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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | --//====================================================\\-- | |
84 | --|| CREATED BY SHACKLUSTER | |
85 | --\\====================================================//-- | |
86 | ||
87 | wait(0.2) | |
88 | ||
89 | Player = owner | |
90 | PlayerGui = Player.PlayerGui | |
91 | Cam = workspace.CurrentCamera | |
92 | Backpack = Player.Backpack | |
93 | Character = Player.Character | |
94 | Humanoid = Character.Humanoid | |
95 | - | Mouse = Player:GetMouse() |
95 | + | |
96 | Torso = Character["Torso"] | |
97 | Head = Character["Head"] | |
98 | RightArm = Character["Right Arm"] | |
99 | LeftArm = Character["Left Arm"] | |
100 | RightLeg = Character["Right Leg"] | |
101 | LeftLeg = Character["Left Leg"] | |
102 | RootJoint = RootPart["RootJoint"] | |
103 | Neck = Torso["Neck"] | |
104 | RightShoulder = Torso["Right Shoulder"] | |
105 | LeftShoulder = Torso["Left Shoulder"] | |
106 | RightHip = Torso["Right Hip"] | |
107 | LeftHip = Torso["Left Hip"] | |
108 | ||
109 | IT = Instance.new | |
110 | CF = CFrame.new | |
111 | VT = Vector3.new | |
112 | RAD = math.rad | |
113 | C3 = Color3.new | |
114 | UD2 = UDim2.new | |
115 | BRICKC = BrickColor.new | |
116 | ANGLES = CFrame.Angles | |
117 | EULER = CFrame.fromEulerAnglesXYZ | |
118 | COS = math.cos | |
119 | ACOS = math.acos | |
120 | SIN = math.sin | |
121 | ASIN = math.asin | |
122 | ABS = math.abs | |
123 | MRANDOM = math.random | |
124 | FLOOR = math.floor | |
125 | ||
126 | --//=================================\\ | |
127 | --|| USEFUL VALUES | |
128 | --\\=================================// | |
129 | ||
130 | Animation_Speed = 3 | |
131 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
132 | local Speed = 16 | |
133 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
134 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
135 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
136 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
137 | local DAMAGEMULTIPLIER = 1 | |
138 | local ANIM = "Idle" | |
139 | local ATTACK = false | |
140 | local EQUIPPED = false | |
141 | local HOLD = false | |
142 | local COMBO = 1 | |
143 | local Rooted = false | |
144 | local SINE = 0 | |
145 | local KEYHOLD = false | |
146 | local CHANGE = 2 / Animation_Speed | |
147 | local WALKINGANIM = false | |
148 | local VALUE1 = false | |
149 | local VALUE2 = false | |
150 | local ROBLOXIDLEANIMATION = IT("Animation") | |
151 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
152 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
153 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
154 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
155 | WEAPONGUI.Name = "Weapon GUI" | |
156 | local Weapon = IT("Model") | |
157 | Weapon.Name = "Adds" | |
158 | local Effects = IT("Folder", Weapon) | |
159 | Effects.Name = "Effects" | |
160 | local ANIMATOR = Humanoid.Animator | |
161 | local ANIMATE = Character.Animate | |
162 | local UNANCHOR = true | |
163 | local CYAN = BRICKC"Cyan".Color | |
164 | local ICONS = {"167300717","413366101","839798346","413372165","413366777","132769874","99340890","413364594","64940934","99340699"} | |
165 | ||
166 | --//=================================\\ | |
167 | --\\=================================// | |
168 | ||
169 | ||
170 | --//=================================\\ | |
171 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
172 | --\\=================================// | |
173 | ||
174 | ArtificialHB = Instance.new("BindableEvent", script) | |
175 | ArtificialHB.Name = "ArtificialHB" | |
176 | ||
177 | script:WaitForChild("ArtificialHB") | |
178 | ||
179 | frame = Frame_Speed | |
180 | tf = 0 | |
181 | allowframeloss = false | |
182 | tossremainder = false | |
183 | lastframe = tick() | |
184 | script.ArtificialHB:Fire() | |
185 | ||
186 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
187 | tf = tf + s | |
188 | if tf >= frame then | |
189 | if allowframeloss then | |
190 | script.ArtificialHB:Fire() | |
191 | lastframe = tick() | |
192 | else | |
193 | for i = 1, math.floor(tf / frame) do | |
194 | script.ArtificialHB:Fire() | |
195 | end | |
196 | lastframe = tick() | |
197 | end | |
198 | if tossremainder then | |
199 | tf = 0 | |
200 | else | |
201 | tf = tf - frame * math.floor(tf / frame) | |
202 | end | |
203 | end | |
204 | end) | |
205 | ||
206 | --//=================================\\ | |
207 | --\\=================================// | |
208 | ||
209 | --//=================================\\ | |
210 | --|| SOME FUNCTIONS | |
211 | --\\=================================// | |
212 | ||
213 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
214 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
215 | end | |
216 | ||
217 | function PositiveAngle(NUMBER) | |
218 | if NUMBER >= 0 then | |
219 | NUMBER = 0 | |
220 | end | |
221 | return NUMBER | |
222 | end | |
223 | ||
224 | function NegativeAngle(NUMBER) | |
225 | if NUMBER <= 0 then | |
226 | NUMBER = 0 | |
227 | end | |
228 | return NUMBER | |
229 | end | |
230 | ||
231 | function Swait(NUMBER) | |
232 | if NUMBER == 0 or NUMBER == nil then | |
233 | ArtificialHB.Event:wait() | |
234 | else | |
