, 0.164706, 0.207843) |
361 | - | local rightleg = humanoid.Parent["Right Leg"] |
361 | + | Part20.Size = Vector3.new(0.543174803, 0.135793686, 0.271587461) |
362 | - | humanoid.Parent.Torso["Left Hip"]:destroy() |
362 | + | Part20.BottomSurface = Enum.SurfaceType.Smooth |
363 | - | local head = humanoid.Parent.Head |
363 | + | Part20.BrickColor = BrickColor.new("Black") |
364 | - | glue = Instance.new("Glue", humanoid.Parent.Torso) |
364 | + | Part20.CanCollide = false |
365 | - | glue.Part0 = humanoid.Parent.Torso |
365 | + | Part20.Material = Enum.Material.Metal |
366 | - | glue.Part1 = leftleg |
366 | + | Part20.TopSurface = Enum.SurfaceType.Smooth |
367 | - | glue.Name = "Left leg" |
367 | + | Part20.brickColor = BrickColor.new("Black") |
368 | - | collider = Instance.new("Part", leftleg) |
368 | + | WeldConstraint21.Parent = Part20 |
369 | - | collider.Position = Vector3.new(0,999,0) |
369 | + | WeldConstraint21.Part0 = Part20 |
370 | - | collider.Size = Vector3.new(1.5, 1, 1) |
370 | + | WeldConstraint21.Part1 = Part13 |
371 | - | collider.Shape = "Cylinder" |
371 | + | Part22.Parent = Model0 |
372 | - | local weld = Instance.new("Weld", collider) |
372 | + | Part22.CFrame = CFrame.new(100.859795, 24.2106876, -109.005821, 0.790954888, -0.144435093, -0.594601154, 0.174307793, 0.984664679, -0.0073169847, 0.586539567, -0.0978563949, 0.804001033) |
373 | - | weld.Part0 = leftleg |
373 | + | Part22.Orientation = Vector3.new(0.419999987, -36.4799995, 10.04) |
374 | - | weld.Part1 = collider |
374 | + | Part22.Position = Vector3.new(100.859795, 24.2106876, -109.005821) |
375 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
375 | + | Part22.Rotation = Vector3.new(0.519999981, -36.4799995, 10.3499994) |
376 | - | collider.TopSurface = "Smooth" |
376 | + | Part22.Color = Color3.new(0.105882, 0.164706, 0.207843) |
377 | - | collider.BottomSurface = "Smooth" |
377 | + | Part22.Size = Vector3.new(0.407381058, 0.203690529, 0.271587461) |
378 | - | collider.formFactor = "Symmetric" |
378 | + | Part22.BottomSurface = Enum.SurfaceType.Smooth |
379 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
379 | + | Part22.BrickColor = BrickColor.new("Black") |
380 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
380 | + | Part22.CanCollide = false |
381 | - | collider.Transparency = 1 |
381 | + | Part22.Material = Enum.Material.Metal |
382 | - | ------------ |
382 | + | Part22.TopSurface = Enum.SurfaceType.Smooth |
383 | - | humanoid.Parent.Torso["Right Hip"]:destroy() |
383 | + | Part22.brickColor = BrickColor.new("Black") |
384 | - | glue1 = Instance.new("Glue", humanoid.Parent.Torso) |
384 | + | WeldConstraint23.Parent = Part22 |
385 | - | glue1.Part0 = humanoid.Parent.Torso |
385 | + | WeldConstraint23.Part0 = Part22 |
386 | - | glue1.Part1 = rightleg |
386 | + | WeldConstraint23.Part1 = Part5 |
387 | - | glue1.Name = "Right leg" |
387 | + | |
388 | - | collider1 = Instance.new("Part", rightleg) |
388 | + | v.Parent = workspace |
389 | - | collider1.Position = Vector3.new(0,9999,0) |
389 | + | |
390 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
390 | + | |
391 | - | collider1.Shape = "Cylinder" |
391 | + | |
392 | - | local weld1 = Instance.new("Weld", collider1) |
392 | + | |
393 | - | weld1.Part0 = rightleg |
393 | + | |
394 | - | weld1.Part1 = collider1 |
394 | + | |
395 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
395 | + | |
396 | - | collider1.TopSurface = "Smooth" |
396 | + | |
397 | - | collider1.BottomSurface = "Smooth" |
397 | + | |
398 | - | collider1.formFactor = "Symmetric" |
398 | + | Model0.Parent = char |
399 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
399 | + | |
400 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
400 | + | creategun() |
401 | - | collider1.Transparency = 1 |
401 | + | --gun model end-- |
402 | - | ------------ |
402 | + | local shot = Instance.new("Part",Model0) shot.Size = Vector3.new(.2,.2,.2) shot.Transparency = 1 shot.Anchored = true shot.CanCollide = false shot.CFrame = ra.CFrame * CFrame.new(0,-2,0) |
403 | - | humanoid.Parent.Torso["Right Shoulder"]:destroy() |
403 | + | coroutine.resume(coroutine.create(function() |
404 | - | glue11 = Instance.new("Glue", humanoid.Parent.Torso) |
404 | + | while true do |
405 | - | glue11.Part0 = humanoid.Parent.Torso |
405 | + | shot.CFrame = ra.CFrame * CFrame.new(0,-2.6,-.4) * CFrame.Angles(rad(-90),rad(0),rad(0)) |
406 | - | glue11.Part1 = rightrm |
406 | + | swait() |
407 | - | glue11.Name = "Right shoulder" |
407 | + | |
408 | - | collider11 = Instance.new("Part", rightrm) |
408 | + | end)) |
409 | - | collider11.Position = Vector3.new(0,9999,0) |
409 | + | local gunweld = Instance.new("Weld",ra) gunweld.Part0 = t gunweld.Part1 = Part1 gunweld.C0 = CFrame.new(1.1,-.7,0) * CFrame.Angles(rad(-120),rad(-90),rad(0)) |
410 | - | collider11.Size = Vector3.new(1.8,1,1) |
410 | + | function turnto(position) |
411 | - | collider11.Shape = "Cylinder" |
411 | + | rut.CFrame = CFrame.new(rut.CFrame.p, Vector3.new(position.X, rut.Position.Y, position.Z)) * CFrame.new(0, 0, 0) |
412 | - | local weld11 = Instance.new("Weld", collider11) |
412 | + | |
413 | - | weld11.Part0 = rightrm |
413 | + | function fireto(position) |
414 | - | weld11.Part1 = collider11 |
414 | + | shot.CFrame = CFrame.new(shot.CFrame.p, Vector3.new(position.X, position.Y, position.Z)) * CFrame.new(0, 0, 0) |
415 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
415 | + | |
416 | - | collider11.TopSurface = "Smooth" |
416 | + | |
417 | - | collider11.BottomSurface = "Smooth" |
417 | + | function sound(parent,id,vol,pit) |
418 | - | collider11.formFactor = "Symmetric" |
418 | + | local sound = Instance.new("Sound",parent) |
419 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
419 | + | sound.Volume = vol |
420 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
420 | + | sound.SoundId = "rbxassetid://"..id |
421 | - | collider11.Transparency = 1 |
421 | + | sound.Pitch = pit |
422 | - | ------------ |
422 | + | sound:Play() |
423 | - | humanoid.Parent.Torso["Left Shoulder"]:destroy() |
423 | + | coroutine.resume(coroutine.create(function() |
424 | - | glue111 = Instance.new("Glue", humanoid.Parent.Torso) |
424 | + | |
425 | - | glue111.Part0 = humanoid.Parent.Torso |
425 | + | repeat |
426 | - | glue111.Part1 = leftarm |
426 | + | swait() |
427 | - | glue111.Name = "Left shoulder" |
427 | + | until sound.Playing == false |
428 | - | collider111 = Instance.new("Part", leftarm) |
428 | + | sound:Destroy() |
429 | - | collider111.Position = Vector3.new(0,9999,0) |
429 | + | end)) |
430 | - | collider111.Size = Vector3.new(1.5, 1, 1) |
430 | + | |
431 | - | collider111.Shape = "Cylinder" |
431 | + | function blood(POSITION) |
432 | - | local weld111 = Instance.new("Weld", collider111) |
432 | + | local blub = Instance.new("Part",workspace) |
433 | - | weld111.Part0 = leftarm |
433 | + | blub.Material = "SmoothPlastic" |
434 | - | weld111.Part1 = collider111 |
434 | + | blub.BrickColor = BrickColor.new("Maroon") |
435 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
435 | + | blub.Size = Vector3.new(.3,.3,.3) |
436 | - | collider111.TopSurface = "Smooth" |
436 | + | blub.Shape = "Ball" |
437 | - | collider111.BottomSurface = "Smooth" |
437 | + | blub.CFrame = POSITION.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) blub.Transparency = 0 |
438 | - | collider111.formFactor = "Symmetric" |
438 | + | blub.CanCollide = true blub.Anchored = false blub.Name = "Blood" |
439 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
439 | + | coroutine.resume(coroutine.create(function(PART) |
440 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
440 | + | wait(.5) |
441 | - | collider111.Transparency = 1 |
441 | + | blub.CanCollide = false blub.Anchored = true |
442 | - | ----------------- |
442 | + | blub.Shape = "Cylinder" |
443 | - | wait(0.1) |
443 | + | for i = 0,10 do |
444 | - | kysniba:destroy() |
444 | + | blub.Orientation = Vector3.new(0,0,90) |
445 | - | wait(3.5) |
445 | + | blub.Size = blub.Size + Vector3.new(0,.05,.05) |
446 | - | lshclone.Parent = humanoid.Parent.Torso |
446 | + | blub.Size = blub.Size - Vector3.new(.035,0,0) |
447 | - | glue:destroy() |
447 | + | wait(.1) |
448 | - | rshclone.Parent = humanoid.Parent.Torso |
448 | + | |
449 | - | glue1:destroy() |
449 | + | for i = 0,10 do |
450 | - | lhclone.Parent = humanoid.Parent.Torso |
450 | + | |
451 | - | glue11:destroy() |
451 | + | blub.Orientation = Vector3.new(0,0,90) |
452 | - | rhclone.Parent = humanoid.Parent.Torso |
452 | + | blub.Size = blub.Size + Vector3.new(0,.05,.05) |
453 | - | glue111:destroy() |
453 | + | blub.Size = blub.Size - Vector3.new(.035,0,0) |
454 | - | collider:destroy() |
454 | + | wait(.1) |
455 | - | collider1:destroy() |
455 | + | |
456 | - | collider11:destroy() |
456 | + | coroutine.resume(coroutine.create(function() |
457 | - | collider111:destroy() |
457 | + | for i = 0,1,.01 do |
458 | - | humanoid.PlatformStand = false |
458 | + | blub.Color = blub.Color:lerp(Color3.fromRGB(40,0,0),i) |
459 | - | end |
459 | + | swait() |
460 | - | canuse = true |
460 | + | |
461 | end)) | |
462 | for i = 0,10 do | |
463 | blub.Size = blub.Size + Vector3.new(0,.025,.025) | |
464 | blub.Size = blub.Size - Vector3.new(.035,0,0) | |
465 | blub.Transparency = blub.Transparency + .1 | |
466 | - | sensoryee.Touched:connect(gotgrabd) |
466 | + | wait(.1) |
467 | - | for i = 0,1 , 0.05 do |
467 | + | |
468 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i) |
468 | + | if blub.Transparency >= .99 then |
469 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i) |
469 | + | blub:Destroy() |
470 | - | game:GetService("RunService").RenderStepped:wait() |
470 | + | |
471 | end)) | |
472 | - | if not grabbd then |
472 | + | |
473 | - | sensoryee:destroy() |
473 | + | function nubblud(pos) |
474 | - | for i = 0,1 , 0.05 do |
474 | + | local sizes = {.1,.2,.3,.4,.5,.6} |
475 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
475 | + | local poses = {.1,.2,.3,.4,.5} |
476 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
476 | + | local mposes = {-.1,-.2,-.3,-.4,-.5} |
477 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) |
477 | + | coroutine.resume(coroutine.create(function() |
478 | - | game:GetService("RunService").RenderStepped:wait() |
