SHOW:
|
|
- or go back to the newest paste.
1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | --fixed by Scenius | |
8 | plr = game.Players.LocalPlayer | |
9 | repeat | |
10 | wait(0.4) | |
11 | until plr.Character | |
12 | chr = plr.Character | |
13 | human = chr:FindFirstChild("Humanoid") | |
14 | mouse = plr:GetMouse() | |
15 | selected = false | |
16 | equipd = false | |
17 | tors = chr.Torso | |
18 | rarm = chr["Right Arm"] | |
19 | larm = chr["Left Arm"] | |
20 | rleg = chr["Right Leg"] | |
21 | lleg = chr["Left Leg"] | |
22 | hrp = chr.HumanoidRootPart | |
23 | head = chr.Head | |
24 | anim = human.Animator | |
25 | activu = false | |
26 | Heartbeat = Instance.new("BindableEvent") | |
27 | Heartbeat.Name = "Heartbeat" | |
28 | Heartbeat.Parent = script | |
29 | frame = 0.03333333333333333 | |
30 | tf = 0 | |
31 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
32 | tf = tf + s | |
33 | if tf >= frame then | |
34 | for i = 1, math.floor(tf / frame) do | |
35 | Heartbeat:Fire() | |
36 | end | |
37 | tf = tf - frame * math.floor(tf / frame) | |
38 | end | |
39 | end) | |
40 | function swait(num) | |
41 | if num == 0 or num == nil then | |
42 | Heartbeat.Event:wait() | |
43 | else | |
44 | for i = 1, num do | |
45 | Heartbeat.Event:wait() | |
46 | end | |
47 | end | |
48 | end | |
49 | tool = Instance.new("Tool") | |
50 | tool.CanBeDropped = false | |
51 | tool.RequiresHandle = false | |
52 | tool.Name = "fir" | |
53 | tool.Parent = plr.Backpack | |
54 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
55 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
56 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
57 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
58 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
59 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
60 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
61 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
62 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
63 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
64 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
65 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
66 | RS = tors:FindFirstChild("Right Shoulder") | |
67 | LS = tors:FindFirstChild("Left Shoulder") | |
68 | RH = tors:FindFirstChild("Right Hip") | |
69 | LH = tors:FindFirstChild("Left Hip") | |
70 | RJ = hrp:FindFirstChild("RootJoint") | |
71 | N = tors:FindFirstChild("Neck") | |
72 | cf = CFrame.new | |
73 | ang = CFrame.Angles | |
74 | rd = math.rad | |
75 | rd2 = math.random | |
76 | function nooutline(p) | |
77 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10 | |
78 | end | |
79 | function makepart(color, name, reflec, mater, parnt, cfram) | |
80 | local port = Instance.new("Part") | |
81 | port.BrickColor = BrickColor.new(color) | |
82 | port.Name = name | |
83 | nooutline(port) | |
84 | port.Reflectance = reflec | |
85 | port.Material = mater | |
86 | port.Anchored = false | |
87 | port.CanCollide = false | |
88 | port.Locked = true | |
89 | port.Size = Vector3.new(0.2, 0.2, 0.2) | |
90 | port.Parent = parnt | |
91 | return port | |
92 | end | |
93 | function makemesh(meshtype, scale, meshid, parent) | |
94 | local mes = Instance.new("SpecialMesh") | |
95 | mes.MeshType = meshtype | |
96 | mes.Scale = scale | |
97 | if meshtype == "FileMesh" then | |
98 | mes.MeshId = meshid | |
99 | end | |
100 | mes.Parent = parent | |
101 | return mes | |
102 | end | |
103 | function makeweld(parent, p0, p1, c0, c1) | |
104 | local wel = Instance.new("Weld") | |
105 | wel.Part0 = p0 | |
106 | wel.Part1 = p1 | |
107 | wel.C0 = c0 | |
108 | if c1 ~= nil then | |
109 | wel.C1 = c1 | |
110 | end | |
111 | wel.Parent = parent | |
112 | return wel | |
113 | end | |
114 | function smokz(prnt) | |
115 | s = Instance.new("Smoke") | |
116 | s.Color = Color3.new(1, 1, 1) | |
117 | s.Enabled = false | |
118 | s.Name = "smok" | |
119 | s.Opacity = 0.5 | |
120 | s.RiseVelocity = 0.2 | |
121 | s.Size = 0.1 | |
122 | s.Parent = prnt | |
123 | end | |
124 | function glow(tz, paz, smokinz, length) | |
125 | if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then | |
126 | do | |
127 | local s = Instance.new("Sound") | |
128 | s.SoundId = "rbxassetid://298181829" | |
129 | s.Volume = 0.25 | |
130 | s.Pitch = math.random(9, 11) / 10 | |
131 | s.Parent = paz | |
132 | s:Play() | |
133 | paz.Transparency = 0.7 | |
134 | if smokinz == true then | |
135 | paz.smok.Enabled = true | |
136 | end | |
137 | delay(length, function() | |
138 | paz.Transparency = 1 | |
139 | paz.smok.Enabled = false | |
140 | s:Destroy() | |
141 | end) | |
142 | end | |
143 | end | |
144 | end | |
145 | function makeglow() | |
146 | for _, p in pairs(chr:GetChildren()) do | |
147 | if p.ClassName == "Accessory" then | |
148 | do | |
149 | local h = p:FindFirstChildOfClass("Part") | |
150 | local nh = h:Clone() | |
151 | nh.Parent = nil | |
152 | nh.CFrame = h.CFrame | |
153 | nh.Transparency = 1 | |
154 | nh.Name = "Glow" | |
155 | nh.Material = "Neon" | |
156 | nh.BrickColor = BrickColor.new("New Yeller") | |
157 | nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5) | |
158 | nh.Parent = h | |
159 | makeweld(nh, nh, h, cf(0, 0, 0)) | |
160 | local m = nh:FindFirstChildOfClass("SpecialMesh") | |
161 | m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06) | |
162 | m.TextureId = "" | |
163 | smokz(nh) | |
164 | nh.Touched:connect(function(po) | |
165 | glow(po, nh, true, 0.8) | |
166 | end) | |
167 | end | |
168 | elseif p.ClassName == "Part" and p ~= hrp then | |
169 | do | |
170 | local n = p:Clone() | |
171 | n.Parent = nil | |
172 | n.Transparency = 1 | |
173 | n.Material = "Neon" | |
174 | n.Name = "Glow" | |
175 | n.BrickColor = BrickColor.new("New Yeller") | |
176 | n.CFrame = p.CFrame | |
177 | n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5) | |
178 | n.Parent = p | |
179 | makeweld(n, n, p, cf(0, 0, 0)) | |
180 | smokz(n) | |
181 | n.Touched:connect(function(po) | |
182 | glow(po, n, true, 0.8) | |
183 | end) | |
184 | if n:FindFirstChildOfClass("Decal") then | |
185 | n:FindFirstChildOfClass("Decal"):Destroy() | |
186 | end | |
187 | if p:FindFirstChildOfClass("SpecialMesh") then | |
188 | local c = p:FindFirstChildOfClass("SpecialMesh"):Clone() | |
189 | c.Parent = nil | |
190 | c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05) | |
191 | c.Parent = n | |
192 | else | |
193 | local m = Instance.new("BlockMesh") | |
194 | m.Scale = Vector3.new(1.05, 1.025, 1.05) | |
195 | if p == tors then | |
196 | m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
197 | end | |
198 | m.Parent = n | |
199 | end | |
200 | end | |
201 | end | |
202 | end | |
203 | end | |
204 | makeglow() | |
205 | function fglow(glopart, duration) | |
206 | for _ = 1, 4 do | |
207 | swait() | |
208 | glopart.Transparency = glopart.Transparency - 0.075 | |
209 | end | |
210 | delay(duration, function() | |
211 | for _ = 1, 4 do | |
212 | swait() | |
213 | glopart.Transparency = glopart.Transparency + 0.075 | |
214 | end | |
215 | end) | |
216 | end | |
217 | function lerpz(joint, prop, cfrmz, alp) | |
218 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
219 | end | |
220 | function resetlerp() | |
221 | RJ.C0 = RJC0 | |
222 | RJ.C1 = RJC1 | |
223 | N.C0 = NC0 | |
224 | N.C1 = NC1 | |
225 | RS.C0 = RSC0 | |
226 | RS.C1 = RSC1 | |
227 | LS.C0 = LSC0 | |
228 | LS.C1 = LSC1 | |
229 | RH.C0 = RHC0 | |
230 | RH.C1 = RHC1 | |
231 | LH.C0 = LHC0 | |
232 | end | |
233 | ||
234 | ||
235 | ||
236 | ||
237 | ||
238 | ||
239 | ||
240 | ||
241 | ||
242 | ||
243 | ||
244 | function RFistDamage() | |
245 | ||
246 | end | |
247 | function rsmash() | |
248 | if activu == true or selected == false then | |
249 | return | |
250 | end | |
251 | coroutine.resume(coroutine.create(function() | |
252 | fglow(rarm.Glow, 3) | |
253 | end)) | |
254 | activu = true | |
255 | ||
256 | human.WalkSpeed = human.WalkSpeed - 13 | |
257 | animo(false) | |
258 | local Mus = Instance.new("Sound",workspace) | |
259 | Mus.SoundId = "rbxassetid://789575203" | |
260 | Mus.Pitch = 1 | |
261 | Mus.Volume = 90000 | |
262 | Mus.Looped = false | |
263 | wait(0.3) | |
264 | Mus:Play() | |
265 | local pe = Instance.new("ParticleEmitter") | |
266 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
267 | pe.LightEmission = 0.9 | |
268 | pe.Size = NumberSequence.new(0.5) | |
269 | pe.Texture = "rbxassetid://272050333" | |
270 | pe.Transparency = NumberSequence.new(0.1) | |
271 | pe.Lifetime = NumberRange.new(0.1) | |
272 | pe.Rate = 1 | |
273 | pe.RotSpeed = NumberRange.new(360) | |
274 | pe.Speed = NumberRange.new(3) | |
275 | pe.VelocitySpread = 360 | |
276 | pe.Parent = rarm.Glow | |
277 | local pe2 = Instance.new("ParticleEmitter") | |
278 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
279 | pe2.LightEmission = 0.9 | |
280 | pe2.Size = NumberSequence.new(5) | |
281 | pe2.Texture = "rbxassetid://516107903" | |
282 | pe2.Transparency = NumberSequence.new(0.4) | |
283 | pe2.ZOffset = 2 | |
284 | pe2.Enabled = false | |
285 | pe2.LockedToPart = true | |
286 | pe2.Lifetime = NumberRange.new(0.07) | |
287 | pe2.Rate = 8 | |
288 | pe2.Rotation = NumberRange.new(0, 360) | |
289 | pe2.RotSpeed = NumberRange.new(0) | |
290 | pe2.Speed = NumberRange.new(0) | |
291 | pe2.VelocitySpread = 180 | |
292 | pe2.Parent = rarm.Glow | |
293 | for _ = 1, 45 do | |
294 | swait() | |
295 | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2) | |
296 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2) | |
297 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2) | |
298 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
299 | lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2) | |
300 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2) | |
301 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2) | |
302 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
303 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
304 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
305 | pe.Rate = pe.Rate + 25 | |
306 | end | |
307 | pe2.Enabled = true | |
308 | pe.Speed = NumberRange.new(10) | |
309 | for _ = 1, 30 do | |
310 | swait() | |
311 | lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2) | |
312 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2) | |
313 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2) | |
314 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2) | |
315 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2) | |
316 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2) | |
317 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
318 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2) | |
319 | ||
320 | end | |
321 | for l = 1, 3 do | |
322 | swait() | |
323 | lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4) | |
324 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4) | |
325 | lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4) | |
326 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4) | |
327 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4) | |
328 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4) | |
329 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4) | |
330 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4) | |
331 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4) | |
332 | end | |
333 | pe:Destroy() | |
334 | pe2:Destroy() | |
335 | KABOOMZ() | |
336 | rarm.Glow.smok.Enabled = true | |
337 | for _ = 1, 8 do | |
338 | swait() | |
339 | lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8) | |
340 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8) | |
341 | lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8) | |
342 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8) | |
343 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8) | |
344 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8) | |
345 | lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8) | |
346 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8) | |
347 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8) | |
348 | end | |
349 | wait(1.5) | |
350 | animo(true) | |
351 | human.WalkSpeed = human.WalkSpeed + 13 | |
352 | for _ = 1, 24 do | |
353 | swait() | |
354 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
355 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
356 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
357 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
358 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
359 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
360 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
361 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
362 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
363 | end | |
364 | resetlerp() | |
365 | rarm.Glow.smok.Enabled = false | |
366 | activu = false | |
367 | end | |
368 | ||
369 | ||
370 | ||
371 | ||
372 | local debris=game:service"Debris" | |
373 | vt = Vector3.new | |
374 | bc = BrickColor.new | |
375 | ||
376 | ||
377 | ||
378 | ||
379 | ||
380 | ||
381 | ||
382 | ||
383 | ||
384 | ||
385 | ||
386 | ||
387 | function Ring() | |
388 | ||
389 | ||
390 | local effspwn = Instance.new("Part") | |
391 | local model = Instance.new("Model") | |
392 | game.Debris:AddItem(model, 20) | |
393 | model.Name = "smasheffects" | |
394 | model.Parent = workspace | |
395 | effspwn.Name = "spwnr" | |
396 | effspwn.Size = Vector3.new(1, 1, 1) | |
397 | effspwn.Anchored = true | |
398 | effspwn.CanCollide = false | |
399 | effspwn.Transparency = 1 | |
400 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
401 | effspwn.Parent = model | |
402 | ||
403 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
404 | if v:FindFirstChild('Humanoid') then | |
405 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
406 | v.Humanoid.PlatformStand = true | |
407 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
408 | end | |
409 | end | |
410 | coroutine.resume(coroutine.create(function() | |
411 | local shok = Instance.new("Part") | |
412 | shok.Name = "wring1" | |
413 | shok.BrickColor = BrickColor.new("Institutional white") | |
414 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
415 | shok.Size = Vector3.new(1, 1, 1) | |
416 | shok.Anchored = true | |
417 | shok.Material = "Neon" | |
418 | shok.Transparency = 0.25 | |
419 | shok.CanCollide = false | |
420 | shok.Parent = model | |
421 | game.Debris:AddItem(shok, 12) | |
422 | local mesh = Instance.new("SpecialMesh") | |
423 | mesh.MeshType = "FileMesh" | |
424 | mesh.MeshId = "rbxassetid://3270017" | |
425 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
426 | mesh.Parent = shok | |
427 | for e = 1, 30 do | |
428 | wait() | |
