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1 | plr = game.Players.LocalPlayer | |
2 | Player=game:GetService("Players").LocalPlayer | |
3 | game.Workspace.Memo1332.Humanoid.WalkSpeed = 35 | |
4 | p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = 5000 end end | |
5 | Character=Player.Character | |
6 | PlayerGui=Player.PlayerGui | |
7 | Backpack=Player.Backpack | |
8 | Torso=Character.Torso | |
9 | Head=Character.Head | |
10 | Humanoid=Character.Humanoid | |
11 | m=Instance.new('Model',Character) | |
12 | LeftArm=Character["Left Arm"] | |
13 | LeftLeg=Character["Left Leg"] | |
14 | RightArm=Character["Right Arm"] | |
15 | RightLeg=Character["Right Leg"] | |
16 | LS=Torso["Left Shoulder"] | |
17 | LH=Torso["Left Hip"] | |
18 | RS=Torso["Right Shoulder"] | |
19 | RH=Torso["Right Hip"] | |
20 | Face = Head.face | |
21 | Neck=Torso.Neck | |
22 | it=Instance.new | |
23 | attacktype=1 | |
24 | vt=Vector3.new | |
25 | cf=CFrame.new | |
26 | euler=CFrame.fromEulerAnglesXYZ | |
27 | angles=CFrame.Angles | |
28 | cloaked=false | |
29 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
30 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
31 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
32 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
33 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
34 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
35 | RootPart=Character.HumanoidRootPart | |
36 | RootJoint=RootPart.RootJoint | |
37 | RootCF=euler(-1.57,0,3.14) | |
38 | attack = false | |
39 | attackdebounce = false | |
40 | deb=false | |
41 | equipped=true | |
42 | hand=false | |
43 | MMouse=nil | |
44 | combo=0 | |
45 | mana=0 | |
46 | trispeed=.2 | |
47 | attackmode='none' | |
48 | local idle=0 | |
49 | local Anim="Idle" | |
50 | local Effects={} | |
51 | local gun=false | |
52 | local shoot=false | |
53 | player=nil | |
54 | mana=0 | |
55 | cam = workspace.CurrentCamera | |
56 | ZTarget = nil | |
57 | RocketTarget = nil | |
58 | ||
59 | local soof = Instance.new("Sound",script.Parent) | |
60 | ||
61 | soof.Name = "Sound" | |
62 | soof.SoundId = "http://www.roblox.com/asset/?id=146824166" | |
63 | soof.Volume = 10 | |
64 | soof.Looped = true | |
65 | soof.archivable = false | |
66 | ||
67 | wait(1) | |
68 | ||
69 | soof:play() | |
70 | ||
71 | CV="Blue" | |
72 | p = game.Players.LocalPlayer | |
73 | char = p.Character | |
74 | local txt = Instance.new("BillboardGui", char) | |
75 | txt.Adornee = char .Head | |
76 | txt.Name = "_status" | |
77 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
78 | txt.StudsOffset = Vector3.new(-9, 11.5, 0) | |
79 | local text = Instance.new("TextLabel", txt) | |
80 | text.Size = UDim2.new(10, 0, 7, 0) | |
81 | text.FontSize = "Size24" | |
82 | text.TextScaled = true | |
83 | text.TextTransparency = 0 | |
84 | text.BackgroundTransparency = 1 | |
85 | text.TextTransparency = 0 | |
86 | text.TextStrokeTransparency = 0 | |
87 | text.Font = "Cartoon" | |
88 | text.TextStrokeColor3 = Color3.new(0,0,.50) | |
89 | ||
90 | v=Instance.new("Part") | |
91 | v.Name = "ColorBrick" | |
92 | v.Parent=p.Character | |
93 | v.FormFactor="Symmetric" | |
94 | v.Anchored=true | |
95 | v.CanCollide=false | |
96 | v.BottomSurface="Smooth" | |
97 | v.TopSurface="Smooth" | |
98 | v.Size=Vector3.new(10,5,3) | |
99 | v.Transparency=1 | |
100 | v.CFrame=char.Torso.CFrame | |
101 | v.BrickColor=BrickColor.new(CV) | |
102 | v.Transparency=1 | |
103 | text.TextColor3 = Color3.new(0,0,.50) | |
104 | v.Shape="Block" | |
105 | text.Text = "Expeditious Swordsman" | |
106 | ||
107 | plr = game.Players.LocalPlayer | |
108 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
109 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
110 | bbg.Size = UDim2.new(0,200,0,50) | |
111 | bbg.StudsOffset = Vector3.new(0,3,0) | |
112 | bbgTl = Instance.new("TextLabel",bbg) | |
113 | bbgTl.BackgroundTransparency = 1 | |
114 | bbgTl.Size = UDim2.new(10,0,1,0) | |
115 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
116 | bbgTl.Font = "Cartoon" | |
117 | bbgTl.Text = " " | |
118 | bbgTl.TextSize = 31 | |
119 | bbgTl.TextStrokeColor3 = Color3.new(0,0,0.5) | |
120 | bbgTl.TextColor3 = Color3.new(0,0,0.5) | |
121 | bbgTl.TextStrokeTransparency = 0 | |
122 | bbgTl.TextWrapped = true | |
123 | plr.Chatted:connect(function(msg) | |
124 | bbgTl.Text = msg | |
125 | wait(9) | |
126 | if bbgTl.Text == msg then | |
127 | bbgTl.Text = " " | |
128 | end | |
129 | end) | |
130 | ||
131 | mouse=Player:GetMouse() | |
132 | --save shoulders | |
133 | RSH, LSH=nil, nil | |
134 | --welds | |
135 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
136 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
137 | LH=Torso["Left Hip"] | |
138 | RH=Torso["Right Hip"] | |
139 | TorsoColor=Torso.BrickColor | |
140 | function NoOutline(Part) | |
141 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
142 | end | |
143 | player=Player | |
144 | ch=Character | |
145 | RSH=ch.Torso["Right Shoulder"] | |
146 | LSH=ch.Torso["Left Shoulder"] | |
147 | -- | |
148 | RSH.Parent=nil | |
149 | LSH.Parent=nil | |
150 | -- | |
151 | RW.Name="Right Shoulder" | |
152 | RW.Part0=ch.Torso | |
153 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
154 | RW.C1=cf(0, 0.5, 0) | |
155 | RW.Part1=ch["Right Arm"] | |
156 | RW.Parent=ch.Torso | |
157 | -- | |
158 | LW.Name="Left Shoulder" | |
159 | LW.Part0=ch.Torso | |
160 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
161 | LW.C1=cf(0, 0.5, 0) | |
162 | LW.Part1=ch["Left Arm"] | |
163 | LW.Parent=ch.Torso | |
164 | ||
165 | function swait(num) | |
166 | if num==0 or num==nil then | |
167 | game:service'RunService'.Heartbeat:wait(0) | |
168 | else | |
169 | for i=0,num do | |
170 | game:service'RunService'.Heartbeat:wait(0) | |
171 | end | |
172 | end | |
173 | end | |
174 | ||
175 | function nooutline(part) | |
176 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
177 | end | |
178 | ||
179 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
180 | local fp=it("Part") | |
181 | fp.formFactor=formfactor | |
182 | fp.Parent=parent | |
183 | fp.Reflectance=reflectance | |
184 | fp.Transparency=transparency | |
185 | fp.CanCollide=false | |
186 | fp.Locked=true | |
187 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
188 | fp.Name=name | |
189 | fp.Size=size | |
190 | fp.Position=Character.Torso.Position | |
191 | nooutline(fp) | |
192 | fp.Material=material | |
193 | fp:BreakJoints() | |
194 | return fp | |
195 | end | |
196 | ||
197 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
198 | local mesh=it(Mesh) | |
199 | mesh.Parent=part | |
200 | if Mesh=="SpecialMesh" then | |
201 | mesh.MeshType=meshtype | |
202 | mesh.MeshId=meshid | |
203 | end | |
204 | mesh.Offset=offset | |
205 | mesh.Scale=scale | |
206 | return mesh | |
207 | end | |
208 | ||
209 | function weld(parent,part0,part1,c0,c1) | |
210 | local weld=it("Weld") | |
211 | weld.Parent=parent | |
212 | weld.Part0=part0 | |
213 | weld.Part1=part1 | |
214 | weld.C0=c0 | |
215 | weld.C1=c1 | |
216 | return weld | |
217 | end | |
218 | ||
219 | ||
220 | local function CFrameFromTopBack(at, top, back) | |
221 | local right = top:Cross(back) | |
222 | return CFrame.new(at.x, at.y, at.z, | |
223 | right.x, top.x, back.x, | |
224 | right.y, top.y, back.y, | |
225 | right.z, top.z, back.z) | |
226 | end | |
227 | ||
228 | function Triangle(a, b, c) | |
229 | local edg1 = (c-a):Dot((b-a).unit) | |
230 | local edg2 = (a-b):Dot((c-b).unit) | |
231 | local edg3 = (b-c):Dot((a-c).unit) | |
232 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
233 | a, b, c = a, b, c | |
234 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
235 | a, b, c = b, c, a | |
236 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
237 | a, b, c = c, a, b | |
238 | else | |
239 | assert(false, "unreachable") | |
240 | end | |
241 | ||
242 | local len1 = (c-a):Dot((b-a).unit) | |
243 | local len2 = (b-a).magnitude - len1 | |
244 | local width = (a + (b-a).unit*len1 - c).magnitude | |
245 | ||
246 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
247 | ||
248 | local list = {} | |
249 | ||
250 | local TrailColor = ("Bright blue") | |
251 | ||
252 | if len1 > 0.01 then | |
253 | local w1 = Instance.new('WedgePart', m) | |
254 | game:GetService("Debris"):AddItem(w1,5) | |
255 | w1.Material = "Neon" | |
256 | w1.FormFactor = 'Custom' | |
257 | w1.BrickColor = BrickColor.new(TrailColor) | |
258 | w1.Transparency = 0 | |
259 | w1.Reflectance = 0 | |
260 | w1.Material = "Neon" | |
261 | w1.CanCollide = false | |
262 | NoOutline(w1) | |
263 | local sz = Vector3.new(0.2, width, len1) | |
264 | w1.Size = sz | |
