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1
--[ Apexical By idk ]--
2-
if game.Players.LocalPlayer.Character.Name ~= "Dark_Eccentric" then
2+
if game.Players.LocalPlayer.Character.Name ~= "SonicSydney" then
3
	game.Players.LocalPlayer:LoadCharacter()
4
end
5
---------------------------------------------
6
local runServ = game:GetService("RunService").RenderStepped
7
8
local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
9
local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
10
local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
11
HBill.Size = UDim2.new(15,0,2.2,0)
12
HBill.Name = "Health Display"
13
HBill.StudsOffset = Vector3.new(0,4,0)
14
HBill.AlwaysOnTop = true
15
HBill.Enabled = true
16
HMain.BackgroundColor3 = Color3.new(0, 0, 0)
17
HMain.BackgroundTransparency = 1
18
HMain.Size = UDim2.new(1,0,1,0)
19
HBarBack.Parent = HMain
20
HBarBack.BackgroundColor3 = Color3.new(0,0,0)
21
HBarBack.BorderColor3 = Color3.new(0,0,0)
22
HBarBack.BorderSizePixel = 2
23
HBarBack.Position = UDim2.new(.025, 0, .55, 0)
24
HBarBack.Size = UDim2.new(.95, 0, .3, 0)
25
HBar.Parent = HBarBack
26
HBar.BackgroundColor3 = Color3.new(0, 1, 0)
27
HBar.BorderColor3 = Color3.new(0,0,0)
28
HBar.Size = UDim2.new(.5,0,1,0)
29
HHealth.BackgroundTransparency = 1
30
HHealth.Size = UDim2.new(1,0,1,0)
31
HHealth.Font = "SciFi"
32
HHealth.Text = " "
33
HHealth.TextScaled = true
34
HHealth.TextColor3 = Color3.new(255,0,0)
35
HHealth.TextStrokeColor3 = Color3.new(0,0,0)
36
HHealth.TextStrokeTransparency = 0
37
HName.Parent = HMain
38
HName.BackgroundTransparency = 1
39
HName.Size = UDim2.new(1,0,.5,0)
40
HName.Font = "SciFi"
41
HName.Text = "Apexical, The Guardian Of Void"
42
HName.TextScaled = true
43
HName.TextColor3 = BrickColor.new("Alder").Color
44
HName.TextStrokeColor3 = Color3.new(0,0,0)
45
HName.TextStrokeTransparency = 0
46
HName.TextYAlignment = "Top"
47
48
runServ:connect(function()
49
	HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
50
	HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
51
end)
52
------------------------------------
53-
Color = "Lily white"
53+
Color = "Bright red"
54-
TorsoColor = BrickColor.new("Royal purple")
54+
TorsoColor = BrickColor.new("Really red")
55
local char = game.Players.LocalPlayer.Character
56
local torso = char.Torso
57
local hum = char.Humanoid
58
local hed = char.Head
59
local root = char.HumanoidRootPart
60
--------------------------------
61
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
62
	local wld = Instance.new("Weld", wp1)
63
	wld.Part0 = wp0
64
	wld.Part1 = wp1
65
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
66
end
67
------------------------
68
function sound(id,vol,pitc)
69
	local s = Instance.new("Sound",char)
70
	s.Volume = vol
71
	s.SoundId = id
72
	s.Pitch = pitc
73
	s.Looped = true
74
	s:Play()
75
end
76
wait(.1)
77
sound("rbxassetid://469876597",10,1)
78
hed.face:Destroy()
79
----------------------------
80
pr = Instance.new("Part",hed)
81
pr.BrickColor = BrickColor.new("Really black")
82
pr.Material = "Neon"
83
pr.Reflectance = 0
84
pr.Anchored = false
85
pr.CanCollide = false
86
pr.Archivable = false
87
pr.Locked = true
88
pr.Size = Vector3.new(2,0.8,1)
89
prm = Instance.new("SpecialMesh",pr)
90
prm.MeshType = "FileMesh"
91
prm.MeshId = "rbxassetid://16952952"
92
prm.Scale = Vector3.new(1,1,1)
93
newWeld(hed, pr, 0, 0.35, 0)
94
pr.Weld.C1 = CFrame.new(0,0,0)
95
--------------------------
96
local acos = math.acos
97
local sqrt = math.sqrt
98
local Vec3 = Vector3.new
99
local fromAxisAngle = CFrame.fromAxisAngle
100
101
local function toAxisAngle(CFr)
102
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
103
        local Angle = math.acos((R00+R11+R22-1)/2)
104
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
105
        A = A == 0 and 0.00001 or A
106
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
107
        B = B == 0 and 0.00001 or B
108
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
109
        C = C == 0 and 0.00001 or C
110
        local x = (R21-R12)/sqrt(A)
111
        local y = (R02-R20)/sqrt(B)
112
        local z = (R10-R01)/sqrt(C)
113
        return Vec3(x,y,z),Angle
114
end
115
function LerpCFrame(CFrame1,CFrame2,Num)
116
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
117
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
118
end
119
function ApplyTrig(Num,Func)
120
        local Min,Max = Func(0),Func(1)
121
        local i = Func(Num)
122
        return (i-Min)/(Max-Min)
123
        --[[if Func == "sin" then
124
                return (math.sin((1-Num)*math.pi)+1)/2
125
        elseif Func == "cos" then
126
                return (math.cos((1-Num)*math.pi)+1)/2
127
        end]]
128
end
129
function Crater(Torso,Radius)
130
        Spawn(function()
131
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
132
        local Ignore = {}
133
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
134
                if v.Character ~= nil then
135
                        Ignore[#Ignore+1] = v.Character
136
                end
137
        end
138
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
139
        if Hit == nil then return end
140
        local Parts = {}
141
        for i = 1,360,10 do
142
                local P = Instance.new("Part",game.Workspace)
143
                P.Anchored = true
144
                P.FormFactor = "Custom"
145
                P.BrickColor = BrickColor.new("Really black")
146
                P.Material = "Neon"
147
                P.CanCollide = false
148
                P.TopSurface = "Smooth"
149
                P.BottomSurface = "Smooth"
150
                local Mesh = Instance.new("SpecialMesh",P)
151
                Mesh.MeshType = "Wedge"
152
				Mesh.Scale = Vector3.new(3,3,3)
153
                P.Size = Vector3.new(math.random(1,6),math.random(1,6),math.random(1,6))
154
                P.CFrame = ((CFrame.new(Pos,Pos*SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,15,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
155
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
156
                if math.random(0,5) == 0 then -- rubble
157
                        local P = Instance.new("Part",game.Workspace)
158
                        P.Anchored = true
159
                        P.FormFactor = "Custom"
160
                        P.BrickColor = BrickColor.new("Really black")
161
                        P.Material = "Neon"
162
                        P.CanCollide = false
163
                        P.TopSurface = "Smooth"
164
                        P.BottomSurface = "Smooth"
165
                        local Mesh = Instance.new("SpecialMesh",P)
166
                        Mesh.MeshType = "Wedge"
167
						Mesh.Scale = Vector3.new(3,3,3)
168
                        P.Size = Vector3.new(math.random(1,6),math.random(1,6),math.random(1,6))
169
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,15,math.random(10,20)))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
170
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
171
                end
172
        end
173
        for i = 0,1,0.05 do
174
                for i2,v in pairs(Parts) do
175
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
176
                end
177
                wait(0.02)
178
        end
179
        for i,v in pairs(Parts) do
180
                if v[1].Size.X > 2.1 then
181
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,5,0)
182
                end
183
                v[1].Anchored = false
184
        end
185
        for i = 0,1,0.05 do
186
                for i2,v in pairs(Parts) do
187
                        v[1].Transparency = i
188
                        if i == 1 then
189
                                v[1]:Destroy()
190
                        elseif i >= 0.25 then
191
                                v[1].CanCollide = false
192
                        end
193
                end
194
                wait(0.02)
195
        end
196
        Parts = nil
197
        end)
198
end
199
-------------------------------
200
local runDummyScript = function(f,scri)
201
local oldenv = getfenv(f)
202
local newenv = setmetatable({}, {
203
__index = function(_, k)
204
if k:lower() == 'script' then
205
return scri
206
else
207
return oldenv[k]
208
end
209
end
210
})
211
setfenv(f, newenv)
212
ypcall(function() f() end)
213
end
214
cors = {}
215
mas = Instance.new("Model",game:GetService("Lighting")) 
216
mas.Name = "CompiledModel"
217
o1 = Instance.new("Model")
218
o2 = Instance.new("Part")
219
o3 = Instance.new("SpecialMesh")
220
o4 = Instance.new("Weld")
221
o5 = Instance.new("Part")
222
o6 = Instance.new("SpecialMesh")
223
o7 = Instance.new("Weld")
224
o8 = Instance.new("Part")
225
o9 = Instance.new("SpecialMesh")
226
o10 = Instance.new("Weld")
227
o11 = Instance.new("Part")
228
o12 = Instance.new("SpecialMesh")
229
o13 = Instance.new("Weld")
230
o14 = Instance.new("Part")
231
o15 = Instance.new("SpecialMesh")
232
o16 = Instance.new("Weld")
233
o17 = Instance.new("Part")
234
o18 = Instance.new("SpecialMesh")
235
o19 = Instance.new("Weld")
236
o20 = Instance.new("Part")
237
o21 = Instance.new("SpecialMesh")
238
o22 = Instance.new("Weld")
239
o23 = Instance.new("Part")
240
o24 = Instance.new("SpecialMesh")
241
o25 = Instance.new("Weld")
242
o26 = Instance.new("Part")
243
o27 = Instance.new("SpecialMesh")
244
o28 = Instance.new("Weld")
245
o29 = Instance.new("Part")
246
o30 = Instance.new("SpecialMesh")
247
o31 = Instance.new("Weld")
248
o32 = Instance.new("Part")
249
o33 = Instance.new("SpecialMesh")
250
o34 = Instance.new("Weld")
251
o35 = Instance.new("Part")
252
o36 = Instance.new("SpecialMesh")
253
o37 = Instance.new("Weld")
254
o38 = Instance.new("Part")
255
o39 = Instance.new("SpecialMesh")
256
o40 = Instance.new("Weld")
257
o41 = Instance.new("Part")
258
o42 = Instance.new("SpecialMesh")
259
o43 = Instance.new("Weld")
260
o44 = Instance.new("Part")
261
o45 = Instance.new("SpecialMesh")
262
o46 = Instance.new("Weld")
263
o47 = Instance.new("Part")
264
o48 = Instance.new("SpecialMesh")
265
o49 = Instance.new("Weld")
266
o50 = Instance.new("Part")
267
o51 = Instance.new("SpecialMesh")
268
o52 = Instance.new("Weld")
269
o53 = Instance.new("Part")
270
o54 = Instance.new("SpecialMesh")
271
o55 = Instance.new("Weld")
272
o56 = Instance.new("Part")
273
o57 = Instance.new("SpecialMesh")
274
o58 = Instance.new("Weld")
275
o59 = Instance.new("Part")
276
o60 = Instance.new("SpecialMesh")
277
o61 = Instance.new("Weld")
278
o62 = Instance.new("Part")
279
o63 = Instance.new("SpecialMesh")
280
o64 = Instance.new("Part")
281
o65 = Instance.new("SpecialMesh")
282
o66 = Instance.new("Weld")
283
o67 = Instance.new("Part")
284
o68 = Instance.new("SpecialMesh")
285
o69 = Instance.new("Weld")
286
o70 = Instance.new("Part")
287
o71 = Instance.new("SpecialMesh")
288
o72 = Instance.new("Weld")
289
o73 = Instance.new("Part")
290
o74 = Instance.new("SpecialMesh")
291
o75 = Instance.new("Weld")
292
o76 = Instance.new("Part")
293
o77 = Instance.new("SpecialMesh")
294
o78 = Instance.new("Weld")
295
o79 = Instance.new("Part")
296
o80 = Instance.new("SpecialMesh")
297
o81 = Instance.new("Weld")
298
o82 = Instance.new("Part")
299
o83 = Instance.new("SpecialMesh")
300
o84 = Instance.new("Weld")
301
o85 = Instance.new("Part")
302
o86 = Instance.new("SpecialMesh")
303
o87 = Instance.new("Weld")
304
o88 = Instance.new("Part")
305
o89 = Instance.new("SpecialMesh")
306
o90 = Instance.new("Weld")
307
o91 = Instance.new("Part")
308
o92 = Instance.new("SpecialMesh")
309
o93 = Instance.new("Weld")
310
o94 = Instance.new("Part")
311
o95 = Instance.new("SpecialMesh")
312
o96 = Instance.new("Weld")
313
o97 = Instance.new("Part")
314
o98 = Instance.new("SpecialMesh")
315
o99 = Instance.new("Part")
316
o100 = Instance.new("SpecialMesh")
317
o101 = Instance.new("Weld")
318
o102 = Instance.new("Part")
319
o103 = Instance.new("SpecialMesh")
320
o104 = Instance.new("Weld")
321
o105 = Instance.new("Part")
322
o106 = Instance.new("SpecialMesh")
323
o107 = Instance.new("Weld")
324
o108 = Instance.new("Part")
325
o109 = Instance.new("SpecialMesh")
326
o110 = Instance.new("Weld")
327
o111 = Instance.new("Part")
328
o112 = Instance.new("SpecialMesh")
329
o113 = Instance.new("Weld")
330
o114 = Instance.new("Part")
331
o115 = Instance.new("SpecialMesh")
332
o116 = Instance.new("Weld")
333
o117 = Instance.new("Part")
334
o118 = Instance.new("SpecialMesh")
335
o119 = Instance.new("Weld")
336
o120 = Instance.new("Part")
337
o121 = Instance.new("SpecialMesh")
338
o122 = Instance.new("Weld")
339
o123 = Instance.new("Part")
340
o124 = Instance.new("SpecialMesh")
341
o125 = Instance.new("Weld")
342
o126 = Instance.new("Part")
343
o127 = Instance.new("SpecialMesh")
344
o128 = Instance.new("Weld")
345
o129 = Instance.new("Part")
346
o130 = Instance.new("SpecialMesh")
347
o131 = Instance.new("Weld")
348
o132 = Instance.new("Part")
349
o133 = Instance.new("SpecialMesh")
350
o134 = Instance.new("Weld")
351
o135 = Instance.new("Part")
352
o136 = Instance.new("SpecialMesh")
353
o137 = Instance.new("Weld")
354
o1.Parent = mas
355
o2.Parent = o1
356
o2.Material = Enum.Material.SmoothPlastic
357
o2.BrickColor = BrickColor.new("Really black")
358
o2.Position = Vector3.new(-23.8434238, 42.6453896, 50.8714409)
359
o2.Rotation = Vector3.new(89.0033264, -64.9995728, -89.9969177)
360
o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
361
o2.CFrame = CFrame.new(-23.8434238, 42.6453896, 50.8714409, 2.27545897e-005, 0.422625184, -0.906304598, -0.0174431819, -0.906166553, -0.422561228, -0.999847889, 0.0158184618, 0.0073513058)
362
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
363
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
364
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
365
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
366
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
367
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
368
o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
369
o2.Position = Vector3.new(-23.8434238, 42.6453896, 50.8714409)
370
o3.Parent = o2
371
o3.Scale = Vector3.new(0.75, 1, 0.25)
372
o3.MeshType = Enum.MeshType.Brick
373
o4.Name = "Joint"
374
o4.Parent = o2
375
o4.C0 = CFrame.new(0.000146865845, 0.811145782, -0.261581421, -1, 2.27545897e-005, 5.18262386e-005, -3.734231e-005, 0.422625184, -0.906304538, -4.2527914e-005, -0.906304598, -0.422625154)
376
o4.Part0 = o2
377
o4.Part1 = o62
378
o5.Parent = o1
379
o5.Material = Enum.Material.SmoothPlastic
380
o5.BrickColor = BrickColor.new("Really black")
381
o5.Position = Vector3.new(-23.2634468, 42.3434563, 50.1944122)
382
o5.Rotation = Vector3.new(168.997009, 90, 0)
383
o5.Size = Vector3.new(0.200000003, 0.5, 0.5)
384
o5.CFrame = CFrame.new(-23.2634468, 42.3434563, 50.1944122, 2.82172223e-005, -7.08219522e-006, 1, 0.190860167, -0.981617212, -1.23375485e-005, 0.981617212, 0.190860167, -2.63468046e-005)
385
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
386
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
387
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
388
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
389
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
390
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
391
o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
392
o5.Position = Vector3.new(-23.2634468, 42.3434563, 50.1944122)
393
o6.Parent = o5
394
o6.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
395
o6.MeshType = Enum.MeshType.Brick
396
o7.Name = "Joint"
397
o7.Parent = o5
398
o7.C0 = CFrame.new(0.613582611, 0.447910309, -0.000107645988, 0.984806061, 2.82172223e-005, 0.173657551, 0.173657551, -7.08219522e-006, -0.984806061, -2.65586168e-005, 1, -1.1874723e-005)
399
o7.Part0 = o5
400
o7.Part1 = o62
401
o8.Parent = o1
402
o8.Material = Enum.Material.SmoothPlastic
403
o8.BrickColor = BrickColor.new("Really black")
404
o8.Position = Vector3.new(-23.2634945, 41.4457779, 50.8923683)
405
o8.Rotation = Vector3.new(178.998108, -90, 0)
406
o8.Size = Vector3.new(1, 0.200000003, 1)
407
o8.CFrame = CFrame.new(-23.2634945, 41.4457779, 50.8923683, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
408
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
409
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
410
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
411
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
412
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
413
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
414
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
415
o8.Position = Vector3.new(-23.2634945, 41.4457779, 50.8923683)
416
o9.Parent = o8
417
o9.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
418
o9.MeshType = Enum.MeshType.Brick
419
o10.Name = "Joint"
420
o10.Parent = o8
421
o10.C0 = CFrame.new(0.000106811523, -0.575202942, 1.43051147e-006, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
422
o10.Part0 = o8
423
o10.Part1 = o62
424
o11.Parent = o1
425
o11.Material = Enum.Material.SmoothPlastic
426
o11.BrickColor = BrickColor.new("Really black")
427
o11.Position = Vector3.new(-23.7136192, 42.4930992, 50.7488251)
428
o11.Rotation = Vector3.new(159.001205, -90, 0)
429
o11.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
430
o11.CFrame = CFrame.new(-23.7136192, 42.4930992, 50.7488251, -2.35131483e-005, -1.07937717e-006, -1, -0.35834837, -0.933588028, 9.43359282e-006, -0.933588028, 0.35834837, 2.15647997e-005)
431
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
432
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
433
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
434
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
435
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
436
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
437
o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
438
o11.Position = Vector3.new(-23.7136192, 42.4930992, 50.7488251)
439
o12.Parent = o11
440
o12.Scale = Vector3.new(0.5, 1.01999998, 1.01999998)
441
o12.MeshType = Enum.MeshType.Brick
442
o13.Name = "Joint"
443
o13.Parent = o11
444
o13.C0 = CFrame.new(0.0446853638, 0.488643646, -0.450080663, -0.939714372, -2.35131483e-005, -0.3419604, 0.3419604, -1.07937717e-006, -0.939714372, 2.17265406e-005, -1, 9.05487195e-006)
445
o13.Part0 = o11
446
o13.Part1 = o62
447
o14.Parent = o1
448
o14.Material = Enum.Material.Neon
449
o14.BrickColor = BrickColor.new(Color)
450
o14.Position = Vector3.new(-23.2635403, 42.4654274, 50.5745277)
451
o14.Rotation = Vector3.new(149.003174, -90, 0)
452
o14.Size = Vector3.new(0.5, 0.200000003, 1)
453
o14.CFrame = CFrame.new(-23.2635403, 42.4654274, 50.5745277, -9.58364308e-006, 1.12137068e-005, -1, -0.514990509, -0.857195854, -4.6768555e-006, -0.857195854, 0.514990509, 1.3990013e-005)
454
o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
455
o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
456
o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
457
o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
458
o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
459
o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
460
o14.Color = Color3.new(0.239216, 0.0823529, 0.521569)
461
o14.Position = Vector3.new(-23.2635403, 42.4654274, 50.5745277)
462
o15.Parent = o14
463
o15.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
464
o15.MeshType = Enum.MeshType.Brick
465
o16.Name = "Joint"
466
o16.Parent = o14
467
o16.C0 = CFrame.new(-0.0348052979, 0.539505005, 6.61611557e-006, -0.866074383, -9.58364308e-006, -0.499915063, 0.499915063, 1.12137068e-005, -0.866074383, 1.39060494e-005, -1, -4.92089475e-006)
468
o16.Part0 = o14
469
o16.Part1 = o62
470
o17.Parent = o1
471
o17.Material = Enum.Material.SmoothPlastic
472
o17.BrickColor = BrickColor.new("Really black")
473
o17.Position = Vector3.new(-23.2635174, 42.9455719, 50.8664246)
474
o17.Rotation = Vector3.new(178.998108, -90, 0)
475
o17.Size = Vector3.new(0.75, 0.200000003, 0.75)
476
o17.CFrame = CFrame.new(-23.2635174, 42.9455719, 50.8664246, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
477
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
478
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
479
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
480
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
481
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
482
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
483
o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
484
o17.Position = Vector3.new(-23.2635174, 42.9455719, 50.8664246)
485
o18.Parent = o17
486
o18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
487
o18.MeshType = Enum.MeshType.Brick
488
o19.Name = "Joint"
489
o19.Parent = o17
490
o19.C0 = CFrame.new(0.000394821167, 0.924816132, 9.39965248e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
491
o19.Part0 = o17
492
o19.Part1 = o62
493
o20.Parent = o1
494
o20.Material = Enum.Material.SmoothPlastic
495
o20.BrickColor = BrickColor.new("Really black")
496
o20.Position = Vector3.new(-23.2635384, 42.6350021, 51.4473877)
497
o20.Rotation = Vector3.new(178.998108, -90, 0)
498
o20.Size = Vector3.new(0.200000003, 0.5, 0.5)
499
o20.CFrame = CFrame.new(-23.2635384, 42.6350021, 51.4473877, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
500
o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
501
o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
502
o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
503
o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
504
o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
505
o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
506
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
507
o20.Position = Vector3.new(-23.2635384, 42.6350021, 51.4473877)
508
o21.Parent = o20
509
o21.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
510
o21.MeshType = Enum.MeshType.Brick
511
o22.Name = "Joint"
512
o22.Parent = o20
513
o22.C0 = CFrame.new(0.575836182, 0.604137421, 3.02195549e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
514
o22.Part0 = o20
515
o22.Part1 = o62
516
o23.Parent = o1
517
o23.Material = Enum.Material.SmoothPlastic
518
o23.BrickColor = BrickColor.new("Really black")
519
o23.Position = Vector3.new(-23.2634678, 41.9757919, 51.7791214)
520
o23.Rotation = Vector3.new(-161.001175, -90, 0)
521
o23.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
522
o23.CFrame = CFrame.new(-23.2634678, 41.9757919, 51.7791214, -3.96821742e-005, 3.91304311e-005, -1, 0.325548738, -0.945525229, -4.99173002e-005, -0.945525229, -0.325548738, 2.4781637e-005)
523
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
524
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
525
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
526
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
527
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
528
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
529
o23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
530
o23.Position = Vector3.new(-23.2634678, 41.9757919, 51.7791214)
531
o24.Parent = o23
532
o24.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
533
o24.MeshType = Enum.MeshType.Brick
534
o25.Name = "Joint"
535
o25.Parent = o23
536
o25.C0 = CFrame.new(0.86274147, 0.249351501, 4.73856926e-005, -0.939684987, -3.96821742e-005, 0.342040867, -0.342040867, 3.91304311e-005, -0.939684987, 2.39045403e-005, -1, -5.03432129e-005)
537
o25.Part0 = o23
538
o25.Part1 = o62
539
o26.Parent = o1
540
o26.Material = Enum.Material.SmoothPlastic
541
o26.BrickColor = BrickColor.new("Really black")
542
o26.Position = Vector3.new(-23.2635098, 42.5673676, 50.1311073)
543
o26.Rotation = Vector3.new(178.999039, 90, 0)
544
o26.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
545
o26.CFrame = CFrame.new(-23.2635098, 42.5673676, 50.1311073, 3.25788897e-005, 3.15010293e-005, 1, 0.0174690466, -0.999847472, 3.09271018e-005, 0.999847472, 0.0174690466, -3.31242118e-005)
546
o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
547
o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
548
o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
549
o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
550
o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
551
o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
552
o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
553
o26.Position = Vector3.new(-23.2635098, 42.5673676, 50.1311073)
554
o27.Parent = o26
