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1
plr = game.Players.LocalPlayer
2
Player=game:GetService("Players").LocalPlayer
3
game.Workspace.Memo1332.Humanoid.WalkSpeed = 35
4
p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = 5000 end end
5
Character=Player.Character 
6
PlayerGui=Player.PlayerGui
7
Backpack=Player.Backpack 
8
Torso=Character.Torso 
9
Head=Character.Head 
10
Humanoid=Character.Humanoid
11
m=Instance.new('Model',Character)
12
LeftArm=Character["Left Arm"] 
13
LeftLeg=Character["Left Leg"] 
14
RightArm=Character["Right Arm"] 
15
RightLeg=Character["Right Leg"] 
16
LS=Torso["Left Shoulder"] 
17
LH=Torso["Left Hip"] 
18
RS=Torso["Right Shoulder"] 
19
RH=Torso["Right Hip"] 
20
Face = Head.face
21
Neck=Torso.Neck
22
it=Instance.new
23
attacktype=1
24
vt=Vector3.new
25
cf=CFrame.new
26
euler=CFrame.fromEulerAnglesXYZ
27
angles=CFrame.Angles
28
cloaked=false
29
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
30
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
31
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
32
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
33
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
34
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
35
RootPart=Character.HumanoidRootPart
36
RootJoint=RootPart.RootJoint
37
RootCF=euler(-1.57,0,3.14)
38
attack = false 
39
attackdebounce = false 
40
deb=false
41
equipped=true
42
hand=false
43
MMouse=nil
44
combo=0
45
mana=0
46
trispeed=.2
47
attackmode='none'
48
local idle=0
49
local Anim="Idle"
50
local Effects={}
51
local gun=false
52
local shoot=false
53
player=nil 
54
mana=0
55
cam = workspace.CurrentCamera
56
ZTarget = nil
57
RocketTarget = nil
58
59
local soof = Instance.new("Sound",script.Parent)
60
 
61
soof.Name = "Sound"
62
soof.SoundId = "http://www.roblox.com/asset/?id=146824166"
63
soof.Volume = 10
64
soof.Looped = true
65
soof.archivable = false
66
 
67
wait(1)
68
 
69
soof:play()
70
71
CV="Blue"
72
    p = game.Players.LocalPlayer
73
    char = p.Character
74
    local txt = Instance.new("BillboardGui", char)
75
    txt.Adornee = char .Head
76
    txt.Name = "_status"
77
    txt.Size = UDim2.new(2, 0, 1.2, 0)
78
    txt.StudsOffset = Vector3.new(-9, 11.5, 0)
79
    local text = Instance.new("TextLabel", txt)
80
    text.Size = UDim2.new(10, 0, 7, 0)
81
    text.FontSize = "Size24"
82
    text.TextScaled = true
83
    text.TextTransparency = 0
84
    text.BackgroundTransparency = 1
85
    text.TextTransparency = 0
86
    text.TextStrokeTransparency = 0
87
    text.Font = "Cartoon"
88
    text.TextStrokeColor3 = Color3.new(0,0,.50)
89
 