429 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
430 | shok.Transparency = shok.Transparency + 0.002 | |
431 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
432 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
433 | end | |
434 | for e = 1, 38 do | |
435 | wait() | |
436 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
437 | shok.Transparency = shok.Transparency + 0.002 | |
438 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
439 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
440 | end | |
441 | for e = 1, 24 do | |
442 | wait() | |
443 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
444 | shok.Transparency = shok.Transparency + 0.03 | |
445 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
446 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
447 | end | |
448 | end)) | |
449 | coroutine.resume(coroutine.create(function() | |
450 | local shok = Instance.new("Part") | |
451 | shok.Name = "wring2" | |
452 | shok.BrickColor = BrickColor.new("Institutional white") | |
453 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
454 | shok.Size = Vector3.new(1, 1, 1) | |
455 | shok.Anchored = true | |
456 | shok.Material = "Neon" | |
457 | shok.Transparency = 0.25 | |
458 | shok.CanCollide = false | |
459 | shok.Parent = model | |
460 | game.Debris:AddItem(shok, 12) | |
461 | local mesh = Instance.new("SpecialMesh") | |
462 | mesh.MeshType = "FileMesh" | |
463 | mesh.MeshId = "rbxassetid://3270017" | |
464 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
465 | mesh.Parent = shok | |
466 | for e = 1, 30 do | |
467 | wait() | |
468 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
469 | shok.Transparency = shok.Transparency + 0.002 | |
470 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
471 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
472 | end | |
473 | for e = 1, 38 do | |
474 | wait() | |
475 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
476 | shok.Transparency = shok.Transparency + 0.002 | |
477 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
478 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
479 | end | |
480 | for e = 1, 24 do | |
481 | wait() | |
482 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
483 | shok.Transparency = shok.Transparency + 0.03 | |
484 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
485 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
486 | end | |
487 | end)) | |
488 | ||
489 | coroutine.resume(coroutine.create(function() | |
490 | local shok = Instance.new("Part") | |
491 | shok.Name = "shokwve" | |
492 | shok.BrickColor = BrickColor.new("Institutional white") | |
493 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
494 | shok.Size = Vector3.new(1, 1, 1) | |
495 | shok.Anchored = true | |
496 | shok.Material = "Neon" | |
497 | shok.Transparency = 0.6 | |
498 | shok.CanCollide = false | |
499 | shok.Parent = model | |
500 | game.Debris:AddItem(shok, 12) | |
501 | local mesh = Instance.new("SpecialMesh") | |
502 | mesh.MeshType = "FileMesh" | |
503 | mesh.MeshId = "rbxassetid://489415447" | |
504 | mesh.Scale = Vector3.new(1, 1, 1) | |
505 | mesh.Parent = shok | |
506 | for e = 1, 12 do | |
507 | wait() | |
508 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
509 | shok.Transparency = shok.Transparency + 0.002 | |
510 | end | |
511 | for e = 1, 32 do | |
512 | wait() | |
513 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
514 | shok.Transparency = shok.Transparency + 0.002 | |
515 | end | |
516 | for e = 1, 24 do | |
517 | wait() | |
518 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
519 | shok.Transparency = shok.Transparency + 0.03 | |
520 | end | |
521 | end)) | |
522 | coroutine.resume(coroutine.create(function() | |
523 | local shok = Instance.new("Part") | |
524 | shok.Name = "shock2" | |
525 | shok.BrickColor = BrickColor.new("Institutional white") | |
526 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
527 | shok.Size = Vector3.new(1, 1, 1) | |
528 | shok.Anchored = true | |
529 | shok.Material = "Neon" | |
530 | shok.Transparency = 0.35 | |
531 | shok.CanCollide = false | |
532 | shok.Parent = model | |
533 | game.Debris:AddItem(shok, 12) | |
534 | local mesh = Instance.new("SpecialMesh") | |
535 | mesh.MeshType = "FileMesh" | |
536 | mesh.MeshId = "rbxassetid://489415447" | |
537 | mesh.Scale = Vector3.new(12, 12, 12) | |
538 | mesh.Parent = shok | |
539 | for e = 1, 15 do | |
540 | wait() | |
541 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
542 | shok.Transparency = shok.Transparency + 0.004 | |
543 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
544 | end | |
545 | for e = 1, 16 do | |
546 | wait() | |
547 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
548 | shok.Transparency = shok.Transparency + 0.004 | |
549 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
550 | end | |
551 | for e = 1, 12 do | |
552 | wait() | |
553 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
554 | shok.Transparency = shok.Transparency + 0.06 | |
555 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
556 | end | |
557 | end)) | |
558 | coroutine.resume(coroutine.create(function() | |
559 | local shok = Instance.new("Part") | |
560 | shok.Name = "shock3" | |
561 | shok.BrickColor = BrickColor.new("Institutional white") | |
562 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
563 | shok.Size = Vector3.new(1, 1, 1) | |
564 | shok.Anchored = true | |
565 | shok.Material = "Neon" | |
566 | shok.Transparency = 0.35 | |
567 | shok.CanCollide = false | |
568 | shok.Parent = model | |
569 | game.Debris:AddItem(shok, 12) | |
570 | local mesh = Instance.new("SpecialMesh") | |
571 | mesh.MeshType = "FileMesh" | |
572 | mesh.MeshId = "rbxassetid://489415447" | |
573 | mesh.Scale = Vector3.new(12, 12, 12) | |
574 | mesh.Parent = shok | |
575 | for e = 1, 15 do | |
576 | wait() | |
577 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
578 | shok.Transparency = shok.Transparency + 0.004 | |
579 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
580 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
581 | end | |
582 | for e = 1, 16 do | |
583 | wait() | |
584 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
585 | shok.Transparency = shok.Transparency + 0.004 | |
586 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
587 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
588 | end | |
589 | for e = 1, 12 do | |
590 | wait() | |
591 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
592 | shok.Transparency = shok.Transparency + 0.06 | |
593 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
594 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
595 | end | |
596 | end)) | |
597 | ||
598 | end | |
599 | function Landing() | |
600 | ||
601 | ||
602 | ||
603 | ||
604 | ||
605 | ||
606 | ROW = function(out, trans, s, wt, t, ang, plus) | |
607 | for i = 1, 360, 360/t do | |
608 | local c = Instance.new("Part", game.Workspace) | |
609 | c.FormFactor = 3 | |
610 | c.TopSurface = 0 | |
611 | c.BottomSurface = 0 | |
612 | c.Size = s | |
613 | c.Anchored = true | |
614 | c.CanCollide = wt | |
615 | c.Material=workspace.Base.Material | |
616 | c.Transparency = trans | |
617 | c.BrickColor = workspace.Base.BrickColor | |
618 | c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
619 | c.Locked=true | |
620 | game.Debris:AddItem(c,15) | |
621 | end | |
622 | end | |
623 | ||
624 | ||
625 | ||
626 | ||
627 | ||
628 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
629 | Ring() | |
630 | ||
631 | ||
632 | ||
633 | ||
634 | ||
635 | end | |
636 | ||
637 | ||
638 | ||
639 | ||
640 | ||
641 | ||
642 | ||
643 | function newRay(start,face,range,wat) | |
644 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
645 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
646 | return rey,hit,pos | |
647 | end | |
648 | ||
649 | ||
650 | ||
651 | ||
652 | function jum() | |
653 | if activu == true or selected == false then | |
654 | return | |
655 | end | |
656 | coroutine.resume(coroutine.create(function() | |
657 | fglow(rleg.Glow, 1) | |
658 | fglow(lleg.Glow, 1) | |
659 | end)) | |
660 | activu = true | |
661 | human.WalkSpeed = human.WalkSpeed - 13 | |
662 | local pe = Instance.new("ParticleEmitter") | |
663 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
664 | pe.LightEmission = 0.9 | |
665 | pe.Size = NumberSequence.new(0.5) | |
666 | pe.Texture = "rbxassetid://272050333" | |
667 | pe.Transparency = NumberSequence.new(0.1) | |
668 | pe.Lifetime = NumberRange.new(0.1) | |
669 | pe.Rate = 250 | |
670 | pe.RotSpeed = NumberRange.new(360) | |
671 | pe.Speed = NumberRange.new(3) | |
672 | pe.VelocitySpread = 360 | |
673 | pe.Parent = rleg.Glow | |
674 | local pea = pe:Clone() | |
675 | pea.Parent = lleg.Glow | |
676 | local pe2 = Instance.new("ParticleEmitter") | |
677 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
678 | pe2.LightEmission = 0.9 | |
679 | pe2.Size = NumberSequence.new(5) | |
680 | pe2.Texture = "rbxassetid://516107903" | |
681 | pe2.Transparency = NumberSequence.new(0.4) | |
682 | pe2.ZOffset = 2 | |
683 | pe2.Enabled = true | |
684 | pe2.LockedToPart = true | |
685 | pe2.Lifetime = NumberRange.new(0.07) | |
686 | pe2.Rate = 8 | |
687 | pe2.Rotation = NumberRange.new(0, 360) | |
688 | pe2.RotSpeed = NumberRange.new(0) | |
689 | pe2.Speed = NumberRange.new(0) | |
690 | pe2.VelocitySpread = 180 | |
691 | pe2.Parent = lleg.Glow | |
692 | local pea2 = pe2:Clone() | |
693 | pea2.Parent = rleg.Glow | |
694 | for l = 1, 30 do | |
695 | swait() | |
696 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
697 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
698 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
699 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
700 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
701 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
702 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
703 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
704 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
705 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
706 | end | |
707 | pe:Destroy() | |
708 | pe2:Destroy() | |
709 | pea:Destroy() | |
710 | pea2:Destroy() | |
711 | human.WalkSpeed = 50 | |
712 | BV = Instance.new("BodyVelocity", tors) | |
713 | BV.maxForce = Vector3.new(0,100000,0) | |
714 | BV.P = 100000 | |
715 | BV.velocity = Vector3.new(0,800,0) | |
716 | KABOOMZ2() | |
717 | coroutine.resume(coroutine.create(function() | |
718 | swait(3) | |
719 | BV:Destroy() | |
720 | end)) | |
721 | for _ = 1, 18 do | |
722 | swait() | |
723 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6) | |
724 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6) | |
725 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6) | |
726 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
727 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6) | |
728 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
729 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6) | |
730 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
731 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6) | |
732 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
733 | end | |
734 | for _ = 1, 18 do | |
735 | swait() | |
736 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
737 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
738 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
739 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
740 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
741 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
742 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
743 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
744 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
745 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
746 | end | |
747 | resetlerp() | |
748 | local ry,ht,ps=nil,nil,nil | |
749 | while ht==nil do | |
750 | ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr}) | |
751 | wait() | |
752 | end | |
753 | human.WalkSpeed = 0 | |
754 | Landing() | |
755 | z = Instance.new("Sound",tors) | |
756 | z.SoundId = "rbxassetid://142070127" | |
757 | z.Volume = 2 | |
758 | wait(.1) | |
759 | z:Play() | |
760 | ||
761 | for l = 1, 30 do | |
762 | swait() | |
763 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
764 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
765 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
766 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
767 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
768 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
769 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
770 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
771 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
772 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
773 | end | |
774 | resetlerp() | |
775 | human.WalkSpeed = 16 | |
776 | ||
777 | activu = false | |
778 | end | |
779 | ||
780 | ||
781 | ||
782 | local acos = math.acos | |
783 | local sqrt = math.sqrt | |
784 | local Vec3 = Vector3.new | |
785 | local fromAxisAngle = CFrame.fromAxisAngle | |
786 | ||
787 | local function toAxisAngle(CFr) | |
788 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
789 | local Angle = math.acos((R00+R11+R22-1)/2) | |
790 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
791 | A = A == 0 and 0.00001 or A | |
792 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
793 | B = B == 0 and 0.00001 or B | |
794 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
795 | C = C == 0 and 0.00001 or C | |
796 | local x = (R21-R12)/sqrt(A) | |
797 | local y = (R02-R20)/sqrt(B) | |
798 | local z = (R10-R01)/sqrt(C) | |
799 | return Vec3(x,y,z),Angle | |
800 | end | |
801 | ||
802 | function ApplyTrig(Num,Func) | |
803 | local Min,Max = Func(0),Func(1) | |
804 | local i = Func(Num) | |
805 | return (i-Min)/(Max-Min) | |
806 | --[[if Func == "sin" then | |
807 | return (math.sin((1-Num)*math.pi)+1)/2 | |
808 | elseif Func == "cos" then | |
809 | return (math.cos((1-Num)*math.pi)+1)/2 | |
810 | end]] | |
811 | end | |
812 | ||
813 | function LerpCFrame(CFrame1,CFrame2,Num) | |
814 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
815 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
816 | end | |
817 | ||
818 | function Crater(Torso,Radius) | |
819 | spawn(function() | |
820 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
821 | local Ignore = {} | |
822 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
823 | if v.Character ~= nil then | |
824 | Ignore[#Ignore+1] = v.Character | |
825 | end | |
826 | end | |
827 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
828 | if Hit == nil then return end | |