555
o27.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
556
o27.MeshType = Enum.MeshType.Brick
557
o28.Name = "Joint"
558
o28.Parent = o26
559
o28.C0 = CFrame.new(0.74143219, 0.559516907, -7.23004341e-005, 1, 3.25788897e-005, -2.59578228e-005, -2.59578228e-005, 3.15010293e-005, -1, -3.25780711e-005, 1, 3.15018769e-005)
560
o28.Part0 = o26
561
o28.Part1 = o62
562
o29.Parent = o1
563
o29.Material = Enum.Material.SmoothPlastic
564
o29.BrickColor = BrickColor.new("Really black")
565
o29.Position = Vector3.new(-23.263525, 41.5243263, 50.2620277)
566
o29.Rotation = Vector3.new(143.998444, 90, 0)
567
o29.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
568
o29.CFrame = CFrame.new(-23.263525, 41.5243263, 50.2620277, 1.65196052e-005, 2.78293974e-005, 1, 0.587807119, -0.809001148, 1.28036736e-005, 0.809001148, 0.587807119, -2.97226998e-005)
569
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
570
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
571
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
572
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
573
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
574
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
575
o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
576
o29.Position = Vector3.new(-23.263525, 41.5243263, 50.2620277)
577
o30.Parent = o29
578
o30.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
579
o30.MeshType = Enum.MeshType.Brick
580
o31.Name = "Joint"
581
o31.Parent = o29
582
o31.C0 = CFrame.new(0.793605804, -0.0371780396, -2.66432762e-005, 0.819160998, 1.65196052e-005, 0.573563635, 0.573563635, 2.78293974e-005, -0.819160998, -2.94941492e-005, 1, 1.33217118e-005)
583
o31.Part0 = o29
584
o31.Part1 = o62
585
o32.Parent = o1
586
o32.Material = Enum.Material.SmoothPlastic
587
o32.BrickColor = BrickColor.new("Really black")
588
o32.Position = Vector3.new(-23.2636051, 42.3833504, 51.351902)
589
o32.Rotation = Vector3.new(159.001205, -90, 0)
590
o32.Size = Vector3.new(0.200000003, 0.450000018, 1)
591
o32.CFrame = CFrame.new(-23.2636051, 42.3833504, 51.351902, -2.35131483e-005, -1.07937717e-006, -1, -0.35834837, -0.933588028, 9.43359282e-006, -0.933588028, 0.35834837, 2.15647997e-005)
592
o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
593
o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
594
o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
595
o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
596
o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
597
o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
598
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
599
o32.Position = Vector3.new(-23.2636051, 42.3833504, 51.351902)
600
o33.Parent = o32
601
o33.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
602
o33.MeshType = Enum.MeshType.Brick
603
o34.Name = "Joint"
604
o34.Parent = o32
605
o34.C0 = CFrame.new(0.568393707, 0.170072556, -7.79628754e-005, -0.939714372, -2.35131483e-005, -0.3419604, 0.3419604, -1.07937717e-006, -0.939714372, 2.17265406e-005, -1, 9.05487195e-006)
606
o34.Part0 = o32
607
o34.Part1 = o62
608
o35.Parent = o1
609
o35.Material = Enum.Material.SmoothPlastic
610
o35.BrickColor = BrickColor.new("Really black")
611
o35.Position = Vector3.new(-23.2634563, 42.6149406, 50.2896194)
612
o35.Rotation = Vector3.new(178.999039, 90, 0)
613
o35.Size = Vector3.new(0.200000003, 0.5, 0.5)
614
o35.CFrame = CFrame.new(-23.2634563, 42.6149406, 50.2896194, 3.25788897e-005, 3.15010293e-005, 1, 0.0174690466, -0.999847472, 3.09271018e-005, 0.999847472, 0.0174690466, -3.31242118e-005)
615
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
616
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
617
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
618
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
619
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
620
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
621
o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
622
o35.Position = Vector3.new(-23.2634563, 42.6149406, 50.2896194)
623
o36.Parent = o35
624
o36.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
625
o36.MeshType = Enum.MeshType.Brick
626
o37.Name = "Joint"
627
o37.Parent = o35
628
o37.C0 = CFrame.new(0.582113266, 0.604312897, -0.000121176243, 1, 3.25788897e-005, -2.59578228e-005, -2.59578228e-005, 3.15010293e-005, -1, -3.25780711e-005, 1, 3.15018769e-005)
629
o37.Part0 = o35
630
o37.Part1 = o62
631
o38.Parent = o1
632
o38.Material = Enum.Material.Neon
633
o38.BrickColor = BrickColor.new(Color)
634
o38.Position = Vector3.new(-23.263504, 42.5994148, 50.8993721)
635
o38.Rotation = Vector3.new(168.999802, -90, 0)
636
o38.Size = Vector3.new(0.25, 0.200000003, 1)
637
o38.CFrame = CFrame.new(-23.263504, 42.5994148, 50.8993721, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
638
o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
639
o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
640
o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
641
o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
642
o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
643
o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
644
o38.Color = Color3.new(0.239216, 0.0823529, 0.521569)
645
o38.Position = Vector3.new(-23.263504, 42.5994148, 50.8993721)
646
o39.Parent = o38
647
o39.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
648
o39.MeshType = Enum.MeshType.Brick
649
o40.Name = "Joint"
650
o40.Parent = o38
651
o40.C0 = CFrame.new(0.127243042, 0.564620972, 5.90085983e-005, -0.984814525, -2.81489702e-005, -0.173609674, 0.173609674, 4.55080772e-005, -0.984814525, 3.56221608e-005, -1, -3.99300843e-005)
652
o40.Part0 = o38
653
o40.Part1 = o62
654
o41.Parent = o1
655
o41.Material = Enum.Material.SmoothPlastic
656
o41.BrickColor = BrickColor.new("Really black")
657
o41.Position = Vector3.new(-23.2634964, 42.5932083, 51.6231728)
658
o41.Rotation = Vector3.new(178.998108, -90, 0)
659
o41.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
660
o41.CFrame = CFrame.new(-23.2634964, 42.5932083, 51.6231728, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
661
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
662
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
663
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
664
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
665
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
666
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
667
o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
668
o41.Position = Vector3.new(-23.2634964, 42.5932083, 51.6231728)
669
o42.Parent = o41
670
o42.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
671
o42.MeshType = Enum.MeshType.Brick
672
o43.Name = "Joint"
673
o43.Parent = o41
674
o43.C0 = CFrame.new(0.750865936, 0.559276581, 6.35385513e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
675
o43.Part0 = o41
676
o43.Part1 = o62
677
o44.Parent = o1
678
o44.Material = Enum.Material.SmoothPlastic
679
o44.BrickColor = BrickColor.new("Really black")
680
o44.Position = Vector3.new(-23.2636471, 42.5204964, 50.8737259)
681
o44.Rotation = Vector3.new(178.998108, -90, 0)
682
o44.Size = Vector3.new(1, 1, 1)
683
o44.CFrame = CFrame.new(-23.2636471, 42.5204964, 50.8737259, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
684
o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
685
o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
686
o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
687
o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
688
o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
689
o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
690
o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
691
o44.Position = Vector3.new(-23.2636471, 42.5204964, 50.8737259)
692
o45.Parent = o44
693
o45.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
694
o45.MeshType = Enum.MeshType.Brick
695
o46.Name = "Joint"
696
o46.Parent = o44
697
o46.C0 = CFrame.new(0.000261306763, 0.499679565, -6.71744347e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
698
o46.Part0 = o44
699
o46.Part1 = o62
700
o47.Parent = o1
701
o47.Material = Enum.Material.SmoothPlastic
702
o47.BrickColor = BrickColor.new("Really black")
703
o47.Position = Vector3.new(-23.2634411, 42.7946434, 50.2559624)
704
o47.Rotation = Vector3.new(173.995239, 90, 0)
705
o47.Size = Vector3.new(0.200000003, 0.5, 0.5)
706
o47.CFrame = CFrame.new(-23.2634411, 42.7946434, 50.2559624, 3.04488858e-005, -3.5903664e-005, 1, 0.104611248, -0.994513214, -3.88919616e-005, 0.994513214, 0.104611248, -2.65258932e-005)
707
o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
708
o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
709
o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
710
o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
711
o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
712
o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
713
o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
714
o47.Position = Vector3.new(-23.2634411, 42.7946434, 50.2559624)
715
o48.Parent = o47
716
o48.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
717
o48.MeshType = Enum.MeshType.Brick
718
o49.Name = "Joint"
719
o49.Parent = o47
720
o49.C0 = CFrame.new(0.541858673, 0.835021973, -8.47578049e-005, 0.996191144, 3.04488858e-005, 0.0871962309, 0.0871962309, -3.5903664e-005, -0.996191144, -2.72022462e-005, 1, -3.84219384e-005)
721
o49.Part0 = o47
722
o49.Part1 = o62
723
o50.Parent = o1
724
o50.Material = Enum.Material.SmoothPlastic
725
o50.BrickColor = BrickColor.new("Really black")
726
o50.Position = Vector3.new(-23.9326096, 43.1452713, 50.8626938)
727
o50.Rotation = Vector3.new(88.9874649, 85.0000916, -89.9860382)
728
o50.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
729
o50.CFrame = CFrame.new(-23.9326096, 43.1452713, 50.8626938, 2.12452269e-005, 0.0871550962, 0.996194839, -0.0174284335, 0.996043622, -0.0871414989, -0.999848306, -0.0173602831, 0.00154013559)
730
o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
731
o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
732
o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
733
o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
734
o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
735
o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
736
o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
737
o50.Position = Vector3.new(-23.9326096, 43.1452713, 50.8626938)
738
o51.Parent = o50
739
o51.Scale = Vector3.new(0.5, 1, 0.200000003)
740
o51.MeshType = Enum.MeshType.Wedge
741
o52.Name = "Joint"
742
o52.Parent = o50
743
o52.C0 = CFrame.new(0.000104904175, -1.06195831, 0.76453352, -1.00000012, 2.12452269e-005, 6.65783882e-005, 6.81579113e-005, 0.0871550962, 0.996194839, 1.53593719e-005, 0.996194839, -0.0871551037)
744
o52.Part0 = o50
745
o52.Part1 = o62
746
o53.Parent = o1
747
o53.Material = Enum.Material.SmoothPlastic
748
o53.BrickColor = BrickColor.new("Really black")
749
o53.Position = Vector3.new(-23.2636929, 42.1042938, 51.3806763)
750
o53.Rotation = Vector3.new(-155.998672, -90, 0)
751
o53.Size = Vector3.new(0.200000003, 0.300000012, 1)
752
o53.CFrame = CFrame.new(-23.2636929, 42.1042938, 51.3806763, -4.10592256e-005, -1.88125086e-005, -1, 0.406757951, -0.913536012, 4.84734073e-007, -0.913536012, -0.406757951, 4.51612214e-005)
753
o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
754
o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
755
o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
756
o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
757
o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
758
o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
759
o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
760
o53.Position = Vector3.new(-23.2636929, 42.1042938, 51.3806763)
761
o54.Parent = o53
762
o54.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
763
o54.MeshType = Enum.MeshType.Brick
764
o55.Name = "Joint"
765
o55.Parent = o53
766
o55.C0 = CFrame.new(0.421449661, 0.278949738, -0.000176012516, -0.906279922, -4.10592256e-005, 0.422677994, -0.422677994, -1.88125086e-005, -0.906279922, 4.51627857e-005, -1, -3.05435606e-007)
767
o55.Part0 = o53
768
o55.Part1 = o62
769
o56.Parent = o1
770
o56.Material = Enum.Material.Neon
771
o56.BrickColor = BrickColor.new(Color)
772
o56.Position = Vector3.new(-23.2636318, 42.1153641, 50.5805206)
773
o56.Rotation = Vector3.new(149.003174, -90, 0)
774
o56.Size = Vector3.new(0.5, 0.200000003, 1)
775
o56.CFrame = CFrame.new(-23.2636318, 42.1153641, 50.5805206, -9.58364308e-006, 1.12137068e-005, -1, -0.514990509, -0.857195854, -4.6768555e-006, -0.857195854, 0.514990509, 1.3990013e-005)
776
o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
777
o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
778
o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
779
o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
780
o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
781
o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
782
o56.Color = Color3.new(0.239216, 0.0823529, 0.521569)
783
o56.Position = Vector3.new(-23.2636318, 42.1153641, 50.5805206)
784
o57.Parent = o56
785
o57.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
786
o57.MeshType = Enum.MeshType.Brick
787
o58.Name = "Joint"
788
o58.Parent = o56
789
o58.C0 = CFrame.new(-0.209945679, 0.236347198, -8.73208046e-005, -0.866074383, -9.58364308e-006, -0.499915063, 0.499915063, 1.12137068e-005, -0.866074383, 1.39060494e-005, -1, -4.92089475e-006)
790
o58.Part0 = o56
791
o58.Part1 = o62
792
o59.Parent = o1
793
o59.Material = Enum.Material.SmoothPlastic
794
o59.BrickColor = BrickColor.new("Really black")
795
o59.Position = Vector3.new(-23.263567, 42.8268166, 51.5441017)
796
o59.Rotation = Vector3.new(168.999802, -90, 0)
797
o59.Size = Vector3.new(0.200000003, 0.5, 0.5)
798
o59.CFrame = CFrame.new(-23.263567, 42.8268166, 51.5441017, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
799
o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
800
o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
801
o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
802
o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
803
o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
804
o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
805
o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
806
o59.Position = Vector3.new(-23.263567, 42.8268166, 51.5441017)
807
o60.Parent = o59
808
o60.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
809
o60.MeshType = Enum.MeshType.Brick
810
o61.Name = "Joint"
811
o61.Parent = o59
812
o61.C0 = CFrame.new(0.803520203, 0.664821625, -1.94907188e-005, -0.984814525, -2.81489702e-005, -0.173609674, 0.173609674, 4.55080772e-005, -0.984814525, 3.56221608e-005, -1, -3.99300843e-005)
813
o61.Part0 = o59
814
o61.Part1 = o62
815
o62.Name = "Handle"
816
o62.Parent = o1
817
o62.Material = Enum.Material.SmoothPlastic
818
o62.BrickColor = BrickColor.new("Institutional white")
819
o62.Position = Vector3.new(-23.2635403, 42.0208893, 50.8822021)
820
o62.Rotation = Vector3.new(-91.0024414, 0, -90)
821
o62.Size = Vector3.new(1, 1, 2)
822
o62.CFrame = CFrame.new(-23.2635403, 42.0208893, 50.8822021, 0, 1, 0, 0.0174950007, 0, 0.999846995, 0.999846995, 0, -0.0174950007)
823
o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
824
o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
825
o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
826
o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
827
o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
828
o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
829
o62.Color = Color3.new(0.972549, 0.972549, 0.972549)
830
o62.Position = Vector3.new(-23.2635403, 42.0208893, 50.8822021)
831
o63.Parent = o62
832
o63.MeshId = "rbxasset://fonts/torso.mesh"
833
o63.Scale = Vector3.new(0.5, 0.5, 2)
834
o63.MeshType = Enum.MeshType.FileMesh
835
o64.Parent = o1
836
o64.Material = Enum.Material.SmoothPlastic
837
o64.BrickColor = BrickColor.new("Really black")
838
o64.Position = Vector3.new(-23.2635918, 41.220623, 50.8963127)
839
o64.Rotation = Vector3.new(178.998108, -90, 0)
840
o64.Size = Vector3.new(1, 0.200000003, 1)
841
o64.CFrame = CFrame.new(-23.2635918, 41.220623, 50.8963127, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
842
o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
843
o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
844
o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
845
o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
846
o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
847
o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
848
o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
849
o64.Position = Vector3.new(-23.2635918, 41.220623, 50.8963127)
850
o65.Parent = o64
851
o65.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
852
o65.MeshType = Enum.MeshType.Brick
853
o66.Name = "Joint"
854
o66.Parent = o64
855
o66.C0 = CFrame.new(0.000116348267, -0.800392151, -0.000113606453, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
856
o66.Part0 = o64
857
o66.Part1 = o62
858
o67.Parent = o1
859
o67.Material = Enum.Material.SmoothPlastic
860
o67.BrickColor = BrickColor.new("Really black")
861
o67.Position = Vector3.new(-23.2636127, 42.8031693, 50.1860085)
862
o67.Rotation = Vector3.new(-171.004532, 90, 0)
863
o67.Size = Vector3.new(0.200000003, 0.5, 0.5)
864
o67.CFrame = CFrame.new(-23.2636127, 42.8031693, 50.1860085, 3.6488942e-005, -1.60602231e-005, 1, -0.15635626, -0.98770076, -1.01574242e-005, 0.98770076, -0.15635626, -3.85512722e-005)
865
o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
866
o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
867
o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
868
o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
869
o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
870
o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
871
o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
872
o67.Position = Vector3.new(-23.2636127, 42.8031693, 50.1860085)
873
o68.Parent = o67
874
o68.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
875
o68.MeshType = Enum.MeshType.Brick
876
o69.Name = "Joint"
877
o69.Parent = o67
878
o69.C0 = CFrame.new(0.80994606, 0.663803101, 5.29885292e-005, 0.984814107, 3.6488942e-005, -0.173612148, -0.173612148, -1.60602231e-005, -0.984814107, -3.87230757e-005, 1, -9.48141496e-006)
879
o69.Part0 = o67
880
o69.Part1 = o62
881
o70.Parent = o1
882
o70.Material = Enum.Material.SmoothPlastic
883
o70.BrickColor = BrickColor.new("Really black")
884
o70.Position = Vector3.new(-23.7137241, 42.7939491, 50.7689018)
885
o70.Rotation = Vector3.new(-161.001175, -90, 0)
886
o70.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
887
o70.CFrame = CFrame.new(-23.7137241, 42.7939491, 50.7689018, -3.96821742e-005, 3.91304311e-005, -1, 0.325548738, -0.945525229, -4.99173002e-005, -0.945525229, -0.325548738, 2.4781637e-005)
888
o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
889
o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
890
o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
891
o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
892
o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
893
o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
894
o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
895
o70.Position = Vector3.new(-23.7137241, 42.7939491, 50.7689018)
896
o71.Parent = o70
897
o71.Scale = Vector3.new(0.349999994, 1.01999998, 1.01999998)
898
o71.MeshType = Enum.MeshType.Brick
899
o72.Name = "Joint"
900
o72.Parent = o70
901
o72.C0 = CFrame.new(-0.35881424, 0.694080353, -0.450142205, -0.939684987, -3.96821742e-005, 0.342040867, -0.342040867, 3.91304311e-005, -0.939684987, 2.39045403e-005, -1, -5.03432129e-005)
902
o72.Part0 = o70
903
o72.Part1 = o62
904
o73.Parent = o1
905
o73.Material = Enum.Material.Neon
906
o73.BrickColor = BrickColor.new(Color)
907
o73.Position = Vector3.new(-23.2634888, 42.2496109, 50.9053421)
908
o73.Rotation = Vector3.new(168.999802, -90, 0)
909
o73.Size = Vector3.new(0.25, 0.200000003, 1)
910
o73.CFrame = CFrame.new(-23.2634888, 42.2496109, 50.9053421, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
911
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
912
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
913
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
914
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
915
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
916
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
917
o73.Color = Color3.new(0.239216, 0.0823529, 0.521569)
918
o73.Position = Vector3.new(-23.2634888, 42.2496109, 50.9053421)
919
o74.Parent = o73
920
o74.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
921
o74.MeshType = Enum.MeshType.Brick
922
o75.Name = "Joint"
923
o75.Parent = o73
924
o75.C0 = CFrame.new(0.0663566589, 0.220104218, 5.97834587e-005, -0.984814525, -2.81489702e-005, -0.173609674, 0.173609674, 4.55080772e-005, -0.984814525, 3.56221608e-005, -1, -3.99300843e-005)
925
o75.Part0 = o73
926
o75.Part1 = o62
927
o76.Parent = o1
928
o76.Material = Enum.Material.SmoothPlastic
929
o76.BrickColor = BrickColor.new("Really black")
930
o76.Position = Vector3.new(-23.2635231, 42.8820877, 50.1011009)
931
o76.Rotation = Vector3.new(8.99760151, 0.00218583737, 179.998657)
932
o76.Size = Vector3.new(0.200000003, 1, 0.200000003)
933
o76.CFrame = CFrame.new(-23.2635231, 42.8820877, 50.1011009, -1, -2.35977204e-005, 3.81500577e-005, 1.7340948e-005, -0.987694919, -0.156393111, 4.13711423e-005, -0.156393111, 0.987694919)
934
o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
935
o76.Position = Vector3.new(-23.2635231, 42.8820877, 50.1011009)
936
o77.Parent = o76
937
o77.MeshId = "http://www.roblox.com/Asset/?id=9756362"
938
o77.Scale = Vector3.new(0.100000001, 1.5, 0.349999994)
939
o77.MeshType = Enum.MeshType.FileMesh
940
o78.Name = "Joint"
941
o78.Parent = o76
942
o78.C0 = CFrame.new(3.439188e-005, 0.728443146, 0.906176567, 4.16681869e-005, -1, 1.66145055e-005, -0.173648894, -2.35977204e-005, -0.984807611, 0.984807611, 3.81500577e-005, -0.173648894)
943
o78.Part0 = o76
944
o78.Part1 = o62
945
o79.Parent = o1
946
o79.Material = Enum.Material.SmoothPlastic
947
o79.BrickColor = BrickColor.new("Really black")
948
o79.Position = Vector3.new(-23.2636013, 42.9092102, 51.6420097)
949
o79.Rotation = Vector3.new(168.995499, -0.000736253336, -0.00482492195)
950
o79.Size = Vector3.new(0.200000003, 1, 0.200000003)
951
o79.CFrame = CFrame.new(-23.2636013, 42.9092102, 51.6420097, 1, 8.42107693e-005, -1.28500442e-005, 8.02094219e-005, -0.981612265, -0.190886348, -2.8688446e-005, 0.190886348, -0.981612265)
952
o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
953
o79.Position = Vector3.new(-23.2636013, 42.9092102, 51.6420097)
954
o80.Parent = o79
955
o80.MeshId = "http://www.roblox.com/Asset/?id=9756362"
956
o80.Scale = Vector3.new(0.100000001, 1.5, 0.349999994)
957
o80.MeshType = Enum.MeshType.FileMesh
958
o81.Name = "Joint"
959
o81.Parent = o79
960
o81.C0 = CFrame.new(1.22189522e-005, 0.726947784, 0.915405273, -2.72807902e-005, 1, 8.06990502e-005, 0.173683807, 8.42107693e-005, -0.984801531, -0.984801531, -1.28500442e-005, -0.173683807)
961
o81.Part0 = o79
962
o81.Part1 = o62
963
o82.Parent = o1
964
o82.Material = Enum.Material.SmoothPlastic
965
o82.BrickColor = BrickColor.new("Really black")
966
o82.Position = Vector3.new(-23.9435139, 43.0202408, 50.8650398)
967
o82.Rotation = Vector3.new(-0.99953115, 90, 0)
968
o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
969
o82.CFrame = CFrame.new(-23.9435139, 43.0202408, 50.8650398, 2.6988595e-005, -6.43157546e-006, 1, -0.017444225, 0.999847889, 6.90139041e-006, -0.999847889, -0.017444225, 2.68722906e-005)
970
o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
971
o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
972
o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
973
o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
974
o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
975
o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
976
o82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
977
o82.Position = Vector3.new(-23.9435139, 43.0202408, 50.8650398)
978
o83.Parent = o82
979
o83.Scale = Vector3.new(0.75, 1, 0.200000003)
980
o83.MeshType = Enum.MeshType.Wedge
