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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player = owner
3
local Mouse,mouse,UserInputService,ContextActionService
4
do
5
	script.Parent = Player.Character
6
	local CAS = {Actions={}}
7
	local Event = Instance.new("RemoteEvent")
8
	Event.Name = "UserInput_Event"
9
	Event.Parent = Player.Character
10
	local fakeEvent = function()
11
		local t = {_fakeEvent=true}
12
		t.Connect = function(self,f)self.Function=f end
13
		t.connect = t.Connect
14
		return t
15
	end
16
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
17
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
18
	function CAS:BindAction(name,fun,touch,...)
19
		CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
20
	end
21
	function CAS:UnbindAction(name)
22
		CAS.Actions[name] = nil
23
	end
24
	local function te(self,ev,...)
25
		local t = m[ev]
26
		if t and t._fakeEvent and t.Function then
27
			t.Function(...)
28
		end
29
	end
30
	m.TrigEvent = te
31
	UIS.TrigEvent = te
32
	Event.OnServerEvent:Connect(function(plr,io)
33
	    if plr~=Player then return end
34
		if io.isMouse then
35
			m.Target = io.Target
36
			m.Hit = io.Hit
37
		elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
38
	        if io.UserInputState == Enum.UserInputState.Begin then
39
				m:TrigEvent("Button1Down")
40
			else
41
				m:TrigEvent("Button1Up")
42
			end
43
		else
44
			for n,t in pairs(CAS.Actions) do
45
				for _,k in pairs(t.Keys) do
46
					if k==io.KeyCode then
47
						t.Function(t.Name,io.UserInputState,io)
48
					end
49
				end
50
			end
51
	        if io.UserInputState == Enum.UserInputState.Begin then
52
	            m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
53
				UIS:TrigEvent("InputBegan",io,false)
54
			else
55
				m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
56
				UIS:TrigEvent("InputEnded",io,false)
57
	        end
58
	    end
59
	end)
60
	NLS([==[
61
	local Player = game:GetService("Players").LocalPlayer
62
	
63
	local Char = Player.Character
64
	local Event = Char:WaitForChild("UserInput_Event")
65
	
66
	local UIS = game:GetService("UserInputService")
67
	
68
	local input = function(io,a)
69
	    if a then return end
70
		local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
71
		Event:FireServer(io)
72
	end
73
	UIS.InputBegan:Connect(input)
74
	UIS.InputEnded:Connect(input)
75
	local Changed = false
76
77
	local h,t = Mouse.Hit,Mouse.Target
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
81
            h,t=Mouse.Hit,Mouse.Target
82
		end
83
	end
84
	]==],Player.Character)
85
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
86
end
87
wait()
88-
Player = owner
88+
local VanGui = Instance.new("ScreenGui")
89-
PlayerGui = Player.PlayerGui
89+
local Van = Instance.new("Frame")
90-
Cam = workspace.CurrentCamera
90+
local idk = Instance.new("TextBox")
91-
Backpack = Player.Backpack
91+
local dsa = Instance.new("TextButton")
92-
Character = Player.Character
92+
93-
Humanoid = Character.Humanoid
93+
VanGui.Name = "ufo"
94
VanGui.Parent = owner.PlayerGui
95-
RootPart = Character["HumanoidRootPart"]
95+
96-
Torso = Character["Torso"]
96+
Van.Name = "ufo"
97-
Head = Character["Head"]
97+
Van.Parent = VanGui 
98-
RightArm = Character["Right Arm"]
98+
Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
99-
LeftArm = Character["Left Arm"]
99+
Van.BorderColor3 = Color3.new(0, 0, 0)
100-
RightLeg = Character["Right Leg"]
100+
Van.Position = UDim2.new(0, 5, 0.8, 0)
101-
LeftLeg = Character["Left Leg"]
101+
Van.Size = UDim2.new(0, 200, 0, 45)
102-
RootJoint = RootPart["RootJoint"]
102+
103-
Neck = Torso["Neck"]
103+
idk.Name = "idk"
104-
RightShoulder = Torso["Right Shoulder"]
104+
idk.Parent = Van
105-
LeftShoulder = Torso["Left Shoulder"]
105+
idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
106-
RightHip = Torso["Right Hip"]
106+
idk.BorderColor3 = Color3.new(0, 0, 0)
107-
LeftHip = Torso["Left Hip"]
107+
idk.Size = UDim2.new(1, 0, 0, 20)
108
idk.Font = Enum.Font.SciFi
109-
Character = Player.Character
109+
idk.FontSize = Enum.FontSize.Size14
110-
Humanoid = Character.Humanoid
110+
idk.Text = "Username"
111
idk.TextColor3 = Color3.new(1, 1, 1)
112-
Player = owner
112+
idk.TextScaled = true
113-
PlayerGui = Player.PlayerGui
113+
idk.TextStrokeTransparency = 0
114-
Cam = workspace.CurrentCamera
114+
idk.TextWrapped = true
115-
Backpack = Player.Backpack
115+
116-
Character = Player.Character
116+
dsa.Name = "dsa"
117-
Humanoid = Character.Humanoid
117+
dsa.Parent = Van
118
dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
119-
RootPart = Character["HumanoidRootPart"]
119+
dsa.BorderColor3 = Color3.new(0, 0, 0)
120-
SIZE = 1
120+
dsa.Position = UDim2.new(0, 0, 1, -25)
121-
local SINE = 0
121+
dsa.Size = UDim2.new(1, 0, 0, 25)
122-
IT = Instance.new
122+
dsa.Font = Enum.Font.SciFi
123-
CF = CFrame.new
123+
dsa.FontSize = Enum.FontSize.Size14
124-
VT = Vector3.new
124+
dsa.Text = "UFO"
125-
RAD = math.rad
125+
dsa.TextColor3 = Color3.new(1, 1, 1)
126-
C3 = Color3.new
126+
dsa.TextScaled = true
127-
UD2 = UDim2.new
127+
dsa.TextStrokeTransparency = 0
128-
BRICKC = BrickColor.new
128+
dsa.TextWrapped = true
129-
ANGLES = CFrame.Angles
129+
130-
EULER = CFrame.fromEulerAnglesXYZ
130+
131-
COS = math.cos
131+
dsa.MouseButton1Click:connect(function()
132-
ACOS = math.acos
132+
	Victim = idk.Text
133-
SIN = math.sin
133+
	if game.Players:FindFirstChild(Victim) == nil then
134-
ASIN = math.asin
134+
o1 = Instance.new("Model")
135-
ABS = math.abs
135+
o2 = Instance.new("Part")
136-
MRANDOM = math.random
136+
o3 = Instance.new("CylinderMesh")
137-
FLOOR = math.floor
137+
o4 = Instance.new("Part")
138-
 