90
    v=Instance.new("Part")
91
    v.Name = "ColorBrick"
92
    v.Parent=p.Character
93
    v.FormFactor="Symmetric"
94
    v.Anchored=true
95
    v.CanCollide=false
96
    v.BottomSurface="Smooth"
97
    v.TopSurface="Smooth"
98
    v.Size=Vector3.new(10,5,3)
99
    v.Transparency=1
100
    v.CFrame=char.Torso.CFrame
101
    v.BrickColor=BrickColor.new(CV)
102
    v.Transparency=1
103
    text.TextColor3 = Color3.new(0,0,.50)
104
    v.Shape="Block"
105
    text.Text = "Expeditious Swordsman"
106
107
plr = game.Players.LocalPlayer
108
base = Instance.new("ScreenGui",plr.PlayerGui)
109
bbg = Instance.new("BillboardGui",plr.Character.Head)
110
bbg.Size = UDim2.new(0,200,0,50)
111
bbg.StudsOffset = Vector3.new(0,3,0)
112
bbgTl = Instance.new("TextLabel",bbg)
113
bbgTl.BackgroundTransparency = 1
114
bbgTl.Size = UDim2.new(10,0,1,0)
115
bbgTl.Position = UDim2.new(-4.5,0,0,0)
116
bbgTl.Font = "Cartoon"
117
bbgTl.Text = " "
118
bbgTl.TextSize = 31
119
bbgTl.TextStrokeColor3 = Color3.new(0,0,0.5)
120
bbgTl.TextColor3 = Color3.new(0,0,0.5)
121
bbgTl.TextStrokeTransparency = 0
122
bbgTl.TextWrapped = true
123
plr.Chatted:connect(function(msg)
124
    bbgTl.Text = msg
125
    wait(9)
126
    if bbgTl.Text == msg then
127
        bbgTl.Text = " "
128
    end
129
end)
130
131
mouse=Player:GetMouse()
132
--save shoulders 
133
RSH, LSH=nil, nil 
134
--welds 
135
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
136
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
137
LH=Torso["Left Hip"]
138
RH=Torso["Right Hip"]
139
TorsoColor=Torso.BrickColor
140
function NoOutline(Part)
141
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
142
end
143
player=Player 
144
ch=Character
145
RSH=ch.Torso["Right Shoulder"] 
146
LSH=ch.Torso["Left Shoulder"] 
147
-- 
148
RSH.Parent=nil 
149
LSH.Parent=nil 
150
-- 
151
RW.Name="Right Shoulder"
152
RW.Part0=ch.Torso 
153
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
154
RW.C1=cf(0, 0.5, 0) 
155
RW.Part1=ch["Right Arm"] 
156
RW.Parent=ch.Torso 
157
-- 
158
LW.Name="Left Shoulder"
159
LW.Part0=ch.Torso 
160
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
161
LW.C1=cf(0, 0.5, 0) 
162
LW.Part1=ch["Left Arm"] 
163
LW.Parent=ch.Torso 
164
165
	function swait(num)
166
    if num==0 or num==nil then
167
    game:service'RunService'.Heartbeat:wait(0)
168
    else
169
    for i=0,num do
170
    game:service'RunService'.Heartbeat:wait(0)
171
    end
172
    end
173
	    end
174
	
175
	function nooutline(part)
176
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
177
	end
178
	
179
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
180
		local fp=it("Part")
181
		fp.formFactor=formfactor
182
		fp.Parent=parent
183
		fp.Reflectance=reflectance
184
		fp.Transparency=transparency
185
		fp.CanCollide=false
186
		fp.Locked=true
187
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
188
		fp.Name=name
189
		fp.Size=size
190
		fp.Position=Character.Torso.Position
191
		nooutline(fp)
192
		fp.Material=material
193
		fp:BreakJoints()
194
		return fp
195
	end
196
	
197
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
198
		local mesh=it(Mesh)
199
		mesh.Parent=part
200
		if Mesh=="SpecialMesh" then
201
			mesh.MeshType=meshtype
202
			mesh.MeshId=meshid
203
		end
204
		mesh.Offset=offset
205
		mesh.Scale=scale
206
		return mesh
207
	end
208
	
209
	function weld(parent,part0,part1,c0,c1)
210
		local weld=it("Weld")
211
		weld.Parent=parent
212
		weld.Part0=part0
213
		weld.Part1=part1
214
		weld.C0=c0
215
		weld.C1=c1
216
		return weld
217
	end
218
	
219
	
220
local function CFrameFromTopBack(at, top, back)
221
local right = top:Cross(back)
222
return CFrame.new(at.x, at.y, at.z,
223
right.x, top.x, back.x,
224
right.y, top.y, back.y,
225
right.z, top.z, back.z)
226
end
227
228
function Triangle(a, b, c)
229
local edg1 = (c-a):Dot((b-a).unit)
230
local edg2 = (a-b):Dot((c-b).unit)
231
local edg3 = (b-c):Dot((a-c).unit)
232
if edg1 <= (b-a).magnitude and edg1 >= 0 then
233
a, b, c = a, b, c
234
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
235
a, b, c = b, c, a
236
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
237
a, b, c = c, a, b
238
else
239
assert(false, "unreachable")
240
end
241
 
242
local len1 = (c-a):Dot((b-a).unit)
243
local len2 = (b-a).magnitude - len1
244
local width = (a + (b-a).unit*len1 - c).magnitude
245
 
246
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
247
 
248
local list = {}
249
250
local TrailColor = ("Bright blue")
251
 
252
if len1 > 0.01 then
253
local w1 = Instance.new('WedgePart', m)
254
game:GetService("Debris"):AddItem(w1,5)
255
w1.Material = "Neon"
256
w1.FormFactor = 'Custom'
257
w1.BrickColor = BrickColor.new(TrailColor)
258
w1.Transparency = 0
259
w1.Reflectance = 0
260
w1.Material = "Neon"
261
w1.CanCollide = false
262
NoOutline(w1)
263
local sz = Vector3.new(0.2, width, len1)
264
w1.Size = sz
265
local sp = Instance.new("SpecialMesh",w1)
266
sp.MeshType = "Wedge"
267
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
268
w1:BreakJoints()
269
w1.Anchored = true
270
w1.Parent = workspace
271
w1.Transparency = 0.7
272
table.insert(Effects,{w1,"Disappear",.01})
273
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
274
table.insert(list,w1)
275
end
276
 