829 | local Parts = {} | |
830 | for i = 1,360,10 do | |
831 | local P = Instance.new("Part",Torso.Parent) | |
832 | P.Anchored = true | |
833 | P.FormFactor = "Custom" | |
834 | P.BrickColor = Hit.BrickColor | |
835 | P.Material = Hit.Material | |
836 | P.TopSurface = "Smooth" | |
837 | P.BottomSurface = "Smooth" | |
838 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
839 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
840 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
841 | if math.random(0,5) == 0 then -- rubble | |
842 | local P = Instance.new("Part",Torso.Parent) | |
843 | P.Anchored = true | |
844 | P.FormFactor = "Custom" | |
845 | P.BrickColor = Hit.BrickColor | |
846 | P.Material = Hit.Material | |
847 | P.TopSurface = "Smooth" | |
848 | P.BottomSurface = "Smooth" | |
849 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
850 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
851 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
852 | end | |
853 | end | |
854 | for i = 0,1,0.05 do | |
855 | for i2,v in pairs(Parts) do | |
856 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
857 | end | |
858 | wait(0.02) | |
859 | end | |
860 | for i,v in pairs(Parts) do | |
861 | if v[1].Size.X > 2.1 then | |
862 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
863 | end | |
864 | v[1].Anchored = false | |
865 | end | |
866 | for i = 0,1,0.05 do | |
867 | for i2,v in pairs(Parts) do | |
868 | v[1].Transparency = i | |
869 | if i == 1 then | |
870 | v[1]:Destroy() | |
871 | elseif i >= 0.25 then | |
872 | v[1].CanCollide = false | |
873 | end | |
874 | end | |
875 | wait(0.02) | |
876 | end | |
877 | Parts = nil | |
878 | end) | |
879 | end | |
880 | ||
881 | ||
882 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
883 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
884 | local List = {} | |
885 | for i,v in pairs(workspace:GetChildren())do | |
886 | if v:IsA("Model")then | |
887 | if v:findFirstChild("Torso")then | |
888 | if v ~= chr then | |
889 | if(v.Torso.Position -Position).magnitude <= Distance then | |
890 | table.insert(List,v) | |
891 | end | |
892 | end | |
893 | end | |
894 | end | |
895 | end | |
896 | return List | |
897 | end | |
898 | ||
899 | function KABOOMZ() | |
900 | local effspwn = Instance.new("Part") | |
901 | coroutine.resume(coroutine.create(function() | |
902 | local sound1 = Instance.new("Sound") | |
903 | sound1.SoundId = "rbxassetid://138137702" | |
904 | sound1.MaxDistance = 300 | |
905 | sound1.EmitterSize = 20 | |
906 | sound1.Volume = 5 | |
907 | sound1.Pitch = 0.95 | |
908 | sound1.Parent = effspwn | |
909 | local sound2 = Instance.new("Sound") | |
910 | sound2.SoundId = "rbxassetid://157878578" | |
911 | sound2.MaxDistance = 300 | |
912 | sound2.EmitterSize = 20 | |
913 | sound2.Volume = 2 | |
914 | sound2.Pitch = 0.9 | |
915 | sound2.Parent = effspwn | |
916 | local sound3 = Instance.new("Sound") | |
917 | sound3.SoundId = "rbxassetid://138250406" | |
918 | sound2.MaxDistance = 400 | |
919 | sound2.EmitterSize = 30 | |
920 | sound2.Volume = 1.5 | |
921 | sound2.Pitch = 0.6 | |
922 | sound2.Parent = effspwn | |
923 | sound2:Play() | |
924 | wait() | |
925 | sound1:Play() | |
926 | sound3:Play() | |
927 | end)) | |
928 | local model = Instance.new("Model") | |
929 | game.Debris:AddItem(model, 20) | |
930 | model.Name = "smasheffects" | |
931 | model.Parent = workspace | |
932 | effspwn.Name = "spwnr" | |
933 | effspwn.Size = Vector3.new(1, 1, 1) | |
934 | effspwn.Anchored = true | |
935 | effspwn.CanCollide = false | |
936 | effspwn.Transparency = 1 | |
937 | effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0) | |
938 | effspwn.Parent = model | |
939 | ||
940 | Crater(head,60) | |
941 | ||
942 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
943 | if v:FindFirstChild('Humanoid') then | |
944 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
945 | v.Humanoid.PlatformStand = true | |
946 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
947 | end | |
948 | end | |
949 | coroutine.resume(coroutine.create(function() | |
950 | local shok = Instance.new("Part") | |
951 | shok.Name = "whoosh" | |
952 | shok.BrickColor = BrickColor.new("Institutional white") | |
953 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
954 | shok.Size = Vector3.new(1, 1, 1) | |
955 | shok.Anchored = true | |
956 | shok.Material = "Neon" | |
957 | shok.Transparency = 0.1 | |
958 | shok.CanCollide = false | |
959 | shok.Parent = model | |
960 | game.Debris:AddItem(shok, 12) | |
961 | local mesh = Instance.new("SpecialMesh") | |
962 | mesh.MeshType = "FileMesh" | |
963 | mesh.MeshId = "rbxassetid://437347603" | |
964 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
965 | mesh.Parent = shok | |
966 | for e = 1, 8 do | |
967 | wait() | |
968 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
969 | shok.Transparency = shok.Transparency + 0.035 | |
970 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4) | |
971 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
972 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
973 | end | |
974 | for e = 1, 16 do | |
975 | wait() | |
976 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
977 | shok.Transparency = shok.Transparency + 0.11 | |
978 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4) | |
979 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
980 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
981 | end | |
982 | end)) | |
983 | coroutine.resume(coroutine.create(function() | |
984 | local shok = Instance.new("Part") | |
985 | shok.Name = "wring1" | |
986 | shok.BrickColor = BrickColor.new("Institutional white") | |
987 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
988 | shok.Size = Vector3.new(1, 1, 1) | |
989 | shok.Anchored = true | |
990 | shok.Material = "Neon" | |
991 | shok.Transparency = 0.25 | |
992 | shok.CanCollide = false | |
993 | shok.Parent = model | |
994 | game.Debris:AddItem(shok, 12) | |
995 | local mesh = Instance.new("SpecialMesh") | |
996 | mesh.MeshType = "FileMesh" | |
997 | mesh.MeshId = "rbxassetid://3270017" | |
998 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
999 | mesh.Parent = shok | |
1000 | for e = 1, 30 do | |
1001 | wait() | |
1002 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1003 | shok.Transparency = shok.Transparency + 0.002 | |
1004 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1005 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1006 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1007 | ||
1008 | end | |
1009 | for e = 1, 38 do | |
1010 | wait() | |
1011 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1012 | shok.Transparency = shok.Transparency + 0.002 | |
1013 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1014 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1015 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1016 | ||
1017 | end | |
1018 | for e = 1, 24 do | |
1019 | wait() | |
1020 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1021 | shok.Transparency = shok.Transparency + 0.03 | |
1022 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1023 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1024 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1025 | ||
1026 | end | |
1027 | end)) | |
1028 | coroutine.resume(coroutine.create(function() | |
1029 | local shok = Instance.new("Part") | |
1030 | shok.Name = "wring2" | |
1031 | shok.BrickColor = BrickColor.new("Institutional white") | |
1032 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1033 | shok.Size = Vector3.new(1, 1, 1) | |
1034 | shok.Anchored = true | |
1035 | shok.Material = "Neon" | |
1036 | shok.Transparency = 0.25 | |
1037 | shok.CanCollide = false | |
1038 | shok.Parent = model | |
1039 | game.Debris:AddItem(shok, 12) | |
1040 | local mesh = Instance.new("SpecialMesh") | |
1041 | mesh.MeshType = "FileMesh" | |
1042 | mesh.MeshId = "rbxassetid://3270017" | |
1043 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1044 | mesh.Parent = shok | |
1045 | for e = 1, 30 do | |
1046 | wait() | |
1047 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1048 | shok.Transparency = shok.Transparency + 0.002 | |
1049 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1050 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1051 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1052 | ||
1053 | end | |
1054 | for e = 1, 38 do | |
1055 | wait() | |
1056 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1057 | shok.Transparency = shok.Transparency + 0.002 | |
1058 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1059 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1060 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1061 | ||
1062 | end | |
1063 | for e = 1, 24 do | |
1064 | wait() | |
1065 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1066 | shok.Transparency = shok.Transparency + 0.03 | |
1067 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1068 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1069 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1070 | ||
1071 | end | |
1072 | end)) | |
1073 | coroutine.resume(coroutine.create(function() | |
1074 | local shok = Instance.new("Part") | |
1075 | shok.Name = "coil1" | |
1076 | shok.BrickColor = BrickColor.new("Institutional white") | |
1077 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1078 | shok.Size = Vector3.new(1, 1, 1) | |
1079 | shok.Anchored = true | |
1080 | shok.Material = "Neon" | |
1081 | shok.Transparency = 0.25 | |
1082 | shok.CanCollide = false | |
1083 | shok.Parent = model | |
1084 | game.Debris:AddItem(shok, 12) | |
1085 | local mesh = Instance.new("SpecialMesh") | |
1086 | mesh.MeshType = "FileMesh" | |
1087 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1088 | mesh.Scale = Vector3.new(12, 12, 12) | |
1089 | mesh.Parent = shok | |
1090 | for e = 1, 15 do | |
1091 | wait() | |
1092 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1093 | shok.Transparency = shok.Transparency + 0.004 | |
1094 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1095 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1096 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1097 | ||
1098 | end | |
1099 | for e = 1, 16 do | |
1100 | wait() | |
1101 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1102 | shok.Transparency = shok.Transparency + 0.004 | |
1103 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1104 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1105 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1106 | ||
1107 | end | |
1108 | for e = 1, 12 do | |
1109 | wait() | |
1110 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1111 | shok.Transparency = shok.Transparency + 0.06 | |
1112 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1113 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1114 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1115 | ||
1116 | end | |
1117 | end)) | |
1118 | coroutine.resume(coroutine.create(function() | |
1119 | local shok = Instance.new("Part") | |
1120 | shok.Name = "coil2" | |
1121 | shok.BrickColor = BrickColor.new("Institutional white") | |
1122 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1123 | shok.Size = Vector3.new(1, 1, 1) | |
1124 | shok.Anchored = true | |
1125 | shok.Material = "Neon" | |
1126 | shok.Transparency = 0.25 | |
1127 | shok.CanCollide = false | |
1128 | shok.Parent = model | |
1129 | game.Debris:AddItem(shok, 12) | |
1130 | local mesh = Instance.new("SpecialMesh") | |
1131 | mesh.MeshType = "FileMesh" | |
1132 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1133 | mesh.Scale = Vector3.new(6, 12, 6) | |
1134 | mesh.Parent = shok | |
1135 | for e = 1, 15 do | |
1136 | wait() | |
1137 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1138 | shok.Transparency = shok.Transparency + 0.005 | |
1139 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1140 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1141 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1142 | ||
1143 | end | |
1144 | for e = 1, 16 do | |
1145 | wait() | |
1146 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1147 | shok.Transparency = shok.Transparency + 0.005 | |
1148 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1149 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1150 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1151 | ||
1152 | end | |
1153 | for e = 1, 12 do | |
1154 | wait() | |
1155 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1156 | shok.Transparency = shok.Transparency + 0.09 | |
1157 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1158 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1159 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1160 | ||
1161 | end | |
1162 | end)) | |
1163 | coroutine.resume(coroutine.create(function() | |
1164 | local shok = Instance.new("Part") | |
1165 | shok.Name = "shokwve" | |
1166 | shok.BrickColor = BrickColor.new("Institutional white") | |
1167 | shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0) | |
1168 | shok.Size = Vector3.new(1, 1, 1) | |
1169 | shok.Anchored = true | |
1170 | shok.Material = "Neon" | |
1171 | shok.Transparency = 0.6 | |
1172 | shok.CanCollide = false | |
1173 | shok.Parent = model | |
1174 | game.Debris:AddItem(shok, 12) | |
1175 | local mesh = Instance.new("SpecialMesh") | |
1176 | mesh.MeshType = "FileMesh" | |
1177 | mesh.MeshId = "rbxassetid://489415447" | |
1178 | mesh.Scale = Vector3.new(1, 1, 1) | |
1179 | mesh.Parent = shok | |
1180 | for e = 1, 12 do | |
1181 | wait() | |
1182 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1183 | shok.Transparency = shok.Transparency + 0.002 | |
1184 | end | |
1185 | for e = 1, 32 do | |
1186 | wait() | |
1187 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1188 | shok.Transparency = shok.Transparency + 0.002 | |
1189 | end | |
1190 | for e = 1, 24 do | |
1191 | wait() | |
1192 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1193 | shok.Transparency = shok.Transparency + 0.03 | |
1194 | end | |
1195 | end)) | |
1196 | coroutine.resume(coroutine.create(function() | |
1197 | local shok = Instance.new("Part") | |
1198 | shok.Name = "shock2" | |
1199 | shok.BrickColor = BrickColor.new("Institutional white") | |
1200 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1201 | shok.Size = Vector3.new(1, 1, 1) | |
1202 | shok.Anchored = true | |
1203 | shok.Material = "Neon" | |
1204 | shok.Transparency = 0.35 | |
1205 | shok.CanCollide = false | |
1206 | shok.Parent = model | |
1207 | game.Debris:AddItem(shok, 12) | |
1208 | local mesh = Instance.new("SpecialMesh") | |
1209 | mesh.MeshType = "FileMesh" | |
1210 | mesh.MeshId = "rbxassetid://489415447" | |