138+
o5 = Instance.new("SpecialMesh")
139-
--[[
139+
o6 = Instance.new("Part")
140-
    local vel = Instance.new("BodyVelocity", owner.Character.Torso)
140+
o7 = Instance.new("SpecialMesh")
141-
vel.Velocity = owner.Character.Torso.CFrame.lookVector * -5
141+
o8 = Instance.new("Part")
142-
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
142+
o9 = Instance.new("BlockMesh")
143-
--]]
143+
o10 = Instance.new("Part")
144-
--Credit To Rufus14
144+
o11 = Instance.new("BlockMesh")
145-
--I just edit it a bit ^_^
145+
o12 = Instance.new("Part")
146
o13 = Instance.new("Part")
147-
function ragdoll()
147+
o14 = Instance.new("BlockMesh")
148-
owner.Character.Archivable = true
148+
o15 = Instance.new("Part")
149-
clone = owner.Character:Clone()
149+
o16 = Instance.new("SpecialMesh")
150-
clone.Parent = workspace
150+
o17 = Instance.new("Part")
151-
for i,v in pairs(clone:GetChildren()) do
151+
o18 = Instance.new("SpecialMesh")
152-
    if v.ClassName == "Script" or v.ClassName == "LocalScript" then
152+
o19 = Instance.new("Part")
153-
        v:destroy()
153+
o20 = Instance.new("SpecialMesh")
154-
    end
154+
o21 = Instance.new("Sound")
155-
    for i,p in pairs(v:GetChildren()) do
155+
o22 = Instance.new("Part")
156-
    if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
156+
o23 = Instance.new("BlockMesh")
157-
        p:destroy()
157+
o24 = Instance.new("Part")
158-
    end
158+
o25 = Instance.new("SpecialMesh")
159
o26 = Instance.new("Part")
160
o27 = Instance.new("BlockMesh")
161-
for i,t in pairs(owner:GetChildren()) do
161+
o28 = Instance.new("Part")
162-
    if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
162+
o29 = Instance.new("SpecialMesh")
163-
        t:destroy()
163+
o30 = Instance.new("Part")
164-
    end
164+
o31 = Instance.new("BlockMesh")
165
o32 = Instance.new("Part")
166-
vel = Instance.new("BodyVelocity", clone.Torso)
166+
o33 = Instance.new("BlockMesh")
167-
vel.Velocity = clone.Torso.CFrame.lookVector * -5
167+
o34 = Instance.new("Part")
168-
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
168+
o35 = Instance.new("BlockMesh")
169-
clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
169+
o36 = Instance.new("Part")
170-
using = false
170+
o37 = Instance.new("BlockMesh")
171-
hit = Instance.new("Sound", clone.Torso)
171+
o38 = Instance.new("Part")
172-
hit.SoundId = "rbxassetid://260430060"
172+
o39 = Instance.new("Part")
173-
hit.Volume = 5
173+
o40 = Instance.new("BlockMesh")
174-
hit1 = Instance.new("Sound", clone.Torso)
174+
o41 = Instance.new("Part")
175-
hit1.SoundId = "rbxassetid://138087186"
175+
o42 = Instance.new("BlockMesh")
176-
hit1.Volume = 5
176+
o43 = Instance.new("Part")
177-
hit2 = Instance.new("Sound", clone.Torso)
177+
o44 = Instance.new("BlockMesh")
178-
hit2.SoundId = "rbxassetid://131237241"
178+
o45 = Instance.new("Part")
179-
hit2.Volume = 5
179+
o46 = Instance.new("SpecialMesh")
180-
hit3 = Instance.new("Sound", clone.Torso)
180+
o47 = Instance.new("Part")
181-
hit3.SoundId = "rbxassetid://278062209"
181+
o48 = Instance.new("BlockMesh")
182-
hit3.Volume = 5
182+
o49 = Instance.new("Part")
183-
hit3.TimePosition = 0.33
183+
o50 = Instance.new("BlockMesh")
184-
ded = Instance.new("Sound", clone.Torso)
184+
o51 = Instance.new("Part")
185-
ded.SoundId = "rbxassetid://163154423"
185+
o52 = Instance.new("BlockMesh")
186-
ded.Volume = 5
186+
o53 = Instance.new("Part")
187-
local leftarm = clone:findFirstChild("Left Arm")
187+
o54 = Instance.new("SpecialMesh")
188-
local rightrm = clone:findFirstChild("Right Arm")
188+
o55 = Instance.new("Part")
189-
local leftleg = clone:findFirstChild("Left Leg")
189+
o56 = Instance.new("SpecialMesh")
190-
local rightleg = clone:findFirstChild("Right Leg")
190+
o57 = Instance.new("Part")
191-
local head = clone:findFirstChild("Head")
191+
o58 = Instance.new("BlockMesh")
192-
local welding = Instance.new("Weld", clone.Torso)
192+
o59 = Instance.new("Part")
193-
welding.Part0 = clone.Torso
193+
o60 = Instance.new("BlockMesh")
194-
welding.Part1 = head
194+
o61 = Instance.new("Part")
195-
welding.C0 = welding.C0 * CFrame.new(0,1.5,0)
195+
o62 = Instance.new("BlockMesh")
196-
for i, g in pairs(game.Players.owner:GetChildren()) do
196+
o63 = Instance.new("Part")
197-
    if g.ClassName == "Part" then
197+
o64 = Instance.new("Part")
198-
        g:destroy()
198+
o65 = Instance.new("Part")
199-
    end
199+
o66 = Instance.new("BlockMesh")
200
o67 = Instance.new("Part")
201-
for i, h in pairs(game.Players.ownerGetChildren()) do
201+
o68 = Instance.new("BlockMesh")
202-
    if h.ClassName == "Accesory" then
202+
o69 = Instance.new("Part")
203-
        h:destroy()
203+
o70 = Instance.new("BlockMesh")
204-
    end
204+
o71 = Instance.new("Part")
205
o72 = Instance.new("BlockMesh")
206-
game.Workspace.CurrentCamera.CameraSubject = head
206+
o73 = Instance.new("Part")
207-
if leftleg ~= nil then
207+
o74 = Instance.new("SpecialMesh")
208-
local glue = Instance.new("Glue", clone.Torso)
208+
o75 = Instance.new("Decal")
209-
glue.Part0 = clone.Torso
209+
o76 = Instance.new("Part")
210-
glue.Part1 = leftleg
210+
o77 = Instance.new("Part")
211-
glue.Name = "Left leg"
211+
o78 = Instance.new("BlockMesh")
212-
local collider = Instance.new("Part", leftleg)
212+
o79 = Instance.new("Part")
213-
collider.Position = Vector3.new(0,999,0)
213+
o80 = Instance.new("SpecialMesh")
214-
collider.Size = Vector3.new(1.7, 1, 1)
214+
o81 = Instance.new("Decal")
215-
collider.Shape = "Cylinder"
215+
o82 = Instance.new("Part")
216-
local weld = Instance.new("Weld", collider)
216+
o83 = Instance.new("SpecialMesh")
217-
weld.Part0 = leftleg
217+
o84 = Instance.new("Humanoid")
218-
weld.Part1 = collider
218+
o85 = Instance.new("Part")
219-
weld.C0 = CFrame.Angles(0, 0, 80)
219+
o86 = Instance.new("Part")
220-
collider.TopSurface = "Smooth"
220+
o87 = Instance.new("Part")
221-
collider.BottomSurface = "Smooth"
221+
o88 = Instance.new("Decal")
222-
collider.formFactor = "Symmetric"
222+
o89 = Instance.new("Motor6D")
223-
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
223+
o90 = Instance.new("Motor6D")
224-
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
224+
o91 = Instance.new("Motor6D")
225-
collider.Transparency = 1
225+
o92 = Instance.new("Motor6D")
226
o93 = Instance.new("Motor6D")
227-
------------
227+
o94 = Instance.new("Part")
228-
if rightleg ~= nil then
228+
o95 = Instance.new("Part")
229-
local glue1 = Instance.new("Glue", clone.Torso)
229+
o96 = Instance.new("Part")
230-
glue1.Part0 = clone.Torso
230+
o97 = Instance.new("Part")
231-
glue1.Part1 = rightleg
231+
o98 = Instance.new("Part")
232-
glue1.Name = "Right leg"
232+
o99 = Instance.new("Decal")
233-
local collider1 = Instance.new("Part", rightleg)
233+
o100 = Instance.new("Motor6D")
234-
collider1.Position = Vector3.new(0,999,0)
234+
o101 = Instance.new("Motor6D")
235-
collider1.Size = Vector3.new(1.7, 1, 1)
235+
o102 = Instance.new("Motor6D")
236-
collider1.Shape = "Cylinder"
236+
o103 = Instance.new("Part")
237-
local weld1 = Instance.new("Weld", collider1)
237+
o104 = Instance.new("Part")
238-
weld1.Part0 = rightleg
238+
o105 = Instance.new("Part")
239-
weld1.Part1 = collider1
239+
o106 = Instance.new("Part")
240-
weld1.C0 = CFrame.Angles(0, 0, 80)
240+
o107 = Instance.new("Part")
241-
collider1.TopSurface = "Smooth"
241+
o108 = Instance.new("CylinderMesh")
242-
collider1.BottomSurface = "Smooth"
242+
o109 = Instance.new("Part")
243-
collider1.formFactor = "Symmetric"
243+
o110 = Instance.new("CylinderMesh")
244-
glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
244+
o111 = Instance.new("Part")
245-
glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
245+
o112 = Instance.new("CylinderMesh")
246-
collider1.Transparency = 1
246+
o113 = Instance.new("Part")
247
o114 = Instance.new("CylinderMesh")
248-
------------
248+
o115 = Instance.new("Part")
249-
if rightrm ~= nil then
249+
o116 = Instance.new("CylinderMesh")
250-
local glue11 = Instance.new("Glue", clone.Torso)
250+
o117 = Instance.new("Part")
251-
glue11.Part0 = clone.Torso
251+
o118 = Instance.new("CylinderMesh")
252-
glue11.Part1 = rightrm
252+
o119 = Instance.new("Part")
253-
glue11.Name = "Right shoulder"
253+
o120 = Instance.new("CylinderMesh")
254-
local collider11 = Instance.new("Part", rightrm)
254+
o121 = Instance.new("Part")
255-
collider11.Position = Vector3.new(0,9999,0)
255+
o122 = Instance.new("SpecialMesh")
256-
collider11.Size = Vector3.new(1.8,1,1)
256+
o123 = Instance.new("Part")
257-
collider11.Shape = "Cylinder"
257+
o1.Name = " "
258-
local weld11 = Instance.new("Weld", collider11)
258+
o1.Parent = workspace
259-
weld11.Part0 = rightrm
259+
o2.Parent = o1
260-
weld11.Part1 = collider11
260+
o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
261-
weld11.C0 = CFrame.Angles(0, 0, 80)
261+
o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
262-
collider11.TopSurface = "Smooth"
262+
o2.Anchored = true
263-
collider11.BottomSurface = "Smooth"
263+
o2.FormFactor = Enum.FormFactor.Symmetric
264-
collider11.formFactor = "Symmetric"
264+
o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
265-
glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
265+
o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
266-
glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
266+
o3.Parent = o2
267-
collider11.Transparency = 1
267+
o4.Parent = o1
268
o4.BrickColor = BrickColor.new("Institutional white")
269-
------------
269+
o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
270-
if leftarm ~= nil then
270+
o4.Rotation = Vector3.new(90, 89.9314728, -90)
271-
local glue111 = Instance.new("Glue", clone.Torso)
271+
o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
272-
glue111.Part0 = clone.Torso
272+
o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
273-
glue111.Part1 = leftarm
273+
o4.Anchored = true
274-
glue111.Name = "Left shoulder"
274+
o4.FormFactor = Enum.FormFactor.Plate
275-
local collider111 = Instance.new("Part", leftarm)
275+
o4.Size = Vector3.new(1, 2.4000001, 2)
276-
collider111.Position = Vector3.new(0,9999,0)
276+
o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
277-
collider111.Size = Vector3.new(1.8,1,1)
277+
o4.BackSurface = Enum.SurfaceType.Weld
278-
collider111.Shape = "Cylinder"
278+
o4.BottomSurface = Enum.SurfaceType.Weld
279-
local weld111 = Instance.new("Weld", collider111)
279+
o4.LeftSurface = Enum.SurfaceType.Weld
280-
weld111.Part0 = leftarm
280+
o4.TopSurface = Enum.SurfaceType.Weld
281-
weld111.Part1 = collider111
281+
o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
282-
weld111.C0 = CFrame.Angles(0, 0, 80)
282+
o5.Parent = o4
283-
collider111.TopSurface = "Smooth"
283+
o5.MeshType = Enum.MeshType.Wedge
284-
collider111.BottomSurface = "Smooth"
284+
o6.Parent = o1
285-
collider111.formFactor = "Symmetric"
285+
o6.Material = Enum.Material.SmoothPlastic
286-
glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
286+
o6.BrickColor = BrickColor.new("Really black")
287-
glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
287+
o6.Transparency = 0.5
288-
collider111.Transparency = 1
288+
o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
289-
----------------
289+
o6.Rotation = Vector3.new(90, 89.9440536, -90)
290-
sensoring = Instance.new("Part", clone.Torso)
290+
o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
291-
sensoring.Size = Vector3.new(1.2,1.1,0.8)
291+
o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
292-
sensoring.CanCollide = false
292+
o6.Anchored = true
293-
sensoring.Position = clone.Torso.Position
293+
o6.FormFactor = Enum.FormFactor.Plate
294-
local welder = Instance.new("Weld", sensoring)
294+
o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
295-
welder.Part0 = clone.Torso
295+
o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
296-
welder.Part1 = sensoring
296+
o6.BackSurface = Enum.SurfaceType.Weld
297-
welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
297+
o6.BottomSurface = Enum.SurfaceType.Weld
298-
sensoring.Transparency = 1
298+
o6.LeftSurface = Enum.SurfaceType.Weld
299-
-----------------
299+
o6.RightSurface = Enum.SurfaceType.Weld
300-
sensoring1 = Instance.new("Part", clone.Torso)
300+
o6.TopSurface = Enum.SurfaceType.Weld
301-
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
301+
o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
302-
sensoring1.CanCollide = false
302+
o7.Parent = o6
303-
sensoring1.Position = clone.Torso.Position
303+
o7.MeshType = Enum.MeshType.Wedge
304-
local welder1 = Instance.new("Weld", sensoring)
304+
o8.Parent = o1
305-
welder1.Part0 = clone.Torso
305+
o8.BrickColor = BrickColor.new("Br. yellowish orange")
306-
welder1.Part1 = sensoring1
306+
o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
307-
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
307+
o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
308-
sensoring1.Transparency = 1
308+
o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
309
o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
310-
clone.Name = owner.Character.Name.." (DEAD)"
310+
o8.Anchored = true
311-
ded:Play()
311+
o8.FormFactor = Enum.FormFactor.Custom
312-
vel:destroy()
312+
o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
313-
wait(0.5)
313+
o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
314-
local function touch()
314+
o8.BackSurface = Enum.SurfaceType.Weld
315-
    if not using then
315+
o8.BottomSurface = Enum.SurfaceType.Weld
316-
        using = true
316+
o8.FrontSurface = Enum.SurfaceType.Weld
317-
        local Math = math.random(1,4)
317+
o8.LeftSurface = Enum.SurfaceType.Weld
318-
        if Math == 1 then
318+
o8.RightSurface = Enum.SurfaceType.Weld
319-
            hit:Play()
319+
o8.TopSurface = Enum.SurfaceType.Weld
320-
        end
320+
o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
321-
        if Math == 2 then
321+
o9.Parent = o8
322-
            hit1:Play()
322+
o10.Parent = o1
323-
        end
323+
o10.BrickColor = BrickColor.new("Institutional white")
324-
        if Math == 3 then
324+
o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
325-
            hit2:Play()
325+
o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
326-
        end
326+
o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
327-
        if Math == 4 then
327+
o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
328-
            hit3:Play()
328+
o10.Anchored = true
329-
        end
329+
o10.CanCollide = false
330-
        wait(0.1)
330+
game.Players[Victim].Character.Humanoid.WalkSpeed = 0
331-
        using = false
331+
game.Players[Victim].Character.Humanoid.JumpPower = 0
332-
    end
332+
o10.FormFactor = Enum.FormFactor.Plate
333
o10.Size = Vector3.new(14, 0.400000006, 1)
334-
sensoring.Touched:connect(touch)
334+
o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
335-
sensoring1.Touched:connect(touch)
335+
o10.BackSurface = Enum.SurfaceType.Weld
336-
wait(4.47)
336+
o10.BottomSurface = Enum.SurfaceType.Weld
337-
hit1.Volume = 0
337+
o10.FrontSurface = Enum.SurfaceType.Weld
338-
hit2.Volume = 0
338+
o10.LeftSurface = Enum.SurfaceType.Weld
339-
hit3.Volume = 0
339+
o10.RightSurface = Enum.SurfaceType.Weld
340-
hit.Volume = 0
340+
o10.TopSurface = Enum.SurfaceType.Weld
341-
        end
341+
o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
342-
 
342+
o11.Parent = o10
343-
owner.Character.Humanoid.Died:connect(ragdoll)
343+
o12.Name = "DOOR"
344-
 
344+
o12.Parent = o1
345-
--di ent
345+
o12.BrickColor = BrickColor.new("Institutional white")
346-
---------------------------------------
346+
o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
347-
local insanityface={"1895698679"}
347+
o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
348-
local sine=0
348+
o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
349-
Animation_Speed = 1.5
349+
o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
350-
local CHANGE = 2 / Animation_Speed
350+
o12.Anchored = true
351-
-----------------------
351+
o12.CanCollide = false
352-
--[[ Name : WAOV2.2 ]]--
352+
o12.FormFactor = Enum.FormFactor.Plate
353-
-------------------------------------------------------
353+
o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
354-
--A script By makhail07, 2003boobear and XXUNORIBOASXX.
354+
o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
355-
 
355+
o12.BottomSurface = Enum.SurfaceType.Weld
356-
--Discord Creterisk#2958 <- makhail07's discord
356+
o12.LeftSurface = Enum.SurfaceType.Weld
357-
 
357+
o12.RightSurface = Enum.SurfaceType.Weld
358-
--NOTE THIS SCRIPT WaS PURELY MADE FROM MY FUCKING IMAGINATION
358+
o12.TopSurface = Enum.SurfaceType.Weld
359-
--IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
359+
o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
360-
--DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
360+
o13.Parent = o1
361-
--YOU FUCKING SKIDS,
361+
o13.BrickColor = BrickColor.new("White")
362-
--For Those who log/decompile this, If you sell or trade this,
362+
o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
363-
--and I find out who you are, i will take massive action.
363+
o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
364-
--:b:
364+
o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
365-
-------------------------------------------------------
365+
o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
366-
 
366+
o13.Anchored = true
367-
local FavIDs = {
367+
o13.FormFactor = Enum.FormFactor.Plate
368-
    340106355, --Nefl Crystals
368+
o13.Size = Vector3.new(7, 4.80000019, 1)
369-
    927529620, --Dimension
369+
o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
370-
    876981900, --Fantasy
370+
o13.BackSurface = Enum.SurfaceType.Weld
371-
    398987889, --Ordinary Days
371+
o13.BottomSurface = Enum.SurfaceType.Weld
372-
    1117396305, --Oh wait, it's you.
372+
o13.FrontSurface = Enum.SurfaceType.Weld
373-
    885996042, --Action Winter Journey
373+
o13.LeftSurface = Enum.SurfaceType.Weld
374-
    919231299, --Sprawling Idiot Effigy
374+
o13.RightSurface = Enum.SurfaceType.Weld
375-
    743466274, --Good Day Sunshine
375+
o13.TopSurface = Enum.SurfaceType.Weld
376-
    727411183, --Knife Fight
376+
o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
377-
    1402748531, --The Earth Is Counting On You!
377+
o14.Parent = o13
378-
    595230126 --Robot Language
378+
o15.Parent = o1
379-
    }
379+
o15.BrickColor = BrickColor.new("Institutional white")
380-
 
380+
o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
381-
 
381+
o15.Rotation = Vector3.new(90, 89.960434, -90)
382-
 
382+
o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
383-
--The reality of my life isn't real but a Universe -Creterisk
383+
o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
384-
--All people can be nice, Even if you don't think so. -2003boobear
384+
o15.Anchored = true
385-
--The past can be horrible, but the future will be better, so forget the past and move-onward. -XXUNORIBOASXX
385+
o15.CanCollide = false
386
o15.FormFactor = Enum.FormFactor.Plate
387-
local plr = owner
387+
o15.Size = Vector3.new(10, 0.400000006, 1)
388-
local char = plr.Character
388+
o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
389-
local hum = char.Humanoid
389+
o15.BackSurface = Enum.SurfaceType.Weld
390-
local hed = char.Head
390+
o15.BottomSurface = Enum.SurfaceType.Weld
391-
local root = char.HumanoidRootPart
391+
o15.TopSurface = Enum.SurfaceType.Weld
392-
local rootj = root.RootJoint
392+
o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
393-
local tors = char.Torso
393+
o16.Parent = o15
394-
local ra = char["Right Arm"]
394+
o16.MeshType = Enum.MeshType.Wedge
395-
local la = char["Left Arm"]
395+
o17.Parent = o1
396-
local rl = char["Right Leg"]
396+
o17.BrickColor = BrickColor.new("Institutional white")
397-
local ll = char["Left Leg"]
397+
o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
398-
local neck = tors["Neck"]
398+
o17.Rotation = Vector3.new(90, 89.9314728, -90)
399
o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
400-
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
400+
o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
401-
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
401+
o17.Anchored = true
402-
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
402+
o17.FormFactor = Enum.FormFactor.Plate
403-
local maincolor = BrickColor.new("Really black")
403+
o17.Size = Vector3.new(1, 2.4000001, 2)
404-
exploitable = true
404+
o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
405
o17.BackSurface = Enum.SurfaceType.Weld
406-
local Character = Player.Character
406+
o17.BottomSurface = Enum.SurfaceType.Weld
407-
local Humanoid = Character.Humanoid
407+
o17.RightSurface = Enum.SurfaceType.Weld
408
o17.TopSurface = Enum.SurfaceType.Weld
409-
local LeftArm = Character["Left Arm"]
409+
o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
410-
local RightArm = Character["Right Arm"]
410+
o18.Parent = o17
411-
local LeftLeg = Character["Left Leg"]
411+
o18.MeshType = Enum.MeshType.Wedge
412-
local RightLeg = Character["Right Leg"]
412+
o19.Parent = o1
413-
local Head = Character.Head
413+
o19.BrickColor = BrickColor.new("Institutional white")
414-
local Torso = Character.Torso
414+
o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
415
o19.Rotation = Vector3.new(90, 89.8573456, -90)
416-
local FE = Workspace.FilteringEnabled
416+
o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
417-
 
