SHOW:
|
|
- or go back to the newest paste.
1 | ------------- | |
2 | - | --Big Daddy-- |
2 | + | --Chara =)-- |
3 | ---------------------------------------------------------------- | |
4 | --By CKbackup (Sugarie Saffron) -- | |
5 | --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw-- | |
6 | --Discord: Sugarie Saffron#4705 -- | |
7 | ---------------------------------------------------------------- | |
8 | ||
9 | wait(.1) | |
10 | local Player = game:service'Players'.LocalPlayer | |
11 | local chara = Player.Character | |
12 | local Mouse = Player:GetMouse() | |
13 | local Humanoid = chara:FindFirstChildOfClass("Humanoid") | |
14 | local LeftArm = chara["Left Arm"] | |
15 | local RightArm = chara["Right Arm"] | |
16 | local LeftLeg = chara["Left Leg"] | |
17 | local RightLeg = chara["Right Leg"] | |
18 | local Head = chara.Head | |
19 | local Torso = chara.Torso | |
20 | local RootPart = chara.HumanoidRootPart | |
21 | local RootJoint = RootPart.RootJoint | |
22 | local attack = false | |
23 | local Anim = 'Idle' | |
24 | local attacktype = 1 | |
25 | local delays = false | |
26 | local play = true | |
27 | local targetted = nil | |
28 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
29 | local velocity = RootPart.Velocity.y | |
30 | local sine = 0 | |
31 | local change = 1 | |
32 | local doe = 0 | |
33 | local Create = LoadLibrary("RbxUtility").Create | |
34 | Humanoid.WalkSpeed = 16 | |
35 | debby = game:GetService("Debris") | |
36 | ||
37 | Humanoid.MaxHealth = 800 | |
38 | Humanoid.Health = 800 | |
39 | ||
40 | Humanoid.Animator.Parent = nil | |
41 | chara.Animate.Parent = nil | |
42 | ||
43 | ||
44 | local newMotor = function(part0, part1, c0, c1) | |
45 | local w = Create('Motor'){ | |
46 | Parent = part0, | |
47 | Part0 = part0, | |
48 | Part1 = part1, | |
49 | C0 = c0, | |
50 | C1 = c1, | |
51 | } | |
52 | return w | |
53 | end | |
54 | ||
55 | function clerp(a, b, t) | |
56 | return a:lerp(b, t) | |
57 | end | |
58 | ||
59 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
60 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
61 | ||
62 | LeftArm.Size = LeftArm.Size * 1.3 | |
63 | RightArm.Size = RightArm.Size * 1.3 | |
64 | LeftLeg.Size = LeftLeg.Size * 1.3 | |
65 | RightLeg.Size = RightLeg.Size * 1.3 | |
66 | Torso.Size = Torso.Size * 1.3 | |
67 | Head.Size = Head.Size * 1.3 | |
68 | RootPart.Size = RootPart.Size * 1.3 | |
69 | ||
70 | local RW = newMotor(Torso, RightArm, CFrame.new(1.95, 0, 0), CFrame.new(0, 0, 0)) | |
71 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.95, 0, 0), CFrame.new(0, 0, 0)) | |
72 | local Neck = newMotor(Torso, Head, CFrame.new(0,1.95,0), CFrame.new()) | |
73 | local RH = newMotor(Torso, RightLeg, CFrame.new(.65, -2.6, 0), CFrame.new(0, 0, 0)) | |
74 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.65, -2.6, 0), CFrame.new(0, 0, 0)) | |
75 | local RootJoint = newMotor(RootPart, Torso, CFrame.new(0,-1.3,0), CFrame.new(0,0,0)) | |
76 | ||
77 | local rarmc1 = RW.C1 | |
78 | local larmc1 = LW.C1 | |
79 | local rlegc1 = RH.C1 | |
80 | local llegc1 = LH.C1 | |
81 | ||
82 | local resetc1 = false | |
83 | ||
84 | function PlayAnimationFromTable(table, speed, bool) | |
85 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
86 | Neck.C0 = clerp(Neck.C0, table[2], speed) | |
87 | RW.C0 = clerp(RW.C0, table[3], speed) | |
88 | LW.C0 = clerp(LW.C0, table[4], speed) | |
89 | RH.C0 = clerp(RH.C0, table[5], speed) | |
90 | LH.C0 = clerp(LH.C0, table[6], speed) | |
91 | if bool == true then | |
92 | if resetc1 == false then | |
93 | resetc1 = true | |
94 | RootJoint.C1 = RootJoint.C1 | |
95 | Neck.C1 = Neck.C1 | |
96 | RW.C1 = rarmc1 | |
97 | LW.C1 = larmc1 | |
98 | RH.C1 = rlegc1 | |
99 | LH.C1 = llegc1 | |
100 | end | |
101 | end | |
102 | end | |
103 | ||
104 | function so(id,par,pit,vol) | |
105 | local sou = Instance.new("Sound", par or workspace) | |
106 | if par == chara then | |
107 | sou.Parent = chara.Torso | |
108 | end | |
109 | sou.Volume = vol | |
110 | sou.Pitch = pit or 1 | |
111 | sou.SoundId = "rbxassetid://" .. id | |
112 | sou.PlayOnRemove = true | |
113 | sou:Destroy() | |
114 | end | |
115 | ||
116 | --This is just for builds-- | |
117 | New = function(Object, Parent, Name, Data) | |
118 | local Object = Instance.new(Object) | |
119 | for Index, Value in pairs(Data or {}) do | |
120 | Object[Index] = Value | |
121 | end | |
122 | Object.Parent = Parent | |
123 | Object.Name = Name | |
124 | return Object | |
125 | end | |
126 | ||
127 | local mus = Instance.new("Sound",Head) | |
128 | mus.Name = "mus" | |
129 | mus.SoundId = "rbxassetid://980645138" | |
130 | mus.Looped = true | |
131 | mus.Volume = 2 | |
132 | mus:Play() | |
133 | ||
134 | for i,v in pairs(chara:children'') do | |
135 | if v:IsA("CharacterMesh") or v:IsA("Clothing") or v:IsA("Accoutrement") or v:IsA("BodyColors") then v:Destroy() end | |
136 | end | |
137 | ||
138 | local sh = Instance.new("Shirt",chara) | |
139 | local pn = Instance.new("Pants",chara) | |
140 | - | sh.ShirtTemplate = "rbxassetid://17799754" |
140 | + | sh.ShirtTemplate = "rbxassetid://344089667" |
141 | - | pn.PantsTemplate = "rbxassetid://21172424" |
141 | + | pn.PantsTemplate = "rbxassetid://344084364" |
142 | if chara:FindFirstChild("FaysG") then chara:FindFirstChild("FaysG"):Destroy() end | |
143 | ||
144 | - | skincol = {"Bright yellow","Cool yellow","Pastel yellow","Pastel brown","Br. yellowish orange","White","Bright violet","Medium green","Medium stone grey","Dark stone grey"} |
144 | + | skincol = {"Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown","Pastel brown"} |
145 | ||
146 | FHead = New("Part",chara,"FHead",{BrickColor = BrickColor.new(skincol[math.random(1,#skincol)]),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.5999999, 1.29999995, 1.29999995),CFrame = CFrame.new(18.8000259, 5.85002184, -11.199934, -1, 0, 0, 0, 0.999997139, -9.36714151e-10, 0, -9.36711486e-10, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
147 | Mesh = New("SpecialMesh",FHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),}) | |
148 | - | Decal = New("Decal",FHead,"Decal",{Texture = "http://www.roblox.com/asset/?id=46078492",}) |
148 | + | Decal = New("Decal",FHead,"Decal",{Texture = "http://www.roblox.com/asset/?id=404306534",}) |
