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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility code by Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
        return Fake
11
    end
12
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            if Index == "PlrObj" then
88
                                return RealPlayer
89
                            end
90
                            return RealPlayer[Index]
91
                        end
92
                    end;
93
                    __tostring = function(self)
94
                        return RealPlayer.Name
95
                    end
96
                })
97
            end
98
        end
99
        if RealGame[Index] then
100
            local Type = type(RealGame[Index])
101
            if Type == "function" then
102
                if Index:lower() == "getservice" or Index:lower() == "service" then
103
                    return function (self,Service)
104
                        if Service:lower() == "players" then
105
                            return setmetatable({},{
106
                                __index = function (self2,Index2)
107
                                    local RealService = RealGame:GetService(Service)
108
                                    local Type2 = type(Index2)
109
                                    if Type2 == "function" then
110
                                        return function (self,...)
111
                                            return RealService[Index2](RealService,...)
112
                                        end
113
                                    else
114
                                        if Index2:lower() == "localplayer" then
115
                                            return Sandbox(owner)
116
                                        end
117
                                        return RealService[Index2]
118
                                    end
119
                                end;
120
                                __tostring = function(self)
121
                                    return RealGame:GetService(Service).Name
122
                                end
123
                            })
124
                        elseif Service:lower() == "contextactionservice" then
125
                            return InternalData["ContextActionService"]
126
                        elseif Service:lower() == "contextactionservice" then
127
                            return InternalData["UserInputService"]
128
                        elseif Service:lower() == "runservice" then
129
                            return setmetatable({},{
130
                                __index = function(self2,Index2)
131
                                    local RealService = RealGame:GetService(Service)
132
                                    local Type2 = type(Index2)
133
                                    if Type2 == "function" then
134
                                        return function (self,...)
135
                                            return RealService[Index2](RealService,...)
136
                                        end
137
                                    else
138
                                        if Index2:lower() == "bindtorenderstep" then
139
                                            return function (self,Name,Priority,Function)
140
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
141
                                            end
142
                                        end
143
                                        if Index2:lower() == "renderstepped" then
144
                                            return RealService["Stepped"]
145
                                        end
146
                                        return RealService[Index2]
147
                                    end
148
                                end
149
                            })
150
                        else
151
                            return RealGame:GetService(Service)
152
                        end
153
                    end
154
                end
155
                return function (self,...)
156
                    return RealGame[Index](RealGame,...)
157
                end
158
            else
159
                if game:GetService(Index) then
160
                    return game:GetService(Index)
161
                end
162
                return RealGame[Index]
163
            end
164
        else
165
            return nil
166
        end
167
    end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
 
171
 
172
--//Paste script below this line.
173
174
local player = game.Players.LocalPlayer
175
local char = player.Character
176
local mouse = player:GetMouse()
177
local engineon = false
178
local wpressed = false
179
local spressed = false
180
local fpressed = 0
181
local forcelevel = 400000
182
local accel = 0
183
local accellimit = 90
184
local angle = 0
185
local wheelaccel = 0
186
local angletorque = 555000
187
local ppressed = 0
188
local bpressed = false
189
local carhealth = 100
190
local exploding = false
191
192
function weld(p0,p1,c0)
193
        local w=Instance.new("Weld",p0)
194
        w.Part0=p0
195
        w.Part1=p1
196
        w.C0=c0
197
        return w
198
end
199
200
local mjeep = Instance.new("Model", workspace)
201
mjeep.Name = "MJeep"
202
203
 part = Instance.new("Part", mjeep)
204
part.FormFactor = Enum.FormFactor.Custom
205
part.CanCollide = false
206
part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
207
part.Elasticity = 0
208
part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
209
part.Material = Enum.Material.SmoothPlastic
210
part.Size = Vector3.new(1.58, 1.5, 0.54)
211
part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
212
part.CFrame = CFrame.new(108.069, 3.297, 27.567)* CFrame.Angles(1.474493265152, 1.371192574501, -1.472554564476)
213
part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
214
part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
215
part.BrickColor = BrickColor.new("Slime green")
216
part.Friction = 0
217
part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
218
219
 mesh = Instance.new("SpecialMesh", part)
220
mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
221
mesh.MeshId = "http://www.roblox.com/asset/?id=129344524"
222
mesh.TextureId = "http://www.roblox.com/asset/?id=129344702"
223
mesh.MeshType = Enum.MeshType.FileMesh
224
225
 wedge_25 = Instance.new("WedgePart", mjeep)
226
wedge_25.Velocity = Vector3.new(-1.516, 0.012, -0.793)
227
wedge_25.FormFactor = Enum.FormFactor.Plate
228
wedge_25.CanCollide = false
229
wedge_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
230
wedge_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
231
wedge_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
232
wedge_25.Friction = 0.3
233
wedge_25.RotVelocity = Vector3.new(0, 0.203, 0.003)
234
wedge_25.Material = Enum.Material.Metal
235
wedge_25.Size = Vector3.new(1, 0.4, 1)
236
wedge_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
237
wedge_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
238
wedge_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
239
wedge_25.CFrame = CFrame.new(114.687, 3.002, 22.677)* CFrame.Angles(0.065234929323196, 1.5512616634369, -0.065222352743149)
240
wedge_25.BrickColor = BrickColor.new("Slime green")
241
242
 mesh_65 = Instance.new("SpecialMesh", wedge_25)
243
mesh_65.MeshType = Enum.MeshType.Wedge
244
245
 wedge_27 = Instance.new("WedgePart", mjeep)
246
wedge_27.Velocity = Vector3.new(-3.57, -0.004, 0.586)
247
wedge_27.FormFactor = Enum.FormFactor.Plate
248
wedge_27.CanCollide = false
249
wedge_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
250
wedge_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
251
wedge_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
252
wedge_27.Friction = 0.3
253
wedge_27.RotVelocity = Vector3.new(0, 0.203, 0.003)
254
wedge_27.Material = Enum.Material.Metal
255
wedge_27.Size = Vector3.new(1, 0.4, 1)
256
wedge_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
257
wedge_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
258
wedge_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
259
wedge_27.CFrame = CFrame.new(104.553, 3.015, 29.482)* CFrame.Angles(0.065231457352638, 1.5512647628784, -0.065218843519688)
260
wedge_27.BrickColor = BrickColor.new("Slime green")
261
262
 mesh_67 = Instance.new("SpecialMesh", wedge_27)
263
mesh_67.MeshType = Enum.MeshType.Wedge
264
265
 wedge_26 = Instance.new("WedgePart", mjeep)
266
wedge_26.Velocity = Vector3.new(-3.164, -0.005, 0.594)
267
wedge_26.FormFactor = Enum.FormFactor.Plate
268
wedge_26.CanCollide = false
269
wedge_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
270
wedge_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
271
wedge_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
272
wedge_26.Friction = 0.3
273
wedge_26.RotVelocity = Vector3.new(0, 0.203, 0.003)
274
wedge_26.Material = Enum.Material.Metal
275
wedge_26.Size = Vector3.new(1, 0.4, 1)
276
wedge_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
277
wedge_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
278
wedge_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
279
wedge_26.CFrame = CFrame.new(106.55, 2.612, 29.521)* CFrame.Angles(0.065231457352638, 1.5512647628784, 3.0763738155365)
280
wedge_26.BrickColor = BrickColor.new("Slime green")
281
282
 mesh_66 = Instance.new("SpecialMesh", wedge_26)
283
mesh_66.MeshType = Enum.MeshType.Wedge
284
285
 wedge = Instance.new("WedgePart", mjeep)
286
wedge.Velocity = Vector3.new(-3.136, 0.015, -0.824)
287
wedge.FormFactor = Enum.FormFactor.Plate
288
wedge.CanCollide = false
289
wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
290
wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines
291
wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
292
wedge.Friction = 0.3
293
wedge.RotVelocity = Vector3.new(0, 0.203, 0.003)
294
wedge.Material = Enum.Material.Metal
295
wedge.Size = Vector3.new(1, 0.4, 1)
296
wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines
297
wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
298
wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines
299
wedge.CFrame = CFrame.new(106.687, 2.612, 22.521)* CFrame.Angles(0.065233565866947, 1.5512647628784, 3.0763716697693)
300
wedge.BrickColor = BrickColor.new("Slime green")
301
302
 mesh_5 = Instance.new("SpecialMesh", wedge)
303
mesh_5.MeshType = Enum.MeshType.Wedge
304
305
 backwheels = Instance.new("Model", mjeep)
306
backwheels.Name = "backwheels"
307
308
 bwr = Instance.new("Part", backwheels)
309
bwr.FormFactor = Enum.FormFactor.Custom
310
bwr.TopSurface = Enum.SurfaceType.Smooth
311
bwr.Material = Enum.Material.Concrete
312
bwr.Size = Vector3.new(0.65, 2.7, 2.7)
313
bwr.Name = "bwr"
314
bwr.CFrame = CFrame.new(115.534, 1.613, 22.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
315
bwr.Friction = 0.3
316
bwr.BottomSurface = Enum.SurfaceType.Smooth
317
318
 mesh_6 = Instance.new("SpecialMesh", bwr)
319
mesh_6.Scale = Vector3.new(4, 3.5, 3.5)
320
mesh_6.MeshId = "http://www.roblox.com/asset/?id=122202439"
321
mesh_6.TextureId = "http://www.roblox.com/asset/?id=122185866"
322
mesh_6.MeshType = Enum.MeshType.FileMesh
323
324
 bwl = Instance.new("Part", backwheels)
325
bwl.FormFactor = Enum.FormFactor.Custom
326
