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1 | Player = game:GetService("Players").LocalPlayer | |
2 | Character = Player.Character | |
3 | PlayerGui = Player.PlayerGui | |
4 | Backpack = Player.Backpack | |
5 | Torso = Character.Torso | |
6 | Head = Character.Head | |
7 | Humanoid = Character.Humanoid | |
8 | LeftArm = Character["Left Arm"] | |
9 | LeftLeg = Character["Left Leg"] | |
10 | RightArm = Character["Right Arm"] | |
11 | RightLeg = Character["Right Leg"] | |
12 | LS = Torso["Left Shoulder"] | |
13 | LH = Torso["Left Hip"] | |
14 | RS = Torso["Right Shoulder"] | |
15 | RH = Torso["Right Hip"] | |
16 | Neck = Torso.Neck | |
17 | it=Instance.new | |
18 | vt=Vector3.new | |
19 | cf=CFrame.new | |
20 | euler=CFrame.fromEulerAnglesXYZ | |
21 | angles=CFrame.Angles | |
22 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
23 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
24 | attack = false | |
25 | attacktype = 1 | |
26 | damage = 5 | |
27 | oridamage = 50 | |
28 | attackdebounce = false | |
29 | ssdebounce=false | |
30 | MMouse=nil | |
31 | combo=0 | |
32 | --player | |
33 | player = nil | |
34 | --save shoulders | |
35 | RSH, LSH = nil, nil | |
36 | --welds | |
37 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
38 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
39 | ||
40 | ||
41 | if Character:findFirstChild("Staff",true) ~= nil then | |
42 | Character:findFirstChild("Staff",true).Parent = nil | |
43 | end | |
44 | ||
45 | ||
46 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
47 | local fp = it("Part") | |
48 | fp.Material = "SmoothPlastic" | |
49 | fp.formFactor = formfactor | |
50 | fp.Parent = parent | |
51 | fp.Reflectance = reflectance | |
52 | fp.Transparency = transparency | |
53 | fp.CanCollide = false | |
54 | fp.Locked=true | |
55 | fp.BrickColor = brickcolor | |
56 | fp.Name = name | |
57 | fp.Size = size | |
58 | fp.Position = Torso.Position | |
59 | fp.BottomSurface="SmoothNoOutlines" | |
60 | fp.TopSurface="SmoothNoOutlines" | |
61 | fp.LeftSurface="SmoothNoOutlines" | |
62 | fp.RightSurface="SmoothNoOutlines" | |
63 | fp:BreakJoints() | |
64 | return fp | |
65 | end | |
66 | ||
67 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
68 | local mesh = it(Mesh) | |
69 | mesh.Parent = part | |
70 | if Mesh=="SpecialMesh" then | |
71 | mesh.MeshType = meshtype | |
72 | mesh.MeshId = meshid | |
73 | end | |
74 | mesh.Offset=offset | |
75 | mesh.Scale=scale | |
76 | return mesh | |
77 | end | |
78 | ||
79 | function weld(parent,part0,part1,c0) | |
80 | local weld = it("Weld") | |
81 | weld.Parent = parent | |
82 | weld.Part0 = part0 | |
83 | weld.Part1 = part1 | |
84 | weld.C0 = c0 | |
85 | return weld | |
86 | end | |
87 | ||
88 | local modelzorz = Instance.new("Model") | |
89 | modelzorz.Parent = Character | |
90 | modelzorz.Name = "Staff" | |
91 | ||
92 | - | local prt1=part(3,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) |
92 | + | |
93 | - | local prt2=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part2",vt(0.5,5,0.5)) |
93 | + | |
94 | - | local prt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.55,0.5,0.55)) |
94 | + | |
95 | - | local prt7=part(3,modelzorz,0,0.3,BrickColor.new("White"),"Part7",vt(1,1,1)) |
95 | + | |
96 | - | local prt8b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
96 | + | |
97 | - | local prt8=part(3,modelzorz,0,0.5,BrickColor.new("Bright red"),"Skill Crystal 1",vt(1,1,1)) |
97 | + | |
98 | - | local prt9b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
98 | + | |
99 | - | local prt9=part(3,modelzorz,0,0.5,BrickColor.new("Bright blue"),"Skill Crystal 2",vt(1,1,1)) |
99 | + | |
100 | - | local prt10b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
100 | + | |
101 | - | local prt10=part(3,modelzorz,0,0.5,BrickColor.new("Bright green"),"Skill Crystal 3",vt(1,1,1)) |
101 | + | |
102 | - | local prt11b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
102 | + | |
103 | - | local prt11=part(3,modelzorz,0,0.5,BrickColor.new("Really black"),"Skill Crystal 4",vt(1,1,1)) |
103 | + | |
104 | - | local prt14b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
104 | + | |
105 | - | local prt14=part(3,modelzorz,0,0.5,BrickColor.new("Dark green"),"Skill Crystal 5",vt(1,1,1)) |
105 | + | |
106 | - | local prt12=part(3,modelzorz,0,0,BrickColor.new("Bright red"),"Part12",vt(0.6,0.5,0.6)) |
106 | + | |
107 | - | local prt13=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,7,1)) |
107 | + | |
108 | local wld8b=weld(prt8b,prt8b,prt7,euler(0,0,0)*cf(1,0,0)) | |
109 | local wld8=weld(prt8,prt8,prt8b,euler(0,0,0)*cf(0,0,0)) | |
110 | local wld9b=weld(prt9b,prt9b,prt7,euler(0,0,0)*cf(0,0,1)) | |
111 | local wld9=weld(prt9,prt9,prt9b,euler(0,0,0)*cf(0,0,0)) | |
112 | local wld14b=weld(prt14b,prt14b,prt7,euler(0,0,0)*cf(0,0,0.5)) | |
113 | local wld14=weld(prt14,prt14,prt14b,euler(0,0,0)*cf(0,0,0)) | |
114 | local wld10b=weld(prt10b,prt10b,prt7,euler(0,0,0)*cf(-1,0,0)) | |
115 | local wld10=weld(prt10,prt10,prt10b,euler(0,0,0)*cf(0,0,0)) | |
116 | local wld11b=weld(prt11b,prt11b,prt7,euler(0,0,0)*cf(0,0,-1)) | |
117 | local wld11=weld(prt11,prt11,prt11b,euler(0,0,0)*cf(0,0,0)) | |
118 | local wld12=weld(prt12,prt12,prt2,euler(0,0,0)*cf(0,2.4,0)) | |
119 | local wld13=weld(prt13,prt13,prt1,euler(0,0,0)*cf(0,-0.5,0)) | |
120 | coroutine.resume(coroutine.create(function() | |
121 | while true do | |
122 | wait() | |
123 | wld8b.C0=wld8b.C0*euler(0,0.05,0) | |
124 | wld9b.C0=wld9b.C0*euler(0,0.05,0) | |
125 | wld10b.C0=wld10b.C0*euler(0,0.05,0) | |
126 | wld11b.C0=wld11b.C0*euler(0,0.05,0) | |
127 | wld14b.C0=wld14b.C0*euler(0,-0.05,0) | |
128 | end | |
129 | end)) | |
130 | ||
131 | for i=1,4 do | |
132 | if i==1 then | |
133 | numb=1 | |
134 | numb2=-1.5 | |
135 | numb3=0 | |
136 | numb4=0 | |
137 | elseif i==2 then | |
138 | numb=-1 | |
139 | numb2=1.5 | |
140 | elseif i==3 then | |
141 | numb=0 | |
142 | numb2=0 | |
143 | numb3=1 | |
144 | numb4=-1.5 | |
145 | elseif i==4 then | |
146 | numb3=-1 | |
147 | numb4=1.5 | |
148 | end | |
149 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(0.2,0.8,0.2)) | |
150 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part5",vt(0.2,0.2,0.2)) | |
151 | local prt6=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part6",vt(0.2,0.8,0.2)) | |
152 | local msh4=mesh("CylinderMesh",prt4,"","",vt(0,0,0),vt(1,1,1)) | |
153 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(1,1,1)) | |
154 | local msh6=mesh("CylinderMesh",prt6,"","",vt(0,0,0),vt(1,1,1)) | |
155 | local wld4=weld(prt4,prt4,prt3,cf(0,-0.4,0)*euler(numb,0,numb3)) | |
156 | local wld5=weld(prt5,prt5,prt4,cf(0,-0.4,0)) | |
157 | local wld6=weld(prt6,prt6,prt5,cf(0,-0.4,0)*euler(numb2,0,numb4)) | |
158 | end | |
159 | ||
160 | if (script.Parent.className ~= "HopperBin") then | |
161 | Tool = Instance.new("HopperBin") | |
162 | Tool.Parent = Backpack | |
163 | Tool.Name = "Staff" | |
164 | script.Parent = Tool | |
165 | end | |
166 | Bin = script.Parent | |
167 | ||
168 | local bg = it("BodyGyro") | |
169 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
170 | bg.P = 20e+003 | |
171 | bg.Parent = nil | |
172 | ||
173 | so = function(id,par,vol,pit) | |
174 | coroutine.resume(coroutine.create(function() | |
175 | local sou = Instance.new("Sound",par or workspace) | |
176 | sou.Volume=vol | |
177 | sou.Pitch=pit or 1 | |
178 | sou.SoundId=id | |
179 | wait() | |
180 | sou:play() | |
181 | wait(6) | |
182 | sou:Remove() | |
183 | end)) | |
184 | end | |
185 | ||
186 | function unequipweld() | |
187 | wld1.Part1=Torso | |
188 | wld1.C0=euler(0,0,0.5)*cf(0,0,-0.6) | |
189 | wld1.C1=euler(0,0,0) | |
190 | end | |
191 | ||
192 | function equipweld() | |
193 | wld1.Part1=RightArm | |
194 | wld1.C0=euler(1,0,0)*cf(0,1,0) | |
195 | end | |
196 | ||
197 | function hideanim() | |
198 | equipped=false | |
199 | wait(0.1) | |
200 | bg.Parent=nil | |
201 | unequipweld() | |
202 | end | |
203 | ||
204 | function equipanim() | |
205 | equipped=true | |
206 | wait(0.1) | |
207 | equipweld() | |
208 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
209 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
210 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
211 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
212 | end | |
213 | ||
214 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
215 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