149 | Weld = New("ManualWeld",FHead,"Weld",{Part0 = FHead,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.999999046, -9.36713263e-10, 0, -9.36714151e-10, -1),C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.999999046, -9.36713263e-10, 0, -9.36714151e-10, -1),}) | |
150 | ||
151 | Head:ClearAllChildren() | |
152 | Instance.new("BlockMesh",Head).Scale = Vector3.new(0,0,0) | |
153 | ||
154 | local hedcol = FHead.BrickColor | |
155 | local bcols = Instance.new("BodyColors",chara) | |
156 | bcols.Name = "NeoCols" | |
157 | bcols.HeadColor = hedcol | |
158 | bcols.LeftArmColor = hedcol | |
159 | bcols.RightArmColor = hedcol | |
160 | bcols.TorsoColor = hedcol | |
161 | bcols.LeftLegColor = hedcol | |
162 | bcols.RightLegColor = hedcol | |
163 | ||
164 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
165 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)}) | |
166 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)}) | |
167 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001}) | |
168 | return TEff | |
169 | end | |
170 | ||
171 | - | LLTr = CreateTrailObj(LeftLeg,"White","White",0,0) |
171 | + | LLTr = CreateTrailObj(LeftLeg,"Bright red","Bright red",0,0) |
172 | - | RLTr = CreateTrailObj(RightLeg,"White","White",0,0) |
172 | + | RLTr = CreateTrailObj(RightLeg,"Bright red","Bright red",0,0) |
173 | - | LATr = CreateTrailObj(LeftArm,"White","White",0,0) |
173 | + | LATr = CreateTrailObj(LeftArm,"Bright red","Bright red",0,0) |
174 | - | RATr = CreateTrailObj(RightArm,"White","White",0,0) |
174 | + | RATr = CreateTrailObj(RightArm,"Bright red","Bright red",0,0) |
175 | ||
176 | ||
177 | function rayCast(Position, Direction, Range, Ignore) | |
178 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
179 | end | |
180 | ||
181 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
182 | if SinglePlayer then | |
183 | return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance | |
184 | end | |
185 | local List = {} | |
186 | for i, v in pairs(workspace:GetDescendants()) do | |
187 | if v:IsA("Model") then | |
188 | if v:findFirstChild("Head") then | |
189 | if v ~= chara then | |
190 | if (v.Head.Position - Position).magnitude <= Distance then | |
191 | table.insert(List, v) | |
192 | end | |
193 | end | |
194 | end | |
195 | end | |
196 | end | |
197 | return List | |
198 | end | |
199 | ||
200 | ArtificialHB = Instance.new("BindableEvent", script) | |
201 | ArtificialHB.Name = "Heartbeat" | |
202 | script:waitForChild("Heartbeat") | |
203 | frame = 0.03333333333333 | |
204 | tf = 0 | |
205 | allowframeloss = false | |
206 | tossremainder = false | |
207 | lastframe = tick() | |
208 | script.Heartbeat:Fire() | |
209 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
210 | tf = tf + s | |
211 | if tf >= frame then | |
212 | if allowframeloss then | |
213 | script.Heartbeat:Fire() | |
214 | lastframe = tick() | |
215 | else | |
216 | for i = 1, math.floor(tf / frame) do | |
217 | script.Heartbeat:Fire() | |
218 | end | |
219 | lastframe = tick() | |
220 | end | |
221 | if tossremainder then | |
222 | tf = 0 | |
223 | else | |
224 | tf = tf - frame * math.floor(tf / frame) | |
225 | end | |
226 | end | |
227 | end) | |
228 | function swait(num) | |
229 | if num == 0 or num == nil then | |
230 | ArtificialHB.Event:wait() | |
231 | else | |
232 | for i = 0, num*30 do | |
233 | ArtificialHB.Event:wait() | |
234 | end | |
235 | end | |
236 | end | |
237 | ||
238 | EffectModel = Create("Model"){ | |
239 | Parent = chara, | |
240 | Name = "Effects", | |
241 | } | |
242 | ||
243 | --Effect Functions-- | |
244 | Effects = { | |
245 | ||
246 | Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor) | |
247 | local p = Instance.new("Part",EffectModel) | |
248 | p.BrickColor = BrickColor.new(colour) | |
249 | p.Size = partsize | |
250 | p.Anchored = true | |
251 | p.CanCollide = false | |
252 | p.Material = matr | |
253 | p.CFrame = cf | |
254 | if inverse == true then | |
255 | p.Transparency = 1 | |
256 | else | |
257 | p.Transparency = 0 | |
258 | end | |
259 | local m = Instance.new("BlockMesh",p) | |
260 | m.Scale = meshstart | |
261 | coroutine.wrap(function() | |
262 | for i=0,1,factor do | |
263 | swait() | |
264 | if inverse == true then | |
265 | p.Transparency = 1-i | |
266 | else | |
267 | p.Transparency = i | |
268 | end | |
269 | m.Scale = m.Scale + meshadd | |
270 | if spin == true then | |
271 | p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
272 | end | |
273 | end | |
274 | p:Destroy() | |
275 | end)() | |
276 | return p | |
277 | end, | |
278 | ||
279 | Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor) | |
280 | local p = Instance.new("Part",EffectModel) | |
281 | p.BrickColor = BrickColor.new(colour) | |
282 | p.Size = partsize | |
283 | p.Anchored = true | |
284 | p.CanCollide = false | |
285 | p.Material = matr | |
286 | p.CFrame = cf | |
287 | if inverse == true then | |
288 | p.Transparency = 1 | |
289 | else | |
290 | p.Transparency = 0 | |
291 | end | |
292 | local m = Instance.new("SpecialMesh",p) | |
293 | m.MeshType = "Sphere" | |
294 | m.Scale = meshstart | |
295 | coroutine.wrap(function() | |
296 | for i=0,1,factor do | |
297 | swait() | |
298 | if inverse == true then | |
299 | p.Transparency = 1-i | |
300 | else | |
301 | p.Transparency = i | |
302 | end | |
303 | m.Scale = m.Scale + meshadd | |
304 | end | |
305 | p:Destroy() | |
306 | end)() | |
307 | return p | |
308 | end, | |
309 | ||
310 | Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor) | |
311 | local p = Instance.new("Part",EffectModel) | |
312 | p.BrickColor = BrickColor.new(colour) | |
313 | p.Size = partsize | |
314 | p.Anchored = true | |
315 | p.CanCollide = false | |
316 | p.Material = matr | |
317 | p.CFrame = cf | |
318 | if inverse == true then | |
319 | p.Transparency = 1 | |
320 | else | |
321 | p.Transparency = 0 | |
322 | end | |
323 | local m = Instance.new("CylinderMesh",p) | |
324 | m.Scale = meshstart | |
325 | coroutine.wrap(function() | |
326 | for i=0,1,factor do | |
327 | swait() | |
328 | if inverse == true then | |
329 | p.Transparency = 1-i | |
330 | else | |
331 | p.Transparency = i | |
332 | end | |
333 | m.Scale = m.Scale + meshadd | |
334 | end | |
335 | p:Destroy() | |
336 | end)() | |
337 | return p | |
338 | end, | |
339 | ||
340 | Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor) | |
341 | local p = Instance.new("Part",EffectModel) | |
342 | p.BrickColor = BrickColor.new(colour) | |
343 | p.Size = Vector3.new() | |
344 | p.Anchored = true | |
