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1
-- This script has been converted to FE by iPxter
2
 
3
 
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
    print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
    script.Parent = Player.Character
9
 
10
    --RemoteEvent for communicatinglocalpl
11
    local Event = Instance.new("RemoteEvent")
12
    Event.Name = "UserInput_Event"
13
 
14
    --Fake event to make stuff like Mouse.KeyDown work
15
    local function fakeEvent()
16
        local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
        t.connect = t.Connect
18
        return t
19
    end
20
 
21
    --Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
    end}
27
    --Merged 2 functions into one by checking amount of arguments
28
    CAS.UnbindAction = CAS.BindAction
29
 
30
    --This function will trigger the events that have been :Connect()'ed
31
    local function te(self,ev,...)
32
        local t = m[ev]
33
        if t and t._fakeEvent and t.Function then
34
            t.Function(...)
35
        end
36
    end
37
    m.TrigEvent = te
38
    UIS.TrigEvent = te
39
 
40
    Event.OnServerEvent:Connect(function(plr,io)
41
        if plr~=Player then return end
42
        if io.isMouse then
43
            m.Target = io.Target
44
            m.Hit = io.Hit
45
        else
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local UIS = game:GetService("UserInputService")
66
    local input = function(io,a)
67
        if a then return end
68
        --Since InputObject is a client-side instance, we create and pass table instead
69
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
    end
71
    UIS.InputBegan:Connect(input)
72
    UIS.InputEnded:Connect(input)
73
 