265 | local sp = Instance.new("SpecialMesh",w1) | |
266 | sp.MeshType = "Wedge" | |
267 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
268 | w1:BreakJoints() | |
269 | w1.Anchored = true | |
270 | w1.Parent = workspace | |
271 | w1.Transparency = 0.7 | |
272 | table.insert(Effects,{w1,"Disappear",.01}) | |
273 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
274 | table.insert(list,w1) | |
275 | end | |
276 | ||
277 | if len2 > 0.01 then | |
278 | local w2 = Instance.new('WedgePart', m) | |
279 | game:GetService("Debris"):AddItem(w2,5) | |
280 | w2.Material = "SmoothPlastic" | |
281 | w2.FormFactor = 'Custom' | |
282 | w2.BrickColor = BrickColor.new(TrailColor) | |
283 | w2.Transparency = 0 | |
284 | w2.Reflectance = 0 | |
285 | w2.Material = "Neon" | |
286 | w2.CanCollide = false | |
287 | NoOutline(w2) | |
288 | local sz = Vector3.new(0.2, width, len2) | |
289 | w2.Size = sz | |
290 | local sp = Instance.new("SpecialMesh",w2) | |
291 | sp.MeshType = "Wedge" | |
292 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
293 | w2:BreakJoints() | |
294 | w2.Anchored = true | |
295 | w2.Parent = workspace | |
296 | w2.Transparency = 0.7 | |
297 | table.insert(Effects,{w2,"Disappear",.01}) | |
298 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
299 | table.insert(list,w2) | |
300 | end | |
301 | return unpack(list) | |
302 | end | |
303 | ||
304 | ||
305 | so = function(id,par,vol,pit) | |
306 | coroutine.resume(coroutine.create(function() | |
307 | local sou = Instance.new("Sound",par or workspace) | |
308 | sou.Volume=vol | |
309 | sou.Pitch=pit or 1 | |
310 | sou.SoundId=id | |
311 | swait() | |
312 | sou:play() | |
313 | game:GetService("Debris"):AddItem(sou,6) | |
314 | end)) | |
315 | end | |
316 | ||
317 | function clerp(a,b,t) | |
318 | local qa = {QuaternionFromCFrame(a)} | |
319 | local qb = {QuaternionFromCFrame(b)} | |
320 | local ax, ay, az = a.x, a.y, a.z | |
321 | local bx, by, bz = b.x, b.y, b.z | |
322 | local _t = 1-t | |
323 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
324 | end | |
325 | ||
326 | function QuaternionFromCFrame(cf) | |
327 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
328 | local trace = m00 + m11 + m22 | |
329 | if trace > 0 then | |
330 | local s = math.sqrt(1 + trace) | |
331 | local recip = 0.5/s | |
332 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
333 | else | |
334 | local i = 0 | |
335 | if m11 > m00 then | |
336 | i = 1 | |
337 | end | |
338 | if m22 > (i == 0 and m00 or m11) then | |
339 | i = 2 | |
340 | end | |
341 | if i == 0 then | |
342 | local s = math.sqrt(m00-m11-m22+1) | |
343 | local recip = 0.5/s | |
344 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
345 | elseif i == 1 then | |
346 | local s = math.sqrt(m11-m22-m00+1) | |
347 | local recip = 0.5/s | |
348 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
349 | elseif i == 2 then | |
350 | local s = math.sqrt(m22-m00-m11+1) | |
351 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
352 | end | |
353 | end | |
354 | end | |
355 | ||
356 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
357 | local xs, ys, zs = x + x, y + y, z + z | |
358 | local wx, wy, wz = w*xs, w*ys, w*zs | |
359 | local xx = x*xs | |
360 | local xy = x*ys | |
361 | local xz = x*zs | |
362 | local yy = y*ys | |
363 | local yz = y*zs | |
364 | local zz = z*zs | |
365 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
366 | end | |
367 | ||
368 | function QuaternionSlerp(a, b, t) | |
369 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
370 | local startInterp, finishInterp; | |
371 | if cosTheta >= 0.0001 then | |
372 | if (1 - cosTheta) > 0.0001 then | |
373 | local theta = math.acos(cosTheta) | |
374 | local invSinTheta = 1/math.sin(theta) | |
375 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
376 | finishInterp = math.sin(t*theta)*invSinTheta | |
377 | else | |
378 | startInterp = 1-t | |
379 | finishInterp = t | |
380 | end | |
381 | else | |
382 | if (1+cosTheta) > 0.0001 then | |
383 | local theta = math.acos(-cosTheta) | |
384 | local invSinTheta = 1/math.sin(theta) | |
385 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
386 | finishInterp = math.sin(t*theta)*invSinTheta | |
387 | else | |
388 | startInterp = t-1 | |
389 | finishInterp = t | |
390 | end | |
391 | end | |
392 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
393 | end | |
394 | ||
395 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
396 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
397 | end | |
398 | ||
399 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
400 | if hit.Parent==nil then | |
401 | return | |
402 | end | |
403 | local h=hit.Parent:FindFirstChild("Humanoid") | |
404 | for _,v in pairs(hit.Parent:children()) do | |
405 | if v:IsA("Humanoid") then | |
406 | h=v | |
407 | end | |
408 | end | |
409 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
410 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
411 | end | |
412 | if hit.Parent.className=="Hat" then | |
413 | hit=hit.Parent.Parent:findFirstChild("Head") | |
414 | end | |
415 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
416 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
417 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
418 | return | |
419 | end]] | |
420 | -- hs(hit,1.2) | |
421 | local c=Instance.new("ObjectValue") | |
422 | c.Name="creator" | |
423 | c.Value=game:service("Players").LocalPlayer | |
424 | c.Parent=h | |
425 | game:GetService("Debris"):AddItem(c,.5) | |
426 | local Damage=math.random(minim,maxim) | |
427 | -- h:TakeDamage(Damage) | |
428 | local blocked=false | |
429 | local block=hit.Parent:findFirstChild("Block") | |
430 | if block~=nil then | |
431 | print(block.className) | |
432 | if block.className=="NumberValue" then | |
433 | if block.Value>0 then | |
434 | blocked=true | |
435 | if decreaseblock==nil then | |
436 | block.Value=block.Value-1 | |
437 | end | |
438 | end | |
439 | end | |
440 | if block.className=="IntValue" then | |
441 | if block.Value>0 then | |
442 | blocked=true | |
443 | if decreaseblock~=nil then | |
444 | block.Value=block.Value-1 | |
445 | end | |
446 | end | |
447 | end | |
448 | end | |
449 | if blocked==false then | |
450 | -- h:TakeDamage(Damage) | |
451 | h.Health=h.Health-Damage | |
452 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
453 | else | |
454 | h.Health=h.Health-(Damage/2) | |
455 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright red").Color) | |
456 | end | |
457 | if Type=="Knockdown" then | |
458 | local hum=hit.Parent.Humanoid | |
459 | hum.PlatformStand=true | |
460 | coroutine.resume(coroutine.create(function(HHumanoid) | |
461 | swait(1) | |
462 | HHumanoid.PlatformStand=false | |
463 | end),hum) | |
464 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
465 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
466 | local bodvol=Instance.new("BodyVelocity") | |
467 | bodvol.velocity=angle*knockback | |
468 | bodvol.P=5000 | |
469 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
470 | bodvol.Parent=hit | |
471 | local rl=Instance.new("BodyAngularVelocity") | |
472 | rl.P=3000 | |
473 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
474 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
475 | rl.Parent=hit | |
476 | game:GetService("Debris"):AddItem(bodvol,.5) | |
477 | game:GetService("Debris"):AddItem(rl,.5) | |
478 | elseif Type=="Normal" then | |
479 | local vp=Instance.new("BodyVelocity") | |
480 | vp.P=500 | |
481 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
482 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
483 | if KnockbackType==1 then | |
484 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
485 | elseif KnockbackType==2 then | |
486 | vp.velocity=Property.CFrame.lookVector*knockback | |
487 | end | |
488 | if knockback>0 then | |
489 | vp.Parent=hit.Parent.Torso | |
490 | end | |
491 | game:GetService("Debris"):AddItem(vp,.5) | |
492 | elseif Type=="Up" then | |
493 | local bodyVelocity=Instance.new("BodyVelocity") | |
494 | bodyVelocity.velocity=vt(0,60,0) | |
495 | bodyVelocity.P=5000 | |
496 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
497 | bodyVelocity.Parent=hit | |
498 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
499 | local rl=Instance.new("BodyAngularVelocity") | |
500 | rl.P=3000 | |
501 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
502 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
503 | rl.Parent=hit | |
504 | game:GetService("Debris"):AddItem(rl,.5) | |
505 | elseif Type=="Snare" then | |
506 | local bp=Instance.new("BodyPosition") | |
507 | bp.P=2000 | |
508 | bp.D=100 | |