bwl.TopSurface = Enum.SurfaceType.Smooth
327
bwl.Material = Enum.Material.Concrete
328
bwl.Size = Vector3.new(0.65, 2.7, 2.7)
329
bwl.Name = "bwl"
330
bwl.CFrame = CFrame.new(115.534, 1.613, 29.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
331
bwl.Friction = 0.3
332
bwl.BottomSurface = Enum.SurfaceType.Smooth
333
334
 mesh_7 = Instance.new("SpecialMesh", bwl)
335
mesh_7.Scale = Vector3.new(4, 3.5, 3.5)
336
mesh_7.MeshId = "http://www.roblox.com/asset/?id=122202439"
337
mesh_7.TextureId = "http://www.roblox.com/asset/?id=122185866"
338
mesh_7.MeshType = Enum.MeshType.FileMesh
339
340
 baxle = Instance.new("Part", backwheels)
341
baxle.FormFactor = Enum.FormFactor.Symmetric
342
baxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
343
baxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
344
baxle.Material = Enum.Material.Metal
345
baxle.Size = Vector3.new(0.5, 7.275, 0.5)
346
baxle.Name = "baxle"
347
baxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
348
baxle.CFrame = CFrame.new(115.628, 1.826, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
349
baxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
350
baxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
351
baxle.BrickColor = BrickColor.new("Black")
352
baxle.Friction = 0.3
353
baxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
354
355
 p = Instance.new("Part", mjeep)
356
p.FormFactor = Enum.FormFactor.Plate
357
p.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
358
p.TopSurface = Enum.SurfaceType.SmoothNoOutlines
359
p.Material = Enum.Material.Metal
360
p.Size = Vector3.new(3, 0.4, 3)
361
p.Name = "Part"
362
p.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
363
p.CFrame = CFrame.new(105.017, 2.982, 25.99)* CFrame.Angles(1.2109484259781e-007, -0.019452195614576, 0.23427346348763)
364
p.RightSurface = Enum.SurfaceType.SmoothNoOutlines
365
p.BackSurface = Enum.SurfaceType.SmoothNoOutlines
366
p.BrickColor = BrickColor.new("Slime green")
367
p.Friction = 0.3
368
p.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
369
p.Name = "Hood"
370
371
 decal = Instance.new("Decal", p)
372
decal.Face = Enum.NormalId.Top
373
decal.Texture = "http://www.roblox.com/asset/?id=199636419"
374
375
 door1 = Instance.new("Part", mjeep)
376
door1.Velocity = Vector3.new(-2.349, -0.004, 0.407)
377
door1.FormFactor = Enum.FormFactor.Plate
378
door1.CanCollide = false
379
door1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
380
door1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
381
door1.RotVelocity = Vector3.new(0, 0.203, 0.003)
382
door1.Material = Enum.Material.Metal
383
door1.Size = Vector3.new(1, 2.8, 6)
384
door1.Name = "door1"
385
door1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
386
door1.CFrame = CFrame.new(110.569, 2.407, 28.598)* CFrame.Angles(0.065234929323196, 1.5512616634369, 3.0763702392578)
387
door1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
388
door1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
389
door1.BrickColor = BrickColor.new("Slime green")
390
door1.Friction = 0.3
391
door1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
392
393
 mesh_8 = Instance.new("BlockMesh", door1)
394
mesh_8.Offset = Vector3.new(0.35, 0, 0)
395
mesh_8.Scale = Vector3.new(0.3, 1, 1)
396
397
 part_4 = Instance.new("Part", mjeep)
398
part_4.Velocity = Vector3.new(-2.447, -0.001, 0.203)
399
part_4.FormFactor = Enum.FormFactor.Plate
400
part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
401
part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
402
part_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
403
part_4.Material = Enum.Material.SmoothPlastic
404
part_4.Size = Vector3.new(1, 1.6, 1)
405
part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
406
part_4.CFrame = CFrame.new(110.089, 2.808, 27.589)* CFrame.Angles(2.5282522742032e-008, -0.01945129968226, -0.001270598731935)
407
part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
408
part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
409
part_4.BrickColor = BrickColor.new("Brown")
410
part_4.Friction = 0.3
411
part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
412
413
 mesh_9 = Instance.new("BlockMesh", part_4)
414
mesh_9.Offset = Vector3.new(0.35, 0, 0)
415
mesh_9.Scale = Vector3.new(0.3, 1, 2)
416
417
 part_5 = Instance.new("Part", mjeep)
418
part_5.Velocity = Vector3.new(-2.436, 0.008, -0.405)
419
part_5.FormFactor = Enum.FormFactor.Plate
420
part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
421
part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
422
part_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
423
part_5.Material = Enum.Material.SmoothPlastic
424
part_5.Size = Vector3.new(1, 1.6, 1)
425
part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
426
part_5.CFrame = CFrame.new(110.148, 2.808, 24.589)* CFrame.Angles(1.9141680240864e-008, -0.019451182335615, -0.0012705988483503)
427
part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
428
part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
429
part_5.BrickColor = BrickColor.new("Brown")
430
part_5.Friction = 0.3
431
part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
432
433
 mesh_10 = Instance.new("BlockMesh", part_5)
434
mesh_10.Offset = Vector3.new(0.35, 0, 0)
435
mesh_10.Scale = Vector3.new(0.3, 1, 2)
436
437
 part_6 = Instance.new("Part", mjeep)
438
part_6.Velocity = Vector3.new(-2.846, 0.005, -0.109)
439
part_6.FormFactor = Enum.FormFactor.Plate
440
part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
441
part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
442
part_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
443
part_6.Material = Enum.Material.Metal
444
part_6.Size = Vector3.new(1, 2.8, 4)
445
part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
446
part_6.CFrame = CFrame.new(108.118, 2.411, 26.05)* CFrame.Angles(2.2187778725424e-008, -0.019451355561614, 3.140321969986)
447
part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
448
part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
449
part_6.BrickColor = BrickColor.new("Slime green")
450
part_6.Friction = 0.3
451
part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
452
453
 mesh_11 = Instance.new("BlockMesh", part_6)
454
mesh_11.Offset = Vector3.new(0.35, 0, 0)
455
mesh_11.Scale = Vector3.new(0.3, 1, 1.5)
456
457
 part_7 = Instance.new("Part", mjeep)
458
part_7.Velocity = Vector3.new(-1.834, 0.002, -0.089)
459
part_7.FormFactor = Enum.FormFactor.Plate
460
part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
461
part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
462
part_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
463
part_7.Material = Enum.Material.SmoothPlastic
464
part_7.Size = Vector3.new(1, 1.6, 2)
465
part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
466
part_7.CFrame = CFrame.new(113.137, 2.804, 24.848)* CFrame.Angles(2.2097484730921e-008, -0.019451240077615, -0.001270598731935)
467
part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
468
part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
469
part_7.BrickColor = BrickColor.new("Brown")
470
part_7.Friction = 0.3
471
part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
472
473
 mesh_12 = Instance.new("BlockMesh", part_7)
474
mesh_12.Offset = Vector3.new(0.35, 0, 0)
475
mesh_12.Scale = Vector3.new(0.3, 1, 1.4)
476
477
 part_8 = Instance.new("Part", mjeep)
478
part_8.Velocity = Vector3.new(-1.428, 0.001, -0.082)
479
part_8.FormFactor = Enum.FormFactor.Plate
480
part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
481
part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
482
part_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
483
part_8.Material = Enum.Material.Metal
484
part_8.Size = Vector3.new(6, 2, 3)
485
part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
486
part_8.CFrame = CFrame.new(115.117, 2.802, 26.186)* CFrame.Angles(-3.0763583183289, -1.5512616634369, 0.065221779048443)
487
part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
488
part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
489
part_8.BrickColor = BrickColor.new("Slime green")
490
part_8.Friction = 0.3
491
part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
492
493
 mesh_13 = Instance.new("BlockMesh", part_8)
494
495
 part_9 = Instance.new("Part", mjeep)
496
part_9.Velocity = Vector3.new(-1.82, 0.012, -0.799)
497
part_9.FormFactor = Enum.FormFactor.Plate
498
part_9.CanCollide = false
499
part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
500
part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
501
part_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
502
part_9.Material = Enum.Material.Metal
503
part_9.Size = Vector3.new(1, 0.4, 1)
504
part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
505
part_9.CFrame = CFrame.new(113.186, 3.004, 22.648)* CFrame.Angles(0.065235488116741, 1.5512616634369, 3.0763697624207)
506
part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
507
part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
508
part_9.BrickColor = BrickColor.new("Black")
509
part_9.Friction = 0.3
510
part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
511
512
 mesh_14 = Instance.new("BlockMesh", part_9)
513
mesh_14.Offset = Vector3.new(0.5, 0, 0)
514
mesh_14.Scale = Vector3.new(0.1, 1, 0.8)
515
516
 part_10 = Instance.new("Part", mjeep)
517
part_10.Velocity = Vector3.new(-1.323, 0.001, -0.08)
518
part_10.FormFactor = Enum.FormFactor.Plate
519
part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
520
part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
521
part_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
522
part_10.Material = Enum.Material.Metal
523
part_10.Size = Vector3.new(6, 0.8, 4)
524
part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
525
part_10.CFrame = CFrame.new(115.616, 1.401, 26.196)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
526
part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
527
part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
528
part_10.BrickColor = BrickColor.new("Slime green")
529
part_10.Friction = 0.3
530
part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
531
532
 mesh_15 = Instance.new("BlockMesh", part_10)
533
534
 part_11 = Instance.new("Part", mjeep)
535
part_11.Velocity = Vector3.new(-1.341, -0.009, 0.63)
536
part_11.FormFactor = Enum.FormFactor.Plate
537
part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
538
part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
539
part_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
540
part_11.Material = Enum.Material.Metal
541
part_11.Size = Vector3.new(1, 0.4, 1)
542
part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
543
part_11.CFrame = CFrame.new(115.55, 3.001, 29.696)* CFrame.Angles(-3.0763573646545, -1.5512616634369, 0.06522274017334)
544
part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
545
part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
546
part_11.BrickColor = BrickColor.new("Slime green")
547
part_11.Friction = 0.3
548
part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
549
550
 mesh_16 = Instance.new("BlockMesh", part_11)
551
552
 part_12 = Instance.new("Part", mjeep)
553
part_12.Velocity = Vector3.new(-1.848, -0.008, 0.62)
554
part_12.FormFactor = Enum.FormFactor.Plate
555
part_12.CanCollide = false
556
part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