74
    local Mouse = Player:GetMouse()
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/500000000000000) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
87
--- Was supposed to be for the770zone, or VengefulProgram.
88
89
warn'Neptune/Neptunian V'
90
warn[[Absolutely.
91
92
Created by NoobyGames12
93
----------------------------]]
94
warn("this version is edit")
95
warn("edit by plytalent")
96
print[[Set your theme by: 
97
id/
98
vol/
99
pitch/
100
You can skip through the position of theme by:
101
skipto/]]
102
103
warn("Have fun using this!")
104
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
105
106
107
--Converted with ttyyuu12345's model to script plugin v4
108
function sandbox(var,func)
109
	local env = getfenv(func)
110
	local newenv = setmetatable({},{
111
		__index = function(self,k)
112
			if k=="script" then
113
				return var
114
			else
115
				return env[k]
116
			end
117
		end,
118
	})
119
	setfenv(func,newenv)
120
	return func
121
end
122
cors = {}
123
holdx = false
124
holdz = false
125
holdc = false
126
instant = false
127
mas = Instance.new("Model",game:GetService("Lighting"))
128
Model0 = Instance.new("Model")
129
Part1 = Instance.new("Part")
130
SpecialMesh2 = Instance.new("SpecialMesh")
131
Part3 = Instance.new("Part")
132
SpecialMesh4 = Instance.new("SpecialMesh")
133
Weld5 = Instance.new("Weld")
134
Weld6 = Instance.new("Weld")
135
Weld7 = Instance.new("Weld")
136
Weld8 = Instance.new("Weld")
137
Weld9 = Instance.new("Weld")
138
Weld10 = Instance.new("Weld")
139
Weld11 = Instance.new("Weld")
140
Weld12 = Instance.new("Weld")
141
Weld13 = Instance.new("Weld")
142
Weld14 = Instance.new("Weld")
143
Weld15 = Instance.new("Weld")
144
Weld16 = Instance.new("Weld")
145
Weld17 = Instance.new("Weld")
146
Weld18 = Instance.new("Weld")
147
Weld19 = Instance.new("Weld")
148
Weld20 = Instance.new("Weld")
149
Weld21 = Instance.new("Weld")
150
Weld22 = Instance.new("Weld")
151
Weld23 = Instance.new("Weld")
152
Weld24 = Instance.new("Weld")
153
Weld25 = Instance.new("Weld")
154
Weld26 = Instance.new("Weld")
155
Weld27 = Instance.new("Weld")
156
Weld28 = Instance.new("Weld")
157
Weld29 = Instance.new("Weld")
158
Weld30 = Instance.new("Weld")
159
Weld31 = Instance.new("Weld")
160
Weld32 = Instance.new("Weld")
161
Weld33 = Instance.new("Weld")
162
Weld34 = Instance.new("Weld")
163
Weld35 = Instance.new("Weld")
164
Weld36 = Instance.new("Weld")
165
Weld37 = Instance.new("Weld")
166
Weld38 = Instance.new("Weld")
167
Weld39 = Instance.new("Weld")
168
Weld40 = Instance.new("Weld")
169
Weld41 = Instance.new("Weld")
170
Weld42 = Instance.new("Weld")
171
Weld43 = Instance.new("Weld")
172
Weld44 = Instance.new("Weld")
173
Weld45 = Instance.new("Weld")
174
Weld46 = Instance.new("Weld")
175
Weld47 = Instance.new("Weld")
176
Weld48 = Instance.new("Weld")
177
Weld49 = Instance.new("Weld")
178
Weld50 = Instance.new("Weld")
179
Weld51 = Instance.new("Weld")
180
Weld52 = Instance.new("Weld")
181
Weld53 = Instance.new("Weld")
182
Weld54 = Instance.new("Weld")
183
Weld55 = Instance.new("Weld")
184
Weld56 = Instance.new("Weld")
185
Weld57 = Instance.new("Weld")
186
Weld58 = Instance.new("Weld")
187
Weld59 = Instance.new("Weld")
188
Weld60 = Instance.new("Weld")
189
Weld61 = Instance.new("Weld")
190
Weld62 = Instance.new("Weld")
191
Weld63 = Instance.new("Weld")
192
Weld64 = Instance.new("Weld")
193
Weld65 = Instance.new("Weld")
194
Weld66 = Instance.new("Weld")
195
Weld67 = Instance.new("Weld")
196
Weld68 = Instance.new("Weld")
197
Weld69 = Instance.new("Weld")
198
Weld70 = Instance.new("Weld")
199
Weld71 = Instance.new("Weld")
200
Weld72 = Instance.new("Weld")
201
Weld73 = Instance.new("Weld")
202
Weld74 = Instance.new("Weld")
203
Weld75 = Instance.new("Weld")
204
Weld76 = Instance.new("Weld")
205
Weld77 = Instance.new("Weld")
206
Weld78 = Instance.new("Weld")
207
Weld79 = Instance.new("Weld")
208
Weld80 = Instance.new("Weld")
209
Weld81 = Instance.new("Weld")
210
Weld82 = Instance.new("Weld")
211
Weld83 = Instance.new("Weld")
212
Weld84 = Instance.new("Weld")
213
Weld85 = Instance.new("Weld")
214
Weld86 = Instance.new("Weld")
215
Weld87 = Instance.new("Weld")
216
Weld88 = Instance.new("Weld")
217
Weld89 = Instance.new("Weld")
218
Weld90 = Instance.new("Weld")
219
Weld91 = Instance.new("Weld")
220
Weld92 = Instance.new("Weld")
221
Weld93 = Instance.new("Weld")
222
Weld94 = Instance.new("Weld")
223
Weld95 = Instance.new("Weld")
224
Weld96 = Instance.new("Weld")
225
Weld97 = Instance.new("Weld")
226
Weld98 = Instance.new("Weld")
227
Weld99 = Instance.new("Weld")
228
Weld100 = Instance.new("Weld")
229
Weld101 = Instance.new("Weld")
230
Weld102 = Instance.new("Weld")
231
Weld103 = Instance.new("Weld")
232
Weld104 = Instance.new("Weld")
233
Weld105 = Instance.new("Weld")
234
Weld106 = Instance.new("Weld")
235
Weld107 = Instance.new("Weld")
236
Weld108 = Instance.new("Weld")
237
Weld109 = Instance.new("Weld")
238
Weld110 = Instance.new("Weld")
239
Weld111 = Instance.new("Weld")
240
Weld112 = Instance.new("Weld")
241
Weld113 = Instance.new("Weld")
242
Weld114 = Instance.new("Weld")
243
Weld115 = Instance.new("Weld")
244
Weld116 = Instance.new("Weld")
245
Weld117 = Instance.new("Weld")
246
Weld118 = Instance.new("Weld")
247
Weld119 = Instance.new("Weld")
248
Weld120 = Instance.new("Weld")
249
Weld121 = Instance.new("Weld")
250
Weld122 = Instance.new("Weld")
251
Weld123 = Instance.new("Weld")
252
Weld124 = Instance.new("Weld")
253
Weld125 = Instance.new("Weld")
254
Weld126 = Instance.new("Weld")
255
Weld127 = Instance.new("Weld")
256
Weld128 = Instance.new("Weld")
257
Weld129 = Instance.new("Weld")
258
Weld130 = Instance.new("Weld")
259
Weld131 = Instance.new("Weld")
260
Weld132 = Instance.new("Weld")
261
Weld133 = Instance.new("Weld")
262
Weld134 = Instance.new("Weld")
263
Weld135 = Instance.new("Weld")
264
Weld136 = Instance.new("Weld")
265
Weld137 = Instance.new("Weld")
266
Weld138 = Instance.new("Weld")
267
Weld139 = Instance.new("Weld")
268
Weld140 = Instance.new("Weld")
269
Weld141 = Instance.new("Weld")
270
Weld142 = Instance.new("Weld")
271
Weld143 = Instance.new("Weld")
272
Weld144 = Instance.new("Weld")
273
Weld145 = Instance.new("Weld")
274
Weld146 = Instance.new("Weld")
275
Weld147 = Instance.new("Weld")
276
Weld148 = Instance.new("Weld")
277
Weld149 = Instance.new("Weld")
278
Weld150 = Instance.new("Weld")
279
Weld151 = Instance.new("Weld")
280
Weld152 = Instance.new("Weld")
281
Weld153 = Instance.new("Weld")
282
Weld154 = Instance.new("Weld")
283
Weld155 = Instance.new("Weld")
284
Weld156 = Instance.new("Weld")
285
Weld157 = Instance.new("Weld")
286
Weld158 = Instance.new("Weld")
287
Weld159 = Instance.new("Weld")
288
Weld160 = Instance.new("Weld")
289
Weld161 = Instance.new("Weld")
290
Weld162 = Instance.new("Weld")
291
Part163 = Instance.new("Part")
292
SpecialMesh164 = Instance.new("SpecialMesh")
293
Part165 = Instance.new("Part")
294
SpecialMesh166 = Instance.new("SpecialMesh")
295
Part167 = Instance.new("Part")
296
SpecialMesh168 = Instance.new("SpecialMesh")
297
Part169 = Instance.new("Part")
298
SpecialMesh170 = Instance.new("SpecialMesh")
299
Part171 = Instance.new("Part")
300
SpecialMesh172 = Instance.new("SpecialMesh")
301
Part173 = Instance.new("Part")
302
SpecialMesh174 = Instance.new("SpecialMesh")
303
Part175 = Instance.new("Part")
304
SpecialMesh176 = Instance.new("SpecialMesh")
305
Part177 = Instance.new("Part")
306
SpecialMesh178 = Instance.new("SpecialMesh")
307
Part179 = Instance.new("Part")
308
SpecialMesh180 = Instance.new("SpecialMesh")
309
Part181 = Instance.new("Part")
310
SpecialMesh182 = Instance.new("SpecialMesh")
311
Part183 = Instance.new("Part")
312
SpecialMesh184 = Instance.new("SpecialMesh")
313
Part185 = Instance.new("Part")
314
SpecialMesh186 = Instance.new("SpecialMesh")
315
Part187 = Instance.new("Part")
316
SpecialMesh188 = Instance.new("SpecialMesh")
317
Part189 = Instance.new("Part")
318
SpecialMesh190 = Instance.new("SpecialMesh")
319
Part191 = Instance.new("Part")
320
SpecialMesh192 = Instance.new("SpecialMesh")
321
Part193 = Instance.new("Part")
322
SpecialMesh194 = Instance.new("SpecialMesh")
323
Part195 = Instance.new("Part")
324
SpecialMesh196 = Instance.new("SpecialMesh")
325
Part197 = Instance.new("Part")
326
SpecialMesh198 = Instance.new("SpecialMesh")
327
Part199 = Instance.new("Part")
328
SpecialMesh200 = Instance.new("SpecialMesh")
329
Part201 = Instance.new("Part")
330
SpecialMesh202 = Instance.new("SpecialMesh")
331
Part203 = Instance.new("Part")
332
SpecialMesh204 = Instance.new("SpecialMesh")
333
Part205 = Instance.new("Part")
334
SpecialMesh206 = Instance.new("SpecialMesh")
335
Part207 = Instance.new("Part")
336
SpecialMesh208 = Instance.new("SpecialMesh")
337
Part209 = Instance.new("Part")
338
SpecialMesh210 = Instance.new("SpecialMesh")
339
Part211 = Instance.new("Part")
340
SpecialMesh212 = Instance.new("SpecialMesh")
341
Part213 = Instance.new("Part")
342
SpecialMesh214 = Instance.new("SpecialMesh")
343
Part215 = Instance.new("Part")
344
SpecialMesh216 = Instance.new("SpecialMesh")
345
Part217 = Instance.new("Part")
346
SpecialMesh218 = Instance.new("SpecialMesh")
347
Part219 = Instance.new("Part")
348
SpecialMesh220 = Instance.new("SpecialMesh")
349
Part221 = Instance.new("Part")
350
SpecialMesh222 = Instance.new("SpecialMesh")
351
Part223 = Instance.new("Part")
352
SpecialMesh224 = Instance.new("SpecialMesh")
353
Part225 = Instance.new("Part")
354
SpecialMesh226 = Instance.new("SpecialMesh")
355
Part227 = Instance.new("Part")
356
SpecialMesh228 = Instance.new("SpecialMesh")
357
Part229 = Instance.new("Part")
358
SpecialMesh230 = Instance.new("SpecialMesh")
359
Part231 = Instance.new("Part")
360
SpecialMesh232 = Instance.new("SpecialMesh")
361
Part233 = Instance.new("Part")
362
SpecialMesh234 = Instance.new("SpecialMesh")
363
Part235 = Instance.new("Part")
364
SpecialMesh236 = Instance.new("SpecialMesh")
365
Part237 = Instance.new("Part")
366
SpecialMesh238 = Instance.new("SpecialMesh")
367
Part239 = Instance.new("Part")
368
SpecialMesh240 = Instance.new("SpecialMesh")
369
Part241 = Instance.new("Part")
370
SpecialMesh242 = Instance.new("SpecialMesh")
371
Part243 = Instance.new("Part")
372
SpecialMesh244 = Instance.new("SpecialMesh")
373
Part245 = Instance.new("Part")
374
SpecialMesh246 = Instance.new("SpecialMesh")
375
Part247 = Instance.new("Part")
376
SpecialMesh248 = Instance.new("SpecialMesh")
377
Part249 = Instance.new("Part")
378
SpecialMesh250 = Instance.new("SpecialMesh")
379
Part251 = Instance.new("Part")
380
SpecialMesh252 = Instance.new("SpecialMesh")
381
Part253 = Instance.new("Part")
382
SpecialMesh254 = Instance.new("SpecialMesh")
383
Part255 = Instance.new("Part")
384
SpecialMesh256 = Instance.new("SpecialMesh")
385
Part257 = Instance.new("Part")
386
SpecialMesh258 = Instance.new("SpecialMesh")
387
Part259 = Instance.new("Part")
388
SpecialMesh260 = Instance.new("SpecialMesh")
389
Part261 = Instance.new("Part")
390
SpecialMesh262 = Instance.new("SpecialMesh")
391
Part263 = Instance.new("Part")
392
SpecialMesh264 = Instance.new("SpecialMesh")
393
Part265 = Instance.new("Part")
394
SpecialMesh266 = Instance.new("SpecialMesh")
395
Part267 = Instance.new("Part")
396
SpecialMesh268 = Instance.new("SpecialMesh")
397
Part269 = Instance.new("Part")
398
SpecialMesh270 = Instance.new("SpecialMesh")
399
Part271 = Instance.new("Part")
400
SpecialMesh272 = Instance.new("SpecialMesh")
401
Part273 = Instance.new("Part")
402
SpecialMesh274 = Instance.new("SpecialMesh")
403
Part275 = Instance.new("Part")
404
SpecialMesh276 = Instance.new("SpecialMesh")
405
Part277 = Instance.new("Part")
406
SpecialMesh278 = Instance.new("SpecialMesh")
407
Part279 = Instance.new("Part")
408
SpecialMesh280 = Instance.new("SpecialMesh")
409
Part281 = Instance.new("Part")
410
SpecialMesh282 = Instance.new("SpecialMesh")
411
Part283 = Instance.new("Part")
412
SpecialMesh284 = Instance.new("SpecialMesh")
413
Part285 = Instance.new("Part")
414
SpecialMesh286 = Instance.new("SpecialMesh")
415
Part287 = Instance.new("Part")
416
SpecialMesh288 = Instance.new("SpecialMesh")
417
Part289 = Instance.new("Part")
418
SpecialMesh290 = Instance.new("SpecialMesh")
419
Part291 = Instance.new("Part")
420
SpecialMesh292 = Instance.new("SpecialMesh")
421
Part293 = Instance.new("Part")
422
SpecialMesh294 = Instance.new("SpecialMesh")
423
Part295 = Instance.new("Part")
424
SpecialMesh296 = Instance.new("SpecialMesh")
425
Part297 = Instance.new("Part")
426
SpecialMesh298 = Instance.new("SpecialMesh")
427
Part299 = Instance.new("Part")
428
SpecialMesh300 = Instance.new("SpecialMesh")
429
Part301 = Instance.new("Part")
430
SpecialMesh302 = Instance.new("SpecialMesh")
431
Part303 = Instance.new("Part")
432
SpecialMesh304 = Instance.new("SpecialMesh")
433
Part305 = Instance.new("Part")
434
SpecialMesh306 = Instance.new("SpecialMesh")
435
Part307 = Instance.new("Part")
436
SpecialMesh308 = Instance.new("SpecialMesh")
437
Part309 = Instance.new("Part")
438
SpecialMesh310 = Instance.new("SpecialMesh")
439
Part311 = Instance.new("Part")
440
SpecialMesh312 = Instance.new("SpecialMesh")
441
Part313 = Instance.new("Part")
442
SpecialMesh314 = Instance.new("SpecialMesh")
443
Part315 = Instance.new("Part")
444
SpecialMesh316 = Instance.new("SpecialMesh")
445
Part317 = Instance.new("Part")
446
SpecialMesh318 = Instance.new("SpecialMesh")
447
Part319 = Instance.new("Part")
448
SpecialMesh320 = Instance.new("SpecialMesh")
449
Part321 = Instance.new("Part")
450
SpecialMesh322 = Instance.new("SpecialMesh")
451
Part323 = Instance.new("Part")
452
SpecialMesh324 = Instance.new("SpecialMesh")
453
Part325 = Instance.new("Part")
454
SpecialMesh326 = Instance.new("SpecialMesh")
455
Part327 = Instance.new("Part")
456
SpecialMesh328 = Instance.new("SpecialMesh")
457
Part329 = Instance.new("Part")
458
SpecialMesh330 = Instance.new("SpecialMesh")
459
Part331 = Instance.new("Part")
460
SpecialMesh332 = Instance.new("SpecialMesh")
461
Part333 = Instance.new("Part")
462
SpecialMesh334 = Instance.new("SpecialMesh")
463
Part335 = Instance.new("Part")
464
SpecialMesh336 = Instance.new("SpecialMesh")
465
Part337 = Instance.new("Part")
466
SpecialMesh338 = Instance.new("SpecialMesh")
467
Part339 = Instance.new("Part")
468
SpecialMesh340 = Instance.new("SpecialMesh")
469
Part341 = Instance.new("Part")
470
SpecialMesh342 = Instance.new("SpecialMesh")
471
Part343 = Instance.new("Part")
472
SpecialMesh344 = Instance.new("SpecialMesh")
473
Part345 = Instance.new("Part")
474
SpecialMesh346 = Instance.new("SpecialMesh")
475
Part347 = Instance.new("Part")
476
SpecialMesh348 = Instance.new("SpecialMesh")
477
Part349 = Instance.new("Part")
478
SpecialMesh350 = Instance.new("SpecialMesh")
479
Part351 = Instance.new("Part")
480
SpecialMesh352 = Instance.new("SpecialMesh")
481
Part353 = Instance.new("Part")
482
SpecialMesh354 = Instance.new("SpecialMesh")
483
Part355 = Instance.new("Part")
484
SpecialMesh356 = Instance.new("SpecialMesh")
485
Part357 = Instance.new("Part")
486
SpecialMesh358 = Instance.new("SpecialMesh")
487
Part359 = Instance.new("Part")
488
SpecialMesh360 = Instance.new("SpecialMesh")
489
Part361 = Instance.new("Part")
490
SpecialMesh362 = Instance.new("SpecialMesh")
491
Part363 = Instance.new("Part")
492
SpecialMesh364 = Instance.new("SpecialMesh")
493
Part365 = Instance.new("Part")
494
SpecialMesh366 = Instance.new("SpecialMesh")
495
Part367 = Instance.new("Part")
496
SpecialMesh368 = Instance.new("SpecialMesh")
497
Part369 = Instance.new("Part")
498
SpecialMesh370 = Instance.new("SpecialMesh")
499
Part371 = Instance.new("Part")
500
SpecialMesh372 = Instance.new("SpecialMesh")
501
Part373 = Instance.new("Part")
502
SpecialMesh374 = Instance.new("SpecialMesh")
503
Part375 = Instance.new("Part")
504
SpecialMesh376 = Instance.new("SpecialMesh")
505
Part377 = Instance.new("Part")
506
SpecialMesh378 = Instance.new("SpecialMesh")
507
Part379 = Instance.new("Part")
508
SpecialMesh380 = Instance.new("SpecialMesh")
509
Part381 = Instance.new("Part")
510
SpecialMesh382 = Instance.new("SpecialMesh")
511
Part383 = Instance.new("Part")
512
SpecialMesh384 = Instance.new("SpecialMesh")
513
Part385 = Instance.new("Part")
514
SpecialMesh386 = Instance.new("SpecialMesh")
515
Part387 = Instance.new("Part")
516
SpecialMesh388 = Instance.new("SpecialMesh")
517
Part389 = Instance.new("Part")
518
SpecialMesh390 = Instance.new("SpecialMesh")
519
Part391 = Instance.new("Part")
520
SpecialMesh392 = Instance.new("SpecialMesh")
521
Part393 = Instance.new("Part")
522
SpecialMesh394 = Instance.new("SpecialMesh")
523
Part395 = Instance.new("Part")
524
SpecialMesh396 = Instance.new("SpecialMesh")
525
Part397 = Instance.new("Part")
526
SpecialMesh398 = Instance.new("SpecialMesh")
527
Part399 = Instance.new("Part")
528
SpecialMesh400 = Instance.new("SpecialMesh")
529
Part401 = Instance.new("Part")
530
SpecialMesh402 = Instance.new("SpecialMesh")
531
Part403 = Instance.new("Part")
532
SpecialMesh404 = Instance.new("SpecialMesh")
533
Part405 = Instance.new("Part")
534
SpecialMesh406 = Instance.new("SpecialMesh")
535
Part407 = Instance.new("Part")
536
SpecialMesh408 = Instance.new("SpecialMesh")
537
Part409 = Instance.new("Part")
538
SpecialMesh410 = Instance.new("SpecialMesh")
539
Part411 = Instance.new("Part")
540
SpecialMesh412 = Instance.new("SpecialMesh")
541
Part413 = Instance.new("Part")
542
SpecialMesh414 = Instance.new("SpecialMesh")
543
Part415 = Instance.new("Part")
544
SpecialMesh416 = Instance.new("SpecialMesh")
545
Part417 = Instance.new("Part")
546
SpecialMesh418 = Instance.new("SpecialMesh")
547
Part419 = Instance.new("Part")
548
SpecialMesh420 = Instance.new("SpecialMesh")
549
Part421 = Instance.new("Part")
550
SpecialMesh422 = Instance.new("SpecialMesh")
551
Part423 = Instance.new("Part")
552
SpecialMesh424 = Instance.new("SpecialMesh")
553
Part425 = Instance.new("Part")
554
SpecialMesh426 = Instance.new("SpecialMesh")
555
Part427 = Instance.new("Part")
556
SpecialMesh428 = Instance.new("SpecialMesh")
557
Part429 = Instance.new("Part")
558
SpecialMesh430 = Instance.new("SpecialMesh")
559
Part431 = Instance.new("Part")
560
SpecialMesh432 = Instance.new("SpecialMesh")
561
Part433 = Instance.new("Part")
562
SpecialMesh434 = Instance.new("SpecialMesh")
563
Part435 = Instance.new("Part")
564
SpecialMesh436 = Instance.new("SpecialMesh")
565
Part437 = Instance.new("Part")
566
SpecialMesh438 = Instance.new("SpecialMesh")
567
Part439 = Instance.new("Part")
568
SpecialMesh440 = Instance.new("SpecialMesh")
569
Part441 = Instance.new("Part")
570
SpecialMesh442 = Instance.new("SpecialMesh")
571
Part443 = Instance.new("Part")
572
SpecialMesh444 = Instance.new("SpecialMesh")
573
Part445 = Instance.new("Part")
574
SpecialMesh446 = Instance.new("SpecialMesh")
575
Part447 = Instance.new("Part")
576
SpecialMesh448 = Instance.new("SpecialMesh")
577
Part449 = Instance.new("Part")
578
SpecialMesh450 = Instance.new("SpecialMesh")
579
Part451 = Instance.new("Part")
580
SpecialMesh452 = Instance.new("SpecialMesh")
581
Part453 = Instance.new("Part")
582
SpecialMesh454 = Instance.new("SpecialMesh")
583
Part455 = Instance.new("Part")
584
SpecialMesh456 = Instance.new("SpecialMesh")
585
Part457 = Instance.new("Part")
586
SpecialMesh458 = Instance.new("SpecialMesh")
587
Part459 = Instance.new("Part")
588
SpecialMesh460 = Instance.new("SpecialMesh")
589
Part461 = Instance.new("Part")
590
SpecialMesh462 = Instance.new("SpecialMesh")
591
Part463 = Instance.new("Part")
592
SpecialMesh464 = Instance.new("SpecialMesh")
593
Part465 = Instance.new("Part")
594
SpecialMesh466 = Instance.new("SpecialMesh")
595
Part467 = Instance.new("Part")
596
SpecialMesh468 = Instance.new("SpecialMesh")
597
Part469 = Instance.new("Part")
598
SpecialMesh470 = Instance.new("SpecialMesh")
599
Part471 = Instance.new("Part")
600
SpecialMesh472 = Instance.new("SpecialMesh")
601
Part473 = Instance.new("Part")
602
SpecialMesh474 = Instance.new("SpecialMesh")
603
Part475 = Instance.new("Part")
604
SpecialMesh476 = Instance.new("SpecialMesh")
605
Model0.Parent = mas
606
Part1.Parent = Model0
607
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
608
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
609
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
610
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
611
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
612
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
613
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
614
Part1.Anchored = true
615
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
616
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
617
Part1.BrickColor = BrickColor.new("Really black")
618
Part1.CanCollide = false
619
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
620
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
621
Part1.Material = Enum.Material.Metal
622
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
623
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
624
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
625
Part1.brickColor = BrickColor.new("Really black")
626
SpecialMesh2.Parent = Part1
627
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
628
SpecialMesh2.MeshType = Enum.MeshType.Brick
629
Part3.Parent = Model0
630
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
631
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
632
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
633
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
634
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
635
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
636
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
637
Part3.Anchored = true
638
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
639
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
640
Part3.BrickColor = BrickColor.new("Really black")
641
Part3.CanCollide = false
642
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
643
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
644
Part3.Material = Enum.Material.Glass
645
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
646
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
647
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
648
Part3.brickColor = BrickColor.new("Really black")
649
SpecialMesh4.Parent = Part3
650
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
651
SpecialMesh4.MeshType = Enum.MeshType.Wedge
652
Weld5.Name = "BTWeld"
653
Weld5.Parent = Part3
654
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
655
Weld5.Part0 = Part3
656
Weld5.Part1 = Part441
657
Weld5.part1 = Part441
658
Weld6.Name = "BTWeld"
659
Weld6.Parent = Part3
660
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
661
Weld6.Part0 = Part3
662
Weld6.Part1 = Part323
663
Weld6.part1 = Part323
664
Weld7.Name = "BTWeld"
665
Weld7.Parent = Part3
666
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
667
Weld7.Part0 = Part3
668
Weld7.Part1 = Part371
669
Weld7.part1 = Part371
670
Weld8.Name = "BTWeld"
671
Weld8.Parent = Part3
672
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
673
Weld8.Part0 = Part3
674
Weld8.Part1 = Part167
675
Weld8.part1 = Part167
676
Weld9.Name = "BTWeld"
677
Weld9.Parent = Part3
678
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
679
Weld9.Part0 = Part3
680
Weld9.Part1 = Part177
681
Weld9.part1 = Part177
682
Weld10.Name = "BTWeld"
683
Weld10.Parent = Part3
684
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
685
Weld10.Part0 = Part3
686
Weld10.Part1 = Part277
687
Weld10.part1 = Part277
688
Weld11.Name = "BTWeld"
689
Weld11.Parent = Part3
690
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
691
Weld11.Part0 = Part3
692
Weld11.Part1 = Part427
693
Weld11.part1 = Part427
694
Weld12.Name = "BTWeld"
695
Weld12.Parent = Part3
696
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
697
Weld12.Part0 = Part3
698
Weld12.Part1 = Part209
699
Weld12.part1 = Part209
700
Weld13.Name = "BTWeld"
701
Weld13.Parent = Part3
702
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
703
Weld13.Part0 = Part3
704
Weld13.Part1 = Part265
705
Weld13.part1 = Part265
706
Weld14.Name = "BTWeld"
707
Weld14.Parent = Part3
708
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
709
Weld14.Part0 = Part3
710
Weld14.Part1 = Part445
711
Weld14.part1 = Part445
712
Weld15.Name = "BTWeld"
713
Weld15.Parent = Part3
714
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
715
Weld15.Part0 = Part3
716
Weld15.Part1 = Part175
717
Weld15.part1 = Part175
718
Weld16.Name = "BTWeld"
719
Weld16.Parent = Part3
720
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
721
Weld16.Part0 = Part3
722
Weld16.Part1 = Part433
723
Weld16.part1 = Part433
724
Weld17.Name = "BTWeld"
725
Weld17.Parent = Part3
726
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
727
Weld17.Part0 = Part3
728
Weld17.Part1 = Part417
729
Weld17.part1 = Part417
730
Weld18.Name = "BTWeld"
731
Weld18.Parent = Part3
732
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
733
Weld18.Part0 = Part3
734
Weld18.Part1 = Part295
735
Weld18.part1 = Part295
736
Weld19.Name = "BTWeld"
737
Weld19.Parent = Part3
738
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
739
Weld19.Part0 = Part3
740
Weld19.Part1 = Part165
741
Weld19.part1 = Part165
742
Weld20.Name = "BTWeld"
743
Weld20.Parent = Part3
744
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
745
Weld20.Part0 = Part3
746
Weld20.Part1 = Part315
747
Weld20.part1 = Part315
748
Weld21.Name = "BTWeld"
749
Weld21.Parent = Part3
750
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
751
Weld21.Part0 = Part3
752
Weld21.Part1 = Part457
753
Weld21.part1 = Part457
754
Weld22.Name = "BTWeld"
755
Weld22.Parent = Part3
756
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
757
Weld22.Part0 = Part3
758
Weld22.Part1 = Part363
759
Weld22.part1 = Part363
760
Weld23.Name = "BTWeld"
761
Weld23.Parent = Part3
762
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
763
Weld23.Part0 = Part3
764
Weld23.Part1 = Part429
765
Weld23.part1 = Part429
766
Weld24.Name = "BTWeld"
767
Weld24.Parent = Part3
768
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
769
Weld24.Part0 = Part3
770
Weld24.Part1 = Part253
771
Weld24.part1 = Part253
772
Weld25.Name = "BTWeld"
773
Weld25.Parent = Part3
774
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
775
Weld25.Part0 = Part3
776
Weld25.Part1 = Part383
777
Weld25.part1 = Part383
778
Weld26.Name = "BTWeld"
779
Weld26.Parent = Part3
780
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
781
Weld26.Part0 = Part3
782
Weld26.Part1 = Part289
783
Weld26.part1 = Part289
784
Weld27.Name = "BTWeld"
785
Weld27.Parent = Part3
786
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
787
Weld27.Part0 = Part3
788
Weld27.Part1 = Part465
789
Weld27.part1 = Part465
790
Weld28.Name = "BTWeld"
791
Weld28.Parent = Part3
792
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
793
Weld28.Part0 = Part3
794
Weld28.Part1 = Part325
795
Weld28.part1 = Part325
796
Weld29.Name = "BTWeld"
797
Weld29.Parent = Part3
798
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
799
Weld29.Part0 = Part3
800
Weld29.Part1 = Part435
801
Weld29.part1 = Part435
802
Weld30.Name = "BTWeld"
803
Weld30.Parent = Part3
804
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
805
Weld30.Part0 = Part3
806
Weld30.Part1 = Part297
807
Weld30.part1 = Part297
808
Weld31.Name = "BTWeld"
809
Weld31.Parent = Part3
810
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
811
Weld31.Part0 = Part3
812
Weld31.Part1 = Part403
813
Weld31.part1 = Part403
814
Weld32.Name = "BTWeld"
815
Weld32.Parent = Part3
816
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
817
Weld32.Part0 = Part3
818
Weld32.Part1 = Part317
819
Weld32.part1 = Part317
820
Weld33.Name = "BTWeld"
821
Weld33.Parent = Part3
822
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
823
Weld33.Part0 = Part3
824
Weld33.Part1 = Part171
825
Weld33.part1 = Part171
826
Weld34.Name = "BTWeld"
827
Weld34.Parent = Part3
828
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
829
Weld34.Part0 = Part3
830
Weld34.Part1 = Part251
831
Weld34.part1 = Part251
832
Weld35.Name = "BTWeld"
833
Weld35.Parent = Part3
834
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
835
Weld35.Part0 = Part3
836
Weld35.Part1 = Part443
837
Weld35.part1 = Part443
838
Weld36.Name = "BTWeld"
839
Weld36.Parent = Part3
840
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
841
Weld36.Part0 = Part3
842
Weld36.Part1 = Part243
843
Weld36.part1 = Part243
844
Weld37.Name = "BTWeld"
845
Weld37.Parent = Part3
846
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
847
Weld37.Part0 = Part3
848
Weld37.Part1 = Part191
849
Weld37.part1 = Part191
850
Weld38.Name = "BTWeld"
851
Weld38.Parent = Part3
852
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
853
Weld38.Part0 = Part3
854
Weld38.Part1 = Part459
855
Weld38.part1 = Part459
856
Weld39.Name = "BTWeld"
857
Weld39.Parent = Part3
858
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
859
Weld39.Part0 = Part3
860
Weld39.Part1 = Part327
861
Weld39.part1 = Part327
862
Weld40.Name = "BTWeld"
863
Weld40.Parent = Part3
864
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
865
Weld40.Part0 = Part3
866
Weld40.Part1 = Part229
867
Weld40.part1 = Part229
868
Weld41.Name = "BTWeld"
869
Weld41.Parent = Part3
870
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
871
Weld41.Part0 = Part3
872
Weld41.Part1 = Part469
873
Weld41.part1 = Part469
874
Weld42.Name = "BTWeld"
875
Weld42.Parent = Part3
876
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
877
Weld42.Part0 = Part3
878
Weld42.Part1 = Part169
879
Weld42.part1 = Part169
880
Weld43.Name = "BTWeld"
881
Weld43.Parent = Part3
882
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
883
Weld43.Part0 = Part3
884
Weld43.Part1 = Part463
885
Weld43.part1 = Part463
886
Weld44.Name = "BTWeld"
887
Weld44.Parent = Part3
888
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
889
Weld44.Part0 = Part3
890
Weld44.Part1 = Part411
891
Weld44.part1 = Part411
892
Weld45.Name = "BTWeld"
893
Weld45.Parent = Part3
894
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
895
Weld45.Part0 = Part3
896
Weld45.Part1 = Part475
897
Weld45.part1 = Part475
898
Weld46.Name = "BTWeld"
899
Weld46.Parent = Part3
900
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
901
Weld46.Part0 = Part3
902
Weld46.Part1 = Part473
903
Weld46.part1 = Part473
904
Weld47.Name = "BTWeld"
905
Weld47.Parent = Part3
906
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
907
Weld47.Part0 = Part3
908
Weld47.Part1 = Part355
909
Weld47.part1 = Part355
910
Weld48.Name = "BTWeld"
911
Weld48.Parent = Part3
912
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
913
Weld48.Part0 = Part3
914
Weld48.Part1 = Part341
915
Weld48.part1 = Part341
916
Weld49.Name = "BTWeld"
917
Weld49.Parent = Part3
918
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
919
Weld49.Part0 = Part3
920
Weld49.Part1 = Part269
921
Weld49.part1 = Part269
922
Weld50.Name = "BTWeld"
923
Weld50.Parent = Part3
924
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
925
Weld50.Part0 = Part3
926
Weld50.Part1 = Part379
927
Weld50.part1 = Part379
928
Weld51.Name = "BTWeld"
929
Weld51.Parent = Part3
930
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
931
Weld51.Part0 = Part3
932
Weld51.Part1 = Part455
933
Weld51.part1 = Part455
934
Weld52.Name = "BTWeld"
935
Weld52.Parent = Part3
936
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
937
Weld52.Part0 = Part3
938
Weld52.Part1 = Part453
939
Weld52.part1 = Part453
940
Weld53.Name = "BTWeld"
941
Weld53.Parent = Part3
942
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
943
Weld53.Part0 = Part3
944
Weld53.Part1 = Part425
945
Weld53.part1 = Part425
946
Weld54.Name = "BTWeld"
947
Weld54.Parent = Part3
948
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
949
Weld54.Part0 = Part3
950
Weld54.Part1 = Part241
951
Weld54.part1 = Part241
952
Weld55.Name = "BTWeld"
953
Weld55.Parent = Part3
954
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
955
Weld55.Part0 = Part3
956
Weld55.Part1 = Part321
957
Weld55.part1 = Part321
958
Weld56.Name = "BTWeld"
959
Weld56.Parent = Part3
960
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
961
Weld56.Part0 = Part3
962
Weld56.Part1 = Part449
963
Weld56.part1 = Part449
964
Weld57.Name = "BTWeld"
965
Weld57.Parent = Part3
966
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
967
Weld57.Part0 = Part3
968
Weld57.Part1 = Part261
969
Weld57.part1 = Part261
970
Weld58.Name = "BTWeld"
971
Weld58.Parent = Part3
972
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
973
Weld58.Part0 = Part3
974
Weld58.Part1 = Part367
975
Weld58.part1 = Part367
976
Weld59.Name = "BTWeld"
977
Weld59.Parent = Part3
978
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
979
Weld59.Part0 = Part3
980
Weld59.Part1 = Part179
981
Weld59.part1 = Part179
982
Weld60.Name = "BTWeld"
983
Weld60.Parent = Part3
984
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
985
Weld60.Part0 = Part3
986
Weld60.Part1 = Part437
987
Weld60.part1 = Part437
988
Weld61.Name = "BTWeld"
989
Weld61.Parent = Part3
990
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
991
Weld61.Part0 = Part3
992
Weld61.Part1 = Part365
993
Weld61.part1 = Part365
994
Weld62.Name = "BTWeld"
995
Weld62.Parent = Part3
996
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
997
Weld62.Part0 = Part3
998
Weld62.Part1 = Part423
999
Weld62.part1 = Part423
1000
Weld63.Name = "BTWeld"
1001
Weld63.Parent = Part3
1002
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1003
Weld63.Part0 = Part3
1004
Weld63.Part1 = Part421
1005
Weld63.part1 = Part421
1006
Weld64.Name = "BTWeld"
1007
Weld64.Parent = Part3
1008
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1009
Weld64.Part0 = Part3
1010
Weld64.Part1 = Part391
1011
Weld64.part1 = Part391
1012
Weld65.Name = "BTWeld"
1013
Weld65.Parent = Part3
1014
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1015
Weld65.Part0 = Part3
1016
Weld65.Part1 = Part419
1017
Weld65.part1 = Part419
1018
Weld66.Name = "BTWeld"
1019
Weld66.Parent = Part3
1020
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1021
Weld66.Part0 = Part3
1022
Weld66.Part1 = Part415
1023
Weld66.part1 = Part415
1024
Weld67.Name = "BTWeld"
1025
Weld67.Parent = Part3
1026
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1027
Weld67.Part0 = Part3
1028
Weld67.Part1 = Part193
1029
Weld67.part1 = Part193
1030
Weld68.Name = "BTWeld"
1031
Weld68.Parent = Part3
1032
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1033
Weld68.Part0 = Part3
1034
Weld68.Part1 = Part447
1035
Weld68.part1 = Part447
1036
Weld69.Name = "BTWeld"
1037
Weld69.Parent = Part3
1038
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1039
Weld69.Part0 = Part3
1040
Weld69.Part1 = Part329
1041
Weld69.part1 = Part329
1042
Weld70.Name = "BTWeld"
1043
Weld70.Parent = Part3
1044
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1045
Weld70.Part0 = Part3
1046
Weld70.Part1 = Part213
1047
Weld70.part1 = Part213
1048
Weld71.Name = "BTWeld"
1049
Weld71.Parent = Part3
1050
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1051
Weld71.Part0 = Part3
1052
Weld71.Part1 = Part257
1053
Weld71.part1 = Part257
1054
Weld72.Name = "BTWeld"
1055
Weld72.Parent = Part3
1056
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1057
Weld72.Part0 = Part3
1058
Weld72.Part1 = Part173
1059
Weld72.part1 = Part173
1060
Weld73.Name = "BTWeld"
1061
Weld73.Parent = Part3
1062
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1063
Weld73.Part0 = Part3
1064
Weld73.Part1 = Part361
1065
Weld73.part1 = Part361
1066
Weld74.Name = "BTWeld"
1067
Weld74.Parent = Part3
1068
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1069
Weld74.Part0 = Part3
1070
Weld74.Part1 = Part377
1071
Weld74.part1 = Part377
1072
Weld75.Name = "BTWeld"
1073
Weld75.Parent = Part3
1074
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1075
Weld75.Part0 = Part3
1076
Weld75.Part1 = Part283
1077
Weld75.part1 = Part283
1078
Weld76.Name = "BTWeld"
1079
Weld76.Parent = Part3
1080
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1081
Weld76.Part0 = Part3
1082
Weld76.Part1 = Part291
1083
Weld76.part1 = Part291
1084
Weld77.Name = "BTWeld"
1085
Weld77.Parent = Part3
1086
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1087
Weld77.Part0 = Part3
1088
Weld77.Part1 = Part395
1089
Weld77.part1 = Part395
1090
Weld78.Name = "BTWeld"
1091
Weld78.Parent = Part3
1092
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1093
Weld78.Part0 = Part3
1094
Weld78.Part1 = Part451
1095
Weld78.part1 = Part451
1096
Weld79.Name = "BTWeld"
1097
Weld79.Parent = Part3
1098
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1099
Weld79.Part0 = Part3
1100
Weld79.Part1 = Part203
1101
Weld79.part1 = Part203
1102
Weld80.Name = "BTWeld"
1103
Weld80.Parent = Part3
1104
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1105
Weld80.Part0 = Part3
1106
Weld80.Part1 = Part397
1107
Weld80.part1 = Part397
1108
Weld81.Name = "BTWeld"
1109
Weld81.Parent = Part3
1110
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1111
Weld81.Part0 = Part3
1112
Weld81.Part1 = Part237
1113
Weld81.part1 = Part237
1114
Weld82.Name = "BTWeld"
1115
Weld82.Parent = Part3
1116
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1117
Weld82.Part0 = Part3
1118
Weld82.Part1 = Part373
1119
Weld82.part1 = Part373
1120
Weld83.Name = "BTWeld"
1121
Weld83.Parent = Part3
1122
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1123
Weld83.Part0 = Part3
1124
Weld83.Part1 = Part163
1125
Weld83.part1 = Part163
1126
Weld84.Name = "BTWeld"
1127
Weld84.Parent = Part3
1128
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1129
Weld84.Part0 = Part3
1130
Weld84.Part1 = Part281
1131
Weld84.part1 = Part281
1132
Weld85.Name = "BTWeld"
1133
Weld85.Parent = Part3
1134
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1135
Weld85.Part0 = Part3
1136
Weld85.Part1 = Part345
1137
Weld85.part1 = Part345
1138
Weld86.Name = "BTWeld"
1139
Weld86.Parent = Part3
1140
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1141
Weld86.Part0 = Part3
1142
Weld86.Part1 = Part399
1143
Weld86.part1 = Part399
1144
Weld87.Name = "BTWeld"
1145
Weld87.Parent = Part3
1146
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1147
Weld87.Part0 = Part3
1148
Weld87.Part1 = Part199
1149
Weld87.part1 = Part199
1150
Weld88.Name = "BTWeld"
1151
Weld88.Parent = Part3
1152
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1153
Weld88.Part0 = Part3
1154
Weld88.Part1 = Part219
1155
Weld88.part1 = Part219
1156
Weld89.Name = "BTWeld"
1157
Weld89.Parent = Part3
1158
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1159
Weld89.Part0 = Part3
1160
Weld89.Part1 = Part1
1161
Weld89.part1 = Part1
1162
Weld90.Name = "BTWeld"
1163
Weld90.Parent = Part3
1164
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1165
Weld90.Part0 = Part3
1166
Weld90.Part1 = Part275
1167
Weld90.part1 = Part275
1168
Weld91.Name = "BTWeld"
1169
Weld91.Parent = Part3
1170
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1171
Weld91.Part0 = Part3
1172
Weld91.Part1 = Part233
1173
Weld91.part1 = Part233
1174
Weld92.Name = "BTWeld"
1175
Weld92.Parent = Part3
1176
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1177
Weld92.Part0 = Part3
1178
Weld92.Part1 = Part221
1179
Weld92.part1 = Part221
1180
Weld93.Name = "BTWeld"
1181
Weld93.Parent = Part3
1182
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1183
Weld93.Part0 = Part3
1184
Weld93.Part1 = Part467
1185
Weld93.part1 = Part467
1186
Weld94.Name = "BTWeld"
1187
Weld94.Parent = Part3
1188
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1189
Weld94.Part0 = Part3
1190
Weld94.Part1 = Part339
1191
Weld94.part1 = Part339
1192
Weld95.Name = "BTWeld"
1193
Weld95.Parent = Part3
1194
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1195
Weld95.Part0 = Part3
1196
Weld95.Part1 = Part401
1197
Weld95.part1 = Part401
1198
Weld96.Name = "BTWeld"
1199
Weld96.Parent = Part3
1200
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1201
Weld96.Part0 = Part3
1202
Weld96.Part1 = Part409
1203
Weld96.part1 = Part409
1204
Weld97.Name = "BTWeld"
1205
Weld97.Parent = Part3
1206
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1207
Weld97.Part0 = Part3
1208
Weld97.Part1 = Part381
1209
Weld97.part1 = Part381
1210
Weld98.Name = "BTWeld"
1211
Weld98.Parent = Part3
1212
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1213
Weld98.Part0 = Part3
1214
Weld98.Part1 = Part431
1215
Weld98.part1 = Part431
1216
Weld99.Name = "BTWeld"
1217
Weld99.Parent = Part3
1218
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1219
Weld99.Part0 = Part3
1220
Weld99.Part1 = Part215
1221
Weld99.part1 = Part215
1222
Weld100.Name = "BTWeld"
1223
Weld100.Parent = Part3
1224
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1225
Weld100.Part0 = Part3
1226
Weld100.Part1 = Part231
1227
Weld100.part1 = Part231
1228
Weld101.Name = "BTWeld"
1229
Weld101.Parent = Part3
1230
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1231
Weld101.Part0 = Part3
1232
Weld101.Part1 = Part195
1233
Weld101.part1 = Part195
1234
Weld102.Name = "BTWeld"
1235
Weld102.Parent = Part3
1236
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1237
Weld102.Part0 = Part3
1238
Weld102.Part1 = Part247
1239
Weld102.part1 = Part247
1240
Weld103.Name = "BTWeld"
1241
Weld103.Parent = Part3
1242
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1243
Weld103.Part0 = Part3
1244
Weld103.Part1 = Part307
1245
Weld103.part1 = Part307
1246
Weld104.Name = "BTWeld"
1247
Weld104.Parent = Part3
1248
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1249
Weld104.Part0 = Part3
1250
Weld104.Part1 = Part259
1251
Weld104.part1 = Part259
1252
Weld105.Name = "BTWeld"
1253
Weld105.Parent = Part3
1254
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1255
Weld105.Part0 = Part3
1256
Weld105.Part1 = Part407
1257
Weld105.part1 = Part407
1258
Weld106.Name = "BTWeld"
1259
Weld106.Parent = Part3
1260
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1261
Weld106.Part0 = Part3
1262
Weld106.Part1 = Part263
1263
Weld106.part1 = Part263
1264
Weld107.Name = "BTWeld"
1265
Weld107.Parent = Part3
1266
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1267
Weld107.Part0 = Part3
1268
Weld107.Part1 = Part351
1269
Weld107.part1 = Part351
1270
Weld108.Name = "BTWeld"
1271
Weld108.Parent = Part3
1272
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1273
Weld108.Part0 = Part3
1274
Weld108.Part1 = Part331
1275
Weld108.part1 = Part331
1276
Weld109.Name = "BTWeld"
1277
Weld109.Parent = Part3
1278
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1279
Weld109.Part0 = Part3
1280
Weld109.Part1 = Part187
1281
Weld109.part1 = Part187
1282
Weld110.Name = "BTWeld"
1283
Weld110.Parent = Part3
1284
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1285
Weld110.Part0 = Part3
1286
Weld110.Part1 = Part239
1287
Weld110.part1 = Part239
1288
Weld111.Name = "BTWeld"
1289
Weld111.Parent = Part3
1290
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1291
Weld111.Part0 = Part3
1292
Weld111.Part1 = Part293
1293
Weld111.part1 = Part293
1294
Weld112.Name = "BTWeld"
1295
Weld112.Parent = Part3
1296
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1297
Weld112.Part0 = Part3
1298
Weld112.Part1 = Part387
1299
Weld112.part1 = Part387
1300
Weld113.Name = "BTWeld"
1301
Weld113.Parent = Part3
1302
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1303
Weld113.Part0 = Part3
1304
Weld113.Part1 = Part471
1305
Weld113.part1 = Part471
1306
Weld114.Name = "BTWeld"
1307
Weld114.Parent = Part3
1308
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1309
Weld114.Part0 = Part3
1310
Weld114.Part1 = Part301
1311
Weld114.part1 = Part301
1312
Weld115.Name = "BTWeld"
1313
Weld115.Parent = Part3
1314
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1315
Weld115.Part0 = Part3
1316
Weld115.Part1 = Part389
1317
Weld115.part1 = Part389
1318
Weld116.Name = "BTWeld"
1319
Weld116.Parent = Part3
1320
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1321
Weld116.Part0 = Part3
1322
Weld116.Part1 = Part255
1323
Weld116.part1 = Part255
1324
Weld117.Name = "BTWeld"
1325
Weld117.Parent = Part3
1326
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1327
Weld117.Part0 = Part3
1328
Weld117.Part1 = Part299
1329
Weld117.part1 = Part299
1330
Weld118.Name = "BTWeld"
1331
Weld118.Parent = Part3
1332
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1333
Weld118.Part0 = Part3
1334
Weld118.Part1 = Part461
1335
Weld118.part1 = Part461
1336
Weld119.Name = "BTWeld"
1337
Weld119.Parent = Part3
1338
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1339
Weld119.Part0 = Part3
1340
Weld119.Part1 = Part349
1341
Weld119.part1 = Part349
1342
Weld120.Name = "BTWeld"
1343
Weld120.Parent = Part3
1344
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1345
Weld120.Part0 = Part3
1346
Weld120.Part1 = Part217
1347
Weld120.part1 = Part217
1348
Weld121.Name = "BTWeld"
1349
Weld121.Parent = Part3
1350
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1351
Weld121.Part0 = Part3
1352
Weld121.Part1 = Part393
1353
Weld121.part1 = Part393
1354
Weld122.Name = "BTWeld"
1355
Weld122.Parent = Part3
1356
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1357
Weld122.Part0 = Part3
1358
Weld122.Part1 = Part287
1359
Weld122.part1 = Part287
1360
Weld123.Name = "BTWeld"
1361
Weld123.Parent = Part3
1362
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1363
Weld123.Part0 = Part3
1364
Weld123.Part1 = Part235
1365
Weld123.part1 = Part235
1366
Weld124.Name = "BTWeld"
1367
Weld124.Parent = Part3
1368
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1369
Weld124.Part0 = Part3
1370
Weld124.Part1 = Part227
1371
Weld124.part1 = Part227
1372
Weld125.Name = "BTWeld"
1373
Weld125.Parent = Part3
1374
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1375
Weld125.Part0 = Part3
1376
Weld125.Part1 = Part375
1377
Weld125.part1 = Part375
1378
Weld126.Name = "BTWeld"
1379
Weld126.Parent = Part3
1380
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1381
Weld126.Part0 = Part3
1382
Weld126.Part1 = Part223
1383
Weld126.part1 = Part223
1384
Weld127.Name = "BTWeld"
1385
Weld127.Parent = Part3
1386
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1387
Weld127.Part0 = Part3
1388
Weld127.Part1 = Part347
1389
Weld127.part1 = Part347
1390
Weld128.Name = "BTWeld"
1391
Weld128.Parent = Part3
1392
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1393
Weld128.Part0 = Part3
1394
Weld128.Part1 = Part207
1395
Weld128.part1 = Part207
1396
Weld129.Name = "BTWeld"
1397
Weld129.Parent = Part3
1398
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1399
Weld129.Part0 = Part3
1400
Weld129.Part1 = Part273
1401
Weld129.part1 = Part273
1402
Weld130.Name = "BTWeld"
1403
Weld130.Parent = Part3
1404
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1405
Weld130.Part0 = Part3
1406
Weld130.Part1 = Part369
1407
Weld130.part1 = Part369
1408
Weld131.Name = "BTWeld"
1409
Weld131.Parent = Part3
1410
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1411
Weld131.Part0 = Part3
1412
Weld131.Part1 = Part285
1413
Weld131.part1 = Part285
1414
Weld132.Name = "BTWeld"
1415
Weld132.Parent = Part3
1416
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1417
Weld132.Part0 = Part3
1418
Weld132.Part1 = Part405
1419
Weld132.part1 = Part405
1420
Weld133.Name = "BTWeld"
1421
Weld133.Parent = Part3
1422
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1423
Weld133.Part0 = Part3
1424
Weld133.Part1 = Part359
1425
Weld133.part1 = Part359
1426
Weld134.Name = "BTWeld"
1427
Weld134.Parent = Part3
1428
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1429
Weld134.Part0 = Part3
1430
Weld134.Part1 = Part183
1431
Weld134.part1 = Part183
1432
Weld135.Name = "BTWeld"
1433
Weld135.Parent = Part3
1434
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1435
Weld135.Part0 = Part3
1436
Weld135.Part1 = Part225
1437
Weld135.part1 = Part225
1438
Weld136.Name = "BTWeld"
1439
Weld136.Parent = Part3
1440
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1441
Weld136.Part0 = Part3
1442
Weld136.Part1 = Part337
1443
Weld136.part1 = Part337
1444
Weld137.Name = "BTWeld"
1445
Weld137.Parent = Part3
1446
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1447
Weld137.Part0 = Part3
1448
Weld137.Part1 = Part245
1449
Weld137.part1 = Part245
1450
Weld138.Name = "BTWeld"
1451
Weld138.Parent = Part3
1452
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1453
Weld138.Part0 = Part3
1454
Weld138.Part1 = Part309
1455
Weld138.part1 = Part309
1456
Weld139.Name = "BTWeld"
1457
Weld139.Parent = Part3
1458
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1459
Weld139.Part0 = Part3
1460
Weld139.Part1 = Part181
1461
Weld139.part1 = Part181
1462
Weld140.Name = "BTWeld"
1463
Weld140.Parent = Part3
1464
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1465
Weld140.Part0 = Part3
1466
Weld140.Part1 = Part333
1467
Weld140.part1 = Part333
1468
Weld141.Name = "BTWeld"
1469
Weld141.Parent = Part3
1470
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1471
Weld141.Part0 = Part3
1472
Weld141.Part1 = Part249
1473
Weld141.part1 = Part249
1474
Weld142.Name = "BTWeld"
1475
Weld142.Parent = Part3
1476
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1477
Weld142.Part0 = Part3
1478
Weld142.Part1 = Part205
1479
Weld142.part1 = Part205
1480
Weld143.Name = "BTWeld"
1481
Weld143.Parent = Part3
1482
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1483
Weld143.Part0 = Part3
1484
Weld143.Part1 = Part385
1485
Weld143.part1 = Part385
1486
Weld144.Name = "BTWeld"
1487
Weld144.Parent = Part3
1488
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1489
Weld144.Part0 = Part3
1490
Weld144.Part1 = Part197
1491
Weld144.part1 = Part197
1492
Weld145.Name = "BTWeld"
1493
Weld145.Parent = Part3
1494
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1495
Weld145.Part0 = Part3
1496
Weld145.Part1 = Part357
1497
Weld145.part1 = Part357
1498
Weld146.Name = "BTWeld"
1499
Weld146.Parent = Part3
1500
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1501
Weld146.Part0 = Part3
1502
Weld146.Part1 = Part343
1503
Weld146.part1 = Part343
1504
Weld147.Name = "BTWeld"
1505
Weld147.Parent = Part3
1506
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1507
Weld147.Part0 = Part3
1508
Weld147.Part1 = Part353
1509
Weld147.part1 = Part353
1510
Weld148.Name = "BTWeld"
1511
Weld148.Parent = Part3
1512
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1513
Weld148.Part0 = Part3
1514
Weld148.Part1 = Part313
1515
Weld148.part1 = Part313
1516
Weld149.Name = "BTWeld"
1517
Weld149.Parent = Part3
1518
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1519
Weld149.Part0 = Part3
1520
Weld149.Part1 = Part211
1521
Weld149.part1 = Part211
1522
Weld150.Name = "BTWeld"
1523
Weld150.Parent = Part3
1524
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1525
Weld150.Part0 = Part3
1526
Weld150.Part1 = Part311
1527
Weld150.part1 = Part311
1528
Weld151.Name = "BTWeld"
1529
Weld151.Parent = Part3
1530
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1531
Weld151.Part0 = Part3
1532
Weld151.Part1 = Part319
1533
Weld151.part1 = Part319
1534
Weld152.Name = "BTWeld"
1535
Weld152.Parent = Part3
1536
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1537
Weld152.Part0 = Part3
1538
Weld152.Part1 = Part189
1539
Weld152.part1 = Part189
1540
Weld153.Name = "BTWeld"
1541
Weld153.Parent = Part3
1542
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1543
Weld153.Part0 = Part3
1544
Weld153.Part1 = Part271
1545
Weld153.part1 = Part271
1546
Weld154.Name = "BTWeld"
1547
Weld154.Parent = Part3
1548
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1549
Weld154.Part0 = Part3
1550
Weld154.Part1 = Part303
1551
Weld154.part1 = Part303
1552
Weld155.Name = "BTWeld"
1553
Weld155.Parent = Part3
1554
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1555
Weld155.Part0 = Part3
1556
Weld155.Part1 = Part305
1557
Weld155.part1 = Part305
1558
Weld156.Name = "BTWeld"
1559
Weld156.Parent = Part3
1560
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1561
Weld156.Part0 = Part3
1562
Weld156.Part1 = Part413
1563
Weld156.part1 = Part413
1564
Weld157.Name = "BTWeld"
1565
Weld157.Parent = Part3
1566
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1567
Weld157.Part0 = Part3
1568
Weld157.Part1 = Part267
1569
Weld157.part1 = Part267
1570
Weld158.Name = "BTWeld"
1571
Weld158.Parent = Part3
1572
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1573
Weld158.Part0 = Part3
1574
Weld158.Part1 = Part439
1575
Weld158.part1 = Part439
1576
Weld159.Name = "BTWeld"
1577
Weld159.Parent = Part3
1578
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1579
Weld159.Part0 = Part3
1580
Weld159.Part1 = Part201
1581
Weld159.part1 = Part201
1582
Weld160.Name = "BTWeld"
1583
Weld160.Parent = Part3
1584
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1585
Weld160.Part0 = Part3
1586
Weld160.Part1 = Part279
1587
Weld160.part1 = Part279
1588
Weld161.Name = "BTWeld"
1589
Weld161.Parent = Part3
1590
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1591
Weld161.Part0 = Part3
1592
Weld161.Part1 = Part335
1593
Weld161.part1 = Part335
1594
Weld162.Name = "BTWeld"
1595
Weld162.Parent = Part3
1596
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1597
Weld162.Part0 = Part3
1598
Weld162.Part1 = Part185
1599
Weld162.part1 = Part185
1600
Part163.Parent = Model0
1601
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1602
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1603
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1604
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1605
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1606
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1607
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1608
Part163.Anchored = true
1609
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1610
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1611
Part163.BrickColor = BrickColor.new("Really black")
1612
Part163.CanCollide = false
1613
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1614
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1615
Part163.Material = Enum.Material.Metal
1616
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1617
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1618
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1619
Part163.brickColor = BrickColor.new("Really black")
1620
SpecialMesh164.Parent = Part163
1621
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1622
SpecialMesh164.MeshType = Enum.MeshType.Brick
1623
Part165.Parent = Model0
1624
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1625
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1626
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1627
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1628
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1629
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1630
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1631
Part165.Anchored = true
1632
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1633
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1634
Part165.BrickColor = BrickColor.new("Really black")
1635
Part165.CanCollide = false
1636
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1637
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1638
Part165.Material = Enum.Material.Metal
1639
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1640
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1641
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1642
Part165.brickColor = BrickColor.new("Really black")
1643
SpecialMesh166.Parent = Part165
1644
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1645
SpecialMesh166.MeshType = Enum.MeshType.Brick
1646
Part167.Parent = Model0
1647
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1648
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1649
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1650
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1651
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1652
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1653
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1654
Part167.Anchored = true
1655
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1656
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1657
Part167.BrickColor = BrickColor.new("Really black")
1658
Part167.CanCollide = false
1659
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1660
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1661
Part167.Material = Enum.Material.Glass
1662
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1663
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1664
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1665
Part167.brickColor = BrickColor.new("Really black")
1666
SpecialMesh168.Parent = Part167
1667
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1668
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1669
Part169.Parent = Model0
1670
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1671
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1672
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1673
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1674
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1675
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1676
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1677
Part169.Anchored = true
1678
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1679
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1680
Part169.BrickColor = BrickColor.new("Bright blue")
1681
Part169.CanCollide = false
1682
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1683
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1684
Part169.Material = Enum.Material.Neon
1685
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1686
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1687
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1688
Part169.brickColor = BrickColor.new("Bright blue")
1689
SpecialMesh170.Parent = Part169
1690
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1691
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1692
Part171.Parent = Model0
1693
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1694
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1695
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1696
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1697
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1698
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1699
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1700
Part171.Anchored = true
1701
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1702
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1703
Part171.BrickColor = BrickColor.new("Really black")
1704
Part171.CanCollide = false
1705
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1706
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1707
Part171.Material = Enum.Material.Metal
1708
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1709
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1710
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1711
Part171.brickColor = BrickColor.new("Really black")
1712
SpecialMesh172.Parent = Part171
1713
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1714
SpecialMesh172.MeshType = Enum.MeshType.Brick
1715
Part173.Parent = Model0
1716
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1717
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1718
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1719
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1720
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1721
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1722
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1723
Part173.Anchored = true
1724
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1725
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1726
Part173.BrickColor = BrickColor.new("Bright blue")
1727
Part173.CanCollide = false
1728
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1729
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1730
Part173.Material = Enum.Material.Neon
1731
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1732
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1733
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1734
Part173.brickColor = BrickColor.new("Bright blue")
1735
SpecialMesh174.Parent = Part173
1736
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1737
SpecialMesh174.MeshType = Enum.MeshType.Brick
1738
Part175.Parent = Model0
1739
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1740
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1741
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1742
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1743
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1744
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1745
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1746
Part175.Anchored = true
1747
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1748
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1749
Part175.BrickColor = BrickColor.new("Really black")
1750
Part175.CanCollide = false
1751
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1752
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1753
Part175.Material = Enum.Material.Metal
1754
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1755
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1756
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1757
Part175.brickColor = BrickColor.new("Really black")
1758
SpecialMesh176.Parent = Part175
1759
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1760
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1761
Part177.Parent = Model0
1762
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1763
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1764
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1765
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1766
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1767
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1768
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1769
Part177.Anchored = true
1770
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1771
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1772
Part177.BrickColor = BrickColor.new("Really black")
1773
Part177.CanCollide = false
1774
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1775
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1776
Part177.Material = Enum.Material.Metal
1777
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1778
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1779
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1780
Part177.brickColor = BrickColor.new("Really black")
1781
SpecialMesh178.Parent = Part177
1782
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1783
SpecialMesh178.MeshType = Enum.MeshType.Brick
1784
Part179.Parent = Model0
1785
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1786
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1787
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1788
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1789
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1790
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1791
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1792
Part179.Anchored = true
1793
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1795
Part179.BrickColor = BrickColor.new("Really black")
1796
Part179.CanCollide = false
1797
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1798
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1799
Part179.Material = Enum.Material.Metal
1800
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1801
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1802
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1803
Part179.brickColor = BrickColor.new("Really black")
1804
SpecialMesh180.Parent = Part179
1805
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1806
SpecialMesh180.MeshType = Enum.MeshType.Brick
1807
Part181.Parent = Model0
1808
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1809
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1810
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1811
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1812
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1813
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1814
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1815
Part181.Anchored = true
1816
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1817
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1818
Part181.BrickColor = BrickColor.new("Really black")
1819
Part181.CanCollide = false
1820
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1821
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1822
Part181.Material = Enum.Material.Metal
1823
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1824
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1825
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1826
Part181.brickColor = BrickColor.new("Really black")
1827
SpecialMesh182.Parent = Part181
1828
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1829
SpecialMesh182.MeshType = Enum.MeshType.Brick
1830
Part183.Parent = Model0
1831
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1832
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1833
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1834
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1835
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1836
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1837
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1838
Part183.Anchored = true
1839
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1840
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1841
Part183.BrickColor = BrickColor.new("Really black")
1842
Part183.CanCollide = false
1843
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1844
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1845
Part183.Material = Enum.Material.Metal
1846
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1847
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1848
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1849
Part183.brickColor = BrickColor.new("Really black")
1850
SpecialMesh184.Parent = Part183
1851
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1852
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1853
Part185.Parent = Model0
1854
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1855
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1856
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1857
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1858
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1859
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1860
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1861
Part185.Anchored = true
1862
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1863
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1864
Part185.BrickColor = BrickColor.new("Really black")
1865
Part185.CanCollide = false
1866
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1867
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1868
Part185.Material = Enum.Material.Metal
1869
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1870
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1871
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1872
Part185.brickColor = BrickColor.new("Really black")
1873
SpecialMesh186.Parent = Part185
1874
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1875
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1876
Part187.Parent = Model0
1877
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1878
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1879
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1880
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1881
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1882
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1883
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1884
Part187.Anchored = true
1885
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1886
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1887
Part187.BrickColor = BrickColor.new("Really black")
1888
Part187.CanCollide = false
1889
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1890
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1891
Part187.Material = Enum.Material.Metal
1892
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1893
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1894
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1895
Part187.brickColor = BrickColor.new("Really black")
1896
SpecialMesh188.Parent = Part187
1897
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1898
SpecialMesh188.MeshType = Enum.MeshType.Brick
1899
Part189.Parent = Model0
1900
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1901
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1902
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1903
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1904
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1905
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1906
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1907
Part189.Anchored = true
1908
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1909
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1910
Part189.BrickColor = BrickColor.new("Bright blue")
1911
Part189.CanCollide = false
1912
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1913
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1914
Part189.Material = Enum.Material.Neon
1915
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1916
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1917
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1918
Part189.brickColor = BrickColor.new("Bright blue")
1919
SpecialMesh190.Parent = Part189
1920
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1921
SpecialMesh190.MeshType = Enum.MeshType.Brick
1922
Part191.Parent = Model0
1923
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1924
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1925
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1926
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1927
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1928
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1929
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1930
Part191.Anchored = true
1931
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1932
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1933
Part191.BrickColor = BrickColor.new("Royal purple")
1934
Part191.CanCollide = false
1935
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1936
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1937
Part191.Material = Enum.Material.Neon
1938
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1939
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1940
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1941
Part191.brickColor = BrickColor.new("Royal purple")
1942
SpecialMesh192.Parent = Part191
1943
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1944
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1945
Part193.Parent = Model0
1946
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
1947
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
1948
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
1949
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
1950
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1951
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
1952
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
1953
Part193.Anchored = true
1954
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1955
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1956
Part193.BrickColor = BrickColor.new("Really black")
1957
Part193.CanCollide = false
1958
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1959
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1960
Part193.Material = Enum.Material.Metal
1961
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1962
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1963
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1964
Part193.brickColor = BrickColor.new("Really black")
1965
SpecialMesh194.Parent = Part193
1966
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
1967
SpecialMesh194.MeshType = Enum.MeshType.Brick
1968
Part195.Parent = Model0
1969
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
1970
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
1971
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
1972
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
1973
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
1974
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
1975
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
1976
Part195.Anchored = true
1977
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1978
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1979
Part195.BrickColor = BrickColor.new("Royal purple")
1980
Part195.CanCollide = false
1981
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1982
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1983
Part195.Material = Enum.Material.Neon
1984
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1985
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1986
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1987
Part195.brickColor = BrickColor.new("Royal purple")
1988
SpecialMesh196.Parent = Part195
1989
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
1990
SpecialMesh196.MeshType = Enum.MeshType.Wedge
1991
Part197.Parent = Model0
1992
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
1993
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
1994
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
1995
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
1996
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
1997
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
1998
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
1999
Part197.Anchored = true
2000
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2001
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2002
Part197.BrickColor = BrickColor.new("Royal purple")
2003
Part197.CanCollide = false
2004
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2005
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2006
Part197.Material = Enum.Material.Neon
2007
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2008
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2009
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2010
Part197.brickColor = BrickColor.new("Royal purple")
2011
SpecialMesh198.Parent = Part197
2012
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2013
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2014
Part199.Parent = Model0
2015
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2016
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2017
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2018
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2019
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2020
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2021
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2022
Part199.Anchored = true
2023
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2024
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2025
Part199.BrickColor = BrickColor.new("Bright blue")
2026
Part199.CanCollide = false
2027
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2028
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2029
Part199.Material = Enum.Material.Neon
2030
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2031
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2032
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2033
Part199.brickColor = BrickColor.new("Bright blue")
2034
SpecialMesh200.Parent = Part199
2035
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2036
SpecialMesh200.MeshType = Enum.MeshType.Brick
2037
Part201.Parent = Model0
2038
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2039
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2040
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2041
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2042
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2043
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2044
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2045
Part201.Anchored = true
2046
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2047
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2048
Part201.BrickColor = BrickColor.new("Really black")
2049
Part201.CanCollide = false
2050
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2051
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2052
Part201.Material = Enum.Material.Metal
2053
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2054
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2055
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2056
Part201.brickColor = BrickColor.new("Really black")
2057
SpecialMesh202.Parent = Part201
2058
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2059
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2060
Part203.Parent = Model0
2061
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2062
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2063
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2064
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2065
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2066
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2067
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2068
Part203.Anchored = true
2069
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2070
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2071
Part203.BrickColor = BrickColor.new("Really black")
2072
Part203.CanCollide = false
2073
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2074
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2075
Part203.Material = Enum.Material.Metal
2076
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2077
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2078
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2079
Part203.brickColor = BrickColor.new("Really black")
2080
SpecialMesh204.Parent = Part203
2081
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2082
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2083
Part205.Parent = Model0
2084
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2085
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2086
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2087
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2088
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2089
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2090
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2091
Part205.Anchored = true
2092
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2093
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2094
Part205.BrickColor = BrickColor.new("Really black")
2095
Part205.CanCollide = false
2096
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2097
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2098
Part205.Material = Enum.Material.Metal
2099
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2100
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2101
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2102
Part205.brickColor = BrickColor.new("Really black")
2103
SpecialMesh206.Parent = Part205
2104
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2105
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2106
Part207.Parent = Model0
2107
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2108
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2109
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2110
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2111
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2112
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2113
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2114
Part207.Anchored = true
2115
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2116
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2117
Part207.BrickColor = BrickColor.new("Really black")
2118
Part207.CanCollide = false
2119
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2120
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2121
Part207.Material = Enum.Material.Metal
2122
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2123
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2124
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2125
Part207.brickColor = BrickColor.new("Really black")
2126
SpecialMesh208.Parent = Part207
2127
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2128
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2129
Part209.Parent = Model0
2130
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2131
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2132
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2133
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2134
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2135
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2136
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2137
Part209.Anchored = true
2138
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2139
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2140
Part209.BrickColor = BrickColor.new("Really black")
2141
Part209.CanCollide = false
2142
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2143
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2144
Part209.Material = Enum.Material.Metal
2145
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2146
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2147
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2148
Part209.brickColor = BrickColor.new("Really black")
2149
SpecialMesh210.Parent = Part209
2150
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2151
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2152
Part211.Parent = Model0
2153
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2154
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2155
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2156
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2157
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2158
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2159
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2160
Part211.Anchored = true
2161
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2162
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2163
Part211.BrickColor = BrickColor.new("Royal purple")
2164
Part211.CanCollide = false
2165
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2166
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2167
Part211.Material = Enum.Material.Neon
2168
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2169
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2170
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2171
Part211.brickColor = BrickColor.new("Royal purple")
2172
SpecialMesh212.Parent = Part211
2173
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2174
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2175
Part213.Parent = Model0
2176
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2177
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2178
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2179
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2180
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2181
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2182