1211 | mesh.Scale = Vector3.new(12, 12, 12) | |
1212 | mesh.Parent = shok | |
1213 | for e = 1, 15 do | |
1214 | wait() | |
1215 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1216 | shok.Transparency = shok.Transparency + 0.004 | |
1217 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1218 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1219 | ||
1220 | end | |
1221 | for e = 1, 16 do | |
1222 | wait() | |
1223 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1224 | shok.Transparency = shok.Transparency + 0.004 | |
1225 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1226 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1227 | ||
1228 | end | |
1229 | for e = 1, 12 do | |
1230 | wait() | |
1231 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1232 | shok.Transparency = shok.Transparency + 0.06 | |
1233 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1234 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1235 | ||
1236 | end | |
1237 | end)) | |
1238 | coroutine.resume(coroutine.create(function() | |
1239 | local shok = Instance.new("Part") | |
1240 | shok.Name = "shock3" | |
1241 | shok.BrickColor = BrickColor.new("Institutional white") | |
1242 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1243 | shok.Size = Vector3.new(1, 1, 1) | |
1244 | shok.Anchored = true | |
1245 | shok.Material = "Neon" | |
1246 | shok.Transparency = 0.35 | |
1247 | shok.CanCollide = false | |
1248 | shok.Parent = model | |
1249 | game.Debris:AddItem(shok, 12) | |
1250 | local mesh = Instance.new("SpecialMesh") | |
1251 | mesh.MeshType = "FileMesh" | |
1252 | mesh.MeshId = "rbxassetid://489415447" | |
1253 | mesh.Scale = Vector3.new(12, 12, 12) | |
1254 | mesh.Parent = shok | |
1255 | for e = 1, 15 do | |
1256 | wait() | |
1257 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1258 | shok.Transparency = shok.Transparency + 0.004 | |
1259 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1260 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1261 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1262 | ||
1263 | end | |
1264 | for e = 1, 16 do | |
1265 | wait() | |
1266 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1267 | shok.Transparency = shok.Transparency + 0.004 | |
1268 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1269 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1270 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1271 | ||
1272 | end | |
1273 | for e = 1, 12 do | |
1274 | wait() | |
1275 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1276 | shok.Transparency = shok.Transparency + 0.06 | |
1277 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1278 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1279 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1280 | ||
1281 | end | |
1282 | end)) | |
1283 | end | |
1284 | function KABOOMZ2() | |
1285 | local effspwn = Instance.new("Part") | |
1286 | coroutine.resume(coroutine.create(function() | |
1287 | local sound1 = Instance.new("Sound") | |
1288 | sound1.SoundId = "rbxassetid://138137702" | |
1289 | sound1.MaxDistance = 300 | |
1290 | sound1.EmitterSize = 20 | |
1291 | sound1.Volume = 2.5 | |
1292 | sound1.Pitch = 0.65 | |
1293 | sound1.Parent = effspwn | |
1294 | local sound2 = Instance.new("Sound") | |
1295 | sound2.SoundId = "rbxassetid://157878578" | |
1296 | sound2.MaxDistance = 300 | |
1297 | sound2.EmitterSize = 20 | |
1298 | sound2.Volume = 1 | |
1299 | sound2.Pitch = 0.7 | |
1300 | sound2.Parent = effspwn | |
1301 | local sound3 = Instance.new("Sound") | |
1302 | sound3.SoundId = "rbxassetid://138250406" | |
1303 | sound2.MaxDistance = 400 | |
1304 | sound2.EmitterSize = 30 | |
1305 | sound2.Volume = 0.5 | |
1306 | sound2.Pitch = 0.5 | |
1307 | sound2.Parent = effspwn | |
1308 | sound2:Play() | |
1309 | wait() | |
1310 | sound1:Play() | |
1311 | sound3:Play() | |
1312 | end)) | |
1313 | local model = Instance.new("Model") | |
1314 | game.Debris:AddItem(model, 20) | |
1315 | model.Name = "smasheffects" | |
1316 | model.Parent = workspace | |
1317 | effspwn.Name = "spwnr" | |
1318 | effspwn.Size = Vector3.new(1, 1, 1) | |
1319 | effspwn.Anchored = true | |
1320 | effspwn.CanCollide = false | |
1321 | effspwn.Transparency = 1 | |
1322 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1323 | effspwn.Parent = model | |
1324 | ||
1325 | ||
1326 | ||
1327 | ||
1328 | ||
1329 | Crater(head,60) | |
1330 | Crater(head,120) | |
1331 | ||
1332 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1333 | if v:FindFirstChild('Humanoid') then | |
1334 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1335 | v.Humanoid.PlatformStand = true | |
1336 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
1337 | end | |
1338 | end | |
1339 | ||
1340 | coroutine.resume(coroutine.create(function() | |
1341 | local shok = Instance.new("Part") | |
1342 | shok.Name = "whoosh" | |
1343 | shok.BrickColor = BrickColor.new("Institutional white") | |
1344 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1345 | shok.Size = Vector3.new(1, 1, 1) | |
1346 | shok.Anchored = true | |
1347 | shok.Material = "Neon" | |
1348 | shok.Transparency = 0.1 | |
1349 | shok.CanCollide = false | |
1350 | shok.Parent = model | |
1351 | game.Debris:AddItem(shok, 12) | |
1352 | local mesh = Instance.new("SpecialMesh") | |
1353 | mesh.MeshType = "FileMesh" | |
1354 | mesh.MeshId = "rbxassetid://437347603" | |
1355 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
1356 | mesh.Parent = shok | |
1357 | ||
1358 | ||
1359 | ||
1360 | ||
1361 | ||
1362 | for e = 1, 8 do | |
1363 | wait() | |
1364 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
1365 | shok.Transparency = shok.Transparency + 0.035 | |
1366 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
1367 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
1368 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1369 | ||
1370 | end | |
1371 | for e = 1, 16 do | |
1372 | wait() | |
1373 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
1374 | shok.Transparency = shok.Transparency + 0.11 | |
1375 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
1376 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
1377 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1378 | ||
1379 | end | |
1380 | end)) | |
1381 | coroutine.resume(coroutine.create(function() | |
1382 | local shok = Instance.new("Part") | |
1383 | shok.Name = "wring1" | |
1384 | shok.BrickColor = BrickColor.new("Institutional white") | |
1385 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1386 | shok.Size = Vector3.new(1, 1, 1) | |
1387 | shok.Anchored = true | |
1388 | shok.Material = "Neon" | |
1389 | shok.Transparency = 0.25 | |
1390 | shok.CanCollide = false | |
1391 | shok.Parent = model | |
1392 | game.Debris:AddItem(shok, 12) | |
1393 | local mesh = Instance.new("SpecialMesh") | |
1394 | mesh.MeshType = "FileMesh" | |
1395 | mesh.MeshId = "rbxassetid://3270017" | |
1396 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
1397 | mesh.Parent = shok | |
1398 | for e = 1, 30 do | |
1399 | wait() | |
1400 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1401 | shok.Transparency = shok.Transparency + 0.002 | |
1402 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1403 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1404 | end | |
1405 | for e = 1, 38 do | |
1406 | wait() | |
1407 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1408 | shok.Transparency = shok.Transparency + 0.002 | |
1409 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1410 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1411 | end | |
1412 | for e = 1, 24 do | |
1413 | wait() | |
1414 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1415 | shok.Transparency = shok.Transparency + 0.03 | |
1416 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1417 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1418 | end | |
1419 | end)) | |
1420 | coroutine.resume(coroutine.create(function() | |
1421 | local shok = Instance.new("Part") | |
1422 | shok.Name = "wring2" | |
1423 | shok.BrickColor = BrickColor.new("Institutional white") | |
1424 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1425 | shok.Size = Vector3.new(1, 1, 1) | |
1426 | shok.Anchored = true | |
1427 | shok.Material = "Neon" | |
1428 | shok.Transparency = 0.25 | |
1429 | shok.CanCollide = false | |
1430 | shok.Parent = model | |
1431 | game.Debris:AddItem(shok, 12) | |
1432 | local mesh = Instance.new("SpecialMesh") | |
1433 | mesh.MeshType = "FileMesh" | |
1434 | mesh.MeshId = "rbxassetid://3270017" | |
1435 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1436 | mesh.Parent = shok | |
1437 | for e = 1, 30 do | |
1438 | wait() | |
1439 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1440 | shok.Transparency = shok.Transparency + 0.002 | |
1441 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1442 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1443 | end | |
1444 | for e = 1, 38 do | |
1445 | wait() | |
1446 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1447 | shok.Transparency = shok.Transparency + 0.002 | |
1448 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1449 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1450 | end | |
1451 | for e = 1, 24 do | |
1452 | wait() | |
1453 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1454 | shok.Transparency = shok.Transparency + 0.03 | |
1455 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1456 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1457 | end | |
1458 | end)) | |
1459 | coroutine.resume(coroutine.create(function() | |
1460 | local shok = Instance.new("Part") | |
1461 | shok.Name = "coil1" | |
1462 | shok.BrickColor = BrickColor.new("Institutional white") | |
1463 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1464 | shok.Size = Vector3.new(1, 1, 1) | |
1465 | shok.Anchored = true | |
1466 | shok.Material = "Neon" | |
1467 | shok.Transparency = 0.25 | |
1468 | shok.CanCollide = false | |
1469 | shok.Parent = model | |
1470 | game.Debris:AddItem(shok, 12) | |
1471 | local mesh = Instance.new("SpecialMesh") | |
1472 | mesh.MeshType = "FileMesh" | |
1473 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1474 | mesh.Scale = Vector3.new(12, 12, 12) | |
1475 | mesh.Parent = shok | |
1476 | for e = 1, 15 do | |
1477 | wait() | |
1478 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1479 | shok.Transparency = shok.Transparency + 0.004 | |
1480 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1481 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1482 | end | |
1483 | for e = 1, 16 do | |
1484 | wait() | |
1485 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1486 | shok.Transparency = shok.Transparency + 0.004 | |
1487 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1488 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1489 | end | |
1490 | for e = 1, 12 do | |
1491 | wait() | |
1492 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1493 | shok.Transparency = shok.Transparency + 0.06 | |
1494 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1495 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1496 | end | |
1497 | end)) | |
1498 | coroutine.resume(coroutine.create(function() | |
1499 | local shok = Instance.new("Part") | |
1500 | shok.Name = "coil2" | |
1501 | shok.BrickColor = BrickColor.new("Institutional white") | |
1502 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1503 | shok.Size = Vector3.new(1, 1, 1) | |
1504 | shok.Anchored = true | |
1505 | shok.Material = "Neon" | |
1506 | shok.Transparency = 0.25 | |
1507 | shok.CanCollide = false | |
1508 | shok.Parent = model | |
1509 | game.Debris:AddItem(shok, 12) | |
1510 | local mesh = Instance.new("SpecialMesh") | |
1511 | mesh.MeshType = "FileMesh" | |
1512 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1513 | mesh.Scale = Vector3.new(6, 12, 6) | |
1514 | mesh.Parent = shok | |
1515 | for e = 1, 15 do | |
1516 | wait() | |
1517 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1518 | shok.Transparency = shok.Transparency + 0.005 | |
1519 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1520 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1521 | end | |
1522 | for e = 1, 16 do | |
1523 | wait() | |
1524 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1525 | shok.Transparency = shok.Transparency + 0.005 | |
1526 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1527 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1528 | end | |
1529 | for e = 1, 12 do | |
1530 | wait() | |
1531 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1532 | shok.Transparency = shok.Transparency + 0.09 | |
1533 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1534 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1535 | end | |
1536 | end)) | |
1537 | coroutine.resume(coroutine.create(function() | |
1538 | local shok = Instance.new("Part") | |
1539 | shok.Name = "shokwve" | |
1540 | shok.BrickColor = BrickColor.new("Institutional white") | |
1541 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
1542 | shok.Size = Vector3.new(1, 1, 1) | |
1543 | shok.Anchored = true | |
1544 | shok.Material = "Neon" | |
1545 | shok.Transparency = 0.6 | |
1546 | shok.CanCollide = false | |
1547 | shok.Parent = model | |
1548 | game.Debris:AddItem(shok, 12) | |
1549 | local mesh = Instance.new("SpecialMesh") | |
1550 | mesh.MeshType = "FileMesh" | |
1551 | mesh.MeshId = "rbxassetid://489415447" | |
1552 | mesh.Scale = Vector3.new(1, 1, 1) | |
1553 | mesh.Parent = shok | |
1554 | for e = 1, 12 do | |
1555 | wait() | |
1556 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1557 | shok.Transparency = shok.Transparency + 0.002 | |
1558 | end | |
1559 | for e = 1, 32 do | |
1560 | wait() | |
1561 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1562 | shok.Transparency = shok.Transparency + 0.002 | |
1563 | end | |
1564 | for e = 1, 24 do | |
1565 | wait() | |
1566 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1567 | shok.Transparency = shok.Transparency + 0.03 | |
1568 | end | |
1569 | end)) | |
1570 | coroutine.resume(coroutine.create(function() | |
1571 | local shok = Instance.new("Part") | |
1572 | shok.Name = "shock2" | |
1573 | shok.BrickColor = BrickColor.new("Institutional white") | |
1574 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1575 | shok.Size = Vector3.new(1, 1, 1) | |
1576 | shok.Anchored = true | |
1577 | shok.Material = "Neon" | |
1578 | shok.Transparency = 0.35 | |
1579 | shok.CanCollide = false | |
1580 | shok.Parent = model | |
1581 | game.Debris:AddItem(shok, 12) | |
1582 | local mesh = Instance.new("SpecialMesh") | |
1583 | mesh.MeshType = "FileMesh" | |
1584 | mesh.MeshId = "rbxassetid://489415447" | |