345 | p.CanCollide = false | |
346 | p.CFrame = cf | |
347 | if inverse == true then | |
348 | p.Transparency = 1 | |
349 | else | |
350 | p.Transparency = 0 | |
351 | end | |
352 | local m = Instance.new("SpecialMesh",p) | |
353 | m.MeshId = "rbxassetid://20329976" | |
354 | m.Scale = meshstart | |
355 | coroutine.wrap(function() | |
356 | for i=0,1,factor do | |
357 | swait() | |
358 | if inverse == true then | |
359 | p.Transparency = 1-i | |
360 | else | |
361 | p.Transparency = i | |
362 | end | |
363 | m.Scale = m.Scale + meshadd | |
364 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
365 | end | |
366 | p:Destroy() | |
367 | end)() | |
368 | return p | |
369 | end, | |
370 | ||
371 | Ring = function(cf,meshstart,meshadd,colour,inverse,factor) | |
372 | local p = Instance.new("Part",EffectModel) | |
373 | p.BrickColor = BrickColor.new(colour) | |
374 | p.Size = Vector3.new() | |
375 | p.Anchored = true | |
376 | p.CanCollide = false | |
377 | p.CFrame = cf | |
378 | if inverse == true then | |
379 | p.Transparency = 1 | |
380 | else | |
381 | p.Transparency = 0 | |
382 | end | |
383 | local m = Instance.new("SpecialMesh",p) | |
384 | m.MeshId = "rbxassetid://3270017" | |
385 | m.Scale = meshstart | |
386 | coroutine.wrap(function() | |
387 | for i=0,1,factor do | |
388 | swait() | |
389 | if inverse == true then | |
390 | p.Transparency = 1-i | |
391 | else | |
392 | p.Transparency = i | |
393 | end | |
394 | m.Scale = m.Scale + meshadd | |
395 | end | |
396 | p:Destroy() | |
397 | end)() | |
398 | return p | |
399 | end, | |
400 | ||
401 | Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor) | |
402 | local p = Instance.new("Part",EffectModel) | |
403 | p.BrickColor = BrickColor.new(colour) | |
404 | p.Size = Vector3.new() | |
405 | p.Anchored = true | |
406 | p.CanCollide = false | |
407 | p.CFrame = cf | |
408 | if inverse == true then | |
409 | p.Transparency = 1 | |
410 | else | |
411 | p.Transparency = 0 | |
412 | end | |
413 | local m = Instance.new("SpecialMesh",p) | |
414 | m.MeshId = meshid | |
415 | m.TextureId = textid | |
416 | m.Scale = meshstart | |
417 | coroutine.wrap(function() | |
418 | for i=0,1,factor do | |
419 | swait() | |
420 | if inverse == true then | |
421 | p.Transparency = 1-i | |
422 | else | |
423 | p.Transparency = i | |
424 | end | |
425 | m.Scale = m.Scale + meshadd | |
426 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
427 | end | |
428 | p:Destroy() | |
429 | end)() | |
430 | return p | |
431 | end, | |
432 | ||
433 | Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor) | |
434 | local p = Instance.new("Part",EffectModel) | |
435 | p.BrickColor = BrickColor.new(colour) | |
436 | p.Size = partsize | |
437 | p.Anchored = true | |
438 | p.CanCollide = false | |
439 | p.Material = matr | |
440 | p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
441 | if inverse == true then | |
442 | p.Transparency = 1 | |
443 | else | |
444 | p.Transparency = 0 | |
445 | end | |
446 | local m = Instance.new("SpecialMesh",p) | |
447 | m.MeshType = "Sphere" | |
448 | m.Scale = meshstart | |
449 | coroutine.wrap(function() | |
450 | for i=0,1,factor do | |
451 | swait() | |
452 | if inverse == true then | |
453 | p.Transparency = 1-i | |
454 | else | |
455 | p.Transparency = i | |
456 | end | |
457 | m.Scale = m.Scale + meshadd | |
458 | p.CFrame = p.CFrame * CFrame.new(0,move,0) | |
459 | end | |
460 | p:Destroy() | |
461 | end)() | |
462 | return p | |
463 | end, | |
464 | ||
465 | } | |
466 | ||
467 | function GetDudesTorso(c) | |
468 | local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso")) | |
469 | if torsy ~= nil then | |
470 | return torsy | |
471 | end | |
472 | end | |
473 | ||
474 | function BodyVel(part,faws) | |
475 | local bodyvel = Instance.new("BodyVelocity",part) | |
476 | local pep = 10000000 | |
477 | bodyvel.P = pep | |
478 | bodyvel.MaxForce = Vector3.new(pep,pep,pep) | |
479 | bodyvel.Velocity = faws | |
480 | debby:AddItem(bodyvel,.2) | |
481 | end | |
482 | ||
483 | function Dmg(dude,dmg,env,faws,trip,efftyp,toim) | |
484 | if dude and dude ~= chara then | |
485 | if dude:FindFirstChild("HITO") then return end | |
486 | local debounce = Instance.new("BoolValue",dude) | |
487 | debounce.Name = "HITO" | |
488 | debby:AddItem(debounce,toim) | |
489 | local hum = dude:FindFirstChildOfClass("Humanoid") | |
490 | local dam = dmg+math.random(-env,env) | |
491 | local teksu = "-"..dam | |
492 | if hum then | |
493 | local finhel = hum.Health - dam | |
494 | if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then | |
495 | Instance.new("BoolValue",dude).Name = "DEATHED" | |
496 | end | |
497 | hum.Health = hum.Health - dam | |
498 | end | |
499 | coroutine.wrap(function() | |
500 | local naeeym2 = Instance.new("BillboardGui",dude) | |
501 | naeeym2.Size = UDim2.new(0,100,0,40) | |
502 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
503 | naeeym2.Adornee = dude:FindFirstChild("Head") | |
504 | naeeym2.Name = "TalkingBillBoard" | |
505 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
506 | tecks2.BackgroundTransparency = 1 | |
507 | tecks2.BorderSizePixel = 0 | |
508 | tecks2.Text = teksu | |
509 | tecks2.Font = "Fantasy" | |
510 | tecks2.TextSize = 24 | |
511 | tecks2.TextStrokeTransparency = 0 | |
512 | tecks2.TextColor3 = Color3.new(1,1,1) | |
513 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
514 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
515 | swait(.2) | |
516 | for i = 0,1,.05 do | |
517 | swait() | |
518 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0) | |
519 | tecks2.TextStrokeTransparency = i | |
520 | tecks2.TextTransparency = i | |
521 | end | |
522 | naeeym2:Destroy() | |
523 | end)() | |
524 | local torsy = GetDudesTorso(dude) | |
525 | if torsy then | |
526 | for i=1,dam/5 do | |
527 | local blp = Instance.new("Part",EffectModel) | |
528 | blp.Size = Vector3.new(.3,.3,.3) | |
529 | blp.BrickColor = BrickColor.new("Crimson") | |
530 | blp.CFrame = torsy.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
531 | blp.Velocity = torsy.CFrame.lookVector*math.random(-8,-8) + torsy.CFrame.rightVector*math.random(-8,8) + Vector3.new(0,math.random(0,5),0) | |
532 | blp.RotVelocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)) | |
533 | --local blm = Instance.new("SpecialMesh",blp) | |
534 | --blm.MeshType = "Sphere" | |
535 | coroutine.wrap(function() | |
536 | swait(.2) | |