981
o84.Name = "Joint"
982
o84.Parent = o82
983
o84.C0 = CFrame.new(0.000289916992, -0.999504089, 0.679967701, -1, 2.6988595e-005, 5.07831573e-005, 5.07831573e-005, -6.43157546e-006, 1, 2.69889169e-005, 1, 6.43020348e-006)
984
o84.Part0 = o82
985
o84.Part1 = o62
986
o85.Parent = o1
987
o85.Material = Enum.Material.SmoothPlastic
988
o85.BrickColor = BrickColor.new("Really black")
989
o85.Position = Vector3.new(-23.7133274, 42.4951515, 50.8741646)
990
o85.Rotation = Vector3.new(89.0018921, -74.9992752, -89.9981766)
991
o85.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
992
o85.CFrame = CFrame.new(-23.7133274, 42.4951515, 50.8741646, 8.21879712e-006, 0.258831322, -0.965922534, -0.0174500644, -0.965775371, -0.258792043, -0.99984771, 0.0168575738, 0.00450868439)
993
o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
994
o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
995
o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
996
o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
997
o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
998
o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
999
o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1000
o85.Position = Vector3.new(-23.7133274, 42.4951515, 50.8741646)
1001
o86.Parent = o85
1002
o86.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
1003
o86.MeshType = Enum.MeshType.Brick
1004
o87.Name = "Joint"
1005
o87.Parent = o85
1006
o87.C0 = CFrame.new(0.000242233276, 0.574584961, -0.311687469, -0.99999994, 8.21879712e-006, 4.49419022e-005, -4.12464142e-005, 0.258831322, -0.965922475, -1.95726752e-005, -0.965922534, -0.258831322)
1007
o87.Part0 = o85
1008
o87.Part1 = o62
1009
o88.Parent = o1
1010
o88.Material = Enum.Material.SmoothPlastic
1011
o88.BrickColor = BrickColor.new("Really black")
1012
o88.Position = Vector3.new(-23.2634335, 42.3954697, 51.7518425)
1013
o88.Rotation = Vector3.new(154.001587, -90, 0)
1014
o88.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
1015
o88.CFrame = CFrame.new(-23.2634335, 42.3954697, 51.7518425, -2.1133892e-005, 1.16172323e-005, -1, -0.438346326, -0.898806214, -1.17767684e-006, -0.898806214, 0.438346326, 2.40876452e-005)
1016
o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1017
o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1018
o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1019
o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1020
o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1021
o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1022
o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1023
o88.Position = Vector3.new(-23.2634335, 42.3954697, 51.7518425)
1024
o89.Parent = o88
1025
o89.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
1026
o89.MeshType = Enum.MeshType.Brick
1027
o90.Name = "Joint"
1028
o90.Parent = o88
1029
o90.C0 = CFrame.new(0.945835114, -0.0445270538, 8.66055489e-005, -0.9063375, -2.1133892e-005, -0.422554582, 0.422554582, 1.16172323e-005, -0.9063375, 2.40633544e-005, -1, -1.59890988e-006)
1030
o90.Part0 = o88
1031
o90.Part1 = o62
1032
o91.Parent = o1
1033
o91.Material = Enum.Material.SmoothPlastic
1034
o91.BrickColor = BrickColor.new("Really black")
1035
o91.Position = Vector3.new(-23.2634525, 41.5463448, 51.5285072)
1036
o91.Rotation = Vector3.new(-145.997253, -90, 0)
1037
o91.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
1038
o91.CFrame = CFrame.new(-23.2634525, 41.5463448, 51.5285072, -4.30109321e-005, -3.60491831e-005, -1, 0.559232771, -0.829010665, 5.83203837e-006, -0.829010665, -0.559232771, 5.58164138e-005)
1039
o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1040
o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1041
o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1042
o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1043
o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1044
o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1045
o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1046
o91.Position = Vector3.new(-23.2634525, 41.5463448, 51.5285072)
1047
o92.Parent = o91
1048
o92.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
1049
o92.MeshType = Enum.MeshType.Brick
1050
o93.Name = "Joint"
1051
o93.Parent = o91
1052
o93.C0 = CFrame.new(0.801172256, -0.0319671631, 5.41210175e-005, -0.819100022, -4.30109321e-005, 0.573650718, -0.573650718, -3.60491831e-005, -0.819100022, 5.59098989e-005, -1, 4.85463715e-006)
1053
o93.Part0 = o91
1054
o93.Part1 = o62
1055
o94.Parent = o1
1056
o94.Material = Enum.Material.SmoothPlastic
1057
o94.BrickColor = BrickColor.new("Really black")
1058
o94.Position = Vector3.new(-23.263504, 41.6706619, 50.8886871)
1059
o94.Rotation = Vector3.new(178.998108, -90, 0)
1060
o94.Size = Vector3.new(1, 0.200000003, 1)
1061
o94.CFrame = CFrame.new(-23.263504, 41.6706619, 50.8886871, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
1062
o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1063
o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1064
o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1065
o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1066
o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1067
o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1068
o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1069
o94.Position = Vector3.new(-23.263504, 41.6706619, 50.8886871)
1070
o95.Parent = o94
1071
o95.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
1072
o95.MeshType = Enum.MeshType.Brick
1073
o96.Name = "Joint"
1074
o96.Parent = o94
1075
o96.C0 = CFrame.new(0.000360488892, -0.350288391, 9.41753387e-006, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
1076
o96.Part0 = o94
1077
o96.Part1 = o62
1078
o97.Parent = o1
1079
o97.Material = Enum.Material.Neon
1080
o97.BrickColor = BrickColor.new(Color)
1081
o97.Position = Vector3.new(-23.2635174, 42.9492531, 50.8931847)
1082
o97.Rotation = Vector3.new(168.999802, -90, 0)
1083
o97.Size = Vector3.new(0.25, 0.200000003, 1)
1084
o97.CFrame = CFrame.new(-23.2635174, 42.9492531, 50.8931847, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
1085
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1086
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1087
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1088
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1089
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1090
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1091
o97.Color = Color3.new(0.239216, 0.0823529, 0.521569)
1092
o97.Position = Vector3.new(-23.2635174, 42.9492531, 50.8931847)
1093
o98.Parent = o97
1094
o98.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
1095
o98.MeshType = Enum.MeshType.Brick
1096
o99.Parent = o1
1097
o99.Material = Enum.Material.SmoothPlastic
1098
o99.BrickColor = BrickColor.new("Really black")
1099
o99.Position = Vector3.new(-23.2634487, 42.3647957, 50.0095482)
1100
o99.Rotation = Vector3.new(-156.005325, 90, 0)
1101
o99.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
1102
o99.CFrame = CFrame.new(-23.2634487, 42.3647957, 50.0095482, 4.10234788e-005, -4.83674739e-005, 1, -0.406651825, -0.9135831, -2.75054426e-005, 0.9135831, -0.406651825, -5.71470882e-005)
1103
o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1104
o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1105
o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1106
o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1107
o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1108
o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1109
o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1110
o99.Position = Vector3.new(-23.2634487, 42.3647957, 50.0095482)
1111
o100.Parent = o99
1112
o100.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
1113
o100.MeshType = Enum.MeshType.Brick
1114
o101.Name = "Joint"
1115
o101.Parent = o99
1116
o101.C0 = CFrame.new(0.937091827, -0.0406799316, -0.000131189823, 0.906328917, 4.10234788e-005, -0.422572702, -0.422572702, -4.83674739e-005, -0.906328917, -5.76195453e-005, 1, -2.65014423e-005)
1117
o101.Part0 = o99
1118
o101.Part1 = o62
1119
o102.Parent = o1
1120
o102.Material = Enum.Material.SmoothPlastic
1121
o102.BrickColor = BrickColor.new("Really black")
1122
o102.Position = Vector3.new(-23.2634773, 42.1966972, 51.8054314)
1123
o102.Rotation = Vector3.new(178.998108, -90, 0)
1124
o102.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
1125
o102.CFrame = CFrame.new(-23.2634773, 42.1966972, 51.8054314, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
1126
o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1127
o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1128
o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1129
o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1130
o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1131
o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1132
o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1133
o102.Position = Vector3.new(-23.2634773, 42.1966972, 51.8054314)
1134
o103.Parent = o102
1135
o103.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
1136
o103.MeshType = Enum.MeshType.Brick
1137
o104.Name = "Joint"
1138
o104.Parent = o102
1139
o104.C0 = CFrame.new(0.92616272, 0.159637451, 4.51803207e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
1140
o104.Part0 = o102
1141
o104.Part1 = o62
1142
o105.Parent = o1
1143
o105.Material = Enum.Material.SmoothPlastic
1144
o105.BrickColor = BrickColor.new("Really black")
1145
o105.Position = Vector3.new(-23.9132996, 42.8204422, 50.8686409)
1146
o105.Rotation = Vector3.new(89.0018921, -74.9992752, -89.9981766)
1147
o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1148
o105.CFrame = CFrame.new(-23.9132996, 42.8204422, 50.8686409, 8.21879712e-006, 0.258831322, -0.965922534, -0.0174500644, -0.965775371, -0.258792043, -0.99984771, 0.0168575738, 0.00450868439)
1149
o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1150
o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1151
o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1152
o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1153
o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1154
o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1155
o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1156
o105.Position = Vector3.new(-23.9132996, 42.8204422, 50.8686409)
1157
o106.Parent = o105
1158
o106.Scale = Vector3.new(0.75, 1, 0.25)
1159
o106.MeshType = Enum.MeshType.Brick
1160
o107.Name = "Joint"
1161
o107.Parent = o105
1162
o107.C0 = CFrame.new(0.000396728516, 0.940593719, -0.420638084, -0.99999994, 8.21879712e-006, 4.49419022e-005, -4.12464142e-005, 0.258831322, -0.965922475, -1.95726752e-005, -0.965922534, -0.258831322)
1163
o107.Part0 = o105
1164
o107.Part1 = o62
1165
o108.Parent = o1
1166
o108.Material = Enum.Material.SmoothPlastic
1167
o108.BrickColor = BrickColor.new("Really black")
1168
o108.Position = Vector3.new(-23.2635784, 41.9445457, 49.9963989)
1169
o108.Rotation = Vector3.new(158.992859, 90, 0)
1170
o108.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
1171
o108.CFrame = CFrame.new(-23.2635784, 41.9445457, 49.9963989, 2.3534496e-005, -5.93644254e-005, 1, 0.358484358, -0.933535814, -6.38555721e-005, 0.933535814, 0.358484358, -6.89074227e-007)
1172
o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1173
o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1174
o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1175
o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1176
o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1177
o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1178
o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1179
o108.Position = Vector3.new(-23.2635784, 41.9445457, 49.9963989)
1180
o109.Parent = o108
1181
o109.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
1182
o109.MeshType = Enum.MeshType.Brick
1183
o110.Name = "Joint"
1184
o110.Parent = o108
1185
o110.C0 = CFrame.new(0.854297638, 0.246278763, 3.22461128e-005, 0.939664602, 2.3534496e-005, 0.342097253, 0.342097253, -5.93644254e-005, -0.939664602, -1.80612187e-006, 1, -6.38337369e-005)
1186
o110.Part0 = o108
1187
o110.Part1 = o62
1188
o111.Parent = o1
1189
o111.Material = Enum.Material.SmoothPlastic
1190
o111.BrickColor = BrickColor.new("Really black")
1191
o111.Position = Vector3.new(-23.7137623, 42.4979362, 50.9990463)
1192
o111.Rotation = Vector3.new(-161.001175, -90, 0)
1193
o111.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
1194
o111.CFrame = CFrame.new(-23.7137623, 42.4979362, 50.9990463, -3.96821742e-005, 3.91304311e-005, -1, 0.325548738, -0.945525229, -4.99173002e-005, -0.945525229, -0.325548738, 2.4781637e-005)
1195
o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1196
o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1197
o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1198
o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1199
o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1200
o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1201
o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1202
o111.Position = Vector3.new(-23.7137623, 42.4979362, 50.9990463)
1203
o112.Parent = o111
1204
o112.Scale = Vector3.new(0.5, 1.01999998, 1.01999998)
1205
o112.MeshType = Enum.MeshType.Brick
1206
o113.Name = "Joint"
1207
o113.Parent = o111
1208
o113.C0 = CFrame.new(-0.044839859, 0.489116669, -0.450200945, -0.939684987, -3.96821742e-005, 0.342040867, -0.342040867, 3.91304311e-005, -0.939684987, 2.39045403e-005, -1, -5.03432129e-005)
1209
o113.Part0 = o111
1210
o113.Part1 = o62
1211
o114.Parent = o1
1212
o114.Material = Enum.Material.Neon
1213
o114.BrickColor = BrickColor.new(Color)
1214
o114.Position = Vector3.new(-23.2637024, 42.9705009, 50.8657455)
1215
o114.Rotation = Vector3.new(178.998108, -90, 0)
1216
o114.Size = Vector3.new(0.5, 0.200000003, 0.5)
1217
o114.CFrame = CFrame.new(-23.2637024, 42.9705009, 50.8657455, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
1218
o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1219
o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1220
o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1221
o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1222
o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1223
o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1224
o114.Color = Color3.new(0.239216, 0.0823529, 0.521569)
1225
o114.Position = Vector3.new(-23.2637024, 42.9705009, 50.8657455)
1226
o115.Parent = o114
1227
o115.Scale = Vector3.new(1.01999998, 1.04999995, 1.01999998)
1228
o115.MeshType = Enum.MeshType.Brick
1229
o116.Name = "Joint"
1230
o116.Parent = o114
1231
o116.C0 = CFrame.new(0.000148773193, 0.949752808, -8.8095665e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
1232
o116.Part0 = o114
1233
o116.Part1 = o62
1234
o117.Parent = o1
1235
o117.Material = Enum.Material.SmoothPlastic
1236
o117.BrickColor = BrickColor.new("Really black")
1237
o117.Position = Vector3.new(-23.2637672, 42.8155556, 51.4739418)
1238
o117.Rotation = Vector3.new(-175.998428, -90, 0)
1239
o117.Size = Vector3.new(0.200000003, 0.5, 0.5)
1240
o117.CFrame = CFrame.new(-23.2637672, 42.8155556, 51.4739418, -3.46112865e-005, 2.14939428e-005, -1, 0.0697838664, -0.99756217, -2.38568555e-005, -0.99756217, -0.0697838664, 3.30269795e-005)
1241
o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1242
o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1243
o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1244
o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1245
o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1246
o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1247
o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1248
o117.Position = Vector3.new(-23.2637672, 42.8155556, 51.4739418)
1249
o118.Parent = o117
1250
o118.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
1251
o118.MeshType = Enum.MeshType.Brick
1252
o119.Name = "Joint"
1253
o119.Parent = o117
1254
o119.C0 = CFrame.new(0.534843445, 0.834022522, -0.000227034092, -0.996188581, -3.46112865e-005, 0.0872255266, -0.0872255266, 2.14939428e-005, -0.996188581, 3.26045483e-005, -1, -2.44310104e-005)
1255
o119.Part0 = o117
1256
o119.Part1 = o62
1257
o120.Parent = o1
1258
o120.Material = Enum.Material.SmoothPlastic
1259
o120.BrickColor = BrickColor.new("Really black")
1260
o120.Position = Vector3.new(-23.2635479, 42.3669014, 51.5517998)
1261
o120.Rotation = Vector3.new(-171.000366, -90, 0)
1262
o120.Size = Vector3.new(0.200000003, 0.5, 0.5)
1263
o120.CFrame = CFrame.new(-23.2635479, 42.3669014, 51.5517998, -3.64640691e-005, 2.37523764e-005, -1, 0.156428099, -0.987689376, -2.91639772e-005, -0.987689376, -0.156428099, 3.22996348e-005)
1264
o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1265
o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1266
o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1267
o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1268
o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1269
o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1270
o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1271
o120.Position = Vector3.new(-23.2635479, 42.3669014, 51.5517998)
1272
o121.Parent = o120
1273
o121.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
1274
o121.MeshType = Enum.MeshType.Brick
1275
o122.Name = "Joint"
1276
o122.Parent = o120
1277
o122.C0 = CFrame.new(0.607229233, 0.446495056, -1.93119049e-005, -0.984801471, -3.64640691e-005, 0.173683763, -0.173683763, 2.37523764e-005, -0.984801471, 3.17844679e-005, -1, -2.97245933e-005)
1278
o122.Part0 = o120
1279
o122.Part1 = o62
1280
o123.Parent = o1
1281
o123.Material = Enum.Material.Neon
1282
o123.BrickColor = BrickColor.new(Color)
1283
o123.Position = Vector3.new(-23.2637978, 42.8156013, 50.5684776)
1284
o123.Rotation = Vector3.new(149.003174, -90, 0)
1285
o123.Size = Vector3.new(0.5, 0.200000003, 1)
1286
o123.CFrame = CFrame.new(-23.2637978, 42.8156013, 50.5684776, -9.58364308e-006, 1.12137068e-005, -1, -0.514990509, -0.857195854, -4.6768555e-006, -0.857195854, 0.514990509, 1.3990013e-005)
1287
o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1288
o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1289
o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1290
o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1291
o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1292
o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1293
o123.Color = Color3.new(0.239216, 0.0823529, 0.521569)
1294
o123.Position = Vector3.new(-23.2637978, 42.8156013, 50.5684776)
1295
o124.Parent = o123
1296
o124.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
1297
o124.MeshType = Enum.MeshType.Brick
1298
o125.Name = "Joint"
1299
o125.Parent = o123
1300
o125.C0 = CFrame.new(0.140346527, 0.842786789, -0.000249385834, -0.866074383, -9.58364308e-006, -0.499915063, 0.499915063, 1.12137068e-005, -0.866074383, 1.39060494e-005, -1, -4.92089475e-006)
1301
o125.Part0 = o123
1302
o125.Part1 = o62
1303
o126.Parent = o1
1304
o126.Material = Enum.Material.SmoothPlastic
1305
o126.BrickColor = BrickColor.new("Really black")
1306
o126.Position = Vector3.new(-23.2635002, 42.3645554, 50.2635727)
1307
o126.Rotation = Vector3.new(-176.003098, 90, 0)
1308
o126.Size = Vector3.new(0.200000003, 0.5, 0.5)
1309
o126.CFrame = CFrame.new(-23.2635002, 42.3645554, 50.2635727, 3.46273555e-005, -2.18048008e-005, 1, -0.0697024763, -0.997567832, -1.93381566e-005, 0.997567832, -0.0697024763, -3.60629856e-005)
1310
o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1311
o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1312
o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1313
o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1314
o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1315
o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1316
o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1317
o126.Position = Vector3.new(-23.2635002, 42.3645554, 50.2635727)
1318
o127.Parent = o126
1319
o127.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
1320
o127.MeshType = Enum.MeshType.Brick
1321
o128.Name = "Joint"
1322
o128.Parent = o126
1323
o128.C0 = CFrame.new(0.641078949, 0.29970932, -5.59687614e-005, 0.996195674, 3.46273555e-005, -0.0871442556, -0.0871442556, -2.18048008e-005, -0.996195674, -3.63957879e-005, 1, -1.87042733e-005)
1324
o128.Part0 = o126
1325
o128.Part1 = o62
1326
o129.Parent = o1
1327
o129.Material = Enum.Material.SmoothPlastic
1328
o129.BrickColor = BrickColor.new("Really black")
1329
o129.Position = Vector3.new(-23.2633114, 42.1642952, 49.9629669)
1330
o129.Rotation = Vector3.new(178.999039, 90, 0)
1331
o129.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
1332
o129.CFrame = CFrame.new(-23.2633114, 42.1642952, 49.9629669, 3.25788897e-005, 3.15010293e-005, 1, 0.0174690466, -0.999847472, 3.09271018e-005, 0.999847472, 0.0174690466, -3.31242118e-005)
1333
o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1334
o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1335
o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1336
o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1337
o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1338
o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1339
o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1340
o129.Position = Vector3.new(-23.2633114, 42.1642952, 49.9629669)
1341
o130.Parent = o129
1342
o130.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
1343
o130.MeshType = Enum.MeshType.Brick
1344
o131.Name = "Joint"
1345
o131.Parent = o129
1346
o131.C0 = CFrame.new(0.91658783, 0.159442902, -0.000263631344, 1, 3.25788897e-005, -2.59578228e-005, -2.59578228e-005, 3.15010293e-005, -1, -3.25780711e-005, 1, 3.15018769e-005)
1347
o131.Part0 = o129
1348
o131.Part1 = o62
1349
o132.Parent = o1
1350
o132.Material = Enum.Material.SmoothPlastic
1351
o132.BrickColor = BrickColor.new("Really black")
1352
o132.Position = Vector3.new(-23.7136288, 42.7977829, 50.993679)
1353
o132.Rotation = Vector3.new(159.001205, -90, 0)
1354
o132.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
1355
o132.CFrame = CFrame.new(-23.7136288, 42.7977829, 50.993679, -2.35131483e-005, -1.07937717e-006, -1, -0.35834837, -0.933588028, 9.43359282e-006, -0.933588028, 0.35834837, 2.15647997e-005)
1356
o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1357
o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1358
o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1359
o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1360
o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1361
o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1362
o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1363
o132.Position = Vector3.new(-23.7136288, 42.7977829, 50.993679)
1364
o133.Parent = o132
1365
o133.Scale = Vector3.new(0.349999994, 1.01999998, 1.01999998)
1366
o133.MeshType = Enum.MeshType.Brick
1367
o134.Name = "Joint"
1368
o134.Parent = o132
1369
o134.C0 = CFrame.new(0.382461548, 0.685348511, -0.45009914, -0.939714372, -2.35131483e-005, -0.3419604, 0.3419604, -1.07937717e-006, -0.939714372, 2.17265406e-005, -1, 9.05487195e-006)
1370
o134.Part0 = o132
1371
o134.Part1 = o62
1372
o135.Parent = o1
1373
o135.Material = Enum.Material.SmoothPlastic
1374
o135.BrickColor = BrickColor.new("Really black")
1375
o135.Position = Vector3.new(-23.2634888, 42.3855629, 51.4817429)
1376
o135.Rotation = Vector3.new(174.001282, -90, 0)
1377
o135.Size = Vector3.new(0.200000003, 0.5, 0.5)
1378
o135.CFrame = CFrame.new(-23.2634888, 42.3855629, 51.4817429, -3.62178253e-005, 5.30139914e-006, -1, -0.104506195, -0.99452424, -1.48738172e-006, -0.99452424, 0.104506195, 3.65735395e-005)
1379
o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1380
o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1381
o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1382
o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1383
o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1384
o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1385
o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1386
o135.Position = Vector3.new(-23.2634888, 42.3855629, 51.4817429)
1387
o136.Parent = o135
1388
o136.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
1389
o136.MeshType = Enum.MeshType.Brick
1390
o137.Name = "Joint"
1391
o137.Parent = o135
1392