235 | for i = 1, NUMBER do | |
236 | ArtificialHB.Event:wait() | |
237 | end | |
238 | end | |
239 | end | |
240 | ||
241 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
242 | local NEWMESH = IT(MESH) | |
243 | if MESH == "SpecialMesh" then | |
244 | NEWMESH.MeshType = MESHTYPE | |
245 | if MESHID ~= "nil" and MESHID ~= "" then | |
246 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
247 | end | |
248 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
249 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
250 | end | |
251 | end | |
252 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
253 | NEWMESH.Scale = SCALE | |
254 | NEWMESH.Parent = PARENT | |
255 | return NEWMESH | |
256 | end | |
257 | ||
258 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
259 | local NEWPART = IT("Part") | |
260 | NEWPART.formFactor = FORMFACTOR | |
261 | NEWPART.Reflectance = REFLECTANCE | |
262 | NEWPART.Transparency = TRANSPARENCY | |
263 | NEWPART.CanCollide = false | |
264 | NEWPART.Locked = true | |
265 | NEWPART.Anchored = true | |
266 | if ANCHOR == false then | |
267 | NEWPART.Anchored = false | |
268 | end | |
269 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
270 | NEWPART.Name = NAME | |
271 | NEWPART.Size = SIZE | |
272 | NEWPART.Position = Torso.Position | |
273 | NEWPART.Material = MATERIAL | |
274 | NEWPART:BreakJoints() | |
275 | NEWPART.Parent = PARENT | |
276 | return NEWPART | |
277 | end | |
278 | ||
279 | local function weldBetween(a, b) | |
280 | local weldd = Instance.new("ManualWeld") | |
281 | weldd.Part0 = a | |
282 | weldd.Part1 = b | |
283 | weldd.C0 = CFrame.new() | |
284 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
285 | weldd.Parent = a | |
286 | return weldd | |
287 | end | |
288 | ||
289 | ||
290 | function QuaternionFromCFrame(cf) | |
291 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
292 | local trace = m00 + m11 + m22 | |
293 | if trace > 0 then | |
294 | local s = math.sqrt(1 + trace) | |
295 | local recip = 0.5 / s | |
296 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
297 | else | |
298 | local i = 0 | |
299 | if m11 > m00 then | |
300 | i = 1 | |
301 | end | |
302 | if m22 > (i == 0 and m00 or m11) then | |
303 | i = 2 | |
304 | end | |
305 | if i == 0 then | |
306 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
307 | local recip = 0.5 / s | |
308 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
309 | elseif i == 1 then | |
310 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
311 | local recip = 0.5 / s | |
312 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
313 | elseif i == 2 then | |
314 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
315 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
316 | end | |
317 | end | |
318 | end | |
319 | ||
320 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
321 | local xs, ys, zs = x + x, y + y, z + z | |
322 | local wx, wy, wz = w * xs, w * ys, w * zs | |
323 | local xx = x * xs | |
324 | local xy = x * ys | |
325 | local xz = x * zs | |
326 | local yy = y * ys | |
327 | local yz = y * zs | |
328 | local zz = z * zs | |
329 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
330 | end | |
331 | ||
332 | function QuaternionSlerp(a, b, t) | |
333 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
334 | local startInterp, finishInterp; | |
335 | if cosTheta >= 0.0001 then | |
336 | if (1 - cosTheta) > 0.0001 then | |
337 | local theta = ACOS(cosTheta) | |
338 | local invSinTheta = 1 / SIN(theta) | |
339 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
340 | finishInterp = SIN(t * theta) * invSinTheta | |
341 | else | |
342 | startInterp = 1 - t | |
343 | finishInterp = t | |
344 | end | |
345 | else | |
346 | if (1 + cosTheta) > 0.0001 then | |
347 | local theta = ACOS(-cosTheta) | |
348 | local invSinTheta = 1 / SIN(theta) | |
349 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
350 | finishInterp = SIN(t * theta) * invSinTheta | |
351 | else | |
352 | startInterp = t - 1 | |
353 | finishInterp = t | |
354 | end | |
355 | end | |
356 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
357 | end | |
358 | ||
359 | function Clerp(a, b, t) | |
360 | local qa = {QuaternionFromCFrame(a)} | |
361 | local qb = {QuaternionFromCFrame(b)} | |
362 | local ax, ay, az = a.x, a.y, a.z | |
363 | local bx, by, bz = b.x, b.y, b.z | |
364 | local _t = 1 - t | |
365 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
366 | end | |
367 | ||
368 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
369 | local frame = IT("Frame") | |
370 | frame.BackgroundTransparency = TRANSPARENCY | |
371 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
372 | frame.Position = POSITION | |
373 | frame.Size = SIZE | |
374 | frame.BackgroundColor3 = COLOR | |
375 | frame.BorderColor3 = BORDERCOLOR | |
376 | frame.Name = NAME | |
377 | frame.Parent = PARENT | |
378 | return frame | |
379 | end | |
380 | ||
381 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
382 | local label = IT("TextLabel") | |
383 | label.BackgroundTransparency = 1 | |
384 | label.Size = UD2(1, 0, 1, 0) | |
385 | label.Position = UD2(0, 0, 0, 0) | |
386 | label.TextColor3 = TEXTCOLOR | |
387 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