1585 | mesh.Scale = Vector3.new(12, 12, 12) | |
1586 | mesh.Parent = shok | |
1587 | for e = 1, 15 do | |
1588 | wait() | |
1589 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1590 | shok.Transparency = shok.Transparency + 0.004 | |
1591 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1592 | end | |
1593 | for e = 1, 16 do | |
1594 | wait() | |
1595 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1596 | shok.Transparency = shok.Transparency + 0.004 | |
1597 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1598 | end | |
1599 | for e = 1, 12 do | |
1600 | wait() | |
1601 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1602 | shok.Transparency = shok.Transparency + 0.06 | |
1603 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1604 | end | |
1605 | end)) | |
1606 | coroutine.resume(coroutine.create(function() | |
1607 | local shok = Instance.new("Part") | |
1608 | shok.Name = "shock3" | |
1609 | shok.BrickColor = BrickColor.new("Institutional white") | |
1610 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1611 | shok.Size = Vector3.new(1, 1, 1) | |
1612 | shok.Anchored = true | |
1613 | shok.Material = "Neon" | |
1614 | shok.Transparency = 0.35 | |
1615 | shok.CanCollide = false | |
1616 | shok.Parent = model | |
1617 | game.Debris:AddItem(shok, 12) | |
1618 | local mesh = Instance.new("SpecialMesh") | |
1619 | mesh.MeshType = "FileMesh" | |
1620 | mesh.MeshId = "rbxassetid://489415447" | |
1621 | mesh.Scale = Vector3.new(12, 12, 12) | |
1622 | mesh.Parent = shok | |
1623 | for e = 1, 15 do | |
1624 | wait() | |
1625 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1626 | shok.Transparency = shok.Transparency + 0.004 | |
1627 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1628 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1629 | end | |
1630 | for e = 1, 16 do | |
1631 | wait() | |
1632 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1633 | shok.Transparency = shok.Transparency + 0.004 | |
1634 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1635 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1636 | end | |
1637 | for e = 1, 12 do | |
1638 | wait() | |
1639 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1640 | shok.Transparency = shok.Transparency + 0.06 | |
1641 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1642 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1643 | end | |
1644 | end)) | |
1645 | end | |
1646 | ||
1647 | ||
1648 | ||
1649 | tor = chr.Torso | |
1650 | Debounce = false | |
1651 | ||
1652 | Invis = function() | |
1653 | for i = 1,20 do | |
1654 | chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05 | |
1655 | chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05 | |
1656 | chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05 | |
1657 | chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05 | |
1658 | chr['Head'].Transparency = chr['Head'].Transparency + .05 | |
1659 | chr['Torso'].Transparency = chr['Torso'].Transparency + .05 | |
1660 | chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05 | |
1661 | game["Run Service"].RenderStepped:wait() | |
1662 | end | |
1663 | end | |
1664 | ||
1665 | Vis = function() | |
1666 | for i = 1,20 do | |
1667 | chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05 | |
1668 | chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05 | |
1669 | chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05 | |
1670 | chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05 | |
1671 | chr['Head'].Transparency = chr['Head'].Transparency - .05 | |
1672 | chr['Torso'].Transparency = chr['Torso'].Transparency - .05 | |
1673 | chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05 | |
1674 | game["Run Service"].RenderStepped:wait() | |
1675 | end | |
1676 | end | |
1677 | ||
1678 | Fade = function(Part) | |
1679 | if Part:IsA'Part' then | |
1680 | for i = 1,20 do | |
1681 | Part.Transparency = Part.Transparency + .05 | |
1682 | Part.Size = Part.Size - Vector3.new(.04,.04,.04) | |
1683 | Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0) | |
1684 | wait() | |
1685 | end | |
1686 | Part:Destroy() | |
1687 | end | |
1688 | end | |
1689 | ||
1690 | Teleport = function(cx,cy,cz) | |
1691 | Debounce = true | |
1692 | tor.Anchored = true | |
1693 | Invis() | |
1694 | --MakeTpPart() | |
1695 | tor.Anchored = false | |
1696 | tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0) | |
1697 | tor.Anchored = true | |
1698 | Vis() | |
1699 | tor.Anchored = false | |
1700 | Debounce = false | |
1701 | end; | |
1702 | ||
1703 | ||
1704 | ||
1705 | tps = Instance.new("Sound",chr) | |
1706 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
1707 | tps.Volume = 30 | |
1708 | ||
1709 | ||
1710 | function Tele() | |
1711 | human.WalkSpeed = 0 | |
1712 | if activu == true or selected == false then | |
1713 | return | |
1714 | end | |
1715 | coroutine.resume(coroutine.create(function() | |
1716 | fglow(rleg.Glow, 1) | |
1717 | fglow(lleg.Glow, 1) | |
1718 | end)) | |
1719 | activu = true | |
1720 | local pe = Instance.new("ParticleEmitter") | |
1721 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
1722 | pe.LightEmission = 0.9 | |
1723 | pe.Size = NumberSequence.new(0.5) | |
1724 | pe.Texture = "rbxassetid://272050333" | |
1725 | pe.Transparency = NumberSequence.new(0.1) | |
1726 | pe.Lifetime = NumberRange.new(0.1) | |
1727 | pe.Rate = 250 | |
1728 | pe.RotSpeed = NumberRange.new(360) | |
1729 | pe.Speed = NumberRange.new(3) | |
1730 | pe.VelocitySpread = 360 | |
1731 | pe.Parent = rleg.Glow | |
1732 | local pea = pe:Clone() | |
1733 | pea.Parent = lleg.Glow | |
1734 | local pe2 = Instance.new("ParticleEmitter") | |
1735 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
1736 | pe2.LightEmission = 0.9 | |
1737 | pe2.Size = NumberSequence.new(5) | |
1738 | pe2.Texture = "rbxassetid://516107903" | |
1739 | pe2.Transparency = NumberSequence.new(0.4) | |
1740 | pe2.ZOffset = 2 | |
1741 | pe2.Enabled = true | |
1742 | pe2.LockedToPart = true | |
1743 | pe2.Lifetime = NumberRange.new(0.07) | |
1744 | pe2.Rate = 8 | |
1745 | pe2.Rotation = NumberRange.new(0, 360) | |
1746 | pe2.RotSpeed = NumberRange.new(0) | |
1747 | pe2.Speed = NumberRange.new(0) | |
1748 | pe2.VelocitySpread = 180 | |
1749 | pe2.Parent = lleg.Glow | |
1750 | local pea2 = pe2:Clone() | |
1751 | pea2.Parent = rleg.Glow | |
1752 | ||
1753 | for l = 1, 30 do | |
1754 | swait() | |
1755 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
1756 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
1757 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
1758 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1759 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
1760 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1761 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
1762 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1763 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
1764 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1765 | end | |
1766 | ||
1767 | pe:Destroy() | |
1768 | pe2:Destroy() | |
1769 | pea:Destroy() | |
1770 | pea2:Destroy() | |
1771 | local rng = Instance.new("Part", chr) | |
1772 | rng.Anchored = true | |
1773 | rng.BrickColor = BrickColor.new("Institutional white") | |
1774 | rng.CanCollide = false | |
1775 | rng.FormFactor = 3 | |
1776 | rng.Name = "Ring" | |
1777 | rng.Size = Vector3.new(1, 1, 1) | |
1778 | rng.Transparency = 0.5 | |
1779 | rng.TopSurface = 0 | |
1780 | rng.BottomSurface = 0 | |
1781 | rng.Position = tors.Position - Vector3.new(0,2,0) | |
1782 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1783 | local rngm = Instance.new("SpecialMesh", rng) | |
1784 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1785 | rngm.Scale = Vector3.new(1, 1, 2) | |
1786 | coroutine.wrap(function() | |
1787 | for i = 1, 60, 8 do | |
1788 | rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1) | |
1789 | rng.Transparency = i/60 | |
1790 | wait() | |
1791 | end | |
1792 | wait() | |
1793 | rng:Destroy() | |
1794 | end)() | |
1795 | tps:Play() | |
1796 | Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z) | |
1797 | resetlerp() | |
1798 | human.WalkSpeed = 16 | |
1799 | activu = false | |
1800 | ||
1801 | end | |
1802 | ||
1803 | ||
1804 | ||
1805 | ||
1806 | boom3 = Instance.new("Sound",chr) | |
1807 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
1808 | boom3.Volume = 50 | |
1809 | ||
1810 | ||
1811 | ||
1812 | ||
1813 | ||
1814 | gprop = {} | |
1815 | function materialhit(hit) | |
1816 | if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then | |
1817 | gprop = {hit.BrickColor,hit.Material} | |
1818 | end | |
1819 | end | |
1820 | chr["Left Leg"].Touched:connect(materialhit) | |
1821 | chr["Right Leg"].Touched:connect(materialhit) | |
1822 | ||
1823 | ||
1824 | function KickBoom() | |
1825 | local effspwn = Instance.new("Part") | |
1826 | local model = Instance.new("Model") | |
1827 | game.Debris:AddItem(model, 20) | |
1828 | model.Name = "smasheffects" | |
1829 | model.Parent = chr | |
1830 | effspwn.Name = "spwnr" | |
1831 | effspwn.Size = Vector3.new(1, 1, 1) | |
1832 | effspwn.Anchored = true | |
1833 | effspwn.CanCollide = false | |
1834 | effspwn.Transparency = 1 | |
1835 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1836 | effspwn.Parent = model | |
1837 | ||
1838 | for i = 1, 15 do | |
1839 | local gtrace = Instance.new("Part",game.Workspace) | |
1840 | gtrace.BrickColor = gprop[1] | |
1841 | gtrace.Material = gprop[2] | |
1842 | gtrace.Size = Vector3.new(16,16,16) | |
1843 | gtrace.Anchored = true | |
1844 | gtrace.CanCollide = false | |
1845 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1846 | local gdisp = coroutine.wrap(function() | |
1847 | wait(3) | |
1848 | for i = 1, 9 do | |
1849 | wait(.1) | |
1850 | gtrace.Transparency = gtrace.Transparency + .1 | |
1851 | end | |
1852 | gtrace:Destroy() | |
1853 | end) | |
1854 | gdisp() | |
1855 | end | |
1856 | ||
1857 | Crater(head,67) | |
1858 | ||
1859 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1860 | if v:FindFirstChild('Humanoid') then | |
1861 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1862 | v.Humanoid.PlatformStand = true | |
1863 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250 | |
1864 | end | |
1865 | end | |
1866 | ||
1867 | coroutine.resume(coroutine.create(function() | |
1868 | local shok = Instance.new("Part") | |
1869 | shok.Name = "shock3" | |
1870 | shok.BrickColor = BrickColor.new("Institutional white") | |
1871 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1872 | shok.Size = Vector3.new(1, 1, 1) | |
1873 | shok.Anchored = true | |
1874 | shok.Material = "Neon" | |
1875 | shok.Transparency = 0.35 | |
1876 | shok.CanCollide = false | |
1877 | shok.Parent = model | |
1878 | game.Debris:AddItem(shok, 12) | |
1879 | local mesh = Instance.new("SpecialMesh") | |
1880 | mesh.MeshType = "FileMesh" | |
1881 | mesh.MeshId = "rbxassetid://489415447" | |
1882 | mesh.Scale = Vector3.new(19, 19, 19) | |
1883 | mesh.Parent = shok | |
1884 | for e = 1, 15 do | |
1885 | wait() | |
1886 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1887 | shok.Transparency = shok.Transparency + 0.004 | |
1888 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1889 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1890 | end | |
1891 | for e = 1, 16 do | |
1892 | wait() | |
1893 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1894 | shok.Transparency = shok.Transparency + 0.004 | |
1895 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1896 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1897 | end | |
1898 | for e = 1, 12 do | |
1899 | wait() | |
1900 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1901 | shok.Transparency = shok.Transparency + 0.06 | |
1902 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1903 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1904 | end | |
1905 | end)) | |
1906 | ||
1907 | ||
1908 | coroutine.resume(coroutine.create(function() | |
1909 | local shok = Instance.new("Part") | |
1910 | shok.Name = "shock3" | |
1911 | shok.BrickColor = BrickColor.new("Institutional white") | |
1912 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1913 | shok.Size = Vector3.new(1, 1, 1) | |
1914 | shok.Anchored = true | |
1915 | shok.Material = "Neon" | |
1916 | shok.Transparency = 0.35 | |
1917 | shok.CanCollide = false | |
1918 | shok.Parent = model | |
1919 | game.Debris:AddItem(shok, 12) | |
1920 | local mesh = Instance.new("SpecialMesh") | |
1921 | mesh.MeshType = "FileMesh" | |
1922 | mesh.MeshId = "rbxassetid://489415447" | |
1923 | mesh.Scale = Vector3.new(47, 47, 47) | |
1924 | mesh.Parent = shok | |
1925 | for e = 1, 15 do | |
1926 | wait() | |
1927 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1928 | shok.Transparency = shok.Transparency + 0.004 | |
1929 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1930 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1931 | end | |
1932 | for e = 1, 16 do | |
1933 | wait() | |
1934 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1935 | shok.Transparency = shok.Transparency + 0.004 | |
1936 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1937 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1938 | end | |
1939 | for e = 1, 12 do | |
1940 | wait() | |
1941 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1942 | shok.Transparency = shok.Transparency + 0.06 | |
1943 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1944 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1945 | end | |
1946 | end)) | |
1947 | ||
1948 | coroutine.resume(coroutine.create(function() | |
1949 | local shok = Instance.new("Part") | |
1950 | shok.Name = "shock3" | |
1951 | shok.BrickColor = BrickColor.new("Institutional white") | |
1952 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1953 | shok.Size = Vector3.new(1, 1, 1) | |
1954 | shok.Anchored = true | |
1955 | shok.Material = "Neon" | |
1956 | shok.Transparency = 0.35 | |
1957 | shok.CanCollide = false | |
1958 | shok.Parent = model | |
1959 | game.Debris:AddItem(shok, 12) | |
1960 | local mesh = Instance.new("SpecialMesh") | |
1961 | mesh.MeshType = "FileMesh" | |
1962 | mesh.MeshId = "rbxassetid://489415447" | |
1963 | mesh.Scale = Vector3.new(79, 79, 79) | |
1964 | mesh.Parent = shok | |
1965 | for e = 1, 15 do | |
1966 | wait() | |
1967 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1968 | shok.Transparency = shok.Transparency + 0.004 | |
1969 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1970 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1971 | end | |
1972 | for e = 1, 16 do | |
1973 | wait() | |
1974 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1975 | shok.Transparency = shok.Transparency + 0.004 | |