216 | end | |
217 | ||
218 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
219 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
220 | prt.Anchored=true | |
221 | prt.CFrame=cframe | |
222 | glow = Instance.new("PointLight") | |
223 | glow.Parent = prt | |
224 | glow.Color = prt.Color | |
225 | glow.Range = 12 | |
226 | glow.Brightness = 16 | |
227 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
228 | coroutine.resume(coroutine.create(function() | |
229 | for i=0,1,0.1 do | |
230 | wait() | |
231 | prt.CFrame=prt.CFrame | |
232 | prt.Transparency=i | |
233 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
234 | end | |
235 | prt.Parent=nil | |
236 | end)) | |
237 | end | |
238 | ||
239 | ||
240 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
241 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
242 | prt.Anchored=true | |
243 | prt.CFrame=cframe | |
244 | glow = Instance.new("PointLight") | |
245 | glow.Parent = prt | |
246 | glow.Color = prt.Color | |
247 | glow.Range = 20 | |
248 | glow.Brightness = 20 | |
249 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
250 | coroutine.resume(coroutine.create(function() | |
251 | for i=0,1,0.1 do | |
252 | wait() | |
253 | prt.CFrame=prt.CFrame | |
254 | prt.Transparency=i | |
255 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
256 | end | |
257 | prt.Parent=nil | |
258 | end)) | |
259 | end | |
260 | ||
261 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
262 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
263 | prt.Anchored=true | |
264 | prt.CFrame=cframe*cf(x2,y2,z2) | |
265 | glow = Instance.new("PointLight") | |
266 | glow.Parent = prt | |
267 | glow.Color = prt.Color | |
268 | glow.Range = 10 | |
269 | glow.Brightness = 16 | |
270 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
271 | coroutine.resume(coroutine.create(function() | |
272 | for i=0,1,0.1 do | |
273 | wait() | |
274 | prt.CFrame=prt.CFrame | |
275 | prt.Transparency=i | |
276 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
277 | end | |
278 | prt.Parent=nil | |
279 | end)) | |
280 | end | |
281 | ||
282 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
283 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
284 | prt.Anchored=true | |
285 | prt.CFrame=cframe*cf(x2,y2,z2) | |
286 | glow = Instance.new("PointLight") | |
287 | glow.Parent = prt | |
288 | glow.Color = prt.Color | |
289 | glow.Range = 100 | |
290 | glow.Brightness = 100 | |
291 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
292 | coroutine.resume(coroutine.create(function() | |
293 | for i=0,1,0.1 do | |
294 | wait() | |
295 | prt.CFrame=prt.CFrame | |
296 | prt.Transparency=i | |
297 | glow.Range=glow.Range+1 | |
298 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
299 | end | |
300 | prt.Parent=nil | |
301 | end)) | |
302 | end | |
303 | ||
304 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
305 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
306 | prt.Anchored=true | |
307 | prt.CFrame=cframe*cf(x2,y2,z2) | |
308 | glow = Instance.new("PointLight") | |
309 | glow.Parent = prt | |
310 | glow.Color = prt.Color | |
311 | glow.Range = 10 | |
312 | glow.Brightness = 16 | |
313 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
314 | coroutine.resume(coroutine.create(function() | |
315 | for i=0,1,0.03 do | |
316 | wait() | |
317 | prt.CFrame=prt.CFrame | |
318 | glow.Range = glow.Range + 1 | |
319 | prt.Transparency=i | |
320 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
321 | end | |
322 | prt.Parent=nil | |
323 | end)) | |
324 | end | |
325 | ||
326 | function SpecialEffect() | |
327 | local prt=part(3,workspace,1,0,BrickColor.new("White"),"Part",vt(1,1,1)) | |
328 | prt.Anchored=true | |
329 | prt.CFrame=Torso.CFrame | |
330 | glow = Instance.new("PointLight") | |
331 | glow.Parent = prt | |
332 | glow.Color = prt.Color | |
333 | glow.Range = 10 | |
334 | glow.Brightness = 16 | |
335 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
336 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
337 | for i=0,1,0.2 do | |
338 | wait(0) | |
339 | Part.Transparency=i | |
340 | Mesh.Scale=Mesh.Scale+vt(10,10,10) | |
341 | end | |
342 | prt.Parent=nil | |
343 | end),prt,msh) | |
344 | end | |
345 | ||
346 | Damagefunc1=function(hit,Damage,Knockback) | |
347 | if hit.Parent==nil then | |
348 | return | |
349 | end | |
350 | CPlayer=Bin | |
351 | h=hit.Parent:FindFirstChild("Humanoid") | |
352 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
353 | if attackdebounce == false then | |
354 | attackdebounce = true | |
355 | coroutine.resume(coroutine.create(function() | |
356 | wait(0.2) | |
357 | attackdebounce = false | |
358 | end)) | |
359 | Damage=Damage | |
360 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
361 | return | |
362 | end]] | |
363 | -- hs(hit,1.2) | |
364 | c=Instance.new("ObjectValue") | |
365 | c.Name="creator" | |
366 | c.Value=game.Players.LocalPlayer | |
367 | c.Parent=h | |
368 | game:GetService("Debris"):AddItem(c,.5) | |
369 | Damage=Damage+math.random(0,10) | |
370 | -- h:TakeDamage(Damage) | |
371 | blocked=false | |
372 | block=hit.Parent:findFirstChild("Block") | |
373 | if block~=nil then | |
374 | print("herp") | |
375 | if block.Value>0 then | |
376 | blocked=true | |
377 | block.Value=block.Value-1 | |
378 | print(block.Value) | |
379 | end | |
380 | end | |
381 | if blocked==false then | |
382 | -- h:TakeDamage(Damage) | |
383 | h.Health=h.Health-Damage | |
384 | showDamage(hit.Parent,Damage,.5) | |
385 | else | |
386 | h:TakeDamage(1) | |
387 | showDamage(hit.Parent,1,.5) | |
388 | end | |
389 | so("http://roblox.com/asset/?id=10209583",hit,1,1) | |
390 | vp=Instance.new("BodyVelocity") | |
391 | vp.P=500 | |
392 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
393 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
394 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
395 | if Knockback>0 then | |
396 | vp.Parent=hit.Parent.Torso | |
397 | end | |
398 | game:GetService("Debris"):AddItem(vp,.25) | |
399 | game:GetService("Debris"):AddItem(r,.5) | |
400 | c=Instance.new("ObjectValue") | |
401 | c.Name="creator" | |
402 | c.Value=Player | |
403 | c.Parent=h | |
404 | game:GetService("Debris"):AddItem(c,.5) | |
405 | CRIT=false | |
406 | hitDeb=true | |
407 | AttackPos=6 | |
408 | end | |
409 | end | |
410 | end | |
411 | ||
412 | Damagefunc2=function(hit,Damage,Base) | |
413 | if attackdebounce == false then | |
414 | attackdebounce = true | |
415 | coroutine.resume(coroutine.create(function() | |
416 | wait(0.1) | |
417 | attackdebounce = false | |
418 | end)) | |
419 | if hit.Parent==nil then | |
420 | return | |
421 | end | |
422 | CPlayer=Bin | |
423 | blocked=false | |
424 | h=hit.Parent:FindFirstChild("Humanoid") | |
425 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then | |
426 | Damage=Damage | |
427 | c=it("ObjectValue") | |
428 | c.Name="creator" | |
429 | c.Value=game.Players.LocalPlayer | |
430 | c.Parent=h | |
431 | game:GetService("Debris"):AddItem(c,.5) | |
432 | -- print(c.Value) | |
433 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
434 | CRIT=true | |
435 | Damage=Damage*2 | |
436 | s=it("Sound") | |
437 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
438 | s.Volume=1 | |
439 | s.Pitch=2 | |
440 | s.Parent=hit | |
441 | s.PlayOnRemove=true | |
442 | s.Parent=nil | |
443 | ||
444 | end]] | |
445 | Damage=Damage+math.random(0,10) | |
446 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
447 | blocked=false | |
448 | block=hit.Parent:findFirstChild("Block") | |
449 | if block~=nil then | |
450 | print("herp") | |
451 | if block.Value>0 then | |
452 | blocked=true | |
453 | block.Value=block.Value-3 | |
454 | print(block.Value) | |
455 | end | |
456 | end | |
457 | if blocked==false then | |
458 | -- h:TakeDamage(Damage) | |
459 | h.Health=h.Health-Damage | |
460 | showDamage(hit.Parent,Damage,.5) | |
461 | else | |
462 | h:TakeDamage(1) | |
463 | showDamage(hit.Parent,1,.5) | |
464 | end | |
465 | --if blocked==false then | |
466 | local angle = (hit.Position-(Base.Position+Vector3.new(0,0,0))).unit | |
467 | print(angle) | |
468 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
469 | rl=Instance.new("BodyAngularVelocity") | |
470 | rl.P=3000 | |
471 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
472 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
