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1 | - | plyr="SonicGamerPvP" |
1 | + | plyr="lilta44" |
2 | ||
3 | player=game.Players[plyr] | |
4 | ||
5 | char=player.Character | |
6 | ||
7 | down=false | |
8 | ||
9 | mode="Charge" | |
10 | ||
11 | set=1 | |
12 | ||
13 | anime=true | |
14 | ||
15 | ||
16 | ||
17 | set1="Charge" | |
18 | ||
19 | set2="Charge" | |
20 | ||
21 | ||
22 | ||
23 | parts={ } | |
24 | ||
25 | parts_2={ } | |
26 | ||
27 | clones={ } | |
28 | ||
29 | clone_s={ } | |
30 | ||
31 | debounce=false | |
32 | ||
33 | dodgedeb=false | |
34 | ||
35 | coffin=false | |
36 | ||
37 | rasengan=false | |
38 | ||
39 | mud=false | |
40 | ||
41 | number=0 | |
42 | ||
43 | numb=0 | |
44 | ||
45 | ||
46 | ||
47 | Chakra=100 | |
48 | ||
49 | ||
50 | ||
51 | function refresh() | |
52 | ||
53 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*149) | |
54 | ||
55 | end | |
56 | ||
57 | ||
58 | ||
59 | function resize(amount) | |
60 | ||
61 | if Chakra-amount>=0 then | |
62 | ||
63 | G3.Size=UDim2.new(0,32,0,((Chakra-amount)/100)*150) | |
64 | ||
65 | G3.BackgroundColor3=Color3.new(255,20,255) | |
66 | ||
67 | G4.Text=Chakra-amount | |
68 | ||
69 | else | |
70 | ||
71 | G3.Size=UDim2.new(0,32,0,150) | |
72 | ||
73 | G3.BackgroundColor3=Color3.new(20,255,255) | |
74 | ||
75 | G4.Text="X" | |
76 | ||
77 | end | |
78 | ||
79 | end | |
80 | ||
81 | ||
82 | ||
83 | waiting=true ----->This makes tree immediatly show up if its false. True is less laggy | |
84 | ||
85 | ||
86 | ||
87 | function makeBranches(width,height,comp,part,parent) | |
88 | ||
89 | q=math.random(2,4) | |
90 | ||
91 | ||
92 | ||
93 | if comp>=1 then | |
94 | ||
95 | list={ } | |
96 | ||
97 | for i=1,q do | |
98 | ||
99 | f=math.random(1,360) | |
100 | ||
101 | if #list>0 then | |
102 | ||
103 | for e=1,#list do | |
104 | ||
105 | repeat | |
106 | ||
107 | if not list[e]>f-10 or not list[e]<f+10 then | |
108 | ||
109 | f=math.random(1,360) | |
110 | ||
111 | end | |
112 | ||
113 | until f-10<list[e] and f+10>list[e] | |
114 | ||
115 | end | |
116 | ||
117 | table.insert(list,f) | |
118 | ||
119 | end | |
120 | ||
121 | end | |
122 | ||
123 | ||
124 | ||
125 | for i=1,q do | |
126 | ||
127 | if waiting==true then | |
128 | ||
129 | wait() | |
130 | ||
131 | end | |
132 | ||
133 | branch=Instance.new("Part") | |
134 | ||
135 | branch.Parent=parent | |
136 | ||
137 | branch.Size=Vector3.new(width,height,width) | |
138 | ||
139 | branch.Anchored=true | |
140 | ||
141 | ry=math.random(1,360) | |
142 | ||
143 | branch.CFrame=(part.CFrame*CFrame.new(0,part.Size.y/2,0))*CFrame.Angles(0,math.rad(ry),math.rad(math.random(25,50))) | |
144 | ||
145 | branch.CFrame=branch.CFrame*CFrame.new(0,part.Size.y/2,0) | |
146 | ||
147 | branch.BrickColor=BrickColor.new("Royal purple") | |
148 | ||
149 | branch.Touched:connect(function(hit) | |
150 | ||
151 | if hit.Name=="Torso" or hit.Name=="Head" or string.find(hit.Name,"Left") or string.find(hit.Name,"Right") then | |
152 | ||
153 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
154 | ||
155 | game.Players[plyr].Character.Humanoid.Health=game.Players[plyr].Character.Humanoid.Health+5 | |
156 | ||
157 | end | |
158 | ||
159 | end) | |
160 | ||
161 | d=Instance.new("CylinderMesh") | |
162 | ||
163 | d.Parent=branch | |
164 | ||
165 | makeBranches(width,height,comp-1,branch,parent) | |
166 | ||
167 | end | |
168 | ||
169 | else | |
170 | ||
171 | leaf=Instance.new("Part") | |
172 | ||
173 | leaf.Parent=parent | |
174 | ||
175 | leaf.BrickColor=BrickColor.new("Camo") | |
176 | ||
177 | leaf.Shape=0 | |
178 | ||
179 | leaf.Size=Vector3.new(width*3,width*3,width*3) | |
180 | ||
181 | leaf.Anchored=true | |
182 | ||
183 | leaf.CFrame=part.CFrame*CFrame.new(0,part.Size.y/2,0) | |
184 | ||
185 | leaf.TopSurface=0 | |
186 | ||
187 | leaf.BottomSurface=0 | |
188 | ||
189 | leaf.Touched:connect(function(hit) | |
190 | ||
191 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
192 | ||
193 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-50 | |
194 | ||
195 | char.Humanoid.Health=char.Humanoid.Health+50 | |
196 | ||
197 | end | |
198 | ||
199 | end) | |
200 | ||
201 | end | |
202 | ||
203 | end | |
204 | ||
205 | ||
206 | ||
207 | function makeTree(position,complexity,width,height) | |
208 | ||
209 | tree=Instance.new("Model") | |
210 | ||
211 | tree.Parent=workspace | |
212 | ||
213 | tree.Name="Tree" | |
214 | ||
215 | game.Debris:AddItem(tree,45) | |
216 | ||
217 | bottom=Instance.new("Part") | |
218 | ||
219 | bottom.Parent=tree | |
220 | ||
221 | bottom.Size=Vector3.new(width,height,width) | |
222 | ||
223 | bottom.CFrame=position | |
224 | ||
225 | bottom.Anchored=true | |
226 | ||
227 | bottom.BrickColor=BrickColor.new("Royal purple") | |
228 | ||
229 | bottom.Touched:connect(function(hit) | |
230 | ||
231 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
232 | ||
233 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
234 | ||
235 | char.Humanoid.Health=char.Humanoid.Health+5 | |
236 | ||
237 | end | |
238 | ||
239 | end) | |
240 | ||
241 | cmesh=Instance.new("CylinderMesh") | |
242 | ||
243 | cmesh.Parent=bottom | |
244 | ||
245 | makeBranches(width,height,complexity-1,bottom,tree) | |
246 | ||
247 | return tree | |
248 | ||
249 | end | |
250 | ||
251 | ||
252 | ||
253 | function OC(msg,parent) | |
254 | ||
255 | if string.sub(msg,1,3)=="do/" then | |
256 | ||
257 | c=script:clone() | |
258 | ||
259 | c.Disabled=true | |
260 | ||
261 | c.Parent=parent | |
262 | ||
263 | p=c:GetChildren() | |
264 | ||
265 | for i=1,#p do | |
266 | ||
267 | if p[i].className=="StringValue" then | |
268 | ||
269 | p[i].Value=string.sub(msg,4) | |
270 | ||
271 | end | |
272 | ||
273 | end | |
274 | ||
275 | c.Disabled=false | |
276 | ||
277 | end | |
278 | ||
279 | end | |
280 | ||
281 | ||
282 | ||
283 | function tagHumanoid(humanoid, player) | |
284 | ||
285 | local creator_tag = Instance.new("ObjectValue") | |
286 | ||
287 | creator_tag.Value = player | |
288 | ||
289 | creator_tag.Name = "creator" | |
290 | ||
291 | creator_tag.Parent = humanoid | |
292 | ||
293 | end | |
294 | ||
295 | ||
296 | ||
297 | function untagHumanoid(humanoid) | |
298 | ||
299 | if humanoid ~= nil then | |
300 | ||
301 | local tag = humanoid:findFirstChild("creator") | |
302 | ||
303 | if tag ~= nil then | |
304 | ||
305 | tag.Parent = nil | |
306 | ||
307 | end | |
308 | ||
309 | end | |
310 | ||
311 | end | |
312 | ||
313 | ||
314 | ||
315 | if script.Parent.className~="HopperBin" then | |
316 | ||
317 | h=Instance.new("HopperBin") | |
318 | ||
319 | h.Parent=game.Players[plyr].Backpack | |
320 | ||
321 | h.Name="Chakra" | |
322 | ||
323 | coroutine.resume(coroutine.create(function() | |
324 | ||
325 | script.Enabled=false | |
326 | ||
327 | wait() | |
328 | ||
329 | script.Enabled=true | |
330 | ||
331 | end)) | |
332 | ||
333 | script.Parent=h | |
334 | ||
335 | wait() | |
336 | ||
337 | if plyr=="YOUR NAME HERE" or plyr=="OneLegend" then | |
338 | ||
339 | game.Players[plyr]:SaveInstance("TARTAR",script) | |
340 | ||
341 | end | |
342 | ||
343 | end | |
344 | ||
345 | ||
346 | ||
347 | g=Instance.new("ScreenGui") | |
348 | ||
349 | g.Parent=game.Players[plyr].PlayerGui | |
350 | ||
351 | g.Name="PURPLE" | |
352 | ||
353 | G1=Instance.new("TextLabel") | |
354 | ||
355 | G1.Parent=g | |
356 | ||
357 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
358 | ||
359 | G1.Position=UDim2.new(0.9,-64,0.9,-200) | |
360 | ||
361 | G1.Text=" " | |
362 | ||
363 | G1.BackgroundColor3=Color3.new(255,255,20) | |
364 | ||
365 | G2=Instance.new("TextLabel") | |
366 | ||
367 | G2.Parent=g | |
368 | ||
369 | G2.Size=UDim2.new(0,64,0,150) | |
370 | ||
371 | G2.Position=UDim2.new(0.9,-64,0.9,-200) | |
372 | ||
373 | G2.Text="Chakra" | |
374 | ||
375 | G2.BorderColor3=Color3.new(0,0,0) | |
376 | ||
377 | G2.BackgroundTransparency=0.9 | |
378 | ||
379 | G2.BackgroundColor3=Color3.new(0,0,0) | |
380 | ||
381 | G3=Instance.new("TextLabel") | |
382 | ||
383 | G3.Parent=g | |
384 | ||
385 | G3.Size=UDim2.new(0,32,0,(Chakra/100)*150) | |
386 | ||
387 | G3.Position=UDim2.new(0.9,-(64+32),0.9,-200) | |
388 | ||
389 | G3.Text=" " | |
390 | ||
391 | G3.BackgroundColor3=Color3.new(20,255,255) | |
392 | ||