478 | + | local blod = Instance.new("Part",workspace) blod.Size = Vector3.new(sizes[math.random(1,6)],sizes[math.random(1,6)],sizes[math.random(1,6)]) blod.BrickColor = BrickColor.new("Maroon") blod.Material = "SmoothPlastic" |
479 | blod.CFrame = pos.CFrame * CFrame.new(math.random(mposes[math.random(1,5)],poses[math.random(1,5)]),math.random(mposes[math.random(1,5)],poses[math.random(1,5)]),math.random(mposes[math.random(1,5)],poses[math.random(1,5)])) | |
480 | - | humanoidrootpart:destroy() |
480 | + | wait(5) |
481 | - | lhandweld:destroy() |
481 | + | blod:Destroy() |
482 | - | rhandweld:destroy() |
482 | + | end)) |
483 | - | lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
483 | + | |
484 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
484 | + | function bullet() |
485 | - | rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart |
485 | + | local bulet = Instance.new("Part",workspace) |
486 | - | canuse = true |
486 | + | bulet.Size = Vector3.new(.15,.15,2) |
487 | bulet.BrickColor = BrickColor.new("Daisy orange") | |
488 | bulet.Material = "Neon" bulet.CanCollide = false | |
489 | bulet.CFrame = shot.CFrame * CFrame.new(0,0,-2.2) bulet.Name = "Bullet" | |
490 | local mes = Instance.new("SpecialMesh",bulet) mes.MeshType = "Sphere" | |
491 | - | mouse.KeyDown:connect(SLAPD) |
491 | + | local direc = Instance.new("BodyGyro",bulet) direc.MaxTorque = Vector3.new(huge,huge,huge) direc.CFrame = CFrame.new(bulet.Position,mouse.Hit.p) |
492 | - | function killwithtec9(key) |
492 | + | local vel = Instance.new("BodyVelocity",bulet) vel.MaxForce = Vector3.new(huge,huge,huge) vel.Velocity = direc.CFrame.lookVector * 400 |
493 | local a = false | |
494 | - | if key == "e" then |
494 | + | function ow(hit) |
495 | - | if canuse then |
495 | + | if hit ~= nil then |
496 | - | usedononeperson = true |
496 | + | local nub = hit.Parent:FindFirstChildOfClass("Humanoid") |
497 | - | canuse = false |
497 | + | if nub ~= nil then |
498 | - | for i,v in pairs(workspace:GetChildren()) do |
498 | + | if hit.Parent == char then |
499 | - | if v.ClassName == "Model" then |
499 | + | |
500 | - | humanoid = v:findFirstChild("Humanoid") |
500 | + | |
501 | a = true | |
502 | - | if humanoid then |
502 | + | nub.MaxHealth = 100 |
503 | - | for q,w in pairs(v:GetChildren()) do |
503 | + | nub.Health = nub.Health -0 |
504 | - | if w.ClassName == "Accessory" or w.ClassName == "Hat" then |
504 | + | nub:TakeDamage(math.random(11,23)) |
505 | - | local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart") |
505 | + | nub.WalkSpeed = nub.WalkSpeed -1.2 |
506 | - | local handd = w:findFirstChild("Handle") |
506 | + | nub.JumpPower = nub.JumpPower -10 |
507 | - | if handd then |
507 | + | if hit.Name == "Head" or hit.Name == "Handle" then |
508 | - | mesh = w.Handle.Mesh |
508 | + | function expl(pos) |
509 | local p = Instance.new("Part",workspace) | |
510 | - | if humanoidrootpart then |
510 | + | p.Size = Vector3.new(.1,.1,.1) p.BrickColor = BrickColor.new("Maroon") |
511 | - | if handd and usedononeperson and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
511 | + | p.Material = "Neon" p.Shape = "Ball" p.CanCollide = false p.Anchored = true |
512 | - | usedononeperson = false |
512 | + | p.CFrame = pos.CFrame |
513 | - | canuse = false |
513 | + | coroutine.resume(coroutine.create(function() |
514 | - | if not issoneplaying then |
514 | + | for i = 0,2,.1 do |
515 | - | song:Play() |
515 | + | p.Size = p.Size:lerp(Vector3.new(4,4,4),i) |
516 | - | issoneplaying = true |
516 | + | p.Transparency = p.Transparency +.07 |
517 | - | end |
517 | + | swait() |
518 | - | gun = Instance.new("Part", game.Players.LocalPlayer.Character) |
518 | + | if p.Transparency >.99 then |
519 | - | gun.Size = Vector3.new(0.5, 1, 2) |
519 | + | p:Destroy() |
520 | - | gun.CanCollide = false |
520 | + | |
521 | - | gun.Name = "Gunn" |
521 | + | |
522 | - | gun:BreakJoints() |
522 | + | end)) |
523 | - | weld = Instance.new("Weld", gun) |
523 | + | |
524 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
524 | + | nub.Parent:BreakJoints() |
525 | - | weld.Part1 = gun |
525 | + | hit.Parent.Head:Destroy() |
526 | - | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) |
526 | + | bulet:Destroy() |
527 | - | local mesh = Instance.new("SpecialMesh", gun) |
527 | + | sound(char,"131313234",2,1) |
528 | - | mesh.MeshId = "rbxassetid://742046473" |
528 | + | expl(hit) |
529 | - | mesh.TextureId = "rbxassetid://742046691" |
529 | + | local bum = Instance.new("Explosion",workspace) bum.Visible = false bum.BlastPressure = 20000 bum.BlastRadius = .5 bum.Position = hit.Position |
530 | - | mesh.Scale = Vector3.new(0.35,0.35,0.35) |
530 | + | for i = 1,math.random(2,7) do |
531 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
531 | + | blood(hit) |
532 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
532 | + | nubblud(hit) |
533 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
533 | + | |
534 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
534 | + | |
535 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
535 | + | |
536 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
536 | + | |
537 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
537 | + | bulet:Destroy() |
538 | - | for i = 0,1 , 0.05 do |
538 | + | |
539 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) |
539 | + | |
540 | - | game:GetService("RunService").RenderStepped:wait() |
540 | + | bulet.Touched:connect(ow) |
541 | - | end |
541 | + | coroutine.resume(coroutine.create(function() |
542 | - | for i = 0,1 , 0.05 do |
542 | + | wait(2) |
543 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i) |
543 | + | bulet:Destroy() |
544 | - | game:GetService("RunService").RenderStepped:wait() |
544 | + | end)) |
545 | - | end |
545 | + | |
546 | - | for i = 1,50 do |
546 | + | |
547 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
547 | + | function mag() |
548 | - | game:GetService("RunService").RenderStepped:wait() |
548 | + | local mag = Instance.new("Part",workspace) mag.Size = Vector3.new(.35,1,.2) mag.BrickColor = BrickColor.new("Black") mag.Material = "Metal" mag.CFrame = Part1.CFrame * CFrame.new(0,-1,0) |
549 | - | end |
549 | + | coroutine.resume(coroutine.create(function() |
550 | - | for i = 0,1 , 0.3 do |
550 | + | wait(3) |
551 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
551 | + | mag:Destroy() |
552 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) |
552 | + | end)) |
553 | - | game:GetService("RunService").RenderStepped:wait() |
553 | + | |
554 | - | end |
554 | + | |
555 | - | local shotsound = Instance.new("Sound", gun) |
555 | + | function effect() |
556 | - | shotsound.EmitterSize = 2 |
556 | + | local ef = Instance.new("Part",Model0) ef.Material = "Neon" ef.Name = "Effect" ef.Size = Vector3.new(.4,.4,.4) ef.Anchored = true ef.CanCollide = false ef.BrickColor = BrickColor.new("Daisy orange") ef.Transparency = 0 ef.CFrame = Part15.CFrame |
557 | - | shotsound.SoundId = "rbxassetid://745308042" |
557 | + | coroutine.resume(coroutine.create(function() |
558 | - | shotsound.Volume = 10 |
558 | + | for i = 1,10 do |
559 | - | shotsound:Play() |
559 | + | ef.Size = ef.Size +Vector3.new(.05,.05,.05) |
560 | - | if humanoid then |
560 | + | ef.Transparency = ef.Transparency +.1 |
561 | - | local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart") |
561 | + | ef.CFrame = ef.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))) |
562 | - | if humanoidrootpart then |
562 | + | if ef.Transparency > .99 then |
563 | - | humanoidrootpart:destroy() |
563 | + | ef:Destroy() |
564 | - | else |
564 | + | |
565 | - | humanoid.PlatformStand = true |
565 | + | swait() |
566 | - | end |
566 | + | |
567 | - | lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() |
567 | + | end)) |
568 | - | rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() |
568 | + | |
569 | - | lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() |
569 | + | |
570 | - | rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() |
570 | + | local grabda = false |
571 | - | local leftarm = humanoid.Parent["Left Arm"] |
571 | + | local keyhold = false |
572 | - | local rightrm = humanoid.Parent["Right Arm"] |
572 | + | local lukin = false |
573 | - | local leftleg = humanoid.Parent["Left Leg"] |
573 | + | function fire() |
574 | - | local rightleg = humanoid.Parent["Right Leg"] |
574 | + | if not using and mode == "shoot" or using and grabda and mode == "grab" and killmode == "shoot1" then |
575 | - | humanoid.Parent.Torso["Left Hip"]:destroy() |
575 | + | using = true |
576 | - | local head = humanoid.Parent.Head |
576 | + | rsw.Part1 = rapr |
577 | - | glue = Instance.new("Glue", humanoid.Parent.Torso) |
577 | + | lukin = true |
578 | - | glue.Part0 = humanoid.Parent.Torso |
578 | + | coroutine.resume(coroutine.create(function() |
579 | - | glue.Part1 = leftleg |
579 | + | while lukin do |
580 | - | glue.Name = "Left leg" |
580 | + | turnto(mouse.Hit.p) |
581 | - | collider = Instance.new("Part", leftleg) |
581 | + | swait() |
582 | - | collider.Position = Vector3.new(0,999,0) |
582 | + | |
583 | - | collider.Size = Vector3.new(1.5, 1, 1) |
583 | + | end)) |
584 | - | collider.Shape = "Cylinder" |
584 | + | keyhold = true |
585 | - | local weld = Instance.new("Weld", collider) |
585 | + | for i = 0,1,.07 do |
586 | - | weld.Part0 = leftleg |
586 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(90),rad(0),rad(53)),i) |
587 | - | weld.Part1 = collider |
587 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(233)),i) |
588 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
588 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(127)),i) |
589 | - | collider.TopSurface = "Smooth" |
589 | + | swait() |
590 | - | collider.BottomSurface = "Smooth" |
590 | + | |
591 | - | collider.formFactor = "Symmetric" |
591 | + | repeat |
592 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
592 | + | if ammo >0 then |
593 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
593 | + | fireto(mouse.Hit.p) |
594 | - | collider.Transparency = 1 |
594 | + | sound(char,"131070686",4,1) |
595 | - | ------------ |
595 | + | ammo = ammo -1 |
596 | - | humanoid.Parent.Torso["Right Hip"]:destroy() |
596 | + | effect() |
597 | - | glue1 = Instance.new("Glue", humanoid.Parent.Torso) |