277
if len2 > 0.01 then
278
local w2 = Instance.new('WedgePart', m)
279
game:GetService("Debris"):AddItem(w2,5)
280
w2.Material = "SmoothPlastic"
281
w2.FormFactor = 'Custom'
282
w2.BrickColor = BrickColor.new(TrailColor)
283
w2.Transparency = 0
284
w2.Reflectance = 0
285
w2.Material = "Neon"
286
w2.CanCollide = false
287
NoOutline(w2)
288
local sz = Vector3.new(0.2, width, len2)
289
w2.Size = sz
290
local sp = Instance.new("SpecialMesh",w2)
291
sp.MeshType = "Wedge"
292
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
293
w2:BreakJoints()
294
w2.Anchored = true
295
w2.Parent = workspace
296
w2.Transparency = 0.7
297
table.insert(Effects,{w2,"Disappear",.01})
298
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
299
table.insert(list,w2)
300
end
301
return unpack(list)
302
end
303
	
304
	
305
so = function(id,par,vol,pit) 
306
coroutine.resume(coroutine.create(function()
307
local sou = Instance.new("Sound",par or workspace)
308
sou.Volume=vol
309
sou.Pitch=pit or 1
310
sou.SoundId=id
311
swait() 
312
sou:play() 
313
game:GetService("Debris"):AddItem(sou,6)
314
end))
315
end
316
 
317
function clerp(a,b,t) 
318
local qa = {QuaternionFromCFrame(a)}
319
local qb = {QuaternionFromCFrame(b)} 
320
local ax, ay, az = a.x, a.y, a.z 
321
local bx, by, bz = b.x, b.y, b.z
322
local _t = 1-t
323
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
324
end 
325
 
326
function QuaternionFromCFrame(cf) 
327
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
328
local trace = m00 + m11 + m22 
329
if trace > 0 then 
330
local s = math.sqrt(1 + trace) 
331
local recip = 0.5/s 
332
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
333
else 
334
local i = 0 
335
if m11 > m00 then
336
i = 1
337
end
338
if m22 > (i == 0 and m00 or m11) then 
339
i = 2 
340
end 
341
if i == 0 then 
342
local s = math.sqrt(m00-m11-m22+1) 
343
local recip = 0.5/s 
344
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
345
elseif i == 1 then 
346
local s = math.sqrt(m11-m22-m00+1) 
347
local recip = 0.5/s 
348
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
349
elseif i == 2 then 
350
local s = math.sqrt(m22-m00-m11+1) 
351
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
352
end 
353
end 
354
end
355
 
356
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
357
local xs, ys, zs = x + x, y + y, z + z 
358
local wx, wy, wz = w*xs, w*ys, w*zs 
359
local xx = x*xs 
360
local xy = x*ys 
361
local xz = x*zs 
362
local yy = y*ys 
363
local yz = y*zs 
364
local zz = z*zs 
365
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
366
end
367
 