557
part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
558
part_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
559
part_12.Material = Enum.Material.Metal
560
part_12.Size = Vector3.new(1, 0.4, 1)
561
part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
562
part_12.CFrame = CFrame.new(113.05, 3.004, 29.647)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
563
part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
564
part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
565
part_12.BrickColor = BrickColor.new("Black")
566
part_12.Friction = 0.3
567
part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
568
569
 mesh_17 = Instance.new("BlockMesh", part_12)
570
mesh_17.Offset = Vector3.new(0.5, 0, 0)
571
mesh_17.Scale = Vector3.new(0.1, 1, 0.8)
572
573
 part_13 = Instance.new("Part", mjeep)
574
part_13.Velocity = Vector3.new(-1.314, 0.011, -0.789)
575
part_13.FormFactor = Enum.FormFactor.Plate
576
part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
577
part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
578
part_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
579
part_13.Material = Enum.Material.Metal
580
part_13.Size = Vector3.new(1, 0.4, 1)
581
part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
582
part_13.CFrame = CFrame.new(115.686, 3.001, 22.697)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
583
part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
584
part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
585
part_13.BrickColor = BrickColor.new("Slime green")
586
part_13.Friction = 0.3
587
part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
588
589
 mesh_18 = Instance.new("BlockMesh", part_13)
590
591
 part_14 = Instance.new("Part", mjeep)
592
part_14.Velocity = Vector3.new(-2.234, 0.003, -0.098)
593
part_14.FormFactor = Enum.FormFactor.Plate
594
part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
595
part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
596
part_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
597
part_14.Material = Enum.Material.Metal
598
part_14.Size = Vector3.new(6, 0.4, 13)
599
part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
600
part_14.CFrame = CFrame.new(111.116, 0.807, 26.108)* CFrame.Angles(-3.0763566493988, -1.5512616634369, 0.065223500132561)
601
part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
602
part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
603
part_14.BrickColor = BrickColor.new("Slime green")
604
part_14.Friction = 0.3
605
part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
606
607
 mesh_19 = Instance.new("BlockMesh", part_14)
608
609
 w3 = Instance.new("Part", mjeep)
610
w3.Velocity = Vector3.new(-2.822, 0.004, -0.108)
611
w3.FormFactor = Enum.FormFactor.Plate
612
w3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
613
w3.Transparency = 0.8
614
w3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
615
w3.RotVelocity = Vector3.new(0, 0.203, 0.003)
616
w3.Material = Enum.Material.Metal
617
w3.Size = Vector3.new(1, 1.2, 4)
618
w3.Name = "W3"
619
w3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
620
w3.CFrame = CFrame.new(108.268, 4.692, 26.053)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
621
w3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
622
w3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
623
w3.BrickColor = BrickColor.new("Light blue")
624
w3.Friction = 0.3
625
w3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
626
627
 mesh_20 = Instance.new("BlockMesh", w3)
628
mesh_20.Offset = Vector3.new(0.35, 0, 0)
629
mesh_20.Scale = Vector3.new(0.1, 1.6, 1.4)
630
631
 w1_2 = Instance.new("Part", mjeep)
632
w1_2.Velocity = Vector3.new(-2.777, 0.004, -0.107)
633
w1_2.FormFactor = Enum.FormFactor.Plate
634
w1_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
635
w1_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
636
w1_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
637
w1_2.Material = Enum.Material.Metal
638
w1_2.Size = Vector3.new(1, 0.4, 6)
639
w1_2.Name = "W1"
640
w1_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
641
w1_2.CFrame = CFrame.new(108.505, 5.868, 26.058)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
642
w1_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
643
w1_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
644
w1_2.BrickColor = BrickColor.new("Slime green")
645
w1_2.Friction = 0.3
646
w1_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
647
648
 mesh_21 = Instance.new("BlockMesh", w1_2)
649
mesh_21.Offset = Vector3.new(0.35, 0, 0)
650
mesh_21.Scale = Vector3.new(0.3, 1, 1)
651
652
 door2 = Instance.new("Part", mjeep)
653
door2.Velocity = Vector3.new(-2.329, 0.01, -0.606)
654
door2.FormFactor = Enum.FormFactor.Plate
655
door2.CanCollide = false
656
door2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
657
door2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
658
door2.RotVelocity = Vector3.new(0, 0.203, 0.003)
659
door2.Material = Enum.Material.Metal
660
door2.Size = Vector3.new(1, 2.8, 6)
661
door2.Name = "door2"
662
door2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
663
door2.CFrame = CFrame.new(110.667, 2.407, 23.599)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
664
door2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
665
door2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
666
door2.BrickColor = BrickColor.new("Slime green")
667
door2.Friction = 0.3
668
door2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
669
670
 mesh_22 = Instance.new("BlockMesh", door2)
671
mesh_22.Offset = Vector3.new(0.35, 0, 0)
672
mesh_22.Scale = Vector3.new(0.3, 1, 1)
673
674
 part_15 = Instance.new("Part", mjeep)
675
part_15.Velocity = Vector3.new(-3.24, 0.012, -0.624)
676
part_15.FormFactor = Enum.FormFactor.Plate
677
part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
678
part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
679
part_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
680
part_15.Material = Enum.Material.Metal
681
part_15.Size = Vector3.new(1, 1.6, 3)
682
part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
683
part_15.CFrame = CFrame.new(106.167, 1.813, 23.512)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
684
part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
685
part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
686
part_15.BrickColor = BrickColor.new("Slime green")
687
part_15.Friction = 0.3
688
part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
689
690
 mesh_23 = Instance.new("BlockMesh", part_15)
691
692
 frontwheels = Instance.new("Model", mjeep)
693
frontwheels.Name = "frontwheels"
694
695
 fwl = Instance.new("Part", frontwheels)
696
fwl.FormFactor = Enum.FormFactor.Custom
697
fwl.TopSurface = Enum.SurfaceType.Smooth
698
fwl.Material = Enum.Material.Concrete
699
fwl.Size = Vector3.new(0.65, 2.7, 2.7)
700
fwl.Name = "fwl"
701
fwl.CFrame = CFrame.new(105.634, 1.613, 29.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
702
fwl.Friction = 0.3
703
fwl.BottomSurface = Enum.SurfaceType.Smooth
704
705
 mesh_24 = Instance.new("SpecialMesh", fwl)
706
mesh_24.Scale = Vector3.new(4, 3.5, 3.5)
707
mesh_24.MeshId = "http://www.roblox.com/asset/?id=122202439"
708
mesh_24.TextureId = "http://www.roblox.com/asset/?id=122185866"
709
mesh_24.MeshType = Enum.MeshType.FileMesh
710
711
 fwr = Instance.new("Part", frontwheels)
712
fwr.FormFactor = Enum.FormFactor.Custom
713
fwr.TopSurface = Enum.SurfaceType.Smooth
714
fwr.Material = Enum.Material.Concrete
715
fwr.Size = Vector3.new(0.65, 2.7, 2.7)
716
fwr.Name = "fwr"
717
fwr.CFrame = CFrame.new(105.634, 1.613, 22.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
718
fwr.Friction = 0.3
719
fwr.BottomSurface = Enum.SurfaceType.Smooth
720
721
 mesh_25 = Instance.new("SpecialMesh", fwr)
722
mesh_25.Scale = Vector3.new(4, 3.5, 3.5)
723
mesh_25.MeshId = "http://www.roblox.com/asset/?id=122202439"
724
mesh_25.TextureId = "http://www.roblox.com/asset/?id=122185866"
725
mesh_25.MeshType = Enum.MeshType.FileMesh
726
727
 faxle = Instance.new("Part", frontwheels)
728
faxle.FormFactor = Enum.FormFactor.Symmetric
729
faxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
730
faxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
731
faxle.Material = Enum.Material.Metal
732
faxle.Size = Vector3.new(0.5, 7.275, 0.5)
733
faxle.Name = "faxle"
734
faxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
735
faxle.CFrame = CFrame.new(105.618, 1.826, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
736
faxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
737
faxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
738
faxle.BrickColor = BrickColor.new("Black")
739
faxle.Friction = 0.3
740
faxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
741
742
 part_16 = Instance.new("Part", mjeep)
743
part_16.Velocity = Vector3.new(-3.259, -0.002, 0.389)
744
part_16.FormFactor = Enum.FormFactor.Plate
745
part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
746
part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
747
part_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
748
part_16.Material = Enum.Material.Metal
749
part_16.Size = Vector3.new(1, 1.6, 3)
750
part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
751
part_16.CFrame = CFrame.new(106.069, 1.813, 28.511)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
752
part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
753
part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
754
part_16.BrickColor = BrickColor.new("Slime green")
755
part_16.Friction = 0.3
756
part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
757
758
 mesh_26 = Instance.new("BlockMesh", part_16)
759
760
 w5 = Instance.new("Part", mjeep)
761
w5.FormFactor = Enum.FormFactor.Plate
762
w5.CanCollide = false
763
w5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
764
w5.Transparency = 1
765
w5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
766
w5.Material = Enum.Material.Metal
767
w5.Size = Vector3.new(1, 0.4, 6)
768
w5.Name = "W5"
769
w5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
770
w5.CFrame = CFrame.new(106.012, 5.278, 26.057)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
771
w5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
772
w5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
773
w5.BrickColor = BrickColor.new("Slime green")
774
w5.Friction = 0.3
775
w5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
776
777
 mesh_27 = Instance.new("BlockMesh", w5)
778
mesh_27.Offset = Vector3.new(0.35, 0, 0)
779
mesh_27.Scale = Vector3.new(0.3, 1, 1)
780
781
 part_17 = Instance.new("Part", mjeep)
782
part_17.Velocity = Vector3.new(-3.367, -0.004, 0.59)
783
part_17.FormFactor = Enum.FormFactor.Plate
784
part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
785
part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
786
part_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
787
part_17.Material = Enum.Material.Metal
788
part_17.Size = Vector3.new(1, 0.4, 1)
789
part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
790
part_17.CFrame = CFrame.new(105.553, 3.013, 29.501)* CFrame.Angles(-3.0763614177704, -1.5512647628784, 0.065218664705753)
791
part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
792
part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
793
part_17.BrickColor = BrickColor.new("Slime green")