597 | + | bullet() |
598 | - | glue1.Part0 = humanoid.Parent.Torso |
598 | + | for i = 0,1,.3 do |
599 | - | glue1.Part1 = rightleg |
599 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,.3) * CFrame.Angles(rad(90),rad(0),rad(53)) * CFrame.Angles(rad(40),rad(0),rad(0)),i) |
600 | - | glue1.Name = "Right leg" |
600 | + | swait() |
601 | - | collider1 = Instance.new("Part", rightleg) |
601 | + | |
602 | - | collider1.Position = Vector3.new(0,9999,0) |
602 | + | for i = 0,1,.2 do |
603 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
603 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(90),rad(0),rad(53)),i) |
604 | - | collider1.Shape = "Cylinder" |
604 | + | swait() |
605 | - | local weld1 = Instance.new("Weld", collider1) |
605 | + | |
606 | - | weld1.Part0 = rightleg |
606 | + | wait(.35) |
607 | - | weld1.Part1 = collider1 |
607 | + | else |
608 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
608 | + | sound(char,"537744814",10,1) |
609 | - | collider1.TopSurface = "Smooth" |
609 | + | keyhold = false |
610 | - | collider1.BottomSurface = "Smooth" |
610 | + | swait() |
611 | - | collider1.formFactor = "Symmetric" |
611 | + | |
612 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
612 | + | until keyhold == false |
613 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
613 | + | wait(.2) |
614 | - | collider1.Transparency = 1 |
614 | + | lukin = false |
615 | - | ------------ |
615 | + | for i = 0,1,.07 do |
616 | - | humanoid.Parent.Torso["Right Shoulder"]:destroy() |
616 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
617 | - | glue11 = Instance.new("Glue", humanoid.Parent.Torso) |
617 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
618 | - | glue11.Part0 = humanoid.Parent.Torso |
618 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
619 | - | glue11.Part1 = rightrm |
619 | + | swait() |
620 | - | glue11.Name = "Right shoulder" |
620 | + | |
621 | - | collider11 = Instance.new("Part", rightrm) |
621 | + | rsw.Part1 = nil |
622 | - | collider11.Position = Vector3.new(0,9999,0) |
622 | + | if killmode ~= "shoot1" then |
623 | - | collider11.Size = Vector3.new(1.8,1,1) |
623 | + | using = false |
624 | - | collider11.Shape = "Cylinder" |
624 | + | |
625 | - | local weld11 = Instance.new("Weld", collider11) |
625 | + | |
626 | - | weld11.Part0 = rightrm |
626 | + | |
627 | - | weld11.Part1 = collider11 |
627 | + | function keyup() |
628 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
628 | + | keyhold = false |
629 | - | collider11.TopSurface = "Smooth" |
629 | + | |
630 | - | collider11.BottomSurface = "Smooth" |
630 | + | |
631 | - | collider11.formFactor = "Symmetric" |
631 | + | function reload() |
632 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
632 | + | if ammo >6 then |
633 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
633 | + | |
634 | - | collider11.Transparency = 1 |
634 | + | using = true |
635 | - | ------------ |
635 | + | rsw.Part1 = rapr lsw.Part1 = lapl |
636 | - | humanoid.Parent.Torso["Left Shoulder"]:destroy() |
636 | + | sound(char,"198915489",2,1.3) |
637 | - | glue111 = Instance.new("Glue", humanoid.Parent.Torso) |
637 | + | info("Reloading...",2.2) |
638 | - | glue111.Part0 = humanoid.Parent.Torso |
638 | + | for i = 0,1,.05 do |
639 | - | glue111.Part1 = leftarm |
639 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(80),rad(-45),rad(-40)),i) |
640 | - | glue111.Name = "Left shoulder" |
640 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(0),rad(50)),i) |
641 | - | collider111 = Instance.new("Part", leftarm) |
641 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
642 | - | collider111.Position = Vector3.new(0,9999,0) |
642 | + | swait() |
643 | - | collider111.Size = Vector3.new(1.5, 1, 1) |
643 | + | |
644 | - | collider111.Shape = "Cylinder" |
644 | + | mag() |
645 | - | local weld111 = Instance.new("Weld", collider111) |
645 | + | for i = 0,1,.1 do |
646 | - | weld111.Part0 = leftarm |
646 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(-45),rad(-40)),i) |
647 | - | weld111.Part1 = collider111 |
647 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-10),rad(0),rad(0)),i) |
648 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
648 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
649 | - | collider111.TopSurface = "Smooth" |
649 | + | swait() |
650 | - | collider111.BottomSurface = "Smooth" |
650 | + | |
651 | - | collider111.formFactor = "Symmetric" |
651 | + | for i = 0,1,.05 do |
652 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
652 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(-45),rad(-40)),i) |
653 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
653 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-10),rad(0),rad(50)),i) |
654 | - | collider111.Transparency = 1 |
654 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
655 | - | end |
655 | + | swait() |
656 | - | for i = 0,1 , 0.3 do |
656 | + | |
657 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
657 | + | local mag = Instance.new("Part",workspace) mag.Size = Vector3.new(.35,1,.2) mag.BrickColor = BrickColor.new("Black") mag.CanCollide = false mag.Material = "Metal" |
658 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i) |
658 | + | local magw = Instance.new("Weld",mag) magw.Part0 = la magw.Part1 = mag magw.C0 = CFrame.new(.3,-1,.1) * CFrame.Angles(rad(90),rad(-40),rad(-90)) |
659 | - | game:GetService("RunService").RenderStepped:wait() |
659 | + | for i = 0,1,.05 do |
660 | - | end |
660 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(80),rad(-45),rad(-40)),i) |
661 | - | wait(0.1) |
661 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(.4,0,0) * CFrame.Angles(rad(50),rad(45),rad(50)),i) |
662 | - | for i = 0,1 , 0.03 do |
662 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
663 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
663 | + | swait() |
664 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
664 | + | |
665 | - | game:GetService("RunService").RenderStepped:wait() |
665 | + | mag:Destroy() |
666 | - | end |
666 | + | for i = 0,1,.05 do |
667 | - | gun:destroy() |
667 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i) |
668 | - | rhandweld:destroy() |
668 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(.3,-.5,0) * CFrame.Angles(rad(160),rad(-77),rad(40)),i) |
669 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
669 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
670 | - | canuse = true |
670 | + | swait() |
671 | end | |
672 | for i = 0,1,.05 do | |
673 | rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i) | |
674 | lsw.C0 = lsw.C0:lerp(CFrame.new(.5,-.5,.3) * CFrame.Angles(rad(150),rad(-50),rad(40)),i) | |
675 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) | |
676 | swait() | |
677 | - | usedononeperson = false |
677 | + | |
678 | - | canuse = true |
678 | + | for i = 0,1,.05 do |
679 | rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i) | |
680 | lsw.C0 = lsw.C0:lerp(CFrame.new(.3,-.5,0) * CFrame.Angles(rad(160),rad(-77),rad(40)),i) | |
681 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) | |
682 | - | mouse.KeyDown:connect(killwithtec9) |
682 | + | swait() |
683 | - | canlegkick = true |
683 | + | |
684 | - | function kicksomefagsxd(key) |
684 | + | for i = 0,.6,.05 do |
685 | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) | |
686 | - | if key == "f" then |
686 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) |
687 | - | if canuse then |
687 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
688 | - | canuse = false |
688 | + | swait() |
689 | - | local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() |
689 | + | |
690 | - | game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() |
690 | + | ammo = 7 |
691 | - | local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
691 | + | rsw.Part1 = nil lsw.Part1 = nil |
692 | - | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso |
692 | + | using = false |
693 | - | llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] |
693 | + | |
694 | - | llegweld.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
694 | + | |
695 | - | for i = 0,1 , 0.1 do |
695 | + | |
696 | - | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i) |
696 | + | function greb() |
697 | - | game:GetService("RunService").RenderStepped:wait() |
697 | + | local hbox = Instance.new("Part",char) hbox.Size = Vector3.new(2,5,.5) hbox.CanCollide = false hbox.Transparency = 1 |
698 | local hwb = Instance.new("Weld",hbox) hwb.Part0 = t hwb.Part1 = hbox hwb.C0 = CFrame.new(0,0,-1) | |
699 | - | shoosh:Play() |
699 | + | local aa = false |
700 | - | local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Left Leg"]) |
700 | + | function grabd(hit) |
701 | - | sensoryee.Size = Vector3.new(1,1,1) |
701 | + | if hit ~= nil and not grab and not aa then |
702 | - | sensoryee.CanCollide = false |
702 | + | local aaa = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent.Parent:FindFirstChildOfClass("Humanoid") |
703 | - | sensoryee.Transparency = 1 |
703 | + | if aaa ~= nil and not grab then |
704 | - | sensoryee:BreakJoints() |
704 | + | grab = true aa = true |
705 | - | local weldsensor = Instance.new("Weld", sensoryee) |
705 | + | hbox:Destroy() |
706 | - | weldsensor.Part0 = game.Players.LocalPlayer.Character["Left Leg"] |
706 | + | if aaa.Parent.Name == "ded" then |
707 | - | weldsensor.Part1 = sensoryee |
707 | + | info("Press Q to Release",1) |
708 | - | weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) |
708 | + | |
709 | - | local function ragdollafurry(part) |
709 | + | info("Press E ti Kill or Q to Release",1) |
710 | - | local humanoid = part.Parent:findFirstChild("Humanoid") |
710 | + | |
711 | - | if humanoid then |
711 | + | local tos = aaa.Parent:FindFirstChild("Torso") or aaa.Parent:FindFirstChild("UpperTorso") |
712 | - | sensoryee:destroy() |
712 | + | aaa.PlatformStand = true |
713 | - | kick:Play() |
713 | + | local w = Instance.new("Weld",t) w.Name = "grabweld" w.Part0 = t w.Part1 = tos |
714 | - | local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso) |
714 | + | coroutine.resume(coroutine.create(function() |
715 | - | kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
715 | + | for i = 0,.5,.1 do |