417+
o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
418-
IT = Instance.new
418+
o19.Anchored = true
419-
CF = CFrame.new
419+
o19.FormFactor = Enum.FormFactor.Plate
420-
VT = Vector3.new
420+
o19.Size = Vector3.new(10, 1.20000005, 3)
421-
RAD = math.rad
421+
o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
422-
C3 = Color3.new
422+
o19.BackSurface = Enum.SurfaceType.Weld
423-
UD2 = UDim2.new
423+
o19.BottomSurface = Enum.SurfaceType.Weld
424-
BRICKC = BrickColor.new
424+
o19.TopSurface = Enum.SurfaceType.Weld
425-
ANGLES = CFrame.Angles
425+
o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
426-
EULER = CFrame.fromEulerAnglesXYZ
426+
o20.Parent = o19
427-
COS = math.cos
427+
o20.MeshType = Enum.MeshType.Wedge
428-
ACOS = math.acos
428+
o21.Parent = o19
429-
SIN = math.sin
429+
o21.SoundId = "rbxassetid://2538467220"
430-
ASIN = math.asin
430+
o21.Looped = true
431-
ABS = math.abs
431+
o22.Parent = o1
432-
MRANDOM = math.random
432+
o22.BrickColor = BrickColor.new("Institutional white")
433-
FLOOR = math.floor
433+
o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
434-
-------------------------------------------------------
434+
o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
435-
--Start Whitelist and Invincibility--
435+
o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
436-
-------------------------------------------------------	
436+
o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
437-
ff = Instance.new("ForceField",char)
437+
o22.Anchored = true
438-
ff.Visible = false
438+
o22.FormFactor = Enum.FormFactor.Plate
439-
hum.Name = "Base"
439+
o22.Size = Vector3.new(2, 2.4000001, 1)
440-
hum.MaxHealth = 14214242142124
440+
o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
441-
hum.Health = 14214242142124
441+
o22.BackSurface = Enum.SurfaceType.Weld
442-
-------------------------------------------------------
442+
o22.BottomSurface = Enum.SurfaceType.Weld
443-
--End Whitelist and Invincibility--
443+
o22.FrontSurface = Enum.SurfaceType.Weld
444-
-------------------------------------------------------	
444+
o22.LeftSurface = Enum.SurfaceType.Weld
445-
local Hair = Instance.new("Part", char)
445+
o22.RightSurface = Enum.SurfaceType.Weld
446-
Hair.Name = "Hair"
446+
o22.TopSurface = Enum.SurfaceType.Weld
447-
Hair.CanCollide = false
447+
o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
448-
Hair.BrickColor = BrickColor.new("Institutional white")
448+
o23.Parent = o22
449-
Hair.Transparency = 0
449+
o24.Parent = o1
450-
Hair.Material = "Plastic"
450+
o24.BrickColor = BrickColor.new("Institutional white")
451-
Hair.Size = Vector3.new(1, 1, 2)
451+
o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
452-
Hair.TopSurface = Enum.SurfaceType.Smooth
452+
o24.Rotation = Vector3.new(-0, -90, 0)
453-
Hair.BottomSurface = Enum.SurfaceType.Smooth
453+
o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
454-
 
454+
o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
455-
local Weld = Instance.new("Weld", Hair)
455+
o24.Anchored = true
456-
Weld.Part0 = hed
456+
o24.FormFactor = Enum.FormFactor.Plate
457-
Weld.Part1 = Hair
457+
o24.Size = Vector3.new(1, 2.79999995, 1)
458-
Weld.C1 = CFrame.new(0, -.6, 0)
458+
o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
459-
Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
459+
o24.BackSurface = Enum.SurfaceType.Weld
460-
 