794
part_17.Friction = 0.3
795
part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
796
797
 mesh_28 = Instance.new("BlockMesh", part_17)
798
799
 w4 = Instance.new("Part", mjeep)
800
w4.Velocity = Vector3.new(-2.824, -0.003, 0.399)
801
w4.FormFactor = Enum.FormFactor.Plate
802
w4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
803
w4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
804
w4.RotVelocity = Vector3.new(0, 0.203, 0.003)
805
w4.Material = Enum.Material.Metal
806
w4.Size = Vector3.new(1, 1.6, 1)
807
w4.Name = "W4"
808
w4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
809
w4.CFrame = CFrame.new(108.259, 4.888, 28.553)* CFrame.Angles(2.7346923161531e-005, -0.019484709948301, 2.9429571628571)
810
w4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
811
w4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
812
w4.BrickColor = BrickColor.new("Slime green")
813
w4.Friction = 0.3
814
w4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
815
816
 mesh_29 = Instance.new("BlockMesh", w4)
817
mesh_29.Offset = Vector3.new(0.35, 0, 0.35)
818
mesh_29.Scale = Vector3.new(0.3, 1.5, 0.3)
819
820
 w6 = Instance.new("Part", mjeep)
821
w6.Velocity = Vector3.new(-2.804, 0.011, -0.614)
822
w6.FormFactor = Enum.FormFactor.Plate
823
w6.CanCollide = false
824
w6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
825
w6.Transparency = 1
826
w6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
827
w6.RotVelocity = Vector3.new(0, 0.203, 0.003)
828
w6.Material = Enum.Material.Metal
829
w6.Size = Vector3.new(1, 1.6, 1)
830
w6.Name = "W6"
831
w6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
832
w6.CFrame = CFrame.new(106.874, 4.788, 23.554)* CFrame.Angles(1.5934143066406, -0.56504017114639, -1.5625476837158)
833
w6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
834
w6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
835
w6.BrickColor = BrickColor.new("Slime green")
836
w6.Friction = 0.3
837
w6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
838
839
 mesh_30 = Instance.new("BlockMesh", w6)
840
mesh_30.Offset = Vector3.new(0.35, 0, 0.35)
841
mesh_30.Scale = Vector3.new(0.3, 1.5, 0.3)
842
843
 w7 = Instance.new("Part", mjeep)
844
w7.FormFactor = Enum.FormFactor.Plate
845
w7.CanCollide = false
846
w7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
847
w7.Transparency = 1
848
w7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
849
w7.Material = Enum.Material.Metal
850
w7.Size = Vector3.new(1, 1.2, 4)
851
w7.Name = "W7"
852
w7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
853
w7.CFrame = CFrame.new(107.025, 4.635, 26.053)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
854
w7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
855
w7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
856
w7.BrickColor = BrickColor.new("Light blue")
857
w7.Friction = 0.3
858
w7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
859
860
 mesh_31 = Instance.new("BlockMesh", w7)
861
mesh_31.Offset = Vector3.new(0.35, 0, 0)
862
mesh_31.Scale = Vector3.new(0.1, 1.6, 1.4)
863
864
 w8 = Instance.new("Part", mjeep)
865
w8.Velocity = Vector3.new(-2.824, -0.003, 0.399)
866
w8.FormFactor = Enum.FormFactor.Plate
867
w8.CanCollide = false
868
w8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
869
w8.Transparency = 1
870
w8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
871
w8.RotVelocity = Vector3.new(0, 0.203, 0.003)
872
w8.Material = Enum.Material.Metal
873
w8.Size = Vector3.new(1, 1.6, 1)
874
w8.Name = "W8"
875
w8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
876
w8.CFrame = CFrame.new(106.839, 4.697, 28.553)* CFrame.Angles(0.018201638013124, -0.0069662784226239, -2.1358540058136)
877
w8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
878
w8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
879
w8.BrickColor = BrickColor.new("Slime green")
880
w8.Friction = 0.3
881
w8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
882
883
 mesh_32 = Instance.new("BlockMesh", w8)
884
mesh_32.Offset = Vector3.new(0.35, 0, 0.35)
885
mesh_32.Scale = Vector3.new(0.3, 1.5, 0.3)
886
887
 wedge_2 = Instance.new("WedgePart", mjeep)
888
wedge_2.Velocity = Vector3.new(-3.137, 0.015, -0.824)
889
wedge_2.FormFactor = Enum.FormFactor.Plate
890
wedge_2.CanCollide = false
891
wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
892
wedge_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
893
wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
894
wedge_2.Friction = 0.3
895
wedge_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
896
wedge_2.Material = Enum.Material.Metal
897
wedge_2.Size = Vector3.new(1, 0.4, 1)
898
wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
899
wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
900
wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
901
wedge_2.CFrame = CFrame.new(106.687, 3.012, 22.521)* CFrame.Angles(-3.0763599872589, -1.5512647628784, -3.0763726234436)
902
wedge_2.BrickColor = BrickColor.new("Slime green")
903
904
 mesh_33 = Instance.new("SpecialMesh", wedge_2)
905
mesh_33.MeshType = Enum.MeshType.Wedge
906
907
 part_18 = Instance.new("Part", mjeep)
908
part_18.Velocity = Vector3.new(-3.047, 0.005, -0.113)
909
part_18.FormFactor = Enum.FormFactor.Plate
910
part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
911
part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
912
part_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
913
part_18.Material = Enum.Material.Metal
914
part_18.Size = Vector3.new(4, 1.6, 1)
915
part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
916
part_18.CFrame = CFrame.new(107.118, 1.812, 26.031)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
917
part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
918
part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
919
part_18.BrickColor = BrickColor.new("Slime green")
920
part_18.Friction = 0.3
921
part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
922
923
 mesh_34 = Instance.new("BlockMesh", part_18)
924
925
 part_19 = Instance.new("Part", mjeep)
926
part_19.Velocity = Vector3.new(-2.833, 0.014, -0.818)
927
part_19.FormFactor = Enum.FormFactor.Plate
928
part_19.CanCollide = false
929
part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
930
part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
931
part_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
932
part_19.Material = Enum.Material.Metal
933
part_19.Size = Vector3.new(1, 0.4, 1)
934
part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
935
part_19.CFrame = CFrame.new(108.187, 3.011, 22.551)* CFrame.Angles(0.065235875546932, 1.5512616634369, 3.0763692855835)
936
part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
937
part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
938
part_19.BrickColor = BrickColor.new("Black")
939
part_19.Friction = 0.3
940
part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
941
942
 mesh_35 = Instance.new("BlockMesh", part_19)
943
mesh_35.Offset = Vector3.new(0.5, 0, 0)
944
mesh_35.Scale = Vector3.new(0.1, 1, 0.8)
945
946
 part_20 = Instance.new("Part", mjeep)
947
part_20.Velocity = Vector3.new(-2.861, -0.005, 0.6)
948
part_20.FormFactor = Enum.FormFactor.Plate
949
part_20.CanCollide = false
950
part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
951
part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
952
part_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
953
part_20.Material = Enum.Material.Metal
954
part_20.Size = Vector3.new(1, 0.4, 1)
955
part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
956
part_20.CFrame = CFrame.new(108.051, 3.011, 29.55)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
957
part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
958
part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
959
part_20.BrickColor = BrickColor.new("Black")
960
part_20.Friction = 0.3
961
part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
962
963
 mesh_36 = Instance.new("BlockMesh", part_20)
964
mesh_36.Offset = Vector3.new(0.5, 0, 0)
965
mesh_36.Scale = Vector3.new(0.1, 1, 0.8)
966
967
 part_21 = Instance.new("Part", mjeep)
968
part_21.Velocity = Vector3.new(-3.758, 0.007, -0.127)
969
part_21.FormFactor = Enum.FormFactor.Plate
970
part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
971
part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
972
part_21.RotVelocity = Vector3.new(0, 0.203, 0.003)
973
part_21.Material = Enum.Material.Metal
974
part_21.Size = Vector3.new(6, 0.4, 2)
975
part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
976
part_21.CFrame = CFrame.new(103.619, 2.416, 25.963)* CFrame.Angles(-3.076357126236, -1.5512616634369, 0.065222926437855)
977
part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
978
part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
979
part_21.BrickColor = BrickColor.new("Slime green")
980
part_21.Friction = 0.3
981
part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
982
983
 mesh_37 = Instance.new("BlockMesh", part_21)
984
985
 w2 = Instance.new("Part", mjeep)
986
w2.Velocity = Vector3.new(-2.804, 0.011, -0.614)
987
w2.FormFactor = Enum.FormFactor.Plate
988
w2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
989
w2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
990
w2.RotVelocity = Vector3.new(0, 0.203, 0.003)
991
w2.Material = Enum.Material.Metal
992
w2.Size = Vector3.new(1, 1.6, 1)
993
w2.Name = "W2"
994
w2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
995
w2.CFrame = CFrame.new(108.357, 4.888, 23.554)* CFrame.Angles(-1.6672585010529, -1.3712096214294, 1.4723644256592)
996
w2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
997
w2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
998
w2.BrickColor = BrickColor.new("Slime green")
999
w2.Friction = 0.3
1000
w2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1001
1002
 mesh_38 = Instance.new("BlockMesh", w2)
1003
mesh_38.Offset = Vector3.new(0.35, 0, 0.35)
1004
mesh_38.Scale = Vector3.new(0.3, 1.5, 0.3)
1005
1006
 part_22 = Instance.new("Part", mjeep)
1007
part_22.Velocity = Vector3.new(-3.34, 0.015, -0.828)
1008
part_22.FormFactor = Enum.FormFactor.Plate
1009
part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1010
part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1011
part_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
1012
part_22.Material = Enum.Material.Metal
1013
part_22.Size = Vector3.new(1, 0.4, 1)
1014
part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1015
part_22.CFrame = CFrame.new(105.688, 3.013, 22.502)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.06522136926651)
1016
part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1017
part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1018
part_22.BrickColor = BrickColor.new("Slime green")
1019
part_22.Friction = 0.3
1020
part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1021
1022
 mesh_39 = Instance.new("BlockMesh", part_22)
1023
1024
 wedge_3 = Instance.new("WedgePart", mjeep)
1025
wedge_3.Velocity = Vector3.new(-1.543, -0.008, 0.626)
1026
wedge_3.FormFactor = Enum.FormFactor.Plate
1027
wedge_3.CanCollide = false
1028
wedge_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1029
wedge_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1030
wedge_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1031
wedge_3.Friction = 0.3
1032