o137.C0 = CFrame.new(0.634368896, 0.300022125, 3.03387642e-005, -0.996200323, -3.62178253e-005, -0.0870909989, 0.0870909989, 5.30139914e-006, -0.996200323, 3.65419182e-005, -1, -2.12700797e-006)
1393
o137.Part0 = o135
1394
o137.Part1 = o62
1395
mas.Parent = workspace
1396
mas:MakeJoints()
1397
local mas1 = mas:GetChildren()
1398
for i=1,#mas1 do
1399
	mas1[i].Parent = workspace 
1400
	ypcall(function() mas1[i]:MakeJoints() end)
1401
end
1402
mas:Destroy()
1403
for i=1,#cors do
1404
coroutine.resume(cors[i])
1405
end
1406
1407
game.Workspace.Model.Parent = game.Players.LocalPlayer.Character["Right Arm"]
1408
1409
wait(1)
1410
1411
w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
1412
w.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
1413
w.Part1 = o29
1414
w.C0 = CFrame.new(0, 0.5, 0.6111)*CFrame.Angles(0, 1.57, -0.6)
1415
1416
for i,v in pairs (game.Players.LocalPlayer.Character["Right Arm"].Model:GetChildren()) do
1417
	v.CanCollide = false
1418
end
1419
for i,v in pairs(mas:GetChildren()) do
1420
	v.Transparency = 1
1421
end
1422
-------------------------------
1423
Player=game:GetService('Players').LocalPlayer
1424
	Character=Player.Character
1425
	Mouse=Player:GetMouse()
1426
	m=Instance.new('Model',Character)
1427
1428
1429
	local function weldBetween(a, b)
1430
	    local weldd = Instance.new("ManualWeld")
1431
	    weldd.Part0 = a
1432
	    weldd.Part1 = b
1433
	    weldd.C0 = CFrame.new()
1434
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
1435
	    weldd.Parent = a
1436
	    return weldd
1437
	end
1438
	
1439
	it=Instance.new
1440
	
1441
	function nooutline(part)
1442
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
1443
	end
1444
	
1445
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
1446
		local fp=it("Part")
1447
		fp.formFactor=formfactor
1448
		fp.Parent=parent
1449
		fp.Reflectance=reflectance
1450
		fp.Transparency=transparency
1451
		fp.CanCollide=false
1452
		fp.Locked=true
1453
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
1454
		fp.Name=name
1455
		fp.Size=size
1456
		fp.Position=Character.Torso.Position
1457
		nooutline(fp)
1458
		fp.Material=material
1459
		fp:BreakJoints()
1460
		return fp
1461
	end
1462
	
1463
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
1464
		local mesh=it(Mesh)
1465
		mesh.Parent=part
1466
		if Mesh=="SpecialMesh" then
1467
			mesh.MeshType=meshtype
1468
			mesh.MeshId=meshid
1469
		end
1470
		mesh.Offset=offset
1471
		mesh.Scale=scale
1472
		return mesh
1473
	end
1474
	
1475
	function weld(parent,part0,part1,c0,c1)
1476
		local weld=it("Weld")
1477
		weld.Parent=parent
1478
		weld.Part0=part0
1479
		weld.Part1=part1
1480
		weld.C0=c0
1481
		weld.C1=c1
1482
		return weld
1483
	end
1484
----------------------------Left Arm-----------------------
1485
handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1486
handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.028427124, 0.0318689346, -0.0958900452, 2.73809064e-007, -2.17599272e-008, 1, 7.01729959e-007, 0.999999881, 2.17597371e-008, -1, 7.01729903e-007, 2.73806791e-007))
1487
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Black","Part",Vector3.new(1.2155391, 1.02777314, 1.11500883))
1488
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00440597534, 0.522986412, -9.15527344e-005, -0.0110251959, 0.00013053033, -0.999939203, -8.70229778e-005, -1, -0.000129578752, -0.999939203, 8.55890612e-005, 0.0110252071))
1489
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1490
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0842819214, -0.955528736, -0.0270385742, -0.0106661813, -0.130669653, -0.991368651, 0.00281653344, -0.991424978, 0.13064678, -0.999939144, -0.00139872055, 0.0109427534))
1491
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0763053894, 0.24608478, 0.0572290346))
1492
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 2.39528418, 1.00445998))
1493
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00682067871, -1.78557682, 1.05079651, 0.999766231, -0.00296056573, 0.0214190055, 9.92173809e-005, -0.989943624, -0.141462564, 0.0216224175, 0.14143163, -0.989711881))
1494
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 1))
1495
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.36221814, 0.873213053))
1496
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00833129883, -2.04636574, 1.01600266, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
1497
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 0.762099743))
1498
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.38958418, 0.873213053))
1499
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0270996094, -1.61195946, -0.632053375, -0.999724448, -0.000912234536, 0.0234570354, -0.00580419973, -0.958613634, -0.284651518, 0.0227458961, -0.284709185, 0.958344042))
1500
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 0.390111119))
1501
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.59558916, 0.873213053))
1502
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0104675293, -2.56073761, 0.96188736, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
1503
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 0.669579566))
1504
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1505
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.67640686, -0.475990295, -0.0318450928, -0.01054658, 0.611584067, -0.791109264, 0.00261168834, -0.791133702, -0.611637771, -0.999941051, -0.00851681642, 0.00674648816))
1506
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0763053894, 0.24608478, 0.0572290346))
1507
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1508
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.786214828, 0.231933594, -0.0323181152, -0.00980996992, 0.975345433, -0.220465735, -0.00467956718, -0.220518738, -0.975371599, -0.999940932, -0.0085366806, 0.00672747614))
1509
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0763053894, 0.24608478, 0.0572290346))
1510
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1511
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.039352417, 0.586700439, 0.867685318, -0.996651053, 0.0774569437, -0.0262113884, 0.0364799686, 0.708042204, 0.705227315, 0.0731835365, 0.701909363, -0.70849663))
1512
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 0.392018735, 0.43303293))
1513
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.73317909, 0.873213053))
1514
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887004852, 0.288007736, -0.0280761719, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
1515
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.46450904, 1, 0.0667672008))
1516
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1517
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0416870117, 0.56917572, -0.441242218, -0.999828339, -0.0125421397, 0.01364379, -0.0147231957, 0.0904369652, -0.995793402, 0.0112554776, -0.995823264, -0.0906060785))
1518
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.407279849, 0.505522966))
1519
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1520
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264892578, -1.14007187, -0.341320038, 0.999024332, -0.0166447237, 0.0409061946, -0.043349769, -0.192665115, 0.980306685, -0.00843573827, -0.981123507, -0.193198681))
1521
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.270884007, 0.5121997))
1522
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1523
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4592247, 0.370407104, -0.0338745117, -0.00506196218, 0.67079097, -0.741629303, -0.00988972001, -0.741636097, -0.670729578, -0.999938309, 0.00393929752, 0.0103880679))
1524
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.396788001, 0.581828356, 0.0667672008))
1525
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1526
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0279083252, -0.654430389, -1.37168503, 0.999028325, 0.0168100018, 0.0407428555, -0.0386987627, 0.776980877, 0.628333747, -0.0210941266, -0.629299819, 0.776876271))
1527
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.354819864, 0.712501228))
1528
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1529
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.0133934, 0.14871788, -0.0329437256, -0.00952369161, -0.575719059, -0.817592144, -0.00564223435, -0.817585289, 0.575779974, -0.999938726, 0.0100965975, 0.00453808811))
1530
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.326205552, 0.670533299, 0.0667672008))
1531
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1532
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0385894775, 0.75774765, -0.0738067627, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
1533
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.407279849, 0.929017782))
1534
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1535
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0267791748, -1.24988174, 0.18780899, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
1536
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.270884007, 0.5121997))
1537
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1538
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0138549805, -1.03967285, 0.765701294, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
1539
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688193, 0.190763384, 0.785945296))
1540
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1541
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0304718018, 0.936824799, 0.659542084, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
1542
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.190763384, 0.731577575))
1543
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1544
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0036315918, -0.995039344, -0.827659607, 0.999067664, 0.0406680554, -0.0144889746, -0.0407942869, 0.999131203, -0.00852599647, 0.0141296508, 0.00910911616, 0.999858737))
1545
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.460693568, 0.5121997))
1546
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.36221814, 0.873213053))
1547
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0663604736, -1.95579529, -0.932167053, 0.9994452, -0.02349695, -0.0236032493, 0.0265999045, 0.989629149, 0.141161934, 0.0200415887, -0.141711473, 0.989705086))
1548
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 1, 0.190763459))
1549
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1550
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.95891571, 1.18349838, -0.0282287598, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
1551
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.325251669, 0.277560651, 0.0667672008))
1552
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.36221814, 0.873213053))
1553
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0236663818, -2.02578163, 0.963699341, -0.999876022, -0.00502027804, 0.0149227986, -0.00196278119, 0.980154097, 0.19822745, -0.0156218009, 0.198173597, -0.980042517))
1554
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 1, 0.203735381))
1555
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1556
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.936820984, 1.11867714, -0.0588989258, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
1557
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.271078289, 0.231330648, 0.0556465685))
1558
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1559
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.949054718, 1.10827446, 0.0144958496, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
1560
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.271078289, 0.231330648, 0.0556465685))
1561
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1562
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60043335, -0.822811604, 0.0874099731, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
1563
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
1564
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1565
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600219727, -0.471107483, -0.278362274, -0.999916255, 5.81367349e-005, -0.0129403453, 0.0070199999, -0.837620735, -0.54620713, -0.0108708553, -0.546252251, 0.837550223))
1566
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1567
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1568
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.598449707, -0.921321869, 0.175914764, -0.999917924, 0.000161859076, -0.01281658, -0.00714918924, -0.836976767, 0.547191858, -0.0106386123, 0.547238648, 0.836909056))
1569
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1570
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1571
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.598907471, -0.782888412, -0.268363953, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
1572
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
1573
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1574
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.601913452, -0.84150362, 0.41437912, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
1575
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
1576
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1577
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60218811, -0.248018265, 0.685966492, -0.99991858, 0.00013821786, -0.0127659794, -0.00608123699, -0.884369016, 0.466748863, -0.0112253232, 0.466788471, 0.884297788))
1578
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1579
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1580
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60256958, -0.219398022, 0.558403015, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
1581
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
1582
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1583
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600585938, -0.462612152, 0.274784088, -0.999917924, 0.000155392088, -0.0128177833, -0.00377101242, -0.959245682, 0.282548368, -0.0122514972, 0.282573462, 0.959167421))
1584
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1585
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1586
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54467392, -0.835011482, -0.0285186768, -0.0467464738, -4.36690898e-005, 0.998906851, 1.04236676e-006, -1, -4.36680966e-005, 0.998906851, -1.00010186e-006, 0.0467464775))
1587
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
1588
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1589
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.543972015, -0.41519165, -0.386672974, -0.0469538048, 0.000160522657, 0.998897076, -0.545413136, -0.837779403, -0.025502868, 0.836851239, -0.546009004, 0.0394244827))
1590
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1591
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1592
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.540245056, -1.0158844, 0.0533370972, -0.047068622, 4.25444669e-005, 0.998891771, 0.546537399, -0.837037563, 0.0257889554, 0.83611095, 0.547145545, 0.0393749513))
1593
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1594
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1595
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54133606, -0.795068741, -0.414779663, -0.0467464738, -4.36690898e-005, 0.998906851, 1.04236676e-006, -1, -4.36680966e-005, 0.998906851, -1.00010186e-006, 0.0467464775))
1596
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
1597
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1598
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.547405243, -0.745197296, -0.0544967651, -0.0470518954, 0.000129535983, 0.998892486, -0.40017876, -0.916245639, -0.0187312271, 0.915228426, -0.400616854, 0.043162927))
1599
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.891039729, 0.0507715121))
1600
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1601
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.518302917, -0.559875488, -0.0997543335, -0.0471396856, 2.92880432e-005, 0.998888433, 0.466183156, -0.884414017, 0.0220261142, 0.883431494, 0.466703176, 0.0416773409))
1602
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1603
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1604
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.534732819, -0.754608154, 0.466842651, -0.0470912009, 4.84470911e-005, 0.998890698, 0.405042619, -0.914097548, 0.0191394612, 0.913084328, 0.405494511, 0.0430263206))
1605
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
1606
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1607
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545085907, -0.505996704, 0.170623779, -0.0468075499, 5.48933895e-005, 0.99890399, 0.282160848, -0.959275305, 0.0132744676, 0.958224535, 0.282472938, 0.0448858365))
1608
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1609
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1610
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618484497, -0.819111824, -0.0264663696, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
1611
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
1612
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1613
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618179321, -0.406064987, -0.371704102, 0.998835683, 0.000362527499, 0.0482397452, -0.0260394551, -0.837732375, 0.545459926, 0.0406097323, -0.546080947, -0.836747646))
1614
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1615
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1616
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.617599487, -0.98052597, 0.0783996582, 0.99883765, 0.000123538979, 0.0482021645, 0.0264835767, -0.836946666, -0.546643496, 0.0402751043, 0.547284544, -0.835976958))
1617
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1618
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1619
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.617782593, -0.779137611, -0.382312775, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
1620
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
1621
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1622
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.619094849, -0.837851048, 0.300544739, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
1623
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
1624
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1625
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61920166, -0.297857285, 0.583652496, 0.998841524, 3.41202831e-005, 0.048193004, 0.0225314777, -0.884308636, -0.466346949, 0.0426023453, 0.466890603, -0.883283675))
1626
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1627
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1628
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.619338989, -0.21576643, 0.444713593, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
1629
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
1630
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1631
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618545532, -0.49118042, 0.164543152, 0.998841882, 4.70562045e-005, 0.0481857285, 0.0136623196, -0.95923394, -0.282262176, 0.0462089628, 0.282592624, -0.958122194))
1632
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1633
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1634
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.569961548, -0.83122015, -0.00546264648, 0.0818639845, 0.000133440088, -0.996643543, 9.16033168e-005, -1, -0.000126365223, -0.996643543, -8.09510966e-005, -0.0818639845))
1635
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
1636
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1637
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554862976, -0.546051025, -0.0817108154, 0.0819929764, 3.72579816e-005, -0.996633053, -0.465306103, -0.884320259, -0.03831378, -0.88134414, 0.466880858, -0.0724906996))
1638
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1639
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1640
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.58681488, -0.42388916, -0.366218567, 0.081595771, 0.000189310202, -0.996665597, 0.544475257, -0.837600172, 0.0444164164, -0.834798753, -0.546283901, -0.0684476867))
1641
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1642
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1643
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588218689, -0.496170044, 0.190368652, 0.0820170864, 0.000110837813, -0.996626616, -0.28160283, -0.959243655, -0.0232805405, -0.956021249, 0.28256157, -0.0786431506))
1644
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1645
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1646
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578285217, -0.742179871, 0.485198975, 0.0820005313, 3.368119e-005, -0.996632338, -0.404303581, -0.914018691, -0.0332960263, -0.910941601, 0.405672282, -0.0749363899))
1647
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
1648
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1649
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533428192, -0.998413086, 0.0731735229, 0.0820193142, 4.7329082e-005, -0.996630847, -0.545484185, -0.83691591, -0.0449312255, -0.834098339, 0.547331572, -0.0686174557))
1650
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
1651
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1652
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.591117859, -0.750457764, -0.0331573486, 0.0816722438, 0.000219702968, -0.996659279, 0.399645299, -0.916091859, 0.0325473957, -0.913024306, -0.400968403, -0.0749070719))
1653
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.891039729, 0.0507715121))
1654
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1655
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.550003052, -0.791252136, -0.390274048, 0.0818639845, 0.000133440088, -0.996643543, 9.16033168e-005, -1, -0.000126365223, -0.996643543, -8.09510966e-005, -0.0818639845))
1656
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
1657
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.37778223, 1.12055063))
1658
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.541454315, -0.0218749046, -0.000747680664, -0.0110251959, 0.00013053033, -0.999939203, -8.70229778e-005, -1, -0.000129578752, -0.999939203, 8.55890612e-005, 0.0110252071))
1659
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0507715158, 1, 1))
1660
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.2227602, 1.0510397, 1.12055063))
1661
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00611495972, -0.503911495, 3.05175781e-005, -0.0110251959, 0.00013053033, -0.999939203, -8.70229778e-005, -1, -0.000129578752, -0.999939203, 8.55890612e-005, 0.0110252071))
1662
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1663
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.554302216, -0.197556496, 0.176467896, 0.000732223678, -0.00681957835, 0.999976516, 4.57354399e-005, 0.999976754, 0.00681954622, -0.999999762, 4.07409316e-005, 0.000732518558))
1664
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
1665
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1666
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.592895508, -0.225208282, -0.440246582, 0.999354959, -0.000273706013, 0.0359122492, 3.14597892e-005, 0.999977291, 0.00674589584, -0.0359132774, -0.00674041454, 0.999332249))
1667
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.324937671))
1668
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1669
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.607391357, -0.195374489, -0.0272865295, 0.999354959, -0.000273706013, 0.0359122492, 3.14597892e-005, 0.999977291, 0.00674589584, -0.0359132774, -0.00674041454, 0.999332249))
1670
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
1671
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1672
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.622253418, -0.103221416, 0.40297699, 0.999354959, -0.000273706013, 0.0359122492, 3.14597892e-005, 0.999977291, 0.00674589584, -0.0359132774, -0.00674041454, 0.999332249))
1673
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
1674
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1675
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.603942871, -0.114828587, -0.127216339, -0.999994755, 4.17285337e-005, -0.00326514267, 1.93070537e-005, 0.999976516, 0.00686665205, 0.00326535199, 0.00686655194, -0.999971151))
1676