368
function QuaternionSlerp(a, b, t) 
369
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
370
local startInterp, finishInterp; 
371
if cosTheta >= 0.0001 then 
372
if (1 - cosTheta) > 0.0001 then 
373
local theta = math.acos(cosTheta) 
374
local invSinTheta = 1/math.sin(theta) 
375
startInterp = math.sin((1-t)*theta)*invSinTheta 
376
finishInterp = math.sin(t*theta)*invSinTheta  
377
else 
378
startInterp = 1-t 
379
finishInterp = t 
380
end 
381
else 
382
if (1+cosTheta) > 0.0001 then 
383
local theta = math.acos(-cosTheta) 
384
local invSinTheta = 1/math.sin(theta) 
385
startInterp = math.sin((t-1)*theta)*invSinTheta 
386
finishInterp = math.sin(t*theta)*invSinTheta 
387
else 
388
startInterp = t-1 
389
finishInterp = t 
390
end 
391
end 
392
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
393
end
394
395
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
396
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
397
end 
398
399
Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
400
        if hit.Parent==nil then
401
                return
402
        end
403
        local h=hit.Parent:FindFirstChild("Humanoid")
404
        for _,v in pairs(hit.Parent:children()) do
405
        if v:IsA("Humanoid") then
406
        h=v
407
        end
408
        end
409
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
410
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
411
        end
412
        if hit.Parent.className=="Hat" then
413
        hit=hit.Parent.Parent:findFirstChild("Head")
414
        end
415
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
416
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
417
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
418
                        return
419
                end]]
420
--                        hs(hit,1.2) 
421
                        local c=Instance.new("ObjectValue")
422
                        c.Name="creator"
423
                        c.Value=game:service("Players").LocalPlayer
424
                        c.Parent=h
425
                        game:GetService("Debris"):AddItem(c,.5)
426
                local Damage=math.random(minim,maxim)
427
--                h:TakeDamage(Damage)
428
                local  blocked=false
429
                local  block=hit.Parent:findFirstChild("Block")
430
                if block~=nil then
431
                print(block.className)
432
                if block.className=="NumberValue" then
433
                if block.Value>0 then
434
                blocked=true
435
                if decreaseblock==nil then
436
                block.Value=block.Value-1
437
                end
438
                end
439
                end
440
                if block.className=="IntValue" then
441
                if block.Value>0 then
442
                blocked=true
443
                if decreaseblock~=nil then
444
                block.Value=block.Value-1
445
                end
446
                end
447
                end
448
                end
449
                if blocked==false then
450
--                h:TakeDamage(Damage)
451
                h.Health=h.Health-Damage
452
                ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
453
                else
454
                h.Health=h.Health-(Damage/2)
455
                ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright red").Color)
456
                end
457
                if Type=="Knockdown" then
458
                local hum=hit.Parent.Humanoid
459
hum.PlatformStand=true
460
coroutine.resume(coroutine.create(function(HHumanoid)
461
swait(1)
462
HHumanoid.PlatformStand=false
463
end),hum)
464
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
465
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
466
local bodvol=Instance.new("BodyVelocity")
467
bodvol.velocity=angle*knockback
468
bodvol.P=5000
469
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
470
bodvol.Parent=hit
471
local rl=Instance.new("BodyAngularVelocity")
472
rl.P=3000
473
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
474
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
475
rl.Parent=hit
476
game:GetService("Debris"):AddItem(bodvol,.5)
477
game:GetService("Debris"):AddItem(rl,.5)
478
                elseif Type=="Normal" then
479
                local vp=Instance.new("BodyVelocity")
480
                vp.P=500
481
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
482
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
483
                if KnockbackType==1 then
484
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
485
                elseif KnockbackType==2 then
486
                vp.velocity=Property.CFrame.lookVector*knockback
487
                end
488
                if knockback>0 then
489
                        vp.Parent=hit.Parent.Torso
490
                end
491
                game:GetService("Debris"):AddItem(vp,.5)
492
                elseif Type=="Up" then
493
                local bodyVelocity=Instance.new("BodyVelocity")
494
                bodyVelocity.velocity=vt(0,60,0)
495
                bodyVelocity.P=5000
496
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
497
                bodyVelocity.Parent=hit
498
                game:GetService("Debris"):AddItem(bodyVelocity,1)
499
                local rl=Instance.new("BodyAngularVelocity")
500
                rl.P=3000
501
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
502
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
503
                rl.Parent=hit
504
                game:GetService("Debris"):AddItem(rl,.5)
505
                elseif Type=="Snare" then
506
                local bp=Instance.new("BodyPosition")
507
                bp.P=2000
508
                bp.D=100
509
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
510
                bp.position=hit.Parent.Torso.Position
511
                bp.Parent=hit.Parent.Torso
512
                game:GetService("Debris"):AddItem(bp,1)
513
                elseif Type=="Target" then
514
	            local Targetting = false
515
                if Targetting==false then
516
                ZTarget=hit.Parent.Torso
517
                coroutine.resume(coroutine.create(function(Part) 
518
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
519
                swait(5)
520
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
521
                end),ZTarget)
522
                local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
523
                local  targetgui=Instance.new("BillboardGui")
524
                targetgui.Parent=ZTarget
525
                targetgui.Size=UDim2.new(10,100,10,100)
526
                local targ=Instance.new("ImageLabel")
527
                targ.Parent=targetgui
528
                targ.BackgroundTransparency=1
529
                targ.Image="rbxassetid://4834067"
530-
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Really blue","HandleA",Vector3.new(1, 0.400000036, 1))
530+
531
                cam.CameraType="Scriptable"
532-
BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
532+
533
                local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
534
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
535-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
535+
536
                RocketTarget=ZTarget
537
                for i=1,Property do
538
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
539-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
539+
540
                swait()
541-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
541+
542
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
543
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
544-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
544+
545
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
546-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
546+
547
                Targetting=false
548-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
548+
549
                targetgui.Parent=nil
550-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.600000024, 2, 0.200000003))
550+
551
                end
552-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
552+
553
                        local debounce=Instance.new("BoolValue")
554-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
554+
555
                        debounce.Parent=hit.Parent
556-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
556+
557
                        game:GetService("Debris"):AddItem(debounce,Delay)
558
                        c=Instance.new("ObjectValue")
559-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
559+
560
                        c.Value=Player
561-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
561+
562
                        game:GetService("Debris"):AddItem(c,.5)
563-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
563+
564
end
565-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
565+
566
567
function ShowDamage(Pos, Text, Time, Color)
568-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 2, 0.200000003))
568+
569
	local Pos = (Pos or Vector3.new(0, 0, 0))
570-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
570+
571
	local Time = (Time or 2)
572-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
572+
573
	local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
574-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
574+
575
	local BillboardGui = Instance.new("BillboardGui")
576
	BillboardGui.Size = UDim2.new(3, 0, 3, 0)
577-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
577+
578
	local TextLabel = Instance.new("TextLabel")
579
	TextLabel.BackgroundTransparency = 1
580-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
580+
581
	TextLabel.Text = Text
582
	TextLabel.TextColor3 = Color
583-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
583+
584
	TextLabel.Font = Enum.Font.ArialBold
585
	TextLabel.Parent = BillboardGui
586-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
586+
587
	game.Debris:AddItem(EffectPart, (Time + 0.1))
588
	EffectPart.Parent = game:GetService("Workspace")
589
	Delay(0, function()
590-
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really Black","HandleB",Vector3.new(1, 0.400000036, 1))
590+
591
		for Frame = 1, Frames do
592-
BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
592+