wedge_3.RotVelocity = Vector3.new(0, 0.203, 0.003)
1033
wedge_3.Material = Enum.Material.Metal
1034
wedge_3.Size = Vector3.new(1, 0.4, 1)
1035
wedge_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1036
wedge_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1037
wedge_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1038
wedge_3.CFrame = CFrame.new(114.55, 2.602, 29.677)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222159028053)
1039
wedge_3.BrickColor = BrickColor.new("Slime green")
1040
1041
 mesh_40 = Instance.new("SpecialMesh", wedge_3)
1042
mesh_40.MeshType = Enum.MeshType.Wedge
1043
1044
 wedge_4 = Instance.new("WedgePart", mjeep)
1045
wedge_4.Velocity = Vector3.new(-1.11, 0.011, -0.785)
1046
wedge_4.FormFactor = Enum.FormFactor.Plate
1047
wedge_4.CanCollide = false
1048
wedge_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1049
wedge_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1050
wedge_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1051
wedge_4.Friction = 0.3
1052
wedge_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
1053
wedge_4.Material = Enum.Material.Metal
1054
wedge_4.Size = Vector3.new(1, 0.4, 1)
1055
wedge_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1056
wedge_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1057
wedge_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1058
wedge_4.CFrame = CFrame.new(116.686, 2.599, 22.716)* CFrame.Angles(0.065235115587711, 1.5512616634369, 3.0763700008392)
1059
wedge_4.BrickColor = BrickColor.new("Slime green")
1060
1061
 mesh_41 = Instance.new("SpecialMesh", wedge_4)
1062
mesh_41.MeshType = Enum.MeshType.Wedge
1063
1064
 wedge_5 = Instance.new("WedgePart", mjeep)
1065
wedge_5.Velocity = Vector3.new(-1.111, 0.011, -0.785)
1066
wedge_5.FormFactor = Enum.FormFactor.Plate
1067
wedge_5.CanCollide = false
1068
wedge_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1069
wedge_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1070
wedge_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1071
wedge_5.Friction = 0.3
1072
wedge_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
1073
wedge_5.Material = Enum.Material.Metal
1074
wedge_5.Size = Vector3.new(1, 0.4, 1)
1075
wedge_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1076
wedge_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1077
wedge_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1078
wedge_5.CFrame = CFrame.new(116.686, 2.999, 22.716)* CFrame.Angles(-3.0763576030731, -1.5512616634369, -3.0763702392578)
1079
wedge_5.BrickColor = BrickColor.new("Slime green")
1080
1081
 mesh_42 = Instance.new("SpecialMesh", wedge_5)
1082
mesh_42.MeshType = Enum.MeshType.Wedge
1083
1084
 vehicleseat = Instance.new("Seat", mjeep)
1085
vehicleseat.Velocity = Vector3.new(-2.534, 0.008, -0.408)
1086
vehicleseat.Friction = 0.3
1087
vehicleseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1088
vehicleseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1089
vehicleseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1090
vehicleseat.BrickColor = BrickColor.new("Brown")
1091
vehicleseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
1092
vehicleseat.CFrame = CFrame.new(109.646, 1.509, 24.58)* CFrame.Angles(0.065236255526543, 1.5512616634369, -0.065223693847656)
1093
vehicleseat.Material = Enum.Material.SmoothPlastic
1094
vehicleseat.Size = Vector3.new(1, 1, 2)
1095
vehicleseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1096
vehicleseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1097
vehicleseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1098
1099
 mesh_43 = Instance.new("BlockMesh", vehicleseat)
1100
mesh_43.Scale = Vector3.new(2, 1, 1)
1101
1102
 wedge_6 = Instance.new("WedgePart", mjeep)
1103
wedge_6.Velocity = Vector3.new(-1.023, 0.001, -0.074)
1104
wedge_6.FormFactor = Enum.FormFactor.Plate
1105
wedge_6.CanCollide = false
1106
wedge_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1107
wedge_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1108
wedge_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1109
wedge_6.Friction = 0.3
1110
wedge_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
1111
wedge_6.Material = Enum.Material.Metal
1112
wedge_6.Size = Vector3.new(6, 2, 1)
1113
wedge_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1114
wedge_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1115
wedge_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1116
wedge_6.CFrame = CFrame.new(117.117, 2.799, 26.225)* CFrame.Angles(-3.0763580799103, -1.5512647628784, -3.076370716095)
1117
wedge_6.BrickColor = BrickColor.new("Slime green")
1118
1119
 mesh_44 = Instance.new("SpecialMesh", wedge_6)
1120
mesh_44.MeshType = Enum.MeshType.Wedge
1121
1122
 wedge_7 = Instance.new("WedgePart", mjeep)
1123
wedge_7.Velocity = Vector3.new(-1.684, -0.008, 0.623)
1124
wedge_7.FormFactor = Enum.FormFactor.Plate
1125
wedge_7.CanCollide = false
1126
wedge_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1127
wedge_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1128
wedge_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1129
wedge_7.Friction = 0.3
1130
wedge_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
1131
wedge_7.Material = Enum.Material.Metal
1132
wedge_7.Size = Vector3.new(1, 0.4, 1)
1133
wedge_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1134
wedge_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1135
wedge_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1136
wedge_7.CFrame = CFrame.new(113.85, 2.303, 29.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
1137
wedge_7.BrickColor = BrickColor.new("Slime green")
1138
1139
 mesh_45 = Instance.new("SpecialMesh", wedge_7)
1140
mesh_45.MeshType = Enum.MeshType.Wedge
1141
1142
 wedge_8 = Instance.new("WedgePart", mjeep)
1143
wedge_8.Velocity = Vector3.new(-1.139, -0.009, 0.634)
1144
wedge_8.FormFactor = Enum.FormFactor.Plate
1145
wedge_8.CanCollide = false
1146
wedge_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1147
wedge_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1148
wedge_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1149
wedge_8.Friction = 0.3
1150
wedge_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
1151
wedge_8.Material = Enum.Material.Metal
1152
wedge_8.Size = Vector3.new(1, 0.4, 1)
1153
wedge_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1154
wedge_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1155
wedge_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1156
wedge_8.CFrame = CFrame.new(116.549, 2.999, 29.715)* CFrame.Angles(-3.0763578414917, -1.5512616634369, -3.0763704776764)
1157
wedge_8.BrickColor = BrickColor.new("Slime green")
1158
1159
 mesh_46 = Instance.new("SpecialMesh", wedge_8)
1160
mesh_46.MeshType = Enum.MeshType.Wedge
1161
1162
 driverseat = Instance.new("VehicleSeat", mjeep)
1163
driverseat.Velocity = Vector3.new(-2.545, 0, 0.2)
1164
driverseat.Friction = 0.3
1165
driverseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1166
driverseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1167
driverseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1168
driverseat.MaxSpeed = 20
1169
driverseat.BrickColor = BrickColor.new("Brown")
1170
driverseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
1171
driverseat.CFrame = CFrame.new(109.588, 1.509, 27.579)* CFrame.Angles(0.065236061811447, 1.5512616634369, -0.065223500132561)
1172
driverseat.Material = Enum.Material.SmoothPlastic
1173
driverseat.Size = Vector3.new(1, 1, 2)
1174
driverseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1175
driverseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1176
driverseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1177
driverseat.Torque = 1
1178
driverseat.Name = "driverseat"
1179
driverseat.HeadsUpDisplay = false
1180
1181
 mesh_47 = Instance.new("BlockMesh", driverseat)
1182
mesh_47.Scale = Vector3.new(2, 1, 1)
1183
1184
 wedge_9 = Instance.new("WedgePart", mjeep)
1185
wedge_9.Velocity = Vector3.new(-0.995, -0.009, 0.636)
1186
wedge_9.FormFactor = Enum.FormFactor.Plate
1187
wedge_9.CanCollide = false
1188
wedge_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1189
wedge_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1190
wedge_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1191
wedge_9.Friction = 0.3
1192
wedge_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
1193
wedge_9.Material = Enum.Material.Metal
1194
wedge_9.Size = Vector3.new(1, 0.4, 1)
1195
wedge_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1196
wedge_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1197
wedge_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1198
wedge_9.CFrame = CFrame.new(117.249, 2.298, 29.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
1199
wedge_9.BrickColor = BrickColor.new("Slime green")
1200
1201
 mesh_48 = Instance.new("SpecialMesh", wedge_9)
1202
mesh_48.MeshType = Enum.MeshType.Wedge
1203
1204
 wedge_10 = Instance.new("WedgePart", mjeep)
1205
wedge_10.Velocity = Vector3.new(-1.138, -0.009, 0.633)
1206
wedge_10.FormFactor = Enum.FormFactor.Plate
1207
wedge_10.CanCollide = false
1208
wedge_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1209
wedge_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1210
wedge_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1211
wedge_10.Friction = 0.3
1212
wedge_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
1213
wedge_10.Material = Enum.Material.Metal
1214
wedge_10.Size = Vector3.new(1, 0.4, 1)
1215
wedge_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1216
wedge_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1217
wedge_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1218
wedge_10.CFrame = CFrame.new(116.55, 2.599, 29.715)* CFrame.Angles(0.065234735608101, 1.5512616634369, 3.0763704776764)
1219
wedge_10.BrickColor = BrickColor.new("Slime green")
1220
1221
 mesh_49 = Instance.new("SpecialMesh", wedge_10)
1222
mesh_49.MeshType = Enum.MeshType.Wedge
1223
1224
 wedge_11 = Instance.new("WedgePart", mjeep)
1225
wedge_11.Velocity = Vector3.new(-1.544, -0.008, 0.626)
1226
wedge_11.FormFactor = Enum.FormFactor.Plate
1227
wedge_11.CanCollide = false
1228
wedge_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1229
wedge_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1230
wedge_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1231
wedge_11.Friction = 0.3
1232
wedge_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
1233
wedge_11.Material = Enum.Material.Metal
1234
wedge_11.Size = Vector3.new(1, 0.4, 1)
1235
wedge_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1236
wedge_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1237
wedge_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1238
wedge_11.CFrame = CFrame.new(114.551, 3.002, 29.677)* CFrame.Angles(0.065234735608101, 1.5512616634369, -0.065222159028053)
1239
wedge_11.BrickColor = BrickColor.new("Slime green")
1240
1241
 mesh_50 = Instance.new("SpecialMesh", wedge_11)
1242
mesh_50.MeshType = Enum.MeshType.Wedge
1243
1244
 wedge_12 = Instance.new("WedgePart", mjeep)
1245
wedge_12.Velocity = Vector3.new(-0.967, 0.01, -0.782)
1246
wedge_12.FormFactor = Enum.FormFactor.Plate
1247
wedge_12.CanCollide = false
1248
wedge_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1249
wedge_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1250