509 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
510 | bp.position=hit.Parent.Torso.Position | |
511 | bp.Parent=hit.Parent.Torso | |
512 | game:GetService("Debris"):AddItem(bp,1) | |
513 | elseif Type=="Target" then | |
514 | local Targetting = false | |
515 | if Targetting==false then | |
516 | ZTarget=hit.Parent.Torso | |
517 | coroutine.resume(coroutine.create(function(Part) | |
518 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
519 | swait(5) | |
520 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
521 | end),ZTarget) | |
522 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
523 | local targetgui=Instance.new("BillboardGui") | |
524 | targetgui.Parent=ZTarget | |
525 | targetgui.Size=UDim2.new(10,100,10,100) | |
526 | local targ=Instance.new("ImageLabel") | |
527 | targ.Parent=targetgui | |
528 | targ.BackgroundTransparency=1 | |
529 | targ.Image="rbxassetid://4834067" | |
530 | - | HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Really blue","HandleA",Vector3.new(1, 0.400000036, 1)) |
530 | + | |
531 | cam.CameraType="Scriptable" | |
532 | - | BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1)) |
532 | + | |
533 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
534 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
535 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
535 | + | |
536 | RocketTarget=ZTarget | |
537 | for i=1,Property do | |
538 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
539 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
539 | + | |
540 | swait() | |
541 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
541 | + | |
542 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
543 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
544 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
544 | + | |
545 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
546 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
546 | + | |
547 | Targetting=false | |
548 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
548 | + | |
549 | targetgui.Parent=nil | |
550 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.600000024, 2, 0.200000003)) |
550 | + | |
551 | end | |
552 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
552 | + | |
553 | local debounce=Instance.new("BoolValue") | |
554 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
554 | + | |
555 | debounce.Parent=hit.Parent | |
556 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
556 | + | |
557 | game:GetService("Debris"):AddItem(debounce,Delay) | |
558 | c=Instance.new("ObjectValue") | |
559 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
559 | + | |
560 | c.Value=Player | |
561 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
561 | + | |
562 | game:GetService("Debris"):AddItem(c,.5) | |
563 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
563 | + | |
564 | end | |
565 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
565 | + | |
566 | ||
567 | function ShowDamage(Pos, Text, Time, Color) | |
568 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
568 | + | |
569 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
570 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
570 | + | |
571 | local Time = (Time or 2) | |
572 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
572 | + | |
573 | local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0)) | |
574 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
574 | + | |
575 | local BillboardGui = Instance.new("BillboardGui") | |
576 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
577 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
577 | + | |
578 | local TextLabel = Instance.new("TextLabel") | |
579 | TextLabel.BackgroundTransparency = 1 | |
580 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
580 | + | |
581 | TextLabel.Text = Text | |
582 | TextLabel.TextColor3 = Color | |
583 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
583 | + | |
584 | TextLabel.Font = Enum.Font.ArialBold | |
585 | TextLabel.Parent = BillboardGui | |
586 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
586 | + | |
587 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
588 | EffectPart.Parent = game:GetService("Workspace") | |
589 | Delay(0, function() | |
590 | - | HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really Black","HandleB",Vector3.new(1, 0.400000036, 1)) |
590 | + | |
591 | for Frame = 1, Frames do | |
592 | - | BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1)) |
592 | + | |
593 | local Percent = (Frame / Frames) | |
594 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
595 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
595 | + | |
596 | end | |
597 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
597 | + | |
598 | EffectPart:Destroy() | |
599 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
599 | + | |
600 | end) | |
601 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
601 | + | |
602 | ||
603 | --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) | |
604 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
604 | + | |
605 | HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1)) | |
606 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
606 | + | |
607 | BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1)) | |
608 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
608 | + | |
609 | mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
610 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.600000024, 2, 0.200000003)) |
610 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
611 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, -0.409996033, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
612 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
612 | + | |
613 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1)) | |
614 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
614 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
615 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
616 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
616 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
617 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09938335, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
618 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
619 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
619 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
620 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
621 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
621 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
622 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1)) | |
623 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
623 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
624 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1)) | |
625 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
625 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003)) |
626 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.72068787e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1)) | |
627 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
628 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
628 | + | |
629 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
630 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
630 | + | |
631 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
632 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
632 | + | |
633 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
634 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
634 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
635 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
636 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
637 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
637 | + | |
638 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
639 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1)) | |
640 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
640 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
641 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945822, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1)) | |
642 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
643 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
643 | + | |
644 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449895859, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1)) | |
645 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
646 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
646 | + | |
647 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