593
			local Percent = (Frame / Frames)
594
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
595-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
595+
596
		end
597-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 2, 0.200000003))
597+
598
			EffectPart:Destroy()
599-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
599+
600
	end)
601-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
601+
602
603
--example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) 
604-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
604+
605
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1))
606-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
606+
607
BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
608-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
608+
609
mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
610-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.600000024, 2, 0.200000003))
610+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
611
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
612-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
612+
613
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
614-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
614+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
615
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
616-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
616+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
617
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
618
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
619-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
619+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
620
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
621-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
621+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
622
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
623-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
623+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
624
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
625-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
625+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003))
626
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.72068787e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
627
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
628-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 2, 0.200000003))
628+
629
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
630-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
630+
631
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
632-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
632+
633
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
634-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
634+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
635
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
636
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
637-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
637+
638
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
639
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
640-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
640+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
641
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945822, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
642
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
643-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
643+
644
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449895859, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
645
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
646-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
646+
647
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
648
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
649
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
650-
BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really Black","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
650+
651
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
652
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
653
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200027466, -1.09989035, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
654
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
655
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
656
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
657
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
658
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
659
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
660
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
661
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
662-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
662+
663
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
664
665-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
665+
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(1, 0.400000036, 1))
666
HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1))
667
BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
668
BladeHandleConnectorBweld=weld(m,HandleB,BladeHandleConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
669
mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
670
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
671-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
671+
672
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
673
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1))
674
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
675
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
676
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
677-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
677+
678
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
679
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
680-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
680+
681
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
682-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
682+
683
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
684
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
685-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
685+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003))
686
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.79221344e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1))
687-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
687+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
688
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
689-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
689+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
690
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
691-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
691+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
692
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
693
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
694
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
695
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
696
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
697
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949064, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1))
698
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
699
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
700-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
700+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
701
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945869, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
702
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
703-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.59999967, 1))
703+
704
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449419022, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1))
705-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
705+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
706
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
707-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
707+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
708
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
709
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
710
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19994545, -1.09989488, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
711
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
712
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
713
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200025558, -1.09989011, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1))
714
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
715-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
715+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
716
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
717
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
718
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
719
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
720
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
721-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(1.20000005, 0.200000003, 1))
721+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
722
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
723
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
724-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
724+
725
BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
726
BladeHandleAweld=weld(m,BladeHandleConnectorA,BladeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 5.7220459e-006, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
727
mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
728
HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
729-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
729+
730
mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
731
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
732-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
732+
733
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
734
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
735
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
736-
BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really Black","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
736+
737
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
738
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
739
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
740
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
741
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
742
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
743
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
744
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
745
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
746
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
747
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
748-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
748+
749
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
750
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
751-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
751+
752
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
753
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
754
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
755
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
756
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
757-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
757+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
758
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
759
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
760
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
761
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
762
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
763-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
763+
764
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
765
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
766-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
766+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
767
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
768-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
768+
769
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
770
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
771-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
771+
772
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
773-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
773+
774
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
775-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
775+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
776
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
777-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
777+
778
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
779
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
780
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
781
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
782
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
783
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
784
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
785
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
786-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
786+
787
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
788
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
789-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.59999967, 1))
789+
790
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
791-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
791+
792
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
793-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
793+
794
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
795
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
796
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
797
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
798
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
799
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
800
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
801-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
801+
802
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
803
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
804
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
805
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
806
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
807-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(1.20000005, 0.200000003, 1))
807+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
808
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
809
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
810-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
810+
811
BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
812
BladeHandleBweld=weld(m,BladeHandleConnectorB,BladeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 0, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1))
813
mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
814
HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
815-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
815+
816
mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
817
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
818-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
818+
819
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
820
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
821
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
822
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
823
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
824
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
825
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
826
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
827
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
828
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
829
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
830
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
831
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
832
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
833
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
834
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
835
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
836
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
837
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
838
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
839
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
840
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
841
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
842
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
843
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
844
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
845
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
846
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
847
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
848
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
849
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
850
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
851
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
852
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
853
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
854
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
855
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
856
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
857
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
858
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
859
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
860
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
861
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
862
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164))
863
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
864
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
865
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1))
866
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
867
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
868
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003))
869
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
870
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
871
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164))
872
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
873
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
874
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
875
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
876
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
877
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164))
878
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
879
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
880
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
881
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
882
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
883
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
884
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
885
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
886
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
887
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
888
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
889
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
890
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
891
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
892
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
893
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
894
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
895
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
896
897
function attackone()
898
attack = true
899
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
900
for i = 0,1,0.3 do
901
swait()
902
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5)
903
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
904
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
905
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
906
LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
907
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
908
end
909
so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2) 