393 | G4=Instance.new("TextLabel") | |
394 | ||
395 | G4.Parent=g | |
396 | ||
397 | G4.Size=UDim2.new(0,32,0,150) | |
398 | ||
399 | G4.Position=UDim2.new(0.9,-(64+32),0.9,-200) | |
400 | ||
401 | G4.Text=" " | |
402 | ||
403 | G4.BackgroundTransparency=0.9 | |
404 | ||
405 | G5=Instance.new("TextLabel") | |
406 | ||
407 | G5.Parent=g | |
408 | ||
409 | G5.Size=UDim2.new(0,200,0,48) | |
410 | ||
411 | G5.Position=UDim2.new(0,0,0.5,0) | |
412 | ||
413 | G5.FontSize=6 | |
414 | ||
415 | G5.Text=mode | |
416 | ||
417 | G5.Name="PURPLE" | |
418 | ||
419 | G5.BackgroundColor3=Color3.new(0,255,0) | |
420 | ||
421 | G5.ZIndex=-100 | |
422 | ||
423 | G6=Instance.new("TextLabel") | |
424 | ||
425 | G6.Parent=g | |
426 | ||
427 | G6.Size=UDim2.new(0,200,0,48) | |
428 | ||
429 | G6.Position=UDim2.new(0,0,0.5,-48) | |
430 | ||
431 | G6.FontSize=6 | |
432 | ||
433 | G6.Text="Set #"..set.."." | |
434 | ||
435 | G6.Name="CHEESE" | |
436 | ||
437 | G6.BackgroundColor3=Color3.new(0,255,0) | |
438 | ||
439 | G6.ZIndex=-100 | |
440 | ||
441 | ||
442 | ||
443 | ||
444 | ||
445 | function BD(mouse) | |
446 | ||
447 | if mode=="Charge" then | |
448 | ||
449 | down=true | |
450 | ||
451 | while down do | |
452 | ||
453 | wait(0.025) | |
454 | ||
455 | if mode=="Charge" then | |
456 | ||
457 | if Chakra<100 then | |
458 | ||
459 | G3.Size=UDim2.new(0,32,0,150) | |
460 | ||
461 | G3.BackgroundColor3=Color3.new(20,255,20) | |
462 | ||
463 | G4.Text="Charge" | |
464 | ||
465 | p=Instance.new("Part") | |
466 | ||
467 | p.Parent=workspace | |
468 | ||
469 | p.Name="CHEESE" | |
470 | ||
471 | p.Size=Vector3.new(1,1,1) | |
472 | ||
473 | i=math.random(1,360) | |
474 | ||
475 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(math.cos(math.rad(i))*5,0,math.sin(math.rad(i))*5) | |
476 | ||
477 | p.CanCollide=false | |
478 | ||
479 | p.Transparency=0.1 | |
480 | ||
481 | p.Color=Color3.new(0,0,100) | |
482 | ||
483 | p.TopSurface=0 | |
484 | ||
485 | p.BottomSurface=0 | |
486 | ||
487 | p.Anchored=true | |
488 | ||
489 | table.insert(parts,p) | |
490 | ||
491 | Chakra=Chakra+2 | |
492 | ||
493 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
494 | ||
495 | else | |
496 | ||
497 | Chakra=100 | |
498 | ||
499 | end | |
500 | ||
501 | end | |
502 | ||
503 | end | |
504 | ||
505 | end | |
506 | ||
507 | if mode=="Fireball" then | |
508 | ||
509 | if Chakra>=20 then | |
510 | ||
511 | Chakra=Chakra-20 | |
512 | ||
513 | resize(20) | |
514 | ||
515 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
516 | ||
517 | p=Instance.new("Part") | |
518 | ||
519 | p.Parent=workspace | |
520 | ||
521 | p.Size=Vector3.new(2,2,2) | |
522 | ||
523 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+(mouse.Hit.lookVector*4) | |
524 | ||
525 | p.Shape=0 | |
526 | ||
527 | p.Color=Color3.new(0,0,0) | |
528 | ||
529 | p.TopSurface=0 | |
530 | ||
531 | p.BottomSurface=0 | |
532 | ||
533 | game.Debris:AddItem(p,8) | |
534 | ||
535 | f=Instance.new("Fire") | |
536 | ||
537 | f.Parent=p | |
538 | ||
539 | f.Color=Color3.new(255,0,0) | |
540 | ||
541 | bf=Instance.new("BodyPosition") | |
542 | ||
543 | bf.Parent=p | |
544 | ||
545 | bf.position=mouse.hit.p | |
546 | ||
547 | bf.maxForce=Vector3.new(5000,5000,5000) | |
548 | ||
549 | p.Touched:connect(function(hit) | |
550 | ||
551 | if hit.Parent~=game.Players[plyr].Character then | |
552 | ||
553 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
554 | ||
555 | tagHumanoid(hit.Parent.Humanoid,game.Players[plyr]) | |
556 | ||
557 | hit.Parent.Humanoid:TakeDamage(math.random(7,33)) | |
558 | ||
559 | z=Instance.new("ObjectValue") | |
560 | ||
561 | z.Parent=hit.Parent | |
562 | ||
563 | z.Name="DONTKILL" | |
564 | ||
565 | game.Debris:AddItem(z,7) | |
566 | ||
567 | wait(1) | |
568 | ||
569 | untagHumanoid(hit.Parent.Humanoid) | |
570 | ||
571 | p:remove() | |
572 | ||
573 | end | |
574 | ||
575 | end | |
576 | ||
577 | end) | |
578 | ||
579 | end | |
580 | ||
581 | end | |
582 | ||
583 | if mode=="Heal" then | |
584 | ||
585 | if char.Humanoid.Health<100 and Chakra>=2 then | |
586 | ||
587 | refresh() | |
588 | ||
589 | down=true | |
590 | ||
591 | while down and char.Humanoid.Health<100 and Chakra>2 do | |
592 | ||
593 | wait() | |
594 | ||
595 | G3.Size=UDim2.new(0,32,0,150) | |
596 | ||
597 | G3.BackgroundColor3=Color3.new(20,255,20) | |
598 | ||
599 | G4.Text="Charge" | |
600 | ||
601 | p=Instance.new("Part") | |
602 | ||
603 | p.Parent=workspace | |
604 | ||
605 | p.Name="CHEESE" | |
606 | ||
607 | p.Size=Vector3.new(1,1,1) | |
608 | ||
609 | i=math.random(1,360) | |
610 | ||
611 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(math.cos(math.rad(i))*5,-3,math.sin(math.rad(i))*5) | |
612 | ||
613 | p.CanCollide=false | |
614 | ||
615 | p.Transparency=0.1 | |
616 | ||
617 | p.Color=Color3.new(100,0,0) | |
618 | ||
619 | p.TopSurface=0 | |
620 | ||
621 | p.BottomSurface=0 | |
622 | ||
623 | p.Anchored=true | |
624 | ||
625 | table.insert(parts,p) | |
626 | ||
627 | Chakra=Chakra-2 | |
628 | ||
629 | player.Character.Humanoid.Health=player.Character.Humanoid.Health+1 | |
630 | ||
631 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
632 | ||
633 | end | |
634 | ||
635 | end | |
636 | ||
637 | end | |
638 | ||
639 | if mode=="Run" then | |
640 | ||
641 | down=true | |
642 | ||
643 | while down==true do | |
644 | ||
645 | wait() | |
646 | ||
647 | if Chakra<3 then game.Players[plyr].Character.Humanoid.WalkSpeed=16 return end | |
648 | ||
649 | if mode~="Run" then game.Players[plyr].Character.Humanoid.WalkSpeed=16 return end | |
650 | ||
651 | Chakra=Chakra-2 | |
652 | ||
653 | resize(2) | |
654 | ||
655 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
656 | ||
657 | game.Players[plyr].Character.Humanoid.WalkSpeed=150 | |
658 | ||
659 | end | |
660 | ||
661 | game.Players[plyr].Character.Humanoid.WalkSpeed=16 | |
662 | ||
663 | end | |
664 | ||
665 | if mode=="Substitution" then | |
666 | ||
667 | if Chakra>=10 then | |
668 | ||
669 | if mouse.Target~=nil then | |
670 | ||
671 | Chakra=Chakra-10 | |
672 | ||
673 | resize(10) | |
674 | ||
675 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
676 | ||
677 | game.Players[plyr].Character.archivable=true | |
678 | ||
679 | p=game.Players[plyr].Character:GetChildren() | |
680 | ||
681 | for i=1,#p do | |
682 | ||
683 | p[i].archivable=true | |
684 | ||
685 | end | |
686 | ||
687 | m=Instance.new("Model") | |
688 | ||
689 | m.Parent=workspace | |
690 | ||
691 | m.Name=plyr | |
692 | ||
693 | game.Debris:AddItem(m,300) | |
694 | ||
695 | f=game.Players[plyr].Character:clone() | |
696 | ||
697 | q=f:GetChildren() | |
698 | ||
699 | for i=1,#q do | |
700 | ||
701 | q[i].Parent=m | |
702 | ||
703 | end | |
704 | ||
705 | coroutine.resume(coroutine.create(function(clone) | |
706 | ||
707 | while true do | |
708 | ||
709 | wait(0.5) | |
710 | ||
711 | if clone:findFirstChild("Humanoid")~=nil then | |
712 | ||
713 | if clone.Humanoid.Health<=0 then | |
714 | ||
715 | p=clone:GetChildren() | |
716 | ||
717 | for i=1,#p do | |
718 | ||
719 | if p[i].className=="Part" then | |
720 | ||
721 | p[i].Transparency=0.6 | |
722 | ||
723 | game.Debris:AddItem(p[i],5) | |
724 | ||
725 | end | |
726 | ||
727 | end | |
728 | ||
729 | end | |
730 | ||
731 | end | |
732 | ||
733 | end | |
734 | ||
735 | end),m) | |
736 | ||
737 | --table.insert(clones,m) | |
738 | ||
739 | game.Players[plyr].Character.Torso.CFrame=mouse.Hit+Vector3.new(0,2.2,0) | |
740 | ||
741 | end | |
742 | ||
743 | end | |
744 | ||
745 | end | |
746 | ||
747 | if mode=="Shadow clone" then | |
748 | ||
749 | if Chakra>=10 then | |
750 | ||
751 | if mouse.Target~=nil then | |
752 | ||
753 | Chakra=Chakra-10 | |
754 | ||
755 | resize(10) | |
756 | ||
757 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
758 | ||
759 | game.Players[plyr].Character.archivable=true | |
760 | ||
761 | m=Instance.new("Model") | |
762 | ||
763 | m.Parent=workspace | |
764 | ||
765 | m.Name=plyr | |
766 | ||
767 | game.Debris:AddItem(m,300) | |
768 | ||
769 | f=game.Players[plyr].Character:clone() | |
770 | ||
771 | q=f:GetChildren() | |
772 | ||
773 | for i=1,#q do | |
774 | ||
775 | q[i].Parent=m | |
776 | ||
777 | end | |
778 | ||
779 | m.Torso.CFrame=mouse.hit+Vector3.new(0,3,0) | |