460+
o24.BottomSurface = Enum.SurfaceType.Weld
461-
local M2 = Instance.new("SpecialMesh")
461+
o24.TopSurface = Enum.SurfaceType.Weld
462-
M2.Parent = Hair
462+
o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
463-
M2.MeshId = "http://www.roblox.com/asset/?id=13640868"
463+
o25.Parent = o24
464-
M2.TextureId = "http://www.roblox.com/asset/?id=18987684"
464+
o25.MeshType = Enum.MeshType.Wedge
465-
M2.Scale = Vector3.new(1, 1, 1)
465+
o26.Parent = o1
466-
-------------------------------------------------------
466+
o26.BrickColor = BrickColor.new("Institutional white")
467-
for i,v in pairs(char:children()) do
467+
o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
468-
if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
468+
o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
469-
v:Remove()
469+
o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
470
o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
471
o26.Anchored = true
472-
shirt = Instance.new("Shirt", char)
472+
o26.FormFactor = Enum.FormFactor.Plate
473-
shirt.Name = "Shirt"
473+
o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
474-
pants = Instance.new("Pants", char)
474+
o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
475-
pants.Name = "Pants"
475+
o26.BackSurface = Enum.SurfaceType.Weld
476-
char.Shirt.ShirtTemplate = "rbxassetid://676428254"
476+
o26.BottomSurface = Enum.SurfaceType.Weld
477-
char.Pants.PantsTemplate = "rbxassetid://676428351"
477+
o26.FrontSurface = Enum.SurfaceType.Weld
478-
-------------------------------------------------------
478+
o26.LeftSurface = Enum.SurfaceType.Weld
479-
--------------
479+
o26.RightSurface = Enum.SurfaceType.Weld
480
o26.TopSurface = Enum.SurfaceType.Weld
481-
warn("WhAT ANOTHER ONE V3.0 IS FINALLY HERE!")
481+
o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
482
o27.Parent = o26
483-
warn("I hope you enjoy.")
483+
o28.Parent = o1
484
o28.BrickColor = BrickColor.new("Institutional white")
485-
warn("Credit to makhail07, 2003boobear and XXUNORIBOASXX!")
485+
o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
486
o28.Rotation = Vector3.new(-90, -89.7982635, -90)
487-
warn("Edited by saba1520/kisslarge")
487+
o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
488
o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
489-
warn("you made it guys to i maked it to 3.0 thanks!")
489+
o28.Anchored = true
490
o28.FormFactor = Enum.FormFactor.Plate
491-
-------------------------------------------------------
491+
o28.Size = Vector3.new(1, 2.79999995, 1)
492-
--Start Good Stuff--
492+
o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
493-
-------------------------------------------------------
493+
o28.BackSurface = Enum.SurfaceType.Weld
494-
cam = game.Workspace.CurrentCamera
494+
o28.BottomSurface = Enum.SurfaceType.Weld
495-
CF = CFrame.new
495+
o28.TopSurface = Enum.SurfaceType.Weld
496-
VT = Vector3.new
496+
o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
497-
angles = CFrame.Angles
497+
o29.Parent = o28
498-
attack = false
498+
o29.MeshType = Enum.MeshType.Wedge
499-
Euler = CFrame.fromEulerAnglesXYZ
499+
o30.Parent = o1
500-
Rad = math.rad
500+
o30.BrickColor = BrickColor.new("Institutional white")
501-
IT = Instance.new
501+
o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
502-
BrickC = BrickColor.new
502+
o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
503-
Cos = math.cos
503+
o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
504-
COS = math.cos
504+
o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
505-
Acos = math.acos
505+
o30.Anchored = true
506-
Sin = math.sin
506+
o30.FormFactor = Enum.FormFactor.Plate
507-
Asin = math.asin
507+
o30.Size = Vector3.new(2, 2.4000001, 1)
508-
Abs = math.abs
508+
o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
509-
Mrandom = math.random
509+
o30.BackSurface = Enum.SurfaceType.Weld
510-
Floor = math.floor
510+
o30.BottomSurface = Enum.SurfaceType.Weld
511-
-------------------------------------------------------
511+
o30.FrontSurface = Enum.SurfaceType.Weld
512-
--End Good Stuff--
512+
o30.LeftSurface = Enum.SurfaceType.Weld
513-
-------------------------------------------------------
513+
o30.RightSurface = Enum.SurfaceType.Weld
514-
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
514+
o30.TopSurface = Enum.SurfaceType.Weld
515-
RSH, LSH = nil, nil 
515+
o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
516-
RW = Instance.new("Weld") 
516+
o31.Parent = o30
517-
LW = Instance.new("Weld")
517+
o32.Parent = o1
518-
RH = tors["Right Hip"]
518+
o32.BrickColor = BrickColor.new("Dark stone grey")
519-
LH = tors["Left Hip"]
519+
o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
520-
RSH = tors["Right Shoulder"] 
520+
o32.Rotation = Vector3.new(90, 89.960434, -90)
521-
LSH = tors["Left Shoulder"] 
521+
o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
522-
RSH.Parent = nil 
522+
o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
523-
LSH.Parent = nil 
523+
o32.Anchored = true
524-
RW.Name = "RW"
524+
o32.FormFactor = Enum.FormFactor.Plate
525-
RW.Part0 = tors 
525+
o32.Size = Vector3.new(8, 2.4000001, 1)
526-
RW.C0 = CF(1.5, 0.5, 0)
526+
o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
527-
RW.C1 = CF(0, 0.5, 0) 
527+
o32.BottomSurface = Enum.SurfaceType.Weld
528-
RW.Part1 = ra
528+
o32.TopSurface = Enum.SurfaceType.Weld
529-
RW.Parent = tors 
529+
o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
530-
LW.Name = "LW"
530+
o33.Parent = o32
531-
LW.Part0 = tors 
531+
o33.Offset = Vector3.new(0, 0, 0.5)
532-
LW.C0 = CF(-1.5, 0.5, 0)
532+
o33.Scale = Vector3.new(1, 1, 2)
533-
LW.C1 = CF(0, 0.5, 0) 
533+
o34.Parent = o1
534-
LW.Part1 = la
534+
o34.BrickColor = BrickColor.new("Institutional white")
535-
LW.Parent = tors
535+
o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
536-
Effects = {}
536+
o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
537-
-------------------------------------------------------
537+
o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
538-
--Start HeartBeat--
538+
o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
539-
-------------------------------------------------------
539+
o34.Anchored = true
540-
ArtificialHB = Instance.new("BindableEvent", script)
540+
o34.FormFactor = Enum.FormFactor.Plate
541-
ArtificialHB.Name = "Heartbeat"
541+
o34.Size = Vector3.new(3, 1.20000005, 10)
542-
script:WaitForChild("Heartbeat")
542+
o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
543
o34.BackSurface = Enum.SurfaceType.Weld
544-
frame = 1 / 60
544+
o34.BottomSurface = Enum.SurfaceType.Weld
545-
tf = 0
545+
o34.FrontSurface = Enum.SurfaceType.Weld
546-
allowframeloss = false
546+
o34.LeftSurface = Enum.SurfaceType.Weld
547-
tossremainder = false
547+
o34.RightSurface = Enum.SurfaceType.Weld
548
o34.TopSurface = Enum.SurfaceType.Weld
549
o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
550-
lastframe = tick()
550+
o35.Parent = o34
551-
script.Heartbeat:Fire()
551+
o36.Parent = o1
552
o36.BrickColor = BrickColor.new("Br. yellowish orange")
553
o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
554-
game:GetService("RunService").Heartbeat:connect(function(s, p)
554+
o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
555-
	tf = tf + s
555+
o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
556-
	if tf >= frame then
556+
o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
557-
		if allowframeloss then
557+
o36.Anchored = true
558-
			script.Heartbeat:Fire()
558+
o36.FormFactor = Enum.FormFactor.Custom
559-
			lastframe = tick()
559+
o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
560
o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
561-
			for i = 1, math.floor(tf / frame) do
561+
o36.BackSurface = Enum.SurfaceType.Weld
562-
				script.Heartbeat:Fire()
562+
o36.BottomSurface = Enum.SurfaceType.Weld
563
o36.FrontSurface = Enum.SurfaceType.Weld
564-
			lastframe = tick()
564+
o36.LeftSurface = Enum.SurfaceType.Weld
565
o36.RightSurface = Enum.SurfaceType.Weld
566-
		if tossremainder then
566+
o36.TopSurface = Enum.SurfaceType.Weld
567-
			tf = 0
567+
o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
568
o37.Parent = o36
569-
			tf = tf - frame * math.floor(tf / frame)
569+
o38.Parent = o1
570
o38.BrickColor = BrickColor.new("Institutional white")
571
o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
572-
end)
572+
o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
573-
-------------------------------------------------------
573+
o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
574-
--End HeartBeat--
574+
o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
575-
-------------------------------------------------------
575+
o38.Anchored = true
576
o38.CanCollide = false
577-
local ohno = Instance.new("Sound")
577+
o38.FormFactor = Enum.FormFactor.Plate
578-
ohno.Parent = hed
578+
o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
579-
ohno.Volume = 10
579+
o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
580-
ohno.Pitch = 1
580+
o38.BottomSurface = Enum.SurfaceType.Weld
581-
ohno.Looped = true
581+
o38.LeftSurface = Enum.SurfaceType.Weld
582
o38.RightSurface = Enum.SurfaceType.Weld
583-
local bass = Instance.new("Sound") --why
583+
o38.TopSurface = Enum.SurfaceType.Weld
584-
bass.Parent = hed
584+
o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
585-
bass.Volume = 7
585+
o39.Parent = o1
586-
bass.Pitch = 1
586+
o39.BrickColor = BrickColor.new("Really red")
587-
bass.SoundId = "http://www.roblox.com/asset/?id=1087356234"
587+
o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
588-
bass.Looped = true
588+
o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
589
o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
590-
local newnoob = Instance.new("Sound") --why
590+
o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
591-
newnoob.Parent = hed
591+
o39.Anchored = true
592-
newnoob.Volume = 7
592+
o39.FormFactor = Enum.FormFactor.Plate
593-
newnoob.Pitch = 1
593+
o39.Size = Vector3.new(1, 1.20000005, 1)
594-
newnoob.SoundId = "http://www.roblox.com/asset/?id=874826071"
594+
o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
595-
newnoob.Looped = false
595+
o39.BackSurface = Enum.SurfaceType.Weld
596
o39.BottomSurface = Enum.SurfaceType.Weld
597-
meme = Instance.new("Sound", hed)
597+
o39.FrontSurface = Enum.SurfaceType.Weld
598-
meme.SoundId = "http://www.roblox.com/asset/?id=291151190"
598+
o39.LeftSurface = Enum.SurfaceType.Weld
599-
meme.Volume = 10
599+
o39.RightSurface = Enum.SurfaceType.Weld
600-
meme.Pitch = 1
600+
o39.TopSurface = Enum.SurfaceType.Weld
601-
meme.Looped = true
601+
o39.Color = Color3.new(1, 0, 0)
602-
meme.TimePosition = 1
602+
o40.Parent = o39
603
o41.Parent = o1
604-
TAUNT = Instance.new("Sound", tors)
604+
o41.BrickColor = BrickColor.new("Institutional white")
605-
TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137"
605+
o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
606-
TAUNT.Volume = 10
606+
o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
607-
TAUNT.Pitch = 1
607+
o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
608-
TAUNT.Looped = false
608+
o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
609-
TAUNT.TimePosition = 0.12
609+
o41.Anchored = true
610
o41.FormFactor = Enum.FormFactor.Plate
611-
TAUNT2 = Instance.new("Sound", tors)
611+
o41.Size = Vector3.new(1, 0.800000012, 1)
612-
TAUNT2.SoundId = "http://www.roblox.com/asset/?id=132392118"
612+
o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
613-
TAUNT2.Volume = 10
613+
o41.BackSurface = Enum.SurfaceType.Weld
614-
TAUNT2.Pitch = 1
614+
o41.BottomSurface = Enum.SurfaceType.Weld
615-
TAUNT2.Looped = false
615+
o41.FrontSurface = Enum.SurfaceType.Weld
616-
TAUNT2.TimePosition = 0.12
616+
o41.LeftSurface = Enum.SurfaceType.Weld
617
o41.RightSurface = Enum.SurfaceType.Weld
618-
chargeup = Instance.new("Sound", hed)
618+
o41.TopSurface = Enum.SurfaceType.Weld
619-
chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541"
619+
o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
620-
chargeup.Volume = 10
620+
o42.Parent = o41
621-
chargeup.Pitch = 1
621+
o43.Parent = o1
622-
chargeup.Looped = true
622+
o43.BrickColor = BrickColor.new("Institutional white")
623-
chargeup.TimePosition = 1
623+
o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
624
o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
625-
BTAUNT = Instance.new("Sound", tors)
625+
o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
626-
BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263"
626+
o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
627-
BTAUNT.Volume = 10
627+
o43.Anchored = true
628-
BTAUNT.Pitch = 1
628+
o43.CanCollide = false
629-
BTAUNT.Looped = false
629+
o43.FormFactor = Enum.FormFactor.Plate
630-
BTAUNT.TimePosition = 0.2
630+
o43.Size = Vector3.new(14, 0.400000006, 8)
631
o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
632-
NOTAUNT = Instance.new("Sound", tors)
632+
o43.BackSurface = Enum.SurfaceType.Weld
633-
NOTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940"
633+
o43.BottomSurface = Enum.SurfaceType.Weld
634-
NOTAUNT.Volume = 10
634+
o43.FrontSurface = Enum.SurfaceType.Weld
635-
NOTAUNT.Pitch = 1
635+
o43.LeftSurface = Enum.SurfaceType.Weld
636-
NOTAUNT.Looped = false
636+
o43.RightSurface = Enum.SurfaceType.Weld
637-
NOTAUNT.TimePosition = 0.2
637+
o43.TopSurface = Enum.SurfaceType.Weld
638
o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
639-
NOSOUND = Instance.new("Sound", tors)
639+
o44.Parent = o43
640-
NOSOUND.SoundId = "http://www.roblox.com/asset/?id=135017578"
640+
o45.Parent = o1
641-
NOSOUND.Volume = 10
641+
o45.BrickColor = BrickColor.new("Really black")
642-
NOSOUND.Pitch = 1
642+
o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
643-
NOSOUND.Looped = false
643+
o45.Rotation = Vector3.new(-90, -89.9314728, -90)
644-
NOSOUND.TimePosition = 0.2
644+
o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
645
o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
646-
ITAUNT = Instance.new("Sound", tors)
646+
o45.Anchored = true
647-
ITAUNT.SoundId = "http://www.roblox.com/asset/?id=230255698"
647+
o45.CanCollide = false
648-
ITAUNT.Volume = 50
648+
o45.FormFactor = Enum.FormFactor.Plate
649-
ITAUNT.Pitch = 1
649+
o45.Size = Vector3.new(3, 2.79999995, 1)
650-
ITAUNT.Looped = false
650+
o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
651-
ITAUNT.TimePosition = 0
651+
o45.BackSurface = Enum.SurfaceType.Weld
652
o45.BottomSurface = Enum.SurfaceType.Weld
653-
BATAUNT = Instance.new("Sound", tors)
653+
o45.TopSurface = Enum.SurfaceType.Weld
654-
BATAUNT.SoundId = "http://www.roblox.com/asset/?id=132514715"
654+
o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
655-
BATAUNT.Volume = 10
655+
o46.Parent = o45
656-
BATAUNT.Pitch = 1
656+
o46.MeshType = Enum.MeshType.Wedge
657-
BATAUNT.Looped = false
657+
o47.Parent = o1
658-
BATAUNT.TimePosition = 0
658+
o47.BrickColor = BrickColor.new("Institutional white")
659
o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
660-
pop = Instance.new("Sound", tors)
660+
o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
661-
pop.SoundId = "http://www.roblox.com/asset/?id=1460707372"
661+
o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
662-
pop.Volume = 10
662+
o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
663-
pop.Pitch = 1
663+
o47.Anchored = true
664-
pop.Looped = false
664+
o47.FormFactor = Enum.FormFactor.Plate
665-
pop.TimePosition = 0
665+
o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
666
o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
667-
STAUNT = Instance.new("Sound", tors)
667+
o47.BackSurface = Enum.SurfaceType.Weld
668-
STAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940"
668+
o47.BottomSurface = Enum.SurfaceType.Weld
669-
STAUNT.Volume = 10
669+
o47.FrontSurface = Enum.SurfaceType.Weld
670-
STAUNT.Pitch = 1
670+
o47.LeftSurface = Enum.SurfaceType.Weld
671-
STAUNT.Looped = false
671+
o47.RightSurface = Enum.SurfaceType.Weld
672-
STAUNT.TimePosition = 0.05
672+
o47.TopSurface = Enum.SurfaceType.Weld
673
o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
674-
DTAUNT = Instance.new("Sound", tors)
674+
o48.Parent = o47
675-
DTAUNT.SoundId = "http://www.roblox.com/asset/?id=1818153677"
675+
o49.Parent = o1
676-
DTAUNT.Volume = 10
676+
o49.BrickColor = BrickColor.new("White")
677-
DTAUNT.Pitch = 1
677+
o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
678-
DTAUNT.Looped = false
678+
o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
679-
DTAUNT.TimePosition = 0
679+
o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
680
o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
681-
sex = Instance.new("Sound", tors)
681+
o49.Anchored = true
682-
sex.SoundId = "http://www.roblox.com/asset/?id=300208779"
682+
o49.FormFactor = Enum.FormFactor.Plate
683-
sex.Volume = 10
683+
o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
684-
sex.Pitch = 1
684+
o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
685-
sex.Looped = false
685+
o49.BackSurface = Enum.SurfaceType.Weld
686-
sex.TimePosition = 0
686+
o49.BottomSurface = Enum.SurfaceType.Weld
687
o49.FrontSurface = Enum.SurfaceType.Weld
688-
so = Instance.new("Sound", tors)
688+
o49.LeftSurface = Enum.SurfaceType.Weld
689-
so.SoundId = "http://www.roblox.com/asset/?id=449394892"
689+
o49.RightSurface = Enum.SurfaceType.Weld
690-
so.Volume = 10
690+
o49.TopSurface = Enum.SurfaceType.Weld
691-
so.Pitch = 1
691+
o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
692-
so.Looped = false
692+
o50.Parent = o49
693-
so.TimePosition = 0
693+
o51.Parent = o1
694
o51.BrickColor = BrickColor.new("Institutional white")
695-
LAZOR = Instance.new("Sound", ra)
695+
o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
696-
LAZOR.SoundId = "http://www.roblox.com/asset/?id=201858045"
696+
o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
697-
LAZOR.Volume = 10
697+
o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
698-
LAZOR.Pitch = 0.7
698+
o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
699-
LAZOR.Looped = false
699+
o51.Anchored = true
700-
LAZOR.TimePosition = 0
700+
o51.FormFactor = Enum.FormFactor.Plate
701
o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
702-
 WTF = Instance.new("Sound", tors)
702+
o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
703-
 WTF.SoundId = "http://www.roblox.com/asset/?id=135017578"
703+
o51.BackSurface = Enum.SurfaceType.Weld
704-
 WTF.Volume = 10
704+
o51.BottomSurface = Enum.SurfaceType.Weld
705-
 WTF.Pitch = 1
705+
o51.FrontSurface = Enum.SurfaceType.Weld
706-
 WTF.Looped = false
706+
o51.LeftSurface = Enum.SurfaceType.Weld
707-
 WTF.TimePosition = 0
707+
o51.RightSurface = Enum.SurfaceType.Weld
708
o51.TopSurface = Enum.SurfaceType.Weld
709-
MERKIO = Instance.new("Sound", tors) --why
709+
o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
710-
MERKIO.SoundId = "http://www.roblox.com/asset/?id=1003012899"
710+
o52.Parent = o51
711-
MERKIO.Volume = 5467543465
711+
o53.Parent = o1
712-
MERKIO.Pitch = 1
712+
o53.BrickColor = BrickColor.new("Institutional white")
713-
MERKIO.Looped = false
713+
o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
714-
MERKIO.TimePosition = 0
714+
o53.Rotation = Vector3.new(-90, -89.9314728, -90)
715
o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
716-
Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW
716+
o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
717-
Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=1064109642"
717+
o53.Anchored = true
718-
Cause_Im_having_a_good_time_having_a_good_time.Volume = 10
718+
o53.CanCollide = false
719-
Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1
719+
o53.FormFactor = Enum.FormFactor.Plate
720-
Cause_Im_having_a_good_time_having_a_good_time.Looped = false
720+
o53.Size = Vector3.new(2, 2.79999995, 1)
721-
Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3
721+
o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
722
o53.BackSurface = Enum.SurfaceType.Weld
723-
-------------------------------------------------------
723+
o53.BottomSurface = Enum.SurfaceType.Weld
724-
--Start Important Functions--
724+
o53.TopSurface = Enum.SurfaceType.Weld
725-
-------------------------------------------------------
725+
o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
726-
function MakeForm(PART,TYPE)
726+
o54.Parent = o53
727-
	if TYPE == "Cyl" then
727+
o54.MeshType = Enum.MeshType.Wedge
728-
		local MSH = IT("CylinderMesh",PART)
728+
o55.Parent = o1
729-
	elseif TYPE == "Ball" then
729+
o55.BrickColor = BrickColor.new("Really black")
730-
		local MSH = IT("SpecialMesh",PART)
730+
o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
731-
		MSH.MeshType = "Sphere"
731+
o55.Rotation = Vector3.new(-90, -89.9314728, -90)
732-
	elseif TYPE == "Wedge" then
732+
o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
733-
		local MSH = IT("SpecialMesh",PART)
733+
o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
734-
		MSH.MeshType = "Wedge"
734+
o55.Anchored = true
735
o55.CanCollide = false
736
o55.FormFactor = Enum.FormFactor.Plate
737
o55.Size = Vector3.new(3, 2.79999995, 1)
738-
function chatfunc(text, color)
738+
o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
739-
    local chat = coroutine.wrap(function()
739+
o55.BackSurface = Enum.SurfaceType.Weld
740-
        if char:FindFirstChild("TalkingBillBoard") ~= nil then
740+
o55.BottomSurface = Enum.SurfaceType.Weld
741-
            char:FindFirstChild("TalkingBillBoard"):destroy()
741+
o55.TopSurface = Enum.SurfaceType.Weld
742-
        end
742+
o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
743-
        local naeeym2 = Instance.new("BillboardGui", char)
743+
o56.Parent = o55
744-
        naeeym2.Size = UDim2.new(0, 100, 0, 40)
744+
o56.MeshType = Enum.MeshType.Wedge
745-
        naeeym2.StudsOffset = Vector3.new(0, 5, 0)
745+
o57.Parent = o1
746-
        naeeym2.Adornee = hed
746+
o57.BrickColor = BrickColor.new("Institutional white")
747-
        naeeym2.Name = "TalkingBillBoard"
747+
o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
748-
        local tecks2 = Instance.new("TextLabel", naeeym2)
748+
o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
749-
        tecks2.BackgroundTransparency = 1
749+
o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
750-
        tecks2.BorderSizePixel = 0
750+
o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
751-
        tecks2.Text = ""
751+
o57.Anchored = true
752-
        tecks2.Font = "SciFi"
752+
o57.CanCollide = false
753-
        tecks2.TextSize = 30
753+
o57.FormFactor = Enum.FormFactor.Plate
754-
        tecks2.TextStrokeTransparency = 0
754+
o57.Size = Vector3.new(1, 2, 8)
755-
        tecks2.TextColor3 = color
755+
o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
756-
        tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
756+
o57.BackSurface = Enum.SurfaceType.Weld
757-
        tecks2.Size = UDim2.new(1, 0, 0.5, 0)
757+
o57.BottomSurface = Enum.SurfaceType.Weld
758-
        local tecks3 = Instance.new("TextLabel", naeeym2)
758+
o57.FrontSurface = Enum.SurfaceType.Weld
759-
        tecks3.BackgroundTransparency = 1
759+
o57.LeftSurface = Enum.SurfaceType.Weld
760-
        tecks3.BorderSizePixel = 0
760+
o57.RightSurface = Enum.SurfaceType.Weld
761-
        tecks3.Text = ""
761+
o57.TopSurface = Enum.SurfaceType.Weld
762-
        tecks3.Font = "SciFi"
762+
o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
763-
        tecks3.TextSize = 30
763+
o58.Parent = o57
764-
        tecks3.TextStrokeTransparency = 0
764+
o59.Parent = o1
765-
        tecks3.TextColor3 = Color3.new(0, 0, 0)
765+
o59.BrickColor = BrickColor.new("Institutional white")
766-
        tecks3.TextStrokeColor3 = color
766+
o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
767-
        tecks3.Size = UDim2.new(1, 0, 0.5, 0)
767+
o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
768-
        coroutine.resume(coroutine.create(function()
768+
o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
769-
            while true do
769+
o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
770-
                swait(1)
770+
o59.Anchored = true
771-
                    tecks2.TextColor3 = BrickColor.random().Color
771+
o59.FormFactor = Enum.FormFactor.Plate
772-
                    tecks3.TextStrokeColor3 = BrickColor.random().Color
772+
o59.Size = Vector3.new(1, 0.800000012, 1)
773-
                tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
773+
o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
774-
                tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
774+
o59.BackSurface = Enum.SurfaceType.Weld
775-
                tecks2.Rotation = math.random(-5, 5)
775+
o59.BottomSurface = Enum.SurfaceType.Weld
776-
                tecks3.Rotation = math.random(-5, 5)
776+
o59.FrontSurface = Enum.SurfaceType.Weld
777-
            end
777+
o59.LeftSurface = Enum.SurfaceType.Weld
778-
        end))
778+
o59.RightSurface = Enum.SurfaceType.Weld
779-
        for i = 1, string.len(text) do
779+
o59.TopSurface = Enum.SurfaceType.Weld
780-
            CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
780+
o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
781-
            tecks2.Text = string.sub(text, 1, i)
781+
o60.Parent = o59
782-
            tecks3.Text = string.sub(text, 1, i)
782+
o61.Parent = o1
783-
            swait(1)
783+
o61.BrickColor = BrickColor.new("Institutional white")
784-
        end
784+
o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
785-
        wait(1)
785+
o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
786-
        local randomrot = math.random(1, 2)
786+
o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
787-
        if randomrot == 1 then
787+
o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
788-
            for i = 1, 50 do
788+
o61.Anchored = true
789-
                swait()
789+
o61.CanCollide = false
790-
                tecks2.Rotation = tecks2.Rotation - 0.75
790+
o61.FormFactor = Enum.FormFactor.Plate
791-
                tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
791+
o61.Size = Vector3.new(14, 0.400000006, 1)
792-
                tecks2.TextTransparency = tecks2.TextTransparency + 0.04
792+
o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
793-
                tecks3.Rotation = tecks2.Rotation + 0.75
793+
o61.BackSurface = Enum.SurfaceType.Weld
794-
                tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
794+
o61.BottomSurface = Enum.SurfaceType.Weld
795-
                tecks3.TextTransparency = tecks2.TextTransparency + 0.04
795+
o61.FrontSurface = Enum.SurfaceType.Weld
796-
            end
796+
o61.LeftSurface = Enum.SurfaceType.Weld
797-
        elseif randomrot == 2 then
797+
o61.RightSurface = Enum.SurfaceType.Weld
798-
            for i = 1, 50 do
798+
o61.TopSurface = Enum.SurfaceType.Weld
799-
                swait()
799+
o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
800-
                tecks2.Rotation = tecks2.Rotation + 0.75
800+
o62.Parent = o61
801-
                tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
801+
o63.Parent = o1
802-
                tecks2.TextTransparency = tecks2.TextTransparency + 0.04
802+
o63.BrickColor = BrickColor.new("Institutional white")
803-
                tecks3.Rotation = tecks2.Rotation - 0.75
803+
o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
804-
                tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
804+
o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
805-
                tecks3.TextTransparency = tecks2.TextTransparency + 0.04
805+
o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
806-
            end
806+
o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
807-
        end
807+
o63.Anchored = true
808-
        naeeym2:Destroy()
808+
o63.CanCollide = false
809-
    end)
809+
o63.FormFactor = Enum.FormFactor.Plate
810-
    chat()
810+
o63.Size = Vector3.new(1, 4.80999994, 1)
811
o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
812
o63.BottomSurface = Enum.SurfaceType.Weld
813-
function SphereAura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
813+
o63.LeftSurface = Enum.SurfaceType.Weld
814-
    local type = type
814+
o63.RightSurface = Enum.SurfaceType.Weld
815-
    local rng = Instance.new("Part", char)
815+
o63.TopSurface = Enum.SurfaceType.Weld
816-
    rng.Anchored = true
816+
o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
817-
    rng.BrickColor = color
817+
o64.Parent = o1
818-
    rng.CanCollide = false
818+
o64.BrickColor = BrickColor.new("Institutional white")
819-
    rng.FormFactor = 3
819+
o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
820-
    rng.Name = "Ring"
820+
o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
821-
    rng.Material = "Neon"
821+
o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
822-
    rng.Size = Vector3.new(1, 1, 1)
822+
o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
823-
    rng.Transparency = 0
823+
o64.Anchored = true
824-
    rng.TopSurface = 0
824+
o64.CanCollide = false
825-
    rng.BottomSurface = 0
825+
o64.FormFactor = Enum.FormFactor.Plate
826-
    rng.CFrame = pos
826+
o64.Size = Vector3.new(1, 2.4000001, 1)
827-
    rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
827+
o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
828-
    local rngm = Instance.new("SpecialMesh", rng)
828+
o64.BottomSurface = Enum.SurfaceType.Weld
829-
    rngm.MeshType = "Sphere"
829+
o64.LeftSurface = Enum.SurfaceType.Weld
830-
    rngm.Scale = Vector3.new(x1, y1, z1)
830+
o64.RightSurface = Enum.SurfaceType.Weld
831-
    local scaler2 = 1
831+
o64.TopSurface = Enum.SurfaceType.Weld
832-
    local speeder = FastSpeed
832+
o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
833-
    if type == "Add" then
833+
o65.Parent = o1
834-
        scaler2 = 1 * value
834+
o65.BrickColor = BrickColor.new("Institutional white")
835-
    elseif type == "Divide" then
835+
o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
836-
        scaler2 = 1 / value
836+
o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
837-
    end
837+
o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
838-
    coroutine.resume(coroutine.create(function()
838+
o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
839-
        for i = 0, 10 / bonuspeed, 0.1 do
839+
o65.Anchored = true
840-
            swait()