537 | blp.Orientation = Vector3.new(0,blp.Orientation.y,0) | |
538 | for i=0,1,.1 do | |
539 | swait() | |
540 | blp.Transparency = i | |
541 | blp.Size = blp.Size + Vector3.new(.05,-.05,.05) | |
542 | end | |
543 | blp:Destroy() | |
544 | end)() | |
545 | end | |
546 | if efftyp == "Blunt" then | |
547 | puncheff(torsy) | |
548 | elseif efftyp == "Sharp" then | |
549 | slasheff(torsy) | |
550 | elseif efftyp == "Shot" then | |
551 | so(144884872,torsy,.9,1) | |
552 | end | |
553 | if faws ~= 0 then | |
554 | BodyVel(torsy,faws) | |
555 | end | |
556 | if trip == true then | |
557 | torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0) | |
558 | torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
559 | end | |
560 | end | |
561 | end | |
562 | end | |
563 | ||
564 | function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim) | |
565 | for _, c in pairs(workspace:GetDescendants()) do | |
566 | local hum = c:FindFirstChildOfClass("Humanoid") | |
567 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then | |
568 | local head = GetDudesTorso(c) | |
569 | if head ~= nil then | |
570 | local targ = head.Position - par.Position | |
571 | local mag = targ.magnitude | |
572 | if magni >= mag and c ~= chara then | |
573 | Dmg(c,dmg,env,faws,trip,efftyp,toim) | |
574 | end | |
575 | end | |
576 | end | |
577 | end | |
578 | end | |
579 | ||
580 | function CamShake(par,magni,env,dur) | |
581 | coroutine.wrap(function() | |
582 | for i=0,dur*60 do | |
583 | swait() | |
584 | Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10) | |
585 | end | |
586 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
587 | end)() | |
588 | end | |
589 | ||
590 | function puncheff(par) | |
591 | if par.Parent:FindFirstChild("DebounceHit")==nil then | |
592 | so(386946017,par,math.random(6,8)/10,1) | |
593 | local bla = Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(1,1,1),"Neon","White",false,.1) | |
594 | CamShake(bla,30,.5,.5) | |
595 | end | |
596 | end | |
597 | ||
598 | function slasheff(par) | |
599 | if par.Parent:FindFirstChild("DebounceHit")==nil then | |
600 | local cho = math.random(1,3) | |
601 | if cho == 1 then | |
602 | so(444667824,par,1,1) | |
603 | elseif cho == 2 then | |
604 | so(444667844,par,1,1) | |
605 | elseif cho == 3 then | |
606 | so(444667859,par,1,1) | |
607 | end | |
608 | --function(cf,partsize,meshstart,meshadd,matr,colour,factor) | |
609 | Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1) | |
610 | end | |
611 | end | |
612 | ||
613 | function smasheff(pos,projsiz,projnum,grousiz,grono,grospr,projfor) | |
614 | local hit,hitpos = rayCast(pos,Vector3.new(0,-1,0),4,chara) | |
615 | if hit ~= nil then | |
616 | for i = 1, projnum do | |
617 | local p = Instance.new("Part",EffectModel) | |
618 | p.BrickColor = hit.BrickColor | |
619 | p.Material = hit.Material | |
620 | p.Size = Vector3.new(projsiz,projsiz,projsiz) | |
621 | p.CFrame = CFrame.new(hitpos+Vector3.new(math.random(-grospr,grospr),0,math.random(-grospr,grospr))) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
622 | p.CanCollide = false | |
623 | p.Velocity = projfor | |
624 | CreateTrailObj(p,Color3.new(1,1,1),Color3.new(1,1,1),0,0).Enabled = true | |
625 | coroutine.resume(coroutine.create(function() | |
626 | swait(.2) | |
627 | p.CanCollide = true | |
628 | swait(3) | |
629 | for i = 0,1,.01 do | |
630 | swait() | |
631 | p.Transparency = i | |
632 | end | |
633 | p:Destroy() | |
634 | end)) | |
635 | end | |
636 | for i = 1, grono do | |
637 | local size = math.random(4,6) | |
638 | local gtrace = Instance.new("Part",EffectModel) | |
639 | gtrace.BrickColor = hit.BrickColor | |
640 | gtrace.Material = hit.Material | |
641 | gtrace.Size = Vector3.new(grousiz,grousiz,grousiz) | |
642 | gtrace.Anchored = true | |
643 | gtrace.CanCollide = false | |
644 | gtrace.CFrame = CFrame.new(hitpos+Vector3.new(math.random(-grospr,grospr),0,math.random(-grospr,grospr))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
645 | coroutine.wrap(function() | |
646 | swait(3) | |
647 | for i = 0,1,.01 do | |
648 | swait() | |
649 | gtrace.Transparency = i | |
650 | end | |
651 | gtrace:Destroy() | |
652 | end)() | |
653 | end | |
654 | end | |
655 | end | |
656 | ||
657 | function attackone() | |
658 | attack = true | |
659 | Humanoid.WalkSpeed = 10 | |
660 | for i=0,2,.1 do | |
661 | swait() | |
662 | PlayAnimationFromTable({ | |
663 | CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987), | |
664 | CFrame.new(-0.0638873279, 2.01559806, -0.402032375, 0.492402941, -0.214610398, 0.84349376, -0.173647985, 0.925416708, 0.336823881, -0.852869213, -0.312324047, 0.418411195), | |
665 | CFrame.new(1.10928118, 0.356215954, -1.26063514, 0.766042948, 0.642789483, 0, 0, 0, -1, -0.642789423, 0.766042948, 0), | |
666 | CFrame.new(-1.95000088, -9.79751348e-07, 8.32974911e-06, 0.766044021, 0.633022547, -0.111619651, -0.642788172, 0.754405975, -0.133022651, 1.49011612e-07, 0.173648953, 0.984807789), | |
667 | CFrame.new(0.650009155, -2.5999999, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
668 | CFrame.new(-0.650007129, -2.5999999, 1.07288361e-05, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987), | |
669 | }, .3, false) | |
670 | end | |
671 | RATr.Enabled = true | |
672 | so(487907203,Head,1,3) | |
673 | so(200632136,RightArm,.6,1) | |
674 | Humanoid.WalkSpeed = 0 | |
675 | BodyVel(RootPart,RootPart.CFrame.lookVector*70) | |
676 | for i=0,1,.1 do | |
677 | swait() | |
678 | PlayAnimationFromTable({ | |
679 | CFrame.new(-0.222327977, -0.0760439336, -0.208909988, 0.604021907, -0.342020392, 0.719846964, -0.0554149859, 0.883022249, 0.46604827, -0.795038819, -0.321393698, 0.514411688), | |
680 | CFrame.new(7.34417608e-06, 2.0353117, -0.350306809, 1, -4.47034836e-07, 1.69873238e-06, -2.08616257e-07, 0.939692974, 0.342019647, -1.7285347e-06, -0.342019677, 0.939692795), | |
681 | CFrame.new(1.09530568, 0.103452325, -1.42083132, 0.766043782, 0.64278847, -1.9967556e-06, -0.321392238, 0.383016765, -0.866028547, -0.556672335, 0.663416266, 0.499994785), | |
682 | CFrame.new(-1.9499985, -4.95091081e-06, 1.11758709e-06, 0.766044378, 0.633022308, -0.111619204, -0.642787814, 0.754405975, -0.13302502, -1.57952309e-06, 0.173650473, 0.984807491), | |
683 | CFrame.new(0.75631088, -2.3547678, -0.864154458, 0.997292876, -0.0554149859, -0.0483326912, 0.0263557732, 0.883022249, -0.468590677, 0.0686457753, 0.46604827, 0.882092297), | |