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2183
Part213.Anchored = true
2184
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2185
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2186
Part213.BrickColor = BrickColor.new("Bright blue")
2187
Part213.CanCollide = false
2188
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2189
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2190
Part213.Material = Enum.Material.Neon
2191
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2192
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2193
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2194
Part213.brickColor = BrickColor.new("Bright blue")
2195
SpecialMesh214.Parent = Part213
2196
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2197
SpecialMesh214.MeshType = Enum.MeshType.Brick
2198
Part215.Parent = Model0
2199
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2200
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2201
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2202
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2203
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2204
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2205
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2206
Part215.Anchored = true
2207
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2208
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2209
Part215.BrickColor = BrickColor.new("Really black")
2210
Part215.CanCollide = false
2211
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2212
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2213
Part215.Material = Enum.Material.Metal
2214
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2215
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2216
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2217
Part215.brickColor = BrickColor.new("Really black")
2218
SpecialMesh216.Parent = Part215
2219
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2220
SpecialMesh216.MeshType = Enum.MeshType.Brick
2221
Part217.Parent = Model0
2222
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2223
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2224
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2225
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2226
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2227
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2228
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2229
Part217.Anchored = true
2230
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2231
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2232
Part217.BrickColor = BrickColor.new("Royal purple")
2233
Part217.CanCollide = false
2234
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2235
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2236
Part217.Material = Enum.Material.Neon
2237
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2238
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2239
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2240
Part217.brickColor = BrickColor.new("Royal purple")
2241
SpecialMesh218.Parent = Part217
2242
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2243
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2244
Part219.Parent = Model0
2245
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2246
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2247
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2248
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2249
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2250
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2251
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2252
Part219.Anchored = true
2253
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2254
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2255
Part219.BrickColor = BrickColor.new("Really black")
2256
Part219.CanCollide = false
2257
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2258
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2259
Part219.Material = Enum.Material.Metal
2260
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2261
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2262
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2263
Part219.brickColor = BrickColor.new("Really black")
2264
SpecialMesh220.Parent = Part219
2265
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2266
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2267
Part221.Parent = Model0
2268
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2269
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2270
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2271
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2272
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2273
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2274
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2275
Part221.Anchored = true
2276
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2277
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2278
Part221.BrickColor = BrickColor.new("Really black")
2279
Part221.CanCollide = false
2280
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2281
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2282
Part221.Material = Enum.Material.Glass
2283
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2284
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2285
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2286
Part221.brickColor = BrickColor.new("Really black")
2287
SpecialMesh222.Parent = Part221
2288
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2289
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2290
Part223.Parent = Model0
2291
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2292
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2293
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2294
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2295
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2296
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2297
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2298
Part223.Anchored = true
2299
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2300
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2301
Part223.BrickColor = BrickColor.new("Really black")
2302
Part223.CanCollide = false
2303
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2304
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2305
Part223.Material = Enum.Material.Glass
2306
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2307
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2308
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2309
Part223.brickColor = BrickColor.new("Really black")
2310
SpecialMesh224.Parent = Part223
2311
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2312
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2313
Part225.Parent = Model0
2314
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2315
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2316
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2317
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2318
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2319
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2320
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2321
Part225.Anchored = true
2322
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2323
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2324
Part225.BrickColor = BrickColor.new("Really black")
2325
Part225.CanCollide = false
2326
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2327
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2328
Part225.Material = Enum.Material.Metal
2329
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2330
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2331
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2332
Part225.brickColor = BrickColor.new("Really black")
2333
SpecialMesh226.Parent = Part225
2334
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2335
SpecialMesh226.MeshType = Enum.MeshType.Brick
2336
Part227.Parent = Model0
2337
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2338
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2339
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2340
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2341
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2342
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2343
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2344
Part227.Anchored = true
2345
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2346
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2347
Part227.BrickColor = BrickColor.new("Really black")
2348
Part227.CanCollide = false
2349
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2350
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2351
Part227.Material = Enum.Material.Metal
2352
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2353
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2354
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2355
Part227.brickColor = BrickColor.new("Really black")
2356
SpecialMesh228.Parent = Part227
2357
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2358
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2359
Part229.Parent = Model0
2360
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2361
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2362
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2363
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2364
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2365
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2366
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2367
Part229.Anchored = true
2368
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2369
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2370
Part229.BrickColor = BrickColor.new("Really black")
2371
Part229.CanCollide = false
2372
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2373
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2374
Part229.Material = Enum.Material.Metal
2375
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2376
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2377
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2378
Part229.brickColor = BrickColor.new("Really black")
2379
SpecialMesh230.Parent = Part229
2380
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2381
SpecialMesh230.MeshType = Enum.MeshType.Brick
2382
Part231.Parent = Model0
2383
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2384
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2385
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2386
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2387
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2388
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2389
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2390
Part231.Anchored = true
2391
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2392
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2393
Part231.BrickColor = BrickColor.new("Really black")
2394
Part231.CanCollide = false
2395
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2396
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2397
Part231.Material = Enum.Material.Glass
2398
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2399
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2400
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2401
Part231.brickColor = BrickColor.new("Really black")
2402
SpecialMesh232.Parent = Part231
2403
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2404
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2405
Part233.Parent = Model0
2406
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2407
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2408
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2409
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2410
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2411
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2412
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2413
Part233.Anchored = true
2414
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2415
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2416
Part233.BrickColor = BrickColor.new("Really black")
2417
Part233.CanCollide = false
2418
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2419
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2420
Part233.Material = Enum.Material.Metal
2421
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2422
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2423
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2424
Part233.brickColor = BrickColor.new("Really black")
2425
SpecialMesh234.Parent = Part233
2426
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2427
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2428
Part235.Parent = Model0
2429
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2430
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2431
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2432
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2433
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2434
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2435
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2436
Part235.Anchored = true
2437
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2438
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2439
Part235.BrickColor = BrickColor.new("Really black")
2440
Part235.CanCollide = false
2441
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2442
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2443
Part235.Material = Enum.Material.Metal
2444
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2445
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2446
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2447
Part235.brickColor = BrickColor.new("Really black")
2448
SpecialMesh236.Parent = Part235
2449
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2450
SpecialMesh236.MeshType = Enum.MeshType.Brick
2451
Part237.Parent = Model0
2452
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2453
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2454
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2455
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2456
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2457
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2458
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2459
Part237.Anchored = true
2460
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2461
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2462
Part237.BrickColor = BrickColor.new("Really black")
2463
Part237.CanCollide = false
2464
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2465
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2466
Part237.Material = Enum.Material.Metal
2467
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2468
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2469
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2470
Part237.brickColor = BrickColor.new("Really black")
2471
SpecialMesh238.Parent = Part237
2472
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2473
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2474
Part239.Parent = Model0
2475
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2476
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2477
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2478
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2479
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2480
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2481
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2482
Part239.Anchored = true
2483
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2484
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2485
Part239.BrickColor = BrickColor.new("Really black")
2486
Part239.CanCollide = false
2487
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2488
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2489
Part239.Material = Enum.Material.Metal
2490
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2491
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2492
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2493
Part239.brickColor = BrickColor.new("Really black")
2494
SpecialMesh240.Parent = Part239
2495
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2496
SpecialMesh240.MeshType = Enum.MeshType.Brick
2497
Part241.Parent = Model0
2498
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2499
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2500
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2501
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2502
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2503
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2504
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2505
Part241.Anchored = true
2506
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2507
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2508
Part241.BrickColor = BrickColor.new("Really black")
2509
Part241.CanCollide = false
2510
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2511
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2512
Part241.Material = Enum.Material.Metal
2513
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2514
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2515
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2516
Part241.brickColor = BrickColor.new("Really black")
2517
SpecialMesh242.Parent = Part241
2518
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2519
SpecialMesh242.MeshType = Enum.MeshType.Brick
2520
Part243.Parent = Model0
2521
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2522
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2523
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2524
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2525
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2526
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2527
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2528
Part243.Anchored = true
2529
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2530
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2531
Part243.BrickColor = BrickColor.new("Really black")
2532
Part243.CanCollide = false
2533
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2534
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2535
Part243.Material = Enum.Material.Metal
2536
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2537
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2538
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2539
Part243.brickColor = BrickColor.new("Really black")
2540
SpecialMesh244.Parent = Part243
2541
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2542
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2543
Part245.Parent = Model0
2544
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2545
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2546
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2547
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2548
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2549
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2550
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2551
Part245.Anchored = true
2552
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2553
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2554
Part245.BrickColor = BrickColor.new("Royal purple")
2555
Part245.CanCollide = false
2556
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2557
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2558
Part245.Material = Enum.Material.Neon
2559
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2560
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2561
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2562
Part245.brickColor = BrickColor.new("Royal purple")
2563
SpecialMesh246.Parent = Part245
2564
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2565
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2566
Part247.Parent = Model0
2567
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2568
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2569
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2570
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2571
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2572
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2573
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2574
Part247.Anchored = true
2575
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2576
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2577
Part247.BrickColor = BrickColor.new("Really black")
2578
Part247.CanCollide = false
2579
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2580
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2581
Part247.Material = Enum.Material.Metal
2582
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2583
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2584
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2585
Part247.brickColor = BrickColor.new("Really black")
2586
SpecialMesh248.Parent = Part247
2587
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2588
SpecialMesh248.MeshType = Enum.MeshType.Brick
2589
Part249.Parent = Model0
2590
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2591
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2592
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2593
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2594
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2595
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2596
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2597
Part249.Anchored = true
2598
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2599
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2600
Part249.BrickColor = BrickColor.new("Royal purple")
2601
Part249.CanCollide = false
2602
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2603
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2604
Part249.Material = Enum.Material.Neon
2605
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2606
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2607
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2608
Part249.brickColor = BrickColor.new("Royal purple")
2609
SpecialMesh250.Parent = Part249
2610
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2611
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2612
Part251.Parent = Model0
2613
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2614
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2615
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2616
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2617
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2618
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2619
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2620
Part251.Anchored = true
2621
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2622
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2623
Part251.BrickColor = BrickColor.new("Really black")
2624
Part251.CanCollide = false
2625
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2626
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2627
Part251.Material = Enum.Material.Metal
2628
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2629
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2630
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2631
Part251.brickColor = BrickColor.new("Really black")
2632
SpecialMesh252.Parent = Part251
2633
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2634
SpecialMesh252.MeshType = Enum.MeshType.Brick
2635
Part253.Parent = Model0
2636
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2637
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2638
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2639
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2640
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2641
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2642
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2643
Part253.Anchored = true
2644
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2645
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2646
Part253.BrickColor = BrickColor.new("Really black")
2647
Part253.CanCollide = false
2648
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2649
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2650
Part253.Material = Enum.Material.Metal
2651
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2652
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2653
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2654
Part253.brickColor = BrickColor.new("Really black")
2655
SpecialMesh254.Parent = Part253
2656
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2657
SpecialMesh254.MeshType = Enum.MeshType.Brick
2658
Part255.Parent = Model0
2659
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2660
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2661
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2662
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2663
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2664
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2665
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2666
Part255.Anchored = true
2667
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2668
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2669
Part255.BrickColor = BrickColor.new("Bright blue")
2670
Part255.CanCollide = false
2671
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2672
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2673
Part255.Material = Enum.Material.Neon
2674
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2675
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2676
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2677
Part255.brickColor = BrickColor.new("Bright blue")
2678
SpecialMesh256.Parent = Part255
2679
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2680
SpecialMesh256.MeshType = Enum.MeshType.Brick
2681
Part257.Parent = Model0
2682
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2683
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2684
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2685
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2686
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2687
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2688
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2689
Part257.Anchored = true
2690
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2691
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2692
Part257.BrickColor = BrickColor.new("Royal purple")
2693
Part257.CanCollide = false
2694
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2695
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2696
Part257.Material = Enum.Material.Neon
2697
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2698
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2699
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2700
Part257.brickColor = BrickColor.new("Royal purple")
2701
SpecialMesh258.Parent = Part257
2702
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2703
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2704
Part259.Parent = Model0
2705
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2706
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2707
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2708
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2709
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2710
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2711
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2712
Part259.Anchored = true
2713
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2714
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2715
Part259.BrickColor = BrickColor.new("Royal purple")
2716
Part259.CanCollide = false
2717
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2718
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2719
Part259.Material = Enum.Material.Neon
2720
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2721
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2722
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2723
Part259.brickColor = BrickColor.new("Royal purple")
2724
SpecialMesh260.Parent = Part259
2725
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2726
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2727
Part261.Parent = Model0
2728
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2729
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2730
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2731
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2732
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2733
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2734
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2735
Part261.Anchored = true
2736
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2737
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2738
Part261.BrickColor = BrickColor.new("Royal purple")
2739
Part261.CanCollide = false
2740
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2741
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2742
Part261.Material = Enum.Material.Neon
2743
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2744
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2745
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2746
Part261.brickColor = BrickColor.new("Royal purple")
2747
SpecialMesh262.Parent = Part261
2748
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2749
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2750
Part263.Parent = Model0
2751
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2752
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2753
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2754
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2755
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2756
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2757
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2758
Part263.Anchored = true
2759
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2760
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2761
Part263.BrickColor = BrickColor.new("Royal purple")
2762
Part263.CanCollide = false
2763
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2764
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2765
Part263.Material = Enum.Material.Neon
2766
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2767
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2768
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2769
Part263.brickColor = BrickColor.new("Royal purple")
2770
SpecialMesh264.Parent = Part263
2771
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2772
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2773
Part265.Parent = Model0
2774
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2775
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2776
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2777
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2778
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2779
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2780
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2781
Part265.Anchored = true
2782
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2783
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2784
Part265.BrickColor = BrickColor.new("Really black")
2785
Part265.CanCollide = false
2786
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2787
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2788
Part265.Material = Enum.Material.Glass
2789
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2790
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2791
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2792
Part265.brickColor = BrickColor.new("Really black")
2793
SpecialMesh266.Parent = Part265
2794
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2795
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2796
Part267.Parent = Model0
2797
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2798
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2799
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2800
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2801
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2802
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2803
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2804
Part267.Anchored = true
2805
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2806
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2807
Part267.BrickColor = BrickColor.new("Bright blue")
2808
Part267.CanCollide = false
2809
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2810
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2811
Part267.Material = Enum.Material.Neon
2812
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2813
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2814
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2815
Part267.brickColor = BrickColor.new("Bright blue")
2816
SpecialMesh268.Parent = Part267
2817
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2818
SpecialMesh268.MeshType = Enum.MeshType.Brick
2819
Part269.Parent = Model0
2820
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2821
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2822
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2823
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2824
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2825
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2826
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2827
Part269.Anchored = true
2828
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2829
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2830
Part269.BrickColor = BrickColor.new("Really black")
2831
Part269.CanCollide = false
2832
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2833
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2834
Part269.Material = Enum.Material.Metal
2835
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2836
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2837
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2838
Part269.brickColor = BrickColor.new("Really black")
2839
SpecialMesh270.Parent = Part269
2840
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2841
SpecialMesh270.MeshType = Enum.MeshType.Brick
2842
Part271.Parent = Model0
2843
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2844
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2845
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2846
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2847
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2848
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2849
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2850
Part271.Anchored = true
2851
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2852
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2853
Part271.BrickColor = BrickColor.new("Royal purple")
2854
Part271.CanCollide = false
2855
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2856
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2857
Part271.Material = Enum.Material.Neon
2858
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2859
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2860
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2861
Part271.brickColor = BrickColor.new("Royal purple")
2862
SpecialMesh272.Parent = Part271
2863
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2864
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2865
Part273.Parent = Model0
2866
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2867
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2868
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2869
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2870
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2871
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2872
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2873
Part273.Anchored = true
2874
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2875
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2876
Part273.BrickColor = BrickColor.new("Royal purple")
2877
Part273.CanCollide = false
2878
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2879
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2880
Part273.Material = Enum.Material.Neon
2881
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2882
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2883
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2884
Part273.brickColor = BrickColor.new("Royal purple")
2885
SpecialMesh274.Parent = Part273
2886
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2887
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2888
Part275.Parent = Model0
2889
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2890
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2891
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2892
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2893
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2894
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2895
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2896
Part275.Anchored = true
2897
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2898
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2899
Part275.BrickColor = BrickColor.new("Really black")
2900
Part275.CanCollide = false
2901
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2902
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2903
Part275.Material = Enum.Material.Metal
2904
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2905
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2906
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2907
Part275.brickColor = BrickColor.new("Really black")
2908
SpecialMesh276.Parent = Part275
2909
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2910
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2911
Part277.Parent = Model0
2912
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2913
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2914
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2915
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2916
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2917
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2918
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2919
Part277.Anchored = true
2920
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2921
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2922
Part277.BrickColor = BrickColor.new("Really black")
2923
Part277.CanCollide = false
2924
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2925
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2926
Part277.Material = Enum.Material.Glass
2927
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2928
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2929
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2930
Part277.brickColor = BrickColor.new("Really black")
2931
SpecialMesh278.Parent = Part277
2932
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2933
SpecialMesh278.MeshType = Enum.MeshType.Brick
2934
Part279.Parent = Model0
2935
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2936
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2937
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2938
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2939
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2940
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2941
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2942
Part279.Anchored = true
2943
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2944
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2945
Part279.BrickColor = BrickColor.new("Royal purple")
2946
Part279.CanCollide = false
2947
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2948
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2949
Part279.Material = Enum.Material.Neon
2950
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2951
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2952
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2953
Part279.brickColor = BrickColor.new("Royal purple")
2954
SpecialMesh280.Parent = Part279
2955
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
2956
SpecialMesh280.MeshType = Enum.MeshType.Wedge
2957
Part281.Parent = Model0
2958
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
2959
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2960
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
2961
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2962
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2963
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
2964
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
2965
Part281.Anchored = true
2966
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2967
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2968
Part281.BrickColor = BrickColor.new("Really black")
2969
Part281.CanCollide = false
2970
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2971
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2972
Part281.Material = Enum.Material.Metal
2973
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2974
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2975
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2976
Part281.brickColor = BrickColor.new("Really black")
2977
SpecialMesh282.Parent = Part281
2978
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
2979
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
2980
Part283.Parent = Model0
2981
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
2982
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
2983
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
2984
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
2985
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2986
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
2987
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2988
Part283.Anchored = true
2989
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2990
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2991
Part283.BrickColor = BrickColor.new("Really black")
2992
Part283.CanCollide = false
2993
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2994
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2995
Part283.Material = Enum.Material.Metal
2996
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2997
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2998
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2999
Part283.brickColor = BrickColor.new("Really black")
3000
SpecialMesh284.Parent = Part283
3001
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3002
SpecialMesh284.MeshType = Enum.MeshType.Brick
3003
Part285.Parent = Model0
3004
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3005
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3006
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3007
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3008
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3009
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3010
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3011
Part285.Anchored = true
3012
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3013
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3014
Part285.BrickColor = BrickColor.new("Really black")
3015
Part285.CanCollide = false
3016
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3017
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3018
Part285.Material = Enum.Material.Metal
3019
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3020
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3021
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3022
Part285.brickColor = BrickColor.new("Really black")
3023
SpecialMesh286.Parent = Part285
3024
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3025
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3026
Part287.Parent = Model0
3027
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3028
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3029
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3030
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3031
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3032
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3033
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3034
Part287.Anchored = true
3035
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3036
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3037
Part287.BrickColor = BrickColor.new("Really black")
3038
Part287.CanCollide = false
3039
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3040
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3041
Part287.Material = Enum.Material.Metal
3042
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3043
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3044
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3045
Part287.brickColor = BrickColor.new("Really black")
3046
SpecialMesh288.Parent = Part287
3047
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3048
SpecialMesh288.MeshType = Enum.MeshType.Brick
3049
Part289.Parent = Model0
3050
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3051
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3052
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3053
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3054
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3055
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3056
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3057
Part289.Anchored = true
3058
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3059
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3060
Part289.BrickColor = BrickColor.new("Royal purple")
3061
Part289.CanCollide = false
3062
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3063
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3064
Part289.Material = Enum.Material.Neon
3065
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3066
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3067
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3068
Part289.brickColor = BrickColor.new("Royal purple")
3069
SpecialMesh290.Parent = Part289
3070
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3071
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3072
Part291.Parent = Model0
3073
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3074
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3075
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3076
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3077
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3078
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3079
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3080
Part291.Anchored = true
3081
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3082
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3083
Part291.BrickColor = BrickColor.new("Institutional white")
3084
Part291.CanCollide = false
3085
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3086
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3087
Part291.Material = Enum.Material.Metal
3088
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3089
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3090
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3091
Part291.brickColor = BrickColor.new("Institutional white")
3092
SpecialMesh292.Parent = Part291
3093
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3094
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3095
Part293.Parent = Model0
3096
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3097
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3098
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3099
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3100
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3101
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3102
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3103
Part293.Anchored = true
3104
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3105
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3106
Part293.BrickColor = BrickColor.new("Royal purple")
3107
Part293.CanCollide = false
3108
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3109
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3110
Part293.Material = Enum.Material.Neon
3111
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3112
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3113
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3114
Part293.brickColor = BrickColor.new("Royal purple")
3115
SpecialMesh294.Parent = Part293
3116
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3117
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3118
Part295.Parent = Model0
3119
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3120
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3121
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3122
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3123
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3124
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3125
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3126
Part295.Anchored = true
3127
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3128
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3129
Part295.BrickColor = BrickColor.new("Really black")
3130
Part295.CanCollide = false
3131
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3132
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3133
Part295.Material = Enum.Material.Glass
3134
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3135
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3136
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3137
Part295.brickColor = BrickColor.new("Really black")
3138
SpecialMesh296.Parent = Part295
3139
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3140
SpecialMesh296.MeshType = Enum.MeshType.Brick
3141
Part297.Parent = Model0
3142
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3143
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3144
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3145
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3146
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3147
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3148
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3149
Part297.Anchored = true
3150
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3151
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3152
Part297.BrickColor = BrickColor.new("Bright blue")
3153
Part297.CanCollide = false
3154
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3155
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3156
Part297.Material = Enum.Material.Neon
3157
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3158
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3159
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3160
Part297.brickColor = BrickColor.new("Bright blue")
3161
SpecialMesh298.Parent = Part297
3162
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3163
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3164
Part299.Parent = Model0
3165
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3166
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3167
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3168
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3169
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3170
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3171
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3172
Part299.Anchored = true
3173
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3174
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3175
Part299.BrickColor = BrickColor.new("Really black")
3176
Part299.CanCollide = false
3177
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3178
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3179
Part299.Material = Enum.Material.Metal
3180
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3181
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3182
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3183
Part299.brickColor = BrickColor.new("Really black")
3184
SpecialMesh300.Parent = Part299
3185
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3186
SpecialMesh300.MeshType = Enum.MeshType.Brick
3187
Part301.Parent = Model0
3188
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3189
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3190
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3191
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3192
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3193
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3194
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3195
Part301.Anchored = true
3196
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3197
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3198
Part301.BrickColor = BrickColor.new("Really black")
3199
Part301.CanCollide = false
3200
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3201
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3202
Part301.Material = Enum.Material.Metal
3203
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3204
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3205
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3206
Part301.brickColor = BrickColor.new("Really black")
3207
SpecialMesh302.Parent = Part301
3208
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3209
SpecialMesh302.MeshType = Enum.MeshType.Brick
3210
Part303.Parent = Model0
3211
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3212
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3213
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3214
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3215
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3216
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3217
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3218
Part303.Anchored = true
3219
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3220
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3221
Part303.BrickColor = BrickColor.new("Really black")
3222
Part303.CanCollide = false
3223
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3224
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3225
Part303.Material = Enum.Material.Glass
3226
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3227
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3228
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3229
Part303.brickColor = BrickColor.new("Really black")
3230
SpecialMesh304.Parent = Part303
3231
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3232
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3233
Part305.Parent = Model0
3234
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3235
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3236
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3237
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3238
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3239
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3240
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3241
Part305.Anchored = true
3242
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3243
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3244
Part305.BrickColor = BrickColor.new("Bright blue")
3245
Part305.CanCollide = false
3246
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3247
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3248
Part305.Material = Enum.Material.Neon
3249
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3250
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3251
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3252
Part305.brickColor = BrickColor.new("Bright blue")
3253
SpecialMesh306.Parent = Part305
3254
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3255
SpecialMesh306.MeshType = Enum.MeshType.Brick
3256
Part307.Parent = Model0
3257
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3258
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3259
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3260
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3261
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3262
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3263
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3264
Part307.Anchored = true
3265
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3266
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3267
Part307.BrickColor = BrickColor.new("Royal purple")
3268
Part307.CanCollide = false
3269
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3270
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3271
Part307.Material = Enum.Material.Neon
3272
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3273
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3274
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3275
Part307.brickColor = BrickColor.new("Royal purple")
3276
SpecialMesh308.Parent = Part307
3277
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3278
SpecialMesh308.MeshType = Enum.MeshType.Brick
3279
Part309.Parent = Model0
3280
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3281
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3282
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3283
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3284
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3285
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3286
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3287
Part309.Anchored = true
3288
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3289
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3290
Part309.BrickColor = BrickColor.new("Really black")
3291
Part309.CanCollide = false
3292
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3293
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3294
Part309.Material = Enum.Material.Glass
3295
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3296
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3297
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3298
Part309.brickColor = BrickColor.new("Really black")
3299
SpecialMesh310.Parent = Part309
3300
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3301
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3302
Part311.Parent = Model0
3303
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3304
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3305
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3306
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3307
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3308
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3309
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3310
Part311.Anchored = true
3311
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3312
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3313
Part311.BrickColor = BrickColor.new("Really black")
3314
Part311.CanCollide = false
3315
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3316
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3317
Part311.Material = Enum.Material.Metal
3318
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3319
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3320
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3321
Part311.brickColor = BrickColor.new("Really black")
3322
SpecialMesh312.Parent = Part311
3323
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3324
SpecialMesh312.MeshType = Enum.MeshType.Brick
3325
Part313.Parent = Model0
3326
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3327
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3328
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3329
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3330
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3331
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3332
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3333
Part313.Anchored = true
3334
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3335
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3336
Part313.BrickColor = BrickColor.new("Royal purple")
3337
Part313.CanCollide = false
3338
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3339
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3340
Part313.Material = Enum.Material.Neon
3341
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3342
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3343
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3344
Part313.brickColor = BrickColor.new("Royal purple")
3345
SpecialMesh314.Parent = Part313
3346
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3347
SpecialMesh314.MeshType = Enum.MeshType.Brick
3348
Part315.Parent = Model0
3349
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3350
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3351
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3352
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3353
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3354
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3355
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3356
Part315.Anchored = true
3357
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3358
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3359
Part315.BrickColor = BrickColor.new("Really black")
3360
Part315.CanCollide = false
3361
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3362
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3363
Part315.Material = Enum.Material.Metal
3364
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3365
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3366
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3367
Part315.brickColor = BrickColor.new("Really black")
3368
SpecialMesh316.Parent = Part315
3369
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3370
SpecialMesh316.MeshType = Enum.MeshType.Brick
3371
Part317.Parent = Model0
3372
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3373
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3374
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3375
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3376
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3377
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3378
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3379
Part317.Anchored = true
3380
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3381
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3382
Part317.BrickColor = BrickColor.new("Really black")
3383
Part317.CanCollide = false
3384
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3385
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3386
Part317.Material = Enum.Material.Metal
3387
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3388
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3389
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3390
Part317.brickColor = BrickColor.new("Really black")
3391
SpecialMesh318.Parent = Part317
3392
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3393
SpecialMesh318.MeshType = Enum.MeshType.Brick
3394
Part319.Parent = Model0
3395
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3396
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3397
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3398
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3399
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3400
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3401
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3402
Part319.Anchored = true
3403
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3404
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3405
Part319.BrickColor = BrickColor.new("Royal purple")
3406
Part319.CanCollide = false
3407
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3408
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3409
Part319.Material = Enum.Material.Neon
3410
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3411
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3412
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3413
Part319.brickColor = BrickColor.new("Royal purple")
3414
SpecialMesh320.Parent = Part319
3415
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3416
SpecialMesh320.MeshType = Enum.MeshType.Brick
3417
Part321.Parent = Model0
3418
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3419
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3420
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3421
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3422
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3423
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3424
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3425
Part321.Anchored = true
3426
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3427
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3428
Part321.BrickColor = BrickColor.new("Really black")
3429
Part321.CanCollide = false
3430
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3431
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3432
Part321.Material = Enum.Material.Metal
3433
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3434
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3435
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3436
Part321.brickColor = BrickColor.new("Really black")
3437
SpecialMesh322.Parent = Part321
3438
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3439
SpecialMesh322.MeshType = Enum.MeshType.Brick
3440
Part323.Parent = Model0
3441
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3442
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3443
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3444
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3445
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3446
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3447
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3448
Part323.Anchored = true
3449
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3450
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3451
Part323.BrickColor = BrickColor.new("Really black")
3452
Part323.CanCollide = false
3453
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3454
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3455
Part323.Material = Enum.Material.Metal
3456
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3457
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3458
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3459
Part323.brickColor = BrickColor.new("Really black")
3460
SpecialMesh324.Parent = Part323
3461
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3462
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3463
Part325.Parent = Model0
3464
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3465
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3466
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3467
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3468
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3469
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3470
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3471
Part325.Anchored = true
3472
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3473
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3474
Part325.BrickColor = BrickColor.new("Really black")
3475
Part325.CanCollide = false
3476
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3477
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3478
Part325.Material = Enum.Material.Metal
3479
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3480
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3481
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3482
Part325.brickColor = BrickColor.new("Really black")
3483
SpecialMesh326.Parent = Part325
3484
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3485
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3486
Part327.Parent = Model0
3487
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3488
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3489
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3490
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3491
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3492
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3493
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3494
Part327.Anchored = true
3495
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3496
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3497
Part327.BrickColor = BrickColor.new("Bright blue")
3498
Part327.CanCollide = false
3499
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3500
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3501
Part327.Material = Enum.Material.Neon
3502
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3503
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3504
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3505
Part327.brickColor = BrickColor.new("Bright blue")
3506
SpecialMesh328.Parent = Part327
3507
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3508
SpecialMesh328.MeshType = Enum.MeshType.Brick
3509
Part329.Parent = Model0
3510
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3511
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3512
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3513
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3514
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3515
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3516
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3517
Part329.Anchored = true
3518
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3519
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3520
Part329.BrickColor = BrickColor.new("Really black")
3521
Part329.CanCollide = false
3522
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3523
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3524
Part329.Material = Enum.Material.Metal
3525
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3526
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3527
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3528
Part329.brickColor = BrickColor.new("Really black")
3529
SpecialMesh330.Parent = Part329
3530
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3531
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3532
Part331.Parent = Model0
3533
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3534
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3535
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3536
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3537
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3538
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3539
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3540
Part331.Anchored = true
3541
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3542
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3543
Part331.BrickColor = BrickColor.new("Mid gray")
3544
Part331.CanCollide = false
3545
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3546
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3547
Part331.Material = Enum.Material.Metal
3548
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3549
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3550
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3551
Part331.brickColor = BrickColor.new("Mid gray")
3552
SpecialMesh332.Parent = Part331
3553
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3554
SpecialMesh332.MeshType = Enum.MeshType.Brick
3555
Part333.Parent = Model0
3556
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3557
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3558
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3559
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3560
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3561
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3562
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3563
Part333.Anchored = true
3564
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3565
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3566
Part333.BrickColor = BrickColor.new("Royal purple")
3567
Part333.CanCollide = false
3568
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3569
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3570
Part333.Material = Enum.Material.Neon
3571
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3572
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3573
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3574
Part333.brickColor = BrickColor.new("Royal purple")
3575
SpecialMesh334.Parent = Part333
3576
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3577
SpecialMesh334.MeshType = Enum.MeshType.Brick
3578
Part335.Parent = Model0
3579
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3580
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3581
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3582
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3583
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3584
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3585
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3586
Part335.Anchored = true
3587
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3588
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3589
Part335.BrickColor = BrickColor.new("Bright blue")
3590
Part335.CanCollide = false
3591
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3592
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3593
Part335.Material = Enum.Material.Neon
3594
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3595
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3596
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3597
Part335.brickColor = BrickColor.new("Bright blue")
3598
SpecialMesh336.Parent = Part335
3599
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3600
SpecialMesh336.MeshType = Enum.MeshType.Brick
3601
Part337.Parent = Model0
3602
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3603
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3604
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3605
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3606
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3607
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3608
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3609
Part337.Anchored = true
3610
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3611
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3612
Part337.BrickColor = BrickColor.new("Really black")
3613
Part337.CanCollide = false
3614
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3615
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3616
Part337.Material = Enum.Material.Glass
3617
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3618
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3619
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3620
Part337.brickColor = BrickColor.new("Really black")
3621
SpecialMesh338.Parent = Part337
3622
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3623
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3624
Part339.Parent = Model0
3625
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3626
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3627
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3628
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3629
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3630
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3631
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3632
Part339.Anchored = true
3633
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3634
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3635
Part339.BrickColor = BrickColor.new("Bright blue")
3636
Part339.CanCollide = false
3637
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3638
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3639
Part339.Material = Enum.Material.Neon
3640
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3641
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3642
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3643
Part339.brickColor = BrickColor.new("Bright blue")
3644
SpecialMesh340.Parent = Part339
3645
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3646
SpecialMesh340.MeshType = Enum.MeshType.Brick
3647
Part341.Parent = Model0
3648
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3649
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3650
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3651
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3652
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3653
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3654
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3655
Part341.Anchored = true
3656
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3657
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3658
Part341.BrickColor = BrickColor.new("Really black")
3659
Part341.CanCollide = false
3660
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3661
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3662
Part341.Material = Enum.Material.Metal
3663
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3664
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3665
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3666
Part341.brickColor = BrickColor.new("Really black")
3667
SpecialMesh342.Parent = Part341
3668
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3669
SpecialMesh342.MeshType = Enum.MeshType.Brick
3670
Part343.Parent = Model0
3671
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3672
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3673
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3674
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3675
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3676
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3677
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3678
Part343.Anchored = true
3679
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3680
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3681
Part343.BrickColor = BrickColor.new("Royal purple")
3682
Part343.CanCollide = false
3683
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3684
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3685
Part343.Material = Enum.Material.Neon
3686
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3687
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3688
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3689
Part343.brickColor = BrickColor.new("Royal purple")
3690
SpecialMesh344.Parent = Part343
3691
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3692
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3693
Part345.Parent = Model0
3694
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3695
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3696
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3697
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3698
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3699
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3700
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3701
Part345.Anchored = true
3702
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3703
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3704
Part345.BrickColor = BrickColor.new("Bright blue")
3705
Part345.CanCollide = false
3706
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3707
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3708
Part345.Material = Enum.Material.Neon
3709
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3710
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3711
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3712
Part345.brickColor = BrickColor.new("Bright blue")
3713
SpecialMesh346.Parent = Part345
3714
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3715
SpecialMesh346.MeshType = Enum.MeshType.Brick
3716
Part347.Parent = Model0
3717
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3718
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3719
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3720
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3721
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3722
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3723
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3724
Part347.Anchored = true
3725
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3726
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3727
Part347.BrickColor = BrickColor.new("Really black")
3728
Part347.CanCollide = false
3729
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3730
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3731
Part347.Material = Enum.Material.Metal
3732
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3733
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3734
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3735
Part347.brickColor = BrickColor.new("Really black")
3736
SpecialMesh348.Parent = Part347
3737
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3738
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3739
Part349.Parent = Model0
3740
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3741
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3742
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3743
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3744
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3745
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3746
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3747
Part349.Anchored = true
3748
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3749
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3750
Part349.BrickColor = BrickColor.new("Bright blue")
3751
Part349.CanCollide = false
3752
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3753
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3754
Part349.Material = Enum.Material.Neon
3755
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3756
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3757
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3758
Part349.brickColor = BrickColor.new("Bright blue")
3759
SpecialMesh350.Parent = Part349
3760
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3761
SpecialMesh350.MeshType = Enum.MeshType.Brick
3762
Part351.Parent = Model0
3763
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3764
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3765
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3766
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3767
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3768
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3769
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3770
Part351.Anchored = true
3771
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3772
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3773
Part351.BrickColor = BrickColor.new("Really black")