648 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1)) | |
649 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
650 | - | BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really Black","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1)) |
650 | + | |
651 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
652 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
653 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200027466, -1.09989035, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1)) | |
654 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
655 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
656 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
657 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
658 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
659 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
660 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
661 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
662 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003)) |
662 | + | |
663 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
664 | ||
665 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really Black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
665 | + | HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(1, 0.400000036, 1)) |
666 | HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000177383423, 0.000635385513, 7.62939453e-006, 0.999995708, -5.82661198e-013, 0, 5.82665426e-013, 0.999988437, 0, 0, 0, 1)) | |
667 | BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1)) | |
668 | BladeHandleConnectorBweld=weld(m,HandleB,BladeHandleConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.89938426, -2.86102295e-005, 1.19999695, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
669 | mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
670 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
671 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
671 | + | |
672 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
673 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200004578, 0.000294685364, -0.799995422, 0.999994278, 1.95156391e-017, 0, -1.10588622e-017, 0.999987006, 0, 0, 0, 1)) | |
674 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
675 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409797668, 0.693174839, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
676 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
677 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
677 | + | |
678 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
679 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
680 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) |
680 | + | |
681 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
682 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
682 | + | |
683 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
684 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1)) | |
685 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003)) |
685 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003)) |
686 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -4.79221344e-005, -0.599998474, 1, -1.73368871e-012, 0, 1.73371408e-012, 0.999985456, 0, 0, 0, 1)) | |
687 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
687 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
688 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, -0.707019329, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
689 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) |
689 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
690 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000183105469, -0.706961393, -0.409988403, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1)) | |
691 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) |
691 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
692 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20000267, -1.09964895, -0.400001526, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1)) | |
693 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
694 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
695 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000186920166, 0.692876816, 0.410003662, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
696 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
697 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199975967, -1.09949064, -0.699996948, 0.999990344, -1.73369435e-012, 0, 1.73371972e-012, 0.999975801, 0, 0, 0, 1)) | |
698 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
699 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409814835, -0.706642628, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1)) | |
700 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
700 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
701 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, -1.09945869, -0.400001526, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1)) | |
702 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
703 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.59999967, 1)) |
703 | + | |
704 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.199972153, 0.000449419022, -0.799995422, 1, -1.73367744e-012, 0, 1.7337195e-012, 0.999985456, 0, 0, 0, 1)) | |
705 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
705 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
706 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1)) | |
707 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003)) |
707 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
708 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1)) | |
709 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
710 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19994545, -1.09989488, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1)) | |
711 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
712 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
713 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200025558, -1.09989011, -0.400009155, -0.999995708, -5.96046945e-008, 0, 5.96051279e-008, -0.999988437, 0, 0, 0, 1)) | |
714 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
715 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
715 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
716 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
717 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
718 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
719 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
720 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
721 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(1.20000005, 0.200000003, 1)) |
721 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
722 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
723 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
724 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
724 | + | |
725 | BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1)) | |
726 | BladeHandleAweld=weld(m,BladeHandleConnectorA,BladeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 5.7220459e-006, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1)) | |
727 | mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
728 | HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005)) | |
729 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
729 | + | |
730 | mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
731 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
732 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
732 | + | |
733 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
734 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986)) | |
735 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
736 | - | BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really Black","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1)) |
736 | + | |
737 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003)) | |
738 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
739 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
740 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
741 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164)) | |
742 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
743 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
744 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
745 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
746 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
747 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
