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1 | script.Parent = workspace.CurrentCamera | |
2 | local plr = game:GetService("Players").LocalPlayer | |
3 | ||
4 | local tool = Instance.new("Tool",plr:WaitForChild("Backpack")) | |
5 | tool.Grip = CFrame.new(0,-3.5,-0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)) | |
6 | tool.Name = "Hammer" | |
7 | ||
8 | local part = Instance.new("Part",tool) | |
9 | part.Name = "Handle" | |
10 | part.Size = Vector3.new(2, 4, 1) | |
11 | part.TopSurface = "Smooth" | |
12 | part.BottomSurface = "Smooth" | |
13 | part.CanCollide = false | |
14 | part:BreakJoints() | |
15 | ||
16 | local mesh = Instance.new("SpecialMesh",part) | |
17 | mesh.MeshId = "rbxassetid://1279013" --mesh.MeshId = "rbxassetid://132920499" | |
18 | mesh.TextureId = "rbxassetid://6597282" --"http://www.roblox.com/asset/?id=134479421" | |
19 | mesh.Scale = Vector3.new(2,2,2) | |
20 | ||
21 | local sound = Instance.new("Sound",part) | |
22 | - | sound.SoundId = "rbxassetid://511340819" |
22 | + | sound.SoundId = "rbxassetid://885418971" |
23 | sound.Volume = 3 | |
24 | ||
25 | local sound2 = Instance.new("Sound",part) | |
26 | - | sound2.SoundId = "rbxassetid://280667448" |
26 | + | sound2.SoundId = "rbxassetid://885418971" |
27 | sound2.Volume = 5 | |
28 | ||
29 | local sound3 = Instance.new("Sound",part) | |
30 | - | sound3.SoundId = "rbxassetid://449741628" |
30 | + | sound3.SoundId = "rbxassetid://885418971" |
31 | sound3.Volume = 10 | |
32 | ||
33 | local sound4 = Instance.new("Sound",part) | |
34 | - | sound4.SoundId = "rbxassetid://258057783" |
34 | + | sound4.SoundId = "rbxassetid://885418971" |
35 | sound4.Volume = 10 | |
36 | ||
37 | local sound5 = Instance.new("Sound",part) | |
38 | - | sound5.SoundId = "rbxassetid://130932305" |
38 | + | sound5.SoundId = "rbxassetid://885418971" |
39 | sound5.Volume = 10 | |
40 | ||
41 | local sound6 = Instance.new("Sound",part) | |
42 | - | sound6.SoundId = "rbxassetid://906084456" |
42 | + | sound6.SoundId = "rbxassetid://885418971" |
43 | sound6.Volume = 10 | |
44 | sound6.TimePosition = 2 | |
45 | ||
46 | function firstHum(target) | |
47 | for i,v in pairs(target:GetChildren()) do | |
48 | if v:IsA("Humanoid") then | |
49 | return v | |
50 | end | |
51 | end | |
52 | return nil | |
53 | end | |
54 | ||
55 | local slap = false | |
56 | local cd = false | |
57 | ||
58 | plr:GetMouse().Button1Down:connect(function() | |
59 | if tool.Parent == plr.Character then | |
60 | if slap == false then | |
61 | slap = true | |
62 | sound2:Play() | |
63 | local str = Instance.new("StringValue") | |
64 | str.Name = "toolanim" | |
65 | str.Value = "Slash" | |
66 | str.Parent = tool | |
67 | wait(1) | |
68 | slap = false | |
69 | end | |
70 | end | |
71 | end) | |
72 | ||
73 | part.Touched:connect(function(hit) | |
74 | if slap == true then | |
75 | if cd == false then | |
76 | if not hit:IsDescendantOf(plr.Character) then | |
77 | if hit.Parent:IsA("Model") then | |
78 | local fhum = firstHum(hit.Parent) | |
79 | if fhum then | |
80 | cd = true | |
81 | fhum.PlatformStand = true | |
82 | sound:Play() | |
83 | local con1 | |
84 | con1 = game:GetService("RunService").Heartbeat:connect(function() | |