3774
Part351.CanCollide = false
3775
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3776
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3777
Part351.Material = Enum.Material.Metal
3778
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3779
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3780
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3781
Part351.brickColor = BrickColor.new("Really black")
3782
SpecialMesh352.Parent = Part351
3783
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3784
SpecialMesh352.MeshType = Enum.MeshType.Brick
3785
Part353.Parent = Model0
3786
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3787
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3788
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3789
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3790
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3791
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3792
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3793
Part353.Anchored = true
3794
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3795
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3796
Part353.BrickColor = BrickColor.new("Royal purple")
3797
Part353.CanCollide = false
3798
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3799
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3800
Part353.Material = Enum.Material.Neon
3801
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3802
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3803
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3804
Part353.brickColor = BrickColor.new("Royal purple")
3805
SpecialMesh354.Parent = Part353
3806
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3807
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3808
Part355.Parent = Model0
3809
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3810
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3811
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3812
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3813
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3814
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3815
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3816
Part355.Anchored = true
3817
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3818
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3819
Part355.BrickColor = BrickColor.new("Royal purple")
3820
Part355.CanCollide = false
3821
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3822
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3823
Part355.Material = Enum.Material.Neon
3824
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3825
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3826
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3827
Part355.brickColor = BrickColor.new("Royal purple")
3828
SpecialMesh356.Parent = Part355
3829
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3830
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3831
Part357.Parent = Model0
3832
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3833
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3834
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3835
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3836
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3837
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3838
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3839
Part357.Anchored = true
3840
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3841
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3842
Part357.BrickColor = BrickColor.new("Really black")
3843
Part357.CanCollide = false
3844
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3845
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3846
Part357.Material = Enum.Material.Metal
3847
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3848
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3849
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3850
Part357.brickColor = BrickColor.new("Really black")
3851
SpecialMesh358.Parent = Part357
3852
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3853
SpecialMesh358.MeshType = Enum.MeshType.Brick
3854
Part359.Parent = Model0
3855
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3856
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3857
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3858
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3859
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3860
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3861
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3862
Part359.Anchored = true
3863
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3864
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3865
Part359.BrickColor = BrickColor.new("Really black")
3866
Part359.CanCollide = false
3867
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3868
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3869
Part359.Material = Enum.Material.Metal
3870
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3871
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3872
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3873
Part359.brickColor = BrickColor.new("Really black")
3874
SpecialMesh360.Parent = Part359
3875
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3876
SpecialMesh360.MeshType = Enum.MeshType.Brick
3877
Part361.Parent = Model0
3878
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3879
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3880
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3881
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3882
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3883
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3884
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3885
Part361.Anchored = true
3886
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3887
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3888
Part361.BrickColor = BrickColor.new("Really black")
3889
Part361.CanCollide = false
3890
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3891
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3892
Part361.Material = Enum.Material.Metal
3893
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3894
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3895
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3896
Part361.brickColor = BrickColor.new("Really black")
3897
SpecialMesh362.Parent = Part361
3898
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3899
SpecialMesh362.MeshType = Enum.MeshType.Brick
3900
Part363.Parent = Model0
3901
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3902
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3903
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3904
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3905
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3906
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3907
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3908
Part363.Anchored = true
3909
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3910
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3911
Part363.BrickColor = BrickColor.new("Really black")
3912
Part363.CanCollide = false
3913
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3914
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3915
Part363.Material = Enum.Material.Metal
3916
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3917
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3918
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3919
Part363.brickColor = BrickColor.new("Really black")
3920
SpecialMesh364.Parent = Part363
3921
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3922
SpecialMesh364.MeshType = Enum.MeshType.Brick
3923
Part365.Parent = Model0
3924
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3925
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3926
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3927
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3928
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3929
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3930
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3931
Part365.Anchored = true
3932
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3933
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3934
Part365.BrickColor = BrickColor.new("Bright blue")
3935
Part365.CanCollide = false
3936
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3937
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3938
Part365.Material = Enum.Material.Neon
3939
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3940
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3941
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3942
Part365.brickColor = BrickColor.new("Bright blue")
3943
SpecialMesh366.Parent = Part365
3944
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3945
SpecialMesh366.MeshType = Enum.MeshType.Wedge
3946
Part367.Parent = Model0
3947
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
3948
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
3949
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
3950
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
3951
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3952
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
3953
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
3954
Part367.Anchored = true
3955
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3956
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3957
Part367.BrickColor = BrickColor.new("Bright blue")
3958
Part367.CanCollide = false
3959
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3960
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3961
Part367.Material = Enum.Material.Neon
3962
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3963
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3964
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3965
Part367.brickColor = BrickColor.new("Bright blue")
3966
SpecialMesh368.Parent = Part367
3967
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
3968
SpecialMesh368.MeshType = Enum.MeshType.Brick
3969
Part369.Parent = Model0
3970
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
3971
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3972
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
3973
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3974
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3975
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
3976
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3977
Part369.Anchored = true
3978
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3979
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3980
Part369.BrickColor = BrickColor.new("Really black")
3981
Part369.CanCollide = false
3982
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3983
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3984
Part369.Material = Enum.Material.Metal
3985
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3986
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3987
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3988
Part369.brickColor = BrickColor.new("Really black")
3989
SpecialMesh370.Parent = Part369
3990
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
3991
SpecialMesh370.MeshType = Enum.MeshType.Wedge
3992
Part371.Parent = Model0
3993
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3994
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3995
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
3996
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3997
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
3998
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
3999
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4000
Part371.Anchored = true
4001
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4002
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4003
Part371.BrickColor = BrickColor.new("Royal purple")
4004
Part371.CanCollide = false
4005
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4006
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4007
Part371.Material = Enum.Material.Neon
4008
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4009
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4010
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4011
Part371.brickColor = BrickColor.new("Royal purple")
4012
SpecialMesh372.Parent = Part371
4013
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4014
SpecialMesh372.MeshType = Enum.MeshType.Brick
4015
Part373.Parent = Model0
4016
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4017
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4018
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4019
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4020
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4021
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4022
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4023
Part373.Anchored = true
4024
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4025
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4026
Part373.BrickColor = BrickColor.new("Bright blue")
4027
Part373.CanCollide = false
4028
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4029
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4030
Part373.Material = Enum.Material.Neon
4031
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4032
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4033
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4034
Part373.brickColor = BrickColor.new("Bright blue")
4035
SpecialMesh374.Parent = Part373
4036
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4037
SpecialMesh374.MeshType = Enum.MeshType.Brick
4038
Part375.Parent = Model0
4039
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4040
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4041
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4042
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4043
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4044
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4045
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4046
Part375.Anchored = true
4047
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4048
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4049
Part375.BrickColor = BrickColor.new("Bright blue")
4050
Part375.CanCollide = false
4051
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4052
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4053
Part375.Material = Enum.Material.Glass
4054
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4055
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4056
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4057
Part375.brickColor = BrickColor.new("Bright blue")
4058
SpecialMesh376.Parent = Part375
4059
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4060
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4061
Part377.Parent = Model0
4062
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4063
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4064
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4065
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4066
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4067
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4068
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4069
Part377.Anchored = true
4070
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4071
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4072
Part377.BrickColor = BrickColor.new("Really black")
4073
Part377.CanCollide = false
4074
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4075
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4076
Part377.Material = Enum.Material.Metal
4077
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4078
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4079
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4080
Part377.brickColor = BrickColor.new("Really black")
4081
SpecialMesh378.Parent = Part377
4082
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4083
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4084
Part379.Parent = Model0
4085
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4086
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4087
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4088
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4089
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4090
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4091
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4092
Part379.Anchored = true
4093
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4094
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4095
Part379.BrickColor = BrickColor.new("Royal purple")
4096
Part379.CanCollide = false
4097
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4098
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4099
Part379.Material = Enum.Material.Neon
4100
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4101
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4102
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4103
Part379.brickColor = BrickColor.new("Royal purple")
4104
SpecialMesh380.Parent = Part379
4105
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4106
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4107
Part381.Parent = Model0
4108
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4109
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4110
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4111
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4112
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4113
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4114
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4115
Part381.Anchored = true
4116
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4117
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4118
Part381.BrickColor = BrickColor.new("Really black")
4119
Part381.CanCollide = false
4120
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4121
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4122
Part381.Material = Enum.Material.Metal
4123
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4124
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4125
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4126
Part381.brickColor = BrickColor.new("Really black")
4127
SpecialMesh382.Parent = Part381
4128
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4129
SpecialMesh382.MeshType = Enum.MeshType.Brick
4130
Part383.Parent = Model0
4131
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4132
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4133
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4134
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4135
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4136
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4137
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4138
Part383.Anchored = true
4139
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4140
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4141
Part383.BrickColor = BrickColor.new("Really black")
4142
Part383.CanCollide = false
4143
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4144
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4145
Part383.Material = Enum.Material.Metal
4146
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4147
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4148
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4149
Part383.brickColor = BrickColor.new("Really black")
4150
SpecialMesh384.Parent = Part383
4151
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4152
SpecialMesh384.MeshType = Enum.MeshType.Brick
4153
Part385.Parent = Model0
4154
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4155
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4156
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4157
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4158
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4159
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4160
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4161
Part385.Anchored = true
4162
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4163
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4164
Part385.BrickColor = BrickColor.new("Really black")
4165
Part385.CanCollide = false
4166
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4167
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4168
Part385.Material = Enum.Material.Metal
4169
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4170
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4171
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4172
Part385.brickColor = BrickColor.new("Really black")
4173
SpecialMesh386.Parent = Part385
4174
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4175
SpecialMesh386.MeshType = Enum.MeshType.Brick
4176
Part387.Parent = Model0
4177
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4178
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4179
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4180
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4181
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4182
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4183
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4184
Part387.Anchored = true
4185
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4186
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4187
Part387.BrickColor = BrickColor.new("Bright blue")
4188
Part387.CanCollide = false
4189
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4190
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4191
Part387.Material = Enum.Material.Neon
4192
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4193
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4194
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4195
Part387.brickColor = BrickColor.new("Bright blue")
4196
SpecialMesh388.Parent = Part387
4197
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4198
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4199
Part389.Parent = Model0
4200
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4201
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4202
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4203
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4204
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4205
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4206
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4207
Part389.Anchored = true
4208
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4209
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4210
Part389.BrickColor = BrickColor.new("Really black")
4211
Part389.CanCollide = false
4212
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4213
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4214
Part389.Material = Enum.Material.Metal
4215
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4216
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4217
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4218
Part389.brickColor = BrickColor.new("Really black")
4219
SpecialMesh390.Parent = Part389
4220
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4221
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4222
Part391.Parent = Model0
4223
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4224
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4225
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4226
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4227
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4228
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4229
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4230
Part391.Anchored = true
4231
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4232
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4233
Part391.BrickColor = BrickColor.new("Really black")
4234
Part391.CanCollide = false
4235
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4236
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4237
Part391.Material = Enum.Material.Metal
4238
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4239
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4240
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4241
Part391.brickColor = BrickColor.new("Really black")
4242
SpecialMesh392.Parent = Part391
4243
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4244
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4245
Part393.Parent = Model0
4246
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4247
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4248
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4249
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4250
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4251
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4252
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4253
Part393.Anchored = true
4254
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4255
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4256
Part393.BrickColor = BrickColor.new("Really black")
4257
Part393.CanCollide = false
4258
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4259
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4260
Part393.Material = Enum.Material.Metal
4261
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4262
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4263
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4264
Part393.brickColor = BrickColor.new("Really black")
4265
SpecialMesh394.Parent = Part393
4266
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4267
SpecialMesh394.MeshType = Enum.MeshType.Brick
4268
Part395.Parent = Model0
4269
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4270
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4271
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4272
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4273
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4274
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4275
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4276
Part395.Anchored = true
4277
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4278
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4279
Part395.BrickColor = BrickColor.new("Bright blue")
4280
Part395.CanCollide = false
4281
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4282
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4283
Part395.Material = Enum.Material.Neon
4284
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4285
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4286
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4287
Part395.brickColor = BrickColor.new("Bright blue")
4288
SpecialMesh396.Parent = Part395
4289
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4290
SpecialMesh396.MeshType = Enum.MeshType.Brick
4291
Part397.Parent = Model0
4292
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4293
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4294
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4295
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4296
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4297
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4298
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4299
Part397.Anchored = true
4300
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4301
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4302
Part397.BrickColor = BrickColor.new("Royal purple")
4303
Part397.CanCollide = false
4304
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4305
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4306
Part397.Material = Enum.Material.Neon
4307
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4308
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4309
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4310
Part397.brickColor = BrickColor.new("Royal purple")
4311
SpecialMesh398.Parent = Part397
4312
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4313
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4314
Part399.Parent = Model0
4315
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4316
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4317
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4318
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4319
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4320
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4321
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4322
Part399.Anchored = true
4323
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4324
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4325
Part399.BrickColor = BrickColor.new("Really black")
4326
Part399.CanCollide = false
4327
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4328
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4329
Part399.Material = Enum.Material.Metal
4330
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4331
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4332
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4333
Part399.brickColor = BrickColor.new("Really black")
4334
SpecialMesh400.Parent = Part399
4335
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4336
SpecialMesh400.MeshType = Enum.MeshType.Brick
4337
Part401.Parent = Model0
4338
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4339
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4340
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4341
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4342
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4343
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4344
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4345
Part401.Anchored = true
4346
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4347
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4348
Part401.BrickColor = BrickColor.new("Royal purple")
4349
Part401.CanCollide = false
4350
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4351
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4352
Part401.Material = Enum.Material.Neon
4353
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4354
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4355
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4356
Part401.brickColor = BrickColor.new("Royal purple")
4357
SpecialMesh402.Parent = Part401
4358
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4359
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4360
Part403.Parent = Model0
4361
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4362
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4363
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4364
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4365
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4366
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4367
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4368
Part403.Anchored = true
4369
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4370
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4371
Part403.BrickColor = BrickColor.new("Bright blue")
4372
Part403.CanCollide = false
4373
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4374
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4375
Part403.Material = Enum.Material.Neon
4376
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4377
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4378
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4379
Part403.brickColor = BrickColor.new("Bright blue")
4380
SpecialMesh404.Parent = Part403
4381
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4382
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4383
Part405.Parent = Model0
4384
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4385
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4386
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4387
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4388
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4389
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4390
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4391
Part405.Anchored = true
4392
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4393
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4394
Part405.BrickColor = BrickColor.new("Royal purple")
4395
Part405.CanCollide = false
4396
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4397
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4398
Part405.Material = Enum.Material.Neon
4399
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4400
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4401
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4402
Part405.brickColor = BrickColor.new("Royal purple")
4403
SpecialMesh406.Parent = Part405
4404
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4405
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4406
Part407.Parent = Model0
4407
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4408
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4409
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4410
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4411
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4412
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4413
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4414
Part407.Anchored = true
4415
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4416
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4417
Part407.BrickColor = BrickColor.new("Bright blue")
4418
Part407.CanCollide = false
4419
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4420
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4421
Part407.Material = Enum.Material.Neon
4422
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4423
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4424
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4425
Part407.brickColor = BrickColor.new("Bright blue")
4426
SpecialMesh408.Parent = Part407
4427
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4428
SpecialMesh408.MeshType = Enum.MeshType.Brick
4429
Part409.Parent = Model0
4430
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4431
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4432
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4433
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4434
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4435
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4436
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4437
Part409.Anchored = true
4438
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4439
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4440
Part409.BrickColor = BrickColor.new("Really black")
4441
Part409.CanCollide = false
4442
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4443
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4444
Part409.Material = Enum.Material.Metal
4445
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4446
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4447
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4448
Part409.brickColor = BrickColor.new("Really black")
4449
SpecialMesh410.Parent = Part409
4450
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4451
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4452
Part411.Parent = Model0
4453
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4454
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4455
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4456
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4457
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4458
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4459
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4460
Part411.Anchored = true
4461
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4462
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4463
Part411.BrickColor = BrickColor.new("Really black")
4464
Part411.CanCollide = false
4465
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4466
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4467
Part411.Material = Enum.Material.Metal
4468
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4469
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4470
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4471
Part411.brickColor = BrickColor.new("Really black")
4472
SpecialMesh412.Parent = Part411
4473
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4474
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4475
Part413.Parent = Model0
4476
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4477
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4478
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4479
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4480
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4481
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4482
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4483
Part413.Anchored = true
4484
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4485
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4486
Part413.BrickColor = BrickColor.new("Really black")
4487
Part413.CanCollide = false
4488
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4489
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4490
Part413.Material = Enum.Material.Metal
4491
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4492
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4493
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4494
Part413.brickColor = BrickColor.new("Really black")
4495
SpecialMesh414.Parent = Part413
4496
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4497
SpecialMesh414.MeshType = Enum.MeshType.Brick
4498
Part415.Parent = Model0
4499
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4500
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4501
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4502
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4503
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4504
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4505
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4506
Part415.Anchored = true
4507
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4508
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4509
Part415.BrickColor = BrickColor.new("Really black")
4510
Part415.CanCollide = false
4511
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4512
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4513
Part415.Material = Enum.Material.Metal
4514
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4515
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4516
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4517
Part415.brickColor = BrickColor.new("Really black")
4518
SpecialMesh416.Parent = Part415
4519
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4520
SpecialMesh416.MeshType = Enum.MeshType.Brick
4521
Part417.Parent = Model0
4522
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4523
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4524
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4525
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4526
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4527
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4528
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4529
Part417.Anchored = true
4530
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4531
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4532
Part417.BrickColor = BrickColor.new("Royal purple")
4533
Part417.CanCollide = false
4534
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4535
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4536
Part417.Material = Enum.Material.Neon
4537
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4538
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4539
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4540
Part417.brickColor = BrickColor.new("Royal purple")
4541
SpecialMesh418.Parent = Part417
4542
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4543
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4544
Part419.Parent = Model0
4545
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4546
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4547
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4548
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4549
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4550
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4551
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4552
Part419.Anchored = true
4553
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4554
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4555
Part419.BrickColor = BrickColor.new("Really black")
4556
Part419.CanCollide = false
4557
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4558
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4559
Part419.Material = Enum.Material.Metal
4560
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4561
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4562
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4563
Part419.brickColor = BrickColor.new("Really black")
4564
SpecialMesh420.Parent = Part419
4565
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4566
SpecialMesh420.MeshType = Enum.MeshType.Brick
4567
Part421.Parent = Model0
4568
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4569
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4570
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4571
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4572
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4573
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4574
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4575
Part421.Anchored = true
4576
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4577
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4578
Part421.BrickColor = BrickColor.new("Institutional white")
4579
Part421.CanCollide = false
4580
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4581
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4582
Part421.Material = Enum.Material.Metal
4583
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4584
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4585
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4586
Part421.brickColor = BrickColor.new("Institutional white")
4587
SpecialMesh422.Parent = Part421
4588
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4589
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4590
Part423.Parent = Model0
4591
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4592
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4593
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4594
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4595
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4596
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4597
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4598
Part423.Anchored = true
4599
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4600
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4601
Part423.BrickColor = BrickColor.new("Really black")
4602
Part423.CanCollide = false
4603
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4604
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4605
Part423.Material = Enum.Material.Metal
4606
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4607
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4608
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4609
Part423.brickColor = BrickColor.new("Really black")
4610
SpecialMesh424.Parent = Part423
4611
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4612
SpecialMesh424.MeshType = Enum.MeshType.Brick
4613
Part425.Parent = Model0
4614
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4615
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4616
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4617
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4618
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4619
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4620
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4621
Part425.Anchored = true
4622
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4623
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4624
Part425.BrickColor = BrickColor.new("Really black")
4625
Part425.CanCollide = false
4626
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4627
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4628
Part425.Material = Enum.Material.Metal
4629
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4630
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4631
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4632
Part425.brickColor = BrickColor.new("Really black")
4633
SpecialMesh426.Parent = Part425
4634
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4635
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4636
Part427.Parent = Model0
4637
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4638
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4639
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4640
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4641
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4642
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4643
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4644
Part427.Anchored = true
4645
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4646
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4647
Part427.BrickColor = BrickColor.new("Really black")
4648
Part427.CanCollide = false
4649
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4650
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4651
Part427.Material = Enum.Material.Metal
4652
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4653
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4654
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4655
Part427.brickColor = BrickColor.new("Really black")
4656
SpecialMesh428.Parent = Part427
4657
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4658
SpecialMesh428.MeshType = Enum.MeshType.Brick
4659
Part429.Parent = Model0
4660
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4661
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4662
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4663
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4664
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4665
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4666
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4667
Part429.Anchored = true
4668
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4669
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4670
Part429.BrickColor = BrickColor.new("Really black")
4671
Part429.CanCollide = false
4672
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4673
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4674
Part429.Material = Enum.Material.Metal
4675
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4676
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4677
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4678
Part429.brickColor = BrickColor.new("Really black")
4679
SpecialMesh430.Parent = Part429
4680
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4681
SpecialMesh430.MeshType = Enum.MeshType.Brick
4682
Part431.Parent = Model0
4683
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4684
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4685
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4686
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4687
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4688
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4689
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4690
Part431.Anchored = true
4691
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4692
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4693
Part431.BrickColor = BrickColor.new("Royal purple")
4694
Part431.CanCollide = false
4695
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4696
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4697
Part431.Material = Enum.Material.Neon
4698
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4699
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4700
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4701
Part431.brickColor = BrickColor.new("Royal purple")
4702
SpecialMesh432.Parent = Part431
4703
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4704
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4705
Part433.Parent = Model0
4706
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4707
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4708
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4709
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4710
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4711
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4712
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4713
Part433.Anchored = true
4714
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4715
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4716
Part433.BrickColor = BrickColor.new("Royal purple")
4717
Part433.CanCollide = false
4718
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4719
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4720
Part433.Material = Enum.Material.Neon
4721
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4722
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4723
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4724
Part433.brickColor = BrickColor.new("Royal purple")
4725
SpecialMesh434.Parent = Part433
4726
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4727
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4728
Part435.Parent = Model0
4729
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4730
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4731
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4732
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4733
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4734
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4735
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4736
Part435.Anchored = true
4737
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4738
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4739
Part435.BrickColor = BrickColor.new("Royal purple")
4740
Part435.CanCollide = false
4741
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4742
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4743
Part435.Material = Enum.Material.Neon
4744
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4745
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4746
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4747
Part435.brickColor = BrickColor.new("Royal purple")
4748
SpecialMesh436.Parent = Part435
4749
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4750
SpecialMesh436.MeshType = Enum.MeshType.Brick
4751
Part437.Parent = Model0
4752
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4753
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4754
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4755
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4756
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4757
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4758
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4759
Part437.Anchored = true
4760
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4761
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4762
Part437.BrickColor = BrickColor.new("Royal purple")
4763
Part437.CanCollide = false
4764
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4765
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4766
Part437.Material = Enum.Material.Neon
4767
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4768
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4769
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4770
Part437.brickColor = BrickColor.new("Royal purple")
4771
SpecialMesh438.Parent = Part437
4772
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4773
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4774
Part439.Parent = Model0
4775
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4776
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4777
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4778
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4779
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4780
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4781
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4782
Part439.Anchored = true
4783
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4784
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4785
Part439.BrickColor = BrickColor.new("Really black")
4786
Part439.CanCollide = false
4787
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4788
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4789
Part439.Material = Enum.Material.Metal
4790
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4791
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4792
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4793
Part439.brickColor = BrickColor.new("Really black")
4794
SpecialMesh440.Parent = Part439
4795
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4796
SpecialMesh440.MeshType = Enum.MeshType.Brick
4797
Part441.Parent = Model0
4798
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4799
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4800
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4801
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4802
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4803
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4804
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4805
Part441.Anchored = true
4806
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4807
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4808
Part441.BrickColor = BrickColor.new("Really black")
4809
Part441.CanCollide = false
4810
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4811
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4812
Part441.Material = Enum.Material.Metal
4813
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4814
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4815
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4816
Part441.brickColor = BrickColor.new("Really black")
4817
SpecialMesh442.Parent = Part441
4818
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4819
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4820
Part443.Parent = Model0
4821
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4822
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4823
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4824
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4825
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4826
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4827
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4828
Part443.Anchored = true
4829
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4830
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4831
Part443.BrickColor = BrickColor.new("Royal purple")
4832
Part443.CanCollide = false
4833
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4834
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4835
Part443.Material = Enum.Material.Neon
4836
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4837
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4838
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4839
Part443.brickColor = BrickColor.new("Royal purple")
4840
SpecialMesh444.Parent = Part443
4841
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4842
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4843
Part445.Parent = Model0
4844
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4845
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4846
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4847
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4848
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4849
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4850
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4851
Part445.Anchored = true
4852
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4853
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4854
Part445.BrickColor = BrickColor.new("Really black")
4855
Part445.CanCollide = false
4856
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4857
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4858
Part445.Material = Enum.Material.Metal
4859
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4860
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4861
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4862
Part445.brickColor = BrickColor.new("Really black")
4863
SpecialMesh446.Parent = Part445
4864
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4865
SpecialMesh446.MeshType = Enum.MeshType.Brick
4866
Part447.Parent = Model0
4867
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4868
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4869
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4870
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4871
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4872
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4873
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4874
Part447.Anchored = true
4875
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4876
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4877
Part447.BrickColor = BrickColor.new("Really black")
4878
Part447.CanCollide = false
4879
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4880
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4881
Part447.Material = Enum.Material.Metal
4882
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4883
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4884
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4885
Part447.brickColor = BrickColor.new("Really black")
4886
SpecialMesh448.Parent = Part447
4887
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4888
SpecialMesh448.MeshType = Enum.MeshType.Brick
4889
Part449.Parent = Model0
4890
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4891
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4892
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4893
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4894
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4895
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4896
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4897
Part449.Anchored = true
4898
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4899
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4900
Part449.BrickColor = BrickColor.new("Royal purple")
4901
Part449.CanCollide = false
4902
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4903
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4904
Part449.Material = Enum.Material.Neon
4905
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4906
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4907
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4908
Part449.brickColor = BrickColor.new("Royal purple")
4909
SpecialMesh450.Parent = Part449
4910
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4911
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4912
Part451.Parent = Model0
4913
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4914
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4915
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4916
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4917
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4918
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4919
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4920
Part451.Anchored = true
4921
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4922
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4923
Part451.BrickColor = BrickColor.new("Really black")
4924
Part451.CanCollide = false
4925
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4926
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4927
Part451.Material = Enum.Material.Metal
4928
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4929
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4930
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4931
Part451.brickColor = BrickColor.new("Really black")
4932
SpecialMesh452.Parent = Part451
4933
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4934
SpecialMesh452.MeshType = Enum.MeshType.Brick
4935
Part453.Parent = Model0
4936
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4937
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4938
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4939
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4940
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4941
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4942
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4943
Part453.Anchored = true
4944
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4945
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4946
Part453.BrickColor = BrickColor.new("Really black")
4947
Part453.CanCollide = false
4948
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4949
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4950
Part453.Material = Enum.Material.Metal
4951
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4952
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4953
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4954
Part453.brickColor = BrickColor.new("Really black")
4955
SpecialMesh454.Parent = Part453
4956
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4957
SpecialMesh454.MeshType = Enum.MeshType.Brick
4958
Part455.Parent = Model0
4959
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4960
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4961
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
4962
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4963
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4964
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
4965
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
4966
Part455.Anchored = true
4967
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4968
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4969
Part455.BrickColor = BrickColor.new("Really black")
4970
Part455.CanCollide = false
4971
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4972
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4973
Part455.Material = Enum.Material.Glass
4974
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4975
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4976
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4977
Part455.brickColor = BrickColor.new("Really black")
4978
SpecialMesh456.Parent = Part455
4979
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
4980
SpecialMesh456.MeshType = Enum.MeshType.Brick
4981
Part457.Parent = Model0
4982
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
4983
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
4984
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
4985
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
4986
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
4987
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
4988
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
4989
Part457.Anchored = true
4990
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4991
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4992
Part457.BrickColor = BrickColor.new("Royal purple")
4993
Part457.CanCollide = false
4994
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4995
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4996
Part457.Material = Enum.Material.Neon
4997
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4998
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4999
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5000
Part457.brickColor = BrickColor.new("Royal purple")
5001
SpecialMesh458.Parent = Part457
5002
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5003
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5004
Part459.Parent = Model0
5005
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5006
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5007
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5008
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5009
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5010
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5011
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5012
Part459.Anchored = true
5013
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5014
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5015
Part459.BrickColor = BrickColor.new("Royal purple")
5016
Part459.CanCollide = false
5017
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5018
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5019
Part459.Material = Enum.Material.Neon
5020
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5021
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5022
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5023
Part459.brickColor = BrickColor.new("Royal purple")
5024
SpecialMesh460.Parent = Part459
5025
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5026
SpecialMesh460.MeshType = Enum.MeshType.Brick
5027
Part461.Parent = Model0
5028
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5029
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5030
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5031
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5032
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5033
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5034
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5035
Part461.Anchored = true
5036
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5037
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5038
Part461.BrickColor = BrickColor.new("Really black")
5039
Part461.CanCollide = false
5040
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5041
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5042
Part461.Material = Enum.Material.Metal
5043
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5044
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5045
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5046
Part461.brickColor = BrickColor.new("Really black")
5047
SpecialMesh462.Parent = Part461
5048
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5049
SpecialMesh462.MeshType = Enum.MeshType.Brick
5050
Part463.Parent = Model0
5051
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5052
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5053
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5054
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5055
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5056
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5057
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5058
Part463.Anchored = true
5059
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5060
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5061
Part463.BrickColor = BrickColor.new("Really black")
5062
Part463.CanCollide = false
5063
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5064
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5065
Part463.Material = Enum.Material.Glass
5066
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5067
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5068
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5069
Part463.brickColor = BrickColor.new("Really black")
5070
SpecialMesh464.Parent = Part463
5071
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5072
SpecialMesh464.MeshType = Enum.MeshType.Brick
5073
Part465.Parent = Model0
5074
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5075
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5076
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5077
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5078
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5079
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5080
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5081
Part465.Anchored = true
5082
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5083
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5084
Part465.BrickColor = BrickColor.new("Royal purple")
5085
Part465.CanCollide = false
5086
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5087
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5088
Part465.Material = Enum.Material.Neon
5089
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5090
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5091
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5092
Part465.brickColor = BrickColor.new("Royal purple")
5093
SpecialMesh466.Parent = Part465
5094
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5095
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5096
Part467.Parent = Model0
5097
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5098
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5099
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5100
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5101
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5102
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5103
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5104
Part467.Anchored = true
5105
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5106
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5107
Part467.BrickColor = BrickColor.new("Royal purple")
5108
Part467.CanCollide = false
5109
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5110
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5111
Part467.Material = Enum.Material.Neon
5112
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5113
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5114
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5115
Part467.brickColor = BrickColor.new("Royal purple")
5116
SpecialMesh468.Parent = Part467
5117
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5118
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5119
Part469.Parent = Model0
5120
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5121
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5122
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5123
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5124
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5125
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5126
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5127
Part469.Anchored = true
5128-
	v.Parent = game:GetService("Players").LocalPlayer.Character
5128+
5129
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5130
Part469.BrickColor = BrickColor.new("Really black")
5131
Part469.CanCollide = false
5132
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5133
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5134
Part469.Material = Enum.Material.Glass
5135
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5136
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5137
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5138
Part469.brickColor = BrickColor.new("Really black")
5139
SpecialMesh470.Parent = Part469
5140
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5141
SpecialMesh470.MeshType = Enum.MeshType.Brick
5142
Part471.Parent = Model0
5143
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5144
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5145
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5146-
plr = game:GetService("Players").LocalPlayer
5146+
5147
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5148
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5149
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5150
Part471.Anchored = true
5151
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5152
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5153
Part471.BrickColor = BrickColor.new("Really black")
5154
Part471.CanCollide = false
5155
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5156
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5157
Part471.Material = Enum.Material.Glass
5158
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5159
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5160
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5161
Part471.brickColor = BrickColor.new("Really black")
5162
SpecialMesh472.Parent = Part471
5163
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5164
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5165
Part473.Parent = Model0
5166
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5167
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5168
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5169
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5170
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5171
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5172
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5173
Part473.Anchored = true
5174
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5175
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5176
Part473.BrickColor = BrickColor.new("Really black")
5177
Part473.CanCollide = false
5178
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5179
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5180
Part473.Material = Enum.Material.Metal
5181
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5182
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5183
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5184
Part473.brickColor = BrickColor.new("Really black")
5185
SpecialMesh474.Parent = Part473
5186
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5187
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5188
Part475.Name = "TrueHandle"
5189
Part475.Parent = Model0
5190
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5191
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5192
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5193
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5194
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5195
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5196
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5197
Part475.Anchored = true
5198
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5199
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5200
Part475.BrickColor = BrickColor.new("Mid gray")
5201
Part475.CanCollide = false
5202
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5203
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5204
Part475.Material = Enum.Material.Metal
5205
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5206
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5207
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5208
Part475.brickColor = BrickColor.new("Mid gray")
5209
SpecialMesh476.Parent = Part475
5210
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5211
SpecialMesh476.MeshType = Enum.MeshType.Brick
5212
for i,v in pairs(mas:GetChildren()) do
5213
	v.Parent = owner.Character
5214
	pcall(function() v:MakeJoints() end)
5215
end
5216
mas:Destroy()
5217
for i,v in pairs(cors) do
5218
	spawn(function()
5219
		pcall(v)
5220
	end)
5221
end
5222
for i,v in pairs(Model0:GetChildren()) do
5223
	if v:IsA("Part") then
5224
                v.Locked = true
5225
		v.Anchored = false
5226
                v.CanCollide = false
5227
	end
5228
end
5229
Player = owner
5230
plr = Player
5231
char = plr.Character
5232
hum = char.Humanoid
5233
local cam = game.Workspace.CurrentCamera
5234
t = char.Torso
5235
h = char.Head
5236
ra = char["Right Arm"]
5237
la = char["Left Arm"]
5238
rl = char["Right Leg"]
5239
ll = char["Left Leg"]
5240
tors = char.Torso
5241
lleg = char["Left Leg"]
5242
root = char.HumanoidRootPart
5243
hed = char.Head
5244
rleg = char["Right Leg"]
5245
rarm = char["Right Arm"]
5246
larm = char["Left Arm"]
5247
it = Instance.new
5248
vt = Vector3.new
5249
bc = BrickColor.new
5250
br = BrickColor.random
5251
it = Instance.new
5252
cf = CFrame.new
5253
ceuler = CFrame.fromEulerAnglesXYZ
5254
5255
local muter = false
5256
local ORGID = 1873219898
5257
local ORVOL = 1.15
5258
local ORPIT = 1.01
5259
local kan = Instance.new("Sound",plr.PlayerGui)
5260
kan.Volume = 1.15
5261
kan.TimePosition = 0
5262
kan.PlaybackSpeed = 1.01
5263
kan.Pitch = 1.01
5264
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5265
kan.Name = "nepnepnep"
5266
kan.Looped = true
5267
kan:Play()
5268
5269
--------------------------- GUI STUFF
5270
local basgui = it("GuiMain")
5271
basgui.Parent = plr.PlayerGui
5272
basgui.Name = "VISgui"
5273
local fullscreenz = it("Frame")
5274
fullscreenz.Parent = basgui
5275
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5276
fullscreenz.BackgroundTransparency = 1
5277
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5278
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5279
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5280
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5281
imgl2.BackgroundTransparency = 1
5282
imgl2.BorderSizePixel = 0
5283
imgl2.ImageTransparency = 0.5
5284
imgl2.ImageColor3 = Color3.new(1,0,0)
5285
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5286
imgl2.Size = UDim2.new(0,600,0,600)
5287
imgl2.Image = "rbxassetid://320731120"
5288
local techc = imgl2:Clone()
5289
techc.Parent = fullscreenz
5290
techc.ImageTransparency = 0.5
5291
techc.Size = UDim2.new(0,700,0,700)
5292
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5293
techc.ImageColor3 = Color3.new(0.5,0,1)
5294
techc.Image = "rbxassetid://521073910"
5295
local circl = imgl2:Clone()
5296
circl.Parent = fullscreenz
5297
circl.ImageTransparency = 0
5298
circl.Size = UDim2.new(0,500,0,500)
5299
circl.Position = UDim2.new(0.75,50,0.55,50)
5300
circl.ImageColor3 = Color3.new(0,0.5,1)
5301
circl.Image = "rbxassetid://997291547"
5302
local circl2 = imgl2:Clone()
5303
circl2.Parent = fullscreenz
5304
circl2.ImageTransparency = 0
5305
circl2.ImageColor3 = Color3.new(0.5,0,1)
5306
circl2.Image = "rbxassetid://997291547"
5307
local imgl2b = imgl2:Clone()
5308
imgl2b.Parent = fullscreenz
5309
imgl2b.ImageTransparency = 0
5310
imgl2b.Size = UDim2.new(0,500,0,500)
5311
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5312
local ned = Instance.new("TextLabel",fullscreenz)
5313
ned.ZIndex = 2
5314
ned.Font = "SciFi"
5315
ned.BackgroundTransparency = 1
5316
ned.BorderSizePixel = 0.65
5317
ned.Size = UDim2.new(0.4,0,0.2,0)
5318
ned.Position = UDim2.new(0.6,0,0.8,0)
5319
ned.TextColor3 = BrickColor.new("Royal purple").Color
5320
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5321
ned.TextScaled = true
5322
ned.TextStrokeTransparency = 0
5323
ned.Text = "NEPTUNIAN V"
5324
ned.TextSize = 24
5325
ned.Rotation = 1
5326
--ned.TextXAlignment = "Right"
5327
ned.TextYAlignment = "Bottom"
5328
5329
function CameraShake(Times, Power)
5330
coroutine.resume(coroutine.create(function()
5331
FV = Instance.new("BoolValue", Character)
5332
FV.Name = "CameraShake"
5333
for ShakeNum=1,Times do
5334
swait()
5335
local ef=Power
5336
  if ef>=1 then
5337
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5338
  else
5339
   ef=Power*10
5340
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5341
  end	
5342
end
5343
Humanoid.CameraOffset = Vector3.new(0,0,0)
5344
FV:Destroy()
5345
end))
5346
end
5347
5348
CamShake=function(Part,Distan,Power,Times) 
5349
local de=Part.Position
5350
for i,v in pairs(workspace:children()) do
5351
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5352
for _,c in pairs(v:children()) do
5353
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5354
local Noob=v.Humanoid
5355
if Noob~=nil then
5356
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5357
--[[local ss=script.CamShake:clone()
5358
ss.Parent=Noob
5359
ss.Power.Value=Power
5360
ss.Times.Value=Times
5361
ss.Disabled=false]]
5362
CameraShake(Times, Power)
5363
end
5364
end
5365
end
5366
end
5367
end
5368
end
5369
end
5370
5371
function chatfunc(text,color,typet,font,timeex)
5372
local chat = coroutine.wrap(function()
5373
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5374
Character:FindFirstChild("TalkingBillBoard"):destroy()
5375
end
5376
local naeeym2 = Instance.new("BillboardGui",Character)
5377
naeeym2.Size = UDim2.new(0,100,0,40)
5378
naeeym2.StudsOffset = Vector3.new(0,3,0)
5379
naeeym2.Adornee = Character.Head
5380
naeeym2.Name = "TalkingBillBoard"
5381
local tecks2 = Instance.new("TextLabel",naeeym2)
5382
tecks2.BackgroundTransparency = 1
5383
tecks2.BorderSizePixel = 0
5384
tecks2.Text = ""
5385
tecks2.Font = font
5386
tecks2.TextSize = 30
5387
tecks2.TextStrokeTransparency = 0
5388
tecks2.TextColor3 = color
5389
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5390
tecks2.Size = UDim2.new(1,0,0.5,0)
5391
local tecks3 = Instance.new("TextLabel",naeeym2)
5392
tecks3.BackgroundTransparency = 1
5393
tecks3.BorderSizePixel = 0
5394
tecks3.Text = ""
5395
tecks3.Font = font
5396
tecks3.TextSize = 30
5397
tecks3.TextStrokeTransparency = 0
5398
if typet == "Inverted" then
5399
tecks3.TextColor3 = Color3.new(0,0,0)
5400
tecks3.TextStrokeColor3 = color
5401
elseif typet == "Normal" then
5402
tecks3.TextColor3 = color
5403
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5404
end
5405
tecks3.Size = UDim2.new(1,0,0.5,0)
5406
coroutine.resume(coroutine.create(function()
5407
while true do
5408
swait(1)
5409
if chaosmode == true then
5410
tecks2.TextColor3 = BrickColor.random().Color
5411
tecks3.TextStrokeColor3 = BrickColor.random().Color
5412
end
5413
end
5414
end))
5415
for i = 0, 74*timeex do
5416
swait()
5417
tecks2.Text = text
5418
tecks3.Text = text
5419
end
5420
local randomrot = math.random(1,2)
5421
if randomrot == 1 then
5422
for i = 1, 50 do
5423
swait()
5424
tecks2.Text = text
5425
tecks3.Text = text
5426
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5427
tecks2.TextTransparency = tecks2.TextTransparency + .04
5428
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5429
tecks3.TextTransparency = tecks2.TextTransparency + .04
5430
end
5431
elseif randomrot == 2 then
5432
	for i = 1, 50 do
5433
swait()
5434
tecks2.Text = text
5435
tecks3.Text = text
5436
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5437
tecks2.TextTransparency = tecks2.TextTransparency + .04
5438
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5439
tecks3.TextTransparency = tecks2.TextTransparency + .04
5440
end
5441
end
5442
naeeym2:Destroy()
5443
end)
5444
chat()
5445
end
5446
5447
5448
local Create = LoadLibrary("RbxUtility").Create
5449
5450
CFuncs = {	
5451
	["Part"] = {
5452
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5453
			local Part = Create("Part"){
5454
				Parent = Parent,
5455
				Reflectance = Reflectance,
5456
				Transparency = Transparency,
5457
				CanCollide = false,
5458
				Locked = true,
5459
				BrickColor = BrickColor.new(tostring(BColor)),
5460
				Name = Name,
5461
				Size = Size,
5462
				Material = Material,
5463
			}
5464
			RemoveOutlines(Part)
5465
			return Part
5466
		end;
5467
	};
5468
	
