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1
-- Had to use Inferno as a base though, bit lazy to start from complete scratch --
2
-- [ Rick & Morty!] --
3
4
-- This script has been converted to FE by iPxter
5
6
7
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
8-
Player = game.Players.LocalPlayer
8+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
9-
c = game.Players.LocalPlayer.Character
9+
do
10
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
11
	script.Parent = Player.Character
12
13
	--RemoteEvent for communicating
14
	local Event = Instance.new("RemoteEvent")
15-
p = game.Players.LocalPlayer
15+
	Event.Name = "UserInput_Event"
16
17
	--Fake event to make stuff like Mouse.KeyDown work
18
	local function fakeEvent()
19
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
20
		t.connect = t.Connect
21
		return t
22
	end
23
24
	--Creating fake input objects with fake variables
25
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
26
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
27
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
28
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
29
	end}
30
	--Merged 2 functions into one by checking amount of arguments
31
	CAS.UnbindAction = CAS.BindAction
32
33
	--This function will trigger the events that have been :Connect()'ed
34
	local function te(self,ev,...)
35
		local t = m[ev]
36
		if t and t._fakeEvent and t.Function then
37-
mouse = Player:GetMouse()
37+
			t.Function(...)
38
		end
39
	end
40
	m.TrigEvent = te
41
	UIS.TrigEvent = te
42
43
	Event.OnServerEvent:Connect(function(plr,io)
44
	    if plr~=Player then return end
45
		if io.isMouse then
46
			m.Target = io.Target
47
			m.Hit = io.Hit
48
		else
49
			local b = io.UserInputState == Enum.UserInputState.Begin
50
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
51
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
52
			end
53
			for _,t in pairs(CAS.Actions) do
54
				for _,k in pairs(t.Keys) do
55
					if k==io.KeyCode then
56
						t.Function(t.Name,io.UserInputState,io)
57
					end
58
				end
59
			end
60
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
	    end
63
	end)
64
	Event.Parent = NLS([==[
65
	local Player = game:GetService("Players").LocalPlayer
66
	local Event = script:WaitForChild("UserInput_Event")
67
68
	local UIS = game:GetService("UserInputService")
69
	local input = function(io,a)
70
		if a then return end
71
		--Since InputObject is a client-side instance, we create and pass table instead
72
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
73
	end
74
	UIS.InputBegan:Connect(input)
75
	UIS.InputEnded:Connect(input)
76
77
	local Mouse = Player:GetMouse()
78
	local h,t
79
	--Give the server mouse data 30 times every second, but only if the values changed
80
	--If player is not moving their mouse, client won't fire events
81
	while wait(1/30) do
82
		if h~=Mouse.Hit or t~=Mouse.Target then
83
			h,t=Mouse.Hit,Mouse.Target
84
			Event:FireServer({isMouse=true,Target=t,Hit=h})
85
		end
86
	end]==],Player.Character)
87
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
88
end
89
90
91
92
wait()
93
LoudVolume = false
94
Submerged = false
95
Music = true
96
script.Name = "Rick" -- or Morty.
97
Player = owner
98
c = owner.Character
99
Head = c.Head
100
anim = c.Humanoid.Animator
101
Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing"
102
b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
103
rage = false
104
p = owner
105
s = Instance.new("Sound",c.Head)
106
s.Name = "Rick&MortyMusic"
107
s.SoundId = "rbxassetid://888185977"
108
s.Pitch = 1
109
if LoudVolume == true then s.Volume = 6 else s.Volume = 1 end
110
s.Looped = true
111
wait(0.1)
112
s:play()
113
Music = false
114
115
local Effects = {}
116
attack = false
117
local attacking = false
118
vt = Vector3.new
119
bc = BrickColor.new
120
br = BrickColor.random
121
it = Instance.new
122
cf = CFrame.new
123
euler = CFrame.fromEulerAnglesXYZ
124
angles = CFrame.Angles
125
matr = math.random
126
127
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
128
  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
129
  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
130
  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
131
  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
132
  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
133
  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
134
  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
135
  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
136
  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
137
  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
138
  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
139
  RS = c.Torso:FindFirstChild("Right Shoulder")
140
  LS = c.Torso:FindFirstChild("Left Shoulder")
141
  RH = c.Torso:FindFirstChild("Right Hip")
142
  LH = c.Torso:FindFirstChild("Left Hip")
143
  RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
144
  N = c.Torso:FindFirstChild("Neck")
145
  cf = CFrame.new
146
  ang = CFrame.Angles
147
  rd = math.rad
148
  rd2 = math.random
149
150
151
function swait(num)
152
if num==0 or num==nil then
153
game:service'RunService'.Heartbeat:wait(0)
154
else
155
for i=0,num do
156
game:service'RunService'.Heartbeat:wait(0)
157
end
158
end
159
end
160
	
161
  function lerpz(joint, prop, cfrmz, alp)
162
    joint[prop] = joint[prop]:lerp(cfrmz, alp)
163
  end
164
  function resetlerp()
165
    RJ.C0 = RJC0
166
    RJ.C1 = RJC1
167
    N.C0 = NC0
168
    N.C1 = NC1
169
    RS.C0 = RSC0
170
    RS.C1 = RSC1
171
    LS.C0 = LSC0
172
    LS.C1 = LSC1
173
    RH.C0 = RHC0
174
    RH.C1 = RHC1
175
    LH.C0 = LHC0
176
	LH.C1 = LHC1
177
  end
178
179
New = function(Object, Parent, Name, Data)
180
	local Object = Instance.new(Object)
181
	for Index, Value in pairs(Data or {}) do
182
		Object[Index] = Value
183
	end
184
	Object.Parent = Parent
185
	Object.Name = Name
186
	return Object
187
end
188