85 | fhum.PlatformStand = true | |
86 | end) | |
87 | wait(0.1) | |
88 | local vel = Instance.new("BodyVelocity",hit) | |
89 | vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50 | |
90 | vel.MaxForce = Vector3.new(10000000,10000000,10000000) | |
91 | wait(1) | |
92 | cd = false | |
93 | vel:Destroy() | |
94 | local vel2 = Instance.new("BodyVelocity",hit) | |
95 | vel2.Velocity = Vector3.new(0,12.5,0) | |
96 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
97 | local p2 = Instance.new("Part",hit) | |
98 | p2.Anchored = true | |
99 | p2.Transparency = 0.6 | |
100 | p2.CanCollide = false | |
101 | p2.Size = Vector3.new(0.2,0.2,0.2) | |
102 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
103 | p2.BrickColor = BrickColor.new("New Yeller") | |
104 | p2.Material = "Neon" | |
105 | local m2 = Instance.new("CylinderMesh",p2) | |
106 | m2.Scale = Vector3.new(60,10000,60) | |
107 | local scln = sound3:Clone() | |
108 | scln.Parent = hit | |
109 | scln:Play() | |
110 | local con2 | |
111 | con2 = game:GetService("RunService").Heartbeat:connect(function() | |
112 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
113 | end) | |
114 | wait(7) | |
115 | vel2.Velocity = Vector3.new(0,0,0) | |
116 | wait(0.5) | |
117 | scln:Stop() | |
118 | local scln3 = sound5:Clone() | |
119 | scln3.Parent = hit | |
120 | scln3:Play() | |
121 | wait(1) | |
122 | local bav = Instance.new("BodyAngularVelocity",hit) | |
123 | bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360)) | |
124 | vel2.Velocity = Vector3.new(0,-250,0) | |
125 | p2.BrickColor = BrickColor.new("Really red") | |
126 | local scln6 = sound6:Clone() | |
127 | scln6.Parent = hit | |
128 | scln6:Play() | |
129 | local continue = false | |
130 | local htc | |
131 | htc = hit.Touched:connect(function(hitp) | |
132 | if not hitp:IsDescendantOf(hit.Parent) then | |
133 | continue = true | |
134 | scln6:Stop() | |
135 | vel2:Destroy() | |
136 | con2:Disconnect() | |
137 | con1:Disconnect() | |
138 | htc:Disconnect() | |
139 | p2:Destroy() | |
140 | end | |
141 | end) | |
142 | repeat wait() until continue == true | |
143 | local ctab = {} | |
144 | for i=1,4 do | |
145 | local p = Instance.new("Part",hit) | |
146 | p.Size = Vector3.new(30,30,30) | |
147 | p.Anchored = true | |
148 | p.CanCollide = false | |
149 | p.TopSurface = "Smooth" | |
150 | p.BottomSurface = "Smooth" | |
151 | p.Color = Color3.fromRGB(255,math.random(0,255),0) | |
152 | p.CFrame = hit.CFrame | |
153 | local con | |
154 | con = game:GetService("RunService").Heartbeat:connect(function() | |
155 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
156 | p.Transparency = p.Transparency + 0.01 | |
157 | if p.Transparency >= 1 then | |
158 | con:Disconnect() | |
159 | end | |
160 | end) | |
161 | table.insert(ctab,con) | |
162 | end | |
163 | Instance.new("Explosion",workspace).Position = hit.Position | |
164 | local scln2 = sound4:Clone() | |
165 | scln2.Parent = hit | |
166 | scln2:Play() | |
167 | vel2:Destroy() | |
168 | hit.Parent:BreakJoints() | |
169 | repeat wait() until not hit:IsDescendantOf(workspace) | |
170 | con2:Disconnect() | |
171 | end | |
172 | end | |
173 | end | |
174 | end | |
175 | end | |
176 | end) |