388 | label.TextTransparency = TRANSPARENCY | |
389 | label.FontSize = TEXTFONTSIZE | |
390 | label.Font = TEXTFONT | |
391 | label.BorderSizePixel = BORDERSIZEPIXEL | |
392 | label.TextScaled = false | |
393 | label.Text = TEXT | |
394 | label.Name = NAME | |
395 | label.Parent = PARENT | |
396 | return label | |
397 | end | |
398 | ||
399 | function NoOutlines(PART) | |
400 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
401 | end | |
402 | ||
403 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
404 | local NEWWELD = IT(TYPE) | |
405 | NEWWELD.Part0 = PART0 | |
406 | NEWWELD.Part1 = PART1 | |
407 | NEWWELD.C0 = C0 | |
408 | NEWWELD.C1 = C1 | |
409 | NEWWELD.Parent = PARENT | |
410 | return NEWWELD | |
411 | end | |
412 | ||
413 | local S = IT("Sound") | |
414 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
415 | local NEWSOUND = nil | |
416 | coroutine.resume(coroutine.create(function() | |
417 | NEWSOUND = S:Clone() | |
418 | NEWSOUND.Parent = PARENT | |
419 | NEWSOUND.Volume = VOLUME | |
420 | NEWSOUND.Pitch = PITCH | |
421 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
422 | NEWSOUND:play() | |
423 | if DOESLOOP == true then | |
424 | NEWSOUND.Looped = true | |
425 | else | |
426 | repeat Swait() until NEWSOUND.Playing == false | |
427 | NEWSOUND:remove() | |
428 | end | |
429 | end)) | |
430 | return NEWSOUND | |
431 | end | |
432 | ||
433 | function CFrameFromTopBack(at, top, back) | |
434 | local right = top:Cross(back) | |
435 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
436 | end | |
437 | ||
438 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
439 | function WACKYEFFECT(Table) | |
440 | local TYPE = (Table.EffectType or "Sphere") | |
441 | local SIZE = (Table.Size or VT(1,1,1)) | |
442 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
443 | local TRANSPARENCY = (Table.Transparency or 0) | |
444 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
445 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
446 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
447 | local ROTATION1 = (Table.RotationX or 0) | |
448 | local ROTATION2 = (Table.RotationY or 0) | |
449 | local ROTATION3 = (Table.RotationZ or 0) | |
450 | local MATERIAL = (Table.Material or "Neon") | |
451 | local COLOR = (Table.Color or C3(1,1,1)) | |
452 | local TIME = (Table.Time or 45) | |
453 | local SOUNDID = (Table.SoundID or nil) | |
454 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
455 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
456 | coroutine.resume(coroutine.create(function() | |
457 | local PLAYSSOUND = false | |
458 | local SOUND = nil | |
459 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
460 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
461 | PLAYSSOUND = true | |
462 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
463 | end | |
464 | EFFECT.Color = COLOR | |
465 | local MSH = nil | |
466 | if TYPE == "Sphere" then | |
467 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
468 | elseif TYPE == "Block" then | |
469 | MSH = IT("BlockMesh",EFFECT) | |
470 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
471 | elseif TYPE == "Wave" then | |
472 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
473 | elseif TYPE == "Ring" then | |
474 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.01), VT(0,0,0)) | |
475 | elseif TYPE == "Slash" then | |
476 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
477 | elseif TYPE == "Round Slash" then | |
478 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
479 | elseif TYPE == "Swirl" then | |
480 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
481 | elseif TYPE == "Skull" then | |
482 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
483 | elseif TYPE == "Crystal" then | |
484 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
485 | elseif TYPE == "Box" then | |
486 | MSH = IT("BlockMesh",EFFECT) | |
487 | MSH.Scale = SIZE | |
488 | end | |
489 | if MSH ~= nil then | |
490 | local MOVESPEED = nil | |
491 | if MOVEDIRECTION ~= nil then | |
492 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
493 | end | |
494 | local GROWTH = SIZE - ENDSIZE | |
495 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
496 | if TYPE == "Block" then | |
497 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
498 | else | |
499 | EFFECT.CFrame = CFRAME | |
500 | end | |
501 | for LOOP = 1, TIME do | |
502 | Swait() | |
503 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
504 | if TYPE == "Wave" then | |
505 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
506 | end | |
507 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
508 | if TYPE == "Block" then | |
509 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
510 | else | |
511 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
512 | end | |
513 | if MOVEDIRECTION ~= nil then | |
514 | local ORI = EFFECT.Orientation | |
515 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
516 | EFFECT.Orientation = ORI | |
517 | end | |
518 | end | |
519 | if PLAYSSOUND == false then | |
520 | EFFECT:remove() | |
521 | else | |
522 | repeat Swait() until SOUND.Playing == false | |
523 | EFFECT:remove() | |
524 | end | |
525 | else | |