-- Les Build a Portal gun shall we?"
189
function CreatePortalGun()
190
if c:findFirstChild("PortalGun") == nil then
191
local m = Instance.new("Model",c)m.Name = "PortalGun"
192
local P = Instance.new("Part",m)P.Size = Vector3.new(0.6,1,0.4)P.CanCollide = false P.Material = "SmoothPlastic" P.Name = "Base"
193
local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c["Right Arm"] W.C0 = CFrame.new(0,1.6,0.6)W.Name = "GunWeld"
194
local P2 = Instance.new("Part",m)P2.Size = Vector3.new(0.2,0.8,0.2)P2.Material = "SmoothPlastic" P2.Name = "Handle" P2.CanCollide = false
195
local W2 = Instance.new("Weld",P2)W2.Part0 = P2 W2.Part1 = P W2.C0 = CFrame.new(0,-0.5,0.15)*CFrame.Angles(math.rad(-30),0,0)
196
local P3 = Instance.new("Part",m)P3.Size = Vector3.new(0.55,0.4,0.2)P3.CanCollide = false P3.Material = "Neon" P3.Name = "FrontLight"
197
local W3 = Instance.new("Weld",P3)W3.Part0 = P3 W3.Part1 = P W3.C0 = CFrame.new(0,0.31,0)P3.BrickColor = BrickColor.new("Bright green")
198
local P4 = Instance.new("Part",m)P4.Size = Vector3.new(0.2,0.2,0.4)P4.CanCollide = false P4.Material = "Neon" P4.Name = "TopLight" P4.Transparency = 0.5
199
local W4 = Instance.new("Weld",P4)W4.Part0 = P4 W4.Part1 = P W4.C0 = CFrame.new(0,0,0.35)P4.BrickColor = BrickColor.new("Bright green")
200
local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.25,0.25,0.45)P5.CanCollide = false P5.Material = "Neon" P5.Name = "TopLight" P5.Transparency = 0.5
201
local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 P5.BrickColor = BrickColor.new("Bright green")
202
local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.3,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "LowerLight"
203
local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,0,-0.15)
204
local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.2,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "Button"
205
local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,-0.3,-0.2) P5.BrickColor = BrickColor.new("Bright red")
206
local B = Instance.new("BlockMesh",P5)B.Scale = Vector3.new(1,0.75,0.75)
207
for i,v in pairs (m:children()) do
208
if v.ClassName == "Part" then
209
v.TopSurface = "SmoothNoOutlines"
210
v.BottomSurface = "SmoothNoOutlines"
211
v.BackSurface = "SmoothNoOutlines"
212
v.Front = "SmoothNoOutlines"
213
v.LeftSurface = "SmoothNoOutlines"
214
v.RightSurface = "SmoothNoOutlines"
215
end
216
end
217
end
218
end
219
function ThrowGun()
220
if c:findFirstChild("PortalGun")~=nil then
221
anim.Parent = nil
222
local gun = c:findFirstChild("PortalGun") gun.Parent = game.Workspace
223
for i = 1,14 do
224
swait()
225
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
226
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
227
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(65), rd(90)), 0.25)
228
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
229
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
230
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
231
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
232
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
233
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
234
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
235
end
236
gun.Base.GunWeld:remove()
237
local BV = Instance.new("BodyVelocity",gun.Base)BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*50 game.Debris:AddItem(BV,0.1)
238
for i = 1,14 do
239
swait()
240
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
241
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
242
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
243
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
244
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
245
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
246
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
247
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
248
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
249
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
250
end
251
for i = 1,14 do
252
swait()
253
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
254
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
255
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
256
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
257
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
258
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
259
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
260
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
261
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
262
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
263
end
264
resetlerp()
265
anim.Parent = Humanoid
266
end
267
end
268
-- ;-; --
269
function PortalRipple(Portalz, Colorz)
270
if Portalz == nil then return end
271
local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = Colorz Portal.Name = "PortalEnergy"
272
Portal.CFrame = Portalz.CFrame Portal.Size = Vector3.new(0.25,0.45,0.55) Portal.Material = "Neon" local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere"
273
Spawn(function()
274
Portal.Transparency = 0.5
275
for i = 1,20 do
276
Portal.Transparency = Portal.Transparency + 0.025
277
Portal.Size = Portal.Size + Vector3.new(0.39,0.54,-0.01)
278
Portal.CFrame = Portalz.CFrame
279
swait()
280
end
281
Portal:remove()
282
end)
283
end
284
function CreatePortal1()
285
Spawn(function()
286
local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
287
Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
288
local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play()
289
if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
290
local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
291
local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
292
Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
293
local PosP = Portal.CFrame
294
local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
295
for i = 1,10 do
296
Portal.Transparency = Portal.Transparency - 0.25
297
Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
298
Portal.CFrame = PosP
299
Portal2.Transparency = Portal2.Transparency - 0.25
300
Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
301
Portal2.CFrame = PosP
302
swait()
303
end
304
Portal.Touched:connect(function(PartH)
305
if PartH.Parent ~= c and PartH.Parent.Parent ~= c and PartH.Size.Z <= 200 and PartH.Name ~= "PortalEnergy" then
306
PartH:remove()
307
end
308
end)
309
local R = 1
310
for i = 1,100 do
311
wait(0.1)
312
if R == 1 then R = 2
313
PortalRipple(Portal2,BrickColor.new("Earth green"))
314
elseif R == 2 then R = 1
315
PortalRipple(Portal2,BrickColor.new("Lime green"))
316
elseif R == 3 then R = 4
317
PortalRipple(Portal2,BrickColor.new("Earth green"))
318
elseif R == 4 then R = 1
319
PortalRipple(Portal2,BrickColor.new("Lime green"))
320
end
321
end
322
for i = 1,10 do
323
Portal.Transparency = Portal.Transparency + 0.25
324
Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
325
Portal.CFrame = PosP
326
Portal2.Transparency = Portal2.Transparency + 0.25
327
Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
328
Portal2.CFrame = PosP
329
swait()
330
end
331
end)
332
end
333
334
function CreatePortal2()
335
Spawn(function()
336
local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
337
Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
338
local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
339
local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://477163697" S:Play()
340
if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
341
local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
342
Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
343
local PosP = Portal.CFrame
344
local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
345
for i = 1,10 do
346
Portal.Transparency = Portal.Transparency - 0.25
347
Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
348
Portal.CFrame = PosP
349
Portal2.Transparency = Portal2.Transparency - 0.25
350
Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
351
Portal2.CFrame = PosP
352
swait()
353
end
354
for i = 1,10 do
355
Portal.Transparency = Portal.Transparency + 0.25
356
Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
357
Portal.CFrame = PosP
358
Portal2.Transparency = Portal2.Transparency + 0.25
359
Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
360
Portal2.CFrame = PosP
361
swait()
362
end
363
end)
364
end
365
366
function CreatePortal3()
367
Spawn(function()
368
local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
369
Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
370
local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
371
local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
372
Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
373
local PosP = Portal.CFrame
374
local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
375
local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play()
376
if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
377
for i = 1,10 do
378
Portal.Transparency = Portal.Transparency - 0.25
379
Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
380
Portal.CFrame = PosP
381
Portal2.Transparency = Portal2.Transparency - 0.25
382
Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
383
Portal2.CFrame = PosP
384
swait()
385
end
386
for i = 1,10 do
387
Portal.Transparency = Portal.Transparency + 0.25
388
Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
389
Portal.CFrame = PosP
390
Portal2.Transparency = Portal2.Transparency + 0.25
391
Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
392
Portal2.CFrame = PosP
393
swait()
394
end
395
end)
396
end
397
398
function DestructionPortal()
399
attack = true
400
anim.Parent = nil
401
for i = 1,14 do
402
swait()
403
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
404
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
405
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
406
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
407
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
408
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
409
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
410
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
411
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
412
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
413
end
414
for i = 1,6 do
415
swait()
416
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.35)
417
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.35)
418
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(125)), 0.35)
419
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
420
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
421
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
422
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
423
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
424
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
425
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
426
end
427
CreatePortal1()
428
for i = 1,10 do
429
swait()
430
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
431
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
432
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
433
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
434
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
435
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
436
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
437
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
438
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
439
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
440
end
441
for i = 1,10 do
442
swait()
443
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
444
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
445
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
446
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
447
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
448
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