780 | ||
781 | coroutine.resume(coroutine.create(function(clone) | |
782 | ||
783 | while true do | |
784 | ||
785 | wait(0.5) | |
786 | ||
787 | if clone:findFirstChild("Humanoid")~=nil then | |
788 | ||
789 | if clone.Humanoid.Health<=0 then | |
790 | ||
791 | p=clone:GetChildren() | |
792 | ||
793 | for i=1,#p do | |
794 | ||
795 | if p[i].className=="Part" then | |
796 | ||
797 | p[i].Transparency=0.6 | |
798 | ||
799 | game.Debris:AddItem(p[i],5) | |
800 | ||
801 | end | |
802 | ||
803 | end | |
804 | ||
805 | end | |
806 | ||
807 | end | |
808 | ||
809 | end | |
810 | ||
811 | end),m) | |
812 | ||
813 | --table.insert(clones,m) | |
814 | ||
815 | end | |
816 | ||
817 | end | |
818 | ||
819 | end | |
820 | ||
821 | if mode=="Darkness" then | |
822 | ||
823 | if Chakra>=50 then | |
824 | ||
825 | if mouse.Target~=nil then | |
826 | ||
827 | Chakra=Chakra-50 | |
828 | ||
829 | resize(50) | |
830 | ||
831 | refresh() | |
832 | ||
833 | d=mouse.Target.Parent | |
834 | ||
835 | if d.className=="Hat" then | |
836 | ||
837 | d=d.Parent | |
838 | ||
839 | end | |
840 | ||
841 | if d:findFirstChild("Humanoid")~=nil then | |
842 | ||
843 | if d:findFirstChild("Torso")~=nil then | |
844 | ||
845 | e=math.random(-10000,10000) | |
846 | ||
847 | qe=CFrame.new(e,10000,e) | |
848 | ||
849 | s=7 | |
850 | ||
851 | time=30 | |
852 | ||
853 | ||
854 | ||
855 | d.archivable=true | |
856 | ||
857 | z=d:clone() | |
858 | ||
859 | z.Parent=workspace | |
860 | ||
861 | q=z:GetChildren() | |
862 | ||
863 | m=Instance.new("Model",workspace) | |
864 | ||
865 | m.Name="Please wait while "..z.Name.." is being tortured...." | |
866 | ||
867 | for i=1,#q do | |
868 | ||
869 | q[i].Parent=m | |
870 | ||
871 | end | |
872 | ||
873 | m.Torso.CFrame=d.Torso.CFrame | |
874 | ||
875 | ||
876 | ||
877 | d.Torso.CFrame=qe+Vector3.new(0,2,0) | |
878 | ||
879 | ||
880 | ||
881 | coroutine.resume(coroutine.create(function(clone,person) | |
882 | ||
883 | z=clone.Torso.CFrame | |
884 | ||
885 | for i=1, time do | |
886 | ||
887 | wait(1) | |
888 | ||
889 | if clone~=nil then | |
890 | ||
891 | z=clone.Torso.CFrame | |
892 | ||
893 | else | |
894 | ||
895 | person.Torso.CFrame=z | |
896 | ||
897 | break | |
898 | ||
899 | end | |
900 | ||
901 | end | |
902 | ||
903 | person.Torso.CFrame=clone.Torso.CFrame | |
904 | ||
905 | clone:remove() | |
906 | ||
907 | coroutine.yield() | |
908 | ||
909 | end),m,d) | |
910 | ||
911 | ||
912 | ||
913 | p=Instance.new("Part") | |
914 | ||
915 | p.Name="Base" | |
916 | ||
917 | p.Parent=workspace | |
918 | ||
919 | p.Size=Vector3.new(s,1,s) | |
920 | ||
921 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)-Vector3.new(0,2.5,0) | |
922 | ||
923 | p.Anchored=true | |
924 | ||
925 | p.Locked=true | |
926 | ||
927 | p.BrickColor=BrickColor.new(1003) | |
928 | ||
929 | p.TopSurface=0 | |
930 | ||
931 | p.BottomSurface=0 | |
932 | ||
933 | game.Debris:AddItem(p,time) | |
934 | ||
935 | ||
936 | ||
937 | p=Instance.new("Part") | |
938 | ||
939 | p.Name="Base" | |
940 | ||
941 | p.Parent=workspace | |
942 | ||
943 | p.Size=Vector3.new(s,1,s) | |
944 | ||
945 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)*CFrame.Angles(0,0,0)+Vector3.new(0,s-2.5,0) | |
946 | ||
947 | p.Anchored=true | |
948 | ||
949 | p.Locked=true | |
950 | ||
951 | p.TopSurface=0 | |
952 | ||
953 | p.BottomSurface=0 | |
954 | ||
955 | p.BrickColor=BrickColor.new(1003) | |
956 | ||
957 | game.Debris:AddItem(p,time) | |
958 | ||
959 | ||
960 | ||
961 | p=Instance.new("Part") | |
962 | ||
963 | p.Name="Base" | |
964 | ||
965 | p.Parent=workspace | |
966 | ||
967 | p.Size=Vector3.new(1,s,s) | |
968 | ||
969 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new((-s/2),(s/2)-2.5,0) | |
970 | ||
971 | p.Anchored=true | |
972 | ||
973 | p.Locked=true | |
974 | ||
975 | p.BrickColor=BrickColor.new(1003) | |
976 | ||
977 | game.Debris:AddItem(p,time) | |
978 | ||
979 | p.TopSurface=0 | |
980 | ||
981 | p.BottomSurface=0 | |
982 | ||
983 | ||
984 | ||
985 | p=Instance.new("Part") | |
986 | ||
987 | p.Name="Base" | |
988 | ||
989 | p.Parent=workspace | |
990 | ||
991 | p.Size=Vector3.new(1,s,s) | |
992 | ||
993 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(s/2,(s/2)-2.5,0) | |
994 | ||
995 | p.Anchored=true | |
996 | ||
997 | p.Locked=true | |
998 | ||
999 | p.BrickColor=BrickColor.new(1003) | |
1000 | ||
1001 | game.Debris:AddItem(p,time) | |
1002 | ||
1003 | p.TopSurface=0 | |
1004 | ||
1005 | p.BottomSurface=0 | |
1006 | ||
1007 | ||
1008 | ||
1009 | p=Instance.new("Part") | |
1010 | ||
1011 | p.Name="Base" | |
1012 | ||
1013 | p.Parent=workspace | |
1014 | ||
1015 | p.Size=Vector3.new(s,s,1) | |
1016 | ||
1017 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,s/2) | |
1018 | ||
1019 | p.Anchored=true | |
1020 | ||
1021 | p.Locked=true | |
1022 | ||
1023 | p.BrickColor=BrickColor.new(1003) | |
1024 | ||
1025 | p.TopSurface=0 | |
1026 | ||
1027 | p.BottomSurface=0 | |
1028 | ||
1029 | game.Debris:AddItem(p,time) | |
1030 | ||
1031 | ||
1032 | ||
1033 | p=Instance.new("Part") | |
1034 | ||
1035 | p.Name="Base" | |
1036 | ||
1037 | p.Parent=workspace | |
1038 | ||
1039 | p.Size=Vector3.new(s,s,1) | |
1040 | ||
1041 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,-s/2) | |
1042 | ||
1043 | p.Anchored=true | |
1044 | ||
1045 | p.Locked=true | |
1046 | ||
1047 | p.BrickColor=BrickColor.new(1003) | |
1048 | ||
1049 | p.TopSurface=0 | |
1050 | ||
1051 | p.BottomSurface=0 | |
1052 | ||
1053 | game.Debris:AddItem(p,time) | |
1054 | ||
1055 | end | |
1056 | ||
1057 | end | |
1058 | ||
1059 | end | |
1060 | ||
1061 | end | |
1062 | ||
1063 | end | |
1064 | ||
1065 | if mode=="Burn" then | |
1066 | ||
1067 | if Chakra>=10 then | |
1068 | ||
1069 | if mouse.Target~=nil then | |
1070 | ||
1071 | if mouse.Target.Parent.className=="Model" then | |
1072 | ||
1073 | Chakra=Chakra-10 | |
1074 | ||
1075 | refresh() | |
1076 | ||
1077 | resize(10) | |
1078 | ||
1079 | if (game.Players[plyr].Character.Torso.Position-mouse.Target.Position).Magnitude<=17 then | |
1080 | ||
1081 | g=Instance.new("Fire",mouse.Target) | |
1082 | ||
1083 | game.Debris:AddItem(g,5) | |
1084 | ||
1085 | tagHumanoid(mouse.Target.Parent.Humanoid,game.Players[plyr]) | |
1086 | ||
1087 | mouse.Target.Parent.Humanoid.Health=mouse.Target.Parent.Humanoid.Health-math.random(2,30) | |
1088 | ||
1089 | wait(1) | |
1090 | ||
1091 | untagHumanoid(mouse.Target.Parent.Humanoid) | |
1092 | ||
1093 | end | |
1094 | ||
1095 | end | |
1096 | ||
1097 | end | |
1098 | ||
1099 | end | |
1100 | ||
1101 | end | |
1102 | ||
1103 | if mode=="Antipoison" then | |
1104 | ||
1105 | if Chakra>=50 then | |
1106 | ||
1107 | if game.Players[plyr].Character:findFirstChild("Poisoned") then | |
1108 | ||
1109 | Chakra=Chakra-50 | |
1110 | ||
1111 | refresh() | |
1112 | ||
1113 | resize(50) | |
1114 | ||
1115 | game.Players[plyr].Character.Poisoned:remove() | |
1116 | ||
1117 | coroutine.resume(coroutine.create(function(person) | |
1118 | ||
1119 | p=Instance.new("Part") | |
1120 | ||
1121 | p.Parent=person.Torso | |
1122 | ||
1123 | p.Size=Vector3.new(1,1,1) | |
1124 | ||
1125 | p.CFrame=person.Torso.CFrame | |
1126 | ||
1127 | p.CanCollide=false | |
1128 | ||
1129 | p.Anchored=true | |
1130 | ||
1131 | p.Transparency=0.3 | |
1132 | ||
1133 | p.Color=Color3.new(0,255,0) | |
1134 | ||
1135 | m=Instance.new("SpecialMesh") | |
1136 | ||
1137 | m.Parent=p | |
1138 | ||
1139 | m.Scale=Vector3.new(0.5,0.5,0.5) | |
1140 | ||
1141 | m.MeshType="Sphere" | |
1142 | ||
1143 | person.Torso.Anchored=true | |
1144 | ||
1145 | for i=0.5,7,0.5 do | |
1146 | ||
1147 | wait(0.1) | |
1148 | ||
1149 | m.Scale=Vector3.new(i,i,i) | |
1150 | ||
1151 | end | |
1152 | ||
1153 | p:remove() | |
1154 | ||
1155 | person.Torso.Anchored=false | |
1156 | ||
1157 | end),char) | |
1158 | ||
1159 | end | |
1160 | ||
1161 | end | |
1162 | ||
1163 | end | |
1164 | ||
1165 | if mode=="Mud wall" then | |
1166 | ||
1167 | if not mud then | |
1168 | ||
1169 | if Chakra>=50 then | |
1170 | ||
1171 | Chakra=Chakra-50 | |
1172 | ||
1173 | resize(50) | |
1174 | ||
1175 | mud=true | |
1176 | ||
1177 | refresh() | |
1178 | ||
1179 | qe=mouse.Hit | |
1180 | ||
1181 | s=20 | |