748 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003)) |
748 | + | |
749 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015)) | |
750 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223)) | |
751 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
751 | + | |
752 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
753 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
754 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
755 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) | |
756 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
757 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
757 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
758 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164)) | |
759 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
760 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003)) | |
761 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
762 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
763 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
763 | + | |
764 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) | |
765 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
766 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) |
766 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) |
767 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
768 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
768 | + | |
769 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003)) | |
770 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1)) | |
771 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003)) |
771 | + | |
772 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) | |
773 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
773 | + | |
774 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
775 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) |
775 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
776 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164)) | |
777 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) |
777 | + | |
778 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1)) | |
779 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1)) | |
780 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
781 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104)) | |
782 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003)) | |
783 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
784 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003)) | |
785 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164)) | |
786 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
786 | + | |
787 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
788 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223)) | |
789 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.59999967, 1)) |
789 | + | |
790 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
791 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
791 | + | |
792 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
793 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003)) |
793 | + | |
794 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1)) | |
795 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
796 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1)) | |
797 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1)) | |
798 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
799 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
800 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164)) | |
801 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
801 | + | |
802 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223)) | |
803 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
804 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
805 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104)) | |
806 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
807 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really Black","Part",Vector3.new(1.20000005, 0.200000003, 1)) |
807 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
808 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223)) | |
809 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
810 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
810 | + | |
811 | BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1)) | |
812 | BladeHandleBweld=weld(m,BladeHandleConnectorB,BladeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-007, 0, 5.34057617e-005, 0.999991417, 0, 0, 0, 0.999991417, 0, 0, 0, 1)) | |
813 | mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
814 | HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005)) | |
815 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
815 | + | |
816 | mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
817 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
818 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
818 | + | |
819 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
820 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986)) | |
821 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.9856987, 0.336387634, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
822 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
823 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003)) | |
824 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.28572464, 0.831382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
825 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
826 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
827 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.57149315, 0.617614746, 2.90723055e-008, -0.999991417, -3.90545196e-008, -0.9659127, -3.81902048e-008, 0.258836657, -0.258834481, 3.01982901e-008, -0.965921164)) | |
828 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
829 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
830 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.68569565, 0.731384277, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
831 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
832 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
833 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.58571625, 0.631385803, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
834 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
835 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015)) | |
836 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223)) | |
837 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
838 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
839 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
840 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
841 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) | |
842 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.48581314, -0.331382751, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
843 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
844 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164)) | |
845 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
846 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003)) | |
847 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.18583298, -0.831367493, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
848 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
849 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164)) | |
850 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) | |
851 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
852 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
853 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.78577423, 1.03136444, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
854 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
855 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003)) | |
856 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1)) | |
857 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
858 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) | |
859 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
860 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
861 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
862 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.5715065, -0.0176010132, 2.90723055e-008, -0.999991417, -3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, 0.258834481, -3.01982901e-008, 0.965921164)) | |
863 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
864 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1)) | |