840+
o65.FormFactor = Enum.FormFactor.Plate
841-
            if type == "Add" then
841+
o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
842-
                scaler2 = scaler2 - 0.01 * value / bonuspeed
842+
o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
843-
            elseif type == "Divide" then
843+
o65.BackSurface = Enum.SurfaceType.Weld
844-
                scaler2 = scaler2 - 0.01 / value * bonuspeed
844+
o65.BottomSurface = Enum.SurfaceType.Weld
845-
            end
845+
o65.FrontSurface = Enum.SurfaceType.Weld
846-
                        rng.BrickColor = BrickColor.random()
846+
o65.LeftSurface = Enum.SurfaceType.Weld
847-
            speeder = speeder - 0.01 * FastSpeed * bonuspeed
847+
o65.RightSurface = Enum.SurfaceType.Weld
848-
            rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
848+
o65.TopSurface = Enum.SurfaceType.Weld
849-
            rng.Transparency = rng.Transparency + 0.01 * bonuspeed
849+
o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
850-
            rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
850+
o66.Parent = o65
851-
        end
851+
o67.Parent = o1
852-
        rng:Destroy()
852+
o67.BrickColor = BrickColor.new("Really red")
853-
    end))
853+
o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
854
o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
855
o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
856-
function SoulSteal(dude)
856+
o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
857-
if dude.Name ~= char then
857+
o67.Anchored = true
858-
local bgf = IT("BodyGyro", dude.Head)
858+
o67.FormFactor = Enum.FormFactor.Plate
859-
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
859+
o67.Size = Vector3.new(1, 1.20000005, 1)
860-
local val = IT("BoolValue", dude)
860+
o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
861-
val.Name = "IsHit"
861+
o67.BackSurface = Enum.SurfaceType.Weld
862-
local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
862+
o67.BottomSurface = Enum.SurfaceType.Weld
863-
local soulst = coroutine.wrap(function()
863+
o67.FrontSurface = Enum.SurfaceType.Weld
864-
local soul = Instance.new("Part",dude)
864+
o67.LeftSurface = Enum.SurfaceType.Weld
865-
soul.Size = Vector3.new(1,1,1)
865+
o67.RightSurface = Enum.SurfaceType.Weld
866-
soul.CanCollide = false
866+
o67.TopSurface = Enum.SurfaceType.Weld
867-
soul.Anchored = false
867+
o67.Color = Color3.new(1, 0, 0)
868-
soul.Position = torso.Position
868+
o68.Parent = o67
869-
soul.Transparency = 1
869+
o69.Parent = o1
870-
local PartEmmit1 = IT("ParticleEmitter", soul)
870+
o69.BrickColor = BrickColor.new("Institutional white")
871-
PartEmmit1.LightEmission = 1
871+
o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
872-
PartEmmit1.Texture = "rbxassetid://569507414"
872+
o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
873-
PartEmmit1.Color = ColorSequence.new(maincolor.Color)
873+
o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
874-
PartEmmit1.Rate = 250
874+
o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
875-
PartEmmit1.Lifetime = NumberRange.new(1.6)
875+
o69.Anchored = true
876-
PartEmmit1.Size = NumberSequence.new({
876+
o69.CanCollide = false
877-
    NumberSequenceKeypoint.new(0, 1, 0),
877+
o69.FormFactor = Enum.FormFactor.Plate
878-
    NumberSequenceKeypoint.new(1, 0, 0)
878+
o69.Size = Vector3.new(1, 0.400000006, 10)
879-
})
879+
o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
880-
PartEmmit1.Transparency = NumberSequence.new({
880+
o69.BackSurface = Enum.SurfaceType.Weld
881-
    NumberSequenceKeypoint.new(0, 0, 0),
881+
o69.BottomSurface = Enum.SurfaceType.Weld
882-
    NumberSequenceKeypoint.new(1, 1, 0)
882+
o69.FrontSurface = Enum.SurfaceType.Weld
883-
})
883+
o69.LeftSurface = Enum.SurfaceType.Weld
884-
PartEmmit1.Speed = NumberRange.new(0, 0)
884+
o69.RightSurface = Enum.SurfaceType.Weld
885-
PartEmmit1.VelocitySpread = 30000
885+
o69.TopSurface = Enum.SurfaceType.Weld
886-
PartEmmit1.Rotation = NumberRange.new(-360, 360)
886+
o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
887-
PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
887+
o70.Parent = o69
888-
local BodPoss = IT("BodyPosition", soul)
888+
o71.Parent = o1
889-
BodPoss.P = 3000
889+
o71.BrickColor = BrickColor.new("Really black")
890-
BodPoss.D = 1000
890+
o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
891-
BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
891+
o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
892-
BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
892+
o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
893-
wait(1.6)
893+
o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
894-
soul.Touched:connect(function(hit)
894+
o71.Anchored = true
895-
    if hit.Parent == char then
895+
o71.FormFactor = Enum.FormFactor.Custom
896-
    soul:Destroy()
896+
o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
897-
    end
897+
o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
898-
end)
898+
o71.BackSurface = Enum.SurfaceType.Weld
899-
wait(1.2)
899+
o71.BottomSurface = Enum.SurfaceType.Weld
900-
while soul do
900+
o71.FrontSurface = Enum.SurfaceType.Weld
901-
    swait()
901+
o71.LeftSurface = Enum.SurfaceType.Weld
902-
    PartEmmit1.Color = ColorSequence.new(maincolor.Color)
902+
o71.RightSurface = Enum.SurfaceType.Weld
903-
    BodPoss.Position = tors.Position
903+
o71.TopSurface = Enum.SurfaceType.Weld
904
o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
905-
end)
905+
o72.Parent = o71
906-
    soulst()
906+
o73.Name = "Head"
907-
    end
907+
o73.Parent = o1
908
o73.Material = Enum.Material.SmoothPlastic
909-
function FaceMouse()
909+
o73.BrickColor = BrickColor.new("Institutional white")
910-
local   Cam = workspace.CurrentCamera
910+
o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
911-
    return {
911+
o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
912-
        CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
912+
o73.Anchored = true
913-
        Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
913+
o73.FormFactor = Enum.FormFactor.Symmetric
914-
    }
914+
o73.Size = Vector3.new(2, 1, 1)
915
o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
916
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
917-
function Clerp(a, b, t)
917+
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
918-
    local qa = {QuaternionFromCFrame(a)}
918+
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
919-
    local qb = {QuaternionFromCFrame(b)}
919+
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
920-
    local ax, ay, az = a.x, a.y, a.z
920+
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
921-
    local bx, by, bz = b.x, b.y, b.z
921+
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
922-
    local _t = 1 - t
922+
o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
923-
    return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
923+
o74.Parent = o73
924
o74.Scale = Vector3.new(1.25, 1.25, 1.25)
925
o75.Name = "face"
926-
function Eviscerate(dude)
926+
o75.Parent = o73
927-
    if dude.Name ~= char then
927+
o75.Texture = "rbxasset://textures/face.png"
928-
        local bgf = IT("BodyGyro", dude.Head)
928+
o76.Parent = o1
929-
        bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
929+
o76.BrickColor = BrickColor.new("Institutional white")
930-
        local val = IT("BoolValue", dude)
930+
o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
931-
        val.Name = "IsHit"
931+
o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
932-
        local ds = coroutine.wrap(function()
932+
o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
933-
            dude:WaitForChild("Head"):BreakJoints()
933+
o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
934-
            wait(0.5)
934+
o76.Anchored = true
935-
            target = nil
935+
o76.CanCollide = false
936-
            coroutine.resume(coroutine.create(function()
936+
o76.FormFactor = Enum.FormFactor.Plate
937-
                for i, v in pairs(dude:GetChildren()) do
937+
o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
938-
                    if v:IsA("Accessory") then
938+
o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
939-
                        v:Destroy()
939+
o76.BottomSurface = Enum.SurfaceType.Weld
940-
                    end
940+
o76.LeftSurface = Enum.SurfaceType.Weld
941-
                    if v:IsA("Humanoid") then
941+
o76.RightSurface = Enum.SurfaceType.Weld
942-
                        v:Destroy()
942+
o76.TopSurface = Enum.SurfaceType.Weld
943-
                    end
943+
o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
944-
                    if v:IsA("CharacterMesh") then
944+
o77.Parent = o1
945-
                        v:Destroy()
945+
o77.BrickColor = BrickColor.new("Institutional white")
946-
                    end
946+
o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
947-
                    if v:IsA("Model") then
947+
o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
948-
                        v:Destroy()
948+
o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
949-
                    end
949+
o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
950-
                    if v:IsA("Part") or v:IsA("MeshPart") then
950+
o77.Anchored = true
951-
                        for x, o in pairs(v:GetChildren()) do
951+
o77.FormFactor = Enum.FormFactor.Plate
952-
                            if o:IsA("Decal") then
952+
o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
953-
                                o:Destroy()
953+
o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
954-
                            end
954+
o77.BackSurface = Enum.SurfaceType.Weld
955-
                        end
955+
o77.BottomSurface = Enum.SurfaceType.Weld
956-
                        coroutine.resume(coroutine.create(function()
956+
o77.FrontSurface = Enum.SurfaceType.Weld
957-
                            v.Material = "Neon"
957+
o77.LeftSurface = Enum.SurfaceType.Weld
958-
                            v.CanCollide = false
958+
o77.RightSurface = Enum.SurfaceType.Weld
959-
                            local PartEmmit1 = IT("ParticleEmitter", v)
959+
o77.TopSurface = Enum.SurfaceType.Weld
960-
                            PartEmmit1.LightEmission = 1
960+
o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
961-
                            PartEmmit1.Texture = "rbxassetid://284205403"
961+
o78.Parent = o77
962-
                            PartEmmit1.Color = ColorSequence.new(maincolor.Color)
962+
o79.Name = "Head"
963-
                            PartEmmit1.Rate = 150
963+
o79.Parent = o1
964-
                            PartEmmit1.Lifetime = NumberRange.new(1)
964+
o79.Material = Enum.Material.SmoothPlastic
965-
                            PartEmmit1.Size = NumberSequence.new({
965+
o79.BrickColor = BrickColor.new("Institutional white")
966-
                                NumberSequenceKeypoint.new(0, 0.75, 0),
966+
o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
967-
                                NumberSequenceKeypoint.new(1, 0, 0)
967+
o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
968-
                            })
968+
o79.Anchored = true
969-
                            PartEmmit1.Transparency = NumberSequence.new({
969+
o79.FormFactor = Enum.FormFactor.Symmetric
970-
                                NumberSequenceKeypoint.new(0, 0, 0),
970+
o79.Size = Vector3.new(2, 1, 1)
971-
                                NumberSequenceKeypoint.new(1, 1, 0)
971+
o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
972-
                            })
972+
o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
973-
                            PartEmmit1.Speed = NumberRange.new(0, 0)
973+
o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
974-
                            PartEmmit1.VelocitySpread = 30000
974+
o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
975-
                            PartEmmit1.Rotation = NumberRange.new(-500, 500)
975+
o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
976-
                            PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
976+
o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
977-
                            local BodPoss = IT("BodyPosition", v)
977+
o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
978-
                            BodPoss.P = 3000
978+
o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
979-
                            BodPoss.D = 1000
979+
o80.Parent = o79
980-
                            BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
980+
o80.Scale = Vector3.new(1.25, 1.25, 1.25)
981-
                            BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
981+
o81.Name = "face"
982-
                            v.Color = maincolor.Color
982+
o81.Parent = o79
983-
                            coroutine.resume(coroutine.create(function()
983+
o81.Texture = "rbxasset://textures/face.png"
984-
                                for i = 0, 49 do
984+
o82.Name = "Handle"
985-
                                    swait(1)
985+
o82.Parent = o1
986-
                                    v.Transparency = v.Transparency + 0.08
986+
o82.Material = Enum.Material.SmoothPlastic
987-
                                end
987+
o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
988-
                                wait(0.5)
988+
o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
989-
                                PartEmmit1.Enabled = false
989+
o82.Anchored = true
990-
                                wait(3)
990+
o82.CanCollide = false
991-
                                v:Destroy()
991+
o82.FormFactor = Enum.FormFactor.Symmetric
992-
                                dude:Destroy()
992+
o82.Size = Vector3.new(2, 2, 2)
993-
                            end))
993+
o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
994-
                        end))
994+
o82.BottomSurface = Enum.SurfaceType.Smooth
995-
                    end
995+
o82.TopSurface = Enum.SurfaceType.Smooth
996-
                end
996+
o83.Parent = o82
997-
            end))
997+
o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
998-
        end)
998+
o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
999-
        ds()
999+
o83.MeshType = Enum.MeshType.FileMesh
1000-
    end
1000+
o84.Parent = o1
1001
o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
1002
o84.RightLeg = o94
1003-
function killnearest(position,range,maxstrength)
1003+
o84.LeftLeg = o96
1004-
	for i,v in ipairs(workspace:GetChildren()) do
1004+
o84.Torso = o87
1005-
	local body = v:GetChildren()
1005+
o84.Health = 0
1006-
		for part = 1, #body do
1006+
o84.MaxHealth = 0
1007-
			if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
1007+
o85.Name = "TPPART"
1008-
				if(body[part].Position - position).Magnitude < range then
1008+
o85.Parent = o1
1009-
					if v.ClassName == "Model" then
1009+
o85.Transparency = 1
1010-
						v:BreakJoints()
1010+
o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
1011
o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
1012-
					table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
1012+
o85.Anchored = true
1013-
					body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
1013+
o85.CanCollide = false
1014
o85.Size = Vector3.new(4, 1, 2)
1015
o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
1016
o86.Name = "TPPART2"
1017-
		if v.ClassName == "Part" then
1017+
o86.Parent = o1
1018-
			if v.Anchored == false and (v.Position - position).Magnitude < range then
1018+
o86.Transparency = 1
1019-
				table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
1019+
o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
1020-
				v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
1020+
o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
1021
o86.Anchored = true
1022
o86.CanCollide = false
1023
o86.Size = Vector3.new(4, 1, 2)
1024
o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
1025
o87.Name = "Torso"
1026
o87.Parent = o1
1027-
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
1027+
o87.Material = Enum.Material.SmoothPlastic
1028-
	local NEWPART = IT("Part")
1028+
o87.BrickColor = BrickColor.new("Navy blue")
1029-
	NEWPART.formFactor = FORMFACTOR
1029+
o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
1030-
	NEWPART.Reflectance = REFLECTANCE
1030+
o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
1031-
	NEWPART.Transparency = TRANSPARENCY
1031+
o87.Anchored = true
1032-
	NEWPART.CanCollide = false
1032+
o87.FormFactor = Enum.FormFactor.Symmetric
1033-
	NEWPART.Locked = true
1033+
o87.Size = Vector3.new(2, 2, 1)
1034-
	NEWPART.Anchored = true
1034+
o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
1035-
	if ANCHOR == false then
1035+
o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1036-
		NEWPART.Anchored = false
1036+
o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1037
o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1038-
	NEWPART.BrickColor = BrickC(tostring(BRICKCOLOR))
1038+
o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1039-
	NEWPART.Name = NAME
1039+
o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1040-
	NEWPART.Size = SIZE
1040+
o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1041-
	NEWPART.Position = Torso.Position
1041+
o87.Color = Color3.new(0, 0.12549, 0.376471)
1042-
	NEWPART.Material = MATERIAL
1042+
o88.Name = "roblox"
1043-
	NEWPART:BreakJoints()
1043+
o88.Parent = o87
1044-
	NEWPART.Parent = PARENT
1044+
o89.Name = "Right Shoulder"
1045-
	return NEWPART
1045+
o89.Parent = o87
1046
o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1047
o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1048-
        local joyemoji = Instance.new('ParticleEmitter', tors)
1048+
o89.Part0 = o87
1049-
        joyemoji.VelocitySpread = 2000
1049+
o89.Part1 = o95
1050-
        joyemoji.Lifetime = NumberRange.new(1)
1050+
o89.DesiredAngle = -0.062025275081396
1051-
        joyemoji.Speed = NumberRange.new(40)
1051+
o89.MaxVelocity = 0.15000000596046
1052-
joy= {}
1052+
o90.Name = "Left Shoulder"
1053-
for i=0, 19 do
1053+
o90.Parent = o87
1054-
  joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
1054+
o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1055
o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1056-
joyemoji.Size = NumberSequence.new(joy)
1056+
o90.Part0 = o87
1057-
        joyemoji.Rate = 0
1057+
o90.Part1 = o97
1058-
        joyemoji.LockedToPart = false
1058+
o90.DesiredAngle = -0.062025275081396
1059-
        joyemoji.LightEmission = 0
1059+
o90.MaxVelocity = 0.15000000596046
1060-
        joyemoji.Texture = "rbxassetid://1176402123"
1060+
o91.Name = "Right Hip"
1061-
        joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
1061+
o91.Parent = o87
1062
o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1063-
        local LIT = Instance.new('ParticleEmitter', tors)
1063+
o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1064-
        LIT.VelocitySpread = 2000
1064+
o91.Part0 = o87
1065-
        LIT.Lifetime = NumberRange.new(1)
1065+
o91.Part1 = o94
1066-
        LIT.Speed = NumberRange.new(45)
1066+
o91.DesiredAngle = 0.062025275081396
1067-
nani= {}
1067+
o91.MaxVelocity = 0.10000000149012
1068-
for i=0, 19 do
1068+
o92.Name = "Left Hip"
1069-
  nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
1069+
o92.Parent = o87
1070
o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1071-
LIT.Size = NumberSequence.new(nani)
1071+
o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1072-
        LIT.Rate = 0
1072+
o92.Part0 = o87
1073-
        LIT.LockedToPart = false
1073+
o92.Part1 = o96
1074-
        LIT.LightEmission = 0
1074+
o92.DesiredAngle = 0.062025275081396
1075-
        LIT.Texture = "rbxassetid://1492670151"
1075+
o92.MaxVelocity = 0.10000000149012
1076-
        LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
1076+
o93.Name = "Neck"
1077
o93.Parent = o87
1078-
        local ok = Instance.new('ParticleEmitter', tors)
1078+
o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1079-
        ok.VelocitySpread = 2000
1079+
o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1080-
        ok.Lifetime = NumberRange.new(1)
1080+
o93.Part0 = o87
1081-
        ok.Speed = NumberRange.new(50)
1081+
o93.Part1 = o73
1082-
cool= {}
1082+
o93.MaxVelocity = 0.10000000149012
1083-
for i=0, 19 do
1083+
o94.Name = "Right Leg"
1084-
  cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
1084+
o94.Parent = o1
1085
o94.Material = Enum.Material.SmoothPlastic
1086-
ok.Size = NumberSequence.new(cool)
1086+
o94.BrickColor = BrickColor.new("Navy blue")
1087-
        ok.Rate = 0
1087+
o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
1088-
        ok.LockedToPart = false
1088+
o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
1089-
        ok.LightEmission = 0
1089+
o94.Anchored = true
1090-
        ok.Texture = "rbxassetid://636768448"
1090+
o94.CanCollide = false
1091-
        ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
1091+
o94.FormFactor = Enum.FormFactor.Symmetric
1092
o94.Size = Vector3.new(1, 2, 1)
1093-
        local toast = Instance.new('ParticleEmitter', tors)
1093+
o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
1094-
        toast.VelocitySpread = 2000
1094+
o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1095-
        toast.Lifetime = NumberRange.new(1)
1095+
o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1096-
        toast.Speed = NumberRange.new(60)
1096+
o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1097-
toasterstoasttoast= {}
1097+
o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1098-
for i=0, 19 do
1098+
o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1099-
  toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
1099+
o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1100
o94.Color = Color3.new(0, 0.12549, 0.376471)
1101-
toast.Size = NumberSequence.new(toasterstoasttoast)
1101+
o95.Name = "Right Arm"
1102-
        toast.Rate = 0
1102+
o95.Parent = o1
1103-
        toast.LockedToPart = false
1103+
o95.Material = Enum.Material.SmoothPlastic
1104-
        toast.LightEmission = 0
1104+
o95.BrickColor = BrickColor.new("Maroon")
1105-
        toast.Texture = "rbxassetid://436096230"
1105+
o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
1106-
        toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
1106+
o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
1107
o95.Anchored = true
1108-
function WhatHuh()
1108+
o95.CanCollide = false
1109-
    attack = true
1109+
o95.FormFactor = Enum.FormFactor.Symmetric
1110-
    hum.WalkSpeed = 1.01
1110+
o95.Size = Vector3.new(1, 2, 1)
1111-
    CreateSound("130766865", hed, 10, 1)
1111+
o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
1112-
        Character.Head.face.Texture = "rbxassetid://276732672"
1112+
o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1113-
    for i = 0,4,0.1 do
1113+
o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1114-
        swait()
1114+
o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1115-
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1115+
o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1116-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3)
1116+
o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1117-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1117+
o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1118-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1118+
o95.Color = Color3.new(0.458824, 0, 0)
1119-
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1119+
o96.Name = "Left Leg"
1120-
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1120+
o96.Parent = o1
1121-
    end
1121+
o96.Material = Enum.Material.SmoothPlastic
1122-
    for i = 0,6.7,0.1 do
1122+
o96.BrickColor = BrickColor.new("Navy blue")
1123-
        swait()
1123+
o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
1124-
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1124+
o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
1125-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3)
1125+
o96.Anchored = true
1126-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1126+
o96.CanCollide = false
1127-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1127+
o96.FormFactor = Enum.FormFactor.Symmetric
1128-
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1128+
o96.Size = Vector3.new(1, 2, 1)
1129-
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1129+
o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
1130-
    end
1130+
o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1131-
    for i = 0,8.1,0.1 do
1131+
o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1132-
        swait()
1132+
o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1133-
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1133+
o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1134-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3)
1134+
o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1135-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1135+
o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1136-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1136+
o96.Color = Color3.new(0, 0.12549, 0.376471)
1137-
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1137+
o97.Name = "Left Arm"
1138-
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1138+
o97.Parent = o1
1139-
    end
1139+
o97.Material = Enum.Material.SmoothPlastic
1140-
    for i = 0,1,0.1 do
1140+
o97.BrickColor = BrickColor.new("Maroon")
1141-
        swait()
1141+
o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
1142-
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1142+
o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
1143-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3)
1143+
o97.Anchored = true
1144-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1144+
o97.CanCollide = false
1145-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1145+
o97.FormFactor = Enum.FormFactor.Symmetric
1146-
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1146+
o97.Size = Vector3.new(1, 2, 1)
1147-
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1147+
o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
1148-
    end
1148+
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1149-
    for i = 0,1,0.1 do
1149+
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1150-
        swait()
1150+
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1151-
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1151+
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1152-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3)
1152+
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1153-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1153+
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1154-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1154+
o97.Color = Color3.new(0.458824, 0, 0)
1155-
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1155+
o98.Name = "Torso"
1156-
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1156+
o98.Parent = o1
1157-
    end
1157+
o98.Material = Enum.Material.SmoothPlastic
1158-
    for i = 0,4,0.1 do
1158+
o98.BrickColor = BrickColor.new("Navy blue")
1159-
        swait()
1159+
o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
1160-
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1160+
o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
1161-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3)
1161+
o98.Anchored = true
1162-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1162+
o98.FormFactor = Enum.FormFactor.Symmetric
1163-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1163+
o98.Size = Vector3.new(2, 2, 1)
1164-
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1164+
o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
1165-
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1165+
o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1166-
    end
1166+
o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1167-
    attack = false
1167+
o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1168-
        Character.Head.face.Texture = "rbxassetid://620619801"
1168+
o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1169-
    hum.WalkSpeed = 16
1169+
o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1170
o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1171
o98.Color = Color3.new(0, 0.12549, 0.376471)
1172-
function EndMySufferingV3() --why
1172+
o99.Name = "roblox"
1173-
    attack = true
1173+
o99.Parent = o98
1174-
    hum.WalkSpeed = 1.01
1174+
o100.Name = "Right Hip"
1175-
        Character.Head.face.Texture = "rbxassetid://202210455"
1175+
o100.Parent = o98
1176-
        local A = math.random(1,5)
1176+
o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1177-
        if A == 1 then
1177+
o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1178-
            meme.SoundId = "rbxassetid://295810519"
1178+
o100.Part0 = o98
1179-
        end
1179+
o100.Part1 = o103
1180-
        if A == 2 then
1180+
o100.DesiredAngle = 0.062025275081396
1181-
            meme.SoundId = "rbxassetid://1124778077"
1181+
o100.MaxVelocity = 0.10000000149012
1182-
        end
1182+
o101.Name = "Left Hip"
1183-
        if A == 3 then
1183+
o101.Parent = o98
1184-
            meme.SoundId = "rbxassetid://464157070"
1184+
o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1185-
        end
1185+
o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1186-
        if A == 4 then
1186+
o101.Part0 = o98
1187-
            meme.SoundId = "rbxassetid://146334595"
1187+
o101.Part1 = o105
1188-
        end
1188+
o101.DesiredAngle = 0.062025275081396
1189-
        if A == 5 then
1189+
o101.MaxVelocity = 0.10000000149012
1190-
            meme.SoundId = "rbxassetid://145536915"
1190+
o102.Name = "Neck"
1191-
        end
1191+
o102.Parent = o98
1192-
        meme:Play()
1192+
o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1193-
        bass:Play()
1193+
o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1194-
        joyemoji.Rate = 70
1194+
o102.Part0 = o98
1195-
        LIT.Rate = 70
1195+
o102.Part1 = o79
1196-
        ok.Rate = 70
1196+
o102.MaxVelocity = 0.10000000149012
1197-
        toast.Rate = 70
1197+
o103.Name = "Right Leg"
1198-
       