716 | - | kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35 |
716 | + | w.C0 = w.C0:lerp(CFrame.new(-.9,0,-.8),i) |
717 | - | local humanoid = part.Parent:findFirstChild("Humanoid") |
717 | + | swait() |
718 | - | if humanoid then |
718 | + | |
719 | - | humanoid.Health = humanoid.Health - math.random(45,60) |
719 | + | end)) |
720 | - | humanoid.PlatformStand = true |
720 | + | if aaa.Parent.Name ~= "ded" then |
721 | - | local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() |
721 | + | for i = 0,1,.05 do |
722 | - | local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() |
722 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(.7,0,-.15) * CFrame.Angles(rad(110),rad(0),rad(-80)) * CFrame.Angles(rad(10),rad(0),rad(0)),i) |
723 | - | local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() |
723 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(-.2,-.2,-.4) * CFrame.Angles(rad(130),rad(10),rad(50)),i) |
724 | - | local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() |
724 | + | swait() |
725 | - | local leftarm = humanoid.Parent["Left Arm"] |
725 | + | |
726 | - | local rightrm = humanoid.Parent["Right Arm"] |
726 | + | function kill() |
727 | - | local leftleg = humanoid.Parent["Left Leg"] |
727 | + | aaa.Parent.Archivable = true |
728 | - | local rightleg = humanoid.Parent["Right Leg"] |
728 | + | grab = false |
729 | - | humanoid.Parent.Torso["Left Hip"]:destroy() |
729 | + | if ammo >0 then |
730 | - | local head = humanoid.Parent.Head |
730 | + | ammo = ammo -1 |
731 | - | glue = Instance.new("Glue", humanoid.Parent.Torso) |
731 | + | sound(char,"131070686",5,1) |
732 | - | glue.Part0 = humanoid.Parent.Torso |
732 | + | coroutine.resume(coroutine.create(function() |
733 | - | glue.Part1 = leftleg |
733 | + | for i = 0,1,.5 do |
734 | - | glue.Name = "Left leg" |
734 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(1,0,.45) * CFrame.Angles(rad(110),rad(0),rad(-80)) * CFrame.Angles(rad(10),rad(0),rad(15)),i) |
735 | - | collider = Instance.new("Part", leftleg) |
735 | + | swait() |
736 | - | collider.Position = Vector3.new(0,999,0) |
736 | + | |
737 | - | collider.Size = Vector3.new(1.5, 1, 1) |
737 | + | for i = 0,1,.05 do |
738 | - | collider.Shape = "Cylinder" |
738 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(.7,0,-.15) * CFrame.Angles(rad(110),rad(0),rad(-80)),i) |
739 | - | local weld = Instance.new("Weld", collider) |
739 | + | swait() |
740 | - | weld.Part0 = leftleg |
740 | + | |
741 | - | weld.Part1 = collider |
741 | + | end)) |
742 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
742 | + | coroutine.resume(coroutine.create(function() |
743 | - | collider.TopSurface = "Smooth" |
743 | + | aaa.Health = .1 |
744 | - | collider.BottomSurface = "Smooth" |
744 | + | for i,v in pairs(aaa.Parent:GetChildren()) do |
745 | - | collider.formFactor = "Symmetric" |
745 | + | if v:IsA("Script") then |
746 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
746 | + | v:Destroy() |
747 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
747 | + | |
748 | - | collider.Transparency = 1 |
748 | + | |
749 | - | ------------ |
749 | + | end)) |
750 | - | humanoid.Parent.Torso["Right Hip"]:destroy() |
750 | + | wait(.5) |
751 | - | glue1 = Instance.new("Glue", humanoid.Parent.Torso) |
751 | + | coroutine.resume(coroutine.create(function() |
752 | - | glue1.Part0 = humanoid.Parent.Torso |
752 | + | for i,v in pairs(tos.Parent:GetChildren()) do |
753 | - | glue1.Part1 = rightleg |
753 | + | if v:IsA("BasePart") then |
754 | - | glue1.Name = "Right leg" |
754 | + | v.Anchored = false |
755 | - | collider1 = Instance.new("Part", rightleg) |
755 | + | |
756 | - | collider1.Position = Vector3.new(0,9999,0) |
756 | + | |
757 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
757 | + | for i,v in pairs(t:GetChildren()) do |
758 | - | collider1.Shape = "Cylinder" |
758 | + | if v.Name == "grabweld" then |
759 | - | local weld1 = Instance.new("Weld", collider1) |
759 | + | v:Destroy() |
760 | - | weld1.Part0 = rightleg |
760 | + | |
761 | - | weld1.Part1 = collider1 |
761 | + | |
762 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
762 | + | end)) |
763 | - | collider1.TopSurface = "Smooth" |
763 | + | coroutine.resume(coroutine.create(function() |
764 | - | collider1.BottomSurface = "Smooth" |
764 | + | for i = 0,.5,.1 do |
765 | - | collider1.formFactor = "Symmetric" |
765 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(20)),i) |
766 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
766 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(110),rad(20),rad(-30)),i) |
767 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
767 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(150)),i) |
768 | - | collider1.Transparency = 1 |
768 | + | swait() |
769 | - | ------------ |
769 | + | |
770 | - | humanoid.Parent.Torso["Right Shoulder"]:destroy() |
770 | + | end)) |
771 | - | glue11 = Instance.new("Glue", humanoid.Parent.Torso) |
771 | + | aaa.DisplayDistanceType = "None" |
772 | - | glue11.Part0 = humanoid.Parent.Torso |
772 | + | if tos.Name == "Torso" then |
773 | - | glue11.Part1 = rightrm |
773 | + | coroutine.resume(coroutine.create(function() |
774 | - | glue11.Name = "Right shoulder" |
774 | + | aaa.PlatformStand = true |
775 | - | collider11 = Instance.new("Part", rightrm) |
775 | + | local disshit = aaa.Parent |
776 | - | collider11.Position = Vector3.new(0,9999,0) |
776 | + | local h1 = disshit.Head |
777 | - | collider11.Size = Vector3.new(1.8,1,1) |
777 | + | local t1 = disshit.Torso |
778 | - | collider11.Shape = "Cylinder" |
778 | + | local ra1 = disshit["Right Arm"] |
779 | - | local weld11 = Instance.new("Weld", collider11) |
779 | + | local la1 = disshit["Left Arm"] |
780 | - | weld11.Part0 = rightrm |
780 | + | local rl1 = disshit["Right Leg"] |
781 | - | weld11.Part1 = collider11 |
781 | + | local ll1 = disshit["Left Leg"] |
782 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
782 | + | t1:BreakJoints() |
783 | - | collider11.TopSurface = "Smooth" |
783 | + | at2 = Instance.new("Attachment",t1) at2.Position = Vector3.new(1,.7,0) at2.Position = Vector3.new(1,.5,0) |
784 | - | collider11.BottomSurface = "Smooth" |
784 | + | at = Instance.new("Attachment",ra1) at.Name = "oof" at.Position = Vector3.new(-.5,.7,0) |
785 | - | collider11.formFactor = "Symmetric" |
785 | + | balls = Instance.new("BallSocketConstraint",ra1) balls.Attachment0 = at2 balls.Attachment1 = at |
786 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
786 | + | at21 = Instance.new("Attachment",t1) at21.Position = Vector3.new(-1,.7,0) at21.Position = Vector3.new(-1,.5,0) at21.Orientation = Vector3.new(0,180,0) |
787 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
787 | + | at1 = Instance.new("Attachment",la1) at.Name = "oof" at1.Position = Vector3.new(.5,.7,0) |
788 | - | collider11.Transparency = 1 |
788 | + | balls1 = Instance.new("BallSocketConstraint",la1) balls1.Attachment0 = at21 balls1.Attachment1 = at1 |
789 | - | ------------ |
789 | + | nek = Instance.new("Attachment",h1) nek2 = Instance.new("Attachment",t1) nek2.Position = Vector3.new(0,1,0) nek.Position = Vector3.new(0,-.5,0) nball = Instance.new("BallSocketConstraint",h1) nball.Attachment0 = nek nball.Attachment1 = nek2 |
790 | - | humanoid.Parent.Torso["Left Shoulder"]:destroy() |
790 | + | owihatedis = Instance.new("Attachment",t1) owihatedis.Position = Vector3.new(.5,-1,0) oihd = Instance.new("Attachment",rl1) oihd.Position = Vector3.new(0,1,0) oww = Instance.new("BallSocketConstraint",rl1) oww.Attachment0 = owihatedis oww.Attachment1 = oihd |
791 | - | glue111 = Instance.new("Glue", humanoid.Parent.Torso) |
791 | + | owihatedis2 = Instance.new("Attachment",t1) owihatedis2.Position = Vector3.new(-.5,-1,0) oihd2 = Instance.new("Attachment",ll1) oihd2.Position = Vector3.new(0,1,0) oww2 = Instance.new("BallSocketConstraint",ll1) oww2.Attachment0 = owihatedis2 oww2.Attachment1 = oihd2 |
792 | - | glue111.Part0 = humanoid.Parent.Torso |
792 | + | box = Instance.new("Part",t1) box.Size = Vector3.new(1,1.3,1) box.Transparency = 1 |
793 | - | glue111.Part1 = leftarm |
793 | + | box1 = Instance.new("Part",t1) box1.Size = Vector3.new(1,1.3,1) box1.Transparency = 1 |
794 | - | glue111.Name = "Left shoulder" |
794 | + | box2 = Instance.new("Part",t1) box2.Size = Vector3.new(1,1.3,1) box2.Transparency = 1 |
795 | - | collider111 = Instance.new("Part", leftarm) |
795 | + | box3 = Instance.new("Part",t1) box3.Size = Vector3.new(1,1.3,1) box3.Transparency = 1 |
796 | - | collider111.Position = Vector3.new(0,9999,0) |
796 | + | box4 = Instance.new("Part",t1) box4.Size = h.Size - Vector3.new(0,.7,0) box4.Transparency = 1 |
797 | - | collider111.Size = Vector3.new(1.5, 1, 1) |
797 | + | bw = Instance.new("Weld",box) bw.Part0 = box bw.Part1 = ra1 bw.C0 = bw.C0 * CFrame.new(0,.45,0) |
798 | - | collider111.Shape = "Cylinder" |
798 | + | bw1 = Instance.new("Weld",box1) bw1.Part0 = box1 bw1.Part1 = la1 bw1.C0 = bw1.C0 * CFrame.new(0,.45,0) |
799 | - | local weld111 = Instance.new("Weld", collider111) |
799 | + | bw2 = Instance.new("Weld",box2) bw2.Part0 = box2 bw2.Part1 = rl1 bw2.C0 = bw2.C0 * CFrame.new(0,.45,0) |
800 | - | weld111.Part0 = leftarm |
800 | + | bw3 = Instance.new("Weld",box3) bw3.Part0 = box3 bw3.Part1 = ll1 bw3.C0 = bw3.C0 * CFrame.new(0,.45,0) |
801 | - | weld111.Part1 = collider111 |
801 | + | bw4 = Instance.new("Weld",box4) bw4.Part0 = box4 bw4.Part1 = h1 bw4.C0 = bw4.C0 * CFrame.new(0,0,0) |
802 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
802 | + | local rt = disshit:FindFirstChild("HumanoidRootPart") |
803 | - | collider111.TopSurface = "Smooth" |
803 | + | if rt ~= nil then |
804 | - | collider111.BottomSurface = "Smooth" |
804 | + | rt:Destroy() |
805 | - | collider111.formFactor = "Symmetric" |
805 | + | |
806 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
806 | + | wait() |
807 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
807 | + | local ded = disshit:Clone() |
808 | - | collider111.Transparency = 1 |
808 | + | local as = ded:FindFirstChildOfClass("Humanoid") |
809 | - | ----------------- |
809 | + | as.Died:connect(function() |
810 | - | wait(0.1) |
810 | + | for i,v in pairs(ded.Torso:GetChildren()) do |
811 | - | kysniba:destroy() |
811 | + | if v:IsA("Part") then |