wedge_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1251
wedge_12.Friction = 0.3
1252
wedge_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
1253
wedge_12.Material = Enum.Material.Metal
1254
wedge_12.Size = Vector3.new(1, 0.4, 1)
1255
wedge_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1256
wedge_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1257
wedge_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1258
wedge_12.CFrame = CFrame.new(117.385, 2.298, 22.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
1259
wedge_12.BrickColor = BrickColor.new("Slime green")
1260
1261
 mesh_51 = Instance.new("SpecialMesh", wedge_12)
1262
mesh_51.MeshType = Enum.MeshType.Wedge
1263
1264
 vehicleseat_2 = Instance.new("Seat", mjeep)
1265
vehicleseat_2.Velocity = Vector3.new(-1.926, 0.007, -0.396)
1266
vehicleseat_2.Friction = 0.3
1267
vehicleseat_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1268
vehicleseat_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1269
vehicleseat_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1270
vehicleseat_2.BrickColor = BrickColor.new("Brown")
1271
vehicleseat_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
1272
vehicleseat_2.CFrame = CFrame.new(112.646, 1.505, 24.638)* CFrame.Angles(0.065235294401646, 1.5512616634369, -0.06522274017334)
1273
vehicleseat_2.Material = Enum.Material.SmoothPlastic
1274
vehicleseat_2.Size = Vector3.new(1, 1, 2)
1275
vehicleseat_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1276
vehicleseat_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1277
vehicleseat_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1278
1279
 mesh_52 = Instance.new("BlockMesh", vehicleseat_2)
1280
mesh_52.Offset = Vector3.new(-0.1, 0, 0)
1281
mesh_52.Scale = Vector3.new(3, 1, 1)
1282
1283
 wedge_13 = Instance.new("WedgePart", mjeep)
1284
wedge_13.Velocity = Vector3.new(-3.542, 0.016, -0.832)
1285
wedge_13.FormFactor = Enum.FormFactor.Plate
1286
wedge_13.CanCollide = false
1287
wedge_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1288
wedge_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1289
wedge_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1290
wedge_13.Friction = 0.3
1291
wedge_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
1292
wedge_13.Material = Enum.Material.Metal
1293
wedge_13.Size = Vector3.new(1, 0.4, 1)
1294
wedge_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1295
wedge_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1296
wedge_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1297
wedge_13.CFrame = CFrame.new(104.688, 2.615, 22.482)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.065221190452576)
1298
wedge_13.BrickColor = BrickColor.new("Slime green")
1299
1300
 mesh_53 = Instance.new("SpecialMesh", wedge_13)
1301
mesh_53.MeshType = Enum.MeshType.Wedge
1302
1303
 wedge_14 = Instance.new("WedgePart", mjeep)
1304
wedge_14.Velocity = Vector3.new(-2.994, 0.015, -0.822)
1305
wedge_14.FormFactor = Enum.FormFactor.Plate
1306
wedge_14.CanCollide = false
1307
wedge_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1308
wedge_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1309
wedge_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1310
wedge_14.Friction = 0.3
1311
wedge_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
1312
wedge_14.Material = Enum.Material.Metal
1313
wedge_14.Size = Vector3.new(1, 0.4, 1)
1314
wedge_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1315
wedge_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1316
wedge_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1317
wedge_14.CFrame = CFrame.new(107.386, 2.311, 22.535)* CFrame.Angles(1.5708210468292, -0.0012703271349892, -1.5513446331024)
1318
wedge_14.BrickColor = BrickColor.new("Slime green")
1319
1320
 mesh_54 = Instance.new("SpecialMesh", wedge_14)
1321
mesh_54.MeshType = Enum.MeshType.Wedge
1322
1323
 wedge_15 = Instance.new("WedgePart", mjeep)
1324
wedge_15.Velocity = Vector3.new(-3.455, 0.006, -0.121)
1325
wedge_15.FormFactor = Enum.FormFactor.Plate
1326
wedge_15.CanCollide = false
1327
wedge_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1328
wedge_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1329
wedge_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1330
wedge_15.Friction = 0.3
1331
wedge_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
1332
wedge_15.Material = Enum.Material.Metal
1333
wedge_15.Size = Vector3.new(6, 1.2, 5)
1334
wedge_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1335
wedge_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1336
wedge_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1337
wedge_15.CFrame = CFrame.new(105.122, 3.214, 25.992)* CFrame.Angles(0.065233588218689, 1.5512647628784, -0.06522099673748)
1338
wedge_15.BrickColor = BrickColor.new("Slime green")
1339
1340
 mesh_55 = Instance.new("SpecialMesh", wedge_15)
1341
mesh_55.MeshType = Enum.MeshType.Wedge
1342
1343
 wedge_16 = Instance.new("WedgePart", mjeep)
1344
wedge_16.Velocity = Vector3.new(-3.543, 0.016, -0.832)
1345
wedge_16.FormFactor = Enum.FormFactor.Plate
1346
wedge_16.CanCollide = false
1347
wedge_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1348
wedge_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1349
wedge_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1350
wedge_16.Friction = 0.3
1351
wedge_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
1352
wedge_16.Material = Enum.Material.Metal
1353
wedge_16.Size = Vector3.new(1, 0.4, 1)
1354
wedge_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1355
wedge_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1356
wedge_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1357
wedge_16.CFrame = CFrame.new(104.688, 3.015, 22.482)* CFrame.Angles(0.065234139561653, 1.5512647628784, -0.065221562981606)
1358
wedge_16.BrickColor = BrickColor.new("Slime green")
1359
1360
 mesh_56 = Instance.new("SpecialMesh", wedge_16)
1361
mesh_56.MeshType = Enum.MeshType.Wedge
1362
1363
 wedge_17 = Instance.new("WedgePart", mjeep)
1364
wedge_17.Velocity = Vector3.new(-3.021, -0.005, 0.597)
1365
wedge_17.FormFactor = Enum.FormFactor.Plate
1366
wedge_17.CanCollide = false
1367
wedge_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1368
wedge_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1369
wedge_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1370
wedge_17.Friction = 0.3
1371
wedge_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
1372
wedge_17.Material = Enum.Material.Metal
1373
wedge_17.Size = Vector3.new(1, 0.4, 1)
1374
wedge_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1375
wedge_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1376
wedge_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1377
wedge_17.CFrame = CFrame.new(107.25, 2.311, 29.535)* CFrame.Angles(1.5708210468292, -0.0012703569373116, -1.5513446331024)
1378
wedge_17.BrickColor = BrickColor.new("Slime green")
1379
1380
 mesh_57 = Instance.new("SpecialMesh", wedge_17)
1381
mesh_57.MeshType = Enum.MeshType.Wedge
1382
1383
 wedge_18 = Instance.new("WedgePart", mjeep)
1384
wedge_18.Velocity = Vector3.new(-3.165, -0.005, 0.594)
1385
wedge_18.FormFactor = Enum.FormFactor.Plate
1386
wedge_18.CanCollide = false
1387
wedge_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1388
wedge_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1389
wedge_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1390
wedge_18.Friction = 0.3
1391
wedge_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
1392
wedge_18.Material = Enum.Material.Metal
1393
wedge_18.Size = Vector3.new(1, 0.4, 1)
1394
wedge_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1395
wedge_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1396
wedge_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1397
wedge_18.CFrame = CFrame.new(106.55, 3.012, 29.521)* CFrame.Angles(-3.076363325119, -1.5512616634369, -3.0763759613037)
1398
wedge_18.BrickColor = BrickColor.new("Slime green")
1399
1400
 mesh_58 = Instance.new("SpecialMesh", wedge_18)
1401
mesh_58.MeshType = Enum.MeshType.Wedge
1402
1403
 wedge_19 = Instance.new("WedgePart", mjeep)
1404
wedge_19.Velocity = Vector3.new(-2.739, 0.011, -0.613)
1405
wedge_19.FormFactor = Enum.FormFactor.Plate
1406
wedge_19.CanCollide = false
1407
wedge_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1408
wedge_19.Transparency = 1
1409
wedge_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1410
wedge_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1411
wedge_19.Friction = 0.3
1412
wedge_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
1413
wedge_19.Material = Enum.Material.Metal
1414
wedge_19.Size = Vector3.new(1, 0.4, 2)
1415
wedge_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1416
wedge_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1417
wedge_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1418
wedge_19.CFrame = CFrame.new(108.669, 4.009, 23.56)* CFrame.Angles(-3.0763568878174, -1.5512616634369, -3.0763695240021)
1419
wedge_19.BrickColor = BrickColor.new("Slime green")
1420
1421
 mesh_59 = Instance.new("SpecialMesh", wedge_19)
1422
mesh_59.MeshType = Enum.MeshType.Wedge
1423
1424
 wedge_20 = Instance.new("WedgePart", mjeep)
1425
wedge_20.Velocity = Vector3.new(-1.515, 0.012, -0.793)
1426
wedge_20.FormFactor = Enum.FormFactor.Plate
1427
wedge_20.CanCollide = false
1428
wedge_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1429
wedge_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1430
wedge_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1431
wedge_20.Friction = 0.3
1432
wedge_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
1433
wedge_20.Material = Enum.Material.Metal
1434
wedge_20.Size = Vector3.new(1, 0.4, 1)
1435
wedge_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1436
wedge_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1437
wedge_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1438
wedge_20.CFrame = CFrame.new(114.686, 2.602, 22.677)* CFrame.Angles(-3.0763576030731, -1.5512616634369, 0.065222546458244)
1439
wedge_20.BrickColor = BrickColor.new("Slime green")
1440
1441
 mesh_60 = Instance.new("SpecialMesh", wedge_20)
1442
mesh_60.MeshType = Enum.MeshType.Wedge
1443
1444
 wedge_21 = Instance.new("WedgePart", mjeep)
1445
wedge_21.FormFactor = Enum.FormFactor.Plate
1446
wedge_21.CanCollide = false
1447
wedge_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1448
wedge_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1449
wedge_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1450
wedge_21.Friction = 0.3
1451
wedge_21.Material = Enum.Material.Metal
1452
wedge_21.Size = Vector3.new(1, 0.4, 1)
1453
wedge_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1454
wedge_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1455
wedge_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1456
wedge_21.CFrame = CFrame.new(104.552, 2.615, 29.482)* CFrame.Angles(-3.0763599872589, -1.5512647628784, 0.065220035612583)
1457
wedge_21.BrickColor = BrickColor.new("Slime green")
1458
1459
 mesh_61 = Instance.new("SpecialMesh", wedge_21)
1460
mesh_61.MeshType = Enum.MeshType.Wedge
1461
1462
 wedge_22 = Instance.new("WedgePart", mjeep)
1463
wedge_22.Velocity = Vector3.new(-3.755, 0.007, -0.127)
1464
wedge_22.FormFactor = Enum.FormFactor.Plate
1465
wedge_22.CanCollide = false
1466
wedge_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1467