684 | CFrame.new(-0.650001526, -2.59999871, 7.66813719e-06, 1, 0, 0, 0, 1.00000012, -1.49011612e-08, 0, -1.49011612e-08, 1), | |
685 | }, .3, false) | |
686 | MagnitudeDmg(RightArm,2.5,40,3,RootPart.CFrame.lookVector*60,true,"Blunt",.5) | |
687 | end | |
688 | swait(.5) | |
689 | Humanoid.WalkSpeed = 16 | |
690 | RATr.Enabled = false | |
691 | attack = false | |
692 | end | |
693 | ||
694 | function dashattack() | |
695 | attack = true | |
696 | Humanoid.WalkSpeed = 2 | |
697 | so(487911937,Head,1,3) | |
698 | for i=0,2,.1 do | |
699 | swait() | |
700 | PlayAnimationFromTable({ | |
701 | CFrame.new(0, -0.260801345, 0.37769106, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736), | |
702 | CFrame.new(0, 1.88156867, 0.187936544, 1, 0, 0, 0, 0.939692438, -0.342020929, 0, 0.342020959, 0.939692438), | |
703 | CFrame.new(2.54999161, 0.600001335, 9.71555778e-07, 0, -1, 0, 1, 0, 2.98023224e-08, 2.98023224e-08, 0, 1), | |
704 | CFrame.new(-2.54999542, 0.599999964, 3.99351336e-07, 0, 1, 0, -1.00000012, 0, 9.83476639e-07, 9.23871994e-07, 0, 1.00000012), | |
705 | CFrame.new(0.649994314, -2.32730556, 0.445138514, 0.939692736, 0, -0.342019886, 0.116977625, 0.939692736, 0.321393639, 0.321393639, -0.342019886, 0.883022428), | |
706 | CFrame.new(-0.649998546, -2.32730579, 0.445138097, 0.939692736, 0, 0.342019886, -0.116977625, 0.939692736, 0.321393639, -0.321393639, -0.342019886, 0.883022428), | |
707 | }, .4, false) | |
708 | end | |
709 | RATr.Enabled = true | |
710 | Humanoid.WalkSpeed = 0 | |
711 | local bodyvel = Instance.new("BodyVelocity",RootPart) | |
712 | local pep = 10000000 | |
713 | bodyvel.P = pep | |
714 | bodyvel.MaxForce = Vector3.new(pep,0,pep) | |
715 | bodyvel.Velocity = RootPart.CFrame.lookVector*50 | |
716 | local dasu = 0 | |
717 | local par = rayCast(RootPart.Position,RootPart.CFrame.lookVector*1,5,chara) | |
718 | repeat | |
719 | dasu = dasu + 1 | |
720 | bodyvel.Velocity = RootPart.CFrame.lookVector*50 | |
721 | par = rayCast(RootPart.Position,RootPart.CFrame.lookVector*1,5,chara) | |
722 | so(10730819,Torso,1,2) | |
723 | CamShake(Torso,60,.4,.1) | |
724 | smasheff(Torso.Position,math.random(10,20)/10,math.random(2,3),math.random(10,20)/10,math.random(2,3),2,(RootPart.CFrame.lookVector*-math.random(30,50))+Vector3.new(math.random(-5,5),math.random(50,70),math.random(-5,5))) | |
725 | swait() | |
726 | Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.2,1),"",10,false,.05) | |
727 | PlayAnimationFromTable({ | |
728 | CFrame.new(-0.11852926, -0.0870857984, -0.16250591, 0.499998987, 0.433013916, -0.75, 0, 0.866024852, 0.500001073, 0.866025984, -0.25000003, 0.433011562), | |
729 | CFrame.new(1.67643725e-06, 1.94997621, -1.7765941e-06, 0.866025209, -8.34465027e-07, 0.500000358, 7.30156898e-07, 1.00000012, 3.57627869e-07, -0.500000417, 6.70552254e-08, 0.866025209), | |
730 | CFrame.new(2.30981135, 0.0232107639, -1.46663569e-05, 0.499999255, -0.866025925, 3.06963921e-06, 0.866025925, 0.499999285, -2.25007534e-06, 4.17232513e-07, 3.78489494e-06, 1), | |
731 | CFrame.new(-0.942220747, 0.533102334, -1.07246113, 0.173649132, -0.63302058, 0.754407704, 0.98480767, 0.11162056, -0.1330221, -1.62422657e-06, 0.76604557, 0.642786443), | |
732 | CFrame.new(0.650001526, -2.59999871, -7.62939544e-06, 1, 0, 2.98023224e-08, 0, 1.00000012, 7.4505806e-09, 2.98023224e-08, 7.4505806e-09, 1.00000012), | |
733 | CFrame.new(-0.957818449, -2.31074858, -0.794715047, 0.939692378, 1.1920929e-07, 0.342020839, 0.116977721, 0.939692855, -0.321393222, -0.321394473, 0.342019558, 0.883022189), | |
734 | }, .4, false) | |
735 | MagnitudeDmg(Torso,6,30,3,RootPart.CFrame.lookVector*60,true,"Blunt",.5) | |
736 | until par ~= nil or dasu >= 100 | |
737 | bodyvel:Destroy() | |
738 | Humanoid.WalkSpeed = 16 | |
739 | RATr.Enabled = false | |
740 | attack = false | |
741 | end | |
742 | ||
743 | function thesurou() | |
744 | attack = true | |
745 | Humanoid.WalkSpeed = 0 | |
746 | local grab = nil | |
747 | local torsy = nil | |
748 | local hum = nil | |
749 | for i, v in pairs(FindNearestTorso(Torso.Position, 6)) do | |
750 | if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 then | |
751 | hum = v:FindFirstChildOfClass("Humanoid") | |
752 | torsy = GetDudesTorso(v) | |
753 | grab = v | |
754 | end | |
755 | end | |
756 | so(200632136,RootPart,.8,1) | |
757 | for i = 0,1,.1 do | |
758 | swait() | |
759 | PlayAnimationFromTable({ | |
760 | CFrame.new(0, -0.160800725, -0.377691686, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
761 | CFrame.new(0, 2.01372528, -0.214328468, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789), | |
762 | CFrame.new(1.30359828, 0.346287906, -1.12627494, 0.866025269, 0.500000358, -4.18942193e-07, -0.0868241489, 0.150382817, -0.984807909, -0.492404312, 0.852868497, 0.173647434), | |
763 | CFrame.new(-1.30359876, 0.346286833, -1.12628198, 0.866025269, -0.500000358, 4.18942193e-07, 0.0868241489, 0.150382817, -0.984807909, 0.492404312, 0.852868497, 0.173647434), | |
764 | CFrame.new(0.65000087, -2.4212749, -0.479339659, 0.984807849, 0, -0.173647985, -0.0593910702, 0.939692736, -0.33682391, 0.163175747, 0.342019886, 0.925416768), | |
765 | CFrame.new(-0.649993539, -2.42127419, -0.479341805, 0.984807849, 0, 0.173647985, 0.0593910702, 0.939692736, -0.33682391, -0.163175747, 0.342019886, 0.925416768), | |
766 | }, .3, false) | |
767 | end | |
768 | if grab ~= nil and torsy ~= nil then | |
769 | so(487911937,Head,1,3) | |
770 | so(240429615,torsy,1,1) | |
771 | for i = 0,1,.1 do | |
772 | swait() | |
773 | PlayAnimationFromTable({ | |
774 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
775 | CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648), | |
776 | CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968), | |
777 | CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
778 | CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849), | |
779 | CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
780 | }, .3, false) | |
781 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
782 | hum.PlatformStand = true | |
783 | torsy.Velocity = Vector3.new() | |
784 | end | |
785 | for a=1,3 do | |
786 | for i = 0,1,.1 do | |
787 | swait() | |
788 | PlayAnimationFromTable({ | |
789 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
790 | CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648), | |
791 | CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968), | |