812 | - | wait(3.5) |
812 | + | v:Destroy() |
813 | - | lshclone.Parent = humanoid.Parent.Torso |
813 | + | |
814 | - | glue:destroy() |
814 | + | |
815 | - | rshclone.Parent = humanoid.Parent.Torso |
815 | + | end) |
816 | - | glue1:destroy() |
816 | + | coroutine.resume(coroutine.create(function() |
817 | - | lhclone.Parent = humanoid.Parent.Torso |
817 | + | for i = 1,math.random(4,9) do |
818 | - | glue11:destroy() |
818 | + | nubblud(ded.Head) |
819 | - | rhclone.Parent = humanoid.Parent.Torso |
819 | + | wait(.05) |
820 | - | glue111:destroy() |
820 | + | |
821 | - | collider:destroy() |
821 | + | end)) |
822 | - | collider1:destroy() |
822 | + | as.PlatformStand = true |
823 | - | collider11:destroy() |
823 | + | ded.Parent = workspace disshit:Destroy() |
824 | - | collider111:destroy() |
824 | + | ded.Torso.CFrame = ded.Torso.CFrame * CFrame.new(0,4,-6) |
825 | - | humanoid.PlatformStand = false |
825 | + | ded.Torso.Orientation = Vector3.new(math.random(-70,70),math.random(-70,70),math.random(-70,70)) |
826 | ded.Name = "ded" | |
827 | local yes = Instance.new("Part",char) yes.Size = t.Size yes.Anchored = true yes.CanCollide = false yes.Transparency = 1 yes.CFrame = rut.CFrame * CFrame.Angles(rad(50),rad(0),rad(0)) | |
828 | local furs = Instance.new("BodyVelocity",ded.Torso) furs.MaxForce = Vector3.new(huge,huge,huge) | |
829 | - | sensoryee.Touched:connect(ragdollafurry) |
829 | + | furs.Velocity = yes.CFrame.lookVector * 35 |
830 | - | for i = 0,1 , 0.1 do |
830 | + | |
831 | - | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i) |
831 | + | coroutine.resume(coroutine.create(function() |
832 | - | game:GetService("RunService").RenderStepped:wait() |
832 | + | wait(.1) |
833 | furs:Destroy() | |
834 | - | sensoryee:destroy() |
834 | + | yes:Destroy() |
835 | - | canlegkick = false |
835 | + | end)) |
836 | - | llegweld:destroy() |
836 | + | end)) |
837 | - | legcl.Parent = game.Players.LocalPlayer.Character.Torso |
837 | + | |
838 | - | canuse = true |
838 | + | wait(.4) |
839 | for i = 0,1,.05 do | |
840 | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) | |
841 | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) | |
842 | - | mouse.KeyDown:connect(kicksomefagsxd) |
842 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
843 | - | function killsomeonesleepingXD(key) |
843 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
844 | swait() | |
845 | - | if key == "t" then |
845 | + | |
846 | - | if canuse then |
846 | + | if aaa.Parent ~= nil then |
847 | - | print("Used: T") |
847 | + | aaa.Parent:BreakJoints() |
848 | - | local humanoid = mouse.Target.Parent:findFirstChild("Humanoid") |
848 | + | |
849 | - | local humanoidroot = mouse.Target.Parent:findFirstChild("HumanoidRootPart") |
849 | + | using = false |
850 | - | local torso = mouse.Target.Parent:findFirstChild("Torso") |
850 | + | rsw.Part1 = nil lsw.Part1 = nil |
851 | - | if humanoid then |
851 | + | else |
852 | - | print("Found Humanoid") |
852 | + | aaa.PlatformStand = true |
853 | - | if humanoidroot then |
853 | + | sound(char,"537744814",10,1) |
854 | wait(.5) | |
855 | local furs = Instance.new("BodyVelocity",tos) furs.MaxForce = Vector3.new(huge,huge,huge) | |
856 | - | if canuse then |
856 | + | furs.Velocity = rut.CFrame.lookVector * 30 |
857 | - | local furfaghat = humanoid.Parent:findFirstChildOfClass("Accessory") |
857 | + | w:Destroy() |
858 | - | local handd = furfaghat:findFirstChild("Handle") |
858 | + | for i = 0,.5,.05 do |
859 | - | if handd then |
859 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(-20)),i) |
860 | - | mesh = furfaghat.Handle.Mesh |
860 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(90),rad(20),rad(10)),i) |
861 | swait() | |
862 | - | if canuse and handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
862 | + | |
863 | - | canuse = false |
863 | + | furs:Destroy() |
864 | - | print("Someone fell down (no humanoidrootpart)") |
864 | + | for i = 0,1,.1 do |
865 | - | textfag.Text = "begone thot" |
865 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
866 | - | if torso then |
866 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
867 | - | print("Found torso") |
867 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
868 | - | game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = torso.Position |
868 | + | swait() |
869 | - | wait(3) |
869 | + | |
870 | - | game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = game.Players.LocalPlayer.Character.Torso.Position |
870 | + | coroutine.resume(coroutine.create(function() |
871 | - | end |
871 | + | wait(2) |
872 | - | if not issoneplaying then |
872 | + | if aaa.Parent.Name == "ded" then |
873 | - | song:Play() |
873 | + | else |
874 | - | issoneplaying = true |
874 | + | aaa.PlatformStand = false |
875 | - | end |
875 | + | |
876 | - | gun = Instance.new("Part", game.Players.LocalPlayer.Character) |
876 | + | end)) |
877 | - | gun.Size = Vector3.new(0.5, 1, 2) |
877 | + | grab = false |
878 | - | gun.CanCollide = false |
878 | + | using = false |
879 | - | gun.Name = "Gunn" |
879 | + | rsw.Part1 = nil lsw.Part1 = nil |
880 | - | gun:BreakJoints() |
880 | + | |
881 | - | weld = Instance.new("Weld", gun) |
881 | + | end |
882 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
882 | + | function drop() |
883 | - | weld.Part1 = gun |
883 | + | aaa.PlatformStand = true |
884 | - | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) |
884 | + | w:Destroy() |
885 | - | local mesh = Instance.new("SpecialMesh", gun) |
885 | + | local furs = Instance.new("BodyVelocity",tos) furs.MaxForce = Vector3.new(huge,huge,huge) |
886 | - | mesh.MeshId = "rbxassetid://742046473" |
886 | + | furs.Velocity = rut.CFrame.lookVector * 30 |
887 | - | mesh.TextureId = "rbxassetid://742046691" |
887 | + | for i = 0,.5,.05 do |
888 | - | mesh.Scale = Vector3.new(0.35,0.35,0.35) |
888 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(-20)),i) |
889 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
889 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(90),rad(20),rad(10)),i) |
890 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
890 | + | swait() |
891 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
891 | + | |
892 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
892 | + | furs:Destroy() |
893 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
893 | + | for i = 0,1,.05 do |
894 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
894 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
895 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
895 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
896 | - | for i = 0,1 , 0.05 do |
896 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
897 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i) |
897 | + | swait() |
898 | - | game:GetService("RunService").RenderStepped:wait() |
898 | + | |
899 | - | end |
899 | + | coroutine.resume(coroutine.create(function() |
900 | - | textfag.Text = "boiy." |
900 | + | wait(2) |
901 | - | wait(1) |
901 | + | if aaa.Parent.Name == "ded" then |
902 | - | textfag.Text = "lol die XDD" |
902 | + | |
903 | - | while humanoid.Health >= 0.01 do |
903 | + | aaa.PlatformStand = false |
904 | - | local shotsound = Instance.new("Sound", gun) |
904 | + | |
905 | - | shotsound.EmitterSize = 2 |
905 | + | end)) |
906 | - | shotsound.SoundId = "rbxassetid://745308042" |
906 | + | using = false |
907 | - | shotsound.Volume = 10 |
907 | + | rsw.Part1 = nil lsw.Part1 = nil |
908 | - | shotsound:Play() |
908 | + | grab = false |
909 | - | for i = 0,1 , 0.3 do |
909 | + | |
910 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.643392563, 0.391479492, 0, 0, 0.999999583, 0.939700782, 0.341998577, 0, -0.341998577, 0.939699948, 0),i) |
910 | + | |
911 | - | game:GetService("RunService").RenderStepped:wait() |
911 | + | oldmode = killmode |
912 | - | end |
912 | + | killmode = "release1" |
913 | - | humanoid.Health = humanoid.Health - 5 |
913 | + | hum.JumpPower = 0 |
914 | - | for i = 0,1 , 0.3 do |
914 | + | hum.WalkSpeed = 8 |
915 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i) |
915 | + | coroutine.resume(coroutine.create(function() |
916 | - | game:GetService("RunService").RenderStepped:wait() |
916 | + | for i = 0,1,.05 do |
917 | - | end |
917 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0),i) |
918 | - | end |
918 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-33),rad(0),rad(-30)),i) |
919 | - | textfag.Text = "no mercy" |
919 | + | swait() |
920 | - | wait(2) |
920 | + | |
921 | - | rhandweld:destroy() |
921 | + | end)) |
922 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
922 | + | grabda = true |
923 | - | gun:destroy() |
923 | + | w:Destroy() |
924 | - | textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter" |
924 | + | local ata = Instance.new("Attachment",la) ata.Position = Vector3.new(0,-.8,0) |
925 | - | canuse = true |
925 | + | local ata1 = Instance.new("Attachment",aaa.Parent["Right Leg"]) ata1.Position = Vector3.new(0,-.8,0) |
926 | - | else |
926 | + | local ba = Instance.new("BallSocketConstraint",ata) ba.Attachment0 = ata ba.Attachment1 = ata1 |
927 | - | if humanoid.PlatformStand == true then |
927 | + | rsw.Part1 = nil |
928 | - | canuse = false |
928 | + | function drop1() |
929 | - | print("Someone fell down (platformstand)") |
929 | + | using = true |
930 | - | end |
930 | + | grabda = false |
931 | killmode = oldmode | |
932 | ba.Attachment1 = nil | |
933 | ata:Destroy() | |
934 | ata1:Destroy() | |
935 | ba:Destroy() | |
936 | hum.JumpPower = 50 | |
937 | hum.WalkSpeed = 16 | |
938 | - | mouse.KeyDown:connect(killsomeonesleepingXD) |
938 | + | for i = 0,1,.05 do |
939 | - | function kyslol(key) |
939 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0),i) |
940 | - | if key == "r" then |
940 | + | swait() |
941 | - | if canuse then |
941 | + | |
942 | - | canuse = false |
942 | + | lsw.Part1 = nil |
943 | - | gun = Instance.new("Part", game.Players.LocalPlayer.Character) |
943 | + | using = false |
944 | - | gun.Size = Vector3.new(0.5, 1, 2) |
944 | + | grab = false |
945 | - | gun.CanCollide = false |
945 | + | |
946 | - | gun.Name = "Gunn" |
946 | + | |
947 | - | gun:BreakJoints() |
947 | + | |
948 | - | weld = Instance.new("Weld", gun) |
948 | + | |