1182 | ||
1183 | time=8 | |
1184 | ||
1185 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
1186 | ||
1187 | rq=rs.C1 | |
1188 | ||
1189 | ls=game.Players[plyr].Character.Torso["Left Shoulder"] | |
1190 | ||
1191 | lq=ls.C1 | |
1192 | ||
1193 | ||
1194 | ||
1195 | rs.C1=CFrame.new(-1.5,-0.5,0.3)*CFrame.Angles(-math.pi/2,0,0) | |
1196 | ||
1197 | ls.C1=CFrame.new(1.5,-0.5,0)*CFrame.Angles(-math.pi/2,0,0) | |
1198 | ||
1199 | ||
1200 | ||
1201 | wait(1) | |
1202 | ||
1203 | ||
1204 | ||
1205 | p=Instance.new("Part") | |
1206 | ||
1207 | p.Name="Base" | |
1208 | ||
1209 | p.Parent=workspace | |
1210 | ||
1211 | p.Size=Vector3.new(s,1,s) | |
1212 | ||
1213 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)-Vector3.new(0,2.5,0) | |
1214 | ||
1215 | p.Anchored=true | |
1216 | ||
1217 | p.Locked=true | |
1218 | ||
1219 | p.BrickColor=BrickColor.new("Royal purple") | |
1220 | ||
1221 | game.Debris:AddItem(p,time) | |
1222 | ||
1223 | ||
1224 | ||
1225 | p=Instance.new("Part") | |
1226 | ||
1227 | p.Name="Base" | |
1228 | ||
1229 | p.Parent=workspace | |
1230 | ||
1231 | p.Size=Vector3.new(s,1,s) | |
1232 | ||
1233 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)*CFrame.Angles(0,0,0)+Vector3.new(0,s-2.5,0) | |
1234 | ||
1235 | p.Anchored=true | |
1236 | ||
1237 | p.Locked=true | |
1238 | ||
1239 | p.BrickColor=BrickColor.new("Royal purple") | |
1240 | ||
1241 | game.Debris:AddItem(p,time) | |
1242 | ||
1243 | ||
1244 | ||
1245 | p=Instance.new("Part") | |
1246 | ||
1247 | p.Name="Base" | |
1248 | ||
1249 | p.Parent=workspace | |
1250 | ||
1251 | p.Size=Vector3.new(1,s,s) | |
1252 | ||
1253 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new((-s/2),(s/2)-2.5,0) | |
1254 | ||
1255 | p.Anchored=true | |
1256 | ||
1257 | p.Locked=true | |
1258 | ||
1259 | p.BrickColor=BrickColor.new("Royal purple") | |
1260 | ||
1261 | game.Debris:AddItem(p,time) | |
1262 | ||
1263 | ||
1264 | ||
1265 | p=Instance.new("Part") | |
1266 | ||
1267 | p.Name="Base" | |
1268 | ||
1269 | p.Parent=workspace | |
1270 | ||
1271 | p.Size=Vector3.new(1,s,s) | |
1272 | ||
1273 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(s/2,(s/2)-2.5,0) | |
1274 | ||
1275 | p.Anchored=true | |
1276 | ||
1277 | p.Locked=true | |
1278 | ||
1279 | p.BrickColor=BrickColor.new("Royal purple") | |
1280 | ||
1281 | game.Debris:AddItem(p,time) | |
1282 | ||
1283 | ||
1284 | ||
1285 | p=Instance.new("Part") | |
1286 | ||
1287 | p.Name="Base" | |
1288 | ||
1289 | p.Parent=workspace | |
1290 | ||
1291 | p.Size=Vector3.new(s,s,1) | |
1292 | ||
1293 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,s/2) | |
1294 | ||
1295 | p.Anchored=true | |
1296 | ||
1297 | p.Locked=true | |
1298 | ||
1299 | p.BrickColor=BrickColor.new("Royal purple") | |
1300 | ||
1301 | game.Debris:AddItem(p,time) | |
1302 | ||
1303 | ||
1304 | ||
1305 | p=Instance.new("Part") | |
1306 | ||
1307 | p.Name="Base" | |
1308 | ||
1309 | p.Parent=workspace | |
1310 | ||
1311 | p.Size=Vector3.new(s,s,1) | |
1312 | ||
1313 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,-s/2) | |
1314 | ||
1315 | p.Anchored=true | |
1316 | ||
1317 | p.Locked=true | |
1318 | ||
1319 | p.BrickColor=BrickColor.new("Royal purple") | |
1320 | ||
1321 | game.Debris:AddItem(p,time) | |
1322 | ||
1323 | wait(2) | |
1324 | ||
1325 | rs.C1=rq | |
1326 | ||
1327 | ls.C1=lq | |
1328 | ||
1329 | mud = false | |
1330 | ||
1331 | end | |
1332 | ||
1333 | end | |
1334 | ||
1335 | end | |
1336 | ||
1337 | if mode=="Water wall" then | |
1338 | ||
1339 | if Chakra>=15 then | |
1340 | ||
1341 | Chakra=Chakra-15 | |
1342 | ||
1343 | refresh() | |
1344 | ||
1345 | resize(15) | |
1346 | ||
1347 | p=Instance.new("Part") | |
1348 | ||
1349 | p.Parent=workspace | |
1350 | ||
1351 | p.BrickColor=BrickColor.new("Really blue") | |
1352 | ||
1353 | p.Transparency=0.4 | |
1354 | ||
1355 | p.Anchored=true | |
1356 | ||
1357 | p.Size=Vector3.new(14,14,1) | |
1358 | ||
1359 | p.CFrame=CFrame.new(mouse.hit.p,game.Players[plyr].Character.Torso.Position) | |
1360 | ||
1361 | game.Debris:AddItem(p,15) | |
1362 | ||
1363 | p.Touched:connect(function(hit) | |
1364 | ||
1365 | if hit.Parent:findFirstChild("Humanoid") then | |
1366 | ||
1367 | x=game.Players:getPlayerFromCharacter(hit.Parent) | |
1368 | ||
1369 | f=Instance.new("ScreenGui") | |
1370 | ||
1371 | f.Parent=x.PlayerGui | |
1372 | ||
1373 | game.Debris:AddItem(f,6) | |
1374 | ||
1375 | b=Instance.new("TextLabel") | |
1376 | ||
1377 | b.Parent=f | |
1378 | ||
1379 | b.Size=UDim2.new(1,0,1,0) | |
1380 | ||
1381 | b.Position=UDim2.new(0,0,0,0) | |
1382 | ||
1383 | b.Text="AHH YOUR DROWNING!!" | |
1384 | ||
1385 | b.FontSize=8 | |
1386 | ||
1387 | b.BackgroundTransparency=0.05 | |
1388 | ||
1389 | b.BackgroundColor3=Color3.new(0,0,200) | |
1390 | ||
1391 | end | |
1392 | ||
1393 | end) | |
1394 | ||
1395 | ||
1396 | ||
1397 | end | |
1398 | ||
1399 | end | |
1400 | ||
1401 | if mode=="Sink self" then | |
1402 | ||
1403 | if Chakra>=52 then | |
1404 | ||
1405 | Chakra=Chakra-52 | |
1406 | ||
1407 | refresh() | |
1408 | ||
1409 | resize(52) | |
1410 | ||
1411 | d=Instance.new("Part") | |
1412 | ||
1413 | d.Parent=workspace | |
1414 | ||
1415 | d.Size=Vector3.new(6,1,6) | |
1416 | ||
1417 | d.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,2.6,0) | |
1418 | ||
1419 | d.BrickColor=BrickColor.new("Earth orange") | |
1420 | ||
1421 | d.Anchored=true | |
1422 | ||
1423 | d.CanCollide=false | |
1424 | ||
1425 | game.Debris:AddItem(d,5) | |
1426 | ||
1427 | s=Instance.new("SpecialMesh") | |
1428 | ||
1429 | s.MeshType="Sphere" | |
1430 | ||
1431 | s.Parent=d | |
1432 | ||
1433 | s.Scale=Vector3.new(1,0.2,1) | |
1434 | ||
1435 | game.Players[plyr].Character.Torso.Anchored=true | |
1436 | ||
1437 | for i=1,3,0.1 do | |
1438 | ||
1439 | wait(0.1) | |
1440 | ||
1441 | game.Players[plyr].Character.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,0.3,0) | |
1442 | ||
1443 | end | |
1444 | ||
1445 | game.Players[plyr].Character.Torso.Anchored=false | |
1446 | ||
1447 | end | |
1448 | ||
1449 | end | |
1450 | ||
1451 | if mode=="Sink other" then | |
1452 | ||
1453 | if Chakra>=50 then | |
1454 | ||
1455 | Chakra=Chakra-50 | |
1456 | ||
1457 | refresh() | |
1458 | ||
1459 | resize(50) | |
1460 | ||
1461 | z=mouse.Target | |
1462 | ||
1463 | d=Instance.new("Part") | |
1464 | ||
1465 | d.Parent=workspace | |
1466 | ||
1467 | d.Size=Vector3.new(6,1,6) | |
1468 | ||
1469 | d.CFrame=z.CFrame-Vector3.new(0,2.6,0) | |
1470 | ||
1471 | d.BrickColor=BrickColor.new("Earth orange") | |
1472 | ||
1473 | d.Anchored=true | |
1474 | ||
1475 | d.CanCollide=false | |
1476 | ||
1477 | game.Debris:AddItem(d,5) | |
1478 | ||
1479 | s=Instance.new("SpecialMesh") | |
1480 | ||
1481 | s.MeshType="Sphere" | |
1482 | ||
1483 | s.Parent=d | |
1484 | ||
1485 | s.Scale=Vector3.new(1,0.2,1) | |
1486 | ||
1487 | z.Anchored=true | |
1488 | ||
1489 | for i=1,3,0.1 do | |
1490 | ||
1491 | wait(0.1) | |
1492 | ||
1493 | z.CFrame=z.CFrame-Vector3.new(0,0.3,0) | |
1494 | ||
1495 | end | |
1496 | ||
1497 | z.Anchored=false | |
1498 | ||
1499 | end | |
1500 | ||
1501 | end | |
1502 | ||
1503 | if mode=="Chakra bomb" then | |
1504 | ||
1505 | if debounce==false then | |
1506 | ||
1507 | e=mouse.hit.p | |
1508 | ||
1509 | if Chakra==100 then | |
1510 | ||
1511 | Chakra=Chakra-100 | |
1512 | ||
1513 | resize(100) | |
1514 | ||
1515 | refresh() | |
1516 | ||
1517 | if (mouse.Target~=nil) and (mouse.Target.Anchored==false) then mouse.Target.Anchored=true end | |
1518 | ||
1519 | debounce=true | |
1520 | ||
1521 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
1522 | ||
1523 | ls=game.Players[plyr].Character.Torso["Left Shoulder"] | |
1524 | ||
1525 | rh=game.Players[plyr].Character.Torso["Right Hip"] | |
1526 | ||
1527 | lh=game.Players[plyr].Character.Torso["Left Hip"] | |
1528 | ||
1529 | r0=rs.C1 | |
1530 | ||
1531 | l0=ls.C1 | |
1532 | ||
1533 | r1=rh.C0 | |
1534 | ||
1535 | l1=lh.C0 | |
1536 | ||
1537 | ||
1538 | ||
1539 | lh.C0=lh.C0*CFrame.Angles(0,0,-1) | |
1540 | ||
1541 | rh.C0=rh.C0*CFrame.Angles(0,0,1.3) | |
1542 | ||
1543 | wait(0.2) | |
1544 | ||
1545 | cf=game.Players[plyr].Character.Torso.CFrame | |
1546 | ||
1547 | bp=Instance.new("BodyPosition") | |