792 | CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
793 | CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849), | |
794 | CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
795 | }, .3, false) | |
796 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
797 | hum.PlatformStand = true | |
798 | torsy.Velocity = Vector3.new() | |
799 | end | |
800 | so(200632136,RootPart,.9,1) | |
801 | for i = 0,1,.2 do | |
802 | swait() | |
803 | PlayAnimationFromTable({ | |
804 | CFrame.new(-0.102054864, -0.932198167, 9.983778e-07, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0), | |
805 | CFrame.new(0, 1.94997787, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
806 | CFrame.new(1.70003557, 0.647316098, -1.51024413, 0.866025388, 0, 0.500000238, 0.383022666, 0.64278698, -0.663414419, -0.321393639, 0.766044974, 0.556669831), | |
807 | CFrame.new(-1.95000505, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
808 | CFrame.new(0.650000989, -0.993868172, -1.34321105, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698), | |
809 | CFrame.new(-0.650000989, -2.59999466, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
810 | }, .4, false) | |
811 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
812 | hum.PlatformStand = true | |
813 | torsy.Velocity = Vector3.new() | |
814 | end | |
815 | puncheff(torsy) | |
816 | smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30))) | |
817 | Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05) | |
818 | Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05) | |
819 | for i = 0,1,.1 do | |
820 | swait() | |
821 | PlayAnimationFromTable({ | |
822 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
823 | CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648), | |
824 | CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968), | |
825 | CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
826 | CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849), | |
827 | CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849), | |
828 | }, .3, false) | |
829 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
830 | hum.PlatformStand = true | |
831 | torsy.Velocity = Vector3.new() | |
832 | end | |
833 | so(200632136,RootPart,.9,1) | |
834 | for i = 0,1,.2 do | |
835 | swait() | |
836 | PlayAnimationFromTable({ | |
837 | CFrame.new(0.102049023, -0.932193279, 0, 0, -0.766044974, 0.64278698, 0, 0.64278698, 0.766044974, -1, 0, 0), | |
838 | CFrame.new(0, 1.94997406, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
839 | CFrame.new(1.70003128, 0.647328019, -1.51025343, 0.866025388, 0, 0.500000238, 0.383022666, 0.64278698, -0.663414419, -0.321393639, 0.766044974, 0.556669831), | |
840 | CFrame.new(-1.95000458, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
841 | CFrame.new(0.650002003, -0.993867934, -1.34321058, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698), | |
842 | CFrame.new(-0.650001049, -2.60001373, 1.14440918e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
843 | }, .4, false) | |
844 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
845 | hum.PlatformStand = true | |
846 | torsy.Velocity = Vector3.new() | |
847 | end | |
848 | puncheff(torsy) | |
849 | smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30))) | |
850 | Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05) | |
851 | Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05) | |
852 | end | |
853 | so(200632136,RootPart,.9,1) | |
854 | for i = 0,1,.1 do | |
855 | swait() | |
856 | PlayAnimationFromTable({ | |
857 | CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987), | |
858 | CFrame.new(0.0492400974, 1.93260896, -0.0852866173, 0.492402941, 0.0868238136, 0.866025984, -0.173647985, 0.984807849, 0, -0.852869213, -0.150383666, 0.499998987), | |
859 | CFrame.new(2.25130796, 1.15621161, -0.521879852, 0.866025984, -0.43301183, 0.249999613, 0, -0.500000238, -0.866025388, 0.499998987, 0.750000477, -0.433013201), | |
860 | CFrame.new(-1.95000482, 3.33413482e-07, 2.38418579e-07, 0.76604408, 0.633022606, -0.111619651, -0.642788172, 0.754405975, -0.133022651, 1.78813934e-07, 0.173648968, 0.98480773), | |
861 | CFrame.new(0.650005341, -2.5999999, -7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
862 | CFrame.new(-0.650006175, -2.5999999, 2.44379044e-06, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987), | |
863 | }, .4, false) | |
864 | torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
865 | hum.PlatformStand = true | |
866 | torsy.Velocity = Vector3.new() | |
867 | end | |
868 | local pato = Instance.new("Part",torsy) | |
869 | pato.CFrame = torsy.CFrame | |
870 | pato.Size = Vector3.new(4.1,6.1,1.1) | |
871 | pato.Transparency = 1 | |
872 | pato.CanCollide = false | |
873 | pato.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
874 | local werudo = Instance.new("Weld",pato) | |
875 | werudo.Part0 = pato | |
876 | werudo.Part1 = torsy | |
877 | torsy.Velocity = RootPart.CFrame.lookVector*150+Vector3.new(0,30,0) | |
878 | torsy.RotVelocity = Vector3.new(10,10,10) | |
879 | pato.Touched:connect(function(hit) | |
880 | if hit:IsDescendantOf(chara)==false then | |
881 | pato:Destroy() | |
882 | Dmg(grab,70,3,Vector3.new(0,20,0)+RootPart.CFrame.lookVector*50,true,"Blunt",.3) | |
883 | so(260430079,torsy,1,5) | |
884 | MagnitudeDmg(torsy,6,40,3,Vector3.new(0,5,0)+RootPart.CFrame.lookVector*20,true,"Blunt",.2) | |
885 | smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30))) | |
886 | Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05) | |
887 | Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05) | |
888 | end | |
889 | end) | |
890 | so(200632136,RootPart,.8,1) | |
891 | for i = 0,2,.1 do | |
892 | swait() | |
893 | PlayAnimationFromTable({ | |
894 | CFrame.new(-0.222327977, -0.0760439336, -0.208909988, 0.604021907, -0.342020392, 0.719846964, -0.0554149859, 0.883022249, 0.46604827, -0.795038819, -0.321393698, 0.514411688), | |
895 | CFrame.new(7.34417608e-06, 2.0353117, -0.350306809, 1, -4.47034836e-07, 1.69873238e-06, -2.08616257e-07, 0.939692974, 0.342019647, -1.7285347e-06, -0.342019677, 0.939692795), | |
896 | CFrame.new(1.09530568, 0.103452325, -1.42083132, 0.766043782, 0.64278847, -1.9967556e-06, -0.321392238, 0.383016765, -0.866028547, -0.556672335, 0.663416266, 0.499994785), | |