865 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -1.20041084, 4.57763672e-005, -8.66888917e-013, 0.999991417, 0, 0.999991417, 8.66888917e-013, 0, 0, 0, -1)) | |
866 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
867 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104)) | |
868 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.19999981, 0.200000003)) | |
869 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
870 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003)) | |
871 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -2.98582458, -1.23136902, -8.52643693e-013, 0.999991417, -1.12261525e-013, 0.9659127, 8.52643748e-013, 0.258836716, 0.258834511, 1.12260631e-013, -0.965921164)) | |
872 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
873 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
874 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -3.78577423, -1.03137207, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223)) | |
875 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
876 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
877 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.95782471, 0.721138, 0, -0.999991417, 0, -0.96591264, 1.34918328e-019, 0.258836567, -0.258834392, 7.18547241e-021, -0.965921164)) | |
878 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
879 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018)) | |
880 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1)) | |
881 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
882 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1)) | |
883 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1)) | |
884 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
885 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
886 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164)) | |
887 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) | |
888 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223)) | |
889 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
890 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
891 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104)) | |
892 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
893 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
894 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223)) | |
895 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
896 | ||
897 | function attackone() | |
898 | attack = true | |
899 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
900 | for i = 0,1,0.3 do | |
901 | swait() | |
902 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5) | |
903 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) | |
904 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
905 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5) | |
906 | LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
907 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
908 | end | |
909 | so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2) | |
910 | for i = 0,1,0.2 do | |
911 | swait() | |
912 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
913 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
914 | local h = 5 | |
915 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
916 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
917 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
918 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
919 | scfr = blcf | |
920 | elseif not scfr then | |
921 | scfr = blcf | |
922 | end | |
923 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5) | |
924 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3) | |
925 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5) | |
926 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5) | |
927 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5) | |
928 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5) | |
929 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3) | |
930 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
931 | end | |
932 | attack = false | |
933 | con:disconnect() | |
934 | scfr = nil | |
935 | end | |
936 | ||
937 | function attacktwo() | |
938 | attack = true | |
939 | local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
940 | for i = 0,1,0.3 do | |
941 | swait() | |
942 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5) | |
943 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5) | |
944 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5) | |
945 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5) | |
946 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5) | |
947 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5) | |
948 | end | |
949 | so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3) | |
950 | for i = 0,1,0.2 do | |
951 | swait() | |
952 | local blcf = HitboxB.CFrame*CFrame.new(0,.5,0) | |
953 | if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then | |
954 | local h = 5 | |
955 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
956 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
957 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
958 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
959 | scfr = blcf | |
960 | elseif not scfr then | |
961 | scfr = blcf | |
962 | end | |
963 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5) | |
964 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5) | |
965 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5) | |
966 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5) | |
967 | LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
968 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
969 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
970 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3) | |
971 | end | |
972 | attack = false | |
973 | con:disconnect() | |
974 | scfr = nil | |
975 | end | |
976 | ||
977 | function JumpSpin() | |
978 | attack = true | |
979 | Humanoid.Jump = true | |
980 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
981 | local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
982 | for i = 0,1,0.1 do | |
983 | swait() | |
984 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
985 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
986 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3) | |
987 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3) | |
988 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
989 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
990 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
991 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
992 | end | |
993 | for i = 0,1,1 do | |
994 | swait() | |
995 | so("http://www.roblox.com/asset/?id=243711322",Torso,1,1) | |
996 | for i = 0,1,0.1 do | |
997 | swait() | |
998 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
999 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
1000 | local h = 5 | |
1001 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1002 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1003 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1004 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1005 | scfr = blcf | |
1006 | elseif not scfr then | |
1007 | scfr = blcf | |
1008 | end | |
1009 | local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0) | |
1010 | if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then | |
1011 | local h = 5 | |
1012 | local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p) | |
1013 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1014 | local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p) | |
1015 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1016 | scfr2 = blcf2 | |
1017 | elseif not scfr2 then | |
1018 | scfr2 = blcf2 | |
1019 | end | |
1020 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5) | |
1021 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1022 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3) | |
1023 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3) | |
1024 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1025 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1026 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1027 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1028 | end | |
1029 | end | |
1030 | attack = false | |
1031 | con:disconnect() | |
1032 | con2:disconnect() | |
1033 | scfr = nil | |
1034 | scfr2 = nil | |
1035 | end | |
1036 | ||
1037 | function OmegaSlash() | |
1038 | attack = true | |
1039 | so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1) | |
1040 | so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1) | |