wedge_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1468
wedge_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1469
wedge_22.Friction = 0.3
1470
wedge_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
1471
wedge_22.Material = Enum.Material.Metal
1472
wedge_22.Name = "bumper"
1473
wedge_22.Size = Vector3.new(6, 1.6, 2)
1474
wedge_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1475
wedge_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1476
wedge_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1477
wedge_22.CFrame = CFrame.new(103.619, 1.416, 25.962)* CFrame.Angles(0.065235689282417, 1.5512616634369, 3.0763695240021)
1478
wedge_22.BrickColor = BrickColor.new("Slime green")
1479
1480
 mesh_62 = Instance.new("SpecialMesh", wedge_22)
1481
mesh_62.MeshType = Enum.MeshType.Wedge
1482
1483
 wedge_23 = Instance.new("WedgePart", mjeep)
1484
wedge_23.Velocity = Vector3.new(-1.656, 0.012, -0.796)
1485
wedge_23.FormFactor = Enum.FormFactor.Plate
1486
wedge_23.CanCollide = false
1487
wedge_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1488
wedge_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1489
wedge_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1490
wedge_23.Friction = 0.3
1491
wedge_23.RotVelocity = Vector3.new(0, 0.203, 0.003)
1492
wedge_23.Material = Enum.Material.Metal
1493
wedge_23.Size = Vector3.new(1, 0.4, 1)
1494
wedge_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1495
wedge_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1496
wedge_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1497
wedge_23.CFrame = CFrame.new(113.986, 2.303, 22.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
1498
wedge_23.BrickColor = BrickColor.new("Slime green")
1499
1500
 mesh_63 = Instance.new("SpecialMesh", wedge_23)
1501
mesh_63.MeshType = Enum.MeshType.Wedge
1502
1503
 wedge_24 = Instance.new("WedgePart", mjeep)
1504
wedge_24.Velocity = Vector3.new(-2.758, -0.003, 0.4)
1505
wedge_24.FormFactor = Enum.FormFactor.Plate
1506
wedge_24.CanCollide = false
1507
wedge_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1508
wedge_24.Transparency = 1
1509
wedge_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1510
wedge_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1511
wedge_24.Friction = 0.3
1512
wedge_24.RotVelocity = Vector3.new(0, 0.203, 0.003)
1513
wedge_24.Material = Enum.Material.Metal
1514
wedge_24.Size = Vector3.new(1, 0.4, 2)
1515
wedge_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1516
wedge_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1517
wedge_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1518
wedge_24.CFrame = CFrame.new(108.572, 4.009, 28.56)* CFrame.Angles(-3.076357126236, -1.5512616634369, -3.0763697624207)
1519
wedge_24.BrickColor = BrickColor.new("Slime green")
1520
1521
 mesh_64 = Instance.new("SpecialMesh", wedge_24)
1522
mesh_64.MeshType = Enum.MeshType.Wedge
1523
1524
 gunnerseat = Instance.new("Seat", mjeep)
1525
gunnerseat.Friction = 0.3
1526
gunnerseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1527
gunnerseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1528
gunnerseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1529
gunnerseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1530
gunnerseat.BrickColor = BrickColor.new("Slime green")
1531
gunnerseat.Material = Enum.Material.Metal
1532
gunnerseat.Size = Vector3.new(2, 2.2, 2)
1533
gunnerseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1534
gunnerseat.CFrame = CFrame.new(112.582, 2.105, 27.537)* CFrame.Angles(0.065243504941463, 1.5513044595718, -0.065230898559093)
1535
gunnerseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1536
gunnerseat.Name = "gunnerseat"
1537
1538
faxlepos = Instance.new("Part", mjeep)
1539
faxlepos.Velocity = Vector3.new(-3.452, 0.006, -0.121)
1540
faxlepos.FormFactor = Enum.FormFactor.Symmetric
1541
faxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1542
faxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1543
faxlepos.RotVelocity = Vector3.new(0, 0.203, 0.003)
1544
faxlepos.Material = Enum.Material.Metal
1545
faxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
1546
faxlepos.Name = "faxlepos"
1547
faxlepos.CanCollide = false
1548
faxlepos.Transparency = 1
1549
faxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1550
faxlepos.CFrame = CFrame.new(105.618, 1, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
1551
faxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1552
faxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1553
faxlepos.BrickColor = BrickColor.new("Black")
1554
faxlepos.Friction = 0.3
1555
faxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1556
1557
baxlepos = Instance.new("Part", mjeep)
1558
baxlepos.FormFactor = Enum.FormFactor.Symmetric
1559
baxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1560
baxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1561
baxlepos.Material = Enum.Material.Metal
1562
baxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
1563
baxlepos.Name = "baxlepos"
1564
baxlepos.CanCollide = false
1565
baxlepos.Transparency = 1
1566
baxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1567
baxlepos.CFrame = CFrame.new(115.628, 1, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
1568
baxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1569
baxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1570
baxlepos.BrickColor = BrickColor.new("Black")
1571
baxlepos.Friction = 0.3
1572
baxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1573
1574
parte = Instance.new("Part", mjeep)
1575
parte.FormFactor = Enum.FormFactor.Symmetric
1576
parte.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1577
parte.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1578
parte.Material = Enum.Material.Metal
1579
parte.Size = Vector3.new(1, 1, 1)
1580
parte.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1581
parte.CFrame = CFrame.new(117.85, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.9065480753779e-005, -1.5707960128784)
1582
parte.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1583
parte.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1584
parte.Friction = 0.3
1585
parte.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1586
1587
mesh = Instance.new("CylinderMesh", parte)
1588
mesh.Scale = Vector3.new(0.7, 1.1, 0.7)
1589
1590
muffler = Instance.new("Part", mjeep)
1591
muffler.FormFactor = Enum.FormFactor.Symmetric
1592
muffler.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1593
muffler.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1594
muffler.Material = Enum.Material.SmoothPlastic
1595
muffler.Size = Vector3.new(1, 0.2, 1)
1596
muffler.Name = "Muffler"
1597
muffler.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1598
muffler.CFrame = CFrame.new(118.35, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.0658781118691e-005, -1.5707960128784)
1599
muffler.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1600
muffler.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1601
muffler.BrickColor = BrickColor.new("Really black")
1602
muffler.Friction = 0.3
1603
muffler.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1604
1605
mesh_2 = Instance.new("CylinderMesh", muffler)
1606
mesh_2.Scale = Vector3.new(0.5, 0.7, 0.5)
1607
1608
local musmoke = Instance.new("Smoke", mjeep.Muffler)
1609
musmoke.Color = Color3.new(0.184314, 0.184314, 0.184314)
1610
musmoke.Opacity = 0.2
1611
musmoke.RiseVelocity = 0.1
1612
musmoke.Size = 0.1
1613
musmoke.Enabled = false
1614
1615
headlight = Instance.new("Part", mjeep)
1616
headlight.FormFactor = Enum.FormFactor.Plate
1617
headlight.TopSurface = Enum.SurfaceType.Weld
1618
headlight.Reflectance = 0.3
1619
headlight.Size = Vector3.new(1, 0.4, 1)
1620
headlight.Name = "Headlight"
1621
headlight.CFrame = CFrame.new(102.669, 2.418, 23.64)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
1622
headlight.BrickColor = BrickColor.new("Cool yellow")
1623
headlight.Friction = 0.3
1624
headlight.BottomSurface = Enum.SurfaceType.Weld
1625
1626
mesh = Instance.new("SpecialMesh", headlight)
1627
1628
headlight_2 = Instance.new("Part", mjeep)
1629
headlight_2.FormFactor = Enum.FormFactor.Plate
1630
headlight_2.TopSurface = Enum.SurfaceType.Weld
1631
headlight_2.Reflectance = 0.3
1632
headlight_2.Size = Vector3.new(1, 0.4, 1)
1633
headlight_2.Name = "Headlight2"
1634
headlight_2.CFrame = CFrame.new(102.669, 2.418, 28.34)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
1635
headlight_2.BrickColor = BrickColor.new("Cool yellow")
1636
headlight_2.Friction = 0.3
1637
headlight_2.BottomSurface = Enum.SurfaceType.Weld
1638
1639
mesh_2 = Instance.new("SpecialMesh", headlight_2)
1640
1641
1642
mjeep:BreakJoints()
1643
frontwheels:BreakJoints()
1644
backwheels:BreakJoints()
1645
1646
local prev
1647
local parts = mjeep:GetChildren()
1648
1649
for i = 1,#parts do 
1650
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1651
		if (prev ~= nil)then 
1652
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
1653
			local weld = Instance.new("Weld") 
1654
			weld.Part0 = prev 
1655
			weld.Part1 = parts[i] 
1656
			weld.C0 = prev.CFrame:inverse() 
1657
			weld.C1 = parts[i].CFrame:inverse() 
1658
			weld.Parent = prev
1659
		end 
1660
		prev = parts[i] 
1661
	end 
1662
end
1663
mjeep:MakeJoints()
1664
1665
local prev
1666
local parts = backwheels:GetChildren()
1667
1668
for i = 1,#parts do 
1669
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1670
		if (prev ~= nil)then 
1671
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
1672
			local weld = Instance.new("Weld") 
1673
			weld.Part0 = prev 
1674
			weld.Part1 = parts[i] 
1675
			weld.C0 = prev.CFrame:inverse() 
1676
			weld.C1 = parts[i].CFrame:inverse() 
1677
			weld.Parent = prev 
1678
		end 
1679
		prev = parts[i] 
1680
	end 
1681
end
1682
backwheels:MakeJoints()
1683
1684
local prev
1685
local parts = frontwheels:GetChildren()
1686
1687
for i = 1,#parts do 
1688
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1689
		if (prev ~= nil)then 
1690
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
1691
			local weld = Instance.new("Weld") 
1692
			weld.Part0 = prev 
1693
			weld.Part1 = parts[i] 
1694
			weld.C0 = prev.CFrame:inverse() 
1695
			weld.C1 = parts[i].CFrame:inverse() 
1696
			weld.Parent = prev
1697
		end 
1698
		prev = parts[i] 
1699
	end 
1700
end
1701
frontwheels:MakeJoints()
1702
1703
weld(frontwheels.faxle, mjeep.faxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
1704
frontwheels.faxle.Weld.Name = "Weld2"
1705
1706
weld(backwheels.baxle, mjeep.baxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
1707
backwheels.baxle.Weld.Name = "Weld2"
1708
1709
local engine = mjeep.driverseat
1710
local frontwheels = mjeep.frontwheels
1711
local backwheels = mjeep.backwheels
1712
mjeep.Parent = char
1713
engine.CFrame = char.Torso.CFrame*CFrame.new(0,0,2)
1714
1715
local bav = Instance.new("BodyAngularVelocity",engine)
1716
bav.MaxTorque = Vector3.new(0,0,0)
1717
bav.P = 100
1718
bav.AngularVelocity = Vector3.new(0,0,0)
1719
local bv = Instance.new("BodyVelocity",engine)
1720
bv.MaxForce = Vector3.new(0,0,0)
1721
bv.P = 100
1722
bv.Velocity = Vector3.new(0.16,0,0.16)
1723
local enginesound = Instance.new("Sound")
1724
enginesound.SoundId="rbxassetid://532147820"
1725
enginesound.PlayOnRemove=false
1726
enginesound.Volume=0.8
1727