897 | CFrame.new(-1.9499985, -4.95091081e-06, 1.11758709e-06, 0.766044378, 0.633022308, -0.111619204, -0.642787814, 0.754405975, -0.13302502, -1.57952309e-06, 0.173650473, 0.984807491), | |
898 | CFrame.new(0.75631088, -2.3547678, -0.864154458, 0.997292876, -0.0554149859, -0.0483326912, 0.0263557732, 0.883022249, -0.468590677, 0.0686457753, 0.46604827, 0.882092297), | |
899 | CFrame.new(-0.650001526, -2.59999871, 7.66813719e-06, 1, 0, 0, 0, 1.00000012, -1.49011612e-08, 0, -1.49011612e-08, 1), | |
900 | }, .3, false) | |
901 | end | |
902 | end | |
903 | attack = false | |
904 | Humanoid.WalkSpeed = 8 | |
905 | end | |
906 | ||
907 | function taunt() | |
908 | attack = true | |
909 | Humanoid.WalkSpeed = 0 | |
910 | mus.Pitch = 0 | |
911 | local snd = Instance.new("Sound",Head) | |
912 | snd.Volume = 3 | |
913 | snd.SoundId = "rbxassetid://146333460" | |
914 | snd:Play() | |
915 | so(487907203,Head,1,3) | |
916 | for i = 0,1,.01 do | |
917 | swait() | |
918 | PlayAnimationFromTable({ | |
919 | CFrame.new(-7.70094994e-06, 0.0393988565, 0.149780393, 0.999998927, -8.29677447e-08, -4.7053436e-07, 0, 0.984807849, -0.173647985, -6.85358827e-06, 0.173648238, 0.984809279), | |
920 | CFrame.new(6.96081361e-06, 1.94950724, -0.513472855, 1, -6.94597475e-07, 3.9392653e-06, -6.94597475e-07, 0.939692855, 0.342019767, -3.93926348e-06, -0.342019796, 0.939692736), | |
921 | CFrame.new(1.69018638, 1.65000451, 0.300107032, 0.866022527, 0.500005007, 5.95726306e-06, 0.500005066, -0.866022527, -1.13099813e-05, -4.91738319e-07, 1.27702951e-05, -1.00000012), | |
922 | CFrame.new(-1.69020617, 1.6499958, 0.299897015, 0.866027176, -0.49999702, 6.79078403e-06, -0.499997079, -0.866027117, 1.20401382e-05, -1.34110451e-07, -1.38133764e-05, -1.00000012), | |
923 | CFrame.new(0.650000513, -2.62530255, 0.310812205, 0.939692974, 0, -0.342019439, 0.0593909882, 0.984807849, 0.163175792, 0.336823434, -0.173647985, 0.925417006), | |
924 | CFrame.new(-0.649998724, -2.62530136, 0.310818315, 0.939692497, 0, 0.34202072, -0.0593912043, 0.984807849, 0.163175717, -0.336824685, -0.173647985, 0.925416589), | |
925 | }, .1, false) | |
926 | end | |
927 | so(487907316,Head,1,3) | |
928 | for i = 0,1,.01 do | |
929 | swait() | |
930 | PlayAnimationFromTable({ | |
931 | CFrame.new(1.55392627e-05, -0.118780732, -0.583496988, 0.999998569, 2.40357622e-07, -4.16312105e-07, 0, 0.866025388, 0.500000238, -9.29446469e-06, -0.500001192, 0.866027057), | |
932 | CFrame.new(1.61478602e-05, 1.9034369, 0.0406528115, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057), | |
933 | CFrame.new(1.35360622, -0.201802224, -0.616510034, 0.866021276, 0.500007153, -5.6077406e-06, -0.433019817, 0.74999243, -0.500005424, -0.250002086, 0.433017761, 0.866022408), | |
934 | CFrame.new(-1.35358262, -0.201804206, -0.616507173, 0.866028905, -0.49999395, -4.74162516e-06, 0.433007032, 0.750007033, -0.499994606, 0.249997824, 0.433007747, 0.866028666), | |
935 | CFrame.new(0.649987519, -2.44053602, -0.735289276, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057), | |
936 | CFrame.new(-0.650013626, -2.44054365, -0.735276401, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057), | |
937 | }, .1, false) | |
938 | end | |
939 | so(487907203,Head,.9,3) | |
940 | for i = 0,1,.01 do | |
941 | swait() | |
942 | PlayAnimationFromTable({ | |
943 | CFrame.new(0, -0.599999666, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
944 | CFrame.new(3.60608101e-06, 1.94996309, -3.51667404e-06, 0.469848812, 0.342020154, 0.813796282, -0.171001956, 0.939692676, -0.296202868, -0.866025746, 9.79501692e-06, 0.499999583), | |
945 | CFrame.new(1.61960268, 1.77223492, -2.74498088e-05, 0.866025388, 0.500000238, 1.34671045e-05, 0.500000238, -0.866025388, -9.50000867e-06, 6.91284913e-06, 1.49608022e-05, -1), | |
946 | CFrame.new(-2.50045633, 0.909400702, 7.89161845e-07, -1.0784097e-06, 0.984807849, -0.173647985, 0, -0.173647985, -0.984807849, -1, -1.06202424e-06, 1.8726405e-07), | |
947 | CFrame.new(1.36961031, -2.04641271, 4.32031811e-06, 0.866025388, -0.500000238, -7.40492396e-06, 0.500000238, 0.866025388, 1.30000126e-05, -8.71550583e-08, -1.49608022e-05, 1), | |
948 | CFrame.new(-0.649993896, -1.99999642, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
949 | }, .1, false) | |
950 | end | |
951 | so(487907316,Head,.9,3) | |
952 | for i = 0,1,.01 do | |
953 | swait() | |
954 | PlayAnimationFromTable({ | |
955 | CFrame.new(0, -0.699999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
956 | CFrame.new(4.35113907e-06, 1.9499656, -2.47359276e-06, 0.499997169, -0.296198249, -0.813799441, 0, 0.939692855, -0.342019647, 0.866027057, 0.171008855, 0.469843775), | |
957 | CFrame.new(2.56986904, 0.91509676, 1.86699071e-05, -3.99215896e-05, -0.984806359, 0.173656061, 0, -0.173656061, -0.984806359, 1, -3.93150331e-05, 6.93262609e-06), | |
958 | CFrame.new(-1.76206148, 1.33159709, 1.23434656e-05, 0.939692736, -0.342019886, 5.52932834e-05, -0.342019916, -0.939692736, -9.23453536e-06, 5.51170961e-05, -1.02337781e-05, -1), | |
959 | CFrame.new(0.650001526, -1.89999652, -0.599994659, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
960 | CFrame.new(-1.4295907, -1.91907001, -1.105927e-05, 0.866025388, 0.500000238, -1.4333129e-05, -0.500000238, 0.866025388, -9.00000668e-06, 7.91284765e-06, 1.49608022e-05, 1), | |
961 | }, .1, false) | |
962 | end | |
963 | snd:Destroy() | |
964 | mus.Pitch = 1 | |
965 | Humanoid.WalkSpeed = 16 | |
966 | attack = false | |
967 | end | |
968 | ||
969 | Mouse.Button1Down:connect(function() | |
970 | if attack == false then | |
971 | attackone() | |
972 | end | |
973 | end) | |
974 | ||
975 | local sprintt = 0 | |
976 | ||
977 | Mouse.KeyDown:connect(function(k) | |
978 | k = k:lower() | |
979 | if k=='m' then | |
980 | if mus.IsPlaying == true then | |
981 | mus:Stop() | |
982 | elseif mus.IsPaused == true then | |
983 | mus:Play() | |
984 | end | |
985 | end | |
986 | if attack == false then | |
987 | if k == 'z' then | |
988 | thesurou() | |
989 | elseif k == 'x' then | |
990 | dashattack() | |
991 | elseif k == 'g' then | |
992 | taunt() | |
993 | end | |
994 | end | |
995 | end) | |
996 | ||
997 | prevhp = 800 | |
998 | Humanoid.HealthChanged:connect(function(hp) | |
999 | if hp < prevhp then | |
1000 | local cho = math.random(1,5) | |
1001 | local s = Instance.new("Sound",Head) | |
1002 | if cho == 1 then | |
1003 | so(480392869,Head,1,3) | |
1004 | elseif cho == 2 then | |
1005 | so(480392949,Head,1,3) | |
1006 | elseif cho == 3 then | |