526 | if PLAYSSOUND == false then | |
527 | EFFECT:remove() | |
528 | else | |
529 | repeat Swait() until SOUND.Playing == false | |
530 | EFFECT:remove() | |
531 | end | |
532 | end | |
533 | end)) | |
534 | end | |
535 | ||
536 | function MakeForm(PART,TYPE) | |
537 | if TYPE == "Cyl" then | |
538 | local MSH = IT("CylinderMesh",PART) | |
539 | elseif TYPE == "Ball" then | |
540 | local MSH = IT("SpecialMesh",PART) | |
541 | MSH.MeshType = "Sphere" | |
542 | elseif TYPE == "Wedge" then | |
543 | local MSH = IT("SpecialMesh",PART) | |
544 | MSH.MeshType = "Wedge" | |
545 | end | |
546 | end | |
547 | ||
548 | Debris = game:GetService("Debris") | |
549 | ||
550 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
551 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
552 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
553 | end | |
554 | ||
555 | function turnto(position) | |
556 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
557 | end | |
558 | ||
559 | --//=================================\\ | |
560 | --|| WEAPON CREATION | |
561 | --\\=================================// | |
562 | ||
563 | RightArm:remove() | |
564 | LeftArm:remove() | |
565 | RightLeg:remove() | |
566 | LeftLeg:remove() | |
567 | Humanoid.HipHeight = 6 | |
568 | Head:ClearAllChildren() | |
569 | Head.Transparency = 1 | |
570 | Torso.Transparency = 1 | |
571 | ||
572 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,2,1),false) | |
573 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
574 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(1.6,1.6,1.5),false) | |
575 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0,0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
576 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,0.2,0.5),false) | |
577 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0.9,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
578 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,0.2,0.5),false) | |
579 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,-0.9,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
580 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(0.2,1.8,0.5),false) | |
581 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0.9,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
582 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(0.2,1.8,0.5),false) | |
583 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(-0.9,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
584 | ||
585 | local SCREEN = CreatePart(3, Weapon, "Neon", 0, 0, "Bright blue", "SCREEN", VT(1.8,1.8,0.45),false) | |
586 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, SCREEN, CF(0,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
587 | local Eye1 = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "Eyeball", VT(0.3,0.7,0.2),false) | |
588 | MakeForm(Eye1,"Ball") | |
589 | Eye1.Color = C3(0,0,0) | |
590 | CreateWeldOrSnapOrMotor("Weld", SCREEN, SCREEN, Eye1, CF(0.3,0.2,-0.2) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
591 | local Eye2 = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "Eyeball", VT(0.3,0.7,0.2),false) | |
592 | MakeForm(Eye2,"Ball") | |
593 | Eye2.Color = C3(0,0,0) | |
594 | CreateWeldOrSnapOrMotor("Weld", SCREEN, SCREEN, Eye2, CF(-0.3,0.2,-0.2) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
595 | ||
596 | local TIE = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "TIE", VT(0,0,0),false) | |
597 | local TIEWELD = CreateWeldOrSnapOrMotor("Weld", Torso, Torso, TIE, CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,1.8,0.65)) | |
598 | CreateMesh("SpecialMesh", TIE, "FileMesh", "28463033", "28463022", VT(1,1,1)*1.5, VT(0,0,0)) | |
599 | ||
600 | for _, c in pairs(Weapon:GetChildren()) do | |
601 | if c.ClassName == "Part" then | |
602 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
603 | end | |
604 | end | |
605 | ||
606 | local SKILLTEXTCOLOR = C3(0,0,0) | |
607 | local SKILLFONT = "SciFi" | |
608 | local SKILLTEXTSIZE = 6 | |
609 | ||
610 | Weapon.Parent = Character | |
611 | ||
612 | Humanoid.Died:connect(function() | |
613 | ATTACK = true | |
614 | end) | |
615 | ||
616 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
617 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
618 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
619 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
620 | ||
621 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Chuck", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 1") | |
622 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Suck", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 2") | |
623 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Disable", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 3") | |
624 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warp", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 4") | |
625 | ||
626 | --//=================================\\ | |
627 | --|| DAMAGE FUNCTIONS | |
628 | --\\=================================// | |
629 | ||
630 | function StatLabel(CFRAME, TEXT, COLOR) | |
631 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
632 | STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5))) | |
633 | local BODYGYRO = IT("BodyGyro", STATPART) | |