949 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
949 | + | |
950 | - | weld.Part1 = gun |
950 | + | local tcon = hbox.Touched:connect(grabd) |
951 | - | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) |
951 | + | using = true |
952 | - | local mesh = Instance.new("SpecialMesh", gun) |
952 | + | coroutine.resume(coroutine.create(function() |
953 | - | mesh.MeshId = "rbxassetid://742046473" |
953 | + | for i = 0,.5,.1 do |
954 | - | mesh.TextureId = "rbxassetid://742046691" |
954 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
955 | - | mesh.Scale = Vector3.new(0.35,0.35,0.35) |
955 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
956 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
956 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
957 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
957 | + | swait() |
958 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
958 | + | |
959 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
959 | + | end)) |
960 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
960 | + | rsw.Part1 = rapr lsw.Part1 = lapl |
961 | - | for i = 0,1 , 0.03 do |
961 | + | for i = 0,.7,.05 do |
962 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(3.32913208, 0.151973724, 0.160049438, 0.257815927, 0.962249994, 0.0871548727, 0.965930343, -0.258802414, 4.42634882e-06, 0.0225601513, 0.0841843933, -0.996189654),i) |
962 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(.2,0,-.3) * CFrame.Angles(rad(90),rad(0),rad(70)),i) |
963 | - | game:GetService("RunService").RenderStepped:wait() |
963 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(-.2,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-70)),i) |
964 | swait() | |
965 | - | song:Stop() |
965 | + | |
966 | - | wait(2) |
966 | + | wait(.25) |
967 | - | function ragdoll() |
967 | + | hbox:Destroy() |
968 | - | game.Players.LocalPlayer.Character.Archivable = true |
968 | + | tcon:disconnect() |
969 | - | clone = game.Players.LocalPlayer.Character:Clone() |
969 | + | if grab == false then |
970 | - | clone.Parent = workspace |
970 | + | for i = 0,1,.05 do |
971 | - | for i,v in pairs(clone:GetChildren()) do |
971 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
972 | - | if v.ClassName == "Script" or v.ClassName == "LocalScript" then |
972 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
973 | - | v:destroy() |
973 | + | swait() |
974 | end | |
975 | - | for i,p in pairs(v:GetChildren()) do |
975 | + | using = false |
976 | - | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then |
976 | + | rsw.Part1 = nil lsw.Part1 = nil |
977 | - | p:destroy() |
977 | + | |
978 | end | |
979 | ||
980 | function dumi() | |
981 | - | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
981 | + | local dog = Instance.new("Model",workspace) dog.Name = "dumi" |
982 | - | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then |
982 | + | local head = Instance.new("Part",dog) head.Name = "Head" head.Size = Vector3.new(2,1,1) |
983 | - | t:destroy() |
983 | + | local la1 = Instance.new("Part",dog) la1.Name = "Left Arm" la1.Size = Vector3.new(1,2,1) local t1 = Instance.new("Part",dog) t1.Name = "Torso" t1.Size = Vector3.new(2,2,1) local ra1 = Instance.new("Part",dog) ra1.Name = "Right Arm" ra1.Size = Vector3.new(1,2,1) |
984 | local ll1 = Instance.new("Part",dog) ll1.Name = "Left Leg" ll1.Size = Vector3.new(1,2,1) local rl1 = Instance.new("Part",dog) rl1.Name = "Right Leg" rl1.Size = Vector3.new(1,2,1) | |
985 | local dhum = Instance.new("Humanoid",dog) local hmesh = Instance.new("SpecialMesh",head) hmesh.Scale = Vector3.new(1.25,1.25,1.25) | |
986 | - | vel = Instance.new("BodyVelocity", clone.Torso) |
986 | + | dhum.MaxHealth = "inf" dhum.Health = "inf" dhum.AutoJumpEnabled = true |
987 | - | vel.Velocity = clone.Torso.CFrame.lookVector * -5 |
987 | + | head.BrickColor = BrickColor.new("Institutional white") t1.BrickColor = BrickColor.new("Really black") ra1.BrickColor = BrickColor.new("Institutional white") la1.BrickColor = BrickColor.new("Institutional white") rl1.BrickColor = BrickColor.new("Dark stone grey") ll1.BrickColor = BrickColor.new("Dark stone grey") |
988 | - | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
988 | + | local fais = Instance.new("Decal",head) fais.Texture = "http://www.roblox.com/asset/?id=1077397727" |
989 | - | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" |
989 | + | local nec = Instance.new("Motor6D",t1) nec.Part0 = t1 nec.Part1 = head nec.C0 = nec.C0 * CFrame.new(0,1.5,0) |
990 | - | using = false |
990 | + | local ris = Instance.new("Motor6D",t1) ris.Part0 = t1 ris.Part1 = ra1 ris.C0 = ris.C0 * CFrame.new(1.5,0,0) |
991 | - | hit = Instance.new("Sound", clone.Torso) |
991 | + | local lis = Instance.new("Motor6D",t1) lis.Part0 = t1 lis.Part1 = la1 lis.C0 = lis.C0 * CFrame.new(-1.5,0,0) |
992 | - | hit.SoundId = "rbxassetid://260430060" |
992 | + | local rih = Instance.new("Motor6D",t1) rih.Part0 = t1 rih.Part1 = rl1 rih.C0 = rih.C0 * CFrame.new(.5,-2,0) |
993 | - | hit.Volume = 5 |
993 | + | local lih = Instance.new("Motor6D",t1) lih.Part0 = t1 lih.Part1 = ll1 lih.C0 = lih.C0 * CFrame.new(-.5,-2,0) |
994 | - | hit1 = Instance.new("Sound", clone.Torso) |
994 | + | head.CFrame = h.CFrame * CFrame.new(4,0,0) |
995 | - | hit1.SoundId = "rbxassetid://138087186" |
995 | + | t1.CFrame = t.CFrame * CFrame.new(4,0,0) |
996 | - | hit1.Volume = 5 |
996 | + | ra1.CFrame = ra.CFrame * CFrame.new(4,0,0) |
997 | - | hit2 = Instance.new("Sound", clone.Torso) |
997 | + | la1.CFrame = la.CFrame * CFrame.new(4,0,0) |
998 | - | hit2.SoundId = "rbxassetid://131237241" |
998 | + | rl1.CFrame = rl.CFrame * CFrame.new(4,0,0) |
999 | - | hit2.Volume = 5 |
999 | + | ll1.CFrame = ll.CFrame * CFrame.new(4,0,0) |
1000 | - | hit3 = Instance.new("Sound", clone.Torso) |
1000 | + | |
1001 | - | hit3.SoundId = "rbxassetid://278062209" |
1001 | + | |
1002 | - | hit3.Volume = 5 |
1002 | + | function equip() |
1003 | - | hit3.TimePosition = 0.33 |
1003 | + | rsw.Part1 = rapr |
1004 | - | ded = Instance.new("Sound", clone.Torso) |
1004 | + | using = true |
1005 | - | ded.SoundId = "rbxassetid://418892870" |
1005 | + | info("Equipped, press F or G to change the mode.",1) |
1006 | - | ded.Volume = 5 |
1006 | + | for i = 0,1,.03 do |
1007 | - | local leftarm = clone:findFirstChild("Left Arm") |
1007 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,.3,0) * CFrame.Angles(rad(0),rad(0),rad(-20)),i) |
1008 | - | local rightrm = clone:findFirstChild("Right Arm") |
1008 | + | swait() |
1009 | - | local leftleg = clone:findFirstChild("Left Leg") |
1009 | + | |
1010 | - | local rightleg = clone:findFirstChild("Right Leg") |
1010 | + | gunweld.Part0 = ra gunweld.C0 = CFrame.new(0,-.9,0) * CFrame.Angles(rad(-90),rad(-90),rad(0)) |
1011 | - | local head = clone:findFirstChild("Head") |
1011 | + | for i = 0,1,.05 do |
1012 | - | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
1012 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) |
1013 | - | if g.ClassName == "Part" then |
1013 | + | swait() |
1014 | - | g:destroy() |
1014 | + | |
1015 | uneq = true | |
1016 | rsw.Part1 = nil | |
1017 | - | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
1017 | + | canequip = false |
1018 | - | if h.ClassName == "Accesory" then |
1018 | + | using = false |
1019 | - | h:destroy() |
1019 | + | |
1020 | ||
1021 | function unequip() | |
1022 | - | game.Workspace.CurrentCamera.CameraSubject = head |
1022 | + | rsw.Part1 = rapr |
1023 | - | if head ~= nil then |
1023 | + | using = true |
1024 | - | local glue13 = Instance.new("Glue", clone.Torso) |
1024 | + | info("Unequipped.",1) |
1025 | - | glue13.Part0 = clone.Torso |
1025 | + | for i = 0,1,.05 do |
1026 | - | glue13.Part1 = head |
1026 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,.3,0) * CFrame.Angles(rad(0),rad(0),rad(-20)),i) |
1027 | - | glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1027 | + | swait() |
1028 | - | glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1028 | + | |
1029 | - | local collider13 = Instance.new("Part", head) |
1029 | + | gunweld.Part0 = t gunweld.C0 = CFrame.new(1.1,-.7,0) * CFrame.Angles(rad(-120),rad(-90),rad(0)) |
1030 | - | collider13.Position = Vector3.new(0,999,0) |
1030 | + | for i = 0,.5,.1 do |
1031 | - | collider13.Size = Vector3.new(0.5, 0.9, 0.7) |
1031 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1032 | - | collider13.Shape = "Cylinder" |
1032 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
1033 | - | collider13.Transparency = 1 |
1033 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
1034 | - | local weld = Instance.new("Weld", collider13) |
1034 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
1035 | - | weld.Part0 = head |
1035 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
1036 | - | weld.Part1 = collider13 |
1036 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1037 | - | weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
1037 | + | swait() |
1038 | - | collider13.TopSurface = "Smooth" |
1038 | + | |
1039 | - | collider13.BottomSurface = "Smooth" |
1039 | + | for i = 0,1,.03 do |
1040 | - | collider13.formFactor = "Symmetric" |
1040 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) |
1041 | swait() | |
1042 | - | if leftleg ~= nil then |
1042 | + | |
1043 | - | local glue = Instance.new("Glue", clone.Torso) |
1043 | + | uneq = false |
1044 | - | glue.Part0 = clone.Torso |
1044 | + | canequip = true |
1045 | - | glue.Part1 = leftleg |
1045 | + | rsw.Part1 = nil |
1046 | - | glue.Name = "Left leg" |
1046 | + | |
1047 | - | local collider = Instance.new("Part", leftleg) |
1047 | + | |
1048 | - | collider.Position = Vector3.new(0,999,0) |
1048 | + | mouse.KeyDown:connect(function(key) |
1049 | - | collider.Size = Vector3.new(1.5, 1, 1) |
1049 | + | key = string.lower(key) |
1050 | - | collider.Shape = "Cylinder" |
1050 | + | if string.byte(key) == 48 and not grabda then |
1051 | - | local weld = Instance.new("Weld", collider) |
1051 | + | hum.WalkSpeed = 30 |
1052 | - | weld.Part0 = leftleg |
1052 | + | |
1053 | - | weld.Part1 = collider |
1053 | + | end) |
1054 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
1054 | + | mouse.KeyUp:connect(function(key) |
1055 | - | collider.TopSurface = "Smooth" |
1055 | + | key = string.lower(key) |