473 | rl.Parent=hit | |
474 | coroutine.resume(coroutine.create(function(vel) | |
475 | wait(1) | |
476 | vel:Remove() | |
477 | end),rl) | |
478 | --end | |
479 | local bodyVelocity=Instance.new("BodyVelocity") | |
480 | bodyVelocity.velocity=angle*40+Vector3.new(0,0,0) | |
481 | bodyVelocity.P=5000 | |
482 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
483 | bodyVelocity.Parent=hit | |
484 | coroutine.resume(coroutine.create(function(Vel) | |
485 | wait(0.7) | |
486 | Vel:Remove() | |
487 | end),bodyVelocity) | |
488 | c=it("ObjectValue") | |
489 | c.Name="creator" | |
490 | c.Value=Player | |
491 | c.Parent=h | |
492 | game:GetService("Debris"):AddItem(c,.5) | |
493 | CRIT=false | |
494 | hitDeb=true | |
495 | AttackPos=6 | |
496 | end | |
497 | end | |
498 | end | |
499 | freezeDamagefunc=function(hit,Damage,Knockback) | |
500 | if hit.Parent==nil then | |
501 | return | |
502 | end | |
503 | CPlayer=Bin | |
504 | h=hit.Parent:FindFirstChild("Humanoid") | |
505 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
506 | if attackdebounce == false then | |
507 | attackdebounce = true | |
508 | coroutine.resume(coroutine.create(function() | |
509 | wait(0.2) | |
510 | attackdebounce = false | |
511 | end)) | |
512 | Damage=Damage | |
513 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
514 | return | |
515 | end]] | |
516 | -- hs(hit,1.2) | |
517 | c=Instance.new("ObjectValue") | |
518 | c.Name="creator" | |
519 | c.Value=game.Players.LocalPlayer | |
520 | c.Parent=h | |
521 | game:GetService("Debris"):AddItem(c,.5) | |
522 | Damage=Damage+math.random(0,10) | |
523 | -- h:TakeDamage(Damage) | |
524 | blocked=false | |
525 | block=hit.Parent:findFirstChild("Block") | |
526 | if block~=nil then | |
527 | print("herp") | |
528 | if block.Value>0 then | |
529 | blocked=true | |
530 | block.Value=block.Value-1 | |
531 | print(block.Value) | |
532 | end | |
533 | end | |
534 | if blocked==false then | |
535 | -- h:TakeDamage(Damage) | |
536 | h.Health=h.Health-Damage | |
537 | showDamage(hit.Parent,Damage,.5) | |
538 | else | |
539 | h:TakeDamage(1) | |
540 | showDamage(hit.Parent,1,.5) | |
541 | end | |
542 | if math.random(1,1)==1 then | |
543 | BodPos=Instance.new("BodyPosition") | |
544 | BodPos.P=50000 | |
545 | BodPos.D=1000 | |
546 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
547 | BodPos.position=hit.Parent.Torso.Position | |
548 | BodPos.Parent=hit.Parent.Torso | |
549 | BodGy = it("BodyGyro") | |
550 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
551 | BodGy.P = 20e+003 | |
552 | BodGy.Parent=hit.Parent.Torso | |
553 | BodGy.cframe = hit.Parent.Torso.CFrame | |
554 | showDamage(hit.Parent,"Freeze!",5) | |
555 | so("http://www.roblox.com/asset/?id=41763367",hit,1,2) | |
556 | for i=1,10 do | |
557 | local freezepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
558 | freezepart.Anchored=true | |
559 | freezepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-1,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
560 | coroutine.resume(coroutine.create(function(Part) | |
561 | wait(5) | |
562 | Part.Anchored=false | |
563 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
564 | wait(5) | |
565 | Part.Parent=nil | |
566 | end),freezepart) | |
567 | end | |
568 | coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted) | |
569 | wait(5) | |
570 | BodyPos.Parent=nil | |
571 | BodyGy.Parent=nil | |
572 | so("http://www.roblox.com/asset/?id=87015121",Hitted,1,2) | |
573 | end),BodPos,BodGy,hit) | |
574 | end | |
575 | vp=Instance.new("BodyVelocity") | |
576 | vp.P=500 | |
577 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
578 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
579 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
580 | if Knockback>0 then | |
581 | vp.Parent=hit.Parent.Torso | |
582 | end | |
583 | game:GetService("Debris"):AddItem(vp,.25) | |
584 | c=Instance.new("ObjectValue") | |
585 | c.Name="creator" | |
586 | c.Value=Player | |
587 | c.Parent=h | |
588 | game:GetService("Debris"):AddItem(c,.5) | |
589 | CRIT=false | |
590 | hitDeb=true | |
591 | AttackPos=6 | |
592 | end | |
593 | end | |
594 | end | |
595 | ||
596 | pickleDamagefunc=function(hit,Damage,Knockback) | |
597 | if hit.Parent==nil then | |
598 | return | |
599 | end | |
600 | CPlayer=Bin | |
601 | h=hit.Parent:FindFirstChild("Humanoid") | |
602 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
603 | if attackdebounce == false then | |
604 | attackdebounce = true | |
605 | coroutine.resume(coroutine.create(function() | |
606 | wait(0.2) | |
607 | attackdebounce = false | |
608 | end)) | |
609 | Damage=Damage | |
610 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
611 | return | |
612 | end]] | |
613 | -- hs(hit,1.2) | |
614 | c=Instance.new("ObjectValue") | |
615 | c.Name="creator" | |
616 | c.Value=game.Players.LocalPlayer | |
617 | c.Parent=h | |
618 | game:GetService("Debris"):AddItem(c,.5) | |
619 | Damage=Damage+math.random(0,15) | |
620 | -- h:TakeDamage(Damage) | |
621 | blocked=false | |
622 | block=hit.Parent:findFirstChild("Block") | |
623 | if block~=nil then | |
624 | print("herp") | |
625 | if block.Value>0 then | |
626 | blocked=true | |
627 | block.Value=block.Value-1 | |
628 | print(block.Value) | |
629 | end | |
630 | end | |
631 | if blocked==false then | |
632 | -- h:TakeDamage(Damage) | |
633 | h.Health=h.Health-Damage | |
634 | showDamage(hit.Parent,Damage,.5) | |
635 | else | |
636 | h:TakeDamage(1) | |
637 | showDamage(hit.Parent,1,.5) | |
638 | end | |
639 | if math.random(1,1)==1 then | |
640 | BodPos=Instance.new("BodyPosition") | |
641 | BodPos.P=50000 | |
642 | BodPos.D=1000 | |
643 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
644 | BodPos.position=hit.Parent.Torso.Position | |
645 | BodPos.Parent=hit.Parent.Torso | |
646 | BodGy = it("BodyGyro") | |
647 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
648 | BodGy.P = 20e+003 | |
649 | BodGy.Parent=hit.Parent.Torso | |
650 | BodGy.cframe = hit.Parent.Torso.CFrame | |
651 | showDamage(hit.Parent,"Pickled!",5) | |
652 | so("http://www.roblox.com/asset/?id=41763367",hit,1,2) | |
653 | for i=1,10 do | |
654 | local picklepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Dark green"),"Pickle Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
655 | picklepart.Anchored=true | |
656 | picklepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-0.5,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
657 | local picklemsh=mesh("SpecialMesh",picklepart,"Sphere","",vt(0,0,0),vt(0.75,0.85,0.75)) | |
658 | coroutine.resume(coroutine.create(function(Part) | |
659 | wait(5) | |
660 | Part.Anchored=false | |
661 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
662 | wait(5) | |
663 | Part.Parent=nil | |
664 | end),picklepart) | |
665 | end | |
666 | coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted) | |
667 | wait(5) | |
668 | BodyPos.Parent=nil | |
669 | BodyGy.Parent=nil | |
670 | so("http://www.roblox.com/asset/?id=87015121",Hitted,1,2) | |
671 | end),BodPos,BodGy,hit) | |
672 | end | |
673 | vp=Instance.new("BodyVelocity") | |
674 | vp.P=500 | |
675 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
676 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
677 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
678 | if Knockback>0 then | |
679 | vp.Parent=hit.Parent.Torso | |
680 | end | |
681 | game:GetService("Debris"):AddItem(vp,.25) | |
682 | c=Instance.new("ObjectValue") | |
683 | c.Name="creator" | |
684 | c.Value=Player | |
685 | c.Parent=h | |
686 | game:GetService("Debris"):AddItem(c,.5) | |
687 | CRIT=false | |
688 | hitDeb=true | |
689 | AttackPos=6 | |
690 | end | |
691 | end | |
692 | end | |
693 | ||
694 | showDamage=function(Char,Dealt,du) | |
695 | m=Instance.new("Model") | |
696 | m.Name=tostring(Dealt) | |
697 | h=Instance.new("Humanoid") | |
698 | h.Health=0 | |
699 | h.MaxHealth=0 | |
700 | h.Parent=m | |
701 | c=Instance.new("Part") | |
702 | c.Material = "SmoothPlastic" | |
703 | c.Transparency=0 | |
704 | c.BrickColor=BrickColor:Red() | |
705 | if CRIT==true then | |
706 | c.BrickColor=BrickColor.new("Really red") | |
707 | end | |
708 | c.Name="Head" | |
709 | c.TopSurface=0 | |
710 | c.BottomSurface=0 | |
711 | c.formFactor="Plate" | |
712 | c.Size=Vector3.new(1,.4,1) | |
713 | ms=Instance.new("CylinderMesh") | |
714 | ms.Scale=Vector3.new(.8,.8,.8) | |