1976 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1977 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1978 | end | |
1979 | for e = 1, 12 do | |
1980 | wait() | |
1981 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1982 | shok.Transparency = shok.Transparency + 0.06 | |
1983 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1984 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1985 | end | |
1986 | end)) | |
1987 | end | |
1988 | ||
1989 | ||
1990 | ||
1991 | ||
1992 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1993 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1994 | end | |
1995 | cam = workspace.CurrentCamera | |
1996 | ||
1997 | ||
1998 | ||
1999 | ||
2000 | ||
2001 | ||
2002 | ||
2003 | ||
2004 | function NoOutline(Part) | |
2005 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
2006 | end | |
2007 | ||
2008 | ||
2009 | ||
2010 | ||
2011 | it = Instance.new | |
2012 | ||
2013 | ||
2014 | ||
2015 | ||
2016 | ||
2017 | ||
2018 | ||
2019 | ||
2020 | ||
2021 | ||
2022 | so = function(id,par,vol,pit) | |
2023 | coroutine.resume(coroutine.create(function() | |
2024 | local sou = Instance.new("Sound",par or workspace) | |
2025 | sou.Volume=vol | |
2026 | sou.Pitch=pit or 1 | |
2027 | sou.SoundId=id | |
2028 | swait() | |
2029 | sou:play() | |
2030 | game:GetService("Debris"):AddItem(sou,6) | |
2031 | end)) | |
2032 | end | |
2033 | ||
2034 | ||
2035 | function Stom() | |
2036 | ||
2037 | cf=CFrame.new | |
2038 | angles=CFrame.Angles | |
2039 | euler=CFrame.fromEulerAnglesXYZ | |
2040 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2041 | RootPart=chr.HumanoidRootPart | |
2042 | RootJoint=RootPart.RootJoint | |
2043 | RootCF=euler(-1.57,0,3.14) | |
2044 | ||
2045 | function QuaternionFromCFrame(cf) | |
2046 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2047 | local trace = m00 + m11 + m22 | |
2048 | if trace > 0 then | |
2049 | local s = math.sqrt(1 + trace) | |
2050 | local recip = 0.5/s | |
2051 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
2052 | else | |
2053 | local i = 0 | |
2054 | if m11 > m00 then | |
2055 | i = 1 | |
2056 | end | |
2057 | if m22 > (i == 0 and m00 or m11) then | |
2058 | i = 2 | |
2059 | end | |
2060 | if i == 0 then | |
2061 | local s = math.sqrt(m00-m11-m22+1) | |
2062 | local recip = 0.5/s | |
2063 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
2064 | elseif i == 1 then | |
2065 | local s = math.sqrt(m11-m22-m00+1) | |
2066 | local recip = 0.5/s | |
2067 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
2068 | elseif i == 2 then | |
2069 | local s = math.sqrt(m22-m00-m11+1) | |
2070 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
2071 | end | |
2072 | end | |
2073 | end | |
2074 | ||
2075 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2076 | local xs, ys, zs = x + x, y + y, z + z | |
2077 | local wx, wy, wz = w*xs, w*ys, w*zs | |
2078 | local xx = x*xs | |
2079 | local xy = x*ys | |
2080 | local xz = x*zs | |
2081 | local yy = y*ys | |
2082 | local yz = y*zs | |
2083 | local zz = z*zs | |
2084 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
2085 | end | |
2086 | ||
2087 | function QuaternionSlerp(a, b, t) | |
2088 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
2089 | local startInterp, finishInterp; | |
2090 | if cosTheta >= 0.0001 then | |
2091 | if (1 - cosTheta) > 0.0001 then | |
2092 | local theta = math.acos(cosTheta) | |
2093 | local invSinTheta = 1/math.sin(theta) | |
2094 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
2095 | finishInterp = math.sin(t*theta)*invSinTheta | |
2096 | else | |
2097 | startInterp = 1-t | |
2098 | finishInterp = t | |
2099 | end | |
2100 | else | |
2101 | if (1+cosTheta) > 0.0001 then | |
2102 | local theta = math.acos(-cosTheta) | |
2103 | local invSinTheta = 1/math.sin(theta) | |
2104 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
2105 | finishInterp = math.sin(t*theta)*invSinTheta | |
2106 | else | |
2107 | startInterp = t-1 | |
2108 | finishInterp = t | |
2109 | end | |
2110 | end | |
2111 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
2112 | end | |
2113 | ||
2114 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2115 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2116 | end | |
2117 | ||
2118 | function clerp(a,b,t) | |
2119 | local qa = {QuaternionFromCFrame(a)} | |
2120 | local qb = {QuaternionFromCFrame(b)} | |
2121 | local ax, ay, az = a.x, a.y, a.z | |
2122 | local bx, by, bz = b.x, b.y, b.z | |
2123 | local _t = 1-t | |
2124 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
2125 | end | |
2126 | ||
2127 | ||
2128 | ||
2129 | if activu == true or selected == false then | |
2130 | return | |
2131 | end | |
2132 | coroutine.resume(coroutine.create(function() | |
2133 | fglow(lleg.Glow, 6) | |
2134 | end)) | |
2135 | activu = true | |
2136 | local pe = Instance.new("ParticleEmitter") | |
2137 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2138 | pe.LightEmission = 0.9 | |
2139 | pe.Size = NumberSequence.new(0.5) | |
2140 | pe.Texture = "rbxassetid://272050333" | |
2141 | pe.Transparency = NumberSequence.new(0.1) | |
2142 | pe.Lifetime = NumberRange.new(0.1) | |
2143 | pe.Rate = 250 | |
2144 | pe.RotSpeed = NumberRange.new(360) | |
2145 | pe.Speed = NumberRange.new(3) | |
2146 | pe.VelocitySpread = 360 | |
2147 | pe.Parent = lleg.Glow | |
2148 | local pea = pe:Clone() | |
2149 | pea.Parent = lleg.Glow | |
2150 | wait(0.5) | |
2151 | local pe2 = Instance.new("ParticleEmitter") | |
2152 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2153 | pe2.LightEmission = 0.9 | |
2154 | pe2.Size = NumberSequence.new(5) | |
2155 | pe2.Texture = "rbxassetid://516107903" | |
2156 | pe2.Transparency = NumberSequence.new(0.4) | |
2157 | pe2.ZOffset = 2 | |
2158 | pe2.Enabled = true | |
2159 | pe2.LockedToPart = true | |
2160 | pe2.Lifetime = NumberRange.new(0.07) | |
2161 | pe2.Rate = 8 | |
2162 | pe2.Rotation = NumberRange.new(0, 360) | |
2163 | pe2.RotSpeed = NumberRange.new(0) | |
2164 | pe2.Speed = NumberRange.new(0) | |
2165 | pe2.VelocitySpread = 180 | |
2166 | pe2.Parent = lleg.Glow | |
2167 | local pea2 = pe2:Clone() | |
2168 | pea2.Parent = lleg.Glow | |
2169 | local Mus = Instance.new("Sound",workspace) | |
2170 | Mus.SoundId = "rbxassetid://802518140" | |
2171 | Mus.Pitch = 1 | |
2172 | Mus.Volume = 90000 | |
2173 | Mus.Looped = false | |
2174 | wait(0.9) | |
2175 | Mus:Play() | |
2176 | ||
2177 | ||
2178 | ||
2179 | human.WalkSpeed = 0 | |
2180 | for i = 0,1,0.1 do | |
2181 | swait() | |
2182 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2183 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2184 | RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3) | |
2185 | LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
2186 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
2187 | LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
2188 | end | |
2189 | wait(1) | |
2190 | for i = 0,1,0.1 do | |
2191 | swait() | |
2192 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
2193 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2194 | RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
2195 | LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
2196 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
2197 | LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
2198 | end | |
2199 | KickBoom() | |
2200 | so("http://roblox.com/asset/?id=144699494",lleg,2,1.1) | |
2201 | so("http://roblox.com/asset/?id=321321137",lleg,1,1) | |
2202 | so("http://roblox.com/asset/?id=506384002",lleg,1,1) | |
2203 | so("http://roblox.com/asset/?id=157878578",lleg,25,1) | |
2204 | so("http://roblox.com/asset/?id=165970126",lleg,25,1) | |
2205 | ||
2206 | wait(3) | |
2207 | human.WalkSpeed = 16 | |
2208 | pe:Destroy() | |
2209 | pe2:Destroy() | |
2210 | pea:Destroy() | |
2211 | pea2:Destroy() | |
2212 | resetlerp() | |
2213 | activu = false | |
2214 | end | |
2215 | ||
2216 | ||
2217 | ||
2218 | ||
2219 | ||
2220 | function Smash() | |
2221 | for i = 1, 15 do | |
2222 | local gtrace = Instance.new("Part",game.Workspace) | |
2223 | gtrace.BrickColor = gprop[1] | |
2224 | gtrace.Material = gprop[2] | |
2225 | gtrace.Size = Vector3.new(19,19,19) | |
2226 | gtrace.Anchored = true | |
2227 | gtrace.CanCollide = false | |
2228 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2229 | local gdisp = coroutine.wrap(function() | |
2230 | wait(7) | |
2231 | for i = 1, 9 do | |
2232 | wait(.1) | |
2233 | gtrace.Transparency = gtrace.Transparency + .1 | |
2234 | end | |
2235 | gtrace:Destroy() | |
2236 | end) | |
2237 | gdisp() | |
2238 | end | |
2239 | ||
2240 | Crater(head,67) | |
2241 | end | |
2242 | ||
2243 | function Smash2() | |
2244 | for i = 1, 15 do | |
2245 | local gtrace = Instance.new("Part",game.Workspace) | |
2246 | gtrace.BrickColor = gprop[1] | |
2247 | gtrace.Material = gprop[2] | |
2248 | gtrace.Size = Vector3.new(19,19,19) | |
2249 | gtrace.Anchored = true | |
2250 | gtrace.CanCollide = false | |
2251 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2252 | local gdisp = coroutine.wrap(function() | |
2253 | wait(7) | |
2254 | for i = 1, 9 do | |
2255 | wait(.1) | |
2256 | gtrace.Transparency = gtrace.Transparency + .1 | |
2257 | end | |
2258 | gtrace:Destroy() | |
2259 | end) | |
2260 | gdisp() | |
2261 | end | |
2262 | ||
2263 | end | |
2264 | ||
2265 | function Smash3() | |
2266 | for i = 1, 15 do | |
2267 | local gtrace = Instance.new("Part",game.Workspace) | |
2268 | gtrace.BrickColor = gprop[1] | |
2269 | gtrace.Material = gprop[2] | |
2270 | gtrace.Size = Vector3.new(19,19,19) | |
2271 | gtrace.Anchored = true | |
2272 | gtrace.CanCollide = false | |
2273 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2274 | local gdisp = coroutine.wrap(function() | |
2275 | wait(7) | |
2276 | for i = 1, 9 do | |
2277 | wait(.1) | |
2278 | gtrace.Transparency = gtrace.Transparency + .1 | |
2279 | end | |
2280 | gtrace:Destroy() | |
2281 | end) | |
2282 | gdisp() | |
2283 | end | |
2284 | ||
2285 | end | |
2286 | ||
2287 | ||
2288 | function Smash4() | |
2289 | for i = 1, 15 do | |
2290 | local gtrace = Instance.new("Part",game.Workspace) | |
2291 | gtrace.BrickColor = gprop[1] | |
2292 | gtrace.Material = gprop[2] | |
2293 | gtrace.Size = Vector3.new(19,19,19) | |
2294 | gtrace.Anchored = true | |
2295 | gtrace.CanCollide = false | |
2296 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2297 | local gdisp = coroutine.wrap(function() | |
2298 | wait(7) | |
2299 | for i = 1, 9 do | |
2300 | wait(.1) | |
2301 | gtrace.Transparency = gtrace.Transparency + .1 | |
2302 | end | |
2303 | gtrace:Destroy() | |
2304 | end) | |
2305 | gdisp() | |
2306 | end | |
2307 | ||
2308 | end | |
2309 | ||
2310 | function Smash5() | |
2311 | for i = 1, 15 do | |
2312 | local gtrace = Instance.new("Part",game.Workspace) | |
2313 | gtrace.BrickColor = gprop[1] | |
2314 | gtrace.Material = gprop[2] | |
2315 | gtrace.Size = Vector3.new(19,19,19) | |
2316 | gtrace.Anchored = true | |
2317 | gtrace.CanCollide = false | |
2318 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2319 | local gdisp = coroutine.wrap(function() | |
2320 | wait(7) | |
2321 | for i = 1, 9 do | |
2322 | wait(.1) | |
2323 | gtrace.Transparency = gtrace.Transparency + .1 | |
2324 | end | |
2325 | gtrace:Destroy() | |
2326 | end) | |
2327 | gdisp() | |
2328 | end | |
2329 | ||
2330 | end | |
2331 | ||
2332 | function Smash6() | |
2333 | for i = 1, 15 do | |
2334 | local gtrace = Instance.new("Part",game.Workspace) | |
2335 | gtrace.BrickColor = gprop[1] | |
2336 | gtrace.Material = gprop[2] | |
2337 | gtrace.Size = Vector3.new(19,19,19) | |
2338 | gtrace.Anchored = true | |
2339 | gtrace.CanCollide = false | |
2340 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2341 | local gdisp = coroutine.wrap(function() | |
2342 | wait(7) | |
2343 | for i = 1, 9 do | |
2344 | wait(.1) | |
2345 | gtrace.Transparency = gtrace.Transparency + .1 | |
2346 | end | |
2347 | gtrace:Destroy() | |
2348 | end) | |
2349 | gdisp() | |
2350 | end | |
2351 | ||
2352 | end | |
2353 | ||
2354 | ||
2355 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do | |
2356 | if v:FindFirstChild('Humanoid') then | |
2357 | v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)) | |
2358 | v.Humanoid.PlatformStand = true | |
2359 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600 | |
2360 | end | |
2361 | end | |
2362 | ||
2363 | ||
2364 | function HeavenSmash() | |
2365 | ||
2366 | ||
2367 | if activu == true or selected == false then | |
2368 | return | |
2369 | end | |
2370 | coroutine.resume(coroutine.create(function() | |
2371 | fglow(lleg.Glow, 19) | |
2372 | fglow(rleg.Glow, 19) | |
2373 | fglow(rarm.Glow, 19) | |
2374 | fglow(larm.Glow, 19) | |
2375 | fglow(head.Glow, 19) | |
2376 | fglow(tors.Glow, 19) | |
2377 | end)) | |
2378 | activu = true | |
2379 | local pe = Instance.new("ParticleEmitter") | |
2380 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2381 | pe.LightEmission = 0.9 | |
2382 | pe.Size = NumberSequence.new(0.5) | |
2383 | pe.Texture = "rbxassetid://272050333" | |
2384 | pe.Transparency = NumberSequence.new(0.1) | |
2385 | pe.Lifetime = NumberRange.new(0.1) | |
2386 | pe.Rate = 250 | |
2387 | pe.RotSpeed = NumberRange.new(360) | |
2388 | pe.Speed = NumberRange.new(3) | |
2389 | pe.VelocitySpread = 360 | |
2390 | pe.Parent = lleg.Glow | |
2391 | local pea = pe:Clone() | |
2392 | pea.Parent = lleg.Glow | |
2393 | local pe2 = Instance.new("ParticleEmitter") | |
2394 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2395 | pe2.LightEmission = 0.9 | |
2396 | pe2.Size = NumberSequence.new(5) | |
2397 | pe2.Texture = "rbxassetid://516107903" | |
2398 | pe2.Transparency = NumberSequence.new(0.4) | |
2399 | pe2.ZOffset = 2 | |
2400 | pe2.Enabled = true | |
2401 | pe2.LockedToPart = true | |
2402 | pe2.Lifetime = NumberRange.new(0.07) | |
2403 | pe2.Rate = 8 | |
2404 | pe2.Rotation = NumberRange.new(0, 360) | |
2405 | pe2.RotSpeed = NumberRange.new(0) | |
2406 | pe2.Speed = NumberRange.new(0) | |
2407 | pe2.VelocitySpread = 180 | |
2408 | pe2.Parent = lleg.Glow | |
2409 | local pea2 = pe2:Clone() | |
2410 | pea2.Parent = lleg.Glow | |
2411 | ||
2412 | ||
2413 | ||
2414 | local pet = Instance.new("ParticleEmitter") | |
2415 | pet.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2416 | pet.LightEmission = 0.9 | |
2417 | pet.Size = NumberSequence.new(0.5) | |
2418 | pet.Texture = "rbxassetid://272050333" | |
2419 | pet.Transparency = NumberSequence.new(0.1) | |
2420 | pet.Lifetime = NumberRange.new(0.1) | |
2421 | pet.Rate = 1 | |
2422 | pet.RotSpeed = NumberRange.new(360) | |
2423 | pet.Speed = NumberRange.new(3) | |
2424 | pet.VelocitySpread = 360 | |
2425 | pet.Parent = rarm.Glow | |