1198+
o103.Parent = o1
1199-
    for i = 0,50,0.1 do
1199+
o103.Material = Enum.Material.SmoothPlastic
1200-
        swait()
1200+
o103.BrickColor = BrickColor.new("Really black")
1201-
    CameraEnshaking(1, 10)
1201+
o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
1202-
        bass.Parent = hed
1202+
o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
1203-
        meme.Parent = hed
1203+
o103.Anchored = true
1204-
    rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15)
1204+
o103.CanCollide = false
1205-
    tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3)
1205+
o103.FormFactor = Enum.FormFactor.Symmetric
1206-
    RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
1206+
o103.Size = Vector3.new(1, 2, 1)
1207-
    LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15)
1207+
o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
1208-
    RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1)
1208+
o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1209-
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1)
1209+
o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1210-
    end
1210+
o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1211-
        bass:Stop()
1211+
o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1212-
        meme:Stop()
1212+
o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1213-
        joyemoji.Rate = 0
1213+
o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1214-
        LIT.Rate = 0
1214+
o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1215-
        ok.Rate = 0
1215+
o104.Name = "Right Arm"
1216-
        toast.Rate = 0
1216+
o104.Parent = o1
1217-
        Character.Head.face.Texture = "rbxassetid://620619801"
1217+
o104.Material = Enum.Material.SmoothPlastic
1218-
    attack = false
1218+
o104.BrickColor = BrickColor.new("Maroon")
1219-
    hum.WalkSpeed = 16
1219+
o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
1220
o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
1221
o104.Anchored = true
1222-
function slap()
1222+
o104.CanCollide = false
1223-
    attack = true
1223+
o104.FormFactor = Enum.FormFactor.Symmetric
1224-
    hum.WalkSpeed = 1.01
1224+
o104.Size = Vector3.new(1, 2, 1)
1225-
    local icri = CreateSound("1205111204", hed, 10, 1)
1225+
o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
1226-
    swait(165)
1226+
o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1227-
    local FRAME = tors.CFrame
1227+
o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1228-
    repeat
1228+
o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1229-
        swait()
1229+
o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1230-
                Character.Head.face.Texture = "rbxassetid://582931093"
1230+
o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1231-
        CameraEnshaking(1, 10)
1231+
o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1232-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1232+
o104.Color = Color3.new(0.458824, 0, 0)
1233-
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1233+
o105.Name = "Left Leg"
1234-
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1234+
o105.Parent = o1
1235-
        RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1)
1235+
o105.Material = Enum.Material.SmoothPlastic
1236-
        LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1)
1236+
o105.BrickColor = BrickColor.new("Really black")
1237-
        tors.CFrame = FRAME * CF(0,1,0)
1237+
o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
1238-
        swait()
1238+
o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
1239-
        tors.CFrame = FRAME
1239+
o105.Anchored = true
1240-
    until icri.Playing == false
1240+
o105.CanCollide = false
1241-
        Character.Head.face.Texture = "rbxassetid://620619801"
1241+
o105.FormFactor = Enum.FormFactor.Symmetric
1242-
    attack = false
1242+
o105.Size = Vector3.new(1, 2, 1)
1243-
    hum.WalkSpeed = 16
1243+
o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
1244
o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1245
o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1246-
function EndMySufferingV2()
1246+
o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1247-
attack = true
1247+
o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1248-
	for i = 0,6,0.1 do
1248+
o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1249-
		swait()
1249+
o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1250-
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1250+
o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1251-
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1251+
o106.Name = "Left Arm"
1252-
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1252+
o106.Parent = o1
1253-
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1253+
o106.Material = Enum.Material.SmoothPlastic
1254-
		RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1)
1254+
o106.BrickColor = BrickColor.new("Maroon")
1255-
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1255+
o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
1256
o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
1257-
    CreateSound("1093102664", hed, 10, 1)
1257+
o106.Anchored = true
1258-
	CameraEnshaking(3, 8)
1258+
o106.CanCollide = false
1259-
	for i = 0,2,0.1 do
1259+
o106.FormFactor = Enum.FormFactor.Symmetric
1260-
		swait()
1260+
o106.Size = Vector3.new(1, 2, 1)
1261-
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1261+
o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
1262-
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4)
1262+
o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1263-
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1263+
o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1264-
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1264+
o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1265-
		RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4)
1265+
o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1266-
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1266+
o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1267
o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1268-
hum.MaxHealth = 0
1268+
o106.Color = Color3.new(0.458824, 0, 0)
1269-
ragdoll(char)
1269+
o107.Parent = o1
1270-
CreateSound("135488453", hed, 5, 1)
1270+
o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
1271-
error("Seems like you just died.")
1271+
o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
1272
o107.Anchored = true
1273
o107.FormFactor = Enum.FormFactor.Symmetric
1274-
function Clerp(a, b, t)
1274+
o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
1275-
    local qa = {
1275+
o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
1276-
        QuaternionFromCFrame(a)
1276+
o108.Parent = o107
1277-
    }
1277+
o109.Parent = o1
1278-
    local qb = {
1278+
o109.BrickColor = BrickColor.new("Really black")
1279-
        QuaternionFromCFrame(b)
1279+
o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
1280-
    }
1280+
o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
1281-
    local ax, ay, az = a.x, a.y, a.z
1281+
o109.Anchored = true
1282-
    local bx, by, bz = b.x, b.y, b.z
1282+
o109.FormFactor = Enum.FormFactor.Symmetric
1283-
    local _t = 1 - t
1283+
o109.Size = Vector3.new(3, 1.20000005, 3)
1284-
    return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
1284+
o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
1285
o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1286
o110.Parent = o109
1287-
function Swait(NUMBER)
1287+
o111.Parent = o1
1288-
    if NUMBER == 0 or NUMBER == nil then
1288+
o111.BrickColor = BrickColor.new("Really black")
1289-
        ArtificialHB.Event:wait()
1289+
o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
1290-
    else
1290+
o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
1291-
        for i = 1, NUMBER do
1291+
o111.Anchored = true
1292-
            ArtificialHB.Event:wait()
1292+
o111.FormFactor = Enum.FormFactor.Symmetric
1293-
        end
1293+
o111.Size = Vector3.new(3, 1.20000005, 3)
1294-
    end
1294+
o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
1295
o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1296
o112.Parent = o111
1297-
function swait(num)
1297+
o113.Parent = o1
1298-
	if num == 0 or num == nil then
1298+
o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
1299-
		game:service("RunService").Stepped:wait(0)
1299+
o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
1300-
	else
1300+
o113.Anchored = true
1301-
		for i = 0, num do
1301+
o113.FormFactor = Enum.FormFactor.Symmetric
1302-
			game:service("RunService").Stepped:wait(0)
1302+
o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
1303
o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
1304
o114.Parent = o113
1305
o115.Parent = o1
1306-
function thread(f)
1306+
o115.BrickColor = BrickColor.new("Really black")
1307-
	coroutine.resume(coroutine.create(f))
1307+
o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
1308
o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
1309-
function clerp(a, b, t)
1309+
o115.Anchored = true
1310-
	local qa = {
1310+
o115.FormFactor = Enum.FormFactor.Symmetric
1311-
		QuaternionFromCFrame(a)
1311+
o115.Size = Vector3.new(3, 1.20000005, 3)
1312-
	}
1312+
o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
1313-
	local qb = {
1313+
o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1314-
		QuaternionFromCFrame(b)
1314+
o116.Parent = o115
1315-
	}
1315+
o117.Parent = o1
1316-
	local ax, ay, az = a.x, a.y, a.z
1316+
o117.BrickColor = BrickColor.new("Really black")
1317-
	local bx, by, bz = b.x, b.y, b.z
1317+
o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
1318-
	local _t = 1 - t
1318+
o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
1319-
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
1319+
o117.Anchored = true
1320
o117.FormFactor = Enum.FormFactor.Symmetric
1321-
function ShockWave(Part, cframe1, cframe2, Damage, Size)
1321+
o117.Size = Vector3.new(3, 1.20000005, 3)
1322-
	coroutine.resume(coroutine.create(function() 
1322+
o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
1323-
		local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5))
1323+
o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1324-
		wave.Anchored = true 
1324+
o118.Parent = o117
1325-
		wave.CFrame = Part.CFrame * cframe1
1325+
o119.Parent = o1
1326-
		local Msh = Create("SpecialMesh"){
1326+
o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
1327-
			Parent = wave,
1327+
o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
1328-
			MeshType = "Sphere"
1328+
o119.Anchored = true
1329-
		}
1329+
o119.FormFactor = Enum.FormFactor.Symmetric
1330-
		Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3)
1330+
o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
1331-
		for i = 0, 1, 0.2 do
1331+
o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
1332-
			wait()
1332+
o120.Parent = o119
1333-
			local dir = wave.CFrame.lookVector * -1
1333+
o121.Name = "Handle"
1334-
			local pos = rayCast(wave.Position, dir, 5, Character)
1334+
o121.Parent = o1
1335-
			wave.CFrame = wave.CFrame * cframe2
1335+
o121.Material = Enum.Material.SmoothPlastic
1336-
                        table.insert(Effects, {
1336+
o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
1337-
                                wave,
1337+
o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
1338-
                                "Sphere",
1338+
o121.Anchored = true
1339-
                                0.01,
1339+
o121.CanCollide = false
1340-
                                .03,
1340+
o121.FormFactor = Enum.FormFactor.Symmetric
1341-
                                .03,
1341+
o121.Size = Vector3.new(2, 2, 2)
1342-
                                .03,
1342+
o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
1343-
                        })
1343+
o121.BottomSurface = Enum.SurfaceType.Smooth
1344
o121.TopSurface = Enum.SurfaceType.Smooth
1345-
	end))
1345+
o122.Parent = o121
1346
o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
1347
o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
1348-
local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false)
1348+
o122.MeshType = Enum.MeshType.FileMesh
1349-
MakeForm(RightHole,"Cyl")
1349+
o123.Name = "RPPART"
1350-
local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false)
1350+
o123.Parent = o1
1351-
MakeForm(LeftHole,"Cyl")
1351+
o123.Transparency = 1
1352
o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
1353-
function getbloody(victim,amount)
1353+
o123.Rotation = Vector3.new(-90, 0, -0)
1354-
	local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size)
1354+
o123.Anchored = true
1355-
	PART.CFrame = victim.CFrame
1355+
o123.CanCollide = false
1356-
	local HITPLAYERSOUNDS = {"356551938","264486467"}
1356+
o123.Size = Vector3.new(4, 1, 2)
1357-
	Debris:AddItem(PART,5)
1357+
o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
1358-
	CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
1358+
function MoveY(model, Position)
1359-
	CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
1359+
	for _,part in pairs (model:GetChildren()) do
1360-
	CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
1360+
		if part.ClassName == "Part" then
1361-
	local prtcl = asd:Clone()
1361+
			part.CFrame = part.CFrame + Vector3.new(0,Position,0)
1362-
	prtcl.Parent = PART
1362+
1363-
	prtcl:Emit(amount*10)
1363+
1364
end
1365
function MoveX(model, Position)
1366-
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
1366+
	for _,part in pairs (model:GetChildren()) do
1367-
local type = type
1367+
		if part.ClassName == "Part" then
1368-
local rng = Instance.new("Part", char)
1368+
			part.CFrame = part.CFrame + Vector3.new(Position,0,0)
1369-
        rng.Anchored = true
1369+
1370-
        rng.BrickColor = color
1370+
1371-
        rng.CanCollide = false
1371+
1372-
        rng.FormFactor = 3
1372+
function MoveSpawn(model, PLAYERPOS)
1373-
        rng.Name = "Ring"
1373+
	for _,part in pairs (model:GetChildren()) do
1374-
        rng.Material = "Neon"
1374+
		if part.ClassName == "Part" then
1375-
        rng.Size = Vector3.new(1, 1, 1)
1375+
			part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
1376-
        rng.Transparency = 0
1376+
1377-
        rng.TopSurface = 0
1377+
1378-
        rng.BottomSurface = 0
1378+
1379-
        rng.CFrame = pos
1379+
function MoveZ(model, Position)
1380-
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
1380+
	for _,part in pairs (model:GetChildren()) do
1381-
        local rngm = Instance.new("SpecialMesh", rng)
1381+
		if part.ClassName == "Part" then
1382-
        rngm.MeshType = "Brick"
1382+
			part.CFrame = part.CFrame + Vector3.new(0,0,Position)
1383-
rngm.Scale = VT(x1,y1,z1)
1383+
1384-
if rainbowmode == true then
1384+
1385-
rng.Color = Color3.new(r/255,g/255,b/255)
1385+
1386
function MoveZPart(Part, Position)
1387-
local scaler2 = 1
1387+
			Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
1388-
local speeder = FastSpeed/10
1388+
1389-
if type == "Add" then
1389+
function MoveXPart(Part, Position)
1390-
scaler2 = 1*value
1390+
			Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
1391-
elseif type == "Divide" then
1391+
1392-
scaler2 = 1/value
1392+
game.Players[Victim].Character.HumanoidRootPart.Anchored = true
1393
OMGCREEPY = Instance.new("Sound")
1394-
coroutine.resume(coroutine.create(function()
1394+
OMGCREEPY.Parent = o1
1395-
for i = 0,10/bonuspeed,0.1 do
1395+
OMGCREEPY.Volume = .5
1396-
swait()
1396+
OMGCREEPY.SoundId = "rbxassetid://177775134"
1397-
if type == "Add" then
1397+
for i,v in pairs (o1:GetChildren()) do
1398-
scaler2 = scaler2 - 0.01*value/bonuspeed
1398+
	if v:IsA("Part") then
1399-
elseif type == "Divide" then
1399+
		v.Material = "SmoothPlastic"
1400-
scaler2 = scaler2 - 0.01/value*bonuspeed
1400+
		v.BackSurface = "SmoothNoOutlines"
1401
		v.FrontSurface = "SmoothNoOutlines"
1402-
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
1402+
		v.BottomSurface = "SmoothNoOutlines"
1403-
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
1403+
		v.LeftSurface = "SmoothNoOutlines"
1404-
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1404+
		v.RightSurface = "SmoothNoOutlines"
1405
		v.TopSurface = "SmoothNoOutlines"
1406-
rng:Destroy()
1406+
1407-
end))
1407+
1408
OMGCREEPY:Play()
1409-
New = function(Object, Parent, Name, Data)
1409+
o21:Play()
1410-
	local Object = Instance.new(Object)
1410+
	MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
1411-
	for Index, Value in pairs(Data or {}) do
1411+
for i=1,51 do
1412-
		Object[Index] = Value
1412+
MoveX(o1,-3)
1413
wait(.05)
1414-
	Object.Parent = Parent
1414+
1415-
	Object.Name = Name
1415+
wait(.5)
1416-
	return Object
1416+
	MoveZPart(o12,-1)
1417
	wait(.2)
1418-
function QuaternionFromCFrame(cf)
1418+
for i=1,6 do
1419-
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
1419+
	MoveXPart(o12,1)
1420-
	local trace = m00 + m11 + m22
1420+
	wait(.1)
1421-
	if trace > 0 then
1421+
1422-
		local s = math.sqrt(1 + trace)
1422+
wait(.5)
1423-
		local recip = 0.5 / s
1423+
game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
1424-
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
1424+
wait(.5)
1425-
	else
1425+
game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
1426-
		local i = 0
1426+
wait(.5)
1427-
		if m00 < m11 then
1427+
	MoveZPart(o12,1)
1428-
			i = 1
1428+
	wait(.2)
1429
1430-
		if m22 > (i == 0 and m00 or m11) then
1430+
for i=1,6 do
1431-
			i = 2
1431+
	MoveXPart(o12,-1)
1432
	wait(.1)
1433-
		if i == 0 then
1433+
1434-
			local s = math.sqrt(m00 - m11 - m22 + 1)
1434+
for i=1,50 do
1435-
			local recip = 0.5 / s
1435+
MoveX(o1,-3)
1436-
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
1436+
game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
1437-
		elseif i == 1 then
1437+
wait(.05)
1438-
			local s = math.sqrt(m11 - m22 - m00 + 1)
1438+
1439-
			local recip = 0.5 / s
1439+
game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
1440-
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
1440+
game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
1441-
		elseif i == 2 then
1441+
SCREAM = Instance.new("Sound")
1442-
			local s = math.sqrt(m22 - m00 - m11 + 1)
1442+
SCREAM.Parent = game.Players[Victim].Character.Head
1443-
			local recip = 0.5 / s
1443+
SCREAM.SoundId = "rbxassetid://138167455"
1444-
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
1444+
SCREAM:Play()
1445
wait(2.5)
1446
game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
1447
	MoveZPart(o12,-1)
1448-
function QuaternionToCFrame(px, py, pz, x, y, z, w)
1448+
	wait(.2)
1449-
	local xs, ys, zs = x + x, y + y, z + z
1449+
for i=1,6 do
1450-
	local wx, wy, wz = w * xs, w * ys, w * zs
1450+
	MoveXPart(o12,1)
1451-
	local xx = x * xs
1451+
	wait(.1)
1452-
	local xy = x * ys
1452+
1453-
	local xz = x * zs
1453+
wait(.5)
1454-
	local yy = y * ys
1454+
game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
1455-
	local yz = y * zs
1455+
wait(.5)
1456-
	local zz = z * zs
1456+
	MoveZPart(o12,1)
1457-
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
1457+
	wait(.2)
1458
for i=1,6 do
1459
	MoveXPart(o12,-1)
1460-
--WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
1460+
	wait(.1)
1461-
function WACKYEFFECT(Table)
1461+
1462-
	local TYPE = (Table.EffectType or "Sphere")
1462+
game.Players[Victim].Character.Humanoid.Health = 0
1463-
	local SIZE = (Table.Size or VT(1,1,1))
1463+
player = game.Players[Victim]
1464-
	local ENDSIZE = (Table.Size2 or VT(0,0,0))
1464+
char = player.Character
1465-
	local TRANSPARENCY = (Table.Transparency or 0)
1465+
			char.Archivable = true
1466-
	local ENDTRANSPARENCY = (Table.Transparency2 or 1)
1466+
			local rg = char:Clone()
1467-
	local CFRAME = (Table.CFrame or Torso.CFrame)
1467+
			rg.HumanoidRootPart:Destroy()
1468-
	local MOVEDIRECTION = (Table.MoveToPos or nil)
1468+
			rg.Name = ""
1469-
	local ROTATION1 = (Table.RotationX or 0)
1469+
			rg.Humanoid.MaxHealth = 0
1470-
	local ROTATION2 = (Table.RotationY or 0)
1470+
			for i, v in pairs(rg.Torso:GetChildren()) do
1471-
	local ROTATION3 = (Table.RotationZ or 0)
1471+
				if v:IsA("Motor6D") then
1472-
	local MATERIAL = (Table.Material or "Neon")
1472+
					v:Destroy()
1473-
	local COLOR = (Table.Color or C3(1,1,1))
1473+
1474-
	local TIME = (Table.Time or 45)
1474+
1475-
	local SOUNDID = (Table.SoundID or nil)
1475+
			