715 | if CRIT==true then | |
716 | ms.Scale=Vector3.new(1,1.25,1) | |
717 | end | |
718 | ms.Parent=c | |
719 | c.Reflectance=0 | |
720 | Instance.new("BodyGyro").Parent=c | |
721 | c.Parent=m | |
722 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
723 | f=Instance.new("BodyPosition") | |
724 | f.P=2000 | |
725 | f.D=100 | |
726 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
727 | f.position=c.Position+Vector3.new(0,3,0) | |
728 | f.Parent=c | |
729 | game:GetService("Debris"):AddItem(m,.5+du) | |
730 | c.CanCollide=false | |
731 | m.Parent=workspace | |
732 | c.CanCollide=false | |
733 | end | |
734 | ||
735 | function CrystalEffect(crystal) | |
736 | clone=crystal:Clone() | |
737 | crystal.Transparency=1 | |
738 | clone.Parent=workspace | |
739 | clone.Anchored=true | |
740 | clone.CFrame=crystal.CFrame | |
741 | Mesh=clone.Mesh | |
742 | coroutine.resume(coroutine.create(function() | |
743 | for i=0.5,1,0.05 do | |
744 | wait() | |
745 | clone.Transparency=i | |
746 | Mesh.Scale=Mesh.Scale+vt(0.3,0.3,0.3) | |
747 | end | |
748 | clone.Parent=nil | |
749 | end)) | |
750 | end | |
751 | ||
752 | function ChangeBaseColor(Colorr) | |
753 | clonee=prt7:Clone() | |
754 | clonee.Parent=prt7.Parent | |
755 | clonee.BrickColor=BrickColor.new(Colorr) | |
756 | if clonee:findFirstChild("Mesh")~=nil then | |
757 | clonee.Mesh.Scale=vt(1.4,1.4,1.4) | |
758 | end | |
759 | clonewld=weld(clonee,clonee,prt7,cf(0,0,0)) | |
760 | coroutine.resume(coroutine.create(function(Part) | |
761 | for i=1,0.2,-0.05 do | |
762 | wait() | |
763 | Part.Transparency=i | |
764 | end | |
765 | while attack==true do | |
766 | wait() | |
767 | end | |
768 | for i=0.2,1,0.05 do | |
769 | wait() | |
770 | Part.Transparency=i | |
771 | end | |
772 | Part.Parent=nil | |
773 | end),clonee) | |
774 | end | |
775 | ||
776 | function Explode() | |
777 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
778 | basepart.Anchored=true | |
779 | basepart.CFrame=Torso.CFrame*cf(0,0,-20) | |
780 | MagicCircle(BrickColor.new("Bright red"),basepart.CFrame,1,1,1,0,0,0,10,10,10) | |
781 | MagicRing(BrickColor.new("Bright red"),basepart.CFrame*euler(1.57,0,0),1,1,1,0,0,0,3,3,3) | |
782 | b=Instance.new("Explosion") | |
783 | b.Parent=workspace | |
784 | b.Position=basepart.Position | |
785 | b.BlastRadius=10 | |
786 | b.BlastPressure=0 | |
787 | so("http://www.roblox.com/asset/?id=2101148",basepart,1,0.6) | |
788 | local c = game.Workspace:GetChildren() | |
789 | for i = 1, #c do | |
790 | local hum = c[i]:findFirstChild("Humanoid") | |
791 | if hum ~= nil and hum.Health ~= 0 then | |
792 | local head = c[i]:findFirstChild("Head") | |
793 | if head ~= nil then | |
794 | local targ = head.Position - basepart.Position | |
795 | local mag = targ.magnitude | |
796 | if mag <= 20 and c[i].Name ~= Player.Name then | |
797 | attackdebounce=false | |
798 | Damagefunc2(head,10,basepart) | |
799 | end | |
800 | end | |
801 | end | |
802 | end | |
803 | game:GetService("Debris"):AddItem(basepart,1) | |
804 | end | |
805 | ||
806 | function CreateIceSword(BaseCFrame) | |
807 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
808 | so("http://www.roblox.com/asset/?id=32656754",basepart,0.5,1) | |
809 | basepart.Anchored=true | |
810 | game:GetService("Debris"):AddItem(basepart,0.2) | |
811 | local icepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"IceSword",vt(2,6,2)) | |
812 | icepart.CanCollide=true | |
813 | icepart.Anchored=true | |
814 | local icemesh=mesh("SpecialMesh",icepart,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(4,10,4)) | |
815 | glow = Instance.new("PointLight") | |
816 | glow.Color = icepart.Color | |
817 | glow.Parent = icepart | |
818 | glow.Range = 7 | |
819 | glow.Brightness = 10 | |
820 | basepart.CFrame=BaseCFrame | |
821 | icepart.CFrame=basepart.CFrame*cf(0,-10,0) | |
822 | local c = game.Workspace:GetChildren() | |
823 | for i = 1, #c do | |
824 | local hum = c[i]:findFirstChild("Humanoid") | |
825 | if hum ~= nil and hum.Health ~= 0 then | |
826 | local head = c[i]:findFirstChild("Head") | |
827 | if head ~= nil then | |
828 | local targ = head.Position - basepart.Position | |
829 | local mag = targ.magnitude | |
830 | if mag <= 5 and c[i].Name ~= Player.Name then | |
831 | attackdebounce=false | |
832 | freezeDamagefunc(head,10,10) | |
833 | end | |
834 | end | |
835 | end | |
836 | end | |
837 | coroutine.resume(coroutine.create(function(Part) | |
838 | for i=0,1,0.1 do | |
839 | wait() | |
840 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
841 | end | |
842 | wait(1) | |
843 | Part.Parent=nil | |
844 | end),icepart) | |
845 | end | |
846 | ||
847 | function CreatePickle(BaseCFrame) | |
848 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
849 | so("http://www.roblox.com/asset/?id=32656754",basepart,0.2,0) | |
850 | basepart.Anchored=true | |
851 | game:GetService("Debris"):AddItem(basepart,0.2) | |
852 | local pickle=part(3,workspace,0.3,0.3,BrickColor.new("Dark green"),"Pickle",vt(2,6,2)) | |
853 | pickle.CanCollide=true | |
854 | pickle.Anchored=true | |
855 | local picklemsh=mesh("SpecialMesh",pickle,"Sphere","",vt(0,0,0),vt(0.65,0.8,0.65)) | |
856 | glow = Instance.new("PointLight") | |
857 | glow.Color = pickle.Color | |
858 | glow.Parent = pickle | |
859 | glow.Range = 7 | |
860 | glow.Brightness = 10 | |
861 | basepart.CFrame=BaseCFrame | |
862 | pickle.CFrame=basepart.CFrame*cf(0,-10,0) | |
863 | local c = game.Workspace:GetChildren() | |
864 | for i = 1, #c do | |
865 | local hum = c[i]:findFirstChild("Humanoid") | |
866 | if hum ~= nil and hum.Health ~= 0 then | |
867 | local head = c[i]:findFirstChild("Head") | |
868 | if head ~= nil then | |
869 | local targ = head.Position - basepart.Position | |
870 | local mag = targ.magnitude | |
871 | if mag <= 5 and c[i].Name ~= Player.Name then | |
872 | attackdebounce=false | |
873 | pickleDamagefunc(head,10,10) | |
874 | end | |
875 | end | |
876 | end | |
877 | end | |
878 | coroutine.resume(coroutine.create(function(Part) | |
879 | for i=0,1,0.1 do | |
880 | wait() | |
881 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
882 | end | |
883 | wait(1) | |
884 | Part.Parent=nil | |
885 | end),pickle) | |
886 | end | |
887 | ||
888 | function Rock() | |
889 | local rock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())) | |
890 | rock.Material="Slate" | |
891 | rock.Anchored=true | |
892 | rock.CanCollide=true | |
893 | glow = Instance.new("PointLight") | |
894 | glow.Color = rock.Color | |
895 | glow.Parent = rock | |
896 | glow.Range = 6 | |
897 | glow.Brightness = 10 | |
898 | rock.CFrame=Torso.CFrame*cf(math.random(-20,20),math.random(-15,-10)-math.random(),math.random(-20,20)) | |
899 | coroutine.resume(coroutine.create(function(Part) | |
900 | for i=1,20 do | |
901 | wait() | |
902 | Part.CFrame=Part.CFrame*cf(0,1,0) | |
903 | end | |
904 | while rockthrow==false do | |
905 | wait() | |
906 | end | |
907 | Part.Anchored=false | |
908 | Part.Velocity=(Torso.CFrame.lookVector*90)+vt(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
909 | con1=Part.Touched:connect(function(hit) | |
910 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
911 | Part.Parent=nil | |
912 | for i=1,math.random(2,5) do | |
913 | minirock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random())) | |
914 | minirock.Material="Slate" | |
915 | minirock.CanCollide=true | |
916 | minirock.CFrame=Part.CFrame | |
917 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
918 | game:GetService("Debris"):AddItem(minirock,5) | |
919 | end | |
920 | h=hit.Parent.Humanoid | |
921 | Damage=math.random(10,20) | |
922 | blocked=false | |
923 | block=hit.Parent:findFirstChild("Block") | |
924 | if block~=nil then | |
925 | print("herp") | |
926 | if block.Value>0 then | |
927 | blocked=true | |
928 | block.Value=block.Value-1 | |
929 | print(block.Value) | |
930 | end | |
931 | end | |
932 | if blocked==false then | |
933 | -- h:TakeDamage(Damage) | |
934 | h.Health=h.Health-Damage | |
935 | showDamage(hit.Parent,Damage,.5) | |
936 | else | |
937 | h:TakeDamage(1) | |
938 | showDamage(hit.Parent,1,.5) | |
939 | end | |
940 | vp=Instance.new("BodyVelocity") | |
941 | vp.P=500 | |
942 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
943 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
944 | vp.Parent=hit.Parent.Torso | |
945 | rl=Instance.new("BodyAngularVelocity") | |
946 | rl.P=3000 | |