2426 | local pet2 = Instance.new("ParticleEmitter") | |
2427 | pet2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2428 | pet2.LightEmission = 0.9 | |
2429 | pet2.Size = NumberSequence.new(5) | |
2430 | pet2.Texture = "rbxassetid://516107903" | |
2431 | pet2.Transparency = NumberSequence.new(0.4) | |
2432 | pet2.ZOffset = 2 | |
2433 | pet2.Enabled = false | |
2434 | pet2.LockedToPart = true | |
2435 | pet2.Lifetime = NumberRange.new(0.07) | |
2436 | pet2.Rate = 8 | |
2437 | pet2.Rotation = NumberRange.new(0, 360) | |
2438 | pet2.RotSpeed = NumberRange.new(0) | |
2439 | pet2.Speed = NumberRange.new(0) | |
2440 | pet2.VelocitySpread = 180 | |
2441 | pet2.Parent = rarm.Glow | |
2442 | ||
2443 | ||
2444 | ||
2445 | local petl = Instance.new("ParticleEmitter") | |
2446 | petl.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2447 | petl.LightEmission = 0.9 | |
2448 | petl.Size = NumberSequence.new(0.5) | |
2449 | petl.Texture = "rbxassetid://272050333" | |
2450 | petl.Transparency = NumberSequence.new(0.1) | |
2451 | petl.Lifetime = NumberRange.new(0.1) | |
2452 | petl.Rate = 1 | |
2453 | petl.RotSpeed = NumberRange.new(360) | |
2454 | petl.Speed = NumberRange.new(3) | |
2455 | petl.VelocitySpread = 360 | |
2456 | petl.Parent = larm.Glow | |
2457 | local petl2 = Instance.new("ParticleEmitter") | |
2458 | petl2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2459 | petl2.LightEmission = 0.9 | |
2460 | petl2.Size = NumberSequence.new(5) | |
2461 | petl2.Texture = "rbxassetid://516107903" | |
2462 | petl2.Transparency = NumberSequence.new(0.4) | |
2463 | petl2.ZOffset = 2 | |
2464 | petl2.Enabled = false | |
2465 | petl2.LockedToPart = true | |
2466 | petl2.Lifetime = NumberRange.new(0.07) | |
2467 | petl2.Rate = 8 | |
2468 | petl2.Rotation = NumberRange.new(0, 360) | |
2469 | petl2.RotSpeed = NumberRange.new(0) | |
2470 | petl2.Speed = NumberRange.new(0) | |
2471 | petl2.VelocitySpread = 180 | |
2472 | petl2.Parent = larm.Glow | |
2473 | ||
2474 | ||
2475 | local petl3 = Instance.new("ParticleEmitter") | |
2476 | petl3.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2477 | petl3.LightEmission = 0.9 | |
2478 | petl3.Size = NumberSequence.new(0.5) | |
2479 | petl3.Texture = "rbxassetid://272050333" | |
2480 | petl3.Transparency = NumberSequence.new(0.1) | |
2481 | petl3.Lifetime = NumberRange.new(0.1) | |
2482 | petl3.Rate = 1 | |
2483 | petl3.RotSpeed = NumberRange.new(360) | |
2484 | petl3.Speed = NumberRange.new(3) | |
2485 | petl3.VelocitySpread = 360 | |
2486 | petl3.Parent = head.Glow | |
2487 | local petl23 = Instance.new("ParticleEmitter") | |
2488 | petl23.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2489 | petl23.LightEmission = 0.9 | |
2490 | petl23.Size = NumberSequence.new(5) | |
2491 | petl23.Texture = "rbxassetid://516107903" | |
2492 | petl23.Transparency = NumberSequence.new(0.4) | |
2493 | petl23.ZOffset = 2 | |
2494 | petl23.Enabled = false | |
2495 | petl23.LockedToPart = true | |
2496 | petl23.Lifetime = NumberRange.new(0.07) | |
2497 | petl23.Rate = 8 | |
2498 | petl23.Rotation = NumberRange.new(0, 360) | |
2499 | petl23.RotSpeed = NumberRange.new(0) | |
2500 | petl23.Speed = NumberRange.new(0) | |
2501 | petl23.VelocitySpread = 180 | |
2502 | petl23.Parent = head.Glow | |
2503 | ||
2504 | ||
2505 | ||
2506 | local petl34 = Instance.new("ParticleEmitter") | |
2507 | petl34.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2508 | petl34.LightEmission = 0.9 | |
2509 | petl34.Size = NumberSequence.new(0.5) | |
2510 | petl34.Texture = "rbxassetid://272050333" | |
2511 | petl34.Transparency = NumberSequence.new(0.1) | |
2512 | petl34.Lifetime = NumberRange.new(0.1) | |
2513 | petl34.Rate = 1 | |
2514 | petl34.RotSpeed = NumberRange.new(360) | |
2515 | petl34.Speed = NumberRange.new(3) | |
2516 | petl34.VelocitySpread = 360 | |
2517 | petl34.Parent = rleg.Glow | |
2518 | local petl234 = Instance.new("ParticleEmitter") | |
2519 | petl234.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2520 | petl234.LightEmission = 0.9 | |
2521 | petl234.Size = NumberSequence.new(5) | |
2522 | petl234.Texture = "rbxassetid://516107903" | |
2523 | petl234.Transparency = NumberSequence.new(0.4) | |
2524 | petl234.ZOffset = 2 | |
2525 | petl234.Enabled = false | |
2526 | petl234.LockedToPart = true | |
2527 | petl234.Rate = 8 | |
2528 | petl234.Rotation = NumberRange.new(0, 360) | |
2529 | petl234.RotSpeed = NumberRange.new(0) | |
2530 | petl234.Speed = NumberRange.new(0) | |
2531 | petl234.VelocitySpread = 180 | |
2532 | petl234.Parent = rleg.Glow | |
2533 | ||
2534 | ||
2535 | local petl345 = Instance.new("ParticleEmitter") | |
2536 | petl345.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2537 | petl345.LightEmission = 0.9 | |
2538 | petl345.Size = NumberSequence.new(0.5) | |
2539 | petl345.Texture = "rbxassetid://272050333" | |
2540 | petl345.Transparency = NumberSequence.new(0.1) | |
2541 | petl345.Lifetime = NumberRange.new(0.1) | |
2542 | petl345.Rate = 1 | |
2543 | petl345.RotSpeed = NumberRange.new(360) | |
2544 | petl345.Speed = NumberRange.new(3) | |
2545 | petl345.VelocitySpread = 360 | |
2546 | petl345.Parent = tors.Glow | |
2547 | local petl2345 = Instance.new("ParticleEmitter") | |
2548 | petl2345.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2549 | petl2345.LightEmission = 0.9 | |
2550 | petl2345.Size = NumberSequence.new(5) | |
2551 | petl2345.Texture = "rbxassetid://516107903" | |
2552 | petl2345.Transparency = NumberSequence.new(0.4) | |
2553 | petl2345.ZOffset = 2 | |
2554 | petl2345.Enabled = false | |
2555 | petl2345.LockedToPart = true | |
2556 | petl2345.Rate = 8 | |
2557 | petl2345.Rotation = NumberRange.new(0, 360) | |
2558 | petl2345.RotSpeed = NumberRange.new(0) | |
2559 | petl2345.Speed = NumberRange.new(0) | |
2560 | petl2345.VelocitySpread = 180 | |
2561 | petl2345.Parent = tors.Glow | |
2562 | human.WalkSpeed = 0 | |
2563 | so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5) | |
2564 | so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5) | |
2565 | for l = 1, 30 do | |
2566 | swait() | |
2567 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
2568 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
2569 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
2570 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2571 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
2572 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2573 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
2574 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2575 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
2576 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2577 | end | |
2578 | ||
2579 | ||
2580 | resetlerp() | |
2581 | ||
2582 | BV = Instance.new("BodyVelocity", tors) | |
2583 | BV.maxForce = Vector3.new(0,200000,0) | |
2584 | BV.P = 100000 | |
2585 | BV.velocity = Vector3.new(0,150,0) | |
2586 | local rng = Instance.new("Part", chr) | |
2587 | rng.Anchored = true | |
2588 | rng.BrickColor = BrickColor.new("Institutional white") | |
2589 | rng.CanCollide = false | |
2590 | rng.FormFactor = 3 | |
2591 | rng.Name = "Ring" | |
2592 | rng.Size = Vector3.new(1, 1, 1) | |
2593 | rng.Transparency = 0.5 | |
2594 | rng.TopSurface = 0 | |
2595 | rng.BottomSurface = 0 | |
2596 | rng.Position = tors.Position - Vector3.new(0,2,0) | |
2597 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2598 | local rngm = Instance.new("SpecialMesh", rng) | |
2599 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2600 | rngm.Scale = Vector3.new(10, 10, 20) | |
2601 | x = Instance.new("Sound",tors) | |
2602 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
2603 | x.Looped = false | |
2604 | x.Pitch = .7 | |
2605 | x.Volume = 30 | |
2606 | x:Play() | |
2607 | coroutine.wrap(function() | |
2608 | for i = 1, 60, 8 do | |
2609 | rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10) | |
2610 | rng.Transparency = i/60 | |
2611 | wait() | |
2612 | end | |
2613 | wait() | |
2614 | rng:Destroy() | |
2615 | end)() | |
2616 | wait(2.6) | |
2617 | BV:Destroy() | |
2618 | tors.Anchored = true | |
2619 | wait(3.2) | |
2620 | tors.Anchored = false | |
2621 | BV = Instance.new("BodyVelocity", tors) | |
2622 | BV.maxForce = Vector3.new(0,-20000,0) | |
2623 | BV.P = 1000 | |
2624 | BV.velocity = Vector3.new(0,-150,0) | |
2625 | wait(1) | |
2626 | BV:Destroy() | |
2627 | wait(0.01) | |
2628 | ||
2629 | human.WalkSpeed = 0 | |
2630 | boom3:Play() | |
2631 | ||
2632 | Smash() | |
2633 | Smash2() | |
2634 | Smash3() | |
2635 | Ring() | |
2636 | pe:Destroy() | |
2637 | pea:Destroy() | |
2638 | pea2:Destroy() | |
2639 | pe2:Destroy() | |
2640 | wait(2) | |
2641 | human.WalkSpeed = 16 | |
2642 | activu = false | |
2643 | end | |
2644 | ||
2645 | ||
2646 | ||
2647 | sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"]) | |
2648 | sound.SoundId = "rbxassetid://220025776" | |
2649 | sound.Volume = 6 | |
2650 | ||
2651 | sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"]) | |
2652 | sound2.SoundId = "rbxassetid://386946017" | |
2653 | sound2.Volume = 6 | |
2654 | ||
2655 | sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character) | |
2656 | sound3.SoundId = "rbxassetid://165969964" | |
2657 | sound3.Volume = 6 | |
2658 | ||
2659 | function rip() | |
2660 | activu = true | |
2661 | local detect = Instance.new("Part", game.Players.LocalPlayer.Character) | |
2662 | detect.Size = Vector3.new(1,1,1) | |
2663 | detect:BreakJoints() | |
2664 | detect.CanCollide = false | |
2665 | local weld = Instance.new("Weld", detect) | |
2666 | weld.Part0 = game.Players.LocalPlayer.Character["Torso"] | |
2667 | weld.Part1 = detect | |
2668 | weld.C0 = weld.C0 * CFrame.new(0,-1,0) | |
2669 | ||
2670 | ||
2671 | ||
2672 | local function attack(prt) | |
2673 | local humanoid = prt.Parent:findFirstChild("Humanoid") | |
2674 | if humanoid ~= nil then | |
2675 | local torso = prt.Parent:findFirstChild("Torso") | |
2676 | ||
2677 | ||
2678 | ||
2679 | ||
2680 | ||
2681 | ||
2682 | ||
2683 | function KABOOMZ3() | |
2684 | local effspwn = Instance.new("Part") | |
2685 | coroutine.resume(coroutine.create(function() | |
2686 | local sound1 = Instance.new("Sound") | |
2687 | sound1.SoundId = "rbxassetid://138137702" | |
2688 | sound1.MaxDistance = 300 | |
2689 | sound1.EmitterSize = 20 | |
2690 | sound1.Volume = 2.5 | |
2691 | sound1.Pitch = 0.65 | |
2692 | sound1.Parent = effspwn | |
2693 | local sound2 = Instance.new("Sound") | |
2694 | sound2.SoundId = "rbxassetid://157878578" | |
2695 | sound2.MaxDistance = 300 | |
2696 | sound2.EmitterSize = 20 | |
2697 | sound2.Volume = 1 | |
2698 | sound2.Pitch = 0.7 | |
2699 | sound2.Parent = effspwn | |
2700 | local sound3 = Instance.new("Sound") | |
2701 | sound3.SoundId = "rbxassetid://138250406" | |
2702 | sound2.MaxDistance = 400 | |
2703 | sound2.EmitterSize = 30 | |
2704 | sound2.Volume = 0.5 | |
2705 | sound2.Pitch = 0.5 | |
2706 | sound2.Parent = effspwn | |
2707 | sound2:Play() | |
2708 | wait() | |
2709 | sound1:Play() | |
2710 | sound3:Play() | |
2711 | end)) | |
2712 | local model = Instance.new("Model") | |
2713 | game.Debris:AddItem(model, 20) | |
2714 | model.Name = "smasheffects" | |
2715 | model.Parent = workspace | |
2716 | effspwn.Name = "spwnr" | |
2717 | effspwn.Size = Vector3.new(1, 1, 1) | |
2718 | effspwn.Anchored = true | |
2719 | effspwn.CanCollide = false | |
2720 | effspwn.Transparency = 1 | |
2721 | effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2722 | effspwn.Parent = model | |
2723 | ||
2724 | ||
2725 | ||
2726 | ||
2727 | ||
2728 | Crater(head,60) | |
2729 | Crater(head,120) | |
2730 | ||
2731 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
2732 | if v:FindFirstChild('Humanoid') then | |
2733 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
2734 | v.Humanoid.PlatformStand = true | |
2735 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
2736 | end | |
2737 | end | |
2738 | ||
2739 | coroutine.resume(coroutine.create(function() | |
2740 | local shok = Instance.new("Part") | |
2741 | shok.Name = "whoosh" | |
2742 | shok.BrickColor = BrickColor.new("Institutional white") | |
2743 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2744 | shok.Size = Vector3.new(1, 1, 1) | |
2745 | shok.Anchored = true | |
2746 | shok.Material = "Neon" | |
2747 | shok.Transparency = 0.1 | |
2748 | shok.CanCollide = false | |
2749 | shok.Parent = model | |
2750 | game.Debris:AddItem(shok, 12) | |
2751 | local mesh = Instance.new("SpecialMesh") | |
2752 | mesh.MeshType = "FileMesh" | |
2753 | mesh.MeshId = "rbxassetid://437347603" | |
2754 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
2755 | mesh.Parent = shok | |
2756 | ||
2757 | ||
2758 | ||
2759 | ||
2760 | ||
2761 | for e = 1, 8 do | |
2762 | wait() | |
2763 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
2764 | shok.Transparency = shok.Transparency + 0.035 | |
2765 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
2766 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
2767 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
2768 | ||
2769 | end | |
2770 | for e = 1, 16 do | |
2771 | wait() | |
2772 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
2773 | shok.Transparency = shok.Transparency + 0.11 | |
2774 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
2775 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
2776 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
2777 | ||
2778 | end | |
2779 | end)) | |
2780 | coroutine.resume(coroutine.create(function() | |
2781 | local shok = Instance.new("Part") | |
2782 | shok.Name = "wring1" | |
2783 | shok.BrickColor = BrickColor.new("Institutional white") | |
2784 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2785 | shok.Size = Vector3.new(1, 1, 1) | |
2786 | shok.Anchored = true | |
2787 | shok.Material = "Neon" | |
2788 | shok.Transparency = 0.25 | |
2789 | shok.CanCollide = false | |
2790 | shok.Parent = model | |
2791 | game.Debris:AddItem(shok, 12) | |
2792 | local mesh = Instance.new("SpecialMesh") | |
2793 | mesh.MeshType = "FileMesh" | |
2794 | mesh.MeshId = "rbxassetid://3270017" | |
2795 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
2796 | mesh.Parent = shok | |
2797 | for e = 1, 30 do | |
2798 | wait() | |
2799 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
2800 | shok.Transparency = shok.Transparency + 0.002 | |
2801 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2802 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2803 | end | |
2804 | for e = 1, 38 do | |
2805 | wait() | |
2806 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
2807 | shok.Transparency = shok.Transparency + 0.002 | |
2808 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2809 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2810 | end | |