1007 | so(480394663,Head,1,3) | |
1008 | elseif cho == 4 then | |
1009 | so(480394802,Head,1,3) | |
1010 | elseif cho == 5 then | |
1011 | so(480394542,Head,1,3) | |
1012 | end | |
1013 | end | |
1014 | prevhp = hp | |
1015 | end) | |
1016 | ||
1017 | local soundIds = {142539074, 487912030, 487911937} | |
1018 | coroutine.wrap(function() | |
1019 | while wait(math.random(25,30)/10) do | |
1020 | if Humanoid.Health > 1 and attack == false then | |
1021 | so(soundIds[math.random(1,3)],Head,1,3) | |
1022 | end | |
1023 | end | |
1024 | end)() | |
1025 | ||
1026 | Humanoid.Died:connect(function() | |
1027 | mus:Stop() | |
1028 | so(487907155,Head,1,3) | |
1029 | swait(5) | |
1030 | for i = 1,10 do | |
1031 | swait() | |
1032 | for i,v in pairs(chara:GetDescendants()) do | |
1033 | if v:IsA("BasePart") then | |
1034 | v.Transparency = v.Transparency + .1 | |
1035 | end | |
1036 | end | |
1037 | end | |
1038 | chara:Destroy() | |
1039 | end) | |
1040 | ||
1041 | coroutine.wrap(function() | |
1042 | while 1 do | |
1043 | swait() | |
1044 | if doe <= 360 then | |
1045 | doe = doe + 2 | |
1046 | else | |
1047 | doe = 0 | |
1048 | end | |
1049 | end | |
1050 | end)() | |
1051 | ||
1052 | while true do | |
1053 | swait() | |
1054 | while true do | |
1055 | swait() | |
1056 | if Head:FindFirstChild("mus")==nil then | |
1057 | mus = Instance.new("Sound",Head) | |
1058 | mus.Name = "mus" | |
1059 | mus.SoundId = "rbxassetid://318340174" | |
1060 | mus.Looped = true | |
1061 | mus.Volume = 1 | |
1062 | mus:Play() | |
1063 | end | |
1064 | local ss = Humanoid:GetState() | |
1065 | if ss == (Enum.HumanoidStateType.FallingDown or ss == Enum.HumanoidStateType.PlatformStanding) then | |
1066 | Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp) | |
1067 | end | |
1068 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1069 | velocity = RootPart.Velocity.y | |
1070 | sine = sine + change | |
1071 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 5.3, chara) | |
1072 | if RootPart.Velocity.y > 1 and hit == nil then | |
1073 | Anim = "Jump" | |
1074 | if attack == false then | |
1075 | PlayAnimationFromTable({ | |
1076 | CFrame.new(0, 0.0740167201, -0.180228189, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736), | |
1077 | CFrame.new(0, 2.03109002, -0.115844816, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789), | |
1078 | CFrame.new(1.47152913, -0.278083742, 0.397592455, 0.939692855, 0.342019439, -3.31528156e-08, -0.321393043, 0.883022368, 0.34202078, 0.116977774, -0.321394503, 0.939692497), | |
1079 | CFrame.new(-1.47150564, -0.27808097, 0.397592992, 0.939692855, -0.342019439, 3.31528156e-08, 0.321393043, 0.883022368, 0.34202078, -0.116977774, -0.321394503, 0.939692497), | |
1080 | CFrame.new(0.650001526, -1.19999599, -0.600000799, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1081 | CFrame.new(-0.649993896, -2.59999466, 5.54323037e-07, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1), | |
1082 | }, .3, false) | |
1083 | end | |
1084 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1085 | Anim = "Fall" | |
1086 | if attack == false then | |
1087 | PlayAnimationFromTable({ | |
1088 | CFrame.new(0, -0.133714333, 0.15832366, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736), | |
1089 | CFrame.new(0, 2.05995607, -0.632082939, 1, 0, 0, 0, 0.766044796, 0.642787218, 0, -0.642787218, 0.766044855), | |
1090 | CFrame.new(2.25642705, 0.257112086, -3.82667531e-06, 0.766044319, -0.642787933, -2.9919768e-08, 0.642787993, 0.766044319, 3.87430191e-07, -1.93715096e-07, -2.83122063e-07, 1), | |
1091 | CFrame.new(-2.25643301, 0.257116973, 9.41694736e-07, 0.766044319, 0.642787933, 2.9919768e-08, -0.642787993, 0.766044319, 3.87430191e-07, 1.93715096e-07, -2.83122063e-07, 1), | |
1092 | CFrame.new(0.649993896, -1.3999939, -0.600004256, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1), | |
1093 | CFrame.new(-0.650001526, -2.59999371, -3.89218303e-06, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1), | |
1094 | }, .3, false) | |
1095 | end | |
1096 | elseif Torsovelocity < 1 and hit ~= nil then | |
1097 | Anim = "Idle" | |
1098 | if attack == false then | |
1099 | change = 1 | |
1100 | PlayAnimationFromTable({ | |
1101 | CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0,.05 * math.cos((sine)/5), 0), | |
1102 | CFrame.new(0.0984803587, 1.91524398, -0.170572892, 0.866025388, 0.0868240371, -0.492404163, 0, 0.984807849, 0.173647985, 0.500000238, -0.150383562, 0.852868617), | |
1103 | CFrame.new(1.98214447, 0.0342020541, -0.0883011818, 0.939692676, -0.116977856, -0.321394205, 0, 0.939692736, -0.342019945, 0.342020601, 0.321393609, 0.883022249), | |
1104 | CFrame.new(-1.51237798, -0.128823012, -0.775815547, 0.766044199, -0.642788053, -3.87430191e-07, 0.413175076, 0.492402881, -0.76604563, 0.492405087, 0.586824656, 0.642786384), | |
1105 | CFrame.new(0.649999857, -2.5999999, -8.64267349e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388) * CFrame.new(0,-.05 * math.cos((sine)/5), 0), | |
1106 | CFrame.new(-0.64999789, -2.5999999, -9.53674544e-07, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024) * CFrame.new(0,-.05 * math.cos((sine)/5), 0), | |
1107 | }, .3, false) | |
1108 | end | |
1109 | elseif Torsovelocity > 2 and hit ~= nil then | |
1110 | Anim = "Walk" | |
1111 | if attack == false then | |
1112 | Humanoid.WalkSpeed = 16 | |
1113 | Humanoid.JumpPower = 80 | |
1114 | PlayAnimationFromTable({ | |
1115 | CFrame.new(0, 0.0098747462, -0.187130988, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.Angles(0, math.rad(0 + 10 * math.cos((sine) / 5)), 0), | |
1116 | CFrame.new(0, 2.01372552, -0.214327857, 1, 0, 0, 0, 0.984807849, 0.173648134, 0, -0.173648164, 0.984807849), | |
1117 | CFrame.new(1.94397354, -0.115067676, -0.230779886, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849), | |
1118 | CFrame.new(-1.95000458, -0.0637510419, -0.214326635, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849), | |
1119 | CFrame.new(0.649997711, -2.60271978, -0.268911421, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0, 0+ .65 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0), | |
1120 | CFrame.new(-0.650001526, -2.60271978, -0.268911421, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0, 0- .65 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0), | |
1121 | }, .3, false) | |
1122 | end | |
1123 | end | |
1124 | end | |
1125 | end |