947 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
948 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
949 | rl.Parent=hit | |
950 | game:GetService("Debris"):AddItem(vp,.25) | |
951 | game:GetService("Debris"):AddItem(rl,.25) | |
952 | end | |
953 | end) | |
954 | game:GetService("Debris"):AddItem(Part,7) | |
955 | --[[wait(5) | |
956 | Part.Parent=nil]] | |
957 | end),rock) | |
958 | end | |
959 | ||
960 | function RockShards() | |
961 | local rockshard=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())) | |
962 | rockshard.Material="Slate" | |
963 | rockshard.Anchored=true | |
964 | rockshard.CanCollide=true | |
965 | glow = Instance.new("PointLight") | |
966 | glow.Color = rockshard.Color | |
967 | glow.Parent = rockshard | |
968 | glow.Range = 6 | |
969 | glow.Brightness = 10 | |
970 | rockshard.CFrame=Torso.CFrame*cf(math.random(-10,-5),math.random(-15,-10)-math.random(),-5) | |
971 | coroutine.resume(coroutine.create(function(Part) | |
972 | for i=1,20 do | |
973 | wait() | |
974 | Part.CFrame=Part.CFrame*cf(0,math.random(1,10)-math.random(),0) | |
975 | end | |
976 | while rockthrow==false do | |
977 | wait() | |
978 | end | |
979 | Part.Anchored=false | |
980 | Part.Velocity=(Torso.CFrame.lookVector*90)+vt(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
981 | con1=Part.Touched:connect(function(hit) | |
982 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
983 | Part.Parent=nil | |
984 | for i=1,math.random(2,5) do | |
985 | minirock=part(3,hit.Parent,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random())) | |
986 | minirock.Material="Slate" | |
987 | minirock.CanCollide=true | |
988 | minirock.CFrame=Part.CFrame | |
989 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
990 | game:GetService("Debris"):AddItem(minirock,5) | |
991 | end | |
992 | h=hit.Parent.Humanoid | |
993 | Damage=math.random(10,20) | |
994 | blocked=false | |
995 | block=hit.Parent:findFirstChild("Block") | |
996 | if block~=nil then | |
997 | print("herp") | |
998 | if block.Value>0 then | |
999 | blocked=true | |
1000 | block.Value=block.Value-1 | |
1001 | print(block.Value) | |
1002 | end | |
1003 | end | |
1004 | if blocked==false then | |
1005 | -- h:TakeDamage(Damage) | |
1006 | h.Health=h.Health-Damage | |
1007 | showDamage(hit.Parent,Damage,.5) | |
1008 | else | |
1009 | h:TakeDamage(1) | |
1010 | showDamage(hit.Parent,1,.5) | |
1011 | end | |
1012 | vp=Instance.new("BodyVelocity") | |
1013 | vp.P=500 | |
1014 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1015 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
1016 | vp.Parent=hit.Parent.Torso | |
1017 | rl=Instance.new("BodyAngularVelocity") | |
1018 | rl.P=3000 | |
1019 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1020 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1021 | rl.Parent=hit | |
1022 | game:GetService("Debris"):AddItem(vp,.25) | |
1023 | game:GetService("Debris"):AddItem(rl,.25) | |
1024 | end | |
1025 | end) | |
1026 | game:GetService("Debris"):AddItem(Part,7) | |
1027 | --[[wait(5) | |
1028 | Part.Parent=nil]] | |
1029 | end),rockshard) | |
1030 | end | |
1031 | ||
1032 | function RockSide1() | |
1033 | local rock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())) | |
1034 | rock.Material="Slate" | |
1035 | rock.Anchored=true | |
1036 | rock.CanCollide=true | |
1037 | glow = Instance.new("PointLight") | |
1038 | glow.Color = rock.Color | |
1039 | glow.Parent = rock | |
1040 | glow.Range = 6 | |
1041 | glow.Brightness = 10 | |
1042 | rock.CFrame=Torso.CFrame*cf(math.random(-20,20),math.random(-15,-10)-math.random(),math.random(-20,20)) | |
1043 | coroutine.resume(coroutine.create(function(Part) | |
1044 | for i=1,20 do | |
1045 | wait() | |
1046 | Part.CFrame=Part.CFrame*cf(0,1,0) | |
1047 | end | |
1048 | while rockthrow==false do | |
1049 | wait() | |
1050 | end | |
1051 | Part.Anchored=false | |
1052 | Part.Velocity=(Torso.CFrame.lookVector*-90)+vt(math.random(-20,20),math.random(0,0),math.random(0,0)) | |
1053 | con1=Part.Touched:connect(function(hit) | |
1054 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
1055 | Part.Parent=nil | |
1056 | for i=1,math.random(2,5) do | |
1057 | minirock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random())) | |
1058 | minirock.Material="Slate" | |
1059 | minirock.CanCollide=true | |
1060 | minirock.CFrame=Part.CFrame | |
1061 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
1062 | game:GetService("Debris"):AddItem(minirock,5) | |
1063 | end | |
1064 | h=hit.Parent.Humanoid | |
1065 | Damage=math.random(10,20) | |
1066 | blocked=false | |
1067 | block=hit.Parent:findFirstChild("Block") | |
1068 | if block~=nil then | |
1069 | print("herp") | |
1070 | if block.Value>0 then | |
1071 | blocked=true | |
1072 | block.Value=block.Value-1 | |
1073 | print(block.Value) | |
1074 | end | |
1075 | end | |
1076 | if blocked==false then | |
1077 | -- h:TakeDamage(Damage) | |
1078 | h.Health=h.Health-Damage | |
1079 | showDamage(hit.Parent,Damage,.5) | |
1080 | else | |
1081 | h:TakeDamage(1) | |
1082 | showDamage(hit.Parent,1,.5) | |
1083 | end | |
1084 | vp=Instance.new("BodyVelocity") | |
1085 | vp.P=500 | |
1086 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1087 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
1088 | vp.Parent=hit.Parent.Torso | |
1089 | rl=Instance.new("BodyAngularVelocity") | |
1090 | rl.P=3000 | |
1091 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1092 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1093 | rl.Parent=hit | |
1094 | game:GetService("Debris"):AddItem(vp,.25) | |
1095 | game:GetService("Debris"):AddItem(rl,.25) | |
1096 | end | |
1097 | end) | |
1098 | game:GetService("Debris"):AddItem(Part,7) | |
1099 | --[[wait(5) | |
1100 | Part.Parent=nil]] | |
1101 | end),rock) | |
1102 | end | |
1103 | ||
1104 | function Mountain() | |
1105 | local mnt=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1106 | mnt.Material="Slate" | |
1107 | mnt.Anchored=true | |
1108 | mnt.CanCollide=true | |
1109 | mnt.CFrame=Torso.CFrame*cf(math.random(-20,-20),math.random(-20,-15)-math.random(),math.random(0,0)) | |
1110 | local mnt1=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount1",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1111 | mnt1.Material="Slate" | |
1112 | mnt1.Anchored=true | |
1113 | mnt1.CanCollide=true | |
1114 | mnt1.CFrame=Torso.CFrame*cf(math.random(20,20),math.random(-20,-15)-math.random(),math.random(0,0)) | |
1115 | local mnt2=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount2",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1116 | mnt2.Material="Slate" | |
1117 | mnt2.Anchored=true | |
1118 | mnt2.CanCollide=true | |
1119 | mnt2.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-20,-15)-math.random(),math.random(-20,-20)) | |
1120 | local mnt3=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount3",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1121 | mnt3.Material="Slate" | |
1122 | mnt3.Anchored=true | |
1123 | mnt3.CanCollide=true | |
1124 | mnt3.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-20,-15)-math.random(),math.random(20,20)) | |
1125 | local mnt4=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount4",vt(math.random(30,35)+math.random(),math.random(70,75)+math.random(),math.random(30,35)+math.random())) | |
1126 | mnt4.Material="Slate" | |
1127 | mnt4.Anchored=true | |
1128 | mnt4.CanCollide=true | |
1129 | mnt4.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-60,-55)-math.random(),math.random(0,0)) | |
1130 | coroutine.resume(coroutine.create(function(Part) | |
1131 | for i=1,17 do | |
1132 | wait() | |
1133 | mnt4.CFrame=mnt4.CFrame*cf(0,3,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1134 | mnt3.CFrame=mnt3.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0.01,0,0) | |
1135 | mnt2.CFrame=mnt2.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(-0.01,0,0) | |
1136 | mnt1.CFrame=mnt1.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
1137 | Part.CFrame=Part.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0.01) | |
1138 | end | |
1139 | while rockthrow==false do | |
1140 | wait() | |
1141 | end | |
1142 | Part.Anchored=true | |
1143 | Part.Velocity=(Torso.CFrame.lookVector*1)+vt(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1144 | con1=Part.Touched:connect(function(hit) | |
1145 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