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
1677
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1678
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.601791382, -0.206988811, 0.230155945, -0.999994755, 4.17285337e-005, -0.00326514267, 1.93070537e-005, 0.999976516, 0.00686665205, 0.00326535199, 0.00686655194, -0.999971151))
1679
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
1680
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1681
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.592910767, -0.0767679214, -0.136882782, 1, -0.000274348393, -9.24401829e-005, 0.00027494345, 0.9999789, 0.00650009792, 9.06549321e-005, -0.00650012353, 0.9999789))
1682
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
1683
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1684
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.527381897, -0.75403595, 0.501220703, -0.0320623815, -0.00681942562, 0.999462724, -0.000152433146, 0.999976754, 0.00681804353, -0.99948591, 6.62514576e-005, -0.0320626721))
1685
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
1686
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1687
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.588760376, 0.11328125, -0.550575256, 0.999361813, 0.0338190757, 0.0114985723, -0.000703755999, 0.340483665, -0.940250218, -0.0357134677, 0.939642072, 0.340290219))
1688
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.522946417, 0.253857553))
1689
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1690
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.604507446, 0.388298035, -0.0902442932, 0.999358594, 0.0356676057, 0.00319152605, 8.45004761e-005, 0.0867745802, -0.996228039, -0.0358100124, 0.995589256, 0.086715892))
1691
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
1692
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1693
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.602416992, 0.377857208, 0.340760231, -0.999994934, -0.00318124099, -0.000354869553, 7.62863856e-005, 0.0871463269, -0.996195614, 0.00320006348, -0.996190488, -0.087145634))
1694
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
1695
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1696
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600372314, 0.108577728, 0.736337662, -0.999995053, -0.00313284737, -0.000374875934, -0.000714903756, 0.340696007, -0.940173268, 0.00307313842, -0.940168381, -0.340696603))
1697
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.52675426, 0.355400592))
1698
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1699
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.623626709, 0.113941193, 0.720220566, -0.999995053, -0.00313284737, -0.000374875934, -0.000714903756, 0.340696007, -0.940173268, 0.00307313842, -0.940168381, -0.340696603))
1700
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.52675426, 0.355400592))
1701
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1702
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.621551514, 0.378910065, 0.323752403, -0.999994934, -0.00318124099, -0.000354869553, 7.62863856e-005, 0.0871463269, -0.996195614, 0.00320006348, -0.996190488, -0.087145634))
1703
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
1704
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1705
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618240356, 0.389354706, -0.0333209038, 0.999358594, 0.0356676057, 0.00319152605, 8.45004761e-005, 0.0867745802, -0.996228039, -0.0358100124, 0.995589256, 0.086715892))
1706
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
1707
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1708
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.634017944, 0.1186409, -0.494506836, 0.999361813, 0.0338190757, 0.0114985723, -0.000703755999, 0.340483665, -0.940250218, -0.0357134677, 0.939642072, 0.340290219))
1709
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.522946417, 0.253857553))
1710
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
1711
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0948791504, -1.75950241, -0.916080475, 0.9994452, -0.02349695, -0.0236032493, 0.0265999045, 0.989629149, 0.141161934, 0.0200415887, -0.141711473, 0.989705086))
1712
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.158990249))
1713
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1714
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.159740448, -1.00431347, -0.0573730469, -0.0106661813, -0.130669653, -0.991368651, 0.00281653344, -0.991424978, 0.13064678, -0.999939144, -0.00139872055, 0.0109427534))
1715
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
1716
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1717
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0280609131, -0.938574255, -0.847240448, 0.999067664, 0.0406680554, -0.0144889746, -0.0407942869, 0.999131203, -0.00852599647, 0.0141296508, 0.00910911616, 0.999858737))
1718
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.383961231, 0.426888645))
1719
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1720
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0617523193, 0.971031189, 0.536437988, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
1721
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.609727263))
1722
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1723
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0134124756, -1.05892181, 0.644098282, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
1724
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.655039608))
1725
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1726
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00944519043, -1.03457642, -0.0701637268, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
1727
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
1728
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1729
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0673522949, 0.605396271, -0.425613403, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
1730
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.435382396))
1731
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1732
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.920204163, 0.291167259, -0.0598602295, -0.00740437862, -0.3225393, -0.946522295, -0.00800325442, -0.946498036, 0.322594494, -0.999942303, 0.00996384863, 0.00442687469))
1733
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 0.874902964, 0.0556465685))
1734
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1735
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00352478027, -0.598510742, -1.35536194, 0.999028325, 0.0168100018, 0.0407428555, -0.0386987627, 0.776980877, 0.628333747, -0.0210941266, -0.629299819, 0.776876271))
1736
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.29572171, 0.593828261))
1737
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1738
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43505478, 0.338607788, -0.0632019043, -0.00506196218, 0.67079097, -0.741629303, -0.00988972001, -0.741636097, -0.670729578, -0.999938309, 0.00393929752, 0.0103880679))
1739
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.301506042, 0.56615442, 0.0556465685))
1740
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1741
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00321960449, -1.10307693, -0.453130722, 0.999024332, -0.0166447237, 0.0409061946, -0.043349769, -0.192665115, 0.980306685, -0.00843573827, -0.981123507, -0.193198681))
1742
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
1743
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1744
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0720977783, 0.607234955, -0.550528526, -0.999828339, -0.0125421397, 0.01364379, -0.0147231957, 0.0904369652, -0.995793402, 0.0112554776, -0.995823264, -0.0906060785))
1745
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.421323925))
1746
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.69031978, 0.873213053))
1747
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.885948181, 0.189071655, -0.0570373535, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
1748
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 1, 0.0556465685))
1749
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1750
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0135040283, 0.515552521, 0.901865005, -0.996651053, 0.0774569437, -0.0262113884, 0.0364799686, 0.708042204, 0.705227315, 0.0731835365, 0.701909363, -0.70849663))
1751
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 0.326724768, 0.360907733))
1752
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
1753
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0547943115, -1.82670212, 0.934799194, -0.999876022, -0.00502027804, 0.0149227986, -0.00196278119, 0.980154097, 0.19822745, -0.0156218009, 0.198173597, -0.980042517))
1754
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.169801578))
1755
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1756
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.774318695, -0.479408264, -0.0622558594, -0.01054658, 0.611584067, -0.791109264, 0.00261168834, -0.791133702, -0.611637771, -0.999941051, -0.00851681642, 0.00674648816))
1757
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
1758
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.32983077, 0.873213053))
1759
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0389862061, -2.29265785, 0.964286804, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
1760
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.55805558))
1761
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.1581372, 0.873213053))
1762
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0587463379, -1.49703026, -0.692836761, -0.999724448, -0.000912234536, 0.0234570354, -0.00580419973, -0.958613634, -0.284651518, 0.0227458961, -0.284709185, 0.958344042))
1763
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.325134903))
1764
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
1765
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0372009277, -1.86395073, 1.00940323, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
1766
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.635165691))
1767
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.9963299, 0.873213053))
1768
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.035949707, -1.66427994, 1.01907349, 0.999766231, -0.00296056573, 0.0214190055, 9.92173809e-005, -0.989943624, -0.141462564, 0.0216224175, 0.14143163, -0.989711881))
1769
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.958710909))
1770
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
1771
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0214691162, -1.75048256, -0.928901672, 0.9994452, -0.02349695, -0.0236032493, 0.0265999045, 0.989629149, 0.141161934, 0.0200415887, -0.141711473, 0.989705086))
1772
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.158990249))
1773
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1774
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.168533325, -1.01817131, 0.0159454346, -0.0106661813, -0.130669653, -0.991368651, 0.00281653344, -0.991424978, 0.13064678, -0.999939144, -0.00139872055, 0.0109427534))
1775
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
1776
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1777
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0446777344, -0.923009396, -0.857887268, 0.999067664, 0.0406680554, -0.0144889746, -0.0407942869, 0.999131203, -0.00852599647, 0.0141296508, 0.00910911616, 0.999858737))
1778
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.383961231, 0.426888645))
1779
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1780
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0114746094, 0.971870422, 0.51978302, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
1781
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.609727263))
1782
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1783
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0601043701, -1.05706787, 0.628953934, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
1784
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.655039608))
1785
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1786
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0640716553, -1.03273773, -0.0853023529, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
1787
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
1788
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1789
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.005859375, 0.606239319, -0.442256927, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
1790
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.435382396))
1791
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1792
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.925899506, 0.276808739, 0.0136260986, -0.00740437862, -0.3225393, -0.946522295, -0.00800325442, -0.946498036, 0.322594494, -0.999942303, 0.00996384863, 0.00442687469))
1793
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 0.874902964, 0.0556465685))
1794
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1795
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0700378418, -0.592075348, -1.36920929, 0.999028325, 0.0168100018, 0.0407428555, -0.0386987627, 0.776980877, 0.628333747, -0.0210941266, -0.629299819, 0.776876271))
1796
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.29572171, 0.593828261))
1797
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1798
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45100784, 0.33657074, 0.0101165771, -0.00506196218, 0.67079097, -0.741629303, -0.00988972001, -0.741636097, -0.670729578, -0.999938309, 0.00393929752, 0.0103880679))
1799
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.301506042, 0.56615442, 0.0556465685))
1800
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1801
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0707092285, -1.11180496, -0.462882996, 0.999024332, -0.0166447237, 0.0409061946, -0.043349769, -0.192665115, 0.980306685, -0.00843573827, -0.981123507, -0.193198681))
1802
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
1803
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1804
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00103759766, 0.619106293, -0.562911987, -0.999828339, -0.0125421397, 0.01364379, -0.0147231957, 0.0904369652, -0.995793402, 0.0112554776, -0.995823264, -0.0906060785))
1805
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.421323925))
1806
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.69031978, 0.873213053))
1807
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.898212433, 0.178672791, 0.0163574219, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
1808
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 1, 0.0556465685))
1809
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1810
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0878753662, 0.514854431, 0.912143707, -0.996651053, 0.0774569437, -0.0262113884, 0.0364799686, 0.708042204, 0.705227315, 0.0731835365, 0.701909363, -0.70849663))
1811
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 0.326724768, 0.360907733))
1812
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
1813
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0184020996, -1.81625175, 0.9479599, -0.999876022, -0.00502027804, 0.0149227986, -0.00196278119, 0.980154097, 0.19822745, -0.0156218009, 0.198173597, -0.980042517))
1814
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.169801578))
1815
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1816
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.790428162, -0.483520508, 0.0109405518, -0.01054658, 0.611584067, -0.791109264, 0.00261168834, -0.791133702, -0.611637771, -0.999941051, -0.00851681642, 0.00674648816))
1817
mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
1818
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.32983077, 0.873213053))
1819
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0346984863, -2.30243492, 0.975273132, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
1820
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.55805558))
1821
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.1581372, 0.873213053))
1822
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0144348145, -1.50580978, -0.70734024, -0.999724448, -0.000912234536, 0.0234570354, -0.00580419973, -0.958613634, -0.284651518, 0.0227458961, -0.284709185, 0.958344042))
1823
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.325134903))
1824
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
1825
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0364685059, -1.87373543, 1.02040863, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
1826
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.635165691))
1827
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.9963299, 0.873213053))
1828
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0377044678, -1.67528152, 1.02885818, 0.999766231, -0.00296056573, 0.0214190055, 9.92173809e-005, -0.989943624, -0.141462564, 0.0216224175, 0.14143163, -0.989711881))
1829
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.958710909))
1830
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1831
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.577293396, -0.217300892, 0.132110596, 0.070156455, 0.00673070736, -0.997513413, -0.000279298576, 0.99997735, 0.00672768988, 0.997535944, -0.000193386717, 0.0701567307))
1832
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
1833
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1834
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.548797607, -0.105601788, -0.211593628, 0.000732223678, -0.00681957835, 0.999976516, 4.57354399e-005, 0.999976754, 0.00681954622, -0.999999762, 4.07409316e-005, 0.000732518558))
1835
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
1836
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1837
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.542095184, -0.0940785408, 0.545410156, 0.0318111293, 0.00677434774, -0.999471009, -2.13555468e-005, 0.999977112, 0.0067770984, 0.999493897, -0.000194242879, 0.0318105407))
1838
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.256396115))
1839
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1840
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582954407, -0.197845936, -0.392181396, 0.0318111293, 0.00677434774, -0.999471009, -2.13555468e-005, 0.999977112, 0.0067770984, 0.999493897, -0.000194242879, 0.0318105407))
1841
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.531831443, 0.383324891))
1842
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1843
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.596618652, -0.157210827, -0.0171852112, -0.999471903, 0.000512212398, -0.0324937962, 0.00028111157, 0.999974668, 0.00711632241, 0.0324966162, 0.00710342918, -0.99944663))
1844
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
1845
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1846
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.611602783, -0.0656528473, 0.413005829, -0.999471903, 0.000512212398, -0.0324937962, 0.00028111157, 0.999974668, 0.00711632241, 0.0324966162, 0.00710342918, -0.99944663))
1847
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
1848
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1849
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.582061768, -0.186501026, -0.440631866, -0.999471903, 0.000512212398, -0.0324937962, 0.00028111157, 0.999974668, 0.00711632241, 0.0324966162, 0.00710342918, -0.99944663))
1850
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.349054098))
1851
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1852
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.590637207, -0.168675423, 0.220344543, 1, -0.000274348393, -9.24401829e-005, 0.00027494345, 0.9999789, 0.00650009792, 9.06549321e-005, -0.00650012353, 0.9999789))
1853
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
1854
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1855
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.548049927, -0.765382767, -0.162567139, -0.000649578345, 0.00673327316, -0.999977112, -0.00029978875, 0.999977291, 0.00673346873, 0.999999762, 0.000304155808, -0.000647545035))
1856
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
1857
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1858
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.547927856, -0.857776642, -0.445358276, 0.00418078853, -0.00681961235, 0.999968112, 5.75093836e-005, 0.999976754, 0.00681943027, -0.999991298, 2.89969557e-005, 0.00418108329))
1859
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.531831443, 0.347784817))
1860
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1861
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.550189972, -0.857365131, 0.22543335, -0.000649578345, 0.00673327316, -0.999977112, -0.00029978875, 0.999977291, 0.00673346873, 0.999999762, 0.000304155808, -0.000647545035))
1862
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
1863
Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
1864
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.543552399, -0.845979691, 0.0340881348, -0.0320623815, -0.00681942562, 0.999462724, -0.000152433146, 0.999976754, 0.00681804353, -0.99948591, 6.62514576e-005, -0.0320626721))
1865
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
1866
---------------------------------
1867
taunting = false
1868
math.randomseed(tick())
1869
local plr = game.Players.LocalPlayer
1870
local uis = game:GetService("UserInputService")
1871
repeat
1872
  wait()
1873
until plr.Character and plr.Character:WaitForChild("Torso") and plr.Character:WaitForChild("Humanoid")
1874
local char = plr.Character
1875
local torso = char.Torso
1876
local humanoid = char.Humanoid
1877
local canTaunt = false
1878
local charStats = Instance.new("Folder", char)
1879
charStats.Name = "CharStats"
1880
speed = Instance.new("NumberValue", charStats)
1881
speed.Name = "Speed"
1882
speed.Value = 10
1883
local Anim
1884
LS = torso["Left Shoulder"]
1885
LH = torso["Left Hip"]
1886
RS = torso["Right Shoulder"]
1887
RH = torso["Right Hip"]
1888
Neck = torso.Neck
1889
it = Instance.new
1890
vt = Vector3.new
1891
cf = CFrame.new
1892
euler = CFrame.fromEulerAnglesXYZ
1893
angles = CFrame.Angles
1894
necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
1895
necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
1896
LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1897
LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1898
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1899
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1900
RootPart = char.HumanoidRootPart
1901
RootJoint = RootPart.RootJoint
1902
RootCF = euler(-1.57, 0, 3.14)
1903
player = nil
1904
RSH, LSH = nil, nil
1905
RW, LW = Instance.new("Weld"), Instance.new("Weld")
1906
RW.Name = "Right Shoulder"
1907
LW.Name = "Left Shoulder"
1908
Sheathed = true
1909
SwordStance = false
1910
Charge = 0
1911
RSH = char.Torso["Right Shoulder"]
1912
LSH = char.Torso["Left Shoulder"]
1913
RSH.Parent = nil
1914
LSH.Parent = nil
1915
RW.Name = "Right Shoulder"
1916
RW.Part0 = char.Torso
1917
RW.C0 = cf(1.5, 0.5, 0)
1918
RW.C1 = cf(0, 0.5, 0)
1919
RW.Part1 = char["Right Arm"]
1920
RW.Parent = char.Torso
1921
LW.Name = "Left Shoulder"
1922
LW.Part0 = char.Torso
1923
LW.C0 = cf(-1.5, 0.5, 0)
1924
LW.C1 = cf(0, 0.5, 0)
1925
LW.Part1 = char["Left Arm"]
1926
LW.Parent = char.Torso
1927
local cam = workspace.CurrentCamera
1928
local Effects = Instance.new("Model", char)
1929
Effects.Name = "Effects"
1930
local currentattack, basicattacking
1931
local walkspeed = 14
1932
humanoid.WalkSpeed = walkspeed
1933
mouse = plr:GetMouse()
1934
sinecount, normcount, tweentick, tweenrot, tweenrotm = 0, 0, 0, 0, 0
1935
Mode = "Positive"
1936
local Key1 = Enum.KeyCode.Q
1937
local Key2 = Enum.KeyCode.E
1938
local Key3 = Enum.KeyCode.R
1939
local Key4 = Enum.KeyCode.F
1940
local key1re = 0
1941
local key2re = 0
1942
local key3re = 0
1943
local key4re = 0
1944
local atk1d = 3.2
1945
local atk2d = 1.8
1946
local atk3d = 3
1947
local atk4d = 0
1948
local key1db = false
1949
local key2db = false
1950
local key3db = false
1951
local key4db = false
1952