1056 | - | collider.BottomSurface = "Smooth" |
1056 | + | if string.byte(key) == 48 and not grabda then |
1057 | - | collider.formFactor = "Symmetric" |
1057 | + | hum.WalkSpeed = 16 |
1058 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1058 | + | |
1059 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1059 | + | end) |
1060 | - | collider.Transparency = 1 |
1060 | + | |
1061 | local conts = false | |
1062 | - | ------------ |
1062 | + | function controls() |
1063 | - | if rightleg ~= nil then |
1063 | + | conts = true |
1064 | - | local glue1 = Instance.new("Glue", clone.Torso) |
1064 | + | coroutine.resume(coroutine.create(function() |
1065 | - | glue1.Part0 = clone.Torso |
1065 | + | info("F - Shoot.",1) |
1066 | - | glue1.Part1 = rightleg |
1066 | + | wait(1) |
1067 | - | glue1.Name = "Right leg" |
1067 | + | info("R - Reload.",1) |
1068 | - | local collider1 = Instance.new("Part", rightleg) |
1068 | + | wait(1) |
1069 | - | collider1.Position = Vector3.new(0,999,0) |
1069 | + | info("G - Grab.",1) |
1070 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
1070 | + | wait(1) |
1071 | - | collider1.Shape = "Cylinder" |
1071 | + | info("C - Spawn a dummy.",1) |
1072 | - | local weld1 = Instance.new("Weld", collider1) |
1072 | + | wait(1) |
1073 | - | weld1.Part0 = rightleg |
1073 | + | info("V - Destroy all dead victims.",1) |
1074 | - | weld1.Part1 = collider1 |
1074 | + | wait(1) |
1075 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
1075 | + | info("N - Dance.",1) |
1076 | - | collider1.TopSurface = "Smooth" |
1076 | + | conts = false |
1077 | - | collider1.BottomSurface = "Smooth" |
1077 | + | end)) |
1078 | - | collider1.formFactor = "Symmetric" |
1078 | + | |
1079 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1079 | + | |
1080 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1080 | + | function cleardumi() |
1081 | - | collider1.Transparency = 1 |
1081 | + | for i,v in pairs(workspace:GetChildren()) do |
1082 | if v.Name == "ded" then | |
1083 | - | ------------ |
1083 | + | local exp = Instance.new("Explosion",workspace) exp.Position = v.Torso.Position exp.BlastRadius = 0 |
1084 | - | if rightrm ~= nil then |
1084 | + | v:Destroy() |
1085 | - | local glue11 = Instance.new("Glue", clone.Torso) |
1085 | + | |
1086 | - | glue11.Part0 = clone.Torso |
1086 | + | |
1087 | - | glue11.Part1 = rightrm |
1087 | + | |
1088 | - | glue11.Name = "Right shoulder" |
1088 | + | |
1089 | - | local collider11 = Instance.new("Part", rightrm) |
1089 | + | hum.Running:connect(function(spd) |
1090 | - | collider11.Position = Vector3.new(0,9999,0) |
1090 | + | if spd > 0 then |
1091 | - | collider11.Size = Vector3.new(1.5,1,1) |
1091 | + | anim = "walk" |
1092 | - | collider11.Shape = "Cylinder" |
1092 | + | else |
1093 | - | local weld11 = Instance.new("Weld", collider11) |
1093 | + | anim = "idle" |
1094 | - | weld11.Part0 = rightrm |
1094 | + | |
1095 | - | weld11.Part1 = collider11 |
1095 | + | end) |
1096 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
1096 | + | |
1097 | - | collider11.TopSurface = "Smooth" |
1097 | + | local dancing = false |
1098 | - | collider11.BottomSurface = "Smooth" |
1098 | + | local mus = Instance.new("Sound",char) mus.Looped = true mus.SoundId = "rbxassetid://1563991094" mus.Volume = 5 |
1099 | - | collider11.formFactor = "Symmetric" |
1099 | + | local musica = Instance.new("Sound",char) musica.Volume = 1 musica.Looped = true musica.SoundId = "rbxassetid://1080089636" |
1100 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
1100 | + | local visonlyvlad = false |
1101 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
1101 | + | |
1102 | - | collider11.Transparency = 1 |
1102 | + | mouse.KeyDown:connect(function(key) |
1103 | if key == "e" and grab and not grabda then | |
1104 | - | ------------ |
1104 | + | kill() |
1105 | - | if leftarm ~= nil then |
1105 | + | |
1106 | - | local glue111 = Instance.new("Glue", clone.Torso) |
1106 | + | if key == "q" and grab and not grabda then |
1107 | - | glue111.Part0 = clone.Torso |
1107 | + | drop() |
1108 | - | glue111.Part1 = leftarm |
1108 | + | |
1109 | - | glue111.Name = "Left shoulder" |
1109 | + | if grabda and key == "q" then |
1110 | - | local collider111 = Instance.new("Part", leftarm) |
1110 | + | drop1() |
1111 | - | collider111.Position = Vector3.new(0,9999,0) |
1111 | + | |
1112 | - | collider111.Size = Vector3.new(1.5,1,1) |
1112 | + | if grabda and key == "e" then |
1113 | - | collider111.Shape = "Cylinder" |
1113 | + | fire() |
1114 | - | local weld111 = Instance.new("Weld", collider111) |
1114 | + | |
1115 | - | weld111.Part0 = leftarm |
1115 | + | if key == "r" and not using and not grab then |
1116 | - | weld111.Part1 = collider111 |
1116 | + | reload() |
1117 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
1117 | + | |
1118 | - | collider111.TopSurface = "Smooth" |
1118 | + | if key == "c" then |
1119 | - | collider111.BottomSurface = "Smooth" |
1119 | + | dumi() |
1120 | - | collider111.formFactor = "Symmetric" |
1120 | + | |
1121 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
1121 | + | if key == "z"and canequip == true then |
1122 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
1122 | + | equip() |
1123 | - | collider111.Transparency = 1 |
1123 | + | |
1124 | - | ---------------- |
1124 | + | if key == "x" and canequip == false and uneq == true then |
1125 | - | sensoring = Instance.new("Part", clone.Torso) |
1125 | + | unequip() |
1126 | - | sensoring.Size = Vector3.new(1.2,1.1,0.8) |
1126 | + | |
1127 | - | sensoring.CanCollide = false |
1127 | + | if key == "v" then |
1128 | - | sensoring.Position = clone.Torso.Position |
1128 | + | cleardumi() |
1129 | - | local welder = Instance.new("Weld", sensoring) |
1129 | + | |
1130 | - | welder.Part0 = clone.Torso |
1130 | + | if key == "m" and not conts then |
1131 | - | welder.Part1 = sensoring |
1131 | + | controls() |
1132 | - | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) |
1132 | + | |
1133 | - | sensoring.Transparency = 1 |
1133 | + | if key == "g" and not using then |
1134 | - | ----------------- |
1134 | + | greb() |
1135 | - | sensoring1 = Instance.new("Part", clone.Torso) |
1135 | + | |
1136 | - | sensoring1.Size = Vector3.new(1.2,1.1,0.8) |
1136 | + | if key == "f" and not using then |
1137 | - | sensoring1.CanCollide = false |
1137 | + | fire() |
1138 | - | sensoring1.Position = clone.Torso.Position |
1138 | + | |
1139 | - | local welder1 = Instance.new("Weld", sensoring) |
1139 | + | key = key:lower() |
1140 | - | welder1.Part0 = clone.Torso |
1140 | + | if key == "n" then |
1141 | - | welder1.Part1 = sensoring1 |
1141 | + | if not dancing then |
1142 | - | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) |
1142 | + | dancing = true |
1143 | - | sensoring1.Transparency = 1 |
1143 | + | using = true |
1144 | char.Animate.Disabled = true | |
1145 | - | clone.Name = game.Players.LocalPlayer.Character.Name.." (Committed suicide)" |
1145 | + | for i,v in pairs(Model0:GetChildren()) do |
1146 | - | ded:Stop() |
1146 | + | if v:IsA("Part") then |
1147 | - | vel:destroy() |
1147 | + | v.Transparency = 1 |
1148 | - | wait(0.5) |
1148 | + | |
1149 | - | local function touch() |
1149 | + | |
1150 | - | if not using then |
1150 | + | mus:Play() |
1151 | - | using = true |
1151 | + | while dancing do |
1152 | - | local Math = math.random(1,4) |
1152 | + | if dancing then |
1153 | - | if Math == 1 then |
1153 | + | coroutine.resume(coroutine.create(function() |
1154 | - | hit:Play() |
1154 | + | for i = 0,.3,.035 do |
1155 | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(5),rad(180)) * CFrame.new(0,0,-.1),i) | |
1156 | - | if Math == 2 then |
1156 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
1157 | - | hit1:Play() |
1157 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
1158 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,-.05) * CFrame.Angles(rad(0),rad(60),rad(-10)),i) | |
1159 | - | if Math == 3 then |
1159 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.15) * CFrame.Angles(rad(0),rad(-45),rad(-31.5)),i) |
1160 | - | hit2:Play() |
1160 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1161 | swait() | |
1162 | - | if Math == 4 then |
1162 | + | |
1163 | - | hit3:Play() |
1163 | + | end)) |
1164 | end | |
1165 | - | wait(0.1) |
1165 | + | wait(.07) |
1166 | - | using = false |
1166 | + | if dancing then |
1167 | for i = 0,.7,.035 do | |
1168 | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(5),rad(180)) * CFrame.new(0,0,-.2),i) | |
1169 | - | sensoring.Touched:connect(touch) |
1169 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
1170 | - | sensoring1.Touched:connect(touch) |
1170 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
1171 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.05) * CFrame.Angles(rad(0),rad(60),rad(-20)),i) | |
1172 | - | if head ~= nil then |
1172 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.15) * CFrame.Angles(rad(0),rad(-45),rad(-63)),i) |
1173 | - | head.CanCollide = false |
1173 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1174 | swait() | |
1175 | - | game:GetService("RunService").Stepped:wait() |
1175 | + | |
1176 | end | |
1177 | if dancing then | |
1178 | coroutine.resume(coroutine.create(function() | |
1179 | - | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) |
1179 | + | for i = 0,.3,.035 do |
1180 | - | local shotsound = Instance.new("Sound", gun) |
1180 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(-5),rad(180)) * CFrame.new(0,0,-.1),i) |
1181 | - | shotsound.EmitterSize = 2 |
1181 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
1182 | - | shotsound.SoundId = "rbxassetid://745308042" |
1182 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
1183 | - | shotsound.Volume = 10 |
1183 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.15) * CFrame.Angles(rad(0),rad(45),rad(31.5)),i) |
1184 | - | shotsound:Play() |
1184 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.9,-.05) * CFrame.Angles(rad(0),rad(-60),rad(20)),i) |
1185 | - | game.Players.LocalPlayer.Character.Humanoid.Health = 0 |
1185 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1186 | swait() | |
1187 | end | |
1188 | end)) | |
1189 | - | mouse.KeyDown:connect(kyslol) |
1189 | + | |
1190 | - | function killtatfurfag(part) |