1146 | Part.Parent=nil | |
1147 | end | |
1148 | h=hit.Parent.Humanoid | |
1149 | vp=Instance.new("BodyVelocity") | |
1150 | vp.P=0 | |
1151 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1152 | vp.velocity=Torso.CFrame.lookVector*1+Torso.Velocity/1 | |
1153 | vp.Parent=hit.Parent.Torso | |
1154 | rl=Instance.new("BodyAngularVelocity") | |
1155 | rl.P=0 | |
1156 | rl.maxTorque=Vector3.new(0,0,0)*1 | |
1157 | rl.angularvelocity=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1158 | rl.Parent=hit | |
1159 | game:GetService("Debris"):AddItem(vp,.25) | |
1160 | game:GetService("Debris"):AddItem(rl,.25) | |
1161 | end) | |
1162 | game:GetService("Debris"):AddItem(Part,5) | |
1163 | game:GetService("Debris"):AddItem(mnt1,5) | |
1164 | game:GetService("Debris"):AddItem(mnt2,5) | |
1165 | game:GetService("Debris"):AddItem(mnt3,5) | |
1166 | game:GetService("Debris"):AddItem(mnt4,5) | |
1167 | for i=1,17 do | |
1168 | wait() | |
1169 | Part.CFrame=Part.CFrame*cf(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
1170 | mnt1.CFrame=mnt1.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0.01) | |
1171 | mnt2.CFrame=mnt2.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(0.01,0,0) | |
1172 | mnt3.CFrame=mnt3.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(-0.01,0,0) | |
1173 | mnt4.CFrame=mnt4.CFrame*cf(0,-3.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1174 | end | |
1175 | --[[wait(3) | |
1176 | Part.Parent=nil]] | |
1177 | end),mnt) | |
1178 | end | |
1179 | ||
1180 | function Shield() | |
1181 | local mnt=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount",vt(math.random(5,10)+math.random(),math.random(5,10)+math.random(),math.random(1,2)+math.random())) | |
1182 | mnt.Material="Slate" | |
1183 | mnt.Anchored=true | |
1184 | mnt.CanCollide=true | |
1185 | mnt.CFrame=Torso.CFrame*cf(0,math.random(-15,-10)-math.random(),math.random(4,5)) | |
1186 | coroutine.resume(coroutine.create(function(Part) | |
1187 | for i=1,20 do | |
1188 | wait() | |
1189 | Part.CFrame=Part.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1190 | end | |
1191 | while rockthrow==false do | |
1192 | wait() | |
1193 | end | |
1194 | Part.Anchored=true | |
1195 | Part.Velocity=(Torso.CFrame.lookVector*8)+vt(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1196 | con1=Part.Touched:connect(function(hit) | |
1197 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
1198 | Part.Parent=nil | |
1199 | end | |
1200 | h=hit.Parent.Humanoid | |
1201 | vp=Instance.new("BodyVelocity") | |
1202 | vp.P=0 | |
1203 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1204 | vp.velocity=Torso.CFrame.lookVector*1+Torso.Velocity/1 | |
1205 | vp.Parent=hit.Parent.Torso | |
1206 | rl=Instance.new("BodyAngularVelocity") | |
1207 | rl.P=0 | |
1208 | rl.maxTorque=Vector3.new(0,0,0)*1 | |
1209 | rl.angularvelocity=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1210 | rl.Parent=hit | |
1211 | game:GetService("Debris"):AddItem(vp,.25) | |
1212 | game:GetService("Debris"):AddItem(rl,.25) | |
1213 | end) | |
1214 | game:GetService("Debris"):AddItem(Part,5) | |
1215 | for i=1,17 do | |
1216 | wait() | |
1217 | --Part.CFrame=Part.CFrame*cf(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
1218 | Part.Transparency=Part.Transparency-0.1 | |
1219 | end | |
1220 | --[[wait(3) | |
1221 | Part.Parent=nil]] | |
1222 | end),Part) | |
1223 | end | |
1224 | ||
1225 | function Lightning(p0,p1,tym,ofs,col,th,tra) | |
1226 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} | |
1227 | for i=1,tym do | |
1228 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) | |
1229 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1230 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
1231 | if tym == i then | |
1232 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
1233 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
1234 | else | |
1235 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
1236 | end | |
1237 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
1238 | end | |
1239 | end | |
1240 | ||
1241 | DarkRiftF=function(par,DemMags) | |
1242 | while rifting==true do | |
1243 | wait() | |
1244 | PWN={} | |
1245 | for _,v in pairs(workspace:children()) do | |
1246 | if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then | |
1247 | if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then | |
1248 | if v~=Character and (v.Torso.Position-par.Position).magnitude<=DemMags then | |
1249 | table.insert(PWN,v.Torso) | |
1250 | end | |
1251 | end | |
1252 | end | |
1253 | end | |
1254 | for _,t in pairs(PWN) do | |
1255 | Mag=(par.Position-t.Position).magnitude/2 | |
1256 | t.Parent.Humanoid:TakeDamage(1) | |
1257 | rl=it("BodyAngularVelocity") | |
1258 | rl.P=3000 | |
1259 | rl.maxTorque=vt(500000,500000,500000)*5000 | |
1260 | rl.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 | |
1261 | rl.Parent=t | |
1262 | game:GetService("Debris"):AddItem(rl,.1) | |
1263 | if Mag<=2 then | |
1264 | t.Parent.Humanoid:TakeDamage(.5) | |
1265 | else | |
1266 | vl=it("BodyVelocity") | |
1267 | vl.P=3000 | |
1268 | vl.maxForce=vt(50000000000,50000000000,50000000000) | |
1269 | vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) | |
1270 | vl.Parent=t | |
1271 | game:GetService("Debris"):AddItem(vl,.1) | |
1272 | end | |
1273 | end | |
1274 | wait(.08) | |
1275 | end | |
1276 | end | |
1277 | ||
1278 | function VoidSun(p0,p1,tym,ofs,col,th,tra) | |
1279 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} | |
1280 | for i=1,tym do | |
1281 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) | |
1282 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1283 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
1284 | if tym == i then | |
1285 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
1286 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
1287 | else | |
1288 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
1289 | end | |
1290 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
1291 | end | |
1292 | end | |
1293 | ||
1294 | DarkRiftF=function(par,DemMags) | |
1295 | while rifting==true do | |
1296 | wait() | |
1297 | PWN={} | |
1298 | for _,v in pairs(workspace:children()) do | |
1299 | if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then | |
1300 | if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then | |
1301 | if v~=Character and (v.Torso.Position-par.Position).magnitude<=DemMags then | |
1302 | table.insert(PWN,v.Torso) | |
1303 | end | |
1304 | end | |
1305 | end | |
1306 | end | |
1307 | for _,t in pairs(PWN) do | |
1308 | Mag=(par.Position-t.Position).magnitude/2 | |
1309 | t.Parent.Humanoid:TakeDamage(1) | |
1310 | rl=it("BodyAngularVelocity") | |
1311 | rl.P=2000 | |
1312 | rl.maxTorque=vt(500000,500000,500000)*5000 | |
1313 | rl.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 | |
1314 | rl.Parent=t | |
1315 | game:GetService("Debris"):AddItem(rl,.1) | |
1316 | if Mag<=2 then | |
1317 | t.Parent.Humanoid:TakeDamage(.5) | |
1318 | else | |
1319 | vl=it("BodyVelocity") | |
1320 | vl.P=2000 | |
1321 | vl.maxForce=vt(50000000000,50000000000,50000000000) | |
1322 | vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) | |
1323 | vl.Parent=t | |
1324 | game:GetService("Debris"):AddItem(vl,.1) | |
1325 | end | |
1326 | end | |
1327 | wait(.08) | |
1328 | end | |
1329 | end | |
1330 | ||
1331 | function SunExplosion() | |
1332 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
1333 | basepart.Anchored=true | |
1334 | basepart.CFrame=Torso.CFrame*cf(0,50,0) | |
1335 | MagicCircle2(BrickColor.new("White"),basepart.CFrame,1,1,1,0,0,0,30,30,30) | |
1336 | MagicRing(BrickColor.new("White"),Torso.CFrame*euler(1.57,0,0),1,1,1,0,0,0,8,8,8) | |
1337 | so("http://www.roblox.com/asset/?id=2101148",basepart,1,0.6) | |
1338 | local c = game.Workspace:GetChildren() | |
1339 | for i = 1, #c do | |
1340 | local hum = c[i]:findFirstChild("Humanoid") | |
1341 | if hum ~= nil and hum.Health ~= 0 then | |
1342 | local head = c[i]:findFirstChild("Head") | |
1343 | if head ~= nil then | |
1344 | local targ = head.Position - basepart.Position | |
1345 | local mag = targ.magnitude | |
1346 | if mag <= 280 and c[i].Name ~= Player.Name then | |
1347 | attackdebounce=false | |
1348 | Damagefunc2(head,10,basepart) | |
1349 | end | |
1350 | end | |
1351 | end | |
1352 | end | |
1353 | game:GetService("Debris"):AddItem(basepart,1) | |