1041 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1042 | local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1043 | for i = 0,1,0.2 do | |
1044 | swait() | |
1045 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5) | |
1046 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5) | |
1047 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5) | |
1048 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5) | |
1049 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5) | |
1050 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5) | |
1051 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1052 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1053 | end | |
1054 | so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1) | |
1055 | so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1) | |
1056 | for i = 0,1,0.2 do | |
1057 | swait() | |
1058 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
1059 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
1060 | local h = 5 | |
1061 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1062 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1063 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1064 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1065 | scfr = blcf | |
1066 | elseif not scfr then | |
1067 | scfr = blcf | |
1068 | end | |
1069 | local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0) | |
1070 | if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then | |
1071 | local h = 5 | |
1072 | local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p) | |
1073 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1074 | local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p) | |
1075 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1076 | scfr2 = blcf2 | |
1077 | elseif not scfr2 then | |
1078 | scfr2 = blcf2 | |
1079 | end | |
1080 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5) | |
1081 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5) | |
1082 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5) | |
1083 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5) | |
1084 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5) | |
1085 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5) | |
1086 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1087 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1088 | Torso.Velocity=Head.CFrame.lookVector*100 | |
1089 | end | |
1090 | attack = false | |
1091 | con:disconnect() | |
1092 | con2:disconnect() | |
1093 | scfr = nil | |
1094 | scfr2 = nil | |
1095 | end | |
1096 | ||
1097 | function MultiSlash() | |
1098 | attack = true | |
1099 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1100 | local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1101 | for i = 0,1,1 do | |
1102 | swait() | |
1103 | so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1) | |
1104 | for i = 0,1,0.2 do | |
1105 | swait() | |
1106 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5) | |
1107 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5) | |
1108 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5) | |
1109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5) | |
1110 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5) | |
1111 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5) | |
1112 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1113 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1114 | end | |
1115 | so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5) | |
1116 | for i = 0,1,0.2 do | |
1117 | swait() | |
1118 | local blcf = HitboxB.CFrame*CFrame.new(0,.5,0) | |
1119 | if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then | |
1120 | local h = 5 | |
1121 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1122 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1123 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1124 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1125 | scfr = blcf | |
1126 | elseif not scfr then | |
1127 | scfr = blcf | |
1128 | end | |
1129 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5) | |
1130 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5) | |
1131 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5) | |
1132 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5) | |
1133 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5) | |
1134 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5) | |
1135 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1136 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1137 | Torso.Velocity=Head.CFrame.lookVector*50 | |
1138 | end | |
1139 | scfr = nil | |
1140 | so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1) | |
1141 | for i = 0,1,0.2 do | |
1142 | swait() | |
1143 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5) | |
1144 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5) | |
1145 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5) | |
1146 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5) | |
1147 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5) | |
1148 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5) | |
1149 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1150 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1151 | end | |
1152 | so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5) | |
1153 | for i = 0,1,0.2 do | |
1154 | swait() | |
1155 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
1156 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
1157 | local h = 5 | |
1158 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1159 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1160 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1161 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1162 | scfr = blcf | |
1163 | elseif not scfr then | |
1164 | scfr = blcf | |
1165 | end | |
1166 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
1167 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5) | |
1168 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5) | |
1169 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5) | |
1170 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5) | |
1171 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5) | |
1172 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1173 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1174 | Torso.Velocity=Head.CFrame.lookVector*50 | |
1175 | end | |
1176 | end | |
1177 | attack = false | |
1178 | scfr = nil | |
1179 | con:disconnect() | |
1180 | con2:disconnect() | |
1181 | end | |
1182 | ||
1183 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1184 | local msh1 = it("SpecialMesh") | |
1185 | msh1.Scale = vt(0.5,0.5,0.5) | |
1186 | msh1.MeshType = "Sphere" | |
1187 | local S=it("Part") | |
1188 | S.Name="Effect" | |
1189 | S.formFactor=0 | |
1190 | S.Size=vt(x1,y1,z1) | |
1191 | S.BrickColor=color | |
1192 | S.Reflectance = 0 | |
1193 | S.TopSurface=0 | |
1194 | S.Material = "SmoothPlastic" | |
1195 | S.BottomSurface=0 | |
1196 | S.Transparency=0 | |
1197 | S.Anchored=true | |
1198 | S.CanCollide=false | |
1199 | S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3) | |
1200 | S.Parent=workspace | |
1201 | msh1.Parent = S | |
1202 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1203 | end | |
1204 | ||
1205 | function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type) | |
1206 | for _,c in pairs(workspace:children()) do | |
1207 | local hum=c:findFirstChild("Humanoid") | |
1208 | if hum~=nil then | |
1209 | local head=c:findFirstChild("Torso") | |
1210 | if head~=nil then | |
1211 | local targ=head.Position-Part.Position | |
1212 | local mag=targ.magnitude | |
1213 | if mag<=magni and c.Name~=Player.Name then | |
1214 | Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3) | |
1215 | end | |
1216 | end | |
1217 | end | |
1218 | end | |
1219 | end | |
1220 | ||
1221 | function SummonSword(Part,cframe1,cframe2) | |
1222 | coroutine.resume(coroutine.create(function() | |
1223 | local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Bright blue"),"Sword",vt(2,2,2)) | |
1224 | sword.Anchored=true | |
1225 | sword.CFrame=Part.CFrame*cframe1 | |
1226 | local PE1 = Instance.new("ParticleEmitter",sword) | |
1227 | PE1.Color = ColorSequence.new(Color3.new (85, 0, 127), Color3.new (0, 0, 0)) | |
1228 | PE1.LightEmission = NumberSequence.new(0.5) | |
1229 | PE1.Size = NumberSequence.new(2) | |
1230 | PE1.Texture = "rbxassetid://242627879" | |
1231 | PE1.Lifetime = NumberRange.new(10) | |
1232 | PE1.Rate = 30 | |
1233 | PE1.Transparency = NumberSequence.new(0) | |
1234 | PE1.Rotation = NumberRange.new(360) | |