5469
	["Mesh"] = {
5470
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5471
			local Msh = Create(Mesh){
5472
				Parent = Part,
5473
				Offset = OffSet,
5474
				Scale = Scale,
5475
			}
5476
			if Mesh == "SpecialMesh" then
5477
				Msh.MeshType = MeshType
5478
				Msh.MeshId = MeshId
5479
			end
5480
			return Msh
5481
		end;
5482
	};
5483
	
5484
	["Mesh"] = {
5485
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5486
			local Msh = Create(Mesh){
5487
				Parent = Part,
5488
				Offset = OffSet,
5489
				Scale = Scale,
5490
			}
5491
			if Mesh == "SpecialMesh" then
5492
				Msh.MeshType = MeshType
5493
				Msh.MeshId = MeshId
5494
			end
5495
			return Msh
5496
		end;
5497
	};
5498
	
5499
	["Weld"] = {
5500
		Create = function(Parent, Part0, Part1, C0, C1)
5501
			local Weld = Create("Weld"){
5502
				Parent = Parent,
5503
				Part0 = Part0,
5504
				Part1 = Part1,
5505
				C0 = C0,
5506
				C1 = C1,
5507
			}
5508
			return Weld
5509
		end;
5510
	};
5511
5512
	["Sound"] = {
5513
		Create = function(id, par, vol, pit) 
5514
			coroutine.resume(coroutine.create(function()
5515
				local S = Create("Sound"){
5516
					Volume = vol,
5517
					Pitch = pit or 1,
5518
					SoundId = id,
5519
					Parent = par or workspace,
5520
				}
5521
				wait() 
5522
				S:play() 
5523
				game:GetService("Debris"):AddItem(S, 10)
5524
			end))
5525
		end;
5526
	};
5527
5528
["LongSound"] = {
5529
		Create = function(id, par, vol, pit) 
5530
			coroutine.resume(coroutine.create(function()
5531
				local S = Create("Sound"){
5532
					Volume = vol,
5533
					Pitch = pit or 1,
5534
					SoundId = id,
5535
					Parent = par or workspace,
5536
				}
5537
				wait() 
5538
				S:play() 
5539
				game:GetService("Debris"):AddItem(S, 30)
5540
			end))
5541
		end;
5542
	};
5543
	