634 | game:GetService("Debris"):AddItem(STATPART ,5) | |
635 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
636 | BILLBOARDGUI.Adornee = STATPART | |
637 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
638 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
639 | BILLBOARDGUI.AlwaysOnTop = false | |
640 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
641 | TEXTLABEL.BackgroundTransparency = 1 | |
642 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
643 | TEXTLABEL.Text = TEXT | |
644 | TEXTLABEL.Font = SKILLFONT | |
645 | TEXTLABEL.FontSize="Size42" | |
646 | TEXTLABEL.TextColor3 = COLOR | |
647 | TEXTLABEL.TextStrokeTransparency = 0 | |
648 | TEXTLABEL.TextScaled = true | |
649 | TEXTLABEL.TextWrapped = true | |
650 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
651 | for i = 1, 50 do | |
652 | Swait() | |
653 | STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2) | |
654 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50) | |
655 | TEXTLABEL.TextStrokeTransparency = TEXTLABEL.TextTransparency | |
656 | end | |
657 | THEPART.Parent = nil | |
658 | end),STATPART, TEXTLABEL) | |
659 | end | |
660 | ||
661 | --//=================================\\ | |
662 | --|| DAMAGING | |
663 | --\\=================================// | |
664 | ||
665 | function ApplyDamage(Humanoid,Damage,CritRate,CritMultiplier) | |
666 | if Humanoid.MaxHealth == math.huge then | |
667 | Humanoid.Parent:BreakJoints() | |
668 | local TORS = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso") | |
669 | local REMAIN = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(3,3,3),false) | |
670 | REMAIN.CFrame = TORS.CFrame | |
671 | REMAIN.CanCollide = true | |
672 | local GUI = Instance.new("BillboardGui",REMAIN) | |
673 | GUI.Size = UDim2.new(3,0,3,0) | |
674 | GUI.Adornee = REMAIN | |
675 | local GUI2 = IT("ImageLabel",GUI) | |
676 | GUI2.BackgroundTransparency = 1 | |
677 | GUI2.BorderSizePixel = 0 | |
678 | GUI2.Size = UDim2.new(1,0,1,0) | |
679 | GUI2.SizeConstraint = "RelativeYY" | |
680 | GUI2.Image = "http://www.roblox.com/asset/?id=167300717" | |
681 | CreateSound("681582832", REMAIN, 3, 1, false) | |
682 | Debris:AddItem(REMAIN,15) | |
683 | if TORS then | |
684 | end | |
685 | Humanoid.Parent:remove() | |
686 | else | |
687 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
688 | defence.Name = ("HitBy"..Player.Name) | |
689 | game:GetService("Debris"):AddItem(defence, 0.001) | |
690 | Damage = Damage * DAMAGEMULTIPLIER | |
691 | if Humanoid.Health ~= 0 then | |
692 | local CritChance = MRANDOM(1,100) | |
693 | if CritChance < CritRate + 1 then | |
694 | Damage = Damage*CritMultiplier | |
695 | end | |
696 | if Damage > Humanoid.Health then | |
697 | Damage = math.ceil(Humanoid.Health) | |
698 | if Damage == 0 then | |
699 | Damage = 0.1 | |
700 | end | |
701 | end | |
702 | Humanoid.Health = Humanoid.Health - Damage | |
703 | if Humanoid.Parent:FindFirstChild("Head") then | |
704 | if CritChance < CritRate + 1 then | |
705 | StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "CRIT//"..Damage, C3(1, 0, 0)) | |
706 | else | |
707 | StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), Damage, C3(0, 0, 0)) | |
708 | end | |
709 | end | |
710 | if Humanoid.Health == 0 or Humanoid.MaxHealth == "inf" then | |
711 | local TORS = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso") | |
712 | local REMAIN = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(3,3,3),false) | |
713 | REMAIN.CFrame = TORS.CFrame | |
714 | REMAIN.CanCollide = true | |
715 | local GUI = Instance.new("BillboardGui",REMAIN) | |
716 | GUI.Size = UDim2.new(3,0,3,0) | |
717 | GUI.Adornee = REMAIN | |
718 | local GUI2 = IT("ImageLabel",GUI) | |
719 | GUI2.BackgroundTransparency = 1 | |
720 | GUI2.BorderSizePixel = 0 | |
721 | GUI2.Size = UDim2.new(1,0,1,0) | |
722 | GUI2.SizeConstraint = "RelativeYY" | |
723 | GUI2.Image = "http://www.roblox.com/asset/?id=167300717" | |
724 | CreateSound("681582832", REMAIN, 3, 1, false) | |
725 | Debris:AddItem(REMAIN,15) | |
726 | if TORS then | |
727 | end | |
728 | Humanoid.Parent:remove() | |
729 | end | |
730 | end | |
731 | end | |
732 | end | |
733 | ||
734 | --//=================================\\ | |
735 | --|| ATTACK FUNCTIONS AND STUFF | |
736 | --\\=================================// | |
737 | ||
738 | function Chuck() | |
739 | ATTACK = true | |
740 | Rooted = false | |
741 | CreateSound("11900833", SCREEN, 3, 1, false) | |
742 | coroutine.resume(coroutine.create(function() | |
743 | local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1)) | |
744 | TOCHUCK.CFrame = CF(SCREEN.Position,Mouse.Hit.p) | |
745 | local GUI = Instance.new("BillboardGui",TOCHUCK) | |
746 | GUI.Size = UDim2.new(1,0,1,0) | |
747 | GUI.Adornee = TOCHUCK | |
748 | local GUI2 = IT("ImageLabel",GUI) | |
749 | GUI2.BackgroundTransparency = 1 | |
750 | GUI2.BorderSizePixel = 0 | |
751 | GUI2.Size = UDim2.new(1,0,1,0) | |
752 | GUI2.SizeConstraint = "RelativeYY" | |
753 | GUI2.Image = "http://www.roblox.com/asset/?id="..ICONS[MRANDOM(1,#ICONS)] | |
754 | for i = 1, 100 do | |
755 | Swait() | |
756 | TOCHUCK.CFrame = TOCHUCK.CFrame*CF(0,0,-1) | |
757 | local HIT = Raycast(TOCHUCK.Position, TOCHUCK.CFrame.lookVector, 1.5, Character) | |