1476-
	local SOUNDPITCH = (Table.SoundPitch or nil)
1476+
			local n = Instance.new("Glue", rg.Torso)
1477-
	local SOUNDVOLUME = (Table.SoundVolume or nil)
1477+
			n.Name = "Neck"
1478-
	coroutine.resume(coroutine.create(function()
1478+
			n.Part0 = rg.Torso
1479-
		local PLAYSSOUND = false
1479+
			n.Part1 = rg.Head
1480-
		local SOUND = nil
1480+
			n.C0 = CFrame.new(0, 1, 0)
1481-
		local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
1481+
			n.C1 = CFrame.new(0, -0.5, 0)
1482-
		if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
1482+
			
1483-
			PLAYSSOUND = true
1483+
			local rs = Instance.new("Glue", rg.Torso)
1484-
			SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
1484+
			rs.Name = "Right Shoulder"
1485
			rs.Part0 = rg.Torso
1486-
		EFFECT.Color = COLOR
1486+
			rs.Part1 = rg["Right Arm"]
1487-
		local MSH = nil
1487+
			rs.C0 = CFrame.new(1.5, 0.5, 0)
1488-
		if TYPE == "Sphere" then
1488+
			rs.C1 = CFrame.new(0, 0.5, 0)
1489-
			MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
1489+
			local ls = Instance.new("Glue", rg.Torso)
1490-
		elseif TYPE == "Block" then
1490+
			ls.Name = "Left Shoulder"
1491-
			MSH = IT("BlockMesh",EFFECT)
1491+
			ls.Part0 = rg.Torso
1492-
			MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
1492+
			ls.Part1 = rg["Left Arm"]
1493-
		elseif TYPE == "Wave" then
1493+
			ls.C0 = CFrame.new(-1.5, 0.5, 0)
1494-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
1494+
			ls.C1 = CFrame.new(0, 0.5, 0)
1495-
		elseif TYPE == "Ring" then
1495+
			