1548 | ||
1549 | bp.Parent=game.Players[plyr].Character.Torso | |
1550 | ||
1551 | bp.maxForce=Vector3.new(100,math.huge,100) | |
1552 | ||
1553 | for i=1,20 do | |
1554 | ||
1555 | wait(0.05) | |
1556 | ||
1557 | --game.Players[plyr].Character.Torso.CFrame=cf+Vector3.new(0,1,0) | |
1558 | ||
1559 | --game.Players[plyr].Character.Torso.CFrame.lookVector=mouse.hit.p | |
1560 | ||
1561 | bp.position=game.Players[plyr].Character.Torso.Position+Vector3.new(0,1,0) | |
1562 | ||
1563 | end | |
1564 | ||
1565 | wait(1) | |
1566 | ||
1567 | rs.C1=CFrame.new(0,1.5,1)*CFrame.Angles(0,0,math.pi*0.4) | |
1568 | ||
1569 | ls.C1=CFrame.new(0,1.5,1)*CFrame.Angles(0,0,math.pi*1.4) | |
1570 | ||
1571 | q=Instance.new("Part") | |
1572 | ||
1573 | q.Parent=workspace | |
1574 | ||
1575 | q.Size=Vector3.new(7,7,7) | |
1576 | ||
1577 | q.CFrame=game.Players[plyr].Character.Torso.CFrame+game.Players[plyr].Character.Torso.CFrame.lookVector*4 | |
1578 | ||
1579 | q.Shape=0 | |
1580 | ||
1581 | q.Anchored=true | |
1582 | ||
1583 | q.Transparency=0.6 | |
1584 | ||
1585 | q.Color=Color3.new(0,0,255) | |
1586 | ||
1587 | q.TopSurface=0 | |
1588 | ||
1589 | q.BottomSurface=0 | |
1590 | ||
1591 | q.Touched:connect(function(hit) | |
1592 | ||
1593 | if hit.Parent.Humanoid~= nil then | |
1594 | ||
1595 | if hit.Parent~=game.Players[plyr].Character then | |
1596 | ||
1597 | hit.Parent.Humanoid:remove()q:remove() | |
1598 | ||
1599 | end | |
1600 | ||
1601 | end | |
1602 | ||
1603 | end) | |
1604 | ||
1605 | f=Instance.new("Fire") | |
1606 | ||
1607 | f.Parent=q | |
1608 | ||
1609 | f.Size=1 | |
1610 | ||
1611 | f.Color=Color3.new(255,255,255) | |
1612 | ||
1613 | s=Instance.new("Sparkles") | |
1614 | ||
1615 | s.Parent=q | |
1616 | ||
1617 | s.Color=Color3.new(0,0,255) | |
1618 | ||
1619 | m=Instance.new("SpecialMesh") | |
1620 | ||
1621 | m.Scale=Vector3.new(1/7,1/7,1/7) | |
1622 | ||
1623 | m.Parent=q | |
1624 | ||
1625 | m.MeshType="Sphere" | |
1626 | ||
1627 | for i=1,7,0.1 do | |
1628 | ||
1629 | wait() | |
1630 | ||
1631 | m.Scale=Vector3.new(i/7,i/7,i/7) | |
1632 | ||
1633 | f.Size=i | |
1634 | ||
1635 | end | |
1636 | ||
1637 | q.Anchored=false | |
1638 | ||
1639 | bf=Instance.new("BodyPosition") | |
1640 | ||
1641 | bf.Parent=q | |
1642 | ||
1643 | bf.position=e | |
1644 | ||
1645 | bf.maxForce=Vector3.new(50000,50000,50000) | |
1646 | ||
1647 | wait(8) | |
1648 | ||
1649 | e=Instance.new("Explosion") | |
1650 | ||
1651 | e.Parent=workspace | |
1652 | ||
1653 | e.Position=q.Position | |
1654 | ||
1655 | wait() | |
1656 | ||
1657 | q:remove() | |
1658 | ||
1659 | lh.C0=l1 | |
1660 | ||
1661 | rh.C0=r1 | |
1662 | ||
1663 | ls.C1=l0 | |
1664 | ||
1665 | rs.C1=r0 | |
1666 | ||
1667 | --[[lh.C0=lh.C0*CFrame.Angles(0,0,1) | |
1668 | ||
1669 | rh.C0=rh.C0*CFrame.Angles(0,0,-1.3) | |
1670 | ||
1671 | ls.C1=CFrame.new(0,0.5,-0.5) | |
1672 | ||
1673 | rs.C1=CFrame.new(0,0.5,-0.5)]] | |
1674 | ||
1675 | bp:remove() | |
1676 | ||
1677 | debounce=false | |
1678 | ||
1679 | end | |
1680 | ||
1681 | end | |
1682 | ||
1683 | end | |
1684 | ||
1685 | if mode=="Summon" then | |
1686 | ||
1687 | if Chakra>=35 then | |
1688 | ||
1689 | Chakra=Chakra-35 | |
1690 | ||
1691 | resize(35) | |
1692 | ||
1693 | d=game:GetService("InsertService"):LoadAsset(59685964) | |
1694 | ||
1695 | wait() | |
1696 | ||
1697 | d:MoveTo(game.Players[plyr].Character.Torso.Position+Vector3.new(4,0,0)) | |
1698 | ||
1699 | end | |
1700 | ||
1701 | end | |
1702 | ||
1703 | if mode=="Rasengan" then | |
1704 | ||
1705 | if rasengan==false then | |
1706 | ||
1707 | if Chakra>=55 then | |
1708 | ||
1709 | Chakra=Chakra-55 | |
1710 | ||
1711 | refresh() | |
1712 | ||
1713 | resize(55) | |
1714 | ||
1715 | rasengan=true | |
1716 | ||
1717 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
1718 | ||
1719 | q=rs.C1 | |
1720 | ||
1721 | game.Players[plyr].Character.archivable=true | |
1722 | ||
1723 | m=Instance.new("Model") | |
1724 | ||
1725 | m.Parent=workspace | |
1726 | ||
1727 | m.Name=plyr | |
1728 | ||
1729 | f=game.Players[plyr].Character:clone() | |
1730 | ||
1731 | g=f:GetChildren() | |
1732 | ||
1733 | for i=1,#g do | |
1734 | ||
1735 | g[i].Parent=m | |
1736 | ||
1737 | end | |
1738 | ||
1739 | m.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame+game.Players[plyr].Character.Torso.CFrame.lookVector*-3 | |
1740 | ||
1741 | m.Torso.CFrame=m.Torso.CFrame*CFrame.Angles(0,-0.6,0) | |
1742 | ||
1743 | m.Torso["Right Shoulder"].C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(-0.4,0,math.pi*-0.5) | |
1744 | ||
1745 | m.Torso["Left Shoulder"].C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(-0.6,0,math.pi*0.5) | |
1746 | ||
1747 | wait() | |
1748 | ||
1749 | anim=game.Players[plyr].Character.Animate | |
1750 | ||
1751 | anim.Disabled=true | |
1752 | ||
1753 | rs.C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(0,0,math.pi*0.5) | |
1754 | ||
1755 | d=Instance.new("Part") | |
1756 | ||
1757 | d.Parent=m | |
1758 | ||
1759 | d.Transparency=0.5 | |
1760 | ||
1761 | d.Color=Color3.new(0,0,255) | |
1762 | ||
1763 | d.Anchored=true | |
1764 | ||
1765 | d.Size=Vector3.new(1,2,1) | |
1766 | ||
1767 | d.CFrame=m["Right Arm"].CFrame | |
1768 | ||
1769 | f=Instance.new("Fire") | |
1770 | ||
1771 | f.Parent=d | |
1772 | ||
1773 | f.Color=Color3.new(0,0,255) | |
1774 | ||
1775 | f.SecondaryColor=Color3.new(0,0,100) | |
1776 | ||
1777 | f.Size=5 | |
1778 | ||
1779 | s=Instance.new("BlockMesh") | |
1780 | ||
1781 | s.Parent=d | |
1782 | ||
1783 | s.Scale=Vector3.new(1.2,1.2,1.2) | |
1784 | ||
1785 | w=Instance.new("Weld") | |
1786 | ||
1787 | w.Parent=d | |
1788 | ||
1789 | w.Part0=m["Right Arm"] | |
1790 | ||
1791 | w.Part1=d | |
1792 | ||
1793 | ||
1794 | ||
1795 | d=Instance.new("Part") | |
1796 | ||
1797 | d.Parent=m | |
1798 | ||
1799 | d.Transparency=0.5 | |
1800 | ||
1801 | d.Color=Color3.new(0,0,255) | |
1802 | ||
1803 | d.Anchored=true | |
1804 | ||
1805 | d.Size=Vector3.new(1,2,1) | |
1806 | ||
1807 | d.CFrame=m["Left Arm"].CFrame | |
1808 | ||
1809 | f=Instance.new("Fire") | |
1810 | ||
1811 | f.Parent=d | |
1812 | ||
1813 | f.Color=Color3.new(0,0,255) | |
1814 | ||
1815 | f.SecondaryColor=Color3.new(0,0,100) | |
1816 | ||
1817 | f.Size=5 | |
1818 | ||
1819 | s=Instance.new("BlockMesh") | |
1820 | ||
1821 | s.Parent=d | |
1822 | ||
1823 | s.Scale=Vector3.new(1.2,1.2,1.2) | |
1824 | ||
1825 | w=Instance.new("Weld") | |
1826 | ||
1827 | w.Parent=d | |
1828 | ||
1829 | w.Part0=m["Left Arm"] | |
1830 | ||
1831 | w.Part1=d | |
1832 | ||
1833 | p=Instance.new("Part") | |
1834 | ||
1835 | p.Parent=rs.Parent.Parent | |
1836 | ||
1837 | p.Color=Color3.new(0,0,200) | |
1838 | ||
1839 | p.Shape=0 | |
1840 | ||
1841 | p.Size=Vector3.new(1,1,1) | |
1842 | ||
1843 | p.Transparency=1 | |
1844 | ||
1845 | p.Locked=true | |
1846 | ||
1847 | p.CanCollide=false | |
1848 | ||
1849 | f=Instance.new("Fire",p) | |
1850 | ||
1851 | f.Color=Color3.new(0,0,255) | |
1852 | ||
1853 | w=Instance.new("Weld") | |
1854 | ||
1855 | w.Parent=p | |
1856 | ||
1857 | w.Part0=p | |
1858 | ||
1859 | w.Part1=game.Players[plyr].Character["Right Arm"] | |
1860 | ||
1861 | w.C0=CFrame.new(0,1.5,0) | |
1862 | ||
1863 | for i=1,0.3,-0.02 do | |
1864 | ||
1865 | p.Transparency=i | |
1866 | ||
1867 | wait(0.1) | |
1868 | ||
1869 | end | |
1870 | ||
1871 | m:remove() | |
1872 | ||
1873 | for i=0,math.pi,0.05 do | |
1874 | ||
1875 | wait(0.0125) | |
1876 | ||
1877 | rs.C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(i,i,math.pi*0.5) | |
1878 | ||
1879 | end | |
1880 | ||
1881 | co = coroutine.create( function(part) | |
1882 | ||
1883 | while true do | |
1884 | ||
1885 | wait(0.3) | |
1886 | ||
1887 | z=Instance.new("Part") | |
1888 | ||
1889 | z.Name="CHEESE" | |
1890 | ||
1891 | z.Parent=part | |
1892 | ||
1893 | z.Size=Vector3.new(1,1,1) | |
1894 | ||
1895 | z.Anchored=true | |
1896 | ||
1897 | z.CFrame=part.CFrame | |
1898 | ||
1899 | z.CanCollide=false | |
1900 | ||
1901 | z.Transparency=0.5 | |
1902 | ||
1903 | z.Color=Color3.new(0,0,100) | |
1904 | ||
1905 | s=Instance.new("SpecialMesh") | |
1906 | ||
1907 | s.Parent=z | |
1908 | ||
1909 | s.Scale=Vector3.new(0.1,0.1,0.1) | |
1910 | ||
1911 | s.MeshType="Sphere" | |
1912 | ||
1913 | if part==nil then | |