enginesound.Looped=true
1728
enginesound.Pitch = 1
1729
enginesound.Parent=engine
1730
local squealsound = Instance.new("Sound")
1731
squealsound.SoundId="http://www.roblox.com/asset/?id=31245495"
1732
squealsound.PlayOnRemove=false
1733
squealsound.Volume=0.8
1734
squealsound.Looped=false
1735
squealsound.Pitch = 1
1736
squealsound.Parent=engine
1737
local firesound = Instance.new("Sound")
1738
firesound.SoundId="rbxassetid://192104941"
1739
firesound.PlayOnRemove=false
1740
firesound.Volume=0.8
1741
firesound.Looped=true
1742
firesound.Pitch = 1
1743
firesound.Parent=engine
1744
local explosionsound = Instance.new("Sound")
1745
explosionsound.SoundId="rbxassetid://262562442"
1746
explosionsound.PlayOnRemove=false
1747
explosionsound.Volume=0.8
1748
explosionsound.Looped=false
1749
explosionsound.Pitch = 1
1750
explosionsound.Parent=engine
1751
1752
local brake=Instance.new("Sound")
1753
brake.SoundId="http://www.roblox.com/asset/?id=211288608"
1754
brake.PlayOnRemove=false
1755
brake.Volume=0.75
1756
brake.Looped=true
1757
brake.Pitch = 1
1758
brake.Parent=engine
1759
local horn=Instance.new("Sound")
1760
horn.SoundId="http://www.roblox.com/asset/?id=200530606"
1761
horn.PlayOnRemove=false
1762
horn.Volume=0.9
1763
horn.Looped=true
1764
horn.Pitch = 1
1765
horn.Parent=engine
1766
local crash=Instance.new("Sound")
1767
crash.SoundId="http://www.roblox.com/asset/?id=305526724"
1768
crash.PlayOnRemove=false
1769
crash.Volume=0.9
1770
crash.Looped=false
1771
crash.Pitch = 1
1772
crash.Parent=engine
1773
1774
function muffleranim()
1775
	while engineon == true do wait()
1776
		muffler.Mesh.Offset = Vector3.new(-0.05,0,0)
1777
		parte.Mesh.Offset = Vector3.new(-0.05,0,0)
1778
		wait()
1779
		muffler.Mesh.Offset = Vector3.new(0,0,0)
1780
		parte.Mesh.Offset = Vector3.new(0,0,0)
1781
	end
1782
end
1783
1784
mouse.KeyDown:connect(function(key)
1785
if key == "y" and engineon == false then
1786
engineon = true
1787
enginesound:Play()
1788
mjeep.door1.CanCollide = true
1789
mjeep.door2.CanCollide = true
1790
musmoke.Enabled = true
1791
muffleranim()
1792
end
1793
end)
1794
mouse.KeyDown:connect(function(key)
1795
if key == "u" and engineon == true then
1796
engineon = false
1797
enginesound:Stop()
1798
mjeep.door1.CanCollide = false
1799
mjeep.door2.CanCollide = false
1800
musmoke.Enabled = false
1801
end
1802
end)
1803
1804
mouse.KeyDown:connect(function(key)
1805
if key == "w" and engineon == true and spressed == false then
1806
	wpressed = true
1807
	bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
1808
	while wpressed == true do wait(.08)
1809
	accel = accel + 2
1810
	if accel >=1 then enginesound.PlaybackSpeed = 1.5 end
1811
	if accel >=35 then enginesound.PlaybackSpeed = 2 end
1812
	if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
1813
	wheelaccel = wheelaccel + .5
1814
	if accel >=accellimit then accel = accellimit end
1815
	bv.Velocity = (engine.CFrame.lookVector * accel)
1816
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1817
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1818
	end
1819
	end
1820
end)
1821
mouse.KeyUp:connect(function(key)
1822
if key == "w" and engineon == true then
1823
	wpressed = false
1824
	while wpressed == false and accel >0 do wait()
1825
	accel = accel - 2.4
1826
	if accel >=1 then enginesound.PlaybackSpeed = 1 end
1827
	if accel >=35 then enginesound.PlaybackSpeed = 2 end
1828
	if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
1829
	wheelaccel = wheelaccel + .5
1830
	if accel <0 then accel = 0 end
1831
	bv.Velocity = (engine.CFrame.lookVector * accel)
1832
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1833
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1834
	end
1835
	end
1836
end)
1837
1838
mouse.KeyDown:connect(function(key)
1839
if key == "s" and engineon == true and wpressed == false then
1840
	spressed = true
1841
	bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
1842
	while spressed == true do wait(.06)
1843
		accel = accel - 2
1844
		wheelaccel = wheelaccel - .5
1845
if accel <=-accellimit then accel = -accellimit end
1846
bv.Velocity = (engine.CFrame.lookVector * accel)
1847
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1848
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1849
	end
1850
	end
1851
end)
1852
mouse.KeyUp:connect(function(key)
1853
if key == "s" and engineon == true then
1854
	spressed = false
1855
	while spressed == false and accel <0 do wait()
1856
	accel = accel + 2.4
1857
	wheelaccel = wheelaccel - .5
1858
	if accel >0 then accel = 0 end
1859
	bv.Velocity = (engine.CFrame.lookVector * accel)
1860
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1861
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1862
	end
1863
	end
1864
end)
1865
1866
mouse.KeyDown:connect(function(key)
1867
if key == "a" and engineon == true then
1868
	apressed = true
1869
	angle = .8
1870
	bav.AngularVelocity = Vector3.new(0,angle,0)
1871
		bav.MaxTorque = Vector3.new(0,angletorque,0)
1872
		squealsound:Play()
1873
end
1874
end)
1875
1876
mouse.KeyUp:connect(function(key)
1877
if key == "a" and engineon == true then
1878
	angle = 0
1879
	apressed = false
1880
	bav.MaxTorque = Vector3.new(0,0,0)
1881
end
1882
end)
1883
1884
mouse.KeyDown:connect(function(key)
1885
if key == "d" and engineon == true then
1886
	dpressed = true
1887
	angle = .8
1888
	bav.AngularVelocity = Vector3.new(0,-angle,0)
1889
		bav.MaxTorque = Vector3.new(0,-angletorque,0)
1890
		squealsound:Play()
1891
end
1892
end)
1893
1894
mouse.KeyUp:connect(function(key)
1895
if key == "d" and engineon == true then
1896
	angle = 0
1897
	dpressed = false
1898
	bav.MaxTorque = Vector3.new(0,0,0)
1899
end
1900
end)
1901
1902
mouse.KeyDown:connect(function(key)
1903
if key == "p" then
1904
	ppressed = ppressed + 1
1905
	if ppressed == 1 then
1906
		mjeep.W5.CanCollide = true
1907
		mjeep.W1.CanCollide = false
1908
		mjeep.W6.CanCollide = true
1909
		mjeep.W2.CanCollide = false
1910
		mjeep.W7.CanCollide = true
1911
		mjeep.W3.CanCollide = false
1912
		mjeep.W8.CanCollide = true
1913
		mjeep.W4.CanCollide = false
1914
		
1915
		mjeep.W5.Transparency = 0
1916
		mjeep.W1.Transparency = 1
1917
		mjeep.W6.Transparency = 0
1918
		mjeep.W2.Transparency = 1
1919
		mjeep.W7.Transparency = 0.8
1920
		mjeep.W3.Transparency = 1
1921
		mjeep.W8.Transparency = 0
1922
		mjeep.W4.Transparency = 1
1923
	end
1924
	if ppressed == 2 then
1925
		ppressed = 0
1926
		mjeep.W5.CanCollide = false
1927
		mjeep.W1.CanCollide = true
1928
		mjeep.W6.CanCollide = false
1929
		mjeep.W2.CanCollide = true
1930
		mjeep.W7.CanCollide = false
1931
		mjeep.W3.CanCollide = true
1932
		mjeep.W8.CanCollide = false
1933
		mjeep.W4.CanCollide = true
1934
		
1935
		mjeep.W5.Transparency = 1
1936
		mjeep.W1.Transparency = 0
1937
		mjeep.W6.Transparency = 1
1938
		mjeep.W2.Transparency = 0
1939
		mjeep.W7.Transparency = 1
1940
		mjeep.W3.Transparency = 0.8
1941
		mjeep.W8.Transparency = 1
1942
		mjeep.W4.Transparency = 0
1943
	end
1944
end
1945
end)
1946
1947
mjeep.bumper.Touched:connect(function(h)
1948
	if h.Parent:FindFirstChild("Humanoid")==nil then 
1949
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1950
	carhealth = carhealth - 5
1951
	crash:Play()
1952
	print("Car Health:"..carhealth)
1953
	if carhealth <=0 and exploding == false then
1954
		exploding = true
1955
		local fire = Instance.new("Fire",mjeep.Hood)
1956
		engineon = false
1957
		enginesound:Stop()
1958
		mjeep.door1.CanCollide = false
1959
		mjeep.door2.CanCollide = false
1960
		musmoke.Enabled = false
1961
		firesound:Play()
1962
		wait(4)
1963
		firesound:Stop()
1964
		local explosion = Instance.new("Explosion",mjeep.Hood)
1965
		explosionsound:Play()
1966
		explosion.Position = mjeep.Hood.Position
1967
		mjeep.Parent = workspace
1968
		script:Destroy()
1969
	end
1970
	end
1971
	end
1972
end)
1973
1974
mjeep.bumper.Touched:connect(function(h)
1975
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1976
	if h.Parent:FindFirstChild("Humanoid") then 
1977
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1978
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1979
				local dmg = (math.random(1,10))
1980
				h.Parent.Humanoid:TakeDamage(dmg)
1981
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1982
				h.Parent.Humanoid.Sit = true
1983
	end
1984
	end
1985
end)
1986
frontwheels.fwl.Touched:connect(function(h)
1987
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1988
	if h.Parent:FindFirstChild("Humanoid") then 
1989
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1990
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1991
				local dmg = (math.random(1,5))
1992
				h.Parent.Humanoid:TakeDamage(dmg)
1993
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1994
				h.Parent.Humanoid.Sit = true
1995
	end
1996
	end
1997
end)
1998
frontwheels.fwr.Touched:connect(function(h)
1999
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
2000
	if h.Parent:FindFirstChild("Humanoid") then 
2001
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
2002
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
2003
				local dmg = (math.random(1,5))
2004
				h.Parent.Humanoid:TakeDamage(dmg)
2005
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
2006
				h.Parent.Humanoid.Sit = true
2007
	end
2008
	end
2009
end)
2010
backwheels.bwr.Touched:connect(function(h)
2011
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
2012
	if h.Parent:FindFirstChild("Humanoid") then 
2013
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
2014
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
2015
				local dmg = (math.random(1,5))
2016
				h.Parent.Humanoid:TakeDamage(dmg)
2017
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
2018
				h.Parent.Humanoid.Sit = true
2019
	end
2020
	end
2021
end)
2022
backwheels.bwl.Touched:connect(function(h)
2023
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
2024
	if h.Parent:FindFirstChild("Humanoid") then 
2025
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
2026
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
2027
				local dmg = (math.random(5,10))
2028
				h.Parent.Humanoid:TakeDamage(dmg)
2029
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
2030
				h.Parent.Humanoid.Sit = true
2031
	end
2032
	end
2033
end)
2034
2035
mouse.KeyDown:connect(function(key)
2036
if key == "h" and engineon == true then
2037
	horn:Play()
2038
end
2039
end)
2040
2041
mouse.KeyUp:connect(function(key)
2042
if key == "h" and engineon == true then
2043
	horn:Stop()
2044
end
2045
end)
2046
2047
mouse.KeyUp:connect(function(key)
2048
if key == "f" then
2049
	fpressed = fpressed + 1
2050
	print(fpressed)
2051
	print("flip correction")
2052
	if fpressed == 1 then
2053
	engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(180),0,0)
2054
	end
2055
	if fpressed == 2 then
2056
		fpressed = 0
2057
		engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(-80),0,0)
2058
	end
2059
end
2060
end)
2061
2062
mouse.KeyDown:connect(function(key)
2063
if key == "b" and engineon == true then
2064
	bpressed = true
2065
	brake:Play()
2066
	while bpressed == true and accel >=1 do wait(.04)
2067
		accellimit = accellimit - 5
2068
2069
		if accellimit <=1 then brake:Stop() end
2070
	end
2071
end
2072
end)
2073
mouse.KeyUp:connect(function(key)
2074
if key == "b" and engineon == true then
2075
	bpressed = false
2076
	brake:Stop()
2077
	accellimit = 90
2078
end
2079
end)