local attacking = Instance.new("BoolValue", charStats)
1953
attacking.Value = false
1954
attacking.Name = "Attacking"
1955
local PosAtk1 = "Up"
1956
local PosAtk2 = "Force Push"
1957
local PosAtk3 = "Gravity Field"
1958
local PosAtk4 = "Inverse Polarity"
1959
local NegAtk1 = "Down"
1960
local NegAtk2 = "Fissure"
1961
local NegAtk3 = "Black Hole"
1962
local NegAtk4 = "Inverse Polarity"
1963
local Click1 = Enum.UserInputType.MouseButton1
1964
local ComboAttacks = {
1965
  "Combo1",
1966
  "Combo2",
1967
  "Combo3"
1968
}
1969
local counter = 1
1970
local countermax = #ComboAttacks
1971
local combo1duration = 0
1972
local combo2duration = 0
1973
local combo3duration = 0
1974
click1db = false
1975
local Stab1Dam = math.random(1,50)
1976
local Stab2Dam = math.random(1,50)
1977
local Stab3Dam = math.random(1,50)
1978
local Attack1Damage = math.random(1,1000)
1979
local Attack2Damage = math.random(1,1000)
1980
local Attack3Damage = math.random(1,5000)
1981
local Attack4Damage = math.random(1,10000)
1982
local Energy = Instance.new("NumberValue", charStats)
1983
Energy.Name = "EnergyAmount"
1984
Energy.Value = math.huge
1985
local Attack1Energy = 0
1986
local Attack2Energy = 0
1987
local Attack3Energy = 0
1988
local Attack4Energy = 0
1989
function rayCast(Pos, Dir, Max, Ignore)
1990
  return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
1991
end
1992
function thread(f)
1993
  coroutine.resume(coroutine.create(f))
1994
end
1995
function swait(num)
1996
  if num == 0 or num == nil then
1997
    game:service("RunService").Stepped:wait(0)
1998
  else
1999
    for i = 0, num do
2000
      game:service("RunService").Stepped:wait(0)
2001
    end
2002
  end
2003
end
2004
function clerp(a, b, t)
2005
  local qa = {
2006
    QuaternionFromCFrame(a)
2007
  }
2008
  local qb = {
2009
    QuaternionFromCFrame(b)
2010
  }
2011
  local ax, ay, az = a.x, a.y, a.z
2012
  local bx, by, bz = b.x, b.y, b.z
2013
  local _t = 1 - t
2014
  return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
2015
end
2016
function QuaternionFromCFrame(cf)
2017
  local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
2018
  local trace = m00 + m11 + m22
2019
  if trace > 0 then
2020
    local s = math.sqrt(1 + trace)
2021
    local recip = 0.5 / s
2022
    return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
2023
  else
2024
    local i = 0
2025
    if m00 < m11 then
2026
      i = 1
2027
    end
2028
    if m22 > (i == 0 and m00 or m11) then
2029
      i = 2
2030
    end
2031
    if i == 0 then
2032
      local s = math.sqrt(m00 - m11 - m22 + 1)
2033
      local recip = 0.5 / s
2034
      return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
2035
    elseif i == 1 then
2036
      local s = math.sqrt(m11 - m22 - m00 + 1)
2037
      local recip = 0.5 / s
2038
      return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
2039
    elseif i == 2 then
2040
      local s = math.sqrt(m22 - m00 - m11 + 1)
2041
      local recip = 0.5 / s
2042
      return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
2043
    end
2044
  end
2045
end
2046
function QuaternionToCFrame(px, py, pz, x, y, z, w)
2047
  local xs, ys, zs = x + x, y + y, z + z
2048
  local wx, wy, wz = w * xs, w * ys, w * zs
2049
  local xx = x * xs
2050
  local xy = x * ys
2051
  local xz = x * zs
2052
  local yy = y * ys
2053
  local yz = y * zs
2054
  local zz = z * zs
2055
  return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
2056
end
2057
function QuaternionSlerp(a, b, t)
2058
  local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
2059
  local startInterp, finishInterp
2060
  if cosTheta >= 1.0E-4 then
2061
    if 1 - cosTheta > 1.0E-4 then
2062
      local theta = math.acos(cosTheta)
2063
      local invSinTheta = 1 / math.sin(theta)
2064
      startInterp = math.sin((1 - t) * theta) * invSinTheta
2065
      finishInterp = math.sin(t * theta) * invSinTheta
2066
    else
2067
      startInterp = 1 - t
2068
      finishInterp = t
2069
    end
2070
  elseif 1 + cosTheta > 1.0E-4 then
2071
    local theta = math.acos(-cosTheta)
2072
    local invSinTheta = 1 / math.sin(theta)
2073
    startInterp = math.sin((t - 1) * theta) * invSinTheta
2074
    finishInterp = math.sin(t * theta) * invSinTheta
2075
  else
2076
    startInterp = t - 1
2077
    finishInterp = t
2078
  end
2079
  return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
2080
end
2081
function round(num)
2082
  local a, b = math.modf(num)
2083
  if num % 1 ~= 0 then
2084
    return math.floor(num) + math.floor(b * 10 + 0.5) / 10
2085
  else
2086
    return math.floor(num)
2087
  end
2088
end
2089
function NoOutline(Part)
2090
  Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
2091
end
2092
function newPart(parent, brickcolor, transparency, anchored, cancollide, size, name)
2093
  local fp = Instance.new("Part")
2094
  fp.Parent = parent
2095
  fp.Transparency = transparency
2096
  fp.Anchored = anchored
2097
  fp.CanCollide = cancollide
2098
  fp.Locked = true
2099
  fp.BrickColor = BrickColor.new(brickcolor)
2100
  fp.Name = name
2101
  fp.Size = size
2102
  fp.Position = torso.Position
2103
  NoOutline(fp)
2104
  fp.Material = "SmoothPlastic"
2105
  fp:BreakJoints()
2106
  fp.CFrame = RootPart.CFrame
2107
  return fp
2108
end
2109
function mesh(Mesh, part, meshtype, meshid, offset, scale)
2110
  local mesh = Instance.new(Mesh)
2111
  mesh.Parent = part
2112
  if Mesh == "SpecialMesh" then
2113
    mesh.MeshType = meshtype
2114
    if meshid then
2115
      mesh.MeshId = meshid
2116
    end
2117
  end
2118
  if offset then
2119
    mesh.Offset = offset
2120
  end
2121
  mesh.Scale = scale
2122
  return mesh
2123
end
2124
function weld(parent, part0, part1, c0)
2125
  local weld = Instance.new("Weld")
2126
  weld.Parent = parent
2127
  weld.Part0 = part0
2128
  weld.Part1 = part1
2129
  weld.C0 = c0
2130
  return weld
2131
end
2132
function createBlockPart()
2133
  local part = Instance.new("Part", Effects)
2134
  part.Anchored = true
2135
  part.CanCollide = false
2136
  part.Size = Vector3.new(1, 1, 1)
2137
  part.BrickColor = BrickColor.new(Mode == "Negative" and "Dark indigo" or Color)
2138
  part.Transparency = 0.4
2139
  part.Material = Mode == "Negative" and "Granite" or "Neon"
2140
  part.CFrame = RootPart.CFrame
2141
  coroutine.resume(coroutine.create(function()
2142
    if humanoid.Health <= 0 then
2143
      part:Destroy()
2144
    end
2145
  end), part)
2146
  return part
2147
end
2148
function createSpherePart()
2149
  local part = Instance.new("Part", Effects)
2150
  part.Anchored = true
2151
  part.CanCollide = false
2152
  part.Size = Vector3.new(1, 1, 1)
2153
  part.BrickColor = BrickColor.new(Mode == "Negative" and "Dark indigo" or Color)
2154
  part.Transparency = 0.4
2155
  part.Material = "Neon"
2156
  part.Material = Mode == "Negative" and "Granite" or "Neon"
2157
  local pmesh = Instance.new("SpecialMesh", part)
2158
  pmesh.MeshType = "Sphere"
2159
  part.CFrame = RootPart.CFrame
2160
  return part, pmesh
2161
end
2162
function createPulsePart()
2163
  local pulse = Instance.new("Part", Effects)
2164
  pulse.BrickColor = BrickColor.new("Lily white")
2165
  pulse.Material = "Neon"
2166
  pulse.Transparency = 0.2
2167
  pulse.Anchored = true
2168
  pulse.CanCollide = false
2169
  pulse.Size = Vector3.new(5, 5, 0.2)
2170
  local pulsem = Instance.new("SpecialMesh", pulse)
2171
  pulsem.MeshId = "http://www.roblox.com/asset/?id=3270017"
2172
  pulsem.Scale = Vector3.new(10, 10, 0.2)
2173
  pulse.CFrame = RootPart.CFrame
2174
  return pulse, pulsem
2175
end
2176
function createBodyVelocity(vtors)
2177
  local bv = Instance.new("BodyVelocity", vtors)
2178
  bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2179
  bv.P = 1250
2180
  return bv
2181
end
2182
function randomangles()
2183
  local random = math.rad((math.random() - 0.5) * 180)
2184
  local randomangles = CFrame.Angles(random, random, random)
2185
  return randomangles
2186
end
2187
function findCloseHumanoid(centre, distance)
2188
  local tab = {}
2189
  for _, child in pairs(game.Workspace:GetChildren()) do
2190
    if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= humanoid and child:findFirstChild("Torso") then
2191
      local vtors = child.Torso
2192
      local mag = math.abs((vtors.Position - centre).magnitude)
2193
      if distance >= mag then
2194
        table.insert(tab, child.Humanoid)
2195
      end
2196
    end
2197
  end
2198
  return tab
2199
end
2200
function sound(id, par, vol, dur, pit)
2201
  coroutine.resume(coroutine.create(function()
2202
    local sou = Instance.new("Sound", par or workspace)
2203
    sou.Volume = vol
2204
    sou.Pitch = pit or 1
2205
    sou.SoundId = "http://www.roblox.com/asset/?id=" .. id
2206
    swait()
2207
    sou:play()
2208
    thread(function()
2209
      wait(dur)
2210
      sou:Destroy()
2211
    end)
2212
    return sou
2213
  end))
2214
end
2215
--loldamage
2216
function basicDamage(vhum, damage, colour)
2217
  if not vhum or not vhum.Parent:findFirstChild("Humanoid") then
2218
    return
2219
  end
2220
  if vhum.Parent.Humanoid.Health > 100 then
2221
  	vhum.Parent.Humanoid.MaxHealth = 100
2222
  	wait(0.01)
2223
  	vhum.Parent.Humanoid.Health = vhum.Parent.Humanoid.Health - damage
2224
  end
2225
  local damagepart = Instance.new("Part", Effects)
2226
  damagepart.Transparency = 1
2227
  damagepart.Anchored = true
2228
  damagepart.CanCollide = false
2229
  damagepart.Size = Vector3.new(1, 1, 1)
2230
  damagepart.Name = "DamagePart"
2231
  damagepart.CFrame = vhum.Parent.Head.CFrame * CFrame.new(0, 1, 0)
2232
  local g = Instance.new("BillboardGui", damagepart)
2233
  g.Enabled = true
2234
  g.Adornee = damagepart
2235
  g.Size = UDim2.new(5, 0, 5, 0)
2236
  g.ExtentsOffset = Vector3.new(0, 0, 0)
2237
  g.StudsOffset = Vector3.new(0, 0, 0)
2238
  local t = Instance.new("TextLabel", g)
2239
  t.BackgroundTransparency = 1
2240
  t.Font = "SciFi"
2241
  t.TextSize = 24
2242
  t.Text = "-" .. round(damage)
2243
  if round(damage) % 1 == 0 then
2244
    t.Text = "-" .. round(damage) .. ".0"
2245
  end
2246
  t.Size = UDim2.new(1, 0, 1, 0)
2247
  t.TextStrokeTransparency = 0
2248
  t.TextTransparency = 0
2249
  t.TextScaled = true
2250
  t.TextWrapped = true
2251
  t.TextXAlignment = "Center"
2252
  t.TextYAlignment = "Center"
2253
  t.TextColor3 = colour
2254
  coroutine.resume(coroutine.create(function()
2255
    for i = 1, 50 do
2256
      game:GetService("RunService").Heartbeat:wait()
2257
      local sinewave = math.sin(i / 500) * 4
2258
      damagepart.CFrame = damagepart.CFrame * CFrame.new(Vector3.new(0, 0.3 - sinewave, 0))
2259
      t.TextTransparency = t.TextTransparency + 0.02
2260
      t.TextStrokeTransparency = t.TextTransparency + 0.02
2261
    end
2262
    damagepart:Destroy()
2263
  end), t)
2264
end
2265
--xdddddddddddd
2266
function keyDown(key, clientinput)
2267
  if clientinput then
2268
    return
2269
  end
2270
  if not humanoid or not torso or humanoid.Health <= 0 then
2271
    return
2272
  end
2273
  if attacking.Value == true then
2274
    return
2275
  end
2276
  if key.UserInputType == Enum.UserInputType.MouseButton1 then
2277
    if click1db then
2278
      return
2279
    end
2280
    local attack = ComboAttacks[counter]
2281
    currentattack = attack
2282
    if attack == "Combo1" then
2283
      attacking.Value = true
2284
      do
2285
        local p = createBlockPart()
2286
        p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2287
        p.Size = Vector3.new(1.25, 1.25, 1.25)
2288
        p.Transparency = 0.4
2289
        p.Parent = Effects
2290
        local p2 = createBlockPart()
2291
        p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2292
        p2.Size = Vector3.new(1.75, 1.75, 1.75)
2293
        p2.Transparency = 0.6
2294
        p2.Parent = Effects
2295
        for i = 0, 1.1, 0.05 do
2296
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(90)), 0.14)
2297
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(-90)), 0.14)
2298
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.14)
2299
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), 0.14)
2300
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, -math.rad(45)), 0.14)
2301
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2302
          p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2303
          p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2304
          swait()
2305
        end
2306
        for i = 0, 0.8, 0.05 do
2307
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(-80)), 0.16)
2308
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(80)), 0.16)
2309
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.16)
2310
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(15), 0, math.rad(35)), 0.16)
2311
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(60)), 0.16)
2312
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.16)
2313
          p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2314
          p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2315
          if i > 0 and i < 0.1 then
2316
            thread(function()
2317
              sound(300915947, char.Head, 0.5, 4, 1)
2318
              for i = 1, 2 do
2319
                do
2320
                  local s, smesh = createSpherePart()
2321
                  s.Transparency = 0.2
2322
                  thread(function()
2323
                    for i = 1, 18 do
2324
                      wait()
2325
                      local sinewave = 100 * math.asin(i / 100)
2326
                      smesh.Scale = smesh.Scale + Vector3.new(sinewave * 0.05, sinewave * 0.05, sinewave * 0.05)
2327
                      s.CFrame = p.CFrame
2328
                      s.Transparency = s.Transparency + 0.044444444444444446
2329
                    end
2330
                    s:Destroy()
2331
                  end)
2332
                  wait(0.05)
2333
                end
2334
              end
2335
            end)
2336
            thread(function()
2337
              wait(0.1)
2338
              local closeHumanoids = findCloseHumanoid(p.Position, 7)
2339
              for _, vhum in pairs(closeHumanoids) do
2340
                if Mode ~= "Positive" or not Color3.fromRGB(255, 255, 255) then
2341
                end
2342
                basicDamage(vhum, Stab1Dam, (Color3.fromRGB(0, 0, 0)))
2343
                if vhum.Parent:findFirstChild("Torso") then
2344
                  do
2345
                    local vtors = vhum.Parent.Torso
2346
                    local bv = createBodyVelocity(vtors)
2347
                    bv.Velocity = (vtors.Position - torso.Position).unit * (Mode == "Negative" and -4 or 10) + Vector3.new(0, 2, 0)
2348
                    delay(0.5, function()
2349
                      bv:Destroy()
2350
                    end)
2351
                  end
2352
                end
2353
              end
2354
            end)
2355
          end
2356
          swait()
2357
        end
2358
        thread(function()
2359
          for i = 1, 10 do
2360
            wait()
2361
            p.Transparency = p.Transparency + 0.06
2362
            p2.Transparency = p.Transparency + 0.04
2363
          end
2364
          p:Destroy()
2365
          p2:Destroy()
2366
        end)
2367
        wait(0.1)
2368
        attacking.Value = false
2369
      end
2370
    end
2371
    if attack == "Combo2" then
2372
      attacking.Value = true
2373
      do
2374
        local p = createBlockPart()
2375
        p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2376
        p.Size = Vector3.new(1.25, 1.25, 1.25)
2377
        p.Transparency = 0.4
2378
        p.Parent = Effects
2379
        local p2 = createBlockPart()
2380
        p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2381
        p2.Size = Vector3.new(1.75, 1.75, 1.75)
2382
        p2.Transparency = 0.6
2383
        p2.Parent = Effects
2384
        for i = 0, 1.1, 0.05 do
2385
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(-90)), 0.14)
2386
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(90)), 0.14)
2387
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(45)), 0.14)
2388
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2389
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), 0, 0), 0.14)
2390
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2391
          p.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2392
          p2.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2393
          swait()
2394
        end
2395
        for i = 0, 0.8, 0.05 do
2396
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(80)), 0.16)
2397
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(-80)), 0.16)
2398
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-60)), 0.16)
2399
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.16)
2400
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0), 0.16)
2401
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(15), 0, math.rad(-35)), 0.16)
2402
          p.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2403
          p2.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2404
          if i > 0 and i < 0.1 then
2405
            thread(function()
2406
              sound(300915983, char.Head, 0.5, 4, 1)
2407
              for i = 1, 2 do
2408
                do
2409
                  local s, smesh = createSpherePart()
2410
                  s.Transparency = 0.2
2411
                  thread(function()
2412
                    for i = 1, 18 do
2413
                      wait()
2414
                      local sinewave = 100 * math.asin(i / 100)
2415
                      smesh.Scale = smesh.Scale + Vector3.new(sinewave * 0.05, sinewave * 0.05, sinewave * 0.05)
2416
                      s.CFrame = p.CFrame
2417
                      s.Transparency = s.Transparency + 0.044444444444444446
2418
                    end
2419
                    s:Destroy()
2420
                  end)
2421
                  wait(0.05)
2422
                end
2423
              end
2424
            end)
2425
            thread(function()
2426
              wait(0.1)
2427
              local closeHumanoids = findCloseHumanoid(p.Position, 7)
2428
              for _, vhum in pairs(closeHumanoids) do
2429
                if Mode ~= "Positive" or not Color3.fromRGB(255, 255, 255) then
2430
                end
2431
                basicDamage(vhum, Stab1Dam, (Color3.fromRGB(0, 0, 0)))
2432
                if vhum.Parent:findFirstChild("Torso") then
2433
                  do
2434
                    local vtors = vhum.Parent.Torso
2435
                    local bv = createBodyVelocity(vtors)
2436
                    bv.Velocity = (vtors.Position - torso.Position).unit * (Mode == "Negative" and -4 or 10) + Vector3.new(0, 2, 0)
2437
                    delay(0.5, function()
2438
                      bv:Destroy()
2439
                    end)
2440
                  end
2441
                end
2442
              end
2443
            end)
2444
          end
2445
          swait()
2446
        end
2447
        thread(function()
2448
          for i = 1, 10 do
2449
            wait()
2450
            p.Transparency = p.Transparency + 0.06
2451
            p2.Transparency = p.Transparency + 0.04
2452
          end
2453
          p:Destroy()
2454
          p2:Destroy()
2455
        end)
2456
        wait(0.1)
2457
        attacking.Value = false
2458
      end
2459
    end
2460
    if attack == "Combo3" then
2461
      attacking.Value = true
2462
      do
2463
        local p = createBlockPart()
2464
        p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2465
        p.Size = Vector3.new(1.25, 1.25, 1.25)
2466
        p.Transparency = 0.4
2467
        p.Parent = Effects
2468
        local p2 = createBlockPart()
2469
        p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2470
        p2.Size = Vector3.new(1.75, 1.75, 1.75)
2471
        p2.Transparency = 0.6
2472
        p2.Parent = Effects
2473
        local p3 = createBlockPart()
2474
        p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
2475
        p3.Size = Vector3.new(1.25, 1.25, 1.25)
2476
        p3.Transparency = 0.4
2477
        p3.Parent = Effects
2478
        local p4 = createBlockPart()
2479
        p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
2480
        p4.Size = Vector3.new(1.75, 1.75, 1.75)
2481
        p4.Transparency = 0.6
2482
        p4.Parent = Effects
2483
        for i = 0, 1.1, 0.05 do
2484
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
2485
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
2486
          LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
2487
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2488
          RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
2489
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2490
          p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2491
          p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2492
          p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2493
          p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2494
          swait()
2495
        end
2496
        thread(function()
2497
          sound(300916014, char.Head, 0.5, 4, 2)
2498
          local s, smesh = createSpherePart()
2499
          s.Transparency = 0.2
2500
          smesh.Scale = Vector3.new(2, 2, 2)
2501
          thread(function()
2502
            for i = 1, 25 do
2503
              wait()
2504
              local sinewave = 100 * math.asin(i / 100)
2505
              smesh.Scale = smesh.Scale + Vector3.new(2 - sinewave * 0.08, 2 - sinewave * 0.08, 2 - sinewave * 0.08)
2506
              s.CFrame = char.HumanoidRootPart.CFrame
2507
              s.Transparency = s.Transparency + 0.032
2508
            end
2509
            s:Destroy()
2510
          end)
2511
          wait(0.1)
2512
          local closeHumanoids = findCloseHumanoid(p.Position, 12)
2513
          for _, vhum in pairs(closeHumanoids) do
2514
            if Mode ~= "Positive" or not Color3.fromRGB(255, 255, 255) then
2515
            end
2516
            basicDamage(vhum, Stab3Dam, (Color3.fromRGB(0, 0, 0)))
2517
            if vhum.Parent:findFirstChild("Torso") then
2518
              do
2519
                local vtors = vhum.Parent.Torso
2520
                local bv = createBodyVelocity(vtors)
2521
                bv.Velocity = (vtors.Position - torso.Position).unit * (Mode == "Negative" and -10 or 20) + Vector3.new(0, 4, 0)
2522
                delay(0.5, function()
2523
                  bv:Destroy()
2524
                end)
2525
              end
2526
            end
2527
          end
2528
        end)
2529
        for i = 0, 1.1, 0.05 do
2530
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(-5), 0, math.rad(0)), 0.14)
2531
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(-0.05, 0, math.rad(0)), 0.14)
2532
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.25) * CFrame.Angles(math.rad(90), 0, math.rad(-80)), 0.14)
2533
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2534
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.25) * CFrame.Angles(math.rad(90), 0, math.rad(80)), 0.14)
2535
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2536
          p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2537
          p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2538
          p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2539
          p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
2540
          swait()
2541
        end
2542
        thread(function()
2543
          for i = 1, 10 do
2544
            wait()
2545
            p.Transparency = p.Transparency + 0.06
2546
            p2.Transparency = p.Transparency + 0.04
2547
            p3.Transparency = p.Transparency + 0.06
2548
            p4.Transparency = p.Transparency + 0.04
2549
          end
2550
          p:Destroy()
2551
          p2:Destroy()
2552
          p3:Destroy()
2553
          p4:Destroy()
2554
        end)
2555
        wait(0.1)
2556
        attacking.Value = false
2557
      end
2558
    end
2559
    if counter <= countermax then
2560
      counter = counter + 1
2561
    end
2562
    if counter > countermax then
2563
      counter = 1
2564
    end
2565
  end
2566
  if key.KeyCode == Enum.KeyCode.T then
2567
    if canTaunt == false then
2568
      return
2569
    end
2570
    if Anim ~= "Idle" then