1190 | + | wait(.07) |
1191 | - | local humanoid = part.Parent:findFirstChild("Humanoid") |
1191 | + | if dancing then |
1192 | - | if humanoid and canuse then |
1192 | + | for i = 0,.7,.035 do |
1193 | - | canuse = false |
1193 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(-5),rad(180)) * CFrame.new(0,0,-.2),i) |
1194 | - | print("Has humanoid") |
1194 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
1195 | - | for i,v in pairs(humanoid.Parent:GetChildren()) do |
1195 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
1196 | - | if v.ClassName == "Accessory" or v.ClassName == "Hat" then |
1196 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.15) * CFrame.Angles(rad(0),rad(45),rad(63)),i) |
1197 | - | local mesh = v.Handle.Mesh |
1197 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.05) * CFrame.Angles(rad(0),rad(-60),rad(20)),i) |
1198 | - | print("Found Hat") |
1198 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1199 | - | print(v) |
1199 | + | swait() |
1200 | - | print(mesh) |
1200 | + | |
1201 | - | if mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
1201 | + | |
1202 | - | print("Furfaggot") |
1202 | + | swait() |
1203 | - | if cankillafurfag then |
1203 | + | |
1204 | - | cankillafurfag = false |
1204 | + | |
1205 | - | canuse = false |
1205 | + | mus:Stop() |
1206 | - | humanoid.WalkSpeed = 0 |
1206 | + | char.Animate.Disabled = false |
1207 | - | humanoid.JumpPower = 0 |
1207 | + | dancing = false |
1208 | - | local textfagmath = math.random(1,4) |
1208 | + | for i,v in pairs(Model0:GetChildren()) do |
1209 | - | if textfagmath == 1 then |
1209 | + | if v:IsA("Part") then |
1210 | - | textfag.Text = "yiff in hell furfag" |
1210 | + | v.Transparency = 0 |
1211 | - | end |
1211 | + | |
1212 | - | if textfagmath == 2 then |
1212 | + | |
1213 | - | textfag.Text = "die fox wannabe" |
1213 | + | shot.Transparency = 1 |
1214 | - | end |
1214 | + | if not canequip then |
1215 | - | if textfagmath == 3 then |
1215 | + | using = false |
1216 | - | textfag.Text = "be a dog somewhere else" |
1216 | + | |
1217 | - | end |
1217 | + | for i,v in pairs(Model0:GetChildren()) do |
1218 | - | if textfagmath == 4 then |
1218 | + | if v:IsA("Part") then |
1219 | - | textfag.Text = "kill yourself lol" |
1219 | + | v.Transparency = 0 |
1220 | - | end |
1220 | + | |
1221 | - | workspace.CurrentCamera.CameraSubject = humanoid.Parent.Head |
1221 | + | |
1222 | - | local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart") |
1222 | + | shot.Transparency = 1 |
1223 | - | if humanoidrootpart then |
1223 | + | using = true |
1224 | - | humanoidrootpart:destroy() |
1224 | + | wait(.3) |
1225 | - | else |
1225 | + | for i = 0,1,.1 do |
1226 | - | humanoid.PlatformStand = true |
1226 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1227 | - | end |
1227 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
1228 | - | if not issoneplaying then |
1228 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
1229 | - | song:Play() |
1229 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
1230 | - | issoneplaying = true |
1230 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
1231 | - | end |
1231 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1232 | - | local furfagweld = Instance.new("Weld", humanoid.Parent.Head) |
1232 | + | swait() |
1233 | - | furfagweld.Part0 = game.Players.LocalPlayer.Character.Torso |
1233 | + | |
1234 | - | furfagweld.Part1 = humanoid.Parent.Head |
1234 | + | |
1235 | - | furfagweld.C0 = CFrame.new(-0.20883131, 1.52094078, -1.24165344, 0.999628544, 1.30674697e-19, -0.027248919, -7.10571086e-08, 1.00000024, -2.60673528e-06, 0.0272489246, 2.65240669e-06, 0.999628782) |
1235 | + | |
1236 | - | local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() |
1236 | + | |
1237 | - | game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() |
1237 | + | |
1238 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
1238 | + | if key == "u" and plr.Name == "BaconLicki" then |
1239 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
1239 | + | if not visonlyvlad then |
1240 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
1240 | + | |
1241 | - | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
1241 | + | musica:Play() |
1242 | - | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
1242 | + | visonlyvlad = true |
1243 | - | for i = 0,1 , 0.03 do |
1243 | + | info("Visualiser mode:On",.3) |
1244 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.39632034, 0.689879417, -0.597869873, -6.35552908e-07, -0.500005543, 0.86602211, 0.984808922, -0.150379077, -0.0868219659, 0.173643142, 0.852866292, 0.492410004),i) |
1244 | + | |
1245 | - | game:GetService("RunService").RenderStepped:wait() |
1245 | + | info("Visualiser mode:Off",.3) |
1246 | - | end |
1246 | + | visonlyvlad = false |
1247 | - | print(mesh.MeshId) |
1247 | + | musica:Stop() |
1248 | - | wait(1) |
1248 | + | |
1249 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
1249 | + | |
1250 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
1250 | + | end) |
1251 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) |
1251 | + | mouse.KeyUp:connect(function(key) |
1252 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
1252 | + | if key == "f" then |
1253 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
1253 | + | keyhold = false |
1254 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
1254 | + | |
1255 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
1255 | + | end) |
1256 | - | for i = 0,1 , 0.03 do |
1256 | + | coroutine.resume(coroutine.create(function() |
1257 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.27873755, 0.423975229, 0.121429443, -0.150391072, 0.417206496, 0.896284282, -0.34430778, 0.827733159, -0.443071097, -0.926733494, -0.375231266, 0.0191633161),i) |
1257 | + | while false do |
1258 | - | game:GetService("RunService").RenderStepped:wait() |
1258 | + | if visonlyvlad == true then |
1259 | - | end |
1259 | + | for i = 0,1,.0001 do |
1260 | - | wait(0.5) |
1260 | + | vispart.CFrame = vispart.CFrame:lerp(rut.CFrame * CFrame.new(1,2,2),i) |
1261 | - | --Converted with ttyyuu12345's model to script plugin v4 |
1261 | + | swait() |
1262 | - | function sandbox(var,func) |
1262 | + | |
1263 | - | local env = getfenv(func) |
1263 | + | |
1264 | - | local newenv = setmetatable({},{ |
1264 | + | swait() |
1265 | - | __index = function(self,k) |
1265 | + | |
1266 | - | if k=="script" then |
1266 | + | end)) |
1267 | - | return var |
1267 | + | |
1268 | - | else |
1268 | + | if anim == "walk" and not using and uneq then |
1269 | - | return env[k] |
1269 | + | for i = 0,.5,.1 do |
1270 | - | end |
1270 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1271 | - | end, |
1271 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
1272 | - | }) |
1272 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
1273 | - | setfenv(func,newenv) |
1273 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
1274 | - | return func |
1274 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
1275 | - | end |
1275 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
1276 | - | cors = {} |
1276 | + | swait() |
1277 | - | mas = Instance.new("Model",game:GetService("Lighting")) |
1277 | + | |
1278 | - | local Model0 = Instance.new("Model") |
1278 | + | |
1279 | - | local Part1 = Instance.new("Part") |
1279 | + | if anim == "idle" and not using and uneq then |
1280 | - | local Part2 = Instance.new("Part") |
1280 | + | for i = 0,.5,.06 do |
1281 | - | local Part3 = Instance.new("Part") |
1281 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(160)),i) |
1282 | - | local Weld4 = Instance.new("Weld") |
1282 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(74),rad(-20)),i) |
1283 | - | local Weld5 = Instance.new("Weld") |
1283 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-110),rad(-20)),i) |
1284 | - | local Weld6 = Instance.new("Weld") |
1284 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1.1,0) * CFrame.Angles(rad(7),rad(80),rad(0)),i) |
1285 | - | local Part7 = Instance.new("Part") |
1285 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(-7),rad(-80),rad(0)),i) |
1286 | - | Model0.Name = "lolrip" |
1286 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(200)),i) |
1287 | - | Model0.Parent = mas |
1287 | + | swait() |
1288 | - | Part1.Name = "die1" |
1288 | + | |
1289 | - | Part1.Parent = Model0 |
1289 | + | |
1290 | - | Part1.Rotation = Vector3.new(90, -60, 20) |
1290 | + | swait() |
1291 | - | Part1.Size = Vector3.new(1.31000066, 0.129999995, 0.0600000024) |
1291 | + | |
1292 | - | Part1.CFrame = CFrame.new(80.7363205, 2.06008005, 5.45916986, 0.469849259, -0.171007127, -0.866025925, -0.813799143, 0.29619959, -0.500001609, 0.342019051, 0.939697623, 1.28149986e-06) |
1292 | + | function inf(text) |
1293 | - | Part1.Position = Vector3.new(80.7363205, 2.06008005, 5.45916986) |
1293 | + | local ch = coroutine.wrap(function() |
1294 | - | Part1.Orientation = Vector3.new(30, -90, -70) |
1294 | + | local sc = Instance.new("ScreenGui",plrg) |
1295 | - | Part2.Name = "die111" |
1295 | + | local tex = Instance.new("TextLabel",sc) tex.Rotation = math.random(-5,5) tex.Position = UDim2.new(-.5,0,-.5,0) tex.Size = UDim2.new(2,0,2,0) tex.TextScaled = true tex.BackgroundColor3 = Color3.fromRGB(40,40,40) tex.BorderSizePixel = 0 tex.TextColor3 = Color3.fromRGB(255,255,255) tex.Text = "" |
1296 | - | Part2.Parent = Model0 |
1296 | + | for i = 1, string.len(text) do |
1297 | - | Part2.Rotation = Vector3.new(90, -60, 20) |
1297 | + | tex.Text = string.sub(text, 1, i) |
1298 | - | Part2.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007) |
1298 | + | wait() |
1299 | - | Part2.CFrame = CFrame.new(81.0578461, 1.51319027, 5.57297802, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06) |
1299 | + | end |
1300 | - | Part2.Position = Vector3.new(81.0578461, 1.51319027, 5.57297802) |
1300 | + | wait(2) |
1301 | - | Part2.Orientation = Vector3.new(30, -90, -70) |
1301 | + | sc:Destroy() |
1302 | - | Part3.Name = "die11" |
1302 | + | tex:Destroy() |
1303 | - | Part3.Parent = Model0 |
1303 | + | |
1304 | - | Part3.Rotation = Vector3.new(90, -60, 20) |
1304 | + | ch() |
1305 | - | Part3.Size = Vector3.new(1.31000066, 0.140000001, 0.0600000024) |
1305 | + | end |