1354 | end | |
1355 | ||
1356 | function thwack() | |
1357 | attack=true | |
1358 | for i=0,1,0.2 do | |
1359 | wait() | |
1360 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
1361 | end | |
1362 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1.1) | |
1363 | con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,5,20) end) | |
1364 | for i=0,1,0.2 do | |
1365 | wait() | |
1366 | wld1.C0=euler(1+1*i,0,0)*cf(0,1,0) | |
1367 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-3*i,0,0) | |
1368 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5*i,0,-0.2) | |
1369 | end | |
1370 | con1:disconnect() | |
1371 | attack=false | |
1372 | end | |
1373 | ||
1374 | function Explosion() | |
1375 | --SpecialEffect() | |
1376 | attack=true | |
1377 | CrystalEffect(prt8) | |
1378 | ChangeBaseColor("Bright red") | |
1379 | for i=0,1,0.1 do | |
1380 | wait() | |
1381 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
1382 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
1383 | end | |
1384 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1.1) | |
1385 | for i=0,1,0.2 do | |
1386 | wait() | |
1387 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-4*i,0,0) | |
1388 | if i==0.8 then | |
1389 | print("KABOOM") | |
1390 | Explode() | |
1391 | end | |
1392 | end | |
1393 | wait(0.5) | |
1394 | for i=0,1,0.1 do | |
1395 | wait() | |
1396 | wld1.C0=euler(1.57-0.57*i,0,0)*cf(0,1,0) | |
1397 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+1.5*i,0,0) | |
1398 | end | |
1399 | attack=false | |
1400 | end | |
1401 | ||
1402 | function Pickle() | |
1403 | attack=true | |
1404 | CrystalEffect(prt14) | |
1405 | ChangeBaseColor("Dark green") | |
1406 | for i=0,1,0.1 do | |
1407 | wait() | |
1408 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
1409 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.5*i,0,0) | |
1410 | end | |
1411 | for i=0,1,0.2 do | |
1412 | wait() | |
1413 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
1414 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
1415 | end | |
1416 | numb=-5 | |
1417 | for i=1,5 do | |
1418 | CreatePickle(Torso.CFrame*cf(0,0,numb)) | |
1419 | CreatePickle(Torso.CFrame*euler(0,0.3,0)*cf(0,0,numb)) | |
1420 | CreatePickle(Torso.CFrame*euler(0,0.6,0)*cf(0,0,numb)) | |
1421 | CreatePickle(Torso.CFrame*euler(0,0.9,0)*cf(0,0,numb)) | |
1422 | CreatePickle(Torso.CFrame*euler(0,1.2,0)*cf(0,0,numb)) | |
1423 | CreatePickle(Torso.CFrame*euler(0,1.5,0)*cf(0,0,numb)) | |
1424 | CreatePickle(Torso.CFrame*euler(0,1.8,0)*cf(0,0,numb)) | |
1425 | CreatePickle(Torso.CFrame*euler(0,2.1,0)*cf(0,0,numb)) | |
1426 | CreatePickle(Torso.CFrame*euler(0,2.4,0)*cf(0,0,numb)) | |
1427 | CreatePickle(Torso.CFrame*euler(0,2.7,0)*cf(0,0,numb)) | |
1428 | CreatePickle(Torso.CFrame*euler(0,3,0)*cf(0,0,numb)) | |
1429 | CreatePickle(Torso.CFrame*euler(0,3.3,0)*cf(0,0,numb)) | |
1430 | CreatePickle(Torso.CFrame*euler(0,3.6,0)*cf(0,0,numb)) | |
1431 | CreatePickle(Torso.CFrame*euler(0,3.9,0)*cf(0,0,numb)) | |
1432 | CreatePickle(Torso.CFrame*euler(0,4.2,0)*cf(0,0,numb)) | |
1433 | CreatePickle(Torso.CFrame*euler(0,4.5,0)*cf(0,0,numb)) | |
1434 | CreatePickle(Torso.CFrame*euler(0,4.8,0)*cf(0,0,numb)) | |
1435 | CreatePickle(Torso.CFrame*euler(0,5.1,0)*cf(0,0,numb)) | |
1436 | CreatePickle(Torso.CFrame*euler(0,5.4,0)*cf(0,0,numb)) | |
1437 | CreatePickle(Torso.CFrame*euler(0,5.7,0)*cf(0,0,numb)) | |
1438 | CreatePickle(Torso.CFrame*euler(0,6,0)*cf(0,0,numb)) | |
1439 | CreatePickle(Torso.CFrame*euler(0,6.3,0)*cf(0,0,numb)) | |
1440 | numb=numb-5 | |
1441 | wait(0.2) | |
1442 | end | |
1443 | for i=0,1,0.1 do | |
1444 | wait() | |
1445 | wld1.C0=euler(2.57-1.57*i,0,0)*cf(0,1,0) | |
1446 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1447 | end | |
1448 | attack=false | |
1449 | end | |
1450 | ||
1451 | function IceSword() | |
1452 | attack=true | |
1453 | CrystalEffect(prt9) | |
1454 | ChangeBaseColor("Bright blue") | |
1455 | for i=0,1,0.1 do | |
1456 | wait() | |
1457 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
1458 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.5*i,0,0) | |
1459 | end | |
1460 | for i=0,1,0.2 do | |
1461 | wait() | |
1462 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
1463 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
1464 | end | |
1465 | numb=-10 | |
1466 | for i=1,5 do | |
1467 | CreateIceSword(Torso.CFrame*cf(0,0,numb)) | |
1468 | CreateIceSword(Torso.CFrame*euler(0,0.5,0)*cf(0,0,numb)) | |
1469 | CreateIceSword(Torso.CFrame*euler(0,1,0)*cf(0,0,numb)) | |
1470 | CreateIceSword(Torso.CFrame*euler(0,-0.5,0)*cf(0,0,numb)) | |
1471 | CreateIceSword(Torso.CFrame*euler(0,-1,0)*cf(0,0,numb)) | |
1472 | numb=numb-10 | |
1473 | wait(0.2) | |
1474 | end | |
1475 | for i=0,1,0.1 do | |
1476 | wait() | |
1477 | wld1.C0=euler(2.57-1.57*i,0,0)*cf(0,1,0) | |
1478 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1479 | end | |
1480 | attack=false | |
1481 | end | |
1482 | ||
1483 | function RockSwarm() | |
1484 | attack=true | |
1485 | rockthrow=false | |
1486 | CrystalEffect(prt10) | |
1487 | ChangeBaseColor("Bright green") | |
1488 | for i=0,1,0.1 do | |
1489 | wait() | |
1490 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
1491 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
1492 | end | |
1493 | Mountain() | |
1494 | for i=10,50 do | |
1495 | Rock() | |
1496 | RockSide1() | |
1497 | wait(0.1) | |
1498 | end | |
1499 | wait(0.5) | |
1500 | for i=0,1,0.1 do | |
1501 | wait() | |
1502 | wld1.C0=euler(2.5-1*i,0,0)*cf(0,1,0) | |
1503 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-2*i,0,0) | |
1504 | end | |
1505 | for i=0,1,0.2 do | |
1506 | wait() | |
1507 | wld1.C0=euler(1.5+1*i,0,0)*cf(0,1,0) | |
1508 | RW.C0=cf(1.5, 0.5, 0) * euler(0.5+1*i,0,0) | |
1509 | end | |
1510 | rockthrow=true | |
1511 | game:GetService("Chat"):Chat(Character,"AVALANCHE!",2) | |
1512 | wait(1) | |
1513 | for i=0,1,0.1 do | |
1514 | wait() | |
1515 | wld1.C0=euler(2.5-1.5*i,0,0)*cf(0,1,0) | |
1516 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1517 | end | |
1518 | attack=false | |
1519 | end | |
1520 | ||
1521 | function RockShard() | |
1522 | attack=true | |
1523 | rockthrow=false | |
1524 | CrystalEffect(prt10) | |
1525 | ChangeBaseColor("Bright green") | |
1526 | for i=0,1,0.1 do | |
1527 | wait() | |
1528 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
1529 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
1530 | end | |
1531 | Shield() | |
1532 | for i=10,20 do | |
1533 | RockShards() | |
1534 | wait(0.1) | |
1535 | end | |
1536 | wait(0.5) | |
1537 | for i=0,1,0.1 do | |
1538 | wait() | |
1539 | wld1.C0=euler(2.5-1*i,0,0)*cf(0,1,0) | |
1540 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-2*i,0,0) | |
1541 | end | |
1542 | for i=0,1,0.2 do | |
1543 | wait() | |
1544 | wld1.C0=euler(1.5+1*i,0,0)*cf(0,1,0) | |
1545 | RW.C0=cf(1.5, 0.5, 0) * euler(0.5+1*i,0,0) | |
1546 | end | |
1547 | rockthrow=true | |
1548 | game:GetService("Chat"):Chat(Character,"DIE!",2) | |
1549 | wait(1) | |
1550 | for i=0,1,0.1 do | |
1551 | wait() | |
1552 | wld1.C0=euler(2.5-1.5*i,0,0)*cf(0,1,0) | |
1553 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1554 | end | |
1555 | attack=false | |
1556 | end | |
1557 | ||
1558 | function Void() | |
1559 | attack=true | |
1560 | print("Mage SS initiated.") | |
1561 | CrystalEffect(prt11) | |
1562 | ChangeBaseColor("Really black") | |
1563 | local basepart=part(3,workspace,0,0.1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
1564 | local basemesh=mesh("SpecialMesh",basepart,"Sphere","",vt(0,0,0),vt(0,0,0)) | |
1565 | basepart.Anchored=true | |
1566 | basepart.CFrame=Torso.CFrame*cf(0,0,-30) | |
1567 | numb=0 | |
1568 | coroutine.resume(coroutine.create(function() | |
1569 | for i=0,1,0.05 do | |
1570 | wait() | |
1571 | wld1.C0=euler(1+2*i,0,0)*cf(0,1,0) | |
1572 | RW.C0=cf(1.5, 0.5, 0) * euler(1+0.5*i,0,0) | |
1573 | end | |
1574 | end)) | |
1575 | for i=1,60 do | |
1576 | wait() | |
1577 | basemesh.Scale=basemesh.Scale+vt(0.1,0.1,0.1) | |
1578 | Lightning(prt7.Position,basepart.Position+vt(math.random(-numb,numb),math.random(-numb,numb),math.random(-numb,numb)),5,1,"Really black",0.3,0.1) | |
1579 | numb=numb+0.05 | |
1580 | end | |
1581 | if Humanoid.Health==0 then | |
1582 | basepart.Parent=nil | |
1583 | return | |
1584 | end | |
1585 | for i=0,1,0.1 do | |
1586 | wait() | |
