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---[[ Cloud "Visualizer", Rushed out and made by Zuu_Roku, Credits to Cass for being a cool dood]]---
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print("Made by Zuu_Roku, Commands are !play !snow !rain !multiplier and !volume")
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print("Credits to Cass / PPATTA for being a cool dood")
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local Player = game.Players.LocalPlayer
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local Player = owner
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local Character = Player.Character
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local H = Character["Head"]
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local multiplier = 4
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local Cloud = Instance.new('Part',Character)
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Cloud.Name = "Cloud"
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Cloud.Size = Vector3.new(20,15,20)
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Cloud.Anchored = true
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Cloud.CanCollide = false
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Cloud.Transparency = 0
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PlaybackLoudness = 0
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remote = Instance.new("RemoteEvent",owner.Character)
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remote.Name = "RemoteEventREEE"
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remote.OnServerEvent:Connect(function(player,playbackl)
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PlaybackLoudness = playbackl
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end)
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NLS([==[wait(3)
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local sound  = owner.Character.Cloud:WaitForChild("CloudSound")
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local remote = owner.Character:WaitForChild("RemoteEventREEE")
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game:GetService("RunService").Stepped:connect(function()
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    remote:FireServer(sound.PlaybackLoudness)
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end)
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]==],owner.Character)
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local CloudMesh = Instance.new('SpecialMesh',Cloud)
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CloudMesh.Scale = Vector3.new(25,10,25)
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CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
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CloudMesh.Offset = Vector3.new(0,10,0)
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-- https://pastebin.com/pPdM5dEL
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local loudness = 0
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local S = Instance.new('Sound',Cloud)
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S.SoundId = "rbxassetid://911100428"
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S.Name = "CloudSound"
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S.Looped = true
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S.Volume = 8
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S.MaxDistance = 100
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S:Play()
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local Rain = Instance.new('ParticleEmitter',Cloud)
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Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
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Rain.Size = NumberSequence.new(.5)
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Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
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Rain.Transparency = NumberSequence.new(0,.6)
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Rain.Acceleration = Vector3.new(0,-150,0)
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Rain.Lifetime = NumberRange.new(5,10)
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Rain.Rate = 100
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local rad = math.rad
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local sin = math.sin
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local tan = math.tan
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local cos = math.cos
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Player.Chatted:connect(function(m)
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	if m:match("!play%s%d+") then
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		S:Stop()
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		S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
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		S:Play()
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	elseif m:match("!volume%s%d+") then
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		S.Volume = m:match("!volume%s(%d+)")
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	elseif m:match("!pitch%s%d+") then
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		S.Pitch = m:match("!volume%s(%d+)")
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	elseif m:match("!snow") then
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		Rain.Texture = "http://www.roblox.com/asset/?id=605668174"
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		Rain.Acceleration = Vector3.new(0,-10,0)
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		Rain.Lifetime = NumberRange.new(15,20)
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		Rain.Size = NumberSequence.new(.2)
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	elseif m:match("!rain") then
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		Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
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		Rain.Acceleration = Vector3.new(0,-150,0)
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		Rain.Lifetime = NumberRange.new(5,10)
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		Rain.Size = NumberSequence.new(.5)
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	elseif m:match("!multiplier%s%d+") then
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		multiplier = m:match("!multiplier%s(%d+)")
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	elseif m:match("!rr") then
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		print(Rain.Rate)
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	end
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end)
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function Weld(x,y)
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	local w = Instance.new("Weld")
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	w.Part0 = x
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	w.Part1 = y
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	w.Name = tostring(y.Name).."_Weld"
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	w.Parent = x
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	return w
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end
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function Clerp(start,destination,increment)
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	local function slerp(a,b,c)return (1-c)*a+(c*b)end
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	Rain.Rate = (S.PlaybackLoudness + 50) * multiplier
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    local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
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	game:GetService('RunService').RenderStepped:wait()
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    local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
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    for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end
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	local sizer = S.PlaybackLoudness/50 + 15
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    return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
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end
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while true do
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	Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness*1.1, 255-S.PlaybackLoudness*1.1, 255-S.PlaybackLoudness*1.1))
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	Rain.Rate = (PlaybackLoudness + 50) * multiplier
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	game:GetService('RunService').Stepped:wait()
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	local HP = H.CFrame.p
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	local sizer = PlaybackLoudness/50 + 15
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	Cloud.Size = Vector3.new(sizer,15,sizer)
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	CloudMesh.Scale = Vector3.new(sizer,10,sizer)
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	Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1)
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	Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - PlaybackLoudness*1.1, 255-PlaybackLoudness*1.1, 255-PlaybackLoudness*1.1))
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end