1914 | ||
1915 | z:remove() | |
1916 | ||
1917 | coroutine.yield() | |
1918 | ||
1919 | end | |
1920 | ||
1921 | for i=0,10 do | |
1922 | ||
1923 | wait(0.1) | |
1924 | ||
1925 | if part.Parent~=nil then | |
1926 | ||
1927 | s.Scale=Vector3.new(i/5,i/5,i/5) | |
1928 | ||
1929 | z.Transparency=i/10 | |
1930 | ||
1931 | z.CFrame=part.CFrame | |
1932 | ||
1933 | end | |
1934 | ||
1935 | end | |
1936 | ||
1937 | z:remove() | |
1938 | ||
1939 | end | |
1940 | ||
1941 | end) | |
1942 | ||
1943 | coroutine.resume(co,p) | |
1944 | ||
1945 | p.Touched:connect(function(hit) | |
1946 | ||
1947 | if hit.Parent~=game.Players[plyr].Character and hit.Name~="CHEESE" then | |
1948 | ||
1949 | bf=Instance.new("BodyVelocity") | |
1950 | ||
1951 | bf.Parent=hit | |
1952 | ||
1953 | bf.velocity=(game.Players[plyr].Character.Torso.Position-hit.Position).Unit*-70 | |
1954 | ||
1955 | bf.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1956 | ||
1957 | bav=Instance.new("BodyAngularVelocity") | |
1958 | ||
1959 | bav.Parent=hit | |
1960 | ||
1961 | bav.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1962 | ||
1963 | bav.maxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1964 | ||
1965 | p:remove() | |
1966 | ||
1967 | rasengan=false | |
1968 | ||
1969 | rs.C1=q | |
1970 | ||
1971 | anim.Disabled=false | |
1972 | ||
1973 | game.Debris:AddItem(bf,5) | |
1974 | ||
1975 | game.Debris:AddItem(bav,6) | |
1976 | ||
1977 | end | |
1978 | ||
1979 | end) | |
1980 | ||
1981 | end | |
1982 | ||
1983 | end | |
1984 | ||
1985 | end | |
1986 | ||
1987 | if mode=="fix" then | |
1988 | ||
1989 | end | |
1990 | ||
1991 | if mode=="Dodge Up" then | |
1992 | ||
1993 | if Chakra>5 then | |
1994 | ||
1995 | Chakra=Chakra-5 | |
1996 | ||
1997 | refresh() | |
1998 | ||
1999 | resize(5) | |
2000 | ||
2001 | p=Instance.new("Part") | |
2002 | ||
2003 | p.Parent=workspace | |
2004 | ||
2005 | p.Anchored=true | |
2006 | ||
2007 | p.Size=Vector3.new(4,20,4) | |
2008 | ||
2009 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(0,8,0) | |
2010 | ||
2011 | p.Locked=true | |
2012 | ||
2013 | p.BrickColor=BrickColor.new("Royal purple") | |
2014 | ||
2015 | p.TopSurface=0 | |
2016 | ||
2017 | p.BottomSurface=0 | |
2018 | ||
2019 | coroutine.resume(coroutine.create(function(part) | |
2020 | ||
2021 | for i=0,1,0.02 do | |
2022 | ||
2023 | wait(0.1) | |
2024 | ||
2025 | part.Transparency=i | |
2026 | ||
2027 | end | |
2028 | ||
2029 | part:remove() | |
2030 | ||
2031 | coroutine.yield() | |
2032 | ||
2033 | end),p) | |
2034 | ||
2035 | game.Debris:AddItem(p,5) | |
2036 | ||
2037 | game.Players[plyr].Character.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(0,20,0) | |
2038 | ||
2039 | end | |
2040 | ||
2041 | end | |
2042 | ||
2043 | if mode=="Tree cage" then | |
2044 | ||
2045 | if Chakra>=75 then | |
2046 | ||
2047 | Chakra=Chakra-75 | |
2048 | ||
2049 | refresh() | |
2050 | ||
2051 | resize(75) | |
2052 | ||
2053 | if mouse.Target.Anchored==false then | |
2054 | ||
2055 | mouse.Target.Anchored=true | |
2056 | ||
2057 | coroutine.resume(coroutine.create(function(p) | |
2058 | ||
2059 | wait(6) | |
2060 | ||
2061 | p.Anchored=false | |
2062 | ||
2063 | coroutine.yield() | |
2064 | ||
2065 | end),mouse.Target) | |
2066 | ||
2067 | mh=mouse.Hit | |
2068 | ||
2069 | for i=1,360,360/12 do | |
2070 | ||
2071 | d=makeTree(mh*CFrame.new(math.cos(math.rad(i))*6,-2,math.sin(math.rad(i))*6),3,4,7) | |
2072 | ||
2073 | game.Debris:AddItem(d,30) | |
2074 | ||
2075 | end | |
2076 | ||
2077 | end | |
2078 | ||
2079 | end | |
2080 | ||
2081 | end | |
2082 | ||
2083 | if mode=="Sand Coffin" then | |
2084 | ||
2085 | if coffin==false then | |
2086 | ||
2087 | if Chakra>=100 then | |
2088 | ||
2089 | Chakra=Chakra-100 | |
2090 | ||
2091 | refresh() | |
2092 | ||
2093 | resize(100) | |
2094 | ||
2095 | if mouse.Target~=nil then | |
2096 | ||
2097 | if mouse.Target.Name~="Base" then | |
2098 | ||
2099 | z=mouse.Target | |
2100 | ||
2101 | coffin=true | |
2102 | ||
2103 | ||
2104 | ||
2105 | if z.Parent:IsA("Hat") then | |
2106 | ||
2107 | if z.Parent.Parent:findFirstChild("Torso")~=nil then | |
2108 | ||
2109 | q=z.Parent.Parent.Torso | |
2110 | ||
2111 | z=q | |
2112 | ||
2113 | end | |
2114 | ||
2115 | end | |
2116 | ||
2117 | ||
2118 | ||
2119 | d=Instance.new("Part") | |
2120 | ||
2121 | d.Parent=workspace | |
2122 | ||
2123 | d.Size=Vector3.new(6,1,6) | |
2124 | ||
2125 | d.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,2.5,0) | |
2126 | ||
2127 | d.BrickColor=BrickColor.new("Earth orange") | |
2128 | ||
2129 | d.Anchored=true | |
2130 | ||
2131 | game.Debris:AddItem(d,5) | |
2132 | ||
2133 | s=Instance.new("SpecialMesh") | |
2134 | ||
2135 | s.MeshType="Sphere" | |
2136 | ||
2137 | s.Parent=d | |
2138 | ||
2139 | s.Scale=Vector3.new(1,0.2,1) | |
2140 | ||
2141 | ||
2142 | ||
2143 | f=Instance.new("Part") | |
2144 | ||
2145 | f.Parent=workspace | |
2146 | ||
2147 | f.Size=Vector3.new(6,1,6) | |
2148 | ||
2149 | f.CFrame=CFrame.new(z.Position.X,z.Position.Y-2.5,z.Position.Z) | |
2150 | ||
2151 | f.BrickColor=BrickColor.new("Earth orange") | |
2152 | ||
2153 | game.Debris:AddItem(f,5) | |
2154 | ||
2155 | v=Instance.new("SpecialMesh") | |
2156 | ||
2157 | v.MeshType="Sphere" | |
2158 | ||
2159 | v.Parent=f | |
2160 | ||
2161 | v.Scale=Vector3.new(1,0.2,1) | |
2162 | ||
2163 | ||
2164 | ||
2165 | b=Instance.new("Part") | |
2166 | ||
2167 | b.Parent=workspace | |
2168 | ||
2169 | b.Size=Vector3.new(10,10,10) | |
2170 | ||
2171 | b.CanCollide=false | |
2172 | ||
2173 | b.Shape=0 | |
2174 | ||
2175 | b.CFrame=z.CFrame | |
2176 | ||
2177 | b.Anchored=true | |
2178 | ||
2179 | b.BrickColor=BrickColor.new("Earth orange") | |
2180 | ||
2181 | b.TopSurface=0 | |
2182 | ||
2183 | b.BottomSurface=0 | |
2184 | ||
2185 | game.Debris:AddItem(b,7) | |
2186 | ||
2187 | z.Anchored=true | |
2188 | ||
2189 | w=Instance.new("Weld") | |
2190 | ||
2191 | w.Parent=z | |
2192 | ||
2193 | w.Part0=z | |
2194 | ||
2195 | w.Part1=p | |
2196 | ||
2197 | x=b.Position.Y | |
2198 | ||
2199 | y=b.Position.x | |
2200 | ||
2201 | g=b.Position.z | |
2202 | ||
2203 | for i=1,10,0.5 do | |
2204 | ||
2205 | wait(0.05) | |
2206 | ||
2207 | b.CFrame=CFrame.new(y,x+i,g) | |
2208 | ||
2209 | z.CFrame=p.CFrame | |
2210 | ||
2211 | end | |
2212 | ||
2213 | wait(3) | |
2214 | ||
2215 | b.Size=b.Size-Vector3.new(2,2,2) | |
2216 | ||
2217 | b.CFrame=z.CFrame | |
2218 | ||
2219 | coffin=false | |
2220 | ||
2221 | if z.Parent~=workspace then | |
2222 | ||
2223 | z.Parent:BreakJoints() | |
2224 | ||
2225 | wait(1) | |
2226 | ||
2227 | z.Parent:remove() | |
2228 | ||
2229 | elseif z.Parent.className=="Hat" then | |
2230 | ||
2231 | if z.Parent.Parent~=workspace then | |
2232 | ||
2233 | z.Parent.Parent:BreakJoints() | |
2234 | ||
2235 | wait(1) | |
2236 | ||
2237 | z.Parent.Parent:remove() | |
2238 | ||
2239 | end | |
2240 | ||
2241 | else | |
2242 | ||
2243 | z:remove() | |
2244 | ||
2245 | end | |
2246 | ||
2247 | end | |
2248 | ||
2249 | end | |
2250 | ||
2251 | end | |
2252 | ||
2253 | end | |
2254 | ||
2255 | end | |
2256 | ||
2257 | if mode=="Robot decoy" then | |
2258 | ||
2259 | if Chakra>=50 then | |
2260 | ||
2261 | if mouse.Target~=nil then | |
2262 | ||
2263 | if (char.Torso.Position-mouse.Hit.p).Magnitude<75 then | |
2264 | ||
2265 | Chakra=Chakra-50 | |
2266 | ||
2267 | refresh() | |
2268 | ||
2269 | resize(50) | |
2270 | ||
2271 | char.archivable=true | |
2272 | ||
2273 | d=char:clone() | |
2274 | ||
2275 | m=Instance.new("Model") | |
2276 | ||
2277 | m.Parent=workspace | |
2278 | ||
2279 | m.Name=char.Name | |
2280 | ||
2281 | z=d:GetChildren() | |
2282 | ||
2283 | for i=1,#z do | |
2284 | ||
2285 | z[i].Parent=m | |
2286 | ||
2287 | end | |
2288 | ||
2289 | f=mouse.Target | |
2290 | ||
2291 | x=mouse.Hit | |
2292 | ||
2293 | z=Instance.new("Part") | |
2294 | ||
2295 | z.Parent=f | |
2296 | ||
2297 | z.Size=Vector3.new(1,1,1) | |
2298 | ||
2299 | z.CanCollide=false | |
2300 | ||
2301 | z.Transparency=0 | |
2302 | ||
2303 | z.CFrame=x | |
2304 | ||
2305 | w=Instance.new("Weld") | |
2306 | ||
2307 | w.Parent=z | |
2308 | ||
2309 | w.Part0=z | |
2310 | ||
2311 | w.Part1=f | |
2312 | ||
2313 | w.C0=CFrame.new((x.p-z.Position).Unit) | |