5544
	["ParticleEmitter"] = {
5545
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5546
			local fp = Create("ParticleEmitter"){
5547
				Parent = Parent,
5548
				Color = ColorSequence.new(Color1, Color2),
5549
				LightEmission = LightEmission,
5550
				Size = Size,
5551
				Texture = Texture,
5552
				Transparency = Transparency,
5553
				ZOffset = ZOffset,
5554
				Acceleration = Accel,
5555
				Drag = Drag,
5556
				LockedToPart = LockedToPart,
5557
				VelocityInheritance = VelocityInheritance,
5558
				EmissionDirection = EmissionDirection,
5559
				Enabled = Enabled,
5560
				Lifetime = LifeTime,
5561
				Rate = Rate,
5562
				Rotation = Rotation,
5563
				RotSpeed = RotSpeed,
5564
				Speed = Speed,
5565
				VelocitySpread = VelocitySpread,
5566
			}
5567
			return fp
5568
		end;
5569
	};
5570
5571
	CreateTemplate = {
5572
	
5573
	};
5574
}
5575
5576
5577
5578
New = function(Object, Parent, Name, Data)
5579
	local Object = Instance.new(Object)
5580
	for Index, Value in pairs(Data or {}) do
5581
		Object[Index] = Value
5582
	end
5583
	Object.Parent = Parent
5584
	Object.Name = Name
5585
	return Object
5586
end
5587
local m = Instance.new("Model",char)
5588
5589
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5590
local p = Instance.new("Part")
5591
p.TopSurface = 0
5592
p.BottomSurface = 0
5593
p.Parent = parent
5594
p.Size = Vector3.new(0.05,0.05,0.05)
5595
p.Transparency = transparency
5596
p.Reflectance = reflectance
5597
p.CanCollide = false
5598
p.Locked = true
5599
p.BrickColor = brickcolor
5600
p.Material = material
5601
return p
5602
end
5603
5604
function CreateMesh(parent,meshtype,x1,y1,z1)
5605
local mesh = Instance.new("SpecialMesh",parent)
5606
mesh.MeshType = meshtype
5607
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5608
return mesh
5609
end
5610
5611
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5612
local mesh = Instance.new("SpecialMesh",parent)
5613
mesh.MeshType = "FileMesh"
5614
mesh.MeshId = meshid
5615
mesh.Scale = Vector3.new(x1,y1,z1)
5616
return mesh
5617
end
5618
5619
5620
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5621
local mesh = Instance.new("SpecialMesh",parent)
5622
mesh.MeshType = "FileMesh"
5623
mesh.MeshId = meshid
5624
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5625
mesh.Scale = Vector3.new(x1,y1,z1)
5626
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5627
return mesh
5628
end
5629
5630
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5631
local weld = Instance.new("Weld")
5632
weld.Parent = parent
5633
weld.Part0 = part0
5634
weld.Part1 = part1
5635
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5636
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5637
return weld
5638
end
5639
5640
5641
5642
5643
---- WEAPON OR STUFF
5644
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5645-
Player=game:GetService("Players").LocalPlayer
5645+
5646
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5647
local A0 = Instance.new("Attachment",rarmor)
5648
A0.Position = Vector3.new(-2.5,0.25,0)
5649
local A1 = Instance.new("Attachment",rarmor)
5650
A1.Position = Vector3.new(-7.5,0.4,0)
5651
tl1 = Instance.new('Trail',rarmor)
5652
tl1.Attachment0 = A0
5653
tl1.Attachment1 = A1
5654
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5655
tl1.LightEmission = 1
5656
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5657
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5658
tl1.Lifetime = 0.6
5659
tl1.Enabled = false
5660
5661
5662
5663
5664
--------------- WINGS
5665
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5666
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5667
5668
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5669
CreateMesh(wng1a,"Wedge",0.1,4,4)
5670
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5671
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5672
CreateMesh(wng2a,"Wedge",0.1,4,4)
5673
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5674
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5675
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5676
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5677
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5678
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5679
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5680
------
5681
5682
5683
function lerp(object, newCFrame, alpha)
5684
  return object:lerp(newCFrame, alpha)
5685
end
5686
5687
function RemoveOutlines(part)
5688
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5689
end
5690
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5691
  local Part = Create("Part")({
5692
    Parent = Parent,
5693
    Reflectance = Reflectance,
5694
    Transparency = Transparency,
5695
    CanCollide = false,
5696
    Locked = true,
5697
    BrickColor = BrickColor.new(tostring(BColor)),
5698-
mouse=Player:GetMouse()
5698+
5699
    Size = Size,
5700
    Material = Material
5701
  })
5702
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5703
  RemoveOutlines(Part)
5704
  return Part
5705
end
5706
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5707
  local Msh = Create(Mesh)({
5708
    Parent = Part,
5709
    Offset = OffSet,
5710
    Scale = Scale
5711
  })
5712
  if Mesh == "SpecialMesh" then
5713
    Msh.MeshType = MeshType
5714
    Msh.MeshId = MeshId
5715
  end
5716
  return Msh
5717
end
5718
function CreateWeld(Parent, Part0, Part1, C0, C1)
5719
  local Weld = Create("Weld")({
5720
    Parent = Parent,
5721
    Part0 = Part0,
5722
    Part1 = Part1,
5723
    C0 = C0,
5724
    C1 = C1
5725
  })
5726
  return Weld
5727
end
5728
5729
--Player=game:GetService("Players").LocalPlayer
5730
Player=owner
5731
Character=Player.Character 
5732
PlayerGui=Player.PlayerGui 
5733
Backpack=Player.Backpack 
5734
Torso=Character.Torso 
5735
Head=Character.Head 
5736
Humanoid=Character.Humanoid
5737
m=Instance.new('Model',Character)
5738
LeftArm=Character["Left Arm"] 
5739
LeftLeg=Character["Left Leg"] 
5740
RightArm=Character["Right Arm"] 
5741
RightLeg=Character["Right Leg"] 
5742
LS=Torso["Left Shoulder"] 
5743
LH=Torso["Left Hip"] 
5744
RS=Torso["Right Shoulder"] 
5745
RH=Torso["Right Hip"] 
5746
Face = Head.face
5747
Neck=Torso.Neck
5748
it=Instance.new
5749
attacktype=1
5750
vt=Vector3.new
5751
cf=CFrame.new
5752
euler=CFrame.fromEulerAnglesXYZ
5753
angles=CFrame.Angles
5754
cloaked=false
5755
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5756
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5757
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5758
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5759
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5760
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5761
RootPart=Character.HumanoidRootPart
5762
RootJoint=RootPart.RootJoint
5763
RootCF=euler(-1.57,0,3.14)
5764
attack = false 
5765
attackdebounce = false 
5766
deb=false
5767
equipped=true
5768
hand=false
5769
MMouse=nil
5770
combo=0
5771
mana=0
5772
trispeed=.2
5773
attackmode='none'
5774
local idle=0
5775
local Anim="Idle"
5776
local Effects={}
5777
local gun=false
5778
local shoot=false
5779
local sine = 0
5780
local change = 1
5781
player=nil 
5782
5783
--mouse=Player:GetMouse()
5784
--save shoulders 
5785
RSH, LSH=nil, nil 
5786
--welds 
5787
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5788
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5789
LH=Torso["Left Hip"]
5790
RH=Torso["Right Hip"]
5791
TorsoColor=Torso.BrickColor
5792
function NoOutline(Part)
5793
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5794
end
5795
player=Player 
5796
ch=Character
5797
RSH=ch.Torso["Right Shoulder"] 
5798
LSH=ch.Torso["Left Shoulder"] 
5799
-- 
5800
RSH.Parent=nil 
5801
LSH.Parent=nil 
5802
-- 
5803
RW.Name="Right Shoulder"
5804
RW.Part0=ch.Torso 
5805
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5806
RW.C1=cf(0, 0.5, 0) 
5807
RW.Part1=ch["Right Arm"] 
5808
RW.Parent=ch.Torso 
5809
-- 
5810
LW.Name="Left Shoulder"
5811
LW.Part0=ch.Torso 
5812
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5813
LW.C1=cf(0, 0.5, 0) 
5814
LW.Part1=ch["Left Arm"] 
5815
LW.Parent=ch.Torso 
5816
5817
local Stats=Instance.new("BoolValue")
5818
Stats.Name="Stats"
5819
Stats.Parent=Character
5820
local Atk=Instance.new("NumberValue")
5821
Atk.Name="Damage"
5822
Atk.Parent=Stats
5823
Atk.Value=1
5824
local Def=Instance.new("NumberValue")
5825
Def.Name="Defense"
5826
Def.Parent=Stats
5827
Def.Value=1
5828
local Speed=Instance.new("NumberValue")
5829
Speed.Name="Speed"
5830
Speed.Parent=Stats
5831
Speed.Value=1
5832
local Mvmt=Instance.new("NumberValue")
5833
Mvmt.Name="Movement"
5834
Mvmt.Parent=Stats
5835
Mvmt.Value=1
5836
5837
local donum=0
5838
 