910
for i = 0,1,0.2 do
911
swait()
912
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
913
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
914
local h = 5
915
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
916
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
917
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
918
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
919
scfr = blcf
920
elseif not scfr then
921
scfr = blcf
922
end
923
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5)
924
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
925
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
926
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5)
927
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
928
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
929
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
930
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
931
end
932
attack = false
933
con:disconnect()
934
scfr = nil
935
end
936
937
function attacktwo()
938
attack = true
939
local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
940
for i = 0,1,0.3 do
941
swait()
942
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5)
943
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
944
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5)
945
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
946
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
947
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
948
end
949
so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3) 
950
for i = 0,1,0.2 do
951
swait()
952
local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
953
if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
954
local h = 5
955
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
956
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
957
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
958
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
959
scfr = blcf
960
elseif not scfr then
961
scfr = blcf
962
end
963
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5)
964
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
965
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
966
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5)
967
LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
968
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
969
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
970
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
971
end
972
attack = false
973
con:disconnect()
974
scfr = nil
975
end
976
977
function JumpSpin()
978
attack = true
979
Humanoid.Jump = true
980
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
981
local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
982
for i = 0,1,0.1 do
983
swait()
984
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
985
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
986
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
987
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
988
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
989
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
990
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
991
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
992
end
993
for i = 0,1,1 do
994
swait()
995
so("http://www.roblox.com/asset/?id=243711322",Torso,1,1) 
996
for i = 0,1,0.1 do
997
swait()
998
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
999
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
1000
local h = 5
1001
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1002
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1003
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1004
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1005
scfr = blcf
1006
elseif not scfr then
1007
scfr = blcf
1008
end
1009
local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
1010
if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
1011
local h = 5
1012
local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
1013
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1014
local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
1015
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1016
scfr2 = blcf2
1017
elseif not scfr2 then
1018
scfr2 = blcf2
1019
end
1020
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5)
1021
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1022
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
1023
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3)
1024
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1025
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1026
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1027
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1028
end
1029
end
1030
attack = false
1031
con:disconnect()
1032
con2:disconnect()
1033
scfr = nil
1034
scfr2 = nil
1035
end
1036
1037
function OmegaSlash()
1038
attack = true
1039
so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
1040
so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
1041
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1042
local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1043
for i = 0,1,0.2 do
1044
swait()
1045
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5)
1046
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
1047
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5)
1048
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5)
1049
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5)
1050
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
1051
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1052
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1053
end
1054
so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1)
1055
so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1)
1056
for i = 0,1,0.2 do
1057
swait()
1058
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
1059
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
1060
local h = 5
1061
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1062
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1063
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1064
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1065
scfr = blcf
1066
elseif not scfr then
1067
scfr = blcf
1068
end
1069
local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
1070
if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
1071
local h = 5
1072
local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
1073
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1074
local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
1075
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1076
scfr2 = blcf2
1077
elseif not scfr2 then
1078
scfr2 = blcf2
1079
end
1080
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5)
1081
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5)
1082
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
1083
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
1084
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
1085
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5)
1086
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1087
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1088
Torso.Velocity=Head.CFrame.lookVector*100
1089
end
1090
attack = false
1091
con:disconnect()
1092
con2:disconnect()
1093
scfr = nil
1094
scfr2 = nil
1095
end
1096
1097
function MultiSlash()
1098
attack = true
1099
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1100
local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1101
for i = 0,1,1 do
1102
swait()
1103
so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
1104
for i = 0,1,0.2 do
1105
swait()
1106
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5)
1107
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
1108
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
1109
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5)
1110
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5)
1111
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
1112
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1113
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1114
end
1115
so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5)
1116
for i = 0,1,0.2 do
1117
swait()
1118
local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
1119
if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
1120
local h = 5
1121
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1122
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1123
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1124
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1125
scfr = blcf
1126
elseif not scfr then
1127
scfr = blcf
1128
end
1129
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5)
1130
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5)
1131
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
1132
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5)
1133
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5)
1134
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5)
1135
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1136
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1137
Torso.Velocity=Head.CFrame.lookVector*50
1138
end
1139
scfr = nil
1140
so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
1141
for i = 0,1,0.2 do
1142
swait()
1143
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
1144
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5)
1145
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5)
1146
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
1147
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5)
1148
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5)
1149
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1150
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1151
end
1152
so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5)
1153
for i = 0,1,0.2 do
1154
swait()
1155
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
1156
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
1157
local h = 5
1158
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1159
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1160
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1161
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1162