1235 | PE1.Speed = NumberRange.new(5) | |
1236 | PE1.RotSpeed = NumberRange.new(360) | |
1237 | PE1.VelocitySpread = NumberRange.new(180) | |
1238 | --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) | |
1239 | so("http://roblox.com/asset/?id=243711414",sword,1,1) | |
1240 | MagniDamage(sword,sword,15,10,20,0,"Normal") | |
1241 | for i=0,1,0.2 do | |
1242 | wait() | |
1243 | local dir = sword.CFrame.lookVector*-1 | |
1244 | local hit2,pos = rayCast(sword.Position,dir,999,Character) | |
1245 | if hit2~=nil then | |
1246 | if hit2.Parent:FindFirstChild("Humanoid") ~= nil then | |
1247 | local hum = hit2.Parent.Humanoid | |
1248 | --Damagefunc2(hit2,5,1) | |
1249 | elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then | |
1250 | local hum = hit2.Parent.Parent.Humanoid | |
1251 | --Damagefunc2(hit2,5,1) | |
1252 | end | |
1253 | end | |
1254 | sword.CFrame=sword.CFrame*cframe2 | |
1255 | end | |
1256 | --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) | |
1257 | table.insert(Effects,{sword,"Disappear",.01}) | |
1258 | end)) | |
1259 | end | |
1260 | ||
1261 | function ProjectileSpin() | |
1262 | attack = true | |
1263 | local inc=1 | |
1264 | for i = 0,1,0.2 do | |
1265 | swait() | |
1266 | --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1267 | --SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1268 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5) | |
1269 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5) | |
1270 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5) | |
1271 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5) | |
1272 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5) | |
1273 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5) | |
1274 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1275 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1276 | end | |
1277 | for i = 0,1,0.2 do | |
1278 | swait() | |
1279 | --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1280 | SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1281 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
1282 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5) | |
1283 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5) | |
1284 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5) | |
1285 | RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
1286 | LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
1287 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1288 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3) | |
1289 | end | |
1290 | for i = 0,1,0.2 do | |
1291 | swait() | |
1292 | SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1293 | SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1294 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5) | |
1295 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5) | |
1296 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5) | |
1297 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5) | |
1298 | RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
1299 | LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
1300 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1301 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3) | |
1302 | end | |
1303 | attack = false | |
1304 | end | |
1305 | ||
1306 | mouse.Button1Down:connect(function() | |
1307 | if attack == false and attacktype == 1 then | |
1308 | attacktype = 2 | |
1309 | attackone() | |
1310 | elseif attack == false and attacktype == 2 then | |
1311 | attacktype = 1 | |
1312 | attacktwo() | |
1313 | end | |
1314 | end) | |
1315 | ||
1316 | mouse.KeyDown:connect(function(k) | |
1317 | k=k:lower() | |
1318 | if attack == false and k == 'q' then | |
1319 | JumpSpin() | |
1320 | elseif attack == false and k == 'e' then | |
1321 | OmegaSlash() | |
1322 | elseif attack == false and k == 'r' then | |
1323 | MultiSlash() | |
1324 | elseif attack == false and k == 'f' then | |
1325 | ProjectileSpin() | |
1326 | end | |
1327 | end) | |
1328 | ||
1329 | ||
1330 | local sine = 0 | |
1331 | local change = 1 | |
1332 | local val = 0 | |
1333 | ||
1334 | while true do | |
1335 | swait() | |
1336 | sine = sine + change | |
1337 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1338 | local velderp=RootPart.Velocity.y | |
1339 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1340 | if equipped==true or equipped==false then | |
1341 | if attack==false then | |
1342 | idle=idle+1 | |
1343 | else | |
1344 | idle=0 | |
1345 | end | |
1346 | if idle>=500 then | |
1347 | if attack==false then | |
1348 | end | |
1349 | end | |
1350 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1351 | Anim="Jump" | |
1352 | if attack==false then | |
1353 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1354 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1355 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1356 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1357 | RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
1358 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3) | |
1359 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1360 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1361 | end | |
1362 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1363 | Anim="Fall" | |
1364 | if attack==false then | |
1365 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1366 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1367 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3) | |
1368 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3) | |
1369 | RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3) | |
1370 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3) | |
1371 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1372 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1373 | end | |
1374 | elseif torvel<1 and hitfloor~=nil then | |
1375 | Anim="Idle" | |
1376 | if attack==false then | |
1377 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3) | |
1378 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3) | |
1379 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3) | |
1380 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3) | |
1381 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3) | |
1382 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3) | |
1383 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1384 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1385 | end | |
1386 | elseif torvel>2 and hitfloor~=nil then | |
1387 | Anim="Walk" | |
1388 | if attack==false then | |
1389 | change=3 | |
1390 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3) | |
1391 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
1392 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3) | |
1393 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3) | |
1394 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
1395 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
1396 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1397 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1398 | end | |
1399 | end | |
1400 | end | |
1401 | if #Effects>0 then | |
1402 | for e=1,#Effects do | |
1403 | if Effects[e]~=nil then | |
1404 | local Thing=Effects[e] | |
1405 | if Thing~=nil then | |
1406 | local Part=Thing[1] | |
1407 | local Mode=Thing[2] | |
1408 | local Delay=Thing[3] | |
1409 | local IncX=Thing[4] | |
1410 | local IncY=Thing[5] | |
1411 | local IncZ=Thing[6] | |
1412 | if Thing[1].Transparency<=1 then | |
1413 | if Thing[2]=="Block1" then | |
1414 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1415 | Mesh=Thing[1].Mesh | |
1416 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1417 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1418 | elseif Thing[2]=="Cylinder" then | |
1419 | Mesh=Thing[1].Mesh | |
1420 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1421 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1422 | elseif Thing[2]=="Blood" then | |
1423 | Mesh=Thing[7] | |
1424 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
1425 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1426 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1427 | elseif Thing[2]=="Elec" then | |
1428 | Mesh=Thing[1].Mesh | |
1429 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
1430 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1431 | elseif Thing[2]=="Disappear" then | |
1432 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1433 | end | |
1434 | else | |
1435 | Part.Parent=nil | |
1436 | table.remove(Effects,e) | |
1437 | end | |
1438 | end | |
1439 | end | |
1440 | end | |
1441 | end | |
1442 | end |