1496-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
1496+
			local rh = Instance.new("Glue", rg.Torso)
1497-
		elseif TYPE == "Slash" then
1497+
			rh.Name = "Right Hip"
1498-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
1498+
			rh.Part0 = rg.Torso
1499-
		elseif TYPE == "Round Slash" then
1499+
			rh.Part1 = rg["Right Leg"]
1500-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
1500+
			rh.C0 = CFrame.new(0.5, -1, 0)
1501-
		elseif TYPE == "Swirl" then
1501+
			rh.C1 = CFrame.new(0, 1, 0)
1502-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
1502+
			local lh = Instance.new("Glue", rg.Torso)
1503-
		elseif TYPE == "Skull" then
1503+
			lh.Name = "Left Hip"
1504-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
1504+
			lh.Part0 = rg.Torso
1505-
		elseif TYPE == "Crystal" then
1505+
			lh.Part1 = rg["Left Leg"]
1506-
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
1506+
			lh.C0 = CFrame.new(-0.5, -1, 0)
1507
			lh.C1 = CFrame.new(0, 1, 0)
1508-
		if MSH ~= nil then
1508+
			char.Torso:Destroy()
1509-
			local MOVESPEED = nil
1509+
			char.Head:Destroy()
1510-
			if MOVEDIRECTION ~= nil then
1510+
			char["Left Leg"]:Destroy()
1511-
				MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
1511+
			char["Left Arm"]:Destroy()
1512
			char["Right Leg"]:Destroy()
1513-
			local GROWTH = SIZE - ENDSIZE
1513+
			char["Right Arm"]:Destroy()
1514-
			local TRANS = TRANSPARENCY - ENDTRANSPARENCY
1514+
			rg.Parent = game.Workspace
1515-
			if TYPE == "Block" then
1515+
			rg.Head.BrickColor = BrickColor.new("Maroon")
1516-
				EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
1516+
function DEATH ()
1517
OHHNELLY = Instance.new("Part")
1518-
				EFFECT.CFrame = CFRAME
1518+
OHHNELLY.Parent = workspace
1519
OHHNELLY.Anchored = false
1520-
			for LOOP = 1, TIME+1 do
1520+
OHHNELLY.Material = Enum.Material.SmoothPlastic
1521-
				Swait()
1521+
OHHNELLY.BrickColor = BrickColor.new("Maroon")
1522-
				MSH.Scale = MSH.Scale - GROWTH/TIME
1522+
OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1523-
				if TYPE == "Wave" then
1523+
OHHNELLY.Position = rg.Head.Position
1524-
					MSH.Offset = VT(0,0,-MSH.Scale.X/8)
1524+
OHHNELLY.Color = Color3.new(0.458824, 0, 0)
1525
OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1526-
				EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
1526+
OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1527-
				if TYPE == "Block" then
1527+
OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1528-
					EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
1528+
OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1529-
				else
1529+
OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1530-
					EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
1530+
OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1531
end
1532-
				if MOVEDIRECTION ~= nil then
1532+
for i=1,20 do
1533-
					local ORI = EFFECT.Orientation
1533+
DEATH()
1534-
					EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
1534+
MoveX(o1,-3)
1535-
					EFFECT.Orientation = ORI
1535+
wait(.05)
1536
end
1537
o1:Destroy()
1538-
			if PLAYSSOUND == false then
1538+
	end  
1539-
				EFFECT:remove()
1539+
end)