5839
5840
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5841
local fp=it("Part")
5842
fp.formFactor=formfactor 
5843
fp.Parent=parent
5844
fp.Reflectance=reflectance
5845
fp.Transparency=transparency
5846
fp.CanCollide=false 
5847
fp.Locked=true
5848
fp.BrickColor=brickcolor
5849
fp.Name=name
5850
fp.Size=size
5851
fp.Position=Torso.Position 
5852
NoOutline(fp)
5853
fp.Material="SmoothPlastic"
5854
fp:BreakJoints()
5855
return fp 
5856
end 
5857
 
5858
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5859
local mesh=it(Mesh) 
5860
mesh.Parent=part
5861
if Mesh=="SpecialMesh" then
5862
mesh.MeshType=meshtype
5863
if meshid~="nil" then
5864
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5865
end
5866
end
5867
mesh.Offset=offset
5868
mesh.Scale=scale
5869
return mesh
5870
end
5871
 
5872
function weld(parent,part0,part1,c0)
5873
local weld=it("Weld") 
5874
weld.Parent=parent
5875
weld.Part0=part0 
5876
weld.Part1=part1 
5877
weld.C0=c0
5878
return weld
5879
end
5880
 
5881
local Color1=Torso.BrickColor
5882
5883
local bodvel=Instance.new("BodyVelocity")
5884
local bg=Instance.new("BodyGyro")
5885
5886
function swait(num)
5887
if num==0 or num==nil then
5888
game:service'RunService'.Stepped:wait(0)
5889
else
5890
for i=0,num do
5891
game:service'RunService'.Stepped:wait(0)
5892
end
5893
end
5894
end
5895
 
5896
 
5897
so = function(id,par,vol,pit) 
5898
coroutine.resume(coroutine.create(function()
5899
local sou = Instance.new("Sound",par or workspace)
5900
sou.Volume=vol
5901
sou.Pitch=pit or 1
5902
sou.SoundId=id
5903
swait() 
5904
sou:play() 
5905
game:GetService("Debris"):AddItem(sou,6)
5906
end))
5907
end
5908
 
5909
function clerp(a,b,t) 
5910
local qa = {QuaternionFromCFrame(a)}
5911
local qb = {QuaternionFromCFrame(b)} 
5912
local ax, ay, az = a.x, a.y, a.z 
5913
local bx, by, bz = b.x, b.y, b.z
5914
local _t = 1-t
5915
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5916
end 
5917
 
5918
function QuaternionFromCFrame(cf) 
5919
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5920
local trace = m00 + m11 + m22 
5921
if trace > 0 then 
5922
local s = math.sqrt(1 + trace) 
5923
local recip = 0.5/s 
5924
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5925
else 
5926
local i = 0 
5927
if m11 > m00 then
5928
i = 1
5929
end
5930
if m22 > (i == 0 and m00 or m11) then 
5931
i = 2 
5932
end 
5933
if i == 0 then 
5934
local s = math.sqrt(m00-m11-m22+1) 
5935
local recip = 0.5/s 
5936
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5937
elseif i == 1 then 
5938
local s = math.sqrt(m11-m22-m00+1) 
5939
local recip = 0.5/s 
5940
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5941
elseif i == 2 then 
5942
local s = math.sqrt(m22-m00-m11+1) 
5943
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5944
end 
5945
end 
5946
end
5947
 
5948
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
5949
local xs, ys, zs = x + x, y + y, z + z 
5950
local wx, wy, wz = w*xs, w*ys, w*zs 
5951
local xx = x*xs 
5952
local xy = x*ys 
5953
local xz = x*zs 
5954
local yy = y*ys 
5955
local yz = y*zs 
5956
local zz = z*zs 
5957
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
5958
end
5959
 
5960
function QuaternionSlerp(a, b, t) 
5961
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
5962
local startInterp, finishInterp; 
5963
if cosTheta >= 0.0001 then 
5964
if (1 - cosTheta) > 0.0001 then 
5965
local theta = math.acos(cosTheta) 
5966
local invSinTheta = 1/math.sin(theta) 
5967
startInterp = math.sin((1-t)*theta)*invSinTheta 
5968
finishInterp = math.sin(t*theta)*invSinTheta  
5969
else 
5970
startInterp = 1-t 
5971
finishInterp = t 
5972
end 
5973
else 
5974
if (1+cosTheta) > 0.0001 then 
5975
local theta = math.acos(-cosTheta) 
5976
local invSinTheta = 1/math.sin(theta) 
5977
startInterp = math.sin((t-1)*theta)*invSinTheta 
5978
finishInterp = math.sin(t*theta)*invSinTheta 
5979
else 
5980
startInterp = t-1 
5981
finishInterp = t 
5982
end 
5983
end 
5984
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
5985
end
5986
5987
local function CFrameFromTopBack(at, top, back)
5988
local right = top:Cross(back)
5989
return CFrame.new(at.x, at.y, at.z,
5990
right.x, top.x, back.x,
5991
right.y, top.y, back.y,
5992
right.z, top.z, back.z)
5993
end
5994
5995
function Triangle(a, b, c)
5996
local edg1 = (c-a):Dot((b-a).unit)
5997
local edg2 = (a-b):Dot((c-b).unit)
5998
local edg3 = (b-c):Dot((a-c).unit)
5999
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6000
a, b, c = a, b, c
6001
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6002
a, b, c = b, c, a
6003
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6004
a, b, c = c, a, b
6005
else
6006-
      Value = game:service("Players").LocalPlayer,
6006+
6007
end
6008
 
6009
local len1 = (c-a):Dot((b-a).unit)
6010
local len2 = (b-a).magnitude - len1
6011
local width = (a + (b-a).unit*len1 - c).magnitude
6012
 
6013
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6014
 
6015
local list = {}
6016
 
6017
if len1 > 0.01 then
6018
local w1 = Instance.new('WedgePart', m)
6019
game:GetService("Debris"):AddItem(w1,5)
6020
w1.Material = "SmoothPlastic"
6021
w1.FormFactor = 'Custom'
6022
w1.BrickColor = BrickColor.new("Really red")
6023
w1.Transparency = 0
6024
w1.Reflectance = 0
6025
w1.Material = "SmoothPlastic"
6026
w1.CanCollide = false
6027
local l1 = Instance.new("PointLight",w1)
6028
l1.Color = Color3.new(170,0,0)
6029
NoOutline(w1)
6030
local sz = Vector3.new(0.2, width, len1)
6031
w1.Size = sz
6032
local sp = Instance.new("SpecialMesh",w1)
6033
sp.MeshType = "Wedge"
6034
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6035
w1:BreakJoints()
6036
w1.Anchored = true
6037
w1.Parent = workspace
6038
w1.Transparency = 0.7
6039
table.insert(Effects,{w1,"Disappear",.01})
6040
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6041
table.insert(list,w1)
6042
end
6043
 
6044
if len2 > 0.01 then
6045
local w2 = Instance.new('WedgePart', m)
6046
game:GetService("Debris"):AddItem(w2,5)
6047
w2.Material = "SmoothPlastic"
6048
w2.FormFactor = 'Custom'
6049
w2.BrickColor = BrickColor.new("Really red")
6050
w2.Transparency = 0
6051
w2.Reflectance = 0
6052
w2.Material = "SmoothPlastic"
6053
w2.CanCollide = false
6054
local l2 = Instance.new("PointLight",w2)
6055
l2.Color = Color3.new(170,0,0)
6056
NoOutline(w2)
6057
local sz = Vector3.new(0.2, width, len2)
6058
w2.Size = sz
6059
local sp = Instance.new("SpecialMesh",w2)
6060
sp.MeshType = "Wedge"
6061
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6062
w2:BreakJoints()
6063
w2.Anchored = true
6064
w2.Parent = workspace
6065
w2.Transparency = 0.7
6066
table.insert(Effects,{w2,"Disappear",.01})
6067
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6068
table.insert(list,w2)
6069
end
6070
return unpack(list)
6071
end
6072
 