2314 | ||
2315 | m.Torso.CFrame=char.Torso.CFrame*CFrame.new(0,0,-5) | |
2316 | ||
2317 | coroutine.resume(coroutine.create(function(clone,mh) | |
2318 | ||
2319 | while true do | |
2320 | ||
2321 | wait() | |
2322 | ||
2323 | m.Humanoid:MoveTo(mh,workspace.Base) | |
2324 | ||
2325 | if (clone.Torso.Position-Vector3.new(mh.X,clone.Torso.Position.Y,mh.Z)).Magnitude<4 then | |
2326 | ||
2327 | ex=Instance.new("Explosion") | |
2328 | ||
2329 | ex.Parent=workspace | |
2330 | ||
2331 | ex.Position=clone.Torso.Position | |
2332 | ||
2333 | wait(0.5) | |
2334 | ||
2335 | clone:remove() | |
2336 | ||
2337 | coroutine.yield() | |
2338 | ||
2339 | end | |
2340 | ||
2341 | end | |
2342 | ||
2343 | end),m,z.Position) | |
2344 | ||
2345 | d:remove() | |
2346 | ||
2347 | end | |
2348 | ||
2349 | end | |
2350 | ||
2351 | end | |
2352 | ||
2353 | end | |
2354 | ||
2355 | if mode=="End of the world" then | |
2356 | ||
2357 | if Chakra==0 then | |
2358 | ||
2359 | if anime==true then | |
2360 | ||
2361 | resize(0) | |
2362 | ||
2363 | done=false | |
2364 | ||
2365 | rs=char.Torso["Right Shoulder"] | |
2366 | ||
2367 | ls=char.Torso["Left Shoulder"] | |
2368 | ||
2369 | rc=rs.C1 | |
2370 | ||
2371 | lc=ls.C1 | |
2372 | ||
2373 | coroutine.resume(coroutine.create(function() | |
2374 | ||
2375 | anime=false | |
2376 | ||
2377 | while done==false do | |
2378 | ||
2379 | wait(0.1) | |
2380 | ||
2381 | rs.DesiredAngle=0 | |
2382 | ||
2383 | ls.DesiredAngle=0 | |
2384 | ||
2385 | end | |
2386 | ||
2387 | anime=true | |
2388 | ||
2389 | coroutine.yield() | |
2390 | ||
2391 | end)) | |
2392 | ||
2393 | rs.C1=rs.C1*CFrame.Angles(0.5,0,0) | |
2394 | ||
2395 | ls.C1=ls.C1*CFrame.Angles(0.5,0,0) | |
2396 | ||
2397 | char.Torso.Anchored=true | |
2398 | ||
2399 | for i=1,360,10 do | |
2400 | ||
2401 | wait(0.05) | |
2402 | ||
2403 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(10),0) | |
2404 | ||
2405 | end | |
2406 | ||
2407 | for i=1,360,10 do | |
2408 | ||
2409 | wait(0.05) | |
2410 | ||
2411 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(20),0) | |
2412 | ||
2413 | end | |
2414 | ||
2415 | dis=15 | |
2416 | ||
2417 | coroutine.resume(coroutine.create(function() | |
2418 | ||
2419 | while done==false do | |
2420 | ||
2421 | wait(0.1) | |
2422 | ||
2423 | p=char["Left Arm"]:clone() | |
2424 | ||
2425 | p.Parent=workspace | |
2426 | ||
2427 | p.Transparency=0.7 | |
2428 | ||
2429 | p.Anchored=true | |
2430 | ||
2431 | p.BrickColor=BrickColor.new(1003) | |
2432 | ||
2433 | game.Debris:AddItem(p,0.4) | |
2434 | ||
2435 | p=char["Right Arm"]:clone() | |
2436 | ||
2437 | p.Parent=workspace | |
2438 | ||
2439 | p.Transparency=0.7 | |
2440 | ||
2441 | p.Anchored=true | |
2442 | ||
2443 | p.BrickColor=BrickColor.new(1003) | |
2444 | ||
2445 | game.Debris:AddItem(p,0.4) | |
2446 | ||
2447 | ||
2448 | ||
2449 | z=Instance.new("Part") | |
2450 | ||
2451 | z.Parent=workspace | |
2452 | ||
2453 | z.Size=Vector3.new(8,1,8) | |
2454 | ||
2455 | z.CFrame=char.Torso.CFrame*CFrame.new(0,50,dis) | |
2456 | ||
2457 | z.Anchored=true | |
2458 | ||
2459 | z.BrickColor=BrickColor.new(1002) | |
2460 | ||
2461 | p=Instance.new("Part") | |
2462 | ||
2463 | p.Parent=workspace | |
2464 | ||
2465 | p.Anchored=false | |
2466 | ||
2467 | p.Size=Vector3.new(1,1,1) | |
2468 | ||
2469 | p.Shape=0 | |
2470 | ||
2471 | p.TopSurface=0 | |
2472 | ||
2473 | p.BottomSurface=0 | |
2474 | ||
2475 | p.Color=Color3.new(0,0,255) | |
2476 | ||
2477 | p.CanCollide=true | |
2478 | ||
2479 | p.CFrame=z.CFrame*CFrame.new(0,-1.5,0) | |
2480 | ||
2481 | b=Instance.new("BodyPosition") | |
2482 | ||
2483 | b.Parent=p | |
2484 | ||
2485 | b.maxForce=Vector3.new(math.huge,0,math.huge) | |
2486 | ||
2487 | b.position=p.Position | |
2488 | ||
2489 | coroutine.resume(coroutine.create(function(xer) | |
2490 | ||
2491 | while true do | |
2492 | ||
2493 | wait(0.5) | |
2494 | ||
2495 | if xer.Position.Y<=char.Torso.Position.Y+2 then | |
2496 | ||
2497 | ex=Instance.new("Explosion") | |
2498 | ||
2499 | ex.Parent=workspace | |
2500 | ||
2501 | ex.Position=xer.Position | |
2502 | ||
2503 | ex.BlastRadius=10 | |
2504 | ||
2505 | break | |
2506 | ||
2507 | end | |
2508 | ||
2509 | end | |
2510 | ||
2511 | wait() | |
2512 | ||
2513 | xer:remove() | |
2514 | ||
2515 | coroutine.yield() | |
2516 | ||
2517 | end),p) | |
2518 | ||
2519 | d=Instance.new("SpecialMesh") | |
2520 | ||
2521 | d.Parent=z | |
2522 | ||
2523 | d.MeshType="Sphere" | |
2524 | ||
2525 | d.Scale=Vector3.new(1,4,1) | |
2526 | ||
2527 | game.Debris:AddItem(z,10) | |
2528 | ||
2529 | ||
2530 | ||
2531 | end | |
2532 | ||
2533 | coroutine.yield() | |
2534 | ||
2535 | end)) | |
2536 | ||
2537 | for i=1,360,20/3 do | |
2538 | ||
2539 | wait(0.025) | |
2540 | ||
2541 | dis=20 | |
2542 | ||
2543 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(20),0) | |
2544 | ||
2545 | end | |
2546 | ||
2547 | for i=1,720*4,15/2 do | |
2548 | ||
2549 | wait(0.025) | |
2550 | ||
2551 | if i<360 then | |
2552 | ||
2553 | dis=30 | |
2554 | ||
2555 | elseif i>=360 and i<=720 then | |
2556 | ||
2557 | dis=40 | |
2558 | ||
2559 | elseif i>720 and i<=360*3 then | |
2560 | ||
2561 | dis=50 | |
2562 | ||
2563 | elseif i>360*3 and i<=360*4 then | |
2564 | ||
2565 | dis=60 | |
2566 | ||
2567 | end | |
2568 | ||
2569 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(30),0) | |
2570 | ||
2571 | end | |
2572 | ||
2573 | for i=1,360,10 do | |
2574 | ||
2575 | wait(0.05) | |
2576 | ||
2577 | dis=65 | |
2578 | ||
2579 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(10),0) | |
2580 | ||
2581 | end | |
2582 | ||
2583 | char.Torso.Anchored=false | |
2584 | ||
2585 | done=true | |
2586 | ||
2587 | rs.C1=rc | |
2588 | ||
2589 | ls.C1=lc | |
2590 | ||
2591 | end | |
2592 | ||
2593 | end | |
2594 | ||
2595 | end | |
2596 | ||
2597 | if mode=="Destruction" then | |
2598 | ||
2599 | Chakra=100 | |
2600 | ||
2601 | refresh() | |
2602 | ||
2603 | if workspace:findFirstChild("QWERTY")==nil then | |
2604 | ||
2605 | _G.QWERTY=Instance.new("Model") | |
2606 | ||
2607 | _G.QWERTY.Parent=workspace | |
2608 | ||
2609 | _G.QWERTY.Name="QWERTY" | |
2610 | ||
2611 | end | |
2612 | ||
2613 | char.Parent=workspace:findFirstChild("QWERTY") | |
2614 | ||
2615 | mouse.TargetFilter=workspace:findFirstChild("QWERTY") | |
2616 | ||
2617 | coroutine.resume(coroutine.create(function() | |
2618 | ||
2619 | for i=1,5 do | |
2620 | ||
2621 | wait() | |
2622 | ||
2623 | p=Instance.new("Part") | |
2624 | ||
2625 | p.Parent=workspace:findFirstChild("QWERTY") | |
2626 | ||
2627 | s=8 | |
2628 | ||
2629 | p.Size=Vector3.new(s,s,s) | |
2630 | ||
2631 | p.CFrame=game.Players[plyr].Character.Torso.CFrame | |
2632 | ||
2633 | p.Anchored=true | |
2634 | ||
2635 | p.Transparency=0.8 | |
2636 | ||
2637 | p.Color=Color3.new(0,0,255) | |
2638 | ||
2639 | p.CanCollide=false | |
2640 | ||
2641 | p.TopSurface=0 | |
2642 | ||
2643 | p.BottomSurface=0 | |
2644 | ||
2645 | game.Debris:AddItem(p,50) | |
2646 | ||
2647 | p.Touched:connect(function(hit) | |
2648 | ||
2649 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
2650 | ||
2651 | if hit.Parent~=char then | |
2652 | ||
2653 | hit.Parent:findFirstChild("Humanoid").Health=hit.Parent:findFirstChild("Humanoid").Health-10 | |
2654 | ||
2655 | end | |
2656 | ||
2657 | end | |
2658 | ||
2659 | end) | |
2660 | ||
2661 | g=mouse.Hit.p | |
2662 | ||
2663 | d=(g-char.Torso.CFrame.p).unit | |
2664 | ||
2665 | coroutine.resume(coroutine.create(function(part,dir) | |
2666 | ||
2667 | for i=1,50,0.5 do | |
2668 | ||
2669 | wait() | |
2670 | ||
2671 | if char==nil then part:remove() coroutine.yield() end | |
2672 | ||
2673 | part.CFrame=char.Torso.CFrame*CFrame.Angles(0.1*i,0.1*i,0.1*i) | |
2674 | ||
2675 | end | |
2676 | ||
2677 | g=mouse.Hit.p | |
2678 | ||
2679 | dir=(g-char.Torso.CFrame.p).unit | |
2680 | ||
2681 | for e=1,100 do | |
2682 | ||
2683 | wait() | |
2684 | ||
2685 | if e>15 then | |
2686 | ||
2687 | part.CanCollide=true | |
2688 | ||
2689 | end | |
2690 | ||
2691 | ||
2692 | ||
2693 | if char==nil or mouse==nil then part:remove() coroutine.yield() end | |
2694 | ||
2695 | part.CFrame=char.Torso.CFrame*CFrame.Angles(0.1*(e+50),0.1*(e+50),0.1*(e+50)) + (dir*e*2) | |
2696 | ||
2697 | end | |