449
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
450
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
451
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
452
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
453
end
454
resetlerp()
455
attack = false
456
anim.Parent = Humanoid
457
end
458
Disappeared = false
459
function DisappearPortal()
460
if Disappeared == false then
461
attack = true Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250
462
Disappeared = true
463
anim.Parent = nil
464
for i = 1,14 do
465
swait()
466
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
467
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25)
468
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25)
469
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
470
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
471
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
472
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
473
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
474
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
475
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
476
end
477
for i = 1,8 do
478
swait()
479
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
480
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
481
lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(15), rd(0), rd(15)), 0.5)
482
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
483
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
484
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
485
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
486
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
487
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
488
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
489
end
490
CreatePortal2()
491
for i = 1,14 do
492
swait()
493
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
494
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25)
495
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25)
496
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
497
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
498
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
499
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
500
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
501
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
502
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
503
end
504
lerpz(RJ, "C0", RJC0 * cf(0, 0, 1000000) * ang(rd(0), rd(0), rd(0)), 1)
505
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 1)
506
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 1)
507
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
508
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
509
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
510
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
511
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
512
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
513
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
514
attack = false
515
anim.Parent = Humanoid
516
else Disappeared = false
517
resetlerp() Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50
518
CreatePortal3() wait()
519
c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)
520
end
521
end
522
523
function EpicLaugh()
524
for i = 1,5 do
525
local S = Instance.new("Sound",c.Head)S.SoundId = "rbxassetid://207358216" S.Volume = 10 S:Play()
526
end
527
for i = 1,35 do
528
swait()
529
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
530
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
531
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.25)
532
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
533
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.25)
534
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
535
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.25)
536
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
537
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.25)
538
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
539
end
540
for i = 1,100 do
541
swait()
542
lerpz(RJ, "C0", RJC0 * cf(0, 0, -2) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
543
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
544
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
545
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
546
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
547
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
548
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
549
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
550
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
551
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
552
end
553
resetlerp()
554
end
555
556
function MuteMusic()
557
if s.Volume > 0 then
558
s.Volume = 0
559
else
560
if LoudVolume == true then
561
s.Volume = 6
562
else
563
s.Volume = 1
564
end
565
end
566
end
567
568
mouse.KeyDown:connect(function(key)
569
if attack == true then return end
570
if c:findFirstChild("PortalGun")~=nil then
571
if Disappeared == false then
572
if key == "z" then
573
DestructionPortal()
574
end
575
end
576
if key == "x" then
577
DisappearPortal()
578
end
579
end
580
if Disappeared == false then
581
if key == "q" then
582
CreatePortalGun()
583
end
584
if key == "e" then
585
ThrowGun()
586
end
587
end
588
if key == "l" then
589
MuteMusic()
590
end
591
if key == "m" then
592
EpicLaugh()
593
end
594
end)
595
596
  game:GetService("RunService").RenderStepped:connect(function()
597
	Humanoid.MaxHealth = Humanoid.MaxHealth*2
598
	Humanoid.Health = Humanoid.MaxHealth*2
599
	for i,v in pairs (c:children()) do
600
if v.ClassName == "Accessory" then
601
for i,v2 in pairs (v:children()) do
602
if v2.ClassName == "Part" then
603
v2.Anchored = false
604
end
605
end
606
end
607
end
608
for i,v in pairs (c:children()) do
609
if v.ClassName == "Part" then
610
v.Anchored = false
611
end
612
end
613
	end)