758 | if HIT ~= nil then | |
759 | if HIT.Parent.ClassName == "Model" then | |
760 | if HIT.Parent:FindFirstChildOfClass("Humanoid") then | |
761 | CreateSound("131237241", HIT, 3, 1, false) | |
762 | ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),MRANDOM(7,14),4,3) | |
763 | local bv = Instance.new("BodyVelocity") | |
764 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
765 | bv.velocity = CF(TOCHUCK.Position,HIT.Position).lookVector*15 | |
766 | bv.Parent = HIT | |
767 | Debris:AddItem(bv,0.1) | |
768 | local bv = Instance.new("BodyVelocity") | |
769 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
770 | bv.velocity = CF(HIT.Position,TOCHUCK.Position).lookVector*15 | |
771 | bv.Parent = TOCHUCK | |
772 | Debris:AddItem(bv,0.1) | |
773 | end | |
774 | end | |
775 | break | |
776 | end | |
777 | TOCHUCK.CFrame = TOCHUCK.CFrame*CF(0,0,-1) | |
778 | local HIT = Raycast(TOCHUCK.Position, TOCHUCK.CFrame.lookVector, 1.5, Character) | |
779 | if HIT ~= nil then | |
780 | if HIT.Parent.ClassName == "Model" then | |
781 | if HIT.Parent:FindFirstChildOfClass("Humanoid") then | |
782 | CreateSound("131237241", HIT, 3, 1, false) | |
783 | ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),MRANDOM(7,14),4,3) | |
784 | local bv = Instance.new("BodyVelocity") | |
785 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
786 | bv.velocity = CF(TOCHUCK.Position,HIT.Position).lookVector*15 | |
787 | bv.Parent = HIT | |
788 | Debris:AddItem(bv,0.1) | |
789 | local bv = Instance.new("BodyVelocity") | |
790 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
791 | bv.velocity = CF(HIT.Position,TOCHUCK.Position).lookVector*15 | |
792 | bv.Parent = TOCHUCK | |
793 | Debris:AddItem(bv,0.1) | |
794 | end | |
795 | end | |
796 | break | |
797 | end | |
798 | end | |
799 | TOCHUCK.CanCollide = true | |
800 | TOCHUCK.Anchored = false | |
801 | Debris:AddItem(TOCHUCK,5) | |
802 | end)) | |
803 | for i=0, 0.2, 0.1 / Animation_Speed do | |
804 | Swait() | |
805 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
806 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(-5), RAD(0), RAD(0))* CF(0,0,-0.1), 1 / Animation_Speed) | |
807 | end | |
808 | ATTACK = false | |
809 | Rooted = false | |
810 | end | |
811 | ||
812 | function Suck() | |
813 | local target = nil | |
814 | local targettorso = nil | |
815 | if Mouse.Target ~= nil then | |
816 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
817 | target = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
818 | targettorso = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") or Mouse.Target.Parent:FindFirstChild("Torso") or Mouse.Target.Parent:FindFirstChild("UpperTorso") | |
819 | end | |
820 | end | |
821 | if target ~= nil then | |
822 | VALUE1 = true | |
823 | CreateSound("131228548", SCREEN, 10, 1, false) | |
824 | targettorso.Anchored = true | |
825 | local GYRO = IT("BodyGyro",RootPart) | |
826 | GYRO.D = 100 | |
827 | GYRO.P = 2000 | |
828 | GYRO.MaxTorque = VT(0,999999999999999999,0) | |
829 | GYRO.cframe = CF(RootPart.Position,targettorso.Position) | |
830 | wait(1.5) | |
831 | GYRO:remove() | |
832 | coroutine.resume(coroutine.create(function() | |
833 | local DISTANCE = 10 | |
834 | local REEEE = CreateSound("1278710301", targettorso, 5, 1, true) | |
835 | repeat | |
836 | Swait() | |
837 | targettorso.CFrame = CF(targettorso.Position,RootPart.Position)*CF(0,0,-1) | |
838 | DISTANCE = (targettorso.Position - RootPart.Position).Magnitude | |
839 | targettorso.Anchored = true | |
840 | target.PlatformStand = true | |
841 | until DISTANCE < 5 | |
842 | REEEE.Looped = false | |
843 | targettorso.Anchored = false | |
844 | wait(0.5) | |
845 | target.PlatformStand = false | |
846 | end)) | |
847 | VALUE1 = false | |
848 | end | |
849 | end | |
850 | ||
851 | function Disable() | |
852 | local target = nil | |
853 | local targettorso = nil | |
854 | if Mouse.Target ~= nil then | |
855 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
856 | target = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
857 | targettorso = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") or Mouse.Target.Parent:FindFirstChild("Torso") or Mouse.Target.Parent:FindFirstChild("UpperTorso") | |
858 | end | |
859 | end | |
860 | if target ~= nil then | |
861 | VALUE1 = true | |
862 | targettorso.Anchored = true | |
863 | CreateSound("191456748", SCREEN, 10, 1, false) | |
864 | local GYRO = IT("BodyGyro",RootPart) | |
865 | GYRO.D = 100 | |
866 | GYRO.P = 2000 | |
867 | GYRO.MaxTorque = VT(0,999999999999999999,0) | |
868 | GYRO.cframe = CF(RootPart.Position,targettorso.Position) | |
869 | wait(1) | |
870 | WACKYEFFECT({Time = 75, EffectType = "Ring", Size = VT(0.01,0.01,0.01), Size2 = VT(5,5,0.01), Transparency = 0.5, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 314970790, SoundPitch = 1, SoundVolume = 3}) | |
871 | GYRO:remove() | |
872 | targettorso.CFrame = CF(targettorso.Position,RootPart.Position) | |
873 | targettorso.Anchored = false | |
874 | for _, c in pairs(target.Parent:GetChildren()) do | |
875 | if c.ClassName == "LocalScript" then | |
876 | local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1)) | |
877 | TOCHUCK.CFrame = targettorso.CFrame | |