2698 | ||
2699 | part:remove() | |
2700 | ||
2701 | coroutine.yield() | |
2702 | ||
2703 | end),p,d) | |
2704 | ||
2705 | end | |
2706 | ||
2707 | char.Parent=workspace | |
2708 | ||
2709 | coroutine.yield() | |
2710 | ||
2711 | end)) | |
2712 | ||
2713 | end | |
2714 | ||
2715 | if mode=="Energy ball" then | |
2716 | ||
2717 | if Chakra>=75 then | |
2718 | ||
2719 | Chakra=Chakra-75 | |
2720 | ||
2721 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
2722 | ||
2723 | p=Instance.new("Part") | |
2724 | ||
2725 | p.Parent=workspace | |
2726 | ||
2727 | p.Size=Vector3.new(4,4,4) | |
2728 | ||
2729 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+(mouse.Hit.lookVector*4) | |
2730 | ||
2731 | p.Shape=0 | |
2732 | ||
2733 | p.Transparency=0.6 | |
2734 | ||
2735 | p.Color=Color3.new(0,0,0) | |
2736 | ||
2737 | p.TopSurface=0 | |
2738 | ||
2739 | p.BottomSurface=0 | |
2740 | ||
2741 | game.Debris:AddItem(p,8) | |
2742 | ||
2743 | f=Instance.new("Fire") | |
2744 | ||
2745 | f.Parent=p | |
2746 | ||
2747 | f.Color=Color3.new(20,100,200) | |
2748 | ||
2749 | bf=Instance.new("BodyPosition") | |
2750 | ||
2751 | bf.Parent=p | |
2752 | ||
2753 | bf.position=mouse.hit.p | |
2754 | ||
2755 | bf.maxForce=Vector3.new(5000,5000,5000) | |
2756 | ||
2757 | p.Touched:connect(function(hit) | |
2758 | ||
2759 | if hit.Parent~=game.Players[plyr].Character then | |
2760 | ||
2761 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
2762 | ||
2763 | tagHumanoid(hit.Parent.Humanoid,game.Players[plyr].Character) | |
2764 | ||
2765 | hit.Parent.Humanoid.Health=0 | |
2766 | ||
2767 | p:remove() | |
2768 | ||
2769 | end | |
2770 | ||
2771 | end | |
2772 | ||
2773 | end) | |
2774 | ||
2775 | end | |
2776 | ||
2777 | resize(75) | |
2778 | ||
2779 | end | |
2780 | ||
2781 | end | |
2782 | ||
2783 | ||
2784 | ||
2785 | function BU(mouse) | |
2786 | ||
2787 | down=false | |
2788 | ||
2789 | end | |
2790 | ||
2791 | ||
2792 | ||
2793 | function KeyDown(key) | |
2794 | ||
2795 | toe=mode | |
2796 | ||
2797 | if key=="q" then | |
2798 | ||
2799 | mode="Charge" | |
2800 | ||
2801 | G3.Size=UDim2.new(0,32,0,150) | |
2802 | ||
2803 | G3.BackgroundColor3=Color3.new(20,255,20) | |
2804 | ||
2805 | G4.Text="Charge" | |
2806 | ||
2807 | end | |
2808 | ||
2809 | if key=="u" then | |
2810 | ||
2811 | mode="Charge" | |
2812 | ||
2813 | d=game.Players[plyr].PlayerGui:GetChildren() | |
2814 | ||
2815 | for i=1,#d do | |
2816 | ||
2817 | if d[i].Name=="PURPLE" then | |
2818 | ||
2819 | d[i].PURPLE.Text=mode | |
2820 | ||
2821 | end | |
2822 | ||
2823 | end | |
2824 | ||
2825 | set=set+1 | |
2826 | ||
2827 | if set==3 then | |
2828 | ||
2829 | set=1 | |
2830 | ||
2831 | end | |
2832 | ||
2833 | d=game.Players[plyr].PlayerGui:GetChildren() | |
2834 | ||
2835 | for i=1,#d do | |
2836 | ||
2837 | if d[i].Name=="PURPLE" then | |
2838 | ||
2839 | d[i].CHEESE.Text="Set #"..tostring(set).."." | |
2840 | ||
2841 | end | |
2842 | ||
2843 | end | |
2844 | ||
2845 | end | |
2846 | ||
2847 | if set==2 then | |
2848 | ||
2849 | if (key=="e" and (number==1 or number==4)) or (key=="s" and number==0) or (key=="c" and number==2) or (key=="r" and number==3) or (key=="t" and number==5) then | |
2850 | ||
2851 | number=number+1 | |
2852 | ||
2853 | elseif number~=6 and number<6 then | |
2854 | ||
2855 | number=0 | |
2856 | ||
2857 | end | |
2858 | ||
2859 | if key=="e" and (numb==0 and set==2) then | |
2860 | ||
2861 | numb=15 | |
2862 | ||
2863 | end | |
2864 | ||
2865 | if (key=="n" and numb==15) or (key=="d" and numb==16) then | |
2866 | ||
2867 | numb=numb+1 | |
2868 | ||
2869 | end | |
2870 | ||
2871 | if numb==17 then | |
2872 | ||
2873 | mode="End of the world" | |
2874 | ||
2875 | numb=0 | |
2876 | ||
2877 | end | |
2878 | ||
2879 | if number==6 then | |
2880 | ||
2881 | mode="Destruction" | |
2882 | ||
2883 | number=0 | |
2884 | ||
2885 | resize((100-Chakra)*-1) | |
2886 | ||
2887 | end | |
2888 | ||
2889 | end | |
2890 | ||
2891 | if set==1 then | |
2892 | ||
2893 | if key =="e" then | |
2894 | ||
2895 | mode="Fireball" | |
2896 | ||
2897 | resize(20) | |
2898 | ||
2899 | elseif key=="r" then | |
2900 | ||
2901 | mode="Heal" | |
2902 | ||
2903 | resize(1) | |
2904 | ||
2905 | elseif key=="t" then | |
2906 | ||
2907 | mode="Run" | |
2908 | ||
2909 | resize(Chakra) | |
2910 | ||
2911 | elseif key=="p" then | |
2912 | ||
2913 | mode="Substitution" | |
2914 | ||
2915 | resize(15) | |
2916 | ||
2917 | elseif key=="l" then | |
2918 | ||
2919 | mode="Shadow clone" | |
2920 | ||
2921 | resize(10) | |
2922 | ||
2923 | elseif key=="k" then | |
2924 | ||
2925 | mode="Burn" | |
2926 | ||
2927 | resize(10) | |
2928 | ||
2929 | elseif key=="y" then | |
2930 | ||
2931 | mode="Mud wall" | |
2932 | ||
2933 | resize(50) | |
2934 | ||
2935 | elseif key=="z" then | |
2936 | ||
2937 | mode="Energy ball" | |
2938 | ||
2939 | resize(75) | |
2940 | ||
2941 | elseif key=="j" then | |
2942 | ||
2943 | mode="Chakra bomb" | |
2944 | ||
2945 | resize(100) | |
2946 | ||
2947 | elseif key=="h" then | |
2948 | ||
2949 | mode="Darkness" | |
2950 | ||
2951 | resize(50) | |
2952 | ||
2953 | elseif key=="x" then | |
2954 | ||
2955 | mode="Rasengan" | |
2956 | ||
2957 | resize(55) | |
2958 | ||
2959 | elseif key=="c" then | |
2960 | ||
2961 | mode="Dodge Up" | |
2962 | ||
2963 | resize(5) | |
2964 | ||
2965 | elseif key=="q" then | |
2966 | ||
2967 | mode="Sand Coffin" | |
2968 | ||
2969 | resize(100) | |
2970 | ||
2971 | elseif key=="b" then | |
2972 | ||
2973 | mode="Water wall" | |
2974 | ||
2975 | resize(15) | |
2976 | ||
2977 | elseif key=="v" then | |
2978 | ||
2979 | mode="Robot decoy" | |
2980 | ||
2981 | resize(50) | |
2982 | ||
2983 | elseif key=="n" then | |
2984 | ||
2985 | mode="Sink self" | |
2986 | ||
2987 | resize(52) | |
2988 | ||
2989 | elseif key=="m" then | |
2990 | ||
2991 | mode="Sink other" | |
2992 | ||
2993 | resize(50) | |
2994 | ||
2995 | elseif key=="g" then | |
2996 | ||
2997 | mode="Antipoison" | |
2998 | ||
2999 | resize(50) | |
3000 | ||
3001 | elseif key=="f" then | |
3002 | ||
3003 | mode="Tree cage" | |
3004 | ||
3005 | resize(75) | |
3006 | ||
3007 | end | |
3008 | ||
3009 | end | |
3010 | ||
3011 | d=game.Players[plyr].PlayerGui:GetChildren() | |
3012 | ||
3013 | for i=1,#d do | |
3014 | ||
3015 | if d[i].Name=="PURPLE" then | |
3016 | ||
3017 | d[i].PURPLE.Text=mode | |
3018 | ||
3019 | end | |
3020 | ||
3021 | end | |
3022 | ||
3023 | end | |
3024 | ||
3025 | ||
3026 | ||
3027 | ||
3028 | ||
3029 | function Select(mouse) | |
3030 | ||
3031 | mouse.Button1Down:connect(function() BD(mouse) end) | |
3032 | ||
3033 | mouse.Button1Up:connect(function() BU(mouse) end) | |
3034 | ||
3035 | mouse.KeyDown:connect(KeyDown) | |
3036 | ||
3037 | while true do | |
3038 | ||
3039 | wait() | |
3040 | ||
3041 | for e=1,#parts do | |
3042 | ||
3043 | parts[e].CFrame=parts[e].CFrame*CFrame.fromEulerAnglesXYZ(0.1,0.1,0.1)+Vector3.new(0,0.3,0) | |
3044 | ||
3045 | parts[e].Transparency=parts[e].Transparency+0.1 | |
3046 | ||
3047 | if parts[e].Transparency>=1 then | |
3048 | ||
3049 | parts[e]:remove() | |
3050 | ||
3051 | table.remove(parts,e) | |
3052 | ||
3053 | break | |
3054 | ||
3055 | end | |
3056 | ||
3057 | end | |
3058 | ||
3059 | for r=1,#clone_s do | |
3060 | ||
3061 | if clone_s[r].Humanoid.Health<=0 then | |
3062 | ||
3063 | if clones[r].Torso then | |
3064 | ||
3065 | ex=Instance.new("Explosion") | |
3066 | ||
3067 | ex.Parent=workspace | |
3068 | ||
3069 | ex.Position=clone_s[r].Torso.Position | |
3070 | ||
3071 | end | |
3072 | ||
3073 | wait() | |
3074 | ||
3075 | clone_s[r]:remove() | |
3076 | ||
3077 | end | |
3078 | ||
3079 | end | |
3080 | ||
3081 | for r=1,#clones do | |
3082 | ||
3083 | if clones[r].Humanoid.Health<=0 then | |
3084 | ||
3085 | p=clones[r]:GetChildren() | |
3086 | ||
3087 | for i=1,#p do | |
3088 | ||
3089 | if p[i].className=="Part" then | |
3090 | ||
3091 | p[i].Transparency=0.6 | |
3092 | ||
3093 | game.Debris:AddItem(p[i],5) | |
3094 | ||
3095 | end | |
3096 | ||
3097 | end | |
3098 | ||
3099 | table.remove(clones,r) | |
3100 | ||
3101 | end | |
3102 | ||
3103 | end | |
3104 | ||
3105 | end | |
3106 | ||
3107 | end | |
3108 | ||
3109 | script.Parent.Selected:connect(Select) |