1587 | wld1.C0=euler(3,0,0)*cf(0,1,0) | |
1588 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5+1.5*i,0,0) | |
1589 | end | |
1590 | rifting=true | |
1591 | coroutine.resume(coroutine.create(function(Part) | |
1592 | coroutine.resume(coroutine.create(function(Partt) | |
1593 | for i=1,300 do | |
1594 | wait() | |
1595 | MagicBlock(BrickColor.new("Really black"),Partt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,0.2,10,0.2) | |
1596 | MagicCircle(BrickColor.new("Really black"),Partt.CFrame*cf(math.random(-50,50),-8,math.random(-50,50)),1,1,1,0,0,0,0.2,5,0.2) | |
1597 | end | |
1598 | rifting=false | |
1599 | basepart.Parent=nil | |
1600 | end),Part) | |
1601 | DarkRiftF(Part,100) | |
1602 | end),basepart) | |
1603 | wait(1) | |
1604 | for i=0,1,0.1 do | |
1605 | wait() | |
1606 | wld1.C0=euler(3-2*i,0,0)*cf(0,1,0) | |
1607 | RW.C0=cf(1.5, 0.5, 0) * euler(3-2*i,0,0) | |
1608 | end | |
1609 | attack=false | |
1610 | end | |
1611 | ||
1612 | function WhiteSun() | |
1613 | attack=true | |
1614 | print("Mage SS initiated.") | |
1615 | CrystalEffect(prt7) | |
1616 | ChangeBaseColor("White") | |
1617 | local basepart=part(3,workspace,0,0.1,BrickColor.new("White"),"BasePart",vt(1,1,1)) | |
1618 | local basemesh=mesh("SpecialMesh",basepart,"Sphere","",vt(0,0,0),vt(22,22,22)) | |
1619 | basepart.Anchored=true | |
1620 | basepart.CFrame=Torso.CFrame*cf(0,50,0) | |
1621 | numb=0 | |
1622 | coroutine.resume(coroutine.create(function() | |
1623 | for i=0,1,0.05 do | |
1624 | wait() | |
1625 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
1626 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
1627 | end | |
1628 | end)) | |
1629 | for i=1,75 do | |
1630 | wait() | |
1631 | basemesh.Scale=basemesh.Scale+vt(0.1,0.1,0.1) | |
1632 | VoidSun(prt7.Position,basepart.Position+vt(math.random(-numb,numb),math.random(-numb,numb),math.random(-numb,numb)),5,1,"White",0.3,0.1) | |
1633 | numb=numb+0.05 | |
1634 | end | |
1635 | if Humanoid.Health==0 then | |
1636 | basepart.Parent=nil | |
1637 | return | |
1638 | end | |
1639 | for i=0,1,0.1 do | |
1640 | wait() | |
1641 | wld1.C0=euler(3,0,0)*cf(0,1,0) | |
1642 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5+1.5*i,0,0) | |
1643 | end | |
1644 | rifting=true | |
1645 | coroutine.resume(coroutine.create(function(Part) | |
1646 | coroutine.resume(coroutine.create(function(Partt) | |
1647 | game:GetService("Chat"):Chat(Character,"Dieing star...",2) | |
1648 | for i=1,300 do | |
1649 | wait() | |
1650 | MagicBlock2(BrickColor.new("White"),Partt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),-1,-1,-1,0.2,10,0.2) | |
1651 | MagicCircle(BrickColor.new("White"),Partt.CFrame*cf(math.random(-50,50),-8,math.random(-50,50)),1,1,1,0,0,0,0.2,5,0.2) | |
1652 | basemesh.Scale=basemesh.Scale+vt(-0.1,-0.1,-0.1) | |
1653 | end | |
1654 | game:GetService("Chat"):Chat(Character,"...White Sun!",2) | |
1655 | for i=1,20 do | |
1656 | wait() | |
1657 | MagicCircle2(BrickColor.new("White"),Partt.CFrame*cf(0,0,0),1,1,1,0,0,0,50,50,50) | |
1658 | SunExplosion() | |
1659 | end | |
1660 | game:GetService("Chat"):Chat(Character,"GATES OF HEAVEN!!!",2) | |
1661 | rifting=false | |
1662 | basepart.Parent=nil | |
1663 | end),Part) | |
1664 | DarkRiftF(Part,300) | |
1665 | end),basepart) | |
1666 | wait(1) | |
1667 | for i=0,1,0.1 do | |
1668 | wait() | |
1669 | wld1.C0=euler(3-2*i,0,0)*cf(0,1,0) | |
1670 | RW.C0=cf(1.5, 0.5, 0) * euler(3-2*i,0,0) | |
1671 | end | |
1672 | attack=false | |
1673 | end | |
1674 | ||
1675 | function ob1d(mouse) | |
1676 | if attack == true then return end | |
1677 | hold=true | |
1678 | repeat | |
1679 | thwack() | |
1680 | until hold==false | |
1681 | coroutine.resume(coroutine.create(function() | |
1682 | wait(0.5) | |
1683 | if attack==false then | |
1684 | combo=0 | |
1685 | wld1.C0=euler(1,0,0)*cf(0,1,0) | |
1686 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
1687 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
1688 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
1689 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
1690 | end | |
1691 | end)) | |
1692 | end | |
1693 | ||
1694 | function ob1u(mouse) | |
1695 | hold = false | |
1696 | end | |
1697 | ||
1698 | buttonhold = false | |
1699 | ||
1700 | explosiondb=false | |
1701 | icesworddb=false | |
1702 | rockswarmdb=false | |
1703 | pickledb=false | |
1704 | voiddb=false | |
1705 | sundb=false | |
1706 | rocksharddb=false | |
1707 | function key(key) | |
1708 | if attack == true then return end | |
1709 | Humanoid.WalkSpeed=0 | |
1710 | if key=="z" and explosiondb==false then | |
1711 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.5) | |
1712 | explosiondb=true | |
1713 | Explosion() | |
1714 | coroutine.resume(coroutine.create(function() | |
1715 | wait(5) | |
1716 | explosiondb=false | |
1717 | prt8.Transparency=0.5 | |
1718 | end)) | |
1719 | end | |
1720 | if key=="b" and pickledb==false then | |
1721 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1722 | pickledb=true | |
1723 | Pickle() | |
1724 | coroutine.resume(coroutine.create(function() | |
1725 | wait(10) | |
1726 | pickledb=false | |
1727 | prt14.Transparency=0.5 | |
1728 | end)) | |
1729 | end | |
1730 | if key=="x" and icesworddb==false then | |
1731 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1732 | icesworddb=true | |
1733 | IceSword() | |
1734 | coroutine.resume(coroutine.create(function() | |
1735 | wait(10) | |
1736 | icesworddb=false | |
1737 | prt9.Transparency=0.5 | |
1738 | end)) | |
1739 | end | |
1740 | if key=="c" and rockswarmdb==false then | |
1741 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1742 | rockswarmdb=true | |
1743 | RockSwarm() | |
1744 | coroutine.resume(coroutine.create(function() | |
1745 | wait(15) | |
1746 | rockswarmdb=false | |
1747 | prt10.Transparency=0.5 | |
1748 | end)) | |
1749 | end | |
1750 | if key=="m" and rocksharddb==false then | |
1751 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1752 | rocksharddb=true | |
1753 | RockShard() | |
1754 | coroutine.resume(coroutine.create(function() | |
1755 | wait(15) | |
1756 | rocksharddb=false | |
1757 | prt10.Transparency=0.5 | |
1758 | end)) | |
1759 | end | |
1760 | if key=="v" and voiddb==false then | |
1761 | so("http://www.roblox.com/asset/?id=2101137",RightArm,3,0.5) | |
1762 | voiddb=true | |
1763 | Void() | |
1764 | coroutine.resume(coroutine.create(function() | |
1765 | wait(30) | |
1766 | voiddb=false | |
1767 | prt11.Transparency=0.5 | |
1768 | end)) | |
1769 | end | |
1770 | if key=="n" and sundb==false then | |
1771 | so("http://www.roblox.com/asset/?id=2101137",RightArm,3,0.5) | |
1772 | sundb=true | |
1773 | WhiteSun() | |
1774 | coroutine.resume(coroutine.create(function() | |
1775 | wait(30) | |
1776 | sundb=false | |
1777 | prt7.Transparency=0.5 | |
1778 | end)) | |
1779 | end | |
1780 | Humanoid.WalkSpeed=16 | |
1781 | end | |
1782 | ||
1783 | function key2(key) | |
1784 | end | |
1785 | ||
1786 | function s(mouse) | |
1787 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1788 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1789 | mouse.KeyDown:connect(key) | |
1790 | mouse.KeyUp:connect(key2) | |
1791 | unsheathed = true | |
1792 | player = Player | |
1793 | ch = Character | |
1794 | MMouse = mouse | |
1795 | RSH = ch.Torso["Right Shoulder"] | |
1796 | LSH = ch.Torso["Left Shoulder"] | |
1797 | -- | |
1798 | RSH.Parent = nil | |
1799 | LSH.Parent = nil | |
1800 | -- | |
1801 | RW.Part0 = ch.Torso | |
1802 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1803 | RW.C1 = CFrame.new(0, 0.5, 0) | |
1804 | RW.Part1 = ch["Right Arm"] | |
1805 | RW.Parent = ch.Torso | |
1806 | --_G.R = RW | |
1807 | -- | |
1808 | LW.Part0 = ch.Torso | |
1809 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1810 | LW.C1 = CFrame.new(0, 0.5, 0) | |
1811 | LW.Part1 = ch["Left Arm"] | |
1812 | LW.Parent = ch.Torso | |
1813 | --_G.L = LW | |
1814 | -- | |
1815 | equipanim() | |
1816 | end | |
1817 | ||
1818 | function ds(mouse) | |
1819 | hideanim() | |
1820 | wait(0) | |
1821 | RW.Parent = nil | |
1822 | LW.Parent = nil | |
1823 | RSH.Parent = player.Character.Torso | |
1824 | LSH.Parent = player.Character.Torso | |
1825 | end | |
1826 | ||
1827 | Bin.Selected:connect(s) | |
1828 | Bin.Deselected:connect(ds) | |
1829 | print("Staff loaded.") | |
1830 | -- mediafire | |
1831 | --[[ | |
1832 | Copyrighted (C) Fenrier 2013 | |
1833 | ]] |