878 | local GUI = Instance.new("BillboardGui",TOCHUCK) | |
879 | GUI.Size = UDim2.new(1,0,1,0) | |
880 | GUI.Adornee = TOCHUCK | |
881 | local GUI2 = IT("ImageLabel",GUI) | |
882 | GUI2.BackgroundTransparency = 1 | |
883 | GUI2.BorderSizePixel = 0 | |
884 | GUI2.Size = UDim2.new(1,0,1,0) | |
885 | GUI2.SizeConstraint = "RelativeYY" | |
886 | GUI2.Image = "http://www.roblox.com/asset/?id=99340858" | |
887 | c.Disabled = true | |
888 | c.Parent = TOCHUCK | |
889 | coroutine.resume(coroutine.create(function() | |
890 | wait() | |
891 | TOCHUCK.Anchored = false | |
892 | TOCHUCK.CanCollide = true | |
893 | end)) | |
894 | coroutine.resume(coroutine.create(function() | |
895 | wait(MRANDOM(3,6)) | |
896 | local DISTANCE = 10 | |
897 | TOCHUCK.Anchored = true | |
898 | TOCHUCK.CanCollide = false | |
899 | repeat | |
900 | Swait() | |
901 | TOCHUCK.CFrame = CF(TOCHUCK.Position,RootPart.Position)*CF(0,0,-1) | |
902 | DISTANCE = (TOCHUCK.Position - RootPart.Position).Magnitude | |
903 | until DISTANCE < 2 | |
904 | TOCHUCK:remove() | |
905 | end)) | |
906 | elseif c.ClassName == "Script" then | |
907 | local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1)) | |
908 | TOCHUCK.CFrame = targettorso.CFrame | |
909 | local GUI = Instance.new("BillboardGui",TOCHUCK) | |
910 | GUI.Size = UDim2.new(1,0,1,0) | |
911 | GUI.Adornee = TOCHUCK | |
912 | local GUI2 = IT("ImageLabel",GUI) | |
913 | GUI2.BackgroundTransparency = 1 | |
914 | GUI2.BorderSizePixel = 0 | |
915 | GUI2.Size = UDim2.new(1,0,1,0) | |
916 | GUI2.SizeConstraint = "RelativeYY" | |
917 | GUI2.Image = "http://www.roblox.com/asset/?id=99340890" | |
918 | c.Disabled = true | |
919 | c.Parent = TOCHUCK | |
920 | coroutine.resume(coroutine.create(function() | |
921 | wait() | |
922 | TOCHUCK.Anchored = false | |
923 | TOCHUCK.CanCollide = true | |
924 | end)) | |
925 | coroutine.resume(coroutine.create(function() | |
926 | wait(MRANDOM(3,6)) | |
927 | local DISTANCE = 10 | |
928 | TOCHUCK.Anchored = true | |
929 | TOCHUCK.CanCollide = false | |
930 | repeat | |
931 | Swait() | |
932 | TOCHUCK.CFrame = CF(TOCHUCK.Position,RootPart.Position)*CF(0,0,-1) | |
933 | DISTANCE = (TOCHUCK.Position - RootPart.Position).Magnitude | |
934 | until DISTANCE < 1.2 | |
935 | TOCHUCK:remove() | |
936 | end)) | |
937 | end | |
938 | end | |
939 | target.PlatformStand = true | |
940 | CreateSound("330010786", targettorso, 10, 1, false) | |
941 | local bv = Instance.new("BodyVelocity") | |
942 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
943 | bv.velocity = CF(VT(RootPart.Position.X,targettorso.Position.Y-10,RootPart.Position.Z),targettorso.Position).lookVector*350 | |
944 | bv.Parent = targettorso | |
945 | Debris:AddItem(bv,0.05) | |
946 | VALUE1 = false | |
947 | end | |
948 | end | |
949 | ||
950 | function Warp() | |
951 | local FRAME = RootPart.Position | |
952 | for i = 1, 6 do | |
953 | WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Cyan".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2}) | |
954 | end | |
955 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0),VT(FRAME.X,RootPart.Position.Y,FRAME.Z)) | |
956 | for i = 1, 6 do | |
957 | WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Cyan".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2}) | |
958 | end | |
959 | end | |
960 | ||
961 | function HavingFun() | |
962 | ATTACK = true | |
963 | VALUE2 = true | |
964 | Speed = 65 | |
965 | local SONGS = {329896322,162986891,1027314531,171131642,248967176,922850176,966409302,255023933} | |
966 | local PISS = CreateSound(SONGS[MRANDOM(1,#SONGS)], SCREEN, 10, 1, true) | |
967 | repeat | |
968 | for i = 1, 5 do | |
969 | Swait() | |
970 | PISS.Parent = SCREEN | |
971 | SCREEN.Color = CYAN | |
972 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
973 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
974 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(-5), RAD(0), RAD(0)) * CF(0,0,-0.1), 1 / Animation_Speed) | |
975 | end | |
976 | for i = 1, 5 do | |
977 | Swait() | |
978 | PISS.Parent = SCREEN | |
979 | SCREEN.Color = CYAN | |
980 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
981 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
982 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
983 | end | |
984 | if MRANDOM(1,15) == 1 then | |
985 | for i = 1, 15 do | |
986 | Swait() | |
987 | if VALUE2 == false then | |
988 | break | |
989 | end | |
990 | PISS.Parent = SCREEN | |
991 | SCREEN.Color = CYAN | |
992 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
993 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(i*18), RAD(0), RAD(0)), 1 / Animation_Speed) | |
994 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
995 | end | |
996 | end | |
997 | if MRANDOM(1,15) == 1 then | |
998 | for i = 1, 15 do | |
999 | Swait() | |
1000 | if VALUE2 == false then | |
1001 | break | |
1002 | end | |
1003 | PISS.Parent = SCREEN | |
1004 | SCREEN.Color = CYAN | |
1005 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
1006 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(i*18)), 1 / Animation_Speed) | |
1007 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
1008 | end | |
1009 | end | |
1010 | if MRANDOM(1,15) == 1 then | |