2811 | for e = 1, 24 do | |
2812 | wait() | |
2813 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
2814 | shok.Transparency = shok.Transparency + 0.03 | |
2815 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2816 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2817 | end | |
2818 | end)) | |
2819 | coroutine.resume(coroutine.create(function() | |
2820 | local shok = Instance.new("Part") | |
2821 | shok.Name = "wring2" | |
2822 | shok.BrickColor = BrickColor.new("Institutional white") | |
2823 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2824 | shok.Size = Vector3.new(1, 1, 1) | |
2825 | shok.Anchored = true | |
2826 | shok.Material = "Neon" | |
2827 | shok.Transparency = 0.25 | |
2828 | shok.CanCollide = false | |
2829 | shok.Parent = model | |
2830 | game.Debris:AddItem(shok, 12) | |
2831 | local mesh = Instance.new("SpecialMesh") | |
2832 | mesh.MeshType = "FileMesh" | |
2833 | mesh.MeshId = "rbxassetid://3270017" | |
2834 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
2835 | mesh.Parent = shok | |
2836 | for e = 1, 30 do | |
2837 | wait() | |
2838 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
2839 | shok.Transparency = shok.Transparency + 0.002 | |
2840 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2841 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2842 | end | |
2843 | for e = 1, 38 do | |
2844 | wait() | |
2845 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
2846 | shok.Transparency = shok.Transparency + 0.002 | |
2847 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2848 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2849 | end | |
2850 | for e = 1, 24 do | |
2851 | wait() | |
2852 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
2853 | shok.Transparency = shok.Transparency + 0.03 | |
2854 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2855 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2856 | end | |
2857 | end)) | |
2858 | coroutine.resume(coroutine.create(function() | |
2859 | local shok = Instance.new("Part") | |
2860 | shok.Name = "coil1" | |
2861 | shok.BrickColor = BrickColor.new("Institutional white") | |
2862 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2863 | shok.Size = Vector3.new(1, 1, 1) | |
2864 | shok.Anchored = true | |
2865 | shok.Material = "Neon" | |
2866 | shok.Transparency = 0.25 | |
2867 | shok.CanCollide = false | |
2868 | shok.Parent = model | |
2869 | game.Debris:AddItem(shok, 12) | |
2870 | local mesh = Instance.new("SpecialMesh") | |
2871 | mesh.MeshType = "FileMesh" | |
2872 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2873 | mesh.Scale = Vector3.new(12, 12, 12) | |
2874 | mesh.Parent = shok | |
2875 | for e = 1, 15 do | |
2876 | wait() | |
2877 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2878 | shok.Transparency = shok.Transparency + 0.004 | |
2879 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2880 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2881 | end | |
2882 | for e = 1, 16 do | |
2883 | wait() | |
2884 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2885 | shok.Transparency = shok.Transparency + 0.004 | |
2886 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2887 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2888 | end | |
2889 | for e = 1, 12 do | |
2890 | wait() | |
2891 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2892 | shok.Transparency = shok.Transparency + 0.06 | |
2893 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2894 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2895 | end | |
2896 | end)) | |
2897 | coroutine.resume(coroutine.create(function() | |
2898 | local shok = Instance.new("Part") | |
2899 | shok.Name = "coil2" | |
2900 | shok.BrickColor = BrickColor.new("Institutional white") | |
2901 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2902 | shok.Size = Vector3.new(1, 1, 1) | |
2903 | shok.Anchored = true | |
2904 | shok.Material = "Neon" | |
2905 | shok.Transparency = 0.25 | |
2906 | shok.CanCollide = false | |
2907 | shok.Parent = model | |
2908 | game.Debris:AddItem(shok, 12) | |
2909 | local mesh = Instance.new("SpecialMesh") | |
2910 | mesh.MeshType = "FileMesh" | |
2911 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2912 | mesh.Scale = Vector3.new(6, 12, 6) | |
2913 | mesh.Parent = shok | |
2914 | for e = 1, 15 do | |
2915 | wait() | |
2916 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
2917 | shok.Transparency = shok.Transparency + 0.005 | |
2918 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2919 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
2920 | end | |
2921 | for e = 1, 16 do | |
2922 | wait() | |
2923 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
2924 | shok.Transparency = shok.Transparency + 0.005 | |
2925 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2926 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
2927 | end | |
2928 | for e = 1, 12 do | |
2929 | wait() | |
2930 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
2931 | shok.Transparency = shok.Transparency + 0.09 | |
2932 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2933 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
2934 | end | |
2935 | end)) | |
2936 | coroutine.resume(coroutine.create(function() | |
2937 | local shok = Instance.new("Part") | |
2938 | shok.Name = "shokwve" | |
2939 | shok.BrickColor = BrickColor.new("Institutional white") | |
2940 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
2941 | shok.Size = Vector3.new(1, 1, 1) | |
2942 | shok.Anchored = true | |
2943 | shok.Material = "Neon" | |
2944 | shok.Transparency = 0.6 | |
2945 | shok.CanCollide = false | |
2946 | shok.Parent = model | |
2947 | game.Debris:AddItem(shok, 12) | |
2948 | local mesh = Instance.new("SpecialMesh") | |
2949 | mesh.MeshType = "FileMesh" | |
2950 | mesh.MeshId = "rbxassetid://489415447" | |
2951 | mesh.Scale = Vector3.new(1, 1, 1) | |
2952 | mesh.Parent = shok | |
2953 | for e = 1, 12 do | |
2954 | wait() | |
2955 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
2956 | shok.Transparency = shok.Transparency + 0.002 | |
2957 | end | |
2958 | for e = 1, 32 do | |
2959 | wait() | |
2960 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
2961 | shok.Transparency = shok.Transparency + 0.002 | |
2962 | end | |
2963 | for e = 1, 24 do | |
2964 | wait() | |
2965 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
2966 | shok.Transparency = shok.Transparency + 0.03 | |
2967 | end | |
2968 | end)) | |
2969 | coroutine.resume(coroutine.create(function() | |
2970 | local shok = Instance.new("Part") | |
2971 | shok.Name = "shock2" | |
2972 | shok.BrickColor = BrickColor.new("Institutional white") | |
2973 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2974 | shok.Size = Vector3.new(1, 1, 1) | |
2975 | shok.Anchored = true | |
2976 | shok.Material = "Neon" | |
2977 | shok.Transparency = 0.35 | |
2978 | shok.CanCollide = false | |
2979 | shok.Parent = model | |
2980 | game.Debris:AddItem(shok, 12) | |
2981 | local mesh = Instance.new("SpecialMesh") | |
2982 | mesh.MeshType = "FileMesh" | |
2983 | mesh.MeshId = "rbxassetid://489415447" | |
2984 | mesh.Scale = Vector3.new(12, 12, 12) | |
2985 | mesh.Parent = shok | |
2986 | for e = 1, 15 do | |
2987 | wait() | |
2988 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2989 | shok.Transparency = shok.Transparency + 0.004 | |
2990 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2991 | end | |
2992 | for e = 1, 16 do | |
2993 | wait() | |
2994 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2995 | shok.Transparency = shok.Transparency + 0.004 | |
2996 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2997 | end | |
2998 | for e = 1, 12 do | |
2999 | wait() | |
3000 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3001 | shok.Transparency = shok.Transparency + 0.06 | |
3002 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3003 | end | |
3004 | end)) | |
3005 | coroutine.resume(coroutine.create(function() | |
3006 | local shok = Instance.new("Part") | |
3007 | shok.Name = "shock3" | |
3008 | shok.BrickColor = BrickColor.new("Institutional white") | |
3009 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
3010 | shok.Size = Vector3.new(1, 1, 1) | |
3011 | shok.Anchored = true | |
3012 | shok.Material = "Neon" | |
3013 | shok.Transparency = 0.35 | |
3014 | shok.CanCollide = false | |
3015 | shok.Parent = model | |
3016 | game.Debris:AddItem(shok, 12) | |
3017 | local mesh = Instance.new("SpecialMesh") | |
3018 | mesh.MeshType = "FileMesh" | |
3019 | mesh.MeshId = "rbxassetid://489415447" | |
3020 | mesh.Scale = Vector3.new(12, 12, 12) | |
3021 | mesh.Parent = shok | |
3022 | for e = 1, 15 do | |
3023 | wait() | |
3024 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
3025 | shok.Transparency = shok.Transparency + 0.004 | |
3026 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3027 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3028 | end | |
3029 | for e = 1, 16 do | |
3030 | wait() | |
3031 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
3032 | shok.Transparency = shok.Transparency + 0.004 | |
3033 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3034 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3035 | end | |
3036 | for e = 1, 12 do | |
3037 | wait() | |
3038 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
3039 | shok.Transparency = shok.Transparency + 0.06 | |
3040 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3041 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3042 | end | |
3043 | end)) | |
3044 | end | |
3045 | ||
3046 | ||
3047 | ||
3048 | if torso ~= nil then | |
3049 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 | |
3050 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 | |
3051 | for i = 1,5 do | |
3052 | wait() | |
3053 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25) | |
3054 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25) | |
3055 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0) | |
3056 | end | |
3057 | sound:Play() | |
3058 | local bodyVel = Instance.new("BodyPosition", torso) | |
3059 | bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0) | |
3060 | bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3061 | wait(2) | |
3062 | torso.Anchored = true | |
3063 | for i = 1,5 do | |
3064 | wait() | |
3065 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25) | |
3066 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25) | |
3067 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0) | |
3068 | end | |
3069 | for i = 1,5 do | |
3070 | wait() | |
3071 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08) | |
3072 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0) | |
3073 | end | |
3074 | wait(1) | |
3075 | local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso) | |
3076 | bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3077 | bodyvel.Position = torso.Position | |
3078 | for i = 1,5 do | |
3079 | wait() | |
3080 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0) | |
3081 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08) | |
3082 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0) | |
3083 | end | |
3084 | wait(2) | |
3085 | bodyVel:destroy() | |
3086 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
3087 | torso.Anchored = false | |
3088 | humanoid.PlatformStand = true | |
3089 | local bodyVel = Instance.new("BodyPosition", torso) | |
3090 | bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0) | |
3091 | bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3092 | sound2:Play() | |
3093 | ||
3094 | wait(1.2) | |
3095 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
3096 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3097 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3098 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3099 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
3100 | activu = false | |
3101 | wait(0.5) | |
3102 | bodyvel:destroy() | |
3103 | local ROW3 = function(out, trans, s, wt, t, ang, plus) | |
3104 | for i = 1, 360, 360/t do | |
3105 | local c = Instance.new("Part", game.Workspace) | |
3106 | c.FormFactor = 3 | |
3107 | c.TopSurface = 0 | |
3108 | c.BottomSurface = 0 | |
3109 | c.Size = s | |
3110 | c.Anchored = true | |
3111 | c.CanCollide = wt | |
3112 | c.Material=workspace.Base.Material | |
3113 | c.Transparency = trans | |
3114 | c.BrickColor = workspace.Base.BrickColor | |
3115 | c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
3116 | c.Locked=true | |
3117 | game.Debris:AddItem(c,25) | |
3118 | end | |
3119 | end | |
3120 | ||
3121 | ||
3122 | ||
3123 | ||
3124 | sound3:Play() | |
3125 | ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
3126 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
3127 | KABOOMZ3() | |
3128 | wait(0.1) | |
3129 | ||
3130 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
3131 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 | |
3132 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 | |
3133 | ||
3134 | ||
3135 | end | |
3136 | end | |
3137 | end | |
3138 | detect.Touched:connect(attack) | |
3139 | wait(0.1) | |
3140 | detect:destroy() | |
3141 | activu = false | |
3142 | end | |
3143 | ||
3144 | ||
3145 | ||
3146 | function hito(partoz, magn, dmg, debtim) | |
3147 | for _, guy in pairs(workspace:GetChildren()) do | |
3148 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
3149 | do | |
3150 | local humz = guy:FindFirstChild("Humanoid") | |
3151 | local hed = guy:FindFirstChild("Head") | |
3152 | humz:TakeDamage(dmg) | |
3153 | local db = Instance.new("StringValue") | |
3154 | db.Name = "alabo" | |
3155 | db.Parent = hed | |
3156 | delay(debtim, function() | |
3157 | db:Destroy() | |
3158 | end) | |
3159 | end | |
3160 | end | |
3161 | end | |
3162 | end | |
3163 | function animo(yep) | |
3164 | if yep == true then | |
3165 | anim.Parent = human | |
3166 | chr.Animate.Disabled = false | |
3167 | elseif yep == false then | |
3168 | chr.Animate.Disabled = true | |
3169 | anim.Parent = nil | |
3170 | end | |
3171 | end | |
3172 | mouse.KeyDown:connect(function(key) | |
3173 | if key == "e" then | |
3174 | rsmash() | |
3175 | end | |
3176 | if key == "t" then | |
3177 | jum() | |
3178 | end | |
3179 | if key == "r" then | |
3180 | Tele() | |
3181 | end | |
3182 | if key == "q" then | |
3183 | Stom() | |
3184 | end | |
3185 | if key == "f" then | |
3186 | HeavenSmash() | |
3187 | end | |
3188 | if key == "h" then | |
3189 | rip() | |
3190 | end | |
3191 | end) | |
3192 | tool.Equipped:connect(function() | |
3193 | selected = true | |
3194 | end) | |
3195 | tool.Unequipped:connect(function() | |
3196 | selected = false | |
3197 | end) |