scfr = blcf
1163
elseif not scfr then
1164
scfr = blcf
1165
end
1166
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5)
1167
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5)
1168
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5)
1169
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
1170
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
1171
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5)
1172
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1173
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1174
Torso.Velocity=Head.CFrame.lookVector*50
1175
end
1176
end
1177
attack = false
1178
scfr = nil
1179
con:disconnect()
1180
con2:disconnect()
1181
end
1182
1183
function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) 
1184
        local msh1 = it("SpecialMesh") 
1185
        msh1.Scale = vt(0.5,0.5,0.5) 
1186
        msh1.MeshType = "Sphere" 
1187
        local S=it("Part")
1188
        S.Name="Effect"
1189
        S.formFactor=0
1190
        S.Size=vt(x1,y1,z1)
1191
        S.BrickColor=color
1192
        S.Reflectance = 0
1193
        S.TopSurface=0
1194
        S.Material = "SmoothPlastic"
1195
        S.BottomSurface=0
1196
        S.Transparency=0
1197
        S.Anchored=true
1198
        S.CanCollide=false
1199
        S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3)
1200
        S.Parent=workspace
1201
        msh1.Parent = S
1202
        coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
1203
end 
1204
1205
function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type)
1206
for _,c in pairs(workspace:children()) do
1207
local hum=c:findFirstChild("Humanoid")
1208
if hum~=nil then
1209
local head=c:findFirstChild("Torso")
1210
if head~=nil then
1211
local targ=head.Position-Part.Position
1212
local mag=targ.magnitude
1213
if mag<=magni and c.Name~=Player.Name then 
1214
Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
1215
end
1216
end
1217
end
1218
end
1219
end
1220
1221
function SummonSword(Part,cframe1,cframe2)
1222
coroutine.resume(coroutine.create(function() 
1223
local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Bright blue"),"Sword",vt(2,2,2))
1224
sword.Anchored=true
1225
sword.CFrame=Part.CFrame*cframe1
1226
local PE1 = Instance.new("ParticleEmitter",sword)
1227
PE1.Color = ColorSequence.new(Color3.new (85, 0, 127), Color3.new (0, 0, 0))
1228
PE1.LightEmission = NumberSequence.new(0.5)
1229
PE1.Size = NumberSequence.new(2)
1230
PE1.Texture = "rbxassetid://242627879"
1231
PE1.Lifetime = NumberRange.new(10)
1232
PE1.Rate = 30
1233
PE1.Transparency = NumberSequence.new(0)
1234
PE1.Rotation = NumberRange.new(360)
1235
PE1.Speed = NumberRange.new(5)
1236
PE1.RotSpeed = NumberRange.new(360)
1237
PE1.VelocitySpread = NumberRange.new(180)
1238
--EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) 
1239
so("http://roblox.com/asset/?id=243711414",sword,1,1)
1240
MagniDamage(sword,sword,15,10,20,0,"Normal")
1241
for i=0,1,0.2 do
1242
wait()
1243
local dir = sword.CFrame.lookVector*-1
1244
local hit2,pos = rayCast(sword.Position,dir,999,Character)
1245
if hit2~=nil then
1246
if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
1247
local hum = hit2.Parent.Humanoid
1248
--Damagefunc2(hit2,5,1)
1249
elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
1250
local hum = hit2.Parent.Parent.Humanoid
1251
--Damagefunc2(hit2,5,1)
1252
end
1253
end
1254
sword.CFrame=sword.CFrame*cframe2
1255
end
1256
--EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) 
1257
table.insert(Effects,{sword,"Disappear",.01})
1258
end))
1259
end
1260
1261
function ProjectileSpin()
1262
attack = true
1263
local inc=1
1264
for i = 0,1,0.2 do
1265
swait()
1266
--SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1267
--SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1268
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5)
1269
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
1270
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5)
1271
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5)
1272
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
1273
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
1274
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1275
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1276
end
1277
for i = 0,1,0.2 do
1278
swait()
1279
--SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1280
SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1281
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
1282
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
1283
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5)
1284
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5)
1285
RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
1286
LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
1287
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1288
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3)
1289
end
1290
for i = 0,1,0.2 do
1291
swait()
1292
SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1293
SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1294
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5)
1295
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
1296
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5)
1297
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5)
1298
RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
1299
LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
1300
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1301
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3)
1302
end
1303
attack = false
1304
end
1305
1306
mouse.Button1Down:connect(function()
1307
if attack == false and attacktype == 1 then
1308
attacktype = 2
1309
attackone()
1310
elseif attack == false and attacktype == 2 then
1311
attacktype = 1
1312
attacktwo()
1313
end
1314
end)
1315
1316
mouse.KeyDown:connect(function(k)
1317
k=k:lower()
1318
if attack == false and k == 'q' then
1319
JumpSpin()
1320
elseif attack == false and k == 'e' then
1321
OmegaSlash()
1322
elseif attack == false and k == 'r' then
1323
MultiSlash()
1324
elseif attack == false and k == 'f' then
1325
ProjectileSpin()
1326
end
1327
end)
1328
1329
1330
local sine = 0
1331
local change = 1
1332
local val = 0
1333
1334
while true do
1335
swait()
1336
sine = sine + change
1337
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1338
local velderp=RootPart.Velocity.y
1339
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1340
if equipped==true or equipped==false then
1341
if attack==false then
1342
idle=idle+1
1343
else
1344
idle=0
1345
end
1346
if idle>=500 then
1347
if attack==false then
1348
end
1349
end
1350
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1351
Anim="Jump"
1352
if attack==false then
1353
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1354
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1355
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
1356
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
1357
RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
1358
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
1359
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1360
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1361
end
1362
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1363
Anim="Fall"
1364
if attack==false then
1365
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1366
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1367
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3)
1368
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
1369
RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
1370
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3)
1371
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1372
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1373
end
1374
elseif torvel<1 and hitfloor~=nil then
1375
Anim="Idle"
1376
if attack==false then
1377
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3)
1378
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
1379
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3)
1380
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3)
1381
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3)
1382
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3)
1383
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1384
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1385
end
1386
elseif torvel>2 and hitfloor~=nil then
1387
Anim="Walk"
1388
if attack==false then
1389
change=3
1390
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
1391
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1392
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3)
1393
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3)
1394
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
1395
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
1396
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1397
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1398
end
1399
end
1400
end
1401
if #Effects>0 then
1402
for e=1,#Effects do
1403
if Effects[e]~=nil then
1404
local Thing=Effects[e]
1405
if Thing~=nil then
1406
local Part=Thing[1]
1407
local Mode=Thing[2]
1408
local Delay=Thing[3]
1409
local IncX=Thing[4]
1410
local IncY=Thing[5]
1411
local IncZ=Thing[6]
1412
if Thing[1].Transparency<=1 then
1413
if Thing[2]=="Block1" then
1414
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1415
Mesh=Thing[1].Mesh
1416
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1417
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1418
elseif Thing[2]=="Cylinder" then
1419
Mesh=Thing[1].Mesh
1420
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1421
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1422
elseif Thing[2]=="Blood" then
1423
Mesh=Thing[7]
1424
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
1425
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1426
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1427
elseif Thing[2]=="Elec" then
1428
Mesh=Thing[1].Mesh
1429
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
1430
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1431
elseif Thing[2]=="Disappear" then
1432
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1433
end
1434
else
1435
Part.Parent=nil
1436
table.remove(Effects,e)
1437
end
1438
end
1439
end
1440
end
1441
end
1442
end