1011 | for i = 1, 15 do | |
1012 | Swait() | |
1013 | if VALUE2 == false then | |
1014 | break | |
1015 | end | |
1016 | PISS.Parent = SCREEN | |
1017 | SCREEN.Color = CYAN | |
1018 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
1019 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(i*18), RAD(0)), 1 / Animation_Speed) | |
1020 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
1021 | end | |
1022 | end | |
1023 | until VALUE2 == false | |
1024 | Speed = 16 | |
1025 | PISS:remove() | |
1026 | SCREEN.BrickColor = BRICKC"Bright blue" | |
1027 | CYAN = BRICKC"Cyan".Color | |
1028 | ATTACK = false | |
1029 | end | |
1030 | ||
1031 | --//=================================\\ | |
1032 | --|| ASSIGN THINGS TO KEYS | |
1033 | --\\=================================// | |
1034 | ||
1035 | function KeyDown(Key) | |
1036 | KEYHOLD = true | |
1037 | if VALUE1 == false and ATTACK == false then | |
1038 | if Key == "z" then | |
1039 | Chuck() | |
1040 | end | |
1041 | ||
1042 | if Key == "b" then | |
1043 | Suck() | |
1044 | end | |
1045 | ||
1046 | if Key == "c" then | |
1047 | Disable() | |
1048 | end | |
1049 | ||
1050 | if Key == "v" then | |
1051 | Warp() | |
1052 | end | |
1053 | ||
1054 | if Key == "t" then | |
1055 | CreateSound("1395854043", Effects, 5, 1, false) | |
1056 | end | |
1057 | end | |
1058 | if (VALUE1 == false and ATTACK == false) or VALUE2 == true then | |
1059 | if Key == "q" then | |
1060 | if VALUE2 == false then | |
1061 | HavingFun() | |
1062 | elseif VALUE2 == true then | |
1063 | VALUE2 = false | |
1064 | end | |
1065 | end | |
1066 | end | |
1067 | end | |
1068 | ||
1069 | function KeyUp(Key) | |
1070 | KEYHOLD = false | |
1071 | end | |
1072 | ||
1073 | Mouse.KeyDown:connect(function(NEWKEY) | |
1074 | KeyDown(NEWKEY) | |
1075 | end) | |
1076 | Mouse.KeyUp:connect(function(NEWKEY) | |
1077 | KeyUp(NEWKEY) | |
1078 | end) | |
1079 | ||
1080 | --//=================================\\ | |
1081 | --\\=================================// | |
1082 | ||
1083 | ||
1084 | function unanchor() | |
1085 | if UNANCHOR == true then | |
1086 | g = Character:GetChildren() | |
1087 | for i = 1, #g do | |
1088 | if g[i].ClassName == "Part" then | |
1089 | g[i].Anchored = false | |
1090 | end | |
1091 | end | |
1092 | end | |
1093 | end | |
1094 | ||
1095 | ||
1096 | --//=================================\\ | |
1097 | --|| WRAP THE WHOLE SCRIPT UP | |
1098 | --\\=================================// | |
1099 | ||
1100 | Humanoid.Changed:connect(function(Jump) | |
1101 | if Jump == "Jump" and (Disable_Jump == true) then | |
1102 | Humanoid.Jump = false | |
1103 | end | |
1104 | end) | |
1105 | ||
1106 | local LOOPED = 0 | |
1107 | ||
1108 | while true do | |
1109 | Swait() | |
1110 | script.Parent = WEAPONGUI | |
1111 | ANIMATE.Parent = nil | |
1112 | Character.Parent = workspace | |
1113 | Humanoid.Parent = Character | |
1114 | if Humanoid then | |
1115 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1116 | IDLEANIMATION:Play() | |
1117 | end | |
1118 | SINE = SINE + CHANGE | |
1119 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1120 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1121 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) | |
1122 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
1123 | if ATTACK == false then | |
1124 | if TORSOVELOCITY < 1 then | |
1125 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1126 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1127 | elseif TORSOVELOCITY > 1 then | |
1128 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1129 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
1130 | end | |
1131 | end | |
1132 | unanchor() | |
1133 | Humanoid.MaxHealth = "inf" | |
1134 | Humanoid.Health = "inf" | |
1135 | if Rooted == false then | |
1136 | Disable_Jump = false | |
1137 | Humanoid.WalkSpeed = Speed | |
1138 | elseif Rooted == true then | |
1139 | Disable_Jump = true | |
1140 | Humanoid.WalkSpeed = 0 | |
1141 | end | |
1142 | Head:ClearAllChildren() | |
1143 | Head.Transparency = 1 | |
1144 | for _, c in pairs(Character:GetChildren()) do | |
1145 | if c.ClassName == "Part" then | |
1146 | elseif c.ClassName == "Shirt" or c.ClassName == "Pants" or c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then | |
1147 | c:remove() | |
1148 | end | |
1149 | end | |
1150 | script.Parent = WEAPONGUI | |
1151 | Humanoid.Name = "Roblox_Studio" | |
1152 | LOOPED = LOOPED + 1 | |
1153 | if LOOPED == 15 and HITFLOOR then | |
1154 | LOOPED = 0 | |
1155 | WACKYEFFECT({EffectType = "Ring", Size = VT(0.01,0.01,0.01), Size2 = VT(0.5,0.5,0.01), Transparency = 0.5, Transparency2 = 1, CFrame = CF(HITPOS,HITPOS+NORMAL)*ANGLES(RAD(0),RAD(0),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = CYAN, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1156 | end | |
1157 | if LOOPED > 15 then | |
1158 | LOOPED = 0 | |
1159 | end | |
1160 | end | |
1161 | ||
1162 | --//=================================\\ | |
1163 | --\\=================================// | |
1164 | ||
1165 | ||
1166 | ||
1167 | ||
1168 | ||
1169 | --//====================================================\\-- | |
1170 | --|| END OF SCRIPT | |
1171 | --\\====================================================//-- |