6073
6074
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6075
  if hit.Parent == nil then
6076
    return
6077
  end
6078
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6079
  for _, v in pairs(hit.Parent:children()) do
6080
    if v:IsA("Humanoid") then
6081
      h = v
6082
h.MaxHealth = 100
6083
    end
6084
  end
6085
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6086
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6087
      return
6088
    end
6089
    local c = Create("ObjectValue")({
6090
      Name = "creator",
6091
      Value = owner,
6092
      Parent = h
6093
    })
6094
    game:GetService("Debris"):AddItem(c, 0.5)
6095
    if HitSound ~= nil and HitPitch ~= nil then
6096
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6097
    end
6098
    local Damage = math.random(minim, maxim)
6099
    local blocked = false
6100
    local block = hit.Parent:findFirstChild("Block")
6101
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6102
      blocked = true
6103
      block.Value = block.Value - 1
6104
      print(block.Value)
6105
    end
6106
    if blocked == false then
6107
      HitHealth = 0
6108
h.MaxHealth = 100
6109
      h.Health = 0
6110
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6111
        print("gained kill")
6112
dmg(h.Parent)
6113
      end
6114
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6115
    else
6116
      h.Health = h.Health - Damage / 2
6117
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6118
    end
6119
    if Type == "Knockdown" then
6120
      local hum = hit.Parent.Humanoid
6121
      hum.PlatformStand = true
6122
      coroutine.resume(coroutine.create(function(HHumanoid)
6123
        swait(1)
6124
        HHumanoid.PlatformStand = false
6125
      end), hum)
6126
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6127
      local bodvol = Create("BodyVelocity")({
6128
        velocity = angle * knockback,
6129
        P = 5000,
6130
        maxForce = Vector3.new(8000, 8000, 8000),
6131
        Parent = hit
6132
      })
6133
      local rl = Create("BodyAngularVelocity")({
6134
        P = 3000,
6135
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6136
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6137
        Parent = hit
6138
      })
6139
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6140
      game:GetService("Debris"):AddItem(rl, 0.5)
6141
    elseif Type == "Normal" then
6142
      local vp = Create("BodyVelocity")({
6143
        P = 500,
6144
        maxForce = Vector3.new(math.huge, 0, math.huge),
6145
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6146
      })
6147
      if knockback > 0 then
6148
        vp.Parent = hit.Parent.Torso
6149
      end
6150
      game:GetService("Debris"):AddItem(vp, 0.5)
6151
    elseif Type == "Up" then
6152
      local bodyVelocity = Create("BodyVelocity")({
6153
        velocity = Vector3.new(0, 20, 0),
6154
        P = 5000,
6155
        maxForce = Vector3.new(8000, 8000, 8000),
6156
        Parent = hit
6157
      })
6158
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6159
      local bodyVelocity = Create("BodyVelocity")({
6160
        velocity = Vector3.new(0, 20, 0),
6161
        P = 5000,
6162
        maxForce = Vector3.new(8000, 8000, 8000),
6163
        Parent = hit
6164
      })
6165
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6166
    elseif Type == "Leech" then
6167
      local hum = hit.Parent.Humanoid
6168
      if hum ~= nil then
6169
        for i = 0, 2 do
6170
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6171
        end
6172
        Humanoid.Health = math.huge
6173
      end
6174
    elseif Type == "UpKnock" then
6175
      local hum = hit.Parent.Humanoid
6176
      hum.PlatformStand = true
6177
      if hum ~= nil then
6178
        hitr = true
6179
      end
6180
      coroutine.resume(coroutine.create(function(HHumanoid)
6181
        swait(5)
6182
        HHumanoid.PlatformStand = false
6183
        hitr = false
6184
      end), hum)
6185
      local bodyVelocity = Create("BodyVelocity")({
6186
        velocity = Vector3.new(0, 20, 0),
6187
        P = 5000,
6188
        maxForce = Vector3.new(8000, 8000, 8000),
6189
        Parent = hit
6190
      })
6191
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6192
      local bodyVelocity = Create("BodyVelocity")({
6193
        velocity = Vector3.new(0, 20, 0),
6194
        P = 5000,
6195
        maxForce = Vector3.new(8000, 8000, 8000),
6196
        Parent = hit
6197
      })
6198
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6199
    elseif Type == "Snare" then
6200
      local bp = Create("BodyPosition")({
6201
        P = 2000,
6202
        D = 100,
6203
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6204
        position = hit.Parent.Torso.Position,
6205
        Parent = hit.Parent.Torso
6206
      })
6207
      game:GetService("Debris"):AddItem(bp, 1)
6208
    elseif Type == "Slashnare" then
6209
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6210
      for i = 1, math.random(4, 5) do
6211
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6212
      end
6213
      local bp = Create("BodyPosition")({
6214
        P = 2000,
6215
        D = 100,
6216
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6217
        position = hit.Parent.Torso.Position,
6218
        Parent = hit.Parent.Torso
6219
      })
6220
      game:GetService("Debris"):AddItem(bp, 1)
6221
    elseif Type == "Spike" then
6222
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6223
      local bp = Create("BodyPosition")({
6224
        P = 2000,
6225
        D = 100,
6226
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6227
        position = hit.Parent.Torso.Position,
6228
        Parent = hit.Parent.Torso
6229
      })
6230
      game:GetService("Debris"):AddItem(bp, 1)
6231
    elseif Type == "Freeze" then
6232
      local BodPos = Create("BodyPosition")({
6233
        P = 50000,
6234
        D = 1000,
6235
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6236
        position = hit.Parent.Torso.Position,
6237
        Parent = hit.Parent.Torso
6238
      })
6239
      local BodGy = Create("BodyGyro")({
6240
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6241
        P = 20000,
6242
        Parent = hit.Parent.Torso,
6243
        cframe = hit.Parent.Torso.CFrame
6244
      })
6245
      hit.Parent.Torso.Anchored = true
6246
      coroutine.resume(coroutine.create(function(Part)
6247
        swait(1.5)
6248
        Part.Anchored = false
6249
      end), hit.Parent.Torso)
6250
      game:GetService("Debris"):AddItem(BodPos, 3)
6251
      game:GetService("Debris"):AddItem(BodGy, 3)
6252
    end
6253
    local debounce = Create("BoolValue")({
6254
      Name = "DebounceHit",
6255
      Parent = hit.Parent,
6256
      Value = true
6257
    })
6258
    game:GetService("Debris"):AddItem(debounce, Delay)
6259
    c = Instance.new("ObjectValue")
6260
    c.Name = "creator"
6261
    c.Value = Player
6262
    c.Parent = h
6263
    game:GetService("Debris"):AddItem(c, 0.5)
6264
  end
6265
end
6266
function ShowDamage(Pos, Text, Time, Color)
6267
  local Rate = 0.1
6268
  local Pos = Pos or Vector3.new(0, 0, 0)
6269
  local Text = Text or ""
6270
  local Time = Time or 2
6271
  local Color = Color or Color3.new(1, 0, 1)
6272
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6273
  EffectPart.Anchored = true
6274
  local BillboardGui = Create("BillboardGui")({
6275
    Size = UDim2.new(3, 0, 3, 0),
6276
    Adornee = EffectPart,
6277
    Parent = EffectPart
6278
  })
6279
  local TextLabel = Create("TextLabel")({
6280
    BackgroundTransparency = 1,
6281
    Size = UDim2.new(1, 0, 1, 0),
6282
    Text = Text,
6283
    TextColor3 = Color3.new(1,1,1),
6284
    TextStrokeColor3 = Color3.new(0,0,0),
6285
    TextStrokeTransparency = 0.25,
6286
    TextScaled = true,
6287
    Font = Enum.Font.Fantasy,
6288
    TextSize = 24,
6289
    Parent = BillboardGui
6290
  })
6291
  game.Debris:AddItem(EffectPart, Time + 0.1)
6292
  EffectPart.Parent = game:GetService("Workspace")
6293
  delay(0, function()
6294
    local Frames = Time / Rate
6295
    for Frame = 1, Frames do
6296
      swait(Rate)
6297
      local Percent = Frame / Frames
6298
      TextLabel.Text = Text
6299
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6300
    end
6301
    for Frame = 1, Frames do
6302
      swait(Rate)
6303
      local Percent = Frame / Frames
6304
      TextLabel.Text = Text
6305
    end
6306
    for Frame = 1, Frames do
6307
      swait(Rate)
6308
      local Percent = Frame / Frames
6309
      TextLabel.TextTransparency = Percent
6310
      TextLabel.Text = Text
6311
      TextLabel.TextStrokeTransparency = Percent
6312
    end
6313
    if EffectPart and EffectPart.Parent then
6314
      EffectPart:Destroy()
6315
    end
6316
  end)
6317
end
6318
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6319
  for _, c in pairs(workspace:children()) do
6320
    local hum = c:findFirstChildOfClass("Humanoid")
6321
    if hum ~= nil then
6322
      local head = c:findFirstChild("Torso")
6323
      if head ~= nil then
6324
        local targ = head.Position - Part.Position
6325
        local mag = targ.magnitude
6326
        if magni >= mag and c.Name ~= Player.Name then
6327
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6328
        end
6329
      end
6330
      local head = c:findFirstChild("UpperTorso")
6331
      if head ~= nil then
6332
        local targ = head.Position - Part.Position
6333
        local mag = targ.magnitude
6334
        if magni >= mag and c.Name ~= Player.Name then
6335
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6336
        end
6337
      end
6338
    end
6339
  end
6340
end
6341
6342
6343
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6344
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6345
end 
6346
----
6347
6348
function dmg(dude)
6349
if dude.Name ~= Character and instant == true then
6350
	dude.Parent = nil
6351
end
6352
if dude.Name ~= Character and instant == false then
6353
local bgf = Instance.new("BodyGyro",dude.Head)
6354
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6355
--[[local val = Instance.new("BoolValue",dude)
6356
val.Name = "IsHit"]]--
6357
local ds = coroutine.wrap(function()
6358
dude:WaitForChild("Head"):BreakJoints()
6359
dude:WaitForChild("Character"):BreakJoints()
6360
for i, v in pairs(dude:GetChildren()) do
6361
if v:IsA("Part") or v:IsA("MeshPart") then
6362
v.Name = "DEMINISHED"
6363
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6364
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6365
for i = 0, 1 do
6366
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6367
end
6368
end
6369
end
6370
wait(0.5)
6371
targetted = nil
6372
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6373
coroutine.resume(coroutine.create(function()
6374
for i, v in pairs(dude:GetChildren()) do
6375
if v:IsA("Accessory") then
6376
v:Destroy()
6377
end
6378
if v:IsA("Humanoid") then
6379
v:Destroy()
6380
end
6381
if v:IsA("CharacterMesh") then
6382
v:Destroy()
6383
end
6384
if v:IsA("Model") then
6385
v:Destroy()
6386
end
6387
if v:IsA("Part") or v:IsA("MeshPart") then
6388
for x, o in pairs(v:GetChildren()) do
6389
if o:IsA("Decal") then
6390
o:Destroy()
6391
end
6392
end
6393
coroutine.resume(coroutine.create(function()
6394
v.Material = "Neon"
6395
v.CanCollide = false
6396
v.Anchored = false
6397
local bld = Instance.new("ParticleEmitter",v)
6398
bld.LightEmission = 1
6399
bld.Texture = "rbxassetid://363275192" ---284205403
6400
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6401
bld.Rate = 500
6402
bld.Lifetime = NumberRange.new(1)
6403
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6404
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6405
bld.Speed = NumberRange.new(2,5)
6406
bld.VelocitySpread = 50000
6407
bld.Rotation = NumberRange.new(-500,500)
6408
bld.RotSpeed = NumberRange.new(-500,500)
6409
        local sbs = Instance.new("BodyPosition", v)
6410
        sbs.P = 3000
6411
        sbs.D = 1000
6412
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6413
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6414
v.Color = BrickColor.new("Royal purple").Color
6415
coroutine.resume(coroutine.create(function()
6416
for i = 0, 49 do
6417
swait(1)
6418
v:BreakJoints()
6419
v.Transparency = v.Transparency + 0.02
6420
end
6421
v:BreakJoints()
6422
for i = 0, 4 do
6423
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6424
end
6425
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6426
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6427
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6428
bld.Speed = NumberRange.new(10,25)
6429
bld.Drag = 5
6430
bld.Acceleration = vt(0,2,0)
6431
wait(0.5)
6432
bld.Enabled = false
6433
wait(4)
6434
coroutine.resume(coroutine.create(function()
6435
for i = 0, 99 do
6436
swait()
6437
v:Destroy()
6438
dude:Destroy()
6439
end
6440
end))
6441
end))
6442
end))
6443
end
6444
end
6445
end))
6446
end)
6447
ds()
6448
end
6449
end
6450
6451
function sphere(bonuspeed,type,pos,scale,value,color)
6452
local type = type
6453
local rng = Instance.new("Part", char)
6454
        rng.Anchored = true
6455
        rng.BrickColor = color
6456
        rng.CanCollide = false
6457
        rng.FormFactor = 3
6458
        rng.Name = "Ring"
6459
        rng.Material = "Neon"
6460
        rng.Size = Vector3.new(1, 1, 1)
6461
        rng.Transparency = 0
6462
        rng.TopSurface = 0
6463
        rng.BottomSurface = 0
6464
        rng.CFrame = pos
6465
        local rngm = Instance.new("SpecialMesh", rng)
6466
        rngm.MeshType = "Sphere"
6467
rngm.Scale = scale
6468
if rainbowmode == true then
6469
rng.Color = Color3.new(r/255,g/255,b/255)
6470
end
6471
local scaler2 = 1
6472
if type == "Add" then
6473
scaler2 = 1*value
6474
elseif type == "Divide" then
6475
scaler2 = 1/value
6476
end
6477
coroutine.resume(coroutine.create(function()
6478
for i = 0,10/bonuspeed,0.1 do
6479
swait()
6480
if rainbowmode == true then
6481
rng.Color = Color3.new(r/255,g/255,b/255)
6482
end
6483
if type == "Add" then
6484
scaler2 = scaler2 - 0.01*value/bonuspeed
6485
elseif type == "Divide" then
6486
scaler2 = scaler2 - 0.01/value*bonuspeed
6487
end
6488
if chaosmode == true then
6489
rng.BrickColor = BrickColor.random()
6490
end
6491
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6492
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6493
end
6494
rng:Destroy()
6495
end))
6496
end
6497
6498
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6499
local type = type
6500
local rng = Instance.new("Part", char)
6501
        rng.Anchored = true
6502
        rng.BrickColor = color
6503
        rng.Color = color3
6504
        rng.CanCollide = false
6505
        rng.FormFactor = 3
6506
        rng.Name = "Ring"
6507
        rng.Material = "Neon"
6508
        rng.Size = Vector3.new(1, 1, 1)
6509
        rng.Transparency = 0
6510
        rng.TopSurface = 0
6511
        rng.BottomSurface = 0
6512
        rng.CFrame = pos
6513
        local rngm = Instance.new("SpecialMesh", rng)
6514
        rngm.MeshType = "Sphere"
6515
rngm.Scale = scale
6516
local scaler2 = 1
6517
local scaler2b = 1
6518
local scaler2c = 1
6519
if type == "Add" then
6520
scaler2 = 1*value
6521
scaler2b = 1*value2
6522
scaler2c = 1*value3
6523
elseif type == "Divide" then
6524
scaler2 = 1/value
6525
scaler2b = 1/value2
6526
scaler2c = 1/value3
6527
end
6528
coroutine.resume(coroutine.create(function()
6529
for i = 0,10/bonuspeed,0.1 do
6530
swait()
6531
if type == "Add" then
6532
scaler2 = scaler2 - 0.01*value/bonuspeed
6533
scaler2b = scaler2b - 0.01*value/bonuspeed
6534
scaler2c = scaler2c - 0.01*value/bonuspeed
6535
elseif type == "Divide" then
6536
scaler2 = scaler2 - 0.01/value*bonuspeed
6537
scaler2b = scaler2b - 0.01/value*bonuspeed
6538
scaler2c = scaler2c - 0.01/value*bonuspeed
6539
end
6540
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6541
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6542
end
6543
rng:Destroy()
6544
end))
6545
end
6546
6547
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6548
local type = type
6549
local rng = Instance.new("Part", char)
6550
        rng.Anchored = true
6551
        rng.BrickColor = color
6552
        rng.Color = color3
6553
        rng.CanCollide = false
6554
        rng.FormFactor = 3
6555
        rng.Name = "Ring"
6556
        rng.Material = "Neon"
6557
        rng.Size = Vector3.new(1, 1, 1)
6558
        rng.Transparency = 0
6559
        rng.TopSurface = 0
6560
        rng.BottomSurface = 0
6561
        rng.CFrame = pos
6562
        local rngm = Instance.new("SpecialMesh", rng)
6563
        rngm.MeshType = "Brick"
6564
rngm.Scale = scale
6565
local scaler2 = 1
6566
local scaler2b = 1
6567
local scaler2c = 1
6568
if type == "Add" then
6569
scaler2 = 1*value
6570
scaler2b = 1*value2
6571
scaler2c = 1*value3
6572
elseif type == "Divide" then
6573
scaler2 = 1/value
6574
scaler2b = 1/value2
6575
scaler2c = 1/value3
6576
end
6577
coroutine.resume(coroutine.create(function()
6578
for i = 0,10/bonuspeed,0.1 do
6579
swait()
6580
if type == "Add" then
6581
scaler2 = scaler2 - 0.01*value/bonuspeed
6582
scaler2b = scaler2b - 0.01*value/bonuspeed
6583
scaler2c = scaler2c - 0.01*value/bonuspeed
6584
elseif type == "Divide" then
6585
scaler2 = scaler2 - 0.01/value*bonuspeed
6586
scaler2b = scaler2b - 0.01/value*bonuspeed
6587
scaler2c = scaler2c - 0.01/value*bonuspeed
6588
end
6589
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6590
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6591
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6592
end
6593
rng:Destroy()
6594
end))
6595
end
6596
6597
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6598
local type = type
6599
local rng = Instance.new("Part", char)
6600
        rng.Anchored = true
6601
        rng.BrickColor = color
6602
        rng.Color = color3
6603
        rng.CanCollide = false
6604
        rng.FormFactor = 3
6605
        rng.Name = "Ring"
6606
        rng.Material = "Neon"
6607
        rng.Size = Vector3.new(1, 1, 1)
6608
        rng.Transparency = 0
6609
        rng.TopSurface = 0
6610
        rng.BottomSurface = 0
6611
        rng.CFrame = pos
6612
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6613
        local rngm = Instance.new("SpecialMesh", rng)
6614
        rngm.MeshType = "Sphere"
6615
rngm.Scale = vt(x1,y1,z1)
6616
if rainbowmode == true then
6617
rng.Color = Color3.new(r/255,g/255,b/255)
6618
end
6619
local scaler2 = 1
6620
local speeder = FastSpeed
6621
if type == "Add" then
6622
scaler2 = 1*value
6623
elseif type == "Divide" then
6624
scaler2 = 1/value
6625
end
6626
coroutine.resume(coroutine.create(function()
6627
for i = 0,10/bonuspeed,0.1 do
6628
swait()
6629
if rainbowmode == true then
6630
rng.Color = Color3.new(r/255,g/255,b/255)
6631
end
6632
if type == "Add" then
6633
scaler2 = scaler2 - 0.01*value/bonuspeed
6634
elseif type == "Divide" then
6635
scaler2 = scaler2 - 0.01/value*bonuspeed
6636
end
6637
if chaosmode == true then
6638
rng.BrickColor = BrickColor.random()
6639
end
6640
speeder = speeder - 0.01*FastSpeed*bonuspeed
6641
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6642
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6643
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6644
end
6645
rng:Destroy()
6646
end))
6647
end
6648
6649
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6650
local type = type
6651
local rng = Instance.new("Part", char)
6652
        rng.Anchored = true
6653
        rng.BrickColor = color
6654
        rng.CanCollide = false
6655
        rng.FormFactor = 3
6656
        rng.Name = "Ring"
6657
        rng.Material = "Neon"
6658
        rng.Size = Vector3.new(1, 1, 1)
6659
        rng.Transparency = 0
6660
if typeoftrans == "In" then
6661
rng.Transparency = 1
6662
end
6663
        rng.TopSurface = 0
6664
        rng.BottomSurface = 0
6665
        rng.CFrame = pos
6666
        local rngm = Instance.new("SpecialMesh", rng)
6667
        rngm.MeshType = "FileMesh"
6668
rngm.MeshId = "rbxassetid://20329976"
6669
rngm.Scale = scale
6670
local scaler2 = 1
6671
local scaler2b = 1
6672
if type == "Add" then
6673
scaler2 = 1*value
6674
scaler2b = 1*value2
6675
elseif type == "Divide" then
6676
scaler2 = 1/value
6677
scaler2b = 1/value2
6678
end
6679
local randomrot = math.random(1,2)
6680
coroutine.resume(coroutine.create(function()
6681
for i = 0,10/bonuspeed,0.1 do
6682
swait()
6683
if type == "Add" then
6684
scaler2 = scaler2 - 0.01*value/bonuspeed
6685
scaler2b = scaler2b - 0.01*value/bonuspeed
6686
elseif type == "Divide" then
6687
scaler2 = scaler2 - 0.01/value*bonuspeed
6688
scaler2b = scaler2b - 0.01/value*bonuspeed
6689
end
6690
if randomrot == 1 then
6691
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6692
elseif randomrot == 2 then
6693
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6694
end
6695
if typeoftrans == "Out" then
6696
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6697
elseif typeoftrans == "In" then
6698
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6699
end
6700
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6701
end
6702
rng:Destroy()
6703
end))
6704
end
6705
6706
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6707
local type = type
6708
local rotenable = rotatingop
6709
local rng = Instance.new("Part", char)
6710
        rng.Anchored = true
6711
        rng.BrickColor = color
6712
        rng.CanCollide = false
6713
        rng.FormFactor = 3
6714
        rng.Name = "Ring"
6715
        rng.Material = "Neon"
6716
        rng.Size = Vector3.new(1, 1, 1)
6717
        rng.Transparency = 0
6718
if typeoftrans == "In" then
6719
rng.Transparency = 1
6720
end
6721
        rng.TopSurface = 0
6722
        rng.BottomSurface = 0
6723
        rng.CFrame = pos
6724
        local rngm = Instance.new("SpecialMesh", rng)
6725
        rngm.MeshType = "FileMesh"
6726
if typeofshape == "Normal" then
6727
rngm.MeshId = "rbxassetid://662586858"
6728
elseif typeofshape == "Round" then
6729
rngm.MeshId = "rbxassetid://662585058"
6730
end
6731
rngm.Scale = scale
6732
local scaler2 = 1/10
6733
if type == "Add" then
6734
scaler2 = 1*value/10
6735
elseif type == "Divide" then
6736
scaler2 = 1/value/10
6737
end
6738
local randomrot = math.random(1,2)
6739
coroutine.resume(coroutine.create(function()
6740
for i = 0,10/bonuspeed,0.1 do
6741
swait()
6742
if type == "Add" then
6743
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6744
elseif type == "Divide" then
6745
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6746
end
6747
if rotenable == true then
6748
if randomrot == 1 then
6749
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6750
elseif randomrot == 2 then
6751
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6752
end
6753
end
6754
if typeoftrans == "Out" then
6755
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6756
elseif typeoftrans == "In" then
6757
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6758
end
6759
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6760
end
6761
rng:Destroy()
6762
end))
6763
end
6764
6765
function FindNearestTorso(Position, Distance, SinglePlayer)
6766
	if SinglePlayer then
6767
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6768
	end
6769
	local List = {}
6770
	for i, v in pairs(workspace:GetChildren()) do
6771
		if v:IsA("Model") then
6772
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6773
				if v ~= Character then
6774
					if (v.Head.Position - Position).magnitude <= Distance then
6775
						table.insert(List, v)
6776
					end 
6777
				end 
6778
			end 
6779
		end 
6780
	end
6781
	return List
6782
end
6783
6784
6785
local dashing = false
6786
local floatmode = false
6787
local OWS = hum.WalkSpeed
6788
local equipped = false
6789
Humanoid.Name = "NEPTUNIA"
6790
Humanoid.MaxHealth = math.huge
6791
Humanoid.Health = math.huge
6792
Instance.new("ForceField",char).Visible = false
6793
Humanoid.Animator.Parent = nil
6794
------------------
6795
function equip()
6796
	attack = true
6797
	equipped = true
6798
	hum.WalkSpeed = 0
6799
tl1.Enabled = true
6800
for i = 0, 0.001 do
6801
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6802
end
6803
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6804
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6805
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6806
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6807
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6808
	for i = 0, 0.001, 0.01 do
6809
		swait()
6810
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6811
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6812
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6813
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6814
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6815
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6816
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6817
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6818
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6819
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6820
end
6821
hum.CameraOffset = vt(0,0,0)
6822
weaponweld.Part0 = rarm
6823
for i = 0, 2, 0.1 do
6824
		swait()
6825
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6826
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6827
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6828
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6829
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6830
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6831
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6832
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6833
end
6834
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6835
hitb.Anchored = true
6836
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6837
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6838
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6839
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6840
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6841
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6842
for i = 0, 2, 0.1 do
6843
		swait()
6844
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6845
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6846
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6847
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6848
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6849
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6850
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6851
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6852
end
6853
hitb:Destroy()
6854
hum.WalkSpeed = 24
6855
OWS = hum.WalkSpeed
6856
	attack = false
6857
end
6858
6859
function unequip()
6860
	attack = true
6861
	equipped = false
6862
	hum.WalkSpeed = 0
6863
hum.WalkSpeed = 16
6864
OWS = hum.WalkSpeed
6865
tl1.Enabled = false
6866
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6867
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6868
weaponweld.Part0 = tors
6869
	attack = false
6870
end
6871
6872
------------------
6873
function attackone()
6874
attack = true
6875
hum.WalkSpeed = 4
6876
for i = 0, 2, 0.1 do
6877
		swait()
6878
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6879
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6880
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6881
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6882
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6883
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6884
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6885
end
6886
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6887
hitb.Anchored = true
6888
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6889
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6890
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6891
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6892
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6893
for i = 0, 1, 0.1 do
6894
		swait()
6895
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6896
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6897
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6898
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6899
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6900
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6901
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6902
end
6903
hitb:Destroy()
6904
attack = false
6905
hum.WalkSpeed = 24
6906
end
6907
function attacktwo()
6908
attack = true
6909
hum.WalkSpeed = 4
6910
for i = 0, 1, 0.1 do
6911
		swait()
6912
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6913
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6914
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6915
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6916
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6917
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6918
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6919
end
6920
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6921
hitb.Anchored = true
6922
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6923
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6924
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6925
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6926
for i = 0, 1, 0.1 do
6927
		swait()
6928
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6929
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6930
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6931
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6932
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6933
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6934
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6935
end
6936
attack = false
6937
hum.WalkSpeed = 24
6938
end
6939
function attackthree()
6940
attack = true
6941
hum.WalkSpeed = 4
6942
for i = 0, 1, 0.1 do
6943
		swait()
6944
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6945
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6946
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6947
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6948
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6949
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6950
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6951
end
6952
for x = 0, 2 do
6953
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6954
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6955
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6956
hitb.Anchored = true
6957
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6958
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6959
for i = 0, 1, 0.6 do
6960
		swait()
6961
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6962
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6963
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6964
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6965
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6966
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6967
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
6968
end
6969
for i = 0, 1, 0.6 do
6970
		swait()
6971
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6972
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6973
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6974
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6975
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6976
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6977
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
6978
end
6979
for i = 0, 1, 0.6 do
6980
		swait()
6981
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6982
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6983
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6984
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6985
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6986
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6987
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
6988
end
6989
for i = 0, 1, 0.6 do
6990
		swait()
6991
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6992
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6993
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6994
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6995
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6996
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6997
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6998
end
6999
end
7000
attack = false
7001
hum.WalkSpeed = 24
7002
end
7003
------------------
7004
function spinnyblade()
7005
attack = true
7006
hum.WalkSpeed = 1
7007
hum.JumpPower = 0
7008
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7009
local bgui = Instance.new("BillboardGui",root)
7010
bgui.Size = UDim2.new(25, 0, 25, 0)
7011
local imgc = Instance.new("ImageLabel",bgui)
7012
imgc.BackgroundTransparency = 1
7013
imgc.ImageTransparency = 1
7014
imgc.Size = UDim2.new(1,0,1,0)
7015
imgc.Image = "rbxassetid://997291547"
7016
imgc.ImageColor3 = Color3.new(0,0.5,1)
7017
local imgc2 = imgc:Clone()
7018
imgc2.Parent = bgui
7019
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7020
imgc2.Size = UDim2.new(2,0,2,0)
7021
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7022
for i = 0, 10, 0.1 do
7023
		swait()
7024
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7025
imgc.Rotation = imgc.Rotation + 1
7026
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7027
imgc2.Rotation = imgc2.Rotation - 1
7028
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7029
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7030
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7031
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7032
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7033
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7034
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7035
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7036
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7037
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7038
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7039
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7040
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7041
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7042
end
7043
imgc.ImageTransparency = 1
7044
hum.CameraOffset = vt(0,0,0)
7045
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7046
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7047
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7048
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7049
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7050
for i = 0, 9 do
7051
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7052
end
7053
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7054
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7055
for x = 0, 14 do
7056
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7057
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7058
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7059
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7060
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7061
for i = 0, 1, 0.6 do
7062
		swait()
7063
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7064
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7065
root.Velocity = vt(0,0,0)
7066
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7067
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7068
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7069
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7070
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7071
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7072
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7073
end
7074
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7075
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7076
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7077
for i = 0, 1, 0.6 do
7078
		swait()
7079
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7080
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7081
root.Velocity = vt(0,0,0)
7082
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7083
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7084
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7085
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7086
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7087
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7088
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7089
end
7090
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7091
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7092
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7093
for i = 0, 1, 0.6 do
7094
		swait()
7095
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7096
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7097
root.Velocity = vt(0,0,0)
7098
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7099
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7100
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7101
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7102
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7103
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7104
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7105
end
7106
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7107
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7108
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7109
for i = 0, 1, 0.6 do
7110
		swait()
7111
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7112
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7113
root.Velocity = vt(0,0,0)
7114
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7115
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7116
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7117
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7118
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7119
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7120
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7121
end
7122
end
7123
hum.WalkSpeed = 0
7124
for i = 0, 5, 0.1 do
7125
		swait()
7126
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7127
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7128
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7129
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7130
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7131
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7132
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7133
end
7134
bgui:Destroy()
7135
attack = false
7136
hum.WalkSpeed = 24
7137
hum.JumpPower = 50
7138
end
7139
7140
function eightbitmegablade()
7141
attack = false
7142
hum.WalkSpeed = 0
7143
hum.JumpPower = 0
7144
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7145
local OverCut = false
7146
--cam.CameraSubject = Humanoid
7147
--cam.CameraType = "Scriptable"
7148
coroutine.resume(coroutine.create(function()
7149
while true do
7150
swait(0.000000000000000000000000000000000000001)
7151
if OverCut == false then
7152
--cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7153
else
7154
break
7155
end
7156
end
7157
end))
7158
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7159
swait(0.000000000000000000000000000000000000001)
7160
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7161
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7162
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7163
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7164
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7165
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7166
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7167
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7168
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7169
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7170
end
7171
OverCut = true
7172
local orb = Instance.new("Part", char)
7173
orb.Anchored = true
7174
orb.BrickColor = BrickColor.new("Toothpaste")
7175
orb.CanCollide = false
7176
orb.FormFactor = 3
7177
orb.Name = "Ring"
7178
orb.Material = "Neon"
7179
orb.Size = Vector3.new(1, 1, 1)
7180
orb.Transparency = 0.5
7181
orb.TopSurface = 0
7182
orb.BottomSurface = 0
7183
local orbm = Instance.new("SpecialMesh", orb)
7184
orbm.MeshType = "FileMesh"
7185
orbm.MeshId = "rbxassetid://361629844"
7186
orbm.Scale = vt(30,60,60)
7187
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7188
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7189
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7190
end
7191
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7192
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7193
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7194
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7195
local a = Instance.new("Part",workspace)
7196
a.Name = "Direction"	
7197
a.Anchored = true
7198
a.Transparency = 1
7199
a.CanCollide = false
7200
local ray = Ray.new(
7201
orb.CFrame.p,                           -- origin
7202
(mouse.Hit.p - orb.CFrame.p).unit * 500000000 -- direction
7203
) 
7204
local ignore = orb
7205
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7206
a.BottomSurface = 10
7207
a.TopSurface = 10
7208
local distance = (orb.CFrame.p - position).magnitude
7209
a.Size = Vector3.new(0.1, 0.1, 0.1)
7210
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7211
orb.CFrame = a.CFrame
7212
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7213
swait(0.000000000000000000000000000000000000001)
7214
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7215
ray = Ray.new(
7216
orb.CFrame.p,                           -- origin
7217
(mouse.Hit.p - orb.CFrame.p).unit * 500000000 -- direction
7218
) 
7219
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7220
distance = (orb.CFrame.p - position).magnitude
7221
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7222
orb.CFrame = a.CFrame
7223
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7224
--cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7225
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7226
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7227
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7228
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7229
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7230
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7231
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7232
end
7233
cam.CameraType = "Custom"
7234
orb.Anchored = false
7235
a:Destroy()
7236
local bv = Instance.new("BodyVelocity")
7237
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7238
bv.velocity = orb.CFrame.lookVector*1000
7239
bv.Parent = orb
7240
local hitted = false
7241
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7242
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7243
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7244
coroutine.resume(coroutine.create(function()
7245
while true do
7246
swait(0.000000000000000000000000000000000000001)
7247
if hitted == false and orb.Parent ~= nil then
7248
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7249
elseif hitted == true and orb.Parent == nil then
7250
break
7251
end
7252
end
7253
end))
7254
orb.Touched:connect(function(hit) 
7255
if hitted == false and hit.Parent ~= char then
7256
hitted = true
7257
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7258
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7259
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7260
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7261
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7262
end
7263
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7264
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7265
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7266
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7267
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7268
orb.Anchored = true
7269
orb.Transparency = 1
7270
coroutine.resume(coroutine.create(function()
7271
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7272
swait(0.000000000000000000000000000000000000001)
7273
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7274
--hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7275
end
7276
hum.CameraOffset = vt(0,0,0)
7277
end))
7278
wait(0.000000000000000000000000000000000000001)
7279
orb:Destroy()
7280
end
7281
end)
7282
game:GetService("Debris"):AddItem(orb, 10)
7283
for i = 0, 2, 0.1 do
7284
swait(0.000000000000000000000000000000000000001)
7285
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7286
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7287
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7288
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7289
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7290
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7291
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7292
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7293
end
7294
attack = false
7295
hum.WalkSpeed = 24
7296
hum.JumpPower = 50
7297
end
7298
7299
function bladespinagain()
7300
attack = true
7301
hum.WalkSpeed = 4
7302
hum.JumpPower = 0
7303
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7304
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7305
for x = 0, 9 do
7306
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7307
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7308
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7309
for i = 0, 1, 0.6 do
7310
		swait()
7311
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7312
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7313
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7314
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7315
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7316
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7317
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7318
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7319
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7320
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7321
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7322
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7323
end
7324
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7325
for i = 0, 1, 0.6 do
7326
		swait()
7327
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7328
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7329
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7330
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7331
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7332
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7333
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7334
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7335
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7336
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7337
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7338
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7339
end
7340
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7341
for i = 0, 1, 0.6 do
7342
		swait()
7343
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7344
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7345
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7346
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7347
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7348
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7349
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7350
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7351
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7352
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7353
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7354
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7355
end
7356
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7357
for i = 0, 1, 0.6 do
7358
		swait()
7359
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7360
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7361
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7362
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7363
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7364
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7365
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7366
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7367
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7368
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7369
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7370
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7371
end
7372
end
7373
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7374
hitb.Anchored = true
7375
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7376
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7377
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7378
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7379
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7380
for i = 0, 24 do
7381
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7382
end
7383
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7384
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7385
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7386
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7387
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7388
for i = 0, 2, 0.1 do
7389
		swait()
7390
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7391
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7392
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7393
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7394
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7395
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7396
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7397
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7398
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7399
end
7400
hum.CameraOffset = vt(0,0,0)
7401
hitb:Destroy()
7402
attack = false
7403
hum.WalkSpeed = 24
7404
hum.JumpPower = 50
7405
end
7406
7407
function superjump()
7408
attack = true
7409
hum.WalkSpeed = 0
7410
hum.JumpPower = 0
7411
wng1a.Transparency = wng1a.Transparency - 1
7412
wng1b.Transparency = wng1b.Transparency - 1
7413
wng2a.Transparency = wng2a.Transparency - 1
7414
wng2b.Transparency = wng2b.Transparency - 1
7415
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7416
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7417
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7418
for i = 0, 2, 0.1 do
7419
		swait()
7420
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7421
root.Velocity = vt(0,0,0)
7422
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7423
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7424
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7425
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7426
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7427
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7428
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7429
end
7430
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7431
local lat1 = Instance.new("Attachment",larm)
7432
lat1.Position = Vector3.new(1,-1,0.5)
7433
local lat2 = Instance.new("Attachment",larm)
7434
lat2.Position = Vector3.new(-1,-1,-0.5)
7435
local rat1 = Instance.new("Attachment",rarm)
7436
rat1.Position = Vector3.new(1,-1,-0.5)
7437
local rat2 = Instance.new("Attachment",rarm)
7438
rat2.Position = Vector3.new(-1,-1,0.5)
7439
local tl1 = Instance.new('Trail',larm)
7440
tl1.Attachment0 = lat1
7441
tl1.Attachment1 = lat2
7442
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7443
tl1.LightEmission = 1
7444
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7445
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7446
tl1.Lifetime = 5
7447
local tl2 = tl1:Clone()
7448
tl2.Attachment0 = rat1
7449
tl2.Attachment1 = rat2
7450
tl2.Parent = rarm
7451
hum.JumpPower = 50
7452
hum.Jump = true
7453
swait()
7454
hum.JumpPower = 0
7455
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7456
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7457
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7458
for i = 0, 49 do
7459
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7460
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7461
end
7462
coroutine.resume(coroutine.create(function()
7463
for i = 0, 2, 0.1 do
7464
swait()
7465
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7466
end
7467
hum.CameraOffset = vt(0,0,0)
7468
wait(3)
7469
tl1.Enabled = false
7470
tl2.Enabled = false
7471
game:GetService("Debris"):AddItem(tl1, 5)
7472
game:GetService("Debris"):AddItem(tl2, 5)
7473
game:GetService("Debris"):AddItem(rat1, 5)
7474
game:GetService("Debris"):AddItem(rat2, 5)
7475
game:GetService("Debris"):AddItem(lat1, 5)
7476
game:GetService("Debris"):AddItem(lat2, 5)
7477
end))
7478
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7479
for i = 0, 3, 0.1 do
7480
		swait()
7481
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7482
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7483
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7484
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7485
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7486
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7487
end
7488
coroutine.resume(coroutine.create(function()
7489
for i = 0, 99 do
7490
swait()
7491
wng1a.Transparency = wng1a.Transparency + 0.01
7492
wng1b.Transparency = wng1b.Transparency + 0.01
7493
wng2a.Transparency = wng2a.Transparency + 0.01
7494
wng2b.Transparency = wng2b.Transparency + 0.01
7495
end
7496
end))
7497
attack = false
7498
if equipped == false then
7499
hum.WalkSpeed = 16
7500
else
7501
hum.WalkSpeed = 24
7502
end
7503
hum.JumpPower = 50
7504
end
7505
------------------
7506
7507
7508
local attacktype = 1
7509
mouse.Button1Down:connect(function()
7510
if equipped == true then
7511
  if attack == false and attacktype == 1 then
7512
    attacktype = 2
7513
    attackone()
7514
  elseif attack == false and attacktype == 2 then
7515
    attacktype = 3
7516
    attacktwo()
7517
  elseif attack == false and attacktype == 3 then
7518
    attacktype = 1
7519
    attackthree()
7520
  --[[elseif attack == false and attacktype == 4 then
7521
    attacktype = 1
7522
    --attackfour()]]--
7523
  end
7524
end
7525
end)
7526
mouse.KeyDown:connect(function(k)
7527
if k == "f" and attack == false and equipped == false then
7528
	equip()
7529
elseif k == "f" and attack == false and equipped == true then
7530
   unequip()
7531
end
7532
if k == "e" and instant == false then
7533
	instant = true
7534
	print("instant kill on")
7535
elseif k == "e" and instant == true then
7536
	instant = false
7537
	print("instant kill off")
7538
end
7539
if k == "r" and attack == false then
7540
superjump()
7541
end
7542
if equipped == true then
7543
if k == "z" and attack == false then
7544
spinnyblade()
7545
end
7546
if k == "x" and attack == false then
7547
--holdx = true
7548
--repeat
7549
eightbitmegablade()
7550
--until holdx == false
7551
end
7552
if k == "c" and attack == false then
7553
bladespinagain()
7554
end
7555
end
7556
if k == "l" and muter == false then
7557
muter = true
7558
kan.Volume = 0
7559
elseif k == "l" and muter == true then
7560
muter = false
7561
kan.Volume = 1.25
7562
end
7563
end)
7564
--mouse.KeyDown:connect(function(k)
7565
--	if k == "x" and holdx == true then
7566
--		holdx = false
7567
--	end
7568
--end)
7569
plr.Chatted:connect(function(message)
7570
if message:sub(1,3) == "id/" then
7571
ORGID = message:sub(4)
7572
kan.TimePosition = 0
7573
kan:Play()
7574
elseif message:sub(1,6) == "pitch/" then
7575
ORPIT = message:sub(7)
7576
elseif message:sub(1,4) == "vol/" then
7577
ORVOL = message:sub(5)
7578
elseif message:sub(1,7) == "skipto/" then
7579
kan.TimePosition = message:sub(8)
7580
end
7581
end)
7582
7583
idleanim=.4
7584
while true do
7585
swait()
7586
if muter == false then
7587
kan.Volume = ORVOL
7588
else
7589
kan.Volume = 0
7590
end
7591
kan.PlaybackSpeed = ORPIT
7592
kan.Pitch = ORPIT
7593
kan.SoundId = "rbxassetid://" ..ORGID
7594
kan.Looped = true
7595
kan.Parent = plr.PlayerGui
7596
kan:Resume()
7597
techc.Rotation = techc.Rotation + 0.1
7598
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7599
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7600
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7601
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7602
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7603
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7604
  sine = sine + change
7605
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7606
local velderp=RootPart.Velocity.y
7607
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7608
if equipped==true or equipped==false then
7609
if attack==false then
7610
idle=idle+1
7611
else
7612
idle=0
7613
end
7614
if idle>=500 then
7615
if attack==false then
7616
--Sheath()
7617
end
7618
end
7619
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7620
Anim="Jump"
7621
if attack==false then
7622
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7623
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7624
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7625
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7626
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7627
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7628
if equipped == false then
7629
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7630
else
7631
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7632
end
7633
end
7634
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7635
Anim="Fall"
7636
if attack==false then
7637
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7638
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7639
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7640
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7641
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7642
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7643
if equipped == false then
7644
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7645
else
7646
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7647
end
7648
end
7649
elseif torvel<1 and hitfloor~=nil then
7650
Anim="Idle"
7651
if attack==false then
7652
if equipped == false then
7653
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7654
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7655
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7656
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7657
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7658
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7659
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7660
else
7661
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7662
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7663
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7664
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7665
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7666
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7667
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7668
end
7669
end
7670
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7671
Anim="Walk"
7672
if attack==false then
7673
if equipped == false then
7674
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7675
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7676
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7677
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7678
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7679
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7680
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7681
else
7682
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7683
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7684
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7685
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7686
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7687
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7688
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7689
end
7690
end
7691
elseif torvel>=42 and hitfloor~=nil then
7692
Anim="Run"
7693
if attack==false then
7694
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7695
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7696
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7697
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7698
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7699
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7700
end
7701
end
7702
end
7703
end