2571
      return
2572
    end
2573
    do
2574
      local function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
2575
        local fp = Instance.new("Part")
2576
        fp.formFactor = formfactor
2577
        fp.Parent = parent
2578
        fp.Reflectance = reflectance
2579
        fp.Transparency = transparency
2580
        fp.CanCollide = false
2581
        fp.Locked = true
2582
        fp.BrickColor = brickcolor
2583
        fp.Name = name
2584
        fp.Size = size
2585
        fp.Position = torso.Position
2586
        NoOutline(fp)
2587
        fp.Material = "SmoothPlastic"
2588
        fp:BreakJoints()
2589
        return fp
2590
      end
2591
      local mesh = function(Mesh, part, meshtype, meshid, offset, scale)
2592
        local mesh = Instance.new(Mesh)
2593
        mesh.Parent = part
2594
        if Mesh == "SpecialMesh" then
2595
          mesh.MeshType = meshtype
2596
          if meshid then
2597
            mesh.MeshId = meshid
2598
          end
2599
        end
2600
        if offset then
2601
          mesh.Offset = offset
2602
        end
2603
        mesh.Scale = scale
2604
        return mesh
2605
      end
2606
      local function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, parent)
2607
        local prt = part(3, Effects, 0, 0, brickcolor, "Effect", Vector3.new())
2608
        prt.Anchored = true
2609
        prt.CFrame = cframe
2610
        local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2611
        return prt, msh
2612
      end
2613
      if taunting == true then
2614
        return
2615
      end
2616
      if 0 >= charStats.Speed.Value then
2617
        return
2618
      end
2619
      taunting = true
2620
      attacking.Value = true
2621
      charStats.Speed.Value = charStats.Speed.Value - 10
2622
      for i = 0, 1.1, 0.05 do
2623
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
2624
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
2625
        LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
2626
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2627
        RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
2628
        RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2629
        swait()
2630
      end
2631
      local ts = sound(300916082, char.Head, 1, 4, 0.5)
2632
      local ncount = 0
2633
      for i = 0, 5, 0.05 do
2634
        ts = char.Head:findFirstChild("Sound")
2635
        if not ts then
2636
          return
2637
        end
2638
        ncount = ncount + 1
2639
        if ncount % 1 == 0 then
2640
          do
2641
            local mb = MagicBlock(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(math.random(-7, 7), math.random(-5, 5), math.random(-7, 7)) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 2, 2, 2, 2, 2, 2, 0.05, 2, Part)
2642
            local mb2 = MagicBlock(BrickColor.new("Lily white"), RootPart.CFrame * CFrame.new(math.random(-7, 7), math.random(-5, 5), math.random(-7, 7)) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 2, 2, 2, 2, 2, 2, 0.05, 2, Part)
2643
            mb.Transparency = 0.2
2644
            mb2.Transparency = 0.2
2645
            mb.Material = "Granite"
2646
            mb2.Material = "Neon"
2647
            thread(function()
2648
              local now = mb.CFrame
2649
              for i = 1, 20 do
2650
                swait()
2651
                mb.CFrame = clerp(mb.CFrame, char["Right Arm"].CFrame * CFrame.new(0, -0.9, 0), 0.05)
2652
                mb2.CFrame = clerp(mb2.CFrame, char["Left Arm"].CFrame * CFrame.new(0, -0.9, 0), 0.05)
2653
                mb.Transparency = mb.Transparency + 0.04
2654
                mb2.Transparency = mb2.Transparency + 0.04
2655
              end
2656
              mb:Destroy()
2657
              mb2:Destroy()
2658
            end)
2659
          end
2660
        end
2661
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.14)
2662
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(-0.05, 0, math.rad(0)), 0.14)
2663
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.15) * CFrame.Angles(math.rad(90), 0, math.rad(-80)), 0.14)
2664
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2665
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.15) * CFrame.Angles(math.rad(90), 0, math.rad(80)), 0.14)
2666
        RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2667
        RH.C0 = clerp(RH.C0, CFrame.new(1, -0.98, -0.2) * CFrame.Angles(-0.2, math.rad(90), 0), 0.14)
2668
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(0, -math.rad(90), 0), 0.14)
2669
        swait()
2670
      end
2671
      for i = 0, 1.1, 0.05 do
2672
        ts = char.Head.Sound
2673
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
2674
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
2675
        LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
2676
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2677
        RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
2678
        RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2679
        swait()
2680
      end
2681
      taunting = false
2682
      attacking.Value = false
2683
      charStats.Speed.Value = charStats.Speed.Value + 10
2684
    end
2685
  end
2686
  if key.KeyCode == Key1 then
2687
    if key1db then
2688
      return
2689
    end
2690
    if Energy.Value < Attack1Energy then
2691
      return
2692
    end
2693
    key1db = true
2694
    delay(key1re + atk1d, function()
2695
      key1db = false
2696
    end)
2697
    coroutine.resume(coroutine.create(function()
2698
      local rewinddelay = atk1d
2699
      local reloaddelay = key1re
2700
      Re1:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
2701
      wait(rewinddelay)
2702
      Re1:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
2703
    end))
2704
    Energy.Value = Energy.Value - Attack1Energy
2705
    attacking.Value = true
2706
    if Mode == "Positive" then
2707
      attacking.Value = true
2708
      for i = 0, 2, 0.05 do
2709
        swait()
2710
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(-0.15, 0, math.rad(-20)), 0.2)
2711
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(15)), 0.2)
2712
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-15)), 0.2)
2713
        if i < 0.2 then
2714
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.8, 0) * CFrame.Angles(math.rad(90), 0, math.rad(15)), 0.1)
2715
        else
2716
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.8, 0) * CFrame.Angles(math.rad(175), 0, math.rad(15)), 0.1)
2717
        end
2718
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
2719
        RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
2720
      end
2721
      do
2722
        local bvtable = {}
2723
        thread(function()
2724
          for i = 1, 4 do
2725
            sound(301033949, char.Head, 0.5, 4, 1)
2726
            for _, vhum in pairs(findCloseHumanoid(torso.Position, 18)) do
2727
              basicDamage(vhum, math.random(1,300), Color3.fromRGB(255, 255, 255))
2728
            end
2729
            do
2730
              local s, smesh = createSpherePart()
2731
              s.Transparency = 0.2
2732
              thread(function()
2733
                for i = 1, 25 do
2734
                  wait()
2735
                  local sinewave = 100 * math.asin(i / 100)
2736
                  smesh.Scale = smesh.Scale + Vector3.new(2 - sinewave * 0.1, 2 - sinewave * 0.1, 2 - sinewave * 0.1)
2737
                  s.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
2738
                  s.Transparency = s.Transparency + 0.0404
2739
                end
2740
                s:Destroy()
2741
              end)
2742
              wait(0.25)
2743
            end
2744
          end
2745
        end)
2746
        for i = 1, 13 do
2747
          wait(0.1)
2748
          for _, vhum in pairs(findCloseHumanoid(torso.Position, 16)) do
2749
            thread(function()
2750
              if not vhum.Parent.Torso:findFirstChild("UpVelocity" .. char.Name) then
2751
                local vtors = vhum.Parent.Torso
2752
                local bv = createBodyVelocity(vtors)
2753
                bv.Name = "UpVelocity" .. char.Name
2754
                bv.Velocity = Vector3.new(0, 4, 0)
2755
                table.insert(bvtable, bv)
2756
              end
2757
            end)
2758
          end
2759
        end
2760
        for _, v in pairs(bvtable) do
2761
          v:Destroy()
2762
        end
2763
        for i = 0, 1, 0.05 do
2764
          swait()
2765
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2766
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2767
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
2768
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.1)
2769
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
2770
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
2771
        end
2772
        attacking.Value = false
2773
      end
2774
    elseif Mode == "Negative" then
2775
      attacking.Value = true
2776
      for i = 0, 1.5, 0.05 do
2777
        swait()
2778
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0.2, 0, math.rad(0)), 0.2)
2779
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2780
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-20)), 0.2)
2781
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(20)), 0.2)
2782
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
2783
        RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
2784
      end
2785
      do
2786
        local bvtable = {}
2787
        thread(function()
2788
          for i = 1, 4 do
2789
            sound(301033949, char.Head, 0.5, 4, 1)
2790
            for _, vhum in pairs(findCloseHumanoid(torso.Position, 18)) do
2791
              basicDamage(vhum, math.random(500,1000), Color3.fromRGB(0, 0, 0))
2792
            end
2793
            do
2794
              local s, smesh = createSpherePart()
2795
              s.Transparency = 0.2
2796
              s.BrickColor = BrickColor.new()
2797
              thread(function()
2798
                for i = 1, 25 do
2799
                  wait()
2800
                  local sinewave = 100 * math.asin(i / 100)
2801
                  smesh.Scale = smesh.Scale + Vector3.new(2 - sinewave * 0.1, 2 - sinewave * 0.1, 2 - sinewave * 0.1)
2802
                  s.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.3, 0)
2803
                  s.Transparency = s.Transparency + 0.0404
2804
                end
2805
                s:Destroy()
2806
              end)
2807
              wait(0.25)
2808
            end
2809
          end
2810
        end)
2811
        for i = 1, 13 do
2812
          wait(0.1)
2813
          for _, vhum in pairs(findCloseHumanoid(torso.Position, 16)) do
2814
            thread(function()
2815
              if not vhum.Parent.Torso:findFirstChild("DownVelocity" .. char.Name) then
2816
                local vtors = vhum.Parent.Torso
2817
                local bv = createBodyVelocity(vtors)
2818
                bv.Name = "DownVelocity" .. char.Name
2819
                bv.Velocity = Vector3.new(0, -2, 0)
2820
                table.insert(bvtable, bv)
2821
              end
2822
            end)
2823
          end
2824
        end
2825
        for i, v in pairs(bvtable) do
2826
          v:Destroy()
2827
        end
2828
        attacking.Value = false
2829
      end
2830
    end
2831
  end
2832
  if key.KeyCode == Key2 then
2833
    if key2db then
2834
      return
2835
    end
2836
    if Energy.Value < Attack2Energy then
2837
      return
2838
    end
2839
    key2db = true
2840
    delay(key2re + atk2d, function()
2841
      key2db = false
2842
    end)
2843
    coroutine.resume(coroutine.create(function()
2844
      local rewinddelay = atk2d
2845
      local reloaddelay = key2re
2846
      Re2:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
2847
      wait(rewinddelay)
2848
      Re2:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
2849
    end))
2850
    Energy.Value = Energy.Value - Attack2Energy
2851
    if Mode == "Positive" then
2852
      attacking.Value = true
2853
      for i = 0, 1.5, 0.05 do
2854
        swait()
2855
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, math.rad(80)), 0.12)
2856
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(-80)), 0.12)
2857
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.4) * CFrame.Angles(math.rad(90), 0, math.rad(45)), 0.14)
2858
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2859
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
2860
        RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2861
      end
2862
      do
2863
        local bvtable = {}
2864
        sound(301031757, char.Head, 0.5, 8, 1)
2865
        local pushpart = createBlockPart()
2866
        pushpart.Anchored = false
2867
        pushpart.BrickColor = BrickColor.new("Alder")
2868
        pushpart.Size = Vector3.new(1, 800, 1)
2869
        pushpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(1.5, 0.5, -395) * CFrame.Angles(math.rad(90), 0, 0)
2870
        local pushmesh = Instance.new("BlockMesh", pushpart)
2871
        local pushbv = createBodyVelocity(pushpart)
2872
        local prevvector = char.HumanoidRootPart.CFrame.lookVector
2873
        thread(function()
2874
          for i = 1, 30 do
2875
            wait()
2876
            local sinewave = math.sin(i / 45) * 60
2877
            pushbv.Velocity = prevvector * (40 - sinewave)
2878
          end
2879
        end)
2880
        thread(function()
2881
          wait(0.2)
2882
          for i = 1, 30 do
2883
            wait()
2884
            pushpart.Transparency = pushpart.Transparency + 0.030000000000000002
2885
          end
2886
          pushpart:Destroy()
2887
          for _, v in pairs(bvtable) do
2888
            v:Destroy()
2889
          end
2890
        end)
2891
        pushpart.Touched:connect(function(hit)
2892
          if hit.Parent == char then
2893
            return
2894
          end
2895
          if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2896
            if hit.Parent.Torso:findFirstChild("PushVelocity" .. char.Name) then
2897
              return
2898
            end
2899
            local vhum = hit.Parent.Humanoid
2900
            local vtors = hit.Parent.Torso
2901
            basicDamage(vhum, Attack2Damage, Color3.new(255, 255, 255))
2902
            local bv = createBodyVelocity(vtors)
2903
            bv.Name = "PushVelocity" .. char.Name
2904
            bv.Velocity = pushpart.BodyVelocity.Velocity
2905
            game.Debris:AddItem(bv, 2.5)
2906
            table.insert(bvtable, bv)
2907
          end
2908
        end)
2909
        for i = 0, 1.5, 0.05 do
2910
          swait()
2911
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, math.rad(-80)), 0.14)
2912
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(80)), 0.14)
2913
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.25) * CFrame.Angles(math.rad(90), 0, math.rad(-80)), 0.14)
2914
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
2915
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.25) * CFrame.Angles(math.rad(90), 0, math.rad(80)), 0.14)
2916
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
2917
        end
2918
        attacking.Value = false
2919
      end
2920
    elseif Mode == "Negative" then
2921
      attacking.Value = true
2922
      local hyperdrive = false
2923
      charStats.Speed.Value = charStats.Speed.Value - 1
2924
      for i = 0, 1.3, 0.05 + (hyperdrive == true and 0.05 or 0) do
2925
        swait()
2926
        Neck.C0 = clerp(Neck.C0, necko * euler(math.rad(23), 0, 0), 0.13 + (true == true and 0.1 or 0))
2927
        Neck.C1 = clerp(Neck.C1, necko2 * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
2928
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2 + (hyperdrive == true and 0.1 or 0))
2929
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-math.rad(17), 0, math.rad(12)), 0.13 + (hyperdrive == true and 0.1 or 0))
2930
        RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
2931
        LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-math.rad(17), 0, -math.rad(12)), 0.13 + (hyperdrive == true and 0.1 or 0))
2932
        LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
2933
        RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * euler(0, math.rad(90), math.rad(-25)) * cf(0, 0.7, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
2934
        LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-math.rad(0), -math.rad(90), 0), 0.2 + (hyperdrive == true and 0.1 or 0))
2935
      end
2936
      for i = 0, 1, 0.05 + (hyperdrive == true and 0.05 or 0) do
2937
        swait()
2938
        Neck.C0 = clerp(Neck.C0, necko * euler(math.rad(23), 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
2939
        Neck.C1 = clerp(Neck.C1, necko2 * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
2940
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
2941
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-math.rad(17), 0, math.rad(12)), 0.15 + (hyperdrive == true and 0.1 or 0))
2942
        RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
2943
        LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-math.rad(17), 0, -math.rad(12)), 0.15 + (hyperdrive == true and 0.1 or 0))
2944
        LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
2945
        RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * euler(0, math.rad(90), math.rad(15)) * cf(0, -0.1, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
2946
        LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-math.rad(0), -math.rad(90), 0), 0.15 + (hyperdrive == true and 0.1 or 0))
2947
      end
2948
      for i = 1, 3 do
2949
        sound(300916105, char.Head, 0.5, 12, 1)
2950
        do
2951
          local sphere, spherem = createSpherePart()
2952
          sphere.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, -18 * i)
2953
          sphere.Transparency = 0
2954
          spherem.Scale = Vector3.new(5, 13, 5)
2955
          local cnow = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, -18 * i)
2956
          for _, vhum in pairs(findCloseHumanoid(sphere.Position, 18)) do
2957
            basicDamage(vhum, math.random(1,1542), Color3.fromRGB(0, 0, 0))
2958
            do
2959
              local vtors = vhum.Parent.Torso
2960
              local bv = createBodyVelocity(vtors)
2961
              bv.Name = "UpVelocity" .. char.Name
2962
              bv.Velocity = (vtors.Position - sphere.Position).unit * -5 + Vector3.new(0, 5, 0)
2963
              thread(function()
2964
                wait(0.5)
2965
                bv:Destroy()
2966
              end)
2967
            end
2968
          end
2969
          thread(function()
2970
            for i = 1, 15 do
2971
              wait()
2972
              local sinewave = 3 - math.sin(i / 45) * 5
2973
              spherem.Scale = spherem.Scale + Vector3.new(0, sinewave, 0)
2974
              sphere.CFrame = cnow
2975
            end
2976
            for i = 1, 15 do
2977
              wait()
2978
              sphere.Transparency = sphere.Transparency + 0.060000000000000005
2979
            end
2980
          end)
2981
          local pulse, pulsem = createPulsePart()
2982
          pulse.CFrame = sphere.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2983
          pulse.BrickColor = BrickColor.new("Really black")
2984
          local cnow = sphere.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2985
          thread(function()
2986
            for i = 1, 30 do
2987
              wait()
2988
              local sinewave = 2.5 - math.sin(i / 45) * 4
2989
              pulsem.Scale = pulsem.Scale + Vector3.new(sinewave, sinewave, 0)
2990
              pulse.Transparency = pulse.Transparency + 0.030000000000000002
2991
              pulse.CFrame = cnow
2992
            end
2993
            pulse:Destroy()
2994
          end)
2995
          wait(0.2)
2996
        end
2997
      end
2998
      charStats.Speed.Value = charStats.Speed.Value + 1
2999
      attacking.Value = false
3000
    end
3001
  end
3002
  if key.KeyCode == Key3 then
3003
    if key3db then
3004
      return
3005
    end
3006
    if Energy.Value < Attack3Energy then
3007
      return
3008
    end
3009
    key3db = true
3010
    delay(key3re + atk3d, function()
3011
      key3db = false
3012
    end)
3013
    coroutine.resume(coroutine.create(function()
3014
      local rewinddelay = atk3d
3015
      local reloaddelay = key3re
3016
      Re3:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
3017
      wait(rewinddelay)
3018
      Re3:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
3019
    end))
3020
    Energy.Value = Energy.Value - Attack3Energy
3021
    if Mode == "Positive" then
3022
      attacking.Value = true
3023
      do
3024
        local p = createBlockPart()
3025
        p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
3026
        p.Size = Vector3.new(1.25, 1.25, 1.25)
3027
        p.Transparency = 0.4
3028
        p.Parent = Effects
3029
        local p2 = createBlockPart()
3030
        p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
3031
        p2.Size = Vector3.new(1.75, 1.75, 1.75)
3032
        p2.Transparency = 0.6
3033
        p2.Parent = Effects
3034
        local p3 = createBlockPart()
3035
        p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
3036
        p3.Size = Vector3.new(1.25, 1.25, 1.25)
3037
        p3.Transparency = 0.4
3038
        p3.Parent = Effects
3039
        local p4 = createBlockPart()
3040
        p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
3041
        p4.Size = Vector3.new(1.75, 1.75, 1.75)
3042
        p4.Transparency = 0.6
3043
        p4.Parent = Effects
3044
        for i = 0, 1.1, 0.05 do
3045
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
3046
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
3047
          LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
3048
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
3049
          RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
3050
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
3051
          p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3052
          p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3053
          p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3054
          p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3055
          swait()
3056
        end
3057
        local pulses = -1
3058
        for i = 1, 3 do
3059
          sound(301033949, char.Head, 0.5, 4, 1)
3060
          pulses = pulses + 1
3061
          do
3062
            local pulse, pulsem = createPulsePart()
3063
            pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
3064
            thread(function()
3065
              for i = 1, 30 do
3066
                wait()
3067
                local sinewave = 2 - math.sin(i / 45) * 3
3068
                pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
3069
                pulsem.Scale = pulsem.Scale + Vector3.new(sinewave, sinewave, 0)
3070
                pulse.Transparency = pulse.Transparency + 0.030000000000000002
3071
              end
3072
              pulse:Destroy()
3073
            end)
3074
            local s, smesh = createSpherePart()
3075
            s.Transparency = 0.2
3076
            thread(function()
3077
              for i = 1, 25 do
3078
                wait()
3079
                local sinewave = 8 - 100 * math.asin(i / 100) * 0.8
3080
                if pulses == 3 then
3081
                  sinewave = 10 - 100 * math.asin(i / 100) * 0.8
3082
                end
3083
                smesh.Scale = smesh.Scale + Vector3.new(sinewave, sinewave, sinewave)
3084
                s.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0)
3085
                s.Transparency = s.Transparency + 0.04
3086
              end
3087
              s:Destroy()
3088
            end)
3089
            local closeHumanoids = findCloseHumanoid(pulse.Position, pulses == 3 and 40 or 25)
3090
            for _, vhum in pairs(closeHumanoids) do
3091
              basicDamage(vhum, pulses == 3 and 12 or math.random(50,200), Color3.fromRGB(255, 255, 255))
3092
              if vhum.Parent:findFirstChild("Torso") then
3093
                do
3094
                  local vtors = vhum.Parent.Torso
3095
                  local bv = createBodyVelocity(vtors)
3096
                  bv.Velocity = (vtors.Position - torso.Position).unit * ((pulses == 3 and 35 or 30) - (vtors.Position - torso.Position).magnitude) + Vector3.new(0, 7, 0)
3097
                  delay(0.5, function()
3098
                    bv:Destroy()
3099
                  end)
3100
                end
3101
              end
3102
            end
3103
            for i = 0, 2.1, 0.05 do
3104
              swait()
3105
              Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0.1, 0, math.rad(0)), 0.14)
3106
              RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.14)
3107
              LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-95)), 0.08)
3108
              LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
3109
              RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(95)), 0.08)
3110
              RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
3111
              p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3112
              p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3113
              p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3114
              p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3115
            end
3116
          end
3117
        end
3118
        thread(function()
3119
          for i = 1, 10 do
3120
            wait()
3121
            p.Transparency = p.Transparency + 0.06
3122
            p2.Transparency = p.Transparency + 0.04
3123
            p3.Transparency = p.Transparency + 0.06
3124
            p4.Transparency = p.Transparency + 0.04
3125
          end
3126
          p:Destroy()
3127
          p2:Destroy()
3128
          p3:Destroy()
3129
          p4:Destroy()
3130
        end)
3131
      end
3132
    elseif Mode == "Negative" then
3133
      attacking.Value = true
3134
      do
3135
        local p = createBlockPart()
3136
        p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
3137
        p.Size = Vector3.new(1.25, 1.25, 1.25)
3138
        p.Transparency = 0.4
3139
        p.Parent = Effects
3140
        local p2 = createBlockPart()
3141
        p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
3142
        p2.Size = Vector3.new(1.75, 1.75, 1.75)
3143
        p2.Transparency = 0.6
3144
        p2.Parent = Effects
3145
        local p3 = createBlockPart()
3146
        p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
3147
        p3.Size = Vector3.new(1.25, 1.25, 1.25)
3148
        p3.Transparency = 0.4
3149
        p3.Parent = Effects
3150
        local p4 = createBlockPart()
3151
        p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
3152
        p4.Size = Vector3.new(1.75, 1.75, 1.75)
3153
        p4.Transparency = 0.6
3154
        p4.Parent = Effects
3155
        p.BrickColor = BrickColor.new("Really black")
3156
        p2.BrickColor = BrickColor.new("Really black")
3157
        p3.BrickColor = BrickColor.new("Really black")
3158
        p4.BrickColor = BrickColor.new("Really black")
3159
        for i = 0, 1.1, 0.05 do
3160
          swait()
3161
          Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0.1, 0, math.rad(0)), 0.14)
3162
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.14)
3163
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-95)), 0.14)
3164
          LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
3165
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(95)), 0.14)
3166
          RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
3167
          p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3168
          p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3169
          p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3170
          p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3171
        end
3172
        local pulses = -1
3173
        for i = 1, 3 do
3174
          sound(301033949, char.Head, 0.5, 4, 1)
3175
          pulses = pulses + 1
3176
          do
3177
            local pulse, pulsem = createPulsePart()
3178
            pulse.BrickColor = BrickColor.new("Really black")
3179
            pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
3180
            thread(function()
3181
              for i = 1, 30 do
3182
                wait()
3183
                local sinewave = 2 - math.sin(i / 45) * 3
3184
                pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
3185
                pulsem.Scale = pulsem.Scale + Vector3.new(sinewave, sinewave, 0)
3186
                pulse.Transparency = pulse.Transparency + 0.030000000000000002
3187
              end
3188
              pulse:Destroy()
3189
            end)
3190
            local s, smesh = createSpherePart()
3191
            s.Transparency = 0.2
3192
            thread(function()
3193
              for i = 1, 25 do
3194
                wait()
3195
                local sinewave = 8 - 100 * math.asin(i / 100) * 0.8
3196
                if pulses == 3 then
3197
                  sinewave = 10 - 100 * math.asin(i / 100) * 0.8
3198
                end
3199
                smesh.Scale = smesh.Scale + Vector3.new(sinewave, sinewave, sinewave)
3200
                s.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0)
3201
                s.Transparency = s.Transparency + 0.04
3202
              end
3203
              s:Destroy()
3204
            end)
3205
            local closeHumanoids = findCloseHumanoid(pulse.Position, pulses == 3 and 40 or 25)
3206
            for _, vhum in pairs(closeHumanoids) do
3207
              basicDamage(vhum, pulses == 3 and 12 or math.random(100,900), Color3.fromRGB(0, 0, 0))
3208
              if vhum.Parent:findFirstChild("Torso") then
3209
                do
3210
                  local vtors = vhum.Parent.Torso
3211
                  local bv = createBodyVelocity(vtors)
3212
                  bv.Velocity = -(vtors.Position - torso.Position).unit * ((pulses == 3 and 35 or 30) - (vtors.Position - torso.Position).magnitude) + Vector3.new(0, 0, 0)
3213
                  delay(0.5, function()
3214
                    bv:Destroy()
3215
                  end)
3216
                end
3217
              end
3218
            end
3219
            for i = 0, 2.1, 0.05 do
3220
              Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
3221
              RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
3222
              LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
3223
              LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
3224
              RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
3225
              RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
3226
              p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3227
              p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3228
              p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3229
              p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
3230
              swait()
3231
            end
3232
          end
3233
        end
3234
        thread(function()
3235
          for i = 1, 10 do
3236
            wait()
3237
            p.Transparency = p.Transparency + 0.06
3238
            p2.Transparency = p.Transparency + 0.04
3239
            p3.Transparency = p.Transparency + 0.06
3240
            p4.Transparency = p.Transparency + 0.04
3241
          end
3242
          p:Destroy()
3243
          p2:Destroy()
3244
          p3:Destroy()
3245
          p4:Destroy()
3246
        end)
3247
      end
3248
    end
3249
    attacking.Value = false
3250
  end
3251
  if key.KeyCode == Key4 then
3252
    if key4db then
3253
      return
3254
    end
3255
    if Energy.Value < Attack4Energy then
3256
      return
3257
    end
3258
    Energy.Value = Energy.Value - Attack4Energy
3259
    key4db = true
3260
    delay(key4re, function()
3261
      key4db = false
3262
    end)
3263
    coroutine.resume(coroutine.create(function()
3264
      local rewinddelay = 0.5
3265
      local reloaddelay = key4re
3266
      Re4:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
3267
      wait(rewinddelay)
3268
      Re4:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
3269
    end))
3270
    attacking.Value = true
3271
    delay(0.5, function()
3272
      attacking.Value = false
3273
    end)
3274
    do
3275
      local boom = Instance.new("Part", Effects)
3276
      boom.BrickColor = BrickColor.new(Mode == "Positive" and "Really black" or "Lily white")
3277
      boom.Material = Mode == "Positive" and "Granite" or "Neon"
3278
      boom.Transparency = 0.2
3279
      boom.Anchored = true
3280
      boom.CanCollide = false
3281
      boom.Shape = "Ball"
3282
      boom.Size = Vector3.new(8, 8, 8)
3283
      boom.CFrame = char.HumanoidRootPart.CFrame
3284
      Crater(boom,40)
3285
      thread(function()
3286
        for i = 1, 30 do
3287
          wait()
3288
          boom.Size = boom.Size + Vector3.new(0.2, 0.2, 0.2)
3289
          boom.CFrame = char.HumanoidRootPart.CFrame
3290
          boom.Transparency = boom.Transparency + 0.02666666666666667
3291
        end
3292
        boom:Destroy()
3293
      end)
3294
      local pulse = Instance.new("Part", Effects)
3295
      pulse.BrickColor = BrickColor.new(Mode == "Positive" and "Really black" or "Medium blue")
3296
      pulse.Material = Mode == "Positive" and "Granite" or "Neon"
3297
      pulse.Transparency = 0.1
3298
      pulse.Anchored = true
3299
      pulse.CanCollide = false
3300
      pulse.Size = Vector3.new(5, 5, 0.2)
3301
      pulse.CFrame = boom.CFrame * CFrame.Angles(math.rad(90), 0, 0)
3302
      local now = pulse.CFrame
3303
      local pulsem = Instance.new("SpecialMesh", pulse)
3304
      pulsem.MeshId = "http://www.roblox.com/asset/?id=3270017"
3305
      pulsem.Scale = Vector3.new(10, 10, 0.2)
3306
      thread(function()
3307
        for i = 1, 30 do
3308
          wait()
3309
          pulsem.Scale = pulsem.Scale + Vector3.new(0.3, 0.3, 0)
3310
          pulse.CFrame = boom.CFrame * CFrame.Angles(math.rad(90), 0, 0)
3311
          pulse.Transparency = pulse.Transparency + 0.030000000000000002
3312
        end
3313
        pulse:Destroy()
3314
      end)
3315
      sound(300916105, char.Head, 0.5, 12, 1)
3316
      if Mode == "Positive" then
3317
        Mode = "Negative"
3318
      elseif Mode == "Negative" then
3319
        Mode = "Positive"
3320
      end
3321
    end
3322
  end
3323
end
3324
uis.InputBegan:connect(keyDown)
3325
thread(function()
3326
  tweentick = 45
3327
  tweenrot = 0.9
3328
  tweenrotm = 0.15
3329
  while true do
3330
    swait()
3331
humanoid.WalkSpeed = ((speed.Value / 10) * 16)
3332
    sinecount = sinecount + 1
3333
    normcount = normcount + 1
3334
    local sinewave = math.sin(sinecount * 3 / 75) * 0.2
3335
    local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
3336
    local hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
3337
    if attacking.Value == false and taunting == false then
3338
      if 1 < RootPart.Velocity.y and hitfloor == nil then
3339
        Anim = "Jump"
3340
        canTaunt = false
3341
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(-15), 0, math.rad(0)), 0.1)
3342
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, math.rad(12)), 0.2)
3343
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
3344
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, -math.rad(12)), 0.2)
3345
        RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
3346
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, 0), 0.2)
3347
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(90), 0), 0.2)
3348
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(12), -math.rad(90), 0), 0.2)
3349
      elseif RootPart.Velocity.y < -1 and hitfloor == nil then
3350
        Anim = "Fall"
3351
        canTaunt = false
3352
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(23), 0, 0), 0.2)
3353
        Neck.C1 = clerp(Neck.C1, necko2 * CFrame.Angles(0, 0, 0), 0.2)
3354
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, 0), 0.2)
3355
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, math.rad(12)), 0.2)
3356
        RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
3357
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, -math.rad(12)), 0.2)
3358
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
3359
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(24), math.rad(90), 0), 0.2)
3360
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-12), -math.rad(90), 0), 0.2)
3361
      elseif torvel < 1 and hitfloor ~= nil then
3362
        Anim = "Idle"
3363
        canTaunt = true
3364
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, 0.6), 0.1)
3365
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, -1), 0.1)
3366
        RW.C0 = clerp(RW.C0, CFrame.new(1.75, 0.5, 0) * CFrame.new(-0.35, 0, 0.3) * CFrame.Angles(math.rad(30), 20, math.rad(10)), 0.2)
3367
        RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
3368
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5,-0.5) * CFrame.new(0.35, 0, 0.3) * CFrame.Angles(math.rad(110), 0, math.rad(39)), 0.2)
3369
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
3370
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0.10) * CFrame.Angles(0, math.rad(90), -0.2), 0.2)
3371
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -0.25) * CFrame.Angles(0, -math.rad(100), 0.1), 0.2)
3372
      elseif torvel > 1 and hitfloor ~= nil then
3373
        sinewave = sinewave / 10
3374
        Anim = "Walk"
3375
        canTaunt = false
3376
        Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(-0.2, 0, 0), 0.1)
3377
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.3, 0, 0), 0.1)
3378
        RW.C0 = clerp(RW.C0, CFrame.new(1.75, 0.5, 0) * CFrame.new(-0.35, 0, 0.3) * CFrame.Angles(math.rad(-35), 20, math.rad(80)), 0.2)
3379
        RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
3380
        LW.C0 = clerp(LW.C0, CFrame.new(-1.75, 0.5, 0) * CFrame.new(0.35, 0, 0.3) * CFrame.Angles(math.rad(-35), 0, math.rad(-40)), 0.2)
3381
        LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
3382
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.2)
3383
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(0, -math.rad(90), 0), 0.2)
3384
      end
3385
      RootJoint.C0 = clerp(RootJoint.C0, RootJoint.C0 * CFrame.new(0, 0, sinewave / 3), 0.1)
3386
      RW.C0 = clerp(RW.C0, RW.C0 * CFrame.new(0, sinewave / 3, 0), 0.2)
3387
      LW.C0 = clerp(LW.C0, LW.C0 * CFrame.new(0, sinewave / 3, 0), 0.2)
3388
      RH.C0 = clerp(RH.C0, RH.C0 * CFrame.new(0, -sinewave / 3, 0), 0.2)
3389
      LH.C0 = clerp(LH.C0, LH.C0 * CFrame.new(0, -sinewave / 3, 0), 0.2)
3390
    end
3391
  end
3392
end)
3393
local Transforming = true
3394
hum.WalkSpeed = 0
3395
local fx = Instance.new("Part",torso)
3396
wit = torso.BrickColor.Color
3397
wit2 = Color3.new(0,0,0)
3398
fx.Anchored = true
3399
fx.Material = "Neon"
3400
fx.CanCollide = false
3401
fx.Locked = true
3402
fx.Transparency = 1
3403
fx.Material = "Neon"
3404
fx.Size = Vector3.new(1,1,1)
3405
fx.TopSurface = "SmoothNoOutlines"
3406
fx.BottomSurface = "SmoothNoOutlines"
3407
fx.BrickColor = BrickColor.new("Royal purple")
3408
fx.CFrame = CFrame.Angles(math.random(),math.random(),math.random())
3409
fxm = Instance.new("SpecialMesh",fx)
3410
fxm.MeshType = "Sphere"
3411
local sa2 = Instance.new("Sound",torso)
3412
sa2.SoundId = "rbxassetid://93724183"
3413
sa2.Pitch = 0.5
3414
sa2.Volume = 5
3415
sa2.Looped = false
3416
sa2:Play()
3417
Crater(char.Torso,30)
3418
local value = 1,1,1
3419
fxm.Scale = Vector3.new(1,1,1)
3420
for i = 1, 20 do game:GetService("RunService").RenderStepped:wait()
3421
        value = value - 0.05
3422
        fx.Transparency = fx.Transparency - (1/20)
3423
        fx.CFrame = torso.CFrame
3424
        fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
3425
        game:GetService("RunService").RenderStepped:wait()
3426
end
3427
--------------------------------------------------
3428
GroundWave1 = function()
3429
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
3430
	local Colors = {"White", "Royal purple"}
3431
		local wave = Instance.new("Part", torso)
3432
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
3433
		wave.Anchored = true
3434
		wave.CanCollide = false
3435
		wave.Locked = true
3436
		wave.Size = Vector3.new(1, 1, 1)
3437
		wave.TopSurface = "Smooth"
3438
		wave.BottomSurface = "Smooth"
3439
		wave.Transparency = 0
3440
		wave.CFrame = HandCF
3441
		wm = Instance.new("SpecialMesh", wave)
3442
		wm.MeshId = "rbxassetid://20329976"
3443
		coroutine.wrap(function()
3444
		for i = 1, 30, 1 do
3445
		wm.Scale = Vector3.new(50, 50, 1 + i*50)
3446
		wave.Size = wm.Scale
3447
		wave.CFrame = HandCF
3448
		wave.Transparency = i/30
3449
		wait()
3450
		end
3451
		wait()
3452
		wave:Destroy()
3453
	end)()
3454
end
3455
----------------------------------------------------
3456
GroundWave = function()
3457
        if Transforming == true then
3458
                local value = 5
3459
                local value2 = 10
3460
                local value3 = 20
3461
local sa2 = Instance.new("Sound",torso)
3462
sa2.SoundId = "rbxassetid://413682983"
3463
sa2.Pitch = 1
3464
sa2.Volume = 1
3465
sa2.Looped = false
3466
sa2:Play()
3467
                local wave = Instance.new("Part", torso)
3468
                wave.BrickColor = TorsoColor
3469
                wave.Anchored = true
3470
                wave.CanCollide = false
3471
                wave.Locked = true
3472
                wave.Size = Vector3.new(1, 1, 1)
3473
                wave.TopSurface = "Smooth"
3474
                wave.BottomSurface = "Smooth"
3475
                wave.Transparency = 0.35
3476
                wave.CFrame = fx.CFrame
3477
                wave.Material = "Neon"
3478
                wm = Instance.new("SpecialMesh", wave)
3479
                wm.MeshType = "Sphere"
3480
                wm.Scale = Vector3.new(1,1,1)
3481
                local wave2 = Instance.new("Part", torso)
3482
                wave2.BrickColor = TorsoColor
3483
                wave2.Anchored = true
3484
                wave2.CanCollide = false
3485
                wave2.Locked = true
3486
                wave2.Size = Vector3.new(1, 1, 1)
3487
                wave2.TopSurface = "Smooth"
3488
                wave2.BottomSurface = "Smooth"
3489
                wave2.Transparency = 0.35
3490
                wave2.CFrame = fx.CFrame
3491
                wave2.Material = "Neon"
3492
                wm2 = Instance.new("SpecialMesh", wave2)
3493
                wm2.MeshType = "FileMesh"
3494
                wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
3495
                wm2.Scale = Vector3.new(1,1,1)
3496
                local wave3 = Instance.new("Part", torso)
3497
                wave3.BrickColor = BrickColor.new("Royal purple")
3498
                wave3.Anchored = true
3499
                wave3.CanCollide = false
3500
                wave3.Locked = true
3501
                wave3.Size = Vector3.new(1, 1, 1)
3502
                wave3.TopSurface = "Smooth"
3503
                wave3.BottomSurface = "Smooth"
3504
                wave3.Transparency = 0.35
3505
                wave3.CFrame = fx.CFrame
3506
                wave3.Material = "Neon"
3507
                wm3 = Instance.new("SpecialMesh", wave3)
3508
                wm3.MeshType = "FileMesh"
3509
                wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
3510
                wm3.Scale = Vector3.new(1,1,1)
3511
                coroutine.wrap(function()
3512
                for i = 1, 18, 1 do
3513
                value = value - 0.5
3514
                value2 = value2 - 0.75*1.5
3515
                value3 = value3 - 0.475*1.5
3516
                wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
3517
                wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
3518
                wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
3519
                --wave.Size = wm.Scale
3520
                wave.CFrame = fx.CFrame
3521
                wave.Transparency = i/14
3522
                --wave2.Size = wm2.Scale
3523
                wave2.CFrame = fx.CFrame
3524
                wave2.Rotation = Vector3.new(90, 0, 0)
3525
                wave2.Transparency = i/14
3526
                --wave3.Size = wm3.Scale
3527
                wave3.CFrame = fx.CFrame
3528
                wave3.Rotation = Vector3.new(90, 0, 0)
3529
                wave3.Transparency = i/14
3530
                end
3531
                wait()
3532
                wave:Destroy()
3533
                wave2:Destroy()
3534
                wave3:Destroy()
3535
        end)()
3536
        elseif Transforming == false then
3537
        wait()
3538
        end
3539
end
3540
3541
for i = 1, 100 do game:GetService("RunService").RenderStepped:wait()
3542
        fx.CFrame = torso.CFrame
3543
end
3544
3545
Spawn(function()
3546
	while wait(1) do
3547
		GroundWave()
3548
	end
3549
end)
3550
3551
wait(4)
3552
3553
Transforming = false
3554
3555
local value2 = 1
3556
for i = 1, 20 do game:GetService("RunService").RenderStepped:wait()
3557
        value2 = value2 - 0.05
3558
        fx.Transparency = fx.Transparency + (1/20)
3559
        fx.CFrame = torso.CFrame
3560
        fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
3561
        game:GetService("RunService").RenderStepped:wait()
3562
end
3563
3564
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
3565
        local valuer = 5
3566
        local valuer2 = 10
3567
        local valuer3 = 15
3568
local sa2 = Instance.new("Sound",torso)
3569
sa2.SoundId = "rbxassetid://130972023"
3570
sa2.Pitch = 1
3571
sa2.Volume = 5
3572
sa2.Looped = false
3573
sa2:Play()
3574
local sar2 = Instance.new("Sound",torso)
3575
sar2.SoundId = "rbxassetid://153274423"
3576
sar2.Pitch = 1
3577
sar2.Volume = 5
3578
sar2.Looped = false
3579
sar2:Play()
3580
        local wave = Instance.new("Part", torso)
3581
        wave.BrickColor = TorsoColor
3582
        wave.Anchored = true
3583
        wave.CanCollide = false
3584
        wave.Locked = true
3585
        wave.Size = Vector3.new(1, 1, 1)
3586
        wave.TopSurface = "Smooth"
3587
        wave.BottomSurface = "Smooth"
3588
        wave.Transparency = 0.35
3589
        wave.CFrame = HandCF
3590
        wm = Instance.new("SpecialMesh", wave)
3591
        wm.MeshId = "rbxassetid://3270017"
3592
        local wave2 = Instance.new("Part", torso)
3593
        wave2.BrickColor = BrickColor.new("Royal purple")
3594
        wave2.Anchored = true
3595
        wave2.CanCollide = false
3596
        wave2.Locked = true
3597
        wave2.Size = Vector3.new(1, 1, 1)
3598
        wave2.TopSurface = "Smooth"
3599
        wave2.BottomSurface = "Smooth"
3600
        wave2.Transparency = 0.35
3601
        wave2.CFrame = HandCF
3602
        wm2 = Instance.new("SpecialMesh", wave2)
3603
        wm2.MeshId = "rbxassetid://3270017"
3604
        local wave3 = Instance.new("Part", torso)
3605
        wave3.BrickColor = TorsoColor
3606
        wave3.Anchored = true
3607
        wave3.CanCollide = false
3608
        wave3.Locked = true
3609
        wave3.Size = Vector3.new(1, 1, 1)
3610
        wave3.TopSurface = "Smooth"
3611
        wave3.BottomSurface = "Smooth"
3612
        wave3.Transparency = 0.35
3613
        wave3.CFrame = HandCF
3614
        wm3 = Instance.new("SpecialMesh", wave3)
3615
        wm3.MeshId = "rbxassetid://3270017"
3616
        coroutine.wrap(function()
3617
        for i = 1, 14, 1 do
3618
        valuer = valuer - 0.35
3619
        valuer2 = valuer - 0.45
3620
        valuer3 = valuer3 - 0.475
3621
        wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
3622
        wave.Size = wm.Scale
3623
        wave.CFrame = HandCF
3624
        wave.Transparency = i/14
3625
        wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
3626
        wave2.Size = wm2.Scale
3627
        wave2.CFrame = HandCF
3628
        wave2.Transparency = i/14
3629
        wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
3630
        wave3.Size = wm2.Scale
3631
        wave3.CFrame = HandCF
3632
        wave3.Transparency = i/14
3633
        wait()
3634
        end
3635
        wait()
3636
        wave:Destroy()
3637
        wave2:Destroy()
3638
end)()
3639
hum.WalkSpeed